#Exalted

1 messages · Page 26 of 1

velvet raft
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Who just sorta harvests the Gets out of the ether in service to his personal grudge?

tulip folio
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As it leads to 'If they ever print it in a book, that's the One Exigent of that type given a face and a name and most people don't want to play someone else's character'

bleak hazel
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and that makes it somewhat implausible for a few Sids to be in the "just kind of around" state they like to be in narratively

next delta
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I guess I should phrase it as "permanently reduce the number available to work in the Bureaucracy"

bleak hazel
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on sabbatical, teaching at the Heptagram etc.

velvet raft
next delta
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Eh, you can have mechanical categories while still having each exigent be unique in-universe. Which would make sense from a practical perspective

tulip folio
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Also like...my favourite of the Exigents so far are the Architects. They work nicely as NPCs or PCs.

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And they're a broad category without becoming less distinct for each

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Each city is different without the concept of cities being so unique there's only one exalt tied to it.

velvet raft
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I’m on the fence about celestial exigents but terrestrial ones are a great addition, IMO

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Liminals feel to me like Weird Exigents, and I’m okay with that

prisma sun
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Celestial Exigents are fine to me

velvet raft
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Yeah, I’m still developing an opinion

prisma sun
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gods can throw down with celestials, gods can make exigents, those gods can make exigents throw down with celestials

velvet raft
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Yeah, fair

bleak hazel
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I would be happier with Liminals and Gets and so forth if they were kinds of exigent

velvet raft
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I do agree with that

bleak hazel
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and it might make exigents feel a little more impactful if there were a dozen gets running with the Rakan squad

prisma sun
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I think Exigents would have to be completely different for that to be the case for me

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I do not like the Unconquered Sun being the source of 90% of all exalts

velvet raft
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I could see gets working in that way

bleak hazel
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as it's kind of "oh, yeah, there are just a bunch of solar-tier randoms wandering around, they've never done anything of note"

prisma sun
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I mean they probably were doing backflips across Creation just like all the other Solar-tier people who have been running around for the last few millenia

velvet raft
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Wait are the Gets at Solar-tier?

next delta
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They are sid tier

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Celestial

velvet raft
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I'm confused, then

prisma sun
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I personally just see Celestial as a tier

next delta
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Solars are kind of a half-step above other Celestials?

prisma sun
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I think that the half-step is a moot point on average

next delta
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Fair

prisma sun
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at least in lore

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mechanically obviously different

velvet raft
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Okay, but in the lore Solars are stated outright to be the strongest in terms of raw power

next delta
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I thought lore-wise they are supposed to be notably stronger than other exalts

prisma sun
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They also lost against the two "weakest" ones with the "second strongest" backing them up

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so I feel the whole thing is moot

velvet raft
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The Dragon Bloods had an overwhelming numerical advantage

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Solars are strong but in the Primordial War, the DBs were the core of their army

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Because they needed an army

next delta
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It also required careful planning and timing

velvet raft
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There were 300 solars and millions of DBs and it still went way worse than the Sids expected

prisma sun
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I do not think there were MILLIONS of db

velvet raft
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The first age was long and creation used to be noticeably bigger

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DB family exaltation rates also used to be a lot higher

bleak hazel
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Janest and the two new exigents in particular are solars with new UI filters, their charms are very directly Solar

next delta
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I think 10-1 odds of DBs to Solars isn't great for the Solars (and that's about the ratio of DBs to potential solaroids currently)

velvet raft
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Also the DBs used to have a lot of solar magitek on hand to even the odds

next delta
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I am not sure how the Sidereals arranged this conspiricy without the Solars noticing, and presumably some of the DBs remained loyal?

velvet raft
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Some Solars did notice

tulip folio
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Solar: "Hey so I turned up for a fancy party and there are 20 DB in warstriders."

bleak hazel
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Sids are very good at being sneaky

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solars being the strongest does not make them omniscient

next delta
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But I think a big part of the plan was stabbing them while a bunch of solars were drunk/high/etc. during Calibration right?

velvet raft
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But yes also Sids are very good at being sneaky

tulip folio
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I think the biggest part of the plan is they likely tailored each assassination to the solar in question.

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The Invincible Sword Princess didn't get people stabbing her.

prisma sun
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Some Solars and Lunars also sided with the Usurptation

bleak hazel
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"a scant handful" in their case

tulip folio
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She got locked in a room until she starved or something

velvet raft
next delta
bleak hazel
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I think if you add up all the sidereal casualties mentioned for the 2e usurpation it exceeds the total number of sidereals, because every single Solar got a loving description of how his prior incarnation killed seventy elders before they finally got him as part of the general "all 2e fluff sucks off the Solars" vibe

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I am going to assume that's historical embellishment because clearly there were quite a lot of sids left afterwards

next delta
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Maybe it took long enough that more sids kept living long enough to get Elder status

velvet raft
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It's noted in the Sid book that there were Solars who were underestimated, Solars who had paranoid contingencies, Solars who were warned, and Solars who figured it out, and the result was that the coup devolved into civil war

bleak hazel
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also, if you want to know how many average (E3) deebs it takes to kill an E5 Invincible Sword Princess with max stats, 5 ox-bodies and every relevant charm in 3e mechanics, it's about a dozen

next delta
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That or what counted as an elder got a lot shorter during the Usurptation

bleak hazel
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that's very doable

velvet raft
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DBs are also really good at being an army

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That's what their exaltation was designed for

bleak hazel
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and that's without prophecies or stacking the deck, etc.

next delta
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Also, the Solars were being mad god-kings. Probably wasn't too hard to out-mortal-army them too

bleak hazel
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realistically, if half a dozen deebs and a Sidereal master in disguise attack a solar, that solar is very dead

velvet raft
bleak hazel
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solar vs many smaller exalts wins by doomcomboing everything to death immediately before they can attempt to grind the solar down

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and you cannot really do that to a crowd that includes a peer opponent or two

next delta
velvet raft
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Yeah

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In the Primordial War, people wearing those were the main body of the army

bleak hazel
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the Calibration Feast Massacre very much still happened

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it's just very hard to win a clean war against roughly 700 celestial exalts + whatever subordinate elements stayed on side

velvet raft
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The DBs were elite troops, Lunars were generalists, and Solars were specialists

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And the Sids were doing a lot of intelligence and infowar stuff

bleak hazel
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since when were solars generalists in any matter at all

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that is the least solar thing

next delta
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🤔 shouldn't Lunars and Solars be flipped there

velvet raft
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... I wrote that backwards

next delta
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It happens

velvet raft
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You can drop a powerful Lunar into a situation and they can approximately do all of the things you need them to do, in their own way.

bleak hazel
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the difficult part about the Usurpation wasn't the physical act of killing Solar Elders, it was the fact that they were all (by default, given how the first age worked) in the entrenched position of Elder Exalts, with a billion artifacts and traps and weird fucked up automata or what have you

velvet raft
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Solars on the other hand were sort of force equalizers with the very strongest of the enemy in a variety of contexts

bleak hazel
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whiteroom, 300 solars get drowned in deeb blood while floundering around under enough Sid Prophecy to make the hairs on the back of your neck spontaneously form into tiny prayer strips

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(which by all accounts was basically what happened to the ones that were caught at the Calibration Feast, and the battle still ruined half of Meru)

velvet raft
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I suspect that after the calibration feast, a lot of the Usurpation ultimately came down to tossing around artifacts and sorceries of unthinkable power

bleak hazel
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there is a general in-franchise rule of "exalts, even deebs, do not get chumped"

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(which is why people hated ROTSE so much, for one)

prisma sun
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ROTSE?

bleak hazel
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Return of the Scarlet Empress

prisma sun
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ah

velvet raft
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But yeah a Solar is on the one hand much more powerful than a Dragonblood of equivalent experience and resources

bleak hazel
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the infernals mind control every deeb, kill every Sidereal by apparently walking into heaven and effortlessly slaughtering them with no casualties and then The Glorious Solar PCs save the day while the lunars do nothing in particular

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it was not a well-received book

velvet raft
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People hated it

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Also the ending was deeply despised

bleak hazel
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very very nearly killed Exalted as a going concern

tulip folio
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I'm a big Infernal fan and even I didn't like it. XD

velvet raft
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It did the Infernals no credit either, really

velvet raft
bleak hazel
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I do quite like the 3e usurpation because on one hand, it was a shitshow, but on the other hand a large fraction of the Sids managed to get together and write a plan that deposed six-hundred-odd of the strongest entities ever known, and didn't lose

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like, credit where it's due, when they fuck up they fuck up with supreme competence and no small measure of style

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(as encapsulated very well in their 3e limit track, where they gain willpower as they gain Limit)

velvet raft
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I do love that Sid limit says, "your condition should probably be related to things going well"

next delta
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Ursurpation solars probably weren't working together as much either

prisma sun
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My favorite bit is 3e saying the sun had to admit the solars had to go

velvet raft
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The survivors of the feast were probably more isolated types, in general

prisma sun
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Imagine that the first party you go to in centuries is that

next delta
bleak hazel
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break it down on the calibration dance floor (it's martial arts, of course it's martial arts)

tulip folio
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Hahahahahah

velvet raft
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I think it was

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The UCS turned his face during the Usurpation

prisma sun
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No they made it so the sids erased all proof of their involvement

