#Warhammer and Such
1 messages · Page 67 of 1
I honestly imagine the pilot being like "oh fuck yeah, am I allowed to add gold trim to my knight?" (paraphrased from much more formal language)
But also damn taking a custodes/knight list to a 1k game?
At least split up the Allarus Custodians to 2 or 3 squads
... Or take 3 Allarus and then 4 Guard or Wardens?
Oh yeah no for sure
Honestly 2 allarus and 5 sagittarum make more sense than the single chunk of termies
But I was vibing the silliness of just effectively 2 units
Not really effective
It's also funny that the termie unit is available in 2-6 but the battleline squad only in 4 or 5
Custodes really got the short end of it huh
They gotta adjust some of their rules I think
I feel like it’s gonna be very hard to hit a balance between “bad” “runs tables” and “loses faction identity” without that
Send Dudes
"Try to out horde me? An imperial!? Let's do this!"
The horde v horde battles post tau and ork dexes are gonna be awesome
Survivor v survivor style armies just slugging it out
Kroot hordeeee
I am watching a battle report between the night lords and corsairs kill teams, and it is very weird that the eldar aren't the ones with prescience
Yeah the Wayseeker weirdly enough does not have a prescience-type psychic power
Fun ork codex probable oversight my friend found:
So, found a funny rules interaction letting Ork flyers to go back into reserve on the opponent's turn to avoid wasting a turn off the board, and I'm trying to decide if it's intended.
Rules for aircraft are:
"Each time an aircraft model makes a normal move ... it must move a minimum of 20" ... If, when making a normal move, any part of an aircraft model's basse crosses the edge of the battlefiels or it cannot move a minimum of 20", that model's move ends and it is placed into strategic reserves."
Ork kult of speed reactive move strat applies to "Speed freeks" and says:
"Your unit can make a normal move of up to 6".
They gave all the Ork flyers the speed freeks keyword, and as written this seems pretty clear to me that it would work.
On the other hand... it would be giving an aircraft unit the ability to do something, which is against GW design philosophy.
If you reactive move the aircraft, it can only move up to 6", which is less then 20" and so it disappears into reserves
Huh interesting
The new VotLW detachment has a similar reactive move
That seems like it should work
Infantry or Mounted non-Damned
Necron's Canoptek Court have a reactive move strat too, but there's no Canoptek aircraft
I was going off the Goonhammer review of the detachment
And actually... Talons of the Emperor has one too (Taloned Pincer) and it's any Custodes unit. And Custodes has two tourney-legal FW aircraft (Ares Gunship and Orion Assault Dropship)
... But also these two can just be deployed as hover instead
And... Tyranid's Vanguard Onslaught can similarly pull it off with Harpy or Hive Crone (both also with Hover)
It doesn't sound intentional. But I suspect they weren't paying too much attention to flyers >.>
I mean
It's the same way we can use scout to get on the bus
What do you mean?
Scout is a normal move
you can enter a vehicle with scout
well a normal move
so you can use a scout move to get within 3" of a transport and enter it
oh aos reveal tonight
Anyone have any experience with grimdark future?
Yes-yes, more kin-bodies to assault the thunder-canned-humans with!
Who's that Pokemon?
hrat
Rattata
new Thanquol and boneripper? 👀
A third one? Makes me more think of generic Grey Seer, or maybe new chara
generic seer i imagine
Skaven kinda need it since they've killed of like 4+ of them in the shift to AoS. Besides Underworld warbands, Skaven only has 2 named charas atm: Skreech and Thanquol & Boneripper IV(?)
Compared to the 8-10 that existed at the end of WHFB
6 of them had gotten new models during Island of Blood-End Times era
I wonder what centerpiece skaven model will be for the launch box, maybe a big mech Ikrit?
I have a baseless hope of some kind of Eshin centrepiece, but that wouldn't make sense
Tho, they are the only CLan to not have a centrepiece. Moulder has the Abomination. Pestilens has the big censer, Skryre has the Cannon, Stormfiends and DoomWheel, Masterclan has Bell
Tho, a Demigod Ikrit would be fun
Would a verminlord deceiver count as an eshin centerpiece?
It kinda is, but if we count it as an Eshin one then Masterclan and Pestilens also has more
Witch hunter type drip
https://fxtwitter.com/rookart44/status/1791034896154087530?t=Zg96J8zhiV1i_8jyEvHpHA&s=19
how much do common folk or the far flung imperial systems actually know about necrons?
are they still kind of a rumor/cautionary tale kinda status
rather than anything concrete?
probably nothing in most cases, unless the necrons did something near their system
The common folk don’t know shit about anything
that is a fair statement
i was figuring that at large, necrons are kind of an unknown for many planetary governors/soldiers unless its something immediately concerning them
The median imperial citizen lives in a hive city and has long decided that stories of the “sky” were made up for children like the servitors who deliver rations to good children
Famous last words before having your tibia stolen
He's stealing the Ossiarch's tibia
Runkles is awesome, better give him some warp rounds!
hes getting loaded up with the underhives finest over the counter methamphetamine and getting sent into a goliath meat grinder
throw some ghast in there for perhaps some random magic powers
Healthiest diet plan of any juve in necromunda
At least you aren’t putting that slime ooze on his head
It's Online Preview time! Join us for all of the news from the Mortal Realms Reforged Preview.
