#World of Darkness

1 messages · Page 8 of 1

grave gulch
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also i was thinking

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the Arcanum might be nore interesting as an antagonistic Organization since they do wanna keep all of the knowledge to themselves and even stealing stuff from other people

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including Hunters

queen heron
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I already posted this on another mage server, but

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Silver Ladder

sacred viper
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😌😌😌

rotund lynx
queen heron
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sure, dm'd (its a great server)

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call that Mystery Cult Initiation dot 1

strong bronze
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ghouled gorillas?

clear delta
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Dm me plz

grave gulch
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can i go there in a disguise to steal their secrets

patent talon
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Genius the Transgression

grave gulch
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found this in the alfabusa patreon

clear delta
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Oh, guess you can make miranda lotto from d gray-man in hunter the vigil. Make her a church hunter, and give her the defense abd healing benedictions, flavoured as her clock's time powers.

clear delta
grave gulch
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i'll just have gman from half life

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and he's a wizard making players do shit he doesn't wanna do

clear delta
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Who's gman?

sacred viper
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Mages to have to deal with MiB sometimes...

queen heron
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Gman ochemata….

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or that thing Nimue is- an Ananke?

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or just some outside context whatever-the-fuck like the Quasmallim

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I actually had a gman style figure in a (short-lived) western mage chronicle

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more like fallouts mysterious stranger

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he wasnt doing too much supernatural nonsense, but he was always in the right place at the right time, always keeping tabs on the cabal

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||living spell created by an archmaster to keep things stable in the region, and a Bound, bound. Trying to rope the party as an asset against other wizards||

clear delta
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I find it very funny the writers forgot arch-qashmallim cause Firestorms all the time around them. One just pops up to play a drum when the party is going to make a bad decision.

clear delta
queen heron
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mhm - he was the same thing as Nimue

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that Dynamics spell thats a fate/time entity made physical

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I’ll need to find my notes on the bound

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Think I was using it to explain the regional mystery, where western portals fail

clear delta
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Oh. Kinda want to see ananke equivalents for other paths. I know they don't have to be arcana pairs only, but the idea is cool and would make sense to be common.

patent talon
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Was just about to wonder about that

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Life/Spirit living spell that exists both in the material and the shadow simultaneously

clear delta
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A spirit life spell to manage the area and keep it in harmony, and adapt life to what's needed

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Yeah, was thinking of that combo too

queen heron
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it’d be a walking ecosystem imo

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it would have a physical body, but also the world around it would become it

patent talon
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Hell yes

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Space/Life, an ecosystem that exists physically in multiple places at once

queen heron
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Mastigos, Mind/Space dynamics that is a connection of sympathies

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not even perceivable unless its connecting to you, appears in multiple ‘locations’ at once

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existing on the edge of sight and dreams

clear delta
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A monster the locals know about and respect. Make sacrifices and offerings to. And it adapts the ecosystem/shadow to their needs, while making requests of them. It sets up rituals for the archmage.

queen heron
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I need to dig up my book later

clear delta
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Prime/forces. A messenger. Energizing the soul with prime, and the physical with forces

queen heron
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but I think the fun part of Ananke is they dont even cast spells for some of their funkiness?

clear delta
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Makes pronouncements spread by forces and carrying the certainty of prime

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Matter/death. Command legacies. Seek memories in ancient objects and restless dead, or supress and destroy them. Maintain monuments against the test of time.

queen heron
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hmm

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death matter is the hardest one

clear delta
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They could erase, preserve or fabricate history

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Create evidence and ghosts

queen heron
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what I like about the Acanthus one is how hard it combines the arcana, and the path philosophy

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are they doing time effects, or fate effects?

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Yes

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doing small changes or pressure here or there, with maximum impact

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history is a good angle…

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for the Thyrsus ones Im thinking of CultSims thunderskin

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a ceaseless rhythm

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it doesnt mind control you, but youre already dancing its beat

clear delta
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Transmutation is also another for moros. Annihilate and transform what is needed. Build underground safehouses. Wipe out life in a village, harvest the souls and transmute everything into resources.

clear delta
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The thyrsus one is very cool for a werewolf plot. This weird creature outside their usual knowledge.
They could meet its territory, try to investigate the community for what's going on.
Maybe werewolves seeking territory end up there and need to either accept or beat it.

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It could seek to expand or move to a new area, moving near or into territory of a pack

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Or it noticed something that affects its territory, or an oncoming disaster

queen heron
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To Mage Sight, the Ananke is clearly a spell, not a person, and her presence causes ripples and aftershocks in Time and Fate. Those an Ananke imparts her wisdom to come away bearing destinies they didn’t have before, their futures irrevocably changed. At the moment of her creation, every Ananke embodies an Imago of a desired timeline, assesses the future to determine how best to bring about the events her creator desires, and jumps forward in time to critical points, influencing, cajoling, and threatening anyone she has to until her mission is complete.```
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hmmm

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its not just their powers as living spells

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the Ananke are the desired future embodied

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so I think Spirit / Life ecosystem embodied works

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they don't have the ability to spellcast, they are a spellcast, and self-edit to mimic the effects of any lower level Fate / Time spell

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as a non-spellcasting effect they can just edit, grant, or remove destinies on a whim - or just dissappear from Time until their mission becomes relevant again

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and they prefer to use social pressure and manipulation

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Prime / Forces could play off archmaster attempts at replicating the Watchtowers

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a Mystery Play entity

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something that shepards people towards, and violently protects, the wonders of the world

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the burning bush and the guardian at the gate of eden

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maybe something that creates Aedes, or cultivates specific truths

clear delta
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Could see a forces/prime being messenger of a specific ideal

clear delta
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I imagine a group picking up their weary bodies as the forces and prime enhanced speech of the angel reaches them

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The commands of this authority granting them energy to keep going

queen heron
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I guess the question is what do they want

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a Time / Fate living spell-being wants to shape the future to a specific outcome

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a Prime / Forces living spell-being wants to promote philosophies?

clear delta
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Hmm. Promote the command of a belief or structure

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A mage worshipping the supernal god of justice creating a living spell to enact the writing of some great law she wants

grave gulch
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go damn it

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one of the players picked haunted base as a negative perk for their base

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now i gotta read up on ghosts

clear delta
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Old or new world?

grave gulch
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old vicksyBork

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i don't need deep details i believe

mighty zephyr
velvet sparrow
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Ghosts live in Ghost-land, in Ghost-society, and it is illegal for ghosts to interact with the land of the living

clear delta
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Their form might reflect, besides their death, the truth of them?

