#World of Darkness

1 messages · Page 6 of 1

rare swallow
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That's a good parallel actually

hidden rock
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CtL is also very easy to slot in other games, they're notoriously hard to pin down and understand, and speak of a world that is way outside even a Mage's understanding.

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Hell, Mages might be even more at risk by thinking they know what they're getting into.

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(Aaah mage hubris. Chefkiss)

midnight grotto
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"Changelings show up and give people trouble" is a great story beat

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I was in a Vampire game where my character got impersonated by one

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I also distinctly remember one of the NPCs referring to them as "babadooks"

queen heron
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Lost!Changelings are good plot hooks because they are 100% trauma-driven

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even if you’re well intentioned, poking about their buisness might not be appreciated

late goblet
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Changelings are closer to demons conceptually

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Straight up bordering a reskin

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Theres a subline in ctd that plays a lot like wraiths but nobody cares about it

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Denizens of the Dreaming, the Adhebe

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I like it a lot tho

queen heron
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I love the descriptions of the Dreaming I’ve seen, and some of dreamings themes

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not sure I was ever a fan of banality though

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Ime scientists and academic types have been the most full of wonder

late goblet
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Its a bit of a meh concept narratively imo

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Ike i straight disagree with wws message here

queen heron
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seems like the writers had some conflicting ideas about it

late goblet
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The way its portrayed is very close to bordering rightoid talking points, which is more of a failure on wws part than the banality itself, imo

mighty zephyr
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Also the Huntsmen

queen heron
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arguably the Wyrd itself, too

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its definitely got opinions

late goblet
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I also think tha the way changelings are portrayed outside of ctd is kinda banal in itself

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if the focus was on the unseelie fae in terms of what you encounter while playing other gamelines, it would have been much better

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unseelie can be very scary

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and very in theme for the setting

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but instead changelings always get the "oh yknow the dreamy kid haha arent they INSANE lmao"

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and the insanity in question is like

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being honest

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liking art

mighty zephyr
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I'm surprised there's an art/science debate in Changeling since isn't it like

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The Moon Landing actually brought hope and wonder back to the world

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(or am I thinking of Princess, was this Princess?)

velvet sparrow
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Nah that's Changeling

mighty zephyr
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So did they really write that science brought huge hope to the world but also most science is lame and evil and banal

late goblet
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but it also makes the message inconsistent and stupid

mighty zephyr
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Actually thinking about it I think the idea of what happened in CofD if Princess is canon VERY funny

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like if you combine all the canon moon landing events

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  1. Astronauts found a tomb that had their own bodies in it.
late goblet
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but i was talking about ctd, not ctl
idk how it operated it cofd, sorry

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very surface level knowledge xd

mighty zephyr
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  1. The Idigam were unleashed on the earth
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  1. Suddenly magical girrls were everywhere.
late goblet
mighty zephyr
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I'm saying it's funny if you do.

late goblet
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it is!

mighty zephyr
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Also I think the idea of having Magical Girls fight an Idigam would be fucking hilarious

clear delta
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Idigam that solidifies around the idea of magical girls

late goblet
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I only now understood the impaler ddt joke in hunter the parenting......

clear delta
queen heron
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think its cofd core

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unless thats something else and they also found the Angel of Death

queen heron
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would be kinda fun

clear delta
hidden rock
queen heron
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from its receptacle on the moon has the potential to be 
much more devastating than any atomic weapon. What 
was retrieved was the skeletal form of one of the Ancient 
Ones. Specifically, the very being that pronounced the 
curse of mortality upon humanity. As the portal through 
which death itself entered our universe, it was changed into 
a thing neither dead nor alive. Those who learn to control 
it, as its current jailers seek to do, will exert ultimate power 
over the tides of life and death.```
grave gulch
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i wanna be magic too

queen heron
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moons super haunted

hidden rock
grave gulch
mighty zephyr
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Luna is the reason the magical girls busted out of their prisons

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so now

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IN THE NAME OF THE MOON, WE WILL PUNISH YOU

hidden rock
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(Which fits Forsaken to a tee, but moving on)

queen heron
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I just like the explanation for "why is so much shit trapped on the moon" as "well, what else does the moon do?"

mighty zephyr
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Luna getting fucking pissed at all the shit on her surface

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she didn't even sign up for like half of them

queen heron
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Gaias landfill

mighty zephyr
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She's ALSO imprisoning Gaia

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Luna's the Maeiv Shadowsong of CofD

queen heron
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lmao

clear delta
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Funny thing is, in cofd gaia is an unconfirmed theory. Being trapped on the moon is a possible answer to tge earth's silence

mighty zephyr
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Well no, Gaia's not trapped on the moon, she's trapped IN the Earth, at the very core of the Shadow's being.

queen heron
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throwing out "The Earth doesn't have a single spirit for the same reason Humans don't" into the werewolf / mage group chat like a flashbang

mighty zephyr
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I just got reminded of this image I made years ago

queen heron
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I could also see the entire Dreaming Earth in the astral as gaia

mighty zephyr
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also this

queen heron
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or gaia something that isn't exactly a singular being

clear delta
mighty zephyr
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you joke

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but there's a reason I made this fucking image

queen heron
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my addition

clear delta
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Anyway, back to my train legacy.
Guess the first levels would be powers to get a lay of the land and paths, and then slightly change areas to produce or improvd paths. Then creating more complex things like machinery, tunnels and portals.

queen heron
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sounds good

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my rule of thumb for legacies is based on:

  1. Info gathering or always on knowing trick
  2. Day to day workshorse spell, a common shielding or ruling effect, or minor ways to 'break rules' (Spend mana to Treat X as within sensory range, constant impression booster, fuckin' idk - you may grapple ongoing spell effects)
  3. The big stuff - this is the stuff that other legacies might talk about this legacy doing. Builds off the first too, flashy and engaging to use.
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if 4 becomes relevant, usually make the previous levels more effective, or easier to use

clear delta
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I see, thanks

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1- Discern the layout and composition of an area. Know where it's safe to tread and such. With space 2, may see through sympathetic range, maybe?

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2- shaping or a better lodestone? Optional, cast ban on area

queen heron
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hmm

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do they have a take on paths or roads?

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like, whats their thrust or arguement

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paths and roads as tools, or technology?

clear delta
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Was kinda the idea. Makers and maintaners of paths, helping on trips and journeys.

queen heron
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trains building on that, just another way to travel?

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ok, yeah thats coming through

clear delta
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On going on journeys themselves, and creating paths

queen heron
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so paths are about taming the enviroment, for them?

clear delta
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Perhaps? Is this how it comes across?
Guess I neglected the relationships part of journeys? That's a possible angle

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Hmm. I was just too focused on vehicles and creating roads when I first thought of this

queen heron
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I mean it can be both

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sometimes its easier to get the attainments as an outgrowth of their beliefs

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like heres a Tremere house a friend wrote up

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the background sets the aesthetics - souls as computers

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their theory, influenced by the Tremere

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which leads into how their attainments build: they use souls, and they use people

clear delta
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Okay, my idea was dividing paths into their substance. The roads, the vehicle, the food, the stops.
And the connections and relationships

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Like, in the train idea

queen heron
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so connections naturally draw paths, and physical tools draw things closer together

clear delta
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Oh, good! Thanks

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So, anyway, making well built stops, lile the stations. And the train itself is a moving place, of comfort and food

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But let's table the train thin thing

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Hmm. Building paths and nodes for travel

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Maintaning and stocking them

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And something with sympathies

grave gulch
queen heron
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maybe 1 lets you see exits, entraces, and paths arouynd you, or understand the best way to get somewhere at glance?

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space optional to trace this with sympathy as well, maybe taking a little longer, so you can see routes between cities, dimensions, etc?

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I like the node idea

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having something built or invested, and then that feeds back into the physical world

clear delta
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Isn't that the attainment I posted?