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And no one jn heaven could prove it

velvet raft
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Is like a central lore thing

bleak hazel
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no, that was beforehand

velvet raft
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Yeah that was always there too

bleak hazel
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I think it's always been beforehand, there was that stupid thing in DOTFA about it

velvet raft
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In 3e, Breaking the Mask was explicitly related to hiding the Jade Prison

tulip folio
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So 2e had an actual sidebar in the book on Yu Shan that basicly went 'Even the gods who supported the usurpation hate sids forever because they don't have the Creation Ruling Mandate, nobody in heaven likes you'

bleak hazel
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in 3e it definitely happened beforehand because they had to gather the Sun's crystal tear to make the Jade Prison

tulip folio
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2e was not big on 'hey, sids were kinda in the right here'. XD

bleak hazel
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2e gave every Solar elder a long loving description of how many sids they killed and made sure that all their carefully engineered slave races were ready to pop out and provide infinite free artifacts to returning solars, the moral ambiguity was somewhat muted

dense verge
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we should bring back the demiurges. anybody remember those guys. the blood-drenched star-crowned kings. miss those guys.

velvet raft
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Thought: slightly altered version of the setting where the Deathlords and Yozis did not fuck up and lose half the exaltations

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Maybe just a few, or none

bleak hazel
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abyssal mega squad?

velvet raft
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And so there are Infernals and Abyssals but no Solars

bleak hazel
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I could be down with Abyssal Mega Squad

dense verge
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this would mean i wouldnt have to fix (or get misc to fix) solar's bones so i approve

bleak hazel
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it allows me do to my favourite thing more, which is to glue Sids and Lunars together and make them argue their way to victory

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(where's my Moon-and-Stars bond apocryphal charm, game, everyone else gets one and I want to really annoy a Lunar)

velvet raft
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Just make it 150 Abyssal/150 Infernal

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Maybe there can be a few Solars running around, since I think canonically a few Solar exaltations did escape being imprisoned

bleak hazel
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yeah, a dozen or so

next delta
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Yeah, there have always been a few running around. It's why the DBs etc. kept bothering with people knowing about golden devils

prisma sun
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Yeah they got dunked on by the wild hunt

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For the next while

bleak hazel
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presumably some of them were the ones that sided with the Usurpers and some of them were the ones that got away

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(the Bull is one, as is most of his circle)

velvet raft
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At least one of them was shielded by his sister the sidereal

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(The Heaven and Earth Gauntlets Guy)

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But he refused to go to ground and went out to Do Heroism and got ganked

dense verge
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there is at least one solomon david living in a cave somehwere, gotta be

velvet raft
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He could've been that

bleak hazel
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I know it's good family drama but I swear about 90% of celestials are related to each other at this point

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isn't this exaltation thing meant to not be inherited

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stop that

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have you any idea how many people there are in Creation

tulip folio
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Fae: "But it makes for a better Stttooorrryyy..."

velvet raft
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I think back in the first age there were ways to make Half-Castes much more likely to exalt

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IIRC

bleak hazel
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grumble grumble don't like that

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fucking with The Rules

velvet raft
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I think it can kinda work insofar as it's Solars Doing Bullshit Tampering?

prisma sun
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Solars specifically asking for their cool sibling to be made chosen

bleak hazel
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doing stuff to Exaltations is like "mythic event of shocking proportions", or it should be

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Jade Prison, Monstrances, Infernals

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you should not be able to Put In A Note

velvet raft
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Yeah I don't think it was every direct control, tbc

fierce star
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Look, both gods of exaltations (lytek and whoever's in charge of inherited power, I forget their name) can't control who exalts, no one should be able to

velvet raft
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I think it was specifically that it could be engineered on occasion with half-castes

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But this was also 2e lore that I only vaguely remember

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And exaltation was still very much not under control

fierce star
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half-castes are silly

velvet raft
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But anyway we could also just say that in this version of the setting the Sids did in fact get all of them and so there are 150 Infernals and 150 Abyssals

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Would kinda increase the impact of heroic examples thereof, even

wise ocean
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eh, having a couple solars still running around is good for the soul. ~20

velvet raft
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Because they can't bump into Solar Jim and Learn The Error Of Their Ways

dense verge
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12 is my max of how many didnt get shoved in spark jail

bleak hazel
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heavily bubbled solar exaltation

wise ocean
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yeah, I was thinking like six didn't make it and then the others got the run on them when the jade prison broke just before the deathlords and the yozi swooped in

velvet raft
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... I really like this idea, to be tbh

bleak hazel
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I think there should still be a solar left in the jade prison bits

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just one, kind of wedged in there

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go do a salvage op

velvet raft
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Like, this notion of Creation feels compelling to me

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It's not like aside from the Bull of the North, Solars have done much so far anyway

prisma sun
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He was too big to squeak out

velvet raft
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The idea is that Solar players get the chance to do that

prisma sun
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The biggest solar ever

velvet raft
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But if you get rid of Solars you don't have like

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How do I put this

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This group of random unaffiliated jerks

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And tbf the random unaffiliated jerks gives Exalted a more ubiquitous hook for people to come in on

fierce star
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'you all meet in an inn. The wyld hunt is right outside.'

velvet raft
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Yes, actually

bleak hazel
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playing the wyld hunt always struck me as more fun

velvet raft
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But at the level of "I'm already here" I could see removing the Random Dudes being fun

bleak hazel
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but I've always been a fan of "you are the group of relatively squishy normal guys dealing with the Superhero Bullshit"

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and you can't really do that with mortals because solars are a little cracked for that

velvet raft
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All of the other Exalted types have social connections to their own

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And that's kinda more interesting to me right now

dense verge
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outcaste deebs kind of fit but those arent Big

mighty rover
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I'm thinking of running a DB campaign

velvet raft
next delta
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* do the Maidens choose who exalts, or did they outsource that to Fate somehow?

tulip folio
velvet raft
next delta
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I think the closest you get is that being born to a powerful celestial exalt might give you god-blooded properties? Maybe I hallucinated that

prisma sun
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I feel like the various exalt kids work

bleak hazel
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no they still exist, there's a sidebar for Starborn in the deeb book

prisma sun
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And Lunar born in the Lunar book

bleak hazel
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outcastes are good wandering swordsmen

prisma sun
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All of King Hus kids have weird tiger powers

next delta
bleak hazel
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because a deeb wandering around doing generic righteous stuff means something, you can ask him questions about why he's not a legionnaire or a monk or doing dynast stuff or whatever

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he can have opinions on those institutions beyond SMASH

dense verge
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on a tangent but thinking of exalt Mori in an Immaculate Monk resplendent destiny, has refused to shave her hair, and also for her monastic name just introduces herself as Death

velvet raft
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Because there's not Canonically Interesting Solar Stuff that has to be cut out

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They haven't done anything yet

next delta
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Oh yeah. That's definitely true

velvet raft
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It only alters the dynamics going forward, and those in ways I find interesting

prisma sun
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The only thing I would say is that should be a proven phenomena that corrupted solars can go back to being solars

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Would obviously not be easy but if you were doing no solars I'd feel it weird to not have that be a setting element

tulip folio
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Ehh...I feel like the Solar/Abyssal Pinball was one of the weaker things in 2e about being an abyssal as it framed everything in the context of 'If you're a heroic abyssal you'll eventually become a solar' as the endgoal.

bleak hazel
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I think that that should be the same kind of nebulous and possibly nonsense future possibility as "infernals eventually grow a soul hierarchy and become primordials", because it's a bit wonky if it's the assumed default

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"oh, there are 150 new primordials now, I guess the setting is crushed under their giant feet"

prisma sun
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It should be like vampire golconda

tulip folio
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I'm really glad that Infernals went 'no, an infernal cannot ever become a solar. Go do your demon shit instead of planning out your Future Solar'

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Especially since a 2e Abyssal!Solar was objectively better than other solars.

prisma sun
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Exalted is a setting where I think it's lame to say "you can't do" anything

tulip folio
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As they got to be a solar but also not ever have limit as they beat the Great Curse that way.

next delta
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I think a campaign goal of "you can steal the abyssal and infernal exaltations back for the Unconquered Sun" would be reasonable. But otherwise I would leave it as either not commented on, or only as a rumour in setting

prisma sun
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Your player characters killed God as the first thing they ever did

velvet raft
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And especially with Infernals, especially with no reclamation, there's a lot of room for being cool and heroic, it's just that they have to struggle with having something inhuman inside them as the source of that power

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Exalted is a setting where I think you have to ration the "can't do"s very carefully so that when you do hand them out, it's meaningful

dense verge
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"Yes, but," "Yes, and," are both good phrases

fierce star
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but only for lunars

bleak hazel
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also sids

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similar sidebar

velvet raft
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But Golconda feels like a fine comparison because Golconda has no mechanics and may be entirely mythical

next delta
fierce star
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Oh, neat

