#Warhammer and Such

1 messages · Page 172 of 1

vital barn
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and their standard heavy transport carries assault troops and a demolisher cannon at the same time, which covers so many sins it isn't even funny

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a Nostraman volume of sins can be obscured by the muzzle flash of a Dracosan line

hollow laurelBOT
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Oh huh. But yeah anyway.

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So, it seems like my anger came from a specific issue where there wasn't the FW stuff but also the GladLan and RepEx hadn't been fielded yet.

vital barn
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I admit I did see the RepEx when it came out and burst out laughing

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it just looks so goofy

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they started photoshopping guns on that thing and forgot to stop

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minus some of the extraneous dakka it's a neat enough tank

thin ibex
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repex is a modern problem of a 90's era War Machine art where the guns have guns on the guns

vital barn
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hey, comes pre-looted for Ork players

thin ibex
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and doesn't do it as well as, say, a baneblade

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which does have an egregious amount of guns, but also they for some reason look good on it

vital barn
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it's less crowded

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there's enough space and there are fewer kinds of gun

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the RepEx has fifty different guns and they're all piled right on top of each other on a smaller machine

hollow laurelBOT
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Yeah, the RepEx does fall into the How Many Different Guns? issue.

vital barn
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my favourite example here is the Tau Manta, which had.... over forty guns, I think?

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some stupid number

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but ruleswise it had small gun, medium gun and big gun, there were only three different profiles

pale narwhal
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four if you took seekers I guess

but yeah

manta has a lot of guns on it

vital barn
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(a couple of dozen burst cannons, some ion guns for medium firepower and the two big fuckoff railguns on the front)

thin ibex
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i feel like its one of the only mega units that might have an appropriate amount of guns on it for what it is lol

vital barn
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so it still looks cohesive

thin ibex
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like i feel like titans are under armed for what they are

pale narwhal
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but all of them are either longbarrel burst cannons, cyclic ion, or the railguns yeah

(they might actually be ion cannons)

hollow laurelBOT
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But yeah, the Gladiator Lancer is absolutely up my street as just like, what I wanted the Predator to be?

vital barn
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yeah, I am a huge fan of the Manta's guns-everywhere aesthetic

thin ibex
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they should have so many secondary point defense guns

rocky shale
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The repex got its gun count condensed in 10th rules but it's still like 7 guns to fire off

vital barn
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big slow hovering flyer pumping out dakka in all directions is my ideal lord of war

pale narwhal
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the gladiator lancer fucks immensely

It's my favourite variant

thin ibex
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ironically im sad theres no autocanno ngladiator

vital barn
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back in HH1e, it was actually legal for Mechanicum to take a Manta

thin ibex
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im an autocannon lover

hollow laurelBOT
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Isn't there a BRRRT Gladiator instead?

vital barn
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because they had a boxout that said "mech, your list is small but lore Mechanicum gets weird with it, so take anything from Imperial Armour as a Lord of War"

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not everything in IA is Imperial, so hey, manta time

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sadly that vanished with HH2e

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I would totally have converted some giant Mechanicum aerodyne if it was still here

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"large, manta-like Cyclotrathian aeroships" are mentioned deploying Cybernetica formations in Black Book 5, so possibly a writer was commenting on the meme

hollow laurelBOT
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Cursed Mechancium idea: Earthshaker, Icarus Autocannon, Assault Cannon.

vital barn
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what, all on one vehicle?

hollow laurelBOT
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On a flier.

vital barn
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not quite legal on anything I know of yet but you could get close in 1e with Ordo Reductor

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who had build-a-bear tanks

hollow laurelBOT
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Oh it's not legal, but that's why it's cursed.

hollow laurelBOT
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Exactly.

vital barn
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I would totally run Mechanicum heavy fliers if they had them

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alas, so far they are stuck with normal planes and the Vultarax

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which is amazing but fairly lightweight

thin ibex
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i want tau to have a hover flier that isn't the manta, but my dream will never come to fruition i think

vital barn
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it's about dreadnought sized

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utter terrors against light infantry and unsupported armour

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apparently the warheads on those missiles are some kind of freaky undepleted uranium penetrator or something because they can either fragment and give an entire infantry platoon fatal rad-poisoning or stay intact and punch through the side of a Land Raider

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downside is that they are fairly fragile and they don't have amazing mag depth

thin ibex
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the fliers i imagine range from like a big drone thats just a seeker bank that links into a battle net to use with markerlights, maybe has a swiftstrike burst cannon for point defense; I also imagine like just close air support drones; one big unit instead of a shoal of remoras

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i also kind of imagine something like a more airborne rendition of a pirahna maybe

vital barn
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really I just want the 30k Mech equivalent of a Fire Raptor

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big air support automata like a huge vultarax just bristling with guns

hollow laurelBOT
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It'd probably make a good army ability for high-altitude air support, rather than like, what we normally see?

Stormtalus (Relatable 2) | MSMC ↩️

[Reply to:](#1161696278640594954 message) 40k AC130?

vital barn
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Legion airpower is extremely cool, although all the art is 80% motion blur

hollow laurelBOT
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Something like the Guard's off-map siege artillery.

thin ibex
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i also want a broadside loaded out with long burst cannons, but also thats not happening

vital barn
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couldn't the old Forge World Hazard-type heavy crisis suits do something like that?

thin ibex
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yeah the hazards had quad bursts iirc

main pagoda
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yeah

thin ibex
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two sets of twin linked burst guns

vital barn
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they were kind of funky, I liked them

thin ibex
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im hoping to see them get reimagined as mainline gw instead of fw

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at some point

vital barn
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somehow I doubt we're getting any of the Forge World stuff back for the forseeable

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they axed half the dark eldar codex rather than take it out of resin

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I am glad Kroot got new models at some point, though

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Vespid too

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both look very spiffy

thin ibex
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its copium on my part but i hold out hope to see them come through eventually, not soon of course

pale narwhal
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the hazards would be sick in plastic, yeah

double bursts, fusion cascades, or those weird ion submunition guns

thin ibex
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honestly as they are now they have no niche, they'd need to be imagined differently i think, lore changed a bit

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I'm thinking something ghostkeel scale

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still rolling with its whole doubled up gun stuff

pale narwhal
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even squads of two, slightly smaller than ghostkeel but larger than an enforcer suit

past sphinx
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I'm still pretty disappointed that we got the Dorn instead of a plastic malkador

pale narwhal
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the malcador is such a funny tank

used to be a cavalry tank, is now a heavy tank because the engines decayed over time

floral herald
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We do have a plastic malcador but it's 30k

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Though I actually really dig the Dorn

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So I am maybe biased haha

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Except for the front mount heavy stubbers, which are dumb as fuck

past sphinx
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Oh wait no

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Macarius

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And utter peak design

thin ibex
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the hardest thing to buy out of tanks for me is that the stormblade, with its plasma blast gun, is a S8 gun

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and is supposedly meant to be a budget shadowsword

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wait stormblade?

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the plasma one, i forgot what it was called

past sphinx
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the second coolest one

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it should give you the ability to obliterate terminators but uhhh

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aint no blast templates here

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it has the same problem all plasma does rn

vital barn
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many of the baneblades are a little sad in 30k but the Shadowsword continues to take names, as does the plasma variant

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due to the way blast markers work it really struggles to miss its intended targets and it gibs Spartans on a 2+ to pen

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the Solar Auxilia unique one is pretty damn cool, actually

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even more barrels of hell than the regular baneblade

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they also have a unique pattern of Stormblade but its currently only in tiny LI form

sour sequoia
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I’m way late to this but there’s a worthwhile qualification

I will be having all the fun

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Literally cried today from having under 120 bodies on the table 93 models is 2 elite 4 me

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I miss you host of ascension and my 140 deep striking bodies

pale narwhal
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well yeah genestealer cults players are freaks (/positive)

thin ibex
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So not game wise, but lorewise, a demi company of marines would be enough to win most wars right? Most often marines deploy in a single squad to respond to requests still right? Barring how the imdimitus crusade adjusted doctrine?

pale narwhal
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I think so, yeah

a single squad turns the tide of a battle. a demicompany wins a war

jaunty dawn
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I think Id make the squad of two just like. Yeah two ghostkeel equivalents is reasonable in 2000 points

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Like 3 squads of two was like an Apocalypse formation (i.e a kinda ridiculous amount to use in a regular game) but in their old size etc 6 wouldnt even be weird. Game has outgrown them kinda as well as the tau range

