#Warhammer and Such
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their only hopes are to battleshock you out of scoring or focus into one objective to try and clear it
but equally you'll struggle with most basic infantry to properly clear the tougher points to wounds/armor/save type units enough to push them off of a mid board
you could drown them out of oc
potentially
Imagine if in the guard codex they had a Detachment like the dark angels where if you're battleshocked you stay at OC1 instead of 0 as well as had other perks for infantry.
id love for catachans to get flamers AND snipers as their special weapon option
"Wait, catachans have sniper rifles?"
"No they just throw a machete really, really hard."
its in their lore! they also like being marksmen! they just dont like mid range
long range/close range only
also wish they could have shotguns on the sergeant or even the whole squad
I'm aware, just thinking it'd be a funny bit of modeling that their sniper team is just a pile of sharp knives and Punch Rockgroin aiming with an overhand throw.
need a proper catachan kill team really
So if you replaced the rapier and catachan with kreigers, you can have an army of 321 models since you can take 4x20 kriegers on top of 6x20 cadians and 6x20 infantry.
Anti Sniper Rock, darktide ogryn style
With the 1 being the lone commissar leading the troops
Truly what would be the price of a mile?
max neurogaunts, termagaunts, and hormagaunts + 1 unit of 20 gargoyles and a winged prime is 327 models
...so basically just comes down to the neurogaunts
22 models for 90 points
Reserves
too dangerous when your opponent also has 300 + models xD, only takes one turn to potentially shut you out of enough room to deploy 20+ model units out of reserves
Urge to play chaos knights is rising
I need more giant robots
Who needs to finish a first army when second army is right there
(and I found a good deal on a chainbreaker lance box)
who needs to finish your 20th army when your 21th is right there 
Chaos knights is clearly a good pick so I can use some of the models when I inevitably get lured into playing csm
Yes yes hear the call of the warp
I want to headcanon them as transhumanist mechanicus who just live inside the knights because being a giant robot all the time is fun
Of course when the csm codex comes with a vashtorr detachment...
There was something I wrote in my Templars, where their Battle Barge has the "Maiden of the Machine"
(because I was doing a Camelot thing when I started thinking things up, and tried to figure out how I could have a Lady of the Lake analogue)
The AM has a way that someone can be plugged their brain into the ship to basically act as an intermediary between the Battle Barge and the Chapter leadership, which could be considered either "communing with the godlike machine spirit" or "being constantly bombarded with signal information from a city-sized spaceship flooding in through everything that would be a human sensation," but either way it makes communication less of a conversation and more like dealing with oracular glossolalia.
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Thoughts on this 1k primarily phobos list?
Omega Chapter (totally not alpha legion)
990/1000 points
Vanguard spearhead
Librarian in phobos armor, warlord
Lieutenant in phobos armor
5x intercessors
3x eliminators
2x5 incurors
1x5 infiltrators
2x invictor tactical warsuits, autocannons
1x gladiator lancer.
Hmm I wanna try too do a machine gunner themed list, which faction should I go with?
Skaven
GSC have a bunch of stubbers
dig the silver feathers
gives it some pop
Ah, machine guns!
Any ideas or suggestions on a list for just spamming flamers (as well as similar weapons) and getting the most out of them?
Well, my first thought for that sort of thing will always be Sisters of Battle.
or custodes have Sisters of silence with cheap flamers
but thats just Stodes with a bunch of SoS
if you want the most out of them its salamanders for sure
Tsons can do some decent flamer-brick spam
At 2k points you could go like:
Magnus
Arhiman (Leading Rubrics)
2x Exalted Sorcerer (Leading Rubrics)
3x10 Rubric Marines with flamers
2x Rhinos (To carry rubrics)
2x Mutalith Vortex Beasts (which do have a flamer profile)
2x3 Tzangor Enlightened (No flamers, just here to sit on points)
Itll struggle against tanks but the MVBs and magnus can do work there. If you could live with 10 less flamers you could probably squeeze in two forgefriends or a 3rd MVB and 1 forgefiend.
I enjoy doing salamanders with flamer impulsors
But also SoB with their unique flamer transport packed with more flamer sisters
How good are infernus Marines in all honesty? Worth building an army around?
theyre good at what they do, which is provide volume str 5 flamer attacks. They're special rule is battleshock oriented, so kinda eh, but nice if it works i guess. Salamanders is nice because Vulkan H'estan gives torrent weapons rerolls on a chosen target, and the firestorm detachment can bump up flamer str up close
infernus marines are otherwise as fragile as normal marines, with the same movement profile and shorter attack range
"As fragile as normal marines" is a wild statement to me still.
i mean personally i think 3+ save with 2 wounds is decently tough
but generally people disagree i guess
The hell are we comparing Marines to?
the number of guns that can hurt them i guess
i do wonder if like... theres still vestigial "if it dont got an invulnerable save, its made of paper" mentalities from prior editions
cause most things have less AP now than before
firestorm also gives devestating wounds as a stratagem
and cover is super accessible
Still find it funny that devestator squads can't take heavy flamers.
i think as far as like meta goes
youre better off building around flamer aggressors than infernus marines, infernus marines often make up a like... spice to flavor rather than the core of an army
that being said, i fucking love flamer armies because by god is removing one entire stage of rolls suprisingly effective
Oh yeah, improving the odds is great!
dice curse hurts me less if i reduce the amount that i roll
the thing about marines has always been that whatever kills marines gets spammed pretty much
yeah, because youre absolutely guaranteed to play against marines in any competetive environment
so one of your hurdles is always going to be "can you kill space marines"
gotta say it was actually kinda weird when one of my crusades had 0 marine players
orks, admech, nids, guard
I think one of the big niches infernus has over agressors is riding impulsors
flamer boats are so much fun
get a ridiculous flamer threat range
also hard to like remove in one turn
even if you destroy the transport, most of em will prolly live
honestly, flamers even end up being decent AT due to volume. Not great at it, but they can be surprising
on how many wounds they can shlorp off
just incidentally
and of course, flamers are the finest overwatch tool
6 strength is a decent breakpoint for anti vehicle as well
for infernus marines in firestorm
a lot more t10 vehicles than t12 ones
thunderstrike liberators
I kinda wish they'd kept a little more of the original shield elements but idk
also this particular one has a funny face
wish there was a better view of his hammer
So how is the land raider redeemer? Overcosted compared to normal or definitely worth investing in for the flame brigade?
land raiders are pretty good atm iirc
Even the flamer LR?
best transport for flamer aggressors
Did you bring anti tank
and since flamer aggressors don't need a apothecary biologis the 14/7 transport capacity is perfect
so they can hang with just a gravis captain
the LR is generally just a big honking "if you dont deal with this, its cargo is going to get at least 1 free turn untouched to mess you up"
and LR are not easy to deal with, even with traditional AT
you either need str 13+ shooting or a high volume of str 12
immolation protocols is a battle tactic even
fusion crisis are gonna be on main for tau for a lot of folk i think
as a much needed mobile at
though i think ill be running the plasma/missile ones with my thematic army
They exist as a wow I hate tanks
So for 1k points how does this look:
Lords of the Inferno
Firestorm Assault Force
Apothecary
Gravis captain (powerfist+relic fist)
5x intercessors
6x flamer aggressors
5x infernus Marines
3x plasma inceptors
1x LR redeemer fully kitted out
1x impulser with missile array
1000/1000
im a big fan of flamer/burst tbh, though its because im a sucker for burst cannons xD
Burst with farsifht leading them
gimme my gatling space army
hmm honestly... would my narrative of the hive/tunnel fighting enforcer suit clad commander be rolling with the plasma/missiles as a elite killer or would he be rolling with flamer suits...
