#Warhammer and Such
1 messages · Page 206 of 1
yes
Horus was said to be the best of them all but Sanguinius was the most beloved
there's a reason his death broke his chapter
there's also a holiday in the imperium dedicated to him called Sanguinala
i was gonna say "cute" but its warhammer so it doesnt fit
but hey, at least they remember him
mhm
Sanguinius basically has "best boy" status of the 18
yeah
a shame he died 
honestly stuff like that is why i take breaks from 40k every now and again
everything sucks
it's sort of the whole thing with him that he was pure excellence and him dying was such an absolute tragedy
I think it's also such a key part of his character because he knows exactly how he's going to die but he does everything he can to make a difference up until that point
To an extent, he could see his death not much else aiui
yeah he didn't have perfect future sight, but he saw his own death
he does everything he possibly can to help right up until his death catches up with him on The Vengeful Spirit
Sangy could see some of the best futures, opposite to curze who only saw the worst ones
Also it's funny that he does what he want because he knows he will die at the throne and not beforehand
it's neat how Curze ruins himself at the altar of his death while Sanguinius uses his to do as much as he can to help
They make good foils
Curze only saw the worst of humanity could become, while Sanguinius saw the best of what humanity could become
I have a headcanon for why curze had much more visions than sanguinius. Its become the emp's wasnt wrong and humanity treads a razor thin line to extinction or worse and so there are so much more horrible futures than good ones
The rupture cannon is kinda like
This overcorrection basically
Not in a bad way
But before the best gun was a venom cannon, and venom cannons had rules to make them really bad against vehicles
Which was a pretty big limit on tyranid shooting other than zoanthropes
And they made a giant tank bug and decided to like give it a railgun
Actually thats wrong the rupture cannon was a lot worse than I remembered when it came out pff
I wonder if Curze had landed on Prospero or some other psychic-skilled culture he would have learned to control his visions
anything would have been better than the absolute shithole he landed in
Maybe. A fun idea is he would still get terrible visions but instead of visions about scum and crime he gets visions about psykers and just becomes super murder torture for psykers instead of criminals
Switch where Curze and Angron land, got it.
unironically i don't think it could make things worse
The sad thing is that probably dose make things better
*does
Curze with the Nails suddenly doesn't have to worry about those visions as much!
angron without the nails probably could be like, fine honestly
Indeed. Even a shithole like Nostramo is a better time.
He'd create the most community center to ever outreach
he's the empathy powers guy iirc Nostramo couldn't be worse for him than getting the Butchers Nails on Nuceria
I was noodling with the idea of a Angron who lands on Ultramar instead and becomes like the Primarch version of Hippocrates, gets his legion and his just like "I don't want this, what the fuck?"
Fuck it, World Menders
Gets called the Butcher of Ultramar for his excessively bloody (but safe and efficient) surgeries
But yeah, Curze still falls of course, because Curze was determined to fall.
And the nails do not help this.
But I think this change keeps Angron loyal.
I can see Curze actively doing better (for everyone else) with the Nails
Can't justify himself or his methods, too angry. Becomes more productive by not making examples of petty criminals and just killing his way up the ladder instead
By the time big Employer arrives, Nuceria is too unstable too keep as is, and he wipes out the failing leadership which Nailed all those Butches
Big Employer...
The Red Angel (hes an angel who dresses in red ♥️)
Also fun new way for the World Eaters/War Hounds to be rejected by their Primarch: he still doesn't want to because he's a man of medicine, not warfare
kinda hype ngl
Lost primarch angron
Glad you like it! I want to maybe write stuff about the primarch's landing worlds getting all reshuffled, but Angron the Healer is my main draw for it
Lmao yeah he probably would just get merked by Emps
Instead of ultramar the 500 are like a special occupation zone and macragge is Gone
where do we put Guilliman
I think that would kinda fuck conceptuallly
"What's an Ultramar? There's only 499 worlds..."
if we put Guilliman on Nostramo, Kurze on Nuceria and Angron on Ultramar we might just get Absolute Batman out of Guilliman
Or Guilliman becomes Kingpin, running the underworld at 110% efficiency while also able to crush your head with one hand
also i wonder if Kurze would be able to avoid the butchers nails
or if he might just get them willingly in his despair
depending on what he sees from his future visio. he might not end up like Angron did with the nails
I don't think he started out with despair, but Angron got captured initially cause he had to fight off some Eldar immediately and then got grabbed by the high riders, got jumped day one, not sure if Curze could avoid it
i think Kurze could maybe not dodge the high riders
but he could dodge getting nailed since iirc that doesn't happen immediately
could be remembering wrong but Kurze has the benefit of foresight
Also an opportunity to put in an OC replacement, unless you'd stick with 17 (or less) primarchs
Sure, in SoN Angron's implanted because he refuses to kill his mentor in the pits, but Curze might not have the same compunction. Or maybe he perceives a future where he is implanted and the doom that'd lead to, so he kills to avoid that fate
yeah
i think unless Kurze gives in to nihilism on Nuceria as well he has an honest shot at making it out without the nails
High rider Curze...
