#Warhammer and Such

1 messages · Page 176 of 1

broken dew
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I really like how evocative old art was

past sphinx
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there really is something to be said with what you can do with physical medium compared to digital work

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for me like 5e is peak example of the exact same transition

broken dew
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Mhm

past sphinx
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Lewis jones i think is the best current 40k artist and its not even close

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not to dimish the work of others but he fuckin Gets it

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like yeah this is just WE for me in my brain now

floral herald
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That piece RIPS

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She’s so cool

past sphinx
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or perhaps my second or third fav piece

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anytime you cant tell the imperium from the chaos im happy as hell

charred bridge
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And if no then why are they cowards

finite compass
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Chaos Gonna Chaos

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Sometimes you get badass shit like horns and glowing embers for eyes

pale narwhal
finite compass
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Sometimes your perma armor's decorative spike grows a face and gives a running commentary on whatever you're doing in a Snarf voice

desert jay
rocky shale
floral herald
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It’s been around

broken dew
uneven ember
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the Arco-Flagellants there are just very funny to me because that unit is very funny
it was an Inquisitor piece where it was definitely based around "we can just go wild in 64mm scale with all the grody detail you just cannot put on a 28mm mini"
& then a few years later they went "so I want the Arco-Flagellant as a 28mm-scale mini"

past sphinx
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man i respect the fuck outta whatever they where smoking for inquisitor 64

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dope idea

broken dew
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?

past sphinx
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inquisitor used 64mm models

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big chunky boys

broken dew
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Oooh

past sphinx
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0 cross compatibility with 40k

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couldnt even use the same terrain!

broken dew
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Nice

west zealot
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Actually, Inquisitors are just giants in the 40k universe

vital barn
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they did look pretty great

floral herald
vital barn
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these days you can get basically the same detail on 28mm plastic

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even the 6mm Legiones Imperialis boys are pretty decent

past sphinx
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it did give one of my fav inquisitor models ever

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old as fuck eisenhorn

west zealot
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(okay, but seriously, actual Giants who are acting as like Inquisitors/state Sec is an idea I'm going to have keep in my back pocket for a fantasy setting some time

vital barn
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inquisitors who aren't power armoured to hell and back are always fun

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I'm currently playing a techpriest secret policeman who can get away with it because nobody blinks at a techpriest carrying a Forever Winter pack-sized pile of metal on his back and it can just unfold into power armour if he has fifteen minutes, but the Inquisitors aren't even being covert, they're absolutely covered in =][=

pale narwhal
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Dark Heresy is my favourite 40krpg for a reason

so much fun can be had trying to go undercover (and then one of the less subtle people in the group lugs in an autocannon or whatever)

runic swallow
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The even funnier part is how often being strapped up with a platoon’s worth of firepower doesn’t even raise an eyebrow

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“Ah, I see you’re a fan of the Lucius pattern lasgun, interesting taste. I’m more of an M35 Galaxy pattern man, myself.”

past sphinx
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one day ill get to actually play dark heresy

vital barn
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the techpriest is in WANG and you can get so much gear in that

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the techpriest is the least heavy metal of the entire party despite carrying around an entire suit of power armour on his back

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apart from maybe the guardswoman, who merely has an executioner shotgun-combi-melta

brittle salmon
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im terminator

vital barn
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he's terminator

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techpriest is rapidly approaching terminator levels of 'ard but he has to wait for his amazon package to come in

charred bridge
finite compass
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I mean think about it

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Normal Human -> Space Marine -> Custodes -> Primarch -> Emperor

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It's a linear scale of increasing size and power

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The only logical conclusion is the Imperium runs on Irken logic

uneven ember
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also funny to me is how for years people talked up the Eisenhorn series as this future-noir fiction work that just happened to be set in the 40K universe
but nah
it was an Inquisitor tie-in

finite compass
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Yes

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It was literally "We have this new game, somebody find somebody who can write a book to hype it"

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And it just happened to be Dan Abnett doing the piano on fire meme

vital barn
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the Fabgen of Mars is a building

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(or was, I think he died in a recent novel)

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Magi don't really die of old age and they keep sticking more stuff to themselves one way or the other, so the old ones tend to be bigger and are more respected due to their closer communion with the machine-god

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the Fabgen of Metallica was a levitating super-heavy vehicle made of battle cogitators

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(he died in a recent campaign book, there's a theme here)

vital barn
brittle salmon
vital barn
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yes

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by far the biggest imperial jobbers

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comes with making all the giant titans and voidships and planet-sized factories and such, they explode real good

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and due to the way the faction works there's an infinite supply of Irreplaceable Archaotech that can be destroyed to raise the stakes

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the unfortunate result of this is that there's a vast number of incredibly badass techpriest characters and cool toys that are introduced and then immediately destroyed, leaving us back where we started with a bunch of T3 tinmen

desert jay
rare turtle
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I think the one on the roght goes a little bit better

pine matrix
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This image is seared in my brain, I never really enjoyed playing Fantasy but the art whips so hard

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And this guy letting it fucking bark

charred bridge
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I see archers in the back, dude really just was only guy to being a gun to aura farm

pine matrix
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That's the Free Company for you, everyone beings their own weapons!

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I'm trying to find the art for the Orc and Goblins 7th edition army book but I'm struggling

pastel rampart
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Ayyyyy.

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Both front and back ends have this slight curl to them but I looked back at the settings and I had the plate too hot on the initial print. This is also easy enough to fix with some miliput and sandpaper to make it even.

junior robin
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Finally, aerodynamic metal boxes

charred bridge
jaunty dawn
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For some reason they were obsessed with bathtubs

west zealot
west zealot
tranquil ivy
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My gluttony has no limits

my mind is not pure

tranquil ivy
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Legionaries, Khorne Berserkers, Brutalis Dreadnought, Devastator Squad, and a Repulsor Executioner

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MY GLUTTONY KNOWS NO BOUNDS

pine matrix
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Living Large

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Living Deliciously

broken dew
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very nice

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thinking if more art and named characters or the chapter rewrite would be best to work on rn

tranquil ivy
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yuh huh

past sphinx
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man id like a big SM tank

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if only this conversion kit wasnt 100 extra bucks

pastel rampart
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Alright I've dialed the fuck in.

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The hole is from the original model, I modified it to look more RT-era. I couldn't find anything to really cover it up before printing so I'm just gonna smooth it over with miliput.

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Gonna have a friend print out some resin hatches because the printer can't really make those look all that good. But that's fine.

broken dew
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if you wanna smooth over the hole you could pop the model into tinkercad and fix it

tranquil ivy
pastel rampart
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I tried fussing with it in Cura since that's how I got those front and top plates on but it didn't really work out like I intended.

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Which is fine, honestly. I can make do.

broken dew
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Tinkercad is way easy

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literally make a cube, fit it to cover the hole, merge the cube with the model, voila

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it'd take you like a minute

tranquil ivy
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the excitement is intense

broken dew
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Salamanders Redemptor eh

finite compass
pastel rampart
broken dew
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trust me it's extremely easy, hell you could send the file to me and i'll fix it for you in like a second

pastel rampart
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It's more about not a whole lot of time right now, though I can see how easy it should be.

broken dew
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fair enough

tranquil ivy
broken dew
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ahhhh

tranquil ivy
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renegades from the cursed founding (unknown successor)

broken dew
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average cursed founding situation

tranquil ivy
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yeah pretty much

they also have a hunger for raw flesh but we ball

broken dew
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could be anyone really

charred bridge
pastel rampart
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Hm, how do you merge in tinkercad? Turns out I got a little extra time.

broken dew
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give me one sec

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hold down shift to select the things you want to merge

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then a button should show up

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in the top right corner

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Union group

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then all you need to do is select the model and click export

pastel rampart
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Hm, that just seems to make it transparent.

broken dew
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huh

pastel rampart
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okay no I think I got it

broken dew
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it might take a while to load on bigger models

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prolly that

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you can also change an object to be a hole if you wanna add holes or remove bits from the model

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if you put a hole piece inside a normal piece and do union group, it'll just cut a hole in the normal piece in the shape of the hole piece, very easy to use

finite compass
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also the Karl Kopinski discussion yesterday but it took me this long to find it

pastel rampart
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Well, no, hm.

broken dew
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that is strange

pastel rampart
broken dew
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yeah that should just have given you the model without the hole, it might be loading i guess?

pastel rampart
broken dew
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strange

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that seems to have worked though

pastel rampart
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It did! Just shows up a little odd before exporting.

broken dew
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great success

pastel rampart
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Yaaaay

broken dew
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like i said

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Tinkercad is comically easy to use

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i don't even bother with other 3d modeling software

pastel rampart
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It's gonna make doing edits a lot simpler.

broken dew
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one billion steps to make literally the most simple of edits in other softwares

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or you could just, click like 3 buttons in Tinkercad

pastel rampart
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Yeah lol

broken dew
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i did all the Dreadnought edits and stuff in Tinkercad

hollow laurelBOT
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I like the turret, but I like my Primaris vehicles to be repulsor-lift.

