#Warhammer and Such
1 messages · Page 130 of 1
It also kinda cracks me up that Fulgrim didn't like... do anything special recently
He ditched most of the legion and just fucks around in daemonic retirement bascially
A lot of the Emperor's Children quest to find him but they usually get distracted or glorious or die first
Fulgrim is also T11 and has a kind of weird stat block
Cause I think he's a little wimpier than I expected for supposedly beating Angron 3x in GW tests haha
Can you post it?
Just went upstairs but I have a low quality reddit one handy
Fights First is pretty scary and I think that’s why he’s fairly restrained otherwise
Nyeh
Feels like Nightbringer could take him easy
Though uh
That move speed is also insane
Nightbringer would probably win yeah
They’re have really similar stats except Fulgrim is fast as fuck and Nightbringer takes 1/2 damage
Oh I know, I play em, though not competitively. I'm familiar with their win rates, but Tau aren't lacking in ways to deal with armor really. Railguns and sunforge teams are quite good at it and you have flavors to field.
I do think Tau are actually pretty fine casually. They could use some changes but they're not struggling to be playable or anything
Doesn't nightbringer beat almost every other big character out there?
A great many of em yeah
It's been a bit since I've seen a big comparison, but I think auspex did some comparisons and he's like cream of the crop
“Loses to nightbringer” is ok company to keep
Night "You ain't him" bringer
Especially since in a game it’s probably fairly easy to just mulch lesser necrons and not engage the nightbringer with Fulgrim’s 16” speed
Fulgrim just absolutely slithering
Who takes it between fulgrim and angron. Fights first is a big deal
Unless someone gets lucky and one rounds the other
Fulgrim is nearly uncatchable, I'm fairly sure he's the fastest ground unit in the game
“Loses to nightbringer” is the “dies to removal” of 40k as a nightbringer fan
Fulgrim is simply not getting caught in nightbringer charges lmao
Oh yeah he's even faster than jetbikes
(Custodes ones are 12" move, Aeldari ones are 14")
you could be slaneeshi without all the weird stuff right?
like being a really good duelist
or just trying to be as perfect as possible in some kind of skill?
yeah
to a degree
probably won't make daemon prince though
and if you attract any amount of notice you're gonna be constantly tempted to take it to the next level probly
but like if you're just a random person on a chaos planet that's probably enough
that also just feeds slaneesh passively right?
like
war in general feeds khorn
i imagine people that are just like that exist in the imperium as well and feed slaneesh without even knowing 
but yeah i can imagine you are always tempted to take it to the next level with chaos
I think you'd have to be a freak about a few things, but you don't gotta hit the entire checklist
Yeah, Slaanesh isn't going to give you any blessings in return unless you're a freak about at least one thing
they might get something out if it if you're a freak sometimes, but only once it completely takes over your life do you wake up with crab claws
Slaaneshi cultist starts with little plastic miniatures, but soon enough is doing model conversions involving carved human bone
Honestly not many big bits of human bone to carve a model outcof
Like if slaneesh positive aspects were the dominant ones, what would they be doing instead? I know it also gets stuff from positive emotions 
If u wanted to make a space marine you've got like, maybe the spine
Aiui the chaos gods aren't really said to have "positive" aspects except that things they represent have positive elements to them
Being really, really, really good at something or taking something to the extreme can be positive in the right circumstance
I see
So like, an excess of love (but not in the freaky way) would fuel slaanesh and be positive: to a point, atleast
I play knights, necrons, World eaters, and custodes. I ain't never had a psychic phase
i genuinely don't think you could be less psychic if you tried lmao
that's impressive
tbh, a bit issue with the psychic phase is that in a lot of ways it just ended up being hte mortal wound phase
is it cause psychers are unstable and they can blow up in game too?
no because a lot of psychic abilities were just "Roll a 7 to do 4d3 mortal wounds"
oh dear
there were other spells, I personally loved ones that gave invuln or other buffs to my units
but most people just want to do "mortal wound shooting phase"
it can't be helped that mortal wounds dodge around most of your rules
Everytime I use a damage spell I feel like I failed my command phase somehow.
pure straightforward reliable damage is generally what people want
kinda a bit yeah, prolly a bit of why they got rid of the phase
that and of course the gaggle of factions who simply didn't interact with it
like the ones GoodLordMan mentioned? 
yup. though at the time WE didnt exist as their own faction
i play tau, we've also never had a psychic phase
I still think it was a bad decision to remove the phase, it has sort of gutted the feeling of play for me since it was basically my main phase
I'm of the opinion they should just steal AoS's magic rules tbh.
It's part of your command phase (first phase is command phase right?)
And there are two types of caster: wizards (Psykers) and priests
Each type has their own pool of spells and methods of casting
that's why you do it with finger bones, Slaneesh goes in for the really small scale model, and appreicates the details.
And sure, for your 1 million strong army, you're gonna have to harvest at least 100,000 people, but that's okay. Time's werid in the warp, so carving them wont be an issue
I don't really think it needs to have it's own phase
The AoS model is fine yeah I think that works well
(just don't copy manifestation rules lmao)
The bigger deal is AoS has a lot more stuff that genuinely interacts with magic even outside magic factions.
Khorne has no wizards which is why their summons are specifically good at beating up nerds and they have stuff to like make wizards take mortals for casting
Fyreslayers have no wizards so their faction terrain lets them unbind
Kharadron Overlords is the only one that struggles a bit but they still have some kind of aetheric dampening thing on characters
I think the main thing the separate phase did was to force GW to make psychic powers feel special. But there is no reason it's needed. It would be nice if more of them in 10e felt better than gun with a niche downside or buff that has a 1-in-6 chance to explode instead
I think 9e tyranids probably did the most interesting psychic
But honestly I think the main thing aos actually has over 40k is just faction spells. Everything else is pretty much the same, even no universal spells existing anymore
I guess dispels?
This is the exact opposite of what I would hope for, reducing casts down to a glorified plasma gun would be removing a lot of interesting components.
But thats also the thing that like, what makes psychic/magic unique is having downsides lol
Your opponent can just say no or you can fail the roll
Right, that's what 10E did, so it would be nice if they undid that part
Its just the aesthetic of that has changed, though that is still meaningful
Bringing dispells back would probably help make things feel different I think
1-in-6 is also a much higher rate of exploding than previously if I can do math
Theoretically those downsides are what make casting good in return but also gw balance makes them somewhat moot. Every spell having to compete with smite is a big deal, though, but afaik aos casting still feels like casting with only internal balance
(though I think I would prefer exploding didn't stop the effect for swingyness reasons)
Well, you don't have to give units smite. Currently they are per datasheet, which I'm not inherently opposed to
Like 1 in 6 games celestine just doesnt do the celestine thing (idk if thats accurate to current rules but example)
No ik thats what im saying
Smite made a big difference but it isnt the difference
gonna be real, i actually find the shooting part for psykers being alternative or weird plasma guns not at all strange or uncool. That's what smite was, shooting something. Other effects or ability options would be cool, but I have 0 beef with a psychic shooting attack
Also aos has magic guns and no one seems to mind that either
does not at all need to be a mortal wound battery for sure
I think for the people who liked psychic, it felt a lot different than a gun?
did it? cause smite spam was just a less interactive gun
But yeah like if you have a universal rule thats incredibly good but only some armies get it
so it probably felt better than a gun
And then people complain when people get an equivalent (invuln negation)
That just doesnt work
I mean, it was pretty different than shooting mechanically, so I don't want to throw them all under the bus of being upset at a power reduction lol
But the reduced amount of neat psychic effects and counterspelling is the stronger argument
It is a little hard to view “I wanna deal big piles of mortals at range and not deal with stealth/toughness/cover/invulns & armor saves” as anything else IME
From what I played, yeah there’s other stuff. I never saw it once.
