#World of Darkness
1 messages · Page 4 of 1
My favorite Fate spell is Lucky Number, lets you perfectly guess any number or similar input, specific examples given are phone numbers, passwords, and lock combinations
Distance being part of the Lie and all
Glitching through the back rooms is just how I have my Magistos fuck with people in her labyrinth
Lucy opens a door. Doors connect if she arranges her puzzle box correctly. It’s the world of darkness. There’s a lotta empty places
One of the best parts about Lucky Number is that there is no distance, the phone is the focus, the phone is in your hand
As you call someone you never met who never gave their number out to anyone
Hellraiser puzzle
That does sound funny
The 1 dot ability of Serendipity lets you just do "zen meandering" towards one of your fetters
So, a shit storm has just happened in the V20 game I'm in
Diablerie has happened to a PC, but they won the possession contested roll in the end, by a lot
Sooo… this will be something
Hmm. Mastigos matter legacy focused on flawed creations?
So I think I have the end-game for Werewolf played out
Which is EITHER going to be "You defeat the Claimed gang as they perform their ritual to summon THE WORM" or having them fight the WORM as the entire second arc later down the line
like material objects holding the personality of whoever made them?
I've poked at a matter-mastigos thinking of objects / tools as external parts of the mind before
Wearing the right clothes to become the right kind of person you need to be, increasing productivity when the space around you is ordered...
I can see the bones of it
not needing to remember stuff with the meat-brain if you have notes or a note-app
Fucking
Morally I don't want to use them
but I just realized
that using AI for Spirits
is probably incredibly fitting
like AI art
Specifically picking the most fucked up ones
Was thinking of how mastigos turn weakness into strength. The idea of something being flawed but it being part of its "character", or of flaws coming from creator and how they were mentally when creating it.
I'm not sure if it's canon, but I saw once that Otacon deliberately added flaws to metal gear rex, to give it personality or something.
Oh, the void leviathan?
Yaya
Also MAN
Playing a Cyborg in Deviant fucked so hard
Being able to terminator was just so dang cool
they're so fucking tanky
we were on mutation 8
and my cyborg player took 4 regen, 3 super str, 1 innate armor
just unstoppable
Mutation?
So deviant doesn't have a default starter PC level, instead you group decide how many points for your Variations you get at the start
I think its called mutation level
It might actually have been 7, but you get a free dot anyway
the conspiracies after you also key into how many points you start with
The name is definitely something else
It's called Threat Level
But Mutation is ONE of the Threat Levels
so half-right
You know what's one thing I really like of W5 vs W20
Garou don't wear armor in their werewolf forms anymore
Wait they wore armour in W20?
That just kills the werewolf mood. The point is to rip up your clothes.
Yea if you rite of pants a peice of armour you get to keep it when transformed
Oh yeah you can do that to clothes
And other things as well, like IWRC that's part of how you bond wiht a glave
I believe it's necesary for anything you want to take with you into the Umbra?
I think it depends on how you get to the umbra like i think that might be the case for steping sideways but like we don't think that is the case for ike walking trough a like hole in the gauntlet
Sure, but for a werewolf not stepping sideways is probably gonna be the exception
🤷🏽♀️ the little we played of W:tA we often wound up in the umbra by """Acadent""" while messing around in places with a low gauntlet
I mean werewolves with some “Golden Compass Polar Bear” armour would be rad
It's not actually it just makes them look like dnd characters
Nah that's WHFRP if anything, look at those sholder pads
but honstly we don't see what the big deal is, but also it's not SCAR art
I'm not sold on the werewolf horror fantasy when they're dressed as larpers
And action figures
W:tA was always the splaterpunk one, it's the same kind of space as like invincable. the horror is more cosmic as you rage ageanst the ding light knowing your doomed to fail
I know but I also think this makes WtA weird and unappealing
As it does nothing to actually sell the werewolf fantasy or the werewolf horror
I would disagree wholeheartedaly as for us it dose that masterfully
I'm still reading through V5, but I like how they shows how to keep scenes moving along.
I also like how WoD is pick and choose. If you want to focus on vampires you can without having to learn about werewolves other then, they're there.
Had a fun idea for like, a Mage game, although it could work for really any other splat I feel
Interested
Shootë
So, there's (credible) rumors that some Macguffin capable of granting people's wishes is somewhere in the city, and everyone's scrambling to look for it
(Or at least one wish)
Whether it actually exists and can grant wishes is 🤷♀️, but it's credible enough that nobody really wants to take the chance of their rivals getting hold of it
Thoughts?
WoD Mage? or CoD Mage?
I think it would work regardless of its wod or cod tbh
Well for WoD mage folks beliving it real is enough to make to real, espicialy if they are awakened. but yeah it would workrealy well for non-technocracy antagonests. or even with them if they just want to destroy it (or study it for the VE's)
Nothing is quite as scaray a concept as a nephandus with a paradox free wish
Exactly
New (horrible) idea:
The party does some investigating, and they get to it first
It's a small child
If someone makes a wish, they die
But the wish does happen
Oh no! That's perfect!
(Subject to how the Storyteller thinks it should go)
do your PC's have life, time, sperit or entropy magic?
If the PCs have some good reasons to want to use a freebie wish and the you drop this conundrum on them.
Personally, I'd probably go with "The more selfless the wish, the less it gets warped into something you don't want"
But no way to figure that out without making the wish
Wait not entropy Prime
Drop some hints of "Be careful what you wish for"
As like Mages have a relativy trivall time bringingin back the dead once thay have the right combanation of those as long as the PCs are willing to take on the paradox
One thing I'd do is, no matter what magic they've got, the kid cannot live after granting the wish
There's things even Mages can't do
They could remove the wish granting, if they wanted
Mmm that bit sounds game ruing to me TBH.
There being things even Mages can't do is something that's like, part of the books
Can't cure Vampires, for example
I am not saying it's not part of the books. just that for us that sort of thing just rubs us the wrong way espicaly for a game like mage whare half the time it's own rules get broken by the players.
Fair
Or be a mage and vampire at the same time. but also same hate
[Reply to:](#1161696306100715550 message) Can't cure Vampires, for example
Personally I really like that
And feel that being able to be both would be directly contrary to themes of at the least Mage, if not both
Maybe for CoD mage, but WoD mages theams were... "the world is a lie, and truly understanding this sets you free" for the most part. or at least that was a theam in every splat book we have for it.
But the horror of being the only one in plato's cave to see the shadow pupets for what they are is a fun space for us\
it could still be a fake
Nothings preventing you from going that route if one wants to
It has multiple themes, one that I in particular like is "Magic is a powerful, wonderous thing, but it is not a 'fix all your problems' button, and using it like that instead of actually fixing them is a bad idea"
I think its fine
It's why Paradox exists
Despite what mages can do, the game still operates on discrete metaphysics
You can bring the dead soul back because it still exists.
