#Warhammer and Such
1 messages · Page 220 of 1
happens every time
with my entire heart and soul
every skulls is just "heres a new trailer for something that was announced a year back"
does GW not have anyone who knows anything about like
audio mixing
jesus fucking christ
oh fuck off with that lame ass structured content drops
hateful
buy your hotdogs bun for an extra 25.99 a few weeks after purchase
LEGO????
oh chibi nonsense
i'm watching Bricky's stream so i'm a bit behind i think
a fucking gaming chair fucks sakes
oh is this fucking uh
youtooz or whatever
fucking funko-pop core
yeah it was youtooz
they really aint got shit this year man
a second trailer for their mobile game??
tacticus is pretty damn popular tho from my understanding
Totalwar hammer? No I think that hasn't released yet
Oh looks like it just came out today
The tiger lady dlc?
ye
Was that kaldor drago?
Daemons in the warp be like
Like 100% for skitari
people have said that before
for both previous classes actually
lotta people yapping about a necromunda extraction shooter in the chat, wonder where they got that notion from
new mission for SM2 is cool
ok Skitarii is pretty hype
good weapon choices
hand cannon all the way tho
RATS RATS RATS RATS RATS RATS RATS RATS RATS
Oh lord please let this be a good aos game
its got the AoS curse on it
AOS game?
Looks like a 2d game where you're a skaven
New skitari weapons for anyone who's interested
is this makes one of the regular guys a skitarii
or actualy skitarii
also why do I care when I haven't even darkened a tide
Like one of the rejects? No dlc classes all have different origins than the default 4 classes
https://store.steampowered.com/app/4355570/Warhammer_40000_Darktide__Skitarii_Class/ damn that datamine was real, completely matches the description
Wrath of the Machine God
The Adeptus Mechanicus will not see the secrets of Hive Tertium fall into the hands of heretics, the Skitarii Alpha Primus are elite operatives devoted to serving the will of the Omnissiah. They will annihilate all who stand in their way.
Divine Mechanisms of War
The Skitarii are zealously devoted to the Machine God and…
Jun 23, 2026
I'm a bit surprised there is no Radium carbine
ah
I guess it doesn't really have a solid mechanical identity
At least, relative to other options already in game
the graphic was confusing me cause it was like "exclusive skins!! just the stuff skitarii has"
radium carbine is a submachine gun
Like the thing would be sort of a full automatic needle pistol, mechanically, as like a gun with a DoT effect and maybe a debuff
I'm also surprised that the weapons are mostly sicarian ones
I like that they're going even more into unique skill trees like hivescum but more so
I guess the arc maul and taser goad already have equivalents
Err, they are getting an arc maul. I'm surprised at that over taser goad actually
I feel like there are a bunch of maul equivalents but the taser is weird. Maybe they couldn't figure out how to make the taser goad animations look good lol
Oh, maybe they just don't show all the guns in that picture lol:
The advanced wargear of the Skitarii includes legendary Arc weapons, Electrified Goads, dazzling Phosphor Blasters, slicing Transonic Blades and high-powered Galvanic Rifles.
I think that is the taser goad actually
Is it possible that the mace/shock maul is an alternate skin for the taser goad?
Whether you envision your Skitarii as a ruthless long-range assassin with deadly aim, a frenzied servant of the Omnissiah carving through flesh with a Transonic blade, or a walking storm of living electricity
Darktide Skitarii class reveal, Mechanicus II and Helldivers 2 40k warbond on the same day
Electric weapons might be blitz/grenade as well
Omnissiah be frakking praised
I doubt it would look that different with the skin on, but that picture with all six new weapons is from the preview of the deluxe skins
Okay so sniper build, melee build, electricity build? lovely
Yeah the Mechanicus 2 release today also has Mr hyped
I can cosplay as a ruststalker
the deluxe skins look really close to the models
Doesn't look pokey enough. But maybe the alternative skin like TooClose mentioned
Also mentioned this over in the DT thread, but their skill tree is circular and spreads outwards from the center
So they said it'll be easier to mix and match stuff too probably
Space marine players when they get a space marine that does space marine thing: wtf why is this worse space marine
Dont worry guys the 199th datasheet will be unique and exciting
Phobos Calgar
But what if they split fireeee
No lie, had a friend try out another faction and he was like "BS 3+ feels bad man" like his Dark Angels weren't shooting at 3+ all time already
Although idk I think I do prefer it being like front and center “the point of this unit is that they have blast” rather than it requiring to compare different profiles to be like oh this unit gets assault on their generic weapons
It lets them shoot tanks in melee too lol
Are there any vehicles or monsters that have more than 5 entities?
Ork vehicles
Is Farsight’s Huge Goon Squad still a datasheet?
18 killa kans actually gets annihilated by this if it applied lol
i dont think farsights huge goon squad has existed for a while
not since 7th, I believe
The Eight existed for like 5 minutes in 7th and everybody has been in the stratosphere off copium since
Ok cool I knew they were more modern than 7th phew
as far as I'm aware they have always been a rubbish gimmick unit
in 7th they were totally caned by the fact that it was very hard to get Split Fire
That's fair. I guess it feels a bit silly to me in this case to have a bunch of words to add weird special cases to communicate that
As they are wont to do
Technically farsight could take a mega bodyguard squad earlier than 7th
So like while they only became The Eight in that codex it was part of the character, now neglected, for much longer
I liked The Eight narratively, but thought they were weird as a unit
Thought it was funny they don't have enough Coven units that they had to bring in kitbashed Venoms and Raiders
Is Rogue Trader any good?
Yes! Extremely solid and fun combat and a decent story
im enjoying it a lot so far, just got to act 2
the TTRPG or the Owlcat CRPG?
the CRPG
Oh yeah that also- okay then there you go
It's a crpg that lets you open up on someone full auto with a machinegun
And it's trivially easy to make that as lethal as opening up on someone full auto with a machinegun ought to be
Our Warhammer Skulls 2026 showcase is here! Tune in for all the latest Warhammer video games announcements, reveals, offers, and more.
See all the Skulls 2026 reveals on Warhammer Community: https://www.warhammer-community.com/en-gb/articles/2eknkrto/skulls-2026-the-warhammer-video-games-festival/
Follow for more Warhammer, more often:
- Sig...
Corollary to this question:
With the Boltgun 2 demo installing on my comp as we speak, and a huge steam sale for warhammer games going on,
I am once again asking after fun games with Sisters Of Battle in them
ooooh the demo came out?
ooh, rogue trader is being bundled with darkest dungeon for less than $20
cant wait to see the slaaneshi daemons
in what dark tide?
yeh
Hopefully Boltgun 2 improves on the level design and enemy placement because hoo boy did that get on my nerves with the original.
yeah its no I AM THE X SLAYER
hehe
i thought the feature that guided you was nice though for when the levels got a bit dry
My s-blade has a hackblood charge
you think the death guard gave the nurgling the helmet out of affection or did the demon just threaten him?