prolly the plas/missiles as like the generalist hero's mantle lads
but i imagine they frequently get into close quarters combat
hes gonna be working with fire teams and kroot and so on who will cover clearing the lighter targets, and he in turn needs to be deleting tougher targets for them
yeah
gonna stick with the plaslads
gotta revise my planned purchase/army list with all the new kroot tbh
was gonna get a stormsurge as like the mobile location/base anchor
also the image of it stalking through the giant hive tunnels was a sick one in my head
I like that new armor. It's just the Vindicators with a weapon swap but that's not a bad thing imo
like seeing the stormsurge's lights through a sheet of water
they have slightly different shields cause they don't need to brace their weapons
I was thinking of finding Vindicators and doing an ol' weapon swap anyway so I'm glad my instincts worked out well, hah
and little tilt plates
And yeah, slightly different shields and those plates, but fundamentally the same armor.
Which is great! They look consistent now.
I've never liked the helmets but that's an easy fix.
I've got an Idea™️ for a small Stormcast force so I was planning on ditching the helms anyway.
I dunno if it's just this one guy but the forehead strip looks weiiird
I think the sculpted bottom lip looks weird.
I think he's smirking or something
Like it's not as much a problem with the other two but this one seems...I dunno, odd? Tho possibly that strip is what throws it off.
Yeah
My plan is to replace two things: the heads and the shields.
I wanna go with a death theme with them so the armor's gonna be inhabited by 👻 spirits 👻 which means the heads will be some wraith-looking things, or skulls--both painted an ethereal blue. Ideally I can find skull heads with hoods so I can get a neat OSL glow effect under them.
The shields will be coffin lids.
How's this for a 2k points Inferno?
Lords of the Inferno
Firestorm Assault Force
Apothecary
Gravis Captain, warlord
5x intercessors
2x6 flame aggressors
2x5 infernus Marines
5x devastator Marines with grav cannons
3x eliminators
3x plasma inceptors
2x LR redeemers fully kitted out
1x drop pod (to deliver the devastators+one infernus squad)
1x furioso dreadnought, double claws and double heavy flamers
1x impulsor, missile array
1995/2000 points
And yes these guys are actually blood Angel successors due to me considering the usage of the baal predator at one point
I'm a big fan of the helmet
The riveted band makes it look more like a traditional helmet than a perfect mask
really wish gw would dispatch preorders earlier
its complicated by the bank holiday weekend but my kroot aren't arriving till thursday
couldnt afford hte pre-order
but like it took ages (okay, relative, admittedly) for leviathan and age of darkness to arrive too
n it just kinda sucks when half the time you have to preorder to be able to get any of the first wave of stock but it doesn't actually like. really help in any other way
as a consumer
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Any eta on the tau codex and new points?
it was about a month between the dark angels box and the full release
so uh. about a month probably 🙃
Thanks
this is such a weirdly specific question but what kind of martial arts do you think the imperium trains
I think there's a lot of kinds
ah well true
i think they think grappling is for cowards
big on striking with the upper body
if you fence in a circle instead of a square you will be shot
i think space marines would be an interesting study
how do you train to fight without a weapon when you can punch through steel
and you are taller that 75% of the enemy
and you are fighting 8 at one time
honestly with the greco roman styling from people like space marines, i think wrestling and some basic boxing are core
i think more esoteric ones get practised by specific groups and orders
notably some martial styles get named in the eisenhorn series
But generally speaking, wrestling never goes out of fashion as a martial skill
He decided to test the mettle of his opponent with something easy, a feint to gauge his reaction speed and reflex response. The Cebrenian halberd slashed at Yael’s head, but the Templar swayed aside and batted away the killing edge, spinning around and resuming his circling. He was employing Bonetti’s defence, a tried and tested technique, but one that would struggle against an opponent with four arms. Capa Ferro would be the logical mode of attack against such a defence, but from the motion profile he had already built up, Dahan suspected his opponent was luring him into such an attack. His footwork was that of the great swordsman of Chemos, Agrippa, but his grip was Thibault. From Priests of Mars
I do find the idea of pure martial skill with a sword a bit funny when considering the extent that a space marines power armor limits their movements, especially the pauldron
And the size of the weapons
There's probably specific fighting styles centered around power fists and lightning claws, being an extension of unarmed combat and all.
I imagine for guardsmen, most martial training is like basic wrestling, pole fighting, and informally boxing
Yeah. The basic close combat weapon for a guardsman is a bayonet and not much else, so they probably learn how to fight in ranked masses with those.
Space marines probably practice armored and unarmored styles
Like the ritual duels imperial fists fight with the legs locked into place and no upper body armor
Okay but this is literally just namedropping several longsword, spada da lato, and rapier manuscript authors and schoolmasters XD
Like I'm a fucking nerd
I recognize all these names
Now
Bonetti's Defense is a layered reference
It's a princess bride reference....
It is to Princess Bride
Which in turn
Is to an actual swordmaster and manuscript author
It can be and is both
Capo Ferro was an Italian rapier fencing instructor, and Gerard Thibault was one as well
sorry if I came off as aggressive initially
now
Agrippa is just
a Roman name
Probably meant to be referencing Marcus Agrippa
Who was not a sword instructor of any kind and is in fact mostly famous for his naval strategy and ability to think like a more modern commander
Camillo Agrippa, who wrote a rapier fencing manual in the 1500s
looks it up
What still sends me about this is
If you think about it
All the other namedrops continue the Princess Bride reference
i.e. the referenced moves or styles mean
Nothing
XD
also also all these people are swordmasters and probably didn't know the first thing of halberd fighting
But this is definitely me reading too much into it
It might be a reference to him (it likely is) but it’s gotta be sort of indirect since it’s about Agrippa of Chemos
Who iirc taught Fulgrim
The Primaris killteam doesn't even come with knives standard
They just punch shit to death
I like all the kill teams with “Fists” for melee
oh, interesting
Very late to this but the dumb basic answer is probably all of them. There are so many different cultures across the imperium and they all probably have unique martial arts.
Well, they've widely concluded that "chainsaw sword" is a practical close-range weapon
so maybe they're just not actually very good at things.
oooohhhh this is cool
& specifically cool to me that they included a Thunderhawk Transporter. Kinda spcecific but I don't see that a lot.
Can't hear you over the sound of rad eviscerations
its really funny how much of a legacy there is to 40k being like
boltgun and chainsword are the standard iconic weapons
therefore they should be mechanically nondistinct and not great
at least chain weapons have a thing now in heresy 2
(they all get shred; reroll wounds)
Mortarion would be a sovereign citizen in 40k if he knew about the idea
"Grandfather's gifts shall rot away all government records!"
