#World of Darkness

1 messages · Page 7 of 1

hidden rock
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I remember one of the first criticisms of NMage was that the Hermetics got spread over 4 Orders, while the other Trads all got crammed into one. Wasn't really fair, but it popped up often enough.

queen heron
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FC needed more specific cults in it, they're kinda flavorless in aggregate

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NMage also leans a little into reality changing beyond comprehensibility, with the Exarchs

clear delta
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Lack of opposition has been shown to be bad for the human psyche. And we run into the Gentry again, since they need oppisition

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NMage does have subjectivity in that, since Truth is beyond them, mages work off five watered down models of it

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And all are valid ways to engage with the world

mighty zephyr
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One thing I hope Mage 5th does not do

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is return to "Mage is the ultimate version of the WoD cosmology"

queen heron
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I heard Old-Demon had interesting stuff in its cosmology

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Old Mage is probably easier to strip the rightness out of than New Mage though

mighty zephyr
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It's harder actually

queen heron
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oh?

mighty zephyr
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Because Mage deals with the Umbra instead of the Supernal Realms

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the Umbra is also the Werewolf thing

hidden rock
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The big issue is having mage players accept that their character's bias and hubris means they don't have all the answers about the cosmology, even if they have the ability to manipulate it

mighty zephyr
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The problem with Old Mage is that the WRITERS did

hidden rock
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yeeeeeeeeep

mighty zephyr
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And they wrote their objective truths about things and enforced it through game design.

hidden rock
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Well, it's inevitable to a degree, but it really went overboard at times

grave gulch
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kinda like Ino from guilty gear? vicksyLUL

mighty zephyr
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yes

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exactly like I-no from Guilty Gear

clear delta
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NMage doesn't really have rightness? They just invade other games' realms and mess up stuff there.
The supernal is truth, but it's beyond full understanding. Mages get a limited tap to it

hidden rock
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There's a reason Mages are a goddamn headache in multi-splat games beyond the sheer power imbalance: the themes tend to encroach on pretty much everyone else's and taking away from their enjoyment.

queen heron
mighty zephyr
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Obligatory

queen heron
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Mages are right, but they are also absolutely also wrong faster lmao

mighty zephyr
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NuMages just colonize other splats.

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Their attitudes on everything else are the attitudes of colonialists

hidden rock
clear delta
queen heron
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see thats the occultism coming back

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I like the reframing NMage does to wizards as fundementally a bunch of cults

clear delta
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Like, they know a bit how the spirit work plays, but still screw up interacting practically because they don't belong there, and cause i terference

queen heron
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Mage problems are human problems

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they just blow up the scale

hidden rock
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Mages are at their best when they're opinionated babies carrying flamethrowers

queen heron
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I know someone whos described new mage as a game about seeing what you want, and deciding how many lines in the sand you're willing to cross to get it

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I dont disagree

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if you're cynical thats where the horror comes in

clear delta
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Playing as more down to earth mortal occultists seems interesting

grave gulch
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by new mage game? vicksyThink which one is that?

queen heron
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"reality is fundementally unchangable" "you can never understand the world, and it will kill you for trying" and "power doesn't lead to anything but larger scale suffering"

queen heron
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its the Mage game for Chronicles

queen heron
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Ascensions the one for the WoD

grave gulch
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which one wants to make everyone god?

queen heron
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kinda both tbh

hidden rock
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Yes

grave gulch
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vicksyBork is chronicles the one with the sexist mages from tokyo?

clear delta
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Yes

queen heron
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turning into gods means different things in each one though

clear delta
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And the seers running yakuza and idols

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Imagine. Yakuza idols

queen heron
grave gulch
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that's probably a thing tbh

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yakuza owns a lot of stuff .w.

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you just don't necessarily know about it

clear delta
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Ah, meant more
Idol who's also a yakuza member

grave gulch
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oh

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that's just that one guy from the yakuza game vicksyPoint

mighty zephyr
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Majima

clear delta
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Could also use kiryu coco

mighty zephyr
clear delta
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Majima as a recurring enemy

mighty zephyr
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I love how this is canonically

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Majima's favorite song

sacred viper
midnight grotto
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That's because I think all the Tokyo writeups were by one white author who lived there for a while and is weird about it

sacred viper
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Yeah that sounds right

clear delta
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Oh, that makes sense

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The mages in tokyo have a very weird political set-up

midnight grotto
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I do like some of the material

clear delta
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In two layers

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The nakatomi thing is interesting

midnight grotto
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The Mage one is also weird because there's a line implying the author is actively getting Seers and Technocrats mixed up

clear delta
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But the way the factions refer to themselves is stupid

midnight grotto
clear delta
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What does it have to do with Die Hard?

midnight grotto
# clear delta Wait what

There's a line that goes something like "Japan is full of progress and technology... But also superstitions and tradition! The Seers are kinda thrown off by it."

midnight grotto
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That's the building in Die Hard

midnight grotto
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I may be doing it disservice but that's how I remember it

queen heron
clear delta
queen heron
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unless Im getting my writers mixed up

midnight grotto
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You may be right, I think she may have changed her name so my associations may be jumbled

clear delta
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Or that nakatomi was a scelestus

midnight grotto
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Changeling 2E mostly just bounced off me

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Which is very bad for Changeling. Changeling needs to make an impression