Then:
From the squared circle to the rectangular tabletop, Kip Sabian takes on Claudio Castagnoli for the Warhammer Celebrity Spearhead Championship!
this shit is good
NOW THATS WHAT WERE TALKING ABOUT
Me being silly again
that's a lotta missiles
I think I got even more out of the guard
If you get first turn, the mass missile volley would be spectacular
indeed
could probably replace the armored sentinels with the scout variant to get the daring recon bonus for your indirect shots as well. since they can also mount missile launchers
Oh shoot your right
You're
Hmm aeldari don't got such amazing missile spam capacity
Iirc tamkbustas aren't great rn though
Tankbustas are complete ass
Extremely incongruent kit with no customisation options and way too expensive
Nothing like an anti-tank unit that hits and wounds tanks on 4+. And that's with the special rule helping
Ah yes, the anti-tank unit with 3 units of 24" 5+ S9 AP-2 D3 weapons, one with an even worse S7 pistols profile, and one with a almost-passable melee profile and absolutely no reason to actually charge into melee
If it was 5 tankhammers they'd almost be interesting with dev wounds
They'd at the very least be a funny unit to throw in a trukk and run at the enemy
As it stands right now, they're pretty easily the worst unit in the codex
the hazardous, hitting on 2s, and dev wounds on 4s would be kinda entertaining
They might be the worst unit in multiple codecies
You're honestly not wrong
Outside of fortifications, I think every unit in quite a few codecies is more usable than these
It's really odd they weren't changed like
At all
Because outside of tankbustas the Ork codex is a serious banger
Damn, worse than all aircraft
Aircraft can at least do something
I think part of the problem is the weapons are exactly what’s in the box and there’s no spare bits included on the sprue to make changes
Depends on the codex. Aeldari aircraft are borderline playable but just too clunky to bother with.
Wild as hell decision
So the “ooh lets model a few different interesting things” turns into a mess once you hit the rules
Ah hmm, in 9e the default was pure rokkits and the other weapons were optional swap-ins
(Limit 1 of each per 5 models)
My lukewarm take is that they should either entirely remove aircraft or just make them all use hover rules
They've proven functionally impossible to balance, just return to monke
New Skaven, good-great yes-yes?
lookin' pretty great to me
I kinda hope the Clawlord gets an alternate head on the sprue or that his head socket is compatible with either the defunct Stormvermin or with what is replacing them
40 clan rats
40 lovely characters!
Yes, rats rule
Rat Ogors only being 4 wounds feels weird
I figure they'll probably get more models per unit
To encourage rat ogres being the "hordey" monster
then leaving stuff like Stormfiends to be the sicko monster units
It's 3 to a unit, so a combined wound count of 12
yeah that preserves the current total wound count
was 6 wounds, 2 models to a unit, now 4/3
Still feels weird when Grey Seers will be 5. Like the disconnect between size and wound pool
rat ogors were 4 wounds for most of aos 2.0 tbf
and regular ogors like gluttons have 4 wounds
Hadn't looked at AoS for a time
and then 5 wounds is just pretty standard for a character
whereas thanquol on boneripper, who's the closest to a rat ogor character, is 14 wounds
so that's kinda the size difference thing
What are Stormfiends?
More like their wound count
Skyre-enhanced rat ogres with surgically implemented heavy weapons and tiny brain rats to control them
oh 6 currently
Hmm ogryns aren't competitive but they're not awful either right now? Is that a solid read?
I know bullgryns saw a lot of play recently but they got nerfed right?
They're usable at least
they did get a points increase, yeah. not sure if that took them out of competitive lists, tho, i haven't checked any IG ones since that dropped
Guard in general is kind of in the doldrums rn competitively
Surely
I don't think they even get their special rules when not leading a unit
So it's even worse
i'll say
imperium bad

but dang
you really have nowhere to go
good luck getting to the tau
Guard have just kinda been punched in the gut repeatedly - any unit that looks remotely viable has been nerfed the second it's in a list with any good placings in a GT
hi briar 
If it keeps showing up it keeps getting nerfed, which is self evident when Manticores have gone up 70 points since edition start
Hi Skully!
I just don't know why they don't hit Indirect when its the real problem here
I wonder what other armies out there will bring the Indirect.
"Fix it in post" i think is the head space
its an ass pull but i really think they wanted to shoot for more living rules in 10th and somebody upstairs put a boot down
it bites since Born Soldiers just heavily encourages using indirect and such 😔
more focus on digital rules that could be updated without a headache
after well
all of 9th
i really dont know how you can justify buying a hardback these days
Yeah I don’t like the trend at all
let's hope we have a decent battleforce tomorow my brood brothers, and that our new combat patrol won't be a fatal injury
Question. Has anyone done a tier list for the combat patrol rules? Like which faction's rules are actually good to play with?
I tried doing a mostly-proxied admech vs world eaters game and it just felt like I was throwing packing peanuts at the world's slowest mob
Tau-ler Swift
Pffft
Warp blaster rules, that more more bullets ability sure seems likely to blow itself up in true skaven fashion
If it can't fucking explode it's not skaven tech
Exactly.
3k Imperialis:
👀
Outside of astartes there's no such thing as mass produced power armor is there? It's all armory crafted and fitted for the individual when it comes to other humans?
Pretty much all power armor is hand crafted and fitted
Just to patterns
SoB are by the numbers probably the largest organization which uses power armor though
That makes sense, it's the best you can get pretty much
Does speak to like... the relative wealth the SoB have in the Imperium
Actually how does the arming and maintenance side of the SoB work? Do their tech priests and enginseers need to be fem to work within their fortresses?
Oh I know this one
They’re supplied by the Writ Illuminat
Which is a direct contract/treaty between the ecclesiarch and the fabricator general of mars to equip the “bodyguard”
Started by goge vandire and reaffirmed by every subsequent ecclesiarch
And the SoB seem to retain some unusual understanding of their own gear
Started by Goge Vandire but uh, no doubt edited by Thor and/or associates after the fact
because, y'know, Goge Vandire
The fluff just says “reaffirmed” by Sebastian Thor but given the SoB transformed from a personal bodyguard to galaxy spanning fighting force either the terms changed or Mars got absolutely comically ripped off there
(The Martian consideration for the contract is undisclosed changes to the promulgation of the imperial creed)
I don't think you really can rip off Mars
The AdMech have 95% of the bargaining chips
And if you somehow do, you're going to regret it immensely
im sure mars has no issues letting you think you've gotten the better of them in a deal
especially when you have no idea what they actually have
Sure, but I don't think that counts as ripping them off :p
I'm sure the Church can afford to deck out its Militant arm pretty well too
given how every non mechanicum technological specialist seems to have died off for unexplained reasons, perhaps they got all they could ever want from the imperium
Cawl can't get called a heretic because he stuck it in the SoB clause
Anything made for the Ecchlesiarchy is inherently pure, any claims to the contrary implies that anything the Ecchlesiarchy has is tainted, which is heresy
It's the perfect tax-fraud loophole
Living dat shoota lyfe
I know I know, the dakkajet can't press the button
But they felt welcome on this list
Because they still have respectable dakka
It's got Dakka in the name.
full kombi nobs feels like "we have flash gitz at home"
Did they add spyrers to newcromunda?