If the wish physically obliterates the child and spreads them across the universe, yeah, no shit, they are not being reformed
Not by a party of playable mages at least
And those metaphisics change depending on your tradition
[Reply to:](#1161696306100715550 message) Despite what mages can do, the game still operates on discrete metaphysics
The view of metaphysics changes, but owod still has some universal constants
nah the sun is actually relatively subjective
Gravity pulls down, Vampires exist
time travel also happens as described by the sons of aether sourcebook
But ghosts also exist
that's like half of upper level time magic
[Reply to:](#1161696306100715550 message) You can't time travel
The consensus is that they dont exist tho
That doesnt delete ghosts from existence
It makes harder for them to breach into mundane
SoE Revised is pretty clear about how you don't actually travel into the past, you travel into an alternate timeline past/future
Oh? Okie
And then thay swaped it back around for VE 2e
[Reply to:](#1161696306100715550 message) SoE Revised is pretty clear about how you don't actually travel into the past, you travel into an al…
Er, 2e was before Revised
Is mage the one whare that happend as there was a 1e Revieds and a 2e revised
as a general thing for WoD. though some game lines did not have the full four editions befoer CoD
Love it when my game abouot metaphisics and maniulating them changes it's metaphisics betwen normay interchangable editions
It's almost like they realised some things didn't work well
Yeah the magical marital art as a skill in 1st ed was a choice
But, anyways, the real reason I wouldn't let them make a wish and not kill the kid is because in my games, Magic has Consequences. There is a price to be paid, and it's not a question of if you can afford it, it's a question of do you really want to pay it
And the price of using this child to make a wish is that the child dies
Letting the party do otherwise would cheapen the story I'm trying to tell
But do your players wan't to be a part of that story?
That the themes of "Magic has consequences" and "What you choose to do with power" and "Is actively killing one person to make the world better really worth it" are important to this game would be things discussed in Session Zero, yes
killing a person, and killing a child are two compleatly seperate things for most folks, and one is far worse then the other
Yep
But unless like unless sesion 0 incuded "your going to be killing chidren with out any way to fix it afterwords" we woud proby just walk out of the game. granted if that was said in sesion zero I would walk anyways
You don't have to make the wish?
The entire point of it killing the child is that making the wish is a bad thing that shouldn't happen
As I said, I'd be ecstatic to allow the party to remove the child's ability to grant the wish
Is it at all posible for the PCs to not know that making the wish will kill the child before meeting them?
No.
Up to and including the child straight up telling them "If you make the wish I'll die" if need be
That would be after they find the child
[Reply to:](#1161696306100715550 message) Up to and including the child straight up telling them "If you make the wish I'll die" if need be
Might even rule that if you don't know about it then it just flat out doesn't work
You gotta make the wish knowing that you're killing them for it to work
I have zero interest in pulling a "haha you killed a kid" gotcha
that would probaly be for the best, just to keep the PCs from making a wish the instant they see the kid
(I have zero interest in pulling any "gotcha"s at all, tbh)
I am not saying that you would, just that you have to asume the PCs are going to skip stuff
Oh yeah
Or worse in this case forget stuff
But, the Choice of making the wish is an important thing, and I'd be fully prepared to out of game "Are you sure you want the child to die for [your wish]?"
I do like that style of not springing any "oooo, you did a bad thing," kind of GMing
I really don't like it when it feels like GMs do that to me, so I want to avoid it no matter what
Now, that doesn't necessarily mean telling them what the consequences will be, but they'll know there will be consequences.
There's a huge difference between a surprise and just trolling.
(They will know the consequences of making the wish.)
Them knowing the consequences is very important
Yeah, i was more thinking the sort of PC who just dose things with out thinking to much about them and raraly changes there mind. wich is fine but like
Actually yeah, let's do this
You have to know that the child is going to die, and be willing for that to happen for the wish to work
that sounds perfect to me TBH
And now the party is in conflict with baddies who don't care, and ends justify the means people allegedly on their side, with people who originally wanted to make the wish going "damn that's fucked up that we gotta stop this" helping them
its likely that the story will go the route of protecting the child
yknow most stories go that route
(We've kind of already clarified this, it seems the problem was that I was unclear in communicating there being no intention of allowing the party to make the wish without fully knowing the consequences of making it)
And yeah, that's definitely a thing I should have been more clear about, my bad
Yeah and to be clear i was not thinking that you woud be doing it as a gotcha, just thinking about the sort of PC who would just make the wish imedataly
That's a valid concern, that I didn't even think of, so thank you for bringing it up
Your Welcome!
Mastigos AF
snrk
this is only tangentially related, but I actually saw someone do this in New Mage
It was the culmination of an entire miniture quest, that ended with the mage giving their own life to restore True Life to a vampire friend
their last words were when they gestured past the ex-vampire at the stars, and sputtered out “y-you ma-matter”
||(the gm was nice enough that this ascended them)||
yeah oldmage from what Ive heard doesnt have consensus alone determine physics
That's beautiful 🥰
Hahaha one of the aspirations on my sheet is "What is a vampire anyway?"
But I'm a Moros so it's pretty in-line.
lmao at They came from beneath the sea baseline that far down
A little while ago I think we were talking about alternate Mage Paths, so I came up with a couple of concepts
And did a little write up for one of them!
👀
I should write up those paths like I said I would
I popped in to say something random about Ars, got a nice surprise
I still wanna do the “this is not a watchtower” watchtower that is Spirit Matter but deficient in Prime
It's tough! I found it really difficult to try and tease out another type of magic that is distinct from the others.
Because it wasn’t made by a mage
the fucker is trying to bootstrap into higher realities
Mind + Life as a self focused path is pretty neat
good fit
imo types of magic matter less than a unique perspective or take
like the SoS descriptions
Mastigos going “actually Prime / Magic has a will of its own - it wants in-the same way we do”
Fun thing I was planning is that their Spirit magic screws with Angels more than it does conventional spirits
spirit as an inferior for
Mind + Life dualists is great too
I'm pretty proud of them myself! Feels like the concept really clicked together once I got rolling
they go “of course I know about the interplay between the flesh and beyond - thats Mind”
Who was it made by? Or is that the Mystery?