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Anyway, some mind stuff for language and getting some social common sense?

queen heron
grave gulch
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vicksyAww what do Ventrue vampires do besides being the fancy schamncy ones? what's their gimmick?

velvet sparrow
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Well

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They're the kings?

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So, I dunno, what do kings do? Sit around all day pretending to be important because some ancestor of theirs killed a bunch of people?

grave gulch
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yeh vicksyInspect but what kind are they good at? does their blood gives them some kind of power that helps them be so influential?

velvet sparrow
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They are the only clan to have Dominate and Presence both as in-clan (which is basically a fancy way of saying that they have a natural talent for both the social manipulation Disciplines)

grave gulch
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vicksyAww hmm...i probably wont have a hard time adapting them for the hunter book then! there are a bunch of em in London so i wanted to use em specifically

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also like the creepy ones who manipulate flesh and stuff

velvet sparrow
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Also Ventrue have Fortitude, so they're tough to kill

grave gulch
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vicksyInspect noted

dense vault
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Ventrue are extremely charismatic, supernaturally alluring, and superhumanly tough. They're the Evil ruler in a dark castle type vamp, except they're ceos in pinthouses now.

grave gulch
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right right

clear delta
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In requiem. Ventrue are, in 1e, more prone to madness. In 2e, they're more prone to becoming distant from humans, having a harder time holding onto their touchstones. Elder ventrue also have difficulty getting willpower through their mask (2e added mask and dirge to represent a vampire's two identities in mortal and vampire society)

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In masquerade, the ventrue curse is a restriction on mortals they feed from

crystal fern
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the Ventrue bane in V5 is one of the more interesting ones I think, it does a surprising amount of quite subtle work in terms of reinforcing the flavour of the clan

grave gulch
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what would it be? vicksyAww is it the restricion on what kind of people they can feed from

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?

crystal fern
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yes, they have a feeding restriction, which they can spend willpower to bypass if necessary, and an ability to sense if someone matches their criteria

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pushes them into becoming intensely secretive about their feeding preferences, and wanting to build power structures around securing their food, and also narratively positions them as being either refined or intensely finicky

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also encourages proactivity which is the core of any good TTRPG design

grave gulch
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neat vicksyAww i imagine they usually embrace subordinates and whatnot?

crystal fern
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like any kindred seeking power

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the clan structure in Ventrue is probably the most formalised (save perhaps pre-v5 Tremere) or at least the best documented. They're obsessed with vampiric ancestry because it can be leveraged for social power

grave gulch
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vicksyThink makes sense

mighty zephyr
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Y'know

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I could just steal the idea

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of Domain Expansion

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for Cowboy Werewolf game

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What if you're fighting a Jupiter-possessed outlaw demigod and he just goes "Domain Expansion"
"Realm of the Red King."

barren vortex
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a court of the crimson king if you will,

mighty zephyr
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i'm so mad

sacred viper
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What the fuck is a Domain Expansion(I know its from JJK)

queen heron
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Afaik (as a none JJK-er), it takes each sorcerers innate technique - their inner world, their funky gimmick - and projects it outward
Which boosts its power or targetting(? This is the part I’m less sure on)

sacred viper
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Wiat let me read the wiki

queen heron
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I think it used as a moment of triumph thing (which fucks hard - it literalizes bending the world to your will, bringing it closer to you)

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If your technique is a theme, the domain expansion is its pinnacle

sacred viper
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Oh yeah they fit WoD

queen heron
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I actually first learned about jjk a year+ ago because of a mage homebrew spell

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which like

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did the same thing lmao

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passed it onto my weeb friends they all said “this is Domain Expansion”

grave gulch
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i was thinking, what kind of other supernatural creatures make good neutral npcs?

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vamps can be neutral sure, but those are easy to think about thry were all normal peeps at some point

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i understand that i don't need to use every kind of supernatural creature, but i do like to think of the possibility anyways

queen heron
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wym neutral?

grave gulch
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owod vicksyAww

late goblet
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mages

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wraiths

grave gulch
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wraiths? vicksyAww i heard about them before but i never looked deeply into it

late goblet
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you can improv tbh

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demons

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fae

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uhhhh

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i guess imo fairies dont make that good of a neutral npcs, mostly because the way they are portrayed is boring

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but it still there

grave gulch
clear delta
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Mage the awakening could have domain expansion as an advanced use of Nimbus

late goblet
# grave gulch <:vicksyNoted:1182789993656225863>

demons and fairies are essentially cosmically ancient reality bending entities locked in human bodies, their own personalities - a mix of trauma older than time, and the human they are inhabiting

clear delta
# late goblet demons

Demons can be chill if they put themselves in humans. Those who were just bound to objects when they entered the

late goblet
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fairies can be put asleep by "banality" so they orbit around all things creative

clear delta
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Oh you're already explaining

late goblet
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demons also feed on emotions, so they tend to go in the same direction, but an important difference is that if the human body is slain, a demon can find a new one and come back

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while a fairie will likely reincarnate later with no significant memory of this

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this makes demons very cool recurring antagonists/npcs, as they can just hop bodies, essentially

clear delta
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Demons who didn't enter humans are blinded by their Torment and are called the Earthbound.

late goblet
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Fairies can enchant people, allowing them to see the chimerical world. vampires can be enchanted by drinking fae blood. Fairies are stronger against those that see into chimerical world, as it reveals their true form.

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However, they can also manifest it into reality if they so wish, so that random teen girl can literally turn into a firebending knight and decapitate you

grave gulch
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vicksyAww sounds neat

late goblet
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dont fuck around with fairies

grave gulch
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fairies are scary

late goblet
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demons also have a true form they can manifest, that reflects what aspect of creation they were reigning over.
they can also give contracts to mortals and not so mortals, leasing some of their power

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this is a form of infernalism and most factions in the game actively hunt down infernalists if they can

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as characters, demons range from noble idealists to utterly deranged lunatics, depending on how they cope with trauma

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earthbound dont make for good local npcs. they are also demons, but VERY powerful and untainted by being in a human, so they are more so eldritch gods than proper characters you can interact with in most campaigns

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they make for great antags tho

late goblet
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doesnt mean they dont do it anyway

grave gulch
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ghost police? wowie

late goblet
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most wraiths however are not strong enough to manifest so their interaction with the "skinlands" (living world) will likely be limited to making objects fly, writing in dust, making electronics freak out

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fun fact

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a ghost can get into your pc and hack you

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there are also sublines as we call them in my community that could be interesting for you

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Mages are ones that employ true magick, straight up rewriting rules of reality

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this isnt the only type of magic tho

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Sorcerers employ magic that is still accepted by the consensus. usually its very minor stuff, like luck charms, but they can also summon spirits or objects and do alchemy

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blood sorcery is a form of sorcery and can technically be used by mortals

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as far as sorcerers crusade rules went irc if you had access to vitae and knew how to do, you could use thaumaturgy

grave gulch
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damn, that does sound like it would make a neat npc

late goblet
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but that was something that couldnt really happen in practice because of how tremere guard their secrets (despite every third big npc in vtm having dots in thaumaturgy for no reason)

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for sorcerers crusade there were rules for blood magic that doesnt include vitae. it was a merit/flaw (dont remember which) that allowed the character to do their magic by damaging themselves instead of doing more complex preparations

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another interestint subline are revenants

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so all wraiths have a sort of a split personality disorder

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they have themselves (psyche) that really cares about fetters and passions they had in life, and they have (shadow). shadow is them at their worst, a parasite trying to consume the psyche

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its not a literal split personality but its treated like that mechanically and its an easy way to explain it

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if both the psyche and the shadow are in agreement tho, they can come back

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possess their old body and rise from the grave

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as long as the two work together

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they can roam the living world as their old self

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in that state they behave very similar to vampires, including getting access to both vampiric disciplines AND arcanoi, however they dont feed on blood and are practically indestructible

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a body will reform as long as phylactery (dont remember the term for it) exists

velvet sparrow
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Well, they get access to the physical disciplines

late goblet
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While a revenant exists, the split is intensified. Psyche and shadow separate. One of them always occupies the body, one of them occupies the phylactery. They switch places from time to time.

