#Warhammer and Such
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There's also a running meme that's taken with various degrees of seriousness that attributes various things posted on the Warhammer Community website to interns, usually just to explain some kind of mistake.
It overlaps and connects but there are people who either repeat or actively believe the line without also being obsessed with Woke. But it's still annoying.
this is the correct response
iirc they also threatened archwarhammer with legal action if he didn't change his name
which was warranted
I'm not sure that's been confirmed, but there's no question that he did very suddenly and thoroughly scrub "Warhammer" from his name and branding and has been conspicuously mum as to why,
And it's definitely the case that he's on some sort of blacklist for GW-affiliated companies doing marketing, because one of the studios who makes GW video games had to publicly apologize for sending him promo copy.
So "he got his ass C&D'd" hasn't been directly confirmed but it seems to be a very reasonable inferrence.
I don't think anyone at the ball is gonna have a good time.
THE CLAW
It's on a length of plastic tubing for easy removal, but now I'm thinking I can make some gun emplacements to swap out as needed.
What's the word on horribly non standard gaming boards, such as but not limited to a coffee table and or a round glass dinner table
Very few.
That it took so long for GW to finally go "okay yeah board sizes for 40k are 5'x3' " is a bit telling but at least it happened.
we use 3 2' by 4' boards but that's kinda unwieldy as well
yeah
and it always kinda gets me when ppl complain about the smaller board cause like
god forbid these games be actually playable
Well, 3.5' but eeeeh who's counting
kill team should not need a 4' by 4' table
And yeah like, in practice a 6x4 board may as well have 12" cut off on either side because of deployment.
it's true that it did have an affect on the game ofc
and that effect wasn't really addressed in any big way
in 40k
Yeah.
Also isn't KT on a 30"x22"?
ah that's my point
like
before kt18
or wait was it 2' by 2'
necromunda is 4' by 4' 🤔
my brain may be gettin boggled
4x4 was the "skirmish" size for a long time (Mordheim, Necro, Gorkamorka)
mm
KT being the size it is now is perfect because it actually can be played on a dinner table.
yes!!!
and yeah kt4e was 4' by 4'
and I don't really feel like kill team or warcry is a small board
like too small
it's easier to fill with terrain
all the way through to 7e to yeah it went straight from 4' by 4'
to the new boards
4x4 is like fine depending on what kind of game it is, but KT is so small that it feels too big of a board.
3x3 would've been fine I think.
mm
necromunda is also kinda weird
cause fighting 'outside' whether ash wastes or in open hive spaces is a 4' by 4'
while close quarters stuff is in 1' by1' sections that rarely end up taking up more than abt 3' by 3'
which I mean the contrast does make the two feel more different to each other for sure
and in ash wastes you want distances that make vehicles/cavalry relevant
but my parent and I have played a lot more necromunda underhive than pretty much anything else cause it was playable on our kitchen table
which is on the small side but it's abt 2' by 5'
what size was shadow war armageddon? I wasn't around during that time
4x4, tho I think a lot of people played on 3x3
ah fair
as a precursor to kt18/kt21
it's kinda funny how they attempted to do the 'terrain in the box thing' on such a large board
like especially if you compared it to the ash wastes box
which isn't quite enough really for a 4' by 4' but it's still a Lot more terrain
speaking of necromunda! I should be getting my new van saar team done soon, finally
putting together an airbrush station in the next week or so and the resin energy shields finally came in stock
and otherwise
Wahapedia: Horus Heresy 2th edition, Legiones Astartes army special rules, unit types, unit upgrades, rites of war and wargear list.
!
https://www.wahapedia.ru/heresy2/factions/legiones-astartes/Legion-Tactical-Squad even just have everything with tooltips seems pretty awesome
Wahapedia: Horus Heresy 2th edition, Legiones Astartes — Legion Tactical Squad (unit characteristics, wargear options, wargear profiles, unit composition, unit type and special rules).
I missed this but its actually just. Just drybrushing and edge highlighting after
I’ve been tappin the drybrush bristles on a damp sponge after paint is on, it removes the chalkiness
Ooh.
The monolith crystals actually are textured like that
So if you’re careful and very gentle, you can just drybrush the whole thing
I did it in like 4 stages of colors to make it smooth
- Start black prime
- drybrush heavily in administratum or eshin grey
- Lightly drybrush celestra grey
- Wash coelia greenshade
- Wash again, 1:1 coelia greenshade/black wash mix
- Drybrush 1:1 stegadon scale green & caliban green
- Drybrush 1:1 thousand sons blue and sybarite green
- Edge highlight sybarite green
- corner highlights of 1:1 moot green/sybarite
I feel like you wouldn't want to go to a drukhari ball though, there's no way that doesn't have a body count
I’m a little late but I like the kill team board size - I like proportionally larger boards because they give some freedom of maneuver
I also prefer the 6x4 40K size ofc
But I think the larger kt board is important for teams who want to play keepaway or play objective team
Oh and speaking of Kill Team
These guys look fucking sick
Very cool rules
Cool to see a “chaos Phobos” team with a focus on dirty tricks
larger kt board?
Oh I misunderstood the sizes y’all were talking about
haha
I generally prefer larger boards though because I pretty much only play at stores and like the extra room to move
yeah that's fair
It’s absolutely an issue for home games the 6x4 boards are very large
And no one makes actual tables that size so you need extenders
mainly with kill team for me it's like
4x4 and 6x4 are pretty much the same level of bulk overall
whereas a kt board now is a quarter of a 40k board
The real fucker is that no one makes tables that are 4' wide.
and it feels so much more proportional and suitable for the design goal of kill team being a smaller and quicker game
If I could find a table that's 4' wide then shit, extending it is easy enough, but you're not gonna find anything fancier than a folding table at that width.