GM is trying to get up there, hence the paths relation to angels
Ooo
Felt like a good excuse to have a watchtower that is somehow deficient in prime
Why
Would a watchtower
be deficient in prime
Yeah, it's funny because I think Life without Spirit has no real mooring in the Shadow, unlike the kinda hyper-ecosystem they have over there. If your whole deal is manipulating thoughts and flesh, what happens when something that has neither gets in your face and fucks with both from a 3rd angle
Do spirits even interact with the human mind when they Claim? Is there a Daimon still in there?
it does the fun thing of missing the truth because you already “get it”
tell a werewolf that Spirit has no relationship to internal duality and self-transformation
see what they say
I saw someone do this for a mage / demon game crossover climax
Gm was ||turning all of Tokyo into infrastructure centered around Tokyo Tower as a nascent watchtower.||
The players ||crashed it into the moon||
Mhmm! that's kinda what I wanted to do with the Solomonics, their path is about mastering and commanding external gods, demons and the like. And gods are not above fate, Fate is the domain Norns and Moirai, they do not make exceptions
Still might tinker with it a bit, I've gone back and forth about if they should have Spirit or Death as their second Arcana
Spirit prooobably fits the god theming better
Prime spirit gives them control over vibes, resonance, what things mean
Yeah, then I can angle the psychopomps towards death and destinies
I guess figure out what statement you want to make more
what does the path say about Death or Spirit
like Moros confidently states “Death is Change, Change is Death”
Geomancers are similar to the Akashtics, their magic is in the physical, the earth and the sky. The idea of some external "truth" which is somewhat intangible doesn't really fit (ironically this'd make them not as good with laylines but I think it's fine)
maybe that spirit is an active principle?
they bargain and bind
spirit is the voice of the world, of people
Hrmmm
I'll be thinking over it more
Annoyingly I'm pretty happy with the other paths, it's just the psychopomps and Solomonics ruling arcana I want to figure out
Geomancers missing prime because purpose is what something is built for
You Understand My Vision
Geomancers and Artificers
Now I gotta think up a good path name for those guys...
Hi
Also my idea for the Supernal Realm of the Akashtics is the island where the immortals live in Chinese legend, Penglai
why does one of the entries say the sabbat are the good guys?
I have no idea
tbh some of those read as "infamous takes made by some weirdo", so it could just be that
Well, so, okay
God this is gonna sound bad
The Sabbat is kinda-sorta in the same boat as the Technocracy, although to a lesser degree, in that their stated goals actually aren't that bad
The Sabbat's goals are for Vampires to not be used as pawns by a bunch of ancient assholes
Now, how well they succeed at those goals is something I'm not going to get into
Oh hey vampire penis insults
V5 makes them very much vamp supremicists I thought
or was that the anarchs
I get them confused :v
Oh, they are absolutely vamp supremacists
giant asterisk, if you're a vampire
If you're a human, yeah the Sabbat are absolutely evil assholes
a lot of these are theories or misleading, like "Changelings are how True Fae reproduce"
or the CofD / WoD alt timeline thing
(it was more the CofD was originally going to be post-WoD in universe)
I mean every faction including the Anarchs are vamp supremacists
True
Yeah they Sabbat want free the kindred from having to hide from humanity, and follow ancient ways. It just that that would mean an overt vampire dictatorship over humanity ala daybreakers.
Yeah
https://www.youtube.com/watch?v=fIrpLBShe1A
This is still my fav song for CoD angel vibes, at least for destroyer angels
"Nothing is Safe" from There Existed an Addiction to Blood, out 10/18/19
Order: https://megamart.subpop.com/releases/clipping/there_existed_an_addiction_to_blood
I actually played a solomonic mage once
Altough by solomonic i mean infernalist. She used goetia.
Reading the infernalist book was peak shitty comedy and we ended up not using it for the most part
Sabbat are the same type of antagonist as technocracy
Kinda good goals, really bad methods
Even outside of their goal, they also actively pursue to destroy antedelluvians. Even if done for different reasons than everybody else, it is very good for them to succeed in this effort.
Old mage? How was the infernalist book?
If you mean nephandi, yeah, heard they were duper edgy
Old mage, i think the book was path of screams
Few years ago, irc its not a nephandi exclusive book, but infernalism generally
Think I read Hermetics use goetia, even though Infernalism is mega forbidden?
It has some cool mechanics and things that are so edgy that they went all the way back to being comical
For example, to seal your contract, you need to perform a kiss of shame
Which according to the book is a literal kiss somewhere you dont like to kiss people in
Irc goetia is mostly forbidden. I remember reading on this exact thing, and it was also described in the book
But my character was explicitly a goetian mage
Not a hermetic tho
I have good memories of the infernalist-themed groups in Chronicles Mage (The Solomon Keys of something?)
And also and mainly the ones in Second Sight
goddamn that book
I just read ars goetia and wanted to make a character about what i know on it xd
Clavicularius, the solomonists
Yeah those
And their counterpart, the Bene Ashmedai
Much less edge for edge's sake
And it makes sense for hermetics to dabble into it, since as written it is hermetic magic, and it is all about forcing the demon to do your bidding, instead of contracts and deals
The problem we actually ran into was like
If goetia is canon to wod, wtf are its demons
Are they banes? Are they fallen?
The clavicularius tame and command their vices. The bene ashmedai make deals with their inner demons.
Or are they actually just all in your head and you make them exist when you summon them?
We ended up not clarifying that, except establishing that they are real, strong and are more than just banes
Actual from hell demons
Fallen are that tho
Oh yiu said wod
umbrood are just a mage word for spirits
Demons from demon the fallen are just demons that kept their clarity of mind through human memories
John Murray Spear has mage energy
I'm wondering if I can psychologically torture my players
Make the ambient music for this next session where the party debriefs after a bad hunt just them in the mayor's office
with this playing
Turning what's supposed to be the wind down session into a stress inducing bottle scene, seems like classic gm torture.
also
||THE SUN AND EARTH AND MOON AND STARS AND ALL THE PLANETS FROM WHICH THEY'RE BARRED||
hello chat of darkness. I'm trying to investigate dice pool tech but I'm unclear which WoD/CoD demos or SRDs would be most helpful. Any suggestions?
What do you mean?
I want to learn how World of Darkness and Chronicles of Darkness handle dice pools, but I don't know what files I need to grab
It would be in whatever core book for the splat you're after, I guess
I don't understand why you'd need to… investigate tech on dice pools?
Design inspiration
God-Machine Chronicles has 2e's base tech for CofD
the design's not particularly interesting imo
the cool stuff is some of the later conditions or ephememal group rules they use, or systems like Deviant's conpiracy or the base books investigations
dicepools are pretty much just grabbing a handful of d10s, looking for at least one 8+
World (and 1e) is a little more complex afaik, where theres a set amount of target successes
or the target numbers on the dice vary
(theres a few other twists, like exploding 10s, or how Willpower ties into Virtue / Vice mechanics to act as renewable dice-boosters)
also definitely interested to hear more updates for this campaign, sounds cool
actually though @wet ibex for 2e CofD they reprint Dice mechanics in every book, so you could get anything
core goes into the most depth on stats and other subsystems though (chases, etc)
Good to know!
not the case in 1e
that one was written to be core + the other books as add-ons
pros and cons to both
1e means you needed core, 2e wastes a lot of bookspace reprinting rules
Feels like you can really come up with a lively city setting in a Vampire game. With plenty of underground events both Kindred and Kine with lots of dramatic opportunities.