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That is. You could have fun designing them

queen heron
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it doesn't just convince people, it reveals

velvet sparrow
clear delta
heady kestrel
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Idea for a mage villan this convo game me the idea for

Mysterium dug up an ancient Atlantean weapon, like one of those things the Guardians and Arrow used back in the day to take down annoying non-atlantean sorcecer king guys. Its a living spell but its meant to kill people and that bastard is still active

clear delta
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Ugh. Hard to get my ideas across

clear delta
heady kestrel
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oh?

clear delta
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Yup. It tore apart people's patterns

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Weird magical mass attacking people

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Signs of sorcery also has its own take on temple guardians and defenses. But mostly faded from my memory

heady kestrel
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I wanna run mage at some point, and I do plan to have some wild antagonist ideas

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Reaper/Banisher is on the list

clear delta
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The spirit stuff looks so fun. Need to find a game for it

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Not necessarily mage

queen heron
clear delta
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Anarchist mage talking about the fundamental right of freedom. Green power mage who envisions a great future

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Thought anarchist archmage is so funny

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Since they're so unequal and must work through minions

grave gulch
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one of the players wants to base their character's investigation stuff on asking ghosts about stuff vicksyBork

queen heron
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"Archmasters would find a way to breathe unethically, if they could"

clear delta
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That's very cool

grave gulch
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that's why i also feel like i should read up a bit more on ghosts haha

clear delta
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The thing about ghosts is they want to move on, but the common, enforced belief is that's impossible.
They're struggling with a dark side that wants to break them and tske over.
The land of the dead is being devoured by oblivion, which empowers the dark sides.

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So unlife sucks and hope is scarce

grave gulch
versed zodiac
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is Blood Sorcery goated

velvet sparrow
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Which edition

versed zodiac
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5

velvet sparrow
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Prior to V5 is wild, V5 is not that great from what I've heard, although I don't know if it's "not that great" compared to it's previously busted state, or not that great compared to other stuff in V5

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I've heard it's leaning the latter, but never played myself

crystal fern
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Blood Sorcery in V5 is highly ST-dependent in many ways

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what it does is relatively specific by comparison to other disciplines, and depending on the ST you might need to put some work into getting rituals

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but basically it's a utility discipline, and it's never going to be as straightforward as wiping people's memories or punching through a brick wall

grave gulch
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give me a fun example of what u can do with it Kat vicksySip

crystal fern
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I've not played with it much personally (and in the chronicle I ran the "Tremere" was secretly a Tzimisce so her blood sorcery was pretty low) so I don't have too many stories from first hand experience. One of the big things it does is that there are tons of wards and pieces of protective magic of various kinds, because kindred are kindred (warding out creatures, protection from stakes, protection from the sun, etc). Also there are weirder things like creating a magical tracking device, temporarily letting someone fly, telepathy between sire and childe, knowing when someone's lying, speaking with the dead, that sort of thing.

grave gulch
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kewl

clear delta
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Are Les Mysteres the only hunters that regularly employ spirit powers?

grave gulch
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is that from chronicles? vicksyAww

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i know the arcanum knows some magic stuff, but they don't seem to have any actual wizards

clear delta
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Chronicles hunters

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Les Mysteres employ spirits, letting them ride their bodies for a time, but capable of keeping some control.

queen heron
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I assume a huge portion of hunters know at least some magic tbh

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depends on how common occult equipment is in your setting

clear delta
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Les mysteres kinda trust spirits a bit too much, and think forsaken werewolves are bad

queen heron
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If you’ve got occult 4, theres probably some tricks you’ve picked up

spice abyss
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Back in Vigil 1e, any group could learn a tactic to forcibly embody a spirit, no resistance

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Literally just drag it across the gauntlet into a fake body

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And you could 100% for real kill it, no respawning

clear delta
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Lmao

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Oh, by spirit powers, I meant getting help from them.

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But this tactic is funny

spice abyss
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You could use their impending death to bargain

clear delta
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Oh, true. Good idea

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Going to do this to all spirits I want to use. No way this can go wrong

spice abyss
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Banes and Bans are on the table too

grave gulch
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since me players picked "haunted" vicksyBork as disadvantage for their base

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i'm now going out of my way to think of a side quest for the ghost

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also now i gotta think of all the ways the ghost can fuck up the base vicksyHeck

grave gulch
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u mean bad as in they suck or bad as in bad news?

clear delta
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Yeah, confused here. They don't necessarily care about humans much, but they're important to the shadow ecosystem

queen heron
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Apoc werewolves are the worst

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forsaken... ehhh

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much better than the Pure, which is not a high bar

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the Pure are pretty well written though, they just suck lol

grave gulch
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that's good honestly

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since they are supposed to be the bad guys vicksySip

queen heron
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Luna's also on the chopping block

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He keeps the void spirits away

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but he also does some real squint stuff

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I can understand why the forsaken have their problems given the fact they're basically in a forever-war against godlings causing issues

grave gulch
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vicksyBork i thought luna was father wolf's wife or somethin

clear delta
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Father wolf. Mother wolf. Wolf

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All apply

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Luna, besides being a difficult to understand alien being, is a spirit of change

mighty zephyr
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Forsaken are still unrepentant murderers who instinctual consider humans and spirits prey animals

clear delta
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True

grave gulch
queen heron
grave gulch
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A "werewolf is a werewolf at the end of the day" is what i got from all of this

queen heron
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but someones gotta mantain the shadow, and they're set up

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All the moral judgements are gonna depend on specific werewolves and specific packs

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Werewolves are bad when they lead to bad outcomes for people, nothing more or less

queen heron
grave gulch
queen heron
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but yeah the largest spirits tend to be beyond strict human gendering

grave gulch
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vicksyBork but yeah i had the idea cause the moon is more commonly represanted by a female figure in a lot of folklores

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not in japanese folklore tho

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vicksyAww which is interesting

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not trying to correct you by the way

mighty zephyr
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Luna is a God and one of change and has no inherent gender

grave gulch
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vicksyLUL i just think that's the reason why i thought of it that way

mighty zephyr
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Same with Wolf

grave gulch
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also voy give me your helmet vicksyGun

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i wanna look kewl

mighty zephyr
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Nuh

grave gulch
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how dare

mighty zephyr
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Fun fact my pfp is made by the guy who made OFF

clear delta
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Oooooh?

mighty zephyr
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Yeeee

clear delta
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Tbh, not sure what your pfp is

mighty zephyr
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My bretonnian knight Aiden du Aullard of Aquataine

clear delta
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Had the other day the idea of mages making a pact with Luna to help the shadow. Death thyrsus

grave gulch
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oh

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i thought it was some very big red ogre with a tiny head vicksyLUL

mighty zephyr
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He just has a big cloak

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The horns from his helmet are from a Bestigor he dueled

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He had affixed to his helmet

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He then would headbutt guys to death if he ever got disarmed

grave gulch
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i like headbutts

spice abyss
grave gulch
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one of the things i really wanna do with my hunter game is expand the world of darkness to my friends who only really knew of vampire

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I don't wanna include EVERYTHING

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obviously cause I can't

velvet sparrow
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One thing I'll say, is if you don't plan on making it a significant focus of your game,

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Don't go too deep into Mages

grave gulch
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vicksyAww i was thinking of having 2 mages tops

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i want a Trumpet playing mage that doesn't do much vicksyBork

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he just plays his trumpet vicksyBork

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and maybe a G-man kind of mage that coerces the players into doing something they dont wanna do themselves

clear delta
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Could just use some simplified version of mages

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Hunter cofd did a system for that. But there could be something more appropriate to owod.

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Could reflavour disciplines. Could use whatever rules there are for powerful spirits in owod, never looked it up.

velvet sparrow
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Like, just kinda have them as "Mages exist and they all seem to do different things. Some of them do pagan ritual magic some of them are combat cyborgs"

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Don't try to get into the Why or the How of it

clear delta
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Oh, you mean the lore

velvet sparrow
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Yeah

clear delta
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Yeah owod mage got crazy. Reality zones, consensus, shard realms

velvet sparrow
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Also don't try to get into trying to represent Dynamic Magic

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Just give them some cool spells they can do, and have it be that

clear delta
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Yeah, hunter the vigil just gives witches a list of their schools of magic with simple effects.

