#Warhammer and Such
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black templars transports got extra capacity??? wild
ah no thats a space marine wide thing, interesting
enables full bladeguard + character in an impulsor
all greater daemons now have an aura of shadow of chaos
swolf detachment gets one free oath at the start of the game
ooh tyranids
synapse now gives +1 s in melee, shadow in the warp battleshock tests are now at -1 if a synapse creature is within 6"
-2 when combined with neurotyrant might be enough to push that into a real ability?
neurotyrant can join zoanthropes and neurolictor are now synapse creatures
as are broodlord and parasite
tunneling stuff got vanguard organism
gunbeast buffs but I don't have any of those lol
this is kinda wild but I think actually makes sense?
devastating wounds are back to being mortal wounds, but hazardous and devestating mortal wounds do not rollover at all
so all the fnps against mortal wounds have been fixed but devestating wounds still just gets past armour saves
indirect cannot hit on better than a 4+ regardless of bonuses!
that is to say unmodified 1-3
hazardous is also now just always 3 mortal wounds regardless of keywords thanks to the no-rollover rule
idk if that affects anything off the top of my head but any 4 wound plasma infantry, rejoice
Non roll lover?
this
if they kill a model all remaining mortal wounds from that source are lost
command reroll has been 'fixed' for fast rolling so you don't have to do the 'save a dice incase I need a reroll' thing and we can go back to the intuitive way before ppl pointed out it was cheating xP
tank shock is now based on toughness rather than a melee weapon, and is one vehicle model specifically
heroic intervention is now 1 cp!
quality rules writing
(means lion, gulliman, and cawl are treated as infantry for this stuff despite being monsters)
hierodules just got removed from tyranid index? fucked up
I hate that primarch/cawl exception lmao
This probably inadvertently nerfs some psychic abilities lol
Also, I was not expecting the generic Tyranid buffs. That's neat
only because it no longer breaks like almost every ability designed to be anti psychic lol
tyranid buffs are big. strength breakpoints are such a big part of the game
the admech stuff is fun too
AdMech have figured out how to use the firing deck on the Dunerider! Perhaps one day they will learn to use the assault ramp
Zoanthrope + neurotyrant is actually going to be nasty. 3 lascannons hitting on 2’s, with +1 to wound if you battleshock the target, and rerolls if you have an exocrine
And battleshock is now easier
Oh man, I totally forgot about the Neurotyrant's leader ability lmao
Zoans also heal if someone gets battleshocked within 6”
If that happens, something has gone very wrong for the Zoanthroapes
Lol true
Neurotyrant being able to attach to zoans could have been the only thing for nids in the new updated and I'd be happy, all the other stuff is just delicious extra stuff.
Like the fact that thr tyrannofex's lotto gun now can get precision
The damage change to the rupture cannon is so nice
Also, did they add Doctrina Imperatives to everything but the robots (and datasmith)?
Yes. That's hilarious and dumb
Why not just let them move through walls GW:
It's weird they buffed the hive tyrant on foot and not the swarmlord
Kinda want to see about building a 500 point list centered on a neurotyrant+zoans now
This actually feels kinda huge
Are ripper swarms now the only unit that don't have a straightfoward points scaling by multiple of models?
Which is a funny change now that there isn't any point in taking them
no there's a few
yeah they actually get a detachment rule now
"Overhang"?
the base has to fit
I don't know that the sw change makes it better than just taking storm lance or Ironstorm, however it means you're no longer the only Detachment who has to earn having a Detachment rule
Honestly I'd have thought they'd just add a separate, lighter rules effect instead of handing one over for free
Can you still only earn one at a time? That seemed like an annoying restriction
I believe so
Oh, and I guess they were willing to basically improve the BS value of AdMech by 1 across the board
I can't decide if army wide sustained hits 1 or fnp 6 is stronger to start with sw
Not necessarily. You only get bs 3 in protector imperative which means no bonus ap
So it makes it a choice instead of conqueror for objectives and protector for everything else
Oh, that is withing 6" of your own units not the enemy whoops lol
Yeah, it does make it harder to justify Conqueror if you aren't a melee army
As someone else explained it, the changes foe tyranids are spicy
I need to look myself but I'm kinda looking these changes overall
Now to wait for them to hit new recruit and wahapedia
And battlescribe
Any changes to the votann?
New Recruit and Battlescribe use the same datasource iirc
Man, not only did the swarmlord not get buffed, it also got nerfed lol
I mean swarmy is the punching bag of the nids so makes unfortunate sense
The fact that nexus and Vanguard got such a buff for nids might bring them back on the radar for me
... am I dumb? I don't see the mortal wound change anywhere
As a custodes player, I am now moisturized. Not longer begging for crumbs
the regenerating unit as once per battle was probably necessary
the change to custode's auric champions is like one little text change that makes it SO MUCH MORE useable
and its probably actually good now
say hello to the vertus praetors being led by shield captain on one actually being threatening all around to chosen targets
Given the codex, it was still usable. That's how dire things were
im kinda sad they didn't change the strength profile of hte eradication beamer
or attacks, between the two modes
but i wont complain about more attacks
the twin onager phosphor guns might legitimately be quite threatening now
it has similar attack volume to something like a reaper gladiator, but also keeps twin linked and ignores cover
I have never fought an admech army and saw a whole large army in the used army case at one of the game stores i go to
Some one might actually buy that now
I like that knights can go through buildings now
imp guard detachment means no lethal hits for infantry against monsters and vehicles, and no lethal hits from squadron units against infantry
The pivot rule seems like it'll take getting used to. But functionally what does it do
BA gets +2 str on the charge now? That's new?
Like a super lance?
doesnt say it doesn't stack with lance right?
I should say it's like the WE charge ability
That's +1 strength +1 attack on the charge
ba be getting +2 str +1 attack
potentially stacking with hte lance keyword as well?
DA inner circle's detchment rule change seems cool
deathwatch detachment change will make running hard into bolters cool
step aside imperial fists, there now stands TWO bolter marine armies
bolter aggressors seem a bit firghtening
with access to anti infantry 2+
what weas the knight faction ability before this change btw?
votann changes are tiny, only really affect the onslaught mode; but also you get a cp for kiling grudge targets
0 changes to tau
sadge
think the ba was there last time
Apparently this is in the rules commentary >:|
technically it's an errata to the core rules directly
coupled with the removal of the dataslate making devestating wounds not mortals
Yeah, but it should be in the dataslate like the movement changes!
Hmmm... for the upcoming crusade that starts at 500 points but goes up should I go with infantry+tank spam guard, chaos knight war dog (which are battleline) spam, or something with tyranids (nexus, Vanguard, invasion, or crusher if so?)
New Tyranids look spicy
Actually hang on - the OOE and Carnifex brick with is going to have str 8 deathspitters in synapse. That’s a pretty big breakpoint
You're right
It's always been wardog spam
Go tyranids for fun
Aye but besides neurotyrant+zoan what should I take at 500 pts?
Screamer killer to be your tank and to battleshock units for the neurotyrant +1 to wound. That’s ~350 points. Add a lictor/neurolictor for objective shenanigans for another 60ish points and your choice of chaff I guess
Isn't the strength bonus only for melee?