Thing I'm interested in is the more nighttime culture, given the setting of V5.
Requiem has at least one book on the subject, maybe two, I forget
But the one I know for sure has a real good lil' city-builder section and a rather in-depth pregen city that serves as a very good Generic WoD Location
the base Requiem book goes over a few ready-made locations. I remember being pretty interested in the writeups on Shanghai and... I can't remember if it was Cardiff or Swansea
I think the latter
I was actually about to ask for recommendations on where to set a Vampire game (not sure if Masquerade or Requiem) for an in-game holiday party, probably NYE, that isn't already pretty extensively covered in other Vampire material
(i.e. not London, Chicago, New York, or the California coast)
My current thought is one of the big cities in Texas, haven't decided which
It's occurred to me and I have some notes for it, but just for this one game I'd rather not since the people I play with will probably also be locals and part of the fun of games is visiting new places imo
(my city is also arguably not big enough to sustain more than ~25 vampires IIRC, which doesn't matter that much and also creates some interesting tension that's gone over in my notes, but that's neither here nor there)
(which funnily enough I think also covers the estimated number of made men in our local mafia)
I've seen people circumvent this by expanding to city+local area and towns
So the pack asked for a doctor that can help treat them
and I am thinking about some kinda fucked up snake oil salesman who's convinced that Uratha suffer from "Lycanthropy", a transmissble chronic disease.
Doctor Barnabus T.R. Twidly is an eccentric creature that wanders the American West with his own unique knowledge of human and supernatural biology. No Uratha on God's Green Earth can tell if he's fully human or not, but his complete immunity to Lunacy and the loping coterie of Lunes that follow him in his wake make them think he's got something he's not exactly being truthful on. He believes, whole-heartedly, that the Werewolf condition, "Lycanthropic Differentiation" he calls it, is a disease that can be treated and cured. He works absolute miracles on Uratha flesh, able to knit together writhing flesh drunk and handcuffed. However, he much prefers hocking wares to local communities, giving personal cure-alls as an apothecary to whatever ails folks. Whilst his cures are guranteed, the side-effects are always esoteric. Never so much as to be worse than the cure, but the one thing he always fails to cure is the stress people have when their cough medicine results in them being followed by a murder of crows for a month.
I forget, are there any explicitly anti-Sleeper antagonists mentioned in the Awakening books? I think it'd be an interesting angle to have the villain of a story be someone who thinks paradox can be defeated if there are no Sleepers to defile and degrade the Supernal
Section of mysterium
I know theyre mentioned in the core book as having the largest contingent of anti-Sleeper mages in the Pentacle, but is there a specific faction? (Probably Left-Handed if they're too blatant)
Ooo left handed anti sleeper faction is interesting
I think so too! I imagine there'd be active members who go around actually attacking and trying to kill Sleepers (very quickly attritioned to the luckiest, meanest bastards) and then a much wider layer of sympathisers who don't actively participate but aid and abet
It'd be neat to have a storyline where the players are Mages learning the ways of Pentacle society, investigating mysteries and then a cell moves in and now the PCs have to refocus on the normal world and those they love
Almost reverse banishers
There's a left-handed legacy called the Daksha who are transhuman theosophist weirdos
Ooo neat, I'll check them out
so smug
Pancryptiates or something
thats the OG “doesnt like sleepers” gang that joined the Keepers of the Word to form the Mysterium
theres also some J named faction
Honestly base mysterium is more like that than not
its their big flaw as an order - they think Sleepers are kinda cringe, more than anyone else
Just their order culture is the most likely to just not care when Sleepers are endangered
I think theres an archmaster from 1e whos trying to do anti-abyssal soul eugenics too?
probably counts
Makes sense! I'd imagine the starting mage of the movement would be from the Mysterium for sure
Important S1lv3rA3g1s fact:
She has a pet rat named Alucard she takes with her on her adventures
I thought eugenics was more guardians of the veil
Probably not
like guardians want to keep magic from the unworthy, but its about their personal moralities
The Mysterium straight up think sleepers kill the divine and wonderous with their unenlightened grubby eyes
The mysterium are also big on having to ‘earn’ secret knowledge
Guardians think of paradox as personal failing, sin
Mysterium thinks of it as the base and gross phenomenal corrupting the purity of the Supernal
(Silver Ladder goes “well you wouldn’t complain if I won, now would you? Smh, bunch of hypocrites” while causing paradox.)
Mhmm, I conceive it as a movement that started in the Mysterium but is order agnostic, just sleeper hating mages using various justifications but united by the hate
Players would probably encounter just a single cabal that's come into town, though with sympathisers within the consilium
Just read a comic "Dead Sisters", and man did that have "Mastigos Sorority" vibes out the wazoo
Could tell more about it?
I still love the relatonship all the others have with the Sabetours in Demon The Descent
Where they are simultanously aspirational and infantalized
"Huh, he still has hope" bitter little smile
quick question for anyone who has it off the top of their head; what's the listed vampire-to-human ratio look like again? It's like one Kindred per 10k people or something isn't it?
something kinda ridiculous like that?
I don't think it's ever been listed
I swear it's in one of the books
actually if I think I know it, it's probably in Requiem
rad, cheers
This means there's somewhere in the neighborhood of, what, 800k vamps worldwide?
no WoD numbers make sense
Cofd tokyo is an outlier infested by crab god shards the werewolves fear and being eaten by unreality because mages won't stop arguing about a long dead mage and that women don't belong in political office.
what Genome said, but also I'm torn between interpreting the ratio as "vampires are less common outside of large urban areas because of practical complications" or as "vampires are more common outside of large urban areas because they're less likely to kill each other over resources when there's a lot of open space"
I think traditionally it's the former
if I recaaall in Old World it was a specific matter of "vamps in rural areas are way more likely to get hunted by werewolves"
also vampires don't like to travel large distances due to the risk of getting caught in the open at sunrise
I thought it was a few things, the aforementioned Werewolves, the fact that more people means more food, as well as like, it's easier to hide among a large number of humans
gangrels are the biggest exception and a lot of that is because they can just merge into the ground to sleep
When you have to drink blood, you have to be where people are, and ideally where people won't care if they maybe go missing.
Soundboarding here; besides the obligatory blood-red cocktail, what snacks (if any) would be suited for a one night VTR party?
garlic bread (laced with capsaicin)
Amusing but probably not
gummi rat
All I can think of are chocolate dipped cherries or stawberried
I'm imagining somehow making a gummi rat that's like, one of those gummies that squishes when you bite it, but also that's kinda cursed
quick question; how is enemy HP determined in VtR? Is it just calculated the same as PC Health, or is it traditionally handwaved?
the size thing is a little silly
makes it hard to have Big Dudes without huge health pools
But a big dude should have a huge health pool
MOST of the time.
