#Warhammer and Such
1 messages · Page 66 of 1
Yeah "big claws" is a Tyranid ship weapon.
In BFG they weren’t that much more numerous than other fleets
iirc i think one of the warhammer tv series showcases a pitched battle against a nid fleet
But they did have cheap budget cruisers and could take a huge number of escorts
Though I think their escorts were extra-chaff-y
i think lore wise they're generally the larger fleet/outnumbering element
though in battlefleet, that kind of asymmetric balance probably feels a bit weird especially when theres balance elements that count action economy
The escorts made the difference as far as "flood," yeah.
Everyone else had limits on how many escorts you can have on the table but for the 'nids it was just "go nuts"
Yeah lore wise they’re very numerous
But lore wise, as far as comparing space fleets go
The Gothic Sector, where the base game was set (hence the name) being a kind of 'typical' space war as far as it goes, the Chaos and Imperial fleets are trying to take and hold territory and rule the spaceways while the Orks and Eldar are pirate forces preying on shipping and being a pain in both sides' ass.
The really unique nid things in battlefleet were “grapple attacks” and iirc they were the best planetary invaders
For that mission type
But that's obviously situational, Chaos frequently act as pirates and WAAGH fleets are obviously trying to take over territory.
You could basically lose a planet defense mission instantly if even 1 cruiser made it through
They had good boarding and stuff but that was less unique
And I think only DE also had grapples
Maybe orks?
Orks had some kind of grapples, yeah.
Things worked a bit differently in the video game, but all the tyranid ships would start stealthed and had a short range ram. So you wanted to sneak up on your opponents and then literally pounce on them. Which was hilarious and fun
im imagining the ork grapples are either just a super sized literal grappling claw,
or just hundreds of normal grappling hooks
That sounds a lot more engaging than the nids on the tabletop BFG haha
lore wise world eaters used grapples in the heresy
It was the former iirc
imagine if it was like ants, and it was a rope made of orks literally hanging on to the other ship
& yeah, so, okay.
For a planetary invasion, the attacking fleet gets free transports that it wants to get into low orbit of the planet to score points for the assault. Capital ships could also get the points, but not as well (transports give 2 points per turn, capital ships give 1, escorts do nothing)
Space Marine capital ships had a special rule that they get 2 points, same as transports, with drop pods and the like.
every nid ship that gets into orbit racks up as many points per turn as they have spores (what they use instead of shields)
Didn't they have quite a few spores each?

2-4 iirc
ya think space marines have regular human sized chairs in case they receive a visit from regular important humans?
Maybe the big hive ships had more
That's a lot of ground invasion
But they were relatively slow and would be intense fire magnets
Tyranids really invade planets with the “bomber gets through” principle
Tyranid escort whispering to itself "stay on target"
i like the nids v mechanicus match up lore wise cause of the shared "acceptable losses" mentalities
Although as far as "good at scenario" goes
Planet Killer and Exterminatus is pretty funny tbh
Mechanicus ships are just slightly better imperial Navy ones right? No wild aesthetic like they have on tabletop?
look, its abbadons boys
I did like how Abby’s lads made really good carrier operators
Since normally there’s tension between “the mobile guns and carriers fleet” and “boarding demons” but carriers need all the LD they can get
I really liked Abaddon’s admiral rule
Unlimited leadership rerolls (normally you got either 1,2, or 3 depending on the seniority of the admiral) but if anyone failed with the reroll Abaddon’s ship opens fire on them
I think it was called You Have Failed Me For The Last Time
Mechanicus ships are, rules-wise, bought from the same fleet list as Imperial Navy but aesthetically have a whole different kind of look.
It was pretty funny
They had a few unique ships
Could you still do the reroll if you were out of range?
I think so yeah
In BFG Mechanicus ships were basically just better versions of imperial ones and a few of their own designs
But they tended to shoot WAY better because of mechanicus-grade targeting and fire control
And gasp mechanical autoloaders
Is that a fancy name for sevitors?
No like actual macro-cannon autoloaders
They just… don’t license their best stuff to the wider imperium
(A ship that failed an Abaddon reroll but couldn't be targeted can't benefit from a reroll for the rest of the game.)
I think there was another one where chaos space marine crewed ships could take damage for a reroll
As the legionaries purge anyone disloyal
Actually that might have been the Inquisition
iirc mechanics is on record for keeping the best gear for themselves
including apparently completely reliable plasma?
They don't give that to their skitarii lol
But Planet Killer, so
Normally on an Exterminatus mission you pick a ship that trades out its normal prow weapons for a planet-killing shot, and you need to get that planet into low orbit and make a roll to fire it off.
Planet Killer has a gun that, well, kills planets. It takes three turns to charge but if it does instead of bothering with all that nonsense he just shoots a gun and it blows up.
Aiui the plasma stuff is less that it can’t be reliable and more that the mechanicus has theological reasons to lock the plasma to “hell yeah we want some PLASMA”
plasma is weird
Meanwhile against ships Planet Killer's damage is "you die."
And no one else knows how to limit the machine spirits to like an 8/10 instead of the 11/10 their furious souls desire
That may have been fan lore though
i think one thing i dislike about tau ion is that tau use plasma and they're like "why do yall use guns that'll kill you, hah dumbasses" and then they use their ion gun that will apparently do the exact same thing
Yeah iirc the planet killing shot could also be used as a “I’m gonna make a nova cannon look like a fun joke” damage wise
no yeah definitely
and there was no indication of it being a problem when it was just ion cannons haha
its one of those things to me that kinda goes against like tau's core ethics/methodology
The plasma thing is probably volkite
Metal model right?
Yeah
So many spindly bits
Apparently Cawl is making volkite weapons again but the only unit with "neo volkite" are primaris lieutenants
like the tau vigorously test their shit and ensure their weapons arent a hazard to their users, except with their ion guns
Yeah the metal BFG minis were...