This afternoon I've been mulling over how much of a heresy legion you could conceivably build, numbers wise
Need at least 100 marines for a standard company, plus command and bodyguard, vehicles, etc. 5 standard companies for a battalion, so 500 marines...
Judging by how much LI you need to play a full game 500 marines is light.
Oh sure, I was thinking more the regular horus heresy marines. Two Age of Darkness boxes would get you a company worth of marines, at least
If you want to build a list that’s just a single hero and a swarm of Doomwheels zooming around and causing havoc, we won’t stop you!
Every skaven player going yes, YES
Tldr: there's no hard restrictions anymore but you can regiment 3-4 units together with a hero based on certain keywords (example in the article is vanari heroes with vanari units in lumineth) allowing them to drop together. Units not regimented are considered auxiliary and drop individually. The list with the least auxiliary units gets an extra command point. Additionally faction leaders can regiment with anything
Also noted command point farming is going away, sub factions are going 40k style while keeping the current 3rd edition enhancement system. There's no limit on how many units can be reinforced anymore but each unit can only be reinforced once.
Soulblight players are eating good with all the cool vampire characters that were previously sub faction locked now getting to super friends together
as an aside I forgot about the cow-elves and how like, actually kinda neat that model is?
The spirit of the mountain is a super cool kit
Fox Archer is also nice
I'm super curious what the spirit of the water will look like because their temple unit implies it might be some kind of sea horse
oh huh
kinda glad I won't have to get as many tree-revenants just to have a valid 2000 pt army haha
regiments seem kinda fun
they have some awesome like..,. centerpiece models tbh
An extra command point per turn specifically so that might actually be enough to weigh out the advantages of just all auxiliary units
realised the new regiments system mean each army is gonna potentially have a more unique spin on that
compared to the current where it's like
Monster regiment. Artillery Regiment. Everything else regiment
regardless of army
apart from a few unique batallions some factions got
i suppose a new edition might be a btter time to get into the game
I wonder how this will affect the soulblight gravelord list I was theorycrafting that was centered around constantly regenerating grave guard.
Considering nothing was double reinforced and had 7 units/squads I can see it being 2 or 3 regiments.
If you are thinking about getting into the game the launch box has been really good value. The 3e one is still readily available and it's about 1500 points for $100. Excited for the 4e one
Per round not turn but yeah
god i want a 40k sovcit in a warhammer crime novel so bad now
The ADEPTUS ADMINISTRATUM has Sold your Birth Papers to the T'AU EMPIRE but you can buy them back by Inscribing the Emperor's Prayer on FORM ALPHA 869 J SECUNDUS SUB-FORM 84364688436 TERTIUS
I know it has been reduced to legends but what do you think of the Greater Brass Scorpion in terms of the model and on tabletop? Brainstorming something but was curious what others thought of it.
For reference
he is a EC
i know his all chaos juiced
but i never noticed that

wtf
he doesnt hang out with the rest of them a whole lot tho does he?
he does but he also does his own thing
stops in from time to time when they aren't trying to kill him

probably one of the most iconic superheavy models ever made
still remember when I saw one in person when I was like 10 at a gw sunday club
removing it from 40k was doing it so dirty but at least it fits better in hh as a game in general
Thinking of working towards adding one into a csm crusade list if legend is allowed which is part of why I was curious what people thought.
Is there any references for Brood Brothers in active service? Thinking about what happens if they're on campaign and can't settle down long enough to do a traditional uprising
Whats the best way to finish up this 1k pure Undivided CSM list?
870/1000 points
Sorcerer, warlord
Sorcerer
2x5 legionnaires with bolters and 1 soul reaper cannon
1x5 legionnaires with lascannon, 2 heavy melee weapons, and 2 chainswords
1x5 havocs with autocannons
1x5 havocs with lascannons
1x5 raptors with 2 plasma guns and a plasma pistol
Venomcrawler
They just serve like a regular legion would until it happens
I think the new kill team says that brood brothers often end up in quite high positions
Presumably yeah they just keep hiding while trying to create new cults on new planets
squad pic of the new libs
definitely like the rest more than the first one they showed
and actually getting to see the hammers properly I think they're a huge improvement
for comparison
I admit I still think the one handed hammers look silly
The two hander though is great
the one handers are like... so much closer to being reasonable xD
i kinda like em cause they look like bearded hammers
I know it's an election year but c'mon
I find one ok, but dual wielding them is too much
I do like that the new hammer head designs seem a bit...dwarf-y.
It is gonna be a bit odd when you have these with the vindicators side-by-side and then you look at the crossbow dudes looking not really at all the same. So I wonder if those are up for a refresh soon.
I hope they'll show some of the good-good forces filled with strong-proper rat folk
Fun fact this store is actually dark green but the photographer messed up the white balance and gave us the modern image for this era of GW store
my kroot arrived today!
the models are so good
anyway I'm reading the new codex and apparently one of the krootforms is the krootworm
and it's explicitly described as dimunitive its not like a kroot sandworm
I imagine it's kinda like a slowworm type thing or something
When it comes to crusade can I still add regular enhancements like the veiled blade to a blade champion at the start of the crusade and if so do i need spend requisition points to do so or just regular points?
The codex has crusade rules, right? I haven't heard anything about that
it does!
I haven't looked in depth but its like the 9th ed ones where you're gunboat diplomacy-ing planets
but there's also a fun special kroot upgrade for shapers that take out a warlord where they give a buff to their unit based on the species of warlord they took out
but yeah it's a requisition that normally replaces a battle honor gained on rank up, but the first time you buy it (essentially, at force creation) you get to give one to one hero regardless of their rank
it costs more the more enchancements in your force
So is starting with a single enhancement worth it or nah?
but aiui you're not limited to enhancements from any particular detachment (as long as the unit getting the enhancement can be taken in that detachment)
and then once its taken it's a permanent part of that character and their points are increased accordingly
and there's also as far as I can tell no 3 enhancement limit either
probably worth, depends what enhancements are available
some are fairly build defining
oh wait I think you can only give it to character before it ranks up at force creation
so it's probably a bit of waste not to give something to a starting character
since after that taking the requsition is instead of that unit gaining a battle honor
So which would you say is better for a crusade?
A:
Sorcerer, warlord
Warpsmith
2x5 legionnaires, 2x heavy melee weapon, 2x chainswords, lacannon
2x5 raptors, 2x plasma gun, 1x plasma pistol
2x venomcrawlers
2x predator annihilator, Lascannons
990/1000 points
Currently the csm list is:
B:
Terminator Sorcerer, warlord, eye of Tzeentch
Sorcerer
10x cultists, flamer, grenade launcher
2x5 legionnaires with bolters and reaper chaincannon
5x legionnaires, 2x heavy melee weapon, 2x chainswords, lacannon
2x5 havocs (one group with autocannons and the other with lascannons)
1x5 raptors, 2x plasma gun, 1x plasma pistol
venomcrawler
995/1000 points
I think they each have quite different flavour so it's like
in the eye of the beholder really
which makes sense for crusade in general
Who does the termi sorc go with?
