#Warhammer and Such

1 messages · Page 179 of 1

charred bridge
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I can't spell

vital barn
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they already have the two Gloriana class battleships Alpha and Beta

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and also the battle barges Beta, Beta, Delta, Delta and Delta, because of course they copy their ship names incessantly

vital barn
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this is such a charming book

past sphinx
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Why so big

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I once again ask

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Why big

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Its like they accidentally just increased his size in blender to 125% when they finished and nobody noticed

floral herald
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These new kill teams are so high firepower wtf

past sphinx
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WScouts all have plasma pistols right?

floral herald
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they can but their specialists don't have them (mostly)

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their weird medic has a pistol which is nearly as lethal

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But they have a sniper and such

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Stealth Suits have crazy good guns but they're funky

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They have 6 real shooters and even though they're APL 3 they don't have a shoot twice

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But they do get 2 extra good melta guns

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Wolf Scouts get Jaws of the World Wolf too haha

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5a 3+ to hit 3/5 blast 2" and sever as a shooting attack

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Infinite range I think

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They seem really strong but they have to clump up for their storm for full power and with only 13 wounds a guy I feel like they're so easy to kill

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They also don't have very good defensive buffs

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So JaS or anything

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But they're vicious in melee

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Really cool team imo

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People are really mad about them online it seems

past sphinx
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people online are always buttmad about everything

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especially wargamers

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its 1/3rd of the hobby

floral herald
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real

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They do seem really hard for melee only teams to handle

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I've had my Phobos guys evaporate too fast for me to think they're too strong

pale narwhal
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I'm definitely gonna be getting stealth team. Both for the models and bc they seem really neat

vital barn
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You know, Twice Dead King halting its extremely dramatic duel between the Necron flagship and a big battle barge plus endless swarm of escorts just to casually blow up an Ark Mechanicus with a mining robot and ten Lychguard does feel like rubbing the Mechanicus worf status in a bit.

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Really good book so far, but come on, the space marine ship gets to tank a supernova and fight the cron fleet for days.

past sphinx
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you are literally red shirts

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well

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red cloaks

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coats?

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ARRRRR TEA IN THE HARBOR

vital barn
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They even go "damn that Mech ship has big guns" in the opening chapter, then later describe how it's full broadside does nothing but warm the armour of a necron mining drone up slightly

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rude, I guess I chalk up another one on the list of otherwise good books where the Admech do nothing and die

past sphinx
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mech boys only get the cool guy pass in titan books

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even then they get totally overshadowed in warlord

vital barn
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Games Workshop refuses to allow us to be cool

past sphinx
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i did like them in brutal kunnin

vital barn
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The best performances by Skitarii are in Titanicus and Know No Fear, all of which predate Skitarii being codified as useless tinmen

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they also lose Brutal Kunning spectacularly hard, much as I liked the guy with the concealed carry lascannon

past sphinx
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i do like they lose for extremely admech reasons

vital barn
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It was at least one of about... five books where the Skittles actually get to shoot at the enemy

past sphinx
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less jobbers more obsessive weirdos in BK atleast

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okay a little jobbers

vital barn
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Still jobbers, we never get to win for Admech reasons

past sphinx
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their good in flesh and steel!

vital barn
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one techpriest does any fighting in Flesh and Steel

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and she's a low ranking adept with a volkite

past sphinx
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against a murder servator with a multimelta!

vital barn
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I'll be honest this doesn't stack up particularly well compared to.the plethora of dead forge worlds, fleets, titans and easily mind controlled armies of useless idiots

past sphinx
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dont forget all the traitors and civil wars

vital barn
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Techpriest characters are consistently fun and effective, the faction as a whole is arguably worse then Orks in terms of being fodder

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Orks are always on the offensive, they get agency and their stuff is always Gargant We Built This Yesterday so there's no glory in flexing on it like with the parade of dead Imperators

past sphinx
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more over they get to be scary

vital barn
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The Mechanicum has a couple of good performances although it's still cursed by infinite scrapcode

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The Admech can't fight for shit and I'm getting increasingly irked by this fact

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Seriously, an entire Ark Mech dies almost offscreen, they board it, kill about a hundred Skitarii and then it just cuts to it exploding

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Casualties: one necron

humble plover
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That's why it gets the special pistol and spiritual chiurgy

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(my SW player friend was very excited to tell me all about em lol)

past sphinx
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Are*

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One eats rocks one eats people

fossil violet
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assembling the first skitarii of my admech army and I am understanding the weakness of my flesh

past sphinx
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He'll probably grant stealth

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Genuinely worse faction to build across 2 game systems

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Especially 30k

fossil violet
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declaring my guys are from a forge world where they don’t wear backpacks

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I nearly tore one of the doodads clean off just getting it out of the sprue

past sphinx
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Wait till you see all the antenna just waiting to snap off on the hq models

vital barn
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I'm so glad Thallax don't have so many spiky bits

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Personally I removed a lot of censers and antennae from my first squad because half of them were bending or breaking in transit anyway

vital barn
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Finished both Twice-Dead King books

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good as hell, first one is an 8/10 on my Black Library scale and second one is a 7/10

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they're both great, but the second one has a bit of James Bond "we go to the place to talk to the guy to figure out where to go for Next Location" stuff that makes it meander slightly between the excellent first and third acts

broken dew
sonic hare
charred bridge
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Reanimation protocol bby

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The funny thing I like about Necrons is the way they balance the Necrons so they just don't stomp in space. Their ships are too advanced to fight the imperium effective. They were designed to fight gods and even c'tan shards that bend reality to their will in a war that used stars and planets as weapons.

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They are not meant to handle a bunch of fast rocks slung at them

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Very jet fightermissiles vs WWI wood plane energy

broken dew
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realizing that i should have given Wolfrahm Zecht more servo arms in his art if he's gonna be the Master of the Forge since they apparently come equipped with Servo Harnesses

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guess i'll see about remedying that

broken dew
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gonna make the extra servo arms as unobtrusive as i can

vital barn
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The boarding party is pinned down by turrets when a trio of Dunecrawlers arrive from behind and beam the one casualty to death as he runs at them. Somehow the smoke this turned his body into then blocks all Admech sensors including the ones of the wall of guns on the other side of the necrons, they charge out of cover like the ending of Butch Cassidy and the Sundance Kid and then we just cut to the ship exploding and the necrons sitting on their flagship totally fine.

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A bit Looney Tunes considering how good most of the book is at making the fights vaguely interesting even when the necrons are stomping.

broken dew
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That's rather goofy

vital barn
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tonight on Horus Heresy: blackshields become tankiest boys ever, ask Dark Angels to politely leave objective

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Breachers with 5+ invuln, 5+ FNP and a ton of heavy stubbers/shotguns are pretty mean scoring troops as it turns out

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even if they can't React to get off the point when the Terminators show up

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their termies are huge too

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going to have to come up with a plan to deal with that, might just be "more snipers, more statuses"

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drop the sarge and the squad is LD6, at which point I can probably rout them all with heavy flamers

sour sequoia
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Flamer phosphex contemptors with claws is a good status tagger/problem solver

mental birch
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I'm thinking expendable breachers

vital barn
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I was fairly sure Contemptors didn't get phosphex

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but you can go tristatus with heavy flamer + gravgun + havoc launcher on two melee weapons, which is great

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panic 1, pinning 1, stun 1

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I wonder if that works on Castaferrum

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apparently not because it doesn't know what a grav gun is, but it can get a flamestorm cannon for panic 2

sour sequoia
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Oh those are havocs. Still works

vital barn
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havoc launcher, yeah

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phosphex is basically an auto-rout against a lot of targets, shit's scary

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Iron Hands inductii get to go hard there

sour sequoia
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I am admittedly still tossing around a leviathan dread in raven guard because I can just throw the silly phosphex on them and then have fuck-off melee for when people finally get inside the 18” of shadow walking on my brick wall

broken dew
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think i've got the servo arm setup for Wolfrahm going

jaunty dawn
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Leviathan is the one that gets a roof phosphex

broken dew
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yeah i think this looks good

pastel rampart
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What, no servoskull as a lil' fella hanging around?

