#Warhammer and Such

1 messages · Page 159 of 1

rocky shale
#

Like for knights having one tyrant chassis is plenty

#

Nobody will ever run 2 tyrants

#

So like 14dogs, 5x questoris/abhorrent chassis with magnetized arms, and like 1 tyrant is basically the entire CK range unless you pick up cerastus chassis

#

I don't trust that GW won't legends the cerastus chassis just as a fuck you

#

3x every GSC character ooof

hollow laurelBOT
#

Well, I sketched out a full platoon of the Air Assault Astartes but er.. It's 2270pt with transports. >.>

#

Without, it's 1430pt.

rocky shale
#

In advance I'd warn you that aircraft are generally awful in 10th

hollow laurelBOT
#

..Ah.

#

I mean they're still weird because they form squads in 2 teams of 6 rather 1 team of 10, and each squad has an attached dreadnought. Ideally I'd use the Invictor, but Invictors legally aren't dreadnoughts so they can't be Stormraven'd.

rocky shale
#

Drop pods are maybe more the vibe

#

In terms of not being awful to play

hollow laurelBOT
#

Hm, maybe. But then we detach the Dreadnoughts. I'll think about it.

rocky shale
#

I guess at least it has hover

#

Which just makes it a fast vehicle thats extremely hard to hide with terrain

upper canopy
hollow laurelBOT
#

Nope.

#

They're Vehicles, not Infantry.

vital barn
#

what happened to the Dreadnought Drop Pod

#

the drop pod for dreadnoots

hollow laurelBOT
#

Gone.

brittle salmon
hollow laurelBOT
#

Well yeah, Legends.

vital barn
#

man, they really are scything through those ranges, aren't they

#

I miss D-99

#

the gene-modded Elysians and their funky air cav list

hollow laurelBOT
#

I mean the alternative is bringing teams of 7 in Impulsors but.. That's just not the same. :V

upper canopy
#

Man what the hell

rocky shale
#

New drop pod model tho

rocky shale
hollow laurelBOT
#

Maybe.

thin ibex
#

the stormraven isnt that bad tbh

#

its not great mind

#

but its pretty useable in casuals

hollow laurelBOT
#

Oh yeah, I forgot the Astartes Primaris have an actual tank cannon amongst them. :3

brittle salmon
thin ibex
#

i like doing stormraven lists cause you can bring a 10 man with a leader and a dreadnought, making a nice little self contained assault force

#

thematically they're very fun

#

oh huh that means they've been a sm staple for a long long while

#

cause for a while bringing 2 was a thing

#

and then it got a points nerf

brittle salmon
#

Bobby G/Calgar/Ballistus Dread in the funny gunship

hollow laurelBOT
#

Dumb question: Can Deep Strike be used on the first turn?

dense idol
#

to my understanding, no, just like regular reinforcements

hollow laurelBOT
thin ibex
#

in general no, there are, things that can be exceptions to that rule, but they'd outrigth say so

#

like logan grimnar, i think drop pods, and a few enhancements

tired cairn
#

Also if you can get a unit into reserves on the first turn, you can then deep strike it on the first turn iirc

hollow laurelBOT
#

I'm off by 20pt on a 1k list and this is driving me up the wall.

thin ibex
#

i dont think thats the case, but i dont have the rules right in front of me

#

a lot of uppy downy lists dont get to uppy and then downy round 1

#

20 points is fine to be off by honestly

#

you dont need to fit perfectly into 1k

hollow laurelBOT
#

Fair. Well, that's a fun list ported to 10e.

tired cairn
#

It's also kind of what enhancements are for

hollow laurelBOT
#

When your frontline is a pair of Incursor Squads, you know shit is weird.

past sphinx
#

boy doing the lightning on this sucker is gonna be hell

#

its gonna be sick though

hollow laurelBOT
#

The idea being they hold the flanks whilst backed up by Suppressors, then the centreline is an Infernus squad in a Repulsor Executioner.

pale narwhal
#

There has just been a pretty major shakeup in that regard, the warhammer tts discord got taken down bc the owner was advertising his shitty prints and so basically everyone jumped ship to a new one that is infinitely nicer

rocky shale
#

Suppressors are a funky unit even just by the fact that they're super hard to find because they were never sold by themselves

#

The gun is neat for what it is good into

thin ibex
#

Great to use in tts cause you don't need to buy one

hollow laurelBOT
#

Eh, I play TTS, so..

rocky shale
#

The biggest drawback is that they are fast models with heavy, so they don't actually want to move

rocky shale
dense idol
#

i thought the whole deal with tts is that it kind of self-selects for a poor community experience

hollow laurelBOT
#

The idea is putting them on a rooftop et al and having them shoot down.

thin ibex
dense idol
#

in that the typical warhammer tts player is usually there because they're not participating in a local scene

#

sometimes that's because of geographical or financial restrictions, but more often it's because they've been ostracized from their local scene for being a little too enthusiastic with sharing their black templar lore knowledge, if you catch my meaning

thin ibex
#

I feel like that might be an unfair stereotype to levy against the whole of the tts side if things

rocky shale
#

3 MEQ bodies are just not tough enough to really survive in the open

hollow laurelBOT
#

Sadly I'm in the geographical set. But like, I chose Suppressors because they're fast anti-MEQ.

#

And, importantly, long-range.

rocky shale
#

A unit of suppressors kills like 2.5 marines when they don't move, the AP1 is just rough

#

You can potentially do plunging fire but they can also get cover

hollow laurelBOT
#

Mm.

#

Well like, the core idea is a long-ranged fire support for the Incursors.

rocky shale
#

The range, speed, and the debuff are the appeal of suppressors imo

rocky shale
#

They're just not that killy except into funky high toughness low save stuff like orks

hollow laurelBOT
#

Any advice for alternatives then?

sour sequoia
#

I’m mostly just used to a guy in our local who brags about fighting the top european players in TTS but is always going 1-3 at our RTTs because he can’t actually play the game tactically in person / always flips shit when people find the answer to Seraptek + Silent King

rocky shale
#

It's not that they're terrible they're just way less imposing than the model actually looks

pale narwhal
# sour sequoia Oh hell yeah lol

(I know how shitty the prints were from personal experience sadly)

It’s a sick af server, everything and everyone worth noting jumped ship and the vibe change is very noticeable

floral herald
#

I’m glad to hear the vibe is better

rocky shale
hollow laurelBOT
#

For just fire support for stuff Incursors can't chew through.

sour sequoia
#

I actually like the idea of suppressors as a drop in for objectives and killing scoring units

#

75pts for 3 ain’t bad

#

Fire support stuff… centurion devastators get silly

#

I would use grav and missile launchers

pale narwhal
# floral herald I’m glad to hear the vibe is better

There isn’t a politics channel called ‘the thunderdome’ so that immediately makes it about 50% better

As does the new management (the new server used to be a 40k tts modding server so it’s entirely new staff)

rocky shale
#

Inceptors or maybe hellblasters are good plasma units

floral herald
hollow laurelBOT
#

I don't like plasma because it's playing with fire.

rocky shale
#

Inceptors also just have assault bolters

thin ibex
#

plasma is a lot safer than it generally seems

hollow laurelBOT
#

Lot more expensive though. Hm.

rocky shale
#

Good shooting is generally expensive

#

And plasma is generally where you get high AP D2 shooting

hollow laurelBOT
#

I mean there are Eliminators.

rocky shale
#

Those are the snipers, right?

hollow laurelBOT
#

Yeah.

rocky shale
#

The Las fusils are kinda neat but they don't have much volume of fire

hollow laurelBOT
#

Yeah since there's 3 of them again.

rocky shale
#

OK into like termies and light vehicles

sour sequoia
#

Space marines aren’t gonna have volume of fire outside of big all bolters intercessor/heavy intercessors

rocky shale
#

Good support unit

hollow laurelBOT
#

Well, against heavy vehicles, I have the Repulsor Executioner.

sour sequoia
#

You have Oath of Moment to go lol lmao I always hit

rocky shale
#

That is true lol

hollow laurelBOT
#

Like, this is for heavier flankers.

rocky shale
#

By volume of fire I mean like more than 3 shots

pale narwhal
#

Go-to antitank for codex marines is generally gladiator lancers, vindicators, and eradicators

Repex can work but it’s not as points-efficient- it’s pulling double duty as a transport with a bunch of anti infantry guns as well

rocky shale
#

Eradicators my beloved

pale narwhal
#

Oh and ballistus dreads

thin ibex
#

i think the repex is actually pretty high tier these days

#

for dedicated AT

#

but i lke the lancer better

#

vindicators are great but also often get shot to bits easily

#

eradicators hit the hardest and can do infantry shenanigans through ruin walls

hollow laurelBOT
#

Yeah, I'm also using it as a transport for the flame guys.

