#Warhammer and Such
1 messages · Page 163 of 1
The Chief Librarian, despite not thinking the course of action was entirely unreasonable, is still really fucking mad and in grief because his apprentice died at his friend's hand
And his friend, sensing this, keeps trying to justify himself, which only further drives the wedge
except blanks
-# this post brought to you by the self-appointed head of the sisters of silence fan club
I think the only time my Marines have met a Custodian is in a Tithes-style scenario
The Custodian evacuating some important asset, but the Chapter being more chill with it cuz 'oh my god it's a true golden agent of the Emperor' and then they tell the Chapter to Exterminatus the system of Shrine Worlds and they all just collectively go "AYO WTF"
Yeah, that's like a "What do you mean!?" reaction from the space pope.
And the sisters
and the many, many, many not militia that is used
They did it so hive fleet leviathan couldn't eat it to try to keep them away from the segmentum solar
Oh wait you're talking about Rhi's thing, not Tithes
What Cheese said, it'd be as part of the same strategy of creating a firebreak around Segmentum Solar
There’s chaos blanks! Abaddon has at least a few and Spear was outright possessed by a daemon
Thoughts on this 2k Dark Eldar list? I know there is that new codex coming that will change things but for now how does this look? I know having some clowns would likely help but I dont have any of them unfortunately.
https://www.youtube.com/watch?v=LPdD_11SUDc Gonna have to try this "spray yellow then blue" for plasma coils.
Check out the PAINT BUNDLE The Army Painter created for this Video: https://affiliate.thearmypainter.com/s/meGOW Add Prismatic Bold and Yellow Fluo if you want to also do the OSL! Thanks a lot to @TheArmyPainter for sponsoring this video!
I wanted to paint the Saturnine Terminators the instant I saw them - such iconic pieces and really someth...
Looks functional though imo you don't need a transport for literally every unit.
Some stuff like scourges or a pain engine could be nice
Understandable and I was mostly trying to play into the skysplinter mechanized warfare aspect.
Man, fuck these DoK point increases.
They made Lifetakers the same as Heartrenders which utterly destroyed my old list
I had to do a complete rework around the core snakes and now I'm running some of the best units in the army instead of the underperforming (but lore friendly and fun) cauldron
just because that's how the points shook out because of how expensive our objective grabbers are
Still trying to figure out how to support Reivers against heavy flanking units without using Suppressors or Eliminators.
Invictors could be good I guess?
invictors are decent offensively, they're just fragile
so as far as supporting other infantry, they're decently well suited
Their job will be to chew up anything Reivers can't take on.
What do you mean by like, flanking?
Just units not in midboard?
Reivers are usually deep striking or off on the side doing secondaries or chasing small units off objectives
They can't really kill anything super tough but if they get in melee you cant shoot to support them anyways
Oh, yeah, true, can't shoot into melee.
If you want a tough melee unit you just have to use a tough melee unit
There's no real way to make your scouts suddenly punch up that hard
Other than a reiver lieutenant
And then just rolling 6s
Mhm.
you can soften up a target with shooting but it runs the risk of making charge much harder
So basically, leave the Reivers to keep the flanks on their own and pray they can hold?
well, generally, reivers are going to be offensive/objective units rather than counters/defenders
they're great for getting onto back objectives and tearing up some softies/forcing Bshock for the chance for them to give up an obj without dying
Oh, right, they can play fuck-fuck games with the enemy.
You're almost never running reivers up the board since they can just deep strike
..I need to check the point limits for DS then.
what does the reiver's grapple hook do these days?
They are fairly disposable objective harassers, not much of a melee frontline
charge through obstructions? cause they can already charge through walls
Let's them ignore vertical distance when moving
ah ok so they can get up to higher levels without cost
Wait, does Deep Strike just not have a point limit?
or charge from the top floor without accounting for moving down
Yeah it's niche but when it does something it's cool
I guess the question is then, the hell do I put in a RepEx?
To just storm down the centre as a wrecking ball.
Bladeguard are your main option for fontline brick
kind of up to you, you can put a good shooting tool or a melee squad of some sort or maybe a flamer squad for overwatch threat
it really depends on what you want in there
Bladeguard means taking a Land Raider instead because at that point they're charging in.
Not necessarily, BGV's can get out and charge normally on a following turn; the main thing is if you want to have long charge threats
like turn 2, start of hte move phase, the bgv can walk out and just charge
lr gets you big move + charge threat
Up to one quarter of your army can be in strategic reserves, but units with deep strike don’t count against that. Up to half your army’s points value can start off the table.
If you have the 3-unit redeploy ability somewhere, and it lets you move units into reserves, you can break the 50% limit.
Hello I play GSC I have every deployment rule memorized
but yeah otherwise a good generalist would be hellblasters or infernus
Well, 430pt is less than 500pt. >:3
Most armies its a mistake to break off more than about 33% of your list
I would not go beyond 500pts or so for marines, you’re probably set
In marines you're generally deep striking either terminators or a random blorbo for secondaries
It's built for a 1000pt game, but er, yeah. I'm planning on just sticking 2 Reiver squads in the backline using deep strike.
You're running 430 points of reivers??
2 Reiver squads with Lts, yes.
The main drawback of deep strike of you have to make 9" charges if you're trying to get into melee right away
So unless you rapid ingress or deep strike behind a building and move the next turn, those guys are potentially gonna get chewed up before they do anything
True. Perhaps this list is just DoA.
It's very much meant to be a Reivers Do Things, with a wrecking ball in the centre.
bold choice to bring big reiver blobs, but i respect it
They ARE marine bodies with a chainsword attack profile and can force bshock
IMO reivers are good utility pieces in 5s
Two five-mans with Lts? Yeah
I'd honestly drop the lt
They make a uulity unit twice and expensive to just do more damage
When the point of the unit isn't really to do a ton of damage
I admit I am not expert on 10e, but a min squad of objective monkeys seldom warrants its own character in my experience
Fair enough.
unless the character is a dirt cheap utility piece, like a 30k techpriest who can do some silly things
i mean, the lt's are a helpful thing to make them hit harder when you're trying to showcase the reivers on your list
Making a reivers do all the work is kinda like making a like "Aeldari rangers do all the work" list
i think its a fun idea that may not pay dividens, but i think its cool
Yeahhhhhh, whereas the idea was a Phobos-first list which er, sounds impractical.
Yeah I mean if you want to force reivers you can just run them
vanguard detach can make your phobos a little sexier iirc right?
Moderately
Shadow Masters ability?
It plays into thier utility aspects more
Vanguard goes hard as fuck tbh
..Infiltrators on the flanks could be good.
