#World of Darkness
1 messages · Page 21 of 1
ok cool
Hey so I joked about spent uranium swords with my ST and he made a thoughtful noise and is writing stuff
I worry I have made life harder
Zeky weapon
what's a zeky?
Alchemical artificial person (promethean), subtype powered by radiation
They have a harder time becoming human (the new dawn)
From what I saw, 2ed had good ideas for them, but screwed up some rules, likely due to a head dev being arrested midway in the night horrors book's development
Zeky are weird compared to other prometheans
Hazardous
Well Leika is playing Masquerade so they don’t exactly gotta worry that much
Zeky constantly emit radiation, and if they stay in the same location for too long they basically turn the area into a mini Chornobyl Exclusion Zone.
In 1e, they also caused paranoia and dustrust in an area
never a dull moment in WoD
So I’m thinking of running a vampire game, and from what I know of it would you guys say “you’re at the bottom of vampire society trying to claw your way to the top” is a good vibe for it?
pretty default start yeah
Ok sick
It's a good default start yeah, if you wanted a little twist that would be okay but it's really sturdy
It's part of the punk appeal
I'm not sure if we might have to worry about prometheans, we've had much too much meetings with odd folk. we've had an accidental Fae encounter.
For all I know I'm going to find myself with a spine of a Zeky to lash about as a sword
What generally makes for a good low status vampire besides being newly embraced?
If you want them to feel like a pawn then having stupid fights and one of them being torpored and dragged into elysium
What’s that?
Have them rack up favours
Torpor is when you're beaten up hard enough that you're out of health but you're not dead, you're just unconscious
Elysium is like a city wide safe house/meeting place
Prometheans are a cofd thing. Possible to be transplanted into your setting, but unlikely.
(Forgot to mention, zeka is the singular. It means prisoner. I think their origin is soviet experiments?)
it's a safe place people can go if they need some medical repair after being shot to pieces
But like it's run by someone so of COURSE you'll owe them money for all the blood needed
Oh medical debt
What clan do you think would be best for that idea?
Beating them up, sending them to the hospital and getting them in debt for the favor
Beating them up can be anyone, all they need to do is have a clash
Ah ok
the party should then know that hey if you're in trouble you can take your guy here
I assume there’s like, big consequences for starting a fight in an Elysium?
and usually whoever is running the city runs the elysium, but it can be anyone they're friendly with
Oh IN an Elysium can get you killed in most cities
Ah ok
It's like... you start a fight in the local scrap yard, trying to do something for your sire (their car got repossessed because it was sitting in the same spot for three years and they didn't notice). Someone in the party gets fucked up, people need blood to heal, they know to go to Elysium.
Using Disciplines in Elysium is also flat-out prohibited
Ah I was imagining more like a scam where someone gets someone else to start a fight with them, and then supplies the blood for the Elysium and thus gets them to owe them favors
The main thing is just getting people tied up into owing favours over nad over
It could be, definitely, but it also doesn't need to be exactly.
If you wanted to have them be that full scam like that, go with Ventrue as the rulers
they're the plotting bastards
I do think maybe it would be better if it’s not a scam thinking about it more
I think it might work better for the tone I’m going for if this is just the only real option they have
The biggest ties that bind are the ones that are all agreed upon.
They're Vampires, they're all plotting bastards
yeah but Ventrue are like the ones who think they're special because of it
The main thing is Sires tend to ask people to do dumb shit, which gets balls rolling, and then people fuck up or need help and that's how you start getting stuff tied up in favours of like an overall plot that you want to get them tied to.
A thing to think about for low power vampires:
They're going to need blood. Where are they going to find blood? Well they could go hunting for it themselves on the streets. That's how you have mistakes happen. Sloppy hunts, dead people, things that need cleaning up quietly, so favours are owed.
Or maybe they won't hunt, maybe they'll go to places like a blood bank or a club, try to find somewhere nice and dark and safe for vampires to hunt. Of course all these places are owned already. Vampires make vampire friendly environments after all, and they'll let them use them, maybe even trade with them, for something. So the players get a choice. Try to steal, sneak or talk their way past mortals looking after the place, which will only last so long, or the vampire who owns the place will ask them to do a favour for them for a regular and safe place to hunt.
It's hard to break out of the circle.
So generally it should be an inherent downward cycle of either
A. They try and work outside the existing power structures, extremely likely to fail and require help from powerful people to clean up, thus making them owe someone (besides their sire anyway)
Or B. They work within the existing power structures of their local sect, which already requires they owe powerful people favors because they’re letting them use their stuff
Either way they’ll owe someone
Exactly. And the general method that they will find to break out of this cycle is to become stronger, usually by doing favours and the like, and taking advantage of situations made by the plans of others. This might mean they backstab the fuck out of someone, or they get in good and power grab on the back of someone else.
And then probably backstab them later anyway
yeah that's usually how it goes
backstabbing is the third oldest profession
(I believe the first one to do it was Caine after all, haha)
Yah huh
With the Bible being actually literal history
Vampires are literally the descendants of the first backstabber
"Who will pray for me, when I am gone!? Or is this the eternal dark without a dawn!?", such good lines.
I should watch nerdy prudes must die
I knew what the other nerds sang, but only now managed to separate and hear them properly from Max and Richie.
Nerdy prudes must die watched
Good musical
Nerdy prudes sure did die
This is all your fault Jafar
Hatchet Town was the best song btw
It is indeed a good one.
I'm partial to The Summoning myself.
#starkids #npmd #lyrics #musical #nerdyprudesmustdie #starkid
It’s a good one
This musical's been living rent-free in my head grgrraarghh couldn't do a full animatic bc of work and college 😔
Song - The Summoning https://www.youtube.com/watch?v=S_7PjpxodWs&list=PLr75ub4rITFITxnCPOYiQRVf89f8OMxHh&index=12&ab_channel=VariousArtists-Topic
Nerdy Prudes Must Die - https://www.youtube.com/watch?v=PG3RDdyD_GQ&t=2s&ab_channel=Tea...
it's one of those things I really like animated vs live
it's so cartoony
Oh that animation is sick
Indeed it is!
But yeah, would be a wonderful VASCU hook.
"Oh hey, this sleepy little town has some pretty weird killings going on that probably fall under our jurisdiction."
"Wait, these kids are trying to do what to stop it?"
"Oh. Oh no. Oh no no no no. Quick, we gotta arrest the ghost!"
Lmao. Guess the Lords in Black are inferno entities?
Figuring out blood bather ritual that's alchemy is fun. Though promethean does mention an actual group of immortal alchemist, that Daughters of something cult
The Lords in Black are very textbook Inferno entities, ye.
Of all the songs on my Beast's playlist
This is unironically the one I think encapsulates the feel I like about Beast the most.
might do the funniest thing possible for my first ever WoD chronicle
all of the players except one are the same type of monster, the other is going to be a mage
this is a terrible fucking idea but its funny and the only game one of them is interested in is mage so idk
Hm I think that is a very bad idea
yeah i'm definitely not fucking doing that
It sounds funny but it really won't be unless the Mage player really is a facilitator rather than a Mage Gamer (TM)
im fairly new to WoD, what do you mean by that?
some people are really into Mage because of the powerlevels and the munchkin shittery it permits
it's kind of an odd one out amongst the WoD games in that sense
Some people are into mage for occult brain poison reasons and they are the valid ones (me)
lmfao
So, not to speak for Voy, but as someone who has been a Mage fan for a minute and so I say this with love
In a broad setting where every kind of ghoulie, ghostie, and long-leggedy beasty has its own metaphysical take and worldview that's either tangential or outright contradictory with the others, Mage tends to be the one whose fanbase insists they're the ones who know the other settings better than they know themselves
Combined with the most (intentionally) broken power set in the setting it can lead to a certain self-centeredness
ok well none of us have played WoD in any capacity idk if thats possible
Much of the delight of Mage on its own is wielding and not wielding phenomenal cosmic power. This is ... not great as an addition to a group of Vampires?