#

The idea being it saunters up to the midpoint and drops 7 angry flame men.

sour sequoia
#

I will say RepEx pulls double duty very well

#

It is one of the only things that saves you into heavy model count skews, one of the only models I’m afraid of in GSC

thin ibex
#

a common casual stomper list brings multiple repexes

#

cause they're effective against everything

rocky shale
#

Aren't they squads of 5/10

thin ibex
#

you can go less than 10, you just pay for 10

#

iirc

hollow laurelBOT
#

It can only fit 7 Gravis troopers.

rocky shale
#

Infernus marines aren't gravis

hollow laurelBOT
#

Sorry, 7 in general.

rocky shale
#

Ohh

#

That's for like a squad of 5 with leaders

hollow laurelBOT
#

Standard Repulsor is 14 standard.

rocky shale
#

I mean you can pay for 10 and get 7 but it's a bit of a waste

thin ibex
#

i remember a repulsor executioners really pooped on my nightlords theme list

#

cause it sniped out my vindicator early

#

and i had no other reliable At against such a big boi

hollow laurelBOT
#

I mean there is the option of 6 Bladeguard Vets.

sour sequoia
#

Bladeguard solid! Always tougher than they look, good for taking a hill

thin ibex
#

bladeguard are definitely like a poster child for excelent elite infantry

hollow laurelBOT
#

Hm. So, two Reiver squads, a Bladeguard squad with Ancient, RepEx.. 240pt left.

#

I mean, there is the option of a pair of Devastators.

thin ibex
#

devstator squads?

hollow laurelBOT
#

Yeah.

thin ibex
#

hmmm

#

what kit would you bring em with?

hollow laurelBOT
#

Missiles or lascannons probably.

#

Either them or Inceptors.

#

But then it's 3 on a flank vs 5 on a flank.

#

And 4 missile launchers is going to hurt.

rocky shale
#

Devastators are the old marine ones right?

hollow laurelBOT
#

Maybe? But also, I see you Infernus Squad.

#

Infernus don't cover Reiver's weaknesses though.

rocky shale
#

Ah yeah devastators are the older ones, desolators are the primaris ones

hollow laurelBOT
#

And Eradicators you gotta get all up in their face.

rocky shale
#

Reivers are like mostly objective doers or for contesting side objectives

hollow laurelBOT
#

I want Reivers to like, cover the sides of the boards?

rocky shale
#

Space marines in general aren't much of a "shoot from long distance" faction overall

#

Outside of some snipers and tanks

hollow laurelBOT
#

I suppose the question is, what is gonna be stuff that Reivers can't deal with in melee?

rocky shale
#

Anything T5 and up pretty much

#

So terminators+

hollow laurelBOT
#

So what kills Termies good?

rocky shale
#

Big guns

hollow laurelBOT
#

No because those kill tanks.

rocky shale
#

D3 weapons

#

Termies are Lil baby tanks

#

T5 2+/4++ 3W

hollow laurelBOT
#

I mean. Will Las Fusils deal with Termies?

#

Or should I just bring Meltas?

rocky shale
#

Power swords are decent, the Las fusils or bolt snipers are decent too

#

Into a terminator ideally you want to put them on thier invuln (so at least AP2) and wounding on at least 4s, so S5

#

As far as damage the ideal is like D3 so each shot can kill.

hollow laurelBOT
#

Bolt Snipers are ideal then.

rocky shale
#

D6s are risky since 1/3 shots doesn't actually kill a terminator if you roll 1/2

hollow laurelBOT
#

BS3+, S5, AP-2, D3.

sour sequoia
#

Usually Plasmas are your standard termiekiller profile

rocky shale
#

Plasmas or big D3 guns yeah

hollow laurelBOT
#

Plasma means playing with overcharge, because like, the non-OC profile basically doesn't exist.

thin ibex
#

Volume fire can also do it

rocky shale
#

Volume AP2 D1 is m great too

#

Hence power swords

hollow laurelBOT
#

But like, this is gonna dome Termies, right?

Josie | System at 63 ↩️

[Reply to:](#1161696278640594954 message) BS3+, S5, AP-2, D3.

smoky urchin
#

,0 Note, that's flat D3, not Dd3.

rocky shale
#

It's a good profile into them

#

You're not gonna shred a squad of termies with just 3 of course

hollow laurelBOT
#

At this point I'm thinking of dropping the Reivers entirely but I want Phobos flanks.

rocky shale
#

3 shots, 2 hit, 1 wounds, 4++ invuln means it kills half a terminator on average

hollow laurelBOT
#

Also wait, what're Incursors good for?

rocky shale
#

They give a neat buff

#

And have a mine

hollow laurelBOT
#

Are they good melee fellas?

rocky shale
#

Not great

#

Good at killing chaff for sure

hollow laurelBOT
#

And Reivers aren't either, are they?

floral herald
#

Incursors are scouts which is important

#

And they can buff friendly unit shooting

#

Fundamentally they’re kinda bubblewrap deep strike denial

hollow laurelBOT
#

Reivers are also 6" scout.

rocky shale
#

Reivers basically just have chainswords with precision. I cursors have chainswords with - 1A and sustained hits 1

#

Both are similar roles as scouting utility pieces

#

You don't bring them because they're super killy

hollow laurelBOT
#

But basically, the gameplan is meant to be Phobos on the side with melee supported by ranged, then the RepEx rolls down the centre with the Bladeguards to put on the centre.

rocky shale
#

Phobos units are pretty much all fast scouting/deep strike utility pieces

#

Eliminators are basically the biggest phobos guns and reivers with reivers lieutenant are probably as killy as they get in melee

thin ibex
#

reivers are cool, imo, and do have a nice utility of potentialyl forcing battleshock despite not being half hp; but are often less utility than scouts

#

but as space marine bodies with decent melee, they're never BAD

hollow laurelBOT
#

I see why past me used Incursors on the flanks rather the Reivers: It was a 9e list originally and Incursors are Troops there, Reivers are not.

thin ibex
#

incursors hve a nice utility to an army iirc

#

as they have a mark target mechanic right?

rocky shale
#

Yeah

hollow laurelBOT
#

They do, but it looks like I want Reivers for this because of the Terror Troops ability.

thin ibex
#

I wonder if reivers would be good for SW saga of the hunt

#

To shut out any attempts to interrupt in the fight phase

hollow laurelBOT
#

I missed the obvious fire support option: The Invictor.

thin ibex
#

its a devisive one, but i like it

#

and it has a decent number of guns

#

i have a theory, instead of getting a 3rd loyalist primarch, we're gonna get guilliman again

#

guilliman 2

#

together they'll be the guillimen

upper canopy
#

"We cloned a Loyalist Fulgrim but only managed to save his brain, thankfully Cawl had a spare Gullieman clone"

jaunty dawn
#

New faction the adeptus gullimania. Its the new level of space marines after custodes and every model is gulliman in a different outfit

tepid stratus
#

I still believe clonegrim wielding a repaired sunblade as "primarch" of the iron hands would be the hypest shit

#

The clone with a true soul wielding the sword made by his betrayed brother to kill the daemon inside himself is peak and GW would never do it

thin ibex
#

would be poetic if Clonegrim showed up wielding the weapon Ferrus Manus made for Fulgrim

tepid stratus
#

Trazyn has a second opportunity to be the funniest dude ever and hand clonegrim to the imperium

#

But GW are cowards

upper canopy
#

I'm just like

#

no more please

upper bluff
#

You don't want more 40k primarchs?

upper canopy
#

non

upper bluff
#

Honestly I'm a fan of it since we already have people like Saint Celestia and the Silent King running around