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Do note that despite agreeing to do this together, both sides of the wraith still want opposite things.

velvet sparrow
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A revenant's not running around with Obtenebration or Presence. They might have Arcanoi that can create similar effects, though

late goblet
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Motivation for a revenant could be something like

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"i want to see my children again"

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So they do

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Then shadow tries to take over

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succeeds

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and murders the kids

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irc this is straight up what happens in the intro story for revenants

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its very sad

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shadow will actively try to destroy everything that the wraith holds dear once they get an opportunity, being a revenant just gives them this opportunity

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for a less heavy theme, and as npc, you could play it sorta like jekyll and hyde situation

queen heron
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”Prime Making - literalize my shadow name / nimbus tilt”

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base nimbus reworks could also do it the systems a little meh

clear delta
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What were the problems with changeling the dreaming? Only how banality worked?

late goblet
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depends on what you mean by problems

clear delta
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Criticism, flaws

grave gulch
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is vampire invisibility like predator invisibility?

queen heron
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sometimes, probably

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I imagine the mirage-y vamps, or the darkness themed ones might change themselves to become invisible

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but normally I think its more of a mental affect

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vampires make you unable to see them, or register them as abnormal, or whatever

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thats Obfuscate

late goblet
grave gulch
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Nosferatu can go invisible besides controlling rats right?

late goblet
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if you mean obfuscate, then no, they dont actually become invisible, its more like, idk, antimemetic effect of sorts

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you dont register them being there

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but they dont actually go transparent and all of that

grave gulch
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oh vicksyNoted

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neat neat

late goblet
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thats why their invisibility ability is countered by doing stuff that attracts attention to you

grave gulch
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by "you" you mean the vampire?

late goblet
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correct

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they can also change their appearance but thats not a physical change

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they just look like something else

grave gulch
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like let's say we are in a park

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they can look like a funny tree?

late goblet
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not really irc

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this ability is called mask of thousand faces and its specifically about looking like someone else

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they can look like you tho

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exactly like you

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with some things off probably

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or they can just stand there and you wont notice them

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most cant disappear out of sight when noticed tho, thats a high level ability

queen heron
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yeah its not so much "Controlling illusions" so much as (at least how reqiuem puts it) tapping into Da Beasts stalking predator nature

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a lot of vampire powers operate that way, working around the vibes of the beast more than control over something

grave gulch
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so i'm taking notes on the vampire clans that show up in the "Fall of London" so i have an ideia on the kinds of vampires that are more common in that setting

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and in that campaign book there's this one tremere vampire from House Carna

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apparently is a feminist group as well as a house vicksyThink

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don't got much to say about that just thought it would be interesting to share it here

rare swallow
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Yeah, Carna split up from the main clan and formed her own house of mostly women. However it's still clan tremere

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So it's not all roses

late goblet
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(i hate tremere)

rare swallow
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I talked about it once to someone and they explained it's a very girlboss vibe, if that makes sense

grave gulch
waxen onyx
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pfft domain expansions

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back in my day we called them reality marbles smh

mighty zephyr
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go back to sleep.

waxen onyx
grave gulch
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Silly Mah

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ur not that old vicksyAww

mighty zephyr
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Speaking of JJK

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I'm working on my fan splat a bit more

grave gulch
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how would u flavor a tremere in a different book Voy?

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vicksyAww one that doesn't really have rules for them as enemies

velvet sparrow
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They're vampires that can do even spookier shit than normal

grave gulch
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vicksyBork can they use their blood as bullets?

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also when i think of blood magic i also think of blood bending

mighty zephyr
grave gulch
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vicksyAww i see

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lots of tremere in London, and since i plan on having a Salubri supporting NPC it would be good to have them!

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i should figure out the rolls they should do to resist/avoid their stuff now

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would it be more physical or mental? or a mixture of both?

mighty zephyr
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Depends on what you're making them do.

grave gulch
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right

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they spend blood doing their stuff right? not just the tremere, i meant most vampires when using their powers

late goblet
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Correct

queen heron
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for oWoD is it literally blood?

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I know reqiuem leans more into Vitae, and its just spread through blood (or breath, or warmth)

late goblet
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Vampires are universal constants so they kinda just work

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Any blood that enters a vamp becomes vitae

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Vitae is capable of mimicking or turning into other bodily fluids

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Vitae also has special properties when ingested by others

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I think the funniest bit of owod lore is that vampires are actually just blood.

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theres a special part of vitae that is PHYSICALLY a vessel of their soul

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This also goes into why vampires can turn into blood or theoretically leave their bodies

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Setting gets contradictory on that tho

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But this is why vampires can physically drink eachothers souls and get changed by it

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tldr its blood but magic

mighty zephyr
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Not sure what else I wanna add tbh

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just from an initial chicken scratch homebrew

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I have no incentive to release this or anything

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so this hack may just remain a weird thing I eventually inflict on my players

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Ah, right, creating cursed tools

clear delta
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Yeah, domain expansion sounds like reality marble. The concept was made more popular. And there isn't misinformation about needing an "inhuman mindset", so that's nice.

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Wish daemons popped up more in the nasuverse

mighty zephyr
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Man okay

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Reno's Domain Expansion is gonna essentially send your ass to the orbit of Jupiter for a few seconds

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basically exposing you to the vacuum of space as the sun arises

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literally just gonna be this

grave gulch
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can't we just talk about this?

grave gulch
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WHAT DO YOU MEAN WEREFOXES

hidden rock
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oWoD has an entire zoo of changing breeds.

late goblet
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yea

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most of them were genocided by the garou tho

grave gulch
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yeah i know .w.

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pretty sad

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and lots of them were chill too

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the Garou were really bad people weren't they?

late goblet
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yep

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i actually played as a few changing breeds

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pretty fun

hidden rock
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self-righteous as all hell

late goblet
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i played nuwisha and nagah

grave gulch
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they had rules for that? or did yall need some homebrewing to make it work?

late goblet
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they had rules

grave gulch
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that's so coooooooool

late goblet
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its like

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a subline stuff i was talking about, essentially

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theres the main wolf book, and it has garou tribes and such, etc, etc

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and then theres a changing breed supplement which instead of tribes has different breeds and unique mechanics for them

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and then there are specific rulebooks, like book of nuwisha and book of nagah which expand upon that specific breed

grave gulch
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i see vicksyInspect

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i feel like that would be cool to have in 5th edition even if the only added them as enemies/npcs

rare swallow
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I'm currently making a Risen npc for a subplot I'll be running for someone else's VtM game

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Passions and Fetters are always the hardest part of making a WtO character

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Gotta give a lot of thought

grave gulch
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Risen?

rare swallow
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Risen are Wraiths who, through a chain of very complicated and forbidden actions, attained knowledge on how to return to their bodies.

