#Warhammer and Such
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xD
Real Armstrong hours
Anyone know a good AoS army builder? I believe GW's involves a sub which I don't want to deal with
Only has AoS 3
mobile only though
AoS 4e is free for now while all armies are in index. Factions will likely be locked off behind a one time purchase when battletomes drop
Unsure about maximum number of armies you can build for free.
Thanks!
First List 1940/2000 pts
Daughters of Khaine | Shadow Patrol
Auxiliary Units: 0
Drops: 2
General's Regiment
Slaughter Queen on Cauldron of Blood (350)
• General
• Zealous Orator
• Khainite Pendant
Doomfire Warlocks (150)
Sisters of Slaughter with Bladed Bucklers (220)
• Reinforced
Witch Aelves with Paired Sciansá (220)
• Reinforced
Regiment 1
Melusai Ironscale (160)
Blood Sisters (280)
• Reinforced
Blood Sisters (280)
• Reinforced
Blood Stalkers (280)
• Reinforced
Created with Warhammer Age of Sigmar: The App
App: 1.1.1 | Data: 136
Trying to figure out a first list to work towards
Don't want to involve Morathi for our first list both due to painting and due to, well, having her be half the army makes it hard to do lower point games
Don't really know what we're doing
But the idea is to have the Shrine and friends be a massive fucking problem while the Melusai run around doing stuff
lower point games
do want to point out, we do care about being able to buy this piecemeal and use it in lower point games to learn
so if we fucked up somewhere let us know
changed it a bit. Removed the Avatar and the Lifetakers for another double unit of Blood Sisters
theres no avatar of khaine for aos right
the gods/demigods that are available are the god of destruction, gotrek, sigmars main guy, nagash, aaaand is that all of em?
Was Khaine the one Morathi ate?
There is. Daughters of Khaine have it
Sort of. She tricked the DoK by telling them to worship him in order to revive him but funnel the belief into herself instead.
Rude
ohhhh no its slightly different
but you could totally use the models
cross compatably
Apparently there's a religious schism or something? Sure that won't mean anything 🙂
ok I need to ban ebay on the network
I have made bad decisions twice now
Something I'm thinking about. Warhammer deals a lot with old good. What are old things that are actually not good, that the Imperium developed away from?
Can't think of anything
100% denying chaos existed?
Mostly because the Hersey kind of killed the Imperium and it's just been coasting ever since on momentum
I guess?
It was always a regressive hell scape of a society
Other than that, nah, it’s just been all downhill since the golden age
I guess the two that immediately come to mind are the entire primaris astartes project, at the behest of the avenging son
And
Things like the thunderhawk replacing the storm eagle
Do yall think a thousand sons army can go without big anti tank beasts? Like relying on sorcery and mortal wounds?
Like no forgefiends or MVB?
At that point you probably want a SoT brick to do armor ignore shenanigans using that one combo of guns get psychic and psychic ignore saves
Only having 13 cabal points will hurt since you cant double doombolt or anything
Especially when you need doombolt for killing tough stuff
Ah yeah thats just a lot of tzaangors and cultists
How many points should one be looking at?
Is the amount I get 1 amount for the whole game?
If it's anything like 40k
1 army free
its unlimited armies free rn
but will go to 1 army free at an unspecified point in the future
(just like 40k did)
looking at this uh
gaming table ad I guess
and seeing 40k minis without bases is really uncanny valley for some reason
i think its a render? i assume?
which means there's a decent chance these are like, stls theyve found which would be funny
Clash royale mission in 10th edition?!?
Sticky
goopy
Slimy,,
Which faction, that already have their codex, would you say has the most fun crusade rules?
I like the requisition tau get where you can adapt your kroot units to what you kill
There are already 2 (I think last I checked) tau players in the crusade I'm organizing for friends.
Unless someone takes them, I was considering taking Tyranids, Ad Mech, Sisters, or Chaos Knights. Three of them have codexes but the 4th is just big stompy mechs (that'll likely be war dog spam unless I can find a way to fit in big guys as we progress.)
The other confirmed factions taken so far is one person looking at possibly joining and running necrons (no real prior knowledge of 40k) and custodes (knows 30k lore but nothing about 40k.)
I like the chaos ones but I’m a chaos liker
Surprised after over a year of codex releases only one has been chaos so far
I'm kinda excited to see what kroot get in the new white dwarf cause if it expands them well I'd probably call kroot my fav. but that's just guessing lol
The Tau build away from not good systems of government
malcador tank!
it's kinda just a worse leman russ
bigger guns (if you mount a demolisher anyway) and armour, yes, but more expensive, very overburdened, and lacks a true turret
and it's like explicitly something that's a) very old and b) kinda bad
but that all just makes it more endearing haha
How big is the Malcador tank? When compared to like a leman russ?
it's
kinda just a long leman russ
same width
slightly taller
then just like 60% or so longer
just streeetch
and a beefed up casemate instead of a turret
(top is malcador, then dracosan transport version, then leman russ, then a... griffon?)
medusa
not griffon
The lack of the Falchion Class escort!
Ooh i see
Where it from?
'gamefold'
this is far more meta but the imperiums military has really modernized since like the early cain novels, they seemed to be closer to an early 1900s military fighting midset and now their downright tactical
though im sure this is mostly the intention of the orginal writers being slowly paved over as new understanding in warfighting took hold in the public mind and crept its way into a military that didnt even have thermals
Yeah, your average wargamer knows a hell of a lot more about modern warfare than they did 20 years ago. That's not to say they're experts, but it's a much different landscape than it used to be and so you have to cater to that.
is the new BA dex out/on new recruit yet?
no idea
I have no idea why I never made my army blood angels
my original space marinea rmy
(It is long gone)
I don't think I was a huge blood angels fan at the time maybe...
doesn't look like it, only fixes since dataslate and sisters etc
there have been some reviews on the BA codex?
release is this weekend
or well, weird prerelease - release
since technically the army box doesn't count for stuff like points being released and such
ye
love the DC...