It was a time
Horizontal pieces, huge weights off of completely vertical slices
i mean they do all safe modes
Also Volkite guns on the tabletop are kinda sad without enhancements
you have to actively switch them to the radiation version for extra effect
i forget did the planet killer go down at cadia? I know abby dropped a blackstone but his flagship persists right
They all have dev wounds and AP 0
volkite makes a lot more sense when they have their own rule lol
And to make matters worse it BARELY balances on a flying base and can put enough torque on it to snap it trivially
I have, or at least had a planet killer model but I actually never managed to assemble it
Ion cannons are vehicle weapons right? Maybe the crews are disabling the safeties
theyre vehicle and battlesuit weapons
Time to recast it into resin so it actually can be put together reasonably
also ones the same size are used by interceptor drones/as a turret on the fighter
Honestly that probably is the play
my own read on the tau is that they'd never had infantry handle weapons that could be dangerously overcharged and kill the user, and would just mount those on drones or on vehicles
that have shielding
I feel like the ion rifle power source was basically the big thing selling the new ion lore
Whu is the power source a lumby crystal lol
cause the ion cannon and cyclic ion blaster were just regular weapons before, no danger whatsoever
so did the votann sell them ion gun designs or big lumpy crystals
why not both
its called mor'tonium apparently
Maybe the t'au were like "haha stupid humans" and then they were "ok, fine I get it"
i can see that argument but i dont buy it myself
the thing is fire warriors volunteering danger to themselves for the greater good is perfectly tau
I feel like there should be plasma weapons that deal damage to everyone around the user every time they're overcharged
i also generally dislike the "adopting the ass backwards way of doing things from the deeply archaic and inefficient ways of the imperium" argument for the tau
exposing the crystal is what superchsrges the weapon
sort of a "I'm not just a danger to me, I'm also a danger to everyone around me" vibe
this was an option in the rogue trader rpg. plasma gun vents that make it safer to the user while dumping a bunch of plasma all around them
I think Cyan suggested that T'au behave as if they are in a different universe. So adopting certain Imperial ideas makes sense in that context lol
... how lol
Yeah it’s a very Tau thing to be self sacrificing for the… the uh… dang it the greater good
It reacts with air
its a pefectly fire warrior thing but not a perfectly earth caste thing imo
cause the crystal gets supercharged when exposed to atmosphere
but doing so causes said atmosphere in the vicinity to be dangerously dangered
earth caste arent in the business of accepting hazardous designs for full production, they'd prolly see it as a flaw, one that they'd want to design out once it came to full production
I feel there is a way to contain it and do that, but I am not a 40k engineer
(which was what the old ion stuff was, experimental)
I hadn’t really been following the lore but I had always figured it was fire warriors battleshorting their gear against the advice of the earth caste
The crystal stuff is new to me haha
honestly? its new to me too
the pathfinder ion rifle was like
the new ion gun that came with the overcharge lore
it also technically in testing limbo I think
but it hasnt really been addressed since post third sphere lore etc
Earth Caste: "You have to be careful when loading this. The crystal dangerously supercharges when exposed to atmosphere"
Fire Caste: "Expose it to atmosphere to supercharge it. Got it"
i know pathfinders get experimental guns kinda cause they're like really close to being spec ops but not also in the heroes mantle or stealth suits
I mean if it means you compelete your mission and save a village whats some space cancer yknow
it is probably notable that regular firewarrirors dont have ion guns
i meant fire warrior as in members of the fire caste yes
and all the other ion is mounted on drones on planes, on tanks, on battlesuit commanders
Do fire warriors get special weapons now or are they still all rifles?
they can deploy a turret
but themselves are still all rifles/carbines
and up to 2 drones that are just eq for the shas ui now
the drones are also just carbines offensively tho so
i do laugh at the idea of a shas ui holding his long rifle, 2 carbines, and a giant shield generator
tehy get the guardian drone
that was just me cheesing things in 8th edition
but not hte grav, pulse, or recon
oh yeah i know, i thought it looked cool too
its kinda fun that instead of an infantry based mortar, tau fire caste uses turrets with guided smart missiles
i also wonder who in the squad carries the turret, or if they all carry parts
tau are kinda based in the doctrine that a markerlight is the only support weapon you need
because theres seeker missiles deployed everywhere
well yeah, the doctrine was built around loitering support/overwatch, and let the troops on ground access support at need
so you have like a manta in the AO, and the seekers fire when a marker sends the request and approval
or sky rays
or, honestly, rail guns on hammerheads or broadsides far away
who can narratively shoot from much further
its also descriptive in how the crisis suits work as a reactive/support force
and generally firewarriors are ferried in devilfish, orcas, or mantas
or devilfish AND mantas
they dont do a whole lot of marching, perse
you know one thing im sad about is pulse carbines are still in a sort of weird spot
mechanically
where they're better than pulse rifles within a space of like 6"
give them back grenade launchers 😤
i agree
but really that was a big part of their designed balance
though fire warriors already have the nades keyword right?
that and you couldnt move and rapid fire
At the time it gave them Pinning
But I think Pinning is gone
pinning exists as a like. recurring rule
i dont think its a universal rule these days
not under the name pinning ofc
as i cant think of anything that inflicts it
screamer killer
Talking about BFG
In the BFG rules, it's explicit that a Tau Manta squadron is "one Manta"
oh neat
has the equivalent of pinning shell shock (1)
i mean
obv battleshock is different to pinning
the first thing i thought of was making pulse carbines also rapid fire 1, so that they shoot 3 times up close
Oh yeah fair
its kinda a mix of pinning and morale
but I definitely see it as the descendant mechanic
though i do wish the nade launching was somehow represented
youd probably just have to make separate profiles for the two of them tbh
make the shasui always have a carbine that comes with a nade launcher
and keep the firewarriros mono gunned
its also a bit funny that the pf team, thanks to the kt, also comes with a specialist grenade launcher guy
that has multiple nade types
if i was greedy id want the firewarriors to have a special rule that had text callouts for pulse rifle and pulse carbine
hes funny
and helped define different roles
my favorite guy on the KT is the drone dude
out here playing games
I need to remember what i was gonna name em all
i know im running 2 rail rifles
his grenade launcher is in the same place on the gun he just has a huge magazine for it
All of the KT for 40K units are so much more interesting than the baseline squads
I love em
i love that they take the opportunity to like...
tell a story within the squad
that i imagine would totalyl be a thing for all squads, but just is too granular for hte larger game
it is kinda funny kill team also ignores the fact that all pathfinders have a grenade launcher
(i still paint my firewarriors with like a "designated medic" who has a marking on them)
That would be pretty fucked up in that game but it’s funny that they have to
yeaaaah, photon nades pretty much dont exist
anymore
actually
and tbf, the old nade launchers were like flashbang launchers
I guess photon grenade doesnt have a maximum range
just takes range penalties
you still have to buy it individually though
2ep
not hit by the indirect restriction
its a bit funny taht like
the whole squad can volley fire flashbangs narratively
though presumably they have multiple nade types in the narrative in the same format
its kinda based on like
and you can just load what you want
what the usa was actually looking into doing at the time
yeah i presume they have like a universal munition design for the carbine nade launcher
just not defined by the game rules these days
The Objective Individual Combat Weapon or OICW was the next-generation service rifle competition that was under development as part of the United States Army OICW program; the program was eventually discontinued without bringing the weapon out of the prototype phase. The acronym OICW is often used to refer to the entire weapons program.