Atlas "Genghis good" Grove ↩️

[(click to see attachment)](#1161696278640594954 message)

untold swallow
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also isn't that an Adrian Smith artwork?

broken dew
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i love how he has an axe, a greatsword AND two daggers on his front skirt

finite compass
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Which also probably explains why I couldn't find it when I was searching for Karl Kopinski

untold swallow
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s'whatevs

finite compass
broken dew
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why do the chaos lads always have such insane drip and aura in these artworks

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loyalist pr team in shambles

mild glen
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On the AOS front, today I got in GW's sculpts for the Lumineth Endless spells. Figured I'd just do the rune real fast because literally the only step is "Glue onto base".

These mold lines, however, are ridiculously bad

broken dew
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Mold lines 😔

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still weird to me as a person who builds mostly gunpla

floral herald
charred bridge
broken dew
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the Mechanicus needs to sit the fuck down and let the loyalist drip out their armor

charred bridge
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The codex astartes does not condone these spikes

broken dew
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Guilliman why does your book disavow drip

thin ibex
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sometimes I laugh at the slaanesh 'cropped power armor'

charred bridge
broken dew
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we at minimum need the captains and chapter masters to have like, thoroughly customized armor so they look sick as hell

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also Renegade Warbands and chaos astartes have way worse logistics and they somehow still drip out all of their armor

charred bridge
broken dew
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this is the one thing i will unambiguously give to the Space Wolves

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they do the drip

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their specialists have sick wolf helmets

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their tech marines have wolf themed robot arms

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they all wear pelts and shit

tranquil ivy
west zealot
broken dew
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real

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The Iron Hands also commit but mostly because they keep mutilating themselves for cyborg reasons

west zealot
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Iron hands: MY DAD DIED SO I HATE EMOTIONS

tranquil ivy
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Now i need to wait for my servo arm kit to arrive so i can finally give Kulve the big power pack she deserves

charred bridge
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Why did the Emperor name his son Horus Heresy? Is he stupid

tranquil ivy
charred bridge
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Id just name him Horus Loyalguy

thin ibex
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Honestly my biggest question is that when the emperor himself rises from the golden throne, will he reveal The Warhammer mk40,000 or will he summon 40,000 warhammers?

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Side note, it's criminal that in a setting called Warhammer, neither the Horus nor the Emperor use Warhammers.

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We have the emperors claw, we have his shield, we have his sword, but no hammer

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Heck, for that matter, the swarmlord? No hammer. The silent king? No hammer. All of the chaos gods, no general depiction with a hammer.

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Where's the Ctan hammer?

charred bridge
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The reveal is that Emperor stands up and tells a secret to Gulliman that it's not year 40k or 41k but its year 39999 and 40k is happening next month.

deft crest
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Any math nerds mind doing some numbers and letting me know which of these two weapons are probably better in general

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uwutheja please I'm a dog. I can't count

vital barn
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given the difference is +1A in exchange for 1 strength, I believe it depends on target toughness, but I will crunch

floral herald
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HSW is usually better since there’s tons of T4

vital barn
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I did not quite parse they lost all their weapon options

floral herald
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It’s not a very big difference iirc

vital barn
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ouch

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they used to have a whole spread

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Kiss/Caress/the other one/backup knife

floral herald
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Lots of melee profiles like that got combined

vital barn
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yeah, I noticed the cargo-cult combi weapons

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me when my combi-melta is single shot S4 and best against infantry, plus I can fire it all day

pale narwhal
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All combi-weapons got anti infantry 4+ and dev wounds iirc

Rather than an extra profile

tired cairn
charred bridge
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It would be very Ordos Chronos for an inquisitor to discover a way to travel back in time then plant the Terminus Decree just so they wouldnt be wrong in the future

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Suitting for grimdark, they'll die in the past but they're fine cause they wont ever be proven wrong

sour sequoia
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Whenever you can skip S3 weapons, do so.

tranquil ivy
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muehehe

deft crest
sour sequoia
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Even GSC only uses all our S3 after at least 3 layers of Bullshit

broken dew
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TIL that the Lamenters battle cry is apparently a fan thing and not canon

pastel rampart
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Yup!

broken dew
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good to know

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i mean tbh i still like it even if it, looking at it critically, perhaps isn't the most 40k thing ever

past sphinx
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"cherish" may be the least grimdark word

broken dew
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yeah

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Space Marines don't do much cherishing i don't imagine

tranquil ivy
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not finished yet but im tired so i'll finish it tomorrow

west zealot
verbal ermine
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Propagorkda goes hard

pine matrix
tranquil ivy
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flamethrowmer

tranquil ivy
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fucker is BULKY

broken dew
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evil ass dreadnought

tranquil ivy
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i mean i gave it a little lore that says the Dreadnought is fueled by the rage of the soul that belonged to the draconic skull on it's armor

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like this thing has more rage than a Death Company Dreadnought

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it would see a Norn Assimilator and fucking tackle the thing

broken dew
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seems like the kind of dread you send out solo

broken dew
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Those are lovely

charred bridge
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This legion was not the same after a warp storm took them to Magica Madoka for a bit

tranquil ivy
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Finished the dread. feeling good

broken dew
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Evil dread stanced up

mental birch
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Been thonking bout this list

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Mechs
T’au Empire
Retaliation Cadre
1995 points

  • Commander Farsight 85
  • Commander in Coldstar Battlesuit [Prototype Weapon System] [2x BC, 1x CIB, 1x HOBC, 2x SD] 110
  • Commander in Coldstar Battlesuit [1x CIB, 3x FB, 2x SD] 95
  • Commander in Enforcer Battlesuit [Warlord] [Starflare Ignition System] [1x CIB, 3x PR, 2x SD] 100
  • Commander in Enforcer Battlesuit [3x MP, 2x SD] 80
  • Crisis Fireknife Battlesuits [6x Plasma, 2x GD, 1x MD, 3x SD] 120
  • Crisis Fireknife Battlesuits [6x Missile pod, 2x GD, 1x MD, 3x SD] 120
  • Crisis Starscythe Battlesuits [3] [6x Burst, 2x GD, 1x MD, 3x SD] 110
  • Crisis Starscythe Battlesuits [3] [6x Flamer, 2x GD, 1x MD, 3x SD] 110
  • Crisis Sunforge Battlesuits [3] [2x GD, 1x MD, 3x SD] 140
  • Crisis Sunforge Battlesuits [3] [2x GD, 1x MD, 3x SD] 140
  • Kroot Carnivores [10] 65
  • Pathfinder Team [1x Grav Drone, 2x GD, 3x Ion Rifle] 90
  • Pathfinder Team [2x GD, 1x Recon Drone, 3x Ion Rifle] 90
  • Riptide Battlesuit [1x Ion, 2x Missile Drone, 1x Fusion] 190
  • Riptide Battlesuit [1x Ion, 2x Missile Drone, 1x Fusion] 190
  • Stealth Battlesuits [3] [1x BSS, 1x MD, 1x SD] 80
  • Stealth Battlesuits [3] [1x BSS, 1x MD, 1x SD] 80
thin ibex
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Hmm what's the strat with the pathfinders? Scout chaff wall to stuff your opponent for a round

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?

mental birch
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Its swiper no swiping

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For world eaters

thin ibex
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I vibe it

pastel rampart
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Got some minor gaps to fill in but otherwise fine.

broken dew
#

Nice

thin ibex
# mental birch Yeah basically

Can't help but wonder if swapping a starcythe for a third fireknife would make sense for WE specifically, since you're probably going to see a lot of marine bodies and maybe a decent amount of light to heavy armor. Unless you're predicting a lot of cultists or that one infill unit?

past sphinx
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I'm going to be body checking Tsons tomorrow with Zerkers and a mauler fiend meaning

thin ibex
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Oh I guess starscythe ow threat is good even still

broken dew
untold swallow
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I just realized something about my character I'm playing in Oath of Moment

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She's very inspired by the La Tene and Gallic Celtic cultures, and a lot of her inspo is from Moebius' takes on Dune

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She's French

untold swallow
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Which is very funny cuz two of us are knightly characters, and the other knight is an extremely German BT

past sphinx
hollow laurelBOT
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BTW, we had our Wrath & Glory session yesterday, I got to blow two jeansmen apart with a single shotgun blast. :3

stark cypress
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Bought some Fellgor's for a work friend.

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Gonna put them in his work mailbox on Monday.

past sphinx
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god iwish they where good in csm

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luv me beastfolk

tranquil ivy
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dropping in here to say BUY FIRSTBORN KITS FOR KITBASHING HOLY SHIT THERES SO MANY GOOD BITS IN THE DEVASTATOR KIT

past sphinx
#

best i can do is a rocketlauncher rocketlauncher strapped to another smaller rocket launcher

past sphinx
#

the dealthcult assassin in rouge trader is fantastic

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both in mechanics and plot

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also a kinda funny romance option

tranquil ivy
#

go go gadget spear chain

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also gave Kulve a new arm

tranquil ivy
#

another reason why Firstborn kits are superior

they have actual hands

sour sequoia
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Yeah old marine armies would be like 70% kitbashes because every marine kit was Like This

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You were meant to Your Dudes it up

tranquil ivy
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truly a hell yeah moment

sour sequoia
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The downside was shit like “here is a devastator kit. One lascannon per 5 man box, idk figure it out”

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But I strongly prefer it to the structure of most of the primaris kits

cinder wraith
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saw the most ass "rumor" of world eaters

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image is so fake that it gives AI generated image

vital barn
tranquil ivy
jaunty dawn
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yeah devastator equivalents are two of each

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even havocs and retributors modern kits which are pretty recent

thin ibex
#

So as far as actual lore doctrine, devastator squads select their gear from the chapter Armory right? Or its selected for them anyway. Do they normally bring a mixed loadout?