#

Let space marines have their own Uber important characters

upper canopy
#

They already did

upper bluff
#

(even if that's supposed to be chapter masters)

main pagoda
#

I think the thing is that the primarchs kinda started that trend

tepid stratus
#

Yeah the cork was kinda popped by letting any faction have their mythological figures exist in game

floral herald
upper canopy
#

Now they just have their own uber special super importante no one is legally allowed to be as cool as them Characters

upper bluff
#

Yeah I suppose that's a good point

upper canopy
#

and it's shit

#

Entire setting boiled down to 18 man babies

#

Again

upper bluff
#

I don't think they'll ever get the genie back into the bottle now though

main pagoda
#

Im in two minds one says cool models are cool models but it has kinda scraped the balance in terms of lore

upper bluff
#

So I say just embrace it

floral herald
upper bluff
#

Lmao kill Guilliman for the second time lol

tepid stratus
#

God please let xenos be relevant again by killing a primarch

floral herald
#

Do it again Mr. The Despoiler

floral herald
upper canopy
#

They already killed the High Ethereal

#

so people can't say "they'd never kill a faction leader"

upper bluff
#

Now that would honestly be a hype 11th edition start. Start the trailer with Jaghatai and then reveal it's his corpse as a trophy on a Drukharii ship

rocky shale
#

Killing all the primarchs after bringing them back would be hilarious

upper bluff
rocky shale
#

Please Mr gw one ounce of ynnari lore

tepid stratus
#

Imagine the uproar if the tau kill Dorn

rocky shale
#

You let yvraine un-dust a rubric marine then dropped that plot entirely

tepid stratus
#

Or the Tau getting a win in general

floral herald
pastel rampart
floral herald
#

I’d call it ultra cope but this is imperial fists grade

tepid stratus
upper bluff
#

It kinda had the aura of a way to unite 3 separate armies and now it's only 2

vital barn
#

it is fun to shoot primarchs to death with chumps on the tabletop, but sadly it usually results in "and then the Large Adult Son was dragged off the field so they could duct tape him back together" rather than "boomheadshot"

#

daemon primarchs especially, since they quite literally have a "that death didn't count" effect

thin ibex
#

for the fourth primarch loyalist, will be... Guilliman again!

rocky shale
#

Me writing my crusade battle reports like "and then my knight rampager literally ate Dante but he tasted bad so I guess he spit him back out and he crawled away oops"

thin ibex
#

i think they had a hard time giving the ynarri a clear identity on the table; they kind of ended up just being mostly just "melee aeldari soup'

#

instead of being their own thing as an independent army

#

They only have like 3 unique units

rocky shale
#

That are all epic heroes

tepid stratus
#

They needed unique ynnari cultists as a battleline

rocky shale
#

Currently the identity is just Aeldari detachment that cares about stuff dying and also gets some boats and incubi/kabs

vital barn
#

they were also ungodly busted, which didn't help their first impressions, and then got two or three books where they fucked around and did nothing in particular

#

kind of a false start for all concerned, at the very least you need one of good lore, good models or good gameplay

thin ibex
#

i think for them to be more than just a soup detachment they'd need some of their own units

#

also in current lore is Biel Tan destoyed?

rocky shale
#

I don't think so?

vital barn
#

it got very fucked up by various demons and now it's being followed around by swarms of ships with its remaining population in them while they try to fix it, apparently

floral herald
#

It’s just like cracked or something

vital barn
#

so still going but looking vaguely Iyanden-shaped

rocky shale
#

Something something free my girl Isha

upper canopy
#

Biel Tan is destroyed yeah

vital barn
#

they blew up Cadia so they had to deal equal damage to some other guys, presumably

#

although at this point I think Iyanden has been invaded-and-nearly-finished-off about five times

upper canopy
#

Yvraine did it

#

Ftr

vital barn
#

I'm pretty sure I remember demons being involved

#

along with the big craftworld kersplode ritual

upper canopy
#

They were

#

But the explosion was Yvraine sacrificing the infinity circuit to bring about Ynneas

rocky shale
#

Can't forgive the deathwatch for fucking up one of the rituals smh

#

Let Aeldari have fun

thin ibex
#

even ynarri list building doesn't feel super interesting, and ultimately i think its a product of them not really having their own identity mechanically

#

nor having their own units

#

I think they're super cool/interesting narratively

untold swallow
#

She fucking hates Gorillaman and the Blueberries

hazy bough
#

But they’re such a good band! /j

untold swallow
#

lol

#

Twas the intent

#

Also I have a question

#

Well more a problem Im working through

#

Im trying to rationalize my homebrew chapters combat doctrine in the face of where they most often find themselves

#

Cuz they mostly patrol pilgrimage lanes near shrine worlds, and thus often face combat in space

#

I also have it where they enjoy flamers and melta and use them quite a lot

#

I don't think flamers work in space lmao

#

So I feel like I've painted myself into quite a corner here

main pagoda
#

boarding actions still use flamers

spice flicker
#

If I wanted to take a stormsurge or two in a 2000 points list, which primary gun should I use? Pulse blast or pulse driver cannon?

pastel rampart
#

Yeah if they do boarding actions (which I mean, of course) then flamers are a given. Makes perfect sense there, same with shotguns if you use scouts.

thin ibex
#

Both are fine

spice flicker
#

Yeah both seem nice and couldn't decide which to go with

untold swallow
#

How well known a fact is it that Guilliman and the Ynnari are cooperating?

#

Cuz if it is a known fact I have a reason my homebrew chapter didn't participate in Indomitus

upper bluff
untold swallow
#

"He's cooperating with the people who're raiding the pilgrimage lanes we patrol what the fuck"

untold swallow
#

I am of the opinion with space marines that like

#

I came here to play the power armored space knights with tanks, rocket guns, and psychic powers

floral herald
#

But also it’s the imperium nobody knows shit

upper bluff
#

Also the Poor Hammer guys opened me up to Eldrad X Guilliman

untold swallow
#

Damn no easy funny pretext for my homebrew not to participate in Indomitus

upper bluff
#

I mean just because most don't know about Guilliman's little yvraine treaty doesn't mean your chapter can't

#

Nothing is more space marine than knowing something important and not telling others

past sphinx
untold swallow
#

I actually found one

#

"No, fuck you we are not letting a chain of Shrine Worlds a sector and a half long fall to the fucking knife-ears, are you high?"

#

"You're literally not our dad."

pastel rampart
#

Guilliman: "...why does your ship have the words 'he-man elf-hater club' along the side?"
Chapter Master: "Oh, y'know. Reasons."

untold swallow
#

"Burn the alien and the heretic."

gray basalt
#

Hell yeah, Marines Malevolent think exactly that way

past sphinx
#

you may not like it but this is what peak marine performance looks like

#

one of the most annoying schemes to paint

#

and symbols to free hand

#

looks pretty sick tho

untold swallow
runic swallow
brittle salmon
#

Marines Malevolent are bums

#

Take this L

valid brook
#

Absolutely love the MMs for their shameless return to the RT vibe of “jackbooted asshole thugs who hate you”

upper bluff
runic swallow
#

More thinking Fury, but that too

upper bluff
#

"I FIFTH CAPTAIN OF THE ULTRA MARINES CHALLENGE YOU T-"

vital barn
#

The Mechanicum Myrmidons have exactly that, it explicitly happens before anyone gets to swing

#

you declare a challenge against a Space Wolf Varagyr or something, his entire squad starts composing a worthy stanza for the saga and then you just shoot him in the chest with paired plasma light machine guns and walk away

#

You can make seriously choppy magi too but they're rather hindered by a bad case of no assault transport

brittle salmon
#

Only making disordered charges isn't a massive deal unless you've got an army rule that procs on charge, at least

#

In which case you want many assault ramps

charred bridge
brittle salmon
#

Night Lords in particular don't even need em to cash in their WS bonus

charred bridge
#

Khan uses space marines like an elite strike team and tries hard to prevent white scars casualties which is very sensible.