Very excited for Boltgun 2
Boltgun 1 was decent fun and 2 is The FPS Where You Get To Play An SOB I've been wishing for incessantly
oh yeah, I've heard that boltgun was good
I was totally fine with that and it helped a lot navigating things but the levels were still huge, and actually finding every enemy during an arena was a fucking nightmare sometimes because they'd just squirrel away between some pipes or whatever.
The weapon strength thing didn't really like...work very well either, and I didn't see a reason to look for secrets because it was all the same 4-5 things every time. That got old.
omg yes i forgot that i restarted a few times because i couldnt find anyone and assumed it was just broken
Enemies were a bit spongy too, I shouldn't need that many heavy bolter shots to take down a screamer of tzeentch.
I got like 2 levels into chapter two and had enough, never finished it. I kinda saw everything the game was gonna throw at me by that point, which is a shame because it's got the bones of a solid Doom 2016-like.
agh, it's a steam sale
so I want to spend money
I can get rogue trader and darkest dungeon for less than the price of either
Is six bucks for demonhunters a good deal?
XCOM 2 is one of my all time favorite games
Yeah
Yeah, it's a perfectly serviceable Xcom-style game with a few neat tricks.
Provided to YouTube by IIP-DDS
Children of the Omnissiah Part II · Guillaume David
Warhammer 40,000: Mechanicus II (Complete Original Soundtrack)
℗ Games Workshop Limited under license to Laced Music Ltd t/a Laced Records
Released on: 2026-05-21
Producer: Guillaume David
Music Publisher: Games Workshop Limited
Composer: Guillaume David
...
Gettin' there.
chicken legs 
Hah, yeah. I gotta print out the ankle armor plates.
Some wild bastard in another server got ahold of the old metal Thunderhawk.
thats a swanky box
Play a sneaky & brutal Skaven Assassin in this new, refreshing but gritty take on the 2D Action platformer genre.
Escape, kill, ascend and become a Deathmaster.
Coming 2027.
Wishlist Warhammer Age of Sigmar: Deathmaster now: https://store.steampowered.com/app/3756700
See all the Skulls 2026 reveals on Warhammer Community: https://www.warhamme...
Is it out?
yes
After millennia of slumber, Vargard Nefershah mobilises her dynasty’s legions to annihilate the Adeptus Mechanicus interlopers who unknowingly settled upon her world. Across the galaxy, Magos Dominus Faustinius is summoned to bring his hard-won expertise to bear and ensure the Necrons do not succeed. The conflict soon becomes a crucible of una…
$35.99
169
looks like alot of performance issues#
It works, but it's certainly not pretty because of the performance stuff.
What about everybody else?
maybe they got lost in a warp storm
They left murmuring something about the mechanicus being "jobbers"
should i paint my models before assembling them or can i assemble them then paint?
also, how do i apply magnets.
Either really. Most of the time you'll assemble most of a model, or assemble it into partial assemblies if it's larger.
For example it's common to build a Knight as legs, torso, arms, and keep the armor plates separate until after painting.
As far as magnets it depends on what you're magnetizing. Usually GW models aren't built with slots in place for them so you gotta get a pin vise or a hand drill to make magnet slots.
What are you building?
Magnetizing the Dorn?
When it comes to when to sub assembly and when not to its really just vibes based and most newer instruction manuals do give recomendations on when you should do it
I'd do some searching, usually there are good guides on models for first time magnetization.
when it comes to tanks etc you are typically just doing hull and turret
with infantry i typically only do it if they cover their chest or sides with the arms
I'm an advocate for learning to deal with an assembled model rather than geting too caught in the weeds with subassembly
unless you're painting bigger models
and prime black haha
id agree typically but its like 10 guardsmen why not spend the extra effort
I don't really think it improves the model's end result
so it's definitionally not worth the effort ime
just to add on to this I know for most guard tanks the interchangable part you want to magnetise is the mantlet
entirely fair i just know that i know which makes me paranoid someone else will know that im a fraud hack who should be drowned in the nuln oil pit for my sins
or more importantly I think it can actually make a model look worse!
If your not careful gluing 100%
either because of imperfect final assembly or just cause you're painting a shadowed area the same way you paint a fully exposed one
I suggest test fitting it with blue tac to see if it really is going to be an issue
I mean the thing is the way to fix that imposter syndrome isn't to indulge it 😅
idk it's just my 2 penny
I dont really do them anymore for infantry i stick to "bigger" ones eg squighog riders the grot, squig and boy are all painted seperately
yeah makes sense
but for me the reason i do it now is more just to break up the work load, a big grey model is quite depressing to look at but 3 seperate parts make it quite easy for me to get over it
I did fully assemble my big mek and im regretting it so much now
was just looking to see what the guardsmen kit sprues actually look like and quite frankly what the fuck is this
2 part legs, 2 part chests just why
go crazy go stupid aaa
There is some witchcraft used to determine how to best slice up models for modern plastic sprues
(the torsos split in two might be so it uses less plastic for what is essentially a cylinder)
For subassemblies, I particularly like to do the base and miniature separately. Though a big part of that is that it is much more satisfying to dry brush without the mini in the way, ha
Its so you can do reliefs too
So stuff gets split up in an arcane way so that there can be full detail all arpund
Yeah, I remember the Betrayal at Calth marines had studded shoulder pads molded in one piece and the studs around the edges of the pad were long instead of hemispherical. When the Mk 6 kit dropped, it broke each shoulder pad into 2 pieces so that the studs were perfect.
Mhm exactly
if i wanna insert "BORK" somewhere in a skittari name, how could i go about it?
Agent of the mechanibork
cybork
ẞ0R-K
BATTLE ORGANISM RAIDER-KILLER
those are all good 
Could be 80-RK too
Top: 0.08mm layer height. Bottom: 0.12mm.
Felt I could do better so I reprinted it at the top layer height and this is a really good example of how much layer height matters for printing.
Hell yeah!!!
That's some nice-ass nids.
I like the cactuses

lolllll
"NORN STUCK"
Man they need to read more Graham McNeil stuff I guess.
The funny thing is that inspite of the Ultramarines conceptual strength being this sort of thing, they do ultimately actually just have the best big fighty men of anyone too
The death cult assassins + knights book has its own version of this that ends up putting the climax of the book at like, 35% of the way in
And its kind of incredible that the same guy wrote infinite and divine which is actually quite good
Robert Rath can kind of only write Interpersonal Bickering
Robert Rath on every drukhari book forever please
My tactical genius prowess (I just sent twice the number of average regiments to the front I'm on then 4 times the rear to flank them)
I find it really funny that the actual reason for creeds tactical genius is just that hes fighting On Cadia of course he can get anything anywhere
IIRC I think he served in a bunch of places
He was just on Cadia when it got blown up because they scrambled basically all hands to defend it
he served with the 8th since he was a child before becoming a white shield
Gladius Prime was known to Imperial scholars as a planet of archeological interest. During its colonization ancient relics were found, revealing hints of a shrouded past. But it was more than relics. Something awakened, an unspeakable horror from an ancient past, and the citizens of Gladius found themselves trapped in a terrible war for survival…
$3.99
7975
71
We got a lock on an admech paintjob fellas
Time to tear into my 3500pt pile of shame I been collecting whenever someone’s ragequitting the technical imperium army
I wish my local scene had more people ragequit factions
Do you mean assanorium: Kingmaker?