queen heron
# midnight grotto I may be doing it disservice but that's how I remember it
forward in technology and social development in many ways, but 
standing behind the rest of the world in others. Scientists make 
leaps and bounds in robotics technology, but you can’t use an 
ATM past 7 P.M. because the elderly are concerned about not 
being able to connect with a live support person. This contrast, 
this dissonance, is a perfect vehicle for Seer intervention. ```

```The Seers fight tooth and nail to keep the recording industry 
tied to physical CDs in opposition to digital services, because 
wider distribution breeds wider availability. Keep it petty. Keep it 
immediate. Keep it all locked down. They push hard to maintain 
the popularity of highly formulaic, rigidly ruled idol groups, to 
keep the populace throwing their time and savings into the same 
thing over and over. They promote racially charged political 
policies in spite of public trends, to keep the people distracted. 
They play a game of diversion, and they play it well. ```
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hmm

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start ups the same

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looks like its more presented as the Seers reviling in it though

clear delta
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Yeah

queen heron
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still kinda clunky first paragraph

midnight grotto
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I may just be misremembering it

clear delta
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I do find interesting the idea of a petty leader who'd burn it all down or let the abyss swallow all before letting things not go his way.

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All that cosmic power

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In an example of how mages screw up

queen heron
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mhm

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same as the mundane sexism

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Awakening doesn't magically fix all your biases

grave gulch
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vicksyBork i'll beat up the wizard!

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he won't see me coming vicksySmug

clear delta
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Drag him into an ansho. Those are places in tokyo that basically shut down mages

grave gulch
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vicksyNoted cooool

clear delta
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Every year they may change the areas they cover, get more area to cover, or stay the same. They never decrease, and may one day cover all of tokyo.

grave gulch
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does oWoD have something like that as well?

queen heron
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I guess just Consensus overall?

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makes magic harder if it doesnt fit, and even then

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growing a bit beyond the Technocracy's control

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you also wouldn't need it as often as afaik oWoD wizards rely on tools and rituals more

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at least to do the big stuff

heady kestrel
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Banishers in Nwod are funny because anytime they meet up its like the most cursed group of people

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Banishers are like
Reddit atheist, Christian fundamentalist, FBI agent, domestic terrorist blunt rotation

clear delta
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And the weirdos addicted to eating magic

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I like the idea of banishers who just obfuscate mysteries harder. Just pure nonsense and misinformation

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They can straight up curse mages so that supernal power is harder for them to access and parse.

hidden rock
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I still love my NMage Paris setup. Just the idea of the FC meeting on the 2nd floor of a LGBTQ bar owned by a witch felt like the most simple and logical approach.

midnight grotto
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Definitely

sacred viper
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Its a fucking vibe

hidden rock
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Favorite little detail: the Seers have fled the city since 2019, when their local Paternoster Minister and their pylon at Notre-Dame was burned to the ground.

clear delta
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I like finding parallels in a path's arcana.
The obrimos arcana having their own theme of communication and transmission

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Hmm, how would an obrimos mind legacy based on junk information and interference work, philosophically?

mighty zephyr
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TO SEE THE TRUTH OF THE WORLD ONE MUST FIRST MASTER EVERY POSSIBLE LIE

clear delta
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Very good

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Could be specialists in misinformation and ignorance, and how to see through them

queen heron
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Perfect for a split oentacle / seer legacy

mighty zephyr
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I'm blanking on the names of Orders

queen heron
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sounds like the Minor Prime ministry

mighty zephyr
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who're the secret police guys who maintain the lie

queen heron
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Guardians

mighty zephyr
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because only the "worthy" should Awaken

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yeah

queen heron
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Mysterium could work too

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sleepers are interference, raw truth gets buried and washed away

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you learn how to sift the real stuff out

clear delta
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Adamantine arrow members could be about fighting misinformation, I guess? Or confusing enemies.

mighty zephyr
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Adamantine Arrows gaslight themselves on purpose

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I will destroy my ability to percieve reality and through will alone learn to piece together what I know to be true

clear delta
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Just try to figure out as you go

mighty zephyr
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COGITO ERGO SUM

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I THINK THEREFORE I AM

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I will reduce the universe itself down to my mind and then expand my mind to be the universe.

clear delta
mighty zephyr
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good

queen heron
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it does sound very Mastigos as well

clear delta
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Prime and mind unmaking on the battlefield

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Figure out on the spot what's going on after you wipe the knowledge away from everyone

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And filling them with lies and illusions

queen heron
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would be fun to have the demons quantum lying ability as an attainment

clear delta
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Oooh

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Saw this from a game. Attainment, nimbus, or supernal being they discovered and recorded in their grimoires.

In the rare handful of authenticated accounts, Mythus' form is described as a broken and torn "jellyfish," akin to a deliberately destroyed version of... the "cognitive" center of the human brain. Its appearance is always accompanied by a fog of thoughts and rain of sensation. Symbolic objects dissolve like paint within their shadow. History, knowledge, and language are soaked, drenched, and distorted in the deluge

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Really, what got me interested in distortion of information

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The Riddlers have a saying: every time that an enigma manifests in the universe, it will leave behind a "staircase" in the void. The dissolved realities will then drip down the steps, condensing into a mottled thing bearing semblance to a jellyfish. There was once a Nameless who claimed to have made contact with a "Jellyfish on the Staircase." In madness, he proclaimed that the jellyfish will activate the cognition regions within the gray matter of one's brain a vast place beyond the fathoming of mortal minds.

heady kestrel
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I just found the short note on Strangers in mage 2e

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wild

clear delta
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Hmm. Checking out beast stuff.

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Anathema should instead be something you pick for your character

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A thematic weakness

sacred viper
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Anathema's are one of the few parts of B***t I like

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Me when an idiot who knows nothing decides Im weak to a holy weapon (their taser gun) and they brute-force reality into agreeing with them,

clear delta
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Okay, this is funny

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But crafting the weaknesses and rules of your monster could've been cool

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Beasts feel weird in the way they're constructed. From looking it up online. Families and hungers only feel sorta inspiring. I think only the last book had focus on their interactions with the astral?