not sure if Nuceria would be particularly better for Kurze mind you
idk how slavery compares to slumming it in the Nostramo underhive
Bad for different reasons
i'd imagine so
idk if Kurze really makes it out better even if he avoids the nails
need to put him on like
Inwit
let him use his future vision to help his people navigate structural degradation and such
give Kurze The Phalanx
Nihilism not based on fear but entertainment and decadence, the masses need to be sated with blood to stay loyal, need endless conquest to keep the Imperium going
When I was thinking about this I did think it'd be cool to have Curze on Prospero, so he actually learns how to control his visions and deal with them, becomes a kind of oracle but for things to avoid
that was kind of my idea for putting him on Inwit, have him use his future visio. to navigate the treacherous deathworld he lives on
Mhm a place where it could be constructive
also get a stoic guiding hand in the form of Grandpa Dorn
Tbf, Curze also got visions of good futures sometimes too he just ignored them
i feel like Kurze needs someone tough but fair to cultivate his abilities so he doesn't become beholden to them
given how Dorn turned out and with the fact his abilities could be used for good on Inwit, sticking him with the House of Dorn seems like a fair shout
it couldn't possibly be worse than Nostramo
Yeah for sure, on Prospero he'd probably end up with the same inflated ego as Magnus, though I do like him still being fucked up but as a weird oracle Cassandra type
Kassandra if you will 😏
egoist transfem oracle Kassandra of Prospero
but yeah i think we have the same idea, i just Prospero will give Kurze some kind of complex
Agreed! I suppose I want him with a complex 
moses magnus
At least he'd (probably) be able to beat down the weird xenos lord Mortarion couldn't with psychic powers
make him hate psychic shit
actually put Dorn on Prospero
that'd be the funniest possible place for him to be
Dorn gets rid of the psykervores by just punching them really hard
locked in fr
send Alpharius and Omegon to Colchis
they can ragebait Erebus and Kor Phaeron
Be interesting, since they wouldn't have the psychic visions of Emps
mhm
According to the Alpharius book, he landed on Earth and was secretly trained by Emps (well, more Malchador and Valdor) so I thought it'd be neat if Lorgar was the one who landed on Earth
Super mega atheist Lorgar
Does Vulkan get wolfy features and Russ stays clean shaven? I've always interpreted it a bit that each Primarch adapts to their homeworld
I know there's a moment where a less wolfy version of Russ is shown but I don't know if he's like, minus fangs
me too tbh
whoever goes to Nocturne gets black skin like the Salamanders
perturabo so he'll be less of a shitkid
Would probably be a good fit for Inwit or Chemos, places in need of his inventions
I struggle to think where Guilliman or Horus should go. Guilliman because he'd probably be fine everywhere and Horus because he's very much moulded by the Emperor from almost the jump
maybe put him on Colchis instead of Alpharius Omegon for heresy speedrun
Heresy wins cause the warriors lodges are just so much more efficient
lmao
Honestly I'd originally thought of Guilliman getting sent to Chemos or something, turning around the resource shortage with extreme efficiency, but I kinda love him becoming a Kingpin like figure on Nostramo
crime boss Guilliman goes hard
Best smuggler in the galaxy, can do the Kessel run in 12 parsecs
A lot of organized cartels is about logistics and Gulliman is good at that
This version of Guilliman would probably go traitor but wouldn't be as efficient cause he'd be skimming off the top and redirecting all the best weapons to his own troops
If he wasn't trying to play both sides to come out on top
maybe even a mythical non-chaos renegade?
Red Corsairs 10,000 years early
Did they blow up Ultramar
we fr not keeping Nostramo 😭
That's basically how he went in the dornian heresy
Titus, go claim back my 500 worlds.
Damn Titus you didn't claim my worlds. Back to lieutenant for you
plot of space marine 3
I do think the trailer somewhat implies that he's been ordered to do it alone, which he hasn't. In the novels its pretty clear that it's an initiative for the UM and many of its successor chapters
I do wonder what the lion will finally do in lore
And something that was started before Bobby G left for the other side of the maledictum
Titus gets to pick one other Ultramarine to help him out
I still want to see the Lion and Roboute's first meeting in this millennium
One bit of lore that I wish was expounded upon is why Cegorach swapped the khan and fulgrim
ngl i think the only part of DA lore i really care about is The Rock
would be interesting to know
.....is the lion driving the Rock around? I know it can move but isn't it bigger than the phallax
it can move yeah
it has a fucking warp drive
It BIG
genuinely gotta be the scariest shit you can see in a battle when you're fighting the Imperium
He has to be driving around the invincible reason
That was Cegorach? I thought it was just some fuckery, I dunno maybe Emps interfering last minute
Honestly Fulgrim on Chogoris I do think is cool, he'd be straight into Three Kingdoms level intrigues
either that or he's rolling up with the whole ass rock
Didn't the Rock get effed up and it's core left with vashtorr?
he invaded it during Arks of Omen iirc
yeah apparently the core was the last piece for Vashtorr's weird warp drill machine
The Rock is probably my favourite 40k ship thing
it is pretty neat.
the coolest fucking shit ever
our planet exploded so we retrofit what was left of it into a fuck off enormous space station that can move
Machine Spirit must be crazy
My theory is this, fulgrim is a worse servant of slaanesh than the khan would have been
The Rock is no Phalanx but it's pretty cool.
Also considering that the first legion had access to men of iron. Yeah, I believe that.
so this is an imperial space station
specifically the one of the lion
I'd call it more of an attack moon than a space station
The phalanx borders attack moon/ space station
good point
they have a guy they glue into it
master of the rock
Upon ascending to the honoured position, the Master of the Rock follows his predecessors in the office by being permanently and cybernetically hard-wired into the control nave of Cogitators located deep within the asteroid base. It is his solemn duty to placate the most important Machine Spirits, directing the maintenance of the engines and Warp-Drive that allow the enormous asteroid to navigate the galaxy.
they feed techmarines to TheRock every so often
Do the dark angels even let mechanicus onto it lol
I know they're kinda secret freaks
no
though i guess they might for some parts
but like
keep in mind the rock has like 90 million locked doors
and they have even more secret spaces nobody can even go to begin with except the Watchers in the Dark
think of it like this
And their own denomination of techmarines to do it
the Dark Angels don't even fw techmarines
if you're a tech marine you have loyalties that aren't the DA
thus, you get no secret privileges
An actual martian disciple techmarine is like never inner circle or make master of the rock yeah
if you're from mars you high-key a second class space marine
Dark Angels have all sorts of fucked up ancient tech in the wings, and ESPECIALLY on The Rock
Oh wait apparently the masters of the rock are martian so I guess they just dont tell it anything?i dont think that makes sense lmao
i've even heard people make mention of them having fucking Men of Iron
yeah they just
don't get to know s hit
they stick em in the computer core like a fresh battery and leave it at that
Because of their dual allegiance to the Chapter and the Adeptus Mechanicus, Techmarines are never inducted into the Deathwing. This includes the Master of the Rock; he is privy only to the secrets of the Dark Angels' asteroid base and its hoard of ancient technology, but never to the greatest secrets shrouding the Chapter's origins.
We dont trust you but we're mindlinking you to a batallion of men of iron and half a dozen archetotech doomsday devices hf :)
Like sure they dont learn about the fallen thats fine
i mean this is just straight up tech heresy unless i'm mistaken
so yeah fuckin way no fucking how are the tech adepts of mars getting access to the super secret space base of secrecy
Well now they know but theyre stuck in a rock so what can they do about it
also Watchers in the Dark high-key gotta be some of my favourite fucking lore
what do you even MEAN you just have little hooded fucking creatures that can teleport around and access hidden places in your super fortress and carry your fucking stuff around sometimes
you are literally competetive xenophobes
why the fuck do you have these wack ass fucking xenos things running around your ship all willy nilly
actually such funny lore
also they fucking knew where The Lion was the entire time he was napping
also apparently they have anti-psyker powers like blanks
Yeah
they know Eldrad???
They taught the knight orders of caliban to hunt chaos
And then the knight orders became the first calibanite dark angels
i just love the lore of there being some entirely enigmatic little creatures that exist in the home base of a monastic order of turbo racist knights
And the knight orders were coed so there was canonically female uplift marines in the dark angel ranks
uplift marines?