It was s...
or a bit before
that fits with the ol creator talking about how they were loosely base on like NATO stuff
props to the first pathfinder to figure out you can just chuck a particularly flat rock down the launcher and bean an ork in the face with it
yup
anywho, that was mostly me in my feels about thinking the carbine is cool
but are genrally not worth taking when its them vs another option
the double barrel thing is also a thing thats been considered irl
though honestly in practical terms, taking the carbines on fw and not the rifles isn't going to hurt you too bad in casual games
they'll still generally do what they're supposed to
ie firing two bullets at once so you double hit probability before the sight picture is affected by recoil
through double barrels. or two bullets in the cartridge xP
yeah, thats the thought behind like really tight burst fire too
blooded made me think of it
isn't that the weird pulse scilencer?
ye
i find it amusing
i kinda wish the phobos kt got scilenced bolters
wait did they?
but yeah silenced bolters are a funny idea to me
almost wish i magnetized my fire warriros so i could be indecisive
about carbines
but
alas
i did not
they're riflemen through and through
i DO think i might have given the leader a carbine
i forget
stalker bolters do have them a lot of the time
or at least some kind of ridiculous muzzle device
i always remembered my dad telling me that when he was in the military, the squad leader usually got a submachine gun, and that stuck with me with giving leader guys the smaller weapon
There are billions like it but this one is mine.```
fuckin raven guard making baby fart sounds as they let loose with their quiet bolters
What paints do we use for all of the synthwave warhammer 40k models?
Let's have a look!
Over the years my recipes have changed especially as new lines come out or I find new techniques
Currently The Army Painter Fanatic range is my every day work horse
But I still put different paints for different jobs.
Speedpaint is great through the air brus...
CLOMP CLOMP CLOMP pfft pfft pfft
"take them out brothers"
of course the bolter still has exploding rounds
so its not at all quiet
maybe the explosion is also quiet
its more about delaying your position being found than anything
completely silent kills is why phobos throw knives haha
or yeah just assault with knives and do some throat slitting or something
instead of bolter attacks
recently in rogue trader there was a bit where the sw team suggest they go out in advance of hte main assault and do some backline raids to kill leadership
I feel like I need to paint something yellow just so I can try doing it with contrast
and that got me thinking about reivers
and how they are SO suited for space wolves
but SO hamstrung by rules
Honestly never been easier to paint yellow. So many good options.
reivers doing backline terror attacks to clear or soften enemy positions for guard assaults feels like a thing that can happen
i wonder if we'll see any of the new armor types aside from tacticus in space marine 2
like gravis or phobos
would be cool to be an aggressor fighting the nids
i dont know what phobos would be in an action beat em up/shmup; aside from like the "fast evasive" option
cause the loadout system in the original was super fun
phobos mechanically would be less stealth and more speed/dodge in that kinda gameplay i imagine
oh man i hope the mp is just as good
orks appear to be updated in bsdata
yeee, i can list build with them finally
not tau yet tho
Waiting for tau to see if I can still play at 1k
I think I'm fielding my crisis as star scythe
And my one solitary broadside is staying
Gotta remember to magnetize my ghostkeel though
yknow the convo earlier did make me realize, like, a ton of tau weapons have at least what looks like two barrels, like all the pulse weapons, the broadside railgun, fusion blasters
Twin linked
Awww, I missed talking about 40k and space battles.
To talk about my experience with it, it was decided on a whole Vs. thing i was a part of that the 40k factions had to be measured in conventional warfare, because it just sorta blew most other settings out of the water in terms of space combat because it (in a shocking twist) approached it a bit more realistically.
Like yeah, the Covenant could glass planets. But it took less ships for 40k to do it. That and the whole Exterminatus thing being on the table.
40k does have 1 kilometer long ships space fighting at basically arms reach
Witch if nothing else is funny
This depends a lot on depiction
Doing ye olde broadsides in something the size of roade island
Navy void pilots must be some real bugnuts crazy bastards
Yeah that's not in every depiction is the thing
Literally my favorite thing about BFG is that half the time it's like "the miniatures are not to scale. Your ships exists as imperceptibly tiny dots in the middle of the flying base stem, and measurements are done from there."
& then they're like "Imperial ships with 6+ front armor may take a Power Ram as an upgrade."
Look, it just makes the trajectory calculation a little harder, onward to glory with a protractor
Those shells are expensive if you miss
Get close and make the omnissian forge blessed without your weight on its anvil
Also, I know it’s not technically the right place but I figure reposting it here might get it seen by people more knowledgeable: Anyone know good (relatively inexpensive) 28mm scale car or truck models to use for wargames (ie transports, convert into technicals, scatter terrain, etc)
Thinking of modern vehicles, not 40k ones
Modern or 40k?
Oh
Are you okay with printed stuff?
And unfortunately I don’t have a 3D printer (though I could see if my university has one students can use)
I get why they didn't do it but I was a bit disappointed that the video game went with the super-short range bump into each other scattered space junk scale, rather than "use the moon to block LoS" like you could do in the tabletip game
Etsy has all sorts of folk willing and able for reasonable prices
I trust these lads scaling for the most part
Etsy seems like a good resource yeah
Its stricter 28mm not 28 heroic
That’d scale better with my modern military minis anyhow
Local library might have one too.
I’m more thinking that since there’s some industrial/mechanical design programs they might have a nicer one
Ya know in workin my way through brutal kunnin and despite nonshocking 3rd faction twist because thats the only other plot gw has im just a touch let down by my personal friend the gargant slayers model
Its a good ork ill tell no lie
But he ain't got that charisma
Quite like the neck details tho
One more thing about the Battlefleet Gothic campaign rules I loved
I mentioned above that the campaign has Chaos and Imperial fleets taking and holding territory and spaceways while Ork and Eldar pirates just cause trouble
The games take place in sector maps and every Chaos and Imperial player starts with one aligned planet, with the rest of the systems being neutral.
It then notes that, lore-wise, all the unconquered systems are Imperial worlds, but in general planetary governors drag their feet providing material assistance to the war until they get a cruiser parking in orbit to remind them of their obligations, so they're functionally neutral.
Hmm I think I will make ork lists
Re Battlefleet gothix
I'm an idiot, I wrote a T'au list I call 7:1,
And it's just delivering a kroot sphere to a planet and using it as a distraction to kill everyone
What is that giant box?