Yeah, and malstrain genestealers
Thats rad
Oh shit new Spyrers
The new gsc combat patrol is rough
Oh what is it?
The Biosantic Broodsurge box packs in the new Benefictus alongside 10 Neophyte Hybrids, a Goliath Rockgrinder, 10 Purestrain Genestealers, a hulking Abominant (accompanied by its Mindwyrm Familiar), and five Aberrants ready and willing to tear their foes limb from raggedy limb.
That's the battleforce
Whoops, it's this:
Known as the Claw of Ascension, this warband combines the pack-hunting firepower of five Atalan Jackals – with four on bikes and one on the fearsome Wolfquad – with two units of five Hybrid Metamorphs and a durable Achilles Rockrunner. It’s all led by the Jackal Alpha known as Shanus Daskovian, who lays out exposed Characters with accurate sniper fire and supports the rest of the team from the rear.
It's good if you already bought the old one
Better get on it if you have any to collect gsc lol
I wonder if they will get datasheets added to 40k
June balance dataslat: "we fixed ad mech, just buy these new units"
I really like the look of the archmagos and vehicles though
No chance they get anything more than legends rules
What's the rank difference between an archmagos and dominus?
Or are they separate tracks
I think Dominus is a type not a rank
Ok checking and its possible to have an Archmagos Dominus as well as a Magos Dominus
Though in a war an archmagos might be wise to defer to a lower ranked Dominus
dominus is like a war priest basically
leads war congregations
flying canoness!!! omg
Necromunda is a shining jewel of the Imperium--they've managed to make the conditions so bad that the Hive Mind doesn't even want to swing by to pick up its genestealers
those are fucky damn
Poor things are starving
These are great they got scrungled to HELL
So the enslaver looking thing is a gsc facehugger?
The tek hunters are cool
The sniper especially
I think 28mm minis games often struggle with snipers
The whole "taking a sniper shot while standing up" pose is hard to do right
Looking forward to the Escher Spyrers and upgrades
oh fuck these are cool
they are very cool
these van saar are mercing for the spyrers
IIRC they're shitty nobles using their expensive supertech to kill poors for fun
Ye, but the coming kit looks very Van Saar esque
They were their own faction in '96 necromunda
fun and tradition
Iirc
yup
this seems to be a dungeon crawl game rather than typical necromunda
So its interesting to me that they now seem to be supported by existing gangs
Is ash wastes still the current necromunda starter box? Kinda want to pick it up for a rainy day
Love me some orlocks
that might just be before they get the rest of them released
True
I think there's an underhive one too
I'm going to get the gsc combat patrol for the ridgerunner and bikes, but not sure about the battleforce, the benefactus is the only thing there I don't already have
I wish the gsc bikes had other riders you could put on em
Killer bike design and its rare to see bikes with cargo in minis games
Current starters
But bikes carrying cargo is a rad aesthegic
aww yis, plastic mechanius
I'm glad plastic mechanicum exists, we're one step closer to having them in 40k
van saar combi flamer
Plastic thallax and thralls, the monkey paw curls
Oh huh I didn't realize it was 2 guns
I thought it was like a flamer and door breacher haha
I'm assuming its like a reverse munda eviscerator. Normal flamer and limited use claw
Gangs usually don't come packed with a heavy flamer because their fucking awful
Tragically
So are there any other big events over the next few months? It feels weird they didn't announce the mystery space today
there's the skulls event on the 23rd but thats all warhammer game stuff
I wish the gsc combat patrol had like one more thing in it
Sadly nothing was ever going to compare to how good the old one was but yeah it does feel a little lacking 😔
Oh dope
Looks like they're trying to really give Necromunda GSC a bit more of their own vibe, less "do you have a GSC army? Then you've got a Necromunda gang"
Malstrain best 'strain <3
I do also appreciate some of the GSC conversions I've seen.
"Totally normal Escher with the normal amount of human arms!"
I love the new genestealers as like, fucked up weirdos adapted to never having seen the sun in ten generations
all gangly and covered in growths with giant eyes
imperium finely tuning a planet so dogshit even the nids dont want it
Battery acid seas and all that
I love Hive Worlds for that
Ah, Armageddon
I love how much gsc encourages kitbashing 😄 I imagine there's going to be a lot of converting the Magus into the new character
I like the new character
considering getting the battleforce but there's a real risk that that becomes part of my pile of shame
I'll have to see how the kit goes together since I like all of it except the big brain, it's just not my jam
I really like that part
I wish the battleforce had a biophagus instead of a anominant
it never fucking started
we had 3 30k models, 2 of which were skitarii with different guns and 1 was a holdover from the "big boy" factions getting their special toy
Still cool kitbash bits for 40k-only players
bit sad they didnt make a melee variant of that guy
sad is the word to describe admech in 10th
Escher is fun
If I was to go for a brotherhood of Steel inspired army would space marines be the best way of doing that? If so what might be some good units to consider? I figured at least a knight to emulate Liberty Prime but what else?
hellblasters for energy weapons I guess
Definitely for enclave
So... I think space marines just as is works pretty well, you'd just be building a heavily infantry focused list
And maybe use a storm raven as a vertibird
They otherwise didn't really have much in the way of vehicles
So, looking at some of the Scrolls from the Matched Play Masterclass. The Gnawholes having the ability to return destroyed Infantry units feels strong
Has anyone posted the new necromunda genestealers?
THese guys?
They are lovely
Also they brought back Spyers!
I love how necromunda is so insane that even genestealers get their shit kicked in and need to evolve a ton
arent genestealers, in a lot of ways, beyond what a normal person can hope to fight in matched numbers/close confines?
im guesing the big fuck off suit goes some way to help?