Because that's actually quite a bit better than infinite and the divine imho
Infinite and the divine is fun, but it's somewhat overrated
It meanders more than it should and its characters voices tend to blurr together more than they should
“My Name Vindicare Assassin. My Entire Life Careful Planning, Perfect Execution, No Room Left For Errors Or Coincidences Or Flukes”
15 minutes into the mission: fuck it lmao lets just blow his shit smoove off in front of the entire kingdom. What is exfil that sounds like dork shit
This is never examined again.
Yeah that about adds up
The old vindicare comic basically opens with the assassin skydiving and sniping fighter jets with a record scratch freeze frame
I’m probably being harder on the book than I need to be but it was incredible coming to “yeah this is one of the best BL writers and one of his best works” off of reading Iain Banks and John Langan
The high bar for black library is still uhhhh
no lies detected
Scout titan be like
I'm trying to decide if i do a full reread if the Eisenhorn and ravenor saga, to set me up to read the bequin trilogy for the first time; knowing it's pretty far back in the lore now
Ehh, i think that's an incredibly unfair read of things. but it's been aw hile since i've read it, and i aint got the energy to argue it
OPh, yeah, compared toBanks or the ilk it's not good
To be fair, I had fun reading it. There’s a few bits in there that feel like a good spy movie, and its the first and only thing to make me like Knights since they sprang the fuck up outta nowhere during my like three year break from the game.
The LGS gang wanted to do a book club and I am entertaining them, it was our first one down last month.
Insane drip
As a khorne-carer, I envy the stuff Slaanesh factions get
Personal recommendation for a book that is a little more cerebral than the Black Library average is Twice-Dead King, which is more good necrons
I read the two standard issue Knights models and they gave me very little cool stuff to go on so maybe I should read A:K
Oh, so they are going to release a painted and unpainted version of the new terrain
Oh man that rips
hedonites are so cool, i love fleshcruncher cabal but chaos always draws me...
i like when FEC has parodies and mockeries like the intestine wig, plain old naked ghouls dont do it for me much
Leaders are getting a pretty big buff with the new fast rolling rules: if they have a better save you can assign all the dice they would save with to them and then all the extra low rolls to the chumps
(you roll all the dice and then assign them to models)
Can you assign to leaders before the rest of the squad is dead now?
That seems to be the implication, yeah
Does that one Archon model still get a 2++ save until it suffers a wound? Seems great for him
That sounds like a bad idea lmao
Like
Idk I guess not having 2+ saves that are invulnerable to everything except lascannons and up helps
+many points to leaders with invul saves lol
But its a kinda long term problem with horus heresy wound allocation
Oh, is this how HH does it?
Not exactly
(For reason, I would have preferred to have allocation to happen at the wound step, but that would probably slow things down more lol)
This is worse necrons
This is better than necrons. This doesn’t count the icon thats in each squad
Yeah it's a weaker regen than Necrons get but it's on top of the pile of existing Genestealer bullshit
You can kill the icon, flip icon onto objective, do the icon d3+3
You just have to toe in to be in a terrain area right?
now I want to build the horrible idea that is necron genestealer cult 
Every neophyte squad is respawning d3+6 neophytes now, then able to scoot 3” forwards for its heavies and still get +1 to hit
33% odds to flip a 10-man back to full from literally the last man, 20-mans need to be wiped or they’re flipping objectives from anything under the sun when they do this in command phase, skip out of battleshock, then immediately score primary
Disgusting
Two separate triggers at the same time means you can get like 6” of movement off this
The thing is I’m not convinced its actually the weakest of the three detachments revealed lmfaooo
That’s gonna be one I foresee people defaulting to a lot, since normal up-down doesn’t exist in GSC at all and this makes em butcher marines/survive marines real well
Like they already clear real well but the 5+ save only, getting wounded on 4s, and only wounding on 4s made stuff funky
I predict that Biosanctic can’t take the purestrain buff, and Host of Ascension can’t take the neophyte buff, but they’re all good all the time
If they allow those combos then we are entering The Cool Zone
Xenocreed might also get tagged host, I suspect
And if not, Xenocreed/Xenocult looks like a scary combo too
I actually almost predict the XC strat to be the hero detach?? Upgrading your Locuses to be damage 3 and hanging with iconwards n primuses means a whole lot of dead terminators and custodes for trying to charge the proletariat carrying DeWalts
Point
This is gonna be the funniest fucking 50pt model in the game when he’s damage 3
And locuses is abt same. “Here is my scoring squad. There is a damage 3 lictor on a 32mm in here also.”
“PLEASE COME FIGHT MY GUARDSMEN ON THE OBJECTIVE”
Hey, enhancements cost pts too, it could be +20 pts or it could be +40
I admit I really like Sancti and immediately gravitated to superknife georg
this is not making me want to waste a bunch of money on GSC less
Do all heals restore models in 11th?
Afaik yes
Maybe the Nerothrope heal will actually do something
did they spoil resurrection protocol for 11th yet?
if all healing gets back up are necrons gets back up special any more
presumably they just do it the most
Sadly i dont think transitioning can fix her
fix her? p sure the Curze fans like that Curze is a shithead
Doing it baseline on every model and unit is massive, to be honest. They might need to finally make necrons engaging to play tho lmao
GSC is truly the only army that even comes close to reanimation mechanics of necrons and they do it on like, 4 units of t3/4 garbage with tshirt saves. Very different vibe on the table
im imagining a neceon statblock with more than 4 words on it. im rotating this in my mind
transitioning could have saved her I think, but its too late to fix her
I mean worse for me as a opponenty
lol
Oh lmfao
😛
I’m probably behind the times but I like the 9” coherency new rule
Oh it's nothign can be longer than 9 from the rest of the unit?
Yeah
is this the end of long necron warrior
yes
It is awkward for screens, ha
Diagram from today’s stream I think
This isnt nearly as bad for 5-10 man screening units
Plus the 2" engagement range really helps makes screens harder to hop with fly
Screens now are landing spot denial
Listen I’m beating back doomposters with a stick on the GSC discord lmao I have to actively evangelize how good this shit is
another W for horsies with those long bases and small unit sizes
Serberys and Jackals seem like they'd enjoy this
My 15" bubble of area denial for the price of 10 shitmen
seems a lot better than a 3"x20ish line
it functionally doesn't matter for me mostly because like
they're getting everything back if I don't kill in one turn anyway
ahahha
27 inch bubble
hehehehe
of deepstrike denial
Yeah tau’s a weird one, it helps grow back and retaliate faster but also like on current math thats not really due to change unless you’re dumping missile suits + a riptide into a unit or a full breacher activation nothing in tau really cleanly kills the neo bricks anyways
They hired me specifically to hunt Mont’Ka like dogs at teams lmfao
Go gsc
Burstar kinda does the trick
burstteam
The flamer suits def get the job done, I honestly don’t remember the last time I saw those lol
Esp in ret cadre they’ll beat the living dogshit outta GSC
Yeah Flamesuit and burstsuit
burstsuit leans in on, like
40 shots sustained 2 S6 AP1 or 2 ignore cover
probably AP1
Flamer farsight is great
free overwatch with flames and maybe +1 to wound if you dumb enough to get within 8
within 9
ahhaha
at s5 AP1 or 2
ahahha
are hexmark destroyers good against gsc?