Like kor phaeron marines
Not actually genetically marines
Just given all the biomods their body can take
And use the same equipment
word
that's cool
ok my estimations of the Dark Angels went up a bit
Despite their usual silence and small stature, Watchers are intelligent creatures who psychically communicate with one another. They have been seeking to guide the Dark Angels against Chaos since before the Horus Heresy, and are acquainted with the likes of Eldrad Ulthran. The Watchers seemed to welcome the coming Destruction of Caliban, viewing it as their last hope in their ambitions against Chaos.
yeah the Watchers in the Dark are fucking funny and neat
what strange creatures
They're hooked deep in the knightly mysticism part of the Dark Angel's history.
yeah
Factions that lack critters that can walk around are suffering
is this why the Lamenters are always going in the meatgrinder
I mean the destruction of Caliban did force the fallen to scatter by denying them a base of operation to centralize around after Luthor's betrayal. Scattering the Fallen means the DA also focus on spreading as far as they reasonably can to hunt their traitorous brothers and thus exposing and eliminating more chaos schemes wherever DA forces went for the most part.
Better to have the pseudo-knightly order out questing for evil and feeling like they must also be on a vigilant hunt that huddling up in a fortress going nowhere against your ancient enemy.
sure hope that Luther being freed and probably amassing a legion of the fallen will pay off soon, only been 2 editions since it happened 
11th ed intro box should be DE vs the fallen but it's 2 identical armies.
They have in fact already started working on the fallen's plotline in recent Dark Angels lore.
big luther v changed lion face dramatic and emotional face off in the middle of a battle?
or maybe on the bridge of a massive starship?
Nothing that good yet.
More like the Lion waking up and going "Dude where's my legion?"
dark angels successors have pretty close ties right?
he probably has the closest thing to a legion
Tbh, I think Wolves and Templars might be closest to a legion. UM are up there too cause, and then yeah the DA
Weeeeeeeelll
Last wall protocol and I remember the dark angels have something like that
The UM at this moment in lore are coordinating across successor chapters to retake the 500 worlds, which is quasi legion behavior
Plus the ultramarines and their successes are practically so similar in tactics that they can coordinate at legion scale pretty easily
It depends what you mean by closest to a legion
But last wall includes black templars anyway so
That's actually what happened with the assault on tangquelsa
Or whatever the name of the planet that the knight haunter had is fortress on
The reason I place wolves above is because they are not split and then capable of working together, they are a chapter with one successor.
And they do not care about codex astartes chapter limitation
The thing about space wolves not keeping to a thousand is all well and good but they like
Oh, and the blood angels and a bunch of their successors formed together to defend bahl against the hive fleet
Only actually sustain like 2000
Cause they only recruit from fenris
And fenris was a shithole
Well, roughly. Also because they die a lot and get spread thin
(Now an even bigger shithole)
We were talking about this last night and I think ultramarines legion shit is massive but compared to other legion organisations it makes up a lower percentage of all ultramarine chapters
I would say.... UM are top most legion like, then dark angels, then imperial fists, and then blood angels
And then wolves at the end
But even the primogenitors alone is like 25,000 marines
The factor is I'd consider in legion.Behavior is ties, ability to coordinate, and culture
While the inner circle organisation is endemic to almost every dark angel chapter
For example
The UM and successors co-ordinating, simple AF and till he got up successors would visit Gman on macragge
The DA as in second because I'd say the hexagrammon exists as various successors being them and the shared secret also keeping them close
Theyre also more proactive in coordinating I think
Imperial fish, because they've got the feast of blades to bring the successors back in contact and compete against each other then, there's the last wall protocol that literally pretty much brings them together as a legion
Even if its mostly just fallen, fallen happen all the time
While last wall is genuinely for emergencies
There's definitely cohesion. I wouldn't say like the ultramarines and their successors. Where it's tactically, the same
iirc wolves have no successors that aren't chaos or dead so i do feel they are closest to legion for simply being one group
Wolves have primaris successors
They got the wolf spear
But the members of the wolf spear have to basically go on hajj to fenris
in that case prolly DA or IF
IF would be my bet cause they did straight up temp rebuild the legion for War of the Beast
I would say culturally, there's not a difference between the space wolves legion and the space wolves chapter
Like the great companies are meant to be chapters
in terms of actually being legion it's IF
not only do they have Last Wall but they have actually invoked it at the behest of Slaughter
at least that's how i see it
but Wolves culturally and structurally are closer
culturally
yeah
but it doesn't really help them do any legion things
and also like
they've changed for sure
just in terms of an organisation existing for 10,000 years
which is too many honestly
warhammer 40,000? spare some zeroes for the rest of us yaknow
they do kinda do history via oral tradition rather than strict record keeping
dreads and various priests are effectively the arbiters of wolf history
10k is a lot of time for drift
though they do have one thread that goes back all 10k years
ol bjorn
they wake him up like once a year to tell stories, not countin if they call him to battle
As much as the tabletop wants you to believe that he, logan, arjac, and sometimes ragnar show up to every single battle
Me too. I need to make John Skitarii on the tabletop
john skittary is the kind of name charles dickens would give to a cricket man
Skip Tarty
A question for the AoS fans in the room regarding the new Lumineth battletome:
Two separate units of Windchargers for better flexibility and scoring Scouting Force, or one big block for Rune and Command efficiency?
This fucking sucks
augh
Playing votann into WE tomorrow in the crusade. Never played the match up. But they have 20 crusade points on me
are you the one playing Votann?
Me learning that blast templates haven’t existed since 7th edition
My sweet children will never return
There’s no funny plastic play aids still
But there is 1
The humble Deathstrike
Have you heard the good word of Legions Imperialis? Where we still have blast and flame templates, a scatter die, and there are alternating activations?
And the blasts are even bigger in scale
nice
Toys is back!!!!!!! Toys is back!!!!
(The turret spins and raises)
if only they had the guts to bring back Nuaduh "fireheart" with this remake 
Really curious what the deal with the corsair one is gonna be, cause it appeared it was just gonna be the tailgunner thing but both do that
That's a lot of technicals.
my money is on the GSC, their primer-only state will keep the weight and drag down, meaning they can move faster.
Yeah same, they're just gonna dictate the battlefield with all those vehicles.