It’s also just like… the way militaries look has changed
A lot of 40K early aesthetics are borrowed from contemporary images
Like the bolter looks kinda like a chunked up 80s SMG
I mean a lot of the early IG weapon designs definitely are
The fact they've started putting rails on stuff irritates me to no end
what has rails
not warhammer specific but the whole "military armour in the future will be metallic and overt
The new Primaris bolters
Me personally? I fuck with it
thats just a greeble
i still think that bolters with scopes are weird since they cant really use the scope through the helmet; i usually assume they are like optics connected to the helmet sensors
Also that scope is very silly because its completely obscured by the sight post
it's so peak
So i'm gun illiterate, which part is the rail?
The stud above or below the barrel is usually the autosenses integrated optic
the top part
Top scopes are AIUI, either a backup or bigger scope
Okay I suspected
but not actually a rail
I know some people seem to really hate em but I do agree that's just a greeble
a greeble?
just a greeble that vaguely evokes some but also other things so
scopes on scout's weapons make more sense on account of no helmet obscuring their eyes or cheeks
I think the bolt carbine is a stronger example of a more modern bolter
There are also rails on a lot of the Darktide guns
Which would be less irritating if we got the customization we were promised
rails are honestly sort of perfect
But as it is, they're just kinda there
but on the infiltrators, incursors and so on, its so strange to me
unless you have like, perfect magnets or smthn maybe?
lol the forward grip completely unused
Honestly
oooo magnet-locked attachments would be so cool...
With the top picatinny and a front grip
I can see the Imperium going for like overly-complex dovetail mounts
I think some poses use the vertical grip
I'm a little curious, what's the main problem with them?
Or having everything integral and it's its own pattern
Which is wildly inefficient and perfectly Imperial
like this guy
Because I think modern military tacticool is something of a clashing aesthetic with early-20th century combined with wierd esoteric tech-sorcery?
I think it's sort of peak
I think they just gotta make gothic-arch picatinny rails
the main problem with rails is that every other setting does them
But they’re hard to model at 28mm
so yeah, if they could somehow be gothic that would be ideal
not like 40k
darktide lasguns having a holo sight honestly weirded me out
but i got used to em
i was expecting iron sights or tube scopes
the thing that makes the 40k tacticool work is that it is contrasted with all the weird, fucked up shit in the setting and also the giant 8ft tall beefcakes that use them
Eh, honest back in the day the top bit of the lasgun used to be an integrated sight
I think it makes sense cause the default tube sight is AWFUL
the visual of a like, serrated rail is pretty old at this point
but then technically so is modernism so
I guess I meant, how are they modern military tacticool? Like I said I don't know guns lol.
rails are relatively new
I do not know what those things do
Because rail systems and a lot of optional attachments are a very modern aesthetic
they basically are for easily attaching accessories and stuff to your guns
rails are like 40 years old
And didn't really become widespread thing until a few decades ago
rails are still contemporary though
more contemporary than woodstock firearms and metal flak armour
I like my WWII-era anachronisms in space
honestly even more recently
they weren't super widespread because most militaries didn't give their dudes attachments, except for attachments that were meant for the specific gun they used
No notes.
i generally presumed most lasguns had iron sights tbh; just from a manufacturing and distribution perspective
Okay now I understand a little better. As someone who isn't very well acquainted with military aesthetics it always kind went over my head
because iron sights dont break the same way scopes do
I'll give you this, I think Blanche agrees with you
Honestly I want a scifi setting that really leans INTO modern tacticool aesthetics without overdoing it
and the intent of the weapon is to be a reliable, hard riding weapon
the new cadian lasgun is more anachronistic
It probably depends on the regiment and where they get their weapons from
like they went fully into laser garands!
i do imagine "real" lasguns are smaller than the scale representation we se on models; otherwise they are comically large weapons
I've been wanting to kit out a guard killteam with like, really tacticool lasguns and shit for a while
for a rank and file soldier
It's implied the weapons in darktide are designed for stormtroopers or inquisitatoial agents fwiw
So you can easily get like the Elysians with fancy bullpup lasguns sharing a battlefield with the Vostroyans and their heirloom hand-crafted wood-stocked las-musket things.
So it at least sort of explains why they have stuff like holo sights
iirc, Brunt puts together or maintains your weapons in Dtide
I can't wait for the guard remodel to come
and they have 40k plate carriers
and 40k FAST helmets
💀
the guard remodel did come I just posted it???
They're getting more death corp right?
i dont mind kasrkins getting more tacticool layers, but i do find myself a fan of the more ww2 inspired look in general
new guard remodel.
though the helmet for cadians is hella thick
in 2040.
oh yeah maybe
yeah I wont lie I want the kasrkin killteam so bad
im planning to paint it up as a gift for my brother
wanna know what gets me
ive got it but havent opened it
i'm mildly annoyed we're getting more Krieg and not a Catchan rework. >_>
are there las shotguns?
Yes
yeah, ngl it has nothing to do with my opinion on krieg, but i do resent them eating up the spotlight
oh sorry
I love scifi soldiers with cloth masks
chat updated
They're not standard, but yes.
i see
the krieg are decently cool on their own, but i often feel like they take a lot of the metaphorical space up in discussions around the guard
its interesting though that they seem take take a lot of cues for post war nato in their general kit, like Korea era
atleast with the webbing and such
paints
are my issue rn
I had to throw out almost all of my warhammer stuff in the recent move
because I have no more space to put it
Van Saar in Necromunda also have 'suppression lasers'
Which are described as Las Shotguns
i do think guns are much mroe varied once out of the logistics of the imperiums massive military machine
they were all broken at this point anyway from being battered and bruised by having nowhere to put them
with modes such as "disco ball" and "fuck that guy"
while being just a worse shotgun sadly
gangers, hivers, and private owners get far more inventive stuff
that make no sense for mass equipment
All the various DH stuff
The twin lasgun
Which is basically a minor forge world going "Big deal! We can make Hellguns too!" and then just splicing two lasguns together.
