#World of Darkness

1 messages · Page 26 of 1

clear delta
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Bad idea for them

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They take aggravated damage if they soul pact a supernatural

grave gulch
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Thats neat

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I wasnt sure if something like that would happen since mages have human bodies

spice abyss
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They can totally do it, but it's a bad idea for a few reasons aside from the aggravated damage.

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One of which is that it invites mages to interact with you more regularly.

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Yes, you are a perfect liar. And yes, you have some cool tricks.

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But you know what you don't have? Magic.

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As soon as you do something that does not add up, you're going to be mystery crack for mages, and that shit destroys cover.

grave gulch
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vicksySip cool

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I imagine a similar situation happens for every other super natural

mighty zephyr
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Demons can make pacts with any supernatural EXCEPT

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Beasts

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Then it just doesn't work

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Because Beasts and Demons absolutely despise each other

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On a metaphysical level

grave gulch
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Idk much about beasts

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But i get what u mean

spice abyss
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Beasts and Demons both mutually freak each other out.

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"Wait a second. You're not Family. What the fuck?"
"How can you tell?!"

grave gulch
chilly vault
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I think some kinship between demons and Prometheans would be cool, since Prometheans are objects of interest for ambiguously angelic beings

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Not “ignores disquiet” kinship, but something

heady kestrel
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I’ve seen some weird theories about the relationship between GM angels and the Promethan ones I can’t pronounce

spice abyss
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Well, Demons don't have to feel Disquiet.

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It's a choice for them

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But it's a good way to blow your cover

dawn creek
velvet sparrow
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No Mage 😔

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I hope Mage5 is good, if they do it

dawn creek
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also i'm waiting for it to cross over v5

mighty zephyr
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M5 will probably be Fine.

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However I think the discourse around it will be completely seperate on it's actual quality

dawn creek
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i honestly want wraith 5 but whatever, guess gotta wait

velvet sparrow
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Oh, absolutely

dawn creek
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also here's another meme

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i think a screen for HtR5 has not even been announced, right?

high hornet
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This week I get to have the grans adventure of being sucked into the void

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What will happen? Even the storyteller is calling me a fuck

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It's what I get for playing the hero

grave gulch
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Friends

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How mean are u to your players?

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How mean should i be?

radiant marsh
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I mean I'm not deliberately trying to kill them or cause unfair encounters.

grave gulch
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Yeah that's what im trying to avoid

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The problem is i think im going to far the other way around

radiant marsh
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Sometimes a character is just going to do Stupid Shit

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And you can hint that it's a bad idea

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You can outright have NPCs state it's a bad idea

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You can OOCly tell them it's a bad idea

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But if they want to continue anyway

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I don't GM much, but I've only had that happen all of once

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Which was a situation of "X area on the map is basically Mordor."

"It is A Big Deal ™️ in fact, to just walk into Mordor."

"Please do not walk into Mordor."

"I am telling you OOC this will end badly if you walk into Mordor."

"They walked into Mordor..."

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granted this was teh ony and onyl time I tried GMing for a living world sort of setup

grave gulch
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vicksyThink .i see

mighty zephyr
grave gulch
clear delta
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Toji their ass

grave gulch
chilly vault
grave gulch
supple quail
dawn creek
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still salty about CofD not goign anywhere anymore, i'm going to paradox's hq just to hold them at gunpoint and have demon and promethean v5 made

grave gulch
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does a werewolf go back to their human form when they die?

chilly vault
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Whywolf

grave gulch
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what

high hornet
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whatwolf

grave gulch
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perish vicksyHeck

royal river
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Whenwolf

spice abyss
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Whowolf

grave gulch
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Thanks

grave gulch
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🫵 vicksyW

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What's a good crazy old man voice?

radiant marsh
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Humorous crazy or crazy crazy

grave gulch
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Crazy crazy

radiant marsh
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It's honestly the 'old' descriptor that's tripping me up. >_>

grave gulch
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one of my players is being hunted by a cult the idea is to have a quarry who's like a boogeyman and wonders through the underground tunnels of london, and i'm trying to figure out some of the things it could do, aside from being physically strong i was thinking that it could be warded off with light, it lives in the tunnels for a reason

this is supposed to be like an opportunistic hunter who's going to be stalking one of the players in their underground base and besides being sneaky....what else would yall give to such a creature?

radiant marsh
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Traps, maybe?

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Trying to herd them into dangerous areas/a prepared hunting ground

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Ability to mimic sounds would be good/creepy

grave gulch
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True vicksyAww i like the sound idea

grave gulch
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Perfect

radiant marsh
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See, I'd classify that as 'humorous crazy' 😛

grave gulch
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fufuLul suppose humorous crazy is better haha

radiant marsh
grave gulch
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my players are psychos

midnight grotto
velvet sparrow
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Huh

midnight grotto
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Someone pointed out how Masquerade got a big fancy special edition for its 20th birthday and Requiem gets a tweet.

velvet sparrow
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Yeah...

grave gulch
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that's sad vicksyW

midnight grotto
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I'll never not be angry about this. Death to WoD5 forever.

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I try to be civil but I curse the Dracula man and his grim legacy with my dying breath.

velvet sparrow
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... the Dracula man?

radiant marsh
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SNRK

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I forgot his name

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So I googled 'Swedish LARP Dracula'

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And it came up

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Martin Ericsson

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But yeah

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He was a guy who was big in the Swedish LARP scene

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So Paradox hired him to handle nuWhite Wolf

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And he fucked it to the extent they brought everything in-house, and in the process killed off CoD and the 20th Anniversary editions...And also brought W5 in-house from the people who were writing it and irreparably fucked it, but apparently that's a contentious topic.

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COINCIDENTALLY

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All the really fucky shit with classic WoD mainly happened under one guy and as soon as he left things began becoming orders of magnitude less cringy

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There's also a distinct point where the same person started working with Martin and it all turned into an international incident.

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Mark Rein-Hagen, specifically

midnight grotto
radiant marsh
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I've always just called him Swedish Dracula

empty patrol
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I'm just going to add that in a public play environment one of the things that may make Mage hard is that it asks a lot of players and storyteller

grave gulch
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one of my players almost died fufuLul

empty patrol
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So for people coming in having never read a word of the rulebook it may be bumpy

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(Also my hot take is that 5e wod is mostly fine. Does some things better, some things worse)

high current
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yeah, there's some shitheads involved in the writing process(Dracula and Karim come to mind), but overall I think WoD5e is pretty good

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also i dont know that Dracula's homophobic apologia(and other issues) had anything to do with the current state of CofD and WoD20th

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cause there was like, a few years between him being fired and the sudden halt on anything new from Onyx Path on those fronts, iirc

empty patrol
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The weird hair raising dog whistles and weird "Vampires encouraged homophobia" are why 5e was brought in-house right? The whole onyx path/renegade thing makes things convuluted

high current
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(for context, the 'homophobic apologia' in question was, iirc, a paragraph in the V5 Camarilla book that implied vampires were okay with or possibly even responsible for the situation in Chechnya)

empty patrol
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Righhhhht

velvet sparrow
high current
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the timeline, as i recall, is the first version of the Cam book came out, then within a week or so he was fired and they re-released it without the offending paragraphs. This was all the way back in 2018.
and then Onyx Path continued publishing new stuff for CofD, WoD20, and V5, for a whole 4 years--doesnt look like things slowed down until 2023, from what I can see

radiant marsh
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It was more the bringing everything in-house that killed it, I think

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Because they were originally going to run WW as it's own spinoff company IIRC

high current
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🤷‍♂️ OP kept making new stuff for V5 through at least early 2022, ~3.5 years after core stuff was brought in-house

empty patrol
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Also iirc sales are still good and renegade continues to publish at a steady clip so a little odd for a dead company

radiant marsh
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Renegade?