Thats how I bought my first brush and models
What’s really crazy imho is when I drop my phone and accidentally order a bunch of models while trying to catch it
Happens all the time
damn those new battleforces went fast
Which one?
the two CSM ones
Ahh
Went out of stock in the time I needed to authorize the transaction with my bank lmfao
I'm hoping to snag a kroot box at some point but I doubt soon
I like kroot
me too
its also kinda wil that the kroot army might be kinda strong
not like top meta for tau
but stronk
i also just want some rampagers in my list no matter what
My FLGS got way under the number they requested in their allocation, I suspect GW underproduced again.
Yeah probably
I heard that most stores only got 2 of each
I'm gonna have to ask around and see if there's any not accounted for
Or do without
Which would be ok I have a lot of painting to catch up on
krootox
🐒
I think the like
Idk how often a kroot kindred manages to dead end themselves nowadays tbh
all the krootmorphs we've seen are fairly ancient
which is of course long before they ever met space marines
but! tyranids made tyrant guard out of space marines in the 4e lore so
they are actually fairly similar to krootox in physiology haha
just with extra arms
Neat!
You may not like it liberal but this is what peak evolution looks like (post approved by real tau'va patriots)
The base model Subaru of life forms
Need to update them vespid sculpts
alternative 40k timeline idea: what if the kroot ate one of the lost primarchs?
Or ate one of the prim-orks
The same kroot ate both
My LGS was the same. Not terrible considering that I kinda only want to play the vashtorr detachment so having all that infantry wasn't tooooo important.
I was hoping for that fat stack of termies one
Maybe I’ll get lucky with a local store
Same, but the temies don't really fit into the actual lists I want turns out
I might just try to find a cheap old combat patrol for the helbrute and legionairies
Wew the cultist firebrand is being sold for more than the warband set that had him and that came with 7 other minis 😵💫
jesus christ
https://neocoregames.com/en/community/hub/inquisitor-martyr-offline-mode-faq Guess what's finally getting a goddamn offline mode after 6 years
It's always the female techpriests concerned about keeping the human form. Curious
The gem and spindly fingers is giving me navigator vibes
Clearly she should've been a Genetor
Oh that looks fun
It honestly, comp aside, feels like it'd be pretty fun and dynamic on the field
Fall back and charge plays nice with more than a few units, and I realized not every unit needed to be a speed freekz unit for good effect
The real main idea is to play extremely aggressive, try and stuff my opponent into their table side, the b wagon and boys are a gambit for the mid objective, the burna trucks run interference and thin out enemy objective holders
I figure the scrapjets can really lay in a lot of mw if they're not focused
And the bikes do a Lil bit of everything
I was thinking “Tyrannocanis” for a name
Tau data is in Bscribe now!
I have more than 1k in value now, can't bring my farstalkers or ethereal
Unless I change the squad to be a starscythe squad
For the crisis
But I think this is a pretty versatile list at 1k
And montka let's me be a little aggressive
If I put the fireblads on the strike Team instead, he can use the spotting montka Enhancement though
This is so cool. Absolutely fire
Are you gonna use it as a warhound or something else?
Or is it for one page rules?
I was going to use it as a normal chaos knight war dog tbh
Progress
I don't think so, unless you could stuff like the chemthrowers
Nothing is really about the cutting force of pressurized liquids, no.
I was about to say shuriken weaponry, dince its just a long spray of stuff
But that's still projectiles
Well, there is that techpriest power wash simulator level pack
wwould be a bit grim but on brand for arbites to use water jets that are built to kill ppl
Hooked into the waste management system
Death Spinner if you wanna be funny.
i should get a kroot character to lead my farstalkers
Longshot synopsis
im just being silly with this one
that single krootox rider is a bit confused, but he's got the spirit
honestly just a points thing
but also hes ok for sitting on points or going to table quarters
really hope this is not for necrumnda 
Kind of looks like an enslaver? (Psychic mind control goobers, they show up as wandering mobs in gladius)
it does look like a baby one based on the newest piece of art we got of them 
arent enslavors like... big?
makes me think that if that IS one, its gonna be for like the smaller scale game
Titanicus Mayhapsbe?
they are showing off stuff for that on saturday so could be it.
I would laugh if we get Xenos in LI and they do Enslavers first and not anything from 40k that was asked for.
That said I doubt it's for an Epic scale game.
Unless they do like an Epic scale board game with them or something.
They’re warp natives their size is poorly defined aiui
Gonna bet on delaque
@JhMiniatures Ha!
This is my attempt, yet I went with a bit of conversion on her legs as well… https://t.co/WPSAkfMAzA
💖 4
Why have I been seeing so many memes about the female primarch designs lately?
Memes ebb and flow on their own clock
Oh I know but when did this whole Primarch SO meme trend start?
Like a week ago on grimdank
Here you have some of the processes of the creation of this "hacking beam" used by this Votann warrior. It was a little nightmare, and really difficult to attach.
Hope u like it!
#warhammer40k #warhammer …
💖 4.34K 🔁 598
Same, though I’m certain it is
Id have to find a way to incorporate them into my genestealers as some proxy
40k getting cool weird models in current year
That's very impressive but also must be so fragile
looks to be about the size of the tiny GSC familliars
Oh it's definitely a display piece, I wouldn't trust that for regular use.
Best guess is an enslaver spore
Well, unless the servoskull had tentacles connecting to the base.
I assumed the last shot was the finished piece, which was just the skull
Yeah, I'm just thinking on how I'd do it to make it more playable.
Two contact points means it's a lot more durable.
Oh, yeah for sure
Necromunda or a new warhammer quest would be my bet
Oh nice the Tau stuff is out
I saw that there were three set Crisis suit loadouts.
I’m assuming you can make custom ones but miss out on the cool abilities?
Nope there's no flexible option
I think the custom ones have been depreciated
they got added to the legends doc
...but not to the legends points doc lol
(orks have been)
4 crisis profiles would have been funny but i think not good
Makes sense
I haven’t been able to even paint 40k as of late so I’m far out of the loop
Is 10th going well?
depends on who you ask
CSM player voice yeah
i think so
if you go to a warhammer community space, warhammer peopel will probably just be spilling permanent vitriol about it
I remember liking some of the changes and being disappointed in others.
the thing i think i wish i got but didnt get was
a crisis suit intended to let me split fire
which is my favorite way
Competitively viable but not hater-tier oppressive for 75% of the edition and now we're getting a great codex
I enjoy doing burst cannon and fusion gun
At least the Kroot models are great
But damn that doesn’t really make me wanna play 10th
If I played again I’d probably play 9th or earlier.
you'll just also defintiely find people who who have managed to insist that its the end of times after every update
I wasn't a huge fan of tau in 9th tbh, with a couple exceptions
I understand
i did enjoy their dex tho
and enjoyed how it shifted the playstyle to mobility over castling
It’s awesome yeah
And AIUI the codices so far are like:
Amazing book: Orks, CSM
Yeah it does the job: LSM, Tyranids, Necrons, Tau
GW why?: AdMech, DAngels, Custodes
Some people we joking around on the comp subreddit about there being 3 teams
i do wish there was more... variation in weapon bs/ws to allow for greater power variation
Team Codex Creep
Team Codex Sleep
Team Codex Weep
I do feel a little bad for some of the books because CSM got 8 detachments and they all seem at least viable
And Stodes got like 4 and one is a joke
Wow they weren’t kidding about trimming the fat
Chaos Cult is just below viable AIUI
Chaos Cult and the Night Lord ones are probably the weakest
But the NL one is good its just unrelaible
why is chaos cult not viable?