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so half-castes are kinda a thing but they're not like

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Super Special Godchildren (TM)

prisma sun
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I don't think you need mechanics except you change the character to a new splat

tulip folio
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Yeah, while 2e sorta laid out 'here is how you do it, here is the mechanical benefits from it, you get to be Solar++ in the edition where Solars are already Everyone Else++'

velvet raft
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It's like, "yeah, if you and your GM find this idea compelling, you could make it the focus of a story, but we're explicitly choosing not to detail it in any way or answer any questions"

dense verge
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realizing my dynast character is a sidereal and my dragonblood character is my lunar, and my lunar is somehow an infernal kind of

velvet raft
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I think that's where I'd want it

prisma sun
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I would just want example story beats thay would let you switch

bleak hazel
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a funny thing about how 2e did it was that theoretically the way to cure the Great Curse was to abyssalize and then redeem every single solar

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just dunk them in the neverborn juice

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20 minute villain arc, go on, you know you want to

tulip folio
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'We got a 90s comic writer to design your training arc'

velvet raft
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But personally I would rather see Abyssals and Infernals shaping themselves to some extent, rather than just scrubbing down their souls and transforming

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"There are certain foundational things that can't be changed, but you can change a lot of other things and decide what any and all of it means"

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There's a trans metaphor in there somewhere maybe

bleak hazel
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I have always wondered what the Sidereal version of infernal devil-tiger, abyssal rebellion, lunar chimerism or alchemical turning-into-a-city would be if they had one, not that they should

velvet raft
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IMO it's SMA

bleak hazel
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one day the old sifu cuts himself trimming his beard and there's only a starscape under the skin

velvet raft
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And in it being SMA, Sidereals have both the narrowest and the broadest weirdening

bleak hazel
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I like the idea that becoming sufficiently Enlightened does wierd stuff to you, honestly, and I also like the idea that this tends to not affect how these people behave

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before enlightenment, chop wood, carry water, after enlightenment, chop wood, carry water

velvet raft
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... I almost want to write-up this "no or very few Solars" idea but there's not even much to write

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With the exception of Bull of the North, you can cut present-day Solars out of the setting with basically no lore changes

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Which, you know, does feel kinda damning

mighty rover
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one (1) sidebar and a novella

velvet raft
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I do feel like you can't exactly do it without Infernals being available

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Or, that it wouldn't feel quite right?

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To me, at least

bleak hazel
velvet raft
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God I hope Infernals are good

mighty rover
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i hope infernals are evil

velvet raft
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The one where you become a small primordial for the duration

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And can explicitly just tell gods what to do

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But yeah, I would be fine with Extremely Old Sids having some of that weirdness become more permanent

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Not even necessarily in the sense of powers but like

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An ancient Emerald Gyre master starts stuttering in time and doing minor, inconsequential loops

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That sort of thing

tulip folio
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I could see really old sids Becoming Part of Fate. Just sorta unwinding into a Decision Upon The World that not even the maidens could undo. Not really a player character any more but they've left a mark that can't be undone to the fundemental nature of reality itself.

velvet raft
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If a sid dies a natural death they're reincarnated as a Pattern Spider XD

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(This never happens)

bleak hazel
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secretly near-omnipotent pattern spider

velvet raft
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(Because sids live fuckin' forever)

tulip folio
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Sid Book Expansion, tell me how to Parry Saturn!

velvet raft
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5,000 years is a long time

bleak hazel
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the gets send one of their unknown pattern spiders into the loom and it encounters the new incarnation of Chejop, who died peacefully the previous night

velvet raft
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Yes actually

tulip folio
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'Why is this pattern spider such an asshole?'

velvet raft
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I'd love "Chejop dies peacefully in his bed and achieves arachnid enlightenment"

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"Still kinda a jerk tho"

bleak hazel
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no sid unique stuff in the expansion

velvet raft
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Wait only one SMA?

bleak hazel
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Sapphire Veil, apparently

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most new SMAs are in Gets, I went to check

velvet raft
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When you said there would be seven before, were you talking about Getimians?

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Aha

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Tragic

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What's the deal with Sapphire Veil?

bleak hazel
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I do think "the sid expansion is just the scroll of the monk 2" kind of shortchanges them

velvet raft
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yeeeeah

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Just ... do Scroll of the Monk 2

tulip folio
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...I guess that means I'm not getting my 'SMA that can work with Sword Martial Arts' I've been wanting

velvet raft
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For that

bleak hazel
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Sapphire Veil used to be Sid Socialize but more so

velvet raft
tulip folio
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Let me make Sid Swordmasters who do Wuxia Bullshit, exalted! Not every sid needs to punch people!

velvet raft
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VBOS, Crane, and Centipede all use seven-section staff

tulip folio
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Yeah but this character is a swordmaster.

bleak hazel
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these days it's "gender and sexuality" which is a bit more subtle than the old version, "sex, mostly BDSM"

velvet raft
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Aye, just thinkin'

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There's also a rad sorcery-focused seven-section staff in the sid book

bleak hazel
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crane unfortunately does not use the 7SS or I'd go Crane into Charcoal March rather than wrestling with this build for ages

velvet raft
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Oh does Charcoal March also use it?

tulip folio
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I might just bully the GM into giving me access to the old 2e 'Just add a new form weapon to an existing martial art' charms ;P

velvet raft
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Honestly just saying "whatsherface Enlightenment works the way you'd intuitively expect" is probably fine in terms of balance

bleak hazel
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charcoal does

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CMOS is also probably the cleanest SMA to use straight up

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decently mote efficient, very flexible, lots of shenanigans

velvet raft
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VBOS and Centipede have some fun synergies with Emerald Gyre

bleak hazel
#

PAOC is good but you tend to have a decent amount of dead wood unless you're doing something very particular

#

(hello, Black Claw)

velvet raft
#

The ultimate VBOS charm enhancing the form charm is tragic tho

bleak hazel
#

Black Claw/PAOC is both an ungodly-good combo and has some interesting narrative implications

#

I have wormed my way into Creation's heart

velvet raft
#

I mean very nice if you're an essence 5 PAOC master since VBOS form is really strong

#

But

#

Most of the game is not played as an Essence 5 PAOC master

bleak hazel
#

yeah there are a lot of styles that are a bit sad until you hit E5

#

crane is the one giving me trouble right now

#

Black Claw especially loves life because it doesn't have form equipment, doesn't care about its form charm and loves the effects of all four PAOC subforms

velvet raft
#

I just couldn't vibe with Black Claw, ultimately

mighty rover
#

noooooo

bleak hazel
#

black claw/paoc is really strong

#

because soulfire makes Doe Eyes mote-neutral

#

you can just slam people into the ground with it

velvet raft
#

It's got some very specific thematic elements that I wish I could work my way around

chilly sluice
#

not into the gaslighting?

velvet raft
#

Yeeeah

tulip folio
#

Silly Pondering: thousand blades + wood dragon master. Surrounded by a half dozen floating longbows...entirely a melee combatant.

velvet raft
#

I have a hard time imagining creating a character who felt right with it

chilly sluice
#

I love Black Claw for it personally
it's such an incredibly fun style thematically

#

but it can be hard to make that fit into a character I suppose yeah

velvet raft
#

You don't even have to go that deep into the style

#

And you can do some shit like put it on Instructive Strike, which is Versatile

chilly sluice
#

is combining Thousand Blades and Single Point anything btw?
been considering it for a character

bleak hazel
#

well, you'll be a god of death, if that matters

#

you don't get 1kblades form though, because SP Form is just silly and you want it all the time

tulip folio
#

Clearly if I'm bitching about there being no sma sword styles I should write one. XD

fierce star
#

I arise from the depths of fighter jock thoughts

#

sapient warstrider (has a god inside it) who's tired of not having a pilot they jive with, prays for an exigence and gets one

#

"Is it an evocation for the warstrider or is it an exigent charm?"

tulip folio
#

Could go full sword nutter and make it a SMA based on emptiness/nothingness. Or maybe Distance?

chilly sluice
velvet raft
prisma sun
fierce star
#

... actually I'm liking this idea for an exigent

prisma sun
#

Just remembered

#

In crucible of legend

bleak hazel
#

benefit of my existing sid using what's basically a longsword-sized jian is that I can stunt basically all my fucking around in battle with various Liechtenauer guards

#

time to kill fae

tulip folio
velvet raft
#

Insofar as all SMAs are imitation styles of extremely heady stuff, SPB was sort of about imitating war

#

It also had a lot of Gateway metaphors iirc?

fierce star
#

Hmm. A sapient warstrider is probably artifact 5. but it seems silly to pay merit points for 'the thing that exalted you'

bleak hazel
#

a sapient warstrider is almost certainly N/A, as are the other "royal" warstriders

#

Janest gets her scythe built-in to the exaltation, there's precedent

velvet raft
#

A lot of stuff for ultra-fast movement in SPB, notably

#

And aye, we have a sapient warstrider in Arms

#

And it's N/A

fierce star
#

That's fair. Do you think a celestial-tier exalt with a sapient warstrider who's power is tied to that warstrider (I'm thinking either essence-based, or ability based on like 'craft, war, occult, melee' and their choice of brawl, archeyr, or thrown) would be too much? The intent would be they can use charms outside of it, they're not helpless outside of their sugar daddy patron but they are reduced in power.

velvet raft
#

Warstriders are very interesting, because they are appropriately extraordinarily powerful but you essentially need facilities and a maintenance crew for them which make them kind of a narrative focus

#

Like you can't just have a Warstrider, in most contexts, you have to Be The Warstrider Guy

#

You're kinda paying a narrative cost for incredible power in a way that is compelling but not really suitable to a lot of games, I think

fierce star
#

Mmm, well when the whole point of the exaltation is 'Is The Warstrider Guy', presumably you'd play it in a game where that is suitable

#

niche concepts aren't a bad thing

velvet raft
#

Yeah!