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Something that occurs to me is that in lore, the heavy bolter works as a light anti vehicle weapon as well as it's anti infantry and supressive role, and that krak missiles work a lot better than the tabletop

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I know long fangs traditionally bring mixed loads because each long fangs has a preferred weapon

floral herald
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Its mission specific

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Some of them have preferred historic roles

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Like the Titan Slayers using lascannons a lot

hollow laurelBOT
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The Heavy Bolter is basically an anti-materiel MG. :3

pastel rampart
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Mission specific so command would say what to bring, though yeah of a unit has a history then they'd probably be allowed to bring what they prefer.

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Missile launchers being a catch-all is what makes them the "default" loadout for classic depictions of devastators. Which'd make sense if they actually were ever useful on the tabletop, hah.

hollow laurelBOT
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I take it they're no good on Sentinels either?

thin ibex
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Missile launchers unfortunately occupy a status of bad at 2 things instead of good at one thing

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I still love em

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And they're decent in certain match ups

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But they're not good against the most common armies

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Not without some sort of boost

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The main thrust of my question was more, in the platonic standard devastator, is it 2x2 with 2 types of heavy weapon like the box, or do they usually go mono load

pastel rampart
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Missile launchers had a brief use case in 6th when flyers arrived because they could fire anti-flyer ammo.

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But yeah no they're generally kinda bad unless used en masse in Guard.

thin ibex
#

I wish krak missiles stayed str 9 but had dev wounds or lethals

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Give that feeling of, on a good shot, you're cracking the target open

pastel rampart
#

https://wh40k.lexicanum.com/wiki/Devastator_Squad I can't find much else about weapon selection aside from "depends on chapter/mission."

Devastator Squads are specialised Firstborn[7] Space Marine squads tasked with long-range fire support, entrusted with the Chapter’s rarest heavy weaponry.[1a] In a typical Codex Chapter, two Devastator Squads are assigned to each of the four Battle Companies, while the entirety of the 9th Reserve Company is composed of Devastators.[1b]

pastel rampart
#

I immediately glued missiles into its torso.

hollow laurelBOT
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Is it better to take an autocannon instead?

thin ibex
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Honestly I wouldn't mind if the krak missiles were as high str as lascannons but had much less ap

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Generally? Yeah autocannon is preferable to the missile launcher

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2 shots at 4+ mean one will hit

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Krak Missile has more ap and more variable damage but only one shot

pastel rampart
#

Yeah autocannon is common. Lascannons too back in the day since they could stand a reasonable chance of flanking into side/rear armor when AV was a thing.

thin ibex
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And I'm leery about bringing anything with only one shot personally

hollow laurelBOT
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Is the uatocannon like, good against anything or is it light-armour only?

thin ibex
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Its OK against a lot of stuff. It's 1 ap is is limiting factor

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3 damage means it can one shot a terminator, str 9 means it wounds well into the majority of targets

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It struggles to get through armor though

hollow laurelBOT
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Mhm. Does it have the shots for hordes?

thin ibex
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No, just 2 shots

hollow laurelBOT
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Okay, so specialised for light armour work.

thin ibex
#

I find on the armored Sentinel, the plasma cannon is a great generalist tool. Overall good ap, blast tag for hordes, rerolls to wound against vehicles

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On the scout Sentinel, flamer, auto cannon, and multilaser feel fine

hollow laurelBOT
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I hate plasma because I kinda have this understanding that it's OC or nothing, and I hate OC because it just deletes your dudes.

pastel rampart
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Light armor/multi-wound that isn't a carnifex or something. Would do well against 'nid warriors and nobs.

thin ibex
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OC no longer instantly kills your sentinels, just deals 3 mw, and you don't have to OC into the right target

hollow laurelBOT
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Oh, I was thinking infantry.

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Then again, I just love my flamers on infantry.

pastel rampart
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But like with anything you use the autocannon against specific targets and if none exist, then plink away at something it might wound/kill. I wouldn't rely on it but it could at least chip damage some stuff.

thin ibex
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OC into space marine bodies and into tanks for the higher AP and damage, normal shots into chaff/ light infantry

pastel rampart
#

(the "good" answer is "magnetize the weapons for future experimentation")

thin ibex
#

Autocannon is good at chewing up elites and has a chance at laying in meaningful damage on heavies if it goes through. Its limited on hordes because you can only ever potentially kill 2 targets, and you're likely overkilling by 2 wounds

hollow laurelBOT
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Also, now I'm thinking about it, what pairs well with pistol-melee combat engineers as fire support?

thin ibex
#

Like I said before, statistically the missile isn't great. One shot at str 9, 2ap, or d6 shots at str4, no ap, means there's nothing they're specifically good at engaging. But you do get multishot for chaff and a single shot for heftier targets, and d6 damage for a hail mary

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Well, a transport probably, because they're very fragile, and not very deadly in melee

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They want to throw all their bombs and then go be a nuisance

hollow laurelBOT
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Right, yes, I forgot that combat engineers don't into melee good.

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Because well, they're Guard, why would they.

thin ibex
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If they are charging into melee, it's not to kill stuff, it's to tie something up; preferably something that doesn't have enough attacks to kill them all

hollow laurelBOT
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I just realised that the trench clubs have the same stats as the shotguns, just at melee range.

broken dew
#

sending my guard to 1v1 the tanks

hollow laurelBOT
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So what makes the shotgun good but not the trench clubs?

thin ibex
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Having assault and having range. Means you can keep moving into objectives or into cover or whatever

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Neither option is very lethal

#

They're biggest damage source is their bombs and grenades strat

#

For big mw

#

You can conceivably take either weapon option

hollow laurelBOT
#

I see. What about Kasrkin, are they any decent?

sour sequoia
#

The game is pretty lethal at the current stage, plan your melees like you’re gonna crack the target and then die badly. When your melee is equivalent to your funny chaff guns, you’re just skipping ahead to Step Die Badly

#

Chaff guns work because its inherently asymmetrical

hollow laurelBOT
#

I mean, obviously Kasrkin can't melee, but y'know what I mean.

thin ibex
#

But because they're so fragile, if you bring clubs and dont get into range, you may never attack at all, while with shotties, you might get one round of shooting

#

Kasrkins are strong damage pieces

hollow laurelBOT
#

I also imagine that the Heavy Mortar and Siege Cannon on the artillery teams are just. Bad?

thin ibex
#

Heavy mortar is OK, siege cannon has a high str profile so you can tease wounds off of things. Both are alright but not super competetive

#

Im inclined towards the mortar for more shots, but i like the potential threat from the siege cannon

hollow laurelBOT
#

Mhm. I'm specifically looking to support Kasrkin without tanks, for the theming.

#

Walkers are fair game though, apparently. Anything REGIMENT or WALKER, so.

sour sequoia
#

Buddy has been running a lot of siege regiment lately, they have play

#

Outside that, I dunno

#

The shoot on death heavy flamer teams go crazy actually

rocky shale
#

Guard without tanks is kinda tough

sour sequoia
#

The thing I’d really look at though, for supporting kasrkin and getting durability without like, using carparks

Bullgryn with bruteshields

#

I do think if you dont want tanks at all and you’re not gonna recon element like Nemo, then you’re better off with another faction

#

But Bullgryn with Brute Shields are so stupid tough

hollow laurelBOT
#

I am using Recon Element for this list.

sour sequoia
#

Grab attilans and scout sentinels then, they’ll help you crack big stuff

hollow laurelBOT
#

Hm, why not Death Riders or Armoured Sentinels? I imagine there's a reason.

#

Wait, I see why. Death Riders are carabiners.

rocky shale
#

Attilans get melta lances

sour sequoia
#

Death Riders are good but they’re pure scouting and scoring. Attilans get to crack melta lances at tanks.

rocky shale
#

Both sentinels are good tho

hollow laurelBOT
#

Hm, lascannon sentinels could do good then.

sour sequoia
#

Armoured Sentinel is ‘cheap lascannon’

Scout Sentinel is even cheaper lascannon who buffs rest of your army

hollow laurelBOT
#

Just tincan a MFer.

sour sequoia
hollow laurelBOT
#

Whereas I think this would serve my requirements better:

Mobile Hunter-killers:
Each time a model in this unit makes an attack that targets a Monster or Vehicle unit, you can re-roll the Wound roll.

rocky shale
#

Honestly if you have zero tanks I would take a lot of sentinels so you might want both

hollow laurelBOT
#

Should I pack Melta-Flamer on the Kasrkin?

#

Since they wanna be at 12" anyway.

sour sequoia
#

Kinda yes kinda no re: wound reroll on the armoured sentinel

rocky shale
#

With meltas id go plasmas or grenade launcher since they have similar strength s

hollow laurelBOT
#

Ooh, true, 24" Krak.

#

Feels weird bringing Grenadiers (Kasrkin) without flamers, but y'know.

sour sequoia
#

If they had higher shot count at all I’d be down but recon just wants volume and as much mass buffs as possible

#

You get rerolls on guard blobs you can go ‘here is 200 shots on your tank. Die’

hollow laurelBOT
#

Wait, what about Field Ordnance Batteries? For the Heavy Lascannon.