I also love the Cawdor going full 'we have Custodes Guardian Spears at home' and bolting a rusty autogun to a stick of sharpened scrap metal.
thats far to large to be called a crossbow
blunderpole gets flame shot and ironically is usually better than the flamer
its a heavy crossboy!
a crossbow but heavy
hence the size
I have escher.
So the only non-standard ranged weapon they have is the Chem Thrower
they also have bows
3000 fancy lasguns of escher
3000 fancy discount lasguns of escher
both is good
They get cheap lasguns, and it IS good!
my experiance with escher has been having big brain lasgun plays and then just getting beaten to death with my own leg by golaith
actually I guess I'll ask: If anyone knows whats in the killteam box specifically, are there a lot of these heads? I fuck with it so hard
should be a picture of the sprue on gws site
Meanwhile Goliath weapons are like
"What if Stub Revolver, but REALLY REALLY BIG"
do goliaths just wield ogryn weapons
no
nah ogryns are big as hell
But yeah, 'Stub Cannons' are a thing
turbo huge
as SM2 approaches youtube has kept reccomending me a lot of stringstorm 💀
on the board are they kind of a big "beat the shit out of those guys" faction?
love the goliaths
though i want to get over there to like blow myself up and throw molotovs and golaith just eat people alive
if you mean head + scarf specifically I think there's one
Well, Cawdor are the 'beat the shit out of those guys with sheer numbers' faction
there is also a more balaclava tight one
Goliath are the 'beat the shit out of those guys because you're been mainlining steroids since the age of 2 and have a big hammer' faction
damn, awesome thanks
cawdor beat people up cause they cant afford a decent gun
Escher are fast and shooty, and allegedly have a lot of ways to cause pain to someone who charges them...Though they have to survive that first
And also have a poison/chemical schtick
death maidens my beloved
we bring people back to live with alchemical shit and use em as shock troops
Your good at everything and great at nothing
when I played a bit of necromunda on TTS I played a Venator band and I don't think they were good for a first time
definitely not
they were cool, though
great if you know the gear catalog back to front
I love the one in the book where she's been active for like decades, to the point where the rest of the house is like "This is getting cruel, you should really stop giving her the treatments and let her die."
Only for the Chymists to basically dance around the fact that they did stop giving her the treatments like 20 years ago.
the sheer power of nonheteronormative behavior keeping the soul in the body
So, murderous undying psychopath that is defying all logical and medical knowledge to continue said murdering.
Welcome to House Escher
But yes
The best description for a Death Maiden on the TT is probably 'murder tornado'
escher also get big cat
You know I'm surprised space marines don't also use drop pods for logistics, like resupply or refit pods
Death Maiden vs Eversor, who's got it?
Space Marine 1 showed drop pods being used for those.
eversor doesnt even need to live to win that match up
assassins are simply constructed in an alternate manner
Eversor can win on death since it explodes.
Kinda miss when they could glance vehicles on a 4+ since it was real funny to run one up to a Warhound and MGR it to death.
About to start a new crusade soon and was thinking of going with Chaos knights. We start at 750 points and I'm debating between all war dogs, taking an abominant (with possibly an Enhancement like lord of dread) with two stalkers, or a rampager with stalkers and/or karnivores. Thoughts and suggestions?
Titans used to be fairly vulnerable to infantry
At least well-equipped infantry
The explantion used was 'Luke Skywalker vs AT-AT' IIRC
And then you have the Titan: God Machine stuff with full-on boarding actions
titanicus seemed to suggest boarding action where the main threat to a titan in a warzone
And the Storm of Iron thing where a warhound is taken out because one of the Chaos lieutenants manages to get close enough to repeatedly smash the joint mechanisms on the ankle with a powerfist.
also a boarding action is like half the plot of imperitor iirc
titans as a whole have a bad time in that book
At least most of the bad times are caused by other Titans. 😛
Also Dies Irae being memorable enough to keep coming back in the Horus Heresy stuff
Though a lot of that was the same author, so..
dies irae was the flagship of that traitor titan legion right?
It was also the Titan that first breached the Imperial Palace
Legio Mortis, yes
VESPID???
Yeah!!!
MASSIF BALLISTUS
oh okay at least that's the name of the gun itself and not the planet
classic imperial approach to some enterprising orks settling your moon
shoot it with your planetary scale cannon
and according to the article, that gun can shoot things twice the distance between Terra and Luna
the town gets destroyed every time the gun fires
yeah best not have any ceramics in the nearby habs
feels like they had a lot of fun making this setting ngl
at least, ceramics that aren't secured
They keep going tacticool but they never give marines a stock
BUt you could do so much more with bringing people back to life! "we don't want to do good, we want all of our enemies dead"
trying to model a convincing shouldered bolter with marine pauldrons sould like a nightmare
yeah it's not real
eliminators get by with having the cape cover up all that geometry
plus they have servos and super stronk
and even then its sitting in their elbow
and like, gun cams
eliminators cheat by not even having pauldrons on that arm too
which is a phobos thing in general to be clear
the eliminator kit kinda fucks ngl
unfortunate that they cost 40 quid for 3 models what in the fuck
luv the option to have a cyber-eye just link straight to the scope
Trying to decide if I think fielding 3 units of bladeguard is a good rep for wolf guard thematically
Just gotta imagine various types of power weapons instead of just swords
Bladeguard are thematically very wolf guardy
Yee, my thought is to have a wolf Spear or space wolf list but entirely primaris/ newer models
Maybe at some point in the future
Is it easy to find kits or alternative weapons?
I found myself browsing the combat patrols earlier tonight trying to think of something to buy/paint as a generic "teach a friend 40k" army.
What's wrong with me?
That doesn't sound that weird
Thinking of running a Wrath and Glory game as guardsmen
I would recommend Only War over WanG but it depends on your style
Only War has a lot more content for that exact thing though
Oh for sure, I just like the foundry integration of WanG
And also maybe hate the mechanics of the ffg 40k games
I.e I bought this game and I intend to play it
And tier 1 WanG is the power level I'm looking for anyway
Does anyone have a pdf of Imperium Maledictum?