GSC be motorised 
ooooh nooo now I got another army idea living in my head (GSC Speed Freeks) 
I like how the less painted GSC get the more painted terrain side to balance things out
They dictqted turn 1 and 2
But i wiped 3-4 units a turn brcause retaliation
By turn 3 they were low
I got very greedy amd lucky with splitfire to be fair
3 meltaguns at s10 at melta range was enoufh to kill a goliath
The other 6 went into the 2 ridgerunners
Riptides were also blasting away at goliaths
Plasma wiped 1 unit missiles wiped 1 farsight flamer caused more provlems
All Vehicles n Mounted +1 OC, bikes sticky
Despite being mostly vehicles its kinda Peak GSC Fundamentals
They dont have much damage/kill potential its just scoring and bodyblocking doing donuts around objectives
The dominating r1 and r2 tells me they’re not thaaaaat experienced people love doing the truck rush and then all your rhinos explode
But the mental stack for fighting em is always there I feel you
Oh god is that layout 8 hidden supplies
R3 it was 25 to me 50 to him
But his resourcers were low
I’m wondering how you lose on that as outlander lmao
He miscalcuated my twintides had fall back and shoot
And i was very happy to yeet them into his vehicles
Bababaa
Tank shocking every turn
Twintide yeeting combined with just me being stupid aggresive jnto his face
I did very careful calculations and came to the conclusion that punching his army like a monkey was rhe correct call
And then i 6" his backup goliath and got greedy and lucky with his solo ridgerunner
Retaliation is weirdly happy to to danger close
Outlander Claw especially, you have to literally full send
Just the return to playing like a begginer felt so weird
You know the play to table?
I am personally learned enough I can usually bait a lot of worse pushes and set up to counterpunch but. It automatically makes it a closer game than it should be
I cop a lot of free tourney wins off “hey man any advice” “punch me in the face” “they must mean like 4 units coordinated push onto one objective”
No I mean full fucking send like your little brother playing orks
I sat down did the galaxy brain calculation and realised turn 1 that unga bunga in his face was the play
Against everything except Biosanctic and Final Day, absolutely
I played against eldar once and also did the same thinf
Realising that he could outscore me all day but if I used my speed and murded his units
Common wisdon is dont chase Eldar
But like wait i'm barely fast enoufh to catch em
Reminds me of when an Ork player and myself looked at each other, nodded, and then did the Khorne-Ork moshpit
The dirty trick of biosanctic is the full send will lose to aberrants
Turn 1 i murdered both his bike squads and set up to yeet into his tanks
I've played ehough retaliation that abberants are treated like deathwing knigjts
🙁
Both bike squads and 1 unit of purestrains
Like i forced the use of 6 points turn 1 amd that was very funny
Aha
Yeah nobody should ever respawn purestrains in Outlander, thats a good mistake
Flamer acos are never bad respawns, how many were they packin
Ideally an OC list is like, 7-8 vehicles, min. 3x5 bikes but 10-mans and farming a third min squad is fine, then shitloads of acolytes and lone op characters
2 units he respawned pne of them
Was usinf them to guard his back weirdlt
10 man cultists were sitting in the goliaths
With firind dexk
Forced him to respawn all his bikrs by turn 2
Lol
Ooooh boy yeah I see
Thats too much screening—it takes some practice but 2 ridgerunners and a tool squad screens any non Dawn of War Deployment Zone fully while hiding from centerfield, the ten man neos let you screen that.
Everyone else needs to be pushing up and going to fight n trade in mid or in enemy DZ
It has different guns and abilities
The datasheet is out already
He was too sxared of my 6"
Deepstrike
That screens the 6” aughghghg
Ooooh
It is hard to trust that kind of positioning tho
Like he was trying to screen the front as well 12"
It takes a loooot of practice to figure out when shooting strung up trash is worth to your enemy
I have deploys that look ballsy
Like actually too scared of me melta shooting his transports in the face
Until you realize anything shy of massive overkill probably only kills enough to pop out of LoS and then respawn back onto point in my command phase anyways
Yeah i mean i did throw serious firepower into his units
Oh, mb
My unit kills were usually 1 activatoon
2 activations for vehicles
Sometimes
I got like 2 free rouns of farsifht shooting lol
Hahahaa
I have never seen that list before
I went in blind
Lol so mildly proud of the blind on the spot checking
OC’s a weird one and yet also
The Tactically Purest GSC Army
Everything else will have some huge punishes for crisis suit n riptide palm slams
Was still a headache to play though
I wouldnt usually palm slam into
Any fight
Hahaha
Its also a lot worse than it used to be so people gave up on it (these people are dumb)
The rule used to be double OC
OC6 goliath truck
And the old army rule meant you rolled for theoretically infinite respawns but it was a 2+ for battleline, and another +1 for stuff dying in the first round so triple bike scout to every No Mans Land objective was free as fuck
Riptide and crisis unga bunga is not what i usually do lol
Most opponenrs punish the unga
Not just GSC
I'm looking forward to learning 10e and Outlander Claw by going 0 and 6 in our crusade league
0 opponent research 0 pre game planning turn up and play like James Workshop intended
With a list i know
Lose every fight
Get Tabled r4
85-15 victory
do you not autolose if you get tabled these days
ooh fun
Ungabunga in the face early
I used to play 7e Skittles as pure stand on objectives don't die so this works
Because OMG owwwwww
Bfain pain
Trying to plan on the fly around GSC
Semi seirously though there was no 'knowlege' here mostly just like fundemental understanding and math
I sat down and did the numbers in my head mid his turn hahhaa
Honestly good on you
Keep wanting to study but i keep ending up walking in blind and half the time it works
Half the time i get bodied lol
Well works more than half the time but i also keep having headahces playing
Even tho it sounds like a newer player to GSC there, first time into GSC is generally just autolose to knowledge gap
Because there’s no way to explain the way lethality doesn’t matter anymore and your unit priorities are inverted for both players
If he’s smart he kills spotter units, vespids, kroot ASAP and tags everything else
He was hunting my spotters its just i did the same trick of only exposing one model
And like most of my threat while taggable had fall back and shoot
While i was aggresively cutting his activations
Twin riptide shooting xharging and falling back to do it again
Yeah, riptides are also high on Gotta Go list just because you can’t turn em off
Even crisis suits ignoring mods are less of a problem because cutting out one of move+shoot brings their utility way down
Was a bit too greedy with my tides tho used them to bait out his firepower into very uncomfy situqtions
Lol
Cutting out whuh?
Which list would you suggest for king of the colosseum?
btw
do dark mechanicum worship chaos? or do they have like their own thing as well?
i know they are in the eye of terror as well but i was thinking maybe if they had their own chaos version of the machine cult`s religion
Yes but the dark gods don’t really have any canon or a lot of specifics for how you do it
right 
Dark Mechanicum are doing demonic cultivation which is distinct from the Hetrodox cultivation done by the Myrmidax
Dark mech still believe in the machine god
But do chaos stuff
The forge of souls in general is also like kinda independent of specific gods but nonetheless chaos
Malevolent artifice is an aspect of chaos unto itself
dark mech when you ask why their daemons are harvested for vehicles: "just doing some honest to dark gods farming work"
I imagine they got more chaos worshipy over time. Even if just from proximity to all the other to chaos worshippers.