4x4 would probably be bad for KT as well since the game is so intensely balanced around board size and there’s so many infinite range guns
for sure
but then partly that's because they moved to infinite range guns because it wasn't a universally useful mechanic on the smaller board size they'd already moved to
Yeah
I think the terrain is the biggest thing though
even if kill team was on like. a 2' by 3' it would be a lot harder to fill the terrain
Yeah terrain matters so much
and like as much as I appreciate the game design of kt21 the product design of terrain and teams is also pretty key to it's success as a game
even now that they're not directly bundled, just the fact of the community culture it nurtured
I agree
...now I wanna play more kill team aaa
Yeah these new Night Lords look sick
ktdash has the new rules too!
Oh excellent
also yeah that's wild!!! lash of slaanesh back
That’s a much nicer resource than my cruddy scans haha
i got distracted, but the reason i asked is cause i wonder if i can rope my buddy into playing at home
with just like
kitchen stuff
and at the table
Yeah it’s wild lash in KT (once per battle, short ranged) but it’s back
For KT or what? (I missed the beginning of the conversation)
oh 40k, but kt also
I'm really tempted to play mandrakes sometime using my shadowstalkers
That’s fine they convert to inches
If you just cut dowels to length
You can also use a Jenga set to make pretty good KT terrain
The Mandrakes can be found in Aelindrach, a region of Commorragh. Literally fallen into shadow, it is one of the several districts of Commorragh that exists in more than one dimension at once. In Aelindrach, shadows thicken and writhe as living things, flowing into one another and attempting to capture those that venture into the district. It...
Mandrakes
👀
when the warrior operative has like 5 different abilities
You can also use a plastic fruit bin.
Or, real chad hours: old gutters.
Oh this is fun i like this a lot
So all i really need
are my models and my cards
Oh I like the fruit one
mm lots of fun shapes
mandrakes kinda feel like
they're from an alternate universe
where the kill team mechanics are in a fantasy game
like if warcry and kill team swapped vibes
Mandrakes are in your fucking house
lmfao
just like
an entire kill team next to this guy they keep passing it down the line
space marines being like no, brother, I insist you go first
literally
what the fuck
Custodes quaking in their golden boots
The guys are VICIOUS
This is such a unique team
Bunch of horrible glass cannons which play the movement game different from anyone else
Also probably your worst nightmare in ITD lol
Illidan looool
Hmm gotta look into getting a Jenga set for kt at home lol
I'm excited for the mandrake kit to come out separately, love to get a kill team just to add to my regular army
Warlock engineer got leaked, I like it's new warp lighting gun
If I was going to do a Cadian Brood Brothers themed army, would a Primus fit better as a Commissar or some kind of Castellan?
New clan rats from the official post look great
Side by side comparison between old and new rats
Thoughts on this Drukhari list?
https://pastebin.com/0kbrJHkN
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
pff
just like
"oh you thought kroot were exciting"
I think this is literally just hte Ork Boyz unit though
not even beast snagga boyz
so it's fair enough
hopefully will it cover more units
nah I think it's a targetted (but more powerful) buff to the basic boy
and then a general buff to all your big units
in comparison to like kroot who get their 5+ invulnerable on their elite stuff too like rampagers
that's awesome!!!
weirdly enough are killa kans not grot vehicles.
oh it's because mek gunz are vehicle
kill kans are vehicles yes
walkers are added on top of the vehicle keyword
but not a "grot" one
grot isn't a keyword yet
im glad that we're confirmed dread mob
this says grots
the fw index says grot
aaaaaa
also I love how dread mob is just dark pacts for orks
kinda weird that its mostly a shooting beenfit
oh waiot
i misread
its shoot and fight
surprisingly doesnt feel strongly deff dredd oriented
bu not bad
at all
tbf the dread mob was more like
the mek list
which also had deff dreads as troops so you could take more of them
This is just a Dark Pacts button haha
wonder what the last 2 detatchments will be, articles mentions a cult of speed and bully boys (nobs) 🤔
are inv saves from detachment abilities gonna be thing everyone complains about for the next two years now
guess one will be those beastie boyz
I wonder if waaagh tribe is gonna change at all because comparing its ability to dread mob is kinda hilarious
not that its completely eclipsed or anything but like
we already know how fun dark pacts is
so what are the chances the last detatchment will be planes
that was my thoght tbh, that waaagh tribe hands out melee sus hits
which is in part what the dredds do
probably very low, they've not done any aircraft oriented detachments as of yet; generally more in vehicle focused ones
not sure what else they could do, battlewagons? the return of looted vehicles?
is one of them a mystery? Thought we had names for 6 detaches
Waaagh Horde, Da Big Hunt, Kult of Speed, Dreaed Mob, Green Tide, Bully Boyz
Bully Boyz feels like Nobs/Meganobs oriented
prolly anything with a nob or boss keyword
that is confirmed to be exactly the case.
surprised no Dakka oriented list, aside from dread mob
da big hunt is a fun name for the snagga detachment
maybe green tide will also support some dakka
kult of speed might end up being one implicitly
oh yeah true
especially as speedwaagh was dakka orks in 9e
gotta play bad moonz with a motor pool xD
feels like kult of speed is my only option unless waaagh horde got dakka options...
meks can also join most of the dakka infantry
I wonder if spannaz give the mek keyword...