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They're marginally slightly like kindred, but also way different

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They need emotions instead of blood
They use Arcanoi instead of disciplines. Though do have access to Fortitude, Potence and Celerity
They can go out in the Sun

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But like kindred they are
Very dead
A walking corpse
Pale
Can't ingest food or liquids, including blood (which usually gives away their different nature to kindred)

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There's more to it, but that's the basic gist

grave gulch
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i see vicksyAww

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that's neat

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also i'll say

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if it wasn't for the Camarilla

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being a Thin blood doesn't sound all that bad

rare swallow
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Eeeh

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If it wasn't for any non thin blood

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Kindred will still be assholes about it and see you as a glorified ghoul

grave gulch
#

tru vicksyDed

rare swallow
#

Which means they will treat you like one

#

And try to use you as one

grave gulch
#

vicksyBork something that's funny to me tho

#

they have a much easier time sneaking past the 2nd inquisition's efforts to take out the kindred

#

since they are almost human they can bypass a lot of shit and hide

rare swallow
#

It would depend on the individual thin blood I think

#

Some thin bloods are more human passing than others

#

It's a bit of a spectrum condition I guess

#

Some can walk in the sun, some can still eat

#

But not all, not always

#

Sometimes you're just a glorified ghoul who can't go out in the sun and can only drink blood still

#

Sometimes you're basically human

#

And there's just every kind of combination of it in-between

grave gulch
#

so it can go from pretty alrigth to the worst thing ever vicksyBork

rare swallow
#

Yeah

grave gulch
rare swallow
#

And if you're in V5 land, disciplines aren't even a guarantee
Not all thin bloods have access to blood alchemy so they can at least have some way to have supernatural powers

rare swallow
#

I would not want to be a Tzimisce's ghoul lmao

grave gulch
#

i saw the pictures

#

those guys are Fucked up

rare swallow
#
  • You become a ghoul and have super natural abilities 👌
  • Your master is Sabbat 💀
grave gulch
#

vicksyHmm lots of tzimisce in the sabbat as well right?

crystal fern
grave gulch
#

shork

rare swallow
#

Tzimisce are a bit complicated because really they're kinda like Gangrel where most of the clan is Autarkis, but never loudly so. They're usually going to be found in the Sabbat, but they're more self serving

grave gulch
#

was it a blahaj?

rare swallow
#

Lasombra however are like the Sabbat clan

crystal fern
#

it was a fucking monster and it almost destroyed two of them the first time, they barely managed to get away though. The second time they prepped for a week and went full Jaws on it with large amounts of explosives

grave gulch
crystal fern
#

never underestimate kindred with access to a lot of resources and time to prepare

grave gulch
#

never understimate anyone who got time to prepare for you honestly vicksyBork

crystal fern
#

god now I think about it, that chronicle was completely batshit

The cairn was in the sunken ruins of Lyonesse, and was one of the few remaining ways you could access the Round Table (an extradimensional space created by Merlin that originally had entrances all over the UK, so Arthur could call his lords to him) from which they were trying to "recover" (steal) an artefact for Morgan le Fay and find Arthur's resting place so they could abduct him, this shit was wild

grave gulch
#

that's a lot of names vicksyBork

crystal fern
#

Morgana had her magic bound by Merlin who then disappeared (Ascended? nobody is quite sure); she tried to get around the curse by doing a variant of the Rite of Usurpation, but like, definitely fixed this time. Spoilers: it was not fixed, she destroyed her own avatar and effectively became a Hecata. So she has spent a lot of her unlife trying to undo Merlin's works out of spite.

The PCs gave her Arthur. Like just abducted him from his resting place under Glastonbury via the round table and handed him over to her. Naturally she turned him. Shit was wild

clear delta
#

So, I don't have cofd fox shifters. But there are weird fox Claimed with a connection to an ancient fox god, written by a developer but unofficial
Trying to find now

crystal fern
#

after she turned him, she dumped him on the PCs to dispose of as they wished, so of course they brought Vampire Arthur home and handed him over to the Tremere Prince of Oxford

clear delta
#

https://forum.theonyxpath.com/forum/main-category/main-forum/the-new-world-of-darkness/werewolf-the-forsaken/1415558-2e-update-siten-uzu-the-fox-chosen
Here's a nice bit of horror and strangeness of the foxes
Tw: mention of gore and rotting corpses, s**cide

||Sometimes they form snarled little conspiracies of competing tricksters that cause havoc until one red dawn when something massive moves through the dreaming minds of the local human population and then the Siten Uzu in the area are all gone—all of them, not just these greater ones—but for a few slimy loops of intestinal viscera and a lingering sense of something beautiful and wondrous. Sometimes they gather troupes of lesser Siten Uzu and raise up little cults, coaxing fox spirits into pacts with wide-eyed humans, until they have enough to seek out the levers of local human power and live in decadent luxury. Sometimes they bury themselves together, beneath the fields, in a suicide pact, and as their rotting flesh turns to dirt, bounteous yet unsettling crops grow from that earth; rice grains that glisten and sometimes twitch like maggots, or apples fat and juicy yet almost coppery in taste. In time, one fox spirit forms in the soul of a human who has eaten of that strange bounty, possessing the combined might of all the spirits who merged with the earth.||

crystal fern
#

also the round table turned into a space station after a long and complicated series of events involving murdering some mages and attracting the attention of the technocracy and a void engineer massively botching a roll, overwriting the round table's fundamental base paradigm due to paradox backlash

#

complete nonsense

mighty zephyr
#

Oh those are, technically, Fox shifters

#

because I think the canon of that writer is that Uratha are just Shards of Father Wolf

spice abyss
#

Turning into animals is a thing that can just mystically happen in Chronicles without you necessarily being like a werewolf.

#

You might even turn into a wolf and not be related to the Uratha at all.

grave gulch
rare swallow
grave gulch
#

why's that?

#

cause that feels like quite the radical change

rare swallow
#

~~Because in V5, the creators decided Sabbat should be unplayable ~~

#

Lore reasons

#

Mostly the Sabbat is a very easy 2nd Inquisition target, and the Lasombra are self serving

#

Like any kindred

grave gulch
#

fair

rare swallow
grave gulch
#

that kinda sucks vicksyBork

crystal fern
#

there were a lot of decisions taken for V5 which primarily served to refocus the game back down to street level politicking with the Camarilla, like pitching the power level down, getting rid of entrenched elders, refocusing on the Anarchs as the Camarilla alternative, cutting down on the diversity of powers and bloodlines

grave gulch
#

sounds like V5 wasn't all that great then

crystal fern
#

personally I think it was very successful at what it set out to do, it's just there are a lot of older players who are unhappy with those changes

mighty zephyr
#

Which is sorta the crux with a lot of 5ths problems

crystal fern
#

honestly it's fantastic, it knows what it wants to be and doesn't let itself get dragged down by the bloat of previous editions so much

#

there are problems with it for sure

#

the book layout is amongst the worst of any professionally published RPG I've played, and there are rules which are a bit unfocused

mighty zephyr
#

I mean in general, the old guard never stop talking about everything that's changed

#

In general with everything 5th edition wod

crystal fern
#

but for certain kinds of story I'd much rather play this edition, I think there's a lot of very cool ludonarrative design baked in

mighty zephyr
#

I think my only big problem with vampire 5e are the clans and diablerie

#

Diablerie being weak is the fucking worst

crystal fern
#

the hunger mechanic I think is one of my favourite pieces of V5's design, it's so much more interesting than blood points and it really helps bring hunger and feeding to life at the table

#

I wish I'd gotten to play my thinblood character longer, I enjoyed playing with the resonance system too

mighty zephyr
#

Yknow I guess thinblood alchemy could be a good stand in for Ordo Dracul stuff

rare swallow
clear delta
#

It simplified disciplines

mighty zephyr
#

My main problem with the v5 clans is that I think they coulda done what Requiem did and make all of them unique

#

Rather than SOME of them unique

grave gulch
#

i see

rare swallow
#

Yeah

#

Some of their decisions with disciplines boggles my mind

velvet sparrow
#

From eveything I read it seems they just made them more complex and confusing?

#

Like, they went from having I-don't-know-the-exact-number-so-let's-just-use-20 Disciplines that do one thing each,

#

To 10 Disciplines that sometimes do 20 different things depending on which ones you combine them with.

#

Like, how is that more simple? It's not? It's the same amount of powers spread across less Discplines with a web of prerequisites?

clear delta
#

Is that so? I just saw a lot of "this weird discipline got replaced by this more common one"

#

So they kept all effects?

velvet sparrow
#

They kept all the main Disciplines

#

They trimmed most of the like, 4-5 dot powers from them though I believe

#

I'm not saying whether the system is bad or not, I just don't understand why it's constantly called simplified because it really just seems like it's more complex?

rare swallow
#

Basically

#

They removed almost all unique disciplines

#

And fused them into somewhat lore accurate things

#

Like Chimerstry into Obfuscate

#

Because illusions, I guess

#

Vicissitude into Protean, because body morphing… I guess???