Or whatever splat you're talking about
honestly the way the talks are going we might just play mage
Is this Ascension or Awakening?
(I do not know Ascension well but I adore Awakening)
Ascension is Old World of Darkness, and is all about like ... Mages struggling against an evil conspiracy that want to force a particular consensus reality on everyone.
that much ive gathered
Awakening is New World of Darkness/Chronicles of Darkness, and tells the story of Mages navigating a world fallen from grace and struggling against the forces (human and otherwise) who want to keep it that way
Awakening places a big thematic emphasis on hubris
And also on the world being big and strange and dark and wonderful
It is my favorite splat :)
Well, fundamentally, Awakening (nWoD/ Chronicles of Darkness) is more directly and literally about playing wizards. You get magic by being enlightened to the higher Truth and get more powerful by learning more secret mage lore. The reason it can't work for most people is that there's a separation between the Truth and the Fallen World, enforced by the secret masters of the world.
In Ascension (oWoD/WoD) reality operates by consensus. A Mage is someone who can use the fact that they know magick works to make magick work for them, whatever the general opinion on the topic is.
Ascension lets whatever anyone believes be true
Awakening has Truth, covered in many metaphors and paths
Oh fuck, I was late
They're both very good games.
My preference is Awakening but reasonable people can disagree on this.
I remember Dave B commenting how, enlightenment in awakening is very personal. You're following your own theories and philosophies to reach truth, and will compete with other mages for Mysteries and resources. Selfishness may get incentivized.
Mages are Bastards. Los Angeles is a good example. They set a system, since some sleepers there, the dreamers, are valuable research subjects. A mage may stake a "claim" on a dreamer, being the first and basically calling dibs. They enter their social circle, or even install/hack cameras to watch them
Hubris comes in. You have power, you can get away with things, and Mysteries are oh so enticing to you
So discarding restraint for mysteries becomes tempting
And further magical knowledge makes you stronger, letting you cause more trouble
Course you can resist. But other mages are still bastards, and you'll have to deal with them, and their impact on the world
Also, there may come situations, where hubris becomes enticing for the sake of your loved ones
I could never really get into Awakening, but then again my only real introduction to it was the 1e core back in the day, which was...
Well let's be honest here. 1e had an issue with "No metaplot means no real background flavor period" in general, and Mage apparently got the absolute worst of it.
Which is kind of a bummer because I was, and remain, very curious about it.
Don't think I have that one.
Pretty sure I have the Mysterium book somewhere
They were my favorite faction splat
Also, the atlantis stuff got way turned down in 2e. Since it was silly, took up too much lore space.
And turns out real life occults talking about atlantis, chances are they're racists talking about their idealized society from the past
As much as I love like 'lost civilization' fantasy tropes, you scratch the surface of that stuff IRL and you start running into White Supremacists pretty quickly.
I literally have never read a 1e core of anything CofD
I'm biased, but IMO Werewolf was the clear winner there.
In that it actually felt like a complete game with its own lore, whereas Mage was Mage, and Vampire basically just came off as Masquerade with the serial numbers filed off.
Signs of sorcery is a nice awakening 2e book. Lots of interesting mechanics. Such as for crafting, which also comes with explanations of how the item trade works, how you mark your magical signature, its place in society, intentionally cursed items.
Or the grimoire stuff, which got similarly detailed. You can build a plot around those grimoires, or make your character's job creating grimoires a significant part of their life and reputation
Awakening 1st Ed was great, it's just that most of the best stuff was either hidden in random sections of the corebook or didn't show up until the supplements
The scariest thing in MtA 1e, was buried in a supplement
Didn't see tome of the pentacle (that's the new one, right?) but sounds cool
Intruders encounters with the abyss
And that was a random Grimoire that was an analog recording of a Seance that accidentally netted an Abyssal entity
Tome of Summoning...
Also one of MtAw's supplements statted out Legally-Not-Tom-Cruise as a Banisher
He had an Athletics speciality in Running
Tome of the Pentacle is pretty good yeah
Also I have read a few 1e Mage books
Main one I actually chunked through was the Adamantine Arrow book
which I remember liking a lot
Night Horrors: The Unbidden and Summoners are worth reading
i will ask, because despite WoD in general not being a combat based game, i know what me and my friends are about: how is the fighting in mage. like, does magic factor into all the shit you can do or what
By the time they got to 20th Mage was definitely a combat focused game
and in fact was weirdly simulationist and maxiamalist about it's combat
OH THAT GOT ME EXCITED
(It's not exactly a good thing)
oh
So like. WoD (and CofD) is presented as sort of a horror-slash-political-maneuvering game where combat is on the table, but in my experience it usually plays out so that big story beats tend to involve what amounts to boss fights.
And there's a ton of powers specifically for fighting.
i mean yeah, ive read almost all of werewolf 5th edition, and that seems to be the vibe ive picked up from liveplays
i meant like, how do mages specifically fight
TBF, Werewolf is very much on the 'FIGHT' end of the spectrum
If we are talking about Mages specifically uh "Literally every way"
A Werewolves Vs Cheiron Group chronicle could be fun
Trying to patrol the gauntlet while also fighting off guys with werewolf claws implanted in their hands
Hunter becoming the hunted and vice versa
Supers vs Hunters is always a fun campaign
So a player gave me their idea for a vampire character
An expressionist graffiti artist embraced into the Toreador
Who escaped their sire after they realized they were going to be forced to spend immortality painting portraits
behind like, the nosferatu, i'd bet good money to say that the toreador have got it the worst, they're just pretty enough to hide it
Why?
I'd say it's probably Nosferatu then Salubri then Malkavians
and then everyone else
far far above them
FUCK forgot the malks
it feels like... speaking as a newcomer ive seen a lot of toreador sires that are especially obsessive
I dunno, Nosferatu do have it bad, but do they really have it the worst?
Yeah
Probably yah
painful transformation that takes a month and kills a good few of em, leaving them permanently deformed
Like sure, they look ugly. But they've got Obfuscate to cover it up, and at least they have other Nosferatu looking out for them to a bigger degree than any other clan 'cept maybe pre-v5 Tremere do
oh right forgot the tremere blood bond shit that definitely goes above the toreas
You gotta live in the sewers because just existing in human society is a masquerade breach
Not exactly in V5 but it still sucks
What’s it like in V5 for them?
its like... being seen isnt inherently a masquerade breach for most of them but isnt a good call
Honestly then being considered an automatic masquerade breach seems silly imo
Ah ok
Extremely noticable? Yes. Highly dependant on context? Absolutely.
if i saw a dude who looked like a nosferatu i'd probably just like, assume somethings up with them that wasn't my business and move on with my life
its a good change
Body modders are weird would be my default assumption.
Unless it's something like those Worm Nossies.
Anyways: Is being a Nosferatu the best? No. But just Existing in the world of darkness sucks and I can think of a lot of things worse than being a Nossie
Malkavians have it far worse imo
Poor Malks.
They both aren't going to be able to easily exist in non-vampire society.
Nosferatu go through horrible pain, and are ostracised and pretty much only able to connect with other Nosferatu but at least they still have control of their minds. What Malkavians have is horrifying
if for no other reason than the worst part of being a nosferatu being over in a month, i think seeing malks as having it worse is a fair assessment
ok so as far as i can tell the whole different colored dice system is exclusive to 5th edition so we dont have to bother with two colors for something like mage 20, right?
Nope!