broken dew
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i could add a servoskull

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would be mad funny to give him a big wrench as a melee weapon

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1st edition tech marine type shit

vital barn
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on that bad-ferrus-manus-art grindset

broken dew
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absolutely bash someones fucking skull in

broken dew
broken dew
pastel rampart
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Though I did model a techmarine holding an oil can.

broken dew
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my favourite space marine wargear, oil can

pastel rampart
broken dew
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lmao

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@pastel rampart Servo Skull added

pastel rampart
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There we go

broken dew
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i feel like i should detail the other's up with greeblies because that's how imperium does things

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but i kinda like the clean aesthetic

pastel rampart
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I tend to keep the greeblies to important models, personally.

broken dew
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i don't really wanna add 500 purity seals and custom trim for everything

broken dew
pastel rampart
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Which is fine, honestly. It lets you know how far you can pare down the greeblies for line troops.

broken dew
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Mhm

broken dew
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I mean i could genuinely spin something about gold representing the Emperor and being allowed to use it is a sign if your dedication to his service or whatever

pastel rampart
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Maybe gold service studs too.

broken dew
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of course

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tbf the big rank indicator that i was low-key going for was just

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having more customized and older armor

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like all of the dudes i've done so far except the tacticus and the First Captain are in pre-heresy armor basically

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and the first captain is still in a Terminator suit with a crux terminatus

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admittedly i probably should have given Ghaumagan some more ornate armor

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think i'll do a detail pass on him as well

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might do a detail pass on all the art just to make it a bit more ornate

rocky shale
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First match up of my local league is into an ork player with 2 gorkanaugmts, 3 deff dreads and 6 kills cans

broken dew
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mechwarrior ahh list

untold swallow
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Oh yeah yesterday in the Deathwatch West Marches I'm in I became squad lead as a Librarian and gave us Oath of Knowledge for +10 WS/BS against a specific xenos, and as a result, along with bonuses from Charge and Aiming, we had multiple attacks with 10 or more degrees of success.

upper canopy
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That's Deathwatch yea

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By our second mission my Devastator was firing at an effective BS of 110-120

past sphinx
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another day passes and my desire to play DW only grows

trim spire
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I tried running a module for a college club

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Emphasis on tried, I think we had someone call out and cancel every week but two

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But I feel like I was doing something wrong bc the game felt feakishly lethal

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The first and only enemies they encountered were Kroot Scouts with flat 17 damage hunting knives

brittle salmon
broken dew
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yeah ok this does look quite cool

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thinking i might have Wolfrahm also be basically an apothecary on the sly with all the megical looking gizmo's i gave him

trim spire
thin ibex
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Something I was thinking about as far as the game versus the lore. A tactical squad in lore is probably well serviced with a single heavy bolter team member. In game, there's almost no reason to bring one.

floral herald
brittle salmon
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i dont think a kroot knife would have high armor pen though

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Pen 2; Balanced).``` This is what I found on the Kroot shaper profile, which only really deals damage on high rolls
desert jay
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You ever think about they're called Centurions but no one has a hundred of them?

broken dew
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absolute scam tbh

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how many Centurions does a chapter normally have anyway

desert jay
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IDK probably like a half-dozen

broken dew
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that is, not a lot

floral herald
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Centurions are relatively common I think?

vital barn
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having a whole first company of Termies is notable, so most chapters probably don't get anywhere near that for anything heavier

floral herald
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They’re like broke boy terminators

vital barn
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I wonder how many land raiders the average chapter has

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because I've killed a lot with my shitty cheapo tanks

broken dew
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was just thinking that centurions being the broke mans terminator armor, i could cram in a decent amount for my chapter for extra heavy armored units but idk anything about how rare they are

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honestly i've never really heard much of anything about Centurions

past sphinx
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primaris dropped like right after them

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smothered in the cradle-ish

floral herald
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That’s mostly cause they’re from the weird pre-primaris era where GW was scrambling to make new space marine sculpts and they were… weird

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They’re just a relatively recent STC for extra armor

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And they’re assigned to assault or devastator marines

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So rookies

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Indicating to me that they’re not super rare or honored they’re just specialist gear

broken dew
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ok cool i will requisition as many of them as the mechanicus is legally allowed to give

vital barn
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they were considered generally broken in 7e because of a particular grav gun build and otherwise I have heard absolutely nothing about them

broken dew
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i'm trading all of my battleline marines for centurions

pale narwhal
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grav was just broken in 7e in general

thin ibex
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Weren't grav devastator drops legendary for a while?

vital barn
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might be that they look rather goofy and they have no in-setting weight, so nobody's writing fiction about the glorious centurion devastator company of XYZ

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yeah, they were The Space Marine Play

broken dew
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the art i found for them looks fucking abysmal

vital barn
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although space marines weren't actually great until they got a formation that gave you a free transport vehicle for every single squad

floral herald
vital barn
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which puts 7e in perspective

thin ibex
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You know I'm surprised heavy flamer devastator drops aren't a thing

broken dew
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jesus fucking CHRIST what happened here

floral herald
vital barn
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Admech and Marines had "all your wargear is free, your tanks go from 150pts to 90pts" and "infinite free transports" respectively and they were both only about A tier

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S tier was Taudar Forever

broken dew
vital barn
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man that is not a lot of tanks

floral herald
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Nope not at all lmao

pastel rampart
floral herald
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I don’t take those numbers without a healthy dose of salt

vital barn
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more thunderhawks than predators

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which to be fair does make some semblance of sense

broken dew
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they look fine in some other artwork

floral herald
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Yeah Thawks are super critical to space marines

broken dew
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like they look reasonably proportioned and chunky in this art

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then you look at the models and they are back to waddling

thin ibex
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It's funny to me that centurion s are less silly dreadknights

vital barn
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there's a great bit in an otherwise slop space marine novel where some 30k Space Wolves have popped into the 40k setting and met up with the 40k Wolves

thin ibex
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Power armor for your power armor

vital barn
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and the 40k wolf guard go "oh my god a spartan" and start fanboying

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at which the 30k wolfguard go "you are so easily impressed"

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"holy shit fifteen terminators in one vehicle, this is the biggest hammer force I've ever seen!"

broken dew
vital barn
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"a fist to equal that of Russ!"

broken dew
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and i can't afford more terminators

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because of logistical issues

vital barn
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the 30k marines, used to deploying in Termie companies of 50, are making worried expressions in the background

broken dew
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if i have to field the manlet marines i'll field the manlet marines

thin ibex
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Something I'm baffled by is that the new primaris thawk, the overlord, is supposed to be bigger than the thawk. But the thawk is already huge

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It's a mobile command center than can carry a multi role task force easily

vital barn
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I thought the Overlord was meant to be a big rotary wing lander rather than a light nimble dropship

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the Big Hawk is the Stormbird

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which is quite pretty at least

thin ibex
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Stormbird is the oldy isn't it?

vital barn
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yeah, it's the 40k one

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I think it looks better than the Thawk

thin ibex
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I don't think the overlord has art

vital barn
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although it has no turbolaser

floral herald
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Oh that does look nice

vital barn
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sadly it's been mid since 2e

thin ibex
vital barn
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huge impractical dropship, like most superheavy transports it costs so many points you can't afford to fill it up and still have a ground force

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Thawk is less expensive and has a large laser

vital barn
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in 1e it had fun rules and could go in a Mech force, I was going to convert a big whale statue I had into a cyborg airship and use it as one

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never got around to that

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I do have a nice whale on my bookshelf because of it, though

thin ibex
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I just feel like the t hawk is already quite big as a central operational tool of the space marines, the overlord almost feels cumbersome

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Able to carry 80 primaris marines

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Feels more like a lander than a gunship

vital barn
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oh, lexicanum is un-fucked, wonderful

broken dew
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what was up with it?

vital barn
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cloudflare trouble

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but it was down for a couple of days