and big meks also already have a shooting buff
so dread mob applies
I also need to fix some spannaz since I built my units before that became mandatory 
green horde may be fun as a dakka list, for regenerating shooting blobs, rather than for more efficient shooting
im kinda presuming a "reinforcements" stratagemn out of that detach
similar to guard, kroot, and gsc
main thing dread mob can't buff is flashgitz
hmm, though green tide might also be like "bonuses for bringing bigger mobs"
which would be fun
hmm
😭
then again lots of factions have had their character count trimmed
though some far more than others
was always kinda odd the squighog nob was a seperate unit
If they keep getting replaced by modular plastic generics I’m down
Character creep in 5e and 6e was real
definitely, though it did allow for some weird strategies at the time
like gaming impact mortals
really miss the days they gave us rules for stuff we had to build ourself 🥺
losing a stormboy hq kinda sucks but I am entirely unsurprised zagstrukk has not been refreshed haha
Yeah Zagstrukk’s the only one I’m really annoyed by since iirc there just isn’t another way to have an HQ join stormboyz
I’m also sort of annoyed about the KFF mek since that was the second HQ model i bought haha
the megamek with kff just is not the vibeee
looks like custodes are getting sos detach, which might be neat
i would have much preferred replacing zagstruck with a stormboss
rather than completely removing them
but also I think having a new generic big mek was definitely more important than getting a stormboss
and orks were only allocated their equal attention model
it doesn't
or I'd be very surprised if it did and they just didn't show it haha
but its like
the shokk attack gun while it's also a big mek model
it's very much the gun that's the unit
This scares me. It looks like Orks are gonna end up with their own Skitarii hunting Cohort flood the battlefield strategy
It's the most boring and expensive way to play
I don't hate it personally, horde play has been on the low low for the past like... 3 editions pretty much
having a viable way to play a horde seems cool
though admittedly, "big block of wounds you can't chug through easily" is a bit one dimensional
the limitation for orks is that they can 'only' take 120 boyz
unlike the kroot and tyranid equivalents
it's also fairly notable that running that many boys hasn't been super viable in a really long time
yeah that was my perspective
when it used to be faction identity
like unlike admech which kinda have the expectation of being a little more elite than imperial guard
i think we'll probably see an expectation for players to bring anti horde beyond incidental light weapon fire in the coming days
orks did use to be a horde army
i.e. the often overlooked patterns of tank and special weapon
may see more selection going forward
instead of anti tank being all there is to it
yeah
which i quite like a lot
slayed today
I want to name orky armies now
Oh also, are the stormcast or the elves the "dragon" faction?

stormcast
really
there's an army of reknown too
in stormcast
CoS elves have black dragons and can throw around some dragon-adjacent monsters though
and then outside order you get most dragon play in soulbight and fec really
if you think they qualify fyreslayers can be quite magmadroth focused, and have an army of renown where you get to ferry around dorfs using them
good news: found the glue 😌
bad news: turns out the middle part of the dreadknight legs where the easy part, hip and feet will need a lot of work 
good luck!!
also wondering if I should search for a normal termie torso for it 🤔
also plan to not have the supports on the arms, would it be to non-SW to fill the pits left from the joints with the skulls of slain grey knights?
swolves do have rune armour
think I will go with 2 storm shields as extra shoulder pads
also a bit tempted to arm the driver with an axe instead of the mech
is that anywhere near blight town
boyz rock
"Da Big 'Eadsplozion": 3 Kill Rigs, 3 Wurrboyz, 3 Weirdboyz, maxed out units of Boyz and and BS Boyz for maximum 'Eadbanger energy
Aight, eadbangas theme
Sydonian Skatros 360º.
I forgot to upload this video, it shows well the cape which was a nightmere to join. It was a mix of two Myrmourm Banshees bodies.
#omnissiahseries
#wargames #warhamer30k #warhammer #warhammer40k #warhammercommunity #paintingwarhammer #painting #fantasy #warhammerfantasy #oldworld #goblins #vampires #ogres #skaven...
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vindicated in my opinion that the main problem with the skatros model is that it's practically T-Posing
no more power stance'd skratos xD
finally, sisters of primaris lieutenant
Official SoB-branded bottle opener.
feels a bit sad that SoB dont have a proper rival army
https://www.warhammer-community.com/2024/04/09/show-that-teamwork-rules-the-galaxy-in-new-adeptus-custodes-detachments/ speaking of non-marine arimes
oooh
sisters of silence finally get their special rules
nvm I must've misremembered
still cool
This brings the total of new options to four, so you can slug it out in close combat, synergise between Custodians and Silent Sisters, build an entire Detachment around Anathema Psykana units, or focus on taking down powerful enemy characters.
So this is the synergy detachment but it also sounds like there’s gonna be a SOS focused one too
i love the flavor of that detachment tbh
I was gonna say when are we getting space protestants but then I realized that's just LoV.
I know lutherans are different but now I want to see Lutherans of Votann
New DLC is incoming for Total War: Warhammer III – will you be trying out the units for Nurgle, Dwarfs, or the Empire first?
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Eyyyy nice!
Very much digging the Land Ship and Air Ship
Thoonder Baerge
think im gonna watch some "how to play Wrath and Glory" videos today
I don't feel like there are enough SoS (or wide enough variety) to support a detachment focused on them
Yeah IIRC it’s 3 squads, 1 transport, 1 generic character, and 1 named character
But might work for lists where you still take custodes proper for specialist roles?
That and/or they’re planning on giving SOS the Kroot treatment this year with a rollout of new stuff
We're getting the Imperial gunnery school, I'm hyped. full unit list https://www.rockpapershotgun.com/first-total-war-warhammer-3-throne-of-decay-trailer-pits-maggots-against-airships
Maybe it's time I restart my old gums only empire campaign once the dlc comes out.
It would be weird to do that after the codex, but also weird to have the box set being released not have the new stuff (unless that is before the codex drops?)
Oh I meant with the codex
But I guess if the new units for custodes have already been announced then that’s not happening
I mean there's definitely gonna be a detachment from the sounds of that paragraph haha
smaller roster can mean the detachment gives more focused buffs too
I definitely don't need a second heresy army any time soon but I'm so tempted by sisters of silence haha
just to have sisters of x in the heresy
i think the idea isn't wholly dedicated to sos
they have a lot more units there but I feel like I'd still have to come up with a space marine or auxilia force to round out an army
but to sos/custode synergy
as techead quoted
they'll get a kill team, that'll be their new addition xD
at minimum they need a combat vehicle of their own or some way to knock down heavier targets i imagine
but otherwise they have the basics
they do have one it's just not got rules in 40k
basic infantry, mid tier melee, anti horde infantry, an hq, a transport
they can also take rhinos though
hmm
looking back
I wonder if the choice to let custodes and knights use quote unquote heresy stuff was because they were coming to plastic imminently
there's not been any more custodes plastic but the knights have been making their way out
idk if that makes sense though actually given that's basically exactly the same situation when space marines lost everything from heresy so
Is it worth collecting the crusade books?