Tho from waht we have herd M20 is not the best edition of mage
correct
And Malks can at least participate in human society
Being a nossie necessitates cutting yourself off almost completely
Also got art of my Malk and am stupidly happy with it, so inflicting it on everybody
Maxiamalist?
Shit, I forgot summoners. Yeah, it's pretty good
Acro?
Ah, like requiem?
Specially if you count the psychic network influencing. Some elders learn to upload themselves to it, and take over bodies
maximalist, 'more is more', in this context i think they mean having a bunch of mechanics specifically made for combat despite theoretically being a less combat-heavy game
I see, thanks
Hah! I like it
Thinking about Huntsmen from changeling again
Its really fun that there is a built in “Better ending” whenever your fighting them
I wonder if they have names in their natural state
Oh, hunter has a conspiracy of blessed healers. Finally, you can play trauma center in cofd
Real quick: are there such things as, like, really big/bad spectres that could be deployed to haunt an entire hotel in the context of oWoD
I'm playing a scene tonight where the Sabbat have essentially dirty-bombed the Camarilla's Elysium with ghosts
and I'm wondering if I should portray it as a whole gaggle of angry ghosts, or one really big really pissed off spirit
you could do a whole gaggle of pissed off ghosts, but if you want One Big One I am sure you could just say its a weird Geist
they're doing owod so, not geists
there are malfeans, which are the big bad spectres that are mostly used as 'bbeg' material in wraith
divided into 2 main groups; Neverborn, which almost never leave the Labyrinth, and Onceborn, which are more frequently seen outside the Labyrinth and thus would probably be the ones to haunt a hotel
tbh
this is for Vampire
so they don't need to know anything
it can just be a Big Angry Ghost and the justification is ultimately irrelevant
there's also Nephwracks, which are 'ghosts' that have been around for so long they no longer resemble anything human
you're also running a vampire game so who cares what officially exists in the context of the rest of the wod, do your own thing
could an Oblivion user press a Nephwrack into making things stinky in a bigass hotel
Yeah, this
yes, as much as they could press any other ghost into doing something
only real difference is nephwracks are stronger so it might require a more difficult roll, but, that'd be offset by the promise of 'you can totally go nuts and fuck with these people'
okay yeah they could've just used Oblivion to bind a giant rancid ghost to the Chateau Laurier
that would be
very mean.
Does it need to be a Ghost?
You could definitely get that effect with a Spirit, but...Granted that'd probably be harder for Vampires to interact with or get rid of.
Problem also being that using the real nasty spirits would be the sort of thing the Sabbat would see as forbidden diabolism
...
I love how I put something forward and then instantly elaborate on why it'd be a dumb idea.
apologies.
ye, animus from the ahrimanes and kind of daimonion from the baali
which, in V5 i feel like daimonion would fall under Oblivion
since that's where demons are from in owod
This is literally just that one level from Bloodlines so uh Yes
Mi mision favorita, que juegazo.
My favorite level, what a game.
For maximum confusion!
Now go watch the actual series by Bruva Alfbusa
https://www.youtube.com/watch?v=t1Kc0xuYnfQ&list=PLyiDf91_bTEith9kJg3sJeBm2XSSL9EVv&index=1
Oh, could take inspiration from fatal frame. Wonderful ghost horror
So what is a shovelhead exactly?
Mass recruited Sabbat vamp
A shovelhead is a sabbat thing where they run up behind someone, brain them in the back of the head with a shovel, embrace them in a mass grave
and then recruit them for a thing
Usually they then use them as fodder for an assault
If they survive, that's considered a Sabbat plus
Ok so like... are they cool with being turned like that? Why continue working for them after that
What else are you gonna do
generally speaking, they're pressed into service
put it this way, one night you're going about your life when suddenly you feel a bang on the back of your head, and then you wake up in a mass grave surrounded by a bunch of other people you've never met, you are absolutely ravenous, and someone points at a nearby building and says there's plenty to eat in there. you manage to survive the ensuing slaughter, and you're informed that you're now a vampire, and you have to keep eating people if you want to survive. oh also, there's this other group of vampires who will absolutely kill you if they find out you were part of this whole operation.
what the fuck else are you going to do?
you either join the sabbat, face the sun, or hope they were lying about the camarilla
I mean, I guess there's the Anarchs
There's also the Vaulderie
Ah
Defecting is hard when the first act of joining a pack is a ritual that makes you have artificial undying love and loyalty to the rest of said pack, and possibly your superiors.
tbf when shovelheads were actually a big thing the anarchs were considered part of the camarilla still
But yes
The Camarilla: You must choose your Childer with great care, for our sacred traditions forbid Siring without the blessing of thy Elder. It is a joyous matter of great significance and import.
The Sabbat: https://www.youtube.com/watch?v=gwxTZaa3NgI
they're distinct as of V5, but I think the Sabbat is also less of a thing now
The Grudges of the Dead, the blasted shadows on the wall, a malice thick as soil mixed well with blood. A Specter, a Haunt, call it what you want, but it’s there now- a thing of Oblivion
Ok, cool, a lot of things are falling into place for me
"Can the ghost leave the hotel? Is that allowed in ghost law?"
-one of my players
Really, wraiths are dragged into ghost society
They can interact with the ghost side of places, but poking the living side breaks ghost law
i have let my friends vote on which game we are playing. Mage the Ascension is winning
Wooo!
Quotes from my VtM session all from one specific player:
"So when are we mentioning the staked guy with half a head in our house to the boss?"
"Never, if I have any say in it"
"Man, I hope they have blood milkshakes at the diner"
"If it were me, I simply would not be scared by the scary stuff that happens to horror protagonists. I'm built different."
"He's trying to save his girlfriend, have some compassion"
"She's a ghost! He's a ghost too! They're all ghosts, I don't trust it!"
"Why are we listening to ghosts?!"
"Stop asking the TV questions, it's not worth listening to."
"I'm standing with my back against the wall. Not cool-like, I'm pissing myself."
So I just did a thing in BG3, and now I’m wondering if it’s kinda in line with WOD vampires for a ritual to remove the negatives of vampirism while keeping the positives?
Like some regent of the Camarilla is trying to walk in the sun again and is performing esoteric rituals in order to do so
That is a thing but usually temporarily and at extraordinary cost
That's the explicit goal of one of the major factions in nWoD
Oh which ones?
Also how?
Big complicated blood sorcery ritual iirc
The Ordo Dracul, one of the five major political groups in Vampire: the Requiem
Named after their founder, Vlad III of Wallachia.
aka Dracula
oh this was re: VtM
Oh shit Dracula actually accomplished something in NWOD
Huh
And the Mehket(?) who rules a Hungarian fortress city might be the historical Drac
While the ordo claims foundation and philosophical lineage from a different Dracula
And Count Motherfucking Dracula is a gangrel no one feels like arguing with when he says “I’m Count Fucking Dracula, cause my Sire was.”
Remember! nWoD doesn’t deal in straight answers the way oWoD did
The ST decides what parts of the book work best for any given chronicle
I think my favorite vignette from the haunted hotel so far has been a room that just made people outside it seem like horrible monstrosities to people inside and vice versa
like, twisted their voices into howls and sinister whispers, turned knocking on the door into scratching and pounding, etc.
oWoD Dracula was a Tzimisce elder? Maybe related to the clan founders? Idk I didn’t read Dark Ages
no actual threat involved
scared the hell out of the players because I just separated them into two voice calls
and went back and forth translating their actions into scary shit for the other side
Well, Count Fuckin Dracula isn't the original Dracula.
He is, possibly, Dracula's Grandchilde, by way of the Unholy (the Gangrel signature character)
Or... possibly Dracula made a Promethian.