Also if you need the Big Guy to not have a ton of health just give them 1 stamina for whatever reason
truly killer asthma
doesnt work when you dont want the big spirits (but not the Big Spirits) to have lower health 😔
but yeah you can just artificially lower them
I mean spirits are fine to have at high health no matter what imo
because Bans and Banes
sometimes you want big centipede train spirits thats not literally out-tanking more important spirits
I think if anything is bigger than a house you shouldn't even be using combat mechanics to kill it tbh
am I misremembering or were Void Spirits written as if they were the battlefield
I want more of that
Void Leviathans are the stage yeah
You fight against rotting polyps, it's immune system, and finally it's impossible heart.
metal!
So now that I'm not exhausted
Last session is good
the doctor they got I haven't decided WHAT he is and tbh I think it's funnier if I don't
but I am treating him as a supernatural creature
he's a mage, changling, or actual Satan.
Why not have him just be something?
Like, why specify if he's a mage or changeling or whatever
Just let him be some unknown supernatural being
Dread power: wouldn't you like to know?
Lets the user weasel out of giving clear answers, even under magical coercion or analysis. In a mysterious and cool or comical way.
T minus 20 minutes to Vampire
What is the diffrence between vampire reqiuem 1 and 2e
I had an idea burning in my head, for a Banu Haqim hard-boiled, noir style detective.
Rules are slightly different, Strix are more expanded upon in 2e.
uhhhh besides system differences I've heard the vibes were written a bit differently
more of a focus on vampires as dead and emotionally unfeeling in 1e - or at least unable to feel new emotions? just echoes of past things?
someone I know who read both thinks 1e was "Melodramatic in some unfun ways"
only ever read 2e myself so idk
1e is MUCH more "This is a reboot of Vampire the Masquerade"
Yeah, it was their first adaptation and they hadn't quite figured out how much they could get away with and/or wanted to change
Everything I like and agree with: holy, good, product of the supernal realms breaching into earth
Everything I dislike and disagree with: binds you to the material world, ontologically evil, work of the exarchs
^ Mysterium hands typed this post
? It's still there
It's very much still there.
Poke
wassup
Then talk about the thread topic and chatter
I’d like to discourage just bumps, that makes somewhere feel dead already instead of just, yaknow, nobody chattin at the moment
Cool mage character ideas?
Obrimos demonologist who summons and banishes demons to prove the might of the faithful
magistos ufo hunter, scouring the astral for ultraterrestial mysteries
Thearch / Freak Ouncer who considers the Underworld a microcosm of the Lie: dedicates considerable effort to building a perfected Dead Dominion, one strong enough to burst the gates of the dead open
Oh, the hubris
Perfected Adept with gigantism, sees his body as a "towering monument to the Supernal"
I was trying to do something cool with the Vidanti - the Arrows who belive in the cause but personally can't fight anymore, shunned pacifists
oh I like that one
but I don't think I can top my friends "Ex-Rapt Vidantus who's fault was the Seal of the General"
All these Mage words are incomprehensible to me
Hopefully when my book arrives I will understand
I understood mage a bit too well due to all my friends talk about at school being Freud and Jung
We are all talking about NMage, to clarify
All I know about mage is “do magic unless mortals see because it wont work if they do”
So, which mage book are you getting?
V20 I was told thats the best one
Mage 20th aniversary? That's usually called M20, while V20 is for vampire
M20 is indeed ascension, the old Mage
There is no “chronicles of darkness” mage is there?
There is
That's NMage
Tge one everyone is giving ideas for in this convo
Mage the awakening, for chronicles of darkness
Oh cool
In Mage the Awakening, you play as wizards trying to fight against the state of the world, sometimes Ascending
In Mage the Ascension, you play as wizards trying to fight against the state of the world after they Awaken
hope this helps!
(the metaphysics are completely different, OldMage is based on chaos magicians and subjective* reality. NewMage is Neoplatonic with good helping of gnostic thought.
*Ascension fans I’ve met disagree on how subjective it is so idk)
in Ascension, you enforce your personal Truth on reality, straining against the world with raw conviction and dedication to your vibes.
Awakening has you discovering and attuning to objective Truths, Mages as people who uncover occult secrets.
both are for the worst sort of nerds who like WoD
lol
Awesome description
I’m used to the more “grounded” systems like hunter, vampire, and I got to play mummy once
Which mummy?
yeah there are three diferint Mummy games

nMage is my baby okay
Weird way to admit you're the worst sort of nerd.
-Signed: another of the worst sort of nerd.
Im a demon fan
Like, biblical Demon, or reverse isekai NuDemon?
Nudemon
its a self dig too dw
I like new mummy.
Behold, the mighty forces of reality! They're wielded by gods who're just errand people and managers for higher gods
I have been tempted to do a stigmatics game
whatever the Life-energy in new mummy is described pretty well too
its like the worlds vitality, its essential spark
The life force of the universe, Sekhem. Bent to the will of cruel authorities
I like how it gathers around art specifically
things imbued with life by their creators, literally pouring themselves into the work
its a good metaphor
and they use a lot of honey-like descriptors about it
it flows, its sweet, it pours and is poured
Ah, the judges are terminally addicted to honey. Most relatable villains
So, in werewolf the forsaken, what would be the function of dragon shifters?
Burninate
That just makes Last Dynasty International an even closer fit for this song https://www.youtube.com/watch?v=pVDCs-BIIrI
Sweet Bad performed by Lemon Demon
From the album Spirit Phone
🎧 Best new emerging pop + r&b music playlist: https://www.youtube.com/watch?v=ntvks7ih7uM&list=PLtanmeupwqanDzIBQWgjJ6qfhiyF_2WoY
Follow/support Lemon Demon:
http://www.lemondemon.com/
https://open.spotify.com/artist/4llAOeA6kEF4ytaB2fsmcW
🎇Subscribe to MarsMusic for more: https:...
Has anyone ever played in a multi-book game before
It seems like the coolest way to play
Sadly not
I want to, but also I play WoD
Still, my ST has expressed some vague interest in it, so...
Maybe one day
Cross-splat is interesting, but also hard
We have, it's easyest when you have the appropriate faction combo to make it easy. like a Hermetic and a trameir problay wont work together unless both of them are under a dire threat. But a verbeina and changling might make a short term emergancy team up into a more long term thing with out to much pushing
[Reply to:](#1161696306100715550 message) Has anyone ever played in a multi-book game before
I was in a shortlived one but that was actually kind of the norm for my college group
it started with everyone mortal but they all got templated over the course of a very bad weekend
Oh that sounds like an intersting game
yeah! my group called that sort of thing an "eruption game"
Like I said it didn't go too far so I can't attest to much about it. One of the hooks was that we were actually in kind of a smallish town so any given splat had like, maybe ten guys representing them. There was A werewolf pack that was kind of the cops.