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Could also use rituals as plot devices

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The mage can do something for you but requires X materials, Y actions and Z time.

velvet sparrow
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Honestly, feel free to just kinda play it loose with the other team's supernatural powers

queen heron
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good advice for world of darkness in general

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werewolves have discipline-esques when in a vampire game, and may not even be Uratha

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get weird with it

clear delta
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They're garou in owod

queen heron
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have both

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just focus on the interactions that are happening with the players, over any deeplore or esoteric bs

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is my general advice

sacred viper
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A dice pool and and a vague "this shit happens when they succeed" always works

mighty zephyr
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He just didn't kill it with an exploding crit of 54 wounds

spice abyss
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Fair

grave gulch
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vicksyBork the book has a gun wizard they can fight

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unsure about the gun wizard tho

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he looks op as shit

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he always knows when someone recognizes him as well vicksyInspect

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so it's hard to ambush the dude vicksyDerp

clear delta
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Make him weaker?

grave gulch
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i wanted something a lil less scary for the first wizard they meet vicksyHappy

clear delta
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Just give a guy a spell to redirect bullets and another to get extra damage

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Bam! Gun wizard

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Also a roll to notice people tailing him for long

grave gulch
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vicksyInspect i'll give it a lil more thought

mighty zephyr
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Aiden dueled 2 trolls
A chaos warrior
A bestigor
A minotaur
A chaos spawn
A manticore
And a giant

grave gulch
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also, i know I don't need the entire ghost lore vicksyBork but how do they usually move on?

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I'm the manticore

velvet sparrow
grave gulch
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so it can be whatever i want? vicksyAww

clear delta
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Yeah. Transcendence is a hope, considered a myth.

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Ghosts seek it in spite of the hardships

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In the face of their inner darkness and inevitable entropy

grave gulch
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OH

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i had an idea for a mage

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got this idea from a book i read long ago vicksyAww

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do the bullet reflecting thingy

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but

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there's this mechanic called "danger lvl"

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the higher the danger the more difficult some aspects of the hunt gets

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vicksyInspect and sometimes that means your prey knows more and more about ya

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vicksyHappy depending on how high the danger lvl gets with the mage, i'll give him a thing where if he knows your True name he can do some vodoo crap to you

orchid void
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hi. this is my Guardian of the Veil.

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everyone look at lucy.

clear delta
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Lure of the light

orchid void
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Catacomb Lucy, a keeper of the Laybrinth.

midnight grotto
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hommina hommina

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love the dripping candles, I believe all mages should be Weird

clear delta
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True

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Must cosplay as your supernal being sona.

midnight grotto
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to me, Psychonauts characters are A+ mage design

clear delta
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Oh, yeah. Psychonauts are so good

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And they are eccentric researchers with superpowers

sacred viper
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Average Mage party

grave gulch
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no milkman

clear delta
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The asylum cabal

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Milkman belongs to it

sacred viper
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Milkman's a Scelesti

orchid void
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Lucy's gonna feed some sleeper to a minotaur and then see how many fall for mystery cults

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Love the weird fucked up magical cold war the Guardians have themselves in

sacred viper
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I believe The Minotaur deserves a healthy diet

orchid void
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please pay no attention to the daeva dressed in minoan cult garb and drooling he's definitely safe and not an asterios she's groomed.

sacred viper
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I should read my Mage books someday

orchid void
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mage the awakennninngg

clear delta
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Summoners and astral realms are awesome

orchid void
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Night Horrors: The Unbidden

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That’s a booook

clear delta
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Didn't read that one

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Saw people talk a bit

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Like the scelestus priest who was abused by his mage dad and found comfort in an abyssal book

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His dad sorta cleaned up his act and wonders what to do. And just waits outside the church, worried and unsure.

orchid void
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Yeaaahh

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There’s a whole cabal associated but I personally?

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The brain spiders and corrupt organ qigong

sacred viper
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I really like the fake number that slowly draws entire communities to madness

clear delta
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Damn, don't know those

clear delta
mighty zephyr
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(Do not read the Archmage book)

orchid void
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Once enough has built up, one of the organs within a person becomes an egg

clear delta
orchid void
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It becomes alive, in an abyssal way, and hijacks the body, overproducing bile until the body begins to fail- eaten from the inside out by its own stomach acids and the new life trying to puppet the stolen flesh

versed zodiac
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Evil yoga?

sacred viper
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Evil yoga

orchid void
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Evil yoga!!!

clear delta
# sacred viper

Reminded of how the omage book of spirits keeps going on about modern ignorance of old ways

queen heron
queen heron
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it was written as a throwaway book

mighty zephyr
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wait legit

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source plz

queen heron
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this is the 2e line dev tbf

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whos I think different from the 1e team

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but he does have an idea of the writing process

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oh no Dave worked on IM

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huh

mighty zephyr
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I feel rage and vindication swirling in me like the Yin-Yang Symbol

queen heron
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yeah so thats from one of the main authors lmao

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the way specific fans treat archmages and the way the writers treat archmasters are not the same!

mighty zephyr
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THEY GAVE MY GM THE GUN

spice abyss
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Your GM had to load it with the bullets though.

sacred viper
# queen heron

I actually probaly woke someone up with the infernal shriel of laughter when I saw this

clear delta
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The way they wrote the abyss was so generically diabolical

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Guy finishes his ascension and the gulmoth laughs evilly

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Because he messed up reality a bit and erased his apprentice

grave gulch
mighty zephyr
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I think that works great man

clear delta
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Looks cool

grave gulch
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thank you vicksyAww

clear delta
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Oh, a version of uncrowned kings that uses spirit, death and matter. Focusing on improving an area, by purging bad resonance and helping ghosts move on.

hidden rock
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At some point I'll have to describe the cabals in my Paris by Night. It lasted way too little for how much fun I had designing it >_>

sacred viper
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Sometimes your best work is notes for a game that ended way too fast

queen heron
grave gulch
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vicksyNoted thank you for your insight vicksyHug

heady kestrel
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How many mages do y’all think would be hanging out in the local branch of a Seer Ministry

Like I’m not sure what seer numbers look like on a smaller scale

grave gulch
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wizards are nerds vicksyBork is a Seer Ministry a popular place for nerda?

heady kestrel
grave gulch
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damn bastard wizards

sacred viper
heady kestrel
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That would make some level of sense, Fascist Book club with like 14 people in it

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make it like 8 guys from the main ministery and some other seers from other ministeries that were sent to reinforce because seers tend to specalize

queen heron
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as many as you want to prep

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10-25 sounds good for a caucus sized group

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fits with the idea that seers are the size of either 1-2 orders

grave gulch
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eat the wizards

sacred viper
grave gulch
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gain their power

queen heron
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Seers power might not be palatable lol

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those are the wizards that serve the fashy symbols

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I like to lean on non-mage members of orders as making up the bulk

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and doubly true for Seers / Exarchs

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Proximi, Sleepwalkers, Spirits / Vampires / Other Supernaturals - all of them can fit into the Iron Pyramid

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so long as they remember their place is at the bottom

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the Seers cope that their gods dont see them the same way

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sidenote - thats one of the things I do like about Archmasters as a story-beat

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You can draw a parallel between how they treat wizards and wizards treat sleepers

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that makes Mages deeply uncomfortable

velvet sparrow
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But not uncomfortable enough to actually change how they treat Sleepers I imagine

queen heron
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no they just ban Archmasters from holding office lmao

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going:

sacred viper
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Classic Mage Moment

midnight grotto
grave gulch
clear delta
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Seers are the counter example to the idea realistic villains are ones you'd sympathize with

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They are sellouts who support atrocities

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Just think of, say, the followers of the Raptor

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Supporting shit like eugenics, racism, ableism, appealing to the idea of cruel social phenomena being "natural", and thus right abd unavoidable.