Isn’t the Unholy the childer of Baba Yaga?
Also quick question, can OWOD vampires feed on animal blood?
Or do they need human blood?
Yes, but it's less satisfying and not all of them can, or can do it effectively
I mean, also possible?
I think she has a multiple choice backstory
Ah ok
yeah fair
its mainly a thing for higher generations(more recent vamps, typically), or those who have basically specifically trained their body to deal with animal blood
Those Requiem clan books FUCK intensely
Ok then yah the idea I has works
(as in, higher gens can do it no problem, iirc lower gens need to have a merit that says they can do it, and either way it doesnt give as much blood as human blood does)
Of a common stop for the players being a butcher that pockets blood as a cheap way for lower ranking vamps to stay fed in the dry seasons
Yeah.
I like the way they almost make the Clans seem like, well
So Masquerade supposedly has the Clans as based on the big differences between Cain's grandchilder, but the five Vampire Clans in Requiem wind up feeling more like five related but distinct kinds of undead monster.
completely possible, absolutely a flashpoint for vampire conflict when someone gets hungry but already got their blood ration lmao
Oh yeah, the Dracula talk happened!
I love that there's three different Vamps who claim to be Dracula.
And nobody wants to correct any of them, because why take the chance?
How badass do you have to pretend to be to go over the limit of randoms wanting to run up on you to show off how badass they are vs people deciding it’s not worth it just in case
the way i always look at it is masquerade clans are stereotypes, requiem clans are archetypes
basically every masquerade vamp of a given clan is going to have the same hallmark traits, or else an exact opposite that is similarly a hallmark of a 'weird' member of the clan, like a ventrue who hates giving orders or a tzimisce plastic surgeon
requiem clans meanwhile are a lot broader; the vampire ruler, the vampire beast, the vampire monster, the vampire seducer, the vampire creep
Masquerade clans are, like, broad classes of roles vampires can fill in a story
You got vampires that are dark wizards, vampires that are religiously evil, vampires that are nasty gremlin creatures living in the woods, etc
Dracula from Bram Stoker is like 3+ clans’ worth of tropes
(V:tM Clans are mostly broad vampire archetypes & then they're like "what if the rest of the Clans were weird race stuff")
Also they should have been the Followers of Apep that would have made so much more sense
Hunter the Vigil or Werewolf?
Just found out about abominations that shit is fucking evil
Each of the Masquerade clans are branches on the bloodline of Caine, yeah? Interwoven with the grand Abrahamic Apocalypse that looms over oWoD. Requiem’s great for showing their clans as Mythohistories and Rumor rather than,,, religious dogma? Is that close to like, how Clan Histories work in Masquerade?
Anyway the Nosferatu in Requiem might be descended from the Brothers Worm, who dug so deep that they found the blind-maggot-man that was spawn of the cthonian gods.
And they hauled it from the lightless depths and beneath moonless sky, the Brothers drank it dry.
the requiem clan books fuck IMMENSELY
Clan histories in Masquerade are like being part of a ethno-religious group, sorta
yeah that’s a good way to look at it (charitably)
like
the worst ethno-religion ever
but it's a way of belonging to a people that combines relationship of blood with shared culture and stories
Yeah, they're creature that suffered convergent evolution
Each Clan was founded by a Third Generation ancestor, the childe of one of Caine's childer, yeah.
It was always presented in a way that meant maybe this is just myth, and a couple of the Clans had alternate ideas for what happened, but the assumption in the gameline was always that it was very literally true
Do vamps that burn in the sun leave a body?
I think any final death results in them aging to their original age
Ah alright
Though idk
Does that mean an especially old vampire just becomes bones when they die?
Damn
I don't think you'd even need to be especially old.
Unburied, usually the timeframe is something like weeks to skeletonization, maybe a few years.
Chances are good that a vamp that meets the sun is going to look like a burn victim.
Vampires, when they die, rapidly age to the state that their body would be if they had not been a vampire. Vampires that die from the sun, specifically, turn to ash
According to V20, at least
can someone explain why these dont have numbers?
like i thought rage dice just worked like... normal dice but getting a one and/or a two results in a brutal
Because the mechanics don't differentiate between a 3-5 or a 6-9, so game-specific dice don't need to either.
i mean shouldnt i know whether or not i got a 3-5 vs a 6-9? why leave parts blank?
It does differentiate between a 3-5 vs a 6-9, it just doesn't make a difference between a 3 vs 4 because they're the same result in the system.
im just gonna say "i dont get it" and move on since i dont own these dice and my pile of d10s i ordered are on the way anyways
3-5 all fall in the "nothing" category
A 3 means the same thing as a 4 means the same as a 5, so for game specific dice they just leave them blank, because nothing happens if you roll them
OHHHHHH ONLY THOSE ARE BLANK
ok i get it my bad
anyways on the subject of dice will i ever truly need more than 20 d10s? i ordered one set of red and one set of black and i dont think i'm ever gonna convince my family to play werewolf with me
dunno what that is so i think im good
WoD is the same way about d10's as SR is about d6's
Yeah
dont know much about that one i'll admit
Same sort of mechanic, stat + skill dice looking for a target number.
Also Exalted is White Wolf's mythic fantasy setting.
PCs are (generally) members of the Exalted, humans empowered by the gods of the setting to be heroes, in the classical sense; might lead a land to a golden age or lead them to ruin with their personal issues.
Originally conceived as the prehistory of the WoD but that was scrapped fairly early on
It's pretty great, but also it was infamous for jokes about the "d10 bucket" gaming peripheral
you don't need a million dice, getting past 12 in a pool is really hard
yeah it's less true since 2nd
I really want to give Exalted another try
The one time I actually played it, the ST almost turned me off RPGs entirely for a while
In the "I'm going to kill your character Session 1 to 'teach you a lesson' about only having Essence 2 at character creation" sort of way
Don't you know? You need to spend all your bonus XP on Essence for combat min-maxing
Or something
Or background dots, or whatever
It was really dumb.
im guessing that was 2e, where you could start out with higher essence during character creation
and it was really common to sacrifice some bonus points to get your essence score up to 3(you started at 2 in 2e; 1 was reserved for mortals/ghosts/god-blooded/etc) because raising it with XP is expensive and there's a lot of good charms that aren't available until essence 3
(3e starts you at essence 1, and your essence score goes up automatically as you hit certain thresholds of xp spent, instead of being something you have to pay to increase)
Okay that's a cool way to do the power stat
yeah if you're familiar with nwod/cofd/V5, Essence is essentially Blood Potency/Primal Urge/Gnosis/etc
It was 2e
yeah i brought up that mage 20th is 700 pages none of us want to learn and we have decided to play werewolf
now i just gotta pick a setting
I’ve been thinking about Florida for WoD stuff
I think my friend ran a Mage game in Tallahassee
florida fucking intrigues me actually
The Everglades babyyy
yeah that would actually be great for werewolves
Miami's Freehold is wild because Summer is just permanently in control
What do y’all think would be a good intro game for VTM?
For a new storyteller and players
Nah the TTRPG
hmmm
i once had the idea of like, the future coterie are all (individually) captured by hunters and thats what brings them together. either they bust out or they're busted out by whatever faction you want
idk how st friendly that is but i think its a simple enough set up. suppose from there it just depends on how cool everyone else is with things like kidnapping and, potentially, torture
I could ask them if they’re cool with an opening like that
Things went horribly wrong
But grandpa thunder beating the shit outta a guy sent by the true fae with an iron hammer is awesome.
Also the autumn queen was doing something for a power play
Crimson Gutter is a book full of game starter scenarios
Don't think it's full on adventures, just, a seed to start a game with
Had a session today
we lived, things didn't go well
had my arm bitten off right at the start
other buddy lost their hand
which game is this?