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I feel like the fusion collider is an antecedent to the fusion cascades and non stealth xv9 that just dual wields ghostkeel weapons works as a base I think

floral herald
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Space marines are such small forces they can kinda do everything bespoke but the “default” unit for picking a fight is a strike cruiser with RSV escorts

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Which under ideal conditions is a company with the ability to split up either 2-4 ways or if warp traveling thunderhawks are canon today, hundreds

brittle salmon
floral herald
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I think it might have been Lone Wolves?

brittle salmon
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Ah man, okay

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I cannot imagine that's stuck around at all

floral herald
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Probably not

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I think it was fairly dubious then

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It just sticks in my mind cause I got into 40K via the comics and read em early before I had much other lore

jaunty dawn
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I think some things imply company + secondments from 1st and 10th company is the highest order unit on average

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Where if more is needed more companies are sent

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Usually like a line company + appropriate reserve company or something

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And usually a company has a ship each yeah

main pagoda
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normally you'd see attachments from the reserve companies as well as thats where the tanks and aircraft are manned

sour sequoia
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Day 2 of this GT is starting off with me, lone GSC player, fighting the lone AdMech player

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I have never played into AdMech before I hate anybody running factions as complex as my own

Showoffs

vital barn
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Gameplay and story integration, every Admech or Mechanicum player requires a PHD in tabletop games to make the army go, same as an actual Magos Dominus

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30k mech is a nicer list but no less fiddly

sour sequoia
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On the other hand having the two armies that function on interplay of like sixteen rules is gonna be funny, basically just us shouting rules at each other like a wizard duel

vital barn
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actually 30k mech is fairly straightforward in play, it's just list building that requires you to interpret a series of hadiths to determine which of your units can score

tranquil ivy
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Walks in and audibly slides a giant metal sign across the table before scurrying away like a wet napkin

west zealot
tranquil ivy
west zealot
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Aww damn, the original post is gone

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But this reply still exists and it's great:

"Based. All are welcome in this community, except for sorcerers, who are cowards and will be killed"

broken dew
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Lmao

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Khorne cares not from where the blood flows unless it's filthy sorcerers

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Khorne when sorcerers

thin ibex
main pagoda
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it really depends on the chapter

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and what they are responding to

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its up

broken dew
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they would get almost nothing done

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compared to other chapters at least

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extreme overkill type shit

main pagoda
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they are a crusading chapter right?

broken dew
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yup

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they have two big ships that they roam around with

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the Indefatigables Return, their Fortress Monastery, and the Dread March

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their focus is mostly on fleet combat and boarding actions

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which is why they have a lot of heavy armor units and marines with void hardened armor

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the big fault with their chapter is that they field so much old and difficult to maintain gear that almost any loss is catastrophic, so they tend to deploy in larger numbers to mitigate the chance for losses

tired cairn
broken dew
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wowie

dense idol
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i used these funny bugs as an opportunity to trial a bunch of colours and recipes for the wider army

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i also included 2 Ultra-Rare Scarabs for funsies

broken dew
thin ibex
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Often times the operational unit of a space marine deployment is a single squad used to problem solve

broken dew
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it's easier to do stories like that if you don't have like 100 dudes you gotta worry about

thin ibex
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Something like 30 or 40 marines in one place is the martialing of a lot of force

broken dew
thin ibex
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Sevastus "Pawn Stars" Acheran

broken dew
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yeah lmao

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Titus and co. really had to lock in since they didn't really even have a squads worth of dudes

thin ibex
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But yeah, obviously space marines will try to deploy in proportion to a problem, but especially pre indomitus, many chapters were spread thin and trying to use the minimum necessary support. That and outside of the game, a single tactical squad can get a hell of a lot of work done

broken dew
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yeah

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which again does make my original idea for my chapter of sending out 100 dudes as a standard operational force ridiculous

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surely this is a good use of resources

thin ibex
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A bolter and a marine combat knife are, in reality, equal to most tasks xD

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Throw in some krak nades, a melta charge or two, and they're a complete tactical package

broken dew
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Asit turns out, Space Marines are pretty fucking good at problem solving actually

vital barn
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also helps that 90% of their jobs aren't "go move this entire army out of the way by yourself" like they frequently were in the Great Crusade

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they're good, but they're not that good

broken dew
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Yeah

broken dew
main pagoda
broken dew
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yeah

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i mean on average they would still deploy maybe a few squads even if they don't deploy a full company because that would be massive overkill

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i imagine other chapters might not look too favorably at them for deploying overly large forces and scavenging so much

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also thinking about maybe changing their librarius equivalent that i came up with to just be integrated into the chaplaincy to make them do both roles, since they don't use psykers anyway and it makes more sense to have such an excess of chaplains if they are also doubling as the anti-daemon support

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and it gives more of a reason for them to have a whole renamed organization going on for the chaplaincy if it has different uses to a normal one

vital barn
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so I'd be more worried about your Company deployment being caught out by one squad of big scary things and losing like 30 guys

broken dew
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i wanna stay with the idea of having just like, a full company worth of chaplain equivalents and if they are pulling double duty as dedicated anti-daemon warriors it makes more sense

broken dew
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Great Crusade and Heresy were some helluva times

vital barn
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in practice Average Marine Losses seemed to go down massively post-Heresy, presumably because they were split up into little penny-packets everywhere and thus couldn't lose that many guys end of

broken dew
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yeah that makes sense

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as TTS Emperor puts it, the codex Astartes spread the Astartes too thin across the Galaxy, like the last spread of an Astartes butter on the galaxy bread.

jaunty dawn
# broken dew also thinking about maybe changing their librarius equivalent that i came up wit...

https://wh40k.lexicanum.com/wiki/Nullificator these used to be a thing in horus heresy and I thought you might find them interesting

Nullificators were a type of Space Marine squad during the Horus Heresy.[1]
These units first appeared only when Horus openly began his rebellion and were ad-hoc assemblies of veteran warriors intended to counter the Daemonic allies of the traitors. Though initially wielding hastily manufactured weaponry and poorly understood superstition in the...

broken dew
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ooooh

jaunty dawn
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They’re like similar anti-psyker/daemon tech of the loyalist esoterists but like, not psykers themselves. Using hex warded armour n such

broken dew
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yeah

jaunty dawn
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They didnt get updated for 3e :(

vital barn
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yeah, those guys are cool

broken dew
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i did look at hex wards and such for the anti-daemon dudes

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and flamer weapons

vital barn
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shame they got no 3e rules, but they have good Bootleg Grey Knights vibes

broken dew
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since apparently flamers are pretty good against demons

jaunty dawn
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Oh yeah and they’re cataphractii dudes

broken dew
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big fan of Cataphracts, i am

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it must be said

jaunty dawn
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Aether shock mauls which are…volkite power mauls, apparently

broken dew
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i don't think my uh, guys can have a lot of those

jaunty dawn
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For the same fire effect of flamers I guess

broken dew
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which is fine since they're going to be chaplains, they'll use Crozius Arcanum's instead whenever possible

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i imagine they are probably a bit too rare for all of my chaplains to have but at least the elite ones

vital barn
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30k generally avoids giving exact troop numbers anywhere but a plot-irrelevant side battle got the best part of 10k astartes killed between the Iron Warriors and the Space Wolves

broken dew
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considering my chapter is going to have like 100 chaplains where a chapter normally has like 10

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i genuinely don't know if Crozius Arcanum are rare-ish or just that nobody fields that many chaplains to need many of them

tired cairn
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There is definitely, many, many more space marines in 30k than 40k though

vital barn
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eh, not really

jaunty dawn
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You could have baby chaplains replacing sergeants a few to each company

tired cairn
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Really?

vital barn
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if you add up all the legions they come to about 2.5 mill

broken dew
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but uh, i would imagine it's more of a rarity thing

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that tends to be the thing

jaunty dawn
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Similar to apothecaries in red scorpions

vital barn
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so they had more marines than the Loyalists for most of 30k->40k had, but mostly because they had twice as many legions' worth of guys

jaunty dawn
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Or terminators in iron hands cause they never stopped doing that in my heart

tired cairn
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If I can do math, that would ostensibly be 2500 chapters?

vital barn
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and then Primaris number "in the millions" so they're back up to strength

tired cairn
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I thought they recruited harder. But I guess they also probably died more frequently

broken dew
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i also want to have a bunch of apothecaries and tech marines

jaunty dawn
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I feel like any number from the books you should just replace with Bignumber

broken dew
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but i don't know if folding too many of my specialists together would be a good idea

tired cairn
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Oh, I guess they also recruited harder when Primaris showed up

jaunty dawn
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There are Bignumbers of primaris

vital barn
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the Ultramarines get larger throughout the Heresy, every legion is recruiting lots of shitty inductii