Idea is that they r guard from a space marine chapters homeworld, and their pdf-guard pipeline works in reverse
You go to the guard and if you're good enough you get to join the PDF or, If you're (un)lucky and really good, you get to become a chapter serf
And becoming apart of the pdf is basically the only sort of social mobility the hiveworld has so there are no shortage of guardsmen
Besides Tau, Guard, and Knights, who would you say is the faction that best exemplifies having big guns that can fire far away?
iron warriors once upon a time
uh arguably admech
death guard have the pbc, orks have a fair few mortar and artillery options
Interesting they keep their best close to their planet
Would the players be guard or pdf?
that makes sense since chapter homeworlds aren't strictly required to tithe anything but gene seed
so the guard regiments would all be volunteer
It would be funny if they started getting all the firstborn stuff since primaris can’t use it
Like “Brother what do we do with all this mark 7 power armour. It’s too small for us now?”
“Eh give it to the guard I’m sure they will figure it out.”
Guard
Interesting what’s the general idea for this campaign
During the Noctis Aeterna, the local area around the guard homeworld (Calaenas) has been cut off from the rest of the Imperium for a good decade (noctis aeterna time fuckery)
They have been sent to quell a rebellion on an Agri World while their space marine chapter fights a Tau incursion (since they are, iirc, significantly less effected by the NA)
Orks can hit things so far away they didn't even know they were going to hit it!
Idk.... I might. I have the book and I think that came with those
I'm mostly interested in the chara creation part, if they seem deece, C8 will get money from me purchasing the physical book
The catch is that the local lord general militant is Calaenas' biggest hater because the Calaenas Warriors (chapter) chewed him out early in the Noctis Aeterna for squandering imperial resources
And has called in local, cut off DKK regiments to take the agriworld if the Calaenas regiments cannot take it before they arrive
Likely ruining the agriworld and causing hundreds of millions on Calaenas to starve
It's a tweeked dark heresy system as best I can tell. I did go through the character creation part once
It being a DH derivative is in it's favour for me as that is the part I liked the most of FFGs 40k stuff
Had the idea for a scene of the party and their unit sat by the road and a force of DKK come marching by
One of their platoon mates says to the party:
"Bet you 20 thrones you can get one of them to turn their heads"
Chaos ensues (figuratively)
DKK aren’t meat robots
Yeah but they are well disciplined, and that's the point
I love characterising the DKK as people aren't just meat robots
I'll DM you the thing so watch for that
But naturally "guys who are here to steal our thunder with tactics we think are stupid"
Will make the calaenas regiments very annoyed
Similarly the DKK view them as an unruly, undisciplined militia carried by the fighting force of the Astartes who aren't here
I have learned i have most if not all of the dark heresy books...
i think the choice between only war and wang is "do you want to be big damn heroes? Play WanG. Do you want death to be around every corner? Play Only War"
for maledictum its "Do you want to be a normal guy in extraordinary circumstances, with all the limitations that provides, and be a detective as well as a fighter?"
I own the book but havent played it with anyone
my idea is that this agri world is also a feudal world so I get to play around with like, having a lot of the enemies be melee dudes lacking advanced tech
but then the guys with the good stuff left around from previous conflicts are also veterans so I can make them bosses...
🧑🦲
in general, in WanG you will often be a small group against many, and you will win because mechanically you're inclined to overcome the odds; I think in Only War you are far more likely to just die to stuff, but its not a guarantee
yea
specifically for IM you want to be a group of ppl from divers institutional backgrounds who are now working for one of the imperiums institutions together
ie i wouldnt use it to run only war cause everyone would be a soldier still working for the guard
big thing with an imperial guard campaign is that it means everyone kind of gets 1 career choice in WanG
which is kinda sad
I mean they could also choose to be attachment forces ig, but that takes away from the vibe of like, all being dudes and dudettes from the same homeworld
that's unfortunate
I think that’s ok - wang is pretty open ended with character building
Yeah
I think that it also leaves a lot of room for spending your XP how you want
I guess maybe u could reflavour the other archetype options?
could also introduce homebrew stuff for more IG archetype options
apocrypha has like, 2
medic and officer
I think you can just let people refluff a lot of the special archetype powers
yeee
I thought those just got thrown around
they do hang out in the guard but are naturally like...
culturally segregated
"they go hang out in the company command tent, we grunts are actual comrades"
Yeah, most cogboys (Guard slang) are a culture apart from other humans
In some ways, more so than Astartes
But they do have to interact with the guardsmen and their gear a lot
Especially during conflict
the mechanicus has no interest in conversing with guardsmen beyond necessity
Even Techmarines, due to their induction into the Cult Mechanicus, are separate from their brothers - less than a cogboy from the guardsmen, but still
yea
They mostly just focus on their vehicles actually
yea ur infantry equipment is up to you to maintain iirc
Most Guard are permitted to maintain their own everyday gear
except maybe lasguns
Nah, Cadians for example are supposed to know how to disassemble and reassemble one by age 6 or something
due to the rarity of enginseers they cant really be servicing everyone's equipment all the time
or they will be bogged down in so many orders it makes the current logistics of the Imperium look like the US Army
Heavy ordnance is likely the only type of infantry-manned weapon cogboys will deal with
And even then, probably not the ballistics
Things like lascannons
Oh, plasma guns I suppose would be a tech-adept's purview
also the regiment are a lot of light infantry so an enginseer is just hanging out in like, the company motor pool 90% of times
The unspoken bond between a heavy weapons team and the enginseer
Aye
Vehicles are normally the only guard-tier guns with any kind of sentience to their Machine Spirit
There is definitely a techpriest who walks around a base and chides all the soldiers on their very slightly wrong maintenance procedures
oh for sure but that's a necessity
Only terra AdMech cares about is terraforming
Oh yeah, those kinds of drills are absolutely overseen by a cogboy
Sister Hospitaller would be cool
(Let me romance Sister Argenta, Owlcat you cowards)
My main problem is "a bunch of auxillary units as a party" does take away from the core premise a bit
which is that, if they dont succeed in time, there is a good chance billions on their homeworld could die
Probably complains if a soldier is too fast "Private Artemis, you must recite the prayers before removing the barrel, not while doing so"
and to an enginseer, that is not their problem
Have you read The All Guardsmen Party perhaps?