#

I don't have hope he'd come back anytime soon

vital barn
#

Myrmidons don't really care about disordered charging for actual melee attacks, but they do loathe anything that hinders their Volleying

#

you can still pop cybertheurgy on a disordered charge, which is neat, so I think Scyllax would be the way to go if the Macrocarid wasn't bricked by its stupid keyword lock, since they'll still blend marines without their fourth attack on the charge

tall depot
#

how do chaos warriors still look so good with such a basic design?

vital barn
#

(or if I had bought a Triaros instead of a Macrocarid a couple of years ago)

untold swallow
#

Trying to figure out what else I can have my chapter focus on since they're mostly gonna be engaging in space combat

#

or not mostly but

#

a notable portion of engagement is in space

#

They've got the melta, flamer, and power weapon boarding actions down

#

They probably like thunderhawks

#

Maybe they notably utilize comparatively few gravis and terminator squads and even dreadnoughts

vital barn
#

30k had fun Breacher and Destroyer squads for this

untold swallow
#

lol

vital barn
#

Sword (or axe, or lascutter, or meltabomb) and board for breachers

untold swallow
#

They're probably piss-poor at longer ranged and land-vehicle warfare

vital barn
#

Not sure 40k marines have any big units of shield lads aside from maybe THSS termies

#

if those still live

#

but they're fun

untold swallow
#

Which given they're fighting ynnari mostly is going to suck balls outside of boarding actions

vital barn
#

Look at these glorious bastards

#

Bit grey but I like their bolter rests

#

Lots of termies, I'd presume?

past sphinx
#

we can build forts out of them now

untold swallow
#

since you know

#

boarding

#

cramped hallways

vital barn
#

Heavy flamers in melee terminator squads is classic spaceship boarding activities

untold swallow
#

Tho I suppose this whole fucking franchise started with Space Hulk

vital barn
#

Space Hulk is all terminators for a reason

past sphinx
#

the breacher fights the enemy, the termintor kills the enemy

vital barn
#

Termies and Breachers is like the boarding go-team in most books, yeah

past sphinx
#

ship walls are more of a suggestion to the chainfist

vital barn
#

Sometimes some destroyers with rad missiles and phosphex for when you want to make everyone inside a room really sad

untold swallow
#

I do imagine the chapter fields very few if any dreads tho

west zealot
#

Given the vibes 40k runs with, I'm surprised we don't see more shields

vital barn
#

Me too, but they only really show up in Heresy, where there's a lot of unique breacher units and a special reaction to form shieldwalls

#

Imperial Fists, Ultras, Iron Hands and Sons of Horus are all over them

west zealot
#

Give me imperial knights with Knight sized shields and swords, and let the cries of too anime ring out from the fan base

#

Hell, hear me out here: Chainshields.

untold swallow
#

Me when the tau are called the anime faction but none of their mechs even have beam swords

vital barn
#

We do have shield knight

west zealot
vital barn
#

which I think is literally the only spear and shield unit outside of maybe the 30k Emperors's Children and manually selecting power spears for breachers

floral herald
west zealot
#

(shields are already a weapon irl - sword and board is dual weilding, it would entirely be in keeping with 40k too strap a chainblade to the edge)

untold swallow
#

I have an idea for a completely different homebrew chapter

floral herald
untold swallow
#

that isn't a white scars successor, but is inspired by samurai and how they historically fought

#

So fights exactly like the Scars

#

and I just

#

am cringing

#

at the implications

vital barn
#

Perturabo's robots used to have a shield bash but I think now they just have the generic rule for shields and EW(1)

#

Oh yeah I really like the voidsmen

west zealot
#

Or maybe he's some other faction

vital barn
#

Kill Team is carrying in terms of squads that actually feel like squads that were intended to do a job as part of an army

floral herald
#

I super dig the Navis Breachers

#

I'm also glad they're finally actually kind of good

west zealot
untold swallow
#

Do I make my chapter master a librarian to indulge...

west zealot
#

(samurai were mainly archers first and foremost)

untold swallow
#

(this is a joke)

vital barn
#

I admit part of my grudge against the 40k marine list at the moment is that it feels really hard to look at a marine army and go "ah yes this is a military unit" as opposed to "this is a random collection of dudes" just on vibes

untold swallow
#

In all seriousness though they probably do do giant bow kyudo as a sport and cultural thing form their homeworld

#

but no they

#

They really like guns

floral herald
#

The Space Marine range is a mess right now

past sphinx
#

10th as a whole has lists that do not look or play like armies

#

as like the majority

floral herald
#

I don't like the firstborn/primaris split and all the bizarre restrictions on transports and such

west zealot
floral herald
#

I don't really like the monoweapon squads even if the lore justification is pretty good

vital barn
#

7th formations were a mess but at least a demi- company did in fact look like about half a company

untold swallow
#

muh codex

rocky shale
#

Is it that guiliman hung out with eldrad too much and stole the eldar's gimmick?

vital barn
floral herald
# rocky shale There's a lore justification?

Yeah, the original primaris are basically well made Inductii (IE barely trained sim-soldiers) so they were organized into tactically inflexible monotask squads and they're a callback to pre-codex legion organization with special weapon squads of monoweapons (since they were commissioned before the Codex was done)

vital barn
#

because old Marines had good army men vibes, as did old Skitarii

past sphinx
#

Havocs are just a better deal that the marine options

#

granted i cant make 4 of the same gun

#

but its just one datasheet atleast

vital barn
#

all the 30k armies still do except sometimes Mechanicum, and Mech is still more cohesive than a random marine list from 9th onward

floral herald
#

It's good lore justification! I just don't love it

vital barn
#

despite explicitly being half a dozen wierdos and their retinues

floral herald
#

I do think that tactical squads should probably have more than 1 special and 1 heavy weapon in em

#

But at least they're like

#

A squad

#

You can see the tactical unit's shape

rocky shale
#

Yeah it feels wrong for a faction with "these guys are like generally good at whatever" identity

vital barn
#

Combat Squadding was a good rule

rocky shale
#

The solution is to play deathwatch

vital barn
#

5 guys with the flamer get out and take the objective, 5 guys with the lascannon stay in the rhino and overwatch

rocky shale
#

On one hand I do enjoy the gameplay streamlining of less complex squads because rolling 10 different profiles per squad is ass

vital barn
#

Legion formations are still less monotask than these guys, actually

rocky shale
#

On the other hand it does feel like factions like space marines need some variety

past sphinx
#

best i can do is 15 more infernus marines

floral herald
#

Yeah, and broadly since slot efficiency is basically dead in 10e listbuilding you want single or few-task squads anyway

vital barn
#

Legion vets are mixed squads, and special/heavy weapons can be even if they usually aren't beyond having one spotter with the auspex and vox

floral herald
#

As far as I know this is bad but you can

vital barn
#

Tacs are mono-bolter, anything melee or close quarters has a few power weapons, lascutters or combis mixed in

floral herald
#

I haven't looked very closely at HH since 1e and I bet they've added all kinds of weird things since then

past sphinx
#

seems they actually removed the weirder things

vital barn
#

The most monobuild it gets is tac blobs (20 dudes, banner/vox/auspex guys, everyone has bolter except sarge who can have whatever) and special weapon squads (literally just 5-10 meltas or flamers or whatever, you can mix weapons but it's not generally good tactics)

#

They're for drop podding behind a baneblade

#

Those are all basic squaddies, any veteran or elite unit is going to mix up the loadouts or at least has many options to do so

#

They feel a lot more like squads than 40k or even most Sigmar units, although Sigmar is better at this

floral herald
#

That's my vague understanding yeah, monotask basic troops and then the more elite stuff is more mixed and bespoke

vital barn
#

2e had gimmicks for each legion's Inductii

#

funnily enough the Ultras one was "you can have one special and one heavy weapon, but no Fury of the Legion"

floral herald
#

you could make a doctrine out of this

vital barn
#

They were cute I liked the prototacs

#

tic-tacs, as they were affectionately known

floral herald
#

ok that's great

vital barn
#

since they tended to get snapped up easily

#

I think that would work much better this edition with the new morale systems

#

one flamer, gravgun or melta has a lot more use

brittle salmon
#

Inductii rules are coming out this month, actually

#

So we'll get em back soon, with any luck

vital barn
#

Yeah, I'm looking forward to seeing if they change them up

#

I'm also interested in the 30k Skitarii we've had previews of, because a proper line infantry unit would let you run Mech as more of a regimented force

rocky shale
#

I think 30k's really finicky customization and stuff is cool but I couldn't see myself ever actually playing the game regularly with all that extra stuff going on.

