#World of Darkness
1 messages · Page 17 of 1
All of the above really
She's an Obrimos, Mysterium specifically; runs an occult bookshop and really likes books
What's her style of magic
?
I'm unsure what you mean by that
Smell of paper, for the leftover nimbus? Tge post spell thing
What does she like about books? Simple knowledge, stories, mentally traveling
You're an Obrimos yeah?
Are you conjuring storms, throwing lightningbolts, are you preaching about God, are you a scientist using physics formulae, etc etc
whats your character use magic for, and how do they see it?
whats it about, for them?
I suppose
Languages and scripts, symbols and writing, how their perception and use defines the world and in defining it shapes it
nice
so
the mechanics of the nimbus, the actual nimbus flare?
least important part ime
people tend to forget about it or handwave it
its kinda fiddly
dont worry about that as much
Objects seemingly distorting and letting out ink vapours, in the form of letters? How about it?
hm
its a signature
its whats left over when your being touches the world
and for the GM
the long term nimbus is an excuse to throw weird shit at you
Or inky letters in the air, switching between words
the long term is the way Mysteries get drawn to you
Books eating your face
a thyrsus who's big on disease might find gunk spirits follow in their wake
More seriously, mysteries involving palimpsests could be interesting
Those are books wiped and written over
Grimoires tgat go through tgat produce weird spells
prophetic dreams, wounds healing more quickly, bad weather, unspoken grievances getting aired
all of these could work for a long term nimbus
its just your characters vibe on a much larger scale
so for this you got a lot of options
Okay. Post-spell Signature nimbus: smell of ink and paper, the sensation of strained eyes and insight.
That's a good one, yeah
script appearing in midair, the sound of pens scratching, the world starts to look more sketched than real - like a textbook drawing, the feeling of a crisp letter
More on?
mistyped
Found the name! Signature nimbus
Hm, okay, an idea for my long-term...
Letters start to shift, blur together, becoming indistinct, changing and growing
As their long-term yeah that works sick.
I love the grimoire stuff introduced in signs of sorcery
I'm not a mummy or a geist, but i'm unlikely to become a mummy. geists can enter duat i believe. could be wrong in which case fuck what i said entirely and pretend i said mummy i guess.
personally i see du'at in chrod being part of the underworld shown in geist but ehhhhh
You can split grimoires, put a puzzle on them, set a spell against people without permission, set a spell to erase the rote from memory after casting, preventing the user from learning it.
You can create a huanted grimoire, using a spirit/ghost/goetia to enhance your casting but running risk of possession
And then for the Immediate; A feeling of insight and conviction, the sight of what path to take to grab the future
hecata vamps mess with ghosts right? how possible is it that they end up pissing off a powerful ghost?
Pretty possible
I like it
has the obrimos potential theme
cool cool 
what can a powerful ghost do? i remember hearing something about messing with reality in a similar manner that to the mages?
but extra spoooooky
Ghosts can do ghost things but it can get spooky, yeah
I think you're talking about Pandemonium
It can distort time and turn places into Escher painting scapes
Next on the list:
Aspirations I get, although I'm having some trouble figuring out what they should be, but I don't get Obsessions
I guess, what's the difference? What kind of thing is acceptable for an Obsession to be?
coool
Oh, Mother Damnable was a real person
The demon corebook comments Cofd has a rule against using real people, and decided to make an exception for her
I have to wait until after Friday night to post this
in my werewolf cowboy chat
but man I can't wait
Glitch: can't speak without cursing
Obsessions and Aspirations are pretty similar.
An Obsession in practice is kind of a magic-focused Aspiration usually for a particular Mystery or kind of study
And a motivation for a mage to cause trouble
I put down "Find a new Grimoire for my collection" as my starting one
Then trying to fix the consequences is further opportunity for hubris!

Does anyone know any kind of urban legend or folk tale that has evil cows? Very specific yes
Remember tgat story in the mage 2e corebook?
Very good example of Obsessions driving the plot
And how magic can create problems
You can find newbie mages by dangling mysteries as lures
You have to jingle wonders like keys for mages
Familiars be like;
“I’m a thirsty little flower… you have to feed me… you have to feed me your quintessence”
“I’m not gonna do that-”
“AND LET IT DIE?”
Goetic familiars are cool because they don't die, they just get kicked back home and recharge
I mean that's true of most ephemerals
Oh yeah, spirits hibernate
Still, they're driven by wanting essence
And goetia just don't die easily. They always come back. (Unless they're one of those trauma creatures from astral realms, and a mind master can permanently wipe things from the mind)
that’s what a Labyrinth is
One of my favorite taunts in mage is
"I've been in your mind! There's no power there!"
-Mastigos right before losing
The LaSombra life
Depending where you go, Catholic ghosts will torment you for not being catholic >:V
Horrifying, because that's like seing your Browser History that you CAN'T delete
unless you get creative
Oh yeah, Demon The Fallen basically says we don't have angels anymore on earth and god is not here, so any angelic figure it's a demon trying to become better
Is that still canon?
Probs not until a new demon book comes out
Ah makes sense
Welp I can only hope I love the lore
Technically if DtF is canon,
It would be Demons that are so close to their original selfs pre-fall that they look and act like angels
Final fantasy summons as powerful goetia.
Guess they'd be more figures in astral twilight, causing some powerful effect in the world, but mostly focusing on messing with local minds?
The summons don't fit a masquerade world like this, but now I'm interested in how well I can make them fit
Gods generally stay in their corner, but master mages can call rank 5 avatars
Final Fantasy Summon the antideluvian of the Tzimisce
Sounds like something tremere the founder would try
Tremere, the Founder, was a huge prick and was stopped like the poser he is
Also
Tzimisce Antediluvian?
MAD drip
You can't blame a guy for trying to become the ultimate lifeform
Then he's way off, we all know who the ultimate lifeform is
Hello! I am back with another Mage (Chronicles 2e) question.
Can someone help me understand Praxes vs Rotes?
So a Praxes is more likely for you to gain an exceptional success. As you only need 3 successes instead of 5 to do so. Good for things where you need to crit fish to bypass resistance or farm mana or what have you.
A rote lets you turn the dots you have in a skill into a yantra (bonus) to the roll, and considers you as having (Arcana) 5 for the purposes of reach.
Could you have a spell be both?
I see, thank you!
Praxes also help with getting a legacy
As I understand it Praxes get more useful the more powerful you are
If you have the legacy's first effect as praxis
Now I just need to figure out what spell I should take as a Praxis...