People also complained about leagues not having to roll to wound
I feel like you are focusing on half the argument? You can probably also make a psychic attack feel different but also not so mortals
so, lets say we go back like an edition to when it was still a phase and smite was still a thing; or flavor of the week versions of "i deal mortal wound" It effectively worked like shooting except you you didn't roll to hit, or wound, and they generally didn't save. You just tool a test and it either happened, didn't, or you hurt yourself
I mean when it comes down to it its just a fact that all ‘do damage’ abilties feel like shooting if you simplify it enough
Melee is just shooting with no range
With the added benefit of if you played against a faction without a means to interact with it, they just sat there and ate it for your phase and skipped it for their phase
But also psychic did do some stuff like aoe abilities but theres no reason for those to be only available as psychic powers
or you mightve been thrown a bone like with like farsight talisman to give you a pity chance to counter a psychic ability
Idk its just a mess. Its impossible to make a good warhammer cause its eating itself
What do you mean by that?
Everyone wants different things and some of them are mutually exclusive
Ah, I don't think that makes it impossible to make a good Warhammer, but it probably means GW has to upset some people :/
Mm
Yeah
The other problem is that when the devs start to get to the point of having a good warhammer gw is like redo the whole thing in 3 years so the next box can come out lol
They can do launches without a new edition the sillies
If warhammer was a good game we’d have two power armor codexes total :p
Or without it involving major changes
I think a big problem there is they still want to sell codices
This could be said about a lot of armies that don’t have access to one or more phases
i mean, every army has access to a shooting and fight phase
some less or more, but no one has no access
Worldeaters have potential for good shooting, necrons can have a little funny super-science
Orks just got a detach for like global sustained hits 2 shooting
command phase is a little empty at the moment for a few factions, but i like it more than a psychic phase because its not for killing people
its effectively the admin phase
that was another thing psychic phase did
some buffs happening after movement and some before
which really screwed ppl over sometimes lol
rules question, you can't reduce CP cost to zero right?
so if you have a reduce by 1 trait, and you use one that cost 1, it still costs one?
You absolutely can
The CP reduction stuff only applies to uhhhh battle tactics though, I believe
this is my best model so far i think
No it can go to zero
I think they got rid of that restriction since it didn't make much sensr
Ah yeah I remember the callidus change being the really big deal
Today I have learned the value of kroot hounds for shutting out strategic reserve arrivals
retro
im having a big kroot v kroot battle
both kroot hunting pack
and they have bunch of reserves they're holding for turn 3
so im like\
well my dogs will just stand over here
man just had an idea, but lack the means to do it myself
but a kroot shaper doing a kick flip on a skateboard would be rad
With the current crusade being super heavy on deep strikes and a rule for 3” deep strikes you can charge out of, our TO has taken a profound liking to 20 kroot hounds at 1k
Magnetized my lord exsultant's screamer pistol backwards 😭
I think I can reverse it with time in the freezer but it's a very stupid feeling mistake haha
yeah, if you don't know the story
there was a nerd-famous tournament 40K game in... 00s sometime I think. a White Scars player who always deployed his whole army from reserve went against a Tau player who infiltrated his kroot to start the whole game in a line 1" apart along the Scars player's whole side of the board
meaning there was nowhere to place his units from reserve
Turn 0 Tabled
iirc it was in 2003?
yeah, probably somewhere around then
there was some debate about the victory in the community but I've always felt that if your build is based around One Weird Trick you don't get to grumble if someone works out a way to shut it down. Live By The Cheese, Die By The Cheese
(which the Scars player didn't, IIRC he took his loss gracefully and then they had a casual game where they actually had a game)
It was in 2009 iirc
During 5e anyway
It was a notable thing because the tournament had a no named characters
Which fucked over the white scars army because Kor'Sarro Khan gives army wide outflank
I am fed up with kill team and will now be writing a document for adapting OPR's Grimdark Future Firefight for use on KT-sized boards
There’s also the fact that you can see the enemy force is built to shut down your big gimmick and just… put one guy down to hold a beachhead
I don't think that'll be terribly hard. The rules for GF FF state smaller boards can be used so long as armies start 24" apart.
Yeah, which is why I'd prrooooobably shorten it to like 20".
KT as I understand it uses more terrain so there shouldn't be any clear across-the-board fire lanes anyway.
Firefight asks for 4'x4' boards with 20+ terrain pieces.
Oh yeah, 24 + 3 + 3 is 30. That makes it pretty simple!
Yeah. I dunno if in practice it'd be too tight a deployment zone.
(the talk of KT boards reminds me I gotta make a couple matts of that size, hah)
https://www.youtube.com/watch?v=CiF7i43VkUE Plan to use this.
IDOLS of TORMENT: https://www.idolsoftorment.com
BMC XPS FOAM SUPPLY: https://bmc.xps.supply/
ESSENTIAL EQUIPMENT: https://www.blackmagiccraft.ca/essential-equipment
JOIN the "FELLOWSHIP" on PATREON: http://bit.ly/JoinTheBMC_Fellowship
OFFICIAL BMC MERCH: bit.ly/BMCmerch
Thanks to Tabletop Lights & Magic for sponsoring this video.
Check out the...
t'au starfire cadre vs. black templar boarding strike vs. necron tomb ship complement (me)
Extremely durable if you do it like he shows, can easily be rolled up, and if you throw some flock on there while still wet it'll basically glue itself to it.
the t'au ended up deploying split between the two deployment zones on the opposite corners of the board, sandwiched between the other two players
the basic setup of the terrain was a series of corridors radially arranged around a central mosh-pit, with hatchways scattered between and throughout
supply line, i believe the mission name was
by the end of round two, most of the t'au units had been surrounded by two separate pincer movements, one by each player
it was a bloodbath
we didn't quite have time for all five rounds, but by the end of round four, the t'au forces consisted of three stealth suits and a cadre fireblade curled up in fetal position on an isolated objective, and the black templars hadn't really been playing objectives at all
we didn't tally up the victory points properly because it was clear i won by a pretty wide margin
my skorpekh lord took two wounds from some crisis suits, and those were the only wounds on my side all game
i often feel like i dominate in friendly matches through the cunning tactical genius of ploys such as "reading my data cards" and "planning my turns in advance" and "remembering to spend my command points"
although i wonder how much of it was down to the map geometry and the t'au forces being sandwiched in the middle right from deployment
for reference, the map looked something like this
I won the kroot on kroot battle, 77:73
Update: Dreadnought sarcophagi turn out to be even more expensive
But think of how much more useful they can be
I guess all of the EC were really good at tricksey wording if Rylanor could detect lies but still was betrayed on Istavan III
It wasn't even that, he went down because Saul Tarvitz asked him to take his place so he could investigate the corruption in the legion.