Vampire The Masquerade
ahhhh you'll be fiiiiine
We got my arm back and I managed to reattach it but the amputated hand disappeared into the void
we might have released something terrible
Naaaaah, I'm sure it'll be fine.
The followers of set were trying to unlock a being that was either connected to or held beside the abyss and it accidentally got out immediately upon us going near the place
are werewolves immune to radiation?
No*
sorry to interrupt but im taking setting suggestions and someone said chernobyl
it was going to have left but then we started licking blood-engorged enchanted bones and it figured out where we were and came over to our direction and we had to run away because it was kinda bad to be around and I got bitten by abyss snakes or something
Our current setting is New Orleans
Licking blood engorged enchanted bones
I think I see your problem. 😛
It was MY blood!
They took it!
I have some blood powers that help if I taste it so I licked it and saw things and heard things so I gave it to my buddy to try and he started having a vision and being corrupted by the bone and that's why he took his own hand off
So 2E was, combat-wise, a lot of really cool ideas that ran into a problem when someone really dug into the combat engine and determined that it was, basically, a solvable problem.
And once it was solved, you just spammed the same Paranoia Combo and whoever runs out of Essence first loses.
3rd is much better about it
nevermind, after looking into it, it's kind of a series of short adventures that are designed to be more flexible i guess
please tell me the chronicle was called "night comes to tallahassee"
See my spouse is a 2E Respecter and their general stance on that is
"If you break the system... you broke it, congratulations. Why's that my problem."
but also there's an actual Exalted forum here so I won't dig in
In pre-5e WtA at least, Chernobyl is basically the mother of all Hellholes
So one of my players wants to play someone who escaped their sire and is currently clanless
Being clanless is pretty dangerous right?
Potentially?
Not being under their sire's influence means they presumably don't have anyone protecting them from vampire politics.
Although I don't know that it would be "currently" Clanless. All VtR vampires have a Clan, while VtM Caitiff (afaik) are stuck that way
Caitiff is a weird definition in Masquerade. It is used interchangeably between "vampires who don't have a clan", "vampires who are politically convienent to call clanless", "vampires of an unknown clan", and more
Yeah fair, but I'm thinking about if you have it on your sheet
So do humans just, not remember when they’re being fed on?
Because you can just spare anyone while feeding in VTMB and they don’t know they were being fed on
most clans have a thing where the Kiss/bite induces euphoria in the victim
and once it's over they kinda, snap back to reality and forget about it, or remember it as a quickie
(the Hecata are the exception, their bite is explicitly painful as hell)
Ahhh ok
Ok so they gotta do something else if they wanna feed and not murder the victim
ye, the Hecata/Giovanni/Cappodocians are historically styled like a mafia family so its not uncommon for them to take blood as payment for protection rackets and stuff like that
(there's also some bloodlines within the clan that, eg, feed on raw flesh instead of blood)
Ah ok
Also, while I understand animal blood tastes worse then humans, is there still tiers to animals?
Like a cow or pig tasting better then a rat?
ohhhhh thats a good question actually
i think they all taste about the same, but the amount of blood you get depends on the animal in question
basically, more health = more blood, so therefore bigger/tougher animals give more
Ah ok
(rats are 1 point, cats are 2 i think, large dogs can be 3 i think? not sure if V5 has an explicit amount of blood per animal or anything)
Still not a lot though
Dunno what it is in V5, but in V20 rats are 1/4 blood points
do the lasombra have anything about their bite?
Is it forgotten or something? That seems their style
nah, their bane is just that they have problems using technology, and their reflections/other captured image(cameras, microphones, etc) tend to be distorted
ok i feel like a dumbass for asking, considering just how deep into this franchise ive gotten over the course of the past year, can someone please just give me a simple list of what the cammies/anarchs believe. i know the camarilla believe in serving the ancients and that the anarchs believe in not that but outside of that they just feel vaguely anarchist and vaguely capitalist.
The Anarchs schitck is "Fuck serving the elder vampires. Why should we be their slaves?"
Cammies have a number of Traditions but it comes down to them denying the Antediluvians exist and having a strict, rigorously hierarchical society of vampires
By age and generation, largely
is it like the tremere blood pyramid or is it based on generat- ahhhh ok
With some exceptions in that the highest roles in Camarilla society aren't necessarily filled by the oldest vampires due to how exceptionally dangerous it is to occupy them
due to the Camarilla social order being the ultimate, final high school hot-or-not popularity contest
It's not always that way, but it tends to be.
Just because the Vampire who was embraced in the 1100s has lasted that long for a reason
So they tend to be hyper-competent.
how is this hierarchy enforced then? what purpose does it serve the camarilla?
Notably the Prince of a domain isn't going to be an omega-oldhead, it'll be an up and coming mid-high ranking vampire, with the truly untouchable acting as the Primogen Council
It serves them because it keeps the people on top comfortable, and keeps the Masquerade in place.
It's enforced through vampire police.
and thaaaaaats like, the sheriff from bloodlines?
The Camarilla enforce the Traditions through coteries that work directly for their organization, the Vehme, who are led by the Sheriff (or Praetorian if the local Prince is particularly obnoxious about terminology)
well, it's a little more complicated
Sabbat loyalty, meanwhile, is more a combination of blood rites and religious zealotry
there's Hounds, who work directly under the Sheriff/Praetorian, and then there's the Vehme who specifically act as Masquerade enforcement, and then you have the Archons whose job it is to represent the Camarilla's inner circle of the Camarilla, the Justicars
yeah no the sabbat make sense, they're vampire supremacists
and then there's Alastors, who are the Camarilla's assassins who take out the Red List occupants
No, I mean the first thing you do when you become True Sabbat is you undergo a rite that gives a mutual blood bond to you and everybody else in your pack
yeah, the vinculum
So betraying them is literally unthinkable
so there's a whole gaggle of Cammie licks out for the vitae of any masquerade-breaking, tradition-flouting, chaos-causing vampires who show their faces in a Camarilla domain
ironically the fact that they're so unbelievably fucked makes them way easier to wrap my head around
Camarilla are more restrained, less religious death cult vampire supremacists, who want to consolidate all the power into their hands and have absolute authority over everyone younger than them.
oh they're just cops
The Camarilla have many different layers of cops, yeah
ohhhhhhh my god i get it now. thanks y'all
it's not all they do, there's a lot of other stuff happening in a Camarilla domain
but there's also like
a good amount of policing happening
The Camarilla DO want to have absolute authority over everyone under them.
They're just more subtle about it.
The Camarilla are absolutely big cops pushing down the little guy so that the rich can get richer
Which is ironic because the Sabbat started as a revolt against that sort of behavior.
you should also know that the Anarchs kinda grit their fangs and play nice with the Camarilla to a degree
And the upper Sabbat echelons are basically The Camarilla, except with more Pseudo-Catholic overtones.
like they hate the hierarchy thing but it's kinda impossible to not do the Masquerade
like i guess i just wanted to understand the central conflict between the two main factions since i dont think i really got a clear picture of what the cammies were doing throughout my playthrough of bloodlines/the first season of LA by night
yeah no i picked that much up from la by night
what the fuck is LA by night
It's a high-budget LP series
ah, neat
Like Critical Role
yeah I gathered
I've been running a vehme chronicle for my players and watching them realize in real time that the Camarilla giving them a taste of authority doesn't mean they aren't expendable goons for their bosses was delightful last session
they really went "oh... OH..." when they got picked for the suicide mission with a "sorry guys short end of the stick" from their boss
i suppose its hard to really learn whats going on if all ive seen has happened in anarch territory, huh
The Malk I'm playing that I posted the art of. She's technically in the Vehme
But her city calls it the 'Breach Bureau'
haha sick
good name
the Prince I'm running the chronicle with is an absolute goof for tradition and sounding Gothic so he uses all the old stupid names for stuff and throws a fit if people don't use them too
Heh
He's a Malkavian whose gimmick is that the drama whoring isn't so much an intentional affect as much as it is him riding out his insanity in a mostly socially acceptable way
The NPC running it is basically this grizzled old Gangrel with an eyepatch, who is 100% done with these assholes and their fancy titles
so being Prince fits him super good
He's not crazy, he just happens to compulsively need to be the center of attention at all places and times
But yeah. Lillian (the Malk) is hyper-specialized towards investigation and problem solving. Zero actual combat skills. It's V20 game and we're using custom Malkavian derangements.