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Hmm. I imagine they get involved in other forms of control through the body? Like denying necessary medicine to poorer populations?

patent talon
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I'd imagine so

sacred viper
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Opression Through Deprivation is a classic

patent talon
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The Psychopomp is an interesting one to me too, the fear of death and denying people an afterlife if they defied the Exarchs

clear delta
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Think I saw somewhere that Psychopomp also rules over prisons, and so could be fear of punishments in general

patent talon
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I feel like the Ruin could also fit that niche, in terms of prison-industrial complex. Your Fate is either to be behind bars or on your way to them, the only way to escape is death

clear delta
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Yeah, the exarchs overlap a lot.
Like Pangloss, who follows Father but also fits Raptor, using a youtuber persona justifying tradition by claiming it's natural.

mighty zephyr
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how would the Panopticon not be prisons

clear delta
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Hmm? Panopticon is surveillance. Very much used in prisons

patent talon
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It's a rich tapestry

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All the Exarchs holding hands and dancing around the Fallen world

mighty zephyr
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I'm still sad I never got to fight a Seer

patent talon
clear delta
#

Imbued item: curses doll.
Can cast "create fetish". It's usually built with some swappable part, like the face, eyes, or batteries. Which are used as the fetishes. Thinking of a conjunctional matter effect to make it harder for the spirit's ban or bane to break it.

mighty zephyr
#

Not gonna lie

#

Having watched JJK I would play a Thrysus as Geto

#

just the idea of containing and absorbing as many spirits as possible

patent talon
#

I love this hubris of this, Voy

clear delta
#

Spiral, is that you?

patent talon
#

Fuck the ecosystem, we're playing Pokemon until we hit a shiny

clear delta
#

Also, thinking of some hubristic mage using a version of create fetish to actually cram a bunch of spirits into the same object

mighty zephyr
#

Spirit + Forces

#

Maximum Output:

sacred viper
mighty zephyr
#

Uzumaki

clear delta
#

The junji ito manga?

clear delta
mighty zephyr
#

JJK spoilers

#

basically

#

take a thousand spirits and condense them until they're a railgun

clear delta
#

Oh, I see!

grave gulch
#

i still want to execute my idea of having a supernatural be friendly to my players vicksyInspect

#

and i think i mentioned it here but i wanted it to be a Salubri vamp vicksyAww

#

does anyone think that it would be better to pick something else?

mighty zephyr
#

I don't think there's better but there's definitely worse so go for it

mighty zephyr
#

I just realized Spirit Scream is actually just Uzuamki kinda

clear delta
#

Or
"Oh, this vampire is weird looking but so polite. They're gonna introduce me to their pets."

grave gulch
#

i know the one ur talking about vicksySip

#

they freak me out

clear delta
mighty zephyr
#

How many Spirits do you think can fit in a Mage's soul

clear delta
#

Spirit dots? Or min(gnosis,5)

queen heron
#

a devestating war spurned by nationalistic influences leads to massive resource deprivation - thats like

#

at least 3 major ones

#

The Death Exarch is the Prison one because its about damnation

#

and 'deserved' suffering

#

prisoners are condemned

clear delta
#

Yeah, the major ministries were having fun in cold war. But I bet the followers of the Nemesis did too

queen heron
#

at least 40, by canon book example

#

we might be able to do 60

clear delta
#

Spiral?

queen heron
#

yeah

mighty zephyr
#

Spiral?

clear delta
#

That could be a Rapt power

queen heron
#

Shes one of the Rapt in N&A

clear delta
queen heron
#

extremely powerful multi-master

#

not quite a human anymore - some sort of gestalt spirit mage

mighty zephyr
#

Oh also Wax you wanna know the funniest thing about Uzumaki as a Spirit power

clear delta
#

Hmm?

mighty zephyr
#

Spiral c:

clear delta
#

Oh yeah. Junji ito's manga was all about spirals

mighty zephyr
#

Yeah that's what Uzumaki means

clear delta
#

Oh, I meant I know because of it, oops

mighty zephyr
#

Nah I getcha

#

still though really funny coincidence

clear delta
#

It's very cool. Should give this attack to Spiral

#

She whips it out in the boss fight

#

Werewolves go into warform. But oops! All aggravated!

#

Any mages without defenses up? Dead or pretty close

mighty zephyr
#

That's nice Time armor you got there

#

what if I hit you with Influence (Agelessness) 4

clear delta
#

I love the effects Spiral has. Mortals, after suffering quiescence, remember the effects of her powers as tears opening in the world, and blood and flesh coming through.

#

She sees the gauntlet as bad and wants to tear it down, and "ascend" humans by turning them into claimed

#

Her tulpas erode and collapse the gauntlet

mighty zephyr
#

This was a Vampire character idea I had

clear delta
#

Oh, not just sight. They have vivid sensations of meat, muscle and bone oozing through. Horrifying

mighty zephyr
#

A Daeva who would come to believe that the "solution" to the Vampiric condition was to bind every Vampire to a blood spirit

#

A perfect symbyosis

clear delta
#

Lmao. What a disaster in the making

mighty zephyr
#

He was going to find every Revanant he could and "cure" them

#

in return for their service

#

He had the Discipline that basically let him get all the benefits of a Claiming without any of the downsides

#

and had in centuries past groomed a Blood Spirit named Morcufula into his eternal partner

clear delta
mighty zephyr
#

Ah the Eater of Names

clear delta
#

Yup. An investigator lost his name, sympathies and identity going after it

patent talon
#

Speaking about Spiral made me realise I never read through all of Nameless and Accursed, and I noticed this change of pronouns in D'Eon's (non-binary seer who loves to impersonate) artifact description. At first I thought it was a typo, but could it be intentional to show D'Eon mimicking someone with the Pearl? chadthink

clear delta
#

"Was that a mistake?"
"No, it's just magic!"

mighty zephyr
#

man

#

spirits are so fucking cool

clear delta
#

Yeah

#

The shadow has such character

clear delta
grave gulch
#

i really need to add a wizard now that my friend added a character that was introduced to the supernatural by a wizard vicksySip

#

good thing i already wanted to do that vicksyLUL

grave gulch
#

also vicksyAww in the vampire book it is read that some wizards like to collect the vamps vitae for experiments and stuff

#

so the wizard will fit right in!

#

specially with the Salubri friend who i hope they don't end up killing .w. i'm still thinking about the ways i could introduce them into the game

clear delta
#

Do like mythbreakers. Have the vampire forgive the party for attacking them, save the party from some monster, then take them for pizza

#

Ina fucking ran over the friendly vampire before being saved from a bunch of bad rolls trying to run away from a true fae

grave gulch
#

idk how true fae work in wod but they usually scare me

#

pizza vicksyHappy

queen heron
#

its all The Dreaming innit?