Wrong reply
Argenta has love only for the Emperor
As a true Sister of Battle should tbf
I’d just refluff most auxiliary stuff as guardsmen aptitudes
Again, highly recommend The All Guardsmen Party
It's a comedic series of blogs and stories about a gaming group who played Only War and their GM was evil
Always recommend AGP
And then the game started
Oh what was that quote?
Great opening funnel
At this point our DM ended the session. We were each handed copies of the Dark Heresy core book, a list of our surviving guardsmen with all the filler grunts crossed off, and were told to pick our characters for the next game.
Yea, so that's how our DM does backstories.
I don’t think you can do something like that in WanG tho
The GM wasn't using any game mechanics. Just running a game of OW, had a list of dudes, and after that some of those characters were translated to DH and used for a DH game
Right but for what atwcat was talking about
I don’t think that’s replecatable in WanG
Aura of terror worth getting on an knight abominant in a crusade or nah.
I'd say no, better to put it on a character War Dog cos it's faster
yeah I think largely the aim of the campaign is actually the sort of, thematic opposite of the AGP
For Once, the guard are the guys not on the backfoot with millions dying a day, if atleast on this planet
Keep us updated it sounds fun
if I end up running it I will!
hell I might need to advertise here because idk how big on it my regular group of players are
I'm always down for another TTRPG, but time zones be wildin'
time zones do be wilding
GMT/BST gang
yooo I'm GMT gang
Oh hell yeah
In which case time zones be... Tamin'?
Does Thursday work?
Ahhh the one day that doesn't work
that's fine
other days can work
it's just that Thursday is the day that just freed up for me
Got DnD on Thursdays
but I have other days that are also free
Oh, that and Sunday
I've wanted to get into an IM game but it never ended up happening
Mind you I was going to end up being the DM but but still
is that from the new space marine game?
No new Tithes episode
sisters of silence are so rad
Hi folks, I'm back. They're pretty okay. Just thumbs up, worry about fanfics, and then onto talking about orks
I wonder what the dilect of thought Mark was based on
I bet they did a spring cleaning the first time around
Yeah - and a lot of the people who were gonna get really mad probably already did
REAL
Funnily enough. The custodes discord is a pretty good and welcoming place. I cannot speak to the reddit
The custodes discord to the news basically went "we're better than space marines and to make a custodes, it is a tailored generic process. Makes sense"
Where can one find more lore on the "deep warp"
Leagues of Votann are shooty as all hell.
they've become very short ranged in 10e
Short in height, range, and model count
I would say the top "long range shooting" armies have become Tau, Guard, Some builds for Space Marines, Aeldari I think are still primarily shooty too
though i wish their melee specialists were better in melee
Necrons can be fairly shooty too, at decent ranges; depending on how you play them
and I think Chaos if played in a certain way can be very shoot oriented
csm i mean
and votann do have some good long range shooting, just not on their basic infantry
i feel like the thunderkyn have good high volume long range fire if you arent running with grav
eldar are also like the og short range shootin faction
I mean yeah? It's just when all your vehicles are transports its kinda a non starter
Oh yeah and thunderkyn
I like thunderkyn
is it though? I t hink the sagi and the hek are both decently strong even if they're transports
teh sagi is prolly their most versatile unit
and the hoverbikers, who's name i forget, they have a decent amount of shooting too
That's a good point, they're not rhinos where their only use is as a big box which moves things
And does objectives
I should try votann again
I like their vibe
the hek def is a guin platform worthy of anyone's respect i think
the railgun still slaps decently hard
even if i resent it for not being tau a teensy bit
i forget is the hek t12?
What niche do you think a votann dreadnought would fill?
honestly hard to say, I would think probably a front line soaker/puncher that doesn't handle hordes well
Yeah agreed
or a roving gun platform
I absolutely can see it with an upscaled graviton hammer
i like the idea of it being a stick in the mud that can punch back on other big customers, but can get tar pitted by a squad of weaklings if you arent backing it up
i could also see one as being combat neutral, but having beneficial aura or protective abilities
as a sort of fighting line anchor
i feel like a dread like vehicle is both a natural fit and im somewhat resistant to a votann dread at the same time for some reason
Orks and Stodes came out same time right?
One of them was a good codex
The other
Uhhh
Thoughts and prayers
the stodes dex left something to be desired i think
That's a polite way of putting things?
nah i think its the non incendiary way to put it
online people are hella reactionary and incendiary
What shocks me is that the detachment their index had was worse in their codex
for no good reason
spider dread
oh like a multilimb walker dread?
yeah
Like Porky's spider thingy from Mother 3?
and it's also a crane
watching some sm2 gameplay and loving that it takes so much from wwz
i do think making custodes have interesting detachments is a challenge because so much of their faction power is already loaded onto their models
but they certainly dropped the ball i think
how are they doing competetively atm
and are the detachments seeing any variety of play?
I believe that two of them see no/negligible play?
realistically its just shield host
talons get a bit
but i dont think ive ever seen someone run anything but host
Champions can swing a touch but stodes characters are already juiced
Yeah they spent the last 10000 years in the gym
There was that hilarious win with null maidens. But that was unusual
What a guy
I completely understand on one hand they have to have a dread, but on the other it doesn't seem practical enough for them thematically
their cousins have a dread
the squats?
champions is mostly just to make your character even more... characerty right?
yes basicallyyyy? champion is a type of character but the models marketed as champions are just distinctive sculpts basically
oh oops sorry
Honestly after it being buffed to have it's main rule work on any unit with a leader it's pretty good now
i have finally achieved the final level of grodnardism and im putting chapter decals of all the dudes
im guessing a lot of champions stodes is also terminators stodes
oh thats true
and they can kinda just kill anything if they get into combat
can they be tarpitted?
i guess they could
eh
slap em with slows or volume fire seems the best strat
they can stand there and tarpit them better
sacrifice your transports to the stodes blender
the strength debuff from having a character attached plus the no thank you once per game ability makes them incredibly tanky
stupid tanky
take an entire nids army of arty for 3 turns kinda hours
i wonder if an angry waaaagh horde with sus hits and a boss will do it
biggest weakness of course is only being able to be in one place at a given moment
but that does make me wanna make some stodes lists
i often feel a little creatively limited with em
cause its like "just spam the good things"
but the "band of heroes" narrative seems fun
I was reminded of this from last year but do you agree with the choices made or would you have chosen differently?