If you want to play crusade and want the additional options, probably yeah
They are good for the entire edition correct? And I know pariah nexus is focused on ad mech vs neceons but would the book be worth it even if I play neither faction?
They contain generic rules for the un-affiliated factions I believe
so they can be useful
Thank you for that information
Any advice for running a crusade campaign.
i think tyranids v chaos is the funniest concept for 40k conflict
neither actually directly gains anything from fighting the other
they just see each other as the main competition for the food supply of all those tasty humans so they want to fight each other off
Why do people LOVE to hate Warhammer? There might have been a load of drama over the decision to move to primaris marines, not to mention the drama when content creators started to argue about who gets to make a video about it, but really, it's all part of a wider problem.
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i mean the design is pretty dumb
I wonder if there are any depictions of Shadow In the Warp turning off or crippling mutations
Some mutations might be self sufficient, but when you've got a guy with a flaming skull for a head, that's got to be running on Warp Juice
actually wait, i feel like there should be some very fucky interactions between the guys who distort the fabric of the Warp and the guys literally made of Warp
I think some of the Primaris have cool designs
My favorites are the phobos guys and the jumppack gravis guys. The storm speeder looks cool but I wish it had been a Land speeder refresh instead
A lot of the tacticus guys look fine and could’ve just been firstborn refreshes too
Afaik, it's a matter of who's overpowering who, your Daemons might have enough Warp going on to compensate for the SitW, but with enough Tyranids it smothers them into banishment
A bunch of Khorne daemons did crash the Octarius war at one point and didn't get instantly banished by the tons of Tyranids there
but if the demons need to use a lot of their energy just to compensate for the shadow and not get banished, you'd think their fighting capacity would be dramatically reduced
Yeah, it might be downgrading from "this planet will get pulled into the warp" to "the daemons now have to actually fight and care somewhat about attrition"
Genestealer Cult saves a planet from a worldwide chaos ritual via a Hive Fleet arriving and smothering the ritual
AIUI daemons aren't really effected by the shadow as much
Oh really?
Yeah actual fights between them are sort of rare
But there is this example https://wh40k.lexicanum.com/wiki/Fall_of_Shadowbrink
The Fall of Shadowbrink was a battle waged by the Imperium on the Cathedral World of Shadowbrink during the Third Tyrannic War in 854998.M41.[1]
And the shadow in the warp was not a major issue for the daemons
Though the tyranids were in general
daemonic psychic powers were interfered with but the daemons themselves did ok
yeah, the Shadow is like...a psychic poison, basically
Deamons are used to a lot of screaming all the time in the warp
where its a barrier between the warp and the user
but, well, Daemons are of the warp
so they mostly skip
Also I can easily see it being fine when manifested
Maybe Tyranids should cause screamy demons to spawn
In this particular battle the Daemons basically left in a huff because fighting tyranids wasn't fun or rewarding
That's a fun idea for sure
Tyranids run into demons enough to have an entire hive fleet dedicated to fighting them
The video is less about the actual reasons people object to Primaris (though it does go in depth about it and thoroughly addresses a bunch of the common "what they should have done differently") and more about why people capital-H HATE something as insignificant as a development in a hobby and how those flames are fanned by content creators.
Yeah notably when daemons don't get bored and quit the field in a huff they're a huge problem for the bugs
Got an interesting observation of how the Warhammer community specifically is positioned in such a way where said content creators wind up being very influential.
i've seen a lot of people dislike the primaris, but not super extreme vitriol
I just advise watching the video if you want to know what's up with it
Since tyranids still don't appreciate how daemonic legions rot reality and they are a force which provides somewhere between "none" and "negative" biomass
I think the Intercessors look a lot better than older models
I really didn't like primaris at first but they've grown on me
They just want food and the demons are ruining their lunch 😦
I think Primaris are the poor execution of a necessary idea
Yeah a lot of primaris models look good
I still can't decide if the devastatorDesolation marines are too much or just the right amount of stupid
I don't even dislike the models, they're well sculpted
Desolation marines and Repulsor are the only notable exceptions to me
My issue has always been Primaris integration into the main Marine roster and how they've been mechanically depicted
The Rupulsor gets its name from being physically repulsive to its allies
"Just" doing a range refresh instead of making them weirdly different would have made more sense to me, yeah
And there’s stuff like if they wanted more mechanically distinct units they could’ve done stuff like split Devastators based on primary weapon in the refresh
The only thing which really bothers me about desolators is that I think the guns are... too simple looking?
That's in the video
or rather, a rather lengthy response to it is
The way Primaris have been mechanically basically made them into Big Aspect Warriors
Which I think sucks
The actual launchers have borderline Tau-clean lines and it feels weird for even the understated "GS your own greebles" Primaris aesthetic
I love the grossly oversized weapons though
This would bug me more if it wasn't essentially a callback to HH era squad organization
What Desolators missile Devastators should’ve had
That is a very space marine shaped weapon
I think aspect warriors have a lot more going for them than just all using a weapon
I mean, the angle is "heavily specialised squads"
Functionally speaking they are pretty similar - quasi monotask specialists who do 1-2 things Very Well
Yes
I do with it was more mechanically represented that Primaris marines are only part of a squad for a battle and just swap out weapons and such between them
Thevideo does touch on how that's not exactly unique to Aspect Warriors
I don't really care too much about the video, this is my opinion
a lot of units have a single loadout or squad-wide loadout option
So are kriegers more WW1 French or WW1 Germans?