#

Or is it just gonna get wiped off the board too quickly?

thin ibex
#

If they can shoot they'll do good, your opponent is likely to want them gone though

#

And so will put in effort to remove them

rocky shale
#

The non-indirect weapons teams kinda suck

#

They are slow and rely on not moving for buffs

hollow laurelBOT
#

I see. I was just thinking about volume of fire.

thin ibex
#

I wouldn't say the heavy Las sucks, it's more like they are offensively strong but not resistant to getting killed, like many heavy weapons in the guard

#

The regular heavy weapons teams are not as lethal as the ordnance team lascannons, but are much much cheaper

hollow laurelBOT
#

True, but triple the lascannons. :3

rocky shale
#

The 3" move is pretty hard to work with

#

Plus if the move then you're hitting on 5s

thin ibex
#

For... was it 60 points? You get 3 normal lascannons and if they're Catachan, reroll 1s to wound on vehicles and monsters

hollow laurelBOT
#

For a moment I was like "Why does Krieg lose 2" of movement on heavy weapons?" Because they shoot better. :3

thin ibex
#

The ordnance team nets you 4 str 14 shots

hollow laurelBOT
#

Sorry no, the save. And also the fire controller.

thin ibex
#

Their heavy weapons are also literally bigger tbf

rocky shale
thin ibex
#

The regular heavy weapons team is also shooting on 5's assuming you moved

rocky shale
#

Field ordinance is like a mobile gun battery, the heavy weapons teams are just T3 guard models

#

I don't think many people use the regular heavy weapons team either

hollow laurelBOT
#

No, heavy weapons are 5s before movement.

#

..I am dumb and forgot how Heavy works this edition. .-.

rocky shale
#

Heavy is +1 to hit if you didn't move

thin ibex
#

There's also not really a lot of ways to shelter the ordnance battery. Id probably try and point it at an objective with no way los to the far side of the board. In ideal circumstances, maybe park a chimera in front of them too

#

Then move the chimera on my turn to let it shoot.

#

Lot of steps

#

Can punch real good if the stars align though

#

Your most mobile and effective AT will be your armored sentinels

rocky shale
#

The problem with any immobile fragile shooty thing is that because the way the turn structure works, I can always just move my unit into Los of the battery and shoot it before you have the chance to shoot back

thin ibex
#

One point in favor of the siege cannon is that it is a str 12 shot and has indirect. You'll probably not kill anything outright with one, but you can keep taking shots at big targets all game

rocky shale
#

So if your unit is super fragile it's going to die before it does much

sour sequoia
#

^^^

hollow laurelBOT
#

So hm, 12 normal lascannons or 3 heavy lascannons?

rocky shale
#

The artillery team is quite good at putting out chip damage on just about anything

hollow laurelBOT
#

I'd guess the normal lascannons for the fire on death.

sour sequoia
#

sentinels are big enough to demand some kind of real crackback when you move em out to trade

thin ibex
#

12 normal lascannons improves the chances that any are alive to shoot

rocky shale
#

I would not take any heavy weapons teams imo, they're super flimsy

thin ibex
#

But I admit, I like the heavy lascannons myself, despite their very real downsides

sour sequoia
#

And then yeah you want distribution of fire in guard

rocky shale
#

Like dies to indirect harassment

hollow laurelBOT
#

Like, even with recon element?

Turtle ↩️

[Reply to:](#1161696278640594954 message) I would not take any heavy weapons teams imo, they're super flimsy

thin ibex
#

You do get 3+ save weapons teams in cover iirc

#

Do they get stealth too?

rocky shale
#

3x T3 5+(3+ in cover) 2W models is not going to survive basically anything targeting them

hollow laurelBOT
#

Er, I don't know. But also, the FOB gets 3+ save in cover.

rocky shale
#

But like deep strike any random unit onto them or get ignores cover and they go back to 5+ and die instantly

hollow laurelBOT
#

It's 4+ actually.

#

Because Kriegers.

rocky shale
#

Same case, being T3 and 2W makes them evaporate

hollow laurelBOT
#

Mhm. What about T5 6W at 4+ (3+ in cover)?

rocky shale
#

Those bigger guns are more durable but they're still miserably slow, I like the indirect fire gun for them

hollow laurelBOT
#

The Bombast?

#

Well at that point, why not Siege Cannons on the arty teams?

#

..Oh because you get double. ><

rocky shale
#

The bombast isn't for killing tanks it's just imo the best profile for that weapons team

hollow laurelBOT
#

..At this point I should just bring Rogal Dorns, huh?

junior summit
#

HWteams are very glassy cannons

rocky shale
#

The Sentinel spam is fine

#

In recon

junior summit
#

lots of damage output for cost but they are squishy

rocky shale
#

For the most part I just wouldn't ever bring a unit that relies on someone walking into it's firing lane that it had to set up on the turn before and just allowing themselves to get shot

#

No half decent player is going to feed your heavy lascannons tanks

#

They'll either move them through LoS to new cover, move up with infantry instead, deep strike someone to kill the teams, or just push a different side of the board

junior summit
#

yeah they more act as area denial or "you need to kill this first"

#

which does have value, but it's not tank-killing value

hollow laurelBOT
#

Mm.

rocky shale
#

Guard can kill tanks just by praying mid strength shots off meltas, plasmas, and grenade launchers too

#

Even enough lasguns will deal some wounds

#

Hence why buffs like the scout Sentinel are good

sour sequoia
#

S3, ignores cover or additional 1AP, and a reroll somewhere in there at Guard volume kills tanks and greater daemons. This is foundational to Genestealer Cults

#

I’ll kill Great Unclean Ones with autostubbers

#

And you’re gonna have better guns, at greater volumes, with better buffs most days

hollow laurelBOT
#

Also, why the Bombast over the Malleus?

rocky shale
#

Indirect

hollow laurelBOT
#

Oh huh the Malleus isn't indirect.

#

Kinda had thought it was.

rocky shale
#

Your gun has 3" of movement and is substantially better if it doesn't move, you want it to be behind a building

hollow laurelBOT
#

God, Guard's unarmoured heavy guns are just kinda bad, huh.

rocky shale
#

Yeah pretty much

#

They're Regular Dudes they can't carry lascannons while running

sour sequoia
#

Guard is a great army but with so many datasheets some are bound to be duds

hollow laurelBOT
#

Unfortunately, nobody does big guns like Guard.

sour sequoia
#

AdMech & Tau get close!

junior summit
#

can you tow heavy weapons in this edition?

#

apparently not

rocky shale
thin ibex
#

had to get up and come back, but also is your game with this recon element a competetive game?

#

if no, i think you have quite a bit more give in terms of bringing things that interest you and that you like

hollow laurelBOT
#

Me? Play competitive? No. Definitely not.

junior summit
#

but broadly speaking if you want durable mobile firepower what you're looking for is a tank

#

or sentinels ig

thin ibex
#

mostl in terms of talking about how fragile stuff is and targeting priority; based on my casual gaming experience, players are not always playing the most extreme optimal way possible

hollow laurelBOT
#

The issue is, indirect keeps having to be nerfed because it keeps causing issues.

thin ibex
#

so while you can generally assume that your heavy lascannon teams are very fragile, its not a given that they'll get evaporated

#

especially if you have other, tastier looking targets (and I do mean looking. Players will often fall for a visual trap more easily than a statistical one)

#

dont want em targeting your heavy lascannons? Make sure your sentinels have a fresh coat of paint

#

players will target your freshest looking stuff

#

or your newest stuff

rocky shale
sour sequoia
#

Yeah I mean speakin as someone who played during peak indirect 10th it sucked ass to play

hollow laurelBOT
#

Sadly I wouldn't be playing physically. I'm not even sure why I'm listbuilding, I don't really play at all.

sour sequoia
#

Guard players and eldar rocking up to the table with the most dogshit positioning you’ve ever seen and it just doesn’t matter

thin ibex
#

imo indirect is a great force multiplier, either use it to harass camping infantry or to finish off units you shot earlier

jaunty dawn
#

Just because something has been nerfed past the point of competitive viability doesnt mean you cant use it especially in more casual games

thin ibex
#

i wanna run my missile hell guard list

#

with the rocket batteries

hollow laurelBOT
#

I'm just an arty gal at heart.

thin ibex
#

and a deathstrike

jaunty dawn
#

Majority of most factions arent viable just cause they take points away from stuff that is

#

9e had artillery tractor rules 😔

sour sequoia
#

Indirect is actually phenomenal right now but there’s A Type who’s perpetually angry they can’t sit at home and shit pie plates onto the board to win without engaging with movement or melee

thin ibex
#

i think bringing arty is good, just dont like... make more than half your army artillery otherwise you have nothing in the field doing things

#

its like, a tasty side dish, but does not win you games as the body of your force

sour sequoia
#

The game as it stands wants every army engaging with all three phases of the game—you don’t need to be good at each phase but you need to have play for each

hollow laurelBOT
#

Unfortunately, Guard and melee only mix with Ogryns.