#

But I mean it's hard to say what is and isn't "too much" in that context

#

Because now we're in a mecha anime >_<

bleak hazel
#

Most exalts who could conceivably maintain or build a warstrider would be worthless warstrider pilots, so this is an interesting way to shortcut that

fierce star
#
THe Chosen of Striders is resonant with warstriders, artifact siege weaponry, and artifact weaponry scaled for warstriders. They are neutral with artifact weaponry and armor at personal scale, and dissonant with all other artifacts.
#

oh wait, it's athltics, right. so probably go with Athletics, War, Occult, Craft, and pick a combat ability for caste?

#

well, caste equivalent

velvet raft
#

Huh, Citrine Poxes, Charcoal March and Obsidian Shards are all compatible with Unweaving Method

#

There's some potential there

fierce star
#

right, repairing a warstrider costs craft XP

#

... a major project that costs silver, not white... but majors already cost silver...?

#

oh well i'll assume it's just Editting (TM). So 10 silver per health level.

#

I feel like there will be some charms for this exigent that's just baseline 'do a ritual, repair your sugar daddy'

#

I dunno, maybe skipping the rigamarole misses the point

velvet raft
#

OH MY GOD

mighty rover
#

WHAT

bleak hazel
#

Good charm

#

I should know, I use it whenever I need to stay in London

wise ocean
#

Thank you Sid Linguistics, another banger

next delta
# velvet raft And aye, we have a sapient warstrider in Arms

Can it control itself without a pilot? Because if so, "god creates a pilot exigent, but in the process loses the ability to pilot the warstrider itself" would be fun and maybe an excuse to knock it down from N/A tier (though I guess getting it with the exaltation is a way around that problem too)

wise ocean
#

The connection it once had to the machine is now embodied in the exigent and their link

#

If the exigent died, presumably this capability might return to the god, but it's anyone's guess

bleak hazel
#

I wonder if a god created by a Sidereal has ever produced an Exigent

#

"this is not how exalted family trees are meant to work!"

fierce star
#

Karvara (aforementioned sapient warstrider) can only pilot itself when it's pilot limit breaks inside it

#

otherwise it's imprisoned inside it's own flesh and would really like to escape

bleak hazel
#

thinly veiled EVA-01, yeah

fierce star
#

'thinly'

#

I guess the colors are different and it doesn't have eva fins

velvet raft
#

It's also much smaller! /s

#

But yeah Karvara is an ancient entity of pure chaos/entropy, transformed into a Warstrider.

#

It ain't happy about that.

fierce star
#

... I have a funny idea

#

of the god of this warstrider being a celestial deity who actually liked their position; they weren't just a warstrider god, they were the God of Warstriders, and made a bet against the God of (Infantry? Cavalry?) that warstriders were teh superior method of warfighting, and decided to put their money where their mouth was and have themselves placed in a warstrider of exquisite design.

And then the Usurpation happened, and, well, they were a Solar loyalist, so a few sidereals very quietly made sure he'd be trapped on creation until such a time he was no longer a problem... and oh, what do you know, warstriders hav ebeen banned in yu-shan and no sorcerers are avaliable to actually extract you from the shell! What a terrible thing, we'll put the request in the queue and get you back in your office as soon as we can...

#

mm, maybe too much

prisma sun
#

I do think the God of warstriders is like simultaneously out of shape but coasting by on an absolutely legendary reputation

velvet raft
#

Oh, hey, another seven-section staff style: Mantis

upper stratus
#

they love tossing seven-section staffs onto styles

velvet raft
#

I think it's between seven-section staff and razor claws for most styles

#

Snake, VBOS, Centipede, Mantis, Emerald Gyre, and Charcoal March all have seven-section staff

#

Mantis probably kinda sucks for it due to the grappling focus, though

prisma sun
#

Grapple with your legs

#

4head

#

They're called grippers for a reason smh

bleak hazel
#

I am wondering what I want to use for the redsid I'm running in Bees' game

#

I was originally going crane because I love crane, but it's so awkward at lower essence

#

you don't get the form till E2 and you struggle to get into SMAs in an orderly fashion

#

and going pure MA for a redsid kinda sucks because at that point you have three caste abilities doing sweet FA

velvet raft
#

Found another control spell of note for sids

#

Unslakable Thirst of the Devil-Maw

bleak hazel
#

yeah, that's pretty neat if you're brawling

#

anti-lunar button

velvet raft
#

Hm. Real lack of good Terrestrial spells for close-range combat.

bleak hazel
#

you're basically on Wood Dragon's Claw and that's your lot

#

but sorcery is not really known for making you good at swords

velvet raft
#

Oh I mean blasting spells usable at close range. I'm playing around with the seven-section staff in the Sid book that makes that more viable

#

Death of Obsidian Butterflies or Unslakable Thirst would both be straightforward picks ...

mighty rover
#

why are there rules for cholera and rabies

chilly sluice
#

for mortals to get them

velvet raft
mighty rover
#

I saw them!

velvet raft
#

The answer, imo, is one-half "because the game is absurdly rules maximalist at times", and is one-half "because they wanted the disease system to be sufficiently robust for medicine solars to have a game to play"

mighty rover
#

you know what that does make sense

bleak hazel
#

didn't really work, because Solar Medicine could frankly handle everything published with an excellency and a dream and there's no rules for what happens when you roll 40 successes to cure cholera, but it was a nice thought

velvet raft
#

A lot of the subsystems that are supposed to make particular abilities have stuff to do are underbaked

#

(Sail)

bleak hazel
#

it also provides some coherent mechanical grounding to the setting - this is a human place with human-scale problems for the most part, you're more likely to catch dysentery than Magic Bone-Plague

velvet raft
#

That's also true

#

Rules As Lore

prisma sun
#

Exalted can die from a cocaine overdose

#

You can also poop yourself to death

bleak hazel
#

there are also rules for bleeding out that Exalts just straight up aren't subject to

next delta
#

They can only die from "extremely potent magical diseases". I think normal poisons can hypothetically kill an exalted though 🤔

#

And I guess technically the game has rules for playing as mortals

velvet raft
#

Exalted Healing lets you run on action hero rules

#

Otherwise, you run on “aaaaaaaaaaah” rules

mighty rover
#

aaaaaaaaaaaahction hero

tulip folio
#

Yeah, normal poisons kill an exalt just fine.

#

That stamina 2, resistance 1 twilight can 100% die if you dump a heap of poison in his beer.

bleak hazel
#

"I need to get some yozi venom" is the kind of thing you should be saying frequently as any self-respecting socialite

#

binding demons to go fetch some is theoretically quite doable, at least

velvet raft
#

Oh wow that is a pretty strong social effect

bleak hazel
#

they're good

#

(steal them mercilessly with Ways of Exaltation, you know you want to)

tulip folio
#

Yeah, that is sorta made me go 'Hmm...maybe this Sid Witch should be Serenity, not Secrets'. XD

velvet raft
#

Tragically the Order of Optimization on this character is probably Battles < Serenity < Journeys < Secrets < Endings

bleak hazel
#

classic

#

redsids sad as ever

tulip folio
#

...I'll admit, I'm not sure what makes Journeys and Secrets really shine.

velvet raft
#

Journeys getting Thrown and Resistance gives them a good baseline

#

Ride and Sail are tragically much more character-specific but their movement action/escape anima effect also seems pretty handy

coral wraith
velvet raft
#

Secrets is well-positioned to do Sorcery, to do Sneaky Shit, to do certain kinds of social stuff, and also Lore and Occult are relevant to a couple of SMAs

#

Investigation/Lore/Occult/Stealth/Larceny is a pretty good lineup imo

#

For the right sorts of character, anyway

#

I've been on a sorcery kick recently so

bleak hazel
#

ride has Yellow Path, which is always fun

#

double speed Stormwind Rider

#

cloud moving very fast

velvet raft
#

Oh and there's a Secrets charm that lets you substitute your highest Secrets ability for Integrity and Socialize in Resolve and Guile

bleak hazel
#

yeah, nerdsids are very efficient, although if you rely solely on that your Read Intentions kinda sucks

#

and that's one of those really important actions

velvet raft
#

IMO the Resolve thing is more valuable

#

Plus Larceny has a Wyld-protection charm so who needs Integrity :D

#

Also I feel like getting that bonus to Manipulation - just all manipulation rolls, unspecified - is kinda strong!