INtersting, we have always thoguth small towns make it harder but in that sort of game it dose sound like it woud help
Geist + NewMage game call that Leftist Infighting
Werewolves chasing off stupid mages
There are mages playing around with void spirits
frolicking through the cosmos, what a beautiful idea
Changeling+Deviant+Demon game
Call that trauma counselling
Western dragons seem to have a thing of keeping a lot of treasure, knowkedge, and important people. So hoarders or guardians?
oh I thought you were talking about a canon type, not looking for ideas
hmm
Acro's bull shapers are already pulling from the well I'd go to first for dragons, pride and dominance
maybe something more explicitly social
Dragons don't just want to own stuff, they want people to know they own stuff
mechanics for social influence, for creating hiearchies with them at the top
Dragons lead, dragons are better than you
Do they want that often? Don't remember dragons announcing themselves and tgeir possessions that much
legends end up told about them anyway
compared to wolves or birds or bulls dragons are more directly mythical
like I'd lean into if a dragon "owns" a person, you can see their mark
its all stamped with their name
but also idk how to design shifters
this is just vibes
Well, eastern dragons are quite a symbol of power
Oh, prosperity, good luck, harmony
A little more sacred compared to medieval europe dragons too
European dragons are also considered more aggressive
Imo both still fit into a social theme
wheter its as a teacher or auspicious guide, or a tyrant, dragons end up in a position of standing
if werewolves are boundary gaurds, and bird-shifters carrion eaters
dragons are royalty
doesnt even need to be mind domination, it can work like vampires majesty
you see one and you know its something special
Sands Howl Sonorous and Eternal takes the form of a fossilized Sonorosaurus skeleton, with an ethereal "flesh" of whipping, solid sand.```
Was invited to play a v20 vtm game, pondering a character concept. We are playing cammies as otger people are learning the setting
I had an idea of a character, thats presented as a caitiff, but is in reality a maeghar
Didnt really go beyond that as i was too focused on caves of qud modding, but if anyone has any ideas to throw at the wall, that would be nice 👀
Cool
Fuck yeah
@orchid void spirit above bur also I'm sure I've shown you this
Provided to YouTube by TuneCore
Awake O Sleeper · The Brothers Bright
A Song Treasury
℗ 2012 Whitestone Nocturne
Released on: 2012-01-14
Auto-generated by YouTube.
But just in case you needed your mage brain refreshed
I counter with my own mage song
https://youtu.be/x0uZZ1vyCk0?si=No36H1C7D0BnppKB
Provided to YouTube by Merge Media Ltd
High Hawk Season · The Mountain Goats
All Eternals Deck
℗ 2011 Merge Records
Released on: 2011-03-29
Main Artist: The Mountain Goats
Composer: John Darnielle
Lyricist: John Darnielle
Music Publisher: Cadmean Dawn (ASCAP)
Auto-generated by YouTube.
https://www.youtube.com/watch?v=rKzykmp8mho I see that and raise you the song my friend ended an M:tAw campaign on
Provided to YouTube by BWSCD, Inc.
All Delighted People (Original Version) · Sufjan Stevens
All Delighted People
℗ 2010 Asthmatic Kitty
Released on: 2010-12-07
Auto-generated by YouTube.
woe, Seer music be upon ye
Provided to YouTube by Universal Music Group
Capital G · Nine Inch Nails
Year Zero
℗ 2007 Interscope Records
Released on: 2007-01-01
Producer: Trent Reznor
Producer: Atticus Ross
Studio Personnel, Mixer: Alan Moulder
Author: Trent Reznor
Auto-generated by YouTube.
From the album of the same name
Don't think there are legacies that really focus on ghosts, except shadowbinders?
There are two for goetia, and all those for spirits
Had the idea to homebrew a bunch of supernatural style merits for Stigmatics
officially, I don't think so
a friend made a homebrew one thats half-ghost themed, with the other half being the legal system (they are lawyers for ghosts. well, later they turn into lawyers who are ghosts too.)
Oh cool
Also, remembered the hollow keepers. Vinca shamans that, to protect themselves from spirits and ghosts, put a chunk of their souls in clay pots. Those pots were big vulnerabilities for them. If you grab it, they obey you or something
What are Stigmatics?
Humans who can see god machine infrastructure and have superpowers*
Ah
(These powers vary a LOT)
If I did run a stigmatic game I would probably make a bunch of homebrew merits they could take for a bit more mechanical depth
Actually wait dumb idea, half splat sadboy hours game
What is demon about?
Which one
The System is a screwed up god computer
You broke from it
The god machine is strange and brutal, like the system basically
You're a divine cyborg spy
Demon the Descent is a game where you play a Demon, a fallen angel of bio-mechanical origins that once worked for the God-Machine until you got free will somehow. Now you live a life of metaphysical espionage as you work to undermine a pinning of mundane reality wherever you can.
Gonna post this here as well.
#the-gallery message
For those curious, their Grandsire is from a Dark Ages game and has the Batagia 7pt merit from Guide of the Lower Clans. Storyteller basically made it into a bloodline trait and for normal VtM just converted it into the flight discipline.
(it still basically cost me 7pts to get the discipline)
SO
The Pack is officially going into the Sky
in Cowboy Werewolf game
Which is
c:
The Crown of Thunder takes the form of a thousand-thousand mammatus clouds stretching out to the horizon and up into the heavens in a ball or cocoon. Roiling inside this ball are winged creatures, birds the size of buildings, legions of drum-beating warriors numbering in the thousands, and things lost to time. It speaks only in a booming, thunderous voice, and never makes requests, only demands.```
"Lightning shall strike, thunder shall roll on"
🎤 More FFXIV lyric videos: https://www.hungrychad.com/p/sing-along-lyric-videos-ffxiv.html
⚔️ FFXIV raid guides: https://www.hungrychad.com/p/final-fantasy-xiv-raid-guides.html
🎧 Listen to FFXIV OST: https://www.hungrychad.com/p/listen-to-final-fantasy-xiv-soundtrack.html
Some support by subbing ...
hell yeah
I've always struggled a bit with how to flesh out spirit courts, you seem to have it down
https://vxtwitter.com/paleo_pop/status/1640619453854498818 if I make a suggestion for weird air spirit imagery:
Dinosaur is reserved for the Sonora
Who is a Sonorasaurus
oh hella
I am doing some Homebrew for Stigmatics(the demon half splat) because I am interested in doing a game centered around them at some point, will post it when it is completed but the main changes I am doing are:
Giving them (1) Primium, allowing them to hold aether. But banning them from gaining Aether in normal ways instead forcing them to rely on being gifted it by demons or gifted it as essence by angels.