I lean towards the first list
Partially because of the termi sorc seeming to not have a unit to lead
The termie was going to be solo until I can increase the army size.
termi sorc is very support orientated
ime
like a termi lord could probably do decently well solo even if mechanically there's not a huge incentive do so, while a big part of the sorcerer is warptime
I agree with that yeah
So list A is better or is there a hybrid of the two lists that might work better?
I like the A list more except for that I really like the cultists
I'm also a big chaos lord fan - Lord of Chaos is just a strong rule
rpg where you play kroot farstalkers would be fun
just roam around in your little ship looking for jobs
go home to your big ship every now and then to see the folks
Hmmm..... what to do....
Satellite online
Hmmm.... for that csm crusade list should I go all Undivided, all one mark, or a mix of multiple marks?
How does this look for a 1k crusade for csm? (Mark of Undivided if not specified)
970/1000 points
Terminator lord, Warlord with Mark of slaanesh, combi bolter, power fist, and intoxicating elixir (-1 Requisition point for enhancement)
Sorcerer, Mark of Tzeentch
10x cultists, flamer, grenade launcher
2x5 legionnaires with bolters and reaper chaincannon, Mark of Tzeentch
1x5 legionnaires, 2x heavy melee weapon, 2x chainswords, lacannon, Mark of khorne
1x5 havocs, lascannons
1x5 raptors, 2x plasma gun, 1x plasma pistol
1x Chaos Predator Destructor with Heavy bolter sponsons, combi-bolter, havoc launcher, Mark of Tzeentch
1x venomcrawler
Im not sure what to do with the remaining 30 points though
I'm a little unsure about the solo termi lord
But I suppose you can deep strike and termicide him pretty well
With the combination of a T5 2+, 4++, 5+++, and deep strike I am hoping to get some use as a deep striking thorn with just a little durability. I will likely invest in adding Terminators as bodyguards when the points total goes up.
Thoughts on the rest of the list?
I like it
Nice and any suggestions for what to do with the 30 points?
ngl I suck at finishing off point remainders
Remember the days Rhinos cost 35 points and cry?
They still do in HH
Huh, neat
Keep the raptors or replace with 2nd venomcrawler?
I'm pro raptor
I think they can pack a lot of mobile firepower with 3x plasma weapons and make a good harassing unit.
Highly mobile melta or flamer isn’t bad either
Unless they changed that they can get those
They still can
It's past midnight so I made an army list where you roleplay as a used car salesman.
Tallyman (45pts): Close combat weapon, Infected plasma pistol
Typhus (80pts): Master-crafted manreaper, Warlord
10x Plague Marines (180pts)
20x Poxwalkers (100pts)
3x Myphitic Blight-haulers (300pts)
3x Myphitic Blight-haulers (300pts)
3x Myphitic Blight-haulers (300pts)
Plagueburst Crawler (180pts): Armoured tracks, Plagueburst mortar, Rothail stubber, 2 plaguespitters, 2x Plaguespitter
Plagueburst Crawler (180pts): Armoured tracks, Plagueburst mortar, Rothail stubber, 2 plaguespitters, 2x Plaguespitter
Plagueburst Crawler (180pts): Armoured tracks, Plagueburst mortar, Rothail stubber, 2 plaguespitters, 2x Plaguespitter
Death Guard Rhino (75pts): Armoured tracks, Havoc launcher, 2x Plague combi-bolter
3x Nurglings (40pts)
3x Nurglings (40pts)
Typhus owns the car lot and he has 10 plague marine salesmen led by a tallyman accountant. There are 20 poxwalkers (customers) and 13 cars for sale. For good measure, there's also 6 rats (nurglings) nesting in the cars.
It's exactly 2k points so GW intended death guard to be played this way
GW killing a lot more stuff than I expected
Granted some of it is warranted and the warcry stuff you can probably get away with using as darkoath proxies but killing off BoC is just tragic
Some of those stormcast choices is perplexing and I wonder if they're just getting new models as part of a line refresh.
Yeah, f'real.
BoC being axed is pretty fucked tho, out of all the losses there. Basically an entire faction is going to be gone.
and straight up removing 2e stormcast
Hopefully the Warcry stuff is more just not getting their own rules in AoS and not full discontinue. The Stormcast is just fully getting axed for now
well everything will still have rules
The Skaven one is weird as 2 of the units is what was their Battleline units
apparentlt so it isnt clear whats getting refreshed? bizarre
the skaven refresh is honestly gonna have to be ridiculously extensive
10/16 are old-old, 5 are from 2011 and one is somehwere between 2012-2014
otherwise theyre making like almost all skaven clans unplayable
Rat ogres were...7th ed WHFB I think, so really old.
Clan rats are the most recent, from 8th ed, so close to 14 years.
Night Runners and Plague Monks not being part of the re(fresh/place) is weird to me as the Runners are from OG Mordheim
orruk warclans is gonna feel weird if theyre still one codex for just two factions
I mean they include clan rats
so I like I said this doesnt really tell us anything about what is or isnt getting refreshed
Clanrats, Stormvermin, MAster Moulder and Arch Warlock are from 2011
Axing them until a refresh is pretty bizarre. I'm assuming their codex is going to be awhile?
BoC isn't getting a new AoS codex tho, they are relegated to TOW
I WAS JUST ABOUT TO START COLLECTING BOC
skaven battletome will be one of the first
maybe even theyll do an event like for tyranids/marines
That's more bizarre then
at least theyre giving a year warning on boc and bonesplitters
They are doing something, as most of the #NewAoS posts have a Skaven or Stormcast choice at the bottom
Which is fair.
I am... Actually rather mad that BoC are getting axed.
I had planned out my model buying and everything already!
That's fine, but why imply some will be refreshed lol
Unless it's like, "yeah maybe in a few editions" lol
I just hope they don't go with '90s look of the Chief in the video, cuz that horn he has just looks goofy and out of place
I presume partially its because warcom was just given the list of miniatures that are no longer gonna be sold
not spoiled on all releases for the launch box and post-launch
it think it's reasonably possible that pretty much everything skaven is losing gets refreshed tbh
like rat swarms might go completely ofc
the plaguepack has a giant rat
so there'll be that at least
wait aventis firestrike going is Weird if he doesn't get a refresh
he's part of like the posterboy faction for CoS
https://twitter.com/warhammer/status/1775856419578724382 Lotta upset people in the comments over their armies being invalidated which, hate to be that way, but: "first time?"
Some well-loved miniatures will be leaving the Warhammer Age of Sigmar range.
See which kits are affected. https://t.co/u09VuVgaF6
#WarhammerCommunity #NewAoS
sarcrosant stormcast is probably the quickest an army has been squatted though
Yeah, that one I'm shocked at.
Like bro those models are...maybe 5 years old? 6? C'mon.
Sarcrosant is like the 2nd wave of Stormcasts, right?
yup
the wizard chamber
and everything that wasn't a wizard still had magical flavour
soul wars was announced 2018
I knew skaven were getting a refresh but i'm surprised at the number of models affected. With the arch warlock being squatted here is to hoping we get ikrit as a model or just a refresh of the arch warlock.