Lemme check back how that fucker works
Weirdly against GSC I keep finding my correct answer to be
act like a brand new player who just wanna kill
always press the go ape button
The go bananas button lol
Yeah no you have to literally full send punch in the face I will tell people this and they dont believe me
There’s a little finesse right dont just line up but like. I’m made of t3 and Tshirt saves
Retaliation lets me get away eith murfer because it lets me full send punch +1
So like yeah the double overwatch and the shootback is annoying but honestly this doesn’t really threaten anything more than a 5-man flaco squad or the lone ops
simply not throwing enough dice ig?
Its good board control for your home, it means someone doesn’t immediately ransack you with purestrains/metamorphs/flacos for 70pts
But yeah 6 attacks is ???
Triarch Stalkers with the funny heat rays actually fuck up our day. Exactly tough enough to basically require a ridgerunner and real focus, cheap enough to not ever be the real problem, still crappin out torrent attacks
They should have announced a change to the GSC core rule just out of tradition
Look I already hit the top 50 on leaderboards for GSC
With any luck I’m gonna personally contribute to forcing the next army rule change
Retaliaiton full bananas seems to be the way against every tricky army
Ahagagga
Ret Cad is weird. They’re on the same game plan as host of ascension, they can’t actually table most armies but you have great tools to kneecap 90% of armies in the game if you stay focused
I like it a lot, 6” DS -> Crisis go turn -> Torchstar is hot as fuck
Actual hot girl shit
Holding points on tau feels Weird but ghostkeels aren’t like. Squishy by any means. Fucked up datasheet.
Aside from the breacherfish combo ghostkeels were my go-to in 10e (for what little I played)
My lone ghostkeel pulled some serious work
I run into any trick frsgile army and its go time
Because i'm just fast enoufht to catch and bully
Usually advice is dont chase
But mike
Like
I jhst chase
Deldar cry into me
Nah elves and GSC generally cant answer if you throw everything at once
Elves want to go to T5
Is gsc the one and only reason to bring an airburst launcher lol?
Also gyrtop any experience with gsc in crusade?
A bit! They start a lil funky cuz you want a specific blend of leaders to fulfill any of your agendas, but honestly any detachment besides brood bros and final day goes hard
Hazardous being bumped up to 1/3 chance is surprising (but it is 1MW to infantry and still 3MW to vehicles)
going to the kill team club today... they forewarned me chaos cult is a hard first time but itll have to do because its what i have lol
They’re a funky team
kind of rushed my commune and torments paintingwise lol but excited to see what people have
Make sure to keep some normal cultists near your important dark commune models to eat shots for them it’s easy to forget
Yeah they’re a really interesting team
finally, belt-fed Primaris lieutenant
It's gonna be really funny when one of these joke primaris lieutenant jokes comes true.
I mean statistically I must the right one day.
new ogryn gryngryn with belt fed auto grenade shotties
I think it is probably on the back feeding up to a raised arm
It vaguely resembles the Castellax and Vorax belt feeds that start at the waist and bend up to the gun on the shoulder or arm, yeah
Yeah it seems like it’s at a funny angle or something is photoshopped out
new knight with knee guns confirmed
Wow the aeldari are gonna be paying for the sins of 10th even into 11th I see
Pain is pleasure
Wrong elves
sure hope the fact they didnt show of spirit hosts means they are saving the best parts for release 
This is the way. Armies that define the meta for 6+ months eat shit for an edition after
AdMech continuously paying for 8th edition
hey with any luck they'll finally knock that off three editions later
although they managed to nerf the new heavy infantry in between putting the rule sheets in the boxes and releasing the unit so maybe not
very clean
now i gotta paint a psychophage lmaoo
How did you make the cactuses/where are they from?
Why does the faction about a well-oiled machine with specialized cogs have units that mix anti-infantry and anti-tank (why can't you just pick the shoulder gun on them anyways)
very awesome
armored warhost doesn't need to be bad in 11th just cause it was bad in 10th right?
ty!!!
As a 1dp choice it's significantly less bad, but I still struggle to see when you would need assault on your 14" fly vehicles vs any other option
wargear options are illegal, don't you know
this is why our brand new archmagos named character has one gun
Given that you can already give a vehicle assault with star engines
I am more ok with named characters having fixed loadouts (though I prefer not having named characters so you know)
she's the size of a house, she should follow in the fine tradition of 30k archmagi and have at least two decent ranged weapons
(equipped simultaneously, that is)
This is true
Cawl following the Dao of Being Loaded does lead to a scene in one of his novels where he's wondering aloud what weapons to take and his assistant just says "look just grab the Atomiser and let's go already, you always take that one"
Have different guns to put on the model, but the other one is hidden under her skirt
Also, it is funny to me that in the 11th edition showcase matches, the ad mech force had both of the named characters. Despite the lore being that they hate each other lol
Ghuld was done so dirty by her first campaign book
the lore of that one was basically "admech fight iron warriors, absolutely nothing conclusive happens" and the only notable event was her meeting random warsmith 5000, getting soloed in a 1v1 and then being rescued by some random space marines
wow, that is very lame
A warsmith is like, maybe a bit above enginseer level normally right?
I feel very proud of the cool new combat archmagos now, game
Well, techmarine equivalent right?
Wait so are they getting rid of their mutual exclusivity??
a warsmith is a techmarine-captain, so they're decent, but in Brutal Kunning a random librarian magos draws a 1v1 with one using her adventuring kit
Ghuld just sucks
I don't think they ever had it
The Supreme Commander thing is just "one of them must be your warlord"
AIUI
(Which is weird, yeah)
Thats dumb
meanwhile the far superior 30k archmagi are busy putting up non-shameful performances in fights with prime Lion
how the mighty have fallen
Faqing a rule thats already essentially meaningless to being completely meaningless for giggles I guess
wouldn't an archmagi tier entity be the kind of entity the big e needed primarchs to punch in the first place?
It would be more ok if she lost if she was a hyper-factory nerd instead of a hyper-combat nerd
it depends pretty heavily on the Archmagos, some of them are just nerds
Just make her gun not shit
like, Arkhan Land cannot fight
Shes a combat nerd she should have a fuckin hammerhead railgun tier weapon at least
but a fully specced out combat beast archmagos is pretty consistently the kind of thing that you need a primarch, a named dreadnought or a named unhelmeted Legion First Captain to fight
The fact that she buffs only Skitarii is a bit unfortunate. Because they already have the best detachment lol
anti everything gun 4+ dev wounds weapon
even on the tabletop a 30k archmagos with no particular melee focus will go even with a melee-specced Leviathan Dread
You might still need a primarch for the later (because they are so big)
i know the fab general is often depicted as fuckhuge
its a whole ordeal just getting him to terra for teh big meetings
depending on the era he can be quite large to basically building size
Fab general is really big even when he leaves his normal body to go to the meetings on Terra AIUI
the fabgen is a building but not a combat building
the loyalist one during the heresy is normalish size but he big ol teloscopic legs which can make him knight sized iirc
he's a massive computer brain
the Fabgen of Metallica was a floating combat cogitator and weapons platform the size of a superheavy tank, and he also got effortlessly no diffed by scrapcode
sometimes I wonder why we bother
Does he feel more stupid when he has to leave his full-sized body 🤔
did he get to do anything cool before getting scrap coded?