#

And some are absolutely fucking ridiculous

#

They also didn't know what to do with Obtenebration and Necromancy so they stapled the two together and called it Oblivion

velvet sparrow
rare swallow
#

Oh gods

#

Uuuh

#

I saw Obeah/Valeren is a single little power of Dominate…? I think??

velvet sparrow
#

It's Auspex/Fortitude, I believe

rare swallow
#

Oh yeah they also turned whole disciplines into sometimes single powers in other disciplines

#

Like

#

Koldunic sorcery

#

Is

#

A single dot of Blood Magic

#

The first dot

#

That's it

#

That's all Koldunism gets

velvet sparrow
#

And like, I agree that there was a lot of bloat and Disciplines becoming unfocused

#

I just think that they chose a very confusing way of dealing with it?

rare swallow
#

They chose the worst way of dealing with it I feel

#

That way makes most people angry about losing something unique about their favourite clans

velvet sparrow
#

And they do other things that are really cool, like the hunger die

rare swallow
#

Like I'm completely unaffected because my favourites are Nosferatu, Gangrel and Lasombra, and they all didn't lose anything

#

Yeah. Hunger die, the way the humanity track works

late goblet
rare swallow
#

The coterie being a metacharacter

late goblet
#

i dont remember where i got the revenant word from but i think both are valid ways to call them

#

same thing, that is

velvet sparrow
#

And then it feels like they say that playing the Sabbat is badwrongfun?

rare swallow
#

What

late goblet
rare swallow
#

No Revenants are mortals who produce their own vitae

late goblet
rare swallow
#

They're like Ghouls+

late goblet
#

i fucked up then xd

#

Remember that, bratovic and the like

velvet sparrow
#

Oh yeah they are

mighty zephyr
#

I think the problem with Masquerade is that there's just too many clans.

late goblet
#

its basically a clan per general party archetype

#

and then irrelevant shit

mighty zephyr
#

I think that's a problem tbh

late goblet
#

for lorepeople to learn about and play

#

I think its fine, really

mighty zephyr
#

Because there's a lot of vampires that hit party archtypes but not VAMPIRE archtypes

#

so they just have weird power fantasies that don't really make any sense

velvet sparrow
#

I genuinely believe that you cannot fix Masquerade without making a lot of people attached to it very angry, and I question if it's even worth trying instead of just... starting over

late goblet
#

has why a lot of stuff thats like more folklore leaning was sabbat vampires, with lasombra and tzimisce

mighty zephyr
velvet sparrow
#

Requiem does it fine?

late goblet
#

I think v5 is fine, outside of discipline rework

#

I still dont see whats the logic behind it

#

I guess that on top of new mechanics felt like it was too much?

#

since v5 is meant to actually attract new people and not be v20 thats just a compilation of everything at once

velvet sparrow
#

I feel like we're getting into 5e bashing and I want to say: if you enjoy Vampire 5th that's wonderful

late goblet
velvet sparrow
#

I'm happy you do, I just am confused and unhappy with some of the descisions they made

late goblet
#

since role of sabbat as goon type antagonists that still pose a threat was taken over by the inquisition

velvet sparrow
late goblet
velvet sparrow
#

Say "We're taking the time to do Sabbat rules right."

late goblet
#

there was a ton of weird decisions

mighty zephyr
#

I mean the Sabbat was basically just gutted and pieced into the Cammies and Anarchs

late goblet
#

I am still unsure if I personally like blood resonance. I think it adds a lot to rp potential but i will be honest it feels like such a specific experience to pursue

rare swallow
#

Blood resonance is cool on paper

late goblet
rare swallow
#

Til you are a ST and then you have to figure out what emotional state any human is at any moment

late goblet
#

really dont like what they did with tzimisce

mighty zephyr
#

I'll say as a ST you should probably be able to do that if asked

late goblet
rare swallow
#

Yeah but there are some really specific emotions

velvet sparrow
late goblet
#

like sorry not sorry but blood is a resource that in my experience gets spent fast

rare swallow
#

At that point you might as well make a random table and roll on it

velvet sparrow
late goblet
#

how do i make it an interesting scene that integrates resonance into it and in a way that doesnt make people uncomfortable

#

it feels like an extra step that quickly becomes tedious to do

rare swallow
#

@velvet sparrow
I mean yeah, that's fair
But aura reading I feel doesn't come up on random background nameless NPCs as often as resonance would

late goblet
#

like you can rule it as "oh i want sanguinic so i go to the club and seduce a guy and thats it" but uhhh whats the point lmao

mighty zephyr
#

I think it's fair that if people want a specific resonance that they can just find a place where people feel that

rare swallow
#

Yeah
Tho a depression resonance for example

mighty zephyr
#

The point is I feel like to encourage you to become a habitual hunter and to want and fight over specific feeding grounds

late goblet
#

i am just unsure what added by it
like i think its a neat idea for like

rare swallow
#

Is uh yeah

late goblet
#

a book

#

its cool in setting

#

but it feels very hard to play over

#

It would fit in a more sandboxey narrative maybe

mighty zephyr
#

I mean if you think feeding on someone with depression is bad wait until you hear about

#

The murder

late goblet
#

but i dont think most people play vtm as a sandbox?

rare swallow
#

I don't think it's bad, I think it's so extremely specific idk
I like wraith, it literally has the depression legion, I'm okay with depictions of it

#

Just the system of resonance for me feels like something that would feel old

#

And would probably interrupt RP a bit too often with players going "what's their blood resonance" or such questions

#

I dunno

#

To me it's cool on paper but execution is probably clunky

mighty zephyr
#

I mean the thing is that like

#

the book encourages, specifically, that feeding scenes are cordoned off from the rest of the story

#

They are their own Thing and should have their own considerations

late goblet
rare swallow
#

That could be neat

late goblet
#

wouldnt make for a classic wraith experience but more of a grotesque fantasy story

rare swallow
#

I mean, I always like taking Wraith into the horror approach
The afterlife is full of terrifying shit

late goblet
#

in previous eds it often felt like feeding could be written off like
"roll for blood", but it feels less justified now

rare swallow
#

I'm planning on running a PbP one shot for my VtM group that's going to be all about doppelgangers and spectres just being scary

late goblet
#

i love jumpscaring people who dont know wraith lore with wraith lore bits

#

especially the money

rare swallow
#

"Congratulations, you all died yesterday. There is something really wrong in this Necropolis."

mighty zephyr
#

That's not good for a vampire game

late goblet
#

That why i personally never gmed vtm tbh

#

For some reason vampire feeding is much harder for me to make engaging

#

Demons, fairies and wraiths all feed on magic-emotion-stuff so its kinda easier to work with it

rare swallow
#

I mean, when it comes to feeding and V5
Like
Making it more important is fine, because it is part of the vampire experience. But it's definitely a preference thing.

#

I do love how Passions work in Wraith, tho
Just keeping in mind the emotions being felt by your character, "feeding" comes in naturally

#

Through play and roleplay

#

Without interrupting stuff

late goblet
#

mhm!

#

Its also kinda how it feels in dtf

#

less so in changeling tho, but thats the issue of changelings themes in general

mighty zephyr
#

I mean yeah but also like that's one of the things I dislike about those systems because I prefer shit like Werewolf the Forsaken

#

where you hunt for food

#

It's proactive and visceral and cool

late goblet
#

it is a preference thing

#

Although its important to note that in dtf and ctd you also often have to hunt

rare swallow
#

I mean in Wraith you can go looking for certain emotions as well, and you could have passions that are visceral

#

It's all about the strong feelings

mighty zephyr
#

Well yeah but inherently that's gonna be less visceral than killing a guy

rare swallow
#

W e l l

#

Dark passions exist

#

Your shadow could absolutely be into killing people

#

That is literally the shadow I'm shadowguiding for

#

The Psyche is a doctor who has taken the Hypocritic Oath
The Shadow is an abusive asshole who wants to hurt others

#

We're doing a Jekyl and Hide thing

#

It's great

rotund lynx
#

yippeee!!!!