Though full deathspitter carnies + OOE were pretty fun already
Though now that the hive tyrant gives lethal hits, the higher attack one might be fun
Strength 5 genestealers though
Especially now that you don't have to spend 20 points to give the broodlord synapse
A strat with "Unending" in the name being 1/battle is pretty funny IMO
Slightly Longer to End Horde
So sentinels are both Regiment and squadron meaning they get lethal hits against all things pretty much. At 1125 for 18 (9/9) sentinels, that still leaves room for the stormlord anti-everything party bus plus some spare points
To go plasma or Las with the sentinels?
I wonder how quick auspex tactics will have his dataslate video up
Nothing yet but I bet he will by 3 hours from now
A lot changed so it could take him a minute
He didn't have a video up after 45 minutes. terrible channel, 0 outta 5. Smh
day ruined, sun burnt out James buff my favorite factions and nerf all others
Jk of course. Yeah there's alot to cover
Sentinel escort for the party bus
Combined Regiment
1990/2000 points
Cadian castellan, warlord, power fist, plasma pistol
1x10 cadian shock troops
1x20 infantry squad, two lascannons
3x3 heavy weapon squads, lascannons
3x3 armored sentinels, plasma cannons, sentinel chainsaws, hunter killer missiles
3x3 scout sentinels, lascannons, sentinel chainsaws, hunter killer missiles
Stormlord, 4 lascannons, 5 heavy bolters, 2 heavy stubbers, vulcan mega bolter
Look we don't have an AT-AT for the Imperial Guard yet so this is the closest we can get to the Endor garrison in the Imperial Guard by having one heavy armored transport proxy for another.
Huh, Skitarii Rangers and Vanguard are still <100 points even with the big army rule buff
Aledari got slapped pretty hard for being at like 52%WR ouchy
The 4+ minimum for indirect hurts dark reapers a surprising amount, and point increases for pretty much all the good aspects
War walker gang stays winning
The custodes discord: thriving having a wonderful time
Necrons discord:
what happened to my forge world units....
The custodes discord crusade is actually the one I'm prepping for currently
oh hell ive got to get my guard list together for that
Fellow guardsman what is your plan?
good to see its still the only detachment worth even glancing at
Warp stranded half mad valhallans with enough armor to crack the gates of terra
So you're going the tank+infantry route?
gonna try to go for an infantry supported by armor but the whole thing is built around a stormhammer
I was debating that, infantry+transports (not anymore on that), or sentinel spam.
Tempted to do sentinel spam and build around a stormlord tbh.
Also considering nids now
Glad to see big changes to factions who need it
Little sad the CSM part of it is just point nerfs
But I think we gain a lot from the changes to strategem discounts
Nids got nearly everything they wanted for months but at the cost of swarmy being dunked on as per tradition.
Indirect fire is now dead since it always misses on an unmodified roll of 1-3
Ugh, why aren't things like that in the balance dataslate
Did they even mention it in the overview?
That's hardly dead, especially given how dominant it has been earlier in the edition
1 way shooting is still strong even if it is harder to buff
It did get hit harder in the guards detachment but that's a separate thing
theoretically the difference is that the core rule changes are like permanent unless overruled
and you can technically play without the balance slate?
contrasting the core rule changes with like, the -cp change I think it's kinda a thing of like
the battle tactic rule didn't work out, so they're trialing a -1 cp rule instead
whereas they've now committed to devestating wound change, though it takes a different form to solve issues with the trial implementation
it's all kinda semantic
but that's the logic behind it
I hate it lol
I want a changelog and a collected list
The movement change is in both >:|
Though I'd probably be less annoyed if they linked it in the main article
went from 1 at the start of Your hero phase to d3 at the end of Both turns
Are wounds more likely to be spread between units in AoS?
woods can be killed now though I suppose
treesong being locked to the sylvaneth lore probably makes lore a non-choice haha
oh interesting
I think this is the first recursion rule to address single model units
Are all single model units definitionally monsters?
Extremely weird cause theres no facings beyond this
I think it mostly matters for charge shenanigans
GW heed my cry bring back front and fear facing
Pivots always mattered for movement, though I was always unclear how you were supposed to measure lol
It only matters for like, tanks and oval bases
I thought it would be mostly matters for going through weird gaps. But I really shouldn't underestimate charge shenanigans
I literally never took the knight indirect fire top mounted weapon
I like how Sheavy walkers can smash through terrain now
Big QoL for a lot of people but especially knights
Debating between nids, generic guard+tanks, death korps sentinel spam, or see if I can make Tempestus Scions focused army work
would it be safe to assume polearms are used more often by space marines than depicted?
Considering they're depicted as using polearms almost never probably. I think they've got rules in HH but I can't think of any actual art of them using them or anything
the white scars biker upgrade came with a spear iirc
Now all power weapons are the same so you can kitbash a power spear or power Halberd if you want.
Yeah White Scars have unique lances, I think Khans can still get them in 10th
So as far a I know the dark angels sometimes have halberds, the white scars have spears/ lances, death watch have a halberd, minotaur chapter master has a spear
I think that's reasonable since a big part of why they don't is that long weapons are hard to model well
But also I think space marines generally favor one handed weapons so I don't think there's a huge number of them
yeah i figure it'd be something all marines train with, because you know, generalized weapon mastery good; but that in most cases a spear or polearm would be used by more specialized or personalized individuals
you might see it more, say, in the wolfguard
Victrix Guard use axes right?
i think i have the older version in mind
i think the old honor guard kit had poweraxes but GW hates that anything other than powerswords are used
i thought it was kind of a cool affectation for there being power axe guys in the UM
as like a prestige position and weapon
that probably had some kind of cultural weight
im not sure why basically all other weapons besides the powersword and chainsword have been culled
well power fists are still a thing
true
or do you mean like as far as power weapons being printed/sold
Lore wise the Axes of Ultramar are a victrix guard thing I think
But model wise they have swords (boo)
yeah bits in boxes
theres like 3 power axes in the range
an upgrade kit with a kinda wonk looking lightning claw
and i dont think primaris have thunder hammers at all
though BT have a single power maul in the brethren kit
homeboy got given the dollar store lighting claws
lol isuppose thats fitting
you know, for once, I am extremely glad i was completely fucking wrong
we're so fucking back!
Custodes kinda took the hat of "the ones with pole weapons" regardless of if it'd make sense for others to use them too
i always thought the GK were the poster boys for marine polearms tbh
but custodes got it going on too
also gk have more options i suppose, or had
GK were more that before they got other weapon options in 5e IMO
Due to Poorhammer I keep thinking of GK as "the ones who used to have Nemesis Daemon Hammers and now don't"
for sure
I really like that design ngl
if they had just a little more mass to them id be more partial to them
they just kinda look like wolverine claws from walmart to me
Reading Infinite and Divine has given me the itch for a Retro Geezer academic necron
i know what it is, its that thyre attached to the forearm
Night hunter style
I'd gladly play an old cron cypktek. Would fit with my oldcron lord and warriors
Geezer alert geezer alert send pics of your verified geezers
Looking awesome
Going to need to eventually get a few of these guys as an honor guard for this fella
i always meant to skulpt a res orb in into the one with the broken hand
Oh damn those are some ooooldcrons
I tried to make a deal with a guy to get his OG immortals he said nah
the leftism leaving my body when I purchase a novel about drukhari (they are bad) (playing this faction is an explicit endorsement of the worst excesses of silicon valley)
real
I’ve got to finish my Retro nid collection first, but after that I’ll be after a couple oldcrons for my menagerie
Big Guns Never Tire is worded to allow the Neurotyrant give zoanthropes it (but I think it's very unintended given how models are sometimes referenced in those rules)
There's a few other Nid monsters that could already lead infantry, weren't there?