Hers is that she sees patterns absolutely everywhere, whether they actually exist or not.
oh that's fun
So if i'm reading this shit right this would be real in the umbra
facts
correct
What's this?
Plastic beach. Its a Gorillaz album
The idea is that the island itself is made entirely of trash
It's a metaphorical place
I'm reminded of a weird spirit place in nwod/cofd. A secret area in the shadow of a factory, with rivers of molten metal
Think it was fanmade
Had a court of industrial spirits
Plastic Beach could theoretically also be owod underworld
the flotsam and jetsam of memory coagulating into a mish-mash location
i know this is messy but here is my pride month contribution
hah
ayyyyy my first set of just d10s are here
my other set will be here by the 23rd, sadly
i just rolled all ten of them and got no successes
ok so, wta5, looking through the tribe gifts. when it says like, "as x auspice" in the list, does that mean you just get that ability free if you're that auspice, or that you have to take it, or that its just available for everyone in the tribe
It's just saying 'the gift that x auspice has is available to this tribe'
so Black Furies have "HALT THE COWARD'S FLIGHT (As Ahroun)"
Ahroun has a gift of the same name, Black Furies can take it without being an Ahroun
i really like the new (im pretty sure its new?) approach to player powers were they had to come up with a million new abilities so you end up with like, being able to move your heart around to avoid staking, or crinos form werewolves being able to squeeze into hand sized holes
its really fucking funny and cool
moving your heart around has always been a thing, mainly for the ministry/setites
as far as crinos fitting into hand-sized holes
i dont see anything about that under the info for Crinos specifically, so im assuming you're referring to a Gift
fwiw, i dont think Werewolves really have more Gifts than previous editions. Vampires do, though, cause in previous editions of Masquerade each dot was a single specific power(or just a straight +1 to the relavent attribute in the case of Fortitude/Potence/Celerity), but a lot of previous disciplines have been merged together and the various powers grouped together at different dot levels
(eg, Banu Haqim used to have Quietus, which has now been merged into Obfuscate/Blood Sorcery. Ministry's shapeshifting antics used to be a specific discipline called Serpentis, but now it's just uncommon Protean powers. same for Tzimisce and Vicissitude)
ohhhhhhhh ok
i was under the (apparently wrong) impression that the disciplines in old games were essentially just new dice pools you could apply when appropriate. maybe thats because i played a brujah in bloodlines
That's essentially how Celerity and Potence worked. Just straight up added their eating to dex and str, respectively
Until you hit 6 dots, and then things got weird
Every discipline having multiple powers per dot that you can pick and choose to create your own tree is new tho I believe
ye
So without potence how much stronger is a vamp compared to a regular human?
2 more
Blood Surge adds +2 dice to any physical dice pool
so that much
this goes up with higher BP but that rarely comes up in V5
Why not?
Because the assumption of V5 is you're playing shitty little assholes and not Elders who by baseline can wrestle a werewolf to the ground
Zamn
I do not desire to wrestle a werewolf even as a relatively low generation
@ llabddo
yes?
Idk I really didn’t think of anything past this
So stupid question but why do werewolves hate vampires so much anyway?
They don't anymore
It used to be that vampires were "of the Wyrm" and that meant Werewolves would invaribly attack them on sight
Now it's just Werewolves are assholes and vampires are assholes and neither really go into things with an open mind so they usually try to kill each other when they interact
Vampires being a Wyrm thing would make sense
Not really
I mean id imagine vampires still do shit werewolves hate though
Now Vampires are Weaver aligned
Just because they do shit humans do they hate
which makes far more sense to me imo
That's arguably worse than being Wyrm. 😛
Weaver's the one who fucked everything up.
Humans are wyrm aligned right?
Humans are, as ever in WoD, Weird.
I don't really know what this means but good to know Omar can be stupid and try to befriend a werewolf
The capitalist era is empowering the Wyrm
But humans in general can be anything, but are more closely aligned with Weaver and Wyrm than Gaia and Wyld
I remember now
Oh
I believe in them
You can get that cool werewolf friend
I have to get through my potential meeting with the fae courts first
That’s way more dangerous then any werewolf
Good reason for what?
we helped free a bunch of fae who were enslaved by the tremere and took over their base and now the courts want a meeting
yeah but could still go very... wrongly
Always a possibility with the fae yah
Do fae like treats? Do you think I should cook something for them?
Maybe?
Omar is a very good chef
Pentex started as Standard Oil
But now it's a holding company
It basically exists just to have a bunch of owned companies under its umbrella
It has its fingers in pretty much everything.
Because Corporate Consolidation as Means for Global Apocalypse
again, Pre-5 but
Endron is Oil
Magadon is Pharma
nTellos is Phones and Communications tech
O'Tolleys is EVIL BURGER
King Distilleries is EVIL BEER
etc.
Pack running a food truck to combat O'Tolleys franchises that are turning up in their neighbourhood
the main trick is to use an induction hob cause fire sucks
For Pentex, I like to send back to the Orochi group from The Secret World. I find they are a pretty good reference frame.
Could be. Pentex, honestly, strikes me as a bit less overt. Sure things like FIRST teams exist, but they normally act through a web of subsidiaries, and they try to keep the parent corporation out of the spotlight.
There's also the rub that the overwhelming majority of Pentex employees don't actually know anything about the Wyrm or Garou or that they're essentially working for a corporate death cult.
After all, the effects of predatory Capitalism would be doing the Wyrm's work by themselves. It's just when Pentex is involved the damage becomes the point, rather than just an unconsidered side-effect of making money.
And you don't need absolutely everybody down to the night janitor to be aware of that to make it happen.
black dice came in
this games easy as fuck
Are vamps in the Camarilla expected to not interact with anyone from their human life once they’re turned?
Nah that's not a requirement
in fact they're expected to maintain a facade of a human life, just not to keep a human family
A lot of them decide not to stay connected, because it can open up a whole lot of problems.
The nocturnal/ dietary thing brings up awkward questions, even before the "eternal youth" thing starts to kick in.
And a connection to your family is something other vampires might use to fuck with you.
The Camarilla directly tell you not to have a family
Vtmb has someone from your old life trying to contact you, and you need to handle it to avoid losing a masquerade point (and likely her death, and potentially the death of other loved ones?)
Since the masquerade breach will likely be handled
Was talking about werewolf with a player and she said "this is like warrior cats for adults"
fax, no printer
oo which one?
'The Hildebrand Recording' from Grimoire of Grimoires
Especially due to the game setting implications. Like, content, effects on people and the like are horror enough, but the real wham is more subtle.
First off the basic premise is it's an audio recording of some poor bastard trying an EVP thing and getting an Abyssal entity instead. Thing is, Hildebrand was a sleeper using off-the-shelf equipment in a location that had no history of anything relating to the Abyss or Magic in general. It should have been impossible for him to make contact, but that's what he did.
Second, it breaks most of the rules of Grimoires, and is explicitly called out as being impossible to create using the normal rules. But yet it still functions as a Grimoire.