Well I was trying to talk about it and it just turned into the same conversation we have every week
Yeah its not that rare (burna boyz immediately spring to mind) I do think Aspect Warriors are probably the most iconic "team of specialist squads" guys though
The video isn't really ABOUT "why are Primaris good or bad" it's about "why is the 40k fandom so easily stoked to controversy and who benefits"
Fair enough
it does explore the points and counterpoints of that argument though, and I thought it was pretty unique for bothering to stop and explore the various alternative routes that many people bring up in these debates
I dunno if the ground is open to opinions, but I do think that it's kind of a solid thing from a purchasers and players perspective that you have a clearer idea of what a unit does when you buy it/ put it in your army
Also i find specifically intercessors kind of fun in that they are still super generalist, but with a much lighter load in general. Personally wish they had "machine gunner" like the heavies, but it's a mild wish
It's also nice from a balance perspective, much like with the new tau crisis changes
Instead of just having one "best" option and a bunch of "don't exist" options
it's also kinda like how in 2e you didn't buy a devestator kit you bought individual heavy weapons
in a way
I'm sort of mixed on that since I remember when there were multiple viable Crisis setups with free pick
But I think you get more interesting models without free pick where you can give them cool rules
like you dont buy a tactical support squad (in 40k) but hellblasters and infernus marines both have much more flavour to their models
as in because you don't need a generic model with options
Yeah I think if it was Hellblast Devastators and Inferno Devastators or whatever it’ve gone over better
tbf, in 10e index, the viable picks were "all CIB" or "Missile pods" and everything deviated or branched from those two
in 9e it was CIB and flamers iirc
sry, CIB or flamers
part of that was over time they removed a lot of the things that actually made the choices interesting
I remember in 5e there were like 3 viable ones
with a bit of a heyday for mass airbursters
before it got nerfed
incidentally tau were responsible for the big artillery nerf lol
Plasma/missile
flamer/fusion
burst cannon/flamer
weird commander stuff
like they went to a total of 4 systems, you stopped needing to use a system if you wanted to shoot two different weapons
doubling up on weapons went from twin-linking to double firepower
Primaris Intercessors are cool
I think the other units are largely silly looking though
i like how they're weapons are heavy and assault, and have a nade launcher and possibly a special melee weapon
very light, but versatile set up
yeah I think twin linking was good for driving versatility
the thing i like about the crisis now is that A. each config has a specialized rule, and B.each set up has a role to play instead of the looming "Anything that I pick that isn't a CIB is effectively a mild to severe nerf"
definitely works for the way the game works now yeah
and it would help if more ppl played with legends in general
i did like when like... special systems were more weighted
so like the darksun filter or whatever it was called, or targeting uplink n so on
and taking more guns wasnt always the best way
or shield + more guns
but thats a different gripe
that i was a little glad to see curbed a bit in 10
I think that level of free pick is kind of incompatible with how GW likes to design units now
the "if you dont have an invuln, you dont have a save" vibes of 8e and 9e
10e feels a bit better about not considering invulns mandatory
for sure
taking drones also cost a system for a drone controller
rules also didn't really get solved though
i do feel like drones in general were done a bit dirty
while now stuff gets optimised like week of most of the time
but i guess they couldnt figure a way out of the shield drone trap
like i think tac drones are just gone now
iirc
If GW is going to insist on making sisters of silence a left arm in custodes they should atleast give the Acquisitor rules
as a unit
oh yo
i mean just look at this thing
That's great its so ugly I love it
the sisters of silence err
Mini black ship 😄
its like if sebulba quit podracing
i have literally never seen one of these things, not even on battle report
ive never seen it till today
and it looks sick
so like, does an sos hunter go kidnap folks and put em in the sides
or on the sides
they keep giving the fuckin T3 one wound infantry with 1 entire kit entire sections of the rule book they might as well have a 3rd model choice
i have grown a strong distaste for them as their models are very fiddly to paint for some reason
somebody definietly watched old Dune before sculpting it thats for sure
it's funny
in heresy they have 20 profiles
and only one more model (this tank)
(okay, and a character and a resin pistols kit)
That tank did have FW rules in 9e I think
just a like 2 more multipart kits and id go for em, they have a nice vibe and the models are cool
I don't think the acquisitor has ever had 40k rules
it's not the only thing, there's one or two other things like that
Stodes didnt even really have support until late 8th with space wizard awakening iirc and thats when SoS finally got rules
Shai Hulud...
vaguely remember that yeah
i hope that Forgeworld getting left in the tundra means that a unified codex will unfuck Stode. all of the forgeworld units (besides the tanks) have been absolute dogwater over the years and i believe it had to do with different departments trying to balance a weird army
I love aquilion terminators but theyve been hot trash the entire time compared to core codex terminators
people get ansty when resin stuff is viable haha
I like the dreads a lot
and the funky jetpack dudes
unsuprisingly the Dreads and Venitari have always kinda been good
its the weirder things that have sadly not seen play
id really like a pallas one day
Gyrfalcon jetbikes also slap but have the very dubious position of a fire support jetbike that wants to charge all the time
venetari are the normal bikers rn right?
they're currently out iirc, as far as top level play. I honestly think they're fine otherwise tho
Jumppack dudes, dawneagle are the normal bikes
i really love how their armor is a modified version of the dawneagle jetbike armor
also specifically that they have actually boot texture, to many smooth shoes out here in warhammer land
So, based on a discussion I saw earlier, are demons empty calories for tyranids? Like, do they actually get any nutrients from them?
If they don’t, wouldn’t demons be the best way to kill off a hive fleet?
This is a very good idea that I’m sure would have no issues if implemented by a radical inquisitor
Yeah, 'Nids don't really get anything from Daemons.
But Daemons also don't really get anything from 'Nids
Presumably they at least have skulls
There is, IIRC, a Hive Fleet that's adapted to daemon-fighting
It gets support food from a different Hive Fleet
Isn't that one zoanthrope. The doom of malantai or whatever, the one that ate a whole craftworld of souls, a sign that nids can eat souls
@spice flicker Late read but: yes. Lots of aesthetic details are very French (like buttoning back the coat) and a lot of their conduct in the Vraks books is very attaque à outrance, but all the terminology is German-inflected and I think it’s safe to say they’re a generalized Continental Great War vibe
The real answer being "they're for if you had pewter WWI historicals for your games"
back when 40K was designed as a much more "bring your own" sort of vibe.
I don’t really think that’s the case; their first appearance is two tiny pieces of lineart in the early 3e Codex:IG, they were throwaway flavor until FW fleshed them out aesthetically. By 1999 40k was past the era of deodorant tanks and bring your Perry Napoleonics, although that codex does still call out plundering 1:35 tank kits for kitbash parts.