"Have we considered not accepting all connection requests coming from the noosphere"
"No"
feels like the kind of character that shouldve actually been shown to be powerful before a specific countermeasure gets deployed because they're powerful in their lane
you know, sell it
he existed entirely to justify him spreading the scrapcode to all of metallica to end that campaign book
they keep purifying it and then it comes back seven days or seven weeks later or whatever
nurgle stuff
Imperator Titans are similar, exactly one Imperator out of over a dozen has survived the book it was introduced in and it was in the book called "Imperator"
titans usually at least get to rumble a bit before getting glassed
the Avatar of Khaine has nothing on the admech for getting worfed
at least if you include Titans
but Titans do have their star moments, yeah
usually a titan gets to hit em with the "the contained force of a volcano" and no diff a whole bunch of nameless folk before someone else gets to hero moment or demon moment them
Aim for the horn
oh to be two ork boys in a shokkjump dragsta with a grot and a squig for support
Dies Irae slander
died in its first book
it can't die in the HH because its first appearance was dying in a 40k novel rather than a 30k one
I do think too often titans are shown like... with hte princeps and the bridge crew navigating their heavily damaged and weakened titan rather than weathering firepower like crazy. It's like shows up, is strong, then 90% of the time they are quasi crippled, and then the last 10% they die spectacularly
Hey in that same book it's introduced we get lore that isn't its own book that it breached terra's walls. then it get's vortex missiled
Side note, vortex missiles got one hell of a glow down the moment they were able to be put on the table
Titanicus has the best Titan performance because while they drop like flies in Titan vs Titan combat, they also have the occasional moment where they go "enemy has two armoured divisions" and the onlooking guard general says "fuck get back" and the Magos goes "what, this is recon by fire, give us thirty minutes and we'll be through them"
and then they do
I think its also fine that they drop like flies in titanicus
i enjoyed titan god machine i think it was?
the one with the feral bird feathered roided out skitarii
cause they are facing full on either other titans or void ship weapons
yeah, both Titanicus and Titandeath are very clear that the only reason they go down so easily is because they're fighting each other in WW1 naval combat with legs
titandeath my beloved
the Titanicus tabletop game is also a banger
100%
not really
i do love how Titan vs. Titan combat is like that
extremely funny way to do combat with fuck off enormous army obliterating death machines
on the scale of like full titan combat, larger scale titans with melee weapons are silly. But very warhammer
they are silly but they work
" we have star cannons and gatling guns that shoot tank sized shots, but the one thing we need to do is mollywop them with a fist the size of a city block"
because titan melee weapons are for killing other titans or titan scale things
"The princeps has ordered the deployment of The Emperor's Backhand"
let it be so
and they do simplify the whole void shield process
would be a true waste of the god machines of the omnissiah to not fit them with a fuck off enormous sword or a big ass fist for fisting
also titan melee weapons ignore void shields, which are exceptionally effective at stopping titans being alpha struck because they limit damage to one layer of the shield per hit
so Reavers fight like swordsmen in Dune
that's quite the amusing image
the warlord size fists are still packing a mega bolter as well
I like the ursus claw
might as well put a gun on your melee weapon
ah yes the rat fuck warhound weapon
warhounds with melee sound like titan combat shin destroyers
like being attacked by viscious toddlers
the classic Titanicus triple tap is to blast the shields with a hail of medium fire from megabolters/gatling lasers/etc, which hit hard enough and rapidly enough to chew through voids, then fire big armour-cracking mega guns to fuck the armour up, stagger them and confuse sensors, then close to melee while they're stumbling and rip and tear for the kill
its a harpoon
designed entirely for fighting larger titans and only really used by ardax(?)
quake cannons are great for this because it's hard to retreat from an angry melee reaver when you're getting thrown around by earthquakes
Audax
the warhound-only legion
thats it
incredibly boring on tabletop because your listbuilding is limited to "what arms do I put on my dogs" but effective
i think the funniest idea i had for my space marine chapter was having a star fort with a big battering ram on the front and big ship sized harpoon guns mounted on it
when you have superior mass you can do funny things if you really try
the main issue that the Admech and Titans in general have is that there's an infinite number of them that can be written into plots, they're big and scary and they're so powerful that if they work you just get five pages of the Titan glassing everything
the silliness of melee in 40k is just an accepted thing; cause it goes all the way up to starships and space marine strike cruisers literally ramming into anything they can manage to ram
ork kroozers also just face rolling
so they're only introduced to show how the heroes can cleverly take one down and to up the stakes when the allied titan explodes
ramming action with a star fort is sure to produce some excellent results
same for Arks Mechanicus and forge worlds
especially if you just deny the enemy the ability to run
I think the best example of titans being fed into the grinder and it actually having an impact is the yarrick books with Metallica
titans face a magnified space marine problem, in that when featured, they face a much higher attrition rate than is reasonable for space marines to exist the way they do in the setting
Battlefleet Gothic was funny cause the ramming factions were Orks, which is obvious, followed by Imperial Navy, which is funny
werent the nids also like dedicated rammers
nids as well in the 2nd
being a horde army has its uses
No they did their own thing which involved moving next to enemy ships but didn’t use the ramming rules
Titans are also supposedly weak to boarding, which is the one thing that every space marine protagonist can easily do
They had grabby claws and pinchers for ships and such
or one notable ork who did it on a motorcycle
the titan onboard infantry are effective in a total of two books, one of which they still lose because they're fighting Sangy who literally has plot armour
lol
possibly three times
shokkjump dragsta moment
in brutal kunning its a shokkjump ya
tfw you're a titan crew and there are two orks, a grot and a squig in your titan
cannot stress enough that "T-posing on titans" is the default state for anyone fighting the Imperium because you can't worf space marines like that and guardsmen don't matter enough
one thing that is hard to parse for me is that if you actually look at titan designs, having on board troops and actual battles fought aboard only makes sense when you get to the largest classifications
princess is more than just a squig thank you very much
despite all the memes about railguns they actually have a very good record against the Tau
thats a gork or possibly mork damned hero of the great green
mostly because voids work really well on that kind of slow-fire-rate heavy hitter arsenal and they can shoot back at mantas
you can't like... actually climb up from the leg to the main body when you look at a titan's model
the tigersharks have confirmed Warhound kills, but nothing bigger
titan's are largely an unsolved problem for the tau; they have weapons that can, in volume, do work
(which makes sense because battle maniples are usually walking around with an escort of many AA tanks)
like hammerheads in coordination with seekers and other heavy weapons can do it in volume; mantas can do it but they actually lose in direct combat because while they have the guns, they don't have the defenses
the dead Warlord in Brutal Kunning was in for repairs because it had just finished going 1v3 with Supremacy Suits, which is a pretty good showing for the supremacy suits given they're Knight Porphy/about Warhound sized
but I can't imagine they can just spam 'em
i mentally see the supremacy suits as being a stopgap kinda; they have the same problem as the manta where they have guns that work but not the mass or defense
also folding lesser titans like tin cans is basically what warlords are for
if you want to siege you just get a reaver and tell it to start volcano cannoning
but also, i imagine warlords and bigger are super rare for the tau to actually encounter when not facing crusades
yeah this is not a major problem for them
of which they've only dealt with what, 2 crusades?