Yeah but a lot of people on necromunda are way beyond normal people
Like a goliath could absolutely pull some WWE moves on a genestealer
I think they’re a enemy for a solo dungeon crawl game it’s not clear yet if they’re available as a playable faction
I mean genestealers are playable in necromunda?
it definitely happens that there are humans who can take on a stealer and even come out on top, but i suspect even in necromunda thats far from the norm
even the box art suggests its a battle for survival
Well they did capture all of hive secundus before it got nuked and the wall was built around it
But I think most houses could take on a genestealer cult
Generally they win a campaign by capturing your champions and infecting them
dang thats wild, i dont know much about the necromundan houses, but ive heard plenty about stealers
even space marines take stealers as a pretty serious threat
One of the houses had basically the only functional STC in the entire imperium
and space marines are quasi mythical to the majority of humanity
One of the official bounty hunters is actually a blood angel who kinda retired
oh sick, who's that?
So I use him as a rough idea of what a space marine would be in comparison
Imperial Fists recruit from Necromunda so if they're good enough for the IF then they can reasonably hold their own against genestealer cults.
so wait, is our main character in the hired gun game like a freak of nature who can tear through goliath's like a hot knife through butter?
Yeah, a bounty hunter
Can’t remember who but it was in white dwarf 137 and got re-canonized recently
Yeah no idea how that guy is so strong
Lot of combat drugs
armor made of plot-inium
You can get a guy from S3 T3 to S7 T5 through drugs in necromunda pretty commonly
The GSCult can't take normal Genestealers as of now from what I can find in normal Munda. Tho, these new ones aren't really purestrain material so I would count on them being peak performance of a Genestealer
It’s just generally not worth it because they can die pretty easily due to the rolls at the end of the match
hmm so purestrain stealers specifically are still a major threat/concern but cultists are pretty par
and get by on like infecting your house members
Well you can get abberants and dudes with 3 arms (who can wield heavy weapons really well)
Also like I was saying you can actually just get genestealers if you are playing the ruin campaign
If you are an outlaw gang
i remember in the infinite and the divine, even a chronomancer for necrons are thrown for a loop by the raw incredible speed of a stealer
There is a lot of bloat to the current necromunda edition
Also there are orks on necromunda…
i figur the bigger hives just consider orks a fact of life
and occassionally have to go and purge as much as possible
No they are stuck in hive skull
i meant in other places yo
The necromundan guard are spread very thin
Theres like 7 planetary apocalyptic threats at the same time on necromunda
cause i imagine each hive city in the imperium has its own complicated and deep lores and gangs and what have you
we just dont deep dive them because the story is usually macro
until you have a specific reason to go micro
Necromunda: Gangs of Terra
Oh yeah totally
Necromunda is unique in that the big gangs got instated as noble houses
Yes that dude is a cybernetic ally rebuilt freak with so much archeotech in him inquiring magos would love to strip them for parts
Oh is he?
I never played it
I was already playing ultrakill at the time so I figured I had enough hyper fps games
do necromundan houses also have to pay a recruitment tithe to the imperium or are they exempted on account of the IF using it as their primary recruiting grounds?
Yeah your main set up upgrades is activating new modules in your archeotech body
yeah your mc in hired gun is, understandably, absurd within the bounds of what a normal person can do
The Bounty Hunter is basically a privately produced Temple Assassin tier wise I think
The necromundan guard is mostly taken from gangs yeah, like the Necromundan 8th who got a lot of love in rogue trader are solely taken from this huge gang that has control of the main elevator lifts
huh i wonder if the IF have to like... come in if the gsc activity gets too much, or if the houses are too motivated to keep it under wraps and handle it themselves
There is an alliance you can take where you get super cheap militarum weapons but if any of your guys get a lot of kills in a game you roll to see if they get press ganged into the guard and are gone forever
FWIW IFs only roll up like once a century iirc
Since they recruit from hundreds or thousands of worlds
dang i just searched necromundan characters, its a big list
Big part of Orlock lore is the time some guy fenced a Imperial Fist plasma pistol to an orlock boss and the whole district of Orlocks got wiped when it’s owner came looking
oh huh, not just retired, but BA are also on nerummunda and do some recruiting there?
sry just finding stuff in teh wiki
Which doesn’t mean they don’t pay attention because the Imperial Fists need so many planets because Dorn’s geneseed is “picky” and “brutal” so their recruiting churn is horrible
Even by space marine standards
I think that’s a thing yeah
Big population of good recruits (eg skilled violence youths)
oh dang, so fucking with sm stuff is a big fat no no that they avoid
Yep and magistratum stuff because the tax collectors do not like their numbers being wrong
I fucking love necromunda
lol, just saw info on imperial fistmas and i cant tell if that real or like old lore that embraces the goofiness of warhammer
I’d believe it is canon if it came from a white dwarf
They post a lot of stuff there like a kroot gang list
huh so, as far as the wiki, which doesnt say if anything is like debunked lore, the UM, BA, and IF are all on necromunda
i laughed at the little footnote "The BA are known to fight Scavvies"
just super soldier space vampire just going out to kill scavvies
Scavvies are possibly my favourite gang I hope they get brought back
It was from Fanatic Mag, which was basically white dwarf for specialist games
Scavvies are no joke on necromunda
"Blood Angels Captain defends himself from attack by a Scavvy gang."
You know
I’m surprised that no one has made an “Escape from Hive Primus” 40K extraction shooter
i imagine once upon a time a space marine was a lot more on par with like a judge from 2000AD or something
They had a custom mutation table that was broken as fuck
rather than what they are now
That was true in like 1e and at least some of 2e
3e is where a lot of their knightly warrior brotherhood lore came in
Semi related the first campaign I ever played, our final mission was one of the “Hey if one of your players curb stomped everyone play this” and it was the leading gang trying to fuel and launch a shuttle to escape necromunda while all their rivals try to kill them
I got paid off to sabotage my comrades and let the winner escape with enough credits to make me the new richest person (you get points at the end of a campaign for each of the ways you are the best)
wwait so id necromunda more of a narrative rpg or skirmis hgame?
ohhh thats cool
It’s a narrative skirmish game
so do you take on the role of the leader of the dudes on the board, but are not on the board yourself?