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The gameplay loop seems to be acting as a criminal with a weird MO or being a bit of a jerk in daily life

sacred viper
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Yeah Beast is, even ignoring all of its real controversies and messed up aspects, one of those games I have no idea what you would playing it

clear delta
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Too bad. I think it took the astral splat seat, as the counterpart to werewolves and sin-eaters

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Though mages are quite involved in the astral too

clear delta
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Looking at tokyo in werewolf 2e sure is. Something

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About the Cicada-Hosts. "The best defense against the Semi is thick walls, coupled with passionate, nubile neighbors to drown out the noise."

grave gulch
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Cicada host?

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is that like...a cicada man?

clear delta
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Oh, the Hosts in werewolf are. Some weird creatures between flesh and spirit that puppet human corpses

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Most are ancient gods split into shards. They usually mess with the gauntlet in some way

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Azlu, the spider hosts, are shards of spinner hag and make the gauntlet stronger in some way.

spice abyss
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And the Beshilu, the Rat Host, are shard of the Plague King. They chew through the gauntlet and make it weirder.

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Azlu are also aracnaphobic nightmare fuel and you 100% need to check with your players first.

mighty zephyr
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Beast is fun

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Your main gameplay loop is trying not to die while finding ways to make your Lair bigger.

spice abyss
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And to make your Lair bigger, you have to find places where bad things happened.

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Which means, combined with the fact that Beasts can observe what happened in such places in the past, you can be a really good supernatural investigator.

clear delta
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An astral game about investigation could be cool

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Did think of a reporter hunter who can access the astral realms

spice abyss
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Since trauma is an integral part of how you feed as a Beast, one good thing to do is find people who deserve it.

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Which is a good list in Chronicles of Darkness.

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Lesson Culture is bullshit and shouldn't be written as the base assumption.

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But being able to arrive things like that with the mechanics presented is cool.

clear delta
spice abyss
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Indeed.

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Like I said, Lesson Culture is trash.

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Like, if you want to try and keep your hands clean, you can Trolley Problem it.

clear delta
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Oh, beasts can feed from other supernaturals doing their thing. Could they feed on mundane things they aren't the cause of?

spice abyss
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Potentially, yes.

clear delta
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Like, working on disaster relief

spice abyss
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It's better for your Horror if you do it yourself.

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But if you're starving and free roaming.

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Technically your hands are clean.

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If your horror hunts indiscriminately, that's not you causing it after all.

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And it means you don't have to set things up yourself to feed it.

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Technically speaking, that is some sort of positive morality.

mighty zephyr
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Feeding on "detritus" is a nibbling source of food

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If you need to sustain an equalized level of hunger it's good

spice abyss
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If you keep the Horror hungry but not starving, you only need to do relatively small things.

mighty zephyr
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But if you NEED a lot Satiety you gotta be proactive

spice abyss
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Like the one guy in my group who had a Horror who hungered for Dominance

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And became middle management from hell at a best buy.

mighty zephyr
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Ha

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Beast Buy

spice abyss
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(The horror is in fact you yes)

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He would also use his powers to disguise himself and go to other stores

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And act like nightmare customers.

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It's not good and objectively shitty to do

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But he's vastly limiting what could be happening.

mighty zephyr
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My Beast Connie was essentially forcibly domesticated by the local Mage order and so made pacts with the Autumn Courts and Circle of the Crone to essentially be a guard dog/corpse disposal whenever he wanted to kill someone.

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He'd let Changelings stay in his lair EXPRESSLY to lure their Huntsmen out of hiding

spice abyss
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Yep!

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If you want to as a Beast, you can be a good monster.

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It just takes active work.

mighty zephyr
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Oh no Connie sucked

spice abyss
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All Beasts have that undercurrent of sucking.

mighty zephyr
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He just had to find "acceptable" forms of Murder

clear delta
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Anyway, a funny idea. The astral doesn't like losing stuff, and sends living holes to take it back.
So beast campaign that ends because the astral police arrests everyone.

spice abyss
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Even my troll who actively protected the homeless population was only doing it because it was an easy source of food.

clear delta
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Hunters and beasts are taken in abd forced to returns the dream stuff

spice abyss
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Heh, fun

clear delta
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You guys ever made demonology important to the astral? Besides how mastigos symbolically call the beings demons and use solomon's system.

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Like, making the divine comedy structure matter to it. Making demonic astral beings important.

mighty zephyr
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Man

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the Wellspring rite is fucking jacked

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in WtF

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As soon as my pack does it they ALL get Influence 4 (Storms)

sacred viper
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WHAT THR FUUUUCK

mighty zephyr
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They went on a hunt for a 4-dot Locus of Death

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and their Itheur Resonance Shaped it into a Storm Locus

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So now if they Wellspring they're ALL gonna get Influences equal to the dots in locus

mighty zephyr
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I gotta come up with a good Ban, damn

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Gotta make it a personal thing

mighty zephyr
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This will ALSO give their Totem Storms (5) with dots to spare actually

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what the fuck

clear delta
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Your werewolf game seems to be going well

grave gulch
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vicksyBork make em kill those dorky fox hunters

mighty zephyr
grave gulch
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vicksyThink so i got a part of this idea from hunter the parenting

mighty zephyr
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gonna have to pay royalties then

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🔫

grave gulch
mighty zephyr
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Go ahead tho

grave gulch
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for the one shot/first hunt i was thinking of having my players investigate a missing person's report in a village near London vicksyInspect

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a lonely gangrel would be the culprit vicksyAww one of the victims found with some big claw marks, too big for any animal in the region

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they don't know what a gangrel is of course

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it's a simple idea vicksyDed but i feel like something simple is good for the very first game

mighty zephyr