vital barn
#

currently the three mech compositions that don't get a bit weird with it in that regard are Myrmidon Cult (model count of Custodes but really shooty), Thallax/Ursarax jetpack brigade and Cybernetica, where Castellax become Big Marines in role and unit structure

rocky shale
#

Its fun from a game design perspective to hear about it tho

vital barn
#

Honestly it's really not so bad, I go way more insane trying to figure out how a 40k army works with infinity strats and detachments and army rules

floral herald
#

I like a lot about 30k but there isn't much of a scene around me (that I know of) and I think I'd get into LI instead

rocky shale
#

40k armies do only have like 6 strats that aren't shared between all armies lol

soft willow
#

LI is very fun and now is a good time to get in.

floral herald
#

Oh?

vital barn
#

If I want to know what a 30k unit does I look at their list and it says "headhunter squad, 5 combiplasma, precision 4+, Infiltrate" and I'm good

soft willow
#

The Liber Strategia makes getting the up to date unit rules easy.

floral herald
#

Oh nice

rocky shale
#

I started in 10th and I imagine 30k makes more sense of you were playing around the editions that the 30k rules are more similar to

vital barn
#

I don't need to learn the statline of eight bespoke weapons per unit

brittle salmon
#

I gotta agree with Misc, seeing how all the pieces fit together in 40k between strats and such can be nonsense

vital barn
#

It's so much clutter

#

Marginally better than 8th but it's still bad

floral herald
vital barn
#

Somewhat changed now, 3.0 is really its own thing

#

Divergent evolution from 7e

floral herald
#

I think 10e is broadly pretty easy to wrap my head around but I don't like trying to identify the integral spam-every-chance strats for each detachment

rocky shale
#

I suppose if everyone is mostly using the same imperium guns then that does simplify things

vital barn
#

I like it a lot more though, it's a lot tighter of a game

rocky shale
vital barn
#

Even when the guns are odd, it's a lot faster to know what everything does because you don't need to factor in four layers of interlocking army rules, a strat and whatever else

floral herald
#

Yeah there's a lot of hidden power in modern 40k

vital barn
#

What do world eaters special units do? Well, they've got power axes, lots of attacks and they're easier to hit in melee because they're nuts, no complications

brittle salmon
floral herald
#

It was easier to get a sense of the power of a unit from their card in older 40k and still is in HH

vital barn
#

All of that is either on their datasheet or in the literally two paragraphs of army rule

#

What do world eaters do? +1A on the charge, done

floral herald
#

Whereas in 40k it's like you see something which looks mid but they're a valid target for a full rerolls strat or strat+rule so actually they're universal blenders

rocky shale
vital barn
#

there's more than you'd think but it's more graduated

floral herald
#

Which isn't itself that hard to make sense of but there's 25 armies and basically all of them have a combo to watch or several

vital barn
#

Raven Guard play very differently to Imperial Fists but not because of 500 strats

rocky shale
#

Again there's like 6 strats for the detachment you pick

vital barn
#

and how many detachments are there

floral herald
#

Yeah the million billion strats thing is a 9e thing much more than a 10e thing

hollow laurelBOT
#

To my knowledge though, 30k is just Imperium and Chaos though, right?

rocky shale
#

Quite a few, but you don't have to memorize the ones for opponents you aren't playing against

floral herald
vital barn
#

You can run most Xenos with Militia but it's lossy, yeah

rocky shale
#

And a lot of armies share general common themes so you go like "ah so you can make XYZ unit advance and charge or give ABC lethals"

#

There's some wierd shit to watch out for like cyan said

floral herald
#

Like how basically all the power armor has AoC+5

vital barn
#

The 30k legion rule is generally a big general incentive and then each unique unit has a twist on that, but a whole legion has one or two short legion rules, one legion specific Reaction and a few bits of wargear, everything else is available on the unit cards

#

Having seen a few 40k lists and the discussion around them it really is night and day despite the more complex core system

floral herald
#

Or a lot of names for "can advance or fall back and shoot"

rocky shale
#

It's not perfectly streamlined but there's really not that much going on with army rule, detachment (which gives 6 strats and 4 enhancement choices (wargear) )

vital barn
#

(apart from 1ksons, 1ksons get complexity addiction as their deal)

pale narwhal
rocky shale
#

It gets more fucky when you get to like individual interactions and unit synergies

pale narwhal
#

like 7e

floral herald
#

There's a bunch of funky bespoke effect ones

#

But there's broad trends and only a surprise every so often

vital barn
#

Conveniently that's also how it works in 30k, the USR list has almost everything and then occasionally a unit has its own rule that is maybe one paragraph on the datasheet

floral herald
#

Like the weird keyword manipulation in the daemon engine detachment as an example of a weird unique one

vital barn
#

30k reactions are also almost all generic, which helps

floral herald
#

I think that's mostly the same in 40k

vital barn
#

Generally an army has one unique reaction, 3 for Solar Aux

#

10s has crunched it down somewhat but there's still just so much stuff everywhere and fiddly little buffs stacked on fiddly little buffs

floral herald
#

10e squished down a lot of that (there won't usually be more than 2 at a time ime) but it's also just a big ass game

vital barn
#

possibly this is Admech Player Bias but I was infinitely burned out on that by 30% of the way into 9th

floral herald
#

Admech player bias is definitely a factor in 9e their army list needed like a degree is admech army list studies to run right

vital barn
#

If I'm playing Exalted, I get a lot out of memorising an MTG deck of abilities, but in 40k it just feels like I'm working twice as hard to play a less satisfying game

brittle salmon
#

One big thing I think 3e HH has over 10e is it's tampered down very significantly on lethality via buffs

floral herald
#

100% agree

brittle salmon
#

There's no rerolls and very few +1s

floral herald
#

I don't like how much hidden buff power is in 40k

#

It makes it hard to evaluate a threat based on the model

brittle salmon
#

Yeah, and it devalues individual models as well

floral herald
#

And to an extent like, I'm not playing with plastic models to win with cards

vital barn
#

What +1s do exist are actually quite useless much of the time, which is funny

past sphinx
#

+2s got canned just for us to get devs on 4+

vital barn
#

IF trait or Mech guide is great, but +1 to wound on termies is mostly flavour

floral herald
#

I think it's been toned down but someone did a good analysis of like the most points efficient way to deal with a knight for CSM early in the edition

#

When Knights were just a terror

#

And it was buffed up Khorne Chosen chopping them up at the knees with power swords

vital barn
#

also I'll be honest strats and army rules over wargear is just less satisfying to me, I don't feel like my little dudes are being cool when I press six buttons on my RTS top bar and they get 300% stronger than the identical unit next to them

floral herald
#

I broadly agree but I do like how strategems move power from listbuilding into choices made during play

vital barn
#

30k reactions are a much more satisfying version of the army mana bar to me

floral herald
#

But also like, listbuilding isn't super compelling to me and I love Kill Team which features essentially 0 listbuilding (there is 1 team which uses it)

vital barn
#

They give you choices and decisions on the enemy turn but they don't hide anything in a TCG hand of cards on yours

#

and yeah, I really like list building

#

I'd be more tempted by KTs lovely models if it had any

floral herald
#

KT does have a sort of listbuilding analogue

dense siren
#

Sorry to interject but how do tactical statuses play in practice?

floral herald
#

In that a lot of teams choose their roster immediately before a game and often need to carefully adapt to their opponent

vital barn
#

yeah, but honestly I could just go play Trench Crusade

floral herald
#

But you get to do that before every game and after you know who you're up against so its different

vital barn
#

which has both that and old school crunchy list building for the mordheim enjoyers

floral herald
#

Does it have the latter?

dense siren
#

since I liked the idea when the previews were coming out but the only thing I've heard people talk about for HH3.0 was the loss of customization

floral herald
#

I found TCs listbuilding boring as hell and it kinda broke my interest haha

vital barn
#

I admittedly play the build a bear faction

floral herald
#

That probably makes a big difference yeah

#

The factions I was looking at were all "blow 60% or so of your points on mandatories and then buy inexpensive bulk"

vital barn
#

but it's still nice to shuffle gear between my lads and find helmets while scavenging and such

brittle salmon
#

so you can shut down melee Termies for a turn if you can Pin them

vital barn
#

If I have one complaint it's that too many factions in TC are balanced around maxing out their limited picks at all times

#

so they always have the same cast of characters

#

House of Wisdom does not have this problem because half my characters are grown in vats to my specifications

floral herald
#

Yeah essentially every time I see a like 0-1 option in TC I just mentally correct it to 1-1