Usually when you play a battle there is a cash reward, a respect increase, and some sort of bonus or buff
You play it like a normal skirmish game if that answers your question
sort of, im trying to figure out who "you" are when you play the game in a narrative format
And after each battle you can do post-game actions like pay to get injuries removed or buy new gear
oh so it can be kind of like how kill team works now with its narrative system
you're not anyone in particular
thats like part of the fun imo
of the smaller scale stuff
like ima be naming all my kill team members
Like I got a jetpack juve who always gets Out Of Actioned by his jetpack exploding
I even built a new model of my favourite ganger when he got a lot of new gear
i forget what the end name was, but iirc cyan's gonna be my gunslinger kroot's name, in honor of our one match
highest performing kroot
him and the cutskin
who went toe to toe with a legionary veteran with a pair of knives
the gunslinger effectively blasted down like 3 space marines
most of the rest of the pack kinda got wrecked
hb legionary don't play
Oh yeah how does that team play?
i like em a lot, i played them kinda wrong
but they want to kinda be a bit tricksy/harassy
and then choose a moment to take out like key enemies
so you play a lot with both cover and using conceal orders
I love that type of playstyle
i didn't consider my sight lines well enough
and the hb marine was like
"we eatin good today"
HB?
Wow
Is there a difference between different chapters in KT2?
Or is it up to you to style them differently
for regular sm there are chapter traits you pick to reflect a chapter iirc
rather than specific ones
and i think some guidance on like, combos that make sense
for legionaries, i dont know, i dont thin kso
but cyan would know more i think
a lot of the bespoke kt's don't have THAT much customization, which is a bit of a negative
but the individual special units and sculpts
have a lot of personality to them
and are a bit more unique
Cool
i almost wanted to buy just normal intercessors to have a sw KT tbh
but i also want to do the phobos armor KT to do a Wolfpsear KT
Makes sense
I’ve been trying to dip my toes into killteam
Its fun for one-off games with friends
im not super experience, ive only got like 2 games under my belt
but its fun
and i like
it
its cool
but i really want to do a narrative/kt crusade game
maybe i can rope friends int oti
I don’t quite get the appeal of crusade
I’ve player quite a bit of narrative 40k in 8th and 9th
Narrative fun, theming army fun, working within limitations interesting
Feels too game-ey for my tastes. If I was playing in a narrative 40k campaign and one of my units got wiped I would just get rid of the unit
I just feel the way they rule and try to balance the narratives that could occur isn’t the best
i actually like the idea of introducing like unit death rules to crusade as a house rule
For CSM you get to choose the mark of one of the gods for bonuses but it’s funky since you can’t include like both Tzeentch and Nurgle marks and such
so that veterancy is cool
isntead of a given
but i like crusade as a foundation to play more contextually informed battles
makes em cooler to me
thats pretty much it
for me makes it easier to get immersed i guess
which isn't an everyone thing sure
i know for a lot of players "my guys" is irrelevant, its just play what's good
Yeah the formations are neat
its also why i kinda like the campaign books, even though ive not bought them cause ive got like no group to go through them with
but i like em on principle
to be able to play through the little story book
100%
And there are some neat rules like if a space marine character takes enough injuries they get put in a dread
But overall when I read the crusade add-ons I was more let down then anything
I loved the narrative campaign rules in the 4th edition rulebook, never got people to go for it with me though
units getting xp and special rules over time and an actual map to fight over is so cool
Adding a map to anything makes it x10 cooler
I actually think I still have my rulebook somewhere reachable brb
dawn of war dark crusade's map was pretty cool
One extremely well loved 4th edition hardcover
and even more of a time capsule, my blood angels codex
This I actually totally forgot I owned, the cities of death white dwarf
Lmao speaking of time capsules check this shit out
box of eldar rangers is now $75
at least they're plastic now
not gonna spam too many photos but I've also still got the 6th and 8th edition fantasy battles rulebooks, 6th edition dark elves and orcs & goblins army books, 3rd edition chaos space marines codex, 4th edition space marines codex
neat little snapshot of when I was first into warhammer
Nice
think someone called it when they said storm fiends would retain six wounds as the heavy version of rat ogres
they are pretty massive
I enjoy them except for the brain-rat D:
The Master Moulder card they had this weekend will has the model they've discontiued on it...
It's a beaut of a model, but it was launched in Finecast, and the one they have had for sale lately has been in either that or metal. Hopefully we get something similar in plastic
I’m mostly done with the left (easier) arm options
And the shoulders
I’m gonna have a doozy of a time doing the tentacles and hammer arm
Since they share a shoulder plate and nothing else
Admittedly I am also a sicko and something is wrong with my soul because I want to magnetize the front glacis and head
But I might come to my senses
A few hours, but:
In current Necromunda rules, Genestealer Cults don't have access to Purestrains as part of their regular gang lists.
Over a campaign, you might get access to one in a one-time use for a fight, and it doesn't stay in the game for the whole engagement.
& on the campaign, "you" kinda play the gang as a whole, with characters getting new gear, improving stats through experience, getting injuries or dying, etc
There is a leader character but they can die and be replaced over the course of the campaign
Ok I’m running into a problem with the Helbrute (haven’t been working on it all this time)l today) there’s 2 arms which share a shoulder and the guide which said it was “easy” to rig up the magnets lost its images to link rot
I think I can rig up and internal strut with a magnet on the end with sprue
But this is a really weird build
Oh yeah I forgot it’s a hanger on like that
lets say im some beefy warp entity
not god lvl but powerful

and i clean a great unclean one
would it just die? would it be forsaken by nurgle?
That would probably mean im taking it's blessings away wouldnt it?
I don't think I've seen the tattoo before
does that mean there are multiple great clean ones floating around?
ah nevermind the creator just took progress pics
same user
Aha makes sense
I'm just now learning the lore behind these guys and it's bonkers
Nothing else in the Imperium works this way
FOUR ACTIVATIONS???