Your killing power is mostly on eliminators, but you become GSC levels of tricky bullshit on marines quality datasheets
its too bad reiver sarge cant bring a power weapon
Even Infiltrators?
yeah, iirc phobos/stealthy marines use some weird tricks
infils are super not killy imo
the killiest phobos is proooobably the incursors, and they're not exactly very killy; great utility ability tho
a lot of older stealthy boy lists used invictor missiles as their primary anti tank
just trying to dogpile something with scout, move, charge
You mean eliminators?
No I mean Infiltrators.
Oh idk which those even are
Yeah basic phobos guys are not gonna kill shit bigger than guard equivalents
Like, marines going to 2 wounds did the funny thing of “yay my marines now face tank everything”
“Wtf why cant I kill marines”
Oh yeah that's not very killy
they have marksman carbines
And have Infiltrators themselves, which is er, can be set up anywhere more than 9" from DZ and enemies.
they're great backliners but i wouldnt rely on infils to kill
So they can just start on top of objectives.
infil with a phobos librarian is a very expensive way to say dont come here and dont shoot me
which can be great to do secondaries
Hence being a utility pick
Mhm.
i think incursors with an LT can be a little deadlier; but they're not exactly an alpha threat
Never do this without a redeploy ability They will die round 1 lmao
But yeah, interesting. I guess I want killy Phobos because like, I wanna do Raptors chapter nonsense?
you might rely on synergies
like using the land speeder hammerstrike to get the +1 to wound
or the bonus ap with the hailstrike
Vanguard is how you do raptors! But its gonna be vehicles, devastators, eliminators
For heavy kill power
Phobos is all very good units but they’re not for Killing, they’re for taking the hill and locking out options for the enemy
Hold on, Eliminators have given me a good idea.
Incursor-Eliminator hunter-killer squads.
That should lock down any flank. :3
The thing there is that those also just make more killy units better
its true, but we're considering this from an angle of improving phobos units
so we're optimizing under the restriction of focusing on phobos
The low volume of fire off the elims hurts into quite a few profiles but that's kinda the best pure phobos option you have
rather than just whats good
If you're gonna force phobos then fair
Elims plus hammerstrike, as i understand, can be pretty good
for taking out hard targets
Hammerstrike?
It's a land speeder variant
Ah.
Tbh I have never looked at a land speeder profile
But yeah, Hammerstrikes seem like a good backup for the Incursors.
Oh thats what the fuckers are
Yeah those are honestly some of the best units in the codex
I am getting my ass beat weekly by hammerstrike speeders into Centurion Devastators
I keep forgetting the land speeder is now square
It's neat honestly, I just can't avoid seeing it as a flying pickup truck
Pretty model with the exception of the incredibly boxy nose
I think Hammerstrikes being marked by Incursors will go hard.
Which gives me 590pt for the wrecking ball.
the hammerstrike also gives a bonus to wound, which can synergize with other smaller arms fire that is wounding on 5's and 6's
against armor iirc
Mhm.
the hailstrike bonus is also decently potent for improving small arms fire against infantry
i personally find the... whichever variant removes cover? I think that one is the one i find the least potent
Me when I made homebrew that's a mix of bladeguard & reivers
i like reivers for flavor, because they're, role wise, a LOT like Wolf Scouts in lore
Hm, 155pt to help guard a RepEx..
(Wolf Scouts being more elite than other marines in the space wolves rather than recruits)
I basically made my reiverlike unit into light characterkillers
They have the bladeguard reroll 1s to hit
And their leader gives them Fights First
The old variant from the SW that dont exist anymore, the wolves of morkai, were actually psyker hunters, which was neat
Nice
I think the 30k Deathsworn picked that mantle up, actually
Destroyer variants with funky grenades, although they may have lost their psyk-outs this ed
Do you have a character yet?
Gotta have at least one
Ended up going for the Bladeguard Boys.
Say er, are the Twin Firestrike Autocannons any good?
The firestrike turrets are generally considered F-tier
Too squishy?
And slow
Whelp, time for a pair of Suppressor teams then to back up the RepEx on the move.
theyre fun models, and the guns arent awful, but yeah they're not considered great
i like em but rarely find room to stuff them into a list
Map can probably change how useful they are i imagine
just had my first killteam league game, battleclade vs Angels of Death
got utterly crushed, tabled by the midpoint of TP3, 5-16 final score.
Learnt some valuable lessons about positioning and protecting my big guns
and to not fight angels of death
They’re pretty brutal
They took out my arc rifle tp1 which was painful
The short range lascutter is brutal though
Oneshot a marine (albeit with some excellent rolling to get 4 crits from four attacks w/ lethal 5+)
Battleclade are particularly hard to play, so don't feel too bad for getting crushed on your first game ever, especially as them
CHOTINER: So the idea is that they would never learn about the warp
EMPEROR: Yes
CHOTINER: Because then they would be starving the Chaos gods, correct?
EMPEROR: Yes, exactly
CHOTINER: Ok. And the primarchs were geniuses, right?
EMPEROR: Brilliant. My finest creations.
CHOTINER: Ok. So, the thing..
i like to imagine that the way space marines fight in space marine 2 is reflective of real 40k space marine fighting
just a drop pod hits the ground
10 marines come dodge rolling out
Now model a squad of Intercessors to be doing just that.
Best we can do to kill this hive tyrant (that for reason kills all the tyranids on the planet from psychic backlash like a norn queen) is 3 astartes
What youre saying is Titus is a perpetual
And the other two as well
I remember them as titus's realest bro who lost his shit one time and handsome squidward that always doubts titus
I feel like "the hive tyrant is the leader and the coordinator of he Tyranids on the ground, and killing it can break the coordination of a force on the ground" isn't a wild take
Like that's actually pretty standard Tyranid fighting doctrine
Normally it just makes lesser tyranids feral
The dead hive tyrant also killed the nids in orbit and left them vulnerable to antiship guns
In the game it instantly kills at nids and theres just none after that
Also tyranid warriors cause psychic backlash that kills guants in the game which is also odd
Nice!
Battleclade is really hard to play
Yeah they're a tough team
Very unique too, totally different mental challenge than a lot of the other high brainload teams
Yeah the way you think about your operatives is really unique
Oh man I ran them wrong and really hampered myself haha
Maybe I would have won that game lol
I thought network counteract was subject to the duplicate action restrictions lol
Lost out on so much firepower
It's how DoW2 did it (well it was damage and not kill)! But yeah, the synapse creatures are load bearing, but not that load bearing
Second ever, first game in the league
They’re definitely funky
It's scuffed up enough that Ironhead Prospectors would work well
and necromunda is pretty supported iirc
If you actually wanted to do OH NO levels of stuff - advance the plot a bit more.