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Yeah sounds good

grave gulch
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vicksyHappy neat neat

clear delta
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Yup. Good intro to the darkness

grave gulch
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good to know, i gotta flesh out the idea a bit more i think vicksyThink

clear delta
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Idea for mastigos gaming:
-Link your sensations sympathetically with the enemies.
-Stack environmental tilts on the area.
-Don't activate the forces attainment that protects you.

grave gulch
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what's a mastigo? vicksyInspect

clear delta
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So, in new mage

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Each mage belongs to one of five paths

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The mastigos path is one of flaws, endurance, and sorta conflict?

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They use mind and space

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Their keywords

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Are transgression and confrontation

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Their awakening generally embodies their vices, neuroses abd traumas, and or the issues in their relationships to people and society. And they need to face them to progress

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Lemme grab something. The wiki is focused mostly on first edition, which has a slightly different vibe

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From the book: magic is the soul's journey between Temperance and the Devil, through the maze of all desires.
We Awaken to to the reality of our transgressions to confront our joys and sins. Your true self is a demon, trapped in an Iron Gauntlet. Release it, and it can take you anywhere.

grave gulch
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vicksyInspect neat

clear delta
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One of the things they can summon traps the mage and a target in a magical prison for years. Another, hurts you, decreasing physical traits, but boosts mental traits I think, both lasting for a duration.

grave gulch
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can ya have a muscle wizard?

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become buff but dumb

clear delta
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Turning weakness into strength is a thing they do. They cultivate their flaws and issues, then summon them

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Muscle wizard?

grave gulch
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you can voost mental traits at the cost of decreasing physical ones

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does it work the other way around too?

clear delta
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Yeah, you can neglect mental traits. Though thematically, mages are academics. Their terminal curiosity often lands them into trouble.
Oooh. Boost body at cost of mind? Don't think I've seen it.

grave gulch
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ya think it's possible? vicksyAww

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would they be stuck that way if so? or does it run out?

clear delta
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You could create that. Magic is rather freeform.

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But temporary

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There are lasting and indefinite effects, but most magic is temporary

grave gulch
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that's neat vicksyAww

clear delta
grave gulch
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could those work after the mages death?

clear delta
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So, we get into the nechanics of spell control. If a mage dies, all spells get get disconnected unsafely. Over time, they'll corrupt

grave gulch
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vicksyNoted i was wondering if i could have a game surrounding that

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so a bunch of weird shit can happen?

clear delta
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I need to look again. But it'll be like paradox. Corrupting paraneters of the spell. Dunno of it can cause an abyssal manifestation

grave gulch
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vicksyAww maybe not an abyssal thingy, but it can still be dangerous right?

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or cause some weird things to happen like...objects getting teleported to weird plaves?

clear delta
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Eh, do it if you want.
The paradox effects in the book are just change target, distort spell traits (potency, scale), creating an abyssal effect in the area, summon abyssal entity.
Get creative! Mages love when something unusual happen. They get all curious! An unusual defect in the spell not covered in the rules is fine.

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Anyway, a space spell paradox could be used for your idea

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An indefinite spell to connect locations

grave gulch
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vicksyAww that's cool, thanks for the suggesiton

clear delta
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Oh yeah. Now it's canon that an ancient mastigos queen had a bloody reign.

Through these secondhand legends, a picture emerges of a tribeswoman who Awakened as a Mastigos and carved a queendom out of the Maghreb, turning her nomadic people into a bandit army that worshipped her as a goddess, and enforced her rule with spells and summoned Pandemonic demons.

Over her reign, Qherephis became more and more extreme and her Ruin fortress developed into a Pandemonic Verge. Her army enslaved whole tribes and dragged them to the shifting labyrinth of the mad queen, fuel for the mass human sacrifices needed to gather enough Mana to feed her legion of demons.

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Had to grab from the wiki

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The developer Dave B. created her for his actual plays.

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One has the characters enter her temple and get stuck fighting a minotaur demon in a nightmarish maze.

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Minotaur written in red. That's important

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Oh, no. It's yellow. And crossed out

mighty zephyr
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Piss Minotaur

clear delta
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||The Seer is impaled by a flying rotor blade, which pins him right into the temple seal.

"Oh... shit" - Cobalt

Everyone there tastes iron as though there were blood in their mouths.

There is a sound of something heavy scraping across metal.

The Minotaur, deep below them, roars.||

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||He wanders, picking his way between Flesh Trees, listening to their screams.

No one to date has understood the glossalia screamed by the Trees made of Flesh, but their groves are rare and modern encounters limited. And none of the mages encountering them to date have been Sphinxes.

Samael reads the meaning out of their howls: Prayers to Cxaxa Querephas. Hymns to her Glory and Supplications for her Mercy.

"Whatabitch" - Samael||

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One of the players

||Dave2: You're entering the demesne of a creature formed of torture and fear. Don't tear your character sheet up now, man, Dave has four hours left to make you regret it||

mighty zephyr
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Man I wanna play World of Darkness v_v

grave gulch
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forever gm

clear delta
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The most amazing moment.

"Surrender! You don't have to die!" - Cobalt

The Myrmidon pulls the pin from a grenade.

Cobalt casts Transmute Gold on the Grenade, which transforms instantly into a squeaky rubber penguin.

Magog punches the Seer out.

(GM) Cheap, but not as cheap as your mother.

Sadly, Grenade-to-Penguin was the best roll of the night, with ten successes. That was one Perfect Rubber Penguin, man. The Platonic Ideal of a Penguin

mighty zephyr
clear delta
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Oh, of course. I should just link here

patent talon
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The soul cage rules so hard

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I love the Broken Diamond too

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Both of them are my platonic ideal for a mage game

grave gulch
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also, what happend when you kill a ghoul's master?

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vicksySip do they stay ghouled unitl they find another source of vitae/go clean?

mighty zephyr
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So it'd be the latter

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They usually only stay ghouled for a month.

grave gulch
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vicksyHmm oh...so they are no longer a "slave" but the addiction remains

clear delta
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The legacy pedagogue merit sounds dangerous. You gain experience from students using your daimonomika, but now those books have connected sympathy to you.

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Welp. Drawbacks are meant to be drawbacks

clear delta
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Sariras can be weird. How about a sarira that, instead of a corpse, is an item? Like a grimoire.

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Or perhaps a program

queen heron
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Mastigos see what makes up the "you", every thought and passion, every relationship and tie to the world

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so they are often obsessed with tearing pieces away to see what remains