Me and a friend are mostly interested in the death factions and I don't know if I should be happy or not that they did get touched at all.
I think something that's notable with skaven is that it's verminus and skryre, which we know are gonna have a fairly big presence in the launch box, and pestilens and eshin, the two clans that got underworlds warbands that preview their refreshed design
No no, they got touched! Mistweaver Saih is going
mistweaver saih is an order person lol
Oh whoops
That'll teach me to skim and jump to conclusions on reading "they hail from the Realm of Shadow"
Death dodging all the bullets and avoiding anything being squatted is a surprise.
I wonder if the loss of the beasts of chaos was partially a result of the rivalry I hear that the AOS and OW teams have behind the scenes.
but tbf its mostly a case of death got their big refreshes
soulblight and fec happened
yeah, its understandable to be upset, but also what did they want? A guarantee that their army specifically will always be around as it exists with no changes?
man, what is it with GW killing 100% of my armies, first world eaters and now skaven 😭
We all know GW has a grudge against all named Wortcov (jk)
I am upset about BoC because I had bought the rules and planned out an army to 2k
Come join us over in death where we have no dead factions (if you ignore the fact we have no living units)
I have a friend who's also mad about the BoC models disappearing because they were some of the best kitbash models
I guess this all but confirms that 40k will never have its own version of BoC. I do wonder how the drive to make sure AOS and OW stays separate from one another will affect chaos daemons?
It had better not
I mean...yeah? At least for the models that came out 6 years ago. And BoC have been an army in warhammer for decades and now they're getting booted to TOW, which means rebasing everything.
This isn't the first time GW has pulled this bullshittery and for a bunch of us in here it's old hat, but there's a lot of new people in the hobby who were not around for whole armies getting squatted and this is their first time experiencing the GW Promise™️.
daemons aren't a mainline faction in old world for basically this reason
they'll be back...one dayyyy...
(when the tow release cycle gets to them)
Kinda losing hype for OW at this point tbh
the cards are pretty much on the table at this point
Bretonnia is pretty much the only old world faction that has my eye but the weird bitter divorce going on between OW, AOS, and CA (remember the Cathay and kislev promise walkback GW did) has me weary about the whole endeavor.
I mean brettonnia is fully out
Oh I know
But that's the only thing about OW I kinda like. Thr rest not so much at this point.
mm
honestly I don't really get a bitter or rivalry based vibe from aos/tow
its not like aos hadn't been neglecting BoC this whole time
And regarding Bretonnia now that they are purely a OW faction that kills off the potential for a bretonnia inspired faction in AOS (not counting fec)
if anything being able to get it off their plate without losing relative continuity for the models n such is probably a relief
and one of the reasons tow managed to get corporate support at all maybe
since the vibe I got from the last stream is that TOW is basically just 3 guys happy they're being paid to make whfb a thing again lol
honestly i think tow got corporate support at least in part because of total war's popularity, but also yeah, making existing product sellable is big too
oh definitely
They're (TOW) also kinda written into a corner since they can't really introduce new factions or groups without explaining how they vanished between TOW and End times. Always a bit of a problem when you continue a story's setting in the past.
I mean
But yeah no AOS Bretonnia is my biggest gripe at the moment.
I think introducing new factions is more of a problem with the amount of resources they have than anything to do with lore
see the pivot away from kislev and cathay
like releasing old minis might not have even been on the table when that was the direction of development
kinda surprised brettonia didnt just get folded into cities of sigmar
and then make a cavalry city
like brettonian knights just all become steelhelm cav or whatevr
I mean at least now the models to do that are available
Honestly if nighthaunt had more cavalry than just hexwraiths I'd consider doing a bretonnia inspired nighthaunt army or I might do A SBGL cavalry army made to look like bretonnians.
"this is the cavalry city, the entire city is mounted on the back of a giant mechanical horse"
I don't think anyone is really gonna mind going against a cos army where the freeguild cavalry is brettonia models
but in general cos is moving away from being a place to dump models
thats fair
especially since now tow exists
ye
ahh kk
yeah i can see why folks are upset
though i do think that like... i dunno if gw is obligated or whatever to make people's models relevant in perpetuity
in general though there's literally no good way to announce 'corporate bureaucracy has decided these SKUs are no longer viable in their current form' and guaranteeing full 'competitive' rules support through to next summer is a lot better than the zero transparency that 40k got
oh
chimera isn't on the BoC list
hope that means it's just gonna be a native model for StD now
But also 5 years and a mini range that was the face of 2e is incredibly shitty to just can
Like I do hope people are mad, five years is basically nothing for the time scale of gw
It sucks but at least I doubt anyone would complain about the models being used as liberators or judicators
Definitely reeks of GW axing and condensing for the sake of production space
you could use rubrics as legionaries yeah
but like
they wouldn't be wizard infantry anymore
(ignore that 10e psychic makes this kinda a meh argument haha)
Well that's maybe not the best comparison since rubrics are still a unit in CSM
this is a hypothetical situation where thousand sons have just been memory holed
Scarabs would be a better comparison
would it make logical sense for them to do that? no, but then neither does this (removing sacrosant) either so
but also changing it to scarabs -> chaos termis doesn't really change the argument at all
I can kinda see the argument that it's condensing warscrolls like 40k did but sequitors have way more identity from liberators than space Marines various jump troopers had from eachother
and while new jump pack marines don't replace everything they used to do they are like
actual refreshes of the concept
I think it's also another way it's weird is mechanically thunderstrike stormcast are just straight up less tough
like there was a downside to making armour that fixed the belakor storm problem
and sequitors identity is in being the Tough battline
cause they have magic shields
I thought they where supposed to be the flexible option with the empower weapons or shields choice?
they did have flexibility
but like
empowered shields sequitors were the toughest
so the flexibility was more in giving up durability for extra fight
than in being a flexible option between two specialised extremes
I mean which maths out better? The 4+ 5+ or the flat 3+?
must've misremembered, thought sequitors were 3+ base
but ward has a lot of utility and I think before ap/buffs they're equivalent
liberators save a third of wounds that sequitors don't before ward, and then the 5+ is a 33%
Well liberators are more the discount option being a 4+ with native +1 to save. Vindictors are more comparable for cost having a native 3+ save that can go down to a 2+
Also just noticed aventis is specifically named but not his generic version. Maybe he's only getting cut from stormcast and is getting a bespoke mini for cities?
I wonder if they're going to redo the weird crossbow guys, I always thought they looked awkward
Like just too close to being Ground Marines
Yeah the Sigmarine accusations actually sort of landed with those fellas
I like the sacrosant crossbows which shoot potion bombs
not so much a fan of the judicators in general though
Weren't the crossbows also called something like storm bolters?