I do think that dreadnaughting Dante would be the appropriately grimdark and hopeless thing to do to him
yayyyy walls
She always has been. No now needed
I was reading warhammer fantasy lore and it's kinda wild how morathi just did everything. it all
She's the Erebus (arguably worse) of her setting but gets a pass on account of the previously mentioned milf_ness
That, and she's not coming out unscathed.
Yeah, sure, she's a goddess now. But it broke her into two parts and she has to keep juggling that otherwise her little scheme is in jeopardy.
morathi is way worse than erebus
It's just that she shares a setting with Nagash.
morathi is arguably more comparable to the emperor
the entire universes are defined by their successes and failures
like even nagash is a consequence of morathi
https://www.warhammer-community.com/en-gb/articles/eeduulzn/two-more-abyssal-ferrymen-are-waiting-to-guide-you-into-the-underhells/ This cybernetic arm kinda slaps
are they really this different?
smh everyone hates to see a girlboss winning

but also aos khaine did just as bad as 40k khaine morathi just became khaine 2
As she should 
Idk Morathi actually pushed the setting forward and succeeded her plan to ascend. There was a bit of a twist, but she's a god now
nothing I'm saying is a criticism of morathi lol
is she like...super evil?
Yes
she leads a murder cult that annexed a City of Sigmar
She ate all the male khainite souls because she's totally not pissed off about Maleketh so male elves in DoK are soulless husks and any male elves born with new souls she brands them to perpetually burn their souls away
Nagash is using Erebus’ head for a shot glass in like 10 minutes flat lol
Also DoK is basically 1984 with the amount of surveillance state nonsense she's got going
The difference in 40k and AoS is AoS has The Guy be The Guy
Abaddon vs Archaon
Khaine vs Morathi
Swarmlord/Big E vs Nagash
Concept of any Justice vs Sigmar
Orks n Destruction continue krumpin carry on kings
AoS Destruction 🤝 40k Orks in just having a good time krumpin
Unfortunately Nagash is never allowed to win (no Endtimes 2 thank you very much) but he certainly gets a hell of a lot closer consistently than anyone in 40k
wait isnt khaine khaine in AOS? Or is Morathi Khaine now
Nagash had the longest and biggest glow up of any character I think, but ultimately got his planned ruined by one annoying bald vampire
Morathi ate him and thats why DoK have a ctan shard level baddie now
ohhh, ok
wait so she did the sme thing as nagash? Finding the current god and eating them to become them?
cause that was how Nagash's plan went
so its not that aos khaine did better its that morathi became a better khaine
wait so is morathi a #bigwoman now?
Negash would like Erebus if Erebus bowned down and worshipped Negash
with a model and everything
she has a human sized form and a big snake lady form
except she is now both at once
huh how does that work? can you field both?
ohhh weird
it used to be a transform mechanic but then the lore changed and now its two models that share wounds
so shes a Daughters of Khaine like big warlordy faction leader character?
They have a shared wound pool and you can only do so much damage to her a turn
Morathi sends all damage to Shadow Queen, and Shadow Queen can only take 3 damage per turn.
Absolute best, you are killing her bottom of round 2
4+ save/6+ ward means she’s pretty damn beefy for AoS too
But they're the same person?
Two models, one costs 0pts and mandatory to be fielded together
Two units that share an HP pool but yes, same person
Morathi Khaine and her doom tulpa
Ok, specifically, when Morathi was eating all the souls of the Phoenix Kings she hesitated right before eating Aenarion who proceeded to split her soul in two right before being eaten
On the table, you use Morathi-Khaine as your main spellcaster (3 casts at +1 is among the better casters and certainly the best you'll get in DoK) while the Shadow Queen is A Problem for the other person
Either they feed it units until bottom of turn two
or you get to run a flying, 12" move monstrosity of a unit that buffs your already terrifying snakes and has a habit of murdering whatever it touches
and before you think I'm joking about "feed her units" I'm really not
she will instantly murder most units that have the mobility to catch her
huh, neat
do we have any word on how her relationship is with teclis and tyrion as gods?
oh they hate her but have to tolerate her
because guess who told them how to get elf souls out of Slaanesh?
Every bit of lore of get I've seen is basically everyone would like to kick her out of Order - including some of the daughters of Khaine (they ain't too happy about the whole usurping Khaine bit), but she's just skirting the line of being more useful on their side. Just.
And there's bigger fish to fry with the other three big factions, so actively turfing her would be strategically poor.
For now
She's just too goated with the sauce
Also, don't forget when she annexed a City of Sigmar she and the Celestant-Prime can to some sort of agreement
So she definitely owns Sigmar a favor currently and he's going to want to cash that in at some point
While her godhood, there was an ever so little bit of weakening the bonds that hold slaanesh
Slaneesh also hates the elves in AoS?
Actually i remember that being a thing, whats the reason for it wanting their souls this time tho?
Tasty
they're tasty
Slaanesh been tied to elves since before 40k iirc
Yeah, WHF's ties were looser, mainly via Morathi, but they were there
There was also the dreaming wood for wood elves
Being another ‘slaanesh specifically preying on elves’ thing
The fantasy dark elves even use slaaneshi demons kinda iirc
The whole "Slaanesh will eat Elf souls unless they go into Waystones" thing was explicitly a final-edition asspull though
YES
now im just trying to think what would happen if orks got their hands on skaven tech
considering they take everything they think is neat
Orks that drilled through the warp would be scary
They already do, it's called imperial tech
lmao
So I'm gonna be trying to run Aeldari next season of this little online league I'm in. I think I'm gonna run aspect host, wraiths, and I can't decide between windriders, war host, or ynnari
Technically, they already do that
Of course, Orks being Orks, they weaponize the idea
Apparently a recent White Dwarf has a lore bit about TSons unpacking (and modifying) some ol battle automata to fight Vastor and friends in the Pariah Nexus, and rumors are about that they'll get a unit or two in the upcoming codex
Esp. b/c the recent Mechanicum automata don't 100% match the automata rumor engine pics from April/May last year
tsons battle automata would be so cool
pretty much everyone has gotten one unit of some sort with the codex
Sorta, a few got a refresh model
True, I meant more like some new type of plastic, even if it's not new stats wise
Ye ye, they've been consistent at having at least one so far
Even if it's been a flop (Coteaz)
corrupted castellax-achea automata would be sick af
But we already got rubrics!
He's also not as bad in person IMHO.
Not exactly exciting stuff though.
Coteaz is an issue where the new one looks fine, but most people think the old one was better, AND there's some pretty dated models they could've updated instead
IDEK if they still sell the non-epic inquisitor
They currently do not.
I agree
Same, and also LoV.
Still low-key annoyed that 30k Admech models are so visually cool and great and don't make it into 40k.
I assume we'll get more LoV with the next book.
Mechanicum/Admech split is unfortunately that the mechanicum models are all newer and built with the latest hotness.
Plus they didn't want to go as creepy with AdMech as a force when they made them for 40k.
The creepiness is a selling factor for me tho.
Mechanical body horror and alla that.
Yeah but not to a prospective new 40k player's mom.
That said just kitbash the 30k stuff into an Admech force.