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why don't you use overwhelming violence to solve problems?

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Is it because you don't like hurting people, or is it because you're scared of the consequences?

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Mastigos (ideally) dont do things 'just because' or 'because you have to'
they do things they want to do

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you are beyond your thoughts, so any amount of pain can be overcome - Pandemonium's demons hurt, but thats because changing yourself always does, and its never meaningless

sacred viper
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I love Demon

clear delta
clear delta
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So. Taking this from a game.
Jellyfish on the staircase: it's said every enigma spawns a staircase in the astral, going endlessly into nothing. Fluids drip down, coalescing into a jellyfish creature. A strange mage claimed they gave her access to parts of the mind that could touch something beyond the full understanding of mortals, but enraptured herself.

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Influences related to delirium, cognition, puzzles and whatever their enigma is about. Need to check numina

sacred viper
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Or alternatively Logistical Infrastructure

patent talon
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Honestly Real

clear delta
clear delta
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Hmm. I'll try a rank 2 draft.
Power: 3 Finesse: 5 Resistance: 6
Influence: mystery 2, curiosity 1?
Numima: awe or emotional aura, implant mission, dement, seek?

#

Of course, picked resistence as the highest for an enigma goetia. Finesse second

#

Hmm, could take one point from finesse to power

queen heron
#

rank 2s and 3s are alright

clear delta
#

Oh, doing a rank 4 or 5 would take a while, with all the options

#

Yup. 2 and 3 seem fine.

#

Oooh. Firgot ban and bane

lament river
#

There is some genuinely cool stuff in the Wrath and Glory Aldari expansion. It makes running a purely Aldari campaign just as exciting as the Imperium.

velvet sparrow
#

Uh

velvet sparrow
#

lol

lament river
velvet sparrow
#

It's okay <3

clear delta
grave gulch
#

vicksyHmm ok

#

how strong should the gangrel I'm using as the hunter's target be?

#

i hear that the combat in wod games is usually deadly (and not the main focus)

#

but how deadly are we talking about? .w. they'll have to confront it eventually

velvet sparrow
#

Imo, deadly enough to kill them all if they run into them in a straight fight

grave gulch
#

vicksyNoted right right

#

i was thinking something similar, since part of the point is also being like "I'm a mere mortal fighting monsters"

#

@mighty zephyr i would also like ur take on this vicksyBork

heady kestrel
#

hey so, all vampire the requium fans in chat

What is your Catharian law Theory, like wtf is it? how does it work?

mighty zephyr
grave gulch
#

vicksyNoted neat neat

mighty zephyr
#

You should also not pull punches

#

If they are trying to kill it it should he trying to kill them

grave gulch
#

vicksyBork they gotta be clever about it or be humbled then

mighty zephyr
#

Yeah

#

Hit someone with a fucking car

queen heron
#

except maybe when Soak math in WoD got wonky

grave gulch
#

vicksyNoted i see..gangrels sound scary as well

#

so probably going to be fun vicksyLUL

mighty zephyr
#

Combat is not actually that deadly depending

#

If you are just normal peolle fighting each other its usually just "who hits first"

#

Because of how down and out works

#

Except this is owod right

#

Uhhg

#

I have no idea then

grave gulch
#

vicksySip person fighting person should be basically that honestly

queen heron
#

yeah owod is idk

#

even 2e and 1e cofd is a little different

velvet sparrow
#

It's H5, so I got no clue

mighty zephyr
#

My clue is that having a dog makes you very powerful

#

My hunter has a big pibbie named Bubba

grave gulch
#

cute

#

scary to fight anything that can control animals tho

#

can nosferatu control other animals besides rats?

clear delta
#

Give the dog a tinfoil hat

grave gulch
#

adorable

#

but there's a perk that lets your animal buddy resist stuff vicksyAww

mighty zephyr
mighty zephyr
#

Bubba was pure

grave gulch
#

vicksyHappy loyal pupper!

mighty zephyr
#

Alfa ran this one-shot

#

We had to save the Yule Goat from vampires who wanted to burn it down

grave gulch
#

.w.

#

that's hilarious

#

were they a bunch of anarchs?

mighty zephyr
#

I have no idea

#

They were vampires

#

Dressed as Santa and a Snowman

grave gulch
#

i wonder if santa is a vampire

clear delta
#

Billy și Mandy salvează Crăciunul - Salvăm Crăciunul

Dublaj realizat în studio-ul Mediavision.
Au dublat / cântat: Dragoș Ionescu (Negri + Baron Von Ghoulish)

Video source: https://archive.org/details/pseudo-billy-mandy-save-christmas-720p-h.-265
Audio source: Cartoon Network CEE (recorded around 2011; courtesy of the poor R.I.P. soul, Shukr B...

▶ Play video
grave gulch
little light
grave gulch
#

that makes me think that a physical confrontation with a gangrel would be even deadlier

#

since they have animal transformations

clear delta
#

Oh? Hunter the vigil got a new book, with new compacts and conspiracies. White hare society is about going to otherworlds.
And Enigmatics do weird supernatural art. Oh? The have and endowment called The Red Wax Mask

grave gulch
#

how recently was that? vicksyInspect

clear delta
#

That's hunter the vigil, btw

#

Nwod

#

The new book was released july 2023

grave gulch
#

i know i know vicksyAww

clear delta
#

Oh, I thought I hadn't specified, oop

grave gulch
#

with new book do u mean like a brand new edition or an expansion?

clear delta
#

Expansion

grave gulch
#

gib full name vicksyBork

clear delta
#

Tending the flame

grave gulch
#

fank

#

also

#

just saw deviant: the renegades

#

vicksyBork i remember folks talking about it here earlier

#

not earlier actually, a while back

mighty zephyr
#

i have played it

#

it fucks

grave gulch
#

adding it to my lil list

mighty zephyr
#

Nicholas Czar was my cyborg who the GM kept getting surprised at how able he was to beat everything she threw at me into the dirt

grave gulch
#

vicksyPog wowie

#

did u get to beat up something powerful?

mighty zephyr
#

Two random goons in a shonen protag intro (unintentional)

#

An entire convoy of armed guards

#

Mr. X

#

A vampire with a claymore

#

The entire rest of the players (at once)

grave gulch
#

vampire with a claymore vicksyLUL

#

was Mr.X another deviant?

mighty zephyr
#

Mr. X was the Devoted for Nick

#

The guy working for the Conspiracy that was hunting him down

clear delta
#

Mr x named after the resident evil guy?

mighty zephyr
#

No his name was Minos

#

But he WAS just Mr. X

grave gulch
#

ok, now i'm wanting to run a oneshot for this as well lmao

mighty zephyr
#

This happened and then Nick sent him through two walls

grave gulch
#

deviants feel powerful lol

clear delta
#

At a cost

#

Their souls are fucked up and at risk of meltdown

grave gulch
mighty zephyr
#

Deviants are the most "Power at a cost" of any splat

grave gulch
#

not made for wars of attrition then?

mighty zephyr
#

The "beat the entire party" line came when Nick "glitched" and designated the party as threats

#

I did the King Kong jaw snap on our Guy Who Was A T.Rex

mighty zephyr
#

Nick was just so much fucking fun

#

had like 8 or 9 strength at all times

grave gulch
#

that sounds absurd vicksyBork

#

i love it

mighty zephyr
#

The best thing about Cyborgs in Deviant is they are just absurdly tough

#

Nick constantly got flensed to near-death and just

#

pop

#

fine

grave gulch
#

vicksySip so not nearly as frail as in other wod games?

mighty zephyr
#

I mean a lot of splats can survive a lot

#

Everyone jokes about Vampires being weak because they have exploitable weaknesses but if you tried to just like

#

Kill Them Straight Up, it'd be pretty difficult.

velvet sparrow
#

Vampires are near impossible to actually kill unless you specifically use one of the what, two or three things they're weak to?

#

It's destroy the heart, use magic, or use fire

mighty zephyr
#

Or just Be A Werewolf

velvet sparrow
#

Was kinda counting that under the use magic heading, what with their claws being magical and all

mighty zephyr
#

*Bite but yeah

#

Funnily enough in 5th WoD basically everything's weak to fire now

clear delta
#

Sin-eaters can just downgrade damage, shield themselves with plasm, and wash poisons from their bloodstream with plasm.

#

Prometheans are durable I hear? I think I saw that permakilling a mummy takes a lot, like seriously damage a city? And I know cultists can just bring them back with a risky ritual

velvet sparrow
grave gulch
#

werewolves can probably kill most things if they get to hit it enough vicksyBork

velvet sparrow
#

I know they could only soak in their warform in earlier editions, but fire's done Aggravated damage in all editions of WoD to my knowledge

mighty zephyr
#

But outside of a few gifts not really

grave gulch
#

speaking of warforms

#

what kind of different animals a gangrel turn into? i think i asked this earlier but didn't get a clear answer

velvet sparrow
#

So, it depends on the Gangrel

mighty zephyr
#

Any scavenger or predator that they taste the blood of

velvet sparrow
#

Oh, did it change in 5e?

mighty zephyr
#

Think so

grave gulch
#

so it would be limited to an animal native to the UK in my case vicksyAww

mighty zephyr
#

This is also just the Requiem brain I'm thinking with

velvet sparrow
#

Hang on

#

Let me actually check the book

#

Hm, looks like it depends on their rating

midnight grotto
velvet sparrow
#

Okay so since you're not playing V5 I'll use the v20 rules

midnight grotto
#

if you wanna put an Arisen DOWN down you have to sever their whole support network

mighty zephyr
#

I mean you cannot actually kill an Arisen

#

At all

#

They do be called the Deathless for a reason

velvet sparrow
#

So, Gangrel have two forms: They have a land form and a flying/swimming form. Those forms are not chosen by the Gangrel, and are pretty much like, predetermined when they get that power

spice abyss
mighty zephyr
#

Yea

velvet sparrow
#

The forms are usually predatory animals, although there's Gangrel that can become bears