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so I generally just eyeball it is as "stayed roughly constant, except legions noted to have taken unusual losses like the Istvaan three, the Space Wolves/Thousand Sons, the Terran loyalists etc."

broken dew
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one of the main things i was going for with my chapter was them just having enormous amounts of specialists to try to have better and survival for their smaller squads

jaunty dawn
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Like when they say that space marines number in the millions that just means theres a lot of them

broken dew
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but it also becomes a bit excessive to have like a hundred of each type of specialist because that is an enormous amount of marines

jaunty dawn
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One cant extrapolate

floral herald
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There’s actually more space marines in 40K but the modal space marine is is a black legion thinblood

vital barn
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the legion numbers actually matter in 30k, to be fair, if you lose 2000 guys that is a relevant pile of losses

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in 40k you just pull more chapters out of your behind whenever necessary

tired cairn
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40k uses million like ancient Chinese use 10000

jaunty dawn
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I kinda did something similar with having a company for each specialty branch (and then another company of non specialists who support each one)

vital barn
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post-Primaris, space marine numbers are definitely "mid six figures, stop whining about it" but in 30k they are fairly circumscribed

jaunty dawn
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But its like, any given line specialist is not anywhere near the traditional specialist who’s part of chapter command

broken dew
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yeah

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i just thought it would make sense for them to field a ton of specialists to try to keep maintenance and losses as well as possible

jaunty dawn
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And it was stuff like sternguard veterans were considered part of the apothecarium because they develop their own toxin rounds

floral herald
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There’s I think quite loosely like 4-5 million space marines around and (potentially thanks to some iffy numbers) about 20% of them are the black legion

tired cairn
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Where did they put all the Primaris marines if chapters are still ostensibly capped at 1k

broken dew
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we want tons of medics and tech marines because our marines all field customized void armor so they can fuck shit up in space

vital barn
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they made many many many more chapters

jaunty dawn
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Mostly in new chapters

floral herald
vital barn
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they convince the Space Wolves to take Primaris mostly because it allows them to found actual successor chapters

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which they'd been unable to do for eight millenia

jaunty dawn
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Oh yeah and using them outside of a chapter and dying before they get sent to join/found one

vital barn
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and also were about to be wiped out because Logan Grimnar suffered a sudden rush of shit to the brain

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Wolftime is a very odd book

broken dew
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also i really like void hardened armor

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i like the idea of tons of my dudes wearing hackjob space armor that is really expensive and likely to break

jaunty dawn
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The ultramarines were capped at 1000 but gulliman used arbitrary amount of grey shields. Cant be limited to a 1000 if youre not part of a chapter

broken dew
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mostly because they made terminators to fix the issue and since they are rare now my guys just defaulted to the shittier version

vital barn
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most of the books about said greyshields also have them taking losses hand over fist because they're all totally unseasoned, even with Firstborn officers

floral herald
broken dew
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the funniest part is that uh

vital barn
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so possibly they were doing WW1 shit where you deploy a 1.5x strength chapter on the assumption that a third of them will be dead by the time they know what the fuck they're doing

broken dew
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Roboute Guilliman literally wrote that rule

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it was him

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he did that

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it's his rule

hard whale
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the codex astartes is more what you'd call a bunch of guidelines

broken dew
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true

jaunty dawn
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Tbf to gulliman the point was to limit the power of space marines and hes not a space marine

vital barn
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Huron Blackheart and friends looking at the giant war that started because they did a little legion-building and going "so NOW you tell us?"

jaunty dawn
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Like the codex astartes never bound Sector Lords

broken dew
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i'm going to need to invest some time into how i wanna structure my chapter anyhow

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prolly will fold the librarius equivalent into the chaplains though

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that does feel like a solid idea

jaunty dawn
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I like it!

vital barn
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so how many fundamental chapter components have you given new names and roles?

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I find it tends to work better if you keep most of the titles the same, at least

thin ibex
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Look Guillimam literally wrote the book on how chapters work

thin ibex
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Of course he knows how the exceptions work

broken dew
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i gave too many of them new names and such

vital barn
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Guilliman also can't be called out on it

broken dew
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which is why i was gonna rework em

vital barn
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whereas anyone else who tries to jump through that loophole is in for a purging

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apart from the Black Templars, who have built up enough cred at this point

thin ibex
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He also was able to circumvent chapter restrictions because he was on crusade, same exception the black templars use

broken dew
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at minimum the chaplaincy is staying as is

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especially since i'm making them double as the librarius

jaunty dawn
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yeah like

hard whale
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it's not even that he needs to know any exceptions, the codex is literally just advice. He can say "circumstances changed, here's my new advice - everyone gets successor chapters"

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"and skimmers, those are important"

jaunty dawn
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The legion building that Huron did mostly became a problem retroactively cause he wasnt paying taxes

thin ibex
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To be fair the Imperium did not take the second founding as "just advice"

jaunty dawn
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Even though he was doing the exact same thing that ultramarines are rumoured to do, he wasnt the ultramarines

broken dew
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considering folding the tech marines and apothecaries into one thing for just like, overall chapter maintenance, i will need to ponder it

jaunty dawn
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And the ultramarines pay taxes. Kinda. Ultramar is complicated

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Instead of paying taxes they just build new roads on their own initiative and the imperial government is like. Thats probably fine

vital barn
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almost anyone but Gulliman who tried to do this would be extremely stabbed

thin ibex
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Ultramar is one of the stranger fiefdoms in the Imperium

floral herald
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The whole imperial fists recruiting complex is quietly kind of not adherent but they get away with it

thin ibex
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Heck I'm pretty sure they tried to stream g man about it too

vital barn
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he is rewriting the rules because he makes them, rather than because he knows various clever rules-as-intended things

thin ibex
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His decisions weren't universally popular

jaunty dawn
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Instead of paying taxes that fund the imperial guard they just make their own private army and if the imperium asks nicely they can use it

thin ibex
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Several former high lords, the ecclesiarchy, and large portions of the inquisition are not fans of gman and likely have tried to organize his demise and have just failed

jaunty dawn
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But also gman isnt rewriting the rules, theyre just not rules that bind him in any way. The rewrites restrict the power of space marines just as much

thin ibex
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Iirc he's currently writing or he did write a fresh codex? Or he was writing a codex Imperium that's not finished yet

broken dew
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he's the demigod of paperwork so he can just write new paperwork if he needs to

jaunty dawn
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The codex has been updated yes

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Just not in a way thats acually relevant to the conversation

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Like him being like “when splitting squads, you can use different numeral designations up to 20 for ease of organisation” isnt anything to do with the chapter strength limit

broken dew
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i thought i heard of something about chapter limits being less restrictive with whatever rewrites he did, but that might just be with him making chapter organization less restrictive?

hard whale
thin ibex
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Reaching back a bit, to my comment about the average deployment being like a single squad usually or a squad and some change; that's why I generally imagine that a tabletop 2k point army (just accounting for numbers and not stats) are actually a reflection of a serious concentration of space marine force

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Like meant to solve most big problems kinda serious

broken dew
#

i do think it was quite good for me to just go all out on working on my chapter to begin with and reign it in a bit later

marsh tree
#

wish Age of Sigmar got more love

tardy vault
#

how so? Player base wise it seems to be doing fine and GW just released a new army.

floral herald
#

There’s a lot of large unit deployments in the codex blurbs and such

#

Novels are kinda all over the place

#

The video games mostly love tiny squads for sure

#

I think it is just “it depends”

#

Brothers of the Snake is a good grab bag for this

#

Even though the iron snakes are weird (no battle companies)

marsh tree
#

It seems to have so much less a presence than 40k or even Old World does

tardy vault
#

you're comparing it to the the 40k playerbase

#

which is insanely large

marsh tree
#

true

tardy vault
#

Old World depends on area

floral herald
#

There’s always people playing AoS at stores near me

marsh tree
#

I'm waiting to start my Age of Shitmar journey until they finish the Cities of Sigmar update

#

Since they're by far my favorite faction

floral herald
#

I think the internet footprint is smaller because there’s no good AoS video games but the online Warhammer fanbase is a plague

marsh tree
#

ah

tardy vault
#

Like, if you're not 40k (and even then sometimes, we've heard of the odd 40k desert) then the availability of games varies wildly depending on the local scene.

marsh tree
#

I have a dedicated Warhammer store near my house

floral herald
#

The local stuff around me is pretty broad but it’s also mostly Warhammer and naval games

#

And that Star Wars one

tardy vault
#

For us it's 40k, Battletech, AoS, and Necromunda when those guys have a campaign going.