i have to imagine titans are probably not like, a massive thing they need to worry about
I think they're actually OK on this because there are quite a few titan manufactorums and they don't tend to die in large numbers
if they can build a battle titan in 30 years and make half a dozen in parallel that's plenty for a couple of legios
40k scale does make it hard for me to imagine how rare titans are to see on a battlefield though
a big legion is a couple of hundred titans, a normal deployment is somewhere between 3 and 12
theres two main reasons titans show up, luck or scale
almost every forge world has some kind of Titan Legion because they're one of the three major fighting arms of Mars
and it's a pride thing for a Forge World to have a big dick titan squad
cause i always think back to the whole thing with most people in the imperium never even see a space marine and there's no way there is anywhere close to as many titans as there are space marines
i know for sm its like 'each warrior is a veteran of centuries of combat, able to sustain greivous injury and survive, able to face any challenge' and then in any novel they exist in (with a few exceptions) its pretty normal for like 30-100 marines to just get bodied. Which should constitute a massive loss for the chapter
yeah
there are about 10k to 30k forge worlds depending on what estimate you use, so I'll call it 20k
each forge world has a Titan Legion which is between maybe 50 and 300 titans, call it 100 on average
whoops there are now twice as many Titans as Space Marines
I personally subscribe to the theory thats it probably more rare for a knight to show up rather than a titan
40k scale, everyone
i sure do love 40k scale
because knights are fucking weird and annoying
that's fucked
that sounds kinda reasonable
mostly because i feel like they should have way worse attrition rates
titans are in the scale usually where you need dedicated weapons to go for a kill
it does seem that not all forge worlds are made equal, but also that kind of makes sense ot me that in total count there are more titans; because comparatively, titans are a hammer and space marines are a scalpel
wait, never mind, slightly fewer
whereas i feel knights are like, you could feasibly take them down with things you would normally be fielding on a large battlefield
oh yeah
they don't have the size class diff of a titan
many titans can and do engaged by lesser forces and take damage/get overwhelmed, no? You don't actually need titan equivalents if you have enough volume
you can fairly reliably kill a knight with las cannons
50 titans on average in a legio, of which Warlords are the most common, most forge worlds have a Legio, the more powerful will have several large legios (like Mars, which maintains two, or Xana, which had two massive ones)
so probably about as many Titans as Marines
they should be attritioning fast enough that deployment is happening a lot less
except they deploy in groups of five rather than 100 so it's way harder for a legio to be summarily crippled by the loss of one deployment
especially if you're someone big dick like the Warp Runners and you have 200+ engines
they do have the problem of if they exist ina narrative, the whole deployment gets wrecked by the end
idk how like, retrieval rates are on downed titans but i feel like knights would also be prone to just not having anything to retrieve when they get wrecked
the retrieval rate is very good
unless the reactor lets go they are usually recoverable
pretty sure the mechanicus fights like crazy to recover titan wrecks
titans are unimaginably valuable
knights are as well
so mechanicus fight like crazy to get them back
they're god machines, they're not just armored fighting stuff, they're symbols of divinity
but not to the same scale obv
true but like i said i feel like they are more likely to just become scrap
as opposed to taking a big hit and just falling over
the mass diff is substantial
yes but even with a reactor explosion a knight can still be recovered
the rank of "Axiarch", which is the guy who is in charge of a Titan force's faux-skitarii security forces, is usually granted to people who served in fallen Titan recovery missions
fair enough
with very few exceptions
Titandeath was such a notable campaign not just because it had a fuckton of titans in but because it was such an apocalyptic fight that nobody got to recover shit
i also imagine most titans, at least in 40k, are rarely deploying at 100% ready capacity, since demand is high they probably deploy from campaign to campaign frequently. Home guard deployments seem the most likely to have fully 100% titans from the get go
i imagine they get beat up and worn down just like itinerant sm forces
so they just fed a whole bunch of legios into the grinder
i'm not saying that knight recovery should be impossible or rare i just feel like Titans would generally be more suited to being able to take a big hit, go down, and have a lot of the parts not become slag
they do, but they also spend a lot of time in transit being fixed up compared to Marines, who tend to be dead-dead
I think even if you're the adeptist mechanicist, you're going to try to recover a titan wreckage, because probably ideally you want to make the next titan out of that titan
a single titan maniple at 50% strength probably has two fighting titans, one fighting wounded and two in for serious repairs, rather than a SM company at 50% strength who just has 50% less guys
you definitely have the practical side, you just also want to recover your holy relics
We do have to remember, there's technology but there's also religious reasons
yeah the titans are also like, significant religious iconography so they also get big dibs for that
I think it comes down to being knocked down easier does actually help in knight recovery
Lmao
that could actually be the case yeah
this is possible but very difficult, because the whole point of Titans is "massive conventional force overmatch, go"
unless you're the Necrons anyway
if they get killed by smaller tier weaponry they might just have taken a hole in a critical spot
but they're necrons, they're bullshit
as opposed to getting blown the fuck up
in fairness to narrative vs lore, at 50% strength, you might actually have only like 20% less guys and the rest in recovery comas or something
ye
or having a giant weapon from an enemy mech rip through the whole fucking body or something
the thing they really want to recover is the command throne
everything else can be replaced more or less
as mentioned, a Warlord in titanicus is taken under fire by a couple of hundred tanks and goes "eh, we might get the paint scratched"
it's very hard to put enough conventional fire in one place to fuck up Titans, just logistically
(apart from Warhounds, which are relatively squishy)
There's a bit in one of the death corps books, where the tech priest is more sociable than the Titan pilot in the liaison between forces And I think that's funny and also how they talk about Titan battles make you feel really insignificant as the infantry.