mighty zephyr
#

You can hope they don't come back in a year

spice abyss
#

And from your subjective viewpoint of time, it might even be dead!

mighty zephyr
#

Bears are predators?

velvet sparrow
#

No

mighty zephyr
#

I mean

#

Yes

#

They are

spice abyss
#

By definition even.

velvet sparrow
#

Oh god no yeah

#

Sorry I was thinking Carnivore/Omnivore

#

Yeah no bears are predators

mighty zephyr
#

Yeah it counts predators not carnivores

midnight grotto
#

Full on hypercarnivores who don't eat any plants are rare

mighty zephyr
#

Which includes my favorite tidbit that all whales are predators

grave gulch
#

hi genome

mighty zephyr
#

Full on hyperherbivores that only eat plants are also rare

midnight grotto
#

hi, sorry I had to pop in and talk about carnivorae

velvet sparrow
#

So yes, you have a land form and either a flying or swimming form. Both predatory creatures, you choose which form you're shifting into

midnight grotto
#

something I think about is rich gangrels

spice abyss
midnight grotto
#

and how if your sire is a Prince or some high-ranking Invictus or something they'll probably take you on a hunting trip to Alaska or somewhere to get that primo grizzly blood for Protean fodder

#

gangrel are very good at being murderhobos but they can get even scarier when they go the other direction

mighty zephyr
#

I did an Invictus gangrel

#

Was a fun character

#

Though I went Animalism and Vigor

#

Turns out dogs can kill people really easy

grave gulch
#

vicksyInspect yeah

#

das why they use em for attacking

#

vicksySip btw, the old vampire the masquerade pc game has like a uhh

#

skinny werewolf form

#

that's hilarious

heady kestrel
#

hey anyone got advice for the ummm, Interstices in mage

queen heron
#

character creation requires more buy-in than most, because of how funky scars and variations are

#

and you need ro be a little deft if theres a party, prople can really specialize

#

but it nails the angry vengeance 100%

queen heron
clear delta
heady kestrel
# queen heron wym? weird places in general? the sos paragraphs? Emmanation realms?

Leme get the one bit on them from mage 2e, they are brought up as a thing that exists and made me do a double take

Interstices: It’s easy to miss the places between places, but some alleys stretch a little too far. Tent cities,
apartment complexes, and sewers grow beyond the dimensions people build for them. People get lost and
acclimatized, just as in any other wilderness. What creates subway stations nobody else can see? What do
the “mole people” want?

#

I saw this and immediately went insane

#

I also want to know what the mole people want

clear delta
#

Well, tome of the pentacle does have a "hyperdimensional apartment complex."

queen heron
#

N&A has a woman whos obssessed with them too

clear delta
#

Oh yeah

#

Enraptured

heady kestrel
# clear delta Enraptured

The context of this section is “weird other stuff unrelated to right and left handed mages you can use as a gm”

queen heron
#

well, more Lower Depths tinged places, but it does the same stuff

#

I don't think theres a specific cause to Interstices

#

its a catch all term for "space gets fucky around here"

heady kestrel
#

Besides
Mole People

#

Whatever that means

clear delta
queen heron
#

people getting lost and "acclimatized" is

#

👀

heady kestrel
queen heron
#

what do the mole people want

#

N&As got a barebones write up for people who delve into these too

#

I guess its pretty common that theres more space than you'd expect

heady kestrel
#

I assume the “mole people” are metaphorical and the shit they are on is way closer to Minotaur

queen heron
#

I think there might be literal people living in the in-between spaces

#

or maybe stories of goblins from the settings biggest Interstitial place

heady kestrel
#

Yeah I just saw that as distinct from the “mole people” who fractured reality in the first place

sacred viper
#

Mole people might also be literal,we cant dismiss literal cryptids

queen heron
#

all of the above probably tbh

#

hard to sort out the stories and the myths and the fractured lore without shoving your wizard eyes there directly

#

or tracking down an actual expert

sacred viper
#

Mole:The Holeing a CoFD splat about the darkness underground

queen heron
#

(after their last attempt, idk if I trust Onyx Path's writing about underground societies)

heady kestrel
#

This is in the book right next to strangers

#

Who are a explicitly out of context, physical bodied threat to mages

#

Who are probably Aliens

#

Like actual literal aliens with flying saucers

queen heron
#

you can tell its Mage Core because two-thirds of the paragraph is questions

heady kestrel
#

Oh you found the section!

queen heron
#

mhm

#

its just weird stuff to throw in yeah

heady kestrel
#

I feel like the Mole People have great potential as villans in a mysterium game

#

Where you treat their backrooms like a megadungeon

#

And they are just eldritch horroring around

clear delta
heady kestrel
#

Wild

queen heron
#
These other creatures might have some idea and even something to say about mages, but frankly, there’s every chance they’re wrong. If the answers were easy, the Awakened would already know them.```
#

so true

#

this section is way more conversational than I'd expect

#

the immortal section going "how do you kill the bastards, anyway?"

heady kestrel
#

Yeah! It just says shit

#

Its great

queen heron
#

Mage needed slightly more just saying shit in its books tbh

#

I want Takes with a capital T

#

its one of the things I actually like about Sympathetic Names being explicitly what name was used for you when you were a baby

#

and how this is portrayed almost like a scar

heady kestrel
#

Random idea for how to stat out the Strangers

Use proximi as a base, but replace the curse with a “hunger” or something that needs to be satiated for them to keep going, usually its not a literal material hunger but it can better

#

So like the men in black can do some Mind, Time and Fate shit, but their “hunger” obligates them to constantly get into other peoples business because its for “conspiracy” or something

clear delta
queen heron
#

Moros too

#

just go to the Big Ocean :)

clear delta
#

What are the strangers?

heady kestrel
#

Aliens, I think

#

Like literal aliens

clear delta
heady kestrel
#

Or at least what Mages interact with that are probably aliens

queen heron
#

its the Men In Black

#

theres a few other origins for them in other books, too

#

Intruders has them be explicitly abyssal, I think core or hunter has the "Black-Eyed Children" hatchlings

heady kestrel
#

It does mention “others”

queen heron
#

explictly not Lasting

clear delta
#

No?

#

A new name rushes in its place

#

Huh. Duration?

#

This is weird

#

Seemed like it worked on damage spells and corridor of time rules

#

Where damage is lasting

grave gulch
clear delta
#

And like corridors of time

grave gulch
#

that's wizard stuff?

queen heron
#

yar

clear delta
#

Something fills the hole

queen heron
#

it might be

#

I know its been back and forth

clear delta
#

I'd have it be Lasting

queen heron
#

Dave's confirmed a few times that Sympathetic names don't change naturally, but you can get them scrapped off

#

I guess its either way, and I've just seen it be non-lasting more in games

#

mb!

#

"from existence" is pretty severe, so I can see the lasting

#

oh you know whats odd

clear delta
#

Honestly. I'd have sympathetic names change naturally. Even if it takes effort. Because every non-mage person that doesn't identify with their birth name is branded with it.

queen heron
#

or at least catches people up - Sympathy isn't two way

queen heron
#

dev intent was that its part of The Lie

#

but it should've been made a little more clear

#

I just like more defined edge cases where average supernal casting reaches limits

#

gives easier things to hook quests off

#

find a Being who can erase your old name, or bathe in the Ocean of Fragments, or reforge your soul completely, or find a Name-Eater to take yours away

#

and it gives stronger reasons for mages to turn towards the Abyss

clear delta
#

Oh, yeah. Could be options for mortal occultists

heady kestrel
#

The abyss can def eat your sympathy name

queen heron
#

it can do the impossible

#

or at least the very hard

#

its like the Archmaster whos trying to create a 'peaceful' Shadow

#

and uses the Abyss, because that idea is outside of the Supernal

#

Axiomatically, the Shadow is built on predation

#

it can't be peaceful

heady kestrel
#

The fact that sympathetic names don’t change over time does have the funny thing of giving random mortals(like trans people and CIA agents) variable amounts of “natural” resistance to sympathetic magic

#

Divination wizards asking you to pay them a extra 200 dollars because the one you want them to divine is non-binary

queen heron
#

yeah the upside is that Sympathetic Names aren't super relevant

#

I think my favorite headcanon for "True Names" was a friends

#

"The word used for self-identification in High Speech"

#

elegant

#

its what you get when you refer to you in pure meaning

#

man now I want to play Wizard Bullshit games but I dont have the time rn

heady kestrel
mighty zephyr
#

EAT YOUR NAME

grave gulch
#

vicksyBork Skully

clear delta
#

Supernal summoning is gacha rolling

queen heron
#

summer edition Cognitive Jellyfish

#

getting my dailies in (snorting tass from the cabals mystical broom closet)

clear delta
#

Was thinking of demon the descent but astral. Since, you know, the god machine is society and authority, literally the System. Then thought about going through the base of the temenos, the roots of humanity.
What if the final boss is a caveman going unga bunga on you?

queen heron
#

that exists

#

its the uhhh

#

Omphalos and Language barrier, and the Swathe

#

theres also the last neanderthal who sits near the fountain of sapience in the Astral, I think

clear delta
#

Yeah, I know the base of the astral.
The last neanderthal isn't an incarnation of human instincts, which is what I meant by caveman.
The first asshole boss

queen heron
#

I know a game where it was canon humanity built the Omphalos and seperated from all the other animals through hunting down our Pangean, Monkey

#

that went pretty hard

#

can't remember if it was a willing sacrifice or not

clear delta
#

Oooh?

#

Awesome