#

I exaggerate a little but

brittle salmon
#

They're good to the point where powerful anti-status stuff like the Iron Warriors trait can potentially win games

floral herald
#

I do like the kill teams which do like per opponent roster building

vital barn
#

There was a really good skirmish ruleset in HH1 called Victory Is Vengeance and I keep wanting to see if I can update it

floral herald
#

Which I think is Exaction more than anyone else

brittle salmon
#

and Deathwatch now

vital barn
#

on the other topic, yeah, statuses are big

floral herald
#

I worry DW will settle into a de-facto list since some of their models just seem so critically cranked

#

But also more than 5 of them are cranked

brittle salmon
dense siren
#

seems neat

vital barn
#

They're big for vehicles too, since vehicles are way worse at clearing them than infantry

floral herald
#

Does HH have bail outs for tanks?

vital barn
#

tank repair crews like techmarines are now more for unjamming the turret ring or fixing tracks than just cramming in more HP

#

no bail, unless you're a transported unit

#

Tank crew are abstracted

floral herald
#

That makes sense it's really rare to have rules for that in 28mm

vital barn
#

Ordo Reductor can force a transported squad to bail, which is really fun

#

get out here so I can heat ray you

vital barn
#

Knights also now care about statuses, since they only clear them 1/3 of the time and most knight armies only have one Battlesmith model at most

#

so it's slightly easier to actually degrade their capabilities beyond just -1A or what have you

#

Unsure how they play in practice, I think their melee may have been slightly overnerfed, but they have a neat chassis

brittle salmon
#

Yeah, statuses can be ruinous for unsupported vehicles - you only get one Repair Test by default at the end of the turn for each vehicle, that Test is only passed on a 6 by default, and success only removes one status

floral herald
#

What's the dice for a repair test?

#

d6?

brittle salmon
#

1d6

vital barn
#

Infantry clear on 2d6 roll under [relevant stat], so 5-10 with most at 7-8

brittle salmon
#

So while something like a Kratos is extremely durable with 14 all-around AV and 10 hull points, it also might just be glanced to death

dense siren
#

yeah that seems really strong

#

do techmarines buff repair tests?

brittle salmon
#

and by "death" I mean it sits there Pinned, Suppressed and Stunned like a big brick dipshit

dense siren
#

or w/e they're called in 30k

floral herald
#

These seem like good rules

brittle salmon
#

So Battlesmith is the principal way to remove vehicle statuses

vital barn
#

No. Battlesmith just has the techmarine test his own Int to clear his Battlesmith rating in statuses

dense siren
#

ahhhhh

brittle salmon
#

You target a vehicle within 6" during Movement phase, test the Battlesmith's intelligence, then either remove (Battlesmith rating) statuses or heal that many hull points

#

You very much want support crew if you're bringing big vehicles

dense siren
#

okay okay

#

yeah I really like that

vital barn
#

This is the gimmick of Mechanicum armour in particular, also

#

It doesn't have giga stats like Marine AV14 but they usually pass repair on 4+ and all Techpriests are battlesmiths, so they're hard to degrade rather than kill

brittle salmon
#

Yeah, and you'll have Tech-Priests running all over the shop

#

They're 30 point boys by default with a ton of customization options and they're the only thing that goes in your plentiful Troops slots

vital barn
#

A mech army is built of characters and their little retinues and platoons, so they're character heavy

#

and also hate snipers

#

need to pack the medic Magos for those

brittle salmon
#

a little rough since snipers are very good this edition for multiple reasons

#

seekers are priced to move

vital barn
#

Techpriests die to them easily, Magi are pretty beefy so they are usually OK barring big seeker spam or headhunter bomb, I think

#

Majority T5 takes the edge off seekers a bit, at least enough to prevent your warlord just getting deleted

brittle salmon
#

They can always decide to Suppress you instead

#

Also nasty

vital barn
#

Yeah, they have the good ammo types

#

I'm enjoying the novelty of Good Snipers in a GW game, at least

#

6e, 7e, 8e, HH1, HH2 all had no real precision fire of note

#

I have a few gripes with HH3, mostly in some overzealous hacking at the options lists in places and some janky corebook missions, but if they can actually produce some good mission packs and reinject the last bits of juice I think it'll be my favourite

brittle salmon
#

The next Journal Tactica is packing three missions, at least

#

I figure they're pretty dedicated to providing more

vital barn
#

This is definitely the best internal balance Mechanicum has ever had, I have so many dudes I want to try

#

If they don't do good ones I'm sure someone else will, it's one of the easier things to sub out

brittle salmon
#

Mhm

#

I think most of the weirdness is easy to houserule out, too

vital barn
#

Otherwise I think they might have been slightly harsh to melee as opposed to shooting, but I have no concrete proof there and shooting lethality has gone down a fair amount to compensate for Return Fire beinga bit of an issue in previous ed, so that's just one mild suspicion

#

Jank levels fairly minimal for a HH game at least

floral herald
#

It seems pretty solid to me, but I've only glanced at things

brittle salmon
#

I feel like the decreased melee lethality might be compensated for by how good it is with transports now, though I admit Despoilers got the short end of the stick overall

#

Terminator melee is still just as nasty as always, if not moreso with Volley Fire

#

Either way, being able to full move out of transports no matter how far they've moved by itself is incredible

vital barn
#

Oh yeah big durability and functionality buff to transports, especially since you can react move back into them

#

no longer a one way cruise stage

brittle salmon
#

And anything that is a one way trip (aircraft) can get you truly silly distances

#

I guess my one other gripe with HH 3e is the serious de-emphasizing of Deep Strike, but I'm sort of warming up to it

#

It could lead to serious skew lists

rocky shale
#

I will say after doing this whole crusade as Chaos Knights I'm looking forward to playing my aeldari again

#

I adore CK but a lot of the local players are fairly casual and don't really know how to play into them

#

Lotta people just going "oh I won't even roll my bolters" when one of my biggest fears is like death guard chip damage from lethals

#

I get the people who say that knights should just be allied into other factions and I'd agree with the stipulation that they actually got faction synergy

#

Allying a knight into other factions feels bland because half thier rules are like bondsman and stuff that only works in thier own army

#

In conclusion: give us fuedal house troops

upper canopy
#

You'd have to delete their codex or make them supplemental

rocky shale
upper canopy
#

Also yeah I had a bit of a similar experience

#

Either i was countered and stomped or ran rampant and stomped

rocky shale
#

I've had a few close games but for the most part it's either been stomps or someone rolls up with dorns with lethals against vehicles and I'm like

#

Okay yeah that's a lot of lethal hits heavy bolters GG

#

I still love the army and dropping them down one toughness makes them a lot more fair

#

And competetively they're fairly balanced post nerfs just looking at win rate

#

Buuuuut casually they do seem to be a seal clubbing army

#

I would definitely not bring them to crusade with this group again purely off of how gross they can get with crusade buffs

upper canopy
#

I think it's just kinda like

#

They require countering to deal with and making big thematic builds can struggle against them

#

since Knights can't really go "thematic" the same way

rocky shale
#

Or playing a less optimal detachment or something

upper canopy
#

I played when they only had the one

#

tbf

rocky shale
#

Ahhh yeah

upper canopy
#

I did try to be thematic by like

rocky shale
#

If it was IK then yeah they just had 1 detachment and it was pretty great

upper canopy
#

allying in as much Daemons as I could

rocky shale
#

Fair fair

upper canopy
#

Since my lore was the Knight Abberant that was my Lord was a walking Warp Portal

rocky shale
#

I thought about doing the cultist one for the thematics but I didn't want to buy and paint like 60 cultists

#

My crusade force is a iconoclast house of hereteks and chaos-experimenters and the head of the house is both constantly hounding the hereteks to make her a more perfect steed and yelling at the other nobles in her retinue to stop getting their knights completely overtaken by daemons

#

The "more perfect steed" at this point having a relic that gives every Despair ability at once, making it basically a walking warp storm.

sour sequoia
rocky shale
#

I believe there are custodes with spear/shield too

upper canopy
#

A few yeah

#

Also Chapter Master of the Minotaurs

pale narwhal
#

The secutarii hoplites have shields and spears iirc

untold swallow
#

Would it be unreasonable for a Chapter noted for its allyship to the Inquisition and Deathwatch to have a Corvus Blackstar as their Chapter Master's transport?

upper canopy
#

I mean its like

#

Probably fine

mental birch
#

Its fineee

gray basalt
gray basalt
brittle salmon
#

yeah i hate being awesome too sadcowboy

gray basalt
#

Nah they say they are cursed and then take super disadvantageous positions just to save a couple citizens even tho them staying alive would arguably save even more citizens in the future

#

Their poor choices lead to a good chunk of their bad luck

vital barn
#

re: Custard Creams I'm used to them coming in either spear-only or sword-and-board variety, can they do spear and shield in 10e?

desert jay
vital barn
#

do they still have the funny power fist?

gray basalt
#

30k they do idk bout 40k

vital barn
#

oh, no, I meant the Tau one

#

the Onager Gauntlet

gray basalt
#

Oh no

vital barn
#

30k custodes are still happily whacking stuff with their solarite fists

#

40k ones appear to have lost that, pokey sticks only

past sphinx
#

We still got em on the FW termies

pale narwhal
junior robin
#

finally, the emperors Cyberpunks primaris lieutenant.

mental birch
#

admech?