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or at least it was for me

broken dew
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ahh

thin ibex
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I feel like 1 full thunderhawk can carry a full compliment of marines ready to address almost any operational scope except open field warfare

broken dew
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i had some trouble with it as well yesterday

vital barn
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one thunderhawk drops about one platoon, AKA fodder for legion warfare

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I can see why you'd want the overlord

broken dew
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yeah

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i mean if it's legion standard the Overlord would actually be quite good

vital barn
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the Stormbird is mostly just a bigger and better thunderhawk, they only stopped using them and introduced the new shittier thunderhawk because they were annoyingly hard to build for the vast legions of the Great Crusade

thin ibex
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Yeah I'm not thinking in legion warfare, in thinking in 41st millennium

vital barn
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but the Overlord has a different job entirely

broken dew
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it's kinda overkill for chapter standard though

thin ibex
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Where space marines are often deployed within the scope of 1 or 2 squads for an entire war zone

floral herald
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Tbf primaris were originally less tactically flexible and needed bulk

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Which makes the overlord make sense

broken dew
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fair

vital barn
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I still think the Primaris deployment reads as the WW1 thing where you send out a 1.5x strength unit and assume that by the time they're done making stupid mistakes they'll be down to normal strength

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in all those books they take so many losses

thin ibex
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Like a single full tactical squad, bikes, a supporting heavy weapons squad or vehicle, and boom. You've got an agile task force capable of taking on almost all comers.

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Honestly not dissimilar to a tau hunter Cadre in concept, but smaller scale and more agile

vital barn
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well, unless your enemy has like, two tank platoons

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which is really not that much strength

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but I can see the scope of most deployments being covered with a few thunderhawks

desert jay
thin ibex
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The thawk is kind of the heavy hitter/ contender i imagine. Given accurate targeting data and an active marine squad, i could imagine a t hawk and a single squad taking on mortal tank platoons readily

vital barn
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40k Space Marines are kept safe from the heavy weapons of their enemy mostly via a combination of plot armour and diving directly and immediately into Zones Mortalis and staying there

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thunderhawk air support is always a bit odd

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sometimes it's great and sometimes the pilot get shot in the head by a transuranic arquebus because apparently it flies low as hell

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admittedly that was in the one book where Skitarii actually got to use their carefully explained super-sniper engrams

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newer writers completely forgot they were meant to have aimbot

desert jay
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Oh wait I know what Centurions are. They're big stompy armor for someone who hasn't kicked it yet

jaunty dawn
desert jay
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A Centurion is a pre-dreadnought

jaunty dawn
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other reason is flamers are not great a lot of the time

floral herald
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Any sort of remotely plausible space marine theory of war is I think like

vital barn
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this is because Devastators are weak and will not survive the winter compared to the superior Legion Heavy Support Squad

jaunty dawn
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except in editions where they break overwatch over its knee somehow

floral herald
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“You are forward observers for orbital guns”

desert jay
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I think there's a lot of door-kicking in there too

jaunty dawn
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but yeah I mean assault centurions basically have the same role as siege dread

thin ibex
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Something I was thinking about is that like... a space marine doesn't need heavy anti armor gear when they can close to the tank and rip off it's access hatches to kill the crew or drop a grenade in, like in secret level

broken dew
jaunty dawn
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and devestator centurions have the same role as a shooty dread

vital barn
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or the even further superior Legion Tactical Support Squad, AKA five meltaguns in a rhino

desert jay
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Because orbital guns can't really kill things indoors without leveling the building

thin ibex
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Like normal marines against mortal tanks and crews really evens the odds for the Marines, whereas they really needed more numbers and coordination to fight legions

vital barn
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you do have to run on the assumption you will occasionally run into peer or near-peer forces, like in Twice-Dead King where they just get ran at by Destroyers and Lychguard

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admittedly the Necrons in TDK get the protagonist power boost so it's the opposite way around from to normal and the Lychguard can happily 1v3 marines

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but I can absolutely see "just run at the tanks" going really badly against some random eldar or orks

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humans are uniquely shit at melee and shit at overwatch

desert jay
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So I guess three jobs for your power-armor supersoldiers:

  • Forward observers for orbital guns
  • Kicking doors for indoor combat
  • Screening heavy vehicles from things that can rip tanks apart with their bare hands
thin ibex
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Was thinking about secret level where 4 veterans are equal to an entire cultist war band with a tank, multiple fast movers, and a gaggle of disorganized infantry

vital barn
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the main issue is that cultists aren't real

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everyone can kill cultists, mortals with autoguns are fodder

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the issue is the twenty genestealers that might be screening that tank line next time

thin ibex
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Or in blood of asaheim where a single 5 man pack handles Nurgle traitor forces en mass frequently

desert jay
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Actually I'll fill in a 4th one, "scary-ass shock troops for breaking the morale of things that have morale" but morale isn't real in 40k

thin ibex
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There's obviously give, as marines are also depicted as dying en mass frequently

vital barn
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my general thought process is that by the time you have reached a scale which might possibly be depicted in a tabletop match you can no longer just run at them

thin ibex
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But for marines to frequently live centuries, I have to imagine a certain level of actually being elite

vital barn
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because the skitarii will plasma you or the guard will actually do their job with emplaced weapons or whatever

desert jay
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Basically everyone in 40k is either an indoctrinated fanatic or a mindless combat drone

vital barn
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cultist swarm running at you is like the entry exam for 40k armies

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if you cannot trivialise cultist swarm running at you you have no right to put on the big pauldrons

thin ibex
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I think that's true

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I think that most marine deployments are smaller scale/ in support of other forces

desert jay
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In lore not everyone has one of these two excuses but no one wants to go "hardcore morale rules but only for you guys"

thin ibex
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And that they tend not to deploy in force without it being a "big deal" (read every tabletop deployment is a big deal)

vital barn
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what is always fun when I see it is "decapitation strike" becoming magic words that mean "they won't shoot back with anything large", which happens a lot in Space Marine books

vital barn
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there's always just one tank in a corridor, never thirty tanks

broken dew
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the Minotaurs deploy in full chapter strength cause they are losers

vital barn
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yeah but it does look sick

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Watchers of the Throne is a fun book

untold swallow
thin ibex
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But like, a chapter might send a single under strength tactical squad with no support to answer a call for aid from a planetary governor they have binding oaths with. That squad doesn't even get to keep the thunderhawk. They just have to figure it out

desert jay
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But even then, full chapter strength is only a thousand guys (plus support elements)

untold swallow
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@past sphinx do you want a link to the West Marches I'm in?

broken dew
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rolling up with the whole squad to every engagement when usually people send out like 10 dudes is kind of a bitch move

vital barn
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I wonder how many enemies have successfully baited space marines with a big obvious HQ full of nice safe zones mortalis corridors that is actually just full of bombs

thin ibex
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And unlike the tabletop, dreadnoughts are not awoken to fight in every battle the space marines have ever fought in

vital barn
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because they really love instantly drop podding into the objective

broken dew
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nah we gotta send the ancient venerable dread to every engagement

vital barn
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Horus Lupercal Thought is alive and well in M42

thin ibex
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Drop pod assault but the pod just keeps going down

broken dew
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bro is part of the Battleline you can't just exclude him like that

upper bluff
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I would love centurions if they weren't cursed with the firstborn probably gonna get legended disease

desert jay
upper bluff
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Power armor for your power armor is great

vital barn
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I admit Saturnine has completely displaced whatever minor affection I felt for the Centurion

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look, it's The Cooler Centurion

broken dew
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Saturnines are just

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too fucking cool

thin ibex
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I generally feel like a thunderhawk with a full compliment represents a significant investment from a chapter into a single theatre, 2 or 3 thunderhawks are them fully acting independently in the theatre, and then it goes up from there

broken dew
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i kinda fw the Centurions though