Found a neat use for window weather strips.
hah! That is neat
It's an almost foolproof way of making sure people don't cut themselves on the fencing.
Used some tea strings to tie it down so it looks like some sort of protective padding. It's been glued down of course, but this makes it look better.
ohh, I like
...I kinda want to do one of those but with some eyes in the wings like some biblically accurate angel.
Yeah!
looks like a good match, how did the turns go?
Turn 1: i walk onto the objectives,
Turn 1: he kills me off the objective.
Turn 2: I walk onto both objectives, killing the thing he brought to do so.
Turn 2: He only kills me off one
Turn 3+4 is repeated I move onto objective and he struggles and exposes himself stopping me from scoring
Turn 4 bottom he moves out for final scoring
Turn 5 I score 10 and lock up the surviving half of his army by standing in front of him
win off the back of just killing him.
well not killing him
he only can score 10
primary
sounds like a very lethal game
making all the enemy turn strats end of turn is quite interesting
but it's now fully like
there's a move, shoot, charge and cast command
oh and issuing commands is entirely gone
pretty
ohhh that's cool
I know two people who would probably want to buy that ngl
...it's not that old is it (oh god it is)
It's fucking 28 years old this year
🧓
I can smell my childhood neighborhood hobby store looking at that can
The custodes discord has been struck by detactment leaks
and the doomerism has struck instantly
Sincerely if they want to they can buy it off of me lol, I was just dropping it here as a laugh but it's going in the trash otherwise
Hand them my disc and I'll ship it anywhere
Honestly "buy" more like pay the shipping + hassel lol
i feel like warhammer rules doomers are like an... extreme example of fandom doomerism
I find it hard to take top tier army doomers very seriously haha
I know nothing about Warhammer rules other than doomers will burn $1500 of plastic over throwing fits, so it feels like hyperbole is the norm
Stodes always have jank codexs it feels
And stodes have been pretty consistently top tier except for that period where they got trashed by not-mortal-wound rules
similar issue to knights in that having low count, high quality models is polarizing in a tactics game state
it makes your highs high and your lows low
Sagitarium stodes getting sustained hits will be very nice tho if they can still get lethal hits once a game
Well the FNP detachment rule is gone entirely now, it’s a 1 round/battle offensive buff instead
as i am always smoking on that dark evil heavy bolter pack watered with the blood of 36 heretics
and fallback and charge might make Aquilion with flamers and claws okay
also having an entire detachment around character models is goofy af
Sisters of silence cant even be battleline outside of their absolute dogwater detachment
i hate it here
overall not bad
but im glad i dont spend my time at tournys
Hulks are large, armored mechs deployed by the Automatons as frontline heavy assault platforms. Their hulls are practically invulnerable to small-arms fire, with well-placed heavy ordinance and orbital stratagems being ideal for disabling them. There are three known variants:
Hulk Bruiser - The most common variant. Carries two laser cannons.
Hu...
im jumping into some in depth guides for gming WanG
hoping i can get a picture in my mind of how to make it work
https://em4miniatures.com/en-us/products/space-rangers Who needs official GW marines when you have these
the SoS detachment is battleshock based 😬
one of their enchancements requires psyker and battleshock
which tbf it's a good buff anyway I think
like blade of st ellynor is nutty even before you lose a wound
oh there's a second enhancement that's also just a worse version of a SoB one that's kinda. weird
but yeah they should've really kept prosecutors battleline and made the null maiden detach make the other two battleline
that was literally all i was expecting with strat and enhancment support
Pyskers just aint that common IMO
a fuckload of armys HAVE brainwizard powers that simply are not space wizards
it's kinda weird after like
tau, orks, sisters of battle, deldar, a lot of guard stuff
kroot detachment
but yeah it just kinda seems like
idk the fact that two of the enchancements are just worse versions of ones from the SoB detachment is just suspicious honestly
I like 'battleshocked or psyker' conceptually but it requires battleshock to be a fit for purpose mechanic which it unfortunately isn't
its like one writer wrote each one page of the detachment section and didnt correspond with anybody else
Sisters really needed another multi-loadout kit for this
give em the bolt pistols and maybe like a heavy weapons squad
Like plasma, something we dont have in stodes
Bonus vs bshock, or causes more bshock?
detachment rule causes battleshock
but just hits all psykers and anything bellow full strength
(as opposed to half strength)
which I wanna say is the chaos knights rule?
I've been looking at the heresy sisters rules because without like, any models, it's really hard to parse haha
but they get assault needlers and needlecannons which seem pretty damn nasty
poisoned 3+ pinning
assault 3 or heavy 4
they also have access to adrathic weapons which are the unholy spawn of melta and plasma. less strength but armourbane at their full range, always ap 3 and gets hot, instant death to make up for their lower strength
honestly its feast or famine with psyker proliferation
like psyker rules are great against gk or ts
against tau?
nah
yeah it's
like one kinda interesting strat the sisters have is they can auto battleshock a psyker
in response to them using a psychic attack or ability
which is useless or fuck your opponent for playing
no in between
I really want to play Kroot
kroot kroot!
I'm excited to play them one way or another too
the models are so good
one thing I'm amused by is I have my rampagers and their riders seperate rn and the image of krootox with holstered pistols and knives is great
agreeed
it's kinda disappointing
at least it gives me no second thoughts about printing some eventually though
I want to order kroot
But no new models till I make my current ones
And at least base coat then
Them
I wonder if current direction for tau has a "no melee monsters" guidepost
So no gnarlocs
Greater gnarlocs I mean
link any you find please, I'm having a lot of trouble rapping my head around the system
i mean the rampagers are waaaaay more effective in melee than a greater gnarloc
and not that much less tough
I think they just wanted to introduce something funky and new in the lone-spear and everything else is a refresh or expansion on something in the contemporary range
but also when was the last time something from forge world even got addressed in 40k haha
and is it when a bunch of stuff thats still in production got moved to legends becsuse it happened to end up in heresy (or even got actively dumped in heresy)
In fiction? Kreigers I guess
kriegers also got models and are getting new ones
True but they started as a FW line
which the former was before 10e came out but kriegers is probably the best answer yes
oh no yeah my point is that the models are even more than just fiction haha
I mean the new codex mentions gnarlocs n all
I’m thinking real hard about the SM tanks
definitely the main example since 8e at least
technically the ogryn from blackstone fortress but its a stretch
Gnarlocs confirmed for fall 2025 to keep Kroot players engaged

What do you mean?