what i mean is titans are going to be dominant in most arenas they fight, but also titans are going to be heavily outnumbered in most fights that arent a major campaign. Like... there might be 5 or 6 total for the whole AO. There are superheavies and heavies that have weapons that can be a threat, even if they certainly wont do the trick alone. By nature of attrition, damage accumulates
the absolute gigachads at the centurio ordinatus solved that one epically
i fucking love the ordinatus
like shadowswords exist, ork big zappas exist, etc etc
yeah but outnumbered by what
absolute peak weapons bullshittery
The memcore maybe also
you need entire platoons of shadowswords to threaten a battle titan, and those are also rare
that is the command throne
like nids have been depicted overwhelming titans with gaunts
like a lion being eaten by ants
the command throne is what has the spirts of past pilots so its what they place the most value on
Titans also die to two orks and a dragster, yes
and Nids are kind of the kings of spam
they can just go "50 biotitans go"
don't forget the grot and squig
but going "we have all these Leman Russes/Hammerheads/Land Raiders, surely we can zap the titans into submission" is not going to go well, usually
i mean, knight commander pask led an armored spearhead that took out titans with his leman russ vanquisher
massed land raider and Fellblade fire at Istavaan III managed to force back an Imperator, but only briefly
thoug he's not even featured anymore
and that was five legions of armour
he has what, two Warhound kills? that's possible if you are a named character freak tank ace, yeah
Longstrike gets one at one point, IIRC
oh no he got a Reaver kill with a battle cannon at one point
somehow
have you ever considered mounting a space ship sized gun onto some tracks and pointing it at a titan
his second titan fight is pretty emblematic, the Imperium lost 8000 tanks and 35 superheavies to bring down one Traitor titan legion
tbf battle cannon's actual ability to accomplish things has crazy variability
horde army moment
lmao
which is, what, 30 armoured divisions?
8000 tanks is SUCH a funny fucking number
35 supes also feels notable
though ironically it feels like superheavy tanks are more rare than titans
what an excellent use of 30 armored divisions, 35 superheavies and an afternoon with the lads
not baneblades themselves
attempting to overmatch Titans by spamming regular tanks at them is possible but it requires you spending worlds' worth of industrial output trying to do it
Ferb, i know what we're gonna do today
but the more wacky variants yes
it is also fairly important that Titans win those kind of engagements because otherwise there would basically be no point to them whatsoever
nbd just be pask and let the god emperor bless your battle cannon
difference of skill
he is actually just him
one shot a titan that you should never be able to kill
he apparently got a reactor hit on it
lucky ass shot
the battle cannon does have stats in Titanicus, let me check
tbf if any leman was going to it would be a vanquisher
I imagine orky tech can be annoying. 90% of your battles is just total dominance, then every so often a zap lazer that looks no different than the other zap lazers might just dust your entire titan
it wasn't even a vanquisher cannon!
oh lmao
and that same orky zap lazer that dusted your titan? there's probably a crater where the mek who made it existed moments ago too
but yeah i'm still the Centurio Ordinatus main girl because this is simply peak
the gargant to titan K:L ratio is terrible but theres always more gargants
yeah its like nids, in that its just finding the size of "big enough' and spamming it
instead of matchign quality
ah, standard Russ battle cannon, one S5 shot with Ordnance
we do love the meklords teleporting gargant
that can technically harm a reaver's chest armour but only on a 6
i love Ork names
orkish titan scale mechs', especially the larger ones, have honestly rediculous belly guns.
Destroyer variant has a laser destroyer taking up most of the hull and that could probably do it too.
a lot of orky guns would be many times more dangerous if the user with it could aim too
i love the Mega Gargants
there's rarely an issue with how dangerous an ork gun is
even has fuckass vestigial arms for i assume melee combat somehow
its just... the user rarely cares if it actually hits
a single russ vs an undamaged titan is literally not worth thinking about because it can't fire fast enough to degrade void shields
I magine pask had many friends
pask just fired the killing hsot im sure
there was likely stuff that preceded that moment
not to take away form the achievement
cause its still a big deal
perhaps Pask utilised the power of 30 armored divisions worth of tanks
he had a full company which is as big as required
but i dont think he casually solo'd it
yeah, he hit the glowing orange weak spot
Thunderer might also damage if not take out a titan because demolisher cannons don't fuck around.
demo cannons are things Warhound pilots need to be wary of because they are mean if they hit a small titan in the joints, I believe
and Warhound drivers do a lot of cityfighting
i imagine theres also a line in the sand between 'can hurt the titan' and 'is a notable kill threat to the titan' when it comes to most standard armor
Yeah.
titans can get hurt a lot without going down
mobility killed vs combat killed
A group of vanquishers, thunderers, or destroyers are a credible threat to warhounds and even reavers because they sport big boy guns.
there's also "is a notable threat to titans in ideal circumstances" and "can stand up to a Titan battle line" because if a squad of shadowswords jumps a bunch of warlords standing together with shields up and overlapping it's highly likely they all die very quickly
like your laser destroyers and railguns can certainly harm a titan; but they're not winning without exigent circumstances
you need to be sneaky about it and not all terrain provides you the opportunity to be sneaky
I did like the SoT show with the shadowsword
even less terrain provides you the opportunity to be sneaky when the Titans have been shooting at it for a few hours
just paint yourself purple, nbd
whereas Space Marines will happily throw themselves into urban combat where you can theoretically jump 'em
(but probably won't)
Yeah like a squad of LRs can kill a titan but can't do it without support, usually via another titan stripping the void shields off first and careful aiming at joints/exposed engines.
Titans do have the advantage of being able to turn terrain advantages into so much rubble
https://www.youtube.com/shorts/SwDOCkiaSuM ignore the slop title
orky strats, be sneaky with your ant titan gun by distracting the titan with a bunch of other anti titan guns. At least half dont even work before they get destroyed
or jjust drop a building on it
but they have energy signatures that say they're dangerous
alternative, scale shokk attack gun strats, teleport warp crazed boyz directly into the titan
damn they dropped a nuke on that fuckers head
oh no thats just the shadowsword reactor going off
ooohh
shadowswords do have the bad habit of going kaboom
well it's so much dust in the wind regardless
the upgrade to getting an unlucky hit and having your ammo cook
that shadowsword also had the advantage of being on Terra when everything was very warpy and sensors were kinda fucked
yeah
it got super lucky and also got turned into ash even so
also wasnt every titan in that group damaged to some extent?
don't fuck with titans i guess
like the repair guy at the start was like "yo we need another 36 hours or some shit to finish repairs' and she was like "you have 4"
implying a lot of repairs went uncompleted
yeah thats the SoT for you
sadly the siege of terra titan book was decidedly mid
basically this is everything going right for the shadowsword
although it did have the ancestral warp missile showdown which was cute
ancestral warp missile?
titan legions challenging each other to go band for band with archaeotech weaponry
im currently rereading the SoT books
which normally you just keep in your fortress and never shoot because they're cool relics
forgot how peak solar war is
a warp missile, notably, is not a vortex missile
it's a missile that goes to warp drive out of the launcher and reappears inside the enemy Titan
its ok, vortex missiles are just damage 1 2d6 attack blast weapons
that sounds fucking nasty
and because you're triggering a warp drive next to your own face it's kind of hard to make them safe
i can see how that is both fucked up effective and liable to get you killed
I mean this one’s always a little funky because as much as people complain about this there’s like… datasheets that aren’t able to get the skitarii keyword in the army
anyway the Loyalist legions at Terra dig out all their warp missiles and slam 'em on the table and everyone goes "what the fuck" because even in "we're all doomed" levels of danger you just don't do that, that's a permanent diminishment of your cool stuff stockpile
Big punchbots, corpuscarii, fulgurites, enginseers.