Making a bunch of Supernatural Style Merits that can also be used to give organizations of stigmatic npcs(for example a certain angels cult) a specific vibe
Have to do the math on how many times my werewolves can realistically get struck by lightning
We having a Vampire party tonight!
I got invited on a podcast to talk about wod lore 
Pog
What are y’all’s favorite demon exploits
Four Minutes Ago, for sure
something very funny about retroactively dipping
I think Sidereal Exalts got the same trick
I am making stuff for this
Idea. Demon that takes people's sins into their cover
Play on words seems funny
Oh, didn't know about urban legend. This and rain of blood are cool
I mean that's a usual way stitching a cover together works, isn't it? "Hey, I'll do you a favor, you give me that Thing You Did. It will have never happened. I'll have done it instead. A me, not a you."
Cause you bargain for bits of lives (rarely for the whole thing) and stitch together a Cover out of the pieces until you've got the texture of a "Life" enough to fool the machine
Yeah, but out of a more religious sentiment
Instead of just doing it to be practical or nice, actually wanting to cleanse them of sin
It can be both!
Hm
Vampire idea
True Faith Caitiff, former priest
Nah don't think that'd work for me...
I mean it technically could but
True Faith can come from many sources of faith iirc, could be a pagan and still work (just an fyi if Christianity is the issue)
It could but I don't really know how to do that,
Oh no I love Elise even more
Er, it's the priest part, specifically, that's the problem
That makes sense
What's wrong with a Priest getting turned into a vampire?
I want to be girl
Nun?
If you wanna be catholic yeah you could just be a nun.
Hmmm
Lasombra nun with true faith
Ok that sounds pretty cool actually
Also you could just run a slight alt-history where Pope Francis decided that women can be Deacons in 2016
What is a nun, even?
woman who goes under vows to the church
A miserable pile of secrets!
A Lay worshiper who has dedicated there life to there religion, they are not perists, and they do not need the tanning of one
There are a lot of really interesting or straight up badass nuns in history tbh
idk enough to be an expert, but (for christians) it was someone who lived their life within the religeous order
living in a monestary, taking ascetic vows, generally doing a lot of communal prayer
theres probably a lot of differences for different sects and faiths
This shall be my new idea
The only problem is if they're a Lasombra I want to make them like, Eighth gen and really spec into Obtenebration aaaa
Protestant
Aight so
Half of the pack is currently in the sky
going to talk with The Crown Of Thunder Who Rules Through Mighty Rumble
Ok ok
So, get this
Dark Secret Flaw (or maybe some other one I dunno what would be best suited for it there's a few)
Not only is she in contact with a vampire hunter cell
She's secretly feeding them information
Ooh
I've noticed how much it is to create NPCs for this system because they're so much more and quest givers and fodder.
tbh I dont go through the whole creation for everyone
supernaturals are a bit more work, but even then
I'm more likely to jot down a vague powerset and a couple of descriptions than create the whole list
It's more like I love digging real deep into characters and this system seems to encourage that.
oh for sure
Okay I'm awake now what did I say last night
Nothing quite like waking up in the middle of the night with a character idea and writing it down so you don't forget it
Lol happens
Okay but what are y'all thoughts on that idea
True Faith Lasombra who hates vampires and secretly feeds information to a hunter cell
Primarily the "Bad Vampires" (Pretty much everyone outside the coterie)
But also all vampires are bad so
If Vampires can have True Faith then yea that sounds pretty cool
Fairly tame
Doesnt even need to hate vampires to feed info to hunters
If i was a gm i would just stamp approve, and then show consequences by reminding that hunters are also rarely good people
Especially those with true faith
You know what has good changeling energy? Rule Of Rose
I watched a playthrough of Kuon, it rules
You know how mages learn from other supernatural stuff, how about the inverse? Creating rituals to attempt to replicate what awakened do, for other supernaturals and mortals
I think there's some here and there
Mage making acessible magic. Rituals and durable magical items, grimoires for other mages to continue the work.
a couple mage gms I know consider that to be the real good stuff for the awakened
any Death 5 can cast "Deny the Reaper", but that relies on the spell always being mantained
so they present mages who get really into their obsessions as learning the... idk not hard way
but something like a Moros Alchemist who can pattern matter into anything, sure, but also investigated the underlying way alchemy works
and learn how to do the transmutations without the spell
I do think making enchanted items to do spells is really interesting, even as a matter of trying to add more of the Supernal to the world
Pancryptica destroys the Supernal, but if you get Wise enough you can start fighting back
Spending a Willpower dot to relinquish an enchantment seems like a reasonable trade
The problem with enchanted items is still the spell limit breaking
Enchanted items let you bypass spell limits and get theoretically infinite spells in play at a time
so long as you get an exceptional success on the crafting roll
Oh, that
Isn't there a way to make permanent magical items? I thought if you relinquished a spell safely via a Willpower dot it'd then be no longer on your spell limit? Then it's good to go unless something dispels it
Yes that's what I'm referring to
I gotta reread the crafting rules
Reached dr Tenma in Pluto episode 4. Getting mastigos vibes
hey,question
anyone more familiar with MAGE lore than me can explain terranorming?
sounds like- yeah
maybe?
I def don't know it but I'm the new-mage lore-er
it sounds like it might be related to changing consensus, in old mage?
Yup, technocracy thing
Seems like making areas of space conform to technocracy.
So it's good for non awakened
Hmm, yeah. It's a way to shift reality zones
Hmm. Now I'm interested. Swarm that messes with reality zones near their nests.
Swarm?
I realized it's very similar to the Hosts from new werewolf.
Anyway, been in a swarm mood lately
Could be a cool enemy. The local mages think enemy mages are messing with the area
And the player cabal needs to figure out what's going on
Yeah, could look good
(And I just realized there doesn't seem to be a butterfly host)
They could infect the area with their byproducts, specially the scales from their wings
At high infection, the zone takes on weird rules, looks alien
People may be used as nests or maybe infected abd turned into monsters
That also sounds, to me,
Like the kind of thing that might get some Technocrats and Tradition Mages working together
Yeah. When they realize this isn't some weirdo mage's paradigm and it's instead a quickly reproducing species
That they let get this bad for so long
The players have to discover this, and hurry to warn everyone
And might face issues proving it
Hmm, the plot of kuon could work for a spirit game.
||The reproductive cycle for spirits of mulberries, silkworms and cycles of death and rebirth. Some dumbass occultist or mage thinks they found a way for immortality and get manipulated by the spirits||
It was there, the difference is the PCs are now deeply involved in the queer romance
Werewolf time tonite
O o f
For cofd, ||guess they'd need the ritual to produce a lot of death and rebirth essence, and set up the quick creation of trees without inflence 5||
Ho boy!