#

I played wta all night yesterday

velvet sparrow
#

Yippeee!!

mighty zephyr
rotund lynx
#

20th

#

I believe

mighty zephyr
#

nice nice nice

#

how'd you like it?

rotund lynx
#

Ive player before, but this time was really what got me familiarized with the setting and flow of the game

mighty zephyr
#

I have decided btw

#

that I think I'm gonna give all the Void Spirits Nier themes

#

because I think that's appropriately dramatic but alien music

grave gulch
#

what would be a better "antagonist" faction to my players? the Arcanum or the Society of Leopold?

late goblet
#

leopold is generally good fit for antagonists if you are not planning on adding stuff like "oh but this guy isnt that evil and just misguided"

grave gulch
#

vicksyBork nah if i'm thinking of having a former member maybe but that's it, he left for a reason, i'm just trying to think what would be the best way to use them

velvet sparrow
#

Leopold is more specifically about hunting down "monsters", while the Arcanum is moreso learning about them (and then realising "Oh shit these guys are pretty bad maybe we should use what we learn to stop them?") iirc

late goblet
#

Narrative purpose of leopold is that they are ultinate goons

#

They are just baddies

#

They hate everyone

velvet sparrow
#

I mean, I don't blame them

late goblet
#

And can vary in equipment as much as you want

velvet sparrow
#

Have you seen the shit supernaturals get up to in WoD?

late goblet
#

You can have them carry specops stuff, you can have them just stab a vamp to death

grave gulch
#

we playing hunter btw vicksyBork

late goblet
#

Theres not a single gameline thar leopold interacts wuth positively

#

They killed old hunters for not being good enough

#

They kill new hunters because those are monsters too

velvet sparrow
#

Not in H5, anymore

velvet sparrow
#

H5 went back to just being normal humans, Imbued are I think referenced off in the background?

late goblet
velvet sparrow
#

They are.

late goblet
#

Oh you mean normal hunters

grave gulch
#

i see them being the kind of like "oh, ur in the line of fire? don't care vicksyBork "

velvet sparrow
#

So, they don't hunt new hunters cause they're monsters, but they're still highly unlikely to get along

late goblet
#

I think you can write an ex-leopold as an antag, but i need to know what you kinda wabt to do with the antag in question

#

Since you are playing hunter are they an antag because they help supernaturals, or because they are inhumanely brutal?

grave gulch
#

more because of their brutality, i can't see leopold helping out supernaturals at least not knowingly, that would be more like the Arcanum

late goblet
late goblet
#

Blood magic would be a very easy fit for that purpose, thinking of sorcery again

#

Maybe they are actually possessed?

grave gulch
#

you misunderstand vicksyHmm i want the Org itself to be an antagonist...all tho...a rogue guy being out there screwing people over sounds cool now vicksyBork

late goblet
#

Ohhh

#

Sorry

late goblet
grave gulch
#

don't worry vicksyLUL sorry for not being super clear about it

#

this is me 👉 vicksyEmpty

late goblet
#

You can still have leopoldians, even not necessarily ex-members, be ultimately misguided people that could be redeemed

#

Society of leopold is kinda like sabbat in that regard, but slightly worse i guess

#

They are just notable for their position of hating LITERALLY everyone

#

Shit like black spiral dancers still works with like infernalists

grave gulch
#

if you aint human you aint a person basically?

late goblet
#

Thats more or less the position

#

They wage a war of extermination

#

To the point that vatican said "this is too much" and kicked them out

grave gulch
#

nice, i plan on having a Salubri as a supporting npc for my players, so there's an opportunity for conflict

grave gulch
#

i thought they were still part of the vatican

late goblet
#

They were allowed back in in v5

#

They form the basis of the Entity, once again, the inquusitions massmurder specops

#

For all its flaws even on conceptual level, the way leopoldians were portrayed in

#

ahem

grave gulch
#

vicksyNoted heard they mostly wiped out the vamps in italy, which is why there's house carna in London now(the feminist tremere)

late goblet
#

was actually really interesting and good

#

Basic shit like "they use thermals to id vampires" is something i didnt even think about until the game pointed it out tbh

grave gulch
#

vicksyAww oh yeah! those cameras they use are a thing in both Hunter and Vampire books

late goblet
#

The idea of a guy just noticing you after a few seconds and gunning you down without second thought is just very scary to me as a vamp player lmao

#

Although vamps can spend blood to raise tgeir temp to normal, i dont think it was elaborated if it actually rauses it or is it something else

grave gulch
#

yes, and the thin bloods do it without even trying

#

there's a rising risk of the 2nd generation of those cams tho

#

which can find the kindred even if they raise their body temp

#

they are stated to be quite rare tho

late goblet
#

In bloodhunt it wasnt even cams btw, they just had thermal sights
You know like night vision goggles? That shit but thermal

grave gulch
#

OOH

late goblet
#

They cant just walk around in military gear though

grave gulch
#

vicksyThink huh thermal goggles probably work fine for that

late goblet
#

Nornally

#

Requires permissions and all if that

#

Goons in fully military gear gunning down people seemibgly at random is something pretty scary to civvies as you could guess

#

But thats v5, "classic" leopoldians are kinda too poor xd

grave gulch
#

X-scope seems to be the name, they are not necessarily cameras apparently

grave gulch
#

vatican and all that

#

is there any deep detail on their operations?

#

or do we mostly know about their uuh

#

results

late goblet
grave gulch
#

right right

#

oh sorry, i didn't read up on "classic"

late goblet
#

in v5, they are reintegrated, and thus have financial backing of the whole inquisition

#

Mhm

late goblet
grave gulch
#

my friend said he owns the 2nd inquisition book, i could ask him about it, there's some info on them here on the Hunter book too

late goblet
#

I think the leader of leopoldians in new orleans is a free ghoul but might be misremembering, but thats the extent of my memory in that regard

grave gulch
#

vicksyNoted that's interesting

#

vamps can enslave you by ghouling you, right?

late goblet
#

Correct

#

Its also an addiction

grave gulch
#

ooh, so they can also like vicksyConcern do that to people hunting them...

#

that sounds really scary

late goblet
#

It is and it is often fucked up

grave gulch
#

something to consider for the game then vicksyNoted

late goblet
#

I suggest avoiding ghouling your pcs

#

Or, at least, avoiding having them bonded to living vampires

grave gulch
#

nah not them

#

was just thinking of the possibility of a double cross involving that

late goblet
#

On that note i suggest you check out hunter the parenting if you didnt yet

grave gulch
#

i have vicksyAww that's what got me into WoD to begin with vicksyLUL

late goblet
#

Did you check the audiologs?

grave gulch
#

||officer who drinks blood like it's crack||

clear delta
#

Vampires can blood bond each other. Codependency go!

grave gulch
#

oh yeah vicksyBork

#

Kevin told me!