8 actions per turn bby
I guess they could have one action on each of those
One action?
like how monsters work in warcry
3 activations but one action each time instead of 2
Haven't played Warcry
Then they wouldn't be able to charge among other double action actions, unless it gets written as each of their actions can be used for both simple/basic/double
Using the Grapnel launcher is a double action
horse
The genders got an update
Gender Nerfs and buffs
horse never changes
These guys are gonna cost probably 3-4 hundo creds for even a base ganger, weight of fire alone would table them with one 1 activation even with the likely juiced up stat line
Pinning alone takes up 1 of your actions in an activation and fighting cawdor where its going to be 3 to 1 would be hell
article updated
they get 2 activations, four actions total
far less ridiculous than 4 of them haha
kinda disappointed they didn't all get bulked up like orrus
somewhere in between even
no they're from the upper hive
they go into the underhive to kill poor ppl for sport
Yeah, they're bored rich failsons who do a Predator and kill people.
Necromunda, everybody here just sucks
I'm sad they don't have a sword scythe like one of the old sculpts but there's always conversion
I just finished the Bile trilogy and it's kind of nuts how many unspoken lines it crosses. There's a World Eater who is calm and meditative most of the time because he drugs himself to counteract the butchers nails. There's a half demon woman fighting in the Emperor's Children legion itself, not as an auxiliary. Human Eldar hybrids are canonized in a throw away line. His surgical tools backpack figured out how to fuck.
I am kinda confused over which kind the blonde one in front is meant to be as it has the claw of a Malcadon and the blade of a Jakara
article mentions the spyre hunt master who can combine equipment from multiple archetypes
kinda like an autarch essentially
Ah
Also, looking at the old ones, the Chain Scythe wielder is kinda Leader coded in naming
Same with the Doc Ock looking one
yeah they were
Lexicanum lists them as Matriarch and Patriarch. Can see the light Spyre hunter kit having a scythe and the Heavy kit having some extra tentacles
I imagine they'll be forge world releases that come later tbh
I can dream but squats haven't gotten an upgrade sprue yet
Did get like 4 character sculpts tho
They also got the very cute bot, Techmite
heh, I remember those dudes
Damn that's wild
visual representation of that post
i feel like calm WE isnt crossing a line, its expanding scope beyond a one-note to me
His backpack learned how to what?
He gave it the ability to learn from what he was doing so he could work more efficiently, then over time from warp exposure it took on a life of its own. The third book starts with someone finding it went off and started breeding and there's a whole nest of them
That's fucking hilarious
a nest of breedable backpacks is not on my bingo card
and is a very cursed idea
fitting though
i feel like the suits are heretek just based off the lore so it fits
Necromunda has a (relative) wealth of Archaeotek
I wonder how the weird patriarch will look
early tau lore implies that it's xenotech
https://www.youtube.com/watch?v=hTewrQjhP4E best lore
10/10
HI hello, and praise Boingob God Beast, Father of All Squigs, Eater of Civilizations, and Challenger of Hysh. A very short mid week video covering some fun lore from Warhammer Age of Sigmar. Is it some of the goofier earlier edition stuff? Yeah. The goblins are already comedic relief so it works.
Patreon: https://patreon.com/Zaktact
My Twitter...
Never underestimate spur and frenzon!
Hopefully we see ratskins and scavvies make a return too
Spyrers are definitely going to be my next gang although I might run them with venators if the spyrer rules force you to take the mech suits
When is GW creating a themed 40k immersive hotel resort experience ???
my friend does dual quad bolters and volkite not tickle the dakka lobe of your brain?
yeah it does but I want some of that OG spyrer flavour with the flying surfboards and stupid robes
these spyrers actually look like they know what they are doing
20 years of getting iced by dudes with guns that costed 5 bucks finally taught a few lessons i guess
these new suits and stuff do give me the vibes of those rich dudes who go to africa to hunt rare animals
I want to paint them up in khaki
Can you show the half Eldar hybrid line
||Not half Eldar, just Gland Hounds with some Eldar genetic material spliced into them (they are still capable of breeding). Fabius entrusts them to an Alpha Legion operative who wants them to infiltrate the Schola Progenium, and this was in M37 so who know how far they might have spread since then.||
My man loves sowing and has never had to do the reaping
fucking around and never finding out
||The third book consists almost entirely of him finding out.||
just chuckin hand fulls of seed into fields and wandering off
Chaos bad
But they drip is so tight tho
What’s going on here, is he holding the crozius upside down?
See, he gets it
Khorne would be proud
I think they're drawing the no-wings Crozius you get sometimes now
Comic was released in 2020 so checks out
Yeah that looks very much like it inspired that
But now I’m wondering what’s going on there haha
AoE buff /j
yeah IDK
Like half the Chaplain models they've come out with lately have either no wings on the Crozius or no helmet on (neither of which I really like tbh)
Femboy machine spirit is canon now
Use it like a cane
Can't go worse than the Star Wars one :v
Beating beatings or like BDSM club level beatings?
I think to keep this at all reasonable and not a bit the latter
Space Marine being sassy and sarcastic are still something new to me
But welcome
Hmm is marneus known for any specific tactics?
buying time with personal sacrifice :p
AIUI Marneus Calgar is known for being a "true ultramarine" and being a master of many kinds of warfare
Man did have to handle the Battle of Macaggre.
That was the Kieron Gillen one, right?
"We do not retreat." beat panel with explosion "We withdraw."
it's so good
Ahhh, yeah, that was Gillen
They also had a bit in The Wicked + The Divine where one of the Pantheon discovers he's Nergal
But he's a 40K nerd so he decides to be Baphomet instead
https://warhammer40k.fandom.com/wiki/Tarellians The T'au literally have space kobolds
YES~!
emps childs index out
only change seems to be that lucius can no longer rejoin his unit if he revives?
That's kinda lame but I guess understandable. No reason for precision to be worse than it already is
I wish we got more auxiliaries
people always say precision is bad until they snipe a leader
Yeah I don't really see how it's bad?