So pieces of Bird are still around in your game?
Saw some spooky things the author posted in the forums that could be connected to Bird.
The eye disease and something else
They got treated for their injuries and I basically described the aftermath of the event
It was just an absurd amount of blood everywhere, splattered on every surface of the operating room
But they felt fine, with no scars, pain, or Essence
Also yeah I fucking love the dev stuff regarding Bird
Hell Yeah, I love Bird
The pangaeans slap so much
I will resist posting my homebrew Bird Legacy again lmao
Though I did think about making an alternate, non-trap version of the legacy with Space as it's secondary arcana, since the forum write up for Bird has her having power of Time and Space
Hey people who enjoy this sorta thing
Who wants to pick some Dread Powers for my Claimed
And Numen
What game system?
Are these the planetary claimed?
Sorry, could you post them again? Discord's search is giving me a post you made a couple of months ago and don't want to suggest stuff that's out of date
Though the train should definitely have the Unbreakable power. Nearly indestructible angel-train sounds pretty fucking cool
Give the train a chase battle in the middle of a plain filled with its magical smoke. Occasionally going into abandoned buildings that it wrecks
Implant Mission as Numina for either Jupiter or Mercury. For Jupiter as a demand with the authority of the Red King, Mercury for the dream vision kinda thing.
Rapture or Emotional Aura would fit well, I think
Also I don't know if you want anyone to have the Immortality dread power, that makes them unkillable for more than a scene unless killed by their bane (and also can always be brought back by some ritual) but that'd be neat for Jupiter or Mars, imo
Mainly Mars cause I think someone who always had to accept a duel but will just come back to life if they die appeals to me
I think I'd do it for Jupiter
excuse me nerds and droks
i need some opinions on the Hunter the reckoning 5th edition
i do have 2nd edition of hunter the vigil but i only have the pdf
since i can acquire the physical copy of the recoking one, i wanted to know if it's worth it
i remember people saying the vigil is more of a solid game
but i don't remember the downsides of the reckoning one
They're very different games when you get down to it.
While both are focusing on hunting monsters, Vigil has you be mostly normal people for the most part.
Reckoning is more....
Yes
oh cool
The 2nd inq is a BUNCH of hunter orgs
yes
i remember that detail
it's so cool
they dealt a massive blow to vampire society
did that have any negative side effects?
Vampire gfs got to buy less dark dresses and tickets to shows
For humans?
yeah
as in like
did any other spooky thing become stronger because of that 
or was it all just a huge win?
Huge win
Well it does probably sucj for civil rights
That there's so many non judicial government agencies that have carte blanch to murder people
i see 
i mean, there were a lot of vampires connected to goverment stuff and big companies
so i can see that having some negative side effects depending on the hit they took
Far as we know, no
kewl
Still sad I never got to play my Grunge Girl Itheauer
Itheauer?
neat 
The spirit talker auspice.
The spirit talker "tribe" (the tribes are more like cults and guilds) are the bone shadows.
Someone who's both is gonna have strong expectations and pressure.
what's their choosen prey?
Spirits, including ghosts even if they're technically different things. Wonder if they'd include goetia.
Their oath is to pay every spirit their due. So they honor their deals, and beat the shit out of spirits who mess with them.
Auspices don't have chosen prey
That's a tribe thing
Auspices are the phases of the moon that determine HOW you hunt
New, Gibbous, Crescent, Half, Full Moons
i see 
Irraka are the new moons and are stealthy bastards
Gibbous are Cahalith and are prophets and skalds
Crescent are Itheaur and are spirit talkers
Half are Elodoth and are judges and mediators
And Full are Rahu who are beefsticks
is beefstick someone beefy?
Oh, thought foks was asking about the tribe's prey
Well, not much would've happened during travel
Relatively much. Travel time means they must've met some things and entities, I guess
World of darkness! I have been looking for a mage game! Peering with intent
Which mage?
witch, mage, same difference tbh
To the abyss with you
i stared at the abyss and it gave me a cookie
I have chicken-scratched a buncha shit
possessed
I'll take a break and work on this a bit more later
Very cool!!
okay NOW I'm taking a break
I suggest shooting it with a large caliber
I have a question (V20): How fast does a vampire in Tenebrous Form/Bloodform move?
is guaranteed that you'll become a werewolf if one of your parents is one?
or you don't necessarily inheritd it
A chance
Depending on edition
Which one are you talking about?
Apocalypse 5th is different from Apocalypse pre-5th is different from, uh, whatever the Chronicles werewolf is
5th edition, i forgot which wereworlf is set in the dame world as mascarade
That'd be Apocalypse 5th
I don't know how that works, actually
They changed it a lot from earlier editions, to my knowledge, sorry
don't worry

if anything i could just decide myself
I'm picking the hunter 5th e cause i can acquire a physical copy of it here
I can't with the vigil sadly 
:(
No
Apocalypse 5e has it that werewolves are MORE likely to give birth to other werewolves
but it's not a gurantee
and bloodlines aren't a gurantee
Are Kinfolk still a thing?
no
Cocaine bear reference?
ok i want a cute dad story with a werewolf and his daughter who's just a normal lass 
that makes me think, are the tribes okay with you spending time with your human family?
i remember you needing to balance the man and the wolf so i feel like that would be allowed
Irraka
tell me about the Irraka
they're the assassins of the pack who are focused on weakening the prey physically mentally and emotionally until they are able to be killed
they focus on killing so much that they also constantly think about the most efficent ways to kill their packmates
they usually don't act on it but it's how their brains are wired
and at the same time it feels like they take good care of each other
that seems to be the case with the children at least
This is more a werewolf thing in general
werewolves do not normally hang out with their children
because that's a good way to get that child put in danger
nah the mages have a thing called Nimbus
which is a long-lasting aura that slowly fucks over their surroundings and close connections
important to note that this is Forsaken, not Apocalypse
still cute
also I'm sure some of the ideas still work for both
like them not spending time with their offspring for risk of putting them in danger
i recently got myself the pdf for most chronicles of darkness books 
Mages can restrain their nimbus
By maintaning a strict division between mortal and magical lives
And by having high wisdom
The fact that the kid is remembering seeing her dad in Wolf Form is an incredible sign that she's Wolf-Blooded at the very least.
Oh, yeah, that
Both apocalypse and forsaken have that protection
It's just that in apocalypse it comes from werewolves massacring humans so hard in the past it got ingrained in their dna to have a massic panic attack at the sight of werewolves
hehe
neat
did they have a reason to kill us back then?
or is it more like to the vampires our numbers threaten them in an actual war now?
Back then being apoc?
Apoc is much more… not quite hopeless
but the world is dying
I think he means "back then" as in "during the Impergium"