Third, it's only the original recording. Attempts to copy it or transfer it to different media just pick up Hildebrand's voice (and later screaming). They DON'T pick up whatever it is he's talking to. That's only on the original.
Which has lead to the theory that the recording itself is an Abyssal entity, or at the very least a window for it to look into the world.
Anyone homebrewed anathema to be inherent to beasts rather than imposed?
I have not
Though I could see it working
I would probably rather have Heroes be able to do it regardless of a beasts satiety imo
Could do a thing where a beast has one inherent anathema, and others can be added
The beast's anathema could change if their legend/demeanor changes?
I actually think thematically it's weaker even if it makes more mechanical sense
Cuz like the idea is that the Hero shapes you into the antagonist of their story
Even if you aren't
The giving of an anathema is thus a violating act shaping you into THEIR monster
Even so, even protagonists have weaknesses
Is VTM 5e hard to learn?
No
rad
Most of the complexity is on the character sheet
looking at the old patrons for the tribes in W20 and man
there was a ton of overlap
Rat and Cockroach
Unicorn and Pegasus
Lion and Griffon
Hm. Inspiration. Maybe hubristic mages, or desperate mortals.
Theories on Returning From the Underworld records sixteen different outrageous ways to "resurrect" short-life species after their lifespans have expired. For example, the Hive-Soul Technique sacrifices the body of the deceased to the immortal soul snatch bees, letting them parasitize the body and turn it into a hive, then using the species' hivemind consciousness to achieve rebirth. Alternatively, the Blood Hatching Curse transplants the scales and flesh of the half-human half-snake Cobrakinds into the person to deliberately infect them with the blood fever of the hatching snakes, thus transforming them into long-life species.
Can you still be a mage if you've been eaten by bees?
or become a half-snake? Dying eventually is a problem for all Mages, right?
Dunno. Trying to become another template is generally impossible for mages, and template overlap is generally forbidden
In the case of bees, I'd say the soul already departed
Yeah, "do you want to keep living or die a mage?"
Except Liches
You just gotta spend your legacy choice to live forever
Non-legacy immortality must be a holy grail. Freely pick your specialization, while living forever
We have the pack of werewolves for the game!
Galestalker Theurge, Lupus-born investigator of the strange. (Me)
Glasswalker Galliard, biker and drug dealer
Hart Warden Philodox, Mother of 3 Detective
Tribeless Ragabash, Social Worker who is an enemy of an NGO.
I guess Tribeless/Ronin are a bigger thing given where W5 went with the setting?
...Of course I have WtF on the brain and immediately went to 'Not a Ghost Wolf?' before I remembered.
Ronin aren't a thing either in W5
Makes sense they'd change the name. 😛
Tribeless are probably much rarer because Tribal membership is a direct tie to your spiritual patron vs any other factor
Other Garou don't decide if you're worthy, it's JUST the Patron.
Even as somebody who wants to reflexively defend the older versions that was very much a "...Seriously?" sort of term.
Nods
So them being Tribeless is actually a bigger deal
Tribeless werewolves are seemingly called "cubs" or just not considered Garou in general.
depending
On if they're deliberately rejecting it/got kicked out, or if they just haven't completed a Rite of Passage yet?
Yeah
Which is the character in question?
They're VERY fresh turned
So no tribe yet
I think she'll end up a Black Fury personally but we'll see
Thought indefinite spell immortality was too unreliable for anyone to seriously use
Is there a big American city without much canon lore?
Springfield
oh fuck
Also how is New York in vampire?
Oh no
Ok so another player wants to play either a gangrel or Hecata
World of Darkness games have always been at the level of abstraction where the weapon options are "small pistol" and "big pistol," yet from the first edition VtM until at least nWoD it had separate entries for "sword" and "katana."
There was just a certain amount of background nerd-cool 90s weeb in the air.
Katanas were good weapons in vtmb
So you'd have powerful vampires gunning for you with actual fucking katanas
Aren’t they strong in tabletop too?
This is accurate to the game.
The other week I got to see a special showing of The Crow (1992) (🖤 ) and there's a scene where undead Brandon Lee is in a gunfight with Detroit crime lords and he still wound up killing people with a katana.
They are, yeah. Swords but better.
Damn
If (hunter the parenting episode 3) ||The family had some mall katana, and Pyotr had found it. Tpk would've ensued. ||
Then again we wouldn’t have his iconic shovel throw attack
So I guess my point is just that the answer to "why samurai words in W:tA" is basically just "because 90s"
the classic katana and trenchcoat
(the trenchcoat is to conceal the katana)
(This is also why there were so many Highlander houserules by WoD players)
In one of DaveB's game, a player realized how gonzo the situation looked. Everyone in their underwear in the rain, ready to fight a big spirit. The guy who could fly and throw lightning was wearing a trenchcoat over his underwear.
So this player I mentioned at the start, had his shapeshifting tool transform into a katana.
lmao
The GM had the action hero mage npc help them.
The spirit was finished off by having the npc drive a car through a portal
Hit it and explode, with him bailing out at the last moment
I feel like more mages should just run over their problems
godspeed
Another DaveB game had an ochema (avatar) of an exarch get run over
Also, for the vampire game I’m thinking of running, do y’all feel like a werewolf showing up in Central Park would be a good encounter for a sudden reason for the lower vampires in the city to start acting scared?
If it works for Hunters
Hey did anyone else see John Carpenter's Vampires movie?
A good rule for hunters is any supernatural being can be beaten by just hitting it really hard with a big heavy thing
It's not a great movie but it does have roughneck vampire hunters who hunt by breaking into vampire hangouts at noon and shooting them with harpoons connected to winch cables outside.
Also funniest thing about our werewolf pack
I am the Theurge
I am also our main combatant
I think I’m gonna make it a running bit in my game that every Tzimisce the party runs into fucking hates Dracula
They think he’s a poser from a backwater who’s only well known because he basically got a guy to write fanfic of him
Just pick one and make your own lore uppp
That was supposed to be a reply to @candid shadow
Pick one what?
City!
Ah
Canon is fake until you need it
I mean yah
I choose New York City and I kinda wanted to steal some stuff from canon though
Like their Nosferatu Prince
oh root through the pile absolutely
I definitely should just fuck around more though
It’s not like anyone else in this group cares about the state of New York in WOD anyway
Listen look I made this for WtA
Other then it being a bit of a battleground between the sects we don’t know much else
that’s a requirement for running any white wolf game
Insane
The fact that the ravnos existed like that is
They tried to make it better in Revised
But also there was a reason that Ravnos was picked as the Ante that got nuked
yeah
I have a Mage the Awakening (2e) question, is a spells Potency/Primary Factor effected by successes rolled?
Additionally, can you adjust a factor other than the spells Primary Factor? Cause it looks like you can only ever increase the spell's Primary, which seems kind of... awful
Or, hang on
Do you adjust a spells Primary Factor for free?
No, a spell's factors are picked before rolling
What do you mean?
Or, okay, yeah successes don't apply.
How does figuring out factors work?
You pick them while building the spell
Building the spell?
Yeah
Every time you cast a spell you build it from scratch, usually
This'll mean picking scale, number of targets, potency, etc
You use Reach to make a spell More
What if you're casting a Rote?
Or, I'm even more confused now
Is building different from casting, or are we going into freeform spells now?
To cast a spell you build it
"I want to do this, at this scale, to affect this many people"
And those are a spell's primary factors
Can a spell have multiple primary factors?
Usually no
Okay, so, for example
The Fate 3 spell Grave Misfortune can never last for more than 1 turn?
Because, it says you can only increase a spell's Primary Factor?