#

(AoS shares a night with Necromunda and it gets tight with a 50/50 split of tables)

marsh tree
#

I should work on fixing the 3d printer

floral herald
#

Munda is also pretty common near me

marsh tree
#

then again, it is a first party Warhammer store D:

tardy vault
marsh tree
#

Tbh, I'm thankful for that, since those are pretty much all just repurposed Fantasy models

jaunty dawn
#

I mean ideally finishing the cities update means having actual city elves and dwarves

marsh tree
#

we have an ogre unit FWIW

#

and the Goofy Little Guys

upper bluff
#

I hope that the dwarves and elves survive the cities codex because the index literally has rules for each one, right?

jaunty dawn
#

Did daughters of khaine get a battletome yet?

#

I mean idk hexwraiths didnt go anywhere

#

Or get refreshed yet

#

Im not really tapped in with gw in general lately but Id be surprised to see them gone without releases to replace them

marsh tree
#

Blood Bowl is definitely my favorite spin-off game

thin ibex
# floral herald It kinda depends on the source

That's fair, my perspective has been strongly shaped by is idea that space marines often activate in very small deployments all over space, often in single or double squads alone, with only the gear they can bring in the thunderhawk, where dreadnoughts are almost never deployed. A full battle company might be present in a sector but it's deployed in every war zone in the sector with small, surgical teams who are often doing back to back deployments. In this paradigm they only conglomerate for major strikes, commitment to a traitor war zone, or as part of a crusade.

I feel as though this fits the concept that a single battle company is often a largely autonomous fighting force; and that in almost all of the smaller scale deployments, other imperial forces are active and present.

#

It lends itself to this idea of (prior to primaris) marines were stretched thin and forced to do a lot with a little

floral herald
#

It definitely happens that way some yeah

#

There’s a bunch of larger scale decisive deployments as well

#

Brothers of the Snake was nice for it because it’s I think, a little over 50% small unit undertakings

#

Going through the list there’s:

  • a single Initiate (Priad) sent to deal with a crashed dark eldar ship
  • single squad deployment to clear a refinery from chaos stuff
  • single squad under a librarian to a wall, I forget the scope of the full deployment
  • 4 squads vs a cult
  • single squad sent as diplomatic reps to a coronation, hijacked by Inquisitor
  • 25+ full squads (Iron Snakes don’t use companies) vs orks
#

So for them at least yeah smaller deployments are common

#

But the Iron Snakes are also kinda small deployments guys

broken dew
#

they sent one single dude to deal with a dark eldar ship

floral herald
#

He’s also basically Joe Tactical Marine

#

(Albeit he winds up being promoted to squad leader after the old one dies, so it’s not a total literally who in the chapter)

thin ibex
#

I know in blood of asaheim something like 46 marines was considered a considerable force and an appropriate deployment to destroy a legendary space hulk in a boarding action, led by Njall and only having like 3 wolf guard in the entire force

broken dew
#

still feels bad sending one singular dude to go fuck with Dark Eldar shit

floral herald
#

There was also Black Reach which was a pretty extensively written on operation (5e starter set lore) which was almost exclusively a single reinforced battle company

broken dew
thin ibex
#

Just njall iirc

broken dew
#

huh

#

going at a space hulk with one termie huh

thin ibex
#

Iirc wasn't the old ultramarines movie one squad and a few extra?

floral herald
#

It was but it was basically just Some Guys entertaining a personal trip for a Chaplain

broken dew
#

i need to read up more about Space Hulks

#

one of the things i wanted my guys to specialize in was dealing with shit like space hulks, since they field so much heavy armor and VHA for space stuff

thin ibex
#

In the warhammer TV series that featured the salamander, I vaguely remember there being 3(?) Thunderhawks on planet, our heroes being shot down

broken dew
#

i'm still just a bit unsure how feasible it is to be dealing with space hulks a lot

thin ibex
#

So, Terminator Armour is ideal for hulk fighting, but its also a chapter relic and rare. I imagine in most cases for chapters that have 1st companies, they get the honor of clearing hulks. But also space marine armor as is is excellent for void warfare

#

Space marines in general are really well suited for ship to ship combat

#

Better armor, shorter weapons, persistent assault tactics

broken dew
#

yeah

jaunty dawn
#

Breacher squads technically exist in 40k (and originiated in it)

#

Which is power armour with boarding shields

floral herald
#

It’s traditional because of Space Hulk

thin ibex
#

Assault shields are a thing in lore yeah

#

We just don't see them in 40k tabletop

jaunty dawn
#

And especially mark3 when a chapter is able to get it

floral herald
#

Which initially featured the Deathwing so they’re terminators anyway

broken dew
#

my chapter specializes in heavier armors and using Void Hardened Armor which is a sort of inefficient predecessor for Terminator armor

thin ibex
#

Iirc assault shields were like the cheaper cousin to storm shields and were just like ceramite slabs right?

#

I wonder how good Gravis is for boarding actions

broken dew
jaunty dawn
#

Yeah basically

broken dew
#

which is partially for doing Space Hulk shit

jaunty dawn
#

Better than a combat shield but much heavier

charred bridge
thin ibex
#

Space marines doing the bullgryn before bullgryns

#

Death guard made frequent use of those breacher/ assault shields didn't they? Same with imperial fists

broken dew
#

would make sense

#

Death Guard was all about the tanky shit

deft crest
#

Putting together my scourges from the battle force box and the heavy weapons are such a tough choice

broken dew
#

what are your options

mental birch
#

Scourge drukhari right?

deft crest
#

Ye

mental birch
#

What is your army missing?

deft crest
#

So if I'm reading this right, I'm not allowed to bring five heat Lances right?

#

Shrugtheja I bought the real space raiders Battle Force lady malys the mandrakes

#

Going to get a start collecting box for harlequins

#

Have a star Weaver/voidweaver

#

And like twoish squads of clowns

#

Kind all over the place but going to be playing the Halfandhalf detachment

broken dew
#

Librarians having that weird blue color scheme makes me glad my guys don't have a librarius, it'd clash horribly with their normal colors

rocky shale
#

Generally the picks are haywire, dark lances, or shardcarbines now that those have a separate datasheet

broken dew
#

Huh Psychic hoods can protect against psychic attacks as well as amplify psykers, interesting

west zealot
broken dew
#

plus it's funny to have it go with his totally not psyker-y warp sniffing powers

floral herald
#

Psychic hoods are only protective if you’re a psyker iirc

broken dew
#

Ahhh

brittle salmon
#

Psychic hoods don't work for non Psykers yeah

broken dew
#

Well it's still funny if he wears one

brittle salmon
#

Just give him a null rod or something

broken dew
#

I will give him a null rod, as a treat

#

Nobody in the chapter has any reason to wear one but it's funny if he does it

#

Have it be part of his armor that's a relic or something for lore spice perhaps

#

Unforchies that most of the anti-magic gear the Imperium has is wizard pre-reqed

#

Yeah i'll let him have one for flavor since they probably would have had some psychic hoods lying around unless they bartered them or something

#

Does also quickly shorthand his shtick to other chapters along with his skull mask

broken dew
floral herald
#

Huh, the grenade lore

broken dew
#

Is that an Ork Weirdboy attacking a Terminator with a weird sword

floral herald
#

Just a normal ork I think

broken dew
#

Also marble sized grenades...

broken dew
floral herald
#

That’s a Terminator Librarian I think

broken dew
#

Ahh

#

Hard to tell

floral herald
#

Oh huh the weird sword is an axe

past sphinx
#

force smatchet!

valid brook
floral herald
#

It sure might huh

#

They gotta bring it back

broken dew
floral herald
#

Actually I can see it

floral herald
jaunty dawn
#

This too

floral herald
#

Oh even more so

broken dew
#

Least axe-y looking axe i ever did see

broken dew
#

Feels like the sort of waste of resources a chapter tradition might cause

broken dew
#

@little bay the Dusk Defiant are reasonable chill with normal people, not overly accomodating but not total assholes

#

Unless you are a psyker

little bay
#

i see

broken dew
#

You get a plasma shot, melta shot, or get burned to a crisp by a flamer if you're a psyker and you're not sanctioned and in some important retinue or something

#

They kinda like guard for tactical purposes but they aren't like the Raptors or anything that work a lot with guard

#

Notably if there is chaos involved being a civvie around them is also not the best since they are pretty zealous about rooting out and annihilating warp taint

little bay
#

i see

broken dew
#

Other chapters aren't always happy working with them since they shun psykers completely including librarians

#

Also makes dealing with chaos more precarious

#

They're probably more chill with Sisters since they have a lot of religious practices overall as a chapter

little bay
#

i see

broken dew
#

Also due to how Rune Priests work the Dusk Defiant really do not like Space Wolves

#

Though they would certainly share the Space Wolves disdain of the Grey Knights

little bay
#

makes sense

broken dew
#

"We have no wizards" said the space wolf while some dude drew a rune and shot lightning out of his hands in the background

quaint compass
#

It's called chakra and it's good for you!

hollow laurelBOT
#

Does runic magic use the Perils table?

main pagoda
broken dew
broken dew
#

yeah see that's just straight up heresy

#

heretical xeno-sorcerer Son Goku

hollow laurelBOT
#

SW runes.