It does what it says on the tin, let's you target characters inside groups
It's nor relevant for some factions than others of course
But not "bad" imo
Especially now, with horde detachments becoming bigger I think, being able to skip the massive pile of wounds and threaten the buffer directly will probably be nice
Ok it's bad in admech, all of our precision is just one d3 so you can't one shot most leaders
There are definitely some units with precision that are good
Idk I've never had much success. It just feels like a lot of points to dump into 1 attack d3 weapons
no tzaangors
Also just being two units both that have models older than half the player base is funny as hell
have not been this sad over EC since they list their unique hellbrute
arent the arquebus free?
arent skitarii vanguards at least considered a pretty useable battleline unit for admech? I honestly have no strong idea
Better than rangers
So EC gets a quote unquote army rule, sure
It’s amusing that they’re telegraphing it this hard without a “stay tuned for the full codex” promo bit
Probably because ec isn't getting a codex for a year or something
https://www.warhammer-community.com/2024/04/16/play-the-chosen-of-slaanesh-in-chaos-space-marines-armies-with-index-emperors-children/ yeah the first post about it more or less told us to not expect to see it any time soon.
Yeah I wouldn’t expect it this yeah but like a “coming in 2026” feels apropos at this point
I doubt warcom were told
Nice to see gw getting back to some comedy releases
Do we have the new roadmap yet?
No I imagine we'll get it around when the mystery faction is revealed
I hope drukhari isn’t soon, I want to pick up their combat patrol before it’s phased out and already have a bunch of other things to work through
Old combat patrol, new combat patrol and battle force is basically a full army
For a decent price by gw standards
Jojo-lookin’ ork
Za Waaghrudo, is that anything?
Surely someone has made like a "daka daka literature club" parody or something
Or some other cutesy sounding anime name
i wish i was as strong as an ork
unless it meant i would break shit on accident
good bye mouse and keyboard
You could change tires so easily
tru
A planet so backwards and polluted no one wants to go there
I would love to do a Birmingham Musketeers IG regiment
Syncretism
less chances into being called a nazi if you put on your backpack too
Are there any nomadic SoB Orders?
Being a bit silly here
Ragnarok
I want to try running it some time even though I know it's probably not very good objectively
I don't know of any offhand, but I don't see why there couldn't be?
Maybe associated with an ongoing pilgrimage, or maybe the ship itself is the holy site. Or maybe their Cardinal World got conquered or eaten or something back in ancient history & now they're effectively itinerant.
(I feel like by & large there isn't a whole lot done to differentiate the SoB Orders aside from color scheme.)
I was definitely thinking of that last idea
I do kinda dig the whole "pushed off their territory" thing.
Like the Knights of Malta.
Or the Lot5R Hiruma back when they were cool.
i am now the proud owner of 1 (one) abbadon the armless
i find it very funny that about half of Horus rising is hey look as this, wouldnt this be ironic if they all stabbed each other to death over about a decade?
and of course
GRIM PORTENT
"i would never become the fucked up thing" (he said unknowing that he would infact be exactly that fucked up thing)
Orkquilla
I feel like "dramatic irony" is the point of like a third of the lines in the Heresy.
Slaanesh is the most creatively free of the chaos gods
I feel like that might be Tzeentch tbh
He almost winds up the Chaos God of Chaos Stuff
You need to be STOPPED
Do you really need the whole bottle into the pot at once?
Playing through new Gelt campaign start and you hit the end of the starting "quest" line in like 12 ish turns, This is a really cool way to handle his new start if you don't like the Adventures in Cathay IE Start.
spoilers for Total Warhammer 3 stuff
"Go Home" is a strong ass way to just get a cool alternate campaign start like how Skarbrand can just pull out of the thunderdome with cults
This has to be some sort of hobby crime
The label not fitting is the cherry on top
Stormfiends are also Moulder, iirc.
damn more more lightning is plus six attacks not plus 1d6
damn
thats very on flavor
it also includes stormfiends
are their infantry units generally going to be lower quality?
yeah usually
Define lower quality
uhhh
"generally less capable than peer infantry"
in terms of justifying getting them back for free
cause itd be pretty wild for like... elite infantry factions to consistently get their units back all the time
well the current wording lets you get stormfiends back, so uh pretty good
Like, Skaven is often seen as a horde army, but like earlier mentioned, Stormfiends are Infantry so
it costs a command point
but in general its coming out of their summoning budget probably
Have we seen an article going in on what "replacement" means?
in terms of balance stuff in a faction with access to summoning or revival etc is gonna cost more than a faction that has none
iirc currently there's also a general rule that a unit can only be replaced once
so there's that
Clanrats were the go to for point efficiency for a bit, iirc
if you want three free half stormfiend units you're paying for three stormfiend units in the first place. plus they have to actually die
replacement unit rounding up is big, means you get 2/3rds of a stormfiend unit
Hmm, 40k used to work that way and then they changed it for 10th. I wonder if new AoS will change it
Or are summoning budgets separate from total army points budgets?
no like
summoning has always been weird in 40k
it's not a player facing thing
Oh, like it's priced into the army?
it's just a fact that summoning is so common in aos that the baseline assumes some amount of it
Yeah, that's the most sensible way to handle this sort of thing
tangential question, but what is statistically more likely, hitting on a 3+ or hitting on a 4+ but you can reroll?
a faction that has more of it costs more per unit, a faction that has none costs less
the latter is better I think
I think it's pretty straightforward in 10th. Though they basically replaced demon summoning with deep strike (which is fine imo)
4.5/6 vs 4/6
hmm neat
i was thinking about various rules ways to represent space marines as elite infantry/units
and then worked backwards and was like
what if they has the same bs/ws as "normal people" armies, but had more rerolls
probably not a good balance avenue tho
but the thought was 4+/4+ marines instead of 3+/3+
skaven can get replacement units and also spells that turn people into rats
I think the main issue is it means you don't have the space to add rerolls as abilities (e.g. for commanders). Though space marines already have that problem with oath of moments
full rerolls also just takes ages
Wait
They made chosen cheaper
???
Abaddon probably needed more than 15 off with the nerfs he got but he’s still usable
What's with WarCom mistyping in articles lately?
The spyrer article the other day said 4 activations instead of 4 actions. And now today the free Chaos Wars roll article says Abraxia can issue the same command twice when the image, and the scroll, saying 3 times
what do legionaires do if chosen are even cheaper
that's so weird. the MFM says the chosen went up in price, but they're 5 points cheaper for a 5 man unit as far as i can tell
Probably an arbitrary headcount limit on Chosen
But still...