How it was? And how is hte structure of your session if I may ask
An easy pick is your main offensive spell
whatever you Shoot Out Of Your Fingers at people
the extra reach is probably less useful than bypassing withstand and Full Potency
Fair
I was kind of planning on having my main offensive spell be "Run and Hide" followed by "Gun"
The most powerful wizard spell
You're an Obrimos so consider that every time you fire a gun multiple things happen
A bullet is fired that you can then Remove Friction From
Fire shoots forth from the gun, which you can then turn into a cascading inferno
a lound sound emenates that you can use to deafen everyone present
my plan is what if a knife was a better knife
Lmao
My Obrimos set an entire football field length area on fire by shooting a shotgun once
Nice
knife 2 the sequel to knife
I'm making a Adamantine Arrow Thyrsus maybe
This is the true power of Matter
Oh actually also, how does picking a Rote Skill work?
Based off your Order or access to a Grimoire I believe
Each one has the suggested skills but can you just pick any?
I'm also kind of not sure what to pick for my Rotes...
For Rotes look for spells that have a lot of Reach options or that you'd normally want to affect a large area or number of people
Or things you'd want to last for a while
Generally Rotes you'd lean on things that are utilitarian
Yeah that's the impression I started to get like
Praxis is for on the field spells that you don't care too much how big or how long they are
Rotes are for more complex spells you might want to use Reach for
Hm... Invisibility for my Praxis?
THere's no "right answer" so just ask if this fits your character and the general vibe of the mechanics
A really good Rote for you might actually be Platonic Form!
It's always about the vibes in the storyteller system
Conjure a Cellphone whenever the fuck you want
Platonic Form could be goodd, but it's a bit more expensive than I'd like
Currently I've got Channel Mana, Zoom In, and Postcognition
Sounds good
I'm a scholar, my ideal technique in a fight is to not be in one at all
Only have 1 dot, currently
So you're Forces, Fate, Prime?
<3
Okay
I think for my Praxis I am going to just
Close my eyes and follow my heart
Cool mage
Words of Truth is always a fun one for a praxis
Vision I think works better as a rote
Yeah I agree, actually
Oh, prime spell idea. Perfect a book's knowledge's ability to take your attention, so you focus better on reading
I need that irl
little stretchy for primes purviews but lmao
World of truth plus that spell to create obsession
Make me think this sort of interaction tgat truth and knowledge have on people is part of the purview
This energizing
oh yeah I meant to ask
Aside from "Fight the evil corporation"
What other ideas you guys can give for a werewolf game?
hmm
phrasing it that way I get it
at first I thought you meant perfecting just an arbitrary part of the book because 'prime perfects'
"Fight other werewolves" ||/s but also not||
ah yes the second greatest enemy of hte Garou
Other Garou (sadly)
Could go up against some real piece of work Elder vamp?
oh true, nice
A spirit migration hits the Caern
Dealing with other werewolves, principally black spiral dancers or get, dealing with wyrm aligned spirits
Alright reading mage and I found a really fucking funny way to build a Guardian Of The Veil, probably a freaky super esoteric one.
1 guardians status
5 masque
2 dot for bonus mask
2 dot for bonus mask
This gives you a shit ton of perks, including an effective +15 merit dots
And a bunch of weird “I absolve myself of sin” stuff
Also you have 4 virtues and 4 vices
And 4 nimbuses
And an effective +15 specialties
Lol
Play Roger from American Dad
"Don't worry I know a guy. But heads up he's probably me."
I was imagining a very… bizarre and unnerving mage
Like “creepy JRPG villain” type bastard
Not even the other guardians know what the hell is going on
We are reaching levels of mental shapeshifting not legal in most awakened nations
And you know exactly where every other experience is going...More! Masks!
Its Geniunely such a good use of that experience too
Because its 2 for 5 dots
5 specialties
1 virtue, one vice
And one new nimbus
Also two acts of hubris you can do without consequence
Main downside is your willpower consumption
YES
you are almost to the peak guardian build
each dot of masque?
dot in a different mystery cult
Johnny SixteenCults
Oh my idea was that you would spread them around
So you have one who’s a “avenging Angel” and is just straight up allowed to kill people
And another who is a cult leader and allowed to mind control people
Etc etc
Your mass quantity of vices+you being allowed to do stuff without wisdom damage does give you a nice willpower harvester though
I feel like this either has to be a Obrimos or Mastigos
Just for the aesthetics
concept I saw once was a guardian investigator who makes masques from each mage they kill
the whole
"get into the killers head" thing
Also Masks in 1E were more prescriptive but in an interesting way. Basically you had a bunch of preset Virtue/Vice combos representing different archetypes with like, codified symbology.
Very much like Exalted Sidereals
oh Resplendent Destiny like is an interesting dynamic
Yeah! I was thinking of eventually picking up some of the RD style ones for Lucy
It's one of the reasons I think it was a mistake to ditch the premade Virtues and Vices
Limitations are more interesting
They are but I kinda like the more freeform virtues/vices
I think keeping the set ones for Masques is good
because Masques are a Kind Of Guy
But people can be a little more varied
I get that. I just struggle to think up good ones more than I did with the ol' 7x7
And it was fun to like, ponder the different ways stuff like Gluttony can manifest in a more abstract way
But I realize it's personal taste
i was going to dig up one of the mages i wrote but the first one i thought of used the classic pairing of Chairty/Greed
Virtue: Charity- There is never a man who does not deserve Outis’ aid, freely given and with a smile.
Vice: Greed- Outis wants experiences, he wants moments and he’s more than happy to let someone suffer if he thinks the Moment will be fruitful.```
Yeaaah
I really like the way personality stats manifest on some of the supernaturals
like Changelings with their Needles and Threads
or Demons and Angels who have virtues and vices but completly decoupled from human morality
Demons will be like
Virtue: Fatalistic
Vice: Helpful
even some of the more minor ones have them
like the NPC splats
Huntsman have a Virtue based on their orders from the Gentry and a Vice based on who they really are as a person, but they swap places when they are in the Hedge
Fetches also have a needle and thread
Rapt mages have a Bonus Obsession/Bonus Vice called a Flaw that replaces their virtue
(If anyone has a better name for them than personality stats please tell me)
trying to think of some other good examples
Nosferatu loving gossip more than the moms at the church?