Oh I've done one better and stored away a bunch fo STLs lmao
I still think the funniest thing for GW to do would be to bring thw dark mechanicum to 40k and make all the 30k robots for them and sell a chaosy bits kit for them
It'd be funnier if they were the 30k robots but baseline chaos corrupted and 40k admech don't get them.
Vashtorr lead dark mech faction in 2026
Like brand new redesign with no imperial version available.
This would be very funny
As someone who has collected too much 40k AdMech, this would make me cry
https://www.wargamer.com/warhammer-horus-heresy-rpg/interview
Sounds like it's gonna run at a more macro level, maybe more of a Rogue Trader kind of deal?
Yeah, it's Imperium Vs Imperium
I see 
i mean, makes sense since the focus of that era was the heresy and the crusade
would have been cool to have some of the xenos form that era tho 
i'm not complaining tho
Honestly if there’s gonna be reprinting xenos factions I’d just hope for like main range stuff given the difference in ranges for a lot of xenos
Or war in heaven. I’d be down with war in heaven lol
GW making a 40k universe gameline without either the Imperium or Chaos!? Inconceivable!
Huh, I'm a bit surprised the HH RPG is going to be loyalists only
Oh yeah its firmly in Never Happening territory because you can’t let go of space marines
A different medium could do it though
The multicharacter thing in the HHRPG is potentially neat
i feel like war in heaven would be so radically different as to feel like a different setting
similar to how redditors get about the DAOT
I guess I shouldn't be surprised that there is a metaplot planned for this lol
DAOT needs to exist as a setting for something because "technobarbarian" is too cool of a word
Pre-imperium max max with a few 40k items scattered around is cool as hell
It’s why the wastes expansion for necromunda is so cool
Yeah technobarbarians as a concept goes very hard
Basically “what if the mongols uncovered and kinda sorta knew how to use plasma cannons and powered armor that works half the time?”
Or “knights, but with power armor and power swords”
Conan the barbarian but with a grav cannon
This is why House Goliath is the best
the way some 40kers talk about doat is more like "the mechanicus out technologied all of the necrons at that time"
They could bring aliens into 30k in theory but
That would be cabal, the ragdan, and kinda orks
I enjoy the tighter focus
Based on what little description of the ragdan we have they could be really cool
This sounds kinda exciting. I like the idea of the players being part of a space marine war council
Could be fun to debate the use of resources and stuff
Everyone is sitting around a table with their big stupid armor. Discussing how they are going to get more ammunition from this forge world withholding supplies
Yeah it seems like a super cool idea
Despite only getting able to play as loyalists I think that works better for an RPG.
It sounds like they might add traitor rules in the future though?
I’m gonna hack this into Chapter Master ngl
Lol, yeah it doesn't seem too difficult to bridge that gap
There really isn't any reason why this set up couldn't work post heresy
Just tweak a few things
Although I guess the biggest difference is the size lol
True
Tzeentch's horror should come in all the colors
I'm getting serious Ars Magica vibes from this
Like the whole mortal companion thing is very Ars Magica
And, you know, that makes sense
No, that seems High Gothic enough for this.
Hes all like nyeh
Is there a release date for the HH RPG?
My hype level has gone from low to high off of this article
spring 2026
Yeh 
Monarchia has fallen - the Emperor must die
"And for all of this, I am hated. For being there at the outset, for laying the foundations that others would willingly build on. I think they wish to find something in this story that explains things - some moment of decision, some choice that could later be regretted or accounted for. But it's just as I said - none exists. I have always been on this road, never turning never deviating. A long time ago, aware of my limitations, I formulated an expression to capture my condition: blessed is the mind too small to doubt." - Erebus
this is so silly and good i love word bearers
The urge to flood the board with tech thralls rising
if the 30k models got 30k rules for admech I would be 100% sold on getting into admech
like I started a collection back in 8th but lost interest but if the 30k stuff were to be usable I'd be all over that shit
Are one of those supposed to be 40k?
If Agents of the Imperium were to get a new unit or two, what are the top things they need? A tank surely, after that what? Some kind of walker?
Also what are some ideas for a unique unit or two for them that isn't a loan unit
Repressor comes to mind
I guess there isn't any sort of inquisitorial fast attacker yet either
Would be kinda neat to see the retired Tauros from the Elysians cycled into being an inquisitorial buggy
Wow. Way to forget the Blackstar.
I could see that (elysians also had that special inq taskforce in anphelion project so it works lorewise)
🤣 That's a flyer, that's different
I was thinking about the Inquisitorial equivalent to assault marines, warp spiders/swooping hawks, scions
Or maybe some kind of cav
A second tank
i don't believe in Myers-Briggs or astrology. i believe that we can classify personalities by what they think the least worst Chaos God to live under would be
a khornate society will never let you starve because your starvation wastes a life destined for a death in glorious battle in Gore Hell
Expanding on this, Ars Magica is a troupe game where your nominal main character is a socially non-functional demigod served by hypercompetent mortal vassals who interface with the greater mass of humanity for you
Horus Heresy sounds like … that.
Going to play Space Hulk again tonight.
3 players
1 as Genestealers
2 as a squad of Terminators Each.
Last time we did this the other players used up all our shared 3mins of time and my squad got destroyed because they didn’t have overwatch active.
So a question. Krorks are said to have been the size of like an imperial knight or a little smaller iirc, they were smarter, had developed tech. The necrons still won. The necrons since that time period aren't radically different except for the introduction of a lot of madness and forgetting their best weapons from the war in heaven.
Were the Krorks just not as numerous?
Because necron warriors didn't get smaller
And the Beast, who was supposed to be a little smaller than a Krork from antiquity, all but bested a primarch
Doesn't seem to add up, my instinct tells me it's like... war in heaven hyperbole
didn’t have star gods/shackled star gods, didn’t have an utter mastery of reality
Could also be hyperbole, I thought krorks were like, primarch sized or a bit bigger on the whole
I'm kinda leery at the idea that necron warriors, their basic foot soldier, were entirely irrelevant during the war in heaven and fully relied on ctan and their long forgotten super weapons
It's heavily implied the Old Ones only created the Krorks after they were on the back foot - also, it needs to be considered that the War in Heaven was the entire Necron race united under the Silent King's banner and the full, untamed power of the C'Tan working together in concert
I mean, yeah, because the WiH wasn't just Necrons vs Krorks
It's Necrons & C'Tan vs the Old Ones and all the other client races serving them/bioengineered slaves
The point I'm kinda reaching at is that if Krorks propagated like orks, but were all primarch level, the necrontyr legions, effectively any of their rank and file, would've been entirely irrelevant in fighting them except on a scale of attrition, which orks already favor.
There's no evidence they did that
There's really not much evidence the Krorks made a substantial impact on the war either way
Heck, a krork by that standing could likely have gone toe to toe with a ctan pre deceiver getting them to eat each other and get empowered.
That's what's irking me. This sense of
A. The Beast doesn't measure up to the average Krork.
B. There's no suggestion that they propagated any slower than normal orks
And
C. That Krorks don't appear to have had a meaningful impact on the war in heaven
Despite D. Necrons as they are now is not radically different than they were then, physically.
Btw from where did we get the name krork?