Is there discussion or even mention of Secutarii in the books or w/e focusing on Titans?
pretty sure there is
much like how the legio cybernetica is still around
just 40k as a game doesnt deal with them
at least not extensively
Yeah they’re only FW legends models RN, but that makes them another FW thing
right sorry to be more clear; my point is models that are mainline gw platic that originated as forge world models, that exist for 40k specifically
there was a bunch like baneblades and trygons at one point
but I think kriegers are the only ones recently
Oh!
Knights Cerastus are the most recent, then
They dodged being legends AND got a plastic model
I wonder if they will get added to the 40k codex
Probably, they gotta fill pagecount somehow, right?
I would hope so.
But I suspect it will continue to live in a weird limbo.
Or even get phased out given that it's 30k packaging on the model.
On the shiny new plastic model that they did multiple articles hyping last year?
I've learned not to expect a competant sales plan from Games Workshop.
Hah
The real Knights rumor is that they're just going to mash the IK and CK books into one Knight Houses book.
But I suspect reboxing for the new codex is more likely… whenever knights codex is
And run them all as different detachments.
I thought one book was basically confirmed already
Had it been?
Other than the cards being one pack, I don't recall anything from GW about it.
Yeah last year I think they said that, publishing the two armies in the same book
But only one army rule would be a surprise
And would make handling units like the stalker and abominant weird
Absolutely!
I started with this: https://www.youtube.com/watch?v=zZkDuWOU7T4
Welcome to a quick how to play guide on Wrath and Glory. This guide should give you everything you need to know as a player just starting from absolute beginnings to being ready to play, in under 20 minutes!
If you like this video, please visit my other videos to see great examples at gameplay. Such as my most recent adventure, Graveyard Shift!
...
Then im working my way through this playlist
https://www.youtube.com/watch?v=Ch1wALdHC_k&list=PLNO9hXAYybn81oKGaJfPvAqsg95SJT__5&index=2
Welcome to the first video of many, that delve deep into the mechanics of the Wrath and Glory roleplay system and hopefully make things super clear for those who wish to start playing or just want to update their rules knowledge.
This first in-depth guide is about creating a framework and picking a tier, and can be found on page 17-20 of the c...
what they said at the time was custodes and knights are not having their heresy options moved to legends
not that that's necessarily guaranteed to never change but they didn't, like, forget to legends them
n yeah chaos knights/imperial knights were one book last edition too
I think if they wanted to merge them entirely they uh. wouldn't have put so much effort into making chaos knights its own faction haha
I mean see my previous statements about GW's business acumen, but yeah.
Nah they were separate books in 9e, but the 10e indices did get bundled
"Tanky, disgusting, inevitable."
Get a closer look (but not too close 🤢) at Thrones of Decay's glorious Maggot Lord in our Tamurkhan gameplay showcase!
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Is that just nurgle version of ghengis khan and/or sons/grandsons?
Oh man getting a grab bag of other races units seems fun. Can't wait for the chorf units with a nurgle frontline
He's just like me fr fr
motherfucker
We got da points?
Yes secutarii appear in most of the titan books, except titanicus
codex points as in whats printed in the book
and titan death i think
Aren't the tau codex points the same as the original index points?
Codex points barely mean anything
They usually get updated quickly after the full release of the codex
overpriced and over delicate
they dont have anything on the strat front to keep them on the board and unkilled
they have a lone op strat
Resin being gone by 2025 doesnt quite ring true with just how much of warhammer is in resin
Especially with the specialist games side
tow is literally built on reusing old resin
this ignores that those models are already mostly gone
completely gone in the case of wood elves
harlequins gone completely??
I don't understand why anyone would take anything said on 4chan seriously with 0 provication
'focus on small fast games' and 'warhammer underworlds discontinued'? nonsense
The Horus Heresy discord has had this for weeks and no one respectable believes it
Every single thing in this list could come true and I'd still assume the person who posted it is lying
The LI isn't doing well bit doesn't ring true given it sells out and people can't get product for it because of that.
I heard some of this before but it might’ve been in the last few days (ie after 4/8), but also a mix of known stuff, easy shot in the darks and then some longshots is a good way to make fake leaks
the best way to make good internet content is lying
Except maybe enginseer and servitors
Death Guard too, all either CSM-shared or from the big 8e release
Also their codex is out lol
But maybe GW discontinued a unit still in a codex. I guess deldar have been in that state?
Idk it's just like what would they discontinue? It would have to be something that isn't really represented by a detachment
So like idk archeopters? Like sure get rid of their aircraft that seems smart/s
Servitors are already cut
They used to be legends but not anymore
How old are those?
early 2000s
oh yeah the og servitors
Honestly I'd want servitors to come back as a unit I like their rules
I only used them like once in modern 40k, in a boarding actions game in space marines
they were really fun though in that environment. sitting in a corridor with techmarine giving them better overwatch
we've had a fair amount of modern models tbf
these two
and some ogryn servitors in necromunda
just noticed the second guy has a uk plug socket on his chest???
Truly an esoteric and lost technology.
i kinda want servitors to come back and like... i dunno, enhance a techpriests ability to repair or do a rule
They used to help techmarines repair stuff.
Fuck yeah necromundan ogryn rebels mentioned

if i were an ork
would i enjoy living in the 40k galaxy? 
they probably dont even think that hard
if the were no trouble they would go make some trouble
so i feel like they would enjoy living anywhere honestly
no other races for us to fight? time to fight amongst ourselves!
the orks are the only people enjoying themselves anywhere in 40k
in an fungi universe and were all just living in it

Its already a fungi universe however
it will outlast us
it is neather alive nor dead, it simply is and it consumes
they are also very tastty
Is it weird that when I look at the devastator marines, the frags seem really good as horde breakers?