#

hehehe

#

looks like techpriest screens

floral herald
#

My gut feeling was GSC initially they like weird computer guys

junior robin
#

yeah, GSC or necromunda

#

feels like it should be some more ceremonial things if it was admech

vital barn
#

betting necromunda

#

necromunda is really soaking a lot of the cool model budget up comparing most of their range to the giant pile of space marines

thin ibex
#

primaris servitors finally getting released

#

servitors also crossing the rubicon

smoky urchin
#

,0 You know, I love the RepEx because.. It's an actual tank.

hollow laurelBOT
#

Yes it gets to be an IFV at the same time, but it will just.. Munch a tank!

untold swallow
#

I think I'm unironically gonna do the samurai themed chapter once this current chapter of mine is done

#

And make them Fist successors, to call to mind the fact that Japanese castles are very interesting siege defenses

gray basalt
#

Already a cooler idea than most of the samurai chapters Ive seen

deft crest
soft willow
#

The insuation that Kyn would use a monitor with a cracked screen insults the ancestors. That's a grudging.

vital barn
#

The RepX annoys me in how haphazard its giant pile of stupidly named guns is, it looks like an Ork vehicle but an Ork vehicle would just get one statline called "pile o' dakka" or something and as such not be anywhere near as good

pastel rampart
upper bluff
#

I'm not gonna say it

untold swallow
#

It has been revealed to me that a Corvus Blackstar as a gift to a Chapter for its exemplary service to the Ordo Xenos wouldn't work for various reasons and I am saddo about it

pastel rampart
#

It could also be a "gift" (aka they stole it/someone left it behind and they just grabbed it).

untold swallow
#

nah like also in terms of how they work

#

a corvus blackstar has basically one pilot fit for piloting it, the bond is analogous to that of a princeps and a knight

#

I have landed on the admitted copout of 'It's an Overlord gunship, but very heavily modified by the Deathwatch and since the Overlord has no model but is described as similar to the Corvus, I will use the Corvus as its visual.'

dawn mesa
#

Hmmm. These Drukhari leaks have me pondering a return to playing.

deft crest
soft willow
dawn mesa
sour sequoia
#

Cracked and damaged screens is def a GSC tell if its not necromunda

Everything but the mechanics is busted in admech

paper bluff
#

They're making kits to make the saturnine dreadnaught even more dread knight now

pastel rampart
#

oh hello where can I find this shit

upper bluff
#

We've gone full circle on dreadknight kit bash and upgrade sprues lol

#

One to make it more like a dreadnought and another to make a dreadnought more like a dreadknight

paper bluff
untold swallow
#

compares Blackstar statline to Stormraven statline

paper bluff
untold swallow
#

Why tf are the Blackstars the super special transports when they're 100 points cheaper, have shorter range missiles, and only have Stealth to compensate

floral herald
pastel rampart
#

I was hoping for an STL, honestly.

untold swallow
#

Okay so

#

I can include a Corvus Blackstar through having allied units

#

In this chapter's list

#

But I don't think I can have my warlord, the Chapter Master, embark on it lmao

sour sequoia
#

Yeah, allying has been significantly reduced in power

#

Because otherwise you run into Extreme Bullshit

#

Like AP5 kasrkin

untold swallow
#

I could make it so my chapter master isn't my warlord

#

for some reason

vital barn
#

40k editions, if reasonably well-coordinated, oscillate between permissive allies and relatively few broad buff abilities and restrictive allies with lots of buffs, which right now are 30k and 10e respectively

#

8th tried to have its cake and eat it there and it did not work

rocky shale
untold swallow
#

I'm just gonna have a fucking stormraven and use the blackstar as the model

#

XD

floral herald
#

Man the hardest part of working on the deathwatch kill team is deciding which shoulder pads to put on each fella

vital barn
#

no chance of the much prettier Storm Eagle?

#

I assume that too has not survived

#

nope, legends

untold swallow
#

I don't

#

yeah lol

vital barn
#

no fun allowed

#

look at this thing, look at its magnificent boxiness, you can actually fit a reasonable number of marines in it

#

a great overmatch for the stubby little Stormraven

#

(downside is that the kit is apparently a bitch to build because it's a resin body with a Stormraven kit integrated into it)

thin ibex
#

im surprised we still havent gotten art or a model for the overlord

vital barn
#

I'm surprised the Stormraven still looks like it does

#

it was vaguely plausible if a bit Looney Tunes back when Marines and Dreadnoguhts were much smaller but now it just looks ridiculous

pastel rampart
vital barn
#

adorable

pastel rampart
#

Tiny leetle ship

vital barn
#

the description of the Overlord is basically "Imperial Manta" and I would like to ally one in, admittedly

floral herald
#

I think the Stormraven is saved by often being seen near the much sillier Stormtalon go-kart

vital barn
#

but I'm fairly sure mechanicum can't do that

#

you know I actually like the Stormtalon more, because it's not pretending to be a proper transport plane

#

it's just a Space Marine Little Bird, that's fine

#

it's a tiny bit dorky, granted, but it doesn't give me the "why do you exist" feeling of the Stormraven/Repulsor Executioner/literal gokart

floral herald
#

I like the Repulsor Executioner except for the bizarre number of secondary weapons on it

#

Pre-dread ass tank

rare turtle
#

I want to make a homebrew chapter with dark angel aestethic but blood angel lore

vital barn
#

I actually quite like the hovertank rhino

#

whatever it's called

#

Impulsor?

thin ibex
#

Impulsor yeha

#

the primaris pickup truck

vital barn
#

that has aesthetic coherence and it feels fun to drop Deathwatch squads out of one

floral herald
#

The grav-pickup kinda rules

vital barn
#

the RepEx is an abomination

#

it's not nice to look at, it's a pain to play with because it has fifty gun statlines to resolve for no particular benefit, it makes no sense and it has a bad case of Games Workshop Names because each of the guns has a different one

thin ibex
#

they did squish all of its minor secondaries into one stat actually

vital barn
#

oh thank fuck that was so annoying in 8th

#

8th admech still had to get several US college credits' worth of training in just to play my army and I was still faster than a Primaris player with three of those

floral herald
#

Yeah it just has a “pile of secondaries” weapon now

vital barn
#

one good boy point to whatever writer did that

floral herald
thin ibex
#

still a lot of profiles i suppose

vital barn
#

what no that hasn't simplified it at all

#

that's as many as it used to have

#

is the defensive array just the little box launchers over the doors?

thin ibex
#

its all the stormbolters/frag launchers

vital barn
#

OK, that's barely helped, nevermind

#

death sentence to whoever came up with that thing reinstated

#

like, I love a giant doomthing firing guns in all directions, but there are good and bad ways to do it

thin ibex
#

rogal does it nice

vital barn
#

Stompa? good civilisation
Manta? likewise, it has like three different kinds of guns clearly arranged, it just has a ton of them
Stormhammer? prettiest baneblade, now with even more barrels of hell

#

RepEx? crowded, overwrought, incoherent, wouldn't even win an Ork talent show because it's so damned ugly

#

wait what happened to assault marines

thin ibex
#

?