Nothing that could shoot
Oh, Tyrant Guard can't shoot. Hah
weirdly it gives them big guns never tire but not the penalty of big guns never tire
Yeah lol
Clearly everyone is too distracted by the big scary monster to dodge the zoanthropes
As a custodes and world eaters player, if I'm not charging you, I've done something wrong
wonder if thats why it didnt already lead zoanthropes and they just forgot/no longer care
The battle in my mind between communism and my Dark Eldar army
If this is the Most Awful And Worst Setting Ever why not play the greatest bastards in that setting?
Truuuuue
this is why I play word bearers
Are you going to skupt an old old version of the biovore?
I suspect they forgot lol
he's adorable
wuh
Off Topic!!! Mods!!!! Mods!!!!!!!!
I like this a lot more than the modern
I like how the middle one makes it really clear how orks were involved in the biovore
Wait, is that not the modern tyrant guard?
oh, huh
I kinda dig the new tyrant guard for similar reasons as those old biovores
I think they should have gone more centaur instead of weird dedicated feet hands
Big gorilla arms?
The really old ones were pretty funny:
I kind of liked the shield (whcih was a ranged weapon lol)
tyranids had this weird thing where they made a bunch of finecast models in 5th ed (venomthropes and hive guard) and then immediately deprecated them in favour of new dual kits like a year later
but never did the obvious pyrovore/biovore one
Tyrant Guard are derived from space marine DNA so them having humanlike hands and big pauldrons helps sell that
DNA is stored in the pauldrons
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ooh a hubworld
Peak Necron design.
They Tyranid Warrior took a lot of plasma blasts to the face
ima be playing a reiver i tell you h-what
Already did actually! One to scale with the new Biovore
Removable ejection cloud on the top.
It fits on the 80mm round base of Biovores in 10th edition now
There he is next to the original 2e version
Every thought about updated (resized) Obi-Wan Sherlock and OG custodes? I always thought that spear could be like the adrasite spear
Not really my speed! But I think I saw someone tackled it. I'd need to go looking again though, i think I saw someone had sculpted some Retro Custodes
Really just the retro cyptek would be great! Lol
@floral herald dunno if I’ve ever asked you this but do you prefer DH1 or DH2
So I prefer DH1 but I have brainworms around it and a lot of house rules
So I don't know that this means that you should prefer it as well
Understandable I can’t decide. DH2 seems like it was better written but it never really got to bloom.
Meanwhile DH1 is rough but has so many splats and so much stuff
I kinda preferred 2nd Ed over 1st Ed
DH2 is a much better put together game in most respects but I like some of the quirks for 1e and really prefer the psychic rules in it
DH1 was some of the most comprehensive lore dumping the setting had seen at the time and had the kinda fiddly mechanics i adore
but boy
i would never make my friends play it
My favorite thing about DH1
Is that a psyker had a 1 in 400 chance of just fucking dying every time they used their powers.
Well maybe not favorite but it was certainly the thing that seemed to come up the most
Also the setting was great. The stuff with the Tyrant Star was just chef's kiss
I think a lot of the problem to begin with was everybody was expecting Eisenhorn: the Ravenoring, and what we got initially with 1e was WFRP in Space.
I remember someone talking about a DH campaign where in the campaign villain's first "on-screen" appearance they fail a perils roll and die and the whole thing derails
Thoughts on this?
500 pts Scions
Combined Regiment
500/500 pts
Militarum Tempestus Command Squad, command rod, master vox, medi-pack, hot-shot volley gun, plasma gun, warlord
2x10 Tempestus Scions, vox-caster, 2x volley guns, 2x meltaguns
1x5 tempestus Scions, vox-caster, volley gun, melta gun
2x taurox primes, Storm bolter, twin autocannons, taurox missile launcher
You can't fit a 10-scion unit plus command squad in a taurox prime but otherwise seems fine for 500pts
That's what the five man squad is for. I need something to hold the rear objective sometimed and that's the one to do it if they're not busy deepstriking.
Might out them in valkyrie or another taurox in the future.
oh yeah not enough orders for the command rod to do anything
in this list
other than with stratagems I guess
Well the command rod let's it give two different orders to the same time though you might be right in that there isn't enough officers.
command rod lets the unit receive two different orders
the tempestor still only gives one though
I don't think more officers is really gonna happen efficiently at 500 pts though
Not with scions
But would changing the command rod to a plasma pistol make this a good list to go with?
Commissar is pretty cheap but you'd still have to drop something else
ooooh
Hmmm... to take lord solar in the future for the crusade or nah....
awesome
I'd probably just add a stopgap +1 order battle honor
for crusade
while the codex isn't out
also i just love the idea of a command squd with a ogryn bg and a militarum attaches as my like central command hierarchy during a crusade
I do kinda wish they had a Lord General model rather than just a platoon command squd tho
generic horse man
tried to google leontus centaur to see if anyone had made that
just came up with a bunch of people making command centaurs (the guard vehicle) to proxy as him
which is a cool idea
Starmer: of course ive always been a big Warhammer fan. and I believe it contributes so much to the British economy. A truly British cultural product. For Britain
reporter: but can space marines be girls
Starmer, sweating forensically: now look. well im more of an orks player
Man I'm still dumbfounded Rhinos of any stripe are 75 points
I remember the good old days of 35 point metal boxes
In 10th's meta I'd be REALLY surprised at 35 point rhinos
related
I'm not saying they should be 35 now, but being 75 points when a Chimera is just 80
It feels very off
I invasive its cause of what rhinos carry
Like a rhino can be carrying a melta gun and a lascannon via firing deck, and a bunch of 2 wound, 3+ models
While the chimera gets some guys at 1w and a s3 gun, and doesn't get anything stronger than str 6
They carried that stuff back when they were 35 pts tbf
No more 4x special weapon veteran squads these days though
It’s funny people have been making tyrant star lore theories forever when it’s literally explained in DH1
I still need to buck up and actually run WanG
Wait really?? What is it?
lmao
That's also my recollection it wasn't as cool as the lore theories
Shipment of goods arrived
TBF, the Haarlock explanation sucks
SM2 multiplayer chapter/legion skins
I'm a little confused by all the stuff marked 6
It should really be Ave Domine Noctum, but Warhammer is always funny with the NotLatin
SPACE SHARKS!
thats a weird collecting of chapter badges
sharks but no blood angels?
iron hands
No tsons?
hats to big to ride
thought this is probably a small slice tbh i cant fathom releasing a customizer for space marines and not even having all the main legions
theres not even an ultramarines badge there and the feckin games about the blueboys
If its like SM1 (which it may not be) these would be like special model changing skins
While UMs and such might be represented with normal armor customization
I am not ashamed to say I'd spend the real dollars to be a space wolf reiver
You know, one thing I'm a fan of BA for is being able to bring a chainsword focused army and it working well
This is especially odd because TSons are confirmed to be in the single player as antagonists
That might make them the default tbf
this is just the heraldry editor
weird to crop out literally everything else in the image
oh lol that explains a bit
There a mp horde mode too right?
4 player PVE from what it seemed
Yeah coop horde mode and pvp
I had some hopes for a pvpve but its probably out of scope
Space marine extraction shooter with oodles of tyranid mobs
I'm old school and prefer good old team deathmatch
Well, you'll likely get that
They explicitly called it out
IIRC SM1 was TDM, 3 point control, and some kind of KOTH
Oh yah, I know that story. That big bad summoned a greater unclean one
tho, I lied and generally like the objective modes (which they also will have)
I think there was a weird assassin/juggernaut mode
The 6 classes for the PvE mode
I'm so bulwark
look i assume the normie market would be small, but it would be there
Because you're a Primaris, Primaris don't have devastators, yet.