queen heron
#

right?!?

mighty zephyr
#

Why Monkey and not Ape

grave gulch
#

Ape good

queen heron
#

I think it actually was Ape I just forgor

#

💀

grave gulch
#

oh yeah i forgot to ask this yesterday

#

do gangrel still do the war form thingy?

#

or they just go full animal?

clear delta
velvet sparrow
#

Horrid Form is a Tzimisce thing

clear delta
#

Yikes. Didn't realize the amalgam discipline system was so complex

mighty zephyr
#

You could make your own tbh

#

Potence/Fortitude + Protean

#

Also it's complex?

#

It's just "(x) + (y) = (z)"

clear delta
#

I thought the system was supposed to remove things like vicissitude. But it's there as a requirement

mighty zephyr
#

It removes a few overlapping things

#

Like Dement, I think

clear delta
#

So what is vicissitude in v5?

velvet sparrow
#

It's a combination of Protean and... Dominate, I think

clear delta
#

It seems ro be a stat on its own, with dot levels

#

So you need dots in 3 things

velvet sparrow
mighty zephyr
#

I haven't read the book with Tzimece in it

#

So I gots no idear

clear delta
#

Anyway. Twice, while trying to mess with some ideas from beast, I created demon the fallen. Granted, I've been looking at devil may cry lately.

#

"Okay, so. An astral breach happens, but you are a goetia who became different from other goetia, maybe fused with a human and now build your life while dealing with them. Wait that's just playable demons and the Earthbound."
"Okay so. You're a human warped by the rejection and imposed role, and now your astral form is warped by how much you embrace your rage at what you went through. Wait that's Torment."

grave gulch
#

tzimisce are really spooky and feel like great villains

clear delta
#

Yeah

grave gulch
#

specially cause of their fricking creations

#

being a tzimisce ghoul sucks ass

velvet sparrow
#

Kinda depends

#

I'm sure there's some people who'd go "You mean I can be a handcrafted flesh machine created to kill? Sign me up!"

grave gulch
#

they remind me of the grotesque from 40k

#

as in the process does not look pleasant vicksyLUL

velvet sparrow
#

Oh it's not

grave gulch
#

funny that V5 and H5 sheets are very very similar

#

also i wish there were sheets for npcs i could use vicksyHmm

#

will use the lil diary the store gave me for free after purchasing the stuff vicksyAww

#

(i'm a regular there)

clear delta
#

Nice!

#

So, wondering about digital grimoires. Could I do a digital palimpsest just by erading a grimoire and putting another in the same file location? Or do I have to edit the file, erase the spells, then put others? Or is it by disk location?

grave gulch
#

whenever tech and magic get mixed together it just becomes even more complicated vicksyBork oh god

clear delta
#

Digital grimoires already inherently cause weirdness

#

Weird magic effects. A mind forming

#

Palimpsest is when you erase the content of a manuscript and write something new. In grimoires, the spells gain unexpected effects

#

I imagine digital palimpsests should get pretty weird. But maybe transfering digital grimoires already causes accidental palimpsests from files being overwritten.

#

And a signal can suffer noise

clear delta
#

All that stuff signs of sorcery added for item crafting and grimoire making is so good. Really makes crafters and teachers shine

grave gulch
clear delta
#

You can cast spells together with the process of inscription to protect it, like that hides the spells text, or makes people think the grimoire is something else

#

You can imbue spells into the grimoire so it may cast them. Like say, gain skill to be cast on the user, or some veiling effect. People may set a spell to erase your memory of what you cast, so you can't learn the spell, only cast it with the book. Or they may set protections and traps, making unknown grimoires dangerous

#

Many mages had their counsciousness, soul, or entire being sucked into a grimoire

#

You can scribe a sound grimoire for visually impaired mages. You can scribe it into living beings (bad for their health! Non-humans live shorter lives, humans suffer from chronic conditions), or spiritual beings. You can put into music, or a city's routes, requiring scavenger hunts for the spells.

#

You can scribe into the astral. Put it in your mind, or the collective soul of humanity, or in the planet's soul. The latter could be long quests, studying the rock formations, or constellations, etc within the Dreaming Earth

heady kestrel
#

Random idea for The Worst mage villan

Reaper Banisher

#

Possibly with some… insane motivation for it like “souls are alien parasites from the supernal using humanity” or something

#

Where they are just wrong

sacred viper
#

No no I think they might be right

queen heron
#

this is from Glitch but

#

^ the Lie

sacred viper
#

Yeah

#

Where's that "a little cold,a little hungry you think it may just be life but to mages its all part of the Lie" book quote

queen heron
#

ah I don't have it on me but yeah

#

the one that goes
"When you woke up today, you were probably a bit hungry, maybe you had a headache, maybe you worried about bills, or that you weighed too much or too little.

But hey, that's just living, right?

Wrong. It's The Lie."

#

and then talks about how death, suffering and dreams going unfufilled are a personal slight against you, specifically, from the Exarchs

#

at least in the SLs worldview

sacred viper
#

Yeah!

#

Thats the good Mage stuff

clear delta
#

Anyway, I'm reading summoners. Guess back then, goetia wasn't a term for all astral beings, and morphean for astral liches
Sunmon morphean is so convuluted

#

To summon from another's mind. You need to go to the temenos or dreamtime and cast the spell while the target is near your physical body.
Or you can cast it at sympathetic range, but need mastery of mind, and still need to be in the temenos or dreamtime

clear delta
#

After a certain amount of dots, it gets hard to count. They should put some separation after give dots, or just use a number.

#

This damn thing is 11 dots

clear delta
#

Ring of solomon

grave gulch
#

ok so i brainstormed some more ideas vicksyInspect for me one shot

#

the village has been haunted by a strange creature who's been responsible for the death of some (regular) hunters who went out to shoot some animals in the forest, in the first incident 4 people went out to hunt and only one of them came back with a fuzzy memory of the event vicksyInspect (the gangrel ghouled his ass vicksyHeck ), the bodies of his fellow hunters were found a few days later with claw marks way too big for any animal in the region vicksySip people been terrified of going into the woods ever since vicksySpook

clear delta
#

Good

grave gulch
#

vicksyBork i need to think more about the investigation section of the Player's hunt, he's going to be acting weirdly so they'll want to check his house eventually, but i'm thinking of including different sightings of more than one weird animal for the region

#

i feel like that adds in to the weirdness of the situation and world of darkness is suppose to feel weird too i feel like vicksyAww

queen heron
#

sounds good for a one shot

#

I always like to muddy the waters a little bit

clear delta
#

Idea for hunter. Invesrigator/reporter with a connection to the astral, who decided to allow a goetia of mystery and confusion into their psyche for its help.

#

Maybe it accepts the host's job because mystery must be pursued?

grave gulch
#

vicksyBork being friends with a ghost sounds fun and very reasonable actually

clear delta
#

Ghosts are more human in mindset

#

The differences are that their minds are more static. And they have strong feelings about their death and attachments

#

1e had the underworld make their mindsets weirder but I dunno if that stayed

grave gulch
#

maybe the hunter is investigating something related to the ghosts death and that makes em friends

#

maybe friends isnt the right word but you get what i mean

queen heron
#

lovers

queen heron
clear delta
sacred viper
#

I have the worst idea for a Werewolf game rn....

heady kestrel
#

Why do you wanna bully the US treasury

sacred viper
#

Why wouldnt I

clear delta
#

Fight the spirit of USA

sacred viper
#

(This is from Demon the Descent page 343)

clear delta
#

Other books have that

sacred viper
#

Also using Spirits rules for Angels is really weird for how they are actually portraited in fiction huh

clear delta
queen heron
#

depends on what you mean

#

the Numina and stuff, yeah

#

but tbh more things should use the Ephemeral rules

#

one of Deviants and Geists best design decisions is making factions run of the Ephermeral rules

#

I think if Demon ever got a 2e, the Web of Pain would've been a fantastic model for how the God-Machine works

#

God-Machine Angels, Supernals, True Fae, high level spirits - they should barely if ever roll dice

clear delta
#

Honestly, web of pain could be infrastructure

queen heron
#

yeah

#

if I ever ran demon it's what I'd use

sacred viper
#

Oh yeah no def

sacred viper
# queen heron depends on what you mean

There's some disconnect between how material and independent angels are portrayed compared to the actual rules. It geniunely feels like every Angel portrayed ignored they can go into Twillight and can seemingly be far more independent than the 1/hour bleeding of Essence whenever they are outside out of Infrastructure stuff

clear delta
#

Oh, I see. Like some angels from enemy action?

#

One seems to hang out fine as an angel investor in silicon valley

#

Or the one who talks to corpses before working on them

mighty zephyr
#

It toes around and then returns to its charging port

#

Cuz they can "gorge" on Essence at infrastructure

sacred viper
#

Can they?

#

The book seemed to imply only like Gauntlet/Shadow spirits can gorge

#

Ah fuck maybe the rules all work and Im just reading stuff wrong

mighty zephyr
#

Every ephemeral can gorge

clear delta
#

Oh. Thought goetia couldn'f

mighty zephyr
#

Well

#

Spirits ghosts and angels can

#

Idk about the hyper specific ephemeral

queen heron
#

I can also imagine the GM programs angels against being independent

mighty zephyr
#

Depends

heady kestrel
#

Exiles

#

(Sometimes)

mighty zephyr
#

Well angels need independent thought

#

Which is why they fall I k demons

queen heron
#

not something it would try to encourage though
(probably)
((unless it does))