Which was so on the nose that I assumed GW was trolling people
hurricane bows
Boltstorm crossbows
just need crossbolters for 40k. I think SoB had them but arent called those
I think it’s been an option for inquisitors a few times, usually as an anti-psyker weapon
Inquisitor Greyfax has crossbow thing on her bolter
It's a condemnor boltgun
Which I guess implies that the special crossbow is a condemnor but I don't think its even been released as a standalone weapon
Sisters also had it as a weapon option, though in 10e I think it's Canoness only
Oh nope, Battle Sisters, Dominions and Retributors all still have it
it makes sense since the combi weapon version used to be one shot like all combi weapons
iirc
it was called a stake-crossbow back then
but yeah it's on the retributor sprue and the standard sisters one used for the other infantry units
oh wait
not on the retributor sprue
they just have regular combi weapons
guess they just didn't care to restrict that
I guess partially since a sister superior from any squad is pretty much interchangable
I am kinda sad that they knocked off units like Novitiates and Conscripts. Not that it matters much tho when I don't collect
Novitiates are still around - they just don't have rules for the crossbow in 40k
They're one of those bespoke kill teams you can use in 40k
Oh wait yeah they do
For some reason expected them to have battleline
Hah, they even have a objective marker rule like most battleline units
battleline has some weird ones
not that I think novitiates necessarily need it
it's like how kroot now have the battleline stats (namely, oc 2) without being battleline other than in their detachment
Battleline is more that you can have more than 3 of them tho, right?
that's all it does yeah
explicitly anyway
implicitly there's a kinda troop archetype which has oc 2 and is usually battleline
novitiates are still a unit iirc
Generally yeah, though a few unit special rules use it as a condition
at least last time i made a list for sob, i used em and they werent listed as legends
oh cyan already said
mm some specific factions use it like that yeah
namely admech
gsc also use it for certain double leader stuff and for kelermorphs
I think GSC army rule too
ye
I would not be surprised if the implication of this is just that they were written by the same person haha
Core tag is dead, long live Battleline tag
ngl I already forgot core was a thing skgjdff
I haven finished my tau and I want to pick up votann lol
The combat patrol seems lacking in terms of like... a comprehensive basic army to me, but it only really needs a couple sagitaurs to make it there
A big hekaton would be fun but I feel not entirely essential
any particular direction you're interested in
I would rather not acknowledge the existence of Tzaangors but I did include a couple in the following list. How does it look for a 1k crusade list?
Thousand sons
990/1000 points
9 cabal points
Exalted sorcerer, warlord
Sorcerer
Tzaangor Shaman
3x5 rubrics with bolters and soulreaper cannons
2x5 rubrics with flamers
1x3 tzaangor Exalted, with greatbows
1x mutalith vortex beast.
It's lacking in anti-armor besides the MVB but armor is a big weakness of 1k sons anyway. What are your thoughts?
I feel like you're going to be rolled up by anyone who has a significant degree of armour, yeah
a friend of mine bought me a squad of zerkers, so id probably be playing a somewhat aggressive stanced votann army
I figure you're relying on LoS, objective control, and magic to mitigate your lack of AT on the board, since at 1k if someone goes ham on armor, they lose presence on the board, and you have magic that deals MW that can sort of bridge the gap a little. You do need to somewhat play cagey to not get shot to pieces
but also your shooting is halfway decent
the mvb will either get targeted down often, get avoided, or itll be your mvp for a lot of combats
But I think overall i do want to play heavily mechanized votann, i vibe with the nomad vibe for them, with like the hekaton also being a mobile command center
so in the future im gonna ge the jaegers
and i want to try and ensure nothing footslogs in a final list if possible
Should I swap out two rubric squads for some scarabs?
ya know

you would think the emperor's children would like to wear skin as much as the night lords do
so far i only seen fabulous bill and the tongue guy wearing it
even then i dont think tongue guy counts
They're more degenerates than psychopaths I think.
god hes old
cause I feel like between the two models that's like
100% of the examples of fully decked out emp child models haha
so I think it would be fair to say that they do wear skin
They just like to grind the innocent victims into drugs more than wear them as seen in the siege of terra books.
I think there’s a lot of stuff in books about them doing Weird Flesh Stuff
semi-related because we are on chaos space marines. I think death guard look too clean with a nice even green paintjob
oh I think the noise marine kit this chest piece is flayed skin?
Well yeah you gotta grime em up
I love the horus heresy scheme because it's a canvas to gross out
Thinking about starting a Black Crusade game focused around the politics of a bunch of different warbands working together to raid a astartes homeworld
would be cool to delve into the "the plan isn't working because everyone is trying to snub or murder each other instead of focusing on the goal"
because chaos worshippers are such team players
Tbh if your Black Crusade game isn’t doing that already you’re missing out
from what I heard most groups just play it as "Evil" Rogue trader
Did they change the color of the zandri dust spray recently or something? Picked some up and it's a lot more green than the sand color I was expecting 😵💫
I made a character using apocrypha (big homebrew thing) for BC and they were born with a mutation that made them a horrific warp-robot
they ran an underhive fight club as a worshipper of khorne and I wanted to get a gaggle of hereteks to mod me the fuck out
character never came to fruition
what was the mutation?
hmm
now that the greater brass scorpion is in heresy
I kinda feel like it would be a fun mini to have in legions imperialis/adeptus titanicus
tried to get a feel for its scale and its like
it would fit well on a warhound sized base in terms of footprint, and its tail is almost as tall as one
muuuuch more bottom heavy sillhouette ofc but it feels like it could be a good proxy?
It would be kinda cool to see the more out-there chaos vehicles getting a presence in LI/AT
Like gimme the giant chaos wheel
https://wh40k.lexicanum.com/wiki/Death_Wheel yessss THIS stupid thing
The Death Wheel is a self-propelled, spike-encrusted siege weapon. When deployed, the wheel careers around the battlefield then finally it charges toward an enemy fortress and crashes through the wall, shooting out all the spikes within it.[1]
and I just now realised that the poryphion also has a model in AT lol
I'd been comparing it to the abominant
Also that's a damn sexy paint job on the scorpion
wasn't that one piece of vahtorr related dark mech art thing a wheel daemon
Uuuuh maybe
need more wheels in general
But wheels crop up in chaos imagery.
https://wh40k.lexicanum.com/wiki/Cauldron_of_Blood I wanna see a reimagining of this
The Cauldron of Blood is a Daemon Engine of Khorne which mounts a huge cauldron full of bubbling daemonic ichor. The cauldron is used to supply the vehicle's jutting cannon with red-hot daemonic blood which is fired through the cannon's nozzle, showering foes with molten lava.[1]
The Blood Reaper is a towering Daemon Engine of Khorne, literally bristling with weapons. The battery of guns mounted in its main tower launch constant salvos of fire, whilst its twin main cannon blast apart armored targets. Any foe lucky enough to survive its deadly barrages is likely to be crushed beneath its huge wheels, or impaled on its l...
OC posted on 9Gag of all places
actually incredible
Peak performance
now i just have to do 1 more Bike so i can have capt on bike and a full bike squad for 10th codex
maybe get an agamantus squad one day
dope bikes
Thoughts on this?
Grey Knights 1k
Brotherhood Librarian, warlord
Brotherhood Librarian
2x5 Brotherhood Terminators, narthecium, banner, psycannon
1x5 strike squad, psycannon
4x servitors, half heavy bolter half plasma cannons (someone has to watch home objective)
1x nemesis dreadknight, greatsword, heavy psycannon, heavy Incinerator
1000/1000 points
What's the justification for the hb/pc split?