#

idk if Old World specifically defines True / Not True

clear delta
#

Yeah, mythbreakers was a mix of wod and cofd

queen heron
#

ahhhhh

#

those are fun

#

oh is mythbreakers the vtuber hunter thing?

queen heron
clear delta
queen heron
#

they're contracts made manifest, beings that swore themselves into existence

#

they can do what changelings do in dreams, in real life

grave gulch
#

vicksyAww spooky

#

can they be killed?

velvet sparrow
#

I don't believe true fae are a thing in WoD

clear delta
clear delta
queen heron
#

their Avatars / Titles are ||mechanically not as cool as they should be|| just big changelings, really

#

but the Title isnt the True Fae

#

they are their stories

#

which means their self is invested more in Arcadia

#

enviroment, characters, particularly cool artifacts - all of those can be the True Fae

sacred viper
#

You can like kill them but they have 20 phases and they can run off

queen heron
#

and also

#

you really dont want to fight them in Arcadia

#

Ironside they are big Changelings

#

Arcadia? They use the Rank 6+ rules

#

which mostly means "lmao good fucking luck"

#

They've got a blessing and a curse in their Oaths

sacred viper
#

Rank 6+ is the ST hates you territory

queen heron
#

they have to follow what they've sworn to do

#

or act in a manner that fits the title

sacred viper
#

Also huh them being Enlarged Changelings is weird

queen heron
#

If the Duelist of Moonlit Nights swore to always respond to a fair challenge - they have to

sacred viper
#

I would have expected them to also use Spirit rules Ironside too

queen heron
#

and so True Fae, despite being incredibly varied

#

often have patterns individually

queen heron
#

expanded stuff later gave them Dreamshaping rules in the Hedge, and made contracts pack a little more punch

#

but eh

#

Influence would be a good way to represent the True Faes contracts with reality

heady kestrel
#

tbf they are REALLY big changelings

#

like they have all the contracts of a certain regalia

#

and omnipotence in whatever their role is

queen heron
#

I'm just biased towards freeform contract rules tbh

#

I've seen a couple of people take a crack at it, but never a full systems rewrite

#

I want to take a bunch of debt to ask The Sun for assistance in the now

#

and have it screw me over down the line

clear delta
#

Well, they can have a bunch of pledges ready

#

I imagine that, when they're running out of titles, they start whipping out the big favours they have ready

queen heron
#

and thats how I run it too

#

more of their power soft

#

but I wish it was more mechanically supported

grave gulch
#

idk if i'll use her vicksyNoted but there's a thin-blood working for the inquisition that's awesome, here name is Gabrielle Ellis

grave gulch
#

ANOTHER player picked haunted as a flaw for their base

#

this is going to be one fucked up ghost

clear delta
#

Wonder how powerful they get in owod

velvet sparrow
#

Ghosts or faeries?

clear delta
#

Ghosts

velvet sparrow
#

Hm

#

Tag team @rare swallow for the Wraith question

rare swallow
#

I'll preface this by saying I only know 20th anniversary rules

#

But Ferrymen are pretty freaking powerful

#

Tho also a very passive force

#

When it comes to stuff outside of the tempest

#

But they were living people at some point, so they are powerful ghosts
They partake in a ritualistic removal of their Shadows that basically leaves them generating infinite pathos, however their shadow gains "physical" form and generate infinite angst

clear delta
#

What are the effects of removing part of your soul?

#

The shadow

rare swallow
#

The biggest effect is that, it becomes its own thing and it's hellbent on destroying you

#

And it's just as powerful as you are

#

But your corpus also becomes stretched and strange to look at

#

In compensation you are free of your shadow and you generate infinite pathos

#

The Ritual of Severance is pretty much exclusive to the Ferrymen tho

#

Besides that wraiths don't have anything fancy (at least as far as I know in 20th) like old wraiths having more than 5 dots in things

#

Spectres can be really scary but mostly because of their dark Arcanoi and the hive mind

velvet sparrow
#

(Pathos is what Wraiths spend to do their magic powers)

rare swallow
#

And angst is it's Spectre/Shadow counterpart

velvet sparrow
#

And some of the Arcanoi are quite scary, like uh

rare swallow
#

Let me find the one™ I can recall is really scary

velvet sparrow
#

Puppetry is pretty spooky

rare swallow
#

The Outrage arcanos has a power that lets you rip a tear through the shroud

#

At 5 dots

#

Basically 5 dot abilities in Arcanoi are like elder disciplines for kindred more often than not

#

Mnemosynis 5 lets you erase someone from people's memories

#

Another lets you transform areas in the skinlands into Escher esque nightmare scapes

grave gulch
rare swallow
#

You can rewrite someone's fate, etc

#

Lots of really powerful arts in the 5th level

#

Basically, they can get almost as powerful as mages without worrying about paradox lol

#

The issue is always the shadow and oblivion of course

clear delta
#

Huh. Thematically, outrage seems equivalent to the Rage in cofd, which has Breaking The World as a final power, which wrecks the area and inflicts a danage over time effect over it.
Breaching into the underworld belongs to the forbidden Void power, which can also summon a hungry black hole that can go out of your control

#

Interesting to see the parallels

grave gulch
#

ooohhh... vicksyAww should i make the ghost on my game become stronger the longer they keep it around?

rare swallow
#

Eeh I'm ngl making wraith NPCs is a pain for other systems

grave gulch
#

i didn't mean to use the books npcs vicksyLUL was thinking more of it's idea

rare swallow
#

I've done it for a game my wife is running and you have to keep a decent amount of things in mind
Because wraiths won't interact with the living (or unliving across the shroud) unless they are after something and that can either be dealing with Passions and Fetters or illegal stuff that'll eventually lead them to being shadoweaten (spectres)

#

Spectres can be decent antagonists tho

#

They have powers to corrupt and manipulate living beings

grave gulch
#

vicksyNoted ooohh you know of any examples of that happening?

#

like could it like corrupt the rats? vicksyAww

rare swallow
#

Bigger scale, like influencing world leaders

grave gulch
#

interesting vicksyThink

#

i'm trying to figure out a ghost that will be haunting the PC's base, since 2 of them picked a flaw that determines their base is haunted by something vicksyAww

#

since they share the base .w. it's a stronger ghost...

rare swallow
#

Aah I see

#

Well I could help since that's happening to a PC in a game im in
We decided the wraith is actually chill tho, but their shadow is a pos and causes issues

#

How's the flaw written? I imagine it's a flaw

#

You could make the wraith benign but the vampires' base is their haunt also and because of that the place has echoes that are problematic

#

There's definitely lots of ways to go about it

grave gulch
#

it's indeed a flaw! let me go get it for ya

#

"your base is home to a supernatural phenomena , that you have no control over or doesn't understand" it says it could be a ghost or something else like an ancient curse, the risk is both in the thing itself and in somebody else who could understand the phenomena and use it in their favor.

rare swallow
#

Oh let me print screen and send you something then

grave gulch
#

they'll also be loosing a dice for each dot they got in this flaw in tasks where the ghost is attempting to hinder them vicksyBork

mighty zephyr
#

Man

#

I need to find that write up about Dire Wolf

#

and why he's so fucked up

grave gulch
#

he's a bad wolf? vicksyAww

mighty zephyr
#

He's one of the Pure Totems

#

The oldest of the Firstborn and the most powerful (allegedly)

#

I fucking love Chris Allen's writing

grave gulch
#

would a Brujah try to participate in a regular human underground fight club?

mighty zephyr
#

Probably

grave gulch
#

right vicksyLUL one of the players way to make money is through that, i feel like that could be one of the consequences if they allow the danger lvl to increase too much

mighty zephyr
#

That's definitely the one vampire clan you don't wanna get into a bareknuckle fist fight with

grave gulch
#

the vamp finds out that he fights there and shows up for a match

#

for sure!