#

I do think it's interesting how much "everybody gets Martial Arts as a Caste ability" does to ease the pressure on covering all your essentials

coral wraith
#

Greater Sign of Jupiter also goes insane

bleak hazel
#

white veil is actually fun here because it allows you to roll manip + socialize as Join Battle for the purpose of ambushing people

#

although my favourite martial art for non-battles/endings Sids will always be Black Claw

#

sid black claw just goes insanely hard

velvet raft
#

It does

#

I just don't like it -_-

prisma sun
#

Journeys is very funny

#

Teleportation is just always fun

bleak hazel
#

always remember the three Ms of the Cerulean Lute

#

manipulate, mansplain, massacre

velvet raft
#

All of the Greater Signs are pretty strong, it's just Endings is by far the sexiest one for combat

#

Serenity can just Shut Down A Fight, though

bleak hazel
#

I honestly far prefer Mars for combat, Endings is a little loose for how expensive it is

#

the non-combat greater signs are the really big ones IMO

velvet raft
#

Put everyone in the time-out corner

#

No rolls

#

Extremely difficult to resist in any form

bleak hazel
#

the big thing for Sids is that if you have two decent-essence Sids and they pop both GSOM and GSOS you can now just blow up the entire world

#

everyone can now just go insane and decisive constantly

velvet raft
#

Yep

bleak hazel
#

Anys Syn is the obvious candidate because it doesn't cap at 5

#

if that woman pops Soulfire Form and then uses GSOM then everyone's base initiative becomes 12

velvet raft
#

Hah! True, and Soul Fire Shaper form would also affect - yeah

bleak hazel
#

power attack, power attack, power attack

#

it's like Star Trek over here with all the double fist knockout blows

#

(it's still very good at E2 or so, it just gets very funny with elders)

velvet raft
#

And then Endings lets everyone tell Hardness to fuck off and improves target numbers

bleak hazel
#

also another case of "wow, exalts are nuts when they team up"

velvet raft
#

So those decisives hit like a bus

bleak hazel
#

because your average E3-ish Dawn who gets hit by these now has base init 14

velvet raft
#

Even off of just 12

bleak hazel
#

which is 7 levels of damage with the TN reduction, ignoring hardness

#

you can now just walk up to humans and kill them with one punch over and over and over again

velvet raft
#

You can walk up to Exalts and do that

spring lynx
#

baldness optional but encouraged

bleak hazel
#

well, exalts are going to have a bit more health on average, but yeah, you can get close

#

I could see a mixed circle deliberately orchestrating a giant stupid fuckoff battle because the bigger the battle gets the more stuff they could kill in Domain Expansion mode

next delta
#

This is why they wanted to fight all of the Solars during calibration

coral wraith
#

Anyway @tulip folio the thing with Secrets is they are indeed good at like, uncovering and hiding things, but they're also shockingly good manipulators - Lore, Larceny, Occult, Stealth all let you fuck with people in various ways

spring lynx
#

send to literally the entire Realm: Come to Gem in 2 seasons if u want an ass beating

velvet raft
#

Occult borders on necessary for dealing with spirits, but it is quite good for dealing with spirits

bleak hazel
#

presumably by endings sid in crow form

spring lynx
#

sids can animorph now too?

velvet raft
#

Bah you can't use martial arts in crow form :P

spring lynx
#

man i have missed a lot of shit

bleak hazel
#

only into raitons in particular

#

because the constellation for awareness is The Crow

velvet raft
#

There's not a ton they can do with it, either

bleak hazel
#

bird up

spring lynx
#

can i get a page ref

bleak hazel
#

bottom right of 296

#

"Feathered Cloak Trick"

#

copies the basic rules of Lunar Shapeshifting (and the difficulty of spotting the tell, actually) but not any of the other useful stuff

spring lynx
#

huh. i never looked into awareness much i guess.

next delta
#

... do Crows even exist in Creation?

bleak hazel
#

evidently

velvet raft
#

Technically this is a raiton

bleak hazel
#

it can be any corvid, as mentioned

spring lynx
#

most earth animals exist in creation

velvet raft
#

Which is a crowlike feathered reptile

next delta
#

Or is it like, a specific raiton

bleak hazel
tulip folio
#

Hey, just a thing: We're trying to avoid twitter links, even ones filtered through another site.

velvet raft
#

Oh wait no it uses raiton stats

bleak hazel
#

ah, fair enough

spring lynx
#

yeah it uses raiton stats but you actually take the form of a corvid

next delta
#

They are cowards for not calling the constellation the Raiton

velvet raft
#

Raiton imagery is pretty common with Endings

#

It would be funny to do Unweaving Method Shenanigans with crow form

bleak hazel
#

I know of at least one person who played a god of birds using the Sid rules once doing exactly that

velvet raft
#

You wouldn't be able to do ranged martial arts but you could do thrown or archery

spring lynx
#

Become Decidueye

bleak hazel
#

he sold himself as the "god of bird speech" but what the Old Realm actually translated to was "God of Bird [Human Language]", making him considerably less impressive than he was making himself out to be

#

"god of teaching parrots funny words" rather than "god of birdsong"

velvet raft
#

Hm. Was thinking of switching this character to Battles but I have one too few Favored abilities for that

bleak hazel
#

join the club

#

crane style boy is probably not going to be crane style boy because it is Very Annoying to go pure MA on battles

#

you're 3 abilities down

#

I already have one Sid Meleeist, although Sid Melee is really good

velvet raft
#

Unfortunately can't use it with hook swords or seven section staves

prisma sun
#

Funny thing you can do as Journeys btw

#

Run up using charcoal spider March as high as you can go

#

Congrats you can now instant kill with your greater sign (as long as they can't fly)

spring lynx
#

abusing fall damage is always fun

bleak hazel
#

Harmony of Blows is a kicker

#

there's a good Onslaught one too

prisma sun
#

Drifts uses this technique on the same spot so there's just a pile of anime protagonists in the middle of the desert somewhere

#

Every few years another one just falls from the sky like Peggy Hill

velvet raft
#

Oh huh didn't see that charm

#

Fuuuuck that gives me an excellent reason to switch to Secrets or Endings

prisma sun
#

I do find it very funny

#

That sids more than anyone are expected to have Canon characters as mentors

bleak hazel
#

remember you can buy Maiden charms whenever you want, they're just non-favoured for different castes

prisma sun
#

Cuz like

bleak hazel
#

and if you take them in your chargen allotment they cost no more for you than for [maiden's caste]

prisma sun
#

Including your circle and all named sids is already like

#

Half of all of them

velvet raft
#

Yeah, it's just that I don't have melee as favored as is

bleak hazel
#

I believe we have statblocks for about 40% of Sids, including the ones in the companion

prisma sun
#

Yeah and then add in rakan and his circle and the player circle

bleak hazel
prisma sun
#

Bam

bleak hazel
#

(Inner Eye Strike)

prisma sun
#

Half of them

velvet raft
#

I'm also pretty completely full up on charms

#

It would be a plans for the future thing

#

I guess I could drop Athletics or something

bleak hazel
#

meh, probably unimportant

#

you can always pay non-favoured costs for a charm or two, it's not the end of the world

velvet raft
#

I dunno if I'd even take athletics charms anyway

bleak hazel
#

yeah, I would focus on favouring stuff you want charms in rather than just dots

#

paying somewhere between 2 and 5 extra XP and a bit more training time to max out an ability you had at 0-3 and didn't favour is not too tricky

spring lynx
velvet raft
#

Yeah looking at it I think Burn Life and its followup may be the only Athletics charms that seem very compelling to me

#

The plan is to take so many martial arts and also a bunch of sorcery so

tulip folio
#

What SMAs have yet to make a return in 3e?

bleak hazel
#

a lot

#

hang on

#

Sapphire Veil of Passion (Sid Companion)
Border of Kaleidoscopic Logic
Quicksilver Hand of Dreams
Scarlet-Patterned Battlefield

#

Get book also has Amethyst Edge of Severance, Amaranthine Chains of Samsara and something called Chimerical [Rest of Name Not Known], which I believe are all new

#

the latter of which is hinted to be Rakan's super secret style of cool that presumably is only known to gets, because apparently everyone has a super secret mega style these days

wise ocean
#

it's an old trope, to be fair

bleak hazel
#

to be fair if anyone has one it should be him

#

if you cannot defeat the oldest master and steal his kung fu what are you really doing here

tulip folio
#

I'll need to look into them (I am looking for previous edition SMAs that could accept a sword)

velvet raft
#

Lady has no martial secrets, she's just been training harder than you

bleak hazel
tulip folio
#

Which is Another Special Weapon, not connected to existing ones.

bleak hazel
#

you know, I think I've only seen this in fiction once because it's really bad storytelling most of the time, but I have a real soft spot for fights that are decided purely because one person is Just Better

velvet raft
#

I've seen it here and there

#

But it has to be used in moderation and only with specific characters

#

Often one-off characters

bleak hazel
#

not clever tricks or raw strength or having one more layer of superpowers, they've just been doing it for ages and they are just going to methodically beat you into the ground even if you can do everything they can

velvet raft
#

There's an episode of Outlaw Star that does this

bleak hazel
#

I think there's one star wars book that had a good one

#

Ventress vs Jai Maruk, where Maruk ascends to a higher plane of martial enlightenment mid-fight and then Ventress just kills him anyway

#

it's written very well

velvet raft
#

Where the team fights a legendary assassin, and he just sort of beats everyone because ... he's just that good, and only through their combined efforts do they manage to kill him ... and then when they've left, he gets up, dusts himself off, and mentions that this is his ticket out of the evil antagonist organization

#

Faking his death against the heroes

bleak hazel
#

never seen it done by a hero, now that I think about it

#

not a very heroic way to win fights

#

John Wick gets about 2/3 of the way (and would be much worse if he also got the subsequent 1/3)

tulip folio
#

Literally every thing he does is a piece of pretty normal bounty hunter gear we've seen the protagonists use.