I am talking about weird stuff with the like
Willpower recovery duality boxes

Man i have no idea as to how nearly embraced folks work.....how should i explain it to my players? Like, i know how the vamps do it, i just dont know if they would have a sire like levin or not necessarily...uuhhh can i have some examples?
nearly embraced?
generally speaking, they receive some measure of training or instruction from their sire
some are left to fend for themselves
Hey did you know that Rotes in Mage count as Rotes if you cast them from a book? That totally was not confusing when I tried to figure it out
(or if you invented them)
It is common practice in the Camarilla to hold both the sire and whoever they Embraced accountable for the actions of the latter, so at least there Vampires will give some manner of teaching to whoever they Embrace
Do corporations, political parties, and other organizations have Spirits or do they have Goetia? or do they have both?
so
they're pretty wildly different
spirits arise from the experience of the world
100% corps and political movements will create essence - people are fonts of it
but
its less likely you'll see a spirit for something as specific as a corporation imo
would it be more likely to create like "Greed spirits" and "Marketing Spirits"
there will be office spirits, and logistics spirits - greed spirits for sure, media spirits
yeah
and they'll be flavored by where they are
but they come from the world
its not "the embodiement of McDonalds™️ the Corporation" its "the embodiement of this specific mcdonalds and how it relates to the world"
Goetia are just weird overall
I was thinking a pretty damn strong Goetia might develop from mass marketing
plus the way they are legally and physically constructed
I think for temnotic stuff I lean into the archetypes
I like to get personal with it
its less "Superman" as a specific entity and more
Heroism lensed as superman, either because of what people think at large or (more commonly) whoevers in the Astral
I make them shaped by whos looking at them
was trying to think of a good "mind mystery" and
"corporation itself start doing shit because its a goetic entity somehow" came to mind
though
better understanding of human nature. In fact, it’s possible to
alter collective thought realms by changing their stories. These
changes manifest in the material realm. If you want to get a
television show cancelled, kill the protagonists in the Temenos;
on some level, viewers will believe the show’s dead and watch
something else. Fortunately, the more pervasive and important
a concept, the harder it is to adjust. Belief in free will, true love,
and the rest probably can’t be expunged or radically altered in
this top-down fashion. Stronger concepts also possess guardians.
These Goetia don’t depend on an ideal being popular, though
this helps. Goetia also play the parts of gods, celebrities, and
other personified ideas.```
it gets weird
because mind msyteries are hard for me to conceptualize
you got a lot of options
anything weird involving peoples mental states could be a good mind mystery
a spread of similar dreams across a swath of the city - all of them belonging to someone else
some geological feature or building starting to have (slow, alien, hard to understand) thoughts. a Genus Loci
a street that cannot be percieved. Its on all the maps, but people forget as soon as they look away. Functionally, it doesn't exist.
oh I thought Genus Loci would be more of something for matter mfs to nerd out about
thats the fun part, Mysteries are rarely just one Arcanum!
each one can show you some pieces of the puzzle
look at a vampire in Life, Death, Space, or Mind sight
makes sense actually
Trying to figure out how the FUCK reqiuem blood magic works as a Mage
mage voice
"NO, IT CAN'T JUST DO THAT. THAT'S BULLSHIT"
"IS IT A LOWER DEPTHS THING????"
Blood is True actually
||some devs say yeah||
but this is the way to look at it
its not that vampires are doing something else
mages hate this: vampires are just a Real Ass Thing
its that they're showing you Truths of blood you hadn't considered
I could see Fate stuff giving you some good shit for the Royalist and Republican vampire factions
the Blood oaths and the Catharian Law
its like
Mage says that a building gaining a mind or soul isn't outside of whats possible
its that something about buildings or minds or souls lets that happen
so
poke at it
"At least Promethans you can dig into them, like its fucked up but its like... Prime and Death and Mind and Matter"
why vampires? Mystery
(Contagion chronicles gave them like fucking all other splats Fate too)
the Pilgrimage itself seems like a fate thing
vampires know mages to be assholes who show up to fuck with them at random, but they don't know that their existence is a source of confusion and dread for mages who realize the Implications
I love how vampires of all things seem most likely to make a mage completly have a mental breakdown
like its way easier to process... literally anything else
everything else has concrete reasons for existing
Demons have got to be stranger
well Demons are like... there's a lot to dig into there but its just uncovering a new layer of fucked up hidden world
the Supernal is literally* anthropocentric
(*well, kinda)
vampires? sorry, them's the breaks, vampires are real
its the Worlds Scariest Spirit/Matter/Mind mystery
With vampires, you run into them all the time and THEY DON'
T EVEN KNOW HOW IT WORKS
WHAT
True Fae would also be way scarier
not cause of the power but like
ok
dead people coming back to life
'makes sense' even if we don't know why
person -> corpse -> vampire
Mages:
True Fae give any number of origins, but one of the more common ones is they bargained their way into existence
it went
???? -> True Fae (with cosmic debts)
that raises way more questions!
True Fae are also up there
But I am going for like... guy who tries to dig into vampires and just will rant about it to you for HOURS
I dont think it'd be surprising
surprising that like, vampires are real, sure
but its way less wild than having a Thrysus awakening
being able to see the Shadow
Well I am talking about "Guy who has this as a Obsession or Favored Mystery"
with the vampire clan corkboard
managed to interview a 1,500 year old Elder who just said "lmao idr tbh. think I just died"
like, its not about it being spooky/out there its about how fruitless digging into it is likely to be
well then you turn to the next step
if you can't find the answers ready for you
you gotta do some tests
like.... if you dig into the god machine your gonna have a lot of cosmic horror but its also a thing you can actually learn a bunch about
there is a lot about the god machine its just hidden
But vampires and gentry have so much white noise and ???
maybe if I mainline this vitae I can get some firsthand experience
YEAH
like thats the type of shit I am talking about
imagine hearing your homie got practically deablirized by a reality warper like DAMN
tremere grindset
this is all what I meant by having Mysteries be more about whys than whats btw
"who killed x guy" is easy to figure out with magic
"why the fuck does Pilgrimage create a human soul and What Does It Mean and What Can it Tell Me"
a bit harder
thats the type of question a wizard can spend years trying to learn about
it doesn't even need to be a magical thing
"What is the nature of Love?" is a perfectly valid obsession
everything contains elements of the truth
yeah
the fun way to use this
Isn't to make all the weird stuff secretly have an easy and obvious explanation, but to make 'mundane stuff' weird. Make it magical.
Strix might come from a lower depth, but Vampires Are True. What can you learn about blood, or predation, or parasitism if you rub your wizard eyes against them?
thinking about... that one Ordo Dracul Coil that lets you regain supernatural merits
what about it
(I also want to add that this part, in addition to the 'mages as colonizers' way other splats can see them, is where the personal horror of the gameline comes in)
(what corners are you willing to cut? what costs are worth it for your goals?)
(are you going to go out of your way to do the 'best' thing every time? Are you going to take the slower - maybe fruitless - route, or do you want results?)
their culture is more libertarian, each Order and consilium has stuff its willing to overlook
do you spend the effort to still be moral every time you need something?
Ah, Vampires just being a Truth is fun.
They are the crabs of magic
What would be good timeline splinters in Brazil? (Demon the descent)
Apocolypse Vaults are cool
By the way, Y2K is such a cool character
Angel Y2K: you bring about your own downfall, but you will be spared. Watch as the glittering ball falls, I will catch it. Happy New Year.
Demon Y2K: There are worse things than being without a cell phone, or a computer, or even electricity. If the world is so badly off that I have to spend the rest of eternity in a box filtering data, then maybe it deserves to not be saved. Sometimes things happen for a reason - I should know, after all.
tying in a splinter to one of those, some timeline where Brazil has a massive devastating event thats averted, could be cool
Oh, haven't seen apocalypse vaults
they're pretty much what they sound like
extremely negative timelines sealed into Infrastructure to prevent them
i did not realise this was here.
Hello
howdy.
The "grimace shake falls into the world's oceans" timeline
The August 18th Christ the Redeemer Mecha-Activation Event (kaiju spotted in Guanabara Bay)
hey what does contagion chronicles say about God Machine stuff for mage arcana?
I always thought it would class under spirit or matter but I am not sure now
idr
Even funnier, since demon is spy fiction, and James Bond has been on the Christ tge Redeemer.
Imagine a spy fight on mecha Christ while it fights a kaiju
I think I grumbled at it because it didn't have Space
You know, the temptation to accidentally drop the horror and turn demon into spy tokusatsu is strong.
I mean tbh the GM probably uses a ton of Arcana depending on infrastructure
I'd say prime, matter, forces as the main ones? The GM is a complex system of machines and rituals
its really big on souls and sacrifice though too
alright I found the Canon™️ Real™️ Contagion Chronicles answer for GM stuff under Mage Sight
God-Machine phenomena is Fate/Prime, Fate reads Covers as alterations of Destiny
hmmm I always read it as having way mor espirit involved
tapping the sign
(I'm not the biggest fan of the players guide lmao)
GM stuff as fate works, yeah
I still choose to read angels as a Spirit thing
though if you go with them being knockoff Quashiliam they might be a prime thing
its made up of other things
you can use fate or prime to find Occult Matrix's specifically though
which usually lets you find the infrastructure
hmmmm
they dont hit its vibes for me
fair, I usually think of it like
"This technically fits under the spirit arcanum, but no one really knows how to do it because angels don't really fit well into the symbology"
I'd see the covers more as time than fate
theres a fun bit where compromises count as Oath-Breaking
FINALE OF WEREWOLF COWBOYS
Don't have much to do with Time tbf
Aether pings Death Sight
since its waste-heat
and the Prime comes in because the GM uses very symbol-loaded stuff, I guess
(it should've been forces though that would've been cooler)
You're taking facts and experiences.
Pacts are compared to messing with splinters, as something safer & needed vs something unpredictable
they're very relational
accepting specific actions and limitations in order to recieve metaphysical backing
not all covers are made from existing people, I thought?
some are just spun whole cloth
demons just tend to do the Pact method because its easier
And inserted as having always existed
hmmm
they do have retcon stuff
I mean my take is whatever part you're looking at catches things under it
Space, Fate, and Time could all have some strong pings off Covers
hope its hype btw
what is the Scelesti Naming Convention
like for the types of Scelesti
Rabashakim
Nasnasi
Autarchs
Shedim
Baalim
Qliphoth
Nasnas are the ones who joined abyssal ziggurats
Raba are the basic guys looking for befouled rotes
Well
so like... are they sourced from anything
Mesopotamia is one source
But I know qlipoth is from kabbalah
I'm trying to search now
also Aswadim are Scelesti archmasters, I forgot them because their section is just called "greater menaces"
Some stuff probably comes from owod nephandi
in universe, this was explained a large (one of the few in history?) place where Scelestus practices were widespread
Ueah
or at least a dominant part of wizard society
And mages used it to impose order on the abyss
Giving them a common naming convention from their enemies' perspective
Nasnas pops up in dnd.
Oh, from Arab folklore
Shedim is also from jewish myth afaik
Yeah, seems the categories for scelesti themselves aren't very Sumerian
Huh, interesting
But other stuff, like the ziggurats, the world-gods, are
naming scheme in general seems to be a mix of Impure Things and Royalty
Qlipoth is from Devil May Cry 5
Dark souls style thingie
Yes, excellent
Heck yeah
yaaaay
did they ride into the sunset with a werehorse?
pretty sure it's also a concept from judaism
For the Mage: the Awakening peeps, could you post some of their Nimbus ideas just for me to get a general feel for it? Currently working on my blorbo
Corrupting Green fire
Divine inspiration
Otherworldly Melencholy
There is a man here now
Light runes
Thank you!
I actually had a talk about this a day or two ago, lemme scroll up and see if I can find it
Here!
YEE FUCKIN HAW
Sharp angles, eyes on your back, a sudden certainty that you don’t know where a path goes.
The music of the spheres, ever-whirling orbits of all that is, the complex dance of weak-strong forces.
Oh yeah I finished coming up with mine:
Immediate Nimbus: The smell of tree bark and white willow wafts the air; protective instincts set over people.
Signature Nimbus: Fallen leaves and a wintergreen taste is left on things.
hey um
Is there a table in mage 2e for "mages at diffrent power levels"
Kinda? Rank in gnosis
A master is at 4 or 5
An Adept is 2 or 3
Neophytes at 1
Sometimes 2
I usually just assign by Vibes when building NPCs
For players, I guess build an XP budget
Look at how it suggests stating Mentors
Experience scales differently between editions
There's rank by legacy level, too
I might just do
0 New wizard
25 Experienced wizard
40 Major Play maker
70 SUPER WIZARD
there is a newly awakened template in SoS
its 2 in one ruling, 1 in the other
no rotes, praxis, or dedicated tools*
(*Awakenings by nature break rules, so go wild with it)
thats baby wizards
the 6 dot start assumes you've got some onboarding by magical society, or have been doing this for a little bit
Yeah, it assumes you have an Order and that they have taught you some things, which is why you also get a free dot of occult I imagine
(And also the High Speech Merit, and Rote skills)
I just used new wizard because I couldn’t think of a better term for “baseline player level”
Hey, this is more of a practical question
how hard is each rank of spirit in a combat situation compared to the other ones
It gets exponential
ye I know that
but in practice how hard is to combat say, a rank 2 supernal being as starter charecters
rank 2 spirit, not hard at all
rank 2 supernal maybe a bit harder
they maxcast anything they do with arbitrarily large reach
(I'm assuming you mean starter mages here too)
its going to depend a lot on arcana spread and context
4 wizards with unique angles (include Prime and Spirit) getting the jump on a spirit? Hugely advantaged, even a rank 3 isn't that rough
the lone Mattercanthus with the 2-2-2 spread?
now you've got trouble
Conditions and enviromental effects are your friend here
the more chaotic and out of control the battlefield, the more focus they'll need on protecting themselves
if you want the fights to be 'harder', add complications beyond just death
encouraging breaking point rolls, or a NPC sleeper the party cares about nearby is in trouble, or spreading metaphysical taint
(this is also where throwing fun conditions on people works)
I mean if you're just melee fighting them a Rank 2 is about a Somewhat Dangerous Person
A rank 3 is probably "as deadly as a person can get" and a Rank 4 or 5 is "you have no chance just melee fighting this if you're a normal person"
rank 3 are superhuman in at least one aspect
unless they are at the very bottom of the attributes for their rank
probably more deadly than any normal human
they got strong rolls and automatic resistance agaist mundane stuff too
Anyone got advice for making legacies?