Oh right that one too, b/c battleshock
And has a hilariously bad MU into greenwing
also meaning comp viable?
Yeah comp viable
The detachment has solid perks and strats, but cultists aren't a good enough unit to be the backbone of an army
Focus on weaker units in the book, Deceptors kinda does its playstyle better
Deceptors is probably top tier though
There are a lot of armies who cannot handle 75 cultists and 30 legionaries spawning 9" away from their DZ
between orks, tau, and chaos dexes, i do feel like anti horde/blast is gonna have a a resurrection
the thing i was most surprised by was montka and retaliation cadre both existing
I’m finally in a position where I can do it again :)
ive very recently starting building models again, so i feel you
I did like that there were more than just Kau’yon and Mont’Ka
The wild thing is that the NL one might be good
oh for sure
its interesting to me though that the retaliation cadre is the "farsight" vibe, montka is not
And insane bravery is 1/battle now
its very muc hthe "dropzone clear" detach
you can also silly things like hella AP flamer squads
of crisis
Did they update the Vespids yet?
:(
i hope that they are due/getting a kt to soft update them sometiems
sometime
but i have no idea when
A vespid KT would be interesting
BTW, wanna know my pitch for making Chaos Cult jacked?
I'd say too hard to balance but they did teleports behind u guys and it was fine
I love the flavortext for the retaliation cadre.
Detachment gives Rhinos, Vinds, and Preds the 'damned' keyword. (You will also need to make a few strats infantry-only to not be turbo busted)
Ok yeah that'd work
Ok awesome commanders still get customization
yup!
I really want the Damned to get their own codex eventually
who are those guys again?
i kinda want kroot rampagers just as surprise melee frontliners
kroot tank 
vespid expansion as a mini faction would be sick, but im not holding my breath
Now I can finish Shas’Nel Nem’Sha
i think to really round em out, id personally give em a leader for the squad, a full flier or flying monster, and give the special weapons to the squad of some kind
Hm, hm.
First cast: surprisingly good! Except the juggernaught's head, that failed to cast.
Spikes failed to cast in a few places but that's a consistent problem and one I likely won't solve until I get a new compressor for the casting pot.
I have an old metal chaos chariot I plan to cast next, then some metal bloodletters once I get the last few in the mail.
though honestly id just be happy for vespid to have their own special weapon or two, and the grenades keyword probably
I think my plan for the guard crusade force has a new idea. Focus on Chimera, sentinels, and hellhounds until I get to 2000 points. Once we go up to 3000 keep the list the same as when it was 2k (for the most part) and just add a warhound titan to the army for 3k games
seems fun to me
i always want to include a singular rogal dorn in my list for guard crusade lists
just cause i like the idea of it getting a lot of xp and taking on its own persona
and "legend" perse
Think I will go with the plasma and Las options
Also the dorn isn't legends you know that right?
I think he meant legend as "story"
Legendary tank doing cool shit in the war and such
Ah I understand
It would be fucked if the Rogal Dorn was already binned as Legends this early into its existence
Awww those two ❤️
its interesting, comissars are kinda... a non thing atm
?
theyre kind of a weaker officer unit curently imo
and we have no lord commissars
or comissar characters in the dex do we?
Well there's Gaunt, technically
but yeah it's kinda weird how that chunk of lore has been removed from the tabletop
given that the guard's two biggest characters are both commissars
I had a silly brain bug for rules for a chaos knights detachment. Sort of a reverse sororitas miracle dice, where it debuffs the enemy instead of buffing yourself. Just how strong/annoying to play against would this be?
More dots, burn em down burn em down
Hey has anyone heard or know where the rules for Inquisimunda is?
My group got talkin about it and i'm so lost lmao
Yeah
What version specifically is your group using
I find each group has their own homebrew
Uhhh unsure tbh im trying to nail that down >:/ i was loosely following. This might be something i look back in on later with sorry haha
No worries
I’m a big inq28 fan
It’s practically all I talk about when it comes to 40k
https://www.youtube.com/watch?v=yx61xeDV_60 Guilliman teaches every ultramarine how to make soup is canon
The outstanding OST of Chaos Gate out of the Warhammer 40K universe. It is one of the most outstanding OST ever made.
Tracklist:
01 Dominus Pugnae (Lord of Battle)
02 Saltatio Damnatibus (Waltz of the Damned)
03 Iter in Inferos (March into Hell)
04 Rebus Mortis Felix Mortis
05 Ultramarines Chant
06 Liturgia
07 Dies Irae
08 Ictus Toream
09 Chao...
I don't see a super heavy so not that much of a meme.
There are no super heavy battlesuits
yes that super heavy walker with a gun isn't a battlesuit
oh dang stormsurge and taunar both dont hae battlesuit?
oh lord please be actual new darktide content and not some more cosmetics
is it worth putting enforcers onto sunforge crisis teams?
they come with 4++
but also getting -1 AP does still improve t heir survivability a bit
its prolly more useful o nthe other 2
too small for a knight
i do like the idea of doing hot drops with stealthsuit rapid ingresses for sunforged
to get access to that melta rule quickly
im thinking its either necromunda or 30k mechanicum
Mundas doing secundus now and is out of the ash waste rules, evil mechboys past or current seems the ball
Thoughts on the different types of eldar aspect warriors?
just like... in general?
I like dire avengers as choosing shuriken catapults as their one thing
they're decently fun generalists
i think shining spears are a little eclipsed in utility rn, but i think they're super cool
fire dragons do exactly what they say they do on the tin
dark reapers also feel a tad lackluster atm
banshees have a lot of cool stuff going on, but are weirdly weak
in terms of actual ability to kill stuff
scorpions are also fun, but actually have utility effects
i have almost no opinion on the specters
oh and the swooping hawks are just generally quite good
in terms of volume anti infantry fire and board control
I like the power rangers vibe
Scorpions and firedrakes go the hardest
oh also warp spiders are sick
they dont have a phoenix do they?