The True Mechanicum haven't changed, they've just gotten closer to the Omnissiah's will by not forbidding knowledge.
Theyre as chaosy as the rest of the horus aligned imperium is after fleeing into the eye of terror
Which is to say they are chaos regardless of any delusions to the contrary
Get in the Daemon Engine Shinji
you think an ork warboss ever cuts himself trying to scratch their bum while having one of those?
I think they got a special grot for that

i once has an Ork be the CEO of IPSN in a lancer game of mine
it was not a lancer universe mixed with 40k
it just had that one ork for no reason
It can happen. A skaven once saw an eldar
My sibling in sin, I am playing T'au. If I am punching things, I have lost
Back in the Dark Ages, 40k stuff could 'wash up' through the Warp in the WHFB universe
So you could have Chaos Warriors running around with chainswords and boltguns
I play custodes. If I am punching you, you have lost
And then Gotrek Gurnisson somehow found the one plasma gun that never exploded
https://redelf.narod.ru/w6/albion/a_treasures.html They even had a campaign in 6th edition in Albion that had "magic items" like power fists!
(it went to the winners and uh, that was mostly dark elves)
Before 40k existed and a lot the early lore was being established in warhammer fantasy power swords etc were old one technology used by the Amazons n stuff
They had laspistols too
Yeah. Amazons still had them in Mordheim too.
really missing the best one of Kaldor Drago showing up in WHFB
Butt scratcher squig
mna, played into WE today for the crusade, got shreckt
they DID have a lot of battle honors
but i think i misplayed a bunch
well not a bunch a bunch
but dice gods did not favor me
my big steeljack shooters just serverely underperformed
and my hekaton's didn't kill very well
options-san
My brain thunks thats a pegasus
Bionicle lookin ass
Mont’Ka, Ret Cadre, Aux Cadre all have huge advantages into GSC tbh but you do literally have to full send
Throw shit up the table and kill everything in sight every round dont stop
If you buckle or say “hm I’ll keep shit in reserve in case this doesn’t work”
There will be ten metamorphs hiding beneath your bed
Anti GSC tau strat is just hyper aggression?
Shoot it all, charge it all, melee it all
Ret cadre was weirdly perfect into this
Even tau melee kills acolytes and neos tbh
I killed one of his lone ops with riptide melee
Meanwhile, even if you are primary god if you stutter for even a moment you just get blown out
She had three Norns. Look at the primary for babby’s first 2k Outlander Claw game
I barely killed shit, I literally just moved and blocked and scored out
Did kill the norns via “here is an arbitrary number of wound-rerolling AP-1 flamers. Didn’t give a fuck about 90% of the rest of the list
Not all but like yeah aggresively think like a monekey brain new player
Oooh ooh ahh ahh
For chaos bikers should I go with flamers or melta for king of the colosseum?
Depends on if the rest of your list is better into chaff or big stuff
This is the current wip list
If you already have that many missiles then probably flamer
I decided on the missiles since their krak profiles would be sufficient for vehicles while the frak profiles can handle hordes (like a 20 man kreig squad+command squad my friend flung at me.)
What is coliseums?
So am I missing something or is Raveners vs Plague Marines just a fuck-awful matchup lol
Oh huh
I am missing something
Unofficial 500 point format
No unit with more than 9 toughness
Singleton outside of battleline which are max 2 of each.
Must have at least 2 units that are infantry.
Very funny that this let's you bring basically any elf tank
All eldar vehicles that aren't legends are T9 or less
Thats funny
Doomsday Ark
Honestly not even bad at 500 when it also packs 20 gauss shots at good BS for chaff bullshit and is. OC 5 for Some Reason
DDA is T9???
I thought it was t10 at least
Well ill be
The really weird thing about 10th is Imperium models really actually have the monopoly on Good Statlines
doomsday ark gets a 4+ invuln
this basically represents the fact that necrons vehicles used to have below average stats but until the first hit were buffed to above average stats
quantum shielding
Being T9 is honestly gonna kill you more often than the 4++ is gonna save you
Bladeguard get Lance from infinity sources and now wound you on 4s with a giant pile of AP-2 D2 attacks
I admit I blink slightly in surprise whenever I remember the Onager Dunecrawler got its 4++ back, since it used to have that only at the height of 7th ed Warconvo bullshit
tin can crab can take a hit
and the erad beamer is actually good now
This was the necron list I used for one colosseum match.
Tin crabs get a 4++, better toughness, muuuuch cheaper than the DDA
fun aura too
If you bring an enginseer to babysit it, it becomes same cost as the DDA while getting healing and getting a Feel No Pain
I thought it was a bigger deal than it was because I remember Skits having 6++ not 5++ but they apparently got daemon saves when I wasn't looking
it's just pity
are we sure they're not darkmech
skitarii basically always had a 5++ in 9e because their good (post nerf) army of renown (or something?) gave them that
skitarii veterans
it meant you couldn't take cult mech other than 1 of each priest but that was fine cause all the cult mech units were bad
and then in 10e they just kept it because they're desperate to make it a real army without making skitarii 3ppm
Rip T12 avatar of khaine and T7 wraithguard /blades
I like the skitarii fnp it makes them distinct from normal infantry
Considering the amount eldar pays for those, when they dont hook into any army stuff, compared to just slapping down RepExes or Rogal Dorns, who in turn also shit death and will pick those units up in one go
43% WR since the last nerf T_T
The perfidious Armor of Contempt:
Oh yeah every single everything says non wraith infantry despite them being unplayable for like 2years straight
shame, the wraith units are my favourite Eldar
AoK is still good at T11 but that's because it's basically the last monster in the game with half damage
Same
Wraithknights and to a lesser extent wraithguard were insane with dev wounds at the start of edition so they had to be drawn and quartered
Which is funny when really it took two completely sane fixes to deal with it that they just refused to implement
Yeah the small wraiths would be absolutely fine with like 80% of the strats they currently are specifically barred from
Now that dev wounds isn't insane
The knights being 80-100pts more than an an imperial knight is the truly insane part
The things we sacrifice for new vyper sculpt...
Look I simply detest all titanic models besides the monolith and the baneblade I am fine if I never see knights again
Send em to apocalypse
I'll trade wraithknights for good other wraiths
Be careful who you make fun of in Warhammer Fantasy, such is the power of Nagash
Nagash has a pretty cool model, yeah
Also single handedly makes death the cheapest faction to buy
"Which means the end of every turn"
It's strong, but on the wrong model to us it.