Or, I don't know it's very confusing I've been trying to figure it out ever since I read the spellcasting rules
So
you use Reach to increase spell factors
but the PRIMARY spell factor is, automatically, Arcanum -1
Okay, so you can take the dice penalties to increase other factors as you want when casting, but the primary factor can freely be increased to your Arcanum rating?
Yes
Okay, thank you so much
So can Nosferatu be in public with their powers to conceal themselves?
In V5 Nosferatu can just be in public
they'll usually be considered a horribly disfigured person but they won't be a masquerade breach
Oh
Listen it’s the 21st century
There’s lot of people more freakish than vampires roaming the streets in broad daylight
That’s fair yah
You get 1 free reach onnn path arcanum? The book has it laid out in a nice appendix I always ref
Print that out and bam! Spells are easy
Also
since this is applicable
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The Hunt · The Real Tuesday Weld
The Last Werewolf
℗ Antique Beat
Released on: 2011-07-12
Music Publisher: Antique Beat
Auto-generated by YouTube.
I am jamming to Werewolf Music lately
JOIN US For Four Days of Wonderful Gifts: https://cutt.ly/TRTWJoinUs
Alex De Campi's wonderful stop motion fairytale epic for "Tear Us Apart" from the album "The Last Werewolf " see http://www.tuesdayweld.com
the entire album is good obviously for vibes
I need to make a just a complete masterlist of werewolf music at some point
Oh hell yeah real tuesday weld
Ok so like, does anyone have any really good visual resources for spirits? I feel like as it stands i only really see them as animals or just like... abstract shapes
Hmm, maybe the comic Paranatural?
Hmm, what if I made Slayer Guilty Gear a character in my vampire game?
What clan do y’all think would work for him?
I think... either ventrue or toreador
Admittedly I was kinda thinking Brujah just for the strength and speed
Wait I never read that anywhere?
i dont think its path arcanum specifically, you get 1 free reach just for having the necessary dots to cast whatever spell you're trying to cast
Right, yes, I remember that now
One free reach for having enough, and an extra one per dot over
They're usually abstractions but genuinely a good way for me to visualizs them is to imagine like
AI art
That muddy badness translates really well into the uncanny vibe spirits should have
thats probably better
also what does the transformation... look like. and what happens to your clothes
WoD was my first game I ever ran, forgot it till I found this minisub :D Nostalgia hitting hard
apocalypse
5th edition but i'm willing to take notes from older editions
Easy question for one is your clothes don't shift with you if you unless you have the Rite of Dedication
So you always end up naked after anything but a shift to Glabro
As for what it LOOKS like I personally think that's an individual werewolf thing
The more experienced you are the more fluid it is
I also think tribal affiliation also comes into play a bit
im just thinking like... american werewolf in london style, extended and painful, during the first change
Oh 100%
Even worse apparently
For instance your eyes don't just shape-shift into wolf eyes!
i also found this art which. i am a fan of
👁️ 👁️
i mean i guess thats why everyone seems to have those yellow wolf eyes in the tribe art
So like, is a klaive just always a +2 weapon or is that only against werewolves.
In W5 any lethal damage is aggravated
so it is a +2 weapon against basically everything yeah
Rad
Rite! Of! Pants!
It's so funny
Wta just has this one inconvenience everyone starts with and you need to learn a rite for
Glad to know the meme goes beyond my old college party
only an inconvenience for urban packs tbh
The Most Sacred Rite of Emergency Pants is what we called it
I think it was WtF, but one of the books went into this
In that case, yeah it's explicitly painful body horror the first time, but as you get practiced with it, it just becomes very rapid body horror that just feels like a natural process.
Unless you use Essence to shift as a reflexive action, in which case it's just 'BAM! GAURU!' There wasn't a wolf or monster there before, now there is. Still changing, but so rapidly it's hard to keep up with it.
Werewolf the forsaken is just very enthusiastic gardening
If you consider your territory a garden, and everything and everyone plants
"I'm sorry, but you have to die."
"What? Why!?"
"Because you're ruining the vibe."
Werewolf does a little pruning here and there and next thing you know police are getting called, blood is all over the weeds, and there is screaming in the air
"Gods forbid a woman have a hobby"
Reminds me of a game I had a while back where our... Whatever WtFs version stealthy auspice was called, tossed a pizza box as we were leaving somewhere, having forgotten said pizza box contained a few body parts from various people that our Rahu had gotten a bit angy at
there was a period where the cops were searching for a serial killer because of us
Irraka
God I wanna discuss my players characters more
Vampire is just one of those games that’s especially fun to design characters in
WoD in general is great for making Dollies
So far I’ve got a former toreador graffiti artist who escaped their sire after they realized they would be forced to spent their undeath painting portraits and an old 1800s tzimisce who’s immigrated to the state after the tragic death and diablerization of her lover
The aforementioned Malkavian investigator, a Gangrel who you'd be forgiven for mistaken for a Toreador up until the claws come out, and some horrible Shadow Lord Ahroun punk gremlin thing.
Havent gotten to play him but i did write up a nosferatu vigilante boxer for v5
Malkavian massive invisible clown man that I managed to play one game of basically, and my chef LaSombra who is doing his best
Just making sure, the powers vampires have are known as those in universe right?
Like a Bruja refers to their super strength as potence?
Depends on what degree of cultural context they have
Someone who knows clannish lore might call it Potence or Percutio, but a random Brujah who barely knows what "Brujah" means or what their clan bane is because they were embraced in the middle of nowhere by someone uninterested in teaching them might only know that they have extraordinary strength
they might call it potence or prosciutto
Ah ok, so then it’s known to wider vampire society but individual knowledge can be all over the place
Good to know
So I’m considering potential NPCs relating to my players backstories
And for the tzimisce player, I’m of two kinds
Their lover is a kinda Dracula expy, ancient Eastern European nobility who was known to be brutal in life and spent their undeath chilling
And I kinda want to introduce a sorta Van Helsing proxy to go with the theme
But on the other hand, WOD is dumb
So I kinda wanna make it actual Van Helsing
From Dracula the novel
Like he became immortal somehow and is pursuing his former prey in the states
"okay so you have contact with one eastern european dae dude who is helping teach you so you have a chance to know this but it's hard so difficulty 7"
"Alright fuck me then"
you should really ask your DM to hook you up with Inconnu
It's a lot easier to use
also
our pack now has 2 more members
in the WtA game
Two Ahroun
Karl is one of them and he's playing an Ahroun who's main mode of violence is hitting people with his possessed car.
ironically making myself an oracle in the process
as I had actually made the server icon this gif
Lmaooo
Mon Bazou is back
Happened in our game today 😄
Vampire power of prosciutto
Thyrsus lich who attains immortality by turning into an ecosystem. Or a shadow court. Or both at once
I vote Lich
The lich party. Most voters are the lich
fate lich who locked their death away?
can probably do a lich for all the different arcana
Saw a sympathy lich on the forums. Lost meat bodies, abd use ones made of sympathies
There's an old russian fairy-tale, Kosechi the Deathless, who took his soul and hid it in a needle, in an egg, in a hen, in a chest, on an abandoned island, in the middle of a wild storm.
That strikes me as a very Fate way to handle the problem
yup
Ask Bird to teach you how she did it
Another version has a candle instead of a needle, and the chest in the depths of the ocean
Lots of ways to do it then :3
I read it as a kid, and added another character so hard I was sure he was part of the story years later
Koschei is immortal in a whole bunch of ways
I actually learned about him from the Sandman books
Specifically the one where the 250-year-old bag lady wants Death to help find her heart, because she hid it somewhere. Possibly in a duck egg inside a duck inside a log in the middle of a lake in the middle of an island or possibly not. She's up there in years and her mind wanders, you know.