#

like, bad things are supposed to happen at danger lvl 5 and stuff vicksySip

#

so i thought that would be a fun twist vicksyLUL

mighty zephyr
#

Trying to fist fight a Brujah

grave gulch
#

lmao

#

i'll save that for reference

rare swallow
#

I mean tbh that's more like trying to first fight a ventrue

#

Lol

#

Now I want to rewatch Castlevania

mighty zephyr
#

Brujah also have fortitude

#

They just have physical disciplines

rare swallow
#

Uh they have Potence, Celerity and Presence iirc

#

It's not just all 3
That's just the Noob Caitiff clan 😆

#

For all the players that make a Caitiff and give them all 3 physical disciplines

mighty zephyr
#

Oh huh

#

I thought I read they had all 3 physicals

rare swallow
velvet sparrow
#

(For the love of Caine don't do that)

mighty zephyr
#

Do it

#

it's so funny

rare swallow
#

True Brujah have Temporis instead of Celerity and they're pretty cool

velvet sparrow
#

It's both really boring, and not even that good

rare swallow
#

If you're going thay route why make boring vampire, make a Risen

#

Risen get all 3 physical disciplines

velvet sparrow
#

Limits your character heavily into something the game isn't even focused on

rare swallow
#

But yeah VtM combat is boring

mighty zephyr
#

Super strength is fun beyond combat once you get creative

rare swallow
#

Oh yeah definitely

velvet sparrow
#

I don't find it boring, but it is quite slow and definitely not something you should be doing a whole lot

mighty zephyr
#

My Deviant dealt with a locked door by just walking through the wall next to it

velvet sparrow
#

Oh yeah, Potence can be a great one

rare swallow
#

That's uh something

velvet sparrow
#

Baki be like that.

rare swallow
#

The most broken physical discipline is Celerity

mighty zephyr
#

that's him walking through reinforced bulletproof glass

#

One thing i really wanna do with my Eventual Malkavian Immune to the Bloodbond is to just start picking up whatever discipline I want

rare swallow
#

The second most broken is gargoyle flight, because I consider it to be a physical discipline

#

You van just grab a lick and fly all the way up and drop them to torpor

#

Rn I'm having fun with my green path blood sorcerer

velvet sparrow
#

Thaumaturgy 😌

#

I'm having an enjoyable time with my Fleshcrafter

rare swallow
#

Has a cottage full of plants and the plants are moving around and doing daily chores like cleaning

#

It's a fun fantasy

velvet sparrow
#

Horrid Form actually kinda slaps

rare swallow
#

Zulo form zulo form zulo form!

#

It's really cool

mighty zephyr
#

There is one desire I have for VtM

velvet sparrow
#

Oh?

rare swallow
#

That looks like it'll be violent

#

So I'll skip

mighty zephyr
#

It is indeed very violent

rare swallow
#

But yeah I'm having a fun time with my green path Thaumaturge and their weird ass coterie

mighty zephyr
#

it is people getting killed with a claw hammer

rare swallow
#

Imagine for a second a Nosferatu that really wasn't meant to be a Nosferatu
Who just chills and wants to be a mage again since their avatar got shattered
Learns Thaumaturgy and green path and becomes friends with a Maeghar and a Lhiannan
It's extremely unlikely but they all want to protect one area of the island so

#

Next character goal is figure out how to make it possible for them to learn ogham

little light
mighty zephyr
#

Yujiro is your average Tzimice

grave gulch
#

you say gargoyle fight and i just think of the vampire equivalent of illegal cockfight

rare swallow
#

Flight

#

They have wings, so they have the discipline flight

grave gulch
#

das me

mighty zephyr
clear delta
#

So, was discussing geists. You can have the ones who don't seek bound have resisted the amnesia a bit. Which is great. You can have a feral super ghost haunting an area due to whatever unfinished business.

clear delta
#

Idea. Key of metal, crowned key of bars and chains.
Governs deaths by authority, rules or convention, or deliberate ignorance and lies that limit a person.
Doom: the beaten down tilt?

grave gulch
#

how trigger happy are wod werewolves? i see that they also hang out at city parks and stuff vicksyConcern that doesn't sound good for your average joe

mighty zephyr
#

old world werewolves are VERY trigger happy, especially pre-W5

#

They are creatures of Rage and solve most problems through violence

spice abyss
#

Garou are generally murder-happy

grave gulch
#

how do they manage to stay hidden

mighty zephyr
#

Delerium

#

And killing all witnesses

velvet sparrow
#

By killing everyone who sees them

#

And Delerium, yeah

mighty zephyr
#

jinx

#

owe me a COKE

grave gulch
#

oh yeah forgot about that lil trick

velvet sparrow
#

Delerium is the uh, supernatural trauma from that genocide they did on humanity a long time ago that makes people forget whenever they see a werewolf in their warform

queen heron
velvet sparrow
#

(Fuck werewolves, honestly.)

#

(Not like that you dolt)

grave gulch
#

the vampire "fall of london book" states that they like to hang out at some parks within the city vicksyLUL

#

that sounds super bad

velvet sparrow
#

Eh

mighty zephyr
#

It's only bad if you fuck with them

velvet sparrow
#

If they're hanging in a city park they're probably one of the chiller varieties of werewolf

grave gulch
#

ok so they wont murder me if i just go for stroll around the park

mighty zephyr
#

(There is no chill variety of werewolf)

#

Only if you're possessed by a Wyrm spirit or desecrating stuff or littering too much

grave gulch
velvet sparrow
#

(Relatively speaking, there are chill-er werewolves)

#

(Look me in the eye and tell me the Glass Walkers are not more chill than the Red Talons)

mighty zephyr
#

There are not "more chill" werewolves there are "more homicidal" werewolves

#

Red Talons georg who lives in a cave and eats over 10,000 weaver spirits a day is an outlier adn should not be counted

queen heron
#

are any of the other shifters left in owod?

velvet sparrow
#

Yeah

#

Only like, two actually got fully wiped out

mighty zephyr
#

Yes even in W5

#

Expect now in W5 they are INCREDIBLY rare and modern Garou don't know anything about them really

grave gulch
#

i wanna play W5 and wrestle a wereshark

mighty zephyr
#

You know what's really fucked up about Thrysus

#

Spirits don't trigger Paradox

grave gulch
#

what's that?