#

Which is.. 2 units.

sour sequoia
#

Nah, Death Riders, Attilans, tankshocking, Bullgryn are all phenomenal

thin ibex
#

you can do some side on melee play using catachan too. They're not GOOD but it is volume chaff clearing

#

attilans, bullgryn- gyrtop alredy mentioned

hollow laurelBOT
#

I had kinda assumed that cav being cav, it'd get wiped off the map if it tried to get close.

thin ibex
#

attilans are quite scary on the charge

rocky shale
#

If you want arty run seige detachment

jaunty dawn
#

Cavalry is always good at charging out of los

thin ibex
#

attilans can be fragile, like many things; but with good positioning, you can come through with em

sour sequoia
#

The role of death riders is to reactive move and create god’s strongest moveblocks, attilans will finish the job when you’ve chipped most vehicles down to a few wounds remaining

thin ibex
#

they have loads of movement so are fairly safe

#

huh i never did figure out what death riders are actually good for lol

#

i figured attilans are generally just better

rocky shale
#

Death riders are the ultimate map clogging jail unit

charred bridge
# sour sequoia Guard players and eldar rocking up to the table with the most dogshit positionin...
rxddit.com

Obvious advantages; fitting easier between ruins and a higher, more solid, profile blocking TLOS.
I have a friend who likes to play annoyingly RAW, and discussions are a good part of the game. He likes to argue he can shoot through my tanks because THEORETICALLY there is a gap between each tread link, at tabletop level. I want to get back at him...

rocky shale
#

They are so obnoxious lol

sour sequoia
#

Death Riders are such a good moveblock and screening unit I am actually jealous, as a GSC player. Even with dirtbikes.

hollow laurelBOT
#

Also, I do have some Death Riders in one list but.. IDK, I just wanted to play a sort of "raider and arty" list but.. That's not viable with Engineers.

sour sequoia
#

It is viable!

thin ibex
#

i think with engineers its viable

#

they're about hitting, and are good at putting wounds on resilient targets

sour sequoia
#

I think where you’re going wrong is predetermining your list type and your unit selections.

thin ibex
#

they're just not melee specialists

hollow laurelBOT
#

Right.

sour sequoia
#

You will need to flex one or the other at least a little bit, and you’ll come to a good feeling list. Genuinely the reason guard has had a dogshit WR all edition is because I think it has the highest % of bullheaded “I am gonna make a pet list with all my pet units and I’m not gonna budge or try new tech, if it doesn’t work then GW hates me”

hollow laurelBOT
#

..This is such a silly and compact list. It uses 4 unit types, 1 of which is a HQ.

sour sequoia
#

Lemme grab my buddy’s siege regiment list, @thin ibex I got a stream for you since he was the finals of the big GT here a few weeks ago, believe he jammed death riders there too

thin ibex
#

i do think theres a little bit of understandable griping if a guard player plays guard because of a specific playstyle they like, and then that playstyle is not super viable

rocky shale
#

There's a difference between playstyle and specific army composition

thin ibex
#

but in the competetive scene you do have to adapt i think

#

the griping is more understandable in casuals i think

rocky shale
#

Also like some factions are just bad at certain things

sour sequoia
#

Oh I think there’s absolutely understandable griping but we’re talking like,

“I FUCKING HATE ROGAL DORNS IM NOT USING NEWFANGLED TANKS” -> ugh GW hates guard players nothing in our list is good

hollow laurelBOT
#

This is so dumb. It's 3 units of Engineers, 6 Bombasts, and 3 Siege Cannons.

junior summit
#

sorry if you say that your troops are shooting between the tank's bogies you are wrong and that is not possible

thin ibex
#

i do think too many online players feel like how things perform in comp is the end all be all; and while that info gives good feedback, its not all there is

hollow laurelBOT
#

I love Rogal Dorns. I just don't wanna use them in this list.

Gyrtop #1 Geomancer Simp ↩️

[Reply to:](#1161696278640594954 message) Oh I think there’s absolutely understandable griping but we’re talking like,

“I FUCKING HATE ROGAL …

thin ibex
#

Also too many players live in that 'its great or its complete trash" mentality

#

which is also bs

sour sequoia
#

Or the current flavor, world eaters “GW fucking hates me and wants every army to be a gunline” because the Forgefiend and Land Raider shooting is legit now and the army has more than one phase of play

rocky shale
hollow laurelBOT
#

Right because tanks exist.

rare turtle
rocky shale
rocky shale
sour sequoia
#

The issue is basically if you allow those tanks to block LOS entirely you’ve massively buffed every human army and nerfed every xenos army besides GSC

hollow laurelBOT
#

Hm, swap the FOBs for Scout Sentinels?

thin ibex
#

i think in a general sense, not a bad idea, but what are you doing with either one

sour sequoia
#

Define the roles you need, then look for the units that fulfill it and mess around. FOBs and Scout Sentinels are fundamentally different roles imo, even if they both carry lascannons

hollow laurelBOT
#

It's more stacked indirect vs a bunch of autocannons.

sour sequoia
#

I love scout sentinels as reserves and action doers + trading pieces

hollow laurelBOT
#

Lemme actually be sane and reasonable though.

sour sequoia
#

They’re just tough enough that you can’t just absentmindedly pick up the dipshit who just scored locus/sabotage/recover assets for full

#

And while they have solid lascannons, they provide a buff just on tagging things, even if that cannon whiffs entirely

hollow laurelBOT
#

Okay. 3 units of Engineers, 2 units of Death Riders, 6 Scout Sentinels, and 3 Cyclopses.

sour sequoia
#

FOB are best as indirect home objective sitters—zoning your home and DZ while still contributing to the fight is great

#

Its worth doing some measurements and practice on screening with min possible units, I know I only need 2 ridgerunners and a power tool squad to fully screen any deployment zone besides long edge deployments while being fully in cover, guard can do similar

rocky shale
#

Why 75 points of cylopses?

hollow laurelBOT
#

I had 75pt.

rocky shale
#

Do you have a character?

hollow laurelBOT
#

HQ yes, character no.

#

Or well, no single-entity HQ.

rocky shale
#

You're running a solo command squad with no unit to attach to?

sour sequoia
#

Get you a sly marbo on god

hollow laurelBOT
#

No, it can attach to one of the engineer units.

rocky shale
#

IG needs officers to give orders otherwise you have no army rule

hollow laurelBOT
#

..Get more commissars?

sour sequoia
#

Anything besides commissars

#

anything besides commissars

#

i am here to tell you that thing is worst datasheet in the game

#

Wait you have literally no battleline oof

hollow laurelBOT
#

Does this list deserve The Window™?

rocky shale
#

Having only one order per turn in a guard list is basically a nonstarter

#

Have you read the army rule?

hollow laurelBOT
#

As of this edition? No. But I understand the rule vaguely from old editions.

sour sequoia
#

Got my buddy’s siege regiment list. I’d start with this and season to taste, he builds lists for competitive because thats our scene, but I’ll say a lot more is competitive than you’d guess. It very much feels like mobile field infantry with entrenched guns.

#

158th Siege Regiment – Astra Militarum – Strike Force – Siege Regiment – 1995pts

CHARACTERS

Cadian Castellan — 55: Plasma pistol, Power fist

Cadian Castellan — 65: Plasma pistol, Power fist, Legacy Sidearm

Gaunt’s Ghosts — 100: Bolt pistol, Chainsword, Hot-shot carbine, Long-las, Autocannon, Warlord

Rogal Dorn Cmdr — 275: Oppressor & Pulveriser cannons, 2x Multi-melta, 2x Meltagun, Autocannon, Stubber

Rogal Dorn Cmdr — 275: Oppressor & Pulveriser cannons, 2x Multi-melta, 2x Meltagun, Autocannon, Stubber


BATTLELINE

Cadian Shock Troops — 65: Meltagun, Plasma gun, Vox

Death Korps of Krieg — 65: Plasma pistol, Power weapon, Meltagun, Plasma gun, Vox, Medi-pack


DEDICATED TRANSPORTS

Chimera — 85: 2x Heavy flamer, Stubber, HKM, Lasgun array

Chimera — 85: 2x Heavy flamer, Stubber, HKM, Lasgun array


OTHER UNITS

Basilisk — 140: Earthshaker cannon, Heavy flamer, HKM

Basilisk — 140: Earthshaker cannon, Heavy flamer, HKM

Death Riders — 60: Frag lances, Power sabres, Savage claws

Death Riders — 60: Frag lances, Power sabres, Savage claws

Kasrkin — 110: Plasma pistol, Power weapon, 2x Meltagun, 2x Plasma gun, Marksman rifle, Melta Mine, Vox

Kasrkin — 110: Plasma pistol, Power weapon, 2x Meltagun, 2x Plasma gun, Marksman rifle, Melta Mine, Vox

Krieg Hvy Wpn Squad — 75: 3x Krieg heavy flamer, Laspistols

Krieg Hvy Wpn Squad — 75: 3x Krieg heavy flamer, Laspistols

Scout Sentinel — 55: Lascannon, HKM, Chainsaw

Tempestus Aquilons — 100: Sentry GL, Plasma carbine, Long-las, Gunfighter (2x Laspistol)```
hollow laurelBOT
#

"Do you hate your buddy?" 😭

sour sequoia
#

Recon element, lean toward the infantry. I think you can still take two basilisks or similar and just Make Em Shoot