Enforcers responing in refurbished Venators? are they poor or something?
Its a specially modified Astartes rhino outfitted with spaced armor, firing decks and stormbolters what could it cost Brother Michael? ten thousand thrones?
Those guys are called fire support though!
That's some "I AM THE LAW" energy there
And every other one is one word and heavy works best.
Given that is a devastator marine pictured I certainly don't agree lol
That's a goofy justification when Devastator is right there
I'll also note that "Tactical" and "Assault" are already there
I'm gonna want to love vanguard but I'll probably play more bulwark or tactical
It's probably a fluency thing, like the vanguard isn't called a reiver.
Though personally, devastator is pretty descriptive too
But heavy reads better into a role I'd hazard
There is already errata for the Pariah Nexus cards? https://www.warhammer-community.com/wp-content/uploads/2024/06/1U4CJSV1NJDmXnv2.pdf
Maybe if Games Workshop named their PDFs they'd mess them up less lol
With it also being Gravis, it looks pretty much like Heavy Intercessor loadout
Like if you're looking at Primaris unit loadouts, it's Intercessor, Assault Intercessor, Reiver, Bladeguard, Eliminator, Heavy Intercessor
Oooh nooo, the rules between matched play and the core rules are written differently for pivoting rules
Oh?
This refers to base the model is on, whereas the core rules are if it is a vehicle or monster :/
It hits bike units and some other weird base sizes.
I just don't understand why they have two different rules
Yeah that's weird
It's the reserve rule weirdness all over again
What’s the difference between Red Box warcry and Orange Box warcry
I know nobody posts warcry but still
There's a 25 point Enhancement that does nothing
Edition I guess
Ah
Oh?
Afaik there’s no way to trigger Puretide Engram Neurochip now
Oh lol
I'm not sure where they wrote the rule exactly, but it's reflected in the app: unit restrictions for the divergent chapters is now independent of detachment choice
i think the idea is that in non competetive minded play they dont expect people to abuse bike bases
but its also weird cause. its written like its a rule replacement? so does it still apply to round based monster/vehicles or?
nvm went back and checked and theyre actually excluded by the default rule
whuch makes sense since theres no reason to pivot a round base
in the errata for codex: space marines
the space wolves one is really annoying though. like sure they dont have 'apothecaries' but they squatted wolf priests so like???
Well, wolf priests have just been chaplains for a few editions now, just that they also had an Apothecary stratagem at one point
yeah it's been annoying for me a few editions too
And at the other end, the Deathwatch one is also silly because tacticals are gone but intercessors are fine, devastators are gone but eradicators and hellbasters and desolation mariness are fine...
And Deathwatch has primaris kill teams (unit), Fortis and Indomitus and Spectrus
Though poorly implemented, having unit restrictions across all of the divergent chapters could partially address the complaints about them being strictly superior to compliant ones
Though my ridiculous idea would be to have separate points costs for each divergent chapter for the entire range lol
And Blood Angels and Dark Angels are "yeah take whatever you want battle bro"
... just realized devastator and tactical ban applies to SW too
wits true, but sw dont have tac squads or dev lore wise too
Yeah but all the intercessors/etc that they want
thats cause logan convinced the rest of the chapter after being super opposed for a bit
to take the primaris reinforcements
He probably didn’t want to argue and said “take em” before going back to his nap
Maybe they will forget how to use intercessors whenever they get special space wolf ones
It'd've been funny if the chapter went "okay but only the cool ones"
What makes a space work is culture so the wolf spears have to hajj to fenris
wait what's with the BTs not getting hover tanks
or am I missing something here
Thoughts on this 2k bugs list that i feel is almost a hybrid of synaptic nexus and crusher stampede?
Synaptic Nexus
Neurotyrant, warlord, power of the hive mind
Neurotyrant
2x10 hormagaunts
1x11 neurogaunts
2x neurolictors
3x3 zoantropes
3x exocrine
3x haruspex
2x maleceptors
1995/2000 pts
Not a lot of screens I know but face tanking has always been fun in the past.
It means you have to take the Black Templars version of those vehicles
Which is a little more expensive and gets a multi-melta
It's a very strange quirk of 10e space marines that one of the most distinct black templars things is that they just slap multi meltas on everything
I would recommend against two neurotyrants and do a 6 strong Zoanthroapes squad
I would also be a bit concerned about the relatively low amount of synapse creatures for that detachment
Well the Tyrants have the nodes that let them attach to units to give synpase, neurolictors/zoantropes/neurogaunts/maleceptors also all give synpase. Only units without natural synpase would be the gaunts, haruspex, and exocrines.
Though I see your point about swapping the 2nd tyrant to upgrade a zoan squad to 6 man.
Just afraid of too few characters (been list building for guard too much I think)
ah, gotcha
I guess that is something we've been doing since the OG LR Crusader?
Oh, I mean that some of the strats care about the unit providing synapse (e.g. reinforced hive nodes)
I think pariah Nexus cares less about having a lot of characters (the Ritual equivalent doesn't need them iirc)
Also trying to brainstorm an endgame idea for a crusade that ends at 2000 points so I was seeing if this was worth working towards?
It's probably perfectly fine for that tbh. My only caution would be it's unusual to want both 3x haruspexes and 3x exocrines plus the model is easy to magnetize, so you might want to steer away from 6 of them for that reason. But of course if you like how they look that doesn't matter
It's on tabletop simulator which is why I was fine taking 3 of each. Their cheap with decent melee and decent shooting respectively for their cost
Any suggestions on how to reduce that down to 500 points as a good starting point if that list is the endgame?
I don’t get it?
Damn the mutation gave him that extra finger just for knuckle tats
if you see the post before it's just an admech dude raising a daughter
art of an oc
Welcome to another Warhammer 40,000 2nd Edition Battle Report! In this video, we continue the Battle for Armageddon Campaign and fight over an Imperial Firebase! Will the Blood Angels secure this vital outpost, or will James and his mechanised Orks seize it for Gork and Mork!?
Music by Karl Casey @ White Bat Audio
Also I love watching oldhammer
It’s so charming when every model has a beer gut or derpy pose
I have a second edition marine and the power stance is adorable
AIUI they were pretty good before too, the point drop is surprising
It's not going to be good for them if it's the battle of Endor
Well I mean...
oh lol
I always found that comic funny because that’s exactly the type of 40k shit that would crush a semi-armored scout sentinel like a tin can in 40k
lol
Yeah, how many unaugmented soldier-men with combat knives does it take to beat a sentinel? You may pick ones that really good at stabbing, but no dupes of epic heroes, no chainswords, no power weapons
I could kill a sentinel by having enough grots punch it to death
Really they would probably just tie it up in melee for the entire game
Narrowed down my upcoming crusade force to either the 527th (random number chosen) Cadian Armored Battalion (infantry+tanks) or the 105th Rodne Heavy Scout Division (sentinel focused that might be changed to also focus on Death Korps of Kreig but haven't settled yet and thus would be the 105th Krieg instead of 105th Rodne .)