How weird do you think worshipping oracles would be considered
I know its not mainline for Silver Ladder, but if someone was into that would they be looked down upon or normal wizard levels of weird
The fun thing about geist is starting the game with an urban legend ghost stuck to you
I wanna read Geist one day
It's cool. The 2e dead dominions are so, uh. What's the world? There's so much feeling
I am cooking hard with these legacies
You may use computers skill in place of your weaponry skill when using melee weapons
Oooh
Oh are these the Gamers
yeah
first 3 levels are the most important, so be sure to give the legacy its main thing at 2-3
the stuff outsiders know it for, the central gimmick
otherwise it just crops up too late
this sort of stuff is also pretty good
legacies can be weird, they don't need to be as rote as "spell but x"
Would you mind if I dmed you the first three levels of the one I am currently working on once I am done?
Mage copying traits to create something similar to a patchwork cover
https://store.steampowered.com/app/1279630/Vampire_The_Masquerade__Shadows_of_New_York/ I have to recommend, really fun Visual Novel
You’re a nobody. An outcast in your own vampiric sect. A political prisoner of no particular value. An immigrant who never found her roots in a city of immigrants. A chainsmoker whose favorite pastime is staring blankly at the streets through the windows of a fast food joint at 4AM. The sinking feeling in the pit of your stomach tells you that y...
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You play as a newly embraced Cammy Lasombra :3c

i read that if u try to embrace a werefox
u get smited
pillar of light comes down on you

Thought about the underworld.
According to the forums, the dead dominions are shaped/made of the blended up memories in the underworld.
So the underworld could be compared to a dream?
Or a nightmare, more accurately
Since dreams come from memories
Hey how does choosing sympathy Yantra's for mages work?
Like do you say like
Material Sympathy(Photographs) or is it like... something else
you dont choose sympathy yantras in that way
sympathetic yantras have a connection to whatever they were / are a part of / represent
so like
its basically something that takes the slot of a normal yantra but also has that connection to what you're trying to target sympathetically
unless I'm misunderstanding you
you dont have a set group of yantras to pick from in that way generally so I'm a little lost
I didn't understand if Sympathetic Yantras were based on
(Medium you use to establish sympathy)
or
(Thing they are sympathetic with)
They’re kinda both
A lock of hair can be used as a sympathy
It is both medium and sympathy to the person the hair is from
I mean when you take sympathetic yantra as one for your charecter sheet
how does that work
do you just write "sympathetic?"
oh you're asking if you can dedicate sympathetic yantras
Nah, you just use them when you need to long range cast
You don’t write them down as a tool like Path, Order, or Dedicated tools
often a yantra is both one of those
and has sympathy
like a knife that someone poured their heart into, and has owned and polished since they were really young
wait so.... what all can you choose when your choosing the Yantras granted to you by your Gnosis
you don't choose yantras per gnosis level
thats just how much you can add to a single spell at once
and that goes up per level
H U H
if you use one enough and put some magic juice into it, you can dedicate one
ya lol
at least in 2e!
I dont know if thats how 1e worked
V5 sure is amazing
Ohhohohohoh
This is piss in the lake compared to what older vampire editions were like
.
Would you kindly elaborate?
Yeah no, Kevin being very against making/sustaining a Ghoul is extremely
Right
He probably saw some weird SHIT being done with Ghouls and they loving it because of their addiction to Kindred blood
Garou really are fucked
Like ethically or in the story they are on the loosing side?
werewolves are individuals still tho right? that's just a very specific group i imagine?
who's to tell me that there werent any nazi killer Garou? 
It was the Get of Fenris that went full in with the nazi werewolf thing iirc
It might be? In W5 they're a non playable tribe that's mostly there for the ST to throw in as antagonists
Iirc
from what i read in there they are like
still fighting the wyrm
but they are also fighting everyone else
Yeah, they're just fighting in general.
Everything
All the time
Probably even infighting a lot
they seemed a lil deranged from what i read
Known by some as “Anglers,” these individuals do not (generally) fish for actual fish in the streams of toxic water, although with the shape of certain Cthonians that might still be possible. Generally, they instead fish for “memories” among themselves and the dead, “reeling them in” by recalling them or taking them from others to eventually be shared. To Ghosts, the Fishermen are a friendly face willing to help them remember who they used to be and who they used to know. Why they help varies from person to person, sometimes good, sometime bad, but they generally do.
ok good
They're losing the war because they killed all of their allies because they wouldn't follow everything the werewolves told them
Yeah, in W5 Get of Fenrir is what happens when your Hauglosk max out.
You lose the character, they join the Get and become antagonists because they are extremely "Fuck everyone that disagree with me and die"
Hauglosk is basically you getting blinded for the cause and going full 'The ends justify the means' in pure excess
The gerou are fucking stupid(as an organization) and I love them
This is why Bastet are superior
what is a Bastet
cat people
if there was a shifting breed that could become a capybara person it would be joever for the wyrm
Oh, I like mokole
triatic wyrm: washed? joever? donion rings?
the garou are "fucking pissed" that "gaia made some scrunkly oversized rat breed to upstage us", currently contemplating a second War of Rage
Everyone else jumps the garou
Non
The Cult of Fenris (that they are in W5) is just an entire tribe that has devolved into Hauglosk
You don't automatically join them
The wererats can gain a mickey mouse form they can only use in the Umbra
Ratkin capybara flavor
You know, mages who dive into the depths of the underworld and the astral would be cool
I know there is a big astral focused legacy in Australia
?
They are called Dreamspeakers or something along those lines
Oh, no. They're worldwide
As far as I know, psychologists and shamans all over the world join the dreamspeakers and explore the dreaming earth
1e had a thing where some randos would just start suffering intense mental illness from an improper connection to it and had to join the legacy
oh
Fair
also, there is one WtA novel that looks interesting, a Garou going to the amazon
But it was written in 1995
People say is good but-
old WoD
Thinking about the thesis may mentioned of, according to shimeji simulation, Babel being a blessing.