Don't think so
i do think im a basic bitch and dire avengers are my favs
i can never decide which set up for the exarch i like best
but the dire sword feels like an overshadowed classic
compared to the glaive
i know the normal strat is just give hi mthe dual catapults
but i vibe with the one dude being a swordsman
I think most of the aspect warriors are pretty cool but I find myself struggling to convince myself to take them in a list. Fire dragons with potential leader+Falcon is an exception to that though but the others are cool looking but make me uncertain on if I should take or not.
AIUI most aspect warriors are kinda overcosted for what you get in 10e
Trying to vibe with them on the the tabletop but just can't. Only non-wraith eldar infantry I kinda like on tabletop are the Rangers right now.
I know the clowns are good but not a fan of clowns in any regard
Also I do like the shadow spectres now that I think about it.
rangers are pretty good infanty, guardians are a bit fun for their special rule
i think the striking scorpions and swooping hawks are both very well regarded for utility
fire dragons do their job well
i think the biggest lose outs of the aspects are dark reapers, banshees, shining spears and dire avengers
though im personally still a fan of dire avengers
i also like me some shining spears, but theres no denying that they don't have the same heft for the cost that they need
but also, its your army yo, theres no need to use em if you dont want em
theres plenty of non aspect aeldari stuff
i do think swooping hawks or warp spiders are real useful for utility and putting out good harrassment fire
Meta: fire dragons, hawks, warp spiders, shadow specters
Off-meta but see competetive play: scorpions, dark reapers
Extremely mid: dire avengers, crimson hunters
Just kinda bad: banshees, shining spears
Dire avengers aren't particularly bad stat-wise, but a squad of fragile shooty infantry that wants to sit on points but also isn't tough enough to survive on points is a wierd role
dire avengers have this issue of being armed like guardians, with no additional special weapons, and being more resilient
but their role is effectively fighting other infantry blocks, which so much else can do
they do have a fancy overwatch, which is fun
Thier weapons are a fair bit better than guardians but they still can't deal with anything tougher than like MEQ
i forget, what does asurmen add to them? lethals?
They all have lethal inherently, Asurmen is +1 to hit and a 0cp overwatch
the vibe i get from the avengers is their meant to be kind of a do anything unit, but they fall below that measure
i think they're probably decently fun in casuals tho
as like hashtag the normal units
They're supposed to be versatile lore-wise but they're just shootier guardians with an overwatch gimmick
oh i mean a do anything a bit like intercessors, but intercessors can have a power weapon and a soft AT weapon, and have a objective orientd rule
Dumping a brick of them with Asurmen out of a wave serpent is a lot of fun, but they just die the next turn to anything that survives the opening volley and has more than 12" range
yeah for sure
i just vibe with their cool head brooms and the "we are masters of our most basic gun"
i almost always give the exarch the dire sword because its on brand
I just like getting like 36 shots where half of them will hit in overwatch
its a bit funny that like... the dire sword has the soul of like a sibling, but the glaive is just a cool glaive iirc
The sword is cool but make absolutely no sense for the unit to have
yeah its effectively is a "if you get into melee combat, this one guy might be able to do a thing"
As long as you don't get charged because you'll probably get wiped oops
yeah
also the glaive is better for that
with the shield too
to try and clapback once
Hmmm msu or 10 man striking scorpions?
For scorpions? Msu prolly
Even in crusade, I think msu let's you use them as harass and utility
At full size you'd be expecting them to deal with enemy units effectively
Whichever they're fine at with infantry usual of curse
Course
Thus is me being silly but:
The sword wind!!!
More Shurikens! Yells Asurmen
Oh, there is a leak that creative assembly is working on Total Warhammer 40k (on the order of years for after the Total Warhammer DLC finishes being made)
I love that every one calls it total warhammer instead of its actually name. Its just so much better.
Total War War Warhammer
I kinda don’t think 40K would work that well for the format
yeah id be curious
how that would work
not to say it wouldnt be sick as hell if executed well
but i dont think 40k necessarily lends itself to it
that being said modeling it off of apocalypse would be kinda sick
I think something larger scale would be better
HOI4 but it’s a whole sector of space
is apocalypse still a thing or what are teh bigger modes now?
I think it would be ok for only one planet
I think… technically yes
But yeah, space thing makes more sense.
Like Gladius
I think the battle mode would be awkward
The normal mechanics kind of fall apart by the time most units are ranged
Though space with planet mini-maps would be pretty neat
Like with Napoleon
Ah, that's fair
There’s a lot of melee in 40K but I think there would be some similar issues
They are planning to use a new engine
That might help honestly
And the historical version would be WWI
So they might be taking that all into account
What's the answer?
It's a firm "sort of"
There's no notational psykers among them
But they also have limited stode-to-stode telepathy and such with "neurosynergetics" which is a sort of low level psychic capacity they all have
They're also all built to act of directly controllable conduits and puppets for the Emperor's will when needed
But that capability hasn't been that important for 10,000 years
A mixture of offical 'meh, probably not's and fan 'that would be a bad idea for x,y,z, a2, b2, etc reasons'
also I've realized that I can play my homebrew chapter fully using Thousand Sons rules, and even have my chapter master show up with her Warp-Serpent
(Rules-wise Ahriman and a Heldrake)
(Sadly Ahriman can't mount a Heldrake, but hey, beggars, choosers etc)
He hasn't used it while on the throne (since he is confirmed warp-presence now)
Is that meant as a question or a statement?
A question
AFAIK no
Progress!
Would have answered a lot of questions if he just talked thruogh them
But maybe he can't while totally alive in the warp
The emperor is kinda too far gone to communicate how AIUI
He's basically looking at every direction at once.
Between his wounds and the need to modulate the astronomicon and prevent the webway from exploding he's really... coherent
How'd he talk to Guilliman?
Esp with the unbalanced golden throne trying to revive and destroy him at the same time
Badly and with 10,000 years of "recovery"
He's like a decohering cloud of psychic voices when Guilliman talks to him
Oh, I didn't realize that from the one excerpt that was posted
The name [Guilliman] echoed down the wind of eternity, never ceasing, never reaching its intended point. The sensation of many minds reached out to Guilliman, violating his senses as they tried to commune, but then one mind seemed to come from the many, a raw, unbounded power, and gave wordless commands to go out and save what they built together. To destroy what they made. To save his brothers, to kill them. Contradictory impulses, all impossible to disobey, all the same, all different.