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And OPP still does Exalted, Trinity, and Scion

empty patrol
radiant marsh
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I think they also wrote Hunter

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And they WERE working on Werewolf, but they brought it in house before it launched

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No, i'm wrong

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That was Hunters Entertainment

empty patrol
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Hah yeah not convoluted at all

high current
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yeah paradox spent a bit shuffling a lot of stuff around

grave gulch
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boogeyman done

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now for my werebeast hunt vicksyBork

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do ya think a werebat could work for a bait and switch?

grave gulch
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back to mage

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@chilly vault @clear delta help vicksyW

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i understand nothing of this building mysteries and revelations and scrutiny vicksySpook

high current
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weird magic stuff that the characters have yet to figure out is a Mystery(this includes characters of other splats)
Mysteries have an Opacity which determines how difficult they are to figure out; typically, the rating of the most relevant arcanum required to achieve the effect in question, or the dot rating of the ability if it comes from another splat, is a good benchmark, bumped up by a point or two if it's a major plot point or setting element
Revelation is the action you take to try and see what's up with a given Mystery, by rolling (Gnosis+Arcanum-Opacity). The Arcanum rolled is up to the player, iirc, and if they choose something that doesn't really apply(eg, using Space on a shapeshifted werewolf), you're allowed to tell them 'you think this is the wrong arcanum' or something to that effect

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there's also Scrutiny, which is an extended action you do to try and lower Opacity, by rolling Gnosis+Arcanum flat; goal number is the current Opacity, and any excess successes are wasted, then the Opacity goes down by 1 for that specific Mage, and they can keep going to try and reduce it further, but if they make too many attempts they risk their own Nimbus bleeding in and raising the Opacity further

acoustic plaza
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Chapters
0:00 – Goals
0:57 – Pulp Cthulhu
1:41 – Thank You
2:55 – Vampire the Masquerade
3:15 – Well Written Vampires
5:26 – Mythology Problems
7:27 – History Problems
9:06 – Outline for Rewrite
9:47 – Ronin Kraft
10:07 – New Orleans
10:55 – Wulu
11:43 – Scotty
12:23 – Saurus
13:07 – Ronin
13:50 – Nuada
14:21 – Nyarlethotep
14:53 – Eradication
...

▶ Play video
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Pretty interesting vid

open roost
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does anyone know what the next wod5 is gonna be? im thinking its wraith but i dont have any actual proof of that

high current
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i dont think they've given any indication, other than the fact that Wraith has a couple of games to Mages 1(which was phone exclusive and no longer available afaik)

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(Wraith had the VR game, Afterlife, and then the Orpheus Project or w/e which was only playable on an Alexa iirc)

mighty zephyr
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Mage is a big popular one so

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Probably Mage

velvet sparrow
mighty zephyr
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I think Mage The Ascension translates better to most other forms of media than it does to a TTRPG tbh

grave gulch
high current
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Mage would work wells as a tv show or movie. Not so much a video game, without hindering the point of it being Mage

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Like, you either limit the available options for what the player can do with magic, at which point its more Sorcerer than Mage(Sorcerers being linear mages), or you make it interactive fiction and put a limit on what kinds of magic the player can do for the sake of actually being able to write descriptions for their spells

high current
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cause like, a single problem in mage has potentially infinite possible solutions for actual players using the rules, but in a video game you have to limit their options or else just turn it into AI Dungeon

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like, Scribblenauts is just summoning stuff. that's all you ever do in that game really

grave gulch
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tru

mighty zephyr
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The best version of Mage the Ascension as a video game is Book of Hours

chilly vault
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XD

patent talon
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Mage the Awakening game where the implication it's a Pentacle tool to try and induce awakenings in the players is confirmed when the Seers start trying to hack it as you play

grave gulch
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btw

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can yall give me examples of titles that true fae get?

mighty zephyr
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Yup!

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One sec

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I made like 30 dozen for a friend

grave gulch
mighty zephyr
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Archon of Unreasonable Demands
Sultan of Tears Choked
Dynast of Detoothed Dogs
Purveyor of Bones Eaten Below
Swine-Prince of Skin Flayed Daily
Baron of Shameful Resent
Oligarch of Scarred Minds
Blemisher of flesh unbound
Disfigurer of Small Sad Beasts
Whisperer of Quarrels, Discord and Falsehood
Boy-King of Coins Stolen Unbeknownst
Princess of Lurid Temptations
Queen of Appearances Despised
Marquis of Ash-Covered Meat Fed
Jester of Starved Touch
Blower of Inverted Horns from above
Foul-Father of Anxiety
Mother of Horse Eyes
Petrificator of Men at Sunrise
Pale-Queen of Midsummers Missed
Empress of Hoarse Throats
Artist of Egos Besmirched

grave gulch
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vicksyAww ooh

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their titles give them power right?

mighty zephyr
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Yes

grave gulch
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and the titles indicate the sort of powers they get from it or nah?

mighty zephyr
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It's more it gives them their Story and they're omnipotent in that domain

grave gulch
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i see vicksyAww

chilly vault
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To defeat a true fae you have to absolutely refuse to play into their dynamic

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And they may not give you a choice

grave gulch
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scary

valid merlin
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each given Gentry will also probably have multiple Titles

mighty zephyr
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However a Title is almost a seperate entity

heady kestrel
grave gulch
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Btw

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Since im using Fae, should i separate both Arcadias?

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Cause i remember someone mentioning how the pne from changeling is not the one from mage

mighty zephyr
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Yeah they are completely different

grave gulch
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i should probably refer to the fae one in a different way then

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like the Gentry's realm or something

mighty zephyr
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The Domain of the Fair Folk

grave gulch
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vicksyAww that works

grave gulch
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ok ok ok

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since i wanna go a lil slower with me players vicksyBork

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would it be safer for them to join an order as the game progresses?

high current
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Officially the 2 Arcadias may or may not be the same and it's up to the ST
But then being separate makes more sense to most people

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Also joining orders during the chronicle is totally viable. Signs of Sorcery iirc includes rules for starting with freshly Awakened characters

clear delta
grave gulch
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Is Signs of sorcety a book?

clear delta
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Yes

grave gulch
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Btw wax what kind of wizard are u? vicksyAww

clear delta
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No idea haha
What's your guess?

grave gulch
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vicksyAww the witch path me thinks

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I forgot the name of that one

clear delta
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Acanthus? Guess I can see it

grave gulch
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Neat

radiant marsh
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Inaccurate. W5 actually looks appetizing in the image.

grave gulch
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Voy likes W5 vicksySip

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At least i think he does

versed zodiac
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this is the edition wars thread skully

chilly vault
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I like Forsaken

radiant marsh
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Forsaken is pretty great

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Especially 2e

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Also 20A campaign starts a week from today, so pretty psyched for that.

mighty zephyr
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W5 is fun

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I'm playing it

radiant marsh
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Out of curiosity, what are you playing character-wise?

clear delta
radiant marsh
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I sort of went stereotypical 'me' character for the 20A one and went Black Fury Ahroun.

grave gulch
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I UNDERSTAND IMPROVISED SPELLS NOW wixelsBoom IM ALL POWERFUL

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Except for the withstand thingy

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I dont get that yet

radiant marsh
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Is this Awakening or Ascension again?

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I think you said it was Awakening 2e?

grave gulch
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Awakening 2e

radiant marsh
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Ah. The one I don't have. 😛

grave gulch
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I was going to say meet be behind the server but that sounds wrong

mighty zephyr
radiant marsh
mighty zephyr
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Howls In Blizzard's Choir

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He is a detective

radiant marsh
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That's a good Deed Name.

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...random aside.

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The most amusing Deed Name I think I've encountered was a Glass Walker Ragabash

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Named 'Pronounces GIF Wrong'

clear delta
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What is the coolest changing breed in apocalypse?

radiant marsh
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Ananasi or Bastet, probably

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Rokea would be cool, but they run into the classic WoD problem of "Here's something neat, here's the rules on how to play one, and now here's the lore where we spell out in explicit terms why playing one is basically impossible."

grave gulch
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Imma have a werebat in my hunter game vicksyAww

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I want the players to think that there's a vampire on the loose

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Also cause i think werebats are cool!

high current
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im personally a fan of Mastigos and Thyrsus for Awakening paths rooSit moreso Mastigos, mainly like Thyrsus for some of the legacies

high current
# grave gulch Except for the withstand thingy

basically if a spell has a direct effect on a subject, changing or altering them in any way, they'll likely apply the relavent resistance attribute(stamina/composure/resolve) as a Withstand rating
damaging spells don't get a Withstand, because stamina is already figured into health--i'd argue that something sapping Willpower probably wouldn't be withstood either, for the same reason wrt composure/resolve, but that isn't explicitly spelled out i dont think

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spirits instead apply Rank as a Withstand, usually, and objects apply Durability usually

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Withstand lowers the potency of a spell one-for-one, so if a spell has duration as its primary factor, and thus by default a potency of 1, then most beings won't be affected by it unless the caster sacrifices some dice to increase the potency(2 per point)

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if a spell has potency as a primary factor, most mages will probably feel comfortable leaving it around 3 against sleepers, cause thats above the average rating in attributes(2), but if you know you're dealing with a tough/stoic/stubborn person, it's worth bumping it up to 4 or 5, maybe even 6, to be sure it'll work

high hornet
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Good news I am not in the abyss any more

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and accidentally did a bunch of checks and accidentally did a bunch of abyss mysticism, because half of the stuff they do is summoning the abyss and staring into it and letting it in

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and I didn't really have a choice in the matter

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but I passed all the checks

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and now I have cool powers

radiant marsh
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And Cool Powers is what it's all about!

heady kestrel
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Fucked Up Monster Idea for Mage The Awakening:
Abyss Monsters who don't have heads and can only sense things through touching them, their only goal in life is to rip off a human's head and shove it on their stump and then they can perfectly impersonate them and try to live their life, eventually they lay eggs and create more headless monsters

chilly vault
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This is perfect horrible abyss monster

clear delta
dawn creek
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is there an ELI5 on how to make a HtR character?