Infiltrate :p
Can they do that by default, or do you have to take a legion trait
Legionaries are still solid asf battleline and compete with Chosen for offensive power on objectives
The joke is that you just bring them with Deceptors
I know they're meant to be legion agnostic this go-round, but Deceptors still screams 'Alpha Legion' to me.
And my army is Word Bearers. >_>
they did say in the blog post previewing them that the Deceptors detachment was specifically meant to invoke Alpha Legion flavor
Chosen are just also like that but with mostly better weapons
ah, okay. i guess the MFM point change highlights are in relation to the points that were printed out in the Codex, which would explain why they don't match up to the previous points probably
Codex point haven't been on point since 10th launched
Some of them do but yeah, codex points weren’t that different this time around
mhm, mhm
i was just confused for a bit seeing chosen and the generic chaos lord highlighted in red when they both went down 5 points, or legionaries highlighted in green when they're the same cost
anyways- does look like CSM players will be eating good now. or even better than before, rather, they were already doing pretty well as i recall
Just give me my full LatD list already, dammit ;_;
Cheaper forge fiends and maulerfiends...
but chosen cant bring a sick gatling gun or angry book can they?
or one dude with a chain axe named Boris
No they get a pile of plasma pistols and combi weapons and lightning claws boris instead
But Legionaries can take out T8 ish enemies better for sure yeah
Chosen I think pull ahead with MoK+super lethal hits with all those power swords but that’s it
But also MoK lethal hits chosen are kind of an anti-everything unit on the charge
Accursed Cultists going from 105 to 85 is cracked, from what I remember
They lost the ability to regenerate bodies but gained scout and some melee oomph
So they aren’t annoying backline objective holders now but are annoying melee distractions now
Yeah, but the discount might be enough to carry Chaos Cult
Personally I'm a fan of undivided chosen with Fabius. That extra toughness and strength helps especially if you aren't running pact bound
I like the Abaddonhammer chosen blob
Just Abaddon, 10 chosen, and like a land raider or something to put them in melee
Chosen with fat rerolls and maybe a 4++
Yeah it’s expensive as hell
But CSM has a lot of good budget units so you can kind of afford a deathstar
And Abaddon means you’re committing to the deathstar basically
I mean the Terminator death Star ain't much cheaper to be fair
That's true
I remember reading the Boarding Patrol rules last year and seeing a 495 pt unit on the whitelist and laughing (10 DA Deathwing Knights)
oh i was saying the legionnaires have a bit more personality to me, the chosen are ultimately a stronge generalist combat unit
despite not having heavy weapons
cause you can have bolter guys, chainsword guys, angry book guy, heavy weapons guy
and heavy melee guy
they all feel like specialists in a unit
(which is obviously because of the KT i think)
but its neat
I agree. The option of having a heavy weapon is very nice
Yeah Legionaries are one of the units which got the “kill team character shot in the arm”
And legionaries are good
chosen feel like... the faceless elite guys in a scifi story who all just have equally good shit and are vaguely declarative as being strong; while the legionnaires feel like plucky mcs
Chosen are just barely more expensive and all carry power swords not generic CCWs
thers prolly a better way to say that but that how my brain framed it
I get what you mean, legionaries feel like individual guys, chosen feel like a StarCraft unit
Just a blob of identical tough guys you move around and kill things with
Legionaries you build yourself
Tragically the days of customizable chosen died with 9th
They used to have access to basically all the special and melee weapons
Yeah chosen used to be the super customizable guys
yeah iirc chosen and wolf guard were effectively the same unit
in terms of raw customizability
i had a love/hate relationship with "every wolf guard can have their own specific loadout from effectively the entire armory" vibes
because narratively i vibe hard with wolf guard having their personal favs and fighting styles
but mechanically it was a pain in the arse
Wolf guard were actually ahead some because of being able to put termies and PA in the same unit
But they were all similar “veterans who get to choose their gear” units
fun part was that narratively, nothing requires a wolf guard to be a veteran
if the wolf lord just likes a dude, he can be like "you're in my wolf guard now"
and they get pulled out of hte normal hierarchal progression for the chapter
logan is guilty of having a boat load of wolfguard
i think ragnar is an example of someone who became a wolf guard out of being a blood claw
im not certain but i think arjac was like wolfguarded out of recruitment
ah no he was an iron priest first
its a bit funny that in arjacs narrative, the iron priest vault was attacked by "kraken spawn" and then when logan arrived to help, he arrived with "100 thunderhawks"
thats just such a wild number
who arrives with 100 thunderhawks to help against a single attack
i chalk that up to more space wolf tall tale telling
Look it's not fair to expect Space Wolves to count.
the myrmidon
That sounds very khorne tbh
Kinda tempted to do a crusade campaign with friends structured after the forges of mars omnibus
I wish I had a way to emulate the crystal crystalids though
Been building like... identity lists for factions, deathwatch I'm kind of least familiar with but this was my go at it
Going through every faction and building a small list to see what you like and if the faction is really of interest or not is how I got hooked on the drukhari.
Also regular eldar have grown on me.
its funny i like regular aeldari a lot
but i dont gravitate to building them in a competitive manner at all
Kinda want to brainstorm up a list (1k and 2k) focused around bikes, wraiths, and rangers.
Fitting a wraith brick at 1k could be tough
They'll be a centerpiece for sure
And I'd probably stick to a 5 man of either/or rather than both
Oh definitely stick to 5 man axes at 1k with maybe a wraith lord or two as well
I'd skip the wraithlord tbh. Hitting on 4s for that many points is rough. You can kinda get away with the 2 flamer 2 bright lance lord because you get to rerolled one hit.
Wraiths generally always need a spiritseer to do work
2k wraith & bikes list
2000/2000
Autarch, fusion pistol, star glaive, warlord
Illic Nightspear
3x spiritseer
Warlock, singing spear
10x guardian defenders, bright lance
5x rangers
10x striking scorpions
3x5 wraithblades, axes+shields
1x3 shining spears, star lance
2x3 shroud runners
2x3 windriders, shuriken cannons
1x Wraithlord, 2x flamers, 2x bright lances, ghostglaive
2x wave serpent, shuriken cannon, twin bright lance
An absolutely stunning custom Ravage by @acrylic_rat go give him a follow!!
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