So in demon the descent, according to Carta's lore (granted her memory suffered interference), mankind was of one city, under one absolute language filled with power.
Tower of Babel, or similar, happened. Mankind, shattered, spread across the world. Carta could no longer finish her mission of "map the city". She had no idea where it was, and each time she attempts in one city, change happens. Mankind is much more spread, and changing faster.
Carta herself has taken to drawing for its own sake, expressing herself in art, and going to art galleries.
Demons, in cutting off the connection to the God Machine and making their individuality stronger, can learn exploits and interlocks, things unavailable to angels
So, I guess you could argue the same in this setting
And Carta's goal, depending on the story, is falling properly. Truly letting go of the God Machine and following her path
Caine reference?
I wonder if the God Machine realized breaking early humanity's language made them stronger, and kept trying to fix that until it's programs reached tge "throw spaghetti at the wall and see what sticks" stage, grabbing random angels from the past, like Carta
Caine? Where?
Oh, the city?
Caine and his city were an owod thing
I think caine in cofd is only mentioned by a group of hunters
@sudden shoal
Demon stuff
When a dead dominion loses a kerberos, how are tgey replaced?
"Undead Activist - Death didn't stop this Kindred from fighting for their causes, rallying mortals and Kindred alike their aim is to bring down structures of power from within"
Camarilla would implode
but in a visual novel i do remember reading that, there is some recluse societies that has kindread and mortal living in relative harmony
Doesn't seem to be elaborated on in the book
I'd probably make it something really hard to do
The Kerberos dies when the dominion falls apart, but as long as its standing they'll 'regrow'
if ones truly been destroyed in a super complete manner, I'd probably make the Dominion start unravelling unless a new one is made / someone takes up the role
Since there's the possibility of kerberoi who were ghosts, I imagine the difficult task of helping them move on is one way to get rid of them
how do i make a wizard spooky? 
and i mean spooky
all wizards are already scary
like cray cray wizard making spooky stuff happen
yes 
whats the purpose you want your wizard to be spooky for
for me to maybe use as a hunt target
mage wizards specifically or just people doing occult nonsense?
a mage yes
the occult nonsense i feel i can handle pretty well already(ran a short adventure with that already and it went really well!)
cause a mage can alter reality
but there's so much u can do with that
hmmmm
make whatever the mage is doing have a weight to it
small scale or spreading across the entire place the hunters live, it should feel from their perspective like something important is going down
Mage as a monster is the tale of a colonist
Wizards has a commonality with hunters in a few ways - both are obsessed, both can't look away, both are "more human" than most others (right...?)
It's someone who comes I with a seemingly unlimited amount of power and advantages and uses it to exploit the area and people to maximum effect
you can use them to underline the hunt itself pretty well
if the mage is pushed forward by a moral or philisophical purpose, they'll see the Hunters as effectively misinformed
they know how horrible the stuff in the dark can be, and if they were capable of understanding they'd be standing with the mage
(is the mages justification)
esp if tier 3 hunter groups are involved at all
Task Force Valk, or the church, or that gene-editor corp?
Hunters that are established and entrenched
You can use a wizard whos on a crusade to reflect the hunters and what they could be
and thats a little spooky
the hunters start to find small clues and things subtley twisting around whatever big ritual the wizards doing
sometimes intentional, often unintentional - theres problems cropping up because of magical bullshit
and the wizard doesnt care because of this ^
what they are doing is more important
to tie into this, I'd also make the mage have a point
I'd play with the horror of them being at least a little right but in a horrific way, or taking it way too far
maybe the ritual will work but the cost is something the hunters would never be willing to pay
Owod? Grab those death mages who kill because it's necessary
u mean like a vigilante or some shit? 
They have some karma thing.
Like, the others gave lots of good ideas and explanations.
Just suggesting, if you want some owod type of mage to build all that off. Thought they might fit.
oh shoot is this owod
Obvious moral issue there, and they have aesthetics of death, fate and probability
💀
I'm sure Skully plays owod
i do 
Which could fit for a proper spooky cool mage
Verbena is about nature and sacrifice. So you could have some druid mages pulling a blood ritual to improve the area? Maybe help hold off natural disasters, or climate change?
So the hunters get what they wanna do, but don't think throwing others into the meatgrinder is worth it
You can also have mages who are so lost to the war for the world, they became too used to collateral and sacrifices.
And to using sleepers and sorcerers

wizards work well as a magnifier of human issues
they have the power, so they shake the world
The owod Traditions have different kinds of mages.
Though the owod dreamspeakers are just a bunch distinct religions shoved together.
nothing stops me from just making my own mage group or stealing something from nwod 
i did steal some monsters from nwod
like the boogieman
Hmm. Aight then.
Ideas from cofd. I like spiral, but she's just a monster mage woman
Her deal is she fuses humans and spirits, and has a bunch of spirits fused into herself
There's a guy obsessed with past lives, and killing people to study tge process of passing on
Another is a guy whose thing is messing with destinies. He wanders around experimenting with this, causing chaos while doing his job
this is some kara no kyoukai shit
Another is a woman obsessed with doorways (literal, dimensional, metaphorical) and spatial distortions. She throws people into distortions to study them, and has a hope of someday finding an aunt that walked out of her family and just disappeared. Her cabal covers up her crimes.
The metaphor of closed doors is important to her. The aunt she lost, the racism she experienced
now that's spooky
that's all possible for owod mages too right?
except there's the paradox thingy
probably
I wouldn't worry too much about metaphysics in either case
you're doing a mage-in-hunter
what matters is having a good hunt
The hunter must hunt
...even in a dream
i just like paradox cause it gives hunters some kind of edge over wizards
which...they'll probably need
Paradox is pretty important if you're gonna be fighting a Mage imo
I mean, it works most of the time
But what about when you're fighting a Time Mage who saw that they were going to get jumped and prepared a defensive spell in advance?
Well, it's time mages. They're a pain.
And mind mages can detect your plans
They could have spirit sentries
Oh, yeah. Mages have lots of defensive measures
that's reasonable
They dont really have the physical advantages other supernaturals have
Hey are any other supernaturals besides vampires notably weak to heart called shots?
in chronicles of darkness
Huntsmen ||/s||
Not really, the rule is in place specifically for staking vampires and doesn't OFFICIALLY come up at any other point
lmao aren't they automatically immune to heart called shots
or was that a joke I heard
they might be
the joke works two ways
they dont have a heart
because the True Fae ripped it out (and thus, control them)
something would probably happen if you shot these guys from promethean
uh
probably
probably not something good
Depends
Mages, in short, are minor gods
They bend reality to their will but only as much as they can handle
They can only bend as much of reality until paradox (counterforce of reality) bites their balls
Each mage is different, and there are factions that do occult shit (Order of Hermes, Hollow Ones) but also there are standard wizards (Also Order of Hermes)
Hmm. Reminded tgat cofd proposed traveling through the Underworld for FTL travel.