I'll be real, the thing that makes the most sense to me is the Krorks being made, or at least finished, towards the tail end of the war
Which accounts for everything on that list, especially their nominally complete eradication/devolution
By the time they came into the war, the Old Ones were well on the back foot and as powerful as the Krork were, the Necrons had sufficient numerical superiority to overwhelm them
By contrast, the Aeldari, being made much earlier, could see the writing on the wall and fuck off into the Webway to secure a future for their species
I guess to me there's a little bit of a disconnect in that like... there's always this pervading sense that everything happening in 40k pales in comparison to the war in heaven, anything from back then was better, more powerful, sexier, more numerous, etc. Then you have the necrons, who were actually there. Say the Silent King, with the strongest necron body ever built. And a primarch can handle that.
Can a Primarch handle that?
This does make sense though
Not something that's been depicted
Obviously not to be taken as informing the lore, but on the table? They definitely can. As far as novels, I think the closest we get is Sanguinius' having a... meeting? Correspondence? With the Silent King
Tabletop isn't equivalent to lore, and never has been
You shouldn't take statlines as confirmation of any lore relevant hypothesis
Big shrug, Krorks just seem to me to be a hyperbolic example of the generalized hyperbole of the war in the heaven, such as to suggest that spore grown primarch tier foot soldiers had no meaningful impact. Sort of like everything from that Era is likely blown out of proportion to some extent
Welcome to 40k, where everything is made up and the numbers don't matter
But more seriously, the thing with Necrons is that they aren't fully awakened yet
They, along with Nids, are the end game scenarios of when the main force gets here, it's all over
This won't ever happen, of course, because then they have to reboot 40k like AoS and I don't think GW is brave enough to try it a second time, but that's the in lore "justification" as to why Necrons don't just sweep house
It's also one of those things where like... it'd be a bit different if all the hyperbole of that time was about entities long gone for one reason or another, but the necrons were actually there, we have characters who participated in it all in the current canon (though all of whom were under the Silent Kings command protocol, given).
In the current lore, the Black Templars assaulted, boarded, and destroyed Imoteks flagship, which presumably was a consequential war ship in the same styling as ones used in the War in Heaven, as it was the flagship of a Phaeron. Again given it was just one ship and the circumstances favored the space marines, but it begs the question: "just how distant in ability were the warriors of the War in Heaven compared to now, actually?"
In the same vein we have guardsmen taking hundreds of lasrifle shots to kill a single CSM and another getting done in by a particularly pointy stick
It is a rare day when 40k lore is actually internally consistent. Books are written in service to themselves, and authors can and will invent/change things to suit their story.
Don't get me started on Tau FTL
They got a nice god out of their latest attmepts though
Maybe controversial, but as a Tau enjoyer, I do not like that
This is actually like, one of my bugbears that stops me taking the setting too seriously. Everying is maxmiumally dramatic and esculated to the nines. "This slices space marine armor like paper! SO does this! also that. See that Guardsman Steve with his pointy stick? HE's gonna slam straight through that plate like it aint there"
It's a problem common to a lot of things where it gets hooked on the hyping things up as The New Big thing, and everthing degernates into mush
Really?> I like that it's not really the tau who've made it - it's all the warp-active client races that really, seriously Belive in the greater good. I think that's a fun, complicated wrinkle.
You just have to take the books as they are and consider specific feats or whatever in the context of the plot
(it's nurgle. Nurgle would by far the worst)
Eh, the codexs are every bit as guilty of this as well, hoenstly. It's jsut a thing with the setting. hyperbole is everrywhere.
It would be great if it stayed that way, the tension between the Tau having created the philosophy, and the aux forces changing it, creating something tangible, but with Shadowsun starting to interact with it more in a positive fashion, I worry it's just going to become a Tau as a whole thing
Codices are hypebooks for the faction, copy and paste the above whilst replacing the plot part with getting you inspired to play
Yeah I think tau having warp gods is a little boring personally, except through the lens of creating narrative friction.
I'm kind of mostly opposed to sinking esotericism and superstition into the Tau narrative and bringing them, narratively, in line with the other factions. In a few ways there's already a place for those stories
It's got its own excellent notes about its flavor of imperialism and such and doesn't really need it
In lore, the necron defenses were tooled to the advanced laser weapons that were around in the war in heaven. They weren't built to go against the gorilla with a heavy rock running at them full tilt
Btw, I think the krork were a back foot project plus the tech the krork would make would take a while to well make
The orks have more slapdash stuff and they can make it quick ish but still that takes a while to make
In fairness, lasers tuned to the point they can't affect a gorilla seems farfetched
The defenses, not the weapons
what are the primarch nicknames we have aside from Peter turbo and Bobby G?
Angry Ron 
Morty
Peter Turbo
which one is Morty?
John Deathguard
oooh
You could call Corvus "Word"
because a raven is like a writing desk?
Does "The Lion" count as a nickname?
Halfcheery
"What has (Skaven) science doooooooone?!"
I’m a little late to this but Szarekh may actually be the greatest mismatch between tabletop and lore power unless they finally do some goofy shit like print Big E a model
Mans made of straight noctilith, demons/psykers in essence can’t even touch him
I think so
The Greg would be one too I think
They made a Horus model (you I don't know at which level of chaos juice he was on) and he mortally wounded the emperor
really missed out on not naming any primarchs greg
Though I also know how strong the emperor is as a foot soldier. Presumably extremely good for one person but not like, otherwise that powerful?
He’s (no surprise here) inconsistent
Maybe that 8 armed ork was just really badass though
Low end: put on the ropes by a warboss at Ullanor
High end: “in a sunless realm, the sun rose at last”
It's hard to block someone who has so many arms ok?
I don't know what the last quote refers to
Maybe the emperor should have teleported to Horus' ships engines and did a sabotage instead of directly dueling the Primarch
High end: “I play pot of greed, a card that allows me to draw two new cards from my deck and add them to my hand”
Horus “it’s time to d-d-d-duel” Lupercal
I guess maybe with his powers, he knew that narratively one cannot simply kill a major character without a direct confrontation
The Vengeful spirit also didn’t meaningfully have engines by the time the Emperor attempted to board because of all the Warp Stuff happening
Just teleport in explosives ez
Oh, maybe the real problem is that the Emperor specced too hard into anti-demon skills
I like how in one of the older accounts of the Horus-Emperor duel, Sanguinis dies off screen lol: https://www.reddit.com/r/40kLore/comments/a7zj0a/first_account_of_emperor_battling_horus/
also this can't be right. There is no way the Emperor actually cared about his Primarchs
i say he maybe cared about Horus but not in the way a father cares for his son
sounds about right
I love how this is old enough that Dorn is described as having dark hair.
He dyed it for the occasion
maybe he just got old
a lot faster....
Also, the Primarchs aren't considered sons
das why white hair now
Nah, he ran out of hair bleach during the siege.
makes sense to me
Corvus corax = bird bird and...
Let me Explain...
So, I re-made this video for my bar manager Lori, at Willie's Wetspot Bar in Smyrna, Tennessee. This was her favorite song. The original was a live performance with Dick Clark. The audio was poor quality.
I'm a video DJ, so when I was remastering the track and video together, I found that the original performance was lac...