Gulli has made progress on reuniting nihilus and reguarl impreium. It's all looking up. There's a triumph and everything
And right as he steps up to make a speech, he gets asssianted in a "oh, shit, he's really dead" type way. Full on AMR to the chest that then dumps his hearts in the warp and leaves his corpse with a hole through it level of "oh, he's dead, dead".
Imperium starts to fracture like mad.
Ideally, do it just after he's made up with El Johnson.
(and so there's a bunch of who the fuck pulled this off - Chaos? AdMech? High Lord splinter faction? Dark Eldar?)
Actually making it DE, but having it lore wise that no one knows it was DE would also be sick.
You give the Drukhari a major win, upend the status quo in a way that's aprioptely grimdark
Yea I know the real reason for space marine 2 tyranids is it makes more fun game but also would save lots of dev time using the regular map asset over say interior of a hive fleet ship
It does
Oh sure they'er not great, but they're also a unit which can keep up with a RepEx and I can get two of for 150pt.
[Reply to:](#1161696278640594954 message) theyre fun models, and the guns arent awful, but yeah they're not considered great
Well okay I guess there's the Invaders.
Damn even Inductii get volkites in the Dark Angels
The salamanders lore implies all the inductii entrusted with disintegrator blasters fucked up and thats why theres none left haha
The emperors chidren rule is cute
Iron Hands get phosphex bombs and implacable advance
no fucks given at all
here you go, rookie, have this handheld nuke from the game Paranoia, go get revenge for dad
I also like that the White Scars newbies are all giant tryhards
I can take him I can take him
"punches Praetorian Chosen"
I really like these, they're all very juicy
Raven Guard get one designated marksman per squad, and snipers have Pinning (1) so they will keep heads down very well indeed
Oh no, and the TSons go "have a spellbook, go get revenge for Prospero"
Alpha Legion have black king bar
untargetable with guns round 1, evaporate immediately afterwards because you use that to shove them on a point
all the other inductii standing around will probably mince them, though
https://twitter.com/NobbieSlicks/status/1699771030875566271
source comic: "The Skeleton Soldier Failed To Defend The Dungeon"
public voice file library: https://patreon.com/GetGianni
http://GetGianni.com
the burning lore change to being anathemata discipline is so annoying
cause you still need to take esoterists to take demons in the first place
and part of the point of the diabolism discipline was letting you lead malefic units
Give it 20 seconds and it'll start shooting its own allies.
Is there a precedent for a Chapter Master or Warband leader or whatever to have an ability that generates a Command Point when a unit in your army kills an opposing unit?
Seems like a spicy include for chaos lists
Logan used to have this, don't remember if he still does
Korsarro Khan
Something something one true answer
Join the dark powers we don’t have bizarre rules about who’s allowed to ride in pick up trucks
lol
The ability so far is 'If this model is your Warlord, when a unit in your army destroys an opposing unit, roll a D6. On 4+, gain 1 CP.'
Unironically a significant factor in me not playing loyalists when I came back to 40k
I think probably shouldn’t be army wide
Either like “this model’s unit” or a radius aura or something
'If this model is your Warlord, when a unit in your army within 12" of this model destroys an opposing unit, gain 1 CP.'
Or if a enemy unit within the radius dies
that's probably more efficient wording
Well it's a different effect
And "if a unit within 12" gets a kill" means you could park your warlord in back by some desolators or eliminators or your fave lascannon unit
"unit within 12" destroys a unit" is a lot more powerful than "unit within 12" is destroyed by one of yours". Unless it's only melee kills
'If this model is your Warlord, when an opposing unit within 12" of this model is destroyed, gain 1 CP.'
are multiplayer games common enough that you need to worry about that triggering off of other people's kills?
I wasn't worried and don't think Rhi was, Rhi is just using like full GW standard phrasing and I'm shorthanding
Ye
Notably this still doesn't let you gain more than 1 extra cp per battle round like normal
For example eldrad just gives you 1cp extra for existing which means discarding secondaries doesn't give you any extra cp while he's alive
This is him so far
it's silent, so you can use it on a conceal order and I'm pretty sure you can't fight while concealed
You can fight while concealed you just can’t charge (which could matter)
But the range is tiny and the gun isn’t that good
And Ravs really want to be in melee
Like is there a mission action or something which involves shooting?
i'm trying to think of a use case and i'm only coming up with increasingly contrived mission-action-centered scenarios
I guess maybe it could save an action if you’re close?
Shoot instead of charge+fight?
For finishing off the wounded
yeah that seems plausible
would it be too strong to give sustained hits instead of lethal?
I guess you can also reposition+shoot and keep concealed
And if it was a good gun maybe that would be legit
I think I’d usually want to charge+mercyfight
Actually this is probably the use use case
Repo+shoot with the tail has the same striking distance as Charge+Fight
Does KT have variable charge range?
No it’s movement+2” and cannot be done if you’re also repositioning or dashing
Which actually means it has a longer striking range…
Ah, I was thinking if it was like 40k then it's a fallback if your charge roll falls an inch or two short
Repo+dash+shoot is 13” vs 10” for the charge
There's the edge case it's useful in then
I’m still not sure when you’d actually want to do this
But at least it’s a use case
Hey, if you’re still looking to play a kill team game I’m more free
If there’s a day which is good for you
Realizing how much movement tech Final Day has and I’m suddenly unsure if I’m smart enough for this detachment
Gargoyles can wavedash
Gonna ask again cuz why not; would it be too much for Predatory Savagery to grant Sustained Hits instead of Lethal Hits to Twin-Linked weapons?