#

thyrsus that is

mighty zephyr
#

A type of Mage focused on Spirits and Life

grave gulch
#

oh cool

#

i think i understand what the paradox is

#

it happens when a human or someone else that can trigger it looks at the magic happening and cause of some status quo shenanigans it goes bad? vicksyLUL

mighty zephyr
#

Basically yeah

grave gulch
#

vicksyInspect i always wanted to ask this, lets say im a wizard and i do "pulling something out of my pocket" trick, would it trigger a paradox or would the spell work since they can't see my hand?

clear delta
#

Old mage paradox is a natural part of the world reacting to excessive magic, and got too strong.
New mage paradox is due to an evil unreality invading your magic

mighty zephyr
clear delta
grave gulch
#

i see

clear delta
#

In old mage, you could have normal people eventually accept your magic as possible, thus not triggering paradox

mighty zephyr
#

New Mage they gotta become Sleepwalkers

clear delta
#

In new mage, there's a thing in their souls, a shard of unreality, they need to get rid of, becoming sleepwalkers

grave gulch
#

you could pull off some 40k orky shenanigans

#

just say "aha this device makes cars explode"

clear delta
#

Well, if the device is too outlandish, I think it'd trigger paradox in old mage.

mighty zephyr
#

If you prime someone to think there's a pipe bomb underneath someone's car and they watch it explode it probably won't trigger Paradox

grave gulch
#

sounds like you could have a lot of fun as mage

clear delta
#

Universal observer arguments, tho

velvet sparrow
#

Universal Observer Arguments feel kinda bad and boring

#

Why bother trying to come up with fun, creative ways to do anything when you're just going to get Paradox no matter what?

grave gulch
#

vicksyConcern oh

clear delta
#

Yeah, old mage could have a paradox chance even without sleepers staring

grave gulch
#

what else can cause paradoxes?

#

is it just humans?

mighty zephyr
#

Essentially yeah

#

Nothing supernatural and no animals

#

It'd be really funny if Orangutans specifically caused paradox

grave gulch
#

so ironically hunters have an edge over them? or do to their belief in the supernatural that goes away? or would it depend as to how often they dealt with mages?

mighty zephyr
#

Some Hunters would be Sleepwalkers but not all of them

#

But generally no Hunters have no special distinction until they get supremely fucked up

#

Also it's not really an Edge since there's basically nothing a normal human can do against a Mage after a while

spice abyss
clear delta
#

Owls

mighty zephyr
#

Owls not at all

#

Owls stupit as hell

clear delta
#

They can sometimes throw spells. Hard to predict what they'll use due to their stupidity

velvet sparrow
#

Could be that

#

Could be cause (depending on timeframe) Mages fuck off to other worlds after a while

#

Good luck hunting someone who's hiding on Mars

grave gulch
#

.w. oh they just go away?

#

lmao

velvet sparrow
#

Yeah they can just (timeframe dependant) Do That

#

Go chill out in a magical city in another realm where Paradox does not exist

#

(Until the Avatar Storm hit)

grave gulch
#

vicksyBork what would be a sound strategy against a mage?

#

cause they are still peopler right? like, insane power, but frail bodies?

velvet sparrow
#

Don't let them see you coming, figure out what they can't do,

#

Yeah, Mages are still Human

#

Although with Time and Entropy they can start doing wild stuff about it...

mighty zephyr
#

Kill them in one hit somehow

velvet sparrow
#

Honestly the way you deal with Mages, as a mortal, is either find a way to let Paradox get them, or find a way to get other Mages after them

#

With the caveat that the vast majority of Mages won't actually be able to do the real crazy shit

#

You aren't really able to consistently throw a fireball without considerable prep time until like, Arete 5 or 6

grave gulch
velvet sparrow
#

I'd be kinda surprised if most Mages got beyond Arete 3, what with the war and all the things that don't like Mages and just the innate difficulty of reaching beyond that level

grave gulch
#

what kind of mage would be into voodoo shenanigans?

mighty zephyr
#

Space mages

grave gulch
#

what's thing called?

#

the uuh

#

magic sphere

velvet sparrow
#

What do you mean?

#

Ah, the spheres of that

#

I could see Correspondence, yeah

#

Life, Entropy,

#

Entropy being Fate and Luck and Destiny, as well as the inevitable end of things

#

Uh, remember what I said earlier which is "Don't try to figure out too much of a Mages things" just let them do some stuff instead of trying to figure out their specific Spheres or anything

grave gulch
#

i know i know

#

i'm just super curious now

#

not going to put in specific spheres or anything

#

i'll have him going around vicksyInspect and stealing shit like vamp blood and etc

#

vicksyHmm i do feel like the paradox thingy is something cool to include tho, even the beeg gun mage from the book has it

velvet sparrow
#

Oh no include Paradox

#

Paradox is one of the defining features of Mages

grave gulch
#

right vicksyAww

#

i was maybe thinking of giving them a birb

#

but maybe that's too close to the book i read

midnight grotto
#

I've noticed we're crossing streams between Ascension and Awakening a lot here

grave gulch
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hi genome

midnight grotto
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Hi

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Jsyk Madeline is talking about Ascension and Voy is talking about Awakening

velvet sparrow
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^

midnight grotto
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I worry sometimes that Fox is being put through a lore rock tumbler because everyone answers questions like this assuming it's about whichever version they're more familiar with lol

mighty zephyr
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True

midnight grotto
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I also think we have to be fair and concede that most supernaturals have high-level abilities that let them just steamroll mortals

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A Requiem 2E vamp could pump a lot of blood into making themselves super strong and fast and invulnerable and just use that to drain more blood

grave gulch
versed zodiac
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to quote Big D

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Mages are nerds who you can punch

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but never from the front

velvet sparrow
midnight grotto
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Oh yeah you're in the right there

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I just think everyone needs to be clear about stuff lol. I've been lax about it before

velvet sparrow
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But yes, always good to clarify which edition you're talking

rare swallow
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I answer with mostly 20th stuff
But I think I've made that clear before already

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I'm still hoping for WtO 5 so I can join the hate train on 5th ed

velvet sparrow
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I'm waiting for Mage 5th because I feel like that's going to be...

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Honestly?

rare swallow
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Oh boy that'll be the most upsetting for sure

mighty zephyr
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I can't wait for Mage 5th because I might actually enjoy Mage lol lmao

velvet sparrow
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I'm genuniely interested in seeing what they do with it.

rare swallow
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With how they're going about simplifying stuff

queen heron
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new mage is much less based on perspective

versed zodiac
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streamlined Mage is actually fine

queen heron
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well idk its fucked tbh

versed zodiac
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Mage is already so damn complicated

grave gulch
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hi julia

velvet sparrow
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Right but we were talking about Old Mage there?

rare swallow
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I think the one thing they'll definitely do with WtO 5 is shadow dice are turned from an interesting mechanic to the same thing as hunger dice in V5

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And just completely leave shadows to the GM and dice rolls

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Which is fine

queen heron
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oh yeah in that one its how it works

rare swallow
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But I worry about other stuff like I imagine they'll focus heavily and mostly on the Shadowlands probably

velvet sparrow
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Really?

rare swallow
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To keep things simple™

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They've mostly been trying to keep things simple

velvet sparrow
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I'd think they'd focus really heavily on the Skinlands, if they were trying to keep it simple

rare swallow
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The underworld is kinda complicated to wrap your head around

velvet sparrow
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Or

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Maybe I'm getting Shadowlands/Underworld confused

rare swallow
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Yeah but wraiths live across the shroud so it'd have to be the Shadowlands

queen heron
rare swallow
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The Shadowlands is just a reflection of the skinlands across the shroud

velvet sparrow
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Mage 5th: Honestly what's the worst they could do?