#

He's just Really Fucking Good with them

velvet raft
#

It's not clear he's even "better" with his sword than Setsuna in terms of technical skill, but he can outfight her because he just sort of can

tulip folio
#

Sensuna iirc was a bit crook with food poisoning that episode, which is her excuse for getting bodied.

#

As she's the person who normally wins things due to 'Yeah, I'm just Better Than You'

bleak hazel
#

I suppose in Exalted this is the Imperial Legions

#

they have more stuff than you, they train better than you, they have better logistics than you and if they really need it they will keep calling more elemental demigods until you roll over and die

#

(Solar Tiger Warrior bullshit excepted)

velvet raft
#

I think the trope feels craziest when it's just sort of inexplicable

bleak hazel
#

I feel you can earn it, and it's good, but it requires a bit of generosity from the reader

velvet raft
#

Oh! I do know a heroic example

mighty rover
#

what is this prokopetz post referring to

bleak hazel
#

Agatae

#

beautiful glittering metallic wasp demons

velvet raft
#

Yama, in Lord of Light

bleak hazel
#

very good mounts, they're a popular First Circle for summoners

mighty rover
#

incredible

velvet raft
#

He's The Best At Fighting not in any way you can strictly explain, but just because well

#

He's Yama

bleak hazel
velvet raft
#

The god of death

#

So yeah, he wins

bleak hazel
#

these days they're Appearance 5/5, and don't actually have a dice pool for seduction

#

but they do have a couple of abilities that amount to "I'm too pretty for you to kill me"

velvet raft
#

Lord of Light has some Exalted vibes, thinking about it

bleak hazel
#

I will have to have a look at it

velvet raft
#

One of my favorite books

bleak hazel
#

I suppose you could collect lots of heroic examples from your average xianxia, which is 1500 chapters of the hero stomping everyone, but those aren't actually good

velvet raft
#

The basic pitch is that it's a sci-fi Buddhist parable

#

The story of a very old psychic from lost Earth, whose fellows have set themselves up as the Hindu gods, and who decides to oppose them

fierce star
#

Agatae are one of my favorite first-circle demons, and IMO having one is an important part of any Basic Demonologist Kit

#

an agatae, some sesseljae, a perronelles, a couple of neomah and a half-dozen blood apes

bleak hazel
#

you get your agata, your peronelle, your stomach bottle bug and... yeah

#

the crew

mighty rover
#

can't leave home without some blood apes

fierce star
#

unfortuantely ssesseljae and peronelles don't have stats in ex3

#

despite being like, some of the most popular and utilitarian first circles???

#

admittedly they wouldn't be, I think, particularly difficult things to handle. Peronelles can be treated as light armor with the concealable and silent tag (or maybe medium?), sesseljae give some sort of non-charm bonus dice on rolls to resist poison and disease.

prisma sun
#

Funnily enough in the white room battle I did of King Hu vs Octavian I think Octavian wins if he has his Agatae

#

But loses without it

fierce star
#

I do still want to play my dragonblooded sorcerer who is unofficially married to her agatae

#

spending that much time around such a pretty thing, you know, things happen

spring lynx
#

i feel like you should probably not the demonic crystal wasp

fierce star
#

I mean nothing wrong with demons

#

they're just dudes/gals

#

a little weird, but who ain't?

prisma sun
fierce star
#

Like, it's culturally not particularly welcomed, but when a summoner and their familiar love each other very much, you get into arguements over coercion due to how demon binding works

bleak hazel
#

Peronelles are Living Armour, they gloop over you like a Lancer sylph suit except they have a couple of mildly disturbing eyes

fierce star
#

They're pretty good about blending in as long as they're not panicking

bleak hazel
#

Ssesseljae are demonic rubbish collectors/surgeons, they can "swim" through flesh by making themselves sort-of-intangible and neatly absorb poisons or seal wounds

#

you generally summon one and have it live in your stomach, where it will make you immune to most toxins and can heal you when required

#

hence the nickname, "stomach bottle bugs"

#

just remember to instruct them to hop out once they're full, because at that point they undergo mitosis and the new ones won't be bound

#

(which doesn't mean they'll hurt you, but it is generally a bit of a pain to banish them and get a new one)

#

some of the best demonic lads

fierce star
#

And the best way to keep them happy is to just drink

#

stomach bottle bugs love alcohol

#

if they're not working, they're drinking

bleak hazel
#

you'll stay sober, too

fierce star
#

just don't drink substances of particular purity--tears, seawater, silver, gold, salt and virgin's blood are all allergens to them.

#

presumably the salt needs to be particularly concentrated

prisma sun
#

fuck man but I love drinking virgin blood

bleak hazel
#

only normally an issue with Lunars

#

seawater aside

fierce star
#

lunars and abyssals tbh

bleak hazel
#

oh yeah they still have the vamp fangs as standard kit

fierce star
#

and the ability to get essence with 'em

coral wraith
#

Oh, stomach bottle bugs are in Ex3, a nasty Solar boy in Adversaries has one as a familiar

fierce star
#

oh shit

bleak hazel
#

ooh gimme

#

love those guys

prisma sun
#

Adversaries?

bleak hazel
#

man, even for a Twilight this guy can't fight

#

L + Ratio + get a real martial art

fierce star
#

free iron stomach, natural immunity and txoin resistance

#

yes

#

PLEASE

bleak hazel
#

to be fair I do appreciate that one of the two adversary Solars is just getting owned by a demon

#

purely my anti-golden boy bias, though

#

if I was going to use this guy I'd probably add some stats to him because he is kind of squishy for an E3 solaroid

prisma sun
#

what the fuck u meman sings him to sleep

bleak hazel
#

bug friend

fierce star
#

double checked adversaries and hundred devils; still no official ex3 perroneles stats, which is unfortunately

prisma sun
#

from your own mouth?
sleep on your stomach and this bug coming out of your butthole to sing baa baa black sheep

fierce star
#

I mean they can just dig out of you

#

from anywhere

#

their whole thing is they swim through flesh like water without harming people

#

just pops out of your shoulder and goes ''ey boss Id on't trusts this guy'

#

(the malfean accent is Generic New Englander Thug)

prisma sun
#

🤢

bleak hazel
#

yeah, I am pretty sure he literally sits inside his head, hence "watching out the back of his skull"

#

the bug's intangible unless he wants to be, it's fine

coral wraith
prisma sun
#

x carding actually i cannot really put into words how uncomfortable "bugs carwling just under your skin" is to me

#

i'll just bounce

bleak hazel
#

time to go look up what all those merits actually do

coral wraith
#

oop sorry Voy :c

#

X-card acknowledged

coral wraith
tulip folio
# fierce star

Free Exalted Healing for mortal sorcerers is a big deal.

bleak hazel
#

-2 difficulty on rolls against disease, +2 dice against poisons, some misc. benefits against food poisoning, can't get drunk

#

worth

#

summoning new lad forthwith

fierce star
#

That's also true, iki

bleak hazel
#

I don't think we have 3e stats for Teodozjia yet, I hope we get some in the Infernals book

#

because the psycho ranger celestial lions are a personal favourite even if they're too damn inconvenient to summon much of the time

tepid flower
#

There is a best familiar choice, even though it cannot be summoned

#

The Unicorn

#

Appearance 5? Resolve 5? Guile 5? Major Intimacy of pride in itself? What more can you ask for!

tulip folio
#

Let's go to the imperial mountain charlie!

fierce star
#

That's Luminata for me, misc

bleak hazel
#

I don't think I know those?

fierce star
#

I love the deer that hunt men

prisma sun
#

BEST FAMILIAR

fierce star
#

they're worms that walk but in deer form

bleak hazel
#

there are a lot of first circles honestly, they're great to just make

#

need a new kind of slightly odd guy? first circle

fierce star
spring lynx
#

you know, maybe i've been listening to the frieren OP too much but i've been thinking about a sidereal who's on semi-permanent sabbatical because he realized a few decades back that he doesn't know shit about creation, or himself, anymore

bleak hazel
#

oh hey Octavian has kids

fierce star
#

Ye!