He does have to have not already killed whatever hes in combat with
Nah, he has to be in combat with a hero to use it
And/or not died
Yeah, if he's melee at the end of the turn with a hero, it's likely because the hero was there to buff up some melee unit that has servered their purpose
If I end my turn in melee with Nagash with my Ironscale, it's because she's there with a block of spear snakes that probably either chunked him for most of his health or have just finished murdering every single bodyguarding unit in reach and are pinning him for a followup visit from a different hammer.
That or I'm pinning him with the Shadow Queen but she's also a bullshit tier god model so she doesn't count.
jov (500 points)
T’au Empire
Incursion (1000 points)
Retaliation Cadre
CHARACTERS
Commander in Enforcer Battlesuit (80 points)
• Warlord
• 1x Battlesuit fists
1x Cyclic ion blaster
2x Gun Drone
3x Plasma rifle
OTHER DATASHEETS
Broadside Battlesuits (80 points)
• 1x Crushing bulk
1x Heavy rail rifle
2x Missile Drone
1x Twin plasma rifle
1x Weapon Support System
Crisis Fireknife Battlesuits (120 points)
• 1x Crisis Fireknife Shas’vre
• 1x Battlesuit fists
1x Gun Drone
2x Plasma rifle
1x Shield Drone
• 2x Crisis Fireknife Shas’ui
• 2x Battlesuit fists
2x Gun Drone
4x Plasma rifle
2x Shield Drone
Stealth Battlesuits (110 points)
• 1x Stealth Shas’vre
• 1x Battlesuit fists
1x Burst cannon
1x Gun Drone
1x Marker Drone
1x Pulse pistol
• 4x Stealth Shas’ui
• 4x Battlesuit fists
4x Burst cannon
Stealth Battlesuits (110 points)
• 1x Stealth Shas’vre
• 1x Battlesuit fists
1x Burst cannon
1x Gun Drone
1x Marker Drone
1x Pulse pistol
• 4x Stealth Shas’ui
• 4x Battlesuit fists
4x Burst cannon
Exported with App Version: v1.46.2 (108), Data Version: v732
Thinking for this for KOC
My thought process is that they have no issue getting in close, they will shoot a limited number of times, go with the melta so that their shots go big when they land
Huh. I got a notification I was pinged here, but now its gone and I've no record in my list.
Got me excited there might have been Drukhari news...
Pleased with how this printed out.
Just a little bit of warping prebuilt battle damage
If you mean the tracks, I didn't push-fit them in tight enough, hah.
The little scratches I'm not sure why it did that but it'll be easy enough to cover with paint.
Yeah. Should buff out no problem tho.
friends about the tau manta: "if not coffee table then why coffee table shaped?"
im unironically trying to decide if i should bring a manta on a crusade at 3000 supply
it would restrict me to only 3k games and 1k games short 100 points
Jetpack knight jetpack knight
This is not a drill
I love her
It’s also medium sized
Idk why that sent twice but yeah
Oh I like the back flag
I cant believe they added Nelson Lancer to warhammer
Where was this when they wanted hype for the codex though?
This is apparently the admech armour that was teased
At the end of the admech article
It is kinda funny that they have so much shit planned for the narrative season that like
Half of it isnt even waiting for a reveal show
Honestly it’s good that they have so much for the narrative stuff though
Mini lancer and extra dangerous chainsword too.
Just leaning further into knightly vibes with the helmets and banner
Yeah they're great helmets
Oh
The pulse pistols are basically just pulse blasters yeah, 6 -1 2
Better even
Wait they have fusion knives
All their ranged weapons fire in combat as melee weapons (less attacks)
new combat patrols as well
And they have better than ever jump shoot jump (every single fight phase)
What on earth is that night lords one?
"The Legionaries in this Combat Patrol have swapped their usual upgrade sprue for the Night Lords-themed one from the Nemesis Claw kill team, so you can outfit both them and their Chosen betters with tons of Nostraman details – especially the winged helmets, which are probably the most ‘Night Lords’ thing in the box"
That last sentence is so funny
Like yeah you didnt include the new night lord unit so thats accurate 😭
which one?
No I mean it’s a Nemesis Claw box, Chosen, a Jump Lord who can’t join anything in the box, and a rhino
It’s just a little strange
Idk what theyre called the new jump pack kill team
Murderwing
Which would also solve the jump pack issue
But they’re not actually NL specific that’s just their studio paint job
Wild
Couldve at least done regular raptors even
The kroot one is fine I guess but its a bit weird to not have a hq unit
Murderwing is the new raptors box basically
This wave of combat patrols does seem very much like a "clear out some specific old sprues" release
Makes it a little weirder they’re not in it haha
Like the lonespear is filling the character slot but hes barely even a character
A trail shaper wouldve been nice
I wonder if CK will get a sheet for the new knight chassis
holding out for a new CK chasis as well
what if CK/mortarion combo kit 
Did you mean Perturabo?
I kinda doubt ck will get it
But also no way GW does a primarch kit as a dual build
yes, sorry, peter turbo
Given I dont think theyve shared a release since they started getting their own stuff
I also just dont think perturabo is happening haha

Probably there wont be any more chaos primarchs until a new loyalist one comes out and Im not sure theres really been any huge indications that will happen
Other than the narrative that gw wants to bring back all the primarchs
If it does happen it’ll probably happen imminently but I also feel like this time, last time, we knew lion was coming for an actual fact
I do think if we were going to see him this release he'd been shown
why does GW not want my money ? 
Cerastus, sorta
Finally, jump jets.
But I think CK getting a knight in the same size class isn't unlikely
I love that the new tau got XV Pulse pistols (not a pistol) and shardstorm burst systems (a pistol)
In plastic? I guess
Idk why they call it a battlesuit sized pulse pistol when its clearly a pistolised pulse blaster
They dont even need the pistol rule so much because theyre vheicles
The shardstorm having pistol lets them be an Ovserver unit if they're ever stuck in a melee at the top of your shooting.
They don't Markerlight or have any fun rules for it, but they also don't benefit from being Guided
something im confused about with the new tau
??
is that pistol
Sure ignore the -1 BS from big guns
i guess the observer bit is neat, but like, as a vehicle, they cna already shoot in melee
I guess is the niche use
Its like flesh hooks but for tau
i also see twin pulse blaster in the kit sheets, but dont see them on any units. Is hte gun drone the one with the pulse blasters?
good ol shotgun drones
oh i guess the melee profilei s just the pistol
as if it was shooting
just like the other guns
useful for the fusion eliminator guy
to have more volume melee
that makes sense
these guys are cool
yeah the gun drones
mv15 gun drone is in the wargear section
tank shocking with the new knight is just goomba stomping
I think it would've been cool for the tau characters to have an ability each
but oh well
they're already pretty stacked with their shared wargear
Our ability comrade
communism
what a fuck ugly bastard
kinda like it though
anything that means less armgiers around
armega
Hmm military junta Farsight Enclave has revolutionary ideas
History is a circle
I honestly completely forgot about ground prime
I kinda want one just to paint it up as an Albatross Nelson. I'm sure someone around here can scale a print for a fist to go with the spear.