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cause it's like

upper bluff
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Saturnine is rad yeah

broken dew
#

ANOTHER option for heavy units

#

for my heavy units guys

vital barn
#

phraetus conclave

#

a unit I am totally stealing for my HH Alpha Legion

past sphinx
vital barn
#

daemon saturnine who are very punchy

broken dew
#

look i'm literally sitting here writing lore as to why my guys use outdated dogshit void hardened armor methods to upgrade their armor just to give them a smidgeon of more tanky cool armor

upper bluff
#

If space marines are gonna be super special and get a million models they should at least have multiple units to fill the same roles

broken dew
#

i need all of the big lads i can get

#

centurions are more big lads

desert jay
desert jay
thin ibex
past sphinx
#

theres 4 space marine antitank units as of right now

#

5 actually

desert jay
#

Are you only counting infantry antitank?

past sphinx
#

devistators, centurians, the rocket morons, melta fuckers and technically the plasma dudes

upper bluff
vital barn
#

the holy five marine infantry units are Tactical/Assault/Devastator/Scout/Terminator, and they have most of those left, but then the Devastator wargear options gained sentience and decided they wanted to be their own squads

past sphinx
#

and terminators in a pinch

upper bluff
#

But I'm still scared they will

vital barn
#

throw in bikes and dread and that's a whole army right there

#

maybe Sternguard and Vanguard if the marine asks nicely

desert jay
past sphinx
#

strength NINE

#

D6 DAMAGE

thin ibex
#

Dedicated AT

  • Eradicators
  • Lancer
  • Repulsor with big laser
  • Predator Annihilator
  • Ballistus Dreadnought
  • Chainfist terminators

Heavy support with AT options

  • Devastator
  • Devastator Centurions
  • Desolators
  • Eliminators

Vehicles that are strong AT as well as other things

  • Land Raider
  • Thunderhawk
  • Stormraven
vital barn
#

extremely horus heresy player voice
isn't that the normal amount of damage a lascannon does

past sphinx
#

its not even a las cannon!

vital barn
past sphinx
#

its a rifle

vital barn
#

oh, huh

broken dew
#

good ass fucking rifle

desert jay
#

Yeah it's between lasrifle and lascannon, with a scope

vital barn
#

I assumed these were lascannon devastators with fancy names

#

appropriating that to give to a Myrmidon as a mechadendrite cannon

#

zorch

past sphinx
#

you can give them all fusils?!

#

fuck thats rad

thin ibex
#

yeah its a big rifle firing line or a precision bolt sniper option

#

the las fusil is hte generally better pick

#

but it cant target characters like hte precision weapon can

desert jay
vital barn
#

Saturnine have these things in HH, and I really like them because my mental image is just one of those 50s B-movie disintegration rays

#

cone of you don't get to be here today

#

S6 AP3 flamers also mean they just atomize marines on contact, they're mean

broken dew
#

i do like "heavy particle shredder"

vital barn
#

bigger particles

broken dew
#

hit em with one of these

vital barn
#

that's actually the normal disintegrator guns

broken dew
#

just "stop existing" and they just deatomize

vital barn
#

the particle shredders are a big sandblaster cone of disintegrator juice, so things just kind of melt

broken dew
#

wow

#

i do like that

vital barn
#

you can see the regular dissies and such in the 3e trailer

#

The galaxy burns! The new edition of Warhammer: The Horus Heresy is here. Pick your side and join the fight.

All the details: https://www.warhammer-community.com/en-gb/articles/s7uyc8wb/saturnine-trailer-watch-the-all-new-horus-heresy-cinematic/

Follow for more Warhammer, more often:

▶ Play video
vital barn
#

feat: dripped out IW centurion

broken dew
#

oh fucking hell that is just

#

yeah that's deatomizing

#

sorry but your atomic bonds called and they're quitting their jobs

#

sorry big man but you're cooked

vital barn
#

I appreciate the Centurion seeing a saturnine dread pop up right in front of him and then immediately deciding "I've got a combi-melta, low diff"

#

he's not right, but he's got spirit

broken dew
#

where in the vid is that

thin ibex
#

To get back on my individual marines be scary thing, I really enjoyed a single Raptor with broken armor being an absolute menace to a tau occupation force in the Elemental Council novel

vital barn
#

a little later on

#

it's not long, I just cut out Valdor and Krole talking at the start

broken dew
#

ok i got it lmao

#

holy shit

#

bro tried to run up on that Sat dread

#

This type-a shit 😭

#

you're not that guy dawg but i appreciate the effort

vital barn
#

I do like the disintegrators

#

shame they're mostly not great this edition because they have a really bad case of Gets Hot and as such they'll probably kill as many of your own marines as they will the enemy

#

unless you put them on the Word Bearers daemon saturnine, who could not care less about their gun ceasing to exist in their hands

#

they're already permamently on fire

thin ibex
#

I take it saturnines see a lot of play

vital barn
#

the basic guys not so much, actually

thin ibex
#

Oh huh

#

Figured they were popular

vital barn
#

they're very expensive, require even more expensive transport and are generally awkward gun platforms for what they have access to

#

too slow to use the flamers well, dissies kill them, plasma just doesn't have enough output for 60pt termies

#

the Saturnine command squads (and their Possessed counterpart, the Phraetus Conclave) are much better

past sphinx
#

just like 40k termies

vital barn
#

since they have the weapon skill necessary to make good use of that huge statline and super-power-weapon

#

Phraetus are the best of them, since they can pay 60pts for their own deep strike without needing a 150pt+ character with a teleport transponder or 240pt land raider

#

and they're also tougher because binding daemons to the armour gives them Eternal Warrior 1

past sphinx
#

EW means they can get back up right?

vital barn
#

reduce all damage by 1 to min 1

#

very strong, since Sats are 3W and damage values in the Heresy are a lot more compressed

#

a lascannon has 1-2 damage, a thunder hammer does 2 and a neutron laser or a dread punching you in the face 3-4

#

Phraetus with 3W, eternal warrior and mid-strength damage 3 fists are essentially a hard counter to "standard" elite terminators, which are 2W, deal 2D per hit and tend to have EW1

#

so you punch them for 3 and they die instantly, whereas they have to wound you three times

#

downside is that they don't really hurt vehicles, they cost a ton and they're vulnerable to being swarmed if you can get around their particle shredders

untold swallow
#

It'd be so funny

#

Sad for Paul tho, but funny

vital barn
#

GW would have to break their surprisingly hard line on HH stuff working in 40k

#

which has been the bane of Admech for four editions

#

Marines had all their cool 30k stuff for a while but they've gotten really precise about that lately

broken dew
#

so long as i get more cool heavy armored lads i wouldn't be too sad about Centurions getting snapped

sour sequoia
broken dew
#

the more big lads that exist the less normal marines i need to field

vital barn
#

I too like my marine armies elite but I accomplish this by going heavy on seekers, destroyers and other elite power armour

#

sadly 40k is worse at this

sour sequoia
#

Mr Misc can I interest you in wrath of the rock

#

25 terminators and the lion

broken dew
#

going to go politely ask the Dark Angels to lend me some Terminators

vital barn
#

unfortunately it has an old dude in it and I'm ageist when it comes to Space Marine unique characters

broken dew
#

please and thank you

vital barn
#

(nah, I've never really been one for all-termie armies, although I do like a splash of them)

broken dew
#

me showing up to The Rock's front door to ask Lion El'Jonson to give me some terminators

#

(he is confused as to how the fuck a normal human got onto the rock, is standing on the outside of it which is just space, and why said human is asking for Terminators of all things)

thin ibex
#

oh yeah, the rock pretty much up and left the DA right?

jaunty dawn
#

did vashtorr steal it

thin ibex
#

well he like... negotiated it leaving with him, but yeah essentially stole it i think

broken dew
#

word?

#

i did not know that

#

i guess i'm petitioning Vashtorr the Arkifane for the DA's stock of Termies?