I have gotten an idea
yes (995 points)
Adeptus Custodes
Incursion (1000 points)
Auric Champions
CHARACTERS
Blade Champion (110 points)
• 1x Vaultswords
Shield-Captain on Dawneagle Jetbike (150 points)
• 1x Interceptor lance
1x Salvo launcher
• Enhancement: Inspirational Exemplar
Valerian (110 points)
• Warlord
• 1x Gnosis
BATTLELINE
Custodian Guard (225 points)
• 5x Custodian Guard
• 5x Praesidium Shield
5x Sentinel blade
OTHER DATASHEETS
Custodian Wardens (200 points)
• 4x Custodian Warden
• 4x Guardian spear
Custodian Wardens (200 points)
• 4x Custodian Warden
• 4x Guardian spear
1x Vexilla
I will say that as someone who switched a guardsmen game from Only War to Wrath and Glory
my playes had infinitely more fun with WaG
You mentioned this yeah, they like being big damn heros
They like being able to accomplish tasks actually
The entire combat where an hour passed and only about 2 shots hit
I never found only war to be hard with the skill challenges?
I prefer only war
its a matter of preference i think, but i see WanG as having broader appeal
I've found to make most of the FFG games avoid the whiff factor, you have to constantly find excuses to give your players bonuses
I remember this being a big sticking point when 1e Dark Heresy released
Because most people were expecting Eisenhorn: the Ravenoring
And what we got was basically WFRP in Space
In both theme and ruleset
Yeah, every time I've seen the FFG games work the two important things have been
GM side: remember that the unmodified difficulty is "challenging," there unless the thing they're trying to do is under circumstances that are difficult) contested/ etc they should be getting bonuses by default
Player side: go bonus hunting at all times, that 65% miss chance is for a single shot from the hip on the move because you didn't take an aim action, use a scope, fire bursts, etc
What do you guys think of Imperial agents only armies post codex?
Still a pretty swingy system and still definitely a part of the whole RPG thing where PCs default to the background extras of the source material instead of the protagonists, but a much more workable system when players and GMs understand that about how it works
a bit weak as a stand alone army, but have some fun stuff; and can bring an allied knight or even warhound titan
thinking about the Imperial Guard and the ever present question of "How big is a regiment" has hit me
I would assume a regiment is actually the IG equivalent of a Division, rather than a real life regiment
since they are deployed, sometimes self contained, within a theatre of war
they vary world-to-world but there is very little information about military formations larger than regiment size
but also Cadian regiments are actually Battalion sized, which means we should really be seeing the 23045th Cadian Infantry Regiment
That's what I thought because I was trying to decide between Chaos Knights, CSM, motorized death guard (transports+land raiders) before a thought struck me. So far in the crusade I'm organizing, nobody has chosen a chaos faction with everyone going xenos or Imperial and I was having the scenario for the crusade be a big reference to the Forges of Mars omnibus. If it ends up being no chaos at all (besides maybe me) I might just consider doing an ad Mech or agents army but wasn't sure about agents since never hear anyone talk about tjem as a standalone force..
Battlescribe isn't updating anymore is it?
Agents is brand new so people are still figuring it out
Use new recruit
Poorly. I recommend New Recruit over... Yeah that
who would get a new codex? A major faction with decades of lore and a massive fanbase or the faction with the lone op unit you take for secondaries? who knows.
I've tried it but something messes up every time and I don't think it likes me much tbh.
Does it also provide rules and abilities references like battlescribe did?
i believe so yes
I'll give it a shot later
Do most players just say “I shoot them.”?
There’s degrees to it
EG are you doing a half action aim + attack or are you doing a half action aim+prone+RDS or something
There’s a LOT of bonuses to scrounge
Thoughts on this 750 pts agents list and what to change?
https://pastebin.com/RsNLy6Rh
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
Khorne berserkers do go around killing civilians right? khorne doesnt care if they are non combatants right?
"Khorne cares not from whom the blood flows."
Depends on the writer
General Khornate values are if a civilian didn't want to die they should do something about it. However, there are some lore snippets to suggest boasting or bragging about killing unarmed civilians can annoy Khorne too
The short answer is yes. The longer answer is yes, but civilian skulls are like popcorn while the skulls of warriors and those that would fight are a much finer meal for the blood god
(Tbf, Khorne's not really about pride, so boasting and bragging in general)
This is a theological divide in the Blood God Community
Theological arguments tend to be short and pointed in the blood god community (this is a chain axe joke)
There are both sides. One is that all slaughter is valid and the other is that only worthy kills matter (with the caveat that most kill civilians anyway unless needed for some ritual)
the blood god doesnt care from where blood flows, but also youre suppose to just shed hte blood, not gloat about it

Yeah single combat is traditionally the way to settle this
With Khorne choosing the winner ofc
Or drag it out. Brutality is fine, cruelty and suffering notsomuch
Of course, the doctrine changes from time to time
Slaughter an unarmed civilian sure, but messing with them or doing it slow can piss Khorne off too
Something tells me if you draw it out too long Khorne might thing you're just worshiping Slaanesh now
and that'll go over REAL well for you
Chaos Gods also tend to care about intent for their followers
sadism generally isnt a celebrated aspect of khornate worship, that tends to be gratuitous, which goes into slaanesh's camp
So John Militarum who calls in an artillery barrage on a crowded slum and kills thousands of peolpe still probably isn't going to have the same Oomph to Khorne as Bob Berserker who declares he will claim eight-times-eight worthy skulls of enemy champions for the Blood God and then goes and does it.