I've killed a sentinel with kroot carnivores
pre codex its veryf unny
since they got enough food to have a feel no pain form that
Just need to finally stop being indecisiveness and settle for one of them
So this is still funny to me bc years and years back, with the first Star Wars: Battlefront, I decided to play Empire on Endor because I was in my edgier "teddy bears killing and eating Storm Troopers is goofy and not cool as hell" period
But like five minutes later my friends are giving me shit I've died IDK how many times to unseen brown and grey ewoks in a brown and grey forets & been reduced to wildly firing my blaster into the woods screaming about "RUXPIN IN THE TREES MAN, RUXPIN IN THE FUCKING TREES!"
yeah logs would crush a sentinel
i do think in general scifi fiction often overstates the degree to which the scifi hardware is immune to like normal, terrestrial or natural stuff
giant rocks stay dangerous to just about anything when they roll down a hill
Don't forget they're big trees too!
I mean it's basically a scout vehicle. So that armor's not going to be super thick.
logs work on the same principle as power fists
I feel like there is a mythbusters episode about this
It’d at the very least knock them over
Which like, that’s already enough
Sentinels don’t look super good at self fighting
It's a big heavy object hitting a hollow metal box
At the very least it's gonna get stove in decently
On its back, kicking like a turtle
It’s trying really hard but it just makes it worse
Eventually it fully flips itself
It’s legs shaking in the air
It is an actual job in the guard to go around with a recovery vehicle and haul back vehicles. I wonder how much of that is picking up sentinels and putting them on their feet
Sentinel pilot angrily recounting the time some tiny bear xeno knocked his sentinel on the ground and he had to wait 8 hours for the guard to toe his thing back to base
Just imagining the training a Guard EOD would have to deal with.
"Do not look at the hazardous object. Do not listen to the lies whispered by the hazardous object. After the hazardous object has been neutralized, report to The Room (don't worry about it)"
On that note. We have an actual canonical recovery vehicle on a Russ chassis
I wonder if they make Baneblade chassis super-heavy recovery ones
Eod getting trained on how to defuse dynamite alongside aeldari soul bombs
Then again, having read the imperial infantryman's uplifting primer, EOD training is probably "do not concern yourself with the traps laid by xenos, heretics, and traitors. Imperial armor is proofed against their weak and faithless weaponry"
The Battlefront 1 Ewoks were a fucking MENACE
"The pernicious Eldar's weak and unreliable nature translates to their explosives as well, and they often fail to explode alltogether. When they do explode, the thrice blessed hull of an Imperial vehicle and the superior flak armor of the Militarum is proofed against the feeble display.
"Like their other weaponry, Greenskin explosives are crude and unreliable, often failing to detonate, or causing little more than a harmlesss shower of sparks."
Meanwhile the entire command squad just got wiped by a Bomb Squig
I feel like Baneblade recovery is always just a mess.
Like, I can run with it during an actual shooting engagement but when I start to imagine stuff like vehicle recovery the vibe is just people having to deal with all the actual practical bullshit around a tank that size
You get a Knight to drag it like a sled
If you're lucky you can put it in neutral and not have to get skids under the treads
yes
Remember that the Admech have several vehicles that are larger than the baneblade by an order of magnitude.
Look, Titans are too big and important to task with recovery efforts of non-Titans
what would you call a guy who makes bolter rounds
Like a fletcher but for bolters
I just really like the idea of a skilled artisan worker going "with a lifetime of practice and skill I can make six functional bolter rounds a day. Seven, on a really good day, if I skip midday meal"
That’s probably more for the specialist rounds, especially since even the guard uses heavy bolters pretty extensively
Like, there’s the whole mechanicus factory worlds that produce ammo
Though, I could see that for the Deathwatch specialist rounds and such
Boltelier
Well yeah but also this is 40K, their idea of an auto-loader for city-sized spaceships is a work crew.
Like half the time "automation" means "lobotomized cyborg slaves"
ohh, I like it
I remember reading something talking about guardsmen doing shell scrimshaw (like is common in WWI trench art, though significantly more Space Catholic) with specifically Astartes bolter shell casings
And I think it’s sometimes been said that’s illegal lol
i'm pretty sure there's even stats for such rounds in the Fantasy Flight TTRPGs
there are a lot of ammo options in the fantasy flight games
Lmao
But yes the astartes shell casing is used as a lucky charm
Which will get you killed because non astartes are forbidden for having them
love it
Kole,
I know what everyone's saying. Listen to what I'm saying now. I've ranged as close to the Chain as any dare, and I'm telling you that it isn't just ratmen lurking there. Most of the land's been smashed flat, and the hammering you hear from the mountains... it's too methodical for the Skaven. There are oil slicks that melt flesh right off your bones and smoke that coils in the sky like screaming faces. 'Please, believe me. Inform the Marshals. Something is coming, and I don't know if we're ready for it.
Stay cautious.
Jazra
Hashut, Hashut, Hashut!
HASHUT! VORGUND! ZHARR-NAGGRUND!
Lmao that’s so grimderp
How can they tell the difference between a marine’s shell casing and a normal boltgun casing
Also are casings canon again?
Always have been, it’s just been weird about how it’s simultaneously rocket propelled
Yeah
Also people want to have a cool rain of casings when shooting
I thought they were canonically caseless
I mean yeah but there are other weapons that work for that, would be weird if lasguns had casings
Guess it’s just “boltgun is iconic”
bolts are a 2 stage thing
first stage is a conventional cartridge propellant and second stage is the rocket in the bolt
Neat
also space marine bolters are bigger
as are the bolts
it...kinda only makes sense cause 40k has magical microexplosives
Right but what stops a worshipper from saying “no this was fired from a guard/SoB/etc” storm bolter or heavy bolter
cause like
a space marine bolt is in between a human bolter and a human heavy bolter
plus theres all sorts of markings on the case
Different caliber
Human bolters are .75, Astartes are .995
“Mortal” bolters are .75 cal iirc and space marine ones are .998
human bolt is basically the size of a large shotgun shell
I was referring to the mounted weaponry
Like a lemun russ’s sponsons are the same type of heavy bolter marines lug around?
and you can easily make a shotgun fire bolt shells once
I think the heavy bolters are also bigger but it might be easy to pass off a mortal HB case as a space marine bolter shell
cause the relevant technology is just in the shell
Writing this down for Dark Heresy
Would definitely blow up the shotgun in someone’s hand though
it should be in there
I'd need to dig way back to support this but I'm pretty sure they were initially written as being caseless, but the artists kept on drawing them ejecting brass because it looks cool and the fluff writers gave up
or in rogue trader
lol
good tbh
they should eject brass
but also famously theres not much like 'common knowledge' around firearms in the uk
and the internet wasnt as accessible like 30 40 years ago
its funny seeing the difference in approach between gw and forge world in the early days of the latter
like codex imperial guard will be like the demolisher cannon fires a big boomy bang gun yesss while the imperial armour books will be like 'we know how tank ammo works and introduce rules for making a leman russ pick between AP and HE and APFSDS'
cause forge world had the milhist nerd background
It’s the Historical Wargamer turned 40k Zone
Props to them for trying to military sci-fi the sci-fi wargame
Also, as usual I’ll mention that historical wargames are often very fun and pretty darn cheap
boltguns also figure out how when to explode by gravity or something
It’s more they detect a change in density
Basically it’s a delayed impact fuse tho
Speaking of funny dark heresy bolters I liked the “Angelus” bolter which fired Astartes bolts which fell off of a truck
Is that the modified flare gun?