Fuck I guess 6 with cawl and ghuld herself but that barely matters
i feel like that's the level of "we're all doomed" where you wanna do that though
yeah but they're Admech, they're a little nuts
like there are levels to being absolutely doomed, that was like the max level
it's a difference if like
they are not sensible about when to deploy the secret thingummybob reserves
everyone there will die and someone else can loot your shit later
cause then you could just leave the relic shit so someone has it
isnt every super special cool gun and ammo ALSO a holy relic meant to be preserved forever and ever no matter what, and the people who actually want to use the guns are a minority within the priesthood?
but that was like, if we lose it's the enemy that gets it
essentially all of the legios on terra for the loyalists are near destroyed by this time
there are levels to it
still have to argue about who leads the maniples because its mechanicus
your average guardsman's holy relic bolter is not something a Magos is going to think twice about unloading into a guy
evidently
siege of terra seems to me at least like the time to pull out everything
and also, by the Mechanicus creed, some holy things are meant to be used
deploying Titans is itself an act of faith, you get points for doing that
if you lose you lose everything anyway so you might as well just full send
it's the irreplaceable stuff they get really uptight about
at least you have a chance of keeping some of the stuff if you managed to survive
yeah but dogma is rarely reasonable
true
i always figured at least 20% of mechanicus deploying titans with the imperium is a way to flex/evangelize. Sure they have ancient agreemetns and alliances and agreements; also tho, look at how fucking cool my mechs are, look at how much they wreck, and look at how you dont have them. Isn't hte Omnissiah fuckin sick?
yeah
Skitarii never seem to show up as much as they should but Titans are all over the shop
mostly Skittles are there in tiny penny packets in various books when we do know that forge worlds love helicoptering their robodongs by deploying millions of tinmen
but that's just 40k novel scale
they're kinda usually just around if the books not about them
as like, background guys
who sometimes get a byline about taking bad damage but being fine
and having arcane and strange weaponry
the marketing priests of mars know they don't really have the punch that titans do for conversions
noosphere just filled with ads is a funny idea
they also get scrapcoded badly
ngl if i saw a titan i'd also probably have a religious moment over it
Titans can usually dodge the worst of that
but if there are a lot of skits in a book expect them to all change eye colour from blue to red and start shooting the heroes stat
isnt that caus titan's machine spirits are like... super hefty and wilful?
princeps being some of hte strongest wills in the imperium to handle em
yeah, unless you're that one random alpha legion guy in their newer books
who can apparently just mind control warlords
lmao
???
they are one of the few machine spirts that are so "real" we get actual depictions of them
chaos gets to cheat frequently
👀
its not that "hack the noosphere" is a plotline without any legs, it's just so overdone by this point
they can also be angsty teens
give me sick-ass noospheric hacker wars at least
they do that briefly in Titandeath and it rules
its the easy win against the admech. Lets not mention that its a complex thing that requires expertise n such
oh the ship scenes at the start
its chefs kiss
everything that should be a Mechanicus strength is a weakness, everything that should be a weakness is still a weakness
no Mechanicus priests have any expertise in cybersecurity
TBF as far as "anyone" goes, Alpha Legion's whole thing is internal sabotage
They are absolutely the people who would know how to futz with cyber security
too busy talking to the sales priests
but there are limits right
he didn't internally sabotage shit, a titan showed up and started wrecking house and he stared at it and it went chaos on the spot
never got the forticlientus defense net router
epic chaos conversion
and then they somehow scrapcoded the entire forge world from one random base in the north pole that had maybe 1000 skits at it
average alpha legion situation
And it does kinda spit in the face of what has been established as a very hard thing to do (corrupt a titan machine spirt)
the skits do better than average because they actually manage to kill a few dozen Marines in defence
i feel like admech and aeldari get about the same opportunity to win in general; with the aeldari having their most recent win in narrative being the ynnari saga and nothing thereafter
hacking would be fair if they did hack anything and if machine spirits weren't a thing i feel
but aeldari, narratively, are supposed to be like... living out their big lose
Admech have tons of individually cool character moments and as far as I can tell zero wins in an open battle ever
the Myrmidon in Silent King who equipped a no-phasing-device and beat the crap out of three Wraiths? based
that's going out like a true cogboy
aeldari usually get lip service to their dodging n stuff and being deadly, and then just lose anyway
they're the fucking tech guys, why are they getting less wins than the guard
they're both ideal worfing targets and have a lot of things that people just declare are their weaknesses for vibes reasons
i know guard have infinite numbers but the Mechanicus hace fucking technosorcerers
they're weak to hacking, melee, sneakiness, brute force....
like aeldari titans are meant to be moving with pretty much a person's fidelity and doing flips n stuff, with cool guns n all that, but they dont actually beat anything
everyone is weak to melee and brute force if you have enough of it
literally anything unpredictable including Orks deciding to W+M1, which is not unpredictable
Besides GW writing favorites? Its also the mechanicus being the perfect "pride goeth before the fall" guys before the imperium since they're both very haughty, and very likely to engage in terminal amounts of hubris
"Don't worry guys, we can take this tomb world"
trying to think of the last time i read about eldar titans
they actually do OK against necrons
i feel like the custodes might be the most resistant to the 'elite guys die in droves' problem
like, they win Mechanicus 1, canonically
Yeah
and they've been fighting a hacker war against the crons for a while now and not doing terribly
their novel count ain't great, but just having a video game as protagonists gives them Ws
they invented the don't phase me bro device and mass-produced a decent number of them in Silent King
although those will probably not show up again
TBF its the imperium, its amazing mass production of las guns is even possible
the thing is too damn big for its own good
THE SPACE MARINE KNOWS NO FEAR, FOR HE IS FEAR INCARNATE!!!
eldar titans are effectively piloted by loads of ghosts iirc
the thing about Custodes is that their players get salty about them dying at all, so it kind of skews things
but they do have very good showings
depends on the titan
i think its ghosts or they do the pacific rim thing
although that time one of them got blasted by a Knight Armiger meltagun and people started asking if it was some DAOT superweapon was very funny
The tyranids are the only ones to have melee in BFG
end of the day a melta gun is a melta gun
dude he got shot by the throngling device and died, what are you on
it took two shots, that's better than most
auramite is unbelievably tough and good n shit, but a melta gun is specifically built to get through unbelievably tough stuff
also i think this is jusdt a funny image
it apparently a big deal that eldar titans can like dead sprint or whatever
and run and jump n stuff
They didn't really seem to melee in the video game BFG2. And they weren't exactly good at ramming except that they had a lunge and that was really good at catching an enemy in a mutually-damaging ram, which had its uses (and was hilarious)
when your opponents move like slugs the ability to sprint does seem useful
“Jurgan, vaporize this unpleasant fellow”
“E’yup boss”
Custodes are actually the only other faction that the Mechanicum does decently against
although the book is still written in very goldwank terms
that's quite funny
lots of flexing on unled battle automata
The BFG video games (wisely) take a lot of liberties