[Reply to:](#1161696278640594954 message) Need to paint him blue with red shoes
Oh shit yeah its a nelson
that things cool as hell
i really hope we get some smaller units for knights though or more time for the codex to be ballanced and written to play better against normal armies without being "the weird one"
I really like it yeah
and also hope this shows more models coming for knights at some point
OR more knight-ish-scale models all round
i wanna see more old knights
and new superheavy walkers
I kinda just hope that next time around admech and knights play nice again
I want votann to have a super heavy lol
especially since they are once again like
releasing them as a combined contingent lol
if nothing else the admech need a couple of knights they can take, and the knights need to be able to take SOME infantry even if they are ALL like 0-1 per army or whatever to keep the theme being big guys
let the knights take an enginseers, skitarii titan guard, yeomen in sentinels and peasent levy infantry
idk gaurdsman yeoman armoured sentinels with multimelta or the hydraulic lifter psudo-power-fists from the old forgeworld model or just straight up the rough rider explosive lances or the heavy chainsword upgrade as standard, arbelast yeoman scout sentinels with some unique ranged weapon, or just a full rack of hunter killer missiles
they could even base them off the 30k sentinels but done up with knightly accoutremant and pennants and stuff
god i love a command throne....
man the 30k sentinels look significantly worse than the modern ones lol
i like em but they are very different
i can see why someone wouldnt like em
they are way more like
doofy
they look like maquettes from a mid budget practical effects 80s movie
love the full armor inside the giant robot
they could be background detail from david lynch's dune
gotta protect them from the feedback of the machine spirit! and also incase they have to get out lol
my big 11th wishes for knights are smaller than armiger (if possible infantry but sentinel scale fine too) units and for foot-knights to spawn every time a knight or armiger goes down without expoding
that would be kinda fucking sick
the big one is specifically like an artillery sentinel
not just a 30k heavy
I'm pretty sure the 30k sentinel on the bottom has an armoured variant anyway
armoured is a relative term
yeah
its a difference in faceplate
the more i think about it the more i want light sentinels with rough rider explosive hunting lances as yeomen, leaning off the side like a knightly squire warboy in mad max fury road
"REMEMBER ME IN YOUR ETERNAL CIRCUITS MY LORD! I DIE HISTORIC IN THE ROLLS OF CHIVALRY!"
new idea for a custom 30k militia gained
with brettonian and cawdor gang necromunda kitbashes
Still very funny to me that the pistol is not a pistol
Not that they really need it, since they're vehicles
They even shoot pistols alongside other guns because they’re vehicles/monsters
Oh no I need a new knight
Pistols are even better since they also circumvent the penalty for shooting in melee that vehicles otherwise would have
The new jump Knight reminds me of some faction's warjacks from Warmachine. I think it's the hunchback
It's so cute
Multilaser broke due to my own gorilla hands but came out fine.
It's a very tight fit so you can't really hot-swap these and magnetizing would require futzing around with the files themselves, but for turrets I can always just print another one and slap a different gun. It costs me like, 10 cents of plastic.
Yeah, close enough for my liking.
What units would you say are iconic must haves for alpha legion in crusade besides legionnaires?
Or should I just do phobos focused space marines and label them as alpha legion infiltrators?
I do wish AL had a sniper lord
as far as other iconic AL units, yeah, cultists, they make broad use of traitors and cultist networks
then make decisive strikes themselves
Cultists and Traitor Guard
Kitted out Chosen, probably
...
Actually never mind, my 40k knowledge is Dated and Chosen are apparently no longer the 'has every weapon option ever' squad
fuckin' nuhammer, man...
Well, they’re their own weapon instead of bolter and.
Which is less fun but also way easier to write rules for.
Tawny Beesoup Episode 3! The countdown to the RMO is in full swing, and in this video I'll break down my 1st of 2 lists I plan on practicing, and ALMOST give you a battle report.
So how do yall feel about tau having guns that are also melee weapons
there should be more hell yea
As Shown in the new tau fellas
Tbh I kinda hope this is a thing for them
In 11e
Like…. They don’t need to be good at melee
But SOMETHING
PLEASE
give me a unit of 10 tau in exoskeletons with shardstorm burst systems and xv pulse pistols being wielded as double handed melee rifles
That’s the Kroot
This is the tau
They’re different silly
:p
One is fishes DONT @ ME ABOUT HOW KROOT CAN BE FISHES I KNOW
the internet yearns for 250 kroot hounds....
Oh I like this guy
Never seen him before but this is a great vid
“I refuse to paint faces you’re in the army put on your helmet” based
Kinda crazy that the big shooting strats from experimental Cadre works on the tau nar
Of all the aliens which can sometimes be fishes…
Is this blood angels list anything
Gonna be honest kinda felt like I lost the plot a bit
And also like space marines have surprisingly few infantry squads who are real melee boys?
not many on foot guys, no (BA at least, space wolves and black templars have a few)
assault intercessors, bladeguard, victrix if you're ultramarines are the big non-jump infantry
sanguinary guard and death company w/ jump packs are the big ones for BA
death company make up for any other dearth of options, they are crushingly good in melee
helps that their leaders are fucking jacked too
Also the way that their guard ass leader options works lets you stack two enhancement having leaders in one unit
Which can make an absolutely turbofucked unit
For death guard
So DG are the guys who are crazy with the visions of their primarch’s death right
Like they’ve just completely lost their shit
Sang guard and jump pack assault intercessors are all you need
And blade guard vets
That’s fair
SM have some of the best melee units in the game
Also if I ever collect BA my first order of business is gonna be
Fucking
Putting the angel wings
BACK ON
THE SG
The most sauceless change of all time
BA is the character spam faction but this is entirely too many characters
You're not even in the character spam detachment XD
age of sigmar stormcast prosecutor wings are sick as hell for sangy guard wings which might be doable (they were in the starter box for aos so might be relatively plentiful)
Step 1: switch detachment to Angelic Inheritors

Step 2: sorry you're gonna have to throw those bikes out a window. You're blood angels, sanguinary guard are as fast as bikes and also deep strike
Sell them to the white scars
ATV goes too
Company heroes are a wierd u it that doesn't really bring much to the table
105pts for a wierd meat shield with a bunch of random bolters is funky
That’s fair I’m gonna be honest I was mostly just looking for different melee guys since I’m not a huge fan of “spam one type of unit”
And they have… actual melee weapons
Should I beef up Dante’s Sang into 6 fellas?