What a terrifying idea
What is the underworld even like in space?
Are Metis (WtA) still canon?
From here: (1995 lore)
"Garou were normally born from the union between a Garou
and an ordinary human or wolf, and grew up in the society of their non-
Garou parent, believing themselves to be nothing extraordinary. Until they
changed shape for the first time, there was usually no indication that they
were definitely Garou. Sometimes the forbidden happened and two Garou
mated with each other. In that case, the offspring was born in its monstrous
Crinos form, shunned, sterile, and almost always deformed. The mating of
male and female Garou was regarded with disgust as something akin to
incest. Some tribes were rumored to put such children, called “metis,” to
death."
I think they removed the general concept of the condition of being a werewolf being a family/genetic thing in W5 to avoid the whole "pure-blood/breed" bs
Holyfucking shit White Wolf what the hell
thank ya
Yes.
Not just a mixed race people, a historically discriminated against mixed race people
I am not very knowledgeable on them today
I only really know what I was taught in school, which...
It's even more complicated because "Metis" has often been used to refer to people who are part-indigenous as well as specific groups of people
The biggest yikes isn't that in Werewolf they also had "deformities"? Which... yeah what the hell
And are born full War form and violent and- yeah
.
I am glad this is old lore
Also , old lore implies zoophilia happens
Werewolf definitely has had the most... interesting decisions over the years.
Werewolf forsaken had a weird thing where werewolf couples produced an evil ghost abortion. Which was dropped in 2e, as the writers admit that was bad
Fuckin' Satyros
And punished one player more than the other, as one had to carry the fucked up baby
yikes
Now, in 2e, werewolves can reproduce with each other with no issues
Tribes are a bit of a leftover thing. In forsaken 2e, they're just cults that teach you to specialize in a way of hunting/holding territory, and a specific sort of prey. And gives you stability, preventing diseases that affect shifter's malleable bodies
Instead of, you know, being tribes
5e you mean
Oh wait
I was scrolled up sorry
Yeah the Tribes are specifically "Which Firstborn of Father Wolf do you follow"
and that reflects your outlook essentially
A territory will belong to a pack. And it'll have members of different tribes
Also yeah Metis are no longer a thing as all breeding lore has been removed from W5
Honestly.
Good
But if a Garou breeds a Garou I think is easy to say the chanceso f being a baby Garou are high at lteast
On the topic of shifters, the ones from cofd war against the pure are pretty cool and I wish there was more stuff of them
There is an inclination that werewolf bloodlines are more likely to produce a werewolf
but at the end of the day it's impossible to tell until someone's about to turn
That's kinda how it is in CtD with someone ending up as just a normal human, Kinain or Kithain. The odds increase but it's never 100%
The main thing is that you either don't NEED werewolf blood to transform, or everyone on the planet has, at one point, had a Garou ancestor in their bloodline that they now every person ever can possibly experience the First Change.
The werebulls are being used by Helios to spite werewolves. And it's revealed, in one Dark Eras book I think, they were the children of the pangaean Bull, and used a part of his corpse to make more of themselves, but lost it (due to humans or mages?) so they became dependent on the rite of Moloch given by Helios. It consists of kidnapping a wolf-blooded, then subjecting them to a bloody painful ritual under the sun. Helios seems to be setting up a war between werebulls and werewolves.
You see, cofd Helios hates werewolves for killing his brother-in-law, Father Wolf
Luna soon forgave the Forsaken, but it's not Helios' nature to change his mind about anything.
He'll die a hater
Sometimes Gaia just likes to throw you a curve ball for fun and make some random shmuck a werewolf
We have the brineborn. Children of Mother Ocean, their lives suck. A lot. They have sea life forms, need to be near the ocean, and all suffer from a phobia of it. Because Mother Ocean hates them.
ooof
There's a dude, I think Carl, who's just a Brineborn Christian trying to live his life in peace
The Brineborn either worship Ocean or turn from their cruel creator to other beliefs.
A funny one. The arrogant eagle/falcon? shifters often pick a human, usually someone trying to climb their peaks. They paint symbols on the human, cover them in egg's contents, while screaming or chanting?, then throw them off the mountain. If it takes, they shift and fly
These birds are all about achievements, pride, hierarchy. Basically, pecking order.
Yes. They're fucking crazy. An npc got picked by them. She rejected their culture, but is so tired of mockery and arrogance she started scheming to get one over them, and climb ranks
conned into becoming a culture participant
The crocodile shifters. Dunno which book they're from. They're a cannibal cult. To gain their powers, they do a ritual eating flesh from humans and the corpse of the pangaean Crocodile.
Even dead, Crocodile is a powerful god
Oooh. Found crocodile spirits.
Crocodile-Spirits (also known as Sobek, Taninims, Gandans, Suchos, or Mur Ithamus) are ancient natural spirits that take the form of the eponymous predators.
"<<So man is the predator of predators? Come back in ten million years, and we will see. I will be waiting.>>"
Typically representative of power and stealth, Sobek exist within many spheres, among them air, earth, water, and even the Sun. As such, they occasionally act as ambassadors or mediators among such spirits.
These beings are incredibly patient and bear long memories, traits which suit their modus operandi as ambush predators. Typically, they can be found in areas where their mortal counterparts thrive, such as rivers or marshes. Left alone, they will grow unceasingly, to the point that the most powerful among the Sobek will act as islands in the Shadow sea.
The idea, here, being that werewolves have something like your classic Wolf Man origin story ("I'm a normal person but I'm turning into a wolf??") but to make it more differentiated from V:tM they have werewolfism be something people are unknowingly born with.
You might even get attacked by a werewolf before you start turning, but the bite didn't pass it on or anything, they just know you're about to start turning and want to keep tabs on you.
Gotta love that biting things makes them easier to track. It's nice flavor.
Agreed.
I just do remember some complaints back in the day that werewolves weren't more like their inspiration & the WW devs said that the "get bit, black out three nights of the month and wake up trying to figure out what you've done" is a great horror RPG concept but it's really not meaty enough to support a gameline.
It's definitely an interesting concept but it'd be kinda weird
But also to be honest the werewolf myth is incredibly varied and kinda inconsistent
Iirc werewolves that turn during the full moon and are weak to silver is actually quite recent historically
Yeah, that really does more or less trace back to The Wolf Man
Although silver bullets have existed as a way to kill werewolves, as well as other supernatural stuff, for a while.
Silver just seemed for a while to be something that counters any supernatural thing yeah
(Incidentally, I found a really interesting article a while back about why making silver bullets is actually a lot harder than you'd think but I think I lost it.)