Indecisiveness and will likely commit to one or the other if I can determine which can serve the role better.
one can be overcharged one cannot
and the first ABC's of warhammer is Always Be overChargin
So besides switching the servitors to pure plasma cannon how is the list?
for 1k id almost swap the knight for terminators
harder to focus fire and they can hide behind things
It’s so funny
I’m pretty sure that’s a reference to a story I’ve heard of a similar exchange that happened in the Falklands war, though I don’t know if that’s a true story or one of those “everyone says it happened to a guy in a war their country fought”
Just because I never seen anyone use them, swap the tactical Marines for more centurions.
Honestly, unless they brought a lot of good infantry clearing firepower or melee, I think it could work
Legendary storm of bolts
The way of the space marines
Love his silly little tusks
csm tusks are peak
Any tips for building a SBGL list focused around blood knights and Black knights? Thinking of trying to brainstorm a sort of Soulblight Bretonnia list for AOS and was curious what you guys might suggest considering?
Shoulder pad as well
So there will only be 4 dlc left for total war warhammer 3.
My dream dlc for total war warhammer 3 would be one that gives us Nagash with reworked Undead as well as one that gives us thanquol and maybe access to verminlords as LH or regular units like the chaos greater daemons. With how much the skaven has screwed over Nagash in the past (responisble for sword that killed him, century long war over nagashizzar's warp meteor, nuking of black pyramid, etc.) I could actually see them do an undead rework vs skaven dlc if the former faction doesn't get a dlc just for itself. Maybe give us Neferata (and maybe the Red Duke who has been waiting since TW1) as additional LL for the undead and Skreech Verminking as an additional LL or LH to go along with the dlc (if skaven get verminlords that is) and I think it might just work out great. At least that's what I'd want if I could choose one of the last remaining DLC.
Nagash being an actual Lord would make the Tomb Lords really weird
Care to elaborate?
No Khemri but all of them
The whole thing of the Tomb Lords is that they're set up around liike Nagash being not around
and there's Arkhan the Black who's a lot of lore tied up with Nagash being like sealed in a Pyramid
It could be a Nagash that isn't End Times Nagash, he's cropped up here and there before then.
A weakened shade of the real Nagash is entirely plausible.
Well we could have the Legion of Nagash be a faction that is a sort of hybrid of TK, and VC with Arkhan being moved under his faction's banner instead of just being a TK.
This is all just wishful thinking though.
I want a War Dogs/Tilea DLC i think
Huh must be a new thing
oh damn
bravery replaced with an oc stat
which liberators are apparently surprisingly bad at outside their territory sdf
More like Defenders
battleshock
worked like 8th ed
d6+models lost that turn and lose one model per difference between bravery and the result
plus some incidental use by spells n such
Very strange they got rid of the morale stat
They probably can't make the math work otherwise lol
They could cut out the to-wound and just have hit = damage and it'd be fine.
I mean
Are there unit abilities that interact with them?
it would reduce the amount of options for how effective you can make a unit
and reduce the number of ways you can have stuff interact with buffs and penalties yeah
like if they also replaced dee sixes with d12 it would be fine
D66, as Mordheim intended
what I wanna know is
why is save green
like why is it green for
both nagash and liberators are green so I don't think it's like some universal shield rule that's being obscured
seemingly liberators are just aesthetic whether you give them dual weapons or shields
nagash has the Wizard (9) special rule and his degrading passive mentions his power level being reduced
so I guess that's a thing
which if power level is how many spells a wizard gets to cast per turn
that means nagash has one more spell per turn than he used to haha
(at full health)
and then at 10 damage taken old and new both degrade to 6, and then new one doensn't degrade any further than that
and one of his unique spells (hand of dust) has gone from being spell to a (monsterous) rampage
so he's like effectively casting 10 spells
wish they'd learned from the revised 40k datasheets and put the ward next to save like they do now with inv saves
just looks better
in general though they've compressed his sheet quite well considering he hasn't really lost much
lost his mass heal, but the revive is now guaranteed every time, and lost the ward aura
and his companion weapons
a lot of which is also achieved because the usrs take up so much less space
oh wait no his heal got folded into his signature spell cause it's basically his old signature spell, his aoe heal, and his ward aura combined
which I guess explains why he gets more spells now
How do rampages work?
Well you start with the sound track and get a shaky camera
currently
monsterous rampages are a thing that any monster can do at the end of the charge phase
there's four* universal ones and then some monsters or monster focused factions have their own unique ones
all of them are unrepeatable in a turn
uh and both players' monsters do them every turn
for next edition we can see that nagash's hand of dust rampage is at the end of the entire turn but I think that might just be adjustable now or something?
the universal rampages are;
roar which allows you to negate command abilities on a unit near the monster
stomp which allows a monster to a chunk of mortal wounds to a non monster
smash to rubble which removes a terrain feature's special rules; faction terrain becomes normal terrain, garrisonable terrain can no longer be occupied
Titanic duel which gives +1 to hit against a specific monster you're in melee with
most of these require various rolls so they're not entirely deterministic
was thinking about how to give a dreadnought sized axe to my SW looted dreadknight and I now realised that the SW dread comes with one 
yeah!!
I was gonna say that the obvious choice is an action figure axe, preferably the goofiest one you can find.
and/or a McFarlane toy axe.
might have space for another dread, so could just get the sw one.
though parts of me wants to skip the axe and go wild with a quadrupedal werewolf sprint pose
statted up the Great Brass Scorpion for LI
points cost is from the knight acastus
it's basically a like
gallant in combat
but with better ranged weapons while not really reaching the level of a dedicated shooty knight
I'm not sure exactly how you would take it detachment slots wise though haha
I think the thunderhawk is the most expensive thing you can take currently in a main faction?
and that's only 150 pts
No Horus can't justify dropping an Exterminatus on Istvaan III by yelling "vibe check"
There is no justification required for success, and none permitted for failure.
So I did a test game on tts last night between two of my 1k test/crusade forces and idk if it was just lucky rolls or something about the force composition but the tau list countered the death guard list quite a bit.
Also I will admit the death guard list could probably be better but the game was essentially set by the end of tau turn two.
Ion accelerator riptides (the list had a pair of them) tore through plague Marines, blighthauler, and Blightlord Terminators quite well (more failed 4++ saves than I care to admit) and the broadside duo just barely took the plagueburst crawler down from full health to 0 wounds in a single turn. The death guard did obliterate the infantry (only strike team with ethereal warlord was lone infantry squad remaining) for the most part thanks to melee and shooting as well as dropped a riptide down to 4 wounds remaining though.
When I declared the match as over (and totally not because it was nearly 1 am and I was tired from a full day), DG had about 3/5ths of a 10 man brick of plague marines supported by a plague surgeon+foul blightspawn holding the center objective, a single blightlord terminator escorting a lord of Virulence in the tau backfield ready to challenge tau home objective if not shot off the field first, and an untouched 5 man squad of plague Marines holding DG home objective. Tau had a nearly destroyed riptide, two healthy broadsides, a nearly untouched riptide, full squad of strike team+Ethereal, and a lone Cadre fireblade with 2 wounds remaining.