Just worried about them being harder to deep strike with so many
The like quintessential blood angels character combos are stuff like dante+sang, lemartes with jump death company, judicar with blade guard
You don't have to deep strike them
They're fast
True!
You can also just rapid ingress+move+charge
I will replace uh
You don't really have to spam sangs because they're elite hammer units
Company boys and their captain with judiciar and blade guard cause I’m gonna be honest I missed he can embed with them
Which I will blame slightly on space marines having 1 billion hnits
You can do like a dante squad + a jump captain squad of 3 or something
Judicar and blade guard is just gross
bikes also care about terrain and can't go through walls and jump packs can
in angelic inheritors or liberator assault group especially it's just obscene
Id drop the intercessor squad down to 5 just because there's not a ton of reason to bring them other than sticky
Less relevant than you'd think but it's nice on top of the fights first which is insanely good
Most people are bringing like 5 characters max and many of the will be avoiding your giant blade guard blob
it's really funny if you somehow charge into a large blob of guardsmen with attached characters but otherwise yeah it doesn't often happen (sometimes it does, if you snipe out a character with him before your bladeguard roll their attacks and then next turn you have +1 attack
My bad okay yeah I’ll take angelic inheritors
Yup
That’s
That’s just gross
Alright I have 85 points left to spare
GET THE BIKES BACK IN HERE LETS GO BIKES
:p
One thing to think about with list building is how many activations you get in your list. If you're running like 6 max size units with characters then you can only really do 6 things per turn
Or be in 6 places
Mhm
Then if you lose 2of them, well shit can you even spare anything to do actions
Or if someone stuffs a bunch of chaff in your 400pt blob's face to keep it from doing useful things
Our local BA player runs into this a lot where they have their giant murder blobs and then nothing to actually play the game outside the charge phase
MAX JPI UNITS
MAX JUMP DEATH COMPANY UNITS
MAX DEATH COMPANY DREADS
MAX SANG GUARD UNITS
RAGE CURSED
Fair
LIST COMPLETE
Second unit of intercessors actually might be something
I can afford them with 85 points
Min JPI squads are viable trading units and fine action units, min sang guard + dante or captains are extremely viable hammers
With inheritors you don't necessarily want every single unit to have a character, just the ones who really benefit from your strats and the detachment rule
Mhm
I.E your big murder sticks
oooh actually if we’re doing inheritors I have a good list
My buddy made goonhammer/tacticaltortoise last weekend with this one for winning the Valley Forged GT
When evaluating anything in SM you gotta remember that your army rule is fuck you I reroll all hits
min jpi are like. not quite a staple but very capable trading pieces/action guys
Space Marines
Blood Angels
Angelic Inheritors
Strike Force (2,000 Points)
CHARACTERS
Apothecary (70 Points)
• Warlord
• 1x Absolvor bolt pistol
• 1x Close combat weapon
• 1x Reductor pistol
• Enhancements: Prescient Flash
Captain with Jump Pack (75 Points)
• 1x Hand flamer
• 1x Power fist
Captain with Jump Pack (75 Points)
• 1x Plasma pistol
• 1x Power fist
Captain with Jump Pack (75 Points)
• 1x Plasma pistol
• 1x Power fist
Lieutenant with Combi-weapon (95 Points)
• 1x Combi-weapon
• 1x Paired combat blades
• Enhancements: Ordained Sacrifice
The Sanguinor (130 Points)
• 1x Encarmine broadsword
BATTLELINE
Heavy Intercessor Squad (100 Points)
• 1x Heavy Intercessor Sergeant
◦ 1x Bolt pistol
◦ 1x Close combat weapon
◦ 1x Heavy bolt rifle
• 4x Heavy Intercessor
◦ 4x Bolt pistol
◦ 4x Close combat weapon
◦ 3x Heavy bolt rifle
◦ 1x Heavy bolter
Intercessor Squad (80 Points)
• 1x Intercessor Sergeant
◦ 1x Astartes grenade launcher
◦ 1x Bolt pistol
◦ 1x Bolt rifle
◦ 1x Power fist
• 4x Intercessor
◦ 4x Bolt pistol
◦ 4x Bolt rifle
◦ 4x Close combat weapon
OTHER DATASHEETS
Devastator Squad (120 Points)
• 1x Devastator Sergeant
◦ 1x Close combat weapon
◦ 1x Combi-weapon
◦ 1x Power fist
• 4x Devastator
◦ 4x Bolt pistol
◦ 4x Close combat weapon
◦ 4x Lascannon
Incursor Squad (80 Points)
• 1x Incursor Sergeant
◦ 1x Bolt pistol
◦ 1x Occulus bolt carbine
◦ 1x Paired combat blades
• 4x Incursor
◦ 4x Bolt pistol
◦ 1x Haywire Mine
◦ 4x Occulus bolt carbine
◦ 4x Paired combat blades
Sanguinary Guard (125 Points)
• 3x Sanguinary Guard
◦ 2x Angelus boltgun
◦ 3x Encarmine blade
◦ 1x Inferno pistol
◦ 1x Sanguinary Banner
Sanguinary Guard (125 Points)
• 3x Sanguinary Guard
◦ 2x Angelus boltgun
◦ 3x Encarmine blade
◦ 1x Inferno pistol
◦ 1x Sanguinary Banner
Sanguinary Guard (125 Points)
• 3x Sanguinary Guard
◦ 2x Angelus boltgun
◦ 3x Encarmine spear
◦ 1x Inferno pistol
◦ 1x Sanguinary Banner
Scout Squad (70 Points)
• 1x Scout Sergeant
◦ 1x Astartes chainsword
◦ 1x Bolt pistol
◦ 1x Close combat weapon
• 4x Scout
◦ 4x Bolt pistol
◦ 4x Close combat weapon
◦ 2x Combat knife
◦ 1x Heavy bolter
◦ 1x Scout sniper rifle
Vindicator (185 Points)
• 1x Armoured tracks
• 1x Demolisher cannon
• 1x Hunter-killer missile
• 1x Storm bolter
Vindicator (185 Points)
• 1x Armoured tracks
• 1x Demolisher cannon
• 1x Hunter-killer missile
• 1x Storm bolter
Vindicator (185 Points)
• 1x Armoured tracks
• 1x Demolisher cannon
• 1x Hunter-killer missile
• 1x Storm bolter
ALLIED UNITS
Inquisitor Draxus (95 Points)
• 1x Dirgesinger
• 1x Power fist
• 1x Psychic Tempest```
Triple vindi wowowowow