#

he'd be likely to be even MORE confused than the Lion as to how the fuck i got onto The Rock

jaunty dawn
#

Oh no I think vashtorr stole the rest of caliban

broken dew
#

oh that makes more sense

vital barn
#

I am strongly considering doing a Pride of the Legion-type AL army for 30k

jaunty dawn
#

He stole tuchlula

broken dew
#

Vashtorr getting The Rock i feel would be pretty apocalyptic for the DA

#

since you know

jaunty dawn
#

Tuchulcha

broken dew
#

they are NOT letting it go without a fight

jaunty dawn
#

Which was inside the rock

broken dew
#

they're locking in to keep The Rock even if it means all of them dying

jaunty dawn
#

But he took it out of the rock rather than taking the rock

vital barn
#

10 headhunters with daemon mods, 20 vets or seekers since they can use the same models, 5 Lernaeans, Mechanicum backup to taste

#

maybe some Phraetus Conclave instead of Lernaeans if I can hydra them up enogh

#

AL vets are funny because they can become Compacted Tac Squads

#

normal tac squads are 20 1W marines with bolters

#

vets with combi-banestrike are 10 2W marines with two bolters taped together each

jaunty dawn
#

And it was kinda easy because he just negotiated with tuchulcha and then it teleported them both away

broken dew
#

well that's no good

vital barn
#

it is funny to me that the Space Wolves call themselves the Astartes-killers but when the Heresy started the AL just cracked open the big vault of Anti-Space Marine Guns that they'd had there the entire time and handed them out without fanfare

#

and their elite terminator corps has Hatred(Astartes) too

jaunty dawn
#

Who cares about bolters just bite the enemy nom nom

broken dew
#

Ah yes my anti-space marine weapons cache, i haven't used it since the Horus Heresy Era

vital barn
#

if you get 10 sniper dudes with those guns there's actually a particular combo where you pump warptech targeting boosters into them with a nearby Magos and achieve Bullet Nirvana

#

at which point they'll take down a primarch in two salvoes, one if they're very slightly lucky

#

or kill about five termies

broken dew
#

nice

vital barn
#

a third of the squad will die every time you do it to cybertheurgic feedback

#

but it's very fun to hit your dudes with the sandevistan

#

a guy DMed me the other day to say that my stupid combo is now being ran in matches on the other side of the world, which made me unreasonably smug

broken dew
#

nice

vital barn
#

someone dubbed it "the headhunter bomb" since it's basically a suicide tactic, my affectionate name for the squad is "Soulkillers"

jaunty dawn
#

Really tempted to pick up the breacher box when it comes out 😭

vital barn
#

they will kill any unique character in the game who isn't Horus Ascended if not dealt with

#

(or Alpharius, Alpharius is immune to snipers regardless of what squad he's in)

jaunty dawn
#

Just to make a second word bearers army

#

(Gray edition)

#

No I didnt finish the first one

vital barn
#

ashen circle + breachers make a really nice composition

#

ACs are pretty sweet this ed too

#

die when breathed on but they do the damage

jaunty dawn
#

Im sad that theres no like equiv of the iconoclast warlord trait from 2e but have heard ashen circle rock yeah

#

Other than that my basic plan was just siegebreaker and all the phosphex things

vital barn
#

you do also have Phraetus, who are some of the only melee elites that don't need a transport and careful nursemaiding

#

just drop a squad into the enemy backline on round 2, incinerate a squad with the particle shredders and force your enemy to deal with the three brick shithouses before he can maneuver

jaunty dawn
#

Whenever plastic bombards happen anyway

#

Is that the possessed saturnines

vital barn
#

yeah

jaunty dawn
#

Mm

#

Yeah I wanted to do a chapter who dont care abt demons

#

They’re just here for burning duty

vital barn
#

basically all your units except Gal Vorbak and special psykers are great these days

#

GV are unfortunately stuck as elite termie-priced marine shredders and you can just do that job more cheaply

jaunty dawn
#

Oh that sucks

vital barn
#

the Mhara Gal is the best dreadnought and Phraetus are A-tier elite termies

jaunty dawn
#

Im mad abt praetors getting a boring discipline now

vital barn
#

bear in mind you can always not take a praetor if you don't need an apex det

jaunty dawn
#

That doesnt even work right unless you take another esoterist anyway

vital barn
#

All Diabolist Party real

jaunty dawn
#

I dont think I do need to no

vital barn
#

costs you a reaction per turn but you can make up for that with a Master of Signal or Command Rhino

jaunty dawn
#

I see

vital barn
#

which also help with reserves for your deepstrikers

jaunty dawn
#

Master of signal makes sense

vital barn
#

Space Marines have by far the most flexible army building

#

yeah, grab a MOS and stick him in the radio squad

#

he can then slam scoring on one of your squads every round, boost your reserves and let you farm reactions

#

Augur Command and Control Squad, that's the name

#

80pts for vox gang

jaunty dawn
#

Ah

#

Cool

#

Oh you can still jump pack siege breaker

broken dew
#

Ok now he looks proper techmarine-y

sour sequoia
jaunty dawn
#

Not all of them tho

#

And like

#

Siege breakers are heavy n stuff so I thought that might make them a weird exception

#

Just wanna put the smash in smash captain

#

And deliver phosphex grenades

untold swallow
broken dew
#

Firealpaca

#

is my art program of choice

#

but yeah

#

doing mockups for parts and then making a coherent layer over it for coloring

untold swallow
#

This is maybe weird

untold swallow
#

Cuz damn you make the whole look extremely cohesive

broken dew
#

i mean yeah i guess

untold swallow
#

I imagine it takes fucking forever too lol

broken dew
#

i mean

#

i can bang one out in a day

#

it's not that much work

untold swallow
#

Damn, nice

broken dew
#

i could def do one

#

just finished retouching all of the ones i've done previously to make them all look nicer so i'm basically free

#

idk send me pictures whatever bits you want comglomerated with a big red circle pointing out what bits you want from what pictures or smthn

#

Never done a comm before

untold swallow
broken dew
#

yeah no problemo

#

i gtg anyway so that works for me

upper canopy
#

I completely forgot that they already had a Captain of the 2nd Company

#

so is Acheran just fucking dead now

#

Are there so many Ultramarine Captains that 3 guys fill the same position in like 10 years

pale narwhal
#

Theyve said there’s news abt him. My guess is he’s dreadnoughted

upper canopy
#

sucks for anyone who bought that model I guess

#

get fucked

thin ibex
#

I kind of figure he just got a specialist role instead and lost the captaincy

#

Also didn't thy model pre exist the character?

floral herald
#

It was a little weird it was “canonized” as a specific guy

#

But it was a cool nod at first

sour sequoia
#

I need to start using masking tape

jaunty dawn
#

Apparently hes also the gravis captain from dark imperium

floral herald
#

I do think they’re making it hella awkward for themselves by ignoring the other ultramarines companies though lol

jaunty dawn
#

Oh apparently the terminator captain is Agemman

#

…which makes sense I suppose theres only one ultramarine captain of the 1st company

#

Hm

#

Is this basically just a consequence of every single captain model painted as an ultramarine captain of second company is theoretically the same guy

#

Or series of guys

desert jay
#

Ultramarines have a whole bunch named captains

jaunty dawn
#

I think they’re all named

#

But because apart from veterans every studio paintjob for ultramarines is second company

desert jay
#

I dunno if there's the whole ten, but there's at least half

jaunty dawn
#

And theres a ton of captain models

#

They’ve all been named at one time or another though that doesnt necessarily mean they are accurate as of “present”

junior summit
#

Is there a sequel to dark imperium?

#

If I want more of guilliman being human where can I get that

desert jay
vital barn
#

I believe you have Avenging Son, Plague Wars and Godblight, possibly not in that order because I'm not sure on that

junior summit
desert jay
#

Okay well Avenging Son also stars Guilliman and is by the same author

#

But the Dawn of Fire series seems to hop around between both author and narrative focus

untold swallow
#

Brought on by the discussion of UM paintjobs by GW; company being conveyed through shoulder trim and battlefield role by pauldron is dumb af tbh. I think it's immediately more obvious what one's battlefield role is by what one is wearing/wielding and should be put on a kneeplate, while the pauldron could have company insignia

#

Which maybe that's the point, battlefield obfuscation and whatnot, but the existing system isn't hard to suss out while also being annoying

junior summit
#

space marines usually have a pretty detailed friendly position overlay which probably helps

untold swallow
#

that's fair

pastel rampart
floral herald
#

So the unit markings are pretty much all traditional dress uniform schemes to show pride in your chapter

#

Since the average company initiate can probably identify everyone in their company by gait and smell

thin ibex
acoustic sierra
#

I dont like trim for companys but I like kneepads for them, go DA

junior robin
#

finally, Abaddon primaris lieutenant

tired cairn
#

40k loves top-knots for some reason. It could be anything! Though the spikes probably do mean Chaos lol

junior robin
#

or orks

#

Unless...

jaunty dawn
#

Looks like orks to me

arctic lynx
#

They killed ||off Chairon. :(||

floral herald
#

Eh, more reveals today or?

broken dew
#

😔

arctic lynx
#

Yep, a rundown of the second company Captains and how Titus got the position again.

broken dew
#

||we can no longer spare 3 men||

arctic lynx
#

||Acheran and Chairon, along with the strike force they brought locked themselves in with the Genestealers and had an extended cage match. There were no survivors||

floral herald
#

Imagine dying on a planet called Trygg lmao

#

Bros going down to math homework

arctic lynx
#

They promoted him to Lt just to kill him off.

#

Come on GW, this was your opportunity for another Ultramarine Lieutenant model.

upper bluff
#

I understand that Ultramarines are the specialest boys and Titus is one of the specialest Ultramarines but the fact Titus got a model gives me new hope that the Mechanicus II Magi will get models

#

A Scaevola model would be so good

arctic lynx
upper bluff
#

Same

arctic lynx
#

Or a lone operative assassin Captrix

broken dew
#

Trygg means "safe" in swedish

vital barn
#

not that I would say no by any means

upper canopy
#

rules legally I guess I can field Two Tituses

#

And Two Calgars

upper bluff
#

Captain Titus and his secret identical twin brother Lieutenant Titus

floral herald
#

I think there’s a lockout against fielding both Calgars at least

upper bluff
#

The other Titus is legends I think so I doubt they'll have that

broken dew
#

lore accurate Marneus Calgar duo

sour sequoia
#

A genestealer cult got to Do Something fuck yeah

jaunty dawn
#

Rules legally they have rules that make it so you cant take both lol

vital barn
#

GSCs have a surprisingly good record

jaunty dawn
#

More power to you if you wanna proxy

vital barn
#

they fucked up a bunch of Custodes in Shadow Throne and made a bunch of guys unreasonably mad

#

custodian head removed by mining laser

floral herald
#

You’d think more armies would use dewalts given the track record

tired cairn
#

It's probably tech-heresy

#

And even the hereteks have some standards

jaunty dawn
#

Space marines have lascutters but theyve been locked away in heresy now

vital barn
#

they're very good, I wish they were on more units

#

30k lascutters are the signature special weapon of Breacher squads and very good at mangling heavy vehicles, which is a trucky thing to do in 3e

thin ibex
#

are las cutters effectively laser buzz saws?

vital barn
#

cutting torch, yeah

#

they look quite funky

jaunty dawn
#

For cutting through bulkheads

upper bluff
#

Nothing is cooler in scifi than using mining and construction equipment as a weapon

acoustic sierra
jaunty dawn
#

The new version is debuting in an upcoming limited(?) Box

#

Alongside new big shoulder terminators

vital barn
#

yeah, new breachers coming

deft crest
#

Brother our armor is nigh inpenetrable to most weapons fire, What force could stand against us when fighting toe to toe?
The humble POINTY SPEAR LAUNCHER

#

-# Harpoons in killteam do a lot of damage

tired cairn
#

I wish the Knight with the giant harpoon launcher was better

jaunty dawn
#

Its a lot of damage but its not really ap

tired cairn
#

It relies on devastating, yeah

#

It was extra funny when mortal spilled over between models

jaunty dawn
#

Oh I meant the kill team one sorry

#

But yeah

#

Funny harpoon should be cool

broken dew
#

i haven't laughed so hard in a while

mental birch
tired cairn
junior summit
#

I think this is funny in the context of space marines completely lacking a libido

tired cairn
#

Well, it's a standard joke without that context. But that makes it funnier, yeah

sour sequoia
# vital barn GSCs have a surprisingly good record

The secret of imperial militia book letting you straight up take all the GSC industrial shit in your little allied detachments for Heresy and the weapons are just backported to their 7th/8th versions is so so so funny

#

Heresy can experience the wonders of guns worth 5 times the body they’re mounted on

deft crest
floral herald
#

guy who’s been playing Deathwatch voice not really

rocky shale
#

Can't wait for my all meltas stealth suits team

floral herald
#

It’s only 2 meltas sorry

#

But being 40% meltas is pretty nutty

junior summit
#

a melta in KT is about as close as you'll get to a gun of kills you instantly, isn't it?

floral herald
#

Pretty much

#

Meltas and sniper rifles to a lesser extent

#

And the weird ass pistol the archeologist gets

#

There is the weird necron gun which can banish you to the time out dimension

upper bluff
#

Good for the techno archaeologist for bringing an archaeotech kill you gun

rocky shale
floral herald
#

Oh true

upper bluff
#

Is there a harlequin kill team?

#

Because I hope the neurodisruptor gets the status of a kill you gun

floral herald
sour sequoia
#

There is! Its sort of tricksy but I see it relegated to Pubstomper status a lot

floral herald
#

It’s pretty good but not a kills u instantly gun

floral herald
tired cairn
# floral herald

I know why they do it. But I always feel mislead when I see the weapon profile of a devastating weapon

sour sequoia
vital barn
sour sequoia
#

If you know how to beat them You Just Do

vital barn
#

Militia no longer has 3pt levies

#

you used to be able to field chaff for literally less than the cost of the bolt shells needed to kill them

floral herald
#

Mandrakes are firmly top 2 now

rocky shale
# floral herald

It's such a goofy statline. Numbers like the rogue trader's orbital guns.

floral herald
#

This one is also very silly

tired cairn
#

Is the Drukheri wraithcannon just some kabalite holding a massive gun like the guy from Predator with the chain gun?

floral herald
#

Basically

junior summit
#

sometimes it's just a rifle

#

oh discord supports webp now

rocky shale
#

That's a blaster

#

Which is similar but smaller

junior summit
#

no thats a 4th ed wraithcannon

floral herald
#

They’re the same fun but a different handle

rocky shale
#

And then there's my favorite big guns (silent BTW)

floral herald
#

Cause this is the rifle holder

upper bluff
#

Gender fluid gun

sour sequoia
#

REVERSE VAMPIRES GO (need permission to fight outdoors)

floral herald
#

The new tac ops also seem to have really fucked up Voiddancers

#

Which I didn’t expect

#

Since the new ones include a lot of mission actions and having a lot of APL across the team seems important

#

But they also nerfed them directly which maybe mattered more than I realized

spice flicker
#

Thoughts on this 2k space marine list?

desert jay
#

A transport for every squad huh?

#

Wait, almost

tired cairn
#

Really sucks to be those last few people on foot

desert jay
#

Someone has to guard home plate

tired cairn
#

The Terminators can also teleport, so maybe one squad is chilling in orbit

desert jay
#

For theoretical strategic mobility the last squad can also split into the land raiders

#

Or tank desant, that’s always fun

tired cairn
#

I was imagine the unfortunate last squad having to hoof it

"Brothers! Please wait up brothers! I wish to die in battle gloriously for the Emperor too, brothers"

spice flicker
#

Look we all know space marines arent the best cooks and so need someone to stay home to make sure nobody left the stove on.

sour sequoia
#

I fuck heavy with Invader ATVs in Stormlance, I think you don’t need double bladeguard bricks at all. If they don’t have someone like a chapter master or a Judiciar, they’re not that scary

rocky shale
#

That's a lot of transports

sour sequoia
#

They’re tough, but they won’t force someone to fight them without adding another Problem to the unit.

spice flicker
#

But really I was considering swapping the LR for repulsor executioners since the terminators will likely be deep striking.

sour sequoia
#

The hullspam ain’t bad but I’d cut down on it some to try and fit predators or a RepEx

#

The hulls as-is are not scary enough for a world where people are used to meta tyrant big knights now, the people who couldn’t kill em will jam and everybody else will go “your biggest unit is a land raider? You’re adorable they’re both dead bottom of round 2”

spice flicker
#

How's this?

deft crest
deft crest
spice flicker
#

Might give the destructors lascannons instead of heavy bolters.

rocky shale
#

Isn't storm lance task force mostly for mounted units?

pale narwhal
spice flicker
#

Meant to change it with the other changes.

sour sequoia
#

You have 1 strat unavailable without mounted/flying (and its very good) but besides that this is honestly fine

mild glen
#

Okay. Finally broke the losing streak today.

#

Thanks for the reminder to use my damn' deep strikes.

past sphinx
#

after all these years ive never gotten the mechnic to work for me

#

always rather have em ride in

sour sequoia
#

It def takes some practice. You do a dozen reps of Grey Knights or Genestealers or Daemons though, and you get real good at it

past sphinx
#

always feels like im leaving my potentially lynchpin units entirely in the hands of my opponent misplaying

mild glen
#

I'm yet to have a game where I couldn't find somewhere to deep strike (even if it was suboptimal) by turn 3. (Though, to be fair, I'm far less experienced than most people here)

#

(And I've never had to deep strike into a horde army)

mental birch
#

Dont forget deepstrike isnt just

#

A threat byt haovmg it ypu fofce your opponent to hold bsck more

past sphinx
#

you trade actual board pressure turn 1-2 into potential boardpressure with an 9inch charge witch on odds you'll fail

#

you might deepstrike into the backline and then slog around for 2 turns

#

abbadon on bike

#

jump abbadon

#

maybe abbadon in gravis armor

floral herald
#

This is completely delusional but I hope it's Ygethmor

past sphinx
#

now THAT is a pull

jaunty dawn
#

I dont think abaddon’s spikes are that regular

past sphinx
#

Abbadon (post hairdresser)

jaunty dawn
#

It makes me think savage orks mainly

past sphinx
tired cairn
#

The Lord Deceiver is a Chaos Sorcerer who uses his warp spawned visions to direct a Black Crusade from system to system
IDK guys, I think maybe you shouldn't be getting navigational instructions from someone with the title "Lord Deceiver"

floral herald
#

No he's super good at his job

#

If there's a fuckup it's the Lord Ravagers

jaunty dawn
#

Lord discordants are actually pretty good team players too

tired cairn
#

Clearly the issue here is that they are named after ravaging and so are bad at it.

finite compass
past sphinx
#

normally its nightlords characters getting killed in blogposts to aura farm for a random space marine

#

weird to be on the otherside of it

finite compass
#

TBF

#

He could have triumphed

#

They offered him the entire company as reinforcements

#

He insisted on three men

past sphinx
#

frugal to the last!

#

a true ultramarine

#

far to concerned with logistics

spice flicker
#

Working on planning some things out but am curious about something.

A.) I know for crusade you can swap between detachments between battles but which detachment would tou suggest building around: Unending swarm, warrior bioform onslaught, Vanguard Onslaught, or Subterranean Assault?

B.) Besides the hive tyrant, which HQ would you suggest using for the different detachments and as leader of the crusade force as a whole? I was considering a neurotyrant but was curious what you guys might suggest.

tired cairn
#

Subterranean Assault is a lot of fun

#

It's also more generic than Vanguard Onslaught I feel like?

#

Unending Swarm and Warrior Bioform are quite specialized

#

Hmm, Neurotyrant is good. I guess you don't want to use the Swarmlord because of the Epic Hero rules?

spice flicker
tired cairn
#

I think fluff wise, Hive Tyrant makes the most sense as the leader of the crusade force

#

You do need burrowers, but not as high of a percentage of them as the other detachments need their thing. The swingiest is a melee based army, but the stronger variant is a shooting one because it lets you get ridiculous angles on targets

spice flicker
#

So raveners, mawlocs, and trygons?

#

Invest heavy into them for the subterranean detachment?

#

Any suggestions for a 750 points list?

tired cairn
#

Raveners are good for it. And is at least one Trygon (the Tyrgon Prime enhancement is quite good). Mawlocs are alright. But I don't think you need to invest heavily? 4 is probably fine (especially since Raveners are uppy-downy)?

#

Oh, no idea for 750 point list. That might be a weird point level for that detachment

spice flicker
#

How's this as a starting point?

#

Not the most confident or pleased with this list

spice flicker
tired cairn
#

It's a lot of units. It can do a bunch of objectives

#

Idk know how crusade works and if the Trygon not being a character normally is a problem

pale narwhal
#

Objectives in a crusade tend to be less action heavy

It tends to be a bloodbath

tired cairn
#

Gargoyles might be better than Hormagants: you can do a fun thing where you can use tunnels to DS within 6" and then shoot+move to get onto an objective

charred bridge
# past sphinx

Is that you Jaghaitai Khan? Are you finally back from the Drukhari milk raid

#

The White Scar copium

sour sequoia
#

I am playing the best battleline faction and in final day I’m taking 30 gargoyles cuz they’re better than my shit

#

Even at their worst usage, 30 gargoyles says “you are not scoring primary for 1-2 rounds.”

pale narwhal
#

Gargoyles are nuts yeah

sour sequoia
spice flicker
sour sequoia
#

Nah. I think the shit you’d have fun with is likelier to be bioform or subterranean

#

Unending is really boring and it doesn’t lean into strengths of bugs in crusade well

sour sequoia
#

The shitbugs are not gonna live long, the characters you can add to them are your big force multipliers.

vital barn
#

pondering a mech army made of servitors and annoyed by the fact that to do it properly I'd still need a bunch of Skits to be battleline

#

maybe I can get some battleclade boxes and put Skitarii weapons + heads on them

rocky shale
vital barn
#

yeah, I saw a nicely painted one

#

downside is that then I'm not using them as battleclade and those are decent units

#

would be nice if Cult Mech had battleline besides Cawl but it's not that bad a buff to forego if my 2-3 units of Skits explode

desert jay
#

Kataphons used to be troops v_v

vital barn
#

yeah, that was what I was thinking of

#

they are very beefy now though

#

they used to be a lot squishier

#

T5 W3 4+ 6++ on Destroyers

spice flicker
acoustic sierra
sour sequoia
#

Subterranean opens up your listbuilding because you don’t need Exocrines

spice flicker
sour sequoia
#

That works, if short on hammers besides the trygon. Use him as a rapid ingress threat and try to flip whatever tank people brought

#

Not much you can do at 750pts for almost any army, weird startpoint

spice flicker
#

How'd you suggest moving forward to 1000 and 1250 points?

sour sequoia
#

Haruspex, norn, hypers

#

Or if you want more shooting, big hive guard bricks.

#

Free rapids and heroic intervention on the raveners already doing uppy downy goes fucking crazy

spice flicker
#

Should I replace one of the raveners squads with a haruspex at the 750 points level?

sour sequoia
#

You’re at two tunnellers without it, right

spice flicker
#

The trigon prime and the remaining raveners squad

sour sequoia
#

nah I'd keep em

spice flicker
mental birch
past sphinx
#

even if its just the suit walking

sour sequoia
#

The secret to melee deepstrikes is called Rapid Ingress

#

hey I see you've left a gap for a single 40mm model in that ruin.