#

Luminata are just... I dunno, it's fun to me.

tepid flower
#

Good for him!

fierce star
#

i had an NPC in an exalted game who was a demonblooded of a luminata who had ascended to second circle status

bleak hazel
#

the Teodozjia are great because I'm pretty sure they're an extended reference to that one poem that's just one syllable over and over again

fierce star
#

she hated her dad becuase the way he loved her was hunting her down and telling her she needs to be better

#

"Not good enough, daughter. Do it again." on repeat

#

they're not like, super USEFUL demons, but you know, part of the tookit all thes ame

#

and yeah Teodozjia are great like that

bleak hazel
#

it's kind of hard to actually use Teos for anything because they tend to get distracted doing big boy malfeas stuff

#

and if you're mean to them when they knock over the local shrine and start trying to make everything into burning brass the lion hive mind will remember

prisma sun
#

my favorite demons are the balls

tepid flower
#

Tomescu my beloved

#

They just scream all the time

dense verge
#

murder cloud

bleak hazel
#

there are so many good first circles, I also love Tomescu

fierce star
#

the cloud arsenals are great

bleak hazel
#

they're really fighty, I've been impressed with their performance before

#

they're like Blood Ape tier, since they actually have ranged attacks

#

just kind of loud and that can be a bit of a pain

fierce star
#

I was in an ex2 game once and I wanted to summon up some Tomescu to help us deal with some mortal problems

#

so, you know, spend a week summoning them

#

... I got two that didn't scream.

#

needless to say I was veyr, VERY worried.

bleak hazel
#

you are either very lucky or very unlucky

prisma sun
#

those are the bug clouds right

fierce star
#

They're the 'cloud of fog with a bunch of weapons' demon

prisma sun
#

and also bugs

dense verge
#

theres a bugmn somewhere in the cloud

prisma sun
dense verge
#

lots of arms

prisma sun
#

big bug guy

bleak hazel
#

aaaaaaaa - tomescu, probably

fierce star
#

ah, they changed that in ex3

bleak hazel
#

they don't like fighting, due to their knowledge of violent ends

#

they are, however, very good at it

prisma sun
#

I love how much it sucks to be a demon tbh

fierce star
#

in ex2 it was one in ten thousand is silent, and of those, 99 are because of physical or mental trauma, and 1 is because it has accepted the glorious end it will have and is looking forward to it

#

i htink I like the ex3 fluff more tbh

bleak hazel
#

if you don't mind the fact they're an alarm clock, presumably because you have a cool sorceror tower in the middle of nowhere, they're very useful and quite easy to get along with

#

they will occasionally just do random things, though

tepid flower
#

A tomescu must scream at dawn and dusk when it glimpses its own demise, which obviates stealth.

#

I'm always saying this

wise ocean
#

Who doesn't scream at dawn and dusk when they glimpse their own demise tbh

prisma sun
#

I feel like

#

the God of the entire Ocean should be one of the biggest gods in the setting

spring lynx
#

the elemental dragons are indeed quite large

bleak hazel
#

Siakal is also very large

#

E7-ish

spring lynx
#

oh i meant like, physically

prisma sun
#

Well the elemental dragons aren't gods

#

I mean like the guy in Yu-Shan who's job is "I am the entire ocean"

#

"Since we only have one"

spring lynx
#

i don't think there is one of those, i'm pretty sure it's like, partitioned

bleak hazel
#

It's more "I oversee the entire ocean", but if such a god existed they would be pretty huge

dense verge
#

i think the guy that made the Spoken used to be like, ocean incarna. then he died at some point. talked about obliquely in the Essence companion book thats new

bleak hazel
#

Died of Exaltation induced sore throat

prisma sun
#

I do like the idea of like

#

the Divine Revolution's Casualties

dense verge
#

local god hid in trench, whale people asked him for help, burned out giving them exaltations

#

lost incarnae is a fun concept

limpid badge
#

The pole-dragons are Gaia’s Third Circle aren’t they?

fierce star
#

No, they're elementals, which are explicitly not gaia's devas

limpid badge
#

Oh, I thought Elementals were her soul-courts

fierce star
#

no, they're something unique and special to creation (metody don't count) (autokuns are replicas)

prisma sun
#

I thought demons didn't get Circles until after the whole yozi thing

mighty rover
#

i need some fandom history
the story as I've been told it is that 3e's core systems are very cool, but the Solar charms are bad
this feels like a pretty glaring flaw for your start of your gameline
so how did... 3e survive that, i guess

prisma sun
#

The solar charms are becoming worse over time as more and better books come out

#

For one

#

For two like half the books got funded before 3e core was even out

fierce star
#

No, the soul hierarchy of the primordials has always been in the three circle formula

#

autochthon has the same thing

mighty rover
fierce star
#

also because exalted players are like

#

we're not normal people

prisma sun
#

As far as I know even though the core charms are wack the core rules are the best they've been

fierce star
#

yes

#

absolutely true

#

I've played all three editions of exalted and ex3 is the best it has ever been, full stop, no notes

mighty rover
#

I see I see

#

i'm curious how much like
playing a different splat is just playing a different game

#

AIUI Essence is designed for that not to be the case
but 3e proper i'm getting that vibe

prisma sun
#

The core rules are the same

#

I think the best analogy is like

#

Imagine it as different factions in an rts

#

They may play WAY different but they are all basically doing the same things

coral wraith
#

Ex3 has really good architecture but Solars are terrible furniture

#

Basically

dense verge
#

ex3 has acceptable bones when compared to previous editions

#

there are stress points

#

but it is leagues better than 2e and prior

#

solars do have sick bones though

prisma sun
#

It is the only storyteller system with a focus on combat that I think does it well enough to justify its presence

tulip folio
#

Pondering if something is too mean.

#

A SMA charm that lets you cut down other charms. Picking an ongoing effect and ending it.

tulip folio
#
Heartbeat Destination Slash
Cost: 4m, 1wp; Mins: Martial Arts 2, Essence 3
Type: Supplemental
Keywords: Dual, Enlightenment
Duration: Instant
Prerequisite Charms: None
The fundamental precept of Amethyst Eyes of Division is that everything must end. There is no journey without a destination and no traveler who's path does not cease. Drawing on this death of distance, she slashes down the path before her to hasten its end.

This supplements an attack against a character within medium range. The martial artist is immediately placed in Close Range with the target before the attack. This is not movement and ignores any obstacles between the martial artist and the target, as the very concept of distance is chopped down by her blade. If her attack roll exceeds her target’s Guile, it becomes a Surprise Attack. The first time in a scene she uses this to enhance an Attack, it becomes an Ambush.

Alternatively, this can be used to supplement a movement action. If she does so, she is immediately placed in the final location of that movement action, ignoring all obstacles in the way and allowing her to travel to places that would be impossible, such as straight through a wall.

Enlightenment: This can supplement an attack against a character within Long Range.
fierce star
#

Oooh

tulip folio
#

I'm also going to steal a charm I wrote for Sids in general and make it part of this.

fierce star
#

i did like that charm

#

enjoy that sort of siddy bullshit

tulip folio
#

As this thing's idea is basicly 'I'm not just good at swords. I am the very concept of things being ended, channeled through a blade'

#

With it being a lot of 'Hey, I just stabbed A Concept to death. Have fun with that!'

mighty rover
#

very World-Breaker's Hand of you

tulip folio
#

A big thing I don't want to do with this though? Send things to Oblivion. 1) There is already a SMA that does that B) this is a very Endings-themed martial art and they're not into just outright ceasing to exist. iii) I think I can do something much more fun with it.

#

I'm pondering giving it a varient of the classic 'Perma-Kill A Spirit/Thing that can't otherwise die'

#

But rather than ending it forever, it basicly goes 'No, you go through Lethe. Now. You're not a human soul? TOO FUCKING BAD, enjoy your next life as a human!'

#
Kingdoms Become Sand
Cost: 6m, 1wp; Mins: Martial Arts 5, Essence 4
Type: Reflexive
Keywords: None
Duration: Instant
Prerequisite Charms: Amethyst Eyes of Division Form
There is nothing that can be created that is without its own ending. The most resolute castle and the most brilliant merchant court will one day be little more than sand, even its name forgotten.

Upon Incapacitating the head of an organization, the Martial Artist inflicts the fated death upon the group itself. Over the next several days and weeks, members drift apart and offices close until there is nothing but empty buildings standing like gravestones. To all outside observers, this is a normal event as internal tensions come to a boil or the shocking news of the head's defeat shakes the group to its core.

Those within the organization with Essence equal to or higher than the Martial Artist can spend 1 Willpower to realize that something supernatural has occurred. If they are a leader of a subdivision, army or team they can also attempt to make a ((Charisma or Strength) + Bureaucracy) check at a difficulty equal to (2+ Martial Artist's Essence) to maintain the structure of their own subsection, cut off from the rest of what was part of the organisation.