I don’t think it has a picture but it’s basically a carbine-cannon fed from a 3 round tube magazine
but yeah even beyond the caliber thing anything made for astartes is gonna say that on it somewhere and probably have like various blessings and makers marks and shit
What even are the giant plastic shells on chainswords and bolters?
Explain further
Is that like the slide, main body or for decoration
Oh I remember now it’s the one next to it
So you know how a lot on imperial weaponry have a giant colored metal shell?
Well, for the chainsword that’s probably just a housing so it’s one sided and maybe holding some mechanisms
i think its mostly giant for practical model painting and sculpting reasons
For the bolter that’s probably just part of the receiver
and then just becomes part of the aesthetic
Aight
Oh I forgot about that
It reminds me of that guy on youtube who made a fitting to allow a flare gun to fire shotgun shells and it promptly exploded in his hand
Storm bolter but it looks like bolter internals are very bulky
They kinda make them specifically so they can’t be used for that
He figured out how to reliably do it with 22 though
.22lr and 12ga are very different pressure-wise lol
A guard to keep them from being two sided and thus a huge risk to the user as well as for cleaning gore from the mechanisms
I think im onto something (WIP)
👀
Old! School! Orcs!
Crossposting from #1171221956775907408
This is what I’m working on currently. Since I’m not great at coming up with paint schemes, I’m looking for some help. Anyone have any ideas what FAL guy’s sweater and hat color should be? And the PKM guy’s shirt/sweater?
I’m pretty sure I’m gonna do all the boots as a kinda khaki or tan, but less sure about the various hats and scarves, or how to do the wood, gunmetal, and RPG warhead. I realize this isn’t exactly 40k, but this is another place us painting gremlins reside, so thought I’d give it a shot
Also, painting gremlins, we have the #1171221956775907408 channel, come on by and check it out/show off your stuff
And I forgot to post the picture like a dumbass:
Featuring unpainted Generic Insurgents and DELTA/CIA Advisor guys in the background
Lost but it was a close one. I tried out the bikes but those were not as good as they could be
Wait turns out a win. I forgot to total up my holding points
@floral herald Very belated, but re: Eldar Racism, it's pretty funny how the romance path with the Eldar character involves her discovering that a human has the same complex inner life as herself
Nice
Hell yes, peak zoanthrope
Can't tell if the Marika pronouns stuff is laziness of copy-pasting or galaxy brained
Are you sick of your Rogal Dorn getting stuck beneath low bridges? Well our Enginseers are proud to announce that the STC they found between the grav-sofa cushions contained a new type of nail clippers and the Sigismund pattern tank destroyer!
You can see how I built and painted this turretless Rogal Dorn for the Tallarn regiment over on my ch...
5386
Why Pete why!!! Trench crossing casemate 🤢
Because sticking a big gun in a hull position knows no chassis limitations.
I was referring to the fact that the lower front plate is so exposed
tbf it might just be a very heavy lower plate with a design like that
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
Could be since everything in the imperium is “30 METERS THICK OF PLAKRETE CERAMITE” but you still have the issue of whatever round bounces off that front plate is going directly into the dirt infront of you instead of over the top of you, which would let it bounce into the distance.
To be fair, imperial armor design is not often about efficient armor angles
a lot of given armour thicknesses are laughably low too
It's about inefficient armor eagles
(Might be the most clever thing I say today)
Why is that an issue?
Unless it’s like an ork bouncy ball shell if the direct impact didn’t pen the explosion nearby won’t
I assume this is like the flyer graphic from the uplifting primer. It’s better for reasons, the commissar said so.
Reading an internet discussion thread which was critical of how the the Imperium is portrayed as the heroic faction. Later parts included someone rewriting the Imperium in a way that was pretty cool imo
Well human perspective bias and all that
I’m kind of skeptical that the Imperium is presented as a heroic faction
Personally I think that the Imperium isn't shown as heroic but a lot of the settings heros are from the Imperium.
There's a lot of stuff from non-imperium pov books that points out how monstrous the imperium is
Yeah this is definitely a distinction I'd draw
In Angron: Red Angel, the grey knights casually doom a world to try to settle a grudge against Angron
I’d also say that a lot of folks can’t distinguish between “protagonists” and “good guys”
There's a pretty good number of actually just heroic "Imperial" characters who fight in spite of the general awfulness of the imperium
One of the big features of the rewrite was breaking up the Imperium in a more significant way.
Not to mention the imperium is constantly fighting with itself for a myriad of reasons that don't even involve chaos or xenos. It's just so big we rarely see those conflicts
Entire sectors gone to war over taxes
Yeah - like how the Land Raider Redeemer was invented to kill tax cheats who didn't even mean to do it
Basically. The Segmentum Solar is the most similar to canon Imperium. There are several rival Imperiums which aren't quite as dysfunctional/terrible. Most of the loyalist Legions ditched after Guilliman was wounded and were presumably never divided into chapters. Chaos is less dominated by the Chaos Gods, many of the traitor legions are not affiliated with the gods.
Working on plotting out progression for a tank+infantry crusade force in 250 point chunks and in the current step I am plotting i actually have 290 points to work with so which would you suggest? (For reference at this point I had 2 officers (no tank commander), 3 hellhounds, a standard Leman russ, a demolisher leman russ, and a trio of infantry squads)
A) standard Leman russ, engineseer, and infantry squad
B) Leman russ vanquisher, engineseer, and catachan squad
C) trio of hydras (no anti-fly in list so far)
D) a single rogal dorn with an engineseer
E) Double Leman Russ Vanquishers
F) Tank Commander plus infantry
G) Tank Commander plus hydra
H) 2 catachans, 2 castellans (or engineseers), and a hydra
It's perhaps unfair for me to judge something I haven't read but I am extremely skeptical of 40k rewrites which make the imperium less awful
I've seen a couple and they generally seem to maybe paradoxically seem way more laudatory of fascism than the GW canon
If I were to take my own swing at it I would soften chaos from being incomprehensibly awful to merely bad, or at least put more of a range on it (kinda like how the Black Crusade RPG did it but broader and maybe more extreme) to make it so the Imperium and Chaos are approximately as awful as one another, or chaos is slightly less bad
To make another "viable alternative" to the Imperium's system
But also chaos being incomprehensibly awful is fun to write
I like the interpretations of chaos being a spectrum from incomprehensibly awful to benign and esoteric with everything along that spectrum in some way feeding into chaos.
Same, it just doesn't appear as much as I'd like
The darkoath in AOS have a pretty interesting relationship with chaos. Living semi nomadic lifestyles and having a somewhat transactional relationship with chaos. Make an oath and as long as you're fulfilling it they'll help you, but mess up too many times and they start being fucking you over in kind.
"I swear to protect my land from the colonizers" can end with you being lauded as a hero jacked off khorne blessings or turned into a wilderfiend stalking the now colonized lands bound to the remnants of your tribe
Yeah they're cool
1 of 2 factions I'm looking at collecting if I get into AoS
(The other is flesh eater courts)
I like the idea of a sort of moderate chaos which offsets the really intense ones
Like there's maybe millions of people in a hive city who may leave protein-packs out to spoil with a few words to the grandfather about relief from buboes because they all live in a toxic waste dump but while they know the tiniest bit about Nurgle the Death Guard are a bunch of extremist freaks
Thats fair. Its from a Sufficient Velocity forum thread about how Chaos could be better written, possibly by making it less awful.