#

well he told DeeDee but i like to pretend i was there

little light
velvet sparrow
#

Important note about getting clean:

#

Once you do, you rapidly age as if you had never drank any vampire blood in the first place

#

Not so bad if you've been on it for a year or two

#

Lethal if you've been a ghoul for the better part of 3 centuries

queen heron
#

The Hedge moved to layout

#

interesting to see what they lean into for its presentation

#

2es hedge is kinda a lot of things at once

#

Pain and Trauma Dimension versus Realm of Dreams versus Storybook Trails

grave gulch
#

i know i don't need to know a whole lot about each supernatural book before i use them

#

but the lore is cool vicksyBork and i'm a nerd!

mighty zephyr
#

Mage music

#

Specifically Seers

sacred viper
#

Hmm how well does Demon do in PbP?

mighty zephyr
#

Which one

sacred viper
#

Descent

#

nWoD in general tbh

mighty zephyr
#

It can work if people stick with it

#

Also you probably want to use troupe xp

grave gulch
#

i took my own wallet hostage

#

am also reading through the werewolf book

#

hehe

#

imma steal this guy

#

or maybe i wont vicksyBork i don't wanna include Werewolves all THAT much, even tho they have some mentioned territory in london so it would make sense to have one or 2 show up

#

but well vicksyInspect i do wanna have a few different monsters too

#

i'll also take suggestions for neat looking monsters if you guys have any vicksyAww

velvet sparrow
#

Just remember that WoD Werewolves are 7 foot tall magically engineered supersoldiers designed to kill anything and everything

#

As for neat looking monsters, possible controversial opinion here: Make some up!

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Let your World of Darkness be weird and scary and undiscovered

grave gulch
#

making some up is a good idea vicksyAww

queen heron
#

Definitely need to tilt the system towards less, but more impactful rolls imo

grave gulch
#

btw

#

do UV lights do anything to vampires?

velvet sparrow
#

No.

grave gulch
#

ok good to know

velvet sparrow
#

Well, some vampires might be especially sensitive to light in a way that UV lights might effect them,

grave gulch
#

the book was being unclear on that

velvet sparrow
#

But it's specifically The Sun

#

(Unless they changed it in 5th edition)

grave gulch
#

don't think they did

late goblet
#

I think they hate the sun because they are explicitly magical

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Fun fact, uv as a thing in the setting probably came ibto being AFTER vampires so thats probably why

sacred viper
#

Im looking to running some classic spy stuff in Demon if my current game falls through thats why I am asking

clear delta
#

Cofd has a system for building weird one-off monsters

queen heron
#

focus on really minute details, or give running descriptions of what they think and what they do to highlight how different they are

#

or maybe don't even describe their thoughts at all for tense scenes

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I did that for a guardian I played once, where, during a trial, I switched all my descriptions to "They appear to be" or "Their face shows" instead of "They are"

#

benefits of composure 4

sacred viper
#

👀

patent talon
#

Huuurrgghhhoooo that sounds amazing

grave gulch
#

have the same ammount of loyalist and traitor primarchs die?

#

vicksyBork counting Alpharius

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so Alphy, Horus and uuuhhhh

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konrad

sacred viper
#

This is not the warhammer thread

#

Tho hmm

grave gulch
#

fuck

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i'm dumb vicksyBlind

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sorry

sacred viper
#

Spacemarines:The Crusading would be one hell of a fansplat

grave gulch
#

vicksyLUL the threads are right next to each other

late goblet
#

And they both begin with W!

clear delta
#

So, what do cofd fans prefer.
Astral or shadow?

queen heron
#

ime its overwhelmingly Shadow

#

I think people have trouble integrating the Astral to the rest of the setting, or figuring out why people do there

#

I like a good bit of Astral Weirdness

midnight grotto
#

Astral has loads of potential but it's more detached from everything else

clear delta
#

True

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Guess it's part of the demon and the space/mind theming that goetia need to be called in.

#

Would need to come up with a way to involve the astral. Besides los angeles

midnight grotto
#

Astral lets you rip off Psychonauts all you want tho so that's a plus

clear delta
#

Very true

#

Boole's cookout is a masterpiece

queen heron
#

you can do cool things with archetypes

#

visit Royalty in the Astral, have it wrap itself in the trappings of what the characters would see

#

its all concept association to move about

#

but the people who have the easiest time doing this (Mages) also can do kinda the same thing with Supernal Entities

#

so the Astrals less attractive

clear delta
#

Yeah. Saw promethean have astral powers you could keep upon becoming human

#

Could make it into a merit, if there isn't one already

#

Wonder how much it would take to stat up someone who deals with all three realms invisible

#

Get sensory merits for each

queen heron
#
Creator: Ravnius
Prerequisite: New Dawn; Sleepwalker or Awakened

You have engaged in the holiest task that could ever be undertaken- and you have succeeded. As a former Promethean who has completed their long Pilgrimage and achieved the New Dawn, you are considered something of a saint-like figure for those among the Awakened who worship Humanity, and are at least an inspiring tale of heroism to others. 

Mechanics: All mages (excepting Prelates) who look at you with any Arcana in the Sight, or who just know your story in any detail, have their Impression of you increased by one level. Thearchs who do so increase their Impression by two levels. If you ever engage in Awakened society, you are considered to have two dots of Status (Silver Ladder) at minimum.

Drawback: Those who have sold their souls to the jailers of humanity react to you exactly the opposite. Mages with any dots in Prelacy are immune to all Social Maneuvering rolls you attempt, or any attempts to leverage any Status or other social merit to directly affect them.```
#

pretty neat

clear delta
#

No, I meant transfer the astral power prometheans get into a merit

queen heron
#

what do they get?

#

I read promethean twice, but idr anything about the astral

clear delta
#

Found it. Crane athanor

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Can enter astral realms. Pays vitriol as a mage, willpowers as a mortal

#

Apparently, it's in astral realms pg 138

#

Oh, found a 2e merit for mortals. Astral adept

#

Aight. Merits for essense beings. Unseen sense. Medium. Astral adept. Camera obscura.

#

Unseen sense can be other spooky stuff too, of course

queen heron
#

mhm

clear delta
#

Hardened exorcist, consecrate weapon

clear delta
#

Camera lets you see entities and hurt them, but causes open condition and deals only bashing damage

grave gulch
clear delta
#

Consecrate weapon lets you do lethal damage

clear delta
#

Hmm. Would need to homebrew a way to bring goetia over from the astral

#

Not like mortals would have an easy time getting a spirit through the gauntlet or an avernian gate, either. But there are ways

#

Like the doorways connecting to the shadow. Spirits crossing in areas of thin gauntlet .

#

Avernian gates have conditions to open them

#

Anyway, so.eone wanting to multiclass into spirits and ghosts would just need to get multiple of unseen sense. The other merits are valid for both. Though camera obscura requires the unseen sense.

#

Stepping into astral stuff. Astral adept would be necessary for the fact you don't find goetia around.

mighty zephyr
#

Also Beasts are Just That.

clear delta
#

I mean, way for mortals or hunters

#

Beasts are just not in my interest, too

clear delta
grave gulch
#

vicksyAww make me the town drunkard

grave gulch
#

i don't care if los Angeles is beeg I'm beeg too

queen heron
#

the Astral does have physical doors into it

#

they're just suuuuuper rare

#

imo an individual's goetia aren't even a thing when nobodies looking at them

clear delta
#

Do goetia cross synesi on their own?

clear delta
queen heron
#

well esp I think it starts saying weird things about how thoughts work

#

your goetia doesn't make you feel X emotion, it is the representation of how your mind works

#

trauma dominating someones thoughts isn't because theres a literal little guy sqautting over their mind, its that when you delve into someones Oneiros thats what their trauma looks like

queen heron
#

I'd run Temenos beings as more stable or agentive, bolstered by the fact they're tapping into broad perceptions instead of being one persons

clear delta
#

Think I've seen the human mind compared to collectives of agents before. Like how swarms make decisions. An experiment in putting halves of the brain to sleep

queen heron
#

I'd believe it

#

I guess I'm more saying I don't detach peoples goetia from themselves, you know?

#

its not external

#

the goetia don't force you do things, thats just how thinking works + what it looks like in CofD

grave gulch
#

i have a quesiton vicksyAww

#

WoD werewolves are consumed by a blind range whenever they enter their war form

#

does that last for the entire duration

#

or are they able to control themselves after a spending a while in it

grave gulch
#

yeh yeh

mighty zephyr
#

It used to be that Crinos could be something you take on whenever you want but now in 5th it's something you take on whenever you wanna kill something.