But the pop culture idea of monsters is frequently a lot newer than a lot of people realize. Vampires as we would recognize them go back to The Vampyre (1819) and even beyond that the "killed by sunlight" thing is from Nosferatu (1922)
Vampire and werewolf myths blur
Yeah a lot of our current understanding of monsters are actually quite newly established
But I did discover recently that apparently shapeshifting into animals is a concept as old as humans making cave art out of it
Vampire the requiem does have a lot of weird life drinking spooks from mythology running around
For the longest time in human history, though, werewolves were seen as a kind of mass delusion
It started in Christian Rome, apparently back then they believed Werewolves were people who dreamed about becoming wolves and that dream manifested somehow
It's quite interesting
Or a curse from God
(Short version here: lead melts at 621F/327C, silver melts at 1763F/962C. So not only do you need to make it a whole lot hotter than the lead you'd be using, it's liable to cool in the mold so fast it solidifies before you're done pouring, so the bullet deforms while it's being cast.)
(And then it shrinks a lot more than lead while it cools so the caliber is going to be off, too.)
Huh
There are some stories about people who turn into wolves to fight devils and witches. Feel like that might be an inspiration for the WoD takes.
Yeah, those too
I agree, that's probably the inspiration, principally because those stories also talk about spirits
Iirc
Anyway I recommend giving a watch to the video on Werewolves by Overly Sarcastic Productions, it has a lot of interesting information (that's where I learned most of this werewolf trivia)
same with faerie stuff
Tbh the concept of Werewolves being some kind of astral projection into a wolf form (where your human body stays behind in a sleep state) could be awesome for a game too
More as an escapism fantasy tho
A game about astral projectiom, hmm.
Specifically astral projection where your astral form is a wolf
(that's somehow also manifested in the physical world because old werewolf myths were weird)
Pick an animal or construct. Become it when projected.
On a different topic, so excited for the MtAw game I joined to start
It'll be my first foray into CofD, I'm quite interested in seeing how the dice system is going to work out (since diff is always 8, 10s explode, and most measures of difficulty are based on +5/-5 to dice pools… I hope it feels better than 20th anniversary lol)
Power word: Tall!

i'll show everyone now
So, IME, the die mechanic of nWoD isn't anything really special to engage with.
But at the same time it does what it's trying to do pretty well? It's a simple kind of mechanic more than a really engaging one.
The rule of 1s (1s are -1 successes) just always feels really bad
^
it works well enough
I don't think that's a thing in nWoD/ChroD
Yeah it doesn't seem to be
More often than not you only need one success, so after all modifiers you're probably going to fail with 1 die, coinflip odds with 2, probably good with 3, and over three successes in four with 4 dice.
From there returns get diminishing fast but it makes that last little bit of uncertainty less and gives you more ability to succeed with negative modifiers applied.
But the whole design of White Wolf's mechanics has always been pretty basic task resolution over making the mechanics the real selling point. While I realize it hardly looks rules light by today's standards the whole "no math you can't do on your fingers, our character sheets don't even have numbers they have dots" was a pretty big shift from the gaming philosophies in 1992.
(Moving away from the pocket protector watch calculator wargame RPG crowd to appeal to the theater kid and frustrated novel set, and I say this with much love toward both categories.)
Yeah it's less about the complexity and more the system in 20th always feels half baked/thought out, while it seems they put a bit more effort into CofD to make sure things work
Like in the games I've played Wits rarely comes up, same for Appearance tbh, and often there's confusion between charisma and manipulation… and the combat system just sucks lol
A simple system can still be so eh, just half-thought out and frustrating at times
So yea this seems promising
Wits in CofD or 20th?
I'm complaining about 20th
Ah gotcha
How the hell would Wits not come up in a Horror game????
Wits I almost call too powerful a stat sometimes
I have no clue, but often my ST uses Per or Dex for things I'd think were wits
I hate to like say someone's doing something wrong
but yeah Wits is "quick thinking and awareness to sudden stimuli"
imo CofD has a bit of an issue with the resist stats
you just dont see things actively call for it as often
Yeah but they're still pretty useful for resisting stuff even if they aren't rolled as often, ime
No system's ever perfect sadly
But yeah reading through the book for MtAw, they don't get rolled often but still come up often it feels
Did you enjoy the fiction in the corebook?
I haven't read the CofD 2e Core rulebool since it doesn't seem it's necessary in 2e? But the fiction in MtAw 2e is great.
I love the vibes
I meed to finished up my preparation for CtD 20th… all I really need is a map and to stat a couple NPCs
I meant mtaw 2e corebooj
Thanks! That's actually great new info, specially on the bite thing, speacilly since my sis wanted to make a WtA character that her job is to hunt wild Garou that are about to change
Changeling the Dreaming
As I recall, the 'gist' of it is
"Fae soul are in the same reincarnation pool as human, as in, you can be born a Fae and just later in life you will know"
And dreaming while keeping an active imagination/aspect in life is extremely important for them
While massively mundane things can kill a fae
I know ctd :p
frick
Not the same thing as "People who astrally project into animals"
I skelletonsplained fae to the fae
Fair fair XP
Also, glass walkers originally had the cockroach as their animal, but in W5 is spider
Also, about older editions, it is true it was easier to control the Crinos form? I remember hearing something about it, how in W5 the price for going Crinos is very high and can end in tragedy very easily
What if forces Mastigos legacy for… I could see it for both Scelesti or Seers depending on how you flavor it that lets them influence television broadcasts
"My name is Doof. Do what I say!"
But yeah what I like MtAw's vibes and fiction is that it's very eldritch horror-y, but also reminds me of the Dungeon Dimensions of Terry Pratchett's Discworld (magic attracts the attention of things in Discworld)
It's a very cosmic kind of horror, while not necessarily being a lot of dark, dreary personal horror at its core idk if that makes sense. Like in Vampire the horror is being a vampire and the horror is other vampires. In this the horror is unfathomable, but if you disconsider the Seers and Exarchs, Mage society is pretty alright actually.
The dark academia paranormal investigators vibes are also 
I managed to put my thoughts on it down, ish
doesnt need to be one or the other alone, theres a few split legacies
Right but I feel like the narrative and the mechanics of the legacy would change due to the abyss influence vs exarch influence
One would be “analogue horror demon” while the other would be “televangelist” or “pop scientist/psychologist”
I will give the 1995 book that
Even if White Wolf used Metis it does around and point at the Main Character Garou to say he's stupid for thinking bad about all Metis
There is a point where they straight up say is not a issue of having a Metis and how they can 100% just be normal people with a deformity , like not having a tail.
Honestly, nice.
Would this be the right place to discuss Mage The Awakening?
Ye