Fetus ↩️

[Reply to:](#1161696278640594954 message) Do you mean SW runes or dawi runes?

floral herald
#

Lore wise it’s supposed to be a safer technique to channel the warp but I don’t know of a game where it’s treated differently mechanically

broken dew
#

Presumably the spirits of fenris filter out a lot of the warp bullshit

floral herald
#

It’s just symbological afaik

#

The warp doesn’t really care if something is materially or symbolically real and there’s several groups which use similar techniques of using a planet symbolically to mediate accessing the warp

#

(The white scars and exodites, albeit the latter way more)

broken dew
#

Icic

broken dew
#

Vlka Fenryka type shit

vital barn
#

Ruleswise, I believe Space Wolf psykers have always rolled on the same perils tables as everyone else

floral herald
#

Ah cool

#

I wasn’t sure about HH

vital barn
#

Rune Priest runic armour gave slightly better Deny The Witch in HH1, that was it

vital barn
#

Not sure about 2/3e, I'll check

#

3e psykers work slightly differently but in a way I like

jaunty dawn
#

I think if it were anywhere it would be like deathwatch rpg

vital barn
#

In 3e they don't bother modelling runic armour and rune priests just get Hatred (Psykers) instead

floral herald
#

I don’t recall them having any special rules

#

In Deathwatch

#

They had chapter specific psychic powers like everyone else

#

The only special case was BT, who couldn’t be librarians

vital barn
#

I think that means that if they could somehow get an Overload melee weapon they'd get a bonus to wound themselves

broken dew
#

makes sense since BT don't have librarians

main pagoda
main pagoda
#

2 new AOR, new models and the marks

vital barn
#

and yeah, 2e/1e had either a 4++ against psychic stuff or better Deny from runic armour, nothing unique to the psykers themselves since you can put that armour on other guys

pastel rampart
floral herald
#

Waow

#

That’s really quite some time haha

#

I dig the new models

broken dew
#

25 years ago huh 😭

floral herald
#

Admittedly I like all chaos models basically

main pagoda
#

still looks great

pastel rampart
#

Oh sorry 23 years ago, Hordes of Chaos came out in 2002.

main pagoda
#

dynamic but not too dynamic

vital barn
#

Ah, the 1e wolves are interesting, their psykers can reroll one die on a Deny The Witch but they're capped on the amount of juice they can use at once

#

so they can't reliably cast the biggest powers

floral herald
vital barn
#

more juice in 1e meant higher chance of cast and of Perils

floral herald
#

That the runes and planet-spirits limit the risk and power they can use

#

Kinda like how the CWE do it

#

But not as well

main pagoda
#

the new sea wolves AOR is sick and the named lord is a monster

jaunty dawn
#

space wolves in deathwatch got wolf scouts and wolf priests as their unique stuff

#

missed out on powers even seemingly

vital barn
#

(he is cool, I have no great issue with this)

floral herald
#

I thought all the core book chapters got them

main pagoda
#

they did

#

its CRB

vital barn
#

I quite like how 3e HH does psychic power disciplines, I was building some psykers the other day and it's nice to have the juice in there

#

each is just a grab-bag of things that you use when they come up, rather than a whole independent psychic phase, but they're relatively uncomplicated and you buy them in bricks so you don't have to memorise 1000 different powers like in 1e

floral herald
#

Probably my least favorite part of 10e 40K is how incredibly non-juicy the psychic powers are

vital barn
#

the Trait doesn't do anything, it's just a keyword for other rules to hook into

#

so +2 init in challenges, a buff to grant precision shots and a challenge gambit that lets you hit on 2+ regardless of relative weapon skill

#

and then you have six more disciplines to pick from

#

Magnus with Divination is an utter monster

#

it also means psykers have little permanent effects that are active regardless of whether they actively roll for powers or not

#

Divination guys are duelists, Telepaths are passively spooky and have Fear (1), Pyromancers have Explodes 4+ like they're flamer tanks

floral herald
#

Good shit

vital barn
#

and then 1kSons get like eight extra disciplines that they can put on any of their squads, some of which are a bit cracked

#

but the basic idea works well, at least when you don't have the ability to look through a deck of 50 buffs and find exactly what astartes unit they'd be most powerful on

#

Biomancers are funny, they get a single S12 AP2 D4 attack in melee, so your puny little rogue psyker can tear the tracks off a Land Raider even if he's normally S2

vital barn
#

they don't even seem to be able to blow themselves up in funny ways anymore

floral herald
#

Yeah they’re relevant buff dispensers

vital barn
#

I guess Chaos Boons are narrative play only, but eeh

#

I liked seeing guys get spawned or daemon princed mid-fight

floral herald
#

But almost all psykers just have a baby plasma gun and a unit buff special rule in an edition where every datasheet has a special rule

vital barn
#

I can get behind making mind bullets regular weapons, but the buffs themselves are a little drab

jaunty dawn
#

I think psykers almost always have more abilities than an equivalent non psyker unit

#

though for librarians and primaris psykers that's just psychic hood or legally distinct psychic hood

vital barn
#

HH1e Knight Errants provided my single favourite psyker build, the deepstriking solo libby who fired off Smite, Aetherkine Projectors and a combiplasma for 10 mid-strength AP2 shots on the turn he came in

#

you showed up, force lightninged a squad or a dreadnought and then booked it to the nearest LOS blocker or objective

#

rare actually relevant blaster caster build

pastel rampart
#

Turning mfers into chaos spawn is THE funniest goddamn thing

vital barn
#

can 1kSons still do that?

#

if they can't are they even 1ksons anymore

#

inflicting sudden tentacle explode on the enemy warlord was peak

pastel rampart
#

Silliest list I ever made in the 3.5 dex was a unit of Tzeentchian sorcerer chosen on discs that flew around and cast Spawn of Chaos at people.

#

Auto-succeed on cast, better make that toughness save buddy

vital barn
#

there was the big fuckoff lord of change unique in 7e that had an apocalyptic blast spawnification gun

#

I think it mostly turned people into Horrors because Spawn would have been too strong but it was still fun to watch an entire tac squad get zapped and start flailing around everywhere

sour sequoia
#

You’re gonna be so bummed its maybe as dogshit as the 10th ed commissar

vital barn
#

you know I'm flicking through GSC rules on a whim and genestealers are a lot less stabby than I remember them being

#

poor guys

floral herald
vital barn
#

aberrants have zero options?

#

RIP the lump of concrete with rebar in it being a significant melee weapon upgrade

#

that was always high comedy

tired cairn
jaunty dawn
#

Psychic has always been a downside pretty much

#

But the way its presented now makes that more clear

#

The main upside of being a psyker in 8e/9e was smite existed as a baseline for all factions

#

The other thing was that psykers could deny other psykers but thats like. Both an upside and a downside so

#

But like an effect you dont have to roll for and/or doesnt have specific counters in every codex is just better. Like even bombers which were on ocassion super problematic are just doing the same thing as psykers without the downside of being psychic

#

But like. Having a different procedure is really important for making something actually feel like youre doing something different

thin ibex
#

As a tau player, I was never fond of the psychic phase being entirely non interactive except for a single relic we could access

#

And that's informed my opinion of the psychic phase in general, in that it was unnecessary. Anything done in that phase could be done in other phases.

If they wanted more complexity there could still be psychic disciplines, though I think that's a little clunky if the effects aren't dramatic.

That also leads to clearly better psychic disciplines than others.