He cared about them as the hypothetical perfect sons required for him to be a perfect dad
He did not care about them as human people
Emps is the kind of guy who bought his "Galaxy's #1 Dad" mug for himself
Oh, yeah, certainly. The excerpt I linked made it sound stronger than that though. But it was really early and I'm guessing before a lot of these details were fleshed out
Horus was more than a trusted comrade, more like a favoured son. Of all the Primarchs the Emperor relied on him most. Not for a second had the Emperor doubted him, not even when word had come from the Savage Worlds that the Warmaster was gathering forces. He had deluded himself that Horus must have good reason to do so without consulting him. I should have been warned by the failure of my precognition, he thinks.
I suspect the Emperor wouldn't be written as feeling about Horus quite this way anymore?
Mostly the same, I think?
Like that could be Emp's thoughts leading up to the final battle in The Death and the End after he'd shed the mantle of The Dark King; there's a momentary return of human emotions after that, and he genuinely seems conflicted during his fight with Horus.
After that fight though, lmao hell no dude's so divorced from humanity it's almost robotic.
Interesting. Did he generally have less human emotions before the final battle (compared to after shedding the Dark King mantle)?
I think either just before or during it the emperor actually like psychically removes his compassion and such to fight Horus better
I can understand why a barely coherent mental scream doesn't have human emotions
Though, what the hell was he doing with all that compassion in the lead-up to the Horus Heresy
Like anything with 40k it's rather uneven. Some depictions have him as being mostly human in emotion, if not warm to his sons and servants, and not infallible--his argument with the last priest on earth showed he could be shocked and surprised, even perturbed when faced with someone who puts faith before anything else. Others paint it as an act by Emps, who uses a false sense of humanity to better lead people.
He still seems to think of his sons as tools but which sons got more or less that treatment depends. He wasn't a good dad regardless, but some got the short end of the stick.
(I think the last time we discussed this I made a joke that it's just cope on the Emperor's part and he didn't have much, if any, compassion to remove in the first place)
It's a topic that comes up periodically and it's a very big "there are no hard answers" because even though Emps is a dime-store tyrant he's still mostly unknowable and has layers to sift through.
I can also just believe that he said to himself Horus Is The Most Perfect Of My Perfect Sons And I Am A Perfect Dad, He Would Never Betray Me
Big Emps is like that guy who doesn’t understand that the plot of the movie diverging from his very specific preconceptions is not a plot hole
“Why did character do [this thing I would not have done]”
"Hmm, my future sight is failing. That's fine, I'm sure everything is going to plan"
"This is just bad writing"
Now we know what he was up to in M3
how had I not heard the Sisters of Battle robot suits referred to as "Nundams" until just now
@sour sequoia is making me play AoS so here's the intro to the big waaagh im bringing

Ooo which flavor of da boys you playing?
Big Waaaagh!
Bringing both kinds of boyz
Cool model comparisons in this
is that a cherub with a cattle prod
Yes lol
Its funny how the imperium guys sometimes look just as fucked up as their chaos counterparts
hell yeah
You're getting it now
these guys are totally gonna be in imperial agents
also like 75% of those models are reinterpretations of old witch hunter models witch is pretty cool
"just"?
You know I'm raking my mind but I might not know it, has there been a blank space marine?
Blank as in pariah gene/no psychic presence and creeps psykers out I assume
Yes
OK now without full names - babby’s first hypercrypt now that I understand scoring flow better.
Nice! Damn you swept hard
Good back and forth for the first bit, I was able to attract a bloodthirster, Belakor, and the big SomethingRender (fuckin Khorne names lol) into combat with monolith and wraiths.
Monolith pinned down was annoying but it could still zap guys to safety, it ended up killing the bloodthirster and render, Belakor left and then tried to fight the nightbringer
With those dead, really only stuff left was half a plaguebearers and a Great Unclean One at other end of the map who had to pull back to score Defend Stronghold
There’s always the moment you realize its someone’s first time fighting the nightbringer
Painful lessons etc etc
Yeah heard Nightbringer is cracked
40mm base that hits like Angron and has the best defensive statline in the game
but he moves 6" and 90% of necron buffs or strats don't apply to ctan shards so like. 90% of the time just don't engage or flood him with chaff and he's done for
Who?
How much worrying should happen in regards to fumes from glue?
Unless you're doing a whole lot of gluing at once you should be fine
from my experience dont glue an entire land raider in one sitting in a closed room with no ventilation.
Crack a window when in doubt
Okay. I thought so. Its. I was doing some mini building for a while but parents worrying about glue kind of lead me yo stopping. Pile of unfinished minis stored away
But. Validation good
If you're doing a bunch at once crack a window and turn on a fan to get some air circulation. It'll help with the smell too
It was an ABD novel
Title?
thats why I love the Transcendant, same defensive stats but advancing teleports you anywhere more than 9" away from enemy units
only issue is there a pain to collect since you need to either buy a Tesseract Vault and build the inferior Obelisk, find one 2nd hand, or print three like I did
What type of glue?
I think it was citadel glue. This was a few years ago
It doesnt really matter
Probblably will never get around to doing so
Nah what you do is fill the T Vault snowglobe with a buncha gardening wire
or like, a buncha nighthaunt or Ossiarch sculpts from AoS
Everybody's already swinging Olynder or other death models as nightbringers to avoid finecast
Misread this as ABO and flash banged myself had to share
Grey Knights ABO…
they really need a new kit, Nightboi and the banana man
Usually we'd expect this sort of behavior from the Space Wolves
Lmao
What's abo?
Alpha/Beta/Omega, AKA Omegaverse
A genre of fiction based on "what if human dynamics worked like in that bad study of wolf pack dynamics?", has a lot of smut, esp. MLM smut
Ohno
honestly its not even really bad study its its whole other thing
only vaguely based on that
Local mall is being torn down in a few months and the LGS in there is going to close down too. Went in there today to see what they had and I managed to grab a 1st print Dark Eldar book from 3e.
Owner says "oh I had a bunch of these but they all went real quick, there's a local group that's playing 3rd edition" and I'm like
god
dammit
did you get their number???
It didn't look like anyone was playing 40k in the back and the owner's going to be moving to like, North Carolina whenever the place closes down.
We do have two other LGS's within reasonable driving distance but I don't really know anyone in the local scene on account of me uh, not really leaving the house very much.
(I also don't have a 40k army fully built and painted yet, slowly working on the retro BA army and I haven't even painted any yet soooo)
Just build it and paint over time, plenty of people at an lgs will have minimal or half finished paint jobs
Oh I know, more that it's not even like ready for any sort of play. Bunch of stuff isn't assembled.
holy shit
Yeah, had I known I would've built connections earlier.
But also I uh, don't get out much and don't socialize anywhere near as much as I used to. Covid kinda broke that for me.
Yeah very fair
Those fuck immensely
I love the poses
Hell yesss
im so proud of them
everything else so far has just been like, straight up 90s marines but bigger, this is the first venture into creating my own aesthetic
out of it
Mhm mhm! Its really cool how you’ve built on the studies of old design to making something totally unique, its very inspiring
Oh no, they made a U/W kill team: https://youtu.be/CE4vF8cvqIA?si=SRm6bSzUesgvNXmr
Kill Team Blood and Zeal box is here! Sanctifiers vs. Goremongers in a pretty wild new offering for Warhammer 40k Kill Team. There's a LOT we love in this box, but a few things that we think are a bit sus, no cap.