#

Look if you pop open the goonhammer article you’ll see his usual 5 paragraph shaggy dog joke list title

#

This one is much nicer

vital barn
#

something about having exactly two copies of a whole bunch of units offends my sense of symmetry, but it's nice that Guard has variety

thin ibex
#

I actually don't like bringing lascannons on scouts because if their special rule, prefer multi shot

rocky shale
rocky shale
#

Oh do they just ride in the chimera?

sour sequoia
#

I’ve watched him footslog em but they absolutely can.

rocky shale
#

Fair

sour sequoia
#

Oh here Josie this is what he ran at the rooks open, there’s also a stream game for this if you wanna see it in action

thin ibex
#

i usually see them in a chimera

sour sequoia
#


---

Astra Militarum – 2000pts (Hammer of the Emperor)

CHARACTERS

Gaunt’s Ghosts – bolt pistol, chainsword, hot-shot lascarbine, long-las, autocannon, knives (100)

Rogal Dorn Cmdr – coax autocannon, stubber, 2× meltagun, 2× multi-melta, oppressor & pulveriser cannons, Regimental Banner (295)

Rogal Dorn Cmdr – coax autocannon, stubber, 2× meltagun, 2× multi-melta, oppressor & pulveriser cannons, Veteran Crew (295)

Rogal Dorn Cmdr – coax autocannon, stubber, 2× meltagun, 2× multi-melta, oppressor & pulveriser cannons, Indomitable Steed (290)


BATTLELINE

Cadian Shock Troops – Sgt autogun, flamer, grenade launcher, vox (65)

Death Korps of Krieg – plasma pistol, power weapon, medi-pack, meltagun, plasma gun, vox (65)


DEDICATED TRANSPORTS

Taurox – storm bolter, twin autocannon (75)

Taurox – storm bolter, twin autocannon (75)


OTHER DATASHEETS

Bullgryn Squad – 6× brute shield, bullgryn maul (200)

Bullgryn Squad – 6× brute shield, bullgryn maul (200)

Kasrkin – plasma pistol, power weapon, hot-shot arms, marksman rifle, melta mine, 2× meltagun, 2× plasma gun, vox (110)

Krieg Combat Engineers – plasma pistol, power weapon, autopistol, 2× shotgun, flamer, remote mine (60)

Ratlings – 5× sniper rifle, knives (60)

Scout Sentinels – HK missile, lascannon, chainsaw (55)

Scout Sentinels – HK missile, lascannon, chainsaw (55)



---

Total: 2000 points```
hollow laurelBOT
#

What a melting pot.

thin ibex
#

you know its kind of funny, gunline does technically work if your only objective is to kill. It just doesn't win on points

rocky shale
#

And for the health of the game, the only way to win is on points

hollow laurelBOT
#

I er, kinda made the list a bit. Different though. Namely, the Tempestus Aquilons got replaced by more frontline (and a third Chimera to move them), and also more heavy flamers. It's er, a bit dumb.

rocky shale
#

The aquilions are the deep strike action doers

thin ibex
#

my beef with lascannon scout sentinels and lascannon sentinels in general is that its so easy to miss; and then you dont do anything

hollow laurelBOT
#

Right, point. Their job is to deep strike.

thin ibex
#

i honestly prefer plasma on the armored cause rerolls and i prefer something with more shots on the scouts

rocky shale
#

Plasma doesn't wound most vehicles except on 5+

sour sequoia
#

He said he’s also willing to putter around with your list requests, toss me your must haves/must nots

hollow laurelBOT
#

..Does cav not like, get the "come off the side of the board" rule anymore?

thin ibex
#

plasma wounds on a 5+ but on armored gets a full reroll

rocky shale
#

Any unit can do that from strategic reserves

thin ibex
#

which is the same as, say, an eradicator

rocky shale
#

Leaving the board is a unit specific rule

#

Josie I'd really suggest you read the 10th edition rules before diving into list building

hollow laurelBOT
#

Yeah fair.

rocky shale
#

It's quite different to previous editions

sour sequoia
vital barn
#

I like my triplets and singlets, armies feel nicer to me if they have a nice row of staple units

sour sequoia
#

And having two units means half the time your opponent will go “I can kill one but then they still Do The Thing so its no longer worth to shoot at all” and then its free pressure!

vital barn
#

also I was conditioned by the old "1x HQ, 2x troop but practically you want 2 and 3-4" setup

#

it's less that it's mechanically bad and more that it feels a bit haphazard if the army is a giant pile of six different units in roughly equal proportions

pale narwhal
pastel rampart
thin ibex
#

i also miss old force org, but i suspect the current game isn't balanced for it

#

I'd probably still try and use some force org elements amongst friends though

#

though that would require me to reclassify stuff

rocky shale
#

Force org definitely had some funky stuff especially with xenos

past sphinx
#

i think force org did a LOT for making the game look more wargamey

#

personally i dont think unit tax was bad as a whole

sour sequoia
#

We dropped unit tax and got Knights/Custodes players

#

Bring back unit tax

viral crest
#

Are Custodes that bad?

rocky shale
sour sequoia
#

That is not a troop that is a leman russ given legs

#

I rest my fuckin case lol

floral herald
#

It wasn't actually super strong when it existed but you could get LRBT troops in 5e-ish

#

(Imperial Armor Armored Company list)

sour sequoia
# viral crest Are Custodes that bad?

Both of those armies boil out to “I would like to skip listbuilding and also any of the parts where I lose fights or have to prioritize targets because I looked at something and it might not have died”

#

Its kinda whatever in the end cuz other armies have tools but they’re just fundamentally always unhinged statcheck skew

rocky shale
#

A leman russ is still substantially tougher than an armiger

#

I do agree that knights could use a wider unit selection so it's not just a ratio of armigers to big chassis

sour sequoia
#

Tank is a tank is a tank is the thing

#

I’m not calling an armiger anything besides a tank because a knights player might be sad they’re not a normal army, its like. The fundamental pitch of knights is “screw force org screw mixed arms I wanna run TANKS”

#

Armigers are legit still undercosted and overstatted too, ridiculous unit

desert jay
#

When force org existed, Knights either got forced into soup or had custom force org options

floral herald
#

I think custom detachments came out before Knights did

sour sequoia
#

They did, but you definitely stood to lose more from running only leman russ in that era

#

“My name necrons. Everything crit mortals vehicles.”

jaunty dawn
#

Custom detachments broke before the knights did

past sphinx
#

especially playing chaos, why tank any kind of armor when you have a customizable quick, turbo murder platform

junior summit
#

But yeah custodes and knights are skew lists

upper bluff
#

Part of me completely understands why knights aren't a real army with traditional battle line

junior summit
#

Custodes are skewed towards Oops! All Captains and knights are more traditional armor skew

#

But Knights lack a sisters of silence equipment to have something cheaper that actually dies

#

Plus with the codex out IKs don't have a universal 6+ FMP anymore which was probably necessary but also

#

Like Quastor forgepact gives you access to admech units but its only one detachment

rocky shale
rocky shale
desert jay
#

Yeah it's just battleline skitarii, the marshal, and two specific tech-priests

floral herald
#

I've had a crazy win record with Deathwatch in KT lately

#

I think some of it is just new team shock

#

But I've just run over some teams

jaunty dawn
#

The thing abt the mech detachment is that agents already has much more interesting infantry haha

#

I guess rangers can be neat

#

The healing is kinda janky though in like practical terms

#

As fun as I found it to be able to actually play knightmech again

sour sequoia
#

DG has one advantage where you actually do see some poxwalkers now and again

jaunty dawn
#

Just cause its sorta win more where if it actually is able to make a difference you were probably already fine

#

Like enemies wanna focus down a knight and if theyve failed to do that theyre in trouble

#

Thronegheist fury is probably the coolest part of the detach

rocky shale
sour sequoia
#

The high toughness, the high armor saves, wound penalties or damage penalties, healing, etc.

The problem with mass invulns is that it means fundamentally all engagement-based counterplay has a 50/50 chance of actually working.

#

I don’t personally have any problems with playing into custodes! But I can also tell you the faction that has had the most dogshit time into fairly regular competitive play, the most rage
/salt/“god I just wanna play the game” moments and it’s Custodes, because their statlines immediately mandate avoiding all fights and initiating Rat Dota Protocol, for lack of more precise terminology

#

Honest to god I’ve never seen a custodes player have a good time at a tourney because there’s nothing to the faction identity besides Press W and pray for coinflip saves

rocky shale
#

Yeah the invulns are where it gets annoying, agreed

#

2+ saves and some other defensive buffs would probably be appropriate

#

or like 2+/5++ even

jaunty dawn
#

Armour of contempt flashbacks

viral crest
#

Although I really want to try Aquillons next

floral herald
#

You just get 5 killing demons

viral crest
#

Yeah

junior summit
#

elite skew rather than just durability skew

junior summit
#

it's like the uhhh

#

the space marines Oops! All Captains! list

#

but the custodes might actually have fewer models and/or hit harder

#

but because that's the entire faction you end up with skewed player behavior because its basically "can I stop you from making good contact" for the entire game

#

a little like how tau used to be Shooting Phase the faction

sweet solar
#

imperial knights should be able to take sentinels imo

rocky shale
#

I think to not feel janky it would need to be a bespoke knights unit

floral herald
#

Knight House murder cultists who get good OC when near a big knight mite be cool

rocky shale
#

Let chaos knights take AoS chaos knights

jaunty dawn
#

They should get men at arms with pikes

rocky shale
jaunty dawn
#

And sergeants with like greatswords idk

#

Confuse everyone by having a squad called sergeants tbc

#

The sergeants are led by a foot knight

#

And then also you peasant riflemen

rocky shale
#

You'd have to be careful giving them durable melee infantry because knights with good screening could get wacky

#

Theyre currently fairly vulnerable to high AP melee

vital barn
#

Not to just shill for HH again, but the custodes in that are somewhat more interactable because they're 2+ 6++, 5++ on shield lads, 4++ on Terminators, and make it up with solid wound count and Eternal Warrior.