Isn't the emps like effectively devoid of their humanity after all this time? Being a more raw avatar of order or something
Maybe an avatar of order, maybe just a babbling psychic presence
My judgement is that the "emperor" as a single entity is dying, and the massive chorus of shamans is falling apart and gaining their own voices, mixed with the Dark King (never born) and other warp echoes of the emperor
galaxy's worst dad talks to his only son available
Or all the Aspects the emperor wore are leaking out or something
so this is the consequences of being put on psychic life support for 10k years or so
yikes
I almost feel bad for him.
The Throne wasn't even meant as a life support system!
My preference is that on some level it's just nonsense.
But my conception of the IoM rests very hard on the idea that the Emperor isn't actually directing anything. Authoritarianism requires a figure of authority, with the figure's actual authority as incidental.
Being interred in the throne wasn't even something the emperor said, he wasn't conscious at the time
It was inferred from leftover emperor's tarot cards
Which were probably meaningful because of the intense symbolic and psychic power used there in the Highest Stakes Game of YuGiOh Ever just before
But also were maybe just the Emperor's followers misunderstanding scattered cards
(Also I want to clarify - this gets memed on a lot but it genuinely fucks imo)
I was hoping he was just dead dead. But a not-a-chaos god is pretty funny too. Though it doesn't sound like he is doing terribly well at the directing things part
The not-a-chaos-god thing seems to have been headed off
Where it was prophecied to end that way in TEaTD but didn't work out that way because of time breaking
But also that the Emperor becomes a warp god ending would have been Very Bad
It's fairly strongly implied that the resulting warp-god-birth would destroy... the galaxy at least?
damn
Way I've read it is that the Dark King is an inevitability but it doesn't necessarily mean Emps will fill that role.
Same, tbh, but it seems like they've conclusively ruled out "he's literally dead, everyone's just taking orders from a corpse on a chair" as a possibility.
I think its pretty clear that the Emperor doesn't really exercise any sort of executive authority over the imperium
its at most in the form of things like living saints and moments of revelation
but the actual authority is the high lords
or more realistically "whoever the people with guns are currently listening to"
Right, because the actual effect of authoritarianism isn't that the authoritarian decides what happens, it's that the people acting are borrowing some of that absolute authority.
I think that's pretty strongly stated yeah
The Dark King's servants sit in their realm awaiting their master to be born, but who that ends up being is up in the air.
It'd be funny if he did but it was all mumbly and cryptic and no one could figure out what he was talking about so it's basically just confirmation for their own agendas if they can spin it
And by they I mean the bickering Lords of Terra
If he's screaming hal-a-dozen conflicting orders into anyone's mind who asks a question it'd kind of like that
What's the dark king lore from?
Mostly the death and the end
I enjoyed them
Test militarum crusade list
Ogryns are too cool for me to not try and incorporate
I feel like it's a decently balanced set up, nice to have relative balance between melee and range
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
OKay people who are good at lists
how does this pile of memes look?
Xenos - T'au Empire - Bird - [995pts]
Army Roster [995pts]
Configuration
Battle Size: Incursion (1000 Point limit)
Detachment: Kroot Hunting Pack
Show/Hide Options: Legends are visible, Unaligned Forces are visible, Unaligned Fortifications are visible
Character [280pts]
Kroot Flesh Shaper [55pts]: Kroot scattergun, Twin ritualistic blades
Kroot Lone-spear [90pts]: Close combat weapon, Kalamandra's bite, Kroot long gun
Kroot Trail Shaper [65pts]: Kroot rifle, Shaper's blade
Kroot War Shaper [70pts]: Kroot pistol, Shaper's blade, Warlord, Kroothawk Flock, Dart-bow and tri-blade
Battleline [300pts]
Kroot Carnivores [150pts]:
• 1x Long-quill: Close combat weapon, Kroot pistol, Kroot rifle
• 19x Kroot Carnivores: Close combat weapon, Kroot rifle
2x Kroot Carnivores [75pts]:
• 1x Long-quill: Close combat weapon, Kroot pistol, Kroot rifle
• 9x Kroot Carnivores: Close combat weapon, Kroot rifle
Infantry [85pts]
Kroot Farstalkers [85pts]:
• 2x Kroot Hounds: Ripping fangs
• 1x Kroot Kill-broker: Kroot pistol, Ritual blade, Farstalker firearm
• 9x Kroot Farstalker: Close combat weapon, Farstalker firearm, Kroot pistol
Mounted [290pts]
Krootox Rampagers [220pts]:
• 6x Krootox Rampagers: Hunting blades, Kroot pistol and hunting javelins, Rampager fists
2x Krootox Riders [35pts]:
• 1x Krootox Rider w/ repeater cannon [35pts]: Close combat weapon, Krootox fists, Repeater cannon
Beast [40pts]
Kroot Hounds [40pts]:
• 5x Kroot Hounds: Ripping fangs
Did a test game last night of my 1k Mechanized guard vs 1k of my friend's thousand sons and think I barely squeezed through with the win due to secondaries and the Chimeras' durability. He brought two MVB+ahriman which I attempted to focus fire down on while scoring what secondaries I could. By the bottom of the third round I had more than 30 more points than him and a majority of my infantry while he was down ahriman and an MVB. Had I focused fire the infantry instead of the MVB I think victory would have been more clearly mine rather than a close call.
He consistently got doombolt off which was pretty painful to have to deal with and had I focused fire on his infantry and Sorcerers before the MVB I think things would have gone better.
I do think when you can go wide, removing scoring units and playing the angles and blocking get you further than killing the toughest stuff
I know the term "distraction carnifex" is used for units that are big, scary, and honestly can be effective but are mostly used to soak up attention and fire is a thing. The MVB definitely feels like one now after both soaked up so many lascannon and HKM shots thrown at it.
kinda interesting
actions are returning to being a formal rule
gambits are becoming secret missions that are more hybrid between primary and your new objective
Also if the rapier ever goes into legends I'll be sad because for 35 points it's really good.
Also it seems that strategic reserves might be limited to 10th your army now if I read things correctly in that article.
Oh thank goodness actions are becoming an official thing
It was ridiculous that they weren't when they basically existed
I think that's a special mission rule thing and not necessarily a general rule
Ah I see
Oh, and it's specifically for setting them up in a weird way
But yeah actions would be interesting because that means I'll likely want to get out of the transports I take more now so I can actually do the actions.
Do you think this will influence the fixed vs tactical debates any?
I think the official actions thing will fix how pistols let you secure objectives but a melee only unit can't. Though maybe it's just for consistency
I think the secondaries will be the main determination of whether tactical or fixed is better. But I'd still bet on tactical being better in general
Also lol at this
You’ll also get six pop-out objective tokens, so all you need to bring along is your army, some terrain, measuring sticks, and dice.