Join our Patreon! https://www.patreon.com/mountainsidetabletop
Join the hang in our free public Discord here: https://discord.gg/t...
U/W?
U/W/U
Under will?
Blue/White. A magic the gathering thing. It's a type of "control" deck. The worry the mountain top tabletop people have is that the Sanctifiers have a lot of effects that stop the opponent from having their fun
"No" the kill team?
They were described as a cross between them and the noviatiates
inchresting
I wonder if they'll get added to Imperial Agents as a datasheet.
The vibe is more sisters. They could also go into agents but I think sisters has more room for KT datasheets whereas agents doesn't really need more random KT datasheets if they fit someone else better
I mean Agents is just weird Kill Team datasheets the faction
They make sense in sisters while they still have priests n stuff
As a certified ecclesiarchy collector but not a sisters collector I do with they had a crusader in that killtean
https://www.instagram.com/reel/DHGYkhvRznQ/?igsh=MWozNTI4dWxtMmFneA%3D%3D how in the god damn
waoh
those priest sculpts go so hard
Everything I loved about 3e Imperial Guard and therefore by extension 40k as a whole: olive drab army men accompanied by a coterie of the weirdest little freaks imaginable
Got our first few matches of the Ravaged Coast path to glory kicking in today, kinda excited to be able to report on the format
I'm still kinda hemming and hawing on how to properly do brackets after week 1 - the game doesn't seem to give quite as many underdog bonuses as 40k's crusades if somebody behind ends up going against front of the pack, but it also just straight up limits deployments as one of them
goddamn
WIP - painted in her cast shadow last night and really happy with where I got it. Of course it will need some clean up!
Model:
Crimson court by #gamesworkshop
#proacryl #miniature #art #paintingminis #wargaming #tabletop #hobby #soulblightgravelo...
Ah now I can see
you blanked the names at the top but not able the score breakdowns?
Ty lol
No overwatch into salamanders is a bit rude
that's a pretty crushing victory
Jain zar + 5 banshees picked up 3 centurions, 6 eradicators + apolecary biologis, and vulkan on thier own.
By the end of the game he was down to a land raider that I had no fire dragons to kill and some aggressors that were inside it most of the game
GW tournament terrain is not kind to land raiders
"sir, I filmed it"
*Custodians helmet explodes"
"No one will believe you!"
Frame it all as a religious moment, look for symbolism in the brief stretch, finish it up with "... and he told me my faith would be doubted and tested"
Annnnd now every SBGL Model I own has been fully painted. GW needs to drop the army box/new Battletome, already. They teased us back in January
Managed to make it out alive on my first round of path to glory by the skin of my teeth - game first came to a trio of 5" charges I failed, then a trio of 10+ charges in return that the BoK player made all three of and hit me with three strike first bloodcrusher units. Game was a slugfest after that, managed to slip out with my butcher and one emberstone after a 6" retreat and 6" redeploy around a corner.
both charges pictured here failed by exactly 1" I have never been so shitscared in my life
(Sorry for the ping, but it's been a while since this message and wanted to make sure you saw the explanation)
Soulblight Gravelords. The Age of Sigmar Vampires-and-skeletons-and-zombies faction.
It's gotta be pretty soon that they drop honestly, they teased the EC at the same time
aaahh
Everyone thought it was going to be this week and then... Horus Hersey armour
But hmm, also Adepticon's this week
Anyone have a good 10th edition "Cheat Sheet" thats up to date? Going to finally get a game with my demons in soon, And haven't played since like 8th or 7th edition
I have made my list and i'm hoping for some feedback and general tips, like who and when should I be using deepstrike with on average.
Dah List
so ive never played khorne, but they seem pretty straightforward, you wanna play aggressive
that being said you also want to hold your home objective. For me deepstrike is a way to get some secondaries/potentially threaten their home objective on any round you either have the objective OR you see an opening in their backline
with skarbrand and 2 bloodthirsters, the game is defined by if you can get them in contact with their biggest pieces
as i dont think theres a lot that survives a bloodthirster's undivided attention very well
Daemons are all deep strike and all melee and you wanna use that a lot
I think the general plan is generally just to make “war parties” anchored by the buff aura of a GD to play for map sectors or objectives

Bugs bugs bugs bugs bugs
Fortifications coming back?
~~finally, the emperors tryptophobia primaris lieutenant ~~
GW flashbanging tryptophobes
could be a kill team thing maybe? 🤔
hmmmm
I’m not expecting it to be KT but if it means a Tyranid KT then I’m for it
They gotta make sure every faction has a KT before adding cool but already similar ones IMO
No Tyranids, no custodes, no EC (this one is currently forgivable haha)
I think nearly everyone else has one or more now
With Weaters getting one this newest box
i forget, does GSC have a KT?
two
They have 2
nids is tough cause kt's all about having unique individual agent guys mostly, and nids don't usually do individualized groups of specialists in a single team. That being said would be cool to see Lictor/Leapers representation
Wyrmblade is just Weird but they got unique tricks
Ok but wait no, No custodes please.
I remember what they were in the last edition
Nightmare
Nids absolutely need one
And each of the chaos lads
Chaos is pretty well repped
i dont think they really care about like, balancing them all out haha
CSM have 3 and the cult legions all have 1 except EC
in terms of predicting what will come next
Daemons are missing though
They should
oh
I thought you meant literal balance
Also no IK/CK, also understandable (disqualified)
Its weird they gave Tyranids NPO game modes but like, Idk why they are waiting on making a team for them. I can't imagine how they'd make it more varied than how it was for the last two editions
You get 3 Warriors and like
8 mix of gaunts
MAYBE a lictor
i think they just dont see filling every faction as a goal at this point
But thats just the thing though,
Tyranids is like the most played faction
xenos wise
They'd be dropping the ball hard if they didn't give them SOMETHING
i dont disagree
vs cult which has 2 seperate teams just for the genestealers
Custodes kill team that is one custodian and a SoS
It was actually 2 custodes and 5 SoS last edition haha
It was 5 custodes
Course maybe a SoS kill team could work
You'd just run 5 dudes in Elites edition
(In its default most competitive format)
No no no.... that's 180 points on the table rn
It was 4 if you ran all stodes
it was 5 in kt18
Turns out just 4 dudes, even elite ones, means you struggle a lot more on objectives
Ahhh
I’m used to people using it for the meta haha
I mean KT18 was just a different game with a shared name haha
Didn't Elites also have like Meganobs and Crisis Suits?
I can't live in a world that has 20 models on the feild
yeah
The warhammer 2nd edition of kill team editions?
That was silly
pretty much everything smaller than a dread
and like, space marine captains
Hate hate hate.
The current edition of KT is funnily enough, the 5th edition iirc
Ruined what was a really fun game like actually though
I don't normally get all "the old version was better" except with THAT expansion and THAT edition specifically
Because Commander was OK
but ELITE crossed some lines that I like Cringe thinking about BLUHH
Anywayanywayanyway
You could get terminator captains
If you ask me Exaction Squad is the IK kill team :p
Imperial Knights
Imperial Knights
The joke is that they often ally in arbites to hold objectives
But really by that logic, "whatever Agents unit is most meta this dataslate"
Extraction squads are my next goal to aquire.