#

so they do actually need to be careful not to lose an entire squad because they thought they could facetank the melta tacsups and couldn't

#

also they suck spectacularly at objectives because they're all Vanguard and can't take allies, although that probably needs to change because they do just melt unless they're the defender on Take Ground missions

#

HH also has actual movie marines as a list, you genuinely can play Oops All Captains, no idea if it's good or not yet but it does look like scary threat saturation and VP potential at the cost of basically all shooting.

past sphinx
#

playing roguetrader with the lore accurate damage mod is great because you can reenact 1/3rd of the cain fights by just yelling " ARGENTA, MELTA THEIR XENOS NUTS"

#

and then smacking them with 200 multi melta damage

vital barn
#

"I'm sorry Gunner Jurgen, I was not familiar with your game."

thin ibex
#

It's so hard to see this edition as high lethality or high invulns when I remember 8th and 9th. Not saying this edition isn't, just that comparatively its a different ball game

#

8th and 9th lethality was "you will probably lose your entire army in the first round if you go second"

charred bridge
pale narwhal
#

meltaguns are surprisingly effective on infantry, probably something to do with them being able to kill tanks

thin ibex
#

I have to imagine the biggest reason you don't melta infantry is because, in other circumstances, keeping it up and running and supplied per shot is harder than the other options. That and the range.

I do also imagine that molten slag is not friendly to uniform boots when you need to traverse the space you just melted

vital barn
#

By all accounts people do melta infantry, but it's about as convenient as shooting them with a bazooka would be unless you have better gear than your average guard melta

#

It's not subtle, space marine threats and larger only normally

#

It's mentioned that Techpriest fusion cutters are basically civilianised inferno pistols and they do use them as holdout weapons

#

back in HH1e the expensive tank repair upgrade came with a free flamer and inferno pistol because of this

sour sequoia
#

I watched every drukhari player in town start rocking 32 dark lances in their list because that was what it took

thin ibex
#

Yeaah not disagreeing there

#

I know in my casual games a lot of things get left alive, and it might be because in my smaller personal circle, literally no one pays attention to the meta

#

So it's a lot more "newbies trying stuff" and "themed lists with a mechanical edge"

vital barn
#

30 dark lances/blasters has always been what I'm used to there just because of the wonders of trueborn raider squads being the big cheese for three editions

#

....do trueborn still exist?

#

People appear to be picking up my stupid alpha legion strats despite the fact I don't play alpha legion, I've had two people DM me this weekend going "yeah I used that headhunter combo, it blew up [casualty list]"

#

I should probably actually make this army so I can write lore incorporating all the names of the armies I've inadvertently tech shared with

rocky shale
#

Drukhari have kabalites and then hand of the archon

thin ibex
#

I think also basic weapons for kabal are anti infantry, so they don't need a lot of help in that regard

#

Their infantry generally lacks anti armor, so you may as well slap a dark lance anywhere you can get em. In this case on every raider and ravager

vital barn
#

(also they have like four units so it sucks to lose more of them)

thin ibex
#

There's a kaballite unit called the archon's chosen, don't think they count as true born though

vital barn
#

they work a bit like them, albeit they have to be equipped with a giant haphazard pile of bullshit

#

but they're the more boring replacement for the Court of the Archon rather than Trueborn

desert jay
crimson solar
broken dew
#

watching PancreasNoWork's "40k's first edition was nonsense" video and ngl

#

i kinda fw the skull boob design on this sororitas

#

actually kind of peak variation on the boob armor thing

floral herald
#

Wait first edition?

jaunty dawn
#

It honestly makes more sense than their normal boobplate

broken dew
#

yeah

#

Sororitas would be the people to have skull boob armor

broken dew
floral herald
#

I just think it’s funny since that’s from the 3rd edition SoB dex cover

broken dew
#

fair

#

either way i do actually quite like that

floral herald
#

The art rules

#

I think there was a limited edition model of her

broken dew
#

skull boob armor attached to a skull corset

broken dew
#

the fucking heeled boots too

#

absolute class

tired cairn
#

I like how her optical thing connects to the skull on her shoulder

broken dew
#

oh yeah, so it is

#

holy shit the gauntlet has skulls on the knuckles

#

that's so peak

#

oh man i didn't notice her leg was perched on a skull atop a pile of bones

#

genuinely prolly one of my favourite models i've seen out of 40k

#

that's so good

floral herald
#

It’s SO good

broken dew
#

that's actually so peak

sweet solar
#

skoob

valid brook
#

those Alexander McQueen armadillo shoes, go offfff

#

More models should be a 1:1 recreation of Blanche pieces tbh

charred bridge
#

Im surprised the heeled boots arent like blades

#

Imagine chainheeled boots

floral herald
#

They’re actually flamethrowers in the art

charred bridge
#

Ok also as good

broken dew
#

flamethrower heels are metal as hell

floral herald
thin ibex
#

So a lot of the classic art of SoB and various assassins is much more clearly inspired by kink/fetish fashion

#

And a lot of the classic art is a lot more clearly influenced by counterculture fashion of the era

#

Lotta metal head stuff, biker stuff

#

Punk/hooligans

#

Etc

mild glen
#

I feel like the art direction there must have been "take a stereotypical domme, give her a gun and a sword, and put as many Skulls as possible on it"

sour sequoia
#

And They Were Right

charred bridge
#

It still is at least for the imperium

#

Less skulls on other factions

upper bluff
#

It's hilarious how this art is what gave every sister that awful bob probably

broken dew
#

rereading a 40k fanfic and i forgot that they have a scene where they introduce some Deathwatch, and one of them is a Marines Malevolent, and an ancient venerable dread asks what he did wrong to be sent to the Deathwatch

#

it's even funnier that the reason was that he treated humans as people and didn't hold them in contempt for existing

#

average Marines Malevolent moment

finite compass
#

It amuses me that being sent to the Deathwatch for some chapters is an immense honor, only bestowed upon the most competent and intelligent warriors

#

And for some it's a place to send the fuckups.

broken dew
#

The Marines Malevolent sending anyone who is too nice to the Deathwatch is an immensely funny image

#

"You didn't meet your guardsman killing quota, we're banishing you to the deathwatch"

crimson solar
#

because they do

floral herald
#

No they kick ass

crimson solar
#

Dorn could never

#

(bonus round: which primarchs would be able to rock armored heels)

broken dew
#

Sanguinius

crimson solar
#

yes

#

perturabo would try out of spite

#

curze?

broken dew
tired cairn
broken dew
#

continuing to read the fanfic and i've come accross the idea to make a chaos marine of the warband known as The Scourged into a lie detecting servitor, quite amusing prospect

dense idol
#

deciding to get into Age of Sigmar now, despite my better judgement

#

getting choice paralysis on which spearhead to buy first, pitch your faction to me

pastel rampart
#

Nighthaunts: GHOST GHOST OOOOO SO SPOOKY 👻

dense idol
#

AAAHHHHH

#

jesus christ, warn me next time

dense idol
#

okay i like the gimmick of "everyone has dogshit saves but 5+ wards and complete immunity to rend"

sour sequoia
dense idol
#

somebody else in the group is already collecting skaven, i don't want to step on their toes

sour sequoia
#

Ogres. Though they’re in a weird spot and getting a refresh sometime in the next 6 months

dense idol
#

i want to maximise variety in my local circuits, there's a uni society i've interacted with that's like 40% dark angel players

#

also: how difficult are nighthaunt to paint?

#

i have too much to live for to try and wet-blend every cloak on every infantry model

floral herald
#

Opt in more or less

#

They don’t have to be hard

dense idol
#

okay, looking it up online, one layer of thinned contrast and a drybrush seem to produce acceptable results

sour sequoia
#

Thinning contrasts and being regular careful gets good results

#

But I sit in camp freak and will absolutely wetblend 160 models

rocky shale
#

Iove wet blending

dense idol
#

"average infantry model takes 12 paints and 30 layers to make battle-ready" actually a statistical error. average infantry model takes a few contrasts and some drybrushing and 5 layers to make battle-ready. Genestealers Georg,

sour sequoia
#

I am very powerful

#

Also honestly contrasts work amazing on GSC in a way they dont on space marines or similar, all the textured parts

pastel rampart
pastel rampart
#

I did this ages ago with some spooky boys for Kings of War and it's really fast and easy. Just paint the skelebones white and then hit with contrast.

dense idol
#

my friend is getting into sylvaneth already

#

or rather, i am going to make them with a little gift

#

:)

charred bridge
sonic hare
vital barn
#

someone has attached an extremely important advisor to their knight household infantry command squad

#

no idea whose this is, unfortunately, but I love the idea

junior summit
broken dew
#

Lmao

#

Yeah

broken dew
#

Finally read up a bit on Thallax battle-automata and surprise surprise there is just a dude in there

runic swallow
#

Yeah it’s metal as hell, they see in X-rays and thermal but not visible wavelengths lol

broken dew
#

I really shouldn't be surprised by this anymore

#

Of course they took the organs and skull out of some poor fuck and stuck him in a mechanicus style dreadnought type battle armor

runic swallow
#

Also have as much stuff biolocal removed as possible so less stuff can potentially get turbocancer from the power core

tranquil ivy
#

so i noticed Adrax Agatone and Centurions have similar weapons profiles for their melee.

Centurion Adrax anyone?

brittle salmon
#

Dude In There

broken dew
#

Right

#

Read a bunch of battle-automata pages as well so i got it mixed up in my head

brittle salmon
pastel rampart
#

Of course, "dude in there" is extremely "only by a technicality" because there's so little left in there of what would constitute a human being.

#

It's like that scene in Robocop 2.

runic swallow
#

The “robo-flops”!

charred bridge
broken dew
#

I assume battle-automata have like a flesh brain to avoid it being AI as well

charred bridge
broken dew
#

But just, not really a thinking brain unlike Thallax sorta have

runic swallow
#

For those curious about the scene, there’s some other notable flops: https://youtu.be/NJIjNs_s2NI

RoboCop 2 movie clips: http://j.mp/1AUQliM
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Don't miss the HOTTEST NEW TRAILERS: http://bit.ly/1u2y6pr

CLIP DESCRIPTION:
The Old Man (Dan O'Herlihy) is not impressed with the RoboCop 2 prototypes.

FILM DESCRIPTION:
The serialized story structure and barbed social commentary from comic book creator and co-write...

▶ Play video
junior summit
#

They're just stupid enough to not count

runic swallow
#

They run on punch cards

broken dew
#

Huh

junior summit
#

yeah you need the punch card priest to make them tick

broken dew
#

Punch card battle robots is stupid enough to be in 40k

runic swallow
#

Otherwise they’ll just keep doing the last ordered thing and just walk of a cliff or keep trying to shoot with an empty gun

junior summit
#

The mechanicum had even better combat robots like the thanatar but then the horus heresy happened and most of the legio cybernetica joined Chaos

runic swallow
#

Too cool for this world…

broken dew
#

I remember seeing a 3d animated 40k clip from one of those warhammer shoss where the tech priest replaces some card chip things in a robots chest

#

I suppose that was one of them punch card controlled robits

charred bridge
#

All my Abominable Intelligence homies hate Mars

junior summit
#

Yup that's a kastelan

#

Look at what they took from us etc

runic swallow
#

Look at him! He’s so cool!

#

Thallax are my favorite, but the Myrmidons I kinda like too (I know some people don’t but to each their own)

broken dew
#

Domitars fuck severely

pale narwhal
#

thallax are so neat

them, and the ursarax

broken dew
# broken dew

Apparently Peter Turbo had 6 of these bad boys customized as a personal guard

upper bluff
#

I know it's been talked about to death but we desperately need more kastellan style robots in 40k. There should be an entire line of archaic storage automata

#

What about a wax cylinder automata

broken dew
#

Bean counter automata

#

Mechanicus controlling abattle automata with one of these

runic swallow
#

They’re there to do the whole this thing

#

And to smash anyone who lives

broken dew
#

Better yet they wirelessly control the battle automata, but all commands need to be programmed in scratch through a linked cogitator

#

Better version of the punch cards

runic swallow
#

Also, Pert really does have a “Hey, shoot that guy” gambit in 30k

#

He can just ask nearby units to shoot a guy who tries to challenge him in melee, it’s hilarious

broken dew
#

Lmao

#

Peak

upper bluff
#

I love all the duel rules that just let you shoot someone instead they're all so funny

runic swallow
#

Just doing the “Surprise! Handgun!”

#

Gets em every time thinkaboutit

#

It’s even better when it’s “Surprise! 155mm artillery!”

charred bridge
#

Surprise counter sniper

finite compass
#

"Looks like somebody brought a chainsword to an artillery duel"

charred bridge
#

You walked into the wrong zip code

runic swallow
charred bridge
#

And the best counter to artillery is space artillery

runic swallow
#

14% is high

desert jay
#

Full head and half the torso gets you to 25-30% so yeah I can see 14%

runic swallow
#

Nah, it’s like, upper skull and brain, and some organs

#

Not even all of them, just some of them

paper bluff
#

8%?

vital barn
#

underrated mechanicum unit: the old servo-automata that got used for combat engineering work instead of conventional servitors

#

they're basically War Cuttlefish, they're surprisingly cute

#

dumb as rocks, but hey, can't have everything

vital barn
#

I really like how the SA fight this edition, with the exception of the maniacs with power axes it really feels like they're serious, competent mortals trying to react to the insane nonsense of Astartes and Mechanicum charging at their position with various kinds of melee-equipped battle fridge

vital barn
#

regular Domitars are also pretty good, they're basically the terminators to the regular Castellax's "big marine" theming

#

Perty can fold up the Iron Circle and cart them around with him in his personal transport shadowsword, for when one deathstar unit wasn't enough and you need a volcano cannon, some dreadnought-sized combat robots and a Primarch all in one place

mild glen
# dense idol getting choice paralysis on which spearhead to buy first, pitch your faction to ...

Do you wanna command cool elves in ridiculously cool armour that may or may not be a difficult paint job?
Then the Lumineth Realm-Lords are for you!
As a bonus we have... just... so much magic. Complete with "your Hero Phase? I think you mean OUR hero phase, comrade" amounts of "+1 to casting rolls".

Alternatively: Hordes of shambling fodder units amplifying your mobile, elite heroes and all sorts of resurrection shenanigans?
Oh. And the wizard thing again. Every Hero in this army except for, like, two or three are wizards, and those guys are skeletons.
Soulblight Gravelords, everyone!

In conclusion: Lords love being wizards.

tranquil ivy
#

holy shit fellas i just had a realization

#

like
a BIG one

#

i have access to Blender (and Blender Knowledge) and Blender can export things as STLs for 3d printing

#

I also work on vrchat avatars every now and then.

i could literally kitbash some 3d printable furry heads for my space marines oh my god

#

LITERAL Space Wolves

tranquil ivy
#

I am a fucking monster 💀

broken dew
#

Bro is cooked

upper canopy
#

Boltgun 3

junior robin
#

Finally, Half-life 3 primaris lieutenant confirmed

tardy vault
thin ibex
#

Is... literally just warhammer vampire survivors, even the same graphic style

desert jay
#

Same engine! And poncle working on it!

thin ibex
#

Poncle one of the devs for vamp survivors?

desert jay
#

The main dev, yes

vital barn
#

you know that actually sounds quite fun

#

gimme the funny volkite chain reaction build

tardy vault
#

I'm just happy the video game licencing department remembered AoS exists

thin ibex
#

Wild, well I'm prolly gonna get warhammer survivors

#

Cause vampire survivors is a fun time sink

tardy vault
#

And tbh Gotrek's video game debut being in a Survivor-like isn't the worst place lol

charred bridge
still warren
#

It's gonna get the crown as best AOS game

charred bridge
#

Imo it's the worst AoS game to me (I only know of this game)

pine matrix
#

Did that AoS RTS ever come out?

past sphinx
#

realms of ruin!

#

it was

#

uhhh

#

bad

still warren
#

There also was a turn based strategy game, it also wasnt very good

past sphinx
#

and a tabletop game

#

it wasnt very good

#

but got better eventually

thin ibex
#

I wanted to like realms of ruin

#

But I never could

tepid stratus
#

I actually really enjoy the ttrpg but man did they botch the chaos book

#

It's better after revision but the original release couldn't math among its typos

mental birch
floral herald
#

It was just kinda badly designed in a lot of ways

#

Pretty bad

charred bridge
#

So this is what the Google algorithm has pegged me as

still warren
#

In their defense that site is old enough to be something awful goons

sour sequoia
thin ibex
#

What's wrong with it?

sour sequoia
#

There’s only like 4 missions its even playable on and they’re still gonna feel so bad because it’s a long-edge deployment and like, 50% are Terraform or Supply Drop

#

This is Mission Q, supply drop and Sweeping Engagement on Layout 5

#

One midfield objective disappears end of round 3, determined randomly at start of round 1. The other disappears end of round 4, and centerfield guaranteed to be last one.

#

Cover is like, nonexistent on this map even on recommended deployments

sour sequoia
# thin ibex What's wrong with it?

More concisely I think the sign of bad health for layout/deployment combo in 10th is the full-map shooting lanes, and I say this as someone who plays predominantly shooty

#

This map has two channels accessible from essentially the same spot, there’s like 6 other huuuge lanes but those are more obvious. These are the ones that gank people

rocky shale
#

God what a terrible map

thin ibex
#

Makes sense makes sense

#

I generally agree that it should be difficult to free fire from your dz to the other

#

If not impossible

floral herald
#

I think it’s ok if it’s limited

#

But that’s not very limited