Yeah I think there's more to change chaos
But I think that the Imperium's project was from the outset horrific, and it "inevitably" becoming a horrible stagnant corpse of itself is sort of important for the basic themes of the setting
Which is (IMO) that 40k's satire (as debated as this is) is that it presents a heavy-metal world where fascist history wins - an unending nightmare from which there is no hope of escape or relief
So a lot of attempts to "clean up" the Imperium come off to me at least as accidentally lending credence to the Emperor's authoritarian nightmare state he wanted before it all went to hell
I think if you discard the pile of lore making up the Great Crusade and Horus Heresy, you can make it work, but otherwise yeah
Yeah that's fair, if you aren't including the HH (which I think is reasonable given how much it postdates the rest of the setting) then its definitely thematically easier to do
I dunno a lot of the protagonists are genuinely heroic for some reason at least from my perspective. Like Caine hangs out with some kroot and gets along well enough or there are a lot of examples of similar events.
Yeah its not universal but there are a lot of actually decent or traditionally heroic protagonists in 40k
i do wonder, like... im sure theres a critical basis for it; but imperial characters generally think highly of hte imperium; but thats not an endorsement of the imperium
I think also a lot of imperial characters (not sm) think that the imperium is bad but its the better alternative to the rest of the galaxy
and sm are actively indoctrinated to be in the imperium's favor
characters (not space marines)
so characters will be portrayed reflecting these attitudes
This seems to be the norm
Though honestly a lot of space marines don't really seem to have much of an opinion on the wider Imperium
Or are themselves sort of critical of it
Though I do think it's probably relevant that the most popular faction is functionally "allied" to the Imperium but is an independent fighting force which doesn't follow a lot of their precepts
While mainline "Imperium" factions are usually less popular
In a recent book Deathworlder a lot of time is spent with philosophical bickering between a Genestealer cultist and a Catachan jungle fighter. It’s pretty interesting to me because it was so close to being an interesting in universe conversation about how overwhelmingly awful the imperium is that even noblemen who for all intents and purposes benefit from the fascism of the imperium would turn to a cult to escape
But it fell flat because most of it was tinged by the overwhelmingly more evil result of the Genestealer cult’s unwitting actions
Yeah unfortunately it's hard to use GSC as a foil to the imperium when you know what the endgame is for them
Well I think it’s importantly that their really endgame is not known by anyone inside the cult
And it’s arguable it’s “known” to the purestrains
So it’s easy to sympathize with them but it’s also a weird bit of metaphor that your only effective citizens uprisings against the imperium are devoured by something infinitely more destructive then the imperium when they are successful
Like chaos cults are usually not sympathetic at all, their worship of the gods ends up making them do evil stuff. The GSC are usually like, normal miners who joined a new religion promising freedom from the imperium
Miners doing a revolution against fascists are pretty sympathetic usually. Just undercuts everything since their actions lead to tyranid invasion unwittingly
I've always wanted to write a genestealer cult that's in weird zone of being like a low-level revolution for two centuries and due to the efforts of the Inquisition and some dumb luck there's no actual hybrids surviving, it's all bog standard human recruits who are left and kept recruiting others with the rhetoric, and the Inquisition is perplexed at their inability to find "genuine" cultists anymore
And it's been so long, the current Inquisitor on the case was born on this world, trained by his predecessor, and has never seen a hybrid himself, the last one was discovered before he took up the rosette
Thats a cool idea. Maybe part of the issue is that they've been cut off from the rest of the galaxy for a long time by a warp storm. Which would explain the lack of follow up by inquisitors and the lack of new nids showing up at least in part.
Gene-stealer (cargo cult) cult is a cool idea
It would be cool to explore what a cult's beliefs would be even after losing the idols of their belief (purestrains, etc)
gsc that thinks blessings like a third arm are just a metaphor
Maybe just latching on to mutations in general? Like “hey this guy who lived near the waste plants has 3 arms! Maybe he’s a new prophet”
The four armed emperor becomes a literal offshoot religion of the imperial faith
Four Armed Emperor reformation
hes just a guy
Those models are so good
Kinda hard to see but I ordered some of these Genestealer sculpts by Drew Williams. I'm planning on using them for my 1e campaign which has a similar twist on GSC, the story goes that an imperial research facility accidentally Jurassic Parked some Tyranids, so a genestealer cult also spread. But these Genestealers being so cut off from the rest of the imperium just sort of keep on going on like nothing is wrong. So theres entire hybrid settlements on the planet who just think they're normal humans.
Thus the need for the child hybrid and the farmer guy
Imagine getting fist-bumped by this guy
He is going to be insane in combat I think, AP claw attacks and BIG FIST to pulverize scrawny gangers
I’ve gotta bunch of the old black orcs/ard boys I can probably throw together a good list if I get that battalion box,,, Hrmnn
Might need the boarboyz purely so I have somewhere to stick the warlord I built
And my roomies are inviting me to a 2e 40K league so I need to figure out how to make a DA list for that
I'm very much in the "there are no good guys in 40k" camp. I wonder what the Votann version of it will be.
something i was thinking about with the imperium talk is the idea that hte imperium is kind of consistently at war with itself in various ways. I don't think its often portrayed as a mainline thing
I think the "we don't give a shit about you, give us your nice things and/or we'll kill you" covers them mostly
Because the Tau where in that same "oooh they're too noble bright for 40k" when they were introduced too
You can at best have a mutually beneficial trade agreement with the Leagues
Honestly ive never gotten the vibe that the votann were too nice for 40k
(Though this doesn't apply to the Votann as a whole - some of them have defected to the Tau for example)
they're like... hypermaterialists from day 1 on release
But the leagues are ruthless and materially greedy
And the tau were "every one is equal in the greater good, but some are more equal than others" on release
Ehh, the Tau have never said everyone is equal
rather everyone has a place xD
Just that everyone has a place in it and can join
If some one thinks the imperium are the straight up good guys..... I think they might like Homelander from the boys
i do think tau portrayal in teh early days was maybe a bit more subtle than needed; but yeah they've been their own brand of bad for forever
Did the Lobotimized people everywhere to preform basic repetitive tasks and all the child taking not give away they're not great?
I thought the vibe was that they were super capitalists or mercantilists. Profit above everything.
Seems to be. But no books yet from them yeah?
oh tangential but i often hear AoS is celebrated as being a bit more balanced than 40k; does that sentiment remain into the new edition?
There's short stories but they have comparatively little lore
Which is a shame since the Codex doesn't have as much as I'd want
And codexes are always a little wonky to use for lore since they're always pretty glazing in tone
yeah its understandable that the dex would hype the faction they're for
but we have little else as far as lore for interactions with other factions
I recently finished Infinite and The Divine and that book Glazes the necrons like crazy. Its very funny
We've got some and the Kill Team booklets they get are great
tbf, Necrons within 40k SHOULD be glaxed tbh
I should post some of the stuff from Termination
Honestly some of the best necron propaganda
True. I didn't realize how cool their current lore is before reading I&D
Honestly the Necrons have eventually landed on a really charming combination of eldritch horror and oldest man yaoi as a faction
I had flashbacks to reading The Culture books reading I&D. Like Trazyn and Orokin are easily on the same level as a person from the culture whos got a ship mind as a friend. Just evil as fuck.
I didn't super love the Newcrons when they first came out but they've grown on me a lot as they gain lore
Oldest man yaoi faction is killing me
It’s such a good book
very accurate
Just make two absolute geezers fight and you're easily making one of the best 40k books lmao
Master stroke to make some of the most powerful single entities in your setting freaking geezer academics
Just a petty rivalry they keep going for thousands of years if not millions and it's great
So the rewrite/alt take. I shall talk about it a little because I am stubborn and have no one to talk to.