I think sustained hits (1) and lethal hits are broadly valued equally
Hmmm
I'm debating something
Making it not require twin-linked and give the led units melee Lance
To just have him prefer charging
But then the vibes are lost of the Lion knight themed termie chapter master leading dudes with a bunch of claws especially well
shoot charge fight
charge fight shoot
3” range though
Its something to have a use of 1 ap if your opponent thinks they are smart and space em out
Regardless if you use ravener warrior I have words i need to have with you
and two slices of bread to stick on either side of your face
Tbf other raveners have equivalent weapons
I just picked it because the rest of the team are mucho textos
So
Some enemies
are AWEFUL to fight in melee comparitively
Orks have that hammer
Nightlords prevent rerolls
its just another tool
And i mean its not nothing, It has silent so
Yeah it’s a silent 3” bolter it could be worse
4a 3+ 3/4 is just a decent shotgun
I think a lot of players forget how much better shooting is than melee most of the time
Ravs can trade into pretty much anyone in melee but it’s nice to at least be able to soften them up
Yeah
I need to save my HP for when the plasmashots start flying
Its how i think about Goremongers too, Too many people forget that you should SHOOT more than you fight
you WILL do both
but shooting is all one sided and gets it done safer
oh and uhhh those little guys the bomb squigs
I just worry about getting close to people and not in melee since Raveners are super vulnerable to short ranged shooting
Cool cool I'll let you know
Lance on termies is gross. See: deathshrouds
Frustrated but funny yelling ||I KEEP MAKING CHAOS RULES FOR LOYALISTS GOD FUCKING DAMN IT!!!!||
The way they just cower and play the jaws theme until TP2-3 and then jump out and kill everything is really funny to me
I made a Loyalist Lord of Contagion I'm gonna fuckin scream
They honestly could use a bit of a tune up but only a bit
When you want to kill something without exposing yourself to retaliation. Also handy if your target is 8" away from your tunnel since you don't get charge bonuses if you charge from the tunnel
I think I’m more exposed to retaliation shooting from 3” than in melee!
Not if you're in cover against a shooting team
It’s hard to claim cover reliably at 3” though
-# Not going to post a llama spitting but i hope the vibe comes across
The venomspitter is VICIOUS
You don't need cover from your target, just from whatever may try to punish you for killing it
Writhe out of sight is so good
That’s the reactive charge/disengage one right?
Its the gambit free BURROW
and if you are 2" of it you get to reposition/fallback
so you can do some cheesy stuff on your counteracts
then end round smoove lots
Lmaoooo
I think vs most shooting teams it’s safer or at least more expensive for them to fight in melee and leave operatives alive than to hang out in their line
But I expect it’s contextual
And there’s just relatively few uses for the weird gun
I keep doing this shit man it's infuriating! <XD
Not beating the allegations
Honestly at this point whatever lol, if I keep making units that have similar shit to Chaos or Space Wolves, so be it
One thing to remember when you're making these is that you are loyalists so you have oath of moment
Ye
Oh cool it is just hard
Thats deathwatch in general tbh
Deathwatch is going to be a fucking problem for a few months
I'm tellin ya we gotta get a tunnel buff or something
the box DOES come with 2 sets of tunnel tokens
*SO MAYBE WE CAN HAVE 2 TUNNELS * 
Deathwatch is already falling off
They made a splash but they’re a relatively normal if strong team
Now, Canoptek… they might be demons
I’m not sure what’s happening there
The downside to canoptek is they'll ironically struggle on tomb world and gallowdark since they can't measure their matrix between the walls
But man are they nasty on volkus
Yeah it’s kinda funny how Tomb World is really awkward for them
It almost feels like an oversight imo
Especially with the limited movement on the nodes. It's really hard to reposition them in the hallways
"didn't I fucking build this"
It almost makes sense lore wise since Amhetra is like, not actually allowed to do all the shit she does and is hacking it
Oh that is awesome
She’s like an engineer Cryptek who was awoken early to do seismic repairs as the tomb begins waking up
But when the lords of the tomb wake up she’ll have to listen to them
So she’s been subverting the tomb’s programming to slow that down and so she has time to plot stealing their treasures
Necrons versus necrons is always so interesting
Hell yeah, what a queen
Ya know, initially I was bummed the necrons lost their spooky terminator vibes, but then having these cool interdynastic squabbles, beefs on century length scale I can fuck with it
Yeah the new ones are really fun
She also in the short fiction just mops the floor with the Deathwatch
Who she’s mostly fighting because she’s worried their thundering intrusion will wake up the defenses in the tomb enough to make her theft harder lol
Does she even know what they are? Or is just like "these fucking huge aliens are breaking this shit oh my god"
Die Hard but John McClane was robbing the place
I’ll pull the narrative stuff when I get home it’s fun
the kill team stuff seems to reliably have decent writing
I like all the concepts I've seen so far
Honestly that feels like a movie idea that hasn't been done yet. Oceans eleven hesit and loud payday robbery happen on the same day
how does one silence a bolter?
Quiety gyrojet round?
reduced explosive payload or just solid slug payloads?
I believe the canon "space marine silenced weapon" is a needle rifle, which fires a low-powered laser and then launches a big solid metal needle down the path of it
rather less mean than a bolter, though
obviously theres a level of "these are hyperbolic scifi guns, they just say its silenced" but just... the way a bolter supposedly works being a mini rocket launcher pretty much
how does one make that quiet
im guessing you can make them more quiet, but actually suppressed/silenced?
Yeah I think so
Oh that's lame, I was honestly hoping they would have silent explosions lol
The silence bolt gun still fires explosive rounds but they're quiet because 🤫
Tbh it’d still be a kind of stealth to just have a guy explode randomly, since if you can’t hear the shot you can’t easily figure out the location of the shooter
oo wolf biker sis fun
honestly i really like the outrider model
they're not in vogue generally atm right?
Outrider chonky
their all push fit and in the grand tradition of bike models, have fucked push to fit seams
they are a delivery device for a chap on bike or bubble wrap for an invader atv
but fuck me if my dawgs aint gonna have bikes
Lancer's influence is spreading
Amazing
FELLAS
zombie (and dragon) marines
what color scheme do i settle on because im VERY indecisive 👁️
I'm thinking Leadbelcher/steel with hints of yellow for a radiation vibe
I think that's a good idea. What color would the dragon heads be though?
Drukharri deserve the 11th edition refresh so so so so so badly. People need to remember that half the horror of the 40k verse is that a ghoul could show up and turn you into their couch
Eeeh I dunno? Their models still hold up really well.
I think they need a refresh to get back their OOP stuff like the Sslyth and such
Oh that, yeah I agree. Just refresh OOP units/models.
Some of them do. Wyches don’t really, covens barely have any models left with grotesques gone, the kabalites hold up well but by modern standards they’re eh
They’re the oldest models in the game at this point alongside tau vehicles (which are so old that the molds are getting really badly worn)
I wouldn't say no to new KWs and Wyches since new ones would look pretty sick
And we might get Trueborn/Bloodbrides back
black or classic red
I just struggle to how one would justify giving them a line refresh when they visually hold up quite nice and also some armies just desperately need it. Tau vehicles, as you mentioned, and Grey Knights are still running the same models from 2008.
And y'know, LoV still don't feel like a fully fleshed-out army.
Maybe not a refresh maybe just grotesques back :p
Wait is all banshees good?
It's I think kind of conditional
Banshees are super mobile and lethal but unsafe and not that tough
Ah, like banshees are yeah
What do you think LoV is missing?
I think if you can make it work you'll just run people the fuck over
But a lotta stuff needs to go right
A mech, mostly. I'd say "flyer" too but GW doesn't seem to care all that much for those anymore.
Drillships would be fun to bring back too. Giant drills as transports.
I could also see them getting a predator/russ sized tank
Something between the light attack vehicles and small transports, and the huge chonker that is the hekaton
Yeah, some sort of modified sagitaur.
https://wh40k.lexicanum.com/wiki/Iron_Eagle_Gyrocopter A modern version of this ol' thing could provide some zip to the army too.
The Iron Eagle Attack Gyrocopter is a type of Squat aircraft.[1a]
Also seems weird they have only one artillery piece.
I think I'm okay with them not having a dread equivalent but I do agree with tech that they could maybe benefit from a non transport tank
They have a strong identity right now as a mechanized infantry army which is cool and I don't think needs to be watered down too much
Not necessarily dread equivalent, mind, but some sort of walker seems like a no-brainer to me. Could get funky with it and have it closer to a Sentinel in purpose.
I played thru 6th on tau I’m perfectly happy with flyers staying dogshit forever
:/
You wanna have your entire army reduced to BS 6+ in the only phase you’re allowed lmao
GW kinda decided either flyers are as they are now, or they’re That
I like the way HH 3e does Fliers but 40k will never do that style of mechanic, so we're stuck with this state of affairs
Flyers being defined by the flyer rules means that all of them are either gonna be ass or amazing like a toggle switch
Either you would rather take a normal vehicle that does a similar thing or you dont
Toxic forbidden yaoi between Yarrick and Ghazghul
Yo!
No TPC this week, gotta rest our noggins and focus on deadlines and whatnot!
To fill out the void a bit, plus I dont have the patience to wait for #warhammerwednesday, here's a redraw I made of a Warhammer 40k meme I saw a while back!
Saw the meme on the Grimdank subreddit first but AFAICT, the original was posted by a Momao92 over on Twi...
15629
Man I love looking in the death guard codex, literally just picking a datasheet at random and witnessing the most cranked bullshit I’ve ever seen
I’m sure the DG players in here are lovely people but goddamn I need the codex to die
Imagine, global rerolls on your killiest units whose rules are ‘+1 STR and AP if there’s a character’ for 100pts
I Cast Flamers Kill Tanks Now
I have absolutely no idea how to properly assess stats in 40k now because I'm still shellshocked by "fully loaded Techpriest Dominus - 65pts" but they certainly seem pretty wild
also about half their datasheets appear to be characters, which I guess fits, I just hadn't realised that all those adjective nounverbers they released back in early 8th added up to quite this many guys
It helps that all the non-characters aside from Onagers and Castelans are at least dual-kit
The flyer is three different variants in one box iirc
Unfortunately you need approximately twenty boxes for a 2k point army or something obscene like that
Or more, depending on what units
Boxes that are more than 100 pts/box: Cawl, Archaeoptors, Kastelans, Kataphrons, Onager, and Skorpius (Disintegrator build only)
So that can easily push a list into the 24-30 box zone
Pulled up an example tourney list, 17 boxes
(And that's 8 boxes of those high-pt units in there)
I have two Domini, two Onagers, four Dragoons, about 25-30 Skitarii depending on how many still have all their limbs, a couple of Kastelans, six Destroyers and one squad each of Rusties and Infiltrators left over from my 7/8e Admech army, and for a while that was barely 1000pts
It's still a good way short of being a full army nowadays
Yeah I think that's somewhere in the ballpark of like 1400-1500 RN
Looks like most of it is still serviceable, at least, although I'd need some breachers, another tonk and a Cawl
The tanks are real cool, both the Onager and Disintegrator
I'm annoyed by how much they clash, the disintegrator body on legs actually looks pretty good
but the Onager is my favourite model in the army except maybe the generic skittles
Ruststalkers a close third, although their rules were awful for the entire time I played
idk whether to ask this here or in writing club, but I'm struggling to name a unit in my chapter that specializes in boarding
it's their intercessorlike, much like grey hunters are for the space wolves
currently I have 'corsair squad' but that doesn't feel very lion or knight themed
This has more variety of units than I expect from a tournament list
Low-variety tourney lists usually mean there's like a few really good units compared to the rest of the army
If they are boarders you could name it them something like knights errant. Get It because they are travelling
Doppelmarines (a la doppelsoldners) since they're in one of the front line extra risk roles?
lol
'Errant' squad might be fun
very fun idea for a Fists successor, but sadly these are DAngels
Pick some mythical beastie?
I’d peep the heresy-era Hexagrammaton stuff
I don’t. Remember all of it but ravenwing/deathwing is only two of the six
Might be confusing since it’s one of the power armor mark names
Albeit my overall feeling is that if the unit isn’t substantially different in function it’s probably not worth having a unique name
Yeah that's the annoying bit
They're not normal intercessors, cuz they're armed differently and are experienced specifically in boarding in a way normal intercessors aren't
But they're also not breachers, cuz they don't have the massive shields
If you wanna stick to the Primaris faje Latin form Expungers would work
Expugnors is probably more correct but also sounds fuckin dumb
Gotta give them rules that only work in boarding actions
I have figured out a way to make naming them breachers make sense in my spaghetti brain
They're not named after HH Breachers, a now lost formation type in the wake of the Codex
The Chapter works alongside the Imperial Navy a lot
So they're named after Voidsmen Breachers
Who do not all carry shields
They could be broachers and wear broaches
They could be Roachers and be bugs
sylvaneth enjoyers: can you identify the sculpts in this ebay listing's photo?
there's a spirit of durthu and arch-revenant, but i can't quite identify the other four
okay that's a branchwych as well
but the three on the left are still puzzling me
i'm starting to suspect they're some form of kitbash
ah, i see
they look very proxyable, at least
and the price i bought it for would have been a discount for just the spirit of durthu alone
They have legends rules in AoS but are probably better for proxies yeah
It dawns upon me that the iron hands chapter is very much just as silly as the space wolves and it's only slightly limited by their Primarch dying
Ferrus Manus, who had iron hands, leading the Iron Hands, many of whom go on to have iron hands, from his flagship, The Fist of Iron
They do the same thing as the space wolves do with Wolves
They are also silly in other ways
They also have a character with a power tetsubo
despite
Not being Japanese themed like at all
XD
This is how the theming starts see
White Scars were just Guys originally
(Picking on them slightly since they were the first named space marine chapter ever)
Question about the AoS holymarine fellas, do they have any variants that are rifle and polearm?
(Space wolves are later in the same book)
A weeb in a chapter of 1000 people seems plausible
I didn't know that
I think there’s some others but they’re the most prominent in the rogue trader book
Scars get an example army and there’s a blueprint for the Fang
I'm guessing prior to that they were just space marines in rogue trader, and that space marines were kind of just power armored grody looking actual marines?
When did they get associated with bikes?
Cause iirc for a bit, space marines were just literally marines with big armor in space
Like just dudes
They had chapter names from the start though
There's old art of like a blood angels captain arresting some scavs back in the day
This is also when every bolter looked like a pistol and loaded bolts from the very front of the gun
Nvm my memory wasn't clear, this is definitely not arresting anyone
(By Les Edwards for Confrontation)
But yeah they're was a whole era when they were just guys
They were still kinda modified but it’s less extreme
Yeah like, marines at the time weren't practically immortal. They typically had an extended lifespan but 150 years was considered "old" and close to death/retirement.
I just realized
Or rather, have come up with a better idea
I don't need to give these guys sticky objectives
Intercessors do exist
What I can do is emphasize their ability to both take and hold
By giving them +1 to Leadership when within range of an objective, regardless of who controls it
I don't believe stormcast use guns
That rule does fit the vibe even though it does suck lol
Yeah the rule is kinda bad
Reroll leadership?
'While within range of an objective marker, this unit can reroll Leadership tests.'?
Ok so hear me out
I think this is the first space marine pilot writing I've seen, where's this from?
They're not meant to be fully melee focused
Also which unit is that???
Better but still pretty bad
I think it’s Gorgon of Medusa
Legionaries :p
GOD FUCKING DAMN IT
I AM TRYING TO MAKE EMPEROR WORSHIPPERS
AND I KEEP MAKING CHAOS MARINES
FUCK
XDDDDD
I think part of it is actually just good Warhammer stuff since it’s supposed to be kinda hard to tell them apart except for the aesthetics
And part of it is that you’re looking to make more aggro melee oriented space marines relative to the codex, which is more or less the CSM niche
Yeah but these guys are at least supposed to be like
the tamer of the spectrum
They're the chapter's intercessor-likes
With guns
<XD
Legionaries are basically chaos intercessors (technically chaos tac marines) but they have a melee unit rule for whatever reason
I may just be
an utter fucking shithead
and just take the goddamn Chosen ability
This unit is eligible to shoot and declare a charge in a turn in which it Advanced or Fell Back.
Ywah right now these are just kinda intercessors with worse abilities and weapons
They already have assault tho
I think that’s just Tactical Doctrine for loyalists
And you wouldn't really want to charge
Charging with ccw and one power sword is not ideal
They do have assault
So
Fuck
All right, something Oath of Moment related potentially
Oh this is dumb
Hmm
no that's just worse target elimination
+1 to hit with the pyreblaster
The pyreblaster is an optional weapon tho
It also doesn't roll to hit
I
I fuckin hate you Turtle XD
Oh this is mean
In your Shooting phase, after this unit has shot, this unit can make a Normal move. If it does so, until the end of the turn, this unit is not eligible to declare a charge.
While this unit is within range of an objective marker, each time a ranged attack targets this unit, models in this unit have the Benefit of Cover against that attack.
Hahaha it's OK it's traitor guard
grinds teeth
Not even technically a traitor marine
siiiiiiiiigh
Fuck it
I'll take it
How much should they cost?
cuz rn they're 90-180 to normal ints 80-160
In the towering strongholds and blood-soaked wastelands of the Eightpoints, roving bands of mortal warriors clash with daemonic blades and harrowing warcries, in an eternal battle for glory and the accursed favour of the Dark Gods.
Warhammer Age of Sigmar Soulbound Champions of Chaos is a new tabletop roleplaying game set in the Warhammer Age ...
@upper silo
75/150?
ouch lol
IMO these are worse than intercessors
Came out just this week, after a year and a half of waiting
Shit
They're maybe slightly better to take a lot of because stacking sticky is meh
I want/need them to be 'about as good as'
But intercessors have very decent chaff clearing shooting
These guys are down an AP and a shot (intercessors get 4 shots if they don't split fire)
The pyreblaster is maybe slightly better than the intercessors grenade launcher
And the cover thing is ok
The curse of no bolt carbine having any AP
In another server the old version of take and hold was suggested to be turned into just straight up
'reroll battleshocks while on objectives'
would that be too much?
Reroll battleshock tests?
I mean it kinda sucks imo
Like it's theoretically beneficial but most of the time battleshock or leadership rules are pretty forgettable
I think I'm gonna add it and make the unit 80-160
Ye, they have both
So while on objective
'Fuck you we have cover and reroll battle shock'
'And have rapid fire guns, so if you fuck up that charge, uuuuuhhhh'
brrrrrrrrtttt
Still worse shooting than a normal intercessor I'm afraid
They get 4A if they don't split fire
They're defensively better, which makes up for it to me
hey you wanna know what sucks
I can't just give them the AP back and make the profile 'auto bolt rifle'
Cuz
For the intercessors
An auto bolt rifle and a bolt rifle are the same fucking gun lmao
Oh so I just
made my intercessor-likes' rifles
into the lovechild of both the guns
Great
Fucking great <XD
fuckit, 75 pts and giving them the AP
I think I've solved this actually
OC 3 like Grey Hunters
Combined with their defensive abilities, they may not have much killing power
But their objective control is gonna be annoying
I think I'm happy with these
O had this dum idea for an atlantian captain with jump pack
Shouldn't the pyreblaster be replaced, not equipped
Otherwise he's got two guns
indeed it should be replaced
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In this video, we finally paint the two TRUKKS!!!
Previous Video where we kitbashed these trukks: https://youtu.be/4R3ygZfKnTM
Video from @USAGundamTV that I referenced to learn waterslide decal application: https://youtu.be...
It's true
This isn’t nearly as funny without the shit it was attached to
Given the quality of the AoS leaks, though. Accurate
the leak in question (deleted image and reuploaded a better one)
Perfection
I still cant think of a good color scheme for my space marines
currently I have Gunmetal/Leadbelcher with Khorne Red accents (hands and pauldrons mainly)
but good god i dont know why but i just dont like the scheme
Maybe try to tint the metal or base your marines off of a piece of media (I based my like..... 5 Space Marines off of Papers Please)
I'm curious how they made 'evil campaigns' paletable.
That said, it'l be nice to play good and evil factions bound together by their soul and forced to work together.
No no, this is the first time a good campaign has been possible
Genuinely I think it could work better in fantasy/AoS than 40k
The fantasy side seems more honest about the chaos gods having positive aspects and the aspect actually being positive rather than ‘any courage and justice also still turns you into a bloodletter sorry’
In 40k chaos are the good guys /hj
Does "Chaos is actually the good guys" half-joke actually work in AoS?
Yes and no
Chaos still evil but the people who are chaos are genuinely humans that were either abandoned by Sigmar and had to turn to chaos or just lunatics
And AoS chaos is kinda less awful but not a lot
But they also do talk about more positive aspects of the gods too
Khorne folks in AoS are more honor bound than 40k
For instance
Archaon might be more like
40k khorne than AoS khorne is like 40k khorne
The delta for the "good guys" is even bigger here though right? Though they make some questionable alliances
Is AoS chaos less awful than original fantasy chaos or about the same?
Well and another thing is AoS is a setting where chaos has won so the Chaos gods are a little more relaxed imo
The good guys are typically actual heroes with the exception of like, Daughters of Khaine & Idoneth Deepkin
Same lows but higher highs
It's just a bigger range
Oh yeah, AOS is after the whole Old World ending, yeah?
Yep
Yeah, the latter two were what I was thinking of as "questionable alliances" lol
But like you’re likelier to receive actual salvation from mortal followers of khorne than the seraphon
Lizardmen and some stormhosts will just absolutely kill you if they even suspect you have chaos on you
Like, one or two stormhosts
Lizardmen's reaction is understandable.
2 maybe 3
I actually quite like the stormcast vibe for how dogshit the aesthetic is
Because they’re some actual tragic heroes instead of ‘the nicest space marines are the ones who didn’t burn down the orphanage for fun’
Knights Excelsior, the World Eater ones, and maybe the Word Bearer ones
And some of the nicest space marines did burn an orphanage
The Aeldari remember you Sons of Fire.
The freaky ass stormhosts are very much because they’re worn down by however many centuries of constant warfare and death, they’re effectively death company
They remember.
My stormhosts I want to work on are just so fucking done.
That they decided to fuck off to some tiny little hamlet.
Based
Mine stick to an island off the coast of teeth but also they have soul bounds in the stormhost so if you kill one you are likely to kill at least another
Hey, I'm gonna put my curator hat on for a moment - even if this is your preference, you regularly counteracting "ah I like tragic heroism/decent people in the setting" with "actually the ones that do burn down orphanages are the interesting ones" is starting to get old, and starts coming weirdly close to "haha war crimes" which we have specifically banned
Apologies I'll delete
Dang I lost my train of thought
attempt at making Chapter-specific intercessors like how BT have specific Terminator rules they have to use
I think what helps there is that they have Nagash being the 800lb gorilla in the room just being a bone-shaking asshole and Morathi taking Slaanesh's lunch box, so they have meaningful distractions and threats to their power. It adds nuance to them.
Nagash is actually a solid foil given the unity of the whole alliance compared to the others
Someday we’ll get Destruction mattering 😔
Destruction is the wildcard faction because at any moment you can have orcs crash through the wall or a giant just stomp someone semi-important.
Speaking of wildcards I like the Grotmas Regiments of Renown with cross faction allies, so like Varanguard that became Flesheaters but retained their allegiance to Archaon and Ogroids/Goroans that are still loyal to Gorkamorka
Hell yeah
Dark Oath folks are kinda cool in AoS. Worshipping aspects of the Chaos Gods rather than the whole
There’s one novel where the protag has to wrestle with the idea of accepting the cursed gift that is becoming a Champion of Khorne, or not doing so, in order to save his people when one of the Sigmar aligned forces start moving in on their tribe’s land
To be fair they already released the Orc Supplement where you just kinda run around killing and eating people
it's not like this is new
I have a speech impediment that requires me to say Orruk correctly as Orc

hiiii i wanted some color advice for this Deldar killteam i wanna do?
my basic thoughts were base Caliban Green, Edge Highlight Kabalite Green, Wash Drakenhoff
I just don't know what to do for like, detailing and weapons,,,,
They tend to use like a dark copper/brass for metallics
Oh, that would look kinda nice with all the green im doing... Maybe screaming bell?
Brasses and golds and reds tend to go well with all the green
Gotta be sparing with the red or you get evil Christmas elves
Screaming bell is quite bright if you want a darker bronze layering sycarx bronze over it does look quite nice
i was gonna avoid golds n reds bc that's what i do for my dark angels dkhf
(they're Base Steel, then Caliban, then Warpstone edge, then gold detailing, then Khorne red for weaponcasings)
my suggestion was gonna be purple/hot pink highlights the way the studio does the green highlight on necron blackstone
Darksynth elves
Question! What do the hanzi say? I think the left one says "great"?
[(click to see attachment)](#1161696278640594954 message)
Answer: No, but right radical. It probably reads "sky", "heaven"
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A forlorn Imperial vessel finds it's self stranded in the warp without it's shielding and full of hull breaches in Barotrauma.
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Got my Sanctifiers thrashed by my gf’s void-dancers (8-13) I don’t know anything about playing 2 apl kill teams lol
They’re making so many of these
I really need to paint up my rogue trader for the giant orbital gun
next round of my league is up and I'm paired against deathwatch
this is gonna be probably another painful stomp but we'll see
What army?
killteam, I'm playing battleclade
I think that’s winnable
Deathwatch are the new scaries but they’re just 20% more concentrated space marines
B’clade has the firepower to erase space marines (melta and eradicator) and a lot of guns period
Try to avoid splitting fire cause they heal and if you can pick up 1-2 early kills they’re just so low on bodies even if they’re freaks
yep
it's on tombworld terrain which is new to me, if I can concentrate firepower on one or two in TP2 that'll be ideal
might actually use the 'switch servitor positions' equipment to bait some overly aggressive movement from the opponent and then shove a melta or breacher in their face
I think that one’s incredible on close quarters maps
Let’s you basically totally fake out your TP1 apparent strategy
I played clade into Heirotek on close quarters and the chrono mine was a huge problem for me
But they’re deathwatch not controlwatch
and I also don't have to use it
so if they change their strategy to account for me swapping things and I don't...
Yeah
I also think your breacher servitor can breach without invalidating themselves as a target for it
With breach points anyway
I don’t think it can actually breach the walls otherwise
i am thinking about deldar painted like a laser tag arena
Do It
it cannot
you can't use anything on the datacard, so no breaching, no healing, no eye of the omnissiah
there's an FAQ going back to ITD about 'breacher' operatives not being able to breach the walls
The 1 AP breach action from TW for having the list of keywords and such isn’t any of those I think
You cannot swap any operatives that have done any of the following during the battle:
-Used any weapons on their datacard.