#

So yeah there's currently no mechanic about getting past that frenzy

grave gulch
#

i see vicksySip

mighty zephyr
#

I think they took a lot of the vibes from Forsaken in that regard

#

Because now you don't have clothes in Crinos either

mighty zephyr
#

(Which is good imo because Garou form in Forsaken whips ass)

grave gulch
#

do they attack their own as well? or are they still capapble of recognizing wolves from their pack?

mighty zephyr
#

so at first you don't, but if you REALLY lose it, you will.

grave gulch
#

vicksyNoted cool cool

midnight grotto
#

I feel so bitterly vindicated about WoD5 getting kicked off with "Yeah baby, the REAL World of Darkness is back!" and then half of it is just trying to ape NWoD

mighty zephyr
#

I will say

#

I've been surprised at how much NWoD is just oWoD stuff

#

So idk if Apocalypse previously had hard and soft rage or not

hidden rock
#

Originally, NWoD wanted to excise the concept of metaplot and put the world state in the ST's hands. It... sometimes went overboard, but it also brought along a fresh start to reconceptualize the splats and remove clunk that accumulated over 4 editions of OWoD.

mighty zephyr
#

Also I kinda derided 5th Apocalypse for Werewolves being kinda boring

#

And underpowered

#

but I will say

#

I didn't realize Rage dice were kinda jacked

hidden rock
#

I will never forgive NMage's switch away from subjective reality, but it is otherwise a clear upgrade as a game.

mighty zephyr
#

If you're inflicting violence on something your Rage dice makes it so you only really "fail" on a 3-5

#

Everything else is a success

#

And if you roll a 1-2 you get 4 successes

#

So like

grave gulch
#

vicksyBork same as in hunter hehe

mighty zephyr
#

A werewolf in Crinos with Rage 5 is actually able to just obliterate anything

grave gulch
#

vicksySip better get away from it then

hidden rock
#

Or have been on another plane of existence since an hour ago

mighty zephyr
#

I still think I'm not a fan of needing to spend Rage to regenerate

grave gulch
#

what kind of die is rage dice?

mighty zephyr
#

a d10

grave gulch
#

right right

midnight grotto
queen heron
#

I think the Supernal needs more concretes

#

I get why they didn't

#

you're supposed to build your own

midnight grotto
#

It may be apocryphal but I heard that Ascension had been made to avoid actual occultism as much as possible to avoid satanic panic, whereas Awakening goes "okay here's the tenants of gnosticism"

queen heron
#

but some guidelines or hardline connections would've been better

hidden rock
#

The final Ascension book remains to me an excellent way to map out the "everything goes" style of oMage

midnight grotto
#

How so?

hidden rock
#

That the only reason the reality cannot sustain an absolute "anything goes" policy lies in the universe being flawed, and that flaw generates the conflict and suffering of the universe.

#

It kind of turns the buddhit mantra of "escape this reality of suffering and attain Nirvana" on its head by stating "bring Nirvana to this reality and banish suffering out of it"

sacred viper
#

Wraith the Oblivion campaign premise

mighty zephyr
#

It's really hard for me to articulate

#

but I think the idea of removing all human suffering from a setting at the cost of everyone's humanity is usually a villain plot for a reason.

hidden rock
#

Okay, that "at the cost of everyone's humanity" feels like it came out of nowhere

#

I'm a tad confused RN

mighty zephyr
#

Well like

midnight grotto
#

The good guy endgame for both Mages likely stretches our current definition of human existence

mighty zephyr
#

From what I know of Mage the "fixing" of reality is making everyone essentially a god.

hidden rock
#

wiggle hands that doesn't sound very far off the mark, yeah

#

(Sorry, I'm being very careful in my wording since we're waist-deep in esoterism)

#

A god, or, some would say, a mage. The difference is subtle.

mighty zephyr
#

Well if you're completely detatched from our reality and can reshape it to your well based off your own subjectivity then yeah I'd find no reason not to call you a god at that point

#

*will not well

hidden rock
#

I'm guessing we're headed to the "limit of my right to wave my fist is just shy of your nose" thing

mighty zephyr
#

I don't know what you mean

hidden rock
#

Never mind then, I'm all ears

#

Well, eyes, but w/e

mighty zephyr
#

I think suffering is an inherent part of the human condition and that to remove it in a desire to "fix" humanity simply destroys humanity as a result.

#

Note that this isn't me being Catholic or whatever saying that suffering IS GOOD and that you should just let people suffer in your day-to-day or not try to change the world for the better.

#

But I think the idea of attaining an omnipotent paradise would just end up destroying individuality, love, creativity, fulfillment

midnight grotto
#

That seems like a problem with both Mages

hidden rock
#

Well, there was an interesting concept, and we're gonna go deeeeeeeep into End of Times Ascension spoilers.

mighty zephyr
#

It's hard to spoil End Times at this point lol

mighty zephyr
midnight grotto
#

Though Awakening is less focused on the idea of universal individual omnipotence because it doesn't hinge on the idea that reality is Just Like Your Opinion Man

spice abyss
#

Lame Mages: "Noooo, suffering is wrong and of the abyss!"

Chad Adamantine Arrow: "Existence is War"

hidden rock
#

The posited version of a "good ending" had people become the enforcers of their own reality, or to use an amusing metaphor, the Storytellers of their own campaign.

#

If your position is "willfull suffering for a good cause creates value", that's the rules of your game and nothing can hinder your Will

midnight grotto
mighty zephyr
#

Isn't that just lonely?

#

What happens to everyone I knew and loved?

#

Do I just have to recreate them?

#

Playing above them by myself?

#

It's being a storyteller without players

#

What's the point of a novel that no one else reads?

hidden rock
#

They're very much available, playing their own game, and you can invite them to your table.

spice abyss
#

I am realizing something

#

This just sounds like Gentry

hidden rock
#

And if there's disagreement, no-one can force others to play their game

mighty zephyr
midnight grotto
#

I think either Mage endgame demands one consider paradoxes that don't fit our conception of... Anything, really

hidden rock
#

Very much so, yeah

midnight grotto
#

Like I see your viewpoint Voy but also we're existing firmly on the other side of that paradigm shift

#

I think it can be exciting to invite ideas that seem scary from our present state

hidden rock
#

(Also the very last line of that ending was "In the end, everything is just a game")

mighty zephyr
#

But I can also present the idea that changing something so utterly and completely is no different than destroying it.

midnight grotto
#

Incidentally that's also why I like Awakening better, because it implies the true nature of Reality is something we can't really comprehend from where we are, rather than a weird sort of omni-solipism

#

But again I'm much less familiar with it

hidden rock
#

OMage very much runs on the idea that the world is not right at its fundamentals and that's why it's the World of Darkness

midnight grotto
#

At the risk of looking like a hypocrite Ascension just seems a little too hippy-dippy for me

hidden rock
#

Fair

#

In many ways it really is the ultimate humanist power fantasy, so, that kind of colors reactions

mighty zephyr
#

It's really hard for me to put to words why I dislike old mage but I think it's just because it has the stuff I dislike about the implications of New Mage basically writ into the setting's bones.

#

Actually not "just" there's probably a bevy of reasons

#

But that's definitely a major facet

midnight grotto
#

I was starting up on a different angle when I realized the Ascension mindset is kind of carried over by the Free Council

#

Except a little less literally

mighty zephyr
#

(I dislike the Free Council so much)

#

The Milquetoast Order

hidden rock
#

I may have my own preferences for NMage Orders :3

#

(Although I'll admit FC and Myst are kinda meh to me)

midnight grotto
#

"human culture has magical properties and we can create a progressive new paradigm" is definitely a better hook for a faction than "Steampunk!" so that's why NMage is better lol

hidden rock
#

Yeah, FC has a lot of the "cultural magic" shtick that the OMage Traditions had, all rolled into one Order.