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V5 i mean

grave gulch
high current
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A subject's withstand against a given spell? Yeah. They'd know what a spell will be Withstood by, but not the stats of their target(s), unless they've used mage sight or a Knowing spell to learn those stats(or a rough ballpark)

clear delta
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Also, sympathy spells have the sympathetic "distance" as withstand

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Plus 1 if you don't know their sympathetic name

grave gulch
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Oh so i gotta tell em if the creature can withstand a spell

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But no need to give stats

clear delta
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How common do you think ephemerals with full human-like minds are?
As in, the results of psychic genesis, or beings affected by that Pandemonic Boon.
There must a chunk of those with Indefinite or Lasting minds running around

high current
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for ghosts, anything rank 1+ has acquired sapience iirc

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cause rank 0 means you're still stuck in the cofd version of a caul, reliving your death/unable to accept that it's happened

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i think that's generally the bar for sapience, for ghosts/goetia at least, dunno if there's anything specifying something like that for spirits or angels(or anything else)

clear delta
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There's a difference between a spirit or goetia's sapience and like, what humans have
Spirits are limited by their concepts, being focused on them and the hunger for essence
Goetia are also obsessed with the thoughts they represent.
And of course, they don't prioritize others over their wants
There's that Boon you can get that seems to change the minds of ephemeral beings. Allowing them to care more and prioritize the needs of others

grave gulch
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question vicksyBork

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would a ghoul trigger paradox? if not...would they instantly become a sleepwalker if they ran out of vamp juice?

velvet sparrow
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What edition

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@grave gulch

empty patrol
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I don't think I've read about what happens if they survive being off blood but I assume of they survive it they become "mortal" against and thus trigger paradox as normal

heady kestrel
velvet sparrow
empty patrol
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You're noooooot really meant to cross the streams too hard in wod generally

heady kestrel
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It dependss on the situation

high current
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anybody with a half-splat(ghoul/wolfblooded/etc) or better is automatically a sleepwalker; same for kinfolk and co in owod i think

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and as far as i understand, yeah, once you become a sleepwalker, you can't go back to sleep

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owod its just kind of a thing of 'oh, yeah, magic exists, cool' forever after, cofd the metaphysical explanation iirc is that sleepers have shard of the abyss in their soul, becoming anything except a sleeper(gaining a supernatural merit/any endowment from Hunter, or any form of splat other than Hunter basically) yeets that shard so you stop provoking paradox

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Hunters, despite being a splat, are not automatically sleepwalkers. Not until they actually gain some sort of supernatural ability themselves.

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(or at least take the Sleepwalker merit)

empty patrol
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Hunter the reckoning "hunted" mages usually via "carbomb" or "sniper rifle from really far away"

high current
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oHunters are sleepwalkers by owod definitions NODDERs

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edges are a supernatural ability, however minor they may be, iirc

empty patrol
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Oh yeah they didn't invoke paradox which was why they had to be kind of extreme

high current
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not necessarily the case in H5, but, we don't have an M5 book to really address that change if it has happened

empty patrol
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Yeah literally the only m5 mage insight we have is just Gunshop

high current
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(the most we have is that H5 hunters aren't given any sort of blessing by the Messengers like previous editions)

empty patrol
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Which has made a lot of people very mad (though anecdotally nobody played old hunter in my groups)

grave gulch
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noted noted

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thanks everyone

clear delta
high current
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afaik its only half-splats that can stick around post-Awakening; ghouls and wolfblooded at least, unsure about any others (also just partly unsure what the others are called except for stigmatics from demon and proximi from mage; proximi explicitly do not keep their shit when they awaken iirc, stimatics might keep their stigmataglitches but probably nothing else?)

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granted, not sure if a ghoul would keep any disciplines they learned or just the blood bond effect

heady kestrel
grave gulch
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Im having some fun ideas for Mage

mighty zephyr
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Also made my detective woof

grave gulch
#

beard

mighty zephyr
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Howl doesn't shave

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cuz he's a wolf

grave gulch
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fair fair

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vicksyAww does he take good care of his beard tho?

mighty zephyr
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absolutely not

grave gulch
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stores food in beard

mighty zephyr
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Gehenna War and Shattered Nation mow availabibble....

grave gulch
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i have 3 sets of d10 now

high current
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get more rooDevil

grave gulch
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i shall not vicksyHeck

radiant marsh
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I have so many d10s

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Even a pile of Promethean: the Created D10s that I got from a promotion or something

mighty zephyr
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The Shattered Nation book fucking whips actually

grave gulch
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tell me about it

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i must know!

mighty zephyr
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Lots of worldbuilding and good lore about the old Nation, cool mechanics, a lot of fleshing out and tone-setting

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W5 goes down so much smoother than Legacy goddamn

grave gulch
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vicksyNoted i see

mighty zephyr
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Legendary Rites where you can put on little plays for story and roll bonuses, rules for dueling including Games, Rap-Battles, and staredowns

grave gulch
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werewolf rap battles? vicksyAww

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wowie

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Sometimes i forget that werewolves also have a life outside of their wolf life

mighty zephyr
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They do now

short quiver
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warrior cultures featuring rap battles is traditional

grave gulch
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fufuNotes so i could probably be some werewolf's touchstone without even knowing they were a werewolf

mighty zephyr
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Yup

chilly vault
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In some cultures trash talk before a fight or duel was customary and the essentially the polite thing to do, because it let everyone get nice and mad and ready to hurt or kill each other

dawn creek
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PtC is one of my favorite CofD games tbh

clear delta
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I love magic cast through stage plays

grave gulch
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I really like crossovers vicksyHmm

grave gulch
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do the wizards who give themselves up to the abyss trigger paradox? @chilly vault vicksySip

chilly vault
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Depends. They might have ways around it if they're part of a particular legacy

high current
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signs of sorcery has a chapter on scelesti iirc

grave gulch
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Cool cool

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Currently preparing for the one shot

chilly vault
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I think there might be Evil Wizard methods of mitigating paradox?

heady kestrel
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is the trick

grave gulch
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So they could just trigger one and throw it around like hot potato?

heady kestrel
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yeah

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they can also do this to summon abyssal monsters on purpose

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as goons

midnight grotto
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Odd question but, what Rank do you think a spirit that embodied the Appalachian Mountain Range be?

radiant marsh
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Definitaely an Incarna

#

In numerical terms, probably a 5 or 6

mighty zephyr
#

Celestine

#

The Appalachian Mountain Range is older than Saturn's Rings

#

Over a billion years

radiant marsh
#

Either way. Definitely in the 'this is outside the scope of dice rolls' power level

mighty zephyr
#

Yer

grave gulch
#

vicksyAww for my first bad guy i think i'll have a wizard who's obsessed with dragging new mages into the abyss, to force them to see what she saw in there vicksyHeck

radiant marsh
#

That works

#

What's the motivation?

grave gulch
#

i'm still thinking about it vicksyThink i'm thinking maybe they are fascinated by the abyss in some way

empty patrol
grave gulch
#

bird

open roost
#

this is what the anarchs are to me

radiant marsh
grave gulch
#

@high current what was the book that had guidelines to begin a game without a mage order?

high current
#

technically the core book has that, you can just start without status or high speech

#

but Signs of Sorcery has guidelines for starting fresh from Awakening

#

(or Awakening in-play)

grave gulch
#

i want that vicksyHappy thank you

clear delta
#

Hilda is such good thyrsus inspiration

#

World filled with strange animals and spirits

clear delta
#

A werewolf the forsaken video game would go hard

#

Reminded of that spirit general taking over werewolf packs to build an army. And who can't tell too many truths or lies in sequence

#

And its backstory is that it used to be a lowly fire spirit in a factory

radiant marsh
#

It would

#

I am forever salty that the only WtA video game we ever got was...Rather shit.