Nightbringer.
It is 0CP to cry about it (:

vital barn
vital barn
#

used to be able to do something like that with a Knight Errant and dump 10 AP2 shots into the rear armour of a Dread but both the generic Knight Errant and the psy-relics list are gone

thin ibex
#

so, generally speaking 1k isnt super balanced for 40k right? Is 1250 or 1500 more balanced or have the same issues that 2k doesnt?

pale narwhal
#

The game as a whole is generally balanced around 2k but 1500 is closer to regular balance

1k and 1250 lists feel like playing with half an army

past sphinx
#

I like how fast 1250 can be

#

And its hard to get an epic hero in there

#

Maybe 1

pale narwhal
#

Lower points can be fun but tend to be a lot bloodier in my experience bc you have less units to devote to doing actions on the whole

#

And yeah they can be a lot faster

sour sequoia
#

The game is only ever actively balanced for 2k

#

25-26 matched play had a minor effort to make space for 1k but there’s a problem that arises: Knights Exist, Ctan Exist, GSC Exists

thin ibex
#

It's the speed that really interests me

#

Any house rules yall are aware of that makes 1k feel more balanced?

sour sequoia
#

Use the 25-26 layouts, and honestly. Limit people’s lists

#

Don’t take single units that cost over like 250-300 points. Don’t take fuckin knights lmao

brittle salmon
#

No primarchs, no knights, no superheavies

#

You're probably golden

desert jay
#

Maybe one armiger, as a treat

vital barn
#

From what I remember from HH 1k games, Custodes tend to eat people, and I imagine that generalises to 40k too

tired cairn
#

I thought that was space marines

charred bridge
#

They do get the nice memories from eating brains

#

I don't think Custodes would get anything out of it besides having some fun

pale narwhal
mental birch
#

I do okay but i'm a crisis skew and we can be dealt with by most weapons hhaah

tranquil ivy
#

fellas im struggling with my Dusk Wyrms again which colour scheme is better

#

Gunmetal is the current scheme but the issue is Gunmetal is hard to use since it means all the metallic bits kinda start to blend together into the model

acoustic sierra
thin ibex
#

so acheran and chairon are in fact dead

#

acheran died as he lived, understaffed

sour sequoia
#

Frankly we should be feeding a major character per year to an absolute dogshit flavorless death for the good of the setting

sour sequoia
#

I wanna see Jaghatai’s return to the setting as a living bearskin rug on the next drukhari party barge

fossil violet
#

Celebrating a milestone (broke my first lil doodad on an admech model)

pastel rampart
#

I finally found something almost too big for my plate.

#

Someone recreated the old Armorcast Trygon and it's a beast

bright dove
soft willow
#

Hurrah for Imperial Agents updates! More Kill Teams join the trench coat pretending to be a 40k army.

floral herald
#

Wait who now?

sour sequoia
#

new deathwatch is now in agents

#

I dont even know what they do in bighammer, is this meaningful home objective chud tech for knights

floral herald
#

Ooooh

floral herald
#

Aiui

soft willow
#

They're slightly cheaper and slightly worse than the old kill team by my read?

floral herald
#

Oh Sanctifiers look good though

soft willow
#

Slightly better shooting at the cost of having fewer shields and hammers.

floral herald
soft willow
#

Sanctifiers are interesting but don't actually do much more than their weirdo peers for the cost.

trim spire
#

Man we're never getting 7e Deathwatch back again are we

#

They were cool as hell for 10% of an edition and have been awful garbage ever since

soft willow
#

Deathwatch Kill Team is a staple unit in Imperial Agents.

soft willow
floral herald
#

Basically any time special issue ammo is OP

trim spire
#

Wrong reply ops

floral herald
#

I think the funniest was on launch when they just like

#

Shit mortals on everything and killed any unit with bolter fire

#

Maybe any infantry

trim spire
#

7e was the most interesting because it made you actually consider the makeup and loadout of kill teams

#

Now theyre all generic

#

That's when I bought into the army, and they havent made it work remotely like that ever since so my army is totally useless lol

soft willow
#

That's the classic Warhammer experience tbh.

trim spire
#

It's why I don't play the game anymore

#

One of the reasons anyway

spice flicker
#

Can you still use redeployment enhancements if the user is in strategic reserve or deep strike and not on the board at the start of the battle?

rocky shale
#

Sanctifiers are pretty good in agents because they have a ton of overwatch threat

floral herald
#

I was under the impression they were worse and more expensive

rocky shale
#

And scouts

floral herald
#

Yeah anything with scouts and regenerating models and flamers is like

#

Credible unless overcosted

rocky shale
#

Same cost, slightly better shooting worse melee

#

Sanctifiers are like a always take at least one for agents

#

The new aquila KT is totally forgettable

#

If they had higher strength weapons it'd be worth trying but it's just sorta a plasma-ish squad

#

Whereas deathwatch vets can bring 4x S10 hammers and get some work done since you can give them lance and such from the fleet detachment

deft crest
#

I way prefer new KT to old KT because it feels like its more about the game rather than playing point calculator with fiddly options.
If i wanted the crunch i'll play 40k proper or go play 30k but for a skirmish game getting to play the game is way more important IMO

#

its just a time thing too

floral herald
#

Same

#

I really appreciate the minimal list building and crunchy gameplay

deft crest
#

but TC gets away with it because all the rules are incredibly simple in execution though too

#

which KT isnt

#

(To its benefit and detriment)

pastel rampart
#

Woo baby.

#

1 day 8 hours to print lmao

upper bluff
#

How big is that?

#

Is that a titan pauldron?

pastel rampart
#

Warhound Titan at 28mm scale.

#

https://cults3d.com/en/3d-model/game/udated-armorcast-style-wardog-titan This giant THING that I'm debating on printing.

Cults 3D

I've Always loved the Armorcast Reaver design, but I've always felt that their Warhound looked like a kids toy. This is my attempt at updating the design to something that fits better in modern games.
I built this using parts from multiple sources, and I'd like to thank Jimsbeanz for his great Lucius Wardog, I couldn't have put this together w...

sour sequoia
#

There’s a few that do and a few that don’t iirc

spice flicker
#

Both:
Neuronode: Tyranids model only. After both players have deployed their armies, you can select up to three Vanguard Invader units from your army and redeploy all of those units. When doing so, any of those units can be placed into Strategic Reserves, regardless of how many units are already in Strategic Reserves.
And
Tremor Senses: Tyranids model only. After both players have deployed their armies, select up to three friendly Tyranids units from your army and redeploy them. When doing so, you can set those units up in Strategic Reserves, regardless of how many units are already in Strategic Reserves.

tired cairn
deft crest
sour sequoia
tired cairn
sour sequoia
#

@spice flicker you gotta deploy em yeah

#

Being in reserves stops shockingly few things actually, but its usually another rule that stops it

#

Like all my fuckin cult icon units get to reanimate in reserves

spice flicker
#

Just making sure thanks

mild glen
#

Oooof. Stealth suit nerf

sour sequoia
#

Its a good rule to check. The vanguard invaders one used to be after you knew turn order which is crazy

pastel rampart
sour sequoia
#

Slim you’re gonna fail oldhead midterm exams you gotta say you play the last good edition of 40k

pastel rampart
#

But there WAS no good edition of 40k

thin ibex
#

honestly I'm a heretical 10th ed liker

#

its certainly not flawless

#

but overall its a win imo

vital barn
#

my general opinion on 10th is that it takes far too much of a buzzsaw to any semblance of crunchy listbuilding and customisability in the name of balance, but admittedly that's also my opinion of HH3e, which I much prefer because it does it less

#

if I was asked to voltron my favourite edition together I'd just start tearing various extremities off HH1e and bolting them onto 3e's core rules

#

maybe rework the scoring system a bit because it can be a little jank

spice flicker
#

I actually liked 10th edition tbh.

floral herald
#

I like a lot of stuff 10e does and dislike a lot of stuff it’s predecessors did

#

But I also think they removed too much wargear choices

#

I LOVE chopping down the number of stratagems though

jaunty dawn
#

I kinda like detachments but only a few of them really do it well

vital barn
#

it has gotten to the point where a lot of the units feel more like a generic statblock with MTG card art on top of them than the actual unit

thin ibex
#

I do agree that 10th probably shaved off a lot and thats a worthy criticism. I think that was a cost of making the game significantly more accessible; which I really like. If I was forecasting wanting changes, i wouldn't mind incremental increases of reintroducing some crunch.

vital barn
#

why are my combi-meltas the same as my combi-flamers, these are very different weapons

thin ibex
#

The other thing I would want to see is a reduction in power creep, which is a constant battle with the game and new units

vital barn
#

it feels a bit ersatz

jaunty dawn
#

With meltas being nerfed

thin ibex
#

because I do not like games of "everything has a 4++ and everything has a million shots"