They are a 2 box team though 
I played One game against the wrecka squad so far
They sure are a team.
The Imperial Agents combat patrol is probably the best way to get them
2 boxes of Arbites, a box of Inquisition (another 2+ boxer) and some random bullshit
Honestly why they need an organic infantry squad, peasent levies or skittles are the most popular pick but I'd like to see a house retinue
I think you can make Starstriders a good counts as team for this
Refluff the orbital fire support as the Knight
but uh yeah based on the skull indicating the scale this is not unlikely to be kill team
Starstriders are fun to read the rules of.
by idk if any lore has indicated tyranids on the planet or whatever
Yeah it being a box terrain piece for the next KT box makes a lot of sense
what i kinda want, now that they gave me vespids and kroot already
is for them to use kt for like
niche greebly groups that dont super fit into having a whole army
like arbites really worked
i think they care way more about that than filling out 40k factions
To be honest, GK and Deathwatch work better in my mind as KT's than full armies
albeit caring more about imperial/chaos greeblies lol
It’s funny how DW isn’t playable in this edition and compendium only last edition
yeah i think thats wild
I have never seen a mandrake model in my life before KT
since they coined the term kill team in 40k
The new priests KT is also like that
dw i mean
And is also really fucking nasty rules wise
Whats the priests schtick?
I haven't looked at them i only want the bloodletter cosplayers
Massed buffed flamers and damage reduction auras from the Sermon mechanic
They don't have a "Cancel your Ploy" ploy do they?
For somereason I have a fear they will do that again for a new team (Corsairs have Pay 1 more cp ploy)
like weirdly, i dont really care for guevesa in tau actual list building and army proper, just use a fireteam and doctor some models; but a guevesa KT might be fun.
Open the door on an Exodite KT like they did with aeldari corsairs
between frateris and arbites 3rd edition witch hunters are living ;P
you know who make a good custodes Kt? The jump packers with teh bucklers and pistols
venetari?
I think there are enough Imperial gaurd likes tbh, Brood brothers, Blooded, Death Korps, Etcetc
They have this which is pretty grody
On the leader
6
Eitherway YUCK
Same as the sermon radius
Shoot that dude with a sniper ASAP
Anything that can make a charge into Fight useless in KT needs to die asap
Yeah the Confessor is a super high priority target
Also on the charge note, I now completely understand melee combat in a way i didn't before.
Don't charge one guy into 3 in this edition
Hahaha yeah
They get to hit on 2+ which is fucking brutal
Unless you just want to deny shoots for a bit and spend an operative for it
I was like HAHA clowns vs DK this will be fun
Into
Oh fuck oh shit Oh fuck i'm dying please
Or you can 1 shot people when fighting that can make it ok
Straight up surrendered round 2.
an aeldari ranger Kt would be cool, but would need to balance the whole "all snipers" thing
They kinda did that with Ratlings
oh true
lmao yeah
Honestly taking Embrace next time, Most of the weapons are just 4/5 with Rending Brutal or Severe
But one of their weapons is 3/7
And now i'm like
hmm what else would be neat as a kt
Yup give me the 3/7 no rules attached
Yeah the Embrace is your guardsman/cultist detonator
id be down for an electro-priest KT
My pie in the sky KT is a mercenary aliens (Sslyth, Hrud, Loxotl, etc) mixed unit
Another Admech team would be nice.
I don't hate what I have from hunterclade after the changes
Yeah having one which is a brain hurtor to play would be nice
Hunter clade is rough for mental load
Def feels more tuned for Ruststalkers and infultrators
I don't like how they have like 2 ploys SPECIFIC to those units
When running pure skitarii should be just as viable without losing useful ploys
i think on my "i dont want this any time soon but would be cool" is a Tau mixed team, like a shas'ui working with a couple of kroot, a trio of vespid, a breacher, and a pathfinder or something
A new admech team would also mean a new admech kit so GIMME GIMME GIMME
Also side note, GW i love these spindly models for my ruststalkers please print them with stronger spindly bits
electropriests arent really meta for admech rn right?
I love breaking every mechadendrite on foam terrain
Electropriests are kinda like an offmeta jank option
You throw them in a transport with the right detachment and you can get a silly amount of sustained hits
It's been a while since I played so I can barely remember my lists but typically you would just use Skitarii vanguard
makes sense, i think id still use the priests JUST because i think they're neat
they also have a bodyguard rule for tech priests?
The monkey's paw curls.......introducing Horus Heresy kill team
but electropriests don't have a specific bodygaurd rule, aside from 4+ feel no pain from dominus I guess
ah
my bad, I never look at those guys
xD
are they strictly worse? I do like how they do 2 dmg
but it seems the corpuscarii are more usable
I don't think they're bad or anything
Fan version exists btw
just the models are ungodly expensive and I don't want to get comfortable playing with melee only units that cost $120+ just for one squad
oh that makes perfect sense
Plays a little different cause the teams are bigger and all space marines
digital really gives me freedom
Goodlordman was just joking that 30k mechanicum would get another cool toy over 40k mechanicus
Although thanks for sharing
Can't wait for Theja to point a gun at me over it
Those new Khorne cultists for kill team kick ass so hard. Those are fantastic models
those are the digitigrade leg guys right?
the one's who want to be like bloodthirsters?
Oh yeah I’m just happy to post about it cause it’s neat
NO
i refuse to play 30k
I dig their rules too
i have standards
Really fun team
even if it's 30k killteam?
Bloodletters
blood blood slaughter kill gore

how about you bleed your humors to make a better name(idk I tried)
lol
So obviously they’re basically all melee but they also have a cool “get over here” gun and the blood tank rules are badass
Is there somewhere i can read their rules?
Basically every model has blood tanks which they can use for buffs (extra APL, extra fight, speed up, strong heal)
They start half full for everyone
Killing a model fills half a tank
Kill Team Blood and Zeal box is here! Sanctifiers vs. Goremongers in a pretty wild new offering for Warhammer 40k Kill Team. There's a LOT we love in this box, but a few things that we think are a bit sus, no cap.
Join our Patreon! https://www.patreon.com/mountainsidetabletop
Join the hang in our free public Discord here: https://discord.gg/t...
They cover it some
power armour sob would be dope
It’s kinda funny how they haven’t
I guess that kind of 3+ save not space marine team is rare though
I’m struggling to think of one
Salvagers?
Oh Exaction kinda
necrons
Oh true they count there
of course it could be a kill team release about two non Tyranid teams in a tyranid area
Lmao true
OTOH, I think you can can play em pretty straightforwardly as Angels of Death or Phobos Strike Team, you just won't have bespoke rules
or legionaries
Legionaries is actually the one I see the most yeah
Hah yeah, or doing counts-as as of the CSM/cult legion teams
seeing some comparisons with some old forge world terrain; brood nest and then capillary towers in the graphics for the preview
Why Legionaries in specific?
The sort of “hat” for deathwatch is weird weapon loadouts and Legionaries does that best with a ton of nasty melee specialists
and marks are kinda like chapters type thing
Oh, people also like Nemesis Claw for this
Since they have a sort of sneaky specops rule
is the black legion the largest traitor army?
Absolutely
Strictly speaking the largest number of space marines under one banner these days