-Performed any actions on their datacard.
-Used the Mechanosuture Array rule (see TECHNOMEDIC).
oh wait I see what you're saying
yeah
that would actually work
A lot of the tomb world maps have breach points really close to starting spots so it might be kinda nice
Opens up some much needed mobility
Yes
I think like old 1st edition had jokes about it?
And The Orks and Grots used to be part of similar subspecies.
There’s some common points but also some pretty big differences
Since the Sardaukar are like, espionage people on the side and most space marines are light tanks on the side
And some of them are stealth light tanks.
Alpha legion is stabby tricksy light tank
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I mean. Space Marines are only t4. Light tanks are around T7, so...
(kill team) how good are blades of khaine in the current meta?
i am lured to moderate discounts on miniatures in ebay auctions like a moth to a flame, and i have come into possession of nine dire avengers + a twin catapult exarch
just looking at their rules i'm kind of digging the energy of "eight Guys with Guns that all have 3APL and a laundry-list of free extra actions"
Top tier
Just got (figurative) fucking whiplash from assembling my tomb world terrain
It goes from "clean up these solid bricks of plastic, no glue needed :)" to "glue this 32 identical bits together into 16 identical assemblies. There is no way to hold them that's comfortable. Good luck."
Being able to mix and match them freely is part of what makes them so strong. I think a sort of normal roster is something like 2 scorps, 3 banshees, 2 avengers and a scorps or banshee exarch
Having 7 scorps and banshees is nice apparently
So you can run them as mono-teams (no one uses mono dire avengers)
well that's less convenient, given the ten dire avengers in my possession
and they're the only ones without some kind of melee weapon on the model, which makes me wince slightly at the prospect of proxying
I'm sure dire avengers must be mildly useful even still?
Actually on a tangential but related note. Do aspect warriors in lore form mixed warbands?
Or do they only ever form like single aspect teams from the shrine?
yeah, that's what Blades of Khaine is, it's those three shrines in a mixed squad. Most of the time Aspect Warriors squad up with their shrine-mates but for special operations they'll mix
They are quite good but you don’t want 7 very often
Their guns aren’t actually more powerful than the pistols the other aspects get they just don’t have a maximum range
They have aspect techniques which can make them really strong for a shot (lethal 5+ rending hurts, torrent is great when it works)
But the rest of your operatives are stupid lethal in melee
the Broodmind wants me to get high
Ayup, think I can make a command bunker outta this no problem.
I figure I can get a sci-fi looking door on the smooth front there, maybe the kind that looks like it slides in two halves. Couple hatches on the top and a radar dish in the middle there, a bulky-looking power generator opposite the door, a few greeblies and rivets. Think maybe get those angled indents to look like vents.
WarCom just announced an Ultramarines combat patrol
Thats a nice upgrade set
only missing now is Ortan Cassius crossing the rubicon.
Maybe if GW stopped giving space marines amazing points per $ combat patrols and Xeno factions combat patrols that are barely a discount the sales data would be more equal
Seriously I have no problem with space marines getting new stuff or more stuff it's just why do they have to be so easy to collect because of that
Reiver fire sale box
Man
This sucks lmao
Like Space Marines are my favorite, and I also like one of the more well-served xeno factions but god damn marines do not need more wtf
Happy year of chaos everyone
Reminder that "year of chaos" has always been an AoS thing
Plus 40k did get a new Chaos faction and a book for almost all the others this year.
They did?
Emp childs
Oh duh lol
The real year of chaos is the continuous 60% wr death guard
Even post nerfs, 3 in 4 teams at challengers brought DG lmfao
It turns out when units have good stats they win
biggest question right now thought is will we get anything for Orktober? 🤔
The 450 point discount helped lmfao
Custodes now with more Custodes per Custodes
so the way overdue skaven refresh and the SoD expansion?
I believe the BoK release was after the year
and they only got a token hero
skaven got the refresh no?
they missed the oldest plastic models they sell tho lol
Eldar bikes are perfect and don't need model updates.
yeah it was a decently limited refresh
the new models are sick
suppose the issue with something like skaven is that you are going to not be able to do everything
Like, the clan rats were just as bad and now they're great
yeah
Why replace perfection.
Oh heck yeah, the ultramarines, the famously neglected faction, finally getting a new patrol
Oh thank god, I was worried they wouldn’t survive without another weekly release (massive /s)
i wish for planes to be an expected part of tau battlefield doctrine; but alas
Sorry, it got folded into the 30k-era mass combat game
Which is good for me because I would be in great danger of spending more money if it was a 40k era game
Understandable.
Okay, I have a question.
Why are the Tau chest parts already assembled but not the guards?
advancements in modelling/moulding
other way around
Ah
so older moulds had issues when they were "open" that plastic would fill the mould but now thats less of an issue
The last fire warrior kit came out about a decade ago, basically.
The current way of doing models is less modular but it uses less plastic, and often can be snap-fit.
by no means is this like a constant thing though cause how GW decides to do sprues is also black magic
why yes i did want to attach this paw to the wulfen leg how did you know
The ways of the Wulfen are vast and mysterious.
they did come during the detail bloat era when detail did not match modelling ability and you got some wacky models
Wait for which kits?
gonna guess fire warriors
Pathfinders
Sometimes GW makes sprues and I go "wow, what an amazingly clever way to hide seam lines" and other times I go "wtf, why did you make this so difficult to put together without huge holes". Not infrequently it these both happen for the same model
I went about ten years without seeing the inside of a GW plastic kit and what continues to amaze me is how much Stuff they cram into the sprues today
Yuuup
Huh, inquisitors in crusade can really stack some silly buffs
Yes I will take a melee profile of
6A, 2+WS, 6S, AP-2, D3+2 with precision, dev wounds, anti infantry 2+, anti monster 4+, and sus1 for the low low cost of 5 battle honors
You can use the 6th to give it lone op, stealth and infiltrate
I'm pretty sure you could just make an army with sprues at a LFGS's 40k sprue bin
Always check your LFGS's clearance section
That's how I'm gonna get all my warmachine stuff
Your LGS has a clearance section?
Yes!
It's mostly old privateer kits and some Reaper kits
And the other LGS has...The clearance cabinet.
Literally a glass cabinet with either individual armies or kits at 30% to 40% off.
Wow nice
Yeah
Someone just gave away a necron army painted in I think the DOW trailer color scheme?
Only one store near me has a clearance rack and it's 95% old 40k codecies and old nasty paints
That's sad