Feel like the tau list is fine for the most part but definitely need to look at the DG list again and see what could be changed to improve it.
For reference and context:
Tau list (Kauyon)
1000/1000 points
Ethereal, warlord, 2x gun drones
Cadre fireblade, 2x gun drones
2x10 strike teams, guardian drone+marker drone
2x3 and 1x6 Stealth suits, fusion blaster on leader, 2x gun drones each
2x broadsides with heavy rail rifle, sms and missile drones
2x riptides with missile drones and ion accelerator.
Death guard
1000/1000 points
Foul blightspawn
Plague surgeon
Lord of Virulence, warlord
2x5 plague Marines, 3x heavy plague weapons, leader has plasma pistol, plague spewer, and plague belcher
1x10 plague marines, 4x heavy plague weapons, leader has plasma pistol, 2x blight launcher, 2x plague spewer, and 2x plague belcher
1x5 blightlord terminators, 1 flail, 1 reaper autocannon, 1 plague spewer, and 2 plague combi-bolters
1x blighthauler
1x plagueburst crawler
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ooooh
Huh, wonder what STLs it used.
Apparently they provide more info via an email request
How annoying of them.
Oh someone at my lgs had this
Am I taking this whole magnetization thing a step too far?
too far is defined by your own patience
with the power of magnets anything is possible
I like to magnetise in two places to avoid the components pivoting around the magnet
What's the current best loadout for the stalker? Chaincannon+slaughterclaw or spear+chaintalon?
Depends on what you want it for.
The chaincannon has worked better for me in the past. Knights tend to have plenty of anti-tank options but lack really good horde clearers
xD
I do feel like I should have more pyrovores (bile spewers)
But I think I have decent representation
No bio arty though
Not enough points
From Wrath and Glory:
I guess it isn't taking into account the light of a flame weapon lol
Wait it does. 🤷♂️
I'm very glad they kept the Melta weapons being quiet thing
how is a meltagun stealthier than a shout
they're quiet sure but they generate a giant flash
I don't think it handles light very well lol
The chart suggests a loud hiss
A cat hissing, what I assume powers a meltagun, is quieter than a human shouting
it checks out
Yeah but it also may cause a very loud sound on contact with air and/or the target I’d think
Since it’d be superheating it
It would be loud as hell, even if the firing process is quieter than a normal gunshot, because superheated air expands, and air in movement is the basis of sound
Melta guns just make a little hiss
Unless the target cooks off or something
They also don’t produce much of a visible beam in some lore, which is sort of confusing
yeah melta guns would be incredibly loud from the expansion of superheated air
If lasguns crack because of the air heating around the laser beam, meltaguns have to be louder by magnitude
Unless the heating is relatively gradual,
Melta guns are very underspecified, so they can make a little hiss, as a treat
In which case you’d have to hold the melta on target for a while before you got the desired effect
A mighty 2000pt list right there.
blingy bois
Oh, hell yeah. Sponging?
good news: dreadknight legs are quite easy to cut up and repose
bad news: misplaced the glue last time I cleaned the desk 
something im surprised about is that fire warrior pulse carbines have no special rules
assault would have been traditional but i understand them being stingy with that
would be neat if it was like one str down but more shots or something
or more rapid fire than the rifle
yeah it's silly
they always used to be assault
and had pinning
but it feels like lowkey they just see pulse blasters as the new carbine and strike teams are just rifles
they do still have the niche that they're 2 shots at 16" to 20" over pulse rifle
but as the range of pulse weapons have inflated its like
that feels like a weird range band for carbines to excel in
uh they could also have a special rule that means you can grenade strat from a greater range
Actually
I don't understand them being stingy with assault, because they really haven't been
drone's carbines are assault
pulse blasters are assault
and assault doesn't even interact with their fire overwatch special rule
I understand it from a overarching perspective of having less things overall with assault in the faction list and in the game in general contributes to a goal of reduced lethality by ensuring not as many entities get efficient on-time in the shooting phase and have to more often choose between shooting and moving more
Instead of en mass considering advancing a given
I mean
they gave the actual strong gun assault though
and not the regular infantry weapon that is admittedly stronger than average
in the micro thats a valid criticism
honestly i would flip it, since the breacher synergises so well wit hthe devilfish anyway
but my alternative thought is give the pulse carbine rapid fire 1 as well, so its a 3 shot gun compared ot the pulse rifle's 2
yeah that's valid
it's just in my viewpoint where early editions did stats-as-worldbuilding
the carbine has historically had assault, it's never historically had 3 shots without fireblade buffs n such
but that's just my bias
😭
only other resin are special characters and the tankbustas I think.
which you only can take in units of 5 
and you are forced to take the pistols and the hammer.
I got about 15 of them with no pistols or hammers 
oh hey did we see that the Gate Crashers marines got featured in White Dward?
Or, I guess, are getting featured.
A whole series of pride flag scheme Marines that've been making the rounds on social for a minute
saw it on twitter but I dont think anyone posted it here 🤔
I feel like the new big mek could've had a kff instead of shokkjump thing option
but also I think like
my big sad with kff mech going is that he's like
design wise he's a mek first
not a guy in a mech suit or a new angry guys in a different mech suit
or guy with giant gun
basically just a nob with a engineering degree
product idea: ork clan sprue that gives head and weapon options for each plastic HQ to be upgraded to a named character from that clan.
I do like it as a model
Im just sad that it means we're losing a classic model without a replacement in the same vibe
Yeah for sure
comparing it to stuff like painboss n that yeah
modern bosses are very boss
nobs are pretty wild too! just don't see it overly because the new ork boy kit is what it is
I just want a warboss like this dude
hm
how big are gutrippaz
could be cool to do a like 40k kruleboyz force that's a dreadmob
cause this head is quite kruleboysy
definitely
Damn GW’s “rogue intern” doing full page spreads in white dwarf now huh
i like the toot lizard
Bo is being super normal about this btw
I bet haha
Also between the Exalted Dragon Kings and the Warhammer lizard men I feel like this is one of those "I'd have two nickels" things.
(It's a cool as hell thing, incidentally, just weirdly specific)
I recently learned that GW doesn't offer internships lol. Always been skeptical of all variations of that meme.
Oh yeah it’s nonsense
It’s cool to see some recognition for this stuff it’s really impressive painting
what's the rogue intern thing
Yeah the whole "intern" set-up really just isn't a thing in the UK
Never mind whether or not billion dollar companies that do employ interns give them free access to their PR channels rather than having several layers of oversight and review by professionals.
we do have interns
they're called apprenticeships
it's not quite the same but it is practically the same: low paid labour for the sake of experience and education
So a couple years(?) back GW released a statement on their Community website saying that a) 40K is a satire, b) there are no good guys in the setting and especially not the Imperium of Man, c) if you have a problem with Games Workshop taking steps to be more inclusive "you will not be missed."
The worst voices in the hobby spaces first tried to deny that warhammer community was an official channel, and then made up this whole backstory about how the post was the work of a rogue intern who was probably fired, based on nothing but wishful thinking and self-delusion.