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Bring it down to street level, removing all the extraplanar travel? They already did that in Revised

queen heron
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which also includes how able people are to handle violence

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becoming a Mage doesn't give you any innate advantage in handling combat situations

grave gulch
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good vicksyAww

queen heron
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I mean, not counting the magic

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I mean mentally

versed zodiac
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it's not like being a vampire or a werewolf

queen heron
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in CofD, at least, 95% of combat comes down to who strikes first and overwhelmingly

versed zodiac
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which automatically prepares you for combat

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or even like being a changeling, which makes you more death-proof than humans

queen heron
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set off a bomb near a wizard and even if they end up fine, you set off a bomb near them

versed zodiac
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Big D's point about wizards being nerds you can easily punch is basically that uh

queen heron
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even Johnny Three-Life-Dots is gonna feel a gunshot wound

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this is double for oldWoD wizards, I think?

versed zodiac
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they're not especially more resistant to geting suckerpunched

queen heron
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they're less able to do on the fly casting afaik

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more reliant on set-up

versed zodiac
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whereas if you try to King hit a vampire

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you might not like the outcome!

velvet sparrow
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oWoD I'd argue have it worse, actually

queen heron
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yeah

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easier to suckerpunch

velvet sparrow
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In Awakening Mage Armour is just a Thing you can have up for like, as long as you feel like it, no?

versed zodiac
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punching an unsuspecting wizard has lots of potential outcomes, some good, some pretty bad

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punching a vampire has lots of potential outcomes but the great majority are NOT good

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and, like, don't punch a werewolf

queen heron
mighty zephyr
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It also doesn't just apply to attacks

queen heron
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could just leave it up - probably would have knock-on effects

mighty zephyr
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So you couldn't have it on all the time without risking getting outed

queen heron
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one day you will run into the person whos magical praxis is driving railroad spikes into their skin to elevate their mind from the pain and then its over

versed zodiac
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it is all fun and games until the unreasonably ripped MMA (magic martial arts) practitioner punches you through a wall

queen heron
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you aim the barrel at their head and shoot

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and they just bare-fisted parry the bullet

mighty zephyr
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If you punched him he'd just be like "well alright"

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and then Brawl 5 Strength 5

queen heron
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wew

versed zodiac
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"oh good heavens"
-a Hunter who didn't know what's good

mighty zephyr
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Perses didn't need no spells

queen heron
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I had one of those, with 3 and 3

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Praxis for kinetic fist

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could throw lightning, prefered to throw hands

velvet sparrow
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We have an Akashic in our Mage party

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That man drop-kicked an enemy through a wall

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Wait no that's not true

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I believe what happened was he jumped through a wall (the wall was made of cardboard) with the intent of drop-kicking the enemy on the other side, but rolled no damage

versed zodiac
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bounced right off them

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boi-yoing

midnight grotto
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``"Certainly." Woodwose then exhales through his nose and centers himself. He begins flexing--or are those katas?--and chanting something in a language his temporary allies cannot understand.

<<"The Dragon's Voice must be strong! The priest must protect his flock, the king must defend his throne! I am the champion of the Island City, surrounded by the waves of chaos! I am--Hero of the Beach!">>

(Honing the Form; I wouldn't normally have to roll paradox but since I did last time...)``

Taking the opportunity to post this old scene of my urban shaman beefing himself up to fight

clear delta
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I just mention cofd to skully for fun or comparison. They've shown an interest in some cofd stuff

versed zodiac
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Flex Mentallo?

rare swallow
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Mages also can't go too crazy with spells because consensus

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So combat definitely has to be a planned out thing I imagine

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If you just go crazy because it's a stressful situation you might get fucked by paradox instead

velvet sparrow
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Of course, Mages are also I'd say the most likely splat to just have a gun

clear delta
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Just stack self enhancing spells that aren't obviously magical

velvet sparrow
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Which is not that scary against other supernaturals, but fuck humans up perfectly fine

rare swallow
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I guess sphere of life does allow shapeshifting into possibly combat forms iirc

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But like

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Paradox

versed zodiac
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mages keeping that fucking blicky on them

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just in case

velvet sparrow
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Genuinely

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All the other splats have some sort of toughness or innate combat ability they can rely on

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Mages got none of that, and the only ones you'd find just wandering the street are people who grew up in modern society

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They're the most likely splat to have a gun, be willing to use it, and know how

versed zodiac
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Gun Vampires are the second most likely

velvet sparrow
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Hm

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I dunno, what would be more likely, Gun Vampires or Gun Werewolves?

clear delta
versed zodiac
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They live amongst humans and commonly in cities and OFTEN are engaged in criminal violence

velvet sparrow
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Glass Walker's entire schtick is using modern technology against the Wyrm

clear delta
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Oh yeah, cyborg werewolves

versed zodiac
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at a certain point as a vampire you're gonna want, like

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a gun just to fit in

clear delta
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Digimon-ass guys

versed zodiac
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and you might as well learn to use it

velvet sparrow
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True

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Also because, as the book says

versed zodiac
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KEEP THAT MF THANG ON YOU

velvet sparrow
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(VtM 20th)

versed zodiac
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that's what the book says

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stay strapped or get clapped

velvet sparrow
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"Claw marks and sword wounds make the police suspicious, but nobody pays much attention to someone being shot"

mighty zephyr
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It's actually really easy to win a gunfight with someone when a bullet hurts as much as getting punched

grave gulch
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vicksySip tru

mighty zephyr
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Also

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Everyone else has swords and claws

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what are they gonna do against a .50 Cal in a nest

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Get Ranged On, Idiot

velvet sparrow
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"Executing a mortal with a sword starts investigations. Clawing someone to ribbons tears the edges of the Masquerade." is the exact quote

grave gulch
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depending on where they live vicksySip just tearing someone apart as a pack of regular wolves is probably good enough as well

versed zodiac
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Werewolves have options

queen heron
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she was fun

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I just took KSBD's lesson of the rat to the extreme in an awful way

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and then gave the mage a revolver

versed zodiac
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I love you, magic gun

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BANG BANG BANG

mighty zephyr
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Perses also used a gun

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Any Forces Mage should have a gun tbh

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it's very versatile

queen heron
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I like Guncanthus

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lets you do silly cowboy nonsense

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slow down time to a crawl as you line up a perfect shot

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quickdraw faster than sight

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ultrakill-esque ricoshots

clear delta
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Loved that acanthus guy who drove a car into a big spirit and blew it up.

midnight grotto
queen heron
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I need to read that sometime

midnight grotto
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Mechanically, vehicular homicide is one of the most deadly attacks in WoD

clear delta
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Dude used fate and time to survive his stunys, such as by rewinding

grave gulch
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vroom

rare swallow
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The counterpoint to using guns against kindred is that they do bashing damage to vampires

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And bashing damage is pretty shit

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But yeah if you're a vampire it's definitely a good choice if you have to fight humans

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If you have to fight garou, you don't, you just run

versed zodiac
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If garou show the fuck up, it's time to LEAVE

rare swallow
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Yes

versed zodiac
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you got Celerity? you got sweet sweet vampire agility? it's time to fucking use it

rare swallow
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Fighting garou is for a group of elder gangrel and they might only have a chance at a 5:1 ratio probably

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And I mean low gen elders

versed zodiac
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idk an elder Brujah is pretty fucking mean too