-Weirdest departure was making the Emperor a much better person. Who actually wasn't a human supremacist. The only thing he hated/feared was Chaos. Gave the legions a lot of autonomy while tunnel visioning a human webway with plans to reform the Imperium when completed. Including retiring the worst of the legions and setting up a civilian government.
-Chaos is a much more neutral force. The big four are dangerous corrupters. But Chaos itself is a more neutral force of change. Those who embrace it are fundamentally transformed into more of themselves.
-Horus "fell" because the Emperor told him that he wanted to reign in the legions/bloodthirsty primarchs. Horus like most Primarchs was perfectly fine being a boot stamping on the face of the universe embraced the power of ascension Chaos offered him.
Also the ork in that books were great
Hey also has anyone looked at 2e Warhammer in living memory
Yes
Bc fuck I gotta learn it, can’t be that different from RT
Yes but not with intent to play
I've looked at the rules but haven't played yet.
maybe slightly easier to listbuild than RT
I just poked through some of the PDFs to look at pictures ngl
Awww dang
My understanding is that everything that sucks and is too complex in RT is sheared up in 2e
Well I gotta find them same pdfs then ahaha
Like vehicles.
Aas that the warhammer fantasy of the 40k editions?
Idk the thing that mostly sucks in RT is having to build my own statblocks and cost per model per unit based on that
That point one doesn't seem like a huge departure honestly - in the HH books at least the Emperor's feelings on aliens are not terribly prominent
The rest of the game seemed easy enough to walk through
Not that it isn't a change but it doesn't change that much
Yeah I've just found the best way to play is with a GM and straight up just roll your list randomly.
I hear great things about warhammer fantasy but respect people that play it like I respect people who write code. "That looks really complicated and I have no doubt it's easy to understand in theory. No I do not want to learn all of that"
Unfortunately I am trying to throw a marine list that I haven’t really updated since 2006
At every edition
Three troop squads, a captain, a dread, and a tank
Let’s gooooooo
For 2e you've also got Codex Angels of Death
Which is the first time the DA really got that much lore aiui
Yep. Its bad if you're trying to play a balanced game without a GM, like the points totally aren't worth using imo
mood
my gf threw the new army box at my head and she’s threatening the same with the plush
her stores doing well so uh, go to the gw in Puyallup i guess
Legitimately i think I might be driving through there in a month or so
ooh bsdata has been updated for mfm and new codexes
ye
With kastelan robots being 2 for 190 and 4 for 360, is it worth the extra points and board presence to go 2x2 or just do 1x4?
is there a good strat for them
Not in particular that I can tell
auto divinatory could be something?
I thin with the added cost relative plus having to get 2 datasmiths instead of one 4 is probably the way to go
transcendant contagion could be fun with punch bots now
Amazing poster for pre-orders
Not 2e, but I literally just dug up the 3e rulebook
Say what you will about being the edition that dialed up the grimdark and thus began the long slide into Missing the Point... I really got slapped in the face with nostalgia just by the artstyle.
All the random incidental Wayne England flavor drawings and such
Yeah this stuff is iconic
this is the one that really stuck with me from the 3e csm codex
Ahhh, the chosen of Abaddon
Trying to remember the image the lolmarines
Was referencing because I swear it's a reference
Also from the 3.5 CSM codex it was the one portrait of a relevant marine on each page going over the 4 gods that really stuck in my head for me
Black and white in the book itself, but still
that book was honestly packed with fantastic art
i do my best to not have the "better back when" grognardian mindset but digital art never seems to really capture stuff that working with a medium can
though dnd suffers far more than 40k
Yeah a lot of digital art feels idk
Too polished and clean
For art which benefits from the grunge
This is the art that unironically got me to stay in 40k for a good bit.
CSM was my first codex.
We need to bring back this style of noise marine
I have high hopes for the EC book
All the recent chaos sculpts have been Super Bangers
Bare midriff, one boobplate sculpted onto the armor, face super fucked up, leg armor so tight it looks like leather pants
everything in a WOTC book has this weird lightbox effect, like promotional pictures for a movie sorta feel
boy i have hopes for the EC book
foolish and ignorant hopes
kinda baffled what all they need to add to make an actual army book out of them
Tzangors of course but what else really
theres gotta be a new lucious and a proper noise marine kit right?
hope they get a new dread
I’m guess noise marines, some kind of elite CSM unit
Maybe Phoenix termies, maybe something else
Fulgrim
New Lucius
New leader model or two
Some kind of mortal cultist or some stripe unit
Maybe something melee centric to back up the short-ranged shooty Noise Marine profile
Assuming they go with noise marines as noise marines have typically been
They’d be Slaangors, but not necessarily, WE and DG don’t have beastmen
My pick would be a sonic tank but you still want more. Maybe a light/no armor speedy melee squad
death wheel!
chaos bikers BUT only slannesh chaos bikers
just to fuck with me personally
that would fuck hard tho
Pestigors and Khornigors
I’m quoting my Old Texts but yeah they did give Khornigors back to the AoS khorne boys
Didn’t they,,,
I'd say it's a weird choice, but this is modern GW we're talking about
Who kills AoS armies precisely because they're showing up in Old World, and would rather remove an army entirely than have one you can play in two games.
I am still so angry about BoC.
The concept of Horus being stoned until right at the end of the final battle is really funny
That wasn't him regaining his humanity right at the end he just came down and was like "Hey wait what the fu-"
A big "dude...... where's my crusade and legion...."
Idk if that will happen
Funny though that Fabius Bile is still CSM but not EC
I mean that fits lorewise, he was offered to lead a part of the legion again but turned it down when it was revealed to be a harlequin ploy. He's pissed off pretty much all of the traitor legions in some way but they still grudgingly work with him because his skills are that valuable.
I hope bile's next book will have Vashtorr. Would be fun to have those 2 talking. Bile wouldn't enjoy a second of it but what a debate it would be
man this is a real conundrum
bull centaurs confirmed
I hope you are right, that would be nice.
Primaris Lieutenant with Bull centaru armor
Primaris bull lieutenant
That's right, primaris is coming to other factions and games
And they're all lieutenants
Given the 3 circles there it could be Nurgle.
Lesser known cousin blurgle
The bell is also pretty nurgle-ey
Snarlfang expansion some one had guessed in a server I'm in
I feel like the KSons one should have a big Bastet head
Oh actually yeah that's probably it, the leather tassels match up.
And you thought Kaldor Draigo appearing in the End Times was merely a subtle reference.
Considering pre-ordering Eternal Crusade (the upcoming 40k MMO)? Use my referral code when signing up for 4,000 extra blingbling points: EC-2QHHBV8RGCTS7
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PS. EC at pre-order costs $...
Old, but still relevant
JBR is great
Meanwhile the AdMech are like "radiation sickness is real and can hurt you" [points radiation gun]
Radiation doesn't hurt ad mech...but they'll make sure it hurts like hell for you.
What have I done
Army: Orks (Mono Gretchin)
Units: 4
Models: 41
Point Cost: 470
-Killa Kanz (250)
-6 Killa Kanz
-2 w/Grotzooka
-1 w/Skorcha
-Mek Gunz (100)
-2 Mek Gunz
-1 w/Bubblechukka
-Gretchin 1 (80)
-20 Gretchin
-2 Runtherds
-Gretchin 2 (40)
-10 Gretchin
-1 Runtherd