Running from a battle even if you are unarmed, even if you are like 8 means you are a coward and unworthy of life
fighting a battle means your worth of death
Vigilants should probably be Subductors instead.
Oh?
3+/4++ makes them a good tarpit for the same points, or if you want guns upgrade them to Breachers.
I see
Minotaurs love fighting space marines right? So if you represent them in the field, you'd want as many d2 str 8 options you can find?
Also also
Tyberos the Ted Wake, is he the biggest living space marine?
they also have a lot of backing for getting a ton of power weapons n such yeah
Not to be confused with his brother the Red Wake. The Ted Wake shows up with a Kin's hoard of presents for Sanguinala
(Yes)
Pasanius Lysane might be bigger but both wear modified terminator armor
and hes a smurf so the ego gives him an inch or two
I'm so sad Tyberos no longer has rules
Carcharodons were always my favourite chapter
i should read red tithe
thought ive heard nothing about it
space sharks vs nightlords sound like such a grand time
Some do
Some of it, as CYAN says, is looking for just how many bonuses you can put together, you want to keep stacking them if you can
more than that tho I feel like it's a mindset you need to get into and one that I don't feel like the rulebook is as clear about as it should be
There's a lot of games where "move and attack" is the assumption, like most D&D editions or LANCER. Movement is in addition to the rest of your action economy and if there is an "aim instead of move" bonus it really is a bonus
FFG 40K games, no, you really want that half action aim. Almost better off thinking of it less as a "+10% for not doing anything else" bonus and more a lack of a "-10% for shooting without looking" penalty.
1550 pts of kill teams and three warglaives*
Ok so weird question
Sisters of silence aren’t allowed to talk right?
Is playing musical instruments allowed?
AIUI they're already allowed sign language
So is your question about personal expression, or about brass/woodwind instruments?
I was actually thinking drums
Mostly about other kinds of making noise
But yeah personal expression is definitely an aspect
I kinda doubt they'd really do that no
personally
cause silence
they could do a deaf choir tho
Okay, per Lexicanum (per 9e codex) it's mostly about compartmentalization of info, incl stuff the Imperium basically considers infohazards
Ship names for my BFG fleet:
Hubris Invincible, Emperor-class battleship
Lorem Ipsum, Mars-class battlecruiser
Tyved el'Dei, Lunar-class cruiser
Tyved el'Dum, Lunar-class cruiser
And having to go through signs plus an interpreter puts a layer of protection/separation I guess
Sisters-sign is only known to sisters (novices who haven't taken the oath yet act as interpreters), but they've also been shown to know other forms of sign
notably the most important and long lived hand sign in human history
I think one thing that's important to note is that they are like
their own culture
which is probably older than the imperium
like it's not just an oath but entire way of life type thing
Yeah, that's what got me thinking
Since they're iirc older than the imperium and insular its hard for me to take imperial norms for them
I think if they do play instruments they might focus on vibration n stuff over noise
technically all noise is vibration but yk
yeah
Wasn't the sister of silence character able to communicate with primarchs and custodes via hand sign? The one that most mortals (and Kharn) could nor perceive?
the sisters where incorporated into the reunification instead of conquered, they go back a real long way
some custodes learn thoughtmark yeah
Okay ye mostly only known to Sisters
custodes do spend a lot o time just like.. learnin
dont they?
like they're scholars and warriors
which they differ a bit from space marines in that way
Belated, but New Recruit and Battlescribe use the same data source (both are just apps that take different data sources)
Basically yes.
Orks but minimal infantry
Ork speed freak armies are so fun to make
Dakka dakka
Maybe swapping some Gretchin for some kind deff dread
Alt
This is one I actually kinda wanna play
Big chunky mechs, two chunky Kan blobs, background fire support, and two objective sitters
Kans and gorkanauts seem strong in the dread mob
kriku
A "balanced" infantry heavy ork list
I feel like if I started collecting orks I'd do a dread mob to reduce my model count
🤔 I feel like I'd do trukks with ball and chain truck nuts
oh god oh fuck
this is what im up against in munda (i have 6 fighters and 1 automata)
since im playing enforcers im gonna try to kill them
since theyre chaos
Purity seals in the pigtails really Make this lmao
Yall think there's gonna be a resurgence of interest in the deathwatch after ||sm2's intro||?
How many templates do you have
Grenades, flamethrowers etc
not alot 😭
Yeah you’re getting sacrificed sorry boss
15 is a crazy amount of fighters
Maybe if you get some hired guns you could balance it out
its a campaign mission so no hiring allowed
Generally you can get scummers before a game starts in campaign play
Do you think mork is dakka with gork is stabba?
it's all about the application
Mork is equally snipers and whatever can be implemented to knock someone over the head from behind
Yes Ork snipers exist
Kommandos
That's how the Commissar died! And all the offical imperial reports, they must be out there in great numbers
What a shame if only he hadn’t left the inquisitor’s meeting so brashly maybe he would of dodged the attack.
'ork snipers got 'im' "then why is his body riddled with bullet holes" 'never met an ork snipa, have you'
I do think there are ork snipers though
Orks would love the idea of a big shot that can annihilate something
there's also a kinda myth about the Bren light machine gun being like, supremely accurate and a better option than issued sniper rifles
fucking siege of jadotville
Also don't forget "M2 Browning with a scope"
hey now a scoped M2 browning did have a confirmed kill at nearly a mile and a half
Yeah mine wasn't a joke, it's seen combat in several wars
held the record for something like 30 years
I would not want to use that scope
35 years
Deathwatch kill teams better as melee or ranged focus?
and over charging!
The irony about the M2 with a scope is that it's actually pretty accurate, I think a guy was pretty famous for using it just like a sniper rather than like "saturation fire = accuracy", effectively firing it single shot
10" charge? Try it. There is no down side
Looked it up, guy was Carlos "Gunny" Hathcock, who set the time's record for longest documented sniper kill during the Vietnam war at 1.42 miles. (record's been broken since)
Decent at both, competitive folks are leaning on the melee ones particularly the Thunderhammers as ways to deal with heavier stuff in Agents.
Need to punish trying that
Hahah
No please. With the fall back rules as they are in 10th it's hard enough being a melee army
That's what I thought and besides for shooting there are the bondsman and breachers. Just wish agents had more heavy duty vehicles besides the blackstar and chimeras. (Yes I know about knights but still.)
Yeah not having anything in that space is the weakness of the faction right now.
i think comp players are probably better at playing around the weakness, and in casuals it might feel steeper
but also who's playing agents in casuals
Kill team enjoyers.
i dont know a lot of people who casually own a bunch a cruncha breacher kill teams or arbites kill teams
usually you just have the one time
Sure but if you have one of all of them it's easy to snag a couple boxes and just go with it.
though former deathwatch players might be playing them in casuals
they're probably playing ordo xenos rather than fleet you think?
its got the special ammo guns detachment rule iirc
But regardless even if it's partially for the memes, I think I'll commit to Imperial agents for my upcoming crusade. It also doesn't hurt that it seems like we're shaping up to be wholly Imperium vs xenos vs rogue xenos (xenos player who wants to fight everyone and doesn't like the idea of allies.)
agents in crusade sound fun
I'll also be focused on the fleet Detachment
you can juice up an inquisitor
if you're into a kill team most of them will require two boxes to max your roster
and get like veteran kill teams
The in codex crusade rules are super fluffy and fun too.
oh really? I figured the bespoke KT's have enough people for the Team in general?
Mostly an Inquisitor of the ordo xenos and his buddies fighting alongside a rogue trader and his breachers/bondsman in a Unified army.
i still havent gotten a hold of the crusade rules and havent bought the supplements which all seemed cool
but in kt you get to write down 20 operatives and then pick from them before each battle
see i think that army idea is sick
The setting and background for the crusade is taking a lot of cues from the Forges of Mars books.
rogue trader is cool, inquisitor is cool, space marines working with em is cool
and then there's cases like vet guard are a 10 model box but their max kill team is 14 models. you get to call in support fire if you don't take the extra four, but it's just not as good as more bodies
This actually applies to me haha
I don’t play comp but I have a lot of KTs
or like breachers, where you need to kitbash or buy multiple boxes to max out your gunners (and ideally you probably wanna replace the robots and their operators with More Guys)
the CAT is actually pretty funny, cause he can move infinite range in a straight line once per game
just zoomies
This is what I'm considering aiming for when we reach 2000 points.
https://pastebin.com/wBysP5Qr
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
new scions kt are also getting a lil guy
and it can hold objectives n such so silly plays
Wish that agents could take scions
mmmm
it's weird seeing inquisition chimeras again and then no stormtroopers to ride them
i wonder if theyll get scions once the kt comes out
Codex: Kill Team
They're fun and fluffy and an excuse for me to buy a bunch of the Kill Team boxes even when I don't get to play Kill Team often.
Infiltrate the kill teams and terminators, deepstrike 3 of the breachers and everyone else hide in chimeras and pray the double heavy bolters do some work
You should consider a Freeblade Knight or some Armigers just to have more anti-tank options.
Funny enough if we go up to 3k I plan on taking a trio of helverin
Helverins are cool, but at AP-1 bounce off heavy stuff more.
They hit like a truck when shots land though.
Good old D3
So far the other Imperium armies in the crusade are:
Custodes (talons Detachment focused)
Guard (kreig infantry+artillery spam)
Space Marines (Salamanders)
And the filthy Xenos you'll purge are?
ecllection knows more than me; but i think like an ork in that volume fire is superior to quality fire
i want more rolls rather than better rolls
Volume can work to a point but the math on anything that's double strength or has a 2+ save is real not in your favor.
yeah its a feels things for me
I admit I got to thinking about making a fluffy Rogue Trader Personal Army
in that more shots at AP 1 feels nicer than less shots at AP like 2+
That said just dropping 60 breachers and 60 cops and some weirdos to round it out is a mood.
its not the math, its the dice curse
Would it be a waste to take Blackstars without marines in them? For the guns
a waste? i mean they are flying gun platforms, so probaby not a WASTE
but there are downsides that youre probably familiar with
They cost a bit much and still have flyer problems.
but also, one of the few ways to get some lascannons
so like, ymmv, but they can do some stuff
not control objectives
but some stuff
180pts for 1 lascannon and some incidental other guns is rough
(also air support is objectively cool, despite not being great)
having your version of a helicopter on overwatch can be fun
In a fluffy fun game it's probably okay enough not to be throwing away 200 points.
Hard to compete with armigers that are cheaper, have OC, can hide, ans have better shooting and melee
i think in a casual/fun game also, the blackstar will get targeted on virtue of looking pretty neat
rather than a mathematical target priority
Also that.
experiences may vary, but i find that players will target your subjectively coolest model often times
rather than necessarily the right target for the most gain
A classic distraction carnifex.
Tau and necrons are locked in. Someone serving as my unofficial assistant is leaning genestealers but haven't locked in and a friend keeps jumping armies (interested in tau before someone locked them in before he declared then considered imperial knights before leaning chaos knights ("who needs friends when you're this powerful.") He is now researching Craftworld Eldar since nobody is going chaos from the looks of things.)
metagaming, paint your carnifex with painstaking detail, and half ass a 3 color on the rest of your army. Profit
"carnifex"
Wish I could load a blackstar with a 5 man deathwatch kill team and a squad of voidsman but nope only deathwatch.
transport restrictions make sense on the table, but they're kind of funny from a logical view
On the other hand, Deathwatch.
if it can carry marines, it can carry people; though possibly less securely
Yeah but do you want to fill out the Administratums forms for that?
paperwork barrier
Red tape in my military organization?
that would actually be a hilarious fluff description for an apothecary equivalent
FNP 6+ because the paperwork for deaths is annoying
I play inquisiton, paperwork goes through me.
Yeah but piss off the Administratum enough and suddenly all your supplies get sent to the wrong address.
True
Use the excess form MC-348-D-R3 in place of sandbags
5++ because I'm not filling out the processing paperwork for your gear
Regimental Quartermaster