#

Not counting the visual novel stuff

clear delta
#

Spirits are such cool creatures

grave gulch
#

lets say a mind spell got hit by paradox

#

and the spell changes

#

could that result in a mind switcheroooo? vicksySip

high current
#

pour one out for heart of gaia, the 90s/early 00s wta game that was basically ready to go but got cancelled roo7

high current
#

like, paradox generates its own reach, which the st can spend on the usual reach effects(either as they are or to undo reach the mage has spent), or on the specific paradox reach effects/anomalies(pg 116)

#

in theory, if you generate 5+ paradox reach, you could do a mind swithceroo/freaky friday style thing with the abyssal entity that gets summoned, but otherwise the spell being cast would need to already be doing something along the same lines anyways

grave gulch
#

right

#

i have another question @high current vicksyAww

high current
#

i have an answer rooISee2 lets hope they match

grave gulch
#

ok so vicksyNoted rote spells...you get 3 rote spells right? i remember something about them being rolled with your stats right? can you explain them to me again?

high current
#

you get 3 rotes if you're part of an order, iirc; they let you treat your arcanum as 5 for Reach purposes, and you add a chosen skill to the roll

#

so eg, if you have gnosis 1, life 3, medicine 3, you could cast Knit and the roll would be 7 dice before yantras or spell factors

grave gulch
#

OH so since we starting without orders no rote spells vicksyAww

high current
#

and you'd have 3 free reach, so you could cast it instantly(-1), heal 1 lethal damage per potency(-1), and grant a point of willpower(-1)

#

if you're starting with the newly awakened mage template from Signs of Sorcery then no, they wouldn't get any rotes yet

#

they have the ability to learn them, and can also declare a spell as a Praxis by spending 1 willpower while casting it

#

i was wrong btw, you still start with 3 rotes with the default template even without an order, it's just without an order you don't have specific rote skills(which doesnt really matter much anyways)

grave gulch
#

vicksyNoted got it

chilly vault
clear delta
#

The GOTV opening fiction

clear delta
#

Beasts having Hives kinda makes me think of an invasion of astral bugs

#

Just tearing into the physical and making it amenable to their presence

#

Werewolves just think they're hosts at first

#

Then stuff gets trippy

clear delta
#

Oh, that's kinda the wasp hosts

grave gulch
#

@chilly vault i see, someone told me that abyssal titlts can have the kind of crazy i'm looking for vicksyAww

clear delta
#

You could make the wasp woman with failed aspirations more sympathetic

grave gulch
#

Whats GOTV Wax? vicksyAww

clear delta
#

I meant the guardians of the veil book

grave gulch
#

Oooh

grave gulch
#

Is a Fae big enough of a deal for it to strike a deal with an exarch?

#

I was thinking to have something like this for mine: The Exarch of the Gate made a deal with a Gentry who recently lost a lot of power vicksySip not o ly that many of it's playthings have escaped and are now under the protection of some mages who are studying these changelings vicksyHappy

#

The exarch of the gate would then reach out to this fae vicksySmug offering it a title that would help it not only get back on top but also recover it's playthings

#

Catch to it being an abyssal title and the thing would then start causing problems vicksyInspect

radiant marsh
#

RIP Chicago

clear delta
#

There's like four bug Hosts in werewolf the forsaken

#

Spiders that like structure abd thicjen the gauntlet

#

Radio abd nightmares wasps trying to revive their divine self, but the ritual can only fail and cause disasters

#

Termites that feed on the meaning of places and make them spiritually dead, they love following orders and make pacts, but lose memories and identity over time. They must be reminded regularly of their pacts, or they become null

#

Eternally hungry locusts

#

Oh, fifth type. Crabs in tokyo. Werewolves gave up on freeing the areas they took

radiant marsh
#

There are also Leech hosts

#

I forget what they do.

#

They're in the 2e night horrors book

clear delta
#

The lampreys? They love blood

#

They wanna open the gates to the blood dimension

#

They do deals for sacrifices, and for using your power and influence in their favor

#

They fill the gauntlet with blood, drenching you if you pass, and covering your eyes and nose you peer across it

#

They can swim and stay in it, and attack both sides

#

The blood dimension is connected to those bloody sections of the gauntlet, abd mess with human sanity

mighty zephyr
#

Also the toad hosts

#

And locusts hosts

grave gulch
#

THERE'S TOAD HOSTS?!

clear delta
#

Yes. They're shards of a demonic Pangaean

grave gulch
#

I love them already

#

I wanna use em

#

Tell me more

#

What they do

#

What do they look like vicksyHeck giant demonic toads?

clear delta
#

Jackass politicians abd wealthy people, with distended bellies. They like to pick the bodies of the wealthy
May mutate further if the consume more Shards, gaining slit orange bulging eyes, inflated throats, more frog-like limbs

#

They're being of vice. Sloth, gluttony, greed

grave gulch
#

vicksyHmm oh...those arent fun toads....

clear delta
#

They like to humiliate wolves

#

The example one uses his aura to weaken their rage, and basically has werewolves scared of their violence or regretful over killing become his "pets"

#

He also accumulates magical items, and figured out a trick with his powers to activate any item

grave gulch
#

Bad toads

#

Push them down some stairs

clear delta
#

Yeah

grave gulch
#

Imma just have a toad themed wizard instead

radiant marsh
#

Pretty much the only Host type that isn't automatically horrible are the Crow Hosts.

#

And they still hollow people out...It's just after they do that, their entire thing is watching

#

To the point where when Crow Hosts show up it's taken as an indication, to those who are aware of them, that bad shit is about to happen.

#

Because that's what attracts them. Not to cause it, but to observe it.

clear delta
#

Ome spider host (azlu) developed more individuality and wants to do things beyond her instinct
Unfortunately that involves experiment with magical architecture affect the gauntlet and dreams, and may lead to a city trapoed in dreams

radiant marsh
#

Oh, also Wolf Hosts are a thing

clear delta
#

What's their deal again?

radiant marsh
#

Basically feeding on fear and scaring people to death

#

The Adarasharu or 'Hungry Teeth'

clear delta
#

The termites are terrifying bu funny too

#

Deeply senile monsters

#

Who build things out of waste

#

One host has his body filled with wood and poop to fill it out
He gives tours both because his kind makes deals to guide people that they try to convince to come to their lair, and because it helps keep stuff in his memory

mighty zephyr
#

In 2e wolf hosts are just called Uratha

radiant marsh
#

The wolf hosts ARE from 2e

#

Wait never mind

#

They're from Wolfsbane

#

I thought they were from Shunned by the Moon

mighty zephyr
#

Was gonna say

clear delta
#

Buf werewolves don't voltron into stronger wolves

radiant marsh
#

Not just a stronger wolf

#

A horse-sized wolf with a bunch of wolf heads

mighty zephyr
clear delta
#

I do not know that

spice abyss
#

I love the Fungal Host

grave gulch
#

🍄

clear delta
#

What do crab hosts do, besides hold territory wolves can't get back?

grave gulch
chilly vault
#

There’s a good collection of hooks there

#

The gentry getting in over its head, the Seers getting in over their heads, the combined threat of the two and the fact that villainous factions not normally associated with certain player factions may now be paying attention to them, the contentious relationship between the pentacle mages and changelings (especially if the mages want to study them), and of course the ever-present danger that a mage gets too interested and does something extremely foolish and hubristic

#

I think that’s solid

clear delta
#

Yeah. And course they will wonder about the Gate's angle, but Exarchs' plans are often mysterious and beyond our capacity to investigate

grave gulch
#

vicksyNoted thank you friends

clear delta
#

I feel in such a Host mood

grave gulch
#

what kind of host? vicksyAww

clear delta
#

Any host from forsaken

heady kestrel
#

Weird question but has world of darkness/Chronicles of darkness ever done a pre written campaign. Or is it all just pre written campaign settings

radiant marsh
#

Hosts are such a cool concept

velvet sparrow
clear delta
#

Mage has the dethroned queen adventure.

grave gulch
#

Is dethroned queen an npc book?

clear delta
#

It comes with the dethroned queen story in five parts

#

Spell idea
Spirit 3 spell, weaving
Smear ephemera within the target. The target may either suffer a ban, or a deal they make is accepted by the semi-alive essence in them, which becomes agitated should the host take actions that'd break the deal
Reach: both ban and the contract effects are applied

#

Name idea: Parasitic decree. Appease the passenger

candid shadow
#

So I’ve been thinking of playing Vampire and Hunter recently

#

And I’ve kinda settled on two character ideas for both

#

For vampire the idea is a vampire who’s doing some illicit vitae selling to independent ghouls, harvesting it from the dredges of vampire society, thin bloods and sabbat and the like

#

For hunter a priest who’s struggling with their faith due to being unable to think of a reason god would allow such horrid things to exist, and is attempting to find the miracle of a redeemed vampire to reaffirm their faith

#

Essentially believing that god would not allow vampires to exist unless they could be redeemed, so if it is impossible then god must not exist

#

But if it is possible then god allows them to exist in order to be redeemed

grave gulch
#

HAHAHAHAHA

#

THE MAGE GAME WAS PERFECT

#

The awakenings were awesome

short quiver
#

huzzah!

sour zephyr
#

awesome!

clear delta
#

Great!

grave gulch
#

Obrimos created a blackhole while working on a particle accelerator

grave gulch
#

Im very proud of today vicksyAww

#

Imma go to bed as a happy boi

grave gulch
#

which one of the Orders would be the most interested in studying a changeling?

heady kestrel
high current
#

mainly depends on their reason for studying i think

#

Adamantine Arrow would study them for exploitable weaknesses or potential as weapons/allied soldiers
Guardians of the Veil would study them to figure out how the Masque works and potentially their connection to 'Arcadia'/the True Fae as an analog for the Exarchs
Mysterium would study them to figure out how the hell anything about them works at all, by far the most bookish of the orders
Silver Ladder would be interested in the workings of changeling freeholds, titles, courts, etc etc the more societal aspects of changelings
Free Council says 'new friends!', most likely to just ask the changelings questions directly as opposed to spying on them or capturing them or otherwise locking them down for intense scrutiny

grave gulch
clear delta
#

Every mage is terminally curious

high current
#

Addicted to Mysteries is the game's main theme for a reason

tardy grove
#

Terminally curious and there is no way a mage would face the consequences of their actions 😌

orchid void
#

consequences are for sleepers

she will suffer paradox soon

candid shadow
#

Hubris? I think you’ll find I am in fact better then the gods

clear delta
#

Anyone ever made the spirit world less awful in their games?

radiant marsh
#

Define less awful

clear delta
#

Less of a predatory hellscape

grave gulch
#

vicksyBork tell me about the spirit world

radiant marsh
#

So basically making CofD more like the WofD Umbra?

radiant marsh
#

Of course spirits grow more powerful by consuming related essence. Which can be vibes from the physical world, or it could be related spirits.

#

They're also very alien and have growth and spreading of their particular portfolio as their overriding concern

#

Like you can have a Spirit of Joy function as an antagonist because it just wants Joy. It doesn't care how or why. A drug addict getting a fix is just as much of a win for it as true love.

clear delta
#

A spirit of healing will like accidents, disasters and patients who never fully recover

grave gulch
#

Spirit mages interact with all that right? binoSip

radiant marsh
#

Yes

high current
#

we ended up getting her to chill and became friends with her iirc

#

...i think this was also right around the time Ghost by Mystery Skulls blew up with that one fanmade video, cause i remember picturing her as the blue haired chick from that based on how she was described

grave gulch
#

blue

clear delta
#

Also, the books had an example that a park with too much fun resonance and spirits, and lacking in fear resonance abd spirits, becomes rather dangerous

#

Too reckless

high hornet
#

Just had my vampire game

#

We were doing some investigating after basically being put on house arrest for a week

#

I went to investigate an area where a magic ritual had previously sent me tumbling into the abyss

#

(don't ask)

#

Unfortunately, I found that it was being investigated already

#

by the Children of the Sun

#

which is like a hunter/mage association

#

Due to circumstances I had walked in alone (Still don't know why the other player went with not coming along but ah well) and basically I played bullshit with the hunters I found

#

because my dude is still very much path of the human, and didn't want to murder humans. So spent his time just sort of talking casually, then convincing people to go over with him and look at the ritual, which they were also looking at. And basically the entire time trying not to escalate shit with the hunters while they were very confused and uncertain because this was definitely the forensic team

#

Spoke to them for a while, pointed out some stuff about magic, they tried to capture Omar and he just bust the net open with a horrific transformation and fled into the darkness.

#

the mage then waited for me to sit down with my buddy and explain and then teleported next to our car

#

and was actually really cool

#

generally didn't trust us but was very "well you didn't murder everyone..."

clear delta
#

There's a werewolf lodge focused on folklore stories but for some reason only American ones

high hornet
#

That is a shame

#

I enjoyed the Hunter the Parenting talking about local north english folklore

mighty zephyr
#

The Lodge of the Gargoyle for instance is only really active in the American North-East

clear delta
#

Oh, I see

clear delta
#

Okay, its name is the lodge of the crossroads

#

Its focus is on how stories affect humans' relationship to the shadow

#

Abd it's said the founder met the Devil, who messes with the luck of the lodge and leads them to strange events

mighty zephyr
#

Average Uratha reaction:
takes shot of whiskey

"So the Devil's real too, huh?"

high hornet
#

Honestly my character effectively does that

#

keeps making casual "oh yeah and you're off fucking with mummies and- are mummies real?" because he's tied to a group of pretty important people

#

The answer is usually yes

#

Reality is weird

grave gulch
#

what's a good way to get a party together vicksyHands

#

i'm trying to figure that out aaa

#

i was thinking runewalk but now idk

high hornet
#

What's the party made of? Are they mages? Vampires?

grave gulch
#

mages vicksyAww

high hornet
#

Hmmmm, can be difficult. maybe just giving them all pieces to a puzzle and having it where they can only solve it working together

grave gulch
#

that's sort of what the runewalk would be vicksyThink

#

someone told me to disguise it as a pub crawl vicksyAww

#

i wonder what kind of pub puzzle i could do!

high hornet
#

Ohhh have you ever seen the movie "The World's End"?

#

It very much has that kind of vibe to it. But they're not mages they're middle aged men

grave gulch
#

i have not vicksyAww

#

what's the movie about?

high hornet
#

It's got some real sad themes but it's pretty good.
It's about a guy who, when he was younger, never finished a legendary pub crawl in his home town. So he invites all his friends back to do it again years later, but this time try and complete it. But something is very strange in the town.

#

It's one of the Cornetto trilogy, which is Shaun of the Dead, Hot Fuzz, and The World's End. It's considered the weakest of the three but they're all very good, and very british.

#

The films aren't related by story, but have Simon Pegg and Nick Frost playing main characters, and share many of the same cast members, and are directed by Simon Pegg and Edgar Wright

empty patrol
#

That movie hit me a little hard because I have a friend who had pretty much the similar arc, down to wanting to relive high-school and not really growing past it
The resentment that we all kind out of outgrew him. I get that it's disjointed but Pegg was really good at portraying a pretty specific kind of friend

grave gulch
#

i think i'll watch it

short quiver
#

I really like it
I don't like seeing it labelled the weakest of the trilogy although I'm not sure which one I'd pick instead

#

...and I get the "disjointed" criticism but I honestly felt that, of all the Trilogy, it blends the genres together most cleanly. We all love Hot Fuzz but the transition from cozy small-town murder mystery to Baysian action nonsense probably stripped the clutch changing gears like that
World's End begins about a guy who never managed to grow up came back to his hometown and how he and it have changed, and it stays about that through everything else that happens

high hornet
#

Oh I agree with you Insomniac, I actually love it as a movie. The problem it has is that it's in a competition with Hot Fuzz and Shaun of the Dead.

#

In many ways it hits me the hardest

#

Honestly, Skully, highly recommend all 3. The World's End is just the one most tied to your idea. But if you have the time and the desire, watching all 3 can give you some amazing insights into character driven writing and editing. And editing shouldn't be looked over for running a game.

#

You control the pace of that story.

grave gulch
high hornet
#

Have you seen any of the trilogy Skully?

grave gulch
#

I have not!

#

@high hornet

high hornet
#

I do suggest watching them all. Very fun times.

grave gulch
#

What if

#

What if i made a murder mistery for my mage game's first mistery? vicksyHappy

high current
#

it can work but it's worth noting that mages have a lot of tools for helping solve stuff like that

#

like, 1 dot in mind, time, death, or life can give easily leads if the killer isn't also a mage that tried to cover their tracks

grave gulch
#

The killer is a mage vicksySmug

mighty zephyr
#

You gotta go a little above and beyond for Mage stuff

#

It's not "This person died!"
It's "We're all here for this party. No one actually remembers who invited us here or who the house belongs to."

high current
#

(read peoples' minds, look at the moment the murder happened, identify the cause of death/potentially follow blood trails or stuff like that, respectively; death and life can kinda stand in for each other depending on context)

grave gulch
#

My players are moros, moros, mastigos and obrimos mages

high current
#

the obrimos might not contribute much to the investigation, depending on what their third arcanum is, but the moroi and mastigos have good tools for solving a murder even if they only have 1 dot in mind/death

#

worth noting, if the killer used magic to do the deed, that makes things more difficult for death 1 to identify what actually happened, and if all suspects are mages, it stands to reason that they'd have decent Resolve or some sort of spell from either themselves or a cabalmate to make mind reading more difficult

#

and if the killer did use magic to commit the murder, that makes it a Mystery

grave gulch
#

vicksyHappy yeah i was thinking i could have an Acanthus mage be the killer

#

Have them frame someone else for the murder

high current
#

depending on their gnosis and arcana ratings, that could work out very well NODDERs Time 2 is all it takes to make postcognition more difficult on a given scene

grave gulch
#

thinking the person who's been framed could be a former seer to the throne too, people will be suspicious towards them wixelsSit

#

i do need to figure out how to give the Obrimos something to do in this mistery tho

#

maybe the victim was an obrimos themselves and had some kind of experiment going on? vicksyThink have them recreating the experiment give some sort of hint?

rare swallow
#

I'm reading a book that's completely unrelated to WoD, but there's a passage of world building in it that talks about selkies being extinct due to over hunting for their skins and now I'm 100% thinking about a WoD selkie skin underground market

clear delta
#

Check out the skin thieves book

grave gulch
#

had a few ideas for the murder

grave gulch
#

wait a fucking minute

#

what if i just threw in my mages into the same apartment building? vicksyLUL is that too lazy?

#

i think i'll do that to at least 2 of them

high hornet
#

Yeah you can have a few linked differently

#

apartment definitely works

#

and honestly the beginning is often the least important part

#

as long as you find a way to slap them together like dolls and make them interact

grave gulch
#

i'm having a few ideas

#

like the murder mistery, one of the characters is a detective, i could have it happen in the apartment building and that's a way to bring 3 of them to the same place

clear delta
#

Also make them part of the web of relationships involved in the crime

grave gulch
#

neighbours and maybe a relative of the 4th player ? vicksyAww

clear delta
#

Are they suspects? Witnesses? Just connected to the daily lives of the victim, suspects and witnesses? Or perhaps a rekative of someone in the previous categories?

grave gulch
#

so vicksyThink next door neighbor of the 2 players who already live at the building, the third one is coming to investigate and the victim is a relative of the 4th

#

how does that sound?

clear delta
#

Good

#

Love me a good mystery story

velvet sparrow
#

Coming up with a new Vampire (Masquerade) character and

#

What're some good ideas for the Sabbat to be holding as leverage for someone to spy on the Camarilla/Anarchs for them

grave gulch
#

Serpente!

#

🐍

#

You should have a ghouled snake

#

Granted doing that to a snake might be seen as evil

grave gulch
#

hmmm

#

so i think that the apartment building where the murder has happened should be something that happened a little while ago

#

something the police is about to give up trying to figure out wixelsSit and so they call in the detective

high hornet
#

It doesn't take too long for the police to give up sometimes

#

Or you could do the opposite, to put pressure on

#

have it so the murder has been not reported yet but it gives your players a time limit

#

And if they can't get to the bottom of this quickly the cops will come in and stomp all over the place

grave gulch
#

That does sound good but then i no longer have a reason for the detective mage to be there vicksyThink

velvet sparrow
grave gulch
#

Still brainstorming a bit

#

so i'm thinking i could use the murder mistery as a way to introduce paradox vicksyThink

#

Maybe it was an accident, some other guy awakened and tried to show a friend a cool trick

#

Paradox ended up killing the sleeper friend

grave gulch
#

How do i give it a twist tho? vicksyHeck

#

Murder misteries need a twist!

high hornet
#

Hmmm, I'm not sure you need a massive twist for your first one

#

but give a shadowy background influence maybe?

#

Someone they want to chase in the future

grave gulch
#

That could work

high hornet
#

you wanna give them a win on the first one

#

give them something that makes them feel like they did good as a team

#

but something in the background that is a spooky shadow that makes them wanna do things

clear delta
#

I read recently "And be a villain" by rex stout, and it has a nice exampe

#

It mentions a mastermind called Zach, whom I imagine is faced in later books

#

||Zach is running a large blackmailing operation, that accidentally instigated the murder||

#

||He has his agent invent lies about targets and send out letters to people around them. They say they'll stop if the target subscribes to certain a magazine or newspaper that's published by Zach's goons. They only ask that the subscriptions go for like a year, and then the target is free to do whatever||

#

||However, some times the lies end up matching actual secrets, and one target was willing to kill for their secret. So, the man publishing the magazine they were told to buy, was poisoned, while making it seem like he was killed in place of someone else||

grave gulch
#

Who are the wizards who like to make people experiencr paradox?

orchid void
#

Priests of the Abyss who have walked a spiral path to a ziggurats nadir~

clear delta
#

So a thyrsus' sight is based on the roles everything takes in relation to each other, right? Defined often by instinct and archetypes

radiant marsh
#

First Wyld West session was yesterday. Went well. ST did it a neat way. Every character gets a solo intro that starts to weave into everyone else's.

heady kestrel
#

Random idea for a set of silver ladder legacies: Oracle cults that make elaborate headcanons about the Watch tower builders

clear delta
#

Doesn't that already exist?

#

I think there are two Oracle legacies

#

One is the star obsessed guys who were angry when sleepers proved they were wrong about stars, and they claim to serve an Oracle, though now I realize they don't claim an association to a specific watchtower

#

The other legacy tries to dovine the will of the oracles (seers of the throne behavior huh)

heady kestrel
grave gulch
#

i just scrapped most of the murder mistery thing wixelsICANT

#

but i had a fun idea

versed zodiac
#

me when a really cool/fun idea comes out of nowhere and demolishes my careful plans

grave gulch
#

for sure wixelsSit

grave gulch
#

ok here's the idea

#

the players are all stuck in a time loop

#

everytime they try to leave they are reset

#

everytime they try to enter the apartment by force they are also reset

#

wixelsSit they need a certain combination to get inside

#

these will be hinted to them by certain events that happen during the time loop itself

#

broken elevator so there's people moving a certain amount of boxes to the upper floors

#

they always drop a box but at a specific floor

#

a broken grandfather clock always makes it's noise at the wrong hour, which is 2 pm

#

and those are some ideas vicksyHmm i'm still trying to figure out something for each mage

spice abyss
#

I have a murder mystery that is perfect to drop on a mage, for the record. Let them join the list of people who can solve the Kira case. 😛

grave gulch
#

tell me more

spice abyss
#

Ah. Are you familiar with Death Note?

grave gulch
#

vicksyThink is it the one with the creepy apple eating guy?

spice abyss
#

Yes!

grave gulch
#

a bit yeh vicksyAww

spice abyss
#

But yeah. Some shithead gets ahold of a thing that works in the right way, Mages find a Mystery, antics ensue.

The rules of the Death Note are simple:

This note will not take effect unless the writer has the person's face in their mind when writing his/her name. Therefore, people sharing the same name will not be affected.
If the cause of death is written within the next 40 seconds of writing the person's name, it will happen.
If the cause of death is not specified, the person will simply die of a heart attack.
After writing the cause of death, details of the death should be written in the next 6 minutes and 40 seconds.```
versed zodiac
#

tbh

#

the basic idea of a time loop trap is great for Mage

#

just give the players plenty of enrichment in their enclosure (i.e. give them plenty of environments and NPCs to talk to or they'll get bored)

grave gulch
#

Im very excited for it

grave gulch
#

Aaah i need to figure out a couple more npcs vicksyLUL

grave gulch
#

FRIENDS

#

I KILLED IT IN TODAY'S SESSION vicksyHeck

#

Another great success

sour zephyr
#

awesome!!

high hornet
#

Huzzah!

grave gulch
#

Urgh

#

I need help

#

A player has interpreted a rule in a way that is causing me a headache

#

They say there is no room for interpretation and is just a fact

#

But i already asked very experienced players about it and i know he's full of shit

#

I even discussed it with another player

#

I gotta shut them down and i just know this is going to cause conflicts

high current
#

what's the rule and how do they interpret it? OhIPanda

grave gulch
#

ok so

#

they think that with mind 3 space 2 they can store things in their minds

#

they think that with mind weaving they can alter physical money into mental money and with space 2 ruiling they can move something from a physical pocket to a mental one

mighty zephyr
#

They also need Matter if anything

grave gulch
#

yes

#

that's the domain of matter

#

and i wouldnt say that it being mental or physical is a property of the object vicksyConcern

#

their argument is that it's still money so weaving applies

#

but that's like saying the drawing of a gun is still a gun

spice abyss
#

Yeah, that's going to need some matter

mighty zephyr
#

I'd also say that like

#

That's matter 5 to just make something from nothing

grave gulch
#

oh yeah vicksyShrug

#

like i asked a lot of folks who actually had experience with the game before

#

and not one person has said that you could do that

#

i already sent a message saying that i'm not going to allow it

#

but i already know this is going to be annoying wixelsTired

#

dude says "the books says i can" when like....everybody else i asked also read this book

#

and they are saying no

clear delta
#

He needs a talk about his attitude

grave gulch
#

it will happen if he offers further resistance

#

i just followed someone else's advice and basically said

#

"i'm not allowing it, i'll not elaborate any further, drop it."

#

wixelsSit hopefully he'll just be upset and the game will carry on

versed zodiac
#

Isn’t the Mind+Space combo non-dollar-store teleportation

#

Teleportation for adult wizards with jobs and shit to do

grave gulch
#

i think so yeah, teleporting your mind

#

tracking minds

#

etc

#

phew

#

he backed down

#

i wanna play skul the hero slayer

#

and some ice cream

high current
#

yeah i think at best if they wanted to only use mind and space to store shit in their mind, they'd need mind 4 to open an iris to their oneiros, and that's all they'd need, but adding space 3 would let them 'teleport' something in/out without actually reaching through the iris

#

important to note, space 2 doesn't let you teleport stuff--at best, it can bend space to allow scrying or redirect where something is going, but not actually change something's location

#

in the classic example used to explain space fuckery and teleportation, space 2(ruling) is folding the piece of paper, but space 3(fraying or weaving, depending on context) is needed to actually punch a hole from one point to another

clear delta
#

Idea for a cofd spirit based on touhou
A mysterious rank 4 spirit, "Flowers of the four seasons" frequents the fields of [insert town here], visiting fields depending on the season. Her main home is a beautiful field of sunflowers, that mortals know not to disturb.
She rides a mortal gardener who's aware of the Shadow, and agreed to serve as her vessel. The spirit is unfailingly polite and cheery in her walks into town, yet the mortals are aware she's dangerous and dread her presence.
This ancient spirit is willing to converse with those who observe proper respect and possesses a surprising amount of knowledge and stories.
However, she shows a surprising amount of battle lust in spite of seemingly not having combat as one of her concepts. She may trick strong entities into seeing her as the cause of some problem to start a fight, and likes to provoke people.
Has come upon possession of an Artefact in the form of a parasoul her human carries

grave gulch
high current
#

mind 4 lets you enter the astral physically iirc

#

i'm at work though so i cant actually check my books right now vvvSip

grave gulch
#

think u could send me a confirmation later?

high current
#

if i remember vvDerp

grave gulch
#

i'll remind u

clear delta
#

And the spell to take astral objects into reality, shown in astral realms book, is matter 4 mind 4

high current
#

i tend towards not relying on 1e books to figure out 2e mechanics, cause 2e got rid of the whole 'locking more powerful versions of effects gained at lower ratings behind higher ratings'

#

that said, matter 4/mind 4 does make sense for 'making something from the astral real'

#

and is what i'd tend towards if i'm wrong on mind 4 alone being enough

#

(same arcana required both directions)

grave gulch
#

with things now solved

#

i'm thinking of having a demon be a fixer to my players

high current
#

and i completely forgot

grave gulch
#

me too

clear delta
#

This link is so ugly

#

Anyway, had an idea for a fear grimoire

grave gulch
#

i'll steal it

clear delta
#

Fox stole the precious grimoire

#

But seriously, thanks

#

Tell me what happens

grave gulch
#

will do!

acoustic plaza
#

So wait

#

Do we like or do we not like W5?

#

I have no clue

mighty zephyr
#

I am playing it and enjoy it

#

Probably the best WtA edition yet

acoustic plaza
#

Lore wise I meant

grave gulch
#

wixelsSit i heard good things about the lore

#

sounds like they dropped a lot of the bad stuff!

mighty zephyr
#

Lore wise it's also the best

grave gulch
#

big wolf vicksyLUL

acoustic plaza
#

They did bring back the Nazi faction tho

grave gulch
#

what kind of territory would changelings occupy? wixelsSit the book "fall of london" gave me some good spots for werewolves and vamps for London, and the mage book gave mage spots

#

since i wanna use changelings i wanted to figure something out for them

mighty zephyr
#

The Cult of Fenris are zealot extremists and are not Nazis

grave gulch
#

vicksyThink like werewolves usually stay at parks and other green areas

acoustic plaza
#

I remember somewhere that they just fused the Durandal (og Nazi werewolves) with the entire Git

mighty zephyr
#

Nope

#

An Editor during the production of the edition wanted to do that

#

it did not make it to final print

#

Also the Swords of Heimdall is the camp

acoustic plaza
#

Ahhhhh

#

I’m dumb

#

Has wod done anything with the Russian revolution as a time period?

#

It could be a neat crossover idea

mighty zephyr
#

prolly

#

The Soviets were apparently a big Brujah thing

acoustic plaza
high current
#

okay yeah having now remembered and looked at the books @grave gulch
to put something into a pocket in their mind/oneiros, a Mage would need Matter 4/Mind 4 minimum; add Space 3 and you can teleport something in/out of that pocket instead of having to reach in yourself

#

that's my reckoning at least

fair jungle
grave gulch
#

thanks Rats!

high current
grave gulch
#

vicksyAww i went to a changeling the lost chat so they could help me with lore!

#

they told me to read a book called the Hedge cause it has lots of crossover potential

grave gulch
#

travelling through our world causes harm to a True fae wixelsSit could the fae with the abyssal title traverse the abyss i wonder?

chilly vault
#

I suspect it would manage to be bad for everyone

#

The Abyss has a way of causing outcomes that suck omnidirectionally

grave gulch
#

not even abyssal mages are safe from it right?

clear delta
#

Being an abyssal mage

#

Sucks immensely

#

For you and everyone in the area

grave gulch
#

wixelsSit what even makes you go through that route?

#

that sounds insane

#

you can already do whatever the heck with your magic

#

what else could u want?

clear delta
#

There are limits to magic

#

Also

#

Abyss is addictive

#

And starting out, being an abyss mage doesn't suck as much.