#

keeping angels on a tight leash, watching for signs of divergence when they come back to infrastructure

#

theres some logic there

sacred viper
#

Deviant is possibly cooking holy shit,this is a good game I love this

midnight grotto
#

eheheh

queen heron
#

Are you tired of being nice?

#

dont you just want to go apeshit?

clear delta
#

So much anger they can resist mind control

sacred viper
#

Half of the reasons I like arent even flavour its just using clean fonts instead of unreadable,pretty ones

clear delta
#

Trying to parse names in the books can be a pain, with the font used in titles

queen heron
#

I love Deviant because sometimes a rude cop is more of a threat to a character than a Rank 3 manifested spirit trying to kill them

velvet sparrow
#

Oh?

queen heron
#

he had the one flaw, murderous urge?

#

the threat wasn't really from that cop

#

but the consequences of what would happen if the player didn't keep his cool

#

whats the spirit do thats dangerous? 5-8 lethal?
who cares

grave gulch
#

vicksyLUL oh yeah, the consequences of killing a cop makesit scary to deal with them

queen heron
#

Its just fun to have characters who can rip open factory doors no sweat

#

but actually need to have scenes to go get groceries because one of them has intensive dissociative episodes and one of them looks like a bloodbourne boss

#

so they send the third guy who probably wont do any murders this time

queen heron
#

imo though

#

I think Deviant might work best in small, maybe even solo groups

#

you need to put in more effort than most splats to have it cohere

sacred viper
#

But a dead body? That's just the trails those bastards need to get you

velvet sparrow
#

Horrible

#

I hate you all (joking)

#

Now I want to play Deviant

clear delta
#

It has a very interesting system

#

You have Scars, each with a magnitude in dots

grave gulch
#

i have the deviant book

queen heron
#

it took me so much longer to understand than any of the others

grave gulch
#

vicksyCult i have the pdf i mean...i have a lack of self control

#

i still have to run my hunter game lol

clear delta
#

You get variations (powers) by entangling them with scars

mighty zephyr
#

My cyborg Nick was able to fling himself off a bridge onto a moving truck, climb onto the cab, do a cannonball kick to send two men hurtling out onto the freeway, cause a 10 car pileup, and get away with the truck for a corporate heist.

#

What he wasn't able to do was afford food

clear delta
#

Oh, so they're like strategists from glitch.
"Oh, you don't have a healthy sleep schedule"
"I-I can blow up the moon!"
"Would... that help?"

queen heron
#

very fatalist too

#

Deviants are broken people

#

who were broken by people

#

the Web of Pain is explicitly neverending

#

its a game about vitriol and spite

clear delta
#

Abuse is eternal

#

There'll always be those who treat the vulnerable like things.
And there'll be those who'll take down the former

patent talon
#

I really like the idea of the techbro Deviant, an Autourgic cyborg who maybe even paid money to get remade because "omg epic future" and is now is the equivalent of a human cybertruck

clear delta
#

Oh this is awesome

#

Imagine if he met that angel that keeps an eye on techbros, because neither her nor the god machine get that can't actually make godzlike AIs

grave gulch
clear delta
#

Huh. Maybe make her join in hunting the conspiracy

#

Perhaps get her to fall

grave gulch
#

vicksyBork join up with a werewolve to destroy the evil burger company who puts demons into their burgers who's owned by the same people who own the evil beer company!

#

btw werewolves in the hunter book have like

#

12 dies in brawl

#

that feels kind of vicksyHmm

#

busted

mighty zephyr
#

That's kinda how werewolves do

#

A werewolf in Crinos form has +4 to all physical dicepools

#

in W5

#

So for 12 in brawl you'd only need 4 strength and 4 brawl base

grave gulch
#

i see vicksyDerp

#

well that's terrifying

sacred viper
#

Flow chart:
Are you fighting a Werewolf? -> Are you a Mummy? -> a)Yes -> You migh not lose!
b) No -> Rest in Peace.

velvet sparrow
#

laughs in Time Mage

mighty zephyr
#

Are you playing a Time Mage in a crossover game
->yes-> Voy is hunting you down for sport

clear delta
#

Mummies are busted no matter tge world, huh?

grave gulch
#

vicksySip they become weaker after recovering their memories or somethingz right?

clear delta
#

Cofd mummies become weaker over time and from using some powers

#

Being at full power, just after waking up, locks their memories

#

Huh. I know they can replenish their power. I think they can rise back to 10 without losing memories?

#

Shit. Waitabit.

#

Now I'm unsure if it's just the recently woken up state, that coincidentally ends with the first drop of power

sacred viper
clear delta
#

"In fact, sleepers would be safer without mages!"
-Banisher gang

queen heron
clear delta
#

The mummy 1e's book whole thing with trying to hide lore from players was so silly

#

Do like a bit the jokes distributed.

If the roll fails, the Arisen becomes one of the despised Shuankhsen - so very sorry (as are, one presumes, the grieving families of everyone who was present for the ritual)

#

Losing skills and merits when getting a new body, however, bullshit

#

Oh, didn't know you could stay alive indefinitely at Sekhem 1 after rising from a Sothic turn

clear delta
# grave gulch <:vicksySip:996566522828968088> they become weaker after recovering their memor...

Ah, memory is related to your autonomy. Sekhem is affected by the will of The judges. So in this aspect, they're opposed. Following the call of your soul and memory may disobey the judges, leading to power loss.
Also, they wake up at full power but with memory lowered to 3. Their memory rerurns after they lose the first dot of Sekhem. I haven't found if draining Sekhem from relics until you're at full power again lowers memory.

grave gulch
#

confusing

#

interesting either way

clear delta
#

Mummy is a very interesting game where you're curses by being deathless. You have powers and cult, but you're a servant to cruel forces, and unbound from eras, alienated

mighty zephyr
#

Mummy is a Roguelike

clear delta
#

How?

rare swallow
#

You respawn

#

But lose everything on death?

#

I think it's something like that

spice abyss
#

Depends on when you wake up

grave gulch
#

what's the kind of stuff mumies can do

#

tell me about their cool powers

clear delta
#

Meteor shower

grave gulch
#

how do people not noticed that

mighty zephyr
#

You respawn and lose a lot on death except a few permanent upgrades

#

ALSO NORFOLK WIZARD GAAAAAME

midnight grotto
# grave gulch how do people not noticed that

The thing is you don't summon meteors out of nothing, you retroactively set them on a collision course however many thousands of years ago it's necessary for them to reach Earth when you want

#

My Mummy once tried to use one to take down a True Fae UFO but accidentally destroyed the Empire State Building

#

(it's okay we rebuilt it as a secret temple)

clear delta
#

Did a read of the owod mage spirit ways book. It sure is something

queen heron
# grave gulch tell me about their cool powers

true resurrection for a story, creating weeklong eclipses that drain the spirit, turning a group of people into battle ready horrors, instantly creating temples or structures (or warping them with a whim), turning into a 30 foot high pillar of inextinguishable fire, warp ghosts like how Idigam warp spirits...

#

mostly big, dramatic, and flashy at the highest tiers

grave gulch
#

scary

#

what's a common enemy for them?

#

cause i feel like hunters and vamps wouldn't be able to do shit to a mummy

#

dunno about an earlier generation vamp tho

clear delta
#

Other mummies

#

The guild that got wiped out but cane back

queen heron
#

they get weaker as the campaign goes on, I think

sacred viper
#

Yeah its an interesting reverse power escalation

#

And they have splat specific enemies

#

Uuh I only remember them from crossover notes but sometimes the stuff you guard leaks magic and you have a feral demigod animal to take care off

queen heron
#

Lots of other immortals

#

sorcerers who use selkhem

#

maybe your horrible terrible imperialism-bosses

clear delta
#

The shuankhsen are I think the minions of ammut

#

They can kill you and annihilate your body

midnight grotto
#

The thing about mummies and other splats is that it's very easy to end up with elder vampires or whole hunter bloodlines with grudges about you specifically

#

And you might not even remember them until they roll up with a small army hollering "THIS IS FOR WHAT YOU DID IN CONSTANTINOPLE"

grave gulch
#

vicksySip neat

queen heron
#

you’re also a tad non-linear

#

you might not have even done anything in Constantinople (yet)

clear delta
#

That's 2ed by the way

#

Mummies can create prophecies due to tgeir time weirdness

#

They bring back knowledge of, say, a company that will be successful

queen heron
mighty zephyr
grave gulch
#

would it create some fucky wucky space time shit if you didnt?

mighty zephyr
#

Nope

#

Well

#

yes

#

maybe

#

You don't know/care

#

Mummiese are Deathless and Timeless

unkempt locust
#

Play chronicles instead

grave gulch
#

vicksyConcern ok....

unkempt locust
#

You don’t know true fear until you meet 2 E forsaken war forms

#

If you don’t somehow deal like 9 aggravated damage in a round you don’t put the werewolf down

#

They just heal all of it

#

And they automatically splatter you against the wall with like 8 dice if they get a single success

#

Having just finished playing a Hunter game, I can stress that the most effective sort of horror is when you can do whatever you want to the monster and it doesn’t matter

#

We had a person do an extreme stupid too in that game, ended up attracting the attention of the fae

#

They survived… sort of. Compared to the rest of the party who got eaten by a bane mummy when the ritual to awaken another mummy to fight it went horribly wrong

#

In all honesty being consumed by a mummy was probably a mercy compared to serving the fae

grave gulch
#

i do very much like WoD so i'll stick to what i got vicksyDed

clear delta
#

Live your best dark life

grave gulch
#

vicksyHmm btw

#

is Monster-X connected to PenteX?

#

apparently not

clear delta
#

Fifth edition?

little light
#

Is reckoning H5?

clear delta
#

Yes

velvet sparrow
#

Well

#

Yes

#

Unless you mean the one that had the Imbued