Also the special weapons for my infantry I think I will be swapping to either melta guns or flamers. My plasma guns/pistols did more damage to my own forces than the thousand sons.
You don't have to overcharge them. But I'm surprised. I MEQ were perfect targets for overcharged plasma?
My plasma gun shots weren't good and my opponent rolled well on the saves that did go through. I lost two plasma gun infantry to hazardous and the one time the commissar in the list decided to overcharge he fell to hazardous as well. First time the commissar used an attack and somehow missed the target while blowing himself up. Kinda funny and fitting since he was partnered with catachans...
I'm a big fan of the Grenade launcher personally
Gives them some blast or a high str shot, no need to risk self destruction
I just need to finish my daemon princes and I'll be Fuckingue
The miniature collection joke was what I was thinking of when I first saw that silly original tweet
(her exclusion of married people's weird hobbies was pretty funny too)
dang every ambition too?

Actual write up not the meme version with no info
Space Wolves and Chaos demons have the highest win rates? What
Random thought: Chaos demons implies the existence of imperial demons
You aren't supposed to say it
not 'seraphon had the daemon keyword in early aos' explicit but
oh, amazing
Living saints need more flaming skulls legion of the damned style
they changed it because it was more trouble than it was worth mechanically aiui
lol
plus they introduced coalesced
Daemons have been strong (not this strong) for a while but I was really blindsided by space wolves going from bottom 2 power armor wearers to number 1 overall
is it thunderwolf cavalry
Poor custodes having a technical win rate of 42% yet practical win rate of about 23%. Woe how far the banana boys have fallen.
talons are okay
They're the only okay things in the codex
and by okay i mean getting a candy bar given to you thats not one of the ones you actually like but hey its a candy bar
Yes
I wonder how GW will support custodes without turning them into a horde army to try and compensate?
That may have been a factor since they were holding down a LOT of melee armies, but iirc they also got point buffs
(They will turn them into a horder army)
James has one lever and thats points cuts
Oh right. There was a points change recently, duh
Hey, allegedly they are going to make non points changes to admech
Stodes might just stay in the dumpster for some time, they’re kind of a headache to balance overall this edition I think
More than knights?
or just buff the sisters of silence as they wanted to give half the codex to a unit with 3 2 options
or get another sisters kit out the door
you cant even use the FW upgrade kit for the akimbo bolt pistol sisters
Assuming that’s in reply to me yes
or their space submarine
Knights are kind of tricky since they skew heavy, but the custodes have basically been “melee armies go home” since they basically trounced all of them
Which is part of why all the really strong armies recently win with vehicles and shooting and mobile objective play
chaos knights are kinda dumpstered right now aint they?
battleshock being what it is
Aye they rely on war dog spam and that got disrupted some no?
Yeah they used small bots mostly but their fundamental issue is being a Battleshock Faction and worse yet - not that good at forcing Battleshock
I know some chaos knight players who were like “wow night lords get that?” When we saw the CSM stuff because the CSM fear detachment does it better
It’s still not reliable but they have better tools
Chaos Knights would probably immediately go up a tier if they got a “just fucking kill them” detachment which didn’t care about Battleshock
the money I would pay for a chaos knight daemon weapon upgrade kit.
Honestly I prefer to paint knights in a way that keeps them faction neutral so I can swap some weapons and get IK or CK.
I feel like a problem battleshock has is that if it was reliable it would be too strong, so instead all the BS abilities have to rely on what are essentially a small number of coinflips
the more recent battleshock abilities that have another trigger seem more interesting
like the night lords detach triggering off of half strength as well
Ah, yeah I can see that helping
(they also did it for the sisters of silence detachment but proccing off psyker is much more niche)
Pondering Elysians in kill team and being able to take strafing run/air strike is really tempting even though ik 4 extra guys is just better haha
Supports are viable at least but 4 dudes is so strong
iirc chaos knights are in the 50 ish percent win rate arent they?
this being from january, i couldnt find the more recent one
This is what I was talking about
Does the meta check look at internal balance?
Im very curious about how the new points schema is encouraging certain picks
How inclusive is your set of "power armor wearers"?
So just SM and CSM and GK?
Including the many many SM sub factions
Because my "maybe" list was also Custodes (MEQ+), Sisters (MEQ-), and/or Votann (MEQ-)
I painted the Scriptor Mortis in 2022. It was a true challenge for me because I wanted something special. I played with greens and magenta (near negative color) to pop both colors. It was also the first t…
💖 1.22K 🔁 153
That was impressive
hello
i played blood bowl today as a beginner
i fielded the Necromatic Horrors
result of the second drive (i somehow caged my opponent)
still lost tho but i am content learning that i managed to pull off an expert move with no knowledge to the game
Sqauttorus the annilator has died in vain!
my shoot on death Iron head i had equipped with a mining laser threw themselves off the top of a building to shoot my friends gang boss when i went splat
i failed to notice the wall he would shoot through was tall enough to block squat LoS
Rip madlad
Been listening to the forges of mars omnibus and right now I have to just say: Screw you Galatea you truly abominal machine intelligence.
Let this be a reminder to guard yourselves against tech-heresy.
Omnissiah protect our souls.
I think it ranks up there with Erebus and Lijah Cuu as among my least liked 40k characters.
Me reading up on Galatea’s crimes
I will admit that it does have an interesting design and quite the impressive ego.
What did Galatea do
Besides being tech heresy? It kills one of the coolest other tech priests ever.
Any more is spoilers.
So far it has hijacked an ark mechanicus, killed countless tech priests over centuries in a trap it laid, lobotimized and turned dozens of orks into servitors, tortured and transplanted multiple tech priests' brains to fuel itself, killed dozens of people in a bloody slaughter, ||stole the brain of one of the more reasonable and cool tech priest right before her father's helpless eyes,|| and is a grade A jerk in general.
lol
i forget, was it dune or 40k that rephrased ai to mean Abominable Intelligence?
40k I'm pretty sure, dune just calls them thinking machines
I know there aren't that many 40k RPG players here, but hey! First draft of vehicle tuning rules for Only War/Dark Heresy!
oh cool
How much narrative room is there, do you think, for custodes and imperial knights to work together directly, and how often do you think it happens?
Was playing with the idea of custodes/ knights lists
As much narrative room as you like, I'd think.
Custodes can requisition whatever they want so if they decide "we need these knights with us" then the knights just fuckin' do it, what're you going to do, tell them no
Questor Imperialis motherfuckers straight up probably have oaths for working with them.
Not just they can’t tell em no, but like it’s probably a pretty big honor for your house and family.
"Having an Imperial Knight means people say 'please'."
I worked directly in defense of Terra bitch, now get out of my fancy party.