Honestly if I was given my brain but just turned into an Ork I'd fucking hate it
you would need new furniture
I mean crisis suits at those points
They're still good
at codex
It begins.
tremendous hair
Yeah everyone's been saying that, pft.
Gonna be ghostly spirits inside the armor so it's the start of wispy energy tendrils.
that'll go pretty hard
It's something that'll be army-wide, tho some will have more or less "spirit" to them.
Rank-and-file? Ghostly skulls, empty hoods, or just little wisps coming out of the neck-hole. Heroes will have more "self" to them, aka faces and wisps n' such.
night lady?
Anyone know which novel this is shown?
IIRC it was in either a codex or campaign book so they could have Tau in the Ultima Segmentum fighting Ultramarines and Death Guard and whatnot
wait what? where?
It seems to be from the 8th Ed Tau Codex
startide nexus was caused by the first like mass deployment of slipstream modules
and was caused by the number being used simultaneously
in testing the issue hadnt presented itself and the fourth sphere fleet was equipped with them
great rift opening freed the fourth sphere and stabilised the nexus apparently
Also marked the 2nd appearance of T'au'va
Im reasonably sure that the introduction of the slipstream module and the fourth sphere was what de-canonised all previous ftl tau though
so the new ftl being their 'first ftl' is the retcon
Science ftl
their previous ftl drives, gravitic drives, were bfg lore
those where the ones that used the warp but doesnt travel through it
Was it the Warp Skipping stones?
yup
bfg lore?
haha battlefleet gothic
oh! Right
but like the gravitic drives they used to have were really slow compared to real warp travel so its not like they wouldnt still have motivation to develop the slipstream drive. the retcon is pointless
When you skip your ships on the "surface" of the warp
I think the retcon is to give a more "We use SCIENCE and no WARP in this"
they still developed the gravitic drive themselves tbf
yeah, but still used the warp
they just didnt consider actually entering the warp an acceptable risk and didnt have access to their own navigators
The nexus goes through the warp tho
huh, so yeah makes no sense
now that its stable I think its safe
and the slipstream drive itself doesnt use the warp
Tau goddess keeping the travelers safe
tho you can say the nexus is helping the T'Au make their own """webway"""
mm true
Saw the codex custodes points and felt sad for tje banana boys.
its kinda dire
Honestly 10th been making so many factions depressed it makes me glad i don't touch the tabletop
40k for me is a book series with a "few" 🅱️ideo games
The skrimish games seems to be more feel good for it's players compared to the big games
oh agree, Kill Team seems to be going good, more people should try it tbh
I am more into Necromunda over Kill Team
Necromunda looks fun
but no Orks so no deal
I started 10th edition with the dark eldar among my least favorite factions due to just general look (mostly the wyches and homunculi forces) and Lore but idk how (maybe it's the boats and how good the combat patrol box seems for starting) but they've grown on me to the point I might use them instead of knights (IK or CK) or Tau for an upcoming crusade. How these sadists escape my "I'm not really a fan of you" prison into becoming a possible primaru faction doesn't make sense to me.
It's their gift
They're so authentically shitty that you develop an admiration for how cartoonishly evil they get
Maybe but if a month ago if you asked me about the drukhari I'd rank them maybe bottom or next to bottom tier and now they're one of my favored on tabletop...how did they do that?
Can't blame witchcraft since they have no psykers
Termite assault drills? GSC need a modified civilian version to go full underminer
I think the thing i like about the current game state is that the allmighty "meta rankings" are so much less static
you dont expect an army to just stay at the top the whole edition
or one strategy to be the only one that works for possibly years
so while many factions get their go at being bottom tier or having bad points or what have you, they rarely stay there for comparatively that long
(comparative to older editions)
Preorder starts tomorrow
From my perspective, I think people get a bit overdramatic about it. A lot of factions are doing pretty well, and chances are the ones with shit points will get a balance pass within the quarter or the following one
That's good to hear
What is your opinion on AoS 4th ?
Since they get replaced every 3-6 months
dooming hard is a tabletop tradition after all
honestly i dont got an opinion about new aos as of yet, havent been staying closely in touch with news about it and dont know current aos well enough to compare
but it seems cool
New plastic Skaven = good
New/more rats can only be good
oh shit we getting more rats , nice
All i heard was the Beastman cut and half of the stormcast getting shafted
That’s not an AoS 4e thing
heck im still undecided about which army id want to have for aos tbh
Can't go wrong with rats -runs
A bunch of Skaven units are getting a re-fresh/place
i flip between demons for cross compatibility, stormcast for model and rules support, and generally high quality units, or seraphon because lizards with lasers is cool
GW pulls models every year this was just a bigger year
Skaven are probably a safe bet if you want to get into 4e they'll be in the launch box which is always a good value, the last one was 1500ish points for $100 and you can still find that one.
CoS look cool and Ive been starting an army for AoS with them
The Seraphon looks sick too
Lord Big Toad is a mummy now
Ya just gotta have some blood axe mercinares
Run em as goliath and your in the gate and flying down the hive
Mummy toad has existed for a long time, he was even a thing in the World that Was
yeah there's enough build your own gang options in necromunda to make pretty much anything that's in scope
imo
the big guy generic statline for venators (bounty hunters) is basically the same as an ork even
at least, an oldhammer ork
just with furious charge built in
there are actually orks on necromunda, one of the hives has been nuked and quarantined but you know, spores get everywhere
i think part of my interest in demons is cross playability so that like.. i have an aos arym AND an army i can have a friend play in a pick up game
i have a real bad space wolves army lol, its 100% infantry from the wolfy battleforce
could use a dread or tank or two
amazing
Wait he was a mummy on the old world?
I though he became a mummy because he was able to abuse magic to survive and go to AoS world
no he's been a mummy this whole time!
huh...
he's really old
Old metal model
Lord Croak is old enough that he like actually knew a old one
Irc that model is from like 04-06
That's why you could say he... Kroaked