Attempts to recreate the Organization increase their Difficulty by the Martial Artist's (Essence), though this penalty decreases by 1 each Calibration.

Organizations that have power that flows from one other than the known head are particularly vulnerable to this charm, as a mortal chief who is nothing but a puppet for his Solar advisor falling before heavenly blades can shatter his village despite his advisor's best efforts.
#

(Ozymandias inspired the name)

mighty rover
#

which splats have the good Sail charms

wise ocean
#

boat body

coral wraith
#

I am very biased, but Sids do legitimately have a lot of the best charm design across all the splats

#

Oh @tulip folio did you see my explanation of why Secrets Sids are good?

tulip folio
#

I have been semi-consious most of the day

#

I'm on holiday so my sleep pattern is fucked. XD

coral wraith
#

Oh no lmao

#

To be clear, you said you don't know what they're good at, right?

tulip folio
#

Yeah. Journeys, Serenity and Endings I can all vibe with but for some reason Secrets and Battles don't do it for it.

coral wraith
#

So Secrets is naturally good at uncovering stuff, but they also make really good manipulators on top of that

#

Everything but Investigation gives you ways to fuck with people

#

There's a lot of Ess 1 Secrets charms that are unhinged

#

Avoiding-The-Truth Technique is world's your oyster level of usefulness

tulip folio
#

Makes sense.

#

My issue with Battles is sorta my issue with 2e dawns. 'Hey, these caste abilities overlap a bit too much' (Though not as bad as 2e dawns) and also a bit of 'Martial Arts play poorly with several of those abilities'

#

'Oh boy, look at all these Versatile Archery Charms. Now to go and use them with all my archery martial ar...oh, bugger'

coral wraith
#

look at this bullshit

coral wraith
tulip folio
#

That and 'Look, do you need Brawl and Archery and Melee?'

#

Especially since Brawl is the only one of those three that naturally flows into more than like...1-2 martial arts. XD

#

Journeys are actually remarkably versatile in the martial arts they have available

#

Due to 'Knives Exist, have thrown and a lot of martial arts let you use knives'

coral wraith
#

yeah yellow sid is just good, though they do also have a lot of nicher abilities

tulip folio
coral wraith
#

like, realistically speaking, you're taking resistance/thrown/one other thing probably, but it is more flexible than battles

tulip folio
#

I still think that Sid Witch I'm making is still going to be Serenity though. As Serenity is just the 'I am here to Ruin Lives' sids 😛

#

Sid Socialize Intensifies

coral wraith
#

Don't underestimate Secrets at pulling BS like that either

#

bullshit

#

MASSIVE bullshit

tulip folio
#
Serenity +

Lore
Occult
Awareness
Integrity
(Larceny? Thrown? Brawl?)

Working out the abilities for said sid. I will admit, I am taking a chunk of Secrets.

tulip folio
#

She used it to steal an Abyssal's name.

#

More accurately: She stole their 'you don't gain limit for using this' new name

coral wraith
#

fun fact: name-pilfering practice has explict synergy with a Linguistics charm that puts both of them into fuckin overdrive

tulip folio
#

'Hey, shithead'

coral wraith
#

now THIS is Serenity Horseshit

#

again, sky's the limit with this combination

tulip folio
#

Makes sense.

coral wraith
#

have you read Sid Investigation much Iki?

#

Do you know about Spider Google

tulip folio
#

I do not know about Spider Google

coral wraith
#

omg

#

literally spider google

tulip folio
#

Hahahah, that's very fun

coral wraith
#

It's so good

#

Sid Investigation in general is just like

#

So efficient

#

Absurd charm (positive)

tulip folio
#

That's very silly (positive)

coral wraith
#

If you have any related intimacy it's just free real estate

#

Finishing case scene/profile instantly has so much utility

#

and you get to pick what you find!

tulip folio
coral wraith
#

im not too good at combat related stuff, but the first one seems good?

#

the second is great

tulip folio
#

I'm glad the second one feels good.

#

As SMAs should be weird

coral wraith
#

100%

tulip folio
#

This is one designed to let you Murder Concepts a lot.

#

I know one thing I want to add to it? Stabbing someone's intimacy to death.

coral wraith
#

oho

tulip folio
#

most people can't reduce intimacies with martial arts + dex 😛

bleak hazel
#

The first one feels like Flickering Moonsilver Approach from PAOC but better and cheaper

#

the second one is extremely cool

tulip folio
#

...ah, bother. I'd forgotten about flickering moonsilver...dammit, I liked 'kill distance to let you just instantly teleport'.

coral wraith
#

You know, I never considered pattern spiders to be much chop as familiars until I realised 5 minutes ago it means you can self-Auspice yourself

tulip folio
#

I'll have to work out a new way to make the concept work

#
Heart-Killing Blade
Cost: 5m, 1wp; Mins: Martial Arts 2, Essence 3
Type: Simple
Keywords: Psyche
Duration: Instant
Prerequisite Charms: An Entry Charm Of Some Sort
Love dies, hate fades and even the bleakest despair will one day be no more. Catching the edge of their opponent's mind upon their blade, they bring death to that emotion.

The martial artist rolls (Martial Arts + Perception) against the Resolve of a character in Close Range. On a success, she cleaves an intimacy of her choice they hold in twain. It is immediately lost and cannot be regained for the rest of the story. The affected character loses imitative equal to the value of the intimacy, which the martial artist does not gain.

The affected character can spend 2 Willpower to resist losing this intimacy, though they still lose the initiative.

Reset: Once per scene
#

Vague Ponderings.

velvet raft
#

… what percentage of players do we think take one look at Spirit Shape Companion line and immediately start pondering “can I use this to have a girlfriend who is also a dinosaur?”

#

Also Ride having a “you’re a horse now” charm is amazing

tulip folio
#

Not sure on 'just end the intimacy entirely' but just degrading it felt like too little. Harrowing Scythe of Azet-Ithey is a mid-tier necromancy spell that can knock (Essence) intimacies out of commission at once, without ability to resist.

bleak hazel
#

This might be too big but the willpower cost to resist is affordable and it's a Psyche effect, I'm really not sure

#

Balancing social moves is not something I'm particularly up on

velvet raft
#

Just saw Hound of the Five Winds in Many-Faced Strangers

#

Summon dog(s)

#

Seems pretty solid as a control spell

coral wraith
#

It's not bad, they're solid in combat

bleak hazel
#

The big part is the ganging-up bonus, it adds the equivalent of six dice to their pools and makes them able to reliably gnaw on even some exalts

tulip folio
velvet raft
#

Do y’all think a Hound of the Five Winds could be repurposed as a reasonable three-dot familiar?

coral wraith
#

3 dot familiars include tyrant lizards

#

id say so

coral wraith
velvet raft
#

Makes sense

bleak hazel
#

yeah, single dog is more than fine by those standards

#

especially since you can just learn the spell

velvet raft
#

Pick up Survival/Ride charms for familiars, let the always present one be the pack leader

bleak hazel
#

adding yet more stuff to your growing collection of merit dots by having the wolves carry all the relics

velvet raft
#

Naw, I was thinking it might be fun for a lunar

#

There’s also a sorcery initiation in the same book which might be very fitting

bleak hazel
#

Luna's most stereotypical soldier

#

wolf mcmoonwolf

#

he was told he was a Lunar Anathema and decided to really roll with it

velvet raft
#

Tragically has a bear spirit shape

#

Tribute to the Beast does seem like an incredibly good shaping ritual for sids

tulip folio
#

Tribute to the beast?

bleak hazel
#

sorcery dog

#

feed it dreamstones for power

coral wraith
#

Good if you have the Cha + Survival for it, but it's an oddball pairing for a sorc

velvet raft
#

It's got some really nice merits to go with it

#

That first one in particular is extremely sexy for sids who take ISOB as a control spell for the soak but can't cast it

#

And since sids with ride can attach more spirit charms to a familiar without too much trouble, Familiar-Empowering Arcana is potentially wild

coral wraith
#

Oh damn that's nuts

tulip folio
#

Nice. What book is this one from?

velvet raft
#

Many-Faced Strangers

#

It's lunar-oriented but honestly I suspect anybody could take it to some pretty crazy places

#

I just happened to have read the Sid charms earlier today

tulip folio
#

Dreamer of the Caul looks a lot less shiny.

velvet raft
#

... wow okay yeah I could see keeping that on forever

tulip folio
#

...a Unicorn would be a very fun Witch Beast, for one with a more Fae Magic Bent

bleak hazel
#

sids have smaller mote pools at lower essence, so 4 motes forever stings a bit, but it's easy to throw on whenever it's relevant

#

they equalize with Lunars at E5 and sid elders actually have more motes than Lunar elders

coral wraith
#

Yeah look I'm eating 5 motes forever to maintain my research assistants

#

They'll live

bleak hazel
#

Yeah, sids end up with lots of mote commitments between Form charms, artifacts and indefinites/scenelongs

velvet raft
#

Do we know anything about the North Wind as of 3e? (Or 2e, I have no recollection)