#

Which in turn makes balancing a lot harder when most balancing is done via unit costs and not specific rules text

#

"Gotta make the rune priest 300 points because jaws of the world wolf was hella op again"

#

I do also find that in practical terms, generally only one option was used out of a psychic discipline

sour sequoia
#

Aberrants butcher anything termie or smaller and also survive to a fucking comical degree outside specifically
mass S6 AP2 D3 or D1 which is a really bizarre profile to get

#

GSC’s tricks always appear as solid weapon profile + character attach + strat + enhancement

vital barn
#

Oh no I mean the actual purestrains, not the faction in general

sour sequoia
#

Metamorphs clap berserkers for fractions of the cost but its because I’m slinging together the detach rule, the enhancement for +1 hit/wound vs character units, wound rerolls from jumping out of a truck, the 4+ FnPs and reanimation

vital barn
#

the others seem to hit very well

sour sequoia
#

You’ll see em in Biosanctic and Final Day, with a patriarch.

#

They get you that push of wound rerolls and buffs to attack counts/wound rolls

vital barn
#

Makes sense

#

There seem to be a lot of units in 10e that come as basically a two part with a standard issue attached character

marsh tree
#

currently frustrated at kitbashing

#

I don't want to have to buy a new kit just for bodies

#

At that point, why not just get the normal kit to begin with

glad spear
#

Maybe there's a store that sells bits or maybe theres someone online selling bits you need?

marsh tree
#

I'll see what I can do

#

I feel wasteful having spare bits not doing anything

glad spear
#

I like making bits on the ground with them

#

Like body parts and stuff as debris on the floor

thin ibex
#

In Nids and GSC, are genestealers generally still decently killy?

marsh tree
#

not a bad idea

#

I would try 3d printing torsos, but my local game store is first-party Games Workshop

pale narwhal
#

Nids they are fairly killy

Especially with broodlord

#

They’re very nice in vanguard onslaught for advance + charge

tired cairn
#

They can do a lot of mortals if you have a broodlord and can connect with the squad. Otherwise they are mostly for blendering light infantry

sour sequoia
#

Those squads butcher any brick of MEQ or smaller. As 5 mans or min squads with no leaders, they’re incredible screens and generally will kill their equivalent units on a charge, but don’t expect more.

broken dew
#

decided i'm gonna do art of the Dusk Defiant 1st Company captain next

broken dew
#

oooh

#

interesting

floral herald
#

This fuckin rules actually

broken dew
#

Big E getting spitroasted lmao

floral herald
#

We should make this a quiz

broken dew
#

very nice

deft crest
#

LAZgun
And plasma should be green,
And i used to think melta's should be a big laser but i acutally really like the SM2 melta vibes

broken dew
#

lore accurate

broken dew
deft crest
#

Well you are WRONG /s

broken dew
#

green is pretty solid though

#

just make sure you're not painting it the same green as Necron glow

#

unless your marine has a necron plasma weapon i suppose?

#

i don't know if Necrons use plasma

deft crest
deft crest
floral herald
charred bridge
#

All hail the godempress of womankind

broken dew
#

i like how many options are presented for the gender thing

floral herald
#

Actually a lot of space marine recruits are probably only literate from hypno-indoctrination

deft crest
#

I don't think that they have a hazardous weapon off the top of my head in easy reach

broken dew
#

Cawl my goat

#

🙏

deft crest
#

Thats geniunly my biggest headcanon is Cawl would have done that, not out of equality but because the dude was wondering if he could

broken dew
#

if anyone would try it

#

it'd be Cawl

charred bridge
# broken dew very nice

My headcanon is the emp's had a huge ego and since he modeled all of the primarchs based on aspects of himself and is a man then the space marines must be men too.

broken dew
#

i think Fabulous Bile could probably do it too

deft crest
#

Fabulous bill IS doing it actually

thin ibex
#

cawl be like "they said that women's bones were wrong for space marinification; but they were stupid and I am not

broken dew
#

but i think he's on too much freak shit with his ubermensch thing

charred bridge
#

If emps was a woman the space marines would be women in this headcanon

deft crest
#

There are a lot of Nuhumans that are women that play a big role in the books

broken dew
#

oh

#

cool

tired cairn
# broken dew 🙏

The cultural shift can also be solved with hypno-indoctrination - Cawl, probably

broken dew
#

honestly i do like the idea that Cawl just solved it and didn't really think twice about it

deft crest
#

-# I don't remember what his Nuhumans were called because i listened to the books and never saw it spelled out

broken dew
#

fuck you woman marines actually

charred bridge
#

Cawl: the Emperor said only men could receive his seed, but I don't care.

broken dew
#

42 thousand daughters to Roboute Guilliman Primarch of the Ultramarines

floral herald
#

Real

broken dew
#

that was pretty neat ye

tired cairn
#

How much of this is rules and how much of this is headcannon ideas lol

deft crest
#

yes

broken dew
#

this is

#

very interesting

#

neat that the traitor primarchs go unnamed but are included

floral herald
#

There’s a lot of mechanics

#

I dig it it’s like an executed system for my “deathwatch band camp” campaign premise

broken dew
#

i'm going to give this a serious read tomorrow

charred bridge
#

Alpharius is the secretive one

broken dew
#

i actually kinda wanna play this now

charred bridge
#

Jaghaitai Khan did not hold many secrets, he just didn't say anything unless it was relevant

floral herald
#

This rips

broken dew
#

not sure which one is Alpharius Omegon

#

but the others are pretty clear

charred bridge
#

Like when Magnus encountered Jaghaitai and complained about the trials and Jaghaitai was like, the stormseers are psykers but we're not dumbasses about it and channel the warp directly so emperor doesn't care but he cares your sorcerers are channeling the warp

broken dew
#

i guess it's "In courage we have no equals"?

#

or "Knowledge is power, hide it well"

floral herald
#

choose a personality, they are all unacceptable

broken dew
#

going off of Blood Ravens being listed under [Knowledge is power, hide it well] i assume that's Magnus

#

i am utterly shocked, i do say

desert jay
broken dew
#

oh

#

ic

#

so traitors hand is Alpharius Omegon and Horus is Courage i guess

#

i've not memorized the legion order so i was just going off the vibes

desert jay
#

The traitor primarchs, in order:

  • Fulgrim: Pure in Body, Pure In Heart
  • Petruabo: Hatred Steels Our Resolve
  • Curze: Fear Is The Mind Killer
  • Angron: Success Is Measured In Blood
  • Mortarion: Only In Death Does Duty End
  • Magnus: Knowledge Is Power, Hide It Well
  • Horus: In Courage We Have No Eqyals
  • Lorgar: Zeal Is Its Own Excuse
  • Alpharius/Omegon: The Traitor's Hand Lies Closer Than You Think
broken dew
#

ok yeah

#

i just mixed up Horus and Alpharius Omegon

#

i love when my equipment list includes psykers in a box

desert jay
#

Or for Dusk Defiant, blank in a box

tired cairn
#

Psykers in a box sounds like an admech thing

broken dew
#

i do like blank in a box

tired cairn
#

(though I guess they are all technically admech things)

broken dew
#

absolute kino

#

best equipment imaginable

broken dew
#

unless i'm hideously misremembering

floral herald
#

These are very good

floral herald
#

Augh how do I know this

upper canopy
#

You're broken inside Cyan

desert jay
#

I know it because I watched the Secret Level b/c I'm a fan of short animation

broken dew
upper canopy
#

creator now in the thread

rocky shale
#

What is this all from?

upper canopy
#

@strong owl reception is good

rocky shale
#

Oh nvm found it

upper canopy
#

I also know the pain as I also made a Space Marine RPG in a feuge state over the course of 5 days

floral herald
#

I wanna run this

#

Or play in it idk

broken dew
#

i wanna play this

strong owl
#

yeah the thing about this is

#

it's a shitpost with headcanons

#

and is also

#

a dead serious examination of who space marines are

#

and to be one it must be the other

#

a lot of the dumb bullshit exists to make the rest more meaningful through contrast, which is how 40k works overall anyway

broken dew
#

if nothing else i'm definitely going to sit down and make a character for this

#

it seems very fun

floral herald
#

Deathwatch kinda drowns it in being super OP and also spending all your mental energy knowing the rules

#

W&G is easy to elide specific space marine stuff

broken dew
#

lovely that it immediately supports custom chapters so i can stick one of my blorbo's in there with reckless abandon

strong owl
#

im in a deathwatch game rn and its a part of the motivation for writing it

#

i dont think that its about them being OP its just... there's so few meaningful mechanics around non-combat decision making

floral herald
#

I never ran that dark heresy supplement which lets you play as grey knights but I assume it’s like deathwatch

strong owl
#

in deathwatch

floral herald
#

That’s true

#

Deathwatch combat can also be weird because the enemies are so often undertuned mechanically

vital barn
#

I am personally fond of WANG so far because it lets me make someone who isn't a space marine who doesn't fundamentally suck

#

amazingly, the other place to do this is in the Horus Heresy Militia list, where you can make infantry who are situationally better than Marines at the cost of being really scrungly when out of their element

#

the all-rad-grenade mortal squad is tactically interesting

broken dew
#

oh cool you can do termies too

vital barn
#

high-XP dark heresy characters could kind of hang with Marines but only at the kinds of advancement levels where the system starts to fundamentally melt

#

heavy bolter devastator go brrrr

strong owl
broken dew
#

oh baby

#

nice

#

i've been on a terminator kick with my custom chapter though

#

so if anything i'd run a termie or go for Iron armor

strong owl
#

i need to add more like... its missing a bunch of vehicles mostly

#

but its comprehensive in terms of space marine armoury and options

broken dew
#

mhm

#

my lads are big on whatever the heaviest armor they can run is so all the characters i've made art of so far are in Terminator gear

strong owl
#

we left out being chaplains (bc it conflicted with the core mechanic) and didn't enforce some mechanically unusual shit like black templar and space wolf structure

#

but

#

you can play essentially any kind of marine

broken dew
#

actually no i did do one Dread

desert jay
broken dew
#

heyo

#

nice

strong owl
#

though it does like... deliberately lean toward being Basic Marines early on (while still trying to make them cool)

broken dew
#

yeah

#

that's fair

#

termies and dreads are sort beyond the scope of being a basic lad

desert jay
#

... Wait, has any 40K video game had player-controllable vehicles without being a strategy game or an Ork game?

upper canopy
#

Eternal Crusade

floral herald
#

Space Marine 2 pvp

broken dew
#

Just a little guy :D

floral herald
#

Counting Dreadmoughts

broken dew
#

ooooh Chapter Specific equipment

upper canopy
#

They added Dreads to pvp?

broken dew
#

very nice

floral herald
#

You can control a dread/brute as a boss or smth

charred bridge
#

Ye it's a more recent one

broken dew
#

yeah i'm gonna need to like, seriously sit down tomorrow and take a good read of this

main pagoda
#

theres hellbrutes as well

desert jay
main pagoda
#

there was PVE

desert jay
#

Oh yeah missed that there's a PvE mode too

main pagoda
#

it just wasn't very good

vital barn
#

the Paragon Blade appears to have the Power Fist's fluff

strong owl
#

will fix

floral herald
#

I gotta do another read

broken dew
#

Bloodletters don't seem to have any stats or anything

vital barn
#

ooh, AL power knives, yes please

floral herald
#

I am really digging the boiled down combat and focus on mental states

main pagoda
#

if you want to count mods the Men of war assualt squad 2 40k mod had alot

dense idol
#

this looks excellent, erika

floral herald
#

Can put these astartes in awkward situations, the best thing about them

vital barn
#

the AL Headhunters are some of my favourite units in lore, since they are almost literally Better Tacticals

broken dew
vital barn
#

tacs have bolters and knives, Headhunters have storm bolters, better ammo and power knives

#

truly groundbreaking technology from the Alpharii there

main pagoda
#

DW does suffer from being quite old and rough as a system compared to the later FFG stuff like DH and RT

dense idol
#

the perfect intersection between "this is so fucking badass" and "this is so fucking dumb" that warhammer 40k is at its best inside

floral herald
#

Deathwatch is more recent that RT but there were a bunch of system reforms it caused

floral herald
#

(Namely the change to additive not multiplicative unnatural stats in BC)

main pagoda
#

sorry not RT meant OW

floral herald
#

Ah fair then I agree

main pagoda
#

which is probably the most comparable in the 40k TTRPG space in terms of what it is

#

eg combat combat and a slice of more combat

broken dew
#

yeah i'm gonna deep dive in on this for many hours when i get home from school tomorrow

#

gonna make a basic bitch marine of my custom chapter

strong owl
main pagoda
#

im about to start a DW three shot and im looking forward to it

broken dew
#

fair enough 👍

strong owl
#

i didn't want to spend all my time on that before people run through the rules

broken dew
#

just thought i'd mention it in case there was supposed to be something there

floral herald
broken dew
#

not quite comprehending the Sanguinius one atm

#

gonna need to sit down at some point tomorrow and reread it a few times until it makes sense in my brain

#

seems like it is, reversed from the others

#

0 is the goal and 10 is the failure point

strong owl
#

it is

#

it works completely differently

broken dew
#

ok cool

floral herald
#

Yeah blood is usually good and for BAs blood is a tempting call which will put you in Situations

strong owl
#

all the others are kind of about like... how do you embody your primarch and their potential best qualities. this one is avoiding giving into the psychic trauma

broken dew
#

had to reread it a few times

broken dew
#

i imagine if you go to ten you might start seeing Horus or so

strong owl
#

that is, indeed, the thing

vital barn
#

I do like the Alpha Legion formalizing the One Alpha Legion Plot from everyone's deathwatch cmapaign

broken dew
#

i do like that some of them have way worse consequences than others for hitting zero

floral herald
#

I think it makes sense

broken dew
#

sometimes you just fucking lose your mind entirely, sometimes you get benched, and if you're one of Lorgars lads you just fall to chaos on the spot

vital barn
#

the Iron Hands are fine (tm)

floral herald
#

There’s a fuck ton of Guilliman’s lads around it’s not a big deal if you’re only a little like the big guy

#

It’s not like that for some gene-lines tho

broken dew
#

yeah

#

i do know which one i'm gonna pick for my basic bitch marine

#

kinda neat that Mortarions lads do not get a 10 reward but instead just get feel no pain if they have more than 5 blood

#

also Ferrus Manus lads seem to also have kind of a reverse between 10 and 0, but not quite in the same way as Sanguinius lads

#

glorious

#

yeah i'm gonna sit down tomorrow for a proper read

strong owl
#

wooo

#

the new white scars jet bike HAD to go in

broken dew
#

this is really fucking fun

strong owl
#

its just so fucking sick

broken dew
#

jetbikes supreme

#

sadly my lads are slow lads so no jetbikes

vital barn
#

it took them an uncountable number of editions but they finally got one

#

I am too busy playing a techpriest to play this, but I very much like the Primarch sections

broken dew
#

yeah i'm a big fan

vital barn
#

my usual use for Space Marine is as a convenient benchmark to determine how killy any of my characters is, in the same way that a lot of my Celestial Exalted are designed to not-die when confronted with a standard issue Solar Exalted swordsman but I never actually play Solars

#

but this does make me actually want to play one somewhat

broken dew
#

i like space marines for the oc potential and have capitalized on it by making my own chapter, thus i am fulfilled

strong owl
#

a lot of this game is synthesizing my love of Old Marines and the reluctantly-developed love i have for Primaris marines

#

(as a result of smushing the two together for my army)

vital barn
#

my two WIP Space Marine armies are perhaps the least Your Dudes armies I've ever done, one is a shameless rivet-counting exercise where I recreate the exact force composition of Crysos Morturg and Calleb Decima on Istvaan III as described in HH1: Betrayal

#

so they're someone else's dudes that they never expanded on and as such I was able to just steal

broken dew
#

they're all witch hating lunatics who skulk around space hulks and loot just a little bit less than the Blood Ravens insofar as they don't directly try to steal everyones shit

vital barn
#

the second is Alpha Legion, so all their characters are titles who pass to future marines if they bite it

broken dew
#

they usually corpse loot while nobody is around and ask people to give them all the broken shit they have so they can fix it and use it

strong owl
#

(my boys, btw)

vital barn
#

their elites kill themselves constantly by carving warpy symbols on their flesh to make themselves better snipers, they're not lasting long enough to produce player characters

#

the upside is that I can melt a Primarch in one round of HH3e, and that feels real good

broken dew
#

lmao

#

i imagine it does

vital barn
#

large adult son removal service

floral herald
broken dew
#

i've been having tons of fun making a group of marines that are basically one bad fight away from just like

floral herald
#

I’ve been getting back into the hobby side

broken dew
#

collapsing on on themselves as a chapter

floral herald
#

But it’s all assembly so far

vital barn
#

oh yeah, all my Alpha Legion canonically die in the Scouring

broken dew
#

since they use old, expensive and difficult to repair shit

vital barn
#

they systematically killed off their entire future officer corps by assigning them to the daemon snipers unit, they have no leadership

#

I think one of them will live to become a Daemon Prince and that's it

broken dew
#

if they incurred horrible loses like say, The Lamenters or any of the Blood Angels at The Devastation of Baal

#

they'd just fucking implode

#

honestly even just losing like, a company would be devastating

#

they're serious scrunglers and they definitely would all die at some point ramming their fortress monastery into something or in some kind of pathetic whimpering slow doom

vital barn
#

the Alpha Legion 516th Company died after six months of making the Scouring utter hell for the Ultramarines, who had to deal with random officers being constantly sniped and any rebuilding efforts sabotaged by totally out-of-their-mind Inductii with the marksmanship skills of elite veterans and zero self-preservation instincts

#

unfortunately the downside to having no self-preservation instincts is that you fail to preserve self

broken dew
#

yeah preserving the self tends to be useful

strong owl
#

my horus heresy army is an AU where they are fighting the entirely secular Space Marine Revolt

#

they are blood angels but arent even called that they’re just 9th legion

vital barn
#

50% of my boys' inspiration is a funky rules interaction where Possessed marine units can be buffed with the Mechanicum buff that's meant to work on daemon engines, since it targets the Malefic keyword

strong owl
#

they wear hats

broken dew
#

hat wearing space marines...

vital barn
#

so I can possess vet sniper squads, buff them up with an attendant magos and pop heads at 3x prior effectiveness due to the way BS scales in HH3e

#

the other 50% is a letter written by a young lieutenant on the Western Front that I found in the Imperial War Museum, who agonized for a full page over discarding his shoulderboards to make himself not-sniper-bait on the grounds that this would betray his men and his own standards of honour and as such defeat the entire point of being a British aristocrat going to war in the first place

#

the 516th exist in an attempt to make Loyalist marines write the oath of moment version of that letter

#

we fought this whole damn stupid war over everyone's egos, wouldn't it be easier to fight if you all discarded all your own individuality along with the glory?

#

(the last platoon of the 516th went extremely Tzeentch and shot each other over this philosophy to enforce the most solipsistic ego death possible, the last survivor ascended to daemonhood while totally convinced that there are no conscious individuals in the universe whatsoever, including himself)

broken dew
#

fun stuff

vital barn
#

I wanted to do a fatally chaos-corrupted army that didn't dissolve into axe murder, so instead you get what's basically the CSM equivalent of Stormboyz, a cargo-cult space marine legion

#

they fight like an organised, disciplined and capable insurgent movement but without any of the defining ideology whatsoever, they made themselves into the paper-target bad guys from a terrible Hollywood war film

broken dew
#

Interesting

vital barn
#

(also on a more prosaic note this approach means I am freed from the requirement to actually write OCs except maybe the reverse-solipsist daemon prince)

broken dew
#

I had less of an interesting reason for making my lads, i just found the Pre-Mortarion Dusk Raiders to be described interestingly

#

Made my lads be incredibly religious about it and utterly hate warp stuff

vital barn
#

don't get me wrong, my actual reason for making this army is "damn, snipers are good this edition, aren't they?" and then "hey, that's a funky combo"

#

the ideology is just me extrapolating normal alpha legion very slightly and also making them Tzeentchy because I think more of them should be Tzeentch cultists

broken dew
#

Fair enough

#

I just like Mortarions dense lads

#

And giving them crippling angst about dad being a giant moth demon would do something interesting

vital barn
#

I do like Loyalist Death Guard

#

my HH allied detachment is the twenty loyalist DG and seven loyalist WE that show up in some of the chapter fiction for the Horus Heresy campaign books

#

they also all die, apart from one guy who survives to be in a short story later on

#

I'm not sure what gets me to kill off 99% of my Space Marines

thin ibex
#

I've never put on depth ideas on how id want to do my own personal my guys space marine chapter

#

I kinda want to do a offshoot of the space wolves though

desert jay
#

And speaking of the Dusk Raiders, also shout out to the War Hounds, Luna Wolves, Imperial Heralds, and Ghost Legion

#

(And for OG names on the loyalist legion side there's the Angels of Death, Star Hunters, Stormwalkers, The Rout, War-Born, and Dragon Warriors)

#

But I really like the idea of loyalists from the traitor legions readopting their pre-Primarch name

thin ibex
#

oh post primaris, are there now more than 1000 chapters?

desert jay
#

There might've been more than 1000 pre-primaris

upper canopy
#

The funniest thing I ever did

#

was mentally manipulate CYAN into accidentally putting in one of my homebrew chapters into his game

junior summit
#

Also 40k in general is a high turnover setting for people who don't have named models

broken dew
#

But yeah the three things really behind my chapter are Dusk Raiders rule, Dad angst and how much hatred can we physically and spiritually have for Typhus the Traveler

#

The answer to the last one is a lot, and happens to be half the reason they are KOS when it comes to psykers and warp related shit(the other half being Mortarion influence from death guard days)

fossil violet
#

Is Belisarius kind of a “you basically need this in your army or it’s suboptimal” deal for admech

broken dew
#

Very fun since i'm pretty much always the designated magic lady so completely going the other way with my chapter has been good

broken dew
#

Unsurprising to hear

fossil violet
#

Bummer

broken dew
#

He's the Admech guy rn so i'm relatively unsurprised

pale narwhal
#

it only took stapling Oath of Moment to him to make him good

west zealot
vital barn
#

filling in the characteristics for a Fulgurite electropriest is very straightforward

floral herald
#

Lmfao

main pagoda
#

Ah yeah it's all coming together

#

mind the phone camera being utterly dogwater

mild glen
#

Raaah. 1k game against Knights this Wendsday. Morning Mecha Match. Woo.

stark cypress
#

Plasma through the tulips

stark cypress
#

Imma do this for the Pathfinders too.

#

Ohhhhhhh. Maybe for that Kroot Stalker Warband I've been seeing.

#

Be funny doing that basing and having pretty flowers next to the birb mercs with fuck off guns.

pastel rampart
#

See if you can't model one of them leaning down to inspect a flower.

stark cypress
#

That would be funny

thin ibex
#

I want a named or generic electric priest

#

They're cool

vital barn
#

genestealer cultists removed from play

#

twenty militia with autoguns did not in fact survive the plasma cannon and assault cannon unloading into them point-blank

hollow laurelBOT
#

We didn't even need the volley gun </pos>

#

However, I do need to think about what pairs with the plasma cannon and assault cannon.

floral herald
hollow laurelBOT
#

Yeah, I did have a lascannon to mind. Like, for range.

#

Or the Hot-Shot Marksman Rifle because er. Blaaam at long range. :3

#

The third contender is an Autocannon because well. B-tches love cannons. >:3

#

Problem is, none of them really fit with the whole trench fighter shtick.

past sphinx
hollow laurelBOT
#

We have found an insane solution.

untold swallow
#

The insane solution is a heavy navis shotgun with a combi-melta

sour sequoia
#

I played into a batshit crazy list this weekend

#

Won only on being slightly more familiar with admech than he was with GSC and when we are running the same kind of “run punch up trash down the board” and mine Comes Back it works better. Would be happy to send you the list but Haloscreed is just batshit as a detach

untold swallow
#

Oh hey gyrtop

untold swallow
rocky shale
#

Any kill teamers here know what the good setup for Novitates is?

vital barn
#

little short on cash to rebuild the 40k mech right now but I do have half of a decent army

west zealot
#

‘I am Alpha Legion,’ Solomon said. ‘We are above such petty concepts as revenge.’
‘Solomon, I don’t know how best to concisely recount the events of the last ten thousand years, but–’

fossil violet
thin ibex
#

What's the detachment to play for nids if I want to build a thematic stealer list? Vanguard?

#

I imagine bio sanctic for gsc

rocky shale
thin ibex
#

Unfortunately for a theme list, 3 broodlords don't make any sense

#

But I can live with that

west zealot
#

For some reason I now have the mental image of one broodlord driving a gsc four wheel drive, and the other two acting like dumbarse teenagers riding on it

pale narwhal
#

so I've read through Oath of Moment

goddamn does this fuck immensely. The entire vibe of it. I both want to play it and run it now

broken dew
#

yeah

#

same

#

i wanna play it

#

honestly as soon as i'm home after my lesson today i'm going to sit down and make a character

pale narwhal
#

genuinely considering trying to run something for the first time in years, the various sliding scales tickle my brain very nicely

broken dew
#

i'm considering if i can goad my friends into trying it

pale narwhal
#

it feels as though it'd lend itself well to play-by-post as well, given it's got like. five 'stats' to track and then equipment and xp

and how combat is fairly abstract in layout