vital barn
#

I'm skimming the 10e space marine list to see what all the new stuff does and they appear to have removed Assault Marines

floral herald
#

They’re called jump pack intercessors now

upper canopy
#

Yeah and Devastators

thin ibex
#

yeah assault intercessors with jump packs

vital barn
#

OK, primaris only, that makes more sense

#

I thought they'd just gone "fuck you, take Gravis"

thin ibex
#

nah

vital barn
#

Tacs, Devs, Termies and Scouts are still clinging on grimly to the ledge, I see

floral herald
#

Scouts and termies are primaris agnostic and sticking around

thin ibex
#

it is kinda fun to run like heavy rocket pack marines with suppressors, assault intercessors, and inceptors

floral herald
#

I kinda think tactical marines are gonna get replaced by some kind of mixed weapon primaris guys

thin ibex
#

Tacticals dont really get taken these days yeah

vital barn
floral herald
#

Devs are like 3 kinds of primaris now but still get used for lascannons and grav

thin ibex
#

the assault intercessors dont look all that different from regular assault marines?

vital barn
#

oh those guys look fine as Primaris go

#

the rest not so much

thin ibex
#

¯_(ツ)_/¯

vital barn
#

I am glad the Gladiator exists so that the pickup truck can have a tank behind it that looks less MS Paint

upper canopy
#

I still don't like the Primaris Face Mask

vital barn
#

the Gladiator is reasonably nice

thin ibex
#

i quite like the gladiator

#

only thing i wish is that one variant had a cool cannon

#

i was a fan of hte predator autocannon

vital barn
#

Horus Heresy predators have a lot of fun turrets, I am a fan of conversion beamer predator

#

but yeah, there's been a dearth of "just a big tank gun" outside the Kratos and the new Fellblade

thin ibex
#

also whats the lore on a primaris las talon, is it a shorter ranged lascannon? Or is it a weapon of a different nature?

vital barn
#

oh that was on the Stormhawk all the way back in early 7e, it's a rapid-fire, low-range lascannon

#

odd thing to put on a tank, because it was trying to evoke the high-ROF autocannons that modern fighters use

#

but it's just a variant lascannon, yeah

#

is there a reason that the melta devastator primaris run around with two slightly different kinds of meltagun?

#

twp of them have Cawl meltas and one of them has an old-school multimelta

#

I guess he was left out of the new gear club

#

ah, they got rid of Hellblasters having three different kinds of plasma gun to choose between

#

that was a little odd

desert jay
vital barn
#

hey, I was pleasantly surprised that at least one Primaris guy is just holding a normal multimelta like a proper devastator

#

maybe primaris lascannon guy will actually have a lascannon

untold swallow
#

So, funnily enough

#

Devastators aren't Legends yet

#

at least not according to the listbuilder I'm using

#

Oh that's been covered

untold swallow
#

I added a blob of 10 with multi-meltas and boltguns for one of my librarians to lead

rocky shale
#

Eradicators are the primaris with multimelta

desert jay
#

WRT DW kill team shoulder pads, draw lots and roll with it

floral herald
#

There’s SO MANY

#

It’s cool

thin ibex
#

i forget, in the dw, the left arm is the deathwatch silver and inquisitorial i and stuff

#

and the right arm is chapter symbol?

floral herald
#

Not sure which specialist though

desert jay
#

You even think how blackshields and whiteshields have absolutely nothing to do with each other?

deft crest
#

I wish they gave us 3 gravis arm plates instead of just 2

#

because my breacher is missing a inquisitor pauldron

#

and i REALLY don't wanna buy a stl just for 1

untold swallow
rocky shale
#

Or wait is that not a thing

untold swallow
#

Nope! XD

rocky shale
#

Oh wack

#

Every other armor type

untold swallow
#

I wish, so badly

#

That Gravis librarians existed

thin ibex
#

we have no gravis librarian in game, nor do we have gravis chaplains

#

no phobos chaplain either, but that kind of makes sense

#

no jump pack librarian currently

#

and no biker captain or librarian iirc

upper canopy
#

Didnt gravid librarian come out with the tyranid edition

rocky shale
upper bluff
#

Yeah that was terminator

#

looks awesome too

#

honestly im kinda worried that we will never get more gravis

charred bridge
#

It would be funny if they announced primaris thunder warriors for April fools

thin ibex
#

i want the missile guys to be useable

#

i like em

#

even though apparently they broke hte game

#

200 points is just too much

thin ibex
#

The only thing that upsets me

#

Is that

#

They aren't two mode guns

#

You gotta choose one or the other

mild glen
#

Game was agonizingly close there for a minute.

sour sequoia
#

Storm Hostile on that exact timing for supply drop going first is awful 🤢

#

I had a very different supply drop go first last night

pastel rampart
charred bridge
#

I just learned about this 40k comic and it seems wild

upper canopy
#

Its not a comic

#

Its a kids novel series

upper bluff
#

Read by David Tennant apparently

#

I'm assuming that's like the audiobook that might exist for it

upper canopy
#

Probably

#

I also think its

#

Bad

upper bluff
#

Or maybe he just read it for fun

upper canopy
#

Like if its for kids it sucks and is bad

upper bluff
#

The book or David Tennant reading

upper canopy
#

The book

#

It makes the Tau uncharacteristically greedy and evil to justify the lesson that Racism Is Good Actually

upper bluff
#

Ah yeah that doesn't seem the best

#

Really shows the problems with adapting 40k into books for 10 year olds

charred bridge
#

Im reading a synopsis

#

The mechanicus girl's family was found to be related to hereteks and all turned into servitors but her

#

MC their her mom mindshackled scarab's

#

They found a device that could reverse biotransference via body swap and an inquisitor wanted to use it to rid himself of his nurgle plagued body with a healthier street urchin's kid

sour sequoia
#

This is kind of hilarious for managing to be in-universe propaganda

charred bridge
#

Imagine if it was an Necrons like intercepted this not knowing its proppaganda.
"Call the silent king we found a way to reverse biotransference. We just need to make a stop at the webway and pick up some eldar before finding this device"

upper canopy
#

Isnt that the fucking

#

Proteus Protocol

charred bridge
#

I guess a body swap wouldnt get you a soul back though

upper canopy
#

Eh

pale narwhal
mild glen
untold swallow
#

I just stumbled ass backwards into my Chapter's scouts working like Space Mormons and

#

I hate it but it works too well to get rid of

desert jay
#

Hey anyone who wants a steam key to Rogue Trader (the Owlcat video game), reply to this message (with ping so I don't miss it)

snow shuttle
#

The guys im working on

#

Very strun about

#

But dont mind the turtle dready

#

He can't get up

charred bridge
untold swallow
#

God, Dorn goes so fucking hard

#

Fulgrim; No words of denial, no pleading for me to change my foolish ways and come back to you? Oh, you can tell me it's not too late. You can promise me sweet forgiveness.

Dorn; Deeds are my words.

Fulgrim; laughing Always. Mmmmm, you were never a wit. Never one for fine conversation. Are you really not going to try and convince me that I have made a mistake? Talk me back into the fold where I can make amends?

Dorn; No.

I'm just going to kill you.

thin ibex
#

Good match up

#

Dorn just like "You talk too much"

vital barn
#

you know, I generally prefer the blue boys in the AL/IF matchup but Dorn beats out Alphy any day

#

admittedly Alpha Legion are fun because they are basically a legion without a primarch

untold swallow
#

The particular voice actor who made the rendition I'm watching made Dorn a Yorkshireman as well

vital barn
#

their whole I Am Alpharius bit makes the two amigos fundamentally disposable as characters

untold swallow
#

So he sounds like fucking Robb Stark

#

Just the 'No'

#

with an almost U sound

vital barn
#

have you got to his extremely good opening speech for the Siege of Terra?

untold swallow
vital barn
#

Dorn is great

untold swallow
vital barn
#

not going to stop me sniping the bastard, though

#

Alpha Legion is the only legion where their most effective anti-Primarch tactic isn't an elite force of melee heavies probably led by their own primarch

#

instead of you get hold of a small platoon of elite marksmen and gun the bastard down

#

very satisfying

#

I have a tactic that can theoretically do it with one squad, but they are heavily enhanced by the Dark Mechanicum

#

bonus points for the special rule on their own elite terminators: