#Warhammer and Such
1 messages · Page 80 of 1
Just as you send your elite Astartes into the middle of danger
They're just not teleporting, they're effectively HALO jumping
Both groups are veterans of their armies and masters of their doctrine of warfare
i mean like consider the narrative of a spec ops campaign
But yes, in terms of actual stuff that's pretty much the difference
crisis suits are not operating without support for very long
Termies teleport and can melee, crisis fly in and don't melee
(9th ed had some great stratagems for that)
Well, termies aren't exactly built for a sustained infiltration campaign either. Usually any extended operational period begins after the initial attack
I mean both of them are kinda like shock troops too - that's the intent for the Astartes generally iirc
In most cases either party is completing a high octane, objective specific assault with precision, speed, and violence
They're meant to be the Emperor's Sword, decapitating the foe in one swift slice
im agree that terminators are also unsuitable haah
And then there's a reason Crisis Suits used to have a stratagem to shoot a bunch of enemies near their drop zone right away, with a strat
you already convinced me
I don't quite recall what it did precisely but it slapped
I actually don’t think crisis suits are thematically or mechanically TEQs
not really though yeah
But they are on the wrong side of of the vehicle rubicon for KT imo
Crisis Suits are their own niche, yeah.
Drop zone clear I think, it netted you rerolls iirc
theyre bigger, stealth suits are smaller
I could see a crisis suit being a cool add on similar to a broodlord
No doubt
theoretically xv4 void breachers are the teq
But I think a Csuits team would be a little heavy
Crisis suits weren't even vehicles until this edition
thats kinda immaterial
(Though they're totally vehicles)
Honestly, terminator team is very nearly too heavy for KT
Thematically I disagree though, they are very similar in their military hierarchies
That's a 5-model team at most
They're literally referred to as the Hero's Mantle
Crisis or Termies?
That's a good moniker for them, I'd not heard it before
I agree, I was originally talking about if a KT3 might change the rules so that heavier or more unusual teams could work
They are given the best weapons and armor to fight the toughest battles for the greater good
Is KT kill team?
I think in KT2 we basically can see what a termies team would look like and it’s 4 stodes
What factions have kill teams atm?
Yup
Ooh
All of them but Tyranids and world eaters iirc
Weirdly 4 stodes seems like too many already
i dont think they really are equivalents just cause the tau lineup is different from space marines
Nids technically have GSC, lore-wise
which is a good thing haha
To be clear 4 stodes is a bad team much of the time because they get killed on APL and bleed out on objectives
But a genestealer KT would be fitting
just like theres no teq in eldar
They're not 1 to 1 mechanically, but thematically they fill a similar role to terminators and have similar weight of honor and regard within their own organizations
I’m counting them separately - GSC have 2 kill teams
Right they only have 3 AP
i dont think so because crisis suits are less of an honour than terminator suits
Should honestly have 4 and be able to double certain actions
Actually not really
Usually people bring 2 stodes and like 4 sos or something right?
like its notable if a chapter is able to field even 100 line terminators at once
Crisis Suits are the topmost elite of the T'au
terminators are closer to the crisis bodyguard level
Very much equivalent to termies
but they dont get wholly different suits
Yeah the usual for a lot of teams is 2 stodes and 5 SoS
Which is a top 3 strongest compendium team
like crisis suits are kinda like. fighter jets. you need to be an officer to fly one
Every Fire Caste's dream is to become a crisis pilot
like im not saying crisis arent elite and that its not an honor
I think it is the equivalent
I think in practical terms sure, but within their own hierarchies, crisis suits are generally very similar in prestige to a Terminator. That there are less terminators in a single chapter is a numbers game
but the tau and space marines just fundamentaly dont work the same
i think if you took the imperial army as a whole crisis are the space marine equivalent
Ironically I think there are more terminators in the galaxy than crisis suits if it came down to raw count
Almost certainly
and space marines are treated as nobility
They're honoured immensely yeah
like terminators are all centuries old
But the gap between an Astartes and a human is much more vast than the gap between an Intercessor and a Terminator, for example
The gap between a Fire Warrior and a Crisis Pilot is much more in line with the latter than the former
The point I'm making is that within a given chapters hierarchy, a Terminator stands at the pinnacle of what a marine can achieve, barring a higher rank like lieutenant or captain.
In the Fire Caste hierarchy, attaining the Hero's mantle is the pinnacle of a fire warriors career, barring further promotion to commander or being bonded to the existing commander
That's a pretty good way of describing it
or a subcommander
i just dont think you can make like, tier based equivalencies like that because they dont have the same tiers
Many more Astartes will have the opportunity to become a Terminator than an officer, just as many more Fire Warriors will have the opportunity to become a Crisis Pilot than a Commander or even a Fireblade
like I think theres overlap in their ranking I guess
but I think it simplifies both to compare them directly
i made a sign up doc for my local necromunda scene for a campaign i want to run
I actually reckon it's a much closer equivalency than one might initally think
I'm any event I fell as though terminators are a bad fit for KT personally
tldr its a necromunda system based game on a different planet where a psychic beacon was activated to lure tyranids there and most citizens of the planet made escape but its only the rich ones. however there is a last ship in a different city so the gangers fight eachother to get a vehicle and mad max their way onto the ship
Feel*
And also feel like if terminators are fair game, so are crisis suits
And obliterators
Not oblits, honestly
But aggressors and other Gravis Astartes defo
Oblits are bigger than stodes
Tbh if you wanted a more elite loyalist Astartes team then Gravis marines are the way to go
That’s reasonable yeah
i like the single gravis guy you get in justian
There’s some fundamental asymmetry with space marines and everyone else since by the time a neophyte makes tactical a fire warrior has probably retired
But aside from that I agree
In terms of absolute time sure
i think its fair to make the comparison not chapter to cadre but cadre to imperial army when the cadre represents the entire tau army
But in terms of proportion of service time I reckon it's a lot closer
The Fire Caste as a whole is much more like the Adeptus Astartes than they are the Astra Militarum because there are fewer tiers and fewer specialists
like if you take fire warrior to even neophyte, the comparison is that the basic unit of the cadre is already the equivalent of an unreachable elite to a guardsman
And they rely on skills and wargear more than numbers and firepower
which I would say fire warriors are generally better trained and far better equipped than a guardsman but to not to that degree
I'd say the average Fire Warrior is on par with the Kasrkin in terms of absolute values
But I'm more talking equivalents
Well law of large numbers
The roles they play for their respective factions
There is like .0001 tau fire warrior to 1 guardsman and that might be generous to the tau
even in the gc era where space marines were far less elite the auxiliary were the workhorse
I think kasrkin may be ahead in certain respects but yeah that sounds about right
It might be 3 to 1 with every 3 astartes there is 1 tau fire warrior
Definitely overestimate T'au numbers
Maybe even 4 to 1
There’s more than 300k fire warriors for sure
Oh maybe 600k post primaris
Again, the T'au are like a couple dozen systems of planets?
Like 7 systems
The US has 485k soldiers
Not every system is entirely habitable either?
7 septs, each of which has a few systems to it
I certainly wouldn’t buy the Tau having a smaller army than Russia
IIRC (maybe out of date) there’s 100-200 planets in the Tau Empire
I see we should be multiplying numbers by 10 again lol
The Fire Caste are also more than 25% of the T'au population
No im just saying that there’s almost certainly not 3x the space marines than there are fire warriors
Or maybe 100
There might actually be 3 Fire Caste per Astartes all things considered
Unless you count CSM and some very high end estimates for their numbers :p
Oh, I see
40k and numbers don’t play well but my personal estimate is that there fire caste is probably not more than 15 billion members
Like I think the Fire Caste make up a good third of the T'au total population and every single adult is a soldier
There are probably not even a billion loyalist Astartes out there
There’s about 2 million or less
Who has more numbers you think? The tau or eldar?
T'au
Counting chaos space marines there may be as many as 5-6 million space marines
Eldar
I count Drukhari :p
Excluding them I think it’s closer
speaking to this actually, tau also have shorter life spans iirc, than a normal human; so barring long stints in cryo, this is totally a thing
If you count the Drukhari, it's absolutely Eldar
But could well be Tau
But take away the commorites and it's for sure T'au
Craftworlds are big, sure, but I doubt there are close to a billion Eldar even on the biggest
And while I think there are some planets that have been resettled by Asuryani, T'au still outnumber them
isnt commoragh like, incredibly huge?
The Drukhari alone probably outnumber T'au
I think the Exodites might even outnumber the T'au actually
40k numbers are kind of nonsense but there’s apparently figures in the hundreds of billions for craftworld populations
Bullshit
But also that makes the “dying race” stuff really funny
It’s based on “countless billions” on Lyanden dying in the big invasion
But that seems like an unusual goofy-high not goofy-low 40k number
Hold on I have a meme for this
Though I am warm to the idea that there’s actually like a trillion CWE and they’re just coping with not ruling the whole galaxy to say they’re dying
Declining birth rates doomers.
I think it's possible there are dozens of billions of Asuryani
But I think even a hundred billion is pushing it
One might also interpret the billions dying as soulstones too and that can fudge the numbers quite a bit.
Maybe they counted dead Tyranids
Craftworld iyanden does consider their dead
Like, hundreds of billions per craftworld?
They memento mori very well
Yeah
Oh not a chance
Again, I think there being a hundred billion Asuryani in the galaxy, including any planetary colonisers, is a push
I actually think this is an unusually cogent 40k numbers, which is to say, way way too big
Man, craftworlds must be hella cramped
Ulthwé is big don't get me wrong
But it's probably only around the size of our moon
A population like our modern Terra is what I'd have assumed
I guess you get all of the inside instead of just the surface
maybe the aeldari craftworlds count the spirit stones
as population
like the infinity circuit
for bonus pop
Again, if they do do that then sure those numbers make sense
Like Stellaris virtual pop, or zombies
I now imagine every craft world like the Kowloon walled city
horrifying
But if there are more than 100,000,000,000 living Asuryani across the galaxy I'll eat my hat
Reasonable
i think theres actually only one aeldari they just move very fast
Just one harlequin making the most complicated joke about the Eldar possible for an audience that's got no fucking idea.
aeldari language has issues with temporal discussion
the pop count was lost in translation
as the answer was delivered with the idea of "there have ever been"
I do like the idea of aeldari considering those in the infinity circuit and spirit stones to be part of their population
Drop zone clear
Reroll all hits and wounds
wonder how long it's going to take for people to realise the grav chute scions don't fly
Probably not until the rules are out lol
People have been talking about the “flight season” so much
I wouldn’t be surprised if the grav chutes gave them more mobility though
yeah they might be able to little jumps and glides maybe
I think the main thing is gonna be some great forward deploy capability
but the cinematic is pretty clear about them only using it to descend; other than the beginning and the shaft they go down, they're all ground
and tbf we already have rules for grav chutes in kill team, though they may change
I would be pretty hyped if new imp guard codex has the foot scions essentially be the new unit though
if the seasons terrain is very vertical they will get a lot of movement out of that
the vespid didn't feel very characterful
comparative to the scions
the scions were cool
the vespids were targets
It's just kinda "Cool Imperium!!!!" which is the worst kind of trailer
yeah
even though they lost the engagement pretty decisively
it was like look how bravely they run to their deaths
also we had "Ooh, sword guy, oo dual pistols, oo" for scions and for the vespids it was like "Ooo, a sniper."
The imperium fellas did look cool
They also had a neat grenade launcher but yeah
Also why even include the Tau
like we get it GW you hate the Tau
but they aren't in the fuckin' box
I missed both dual pistol ppl the first time so
honestly tho, rocket/nade vespid and sniper vespid are still excellent additions
ye
and if they carry over into 40k, it already makes the squad more interesting
effectively getting whati wish reivers got xD
I think they might with how extensive it is
If reivers had an assault grenade launcher with a str 9 shot, itd be so different for them
or a power weapon
power weapon on the sergeant doesn't really feel like a reveal to me tbf
well no, im just saying hte reivers deserve a special weapon or two xD
yeah for sure
I am however glad to see vespid getting some attention, in effectively a way i wanted like a year or more back now
I think having both existing auxiliaries essentially fully up to date is a really good foundation to explore new ones in the future
now if only vespid actually fit into the army on the table as far as rules and integration -_-
maybe they'll get a new rule as part of their data sheet all their own
I feel like kroot basically have 2x ability budget as a result of not getting the army rule yeah
I really need to figure out a kroot scheme
my unpainted kroot taunt me
im still thinking a blue skin baseline
maybe white quills
I need to take them out and put them up somewhere so they exist in my object permanence but I have no rooom
i also need to figure out how to tie in my sept scheme
with the bluekroot
which is a silver/purple/pink scheme
After how even-handed and cool the 10th Edition Trailer was this being a return to form of the "COOL IMPERIUM KILL ALL THE XENOS" cinematics is pretty disappointing tbh
Idk I think the way that Fire Warrior went out frames the scions as Baddies
Like they do cool stuff but they're introduced by shooting a cowering soldier in the face
I mean yeah that's where I thought it was going
But then it's just "And then they kill the Vespids! So cool!!!!!!!!"
I hope the imperium loses lmao
Fucking fascists
The tau need a win lore wise
They haven’t really done much since Psychic Awakening
Guess it's a different reading
They did all die
So.. it depends?
Oh my god
My buddy: “tau also shoot people point blank in the face they’re just as bad”
If you like xenos you gotta get used to losing 24/7 because we never get lore wins
“How does it make the imperium the bad guys”
Buddy if you read the lore you’d know the Tau have rules of engagement for medics
The imperium DID lose in this encounter i think did they not, even if they were framed heroically
They try to treat enemy troops too
Yeah they did lose
But it felt more like heroic sacrifice propaganda
i did feel like the tag line fell flat
"the stakes got raised" how so?
Some dudes shot some dudes inside a hole
You spend a lot of time arguing with this one guy lol
He’s my closest friend lol
Big gun
Which looks like a big tau railgun
railgun vespid is kinda sick
But I will note
I’m kinda seeing a pattern with 40k and aos
While both kill team and AoS get the really creative model designs
The dudes were shot at a higher elevation to last season's dudes
Only AoS is allowed to have meaningful advancements in narrative
is it "In 40k, imprium win, in AoS the stormcast frequently lose"
tbf, any time 40k tries to advance the narrative, everyone in the fandom loses their mind about the changes
because #theirfavoritemodel or #theirfavoriteunit is gone
or character
I honestly think the fandom is more resistant to setting narrative advancement than the company
Aos sets huge narrative advancements
but also vespid getting new guns is totally setting narrative advancement to me 😛
And the fandom loves it because they get new stuff
Tau auxiliaries are so cool
I’m happy we get Kroot and Vespid back
Let ynnead suplex slaanesh plz
with the kroot detachment and model release they're honestly pretty solidly back
i do wish we had heavier kroot customers
but ill live
i endured kroot getting nothing for years
Give me my fifth cronesword you cowards
Yesss
Give the eldar a win plz
And the mechanicus
Like holy shit the Admech are in rough straits
Hear me out
tbf, the whole indomitus crusade was a huge narrative thing; as was the return of the lion and the whole arks saga
where chaos kinda won despite the return of the lion
Fully formed ynnead
Ynnead suplxes slaanesh
Breaks Isha out of nurgle prison
Isha goes on a world tour collecting fragments of khaine to put him back together.
You know where a lot of those fragments are? Maiden worlds.
That's right, exodite time.
GW gets to sell dinosaurs to 40k players.
10x profits year-over-year
i was hoping with the main thing with angron and the spotlight he got was that i was hoping we were leaving the nurgle era
and going into the khorne era
where every 40k media has khorne enemies instead of nurgle for a bit
zombies were ludicrously popular for a bit in the 2000s, and GW still hasn't got it out of their system
Saw the idea of crisis suit KT, but here's my elite Tau KT pitch: Mix of XV15 and XV25 stealthsuits
Has the "half and half" structure, can pick two(?) XV25s or five XV15s for each half
You know what would be really fun?
A Gue’vesa and Water Caste hybrid team
With rules to convert enemy models over to your side
It could be a great contrast to the guard teams
earth cast combat engineers could be fun as well.
i would love a modern stealthsuit KT, they're like... FOR that kind of op
Right, for Farsight Enclaves iirc?
And other septs had one that just re-rolled hits or smth
I did like how the trailer felt very kill teamy
They just killed the fuck outta each other after TP2
yeah
only thing that wasnt as clear as the OG one was what their objective actually was
This sounds incredibly cool I wish there was more of a necromunda scene in my area
It is a bloated pile of art
it feels like... something you can appreciate at a distance; then if you get into it you have to wade through a lot of bullshit to firmly appreciate it again
and then when you do, there's a very obvious wall between your appreciation now and prior
Is it just difficult to play?
Yeah I've heard a lot of things about Necromunda, but never soul crushing
it's uh
very much in the vein of an earlier phase of gw game design philosophy
for the best overall
Ok so just kinda hard to wrap your head around
Anyways looking through these Necromunda models, there are just a lot of freaks on Necromunda
sometimes the rules are kinda scattered
it's a lot better now after a few rounds of faq n such tbf
I’m not sure if it counts as soul crushing but I think it is one of the most old-school XCOM like GW games
Necromunda is fun, if you get a good group
EG “one of my models failed a panic check, accidentally shot his buddy and then his plasma gun overheated” sort of moments
Necromunda, Mordheim, and Bloodbowl have a very "comedy of errors" playstyle where shit can go south in an ever-increasing cascade if the dice don't like you.
Another premature post
So now we have the official name of the Elyscions
I wonder if the new edition will have numbers
I hope so
Instead of 🔺 🟥 🔴
its the time to do it
What was the utility of using the shapes instead of numbers from a design perspective?
Easier to approach when you had measuring tools that are also that shape?
I thought it'd make sense if you had objects that came in the box that were that shape for measuring
my theory is they were gonna do something with it, stuff got printed, and then it was too late when they decided against it?
So that you could just like... say move 2 squares and the player is like
the measuring tool is marked for the different shapes but
It's to try and sell you a widget.
Can you buy the widget seperately?
you can buy it with the tokens
kill team essentials pack
tokens, barricades, measuring stuff
Doubtless there's 3rd party widgets you can buy/have printed/print yourself too.
it's a good pack tho tbh
So it's one of the other random things you get in the box you're buying for the barricades
but it doesn't really sell the widget cause it's not like it's not just inches
its honestly just a complete mystery
part of the benefit of symbols is in multi-lingual printing but that doesn't really apply to numbers like that
It's sorta-multi-lingual but the numbersymbols aren't useful without all the text alongside
its also a benefit if they expect you to use multiple measuring units, like infinity does with inch and cm, but they don't do that either. or if they wanted to support multiple scales, but that also didn't happen
plus they're used directly alongside regular roman numerals
like 3 circle
BRB making a Punic war historical game that's printed using Roman numerals for flavor
I think it makes some things clearer like how you can’t move less than 1”
But that’s about it
Including the tokens so you gotta figure out if that's a XI or a IX while it's tossed onto the game field
(The revenge of 6 and 9)
ah bloodbowl, where my troll ate my star goblin runner and then the next turn slipped and broke his neck
I remember looking into kill team and for 1 second thought that the number of sides was the distance, like a square would be 4" and a triangle 3" but then nope
no that would've made sense
like circle could've been 2 cause it's like a coin
or 1 cause its 1 side I guess
GWs making sense?
it's just a extremely baffling thing they did nothing with
Oh if it matched the number of sides I don't think it would've gotten half the bewildered comments it did because...yeah that makes sense and probably easier for some people to grok.
I think the official excuse was that a tape measure is a bit unwieldy in close quarters, but a widget is only a little bit better
but the widget isn't at all reliant on the symbols
they even made a metal one for warcry 2e preorder
without any symbols or whatever
||I was fine until the waterslide transfer||
Truly the most skillful of eye painting.
That free space is very accurate
oh I'd do that in a heartbeat are you kiddin' me
I had that set as a kid and I even made a little diorama inside a cubby in the basement.
Oh I like those
The people yearn for brikwars
Online rules is less believable than any other one on here
It's not that rare these days
I think its more believeable than no more starstriders/gellarpox
idk, the bottom center one is pretty absurd
lmao
I like how it is "tyranids kill team rumors" and not an actual kill team
Let’s be realistic ok
Tyranids should have a monster KT, but it has to be something that fits through corridors and such
Canonically, that includes a Norn Emissary
this video is just so painful, I love it
a singular big monster and a bunch of ripper swarms would be a very funny tyranids kill-team
Surprise infiltrator carnifex. 😛
Looks like a battlebot
wide tank
Rhino the long way
"How to actually fit ten space marines into a Rhino"
M.C. Escher lookin ass tank
accurate recreation of the second edition era tau colour scheme :V
hell yes
hello everybody
i've been lurking in this thread for a little while and i have a question for the milieu:
personally, how much of your engagement with warhammer consists of playing any of the wargame rulesets with other people?
there’s a wargame?
not much cause i only play at home really. but I do play a ton of underworlds with my partner
hoping to play some boarding actions when my book arrives though. and more kill team in the new edition
if im getting the full 6 x 4 out id rather take the opportunity to play Open_Sketch's game Riposte nowadays
also want to try out spearhead with my partner for more wargame-y stuff
I used to play a lot, and I’m slowly getting back into it but nowadays 90% of my engagement is the hobby side (building/painting models), lore, and the warhammer ttrpgs
angron is finished!!
Hellooo boy~
Welcome! There he is!
Kinda wish that GWs could move away from this, at least for specialist games
I still model and paint, but my most recent game of 40k was seventh edition and I last played regularly during fifth.
I’d like to f/w the upcoming edition of Kill Team, inshallah
A bimonthly day of non-stop necromunda
Currently very little but that’s because I’m still assembling the little guys
While getting back into it
So I’ve just played kill team since it requires fewer little guys
I'm still trying to find a killteam that lets me use all my cool dudes
Being as new to the tabletop side of the hobby as I am...
I Just finished a 1,000 point army and got into a gaming store's discord. So hopefully soon I'll be able to do some games, but the painting is fun enough that right now, it is the hobby for me.
still pondering what traitor legion to use in HH and really tempting to go with the iron warriors army with $180 troop choices
Big fan of your work in general but this really knocks it out of the park
Atleast once a month I play the table top. Sometimes every sunday
“MARINES OUT!”
#ThrowbackThursday to my recreation of a classic Rogue Trader era artwork, from my Armies on Parade 2022 entry.
#WarhammerCommunity
#PaintingWarhammer https://t.co/GXGglePoeA
💖 613 🔁 63
"I am a corpse starch popsicle"
Stingwings are very much more insectile in their update
the killzone feels a bit bland to me, just another ruined city
is this just going to be the killteam?
SHAPES ARE GONE! LONG LIVE NUMBERS!
The Imperium send in their elite to deal with the airborne alien auxiliaries of the T'au Empire as tactical skirmish action in the 41st Millennium kicks up a notch. Learn more about Kill Team, the Tempestus Aquilons, and the Vespid Stingwings: https://www.warhammer-community.com/2024/08/16/just-what-is-operation-hivestorm-find-out-in-this-thrill...
vespid feature
So with the vespids back, is it to early to say "codex: tau auxiliaries confirmed"? :v
As Kroot got a full detachment in the kinda recent Tau codex, I would think it is a bit early
I think a codex xenos minoris would be more likely
As a sort of grab bag for non-imperium agents
Put Sslyth, hrud, kroot, loxotl, etc in one place where you can bring them on for various other armies
I could see support for “Tau Soup” with LoV out though
I see vespids have evolved to be orange, to better blend in with a tau battle force
The little drone looks so serious
No no its fine I just didn't expect them to be orange
This guy fuckin whips though
THEY PUT INCH MEASUREMENTS ON!
I'm curious about some of these new tokens too
New orders maybe?
Hi cyan 
hi
spray paint
ooooooooh
new drone!!!
I'm so mad that gw is doing 'uh all scions use grav chutes but these guys extra use grav chutes'
With a combined 147 tokens between them, encompassing everything from order trackers and APL modifiers to Aquilon drop markers and Stingwing neutron grenade tokens, you’ll find keeping track of your operatives even easier than before.
Interesting rules tidbits
Are these guys gonna be able to deep strike?
like you now have seperate grav chute and grav chuteless models!!!! make them different!!!!!
stormtroopers used to have Other Skills
anyway I like knife lady
They seem to be.. unusually positive with vespid
ohhh stealth vespid
No mind control mentions in sight
one thing I realised about kill team is the accompanying fiction means it always viewpoint stuff
so imagine that'll have forced them to make a concrete decision when showing the strain leader's like, though processes and stuff
Someone is saying the helmet is a mind control device
Maybe it’s.. from a tau perspective?
I like the new ladders and popped smoke tokens
sigh
but I got no source on that
I think this might also be why we don't have any tyranid or pure daemon kill teams
just someone saying it unprompted
That's been speculated since like 2003 I think
That’s outdated canon from Xenology, which is acknowledged to be imperium propaganda
Xenology came out in 2003
that's been a rule hook since vespid were introduced
It's from the 4e Tau codex
No they're reacting to current thing
it's just a hook and not a fact
this is so dope
and I'm not getting this so I'll have no way of checking lol
I mean not even preview copies have gone out
Fire Caste commanders soon discovered that Vespid made for excellent kill team operatives, matching predatory instincts with keen alien cunning, and the ability to operate for an unparalleled amount of time without resupply or assistance. Dedicated Shas’ui handlers connected to the Strain Leader’s communion helm by an MV44 Oversight Drone allow for complex strategies to be immediately relayed to the unit, leaving the job of executing their sabotage and assassination missions to the winged warriors in the field.
There's definitely a more negative viewpoint for this but its more "we have auxiliaries do the horrible dirty work so we don't have to" than mind control IMO
so if it's something in the product anyone claiming to know is lying
anyway the new kill team accessories sprue is so awesome
I love smoke grenades
and barbed wire
I mean Stealth Suits are there to do horrible dirty work
Unless they have some secret bit of lore people have been ignoring and/or have an advanced copy then they don't know for certain, and are probably adhering to fanon.
But also just speaking practically, your long-duration mission free acting agents do need to be politically reliable so its likely that the Tau have a pretty good relationship
It just seems like a fancier alien radio ngl
this is just horrible dirty work that requires them to fly
My buddy won’t stop talking about the mind control
a significant expansion to prebattle actions
yeah
I need to actually learn kill team lol
just some grenades to glue on operatives?
My main experience was tau v guard and I blasted the guard fast
There's been a focus recently on KTs which have annoying trap mechanics so I can see that as a way to test the waters for more prebattle
Second game was against necrons and I got bodied
maybe some kind of universal equipment so they don't have to reprint krak and frag for every team?
Lore Accurate Foodchain
Like Scouts having "do 5x the prebattle" as their rule and the minelayer Hernikyn
Necrons are a really knowledge checky KT
(He also trash talked me the entire game lol)
And I feel like we both did stuff incorrectly ngl
They're really complicated and have such a variety in operative power that they can force really weird mismatches
I think your friend just sucks tbh
at least in this area
I have a really high KT win rate so far but everyone I've played with is real new (including me) and my Legionaries have a much more straightforward wincon than most teams
My main thing is kill team is a lot
In terms of optics, "oversight" isn't the best name for your communication drone. But maybe that's the imperial designation
I struggle with juggling all the unique rules
Tau use the term XV or have tau names for drones and battle suits
In terms of described function at least it sounds like its basically a man in the chair type drone
It’s most definitely an imperial categorization
having a like handler is pretty standard specops practice
Maybe they're marker tokens and they're pulling frag/krak out of the equipment list?
maybe less so in 40k but tau have access to telecomms
well I think the individual grenades are probably too small to be markers
They're always weird looking in there because there's so many rules exceptions for them
so I think they're just sprue filler to customise your guys
so you can designate your frag guy etc
Maybe yeah
just for fun and its not like they take up much space on the sprue so it's more value without really more cost on their part
I guess the new ones are some kinds of Bigger Barricades, wire obstacles, mines and extra ammo?
I'm really curious how the extra ammo ones are gonna work
I think the ladder might be either equipment or a prebattle option too
I'm excited for the ladder, especially with a verticality focused season
uh cause with the retracted/extended things and the fact that it looks like it's got a gas canister for powered extension
I really felt the mobility mismatch having my Legionaries fight Voiddancers
I am so hyped about this set for real
I love little gadgets
like the old cities of death stuff??
this is that on a smaller scale and it's so cool
I like how they're improving on the original chalnath terrain by making storeys smaller but more of them
https://www.reddit.com/r/killteam/comments/1eul8eu/next_edition_comes_with_solo_and_coop_mode/
interasting
I think you're explicitly mentioned the ladder as a pre-battle thing
Hoping this isn't an afterthought because a coop horde mode sounds really fun
I Am sad that I bought a card pack I've yet to use and likely won't before the box is out but cest la vie
that sounds awesome holy shit
God YES
Oh hmmm, more like implies
In the current edition of Kill Team, each player has their own barricades that they deploy before the game begins, and Kill Team: Hivestorm ups the ante with a whole pack of new physical assets for your operatives. The classic barricades return alongside barbed wire obstacles, ladders, smoke grenades, and plenty of other gubbins to try out,
melta carbine apparently!
One of the struggles for onboarding people for KT is that it's highly competitive as a GW game and that makes it intimidating to show off
Did they bullpup their melta?
I think I'm just thrown off by the existence of a stock cause it looks like a bullpup yeah
technically the magazine is the tank on the side
but maybe some of the action is in the stock?
It looks like its in the same "order" as a normal one just cut down
I will say - it helped me a lot to play Elite teams here
I only have to remember the rules for 6 fellas not 14
I wouuld love to play co-op KT
I still sort of struggle to remember how my Breachers work but they're particularly complicated for that
I also think starting with a compendium team (though who knows if this will follow to 2e) is a good idea
cause the team rules are simple so its easier to learn the game rules
even if you just proxy models n such
https://youtu.be/npkg_aycMCM
Stream VOD
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Yeah the compendium teams are much much simpler
Humans: "Orks are simple creatures. They simply believe that bigger, louder, guns shall lead to greater success."
Also Humans: "This is the Great Gun. It is sacred. Billions will die to protect it."
I imagine cable vs mag might be a like, primaris bolt rifle style option
which has no effect in 40k
That makes sense
Might be a special gun which gets ceaseless or something
Oh wow coming in October
oh damn
The Great Gun, Sacred Death, the Massif Ballistus
"THE BIG GUN"
And yet somehow the planet is crawling with tau
the defenders of sacred death were not faithful enough
the gun cannot fail, but it can be failed
I hope there's rules for doing this to people
Kind of looks like they are cooperating in that picture
Dunkwing hunting intercessors
They weren't kidding its a big gun
(from about the 8 minute mark - also talks about how the gun is a cultural fixture and its maintenance and loading have become local festivals)
I love that
I wonder if it's too big for like
showing up as a terrain piece
I think it would barely have a perceptible curve at kill team scale
just effectively be a wall
Do you think they can aim it? Or are they like "curse those perfidious xenos. How dare they avoid the holy firing arc of the holy weapon"
We're reminded of that one 90s anime short
is that the one where the city is a bunch of guns and everyone has to load and fire them
yeah
Maybe it can be a mission modifier where it fires partway through and the report prones and stuns everyone on the board
yeah that one's awesome hold on
Memories is a 1995 Japanese animated science fiction anthology film with Katsuhiro Otomo as executive producer, and based on three of his manga short stories. The film is composed of three shorts: Magnetic Rose (彼女の想いで, Kanojo no Omoide), directed by Studio 4°C co-founder Kōji Morimoto and written by Satoshi Kon; Stink Bomb (最臭兵器, Saishū-heiki),...
third part of this
Getting to the rules part (10 minutes in or so)
all faction rules free online and updated there
reworked a lot of game language (I bet this means Obscuring is gone/reworded). Not really simplifying the game but changing the presentation.
Putting the "kill" in kill team - adding "kill op" side objectives to reward killing enemies. (looks like this favors elites woo!)
solo and coop mode - vs "procedurally generated" NPOs (non-player operatives) - sounds like each player has a kill team. Sounds like hordes of weaker enemies (poxwalkers and gants mentioned)
Not much on the solo mode, but I reckon its similar to coop but 1 player
solo and coop will be part of the quarterly releases
What the fuck did they do to vespids, they were goofy little guys!
Tempestus Aquilon rule is "drop insertion" Must set up 1/3rd of operatives on table
"Remaining third" (?? how does this work?) are set up off table and can set up drop markers which move around the table and when activated (like an on table operative) can choose to stay above or drop in
It's "remaining thirds"
So this is actually nuts
They can termicide in KT
Precursor can drop into melee and hit twice before defender responds
oh drop markers like
can dash out of melee
still limited by speed in terms of where you can go
yeah
Also apparently some of them are "dummies" and must be discarded without dropping a trooper
gahhhh that's so exciting fuck
Grenedier is pretty straightforward, has a melta bomb, can drop into the board near people and throw it
Which sounds dope to be clear, but you're just getting what you expect here
Gunfighter has shoot twice and can shoot while engaged
has melta bomb/will combat drop
I've seen at least a segment of this, the most 40k part is when one of the crew slips up a little in loading and as punishment his whole team is made to stand in the backblast
I think it's interesting that the vespid showcase doesn't seem to have their dual pistol operative
Sentry is more durable, has shoot twice; basically a team gunner
I dig em ngl
so I imagine that's an alt build for one of the other operatives
I love the little sentry guy sm
I'm also gonna assume that Aquilons are a 12 model KT
is this it
Since that splits nicely into thirds
is this gonna be the beginning of me having an elysians army
Which also makes them as big a Navy Breachers
I mean I don't want to commit to an army but making a vet guard kt of drop troopers and converting a tauros venator?
That does sound sick yeah
with aquilons as their attached stormtrooper squad?
VOD notes that the access to fancy weapons is for trusted and favored auxilaries
(IE vespid)
good 3d printer project too
that makes sense, being given a pulse weapon is a sign of respect for kroot
a little tongue in cheek since the weapons are toxic and the operations deemed too dangerous for Tau
pff

Oh my god I just realized
KT has a strong dark grey/black on orange branding contrast
hell yeah that Otomo anthology movie with the giant gun mentioned
I honestly didn't notice until someone on stream talked about painting their vespid "kill team orange"
It sticks out a bit when all "known" vespid are blue
Vespids all fly, highly mobile
not a surprise but on stream
very fast very mobile, not tough (glass cannon team)
In the grim darkness of the far future, there is only International Safety Orange
Neutron cannon crystals are empowered by the harmonics of Vespid wingbeats - they gain power when you fly
Team is strongly encouraged to move and attack
Sure, why not Warhammer universe
That’s definitely a paraphrase of some line from the 4e Tau codex
Oh shit
"swarm tactics" with a "communion points" system you get for leading them. Player is characterized as a Tau Overseer commanding the swarm
that's such a cool way to bring in that lore
Can spend points to put tactical knowledge on them. If you don't they'll go on autopilot and shoot and charge the nearest enemy
Can't do mission actions without spending communion points
kill team single handedly carrying the 40k team (I'm counting necromunda as a seperate thing)
"We are taking you off the battlefield."
"But Commander! Why? I have been nothing but loyal!"
"We have seen you play RTSes. You have an APM over 200. You are being put in command of a Stingwing."
Shadestrain has an invisible "ghost rig" - can't be targeted by anything from more than 6" - has a neutraon grenade
if they weren't so gun oriented they might be a decent tyranid proxy. But you could always put cool weaponmorphs on gargoyles
Swarm guard has a flamer - has a "skytorch" rule which lets them fly a ways and burn everyone under their flight path
Skyblast has a neutron grenade launcher - shots make a "neutron fallout" marker (in addition to damage) which damages nearby enemies for the rest of the battle
NOT limited ammo
Both of these teams are bangers
Great edition intro
oh damn rad grenade launcher
I'm curious how many fellas the Vespid field in a team
Im thinking maybe eldar style 8?
with their mobility making them kinda apl 3 equivalent?
hmm
I can't wait for Custodes to routinely lose to Vespids
Getting rid of the shapes might be what finally gets me into kill team
I have no defense for shapes haha it was dumb
Just made things confusing and wasn't even well implemented
so grenades makes sense
Yeah those are probably just universal grenade tokens now
Something about some teams getting discounts though (like cheap smokes for phobos?)
No idea if that's real or speculative though
oh yeah I'm pretty sure the tol barricades are just a Heavy Cover variant since they are tall enough to obscure
losing traversable probably
I think you're right
They were flirting with that with the LoV teams being able to upgrade a normal barricade to being heavy
oh I never saw that, that's cool
late cycle releases were probably being developed alongside this
Yeah looking at the Yaegirs especially
We're probably gonna see something like this with the new mine equipment
As a tyranid enjoyer, I am mildly upset at this lol
a lot of them became 6 model with errata etc
I'm starting to think we'll never see one :(
Yeah I'm not sure what's going on there
I'd still love an ymgarl one
With the 5 model teams
maybe rules changes like kill ops might make a team that elite practical
I think Ymgarl Genestealers or some kind of "spec ops gaunt" team would work great
Kill Ops seem like a great equalizer for elites yeah
Pretty funny to me that their "keen alien cunning" is "shoot and charge the nearest enemy" though
I like playing Elites a lot but I basically have to play as cowardly as possible for kills for 2 TPs so I can play the game for real once I've thinned out the enemy
And getting VPs for doing that would help a lot
oh wait hey
Ymgarl stealers plus like Lictor Junior or something seems like such a no-brainer KT tbh
additional option rather than extra points
I really dig the scouting phase RPS
I hope they add something kind of like it for later TPs
and +1 barricade focused one gone so probably folded into whatever the big equipment system is
I did notice they only showed two of the current (slightly tweaked) barricade design
they also only show one of the triangle-ish measure; so maybe two accessory sprues in this release giving two regular barricades each etc?
wonder if the tall thin barricade's loophole can actually be shot through
I'm gonna guess no but without evidence haha
gosh
I'm gonna have to bully my family into playing so much kill team when this comes out
It'll probably be easier with the pve stuff
I have like, the full into the dark set other than the last one with medical bits
my dad also got the phobos vs chaos killzone
with the stc bunkers
I like that terrain
ooh
just noticed status markers are now all like
not pointed so they kinda slot into a base
slightly curved
Oh that's cool
orange being engage and conceal being blue is nice but it is a shame that my clever trick for not having to flip everyone's markers at the start of the round won't really work now
I'm really excited that all the bespokes are getting rules from the start too
I just flipped the initiative token each round so whichever colour it is, is ready that round
green, aren't they?
yeah think so
Looks like uuuuuhhh forest camo
pff
Green makes sense to me though
I really like the look of the Aquilons but I think I'm more interested in the bugs
I think I'm gonna print some classic stormtrooper muzzle heads for aquilons
and write off the other design changes that came with scions as detail advancement
I think a fun blue-green would make a good retro vespid scheme
I think we are getting some lore rewrite on Vespids soon
idk it all mostly seems the same vibe
maybe some clarified elements but that's just what happens when something gets More Lore for the first time in like 20 years haha
Old lore referencing their wings are along the lines of "how da fuq do they work"
ohhh
yeah that might be being retconned
cause they have fully given them geonosian bug wings
I really like the "wing harmonics empower their guns so you gotta go sicko mode" rule
THe new wing design and the trailer kinda establish how they wokr
THe old wings were wacky
I'm horribly tempted to proxy some AT43 Therians for them and recontextualize Communion Points as Sweat Points because your operatives are all posthuman gamers who just wanna score 360 noscopes
Was there weird old wing lore for them?
I think it was the old Deathwatch RPG that made it wierd
THe wing design doesn't help either
yeah
vespids were bad minis for the time when they released and haven't aged any better
bzzzzzzzz
It was honestly just the wings, had they been insect ones from the start it would've been fine.
So I guess for flying focus stuff we get a team which can deep strike operatives with some extra rules vs a team which is genuinely all flying with guns but needs to move to be at max power and has to jump through hoops to do objectives
I really like how they're painted
like the stippled and freckled markings on the feet
TIL vespids had 13 model max as a unit once upon a time
I hope someone does it like that
Being a stingwing Shas'ui sounds like suffering you're just in charge of a bunch of fast moving goons who just wanna kill
yeah tau before 5e had non decimal squad sizes
Piper was fast with a update to their Vespid adjacent mechs
And the "communion helm" being a "please... the objective guys" helm not (seemingly) mind control is very funny to me
although it seems like 11 model max?
the mind control hint is based on the fact that they didn't like, argue, once the water caste was able to communicate with them
but like that could also just be their vibe. they're aliens
Yeah
oh wild
11 models is a little smaller than I expected but not shocking to me
Looks like Aquilons might also be 11
oh sorry that was their 4e squad size
not a kt thing
haha
13 makes sense in a post 8e, kit focused era rather than a lore thing
https://fixupx.com/warhammer/status/1824861316441416095
Oh sorry haha - I was going off of this group shot
We knew there was a buzz around the new edition of Kill Team!
Get a closer look at the Vespid Stingwings: https://ow.ly/eCYl50SZ4W8
#WarhammerCommunity #NewKillTeam
oh wild
yeah 10 + drone makes sense
it will be really funny if the drone is replacible and they end up at their original max squad size though
https://fixupx.com/warhammer/status/1824846217710366889
Which also makes it 11v11
Nice of you to drop in!
Get a closer look at the miniatures for the elite Tempestus Aquilons: https://ow.ly/eCYl50SZ4W8
#WarhammerCommunity #NewKillTeam
With a drone each
yeah that makes sense
Aquilon getting 1 more named class from the looks of it
6 for Aquilon while Vespids get 5
live overseer drone reaction
Shas'ui showing his emotions thru the drone
c’mon gang, please, the objective
I know tactical assets are not The Play but I think drop troop vetguard with strafing run and air strike would be really cool. and hey 2e might buff that
It'd be cool if 3e made options besides extra fellas stronger
Or have a separate tactical asset budget.
just found out that were was Another kill team release in between shadow war armageddon and kt18
Around the Breacher release huh
How many editions are there lol
so
It's complicated
this is kinda what I'm getting at
Technically speaking its probably much more accurate to call this KT2024 not KT3e
We are on 3rd which is the 7th I think?
but my take is essentially that kt21 is its own game that shares a name with a few other things
and we are seeing the second edition of that game
I think the oldest version is the Kill Team rules in 4e 40k
Which were just in the main rule book and were very different from the modern ones
that's one of the things that complicates it
Highly asymmetrical
cause like, imo even to the point of kt18, kill team as a game mode is so different to kt21
And KT18 was super different from "KT04"
and I don't really consider kill team 18 to be enough of its own game to not just be a different way of writing kill team as a game mode
Which had a custom squad of elite operatives the "kill team" facing off against a hugely numerically superior but weak "brute squads" with leaders
it could've if it did more with the formal seperation
Who initially just patrolled and weren't aware of the kill team's presence
It was weird
over the years kill team became symmetrical because people were more into that, but the concept of making an army by essentially having no minimum squad size and every model was its own thing persisted in some form till dark imperium
and was supported with small booklets n such
this is partially because like, from 3rd to 7th rules weren't really invalidated ever
Also fun fact: combat patrol also had rules in 4e 40k
like despite the fact kill team wasn't in the 5e rulebook its not really accurate to say that meant there was no kill team at that time
over time rules became more incompatible
And then I'd need to research shadow war armageddon more but my impression is that's far closer to like, a retrospective '0th edition' of kt21 than kt18 is
the 4e rulebook is honestly really fun
I forgot how good this rulebook was yeah
4e is my Erika's 2e haha
Lmfao they gotta bring these guys back
I mean
I wouldn't be surprised if this has some influence on solo/coop kill team actually
Yeah same
It's both really cool to see all these kitbashes and such and also funny to see how many of these just became bespoke teams in KT21
mood tbh
I started playing in 4e but even looking back there's so much in the way of extra game modes and hobby support in the 4e book
Not posting the Tyranid one?
I did miss this great 13th company one though
I read the 5e space marine codex recently because I was thinking about badab war and that was what's contemporary and it revived feelings of rage and bitterness as to how much of a step down it is
it was the edition where if you didn't take a named character your chapter tactics was ultramarines by default
which was being able to autofail morale checks if you choose
13th great company is awesome
I hope tabletop tactics get back to doing theirs
Oh that's rad, where is it from?
I didn't see it in the 4e book for kill team
looks like white dwarf maybe?
Might be later, it's from a White Dwarf
The instagram of the one who made it
It looks like its from roughly that era
Reinforces my idea that "commando gaunts" would make a great hive fleet bespoke
The 4e combat patrol rules really annoyed me as a tyranid player. All of the synapse creatures were more than two wounds lol
The Crimson Stalkers of Tenebra Prime is the name of KT
It was made post Tyranid plastic update in 4th edition
That's what I was thinking yeah, I think those Spinegaunts came out right around then
ohh same
Oh I remember that cover
I recognise it
I think that’s a Karl Kopinski cover
My reading is that it definitely comes off as shady that they seemed completely alien until the Ethereals were like "here try this tech" and then the translator seemed to instill an automatic understanding of the Greater Good. Like I don't enjoy Ethereal mind control theories but to me this feels like an actual fitting satire of neoliberal imperialism and the philosophical assumptions necessary to make things like universal translation possible.
My feelings about the T'au Empire have shifted a lot but rn it's "I don't trust a political philosophy founded on a caste system to provide the answer to interspecies unity"
oh I agree really
and I'm kinda ambivalent on mind control n all
I do kinda like the idea of actually chill tau but think that that does involve changing the lore
I hope support for previous killzones is gonna come with release like for previous kill teams
Had a spearhead demo game, fun but the juggernauts wrecked me
How dare you they are so precious
They share the same area in my heart for rogue trader tyranids
I really miss all the old 'make your own terrain' articls
THe issue I have taken pictures of had like 2-3 terrain guides, and a 2-spread basing article
tbt to when they even credited individual 'eavy metal painters
was wondering if the vespid were painted by Tammy Haye because I really liked her work on the initial tau release, but looks like, based on the 4e codex credits, she was no longer part of the team by then
(which is a shame cause like, her work is still in the book!)
(and also every book until the newest one, probably)
This is a silly question because the obvious answer is "it's Your Guys do whatever" but I'm looking at the decal sheets I have on hand and I'm tempted to make it so some units use different role markers. Like my Eradicators will have the Dark Angels red
symbol and the Infurnus...es will have the more standard white 🔼. In my lore they're Codex-compliant but isolated, do any ideas jump to mind for making this feel organic?
I think that kind of minor divergence is pretty easy to justify
Late, but my read was "All scions are trained in jumping out of planes dropships but only aquilons have the fancy grav chutes"
... I'm pretty sure fast-roping exists in 40k lore/fluff
nah scions explicitly use grav cutes and it's state of the art for drop troopers of all stripes
which I guess is to say I don't read it as strong enough to think it's retconning that much
ye
Hearing “imperium” and “state of the art” is so funny