#

You're just casting befouled rotes

#

Things suck by the point you're swearing at a ziggurat

chilly vault
#

Powerful people make extremely foolish decisions all the time

grave gulch
#

i see vicksyHmm

clear delta
#

Also, it's validating

#

The abyssal paths say "the world sucks, nothing to be done about it, you have no personal responsibility"

#

And you can be smugly disdainful at people who do believe in good and make an effort for the world

orchid void
#

If there’s a rule, the Abyss has an illustration of why the rule exists in the worst way possible

#

“Why is long-term mind control bad?”
“parasitic brain spiders spontaneously generate in victims of long-term mind control”

grave gulch
#

I read about abyssal spiders

#

One of my players will have an infestation of those soon

chilly vault
#

In general, it's safe to think of the Abyss as the cosmic force of Human Folly Causes Things To Get Worse In Ways Far Beyond One's Expectations

#

The tendency of one person's cruelty and stupidity to bite everyone in the ass

short quiver
high current
#

John Dies at the End and its sequels are solid Mage inspiration btw, particularly for Abyss shit

#

but the Sauce is basically just Temporary Awakening Juice

high current
#

for reference, the Sauce-induced effects in these scenes are

Time 3(something similar to Shifting Sands with plenty of Reach to go back many scenes), future John calling current Dave to warn him in the first clip
the pills becoming flies is like Matter 4/Life 4, but ||i'd consider the sauce a manifest supernal/abyssal entity depending on your plans for it||
Time 3(Acceleration) or Mind 3(Augment Mind) for Dave's brain blast
Mind 4(Psychic Projection)/Space 3+(Co-Location or similar) for being 'no longer in the trailer'(his body is still there, but his mind left)
technically what happens in the ammo factory is just Dave using Space 3 to teleport in there, then Mind 2 to whisper into his head or Mind 1 to very briefly let him see astral twilight; ||him distracting that dude later saves him from being shot because the dude missed a fucked up bullet that ends up in a gun someone tries to fire at Dave||

grave gulch
#

i think i could have my players venture through the hedge at some point

#

i'm taking a look at one of the changeling books that some folks who play it suggested

#

they said it had crossover value so it would be good for me!

rare swallow
#

Studios

grave gulch
rare swallow
#

They would also have some sewer friends

#

Which are basically literally just the changeling Nosferatu pretty much

#

(they literally fill in the same niche as ugly solitary spymasters but they see and talk to ghosts)

grave gulch
#

i see vicksyThink

rare swallow
#

But yeah, they'd probably have a… freehold? I forget what they're called, but it's basically their centre of operation and where the noble resides and rules from (basically like an Elysium but it's magic)

#

(as in it's literally magic, the place is different from the inside than outside and only visible by those who can interact with the dream)

#

Pick any building with local history and it fits right in

grave gulch
#

london has lots of those vicksyAww i probably have a good selection to choose from

rare swallow
#

Yeah

#

Changelings would also generally hang around places garou hang around

#

In nature

#

Because of wellsprings

grave gulch
#

think the Garou would be okay with that? wixelsBlank

rare swallow
#

Which are uh I forget what garou call them

#

Place of power™

#

Changelings and Garou are generally in amicable terms

#

They don't hate each other

#

Tho the nazi garou detest changeling royalty?

#

For some reason

grave gulch
#

i feel like the nazi garou would hate everybody since they used to be with the get

rare swallow
#

Pretty much

grave gulch
rare swallow
#

But yeah the CtD20 book says that the get specifically kill Sidhe (royalty) on sight

#

Also hunters might consider hunting changelings if they're Unseelie as Unseelie tend to be dicks

#

Imagine abusive art gallery owners or whatever

#

People who make creative people burn out

#

They're all about harvesting as much glamour from mortals as possible with 0 care

grave gulch
#

what do the Unseelie do?

#

ooh

#

i can see why you would want to take one of those down

clear delta
rare swallow
#

Aah

grave gulch
#

i'm still interested in the lore vicksyAww

rare swallow
#

Ignore everything I said

grave gulch
#

keep talking julia

rare swallow
#

I thought Skully was running H5

#

So I went with oWoD

grave gulch
#

i'm mixing stuff anyway vicksyLUL

#

im running h5!

#

but im also running mage the awakening

rare swallow
#

Aah I see

grave gulch
#

keep talking vicksyGun

rare swallow
#

Well here's a bunch of CtD20 info if you ever want to add fae to H5 as targets lol

grave gulch
#

vicksySip that sounds like something that would be fun! most folks expect a werewolf or a vampire, but a fae? vicksySmug hehe chance for me to be evil gm just like with the werebat

rare swallow
#

But yeah uh unseelie aren't like evil coded (they're not the Sabbat of Changelings if that makes sense), but they are generally all about super independence

#

0 chivalry, harvest all the glamour you want, no masters kinda deal

grave gulch
#

not necessarily evil but could end up doing lots of nasty stuff i imagine

rare swallow
#

Yeah

grave gulch
#

does harvesting that glamour do any harm to humans?

rare swallow
#

Depends on how it's done

#

There's a type of harvesting called rhapsody that literally destroys a person's willingness to continue creating things afterwards

#

After being cranked up with magic stuff to produce a masterpiece

#

I think it's probably easier to use nightmare fae as targets lol (because they're all about the kid snatching stuff)

#

Anyways rant over from me

grave gulch
#

Oooh

#

That sounds like it could be a good thing to throw at someone's touchstone

rare swallow
#

Yeah

grave gulch
#

Kid snatching? Yeah that sounds like a good quarry

rare swallow
#

And the cool thing is you get to throw whacky magic akin to Mage magic on your players

grave gulch
#

I do like scaring them

rare swallow
#

The CtD20 magic system is fun I like it

grave gulch
#

Also from what i know

#

Usually with fae ya need to be clever

#

Brute force doesnt help much

#

And that's also fun

grave gulch
#

ya know

#

instead of the whole True Fae cursed by the abyss

#

i think i'll just have a huntsman show up

#

one who's built to handle mages, since it's trying to take the changelings being protected by the wizards

#

and then i'll focus more on mages vicksyThink

high current
#

i recommend the show Grimm if you want some inspiration for Changelings btw
it's technically about a Hunter dealing with people who might as well be Changelings; the show calls them Wesen, and they're essentially just 'whatever breed of half-human supernatural thing we need to make up for this episode's monster-of-the-week', but frequently inspired by grimm faerie tales

#

they're also not all evil though; that first one is definitely on the antagonistic side, but the werewolf-like dude in the second one is actually one of the main characters(introduced in the first episode while the main main dude is still figuring out all this wild stuff)

grave gulch
clear delta
#

A Wesen couple is friends with the main character

high current
#

there's like 6 wesen who hang around the main character over the course of the series(or are at least in his social circle; one is around from the beginning but it takes a bit before she actually meets the main dude, and a further 2 start out as human but become wesen at some point)

grave gulch
#

Btw you folks know the huntsmen from Changeling the lost?

#

What would it look like if one adapted to a mage? They cant really die so they can try and try again until the mage finds out

#

I imagine it would be different to each kind of mage

#

But what is something that can be troublesome for a mage in general?

#

I thought forcing paradox but idk how one could do that

clear delta
#

Creatures from the Lower depths are also problematic for mages

grave gulch
#

vicksyHmm you mean like demonic creatures? Or abyssal creatures?

#

Cause i could see one of these huntsmen bending one to it's will and using it as a hunting hound

clear delta
#

Lower depths are imcomplete worlds whose creatures hunger for something of this world, and may interact weirdly with the world

grave gulch
#

Ooh that would fit in an interesting way since the Huntsman are also from another world

#

Do any books mention these creatures?

clear delta
#

The book Summoners

grave gulch
#

I have that one vicksyHappy

high current
#

the book Inferno is all about a specific Lower Depth that's meant to be the source of all the stories about hell and demons and stuff

#

basic concept of the lower depths is that its a collection of worlds that are each missing something, and as a result exploring is potentially very dangerous

#

because if you open a portal into a world that's missing the concept of life, you might just die

clear delta
#

Also, anything mages find that doesn't fit their map of tgr cosmology, they just declare it a Lower Depth

grave gulch
#

right

grave gulch
#

ok i decided what i want to do for tomorrow's session wixelsSit

#

i'm proud of it

dusky ledge
#

The v5 game I'm in is getting spicyyyy

  • My Tremere is in the process of finding a home for one of their touchstones, a trans kid who got kicked out by his parents. As a result, the rest of the group got to meet him and it was a VERY different side of the Tremere
  • They got in a fight with the coterie's Nosferatu, who was suspicious about some (fairly minor) things they'd been doing. My Tremere was genuinely heartbroken, as they've actually been trying to make a better life for everyone. So, in an effort to show that...
  • They went to the Nos's brother, a Ventrue, and the holder of his substantial debt. And they demanded to take on that burden, so he could be free.
clear delta
#

Victoria van gale from Hilda feels like she'd be at home in mage the awakening. Peak hubristic mage

grave gulch
#

For my next game of mage

#

I want an acanthus mage be revealed to be the cause of the time paradox within the apartments

#

wixelsSit basically...they were trying to do something big, and ended up summoning an abyssal creature who gave the mage what she wanted

#

But also twisted it

#

The creature made the time anonaly and trapped the mage at the center where the mage could relive it's happiest moments forever and ever

#

But the creature also started to fuse with them vicksySmug

#

@chilly vault @clear delta @orchid void @mighty zephyr tell me, how does that sound? Is that something an abyssal creature could do?

clear delta
#

Yes

grave gulch
#

Do you like the idea? vicksyAww what do you think?