#Warhammer and Such
1 messages · Page 45 of 1
also not every khorne warband has them right? isn't that a World eaters thing?
It's specifically a world eaters thing, but that isn't to say people don't still install the nails.
Just that there's other khornate warbands out there that are nail-free.
yeh yeh
also poor Angron
reborn as warp stuff
Khorne still makes him feel the nails
and it's like he has a brain still as well(i would imagine demons don't have actual organs)
Sanguinius ripped them off his head on terra and it killed him
The hair is clever
Hmm anyone got a list idea to throw at me?
Heavy Recon
Hmm OK, faction preference?
Guard heavy recon. There is one correct answer
Haha, yeah, totally paying attention to the hair 
Sentinels as far as the eye can see
Do wish I had other detachments to work with on the guard
Incorrect! Remember the classification of the baneblade...
Lol scout baneblade isn't real and can't hurt you
And old man creed no longer carries them in his pockets
The dark age STCs don't lie. Or are you calling the omnissiah a liar? Sounds like heresy to me
Honestly the silliest thing to me look
Lol*
Flops heavy into the "too rediculous to take seriously in an already rediculous setting"
Then again scout titans as a concept are also fairly silly
But I can try a guard armored Recon theme
See what comes of it
The idea came to mind because I was talking with someone about a White Scars siege force in Heresy and they realized they could have a Mastodon full of terminators... In a Recon Company rite
Lol
You know. I wish the Catachan infantry could bring snipers and flamers
Instead of just flamers
i forget, do units with scout as a rule give scout to the transport they are in?
yes but only dedicated transports
thats fine, that means chimera carrying catachans can scout
or a taurox... to get like maximum distance
well it's based on the scout rule
ahh
nice
shame there's no catachan leader with scout to join them
also sad that the kasrkin ability is worded so they can't self order in a transport :((
even with the new disembark stuff
@tepid stratus
the extra taurox is narrative to carry gaunts ghosts and marbo
and the ratlings... i think there's room for em
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heres another recon themed one for space wolves
ok
adrick released an episode on the months of shame
and now i see why they didn't get in too much trouble
when evacuating the civilians their ships got in the line of fire and didn't shoot back at the inquisition ships
don't ask me about the grey knight that got decapitated tho
It's OK, the gk don't technically exist
So what are you gonna do, censure them for killing someone who doesn't exist?
that's fair lmao
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i wonder
if someone like Kharn killed Lucius
wouldn't his Chaos god just protect him from the curse?
the consensus is that Slaneesh would probably cheat sure, but I'm now I'm curious
Questions like that is why gw is afraid to play out lucius against anyone named
Whatever the writer decides happens when it happens
It's not possible to answer something like that in a hypothetical I think
The point of the armor is more to torment lucius than anything else though
heh
so probably just revive him without stealing a body then (at least on that situation)
lucius pops out of kharn's shoulder like the curseling and then slaanesh and khorne have to fight a custody battle
meanwhile Kharn-Lucius start a sitcom about their misadventures
They become fast friends and realize the chaos gods don't have their best interest in mind
Does each lucius kill count for his kill counter? Or does it only count once
Kharn kills Lucius and Lucius ressurects in his body but then Kharn pops out 10 feet away with a new body
this continues forever
It reads like a looney toon
Legion imperialis seems kinda cool
Watching play on's recent video
I think both of them realized that a looooonnngggg time ago
:O
Imperialis is very cool.
Been enjoying it a lot.
wut that
imperialis seems very cool it would be wild if any of it was in stock xP
think its got support on tts?
kinda tempted to buy a bunch of planes cause they seem very fun to build
might do warhounds? bunch of mkii assault squads?
Kinda waiting on more. everything to be released to see if I wanna get into playing and making an army though I think
night lords are also tempting though
Honestly the Ork vehicles seens fun and a pain to build at the same time
imperialis has planes right?
it's got a relatively large amount of planes
cause all the planes got rules already having models from aeronautica
how would i paint them? easy, single basecoat, drybrush, detail pass
who's that bad boi?
mega bomma
So many mans:
Anyway that’s just about a full 3k list.
thats awesome
is 3k like... the norm?
and knights!
the play on game had no knights
or aircraft
It’s the suggested point level.
I have a couple half assembled Warhounds from the starter.
is this a format i could field a reaver or warlord titans?
And I can’t actually field all those knights.
gosh the thawk is meaty
Yes to the Titans question.
It can in fact just blast a knight.
hell yeah
it can carry like 8 bases too
It’s actually better at killing armor than aircraft making it a proper gunship.
even 8 dreads
It’s a Heavy Assault Transport.
It can only carry 4 dreads or 8 bases.
Jump troops can get out even if it doesn’t hover, so it’s great for those too.
ohh right
It does count terminators and jump troops as normal bases instead of double though.
And they can assault out of it!
yeah that
But yeah the scale of the game makes aircraft kinda make sense.
And they fly off every turn so they're constantly just circling around for another attack run.
I really like the idea of doing aircraft that way
where you have like a snapshot of the airspace each turn basically
Yup, and to really be able to hit aircraft you need special rules like Skyfire.
counter deploying interceptors
Otherwise you're taking pot shots and hoping for 6's.
Interceptor is a special rule that lets aircraft shoot at other aircraft when they move.
So you get the sense they're proactively shooting too.
There's lots of cool shit like that in Imperialis.
It's very fluffy if somewhat limited due to how HQ choices work.
Sadly no, Knights are locked loadouts, with an optional missile launcher.
But they've got cool options.
oh neat, does every legion have their own rules? As i understand you get representation from knights, titans, space marines legions, solar auxilia, and thats it right?
Correct, and each of the 18 legions have their own special rule.
Solar Aux also has some unique rules.
Titans and Knights don't have house or legio specific rules.
they are but they are of varying interest haha
Yeah the rules range from amazingly OP good, to this is the dumbest rule ever for a legion.
But fortunately you aren't limited to a single legion in a list.
whats muh bois the space wolves rule?
I'm sorry.
They have good noses, so you can't inflitrate close to them.
It's great against Raven Guard and Alpha Legion.
And completely pointless against everyone else.
It's regrettably one of the worst rules, but it's likely going to get better as more infiltrate/outrider models come out.
It's still not as good as Blood Angels get sweeping advances to keep fighting in melee, or Imperial Fists re-roll all your guns with the "First Fire" order though.
or world eaters being world eaters
Extra combat mojo is good.
What do ifs or soh get?
Imperial Fists get full re-rolls on shots from anything that isn't plasma guns for their infantry in the fires first order.
so shoot while standing still
Sons of Horus get re-roll 1's on bolters if the enemy is in close range and they're doing a move and shoot.
Oh, sorry not just bolters.
Any "Light" or "Light AT" weapon.
So basically not heavy weapons.
Emperor's Children are fun, they just have a once per game, I win the initiative roll for the turn.
Oh that’s cool
word bearers take orders even if they're broken
It's still alternating activations, but you can use it to tip key things.
This one is much better than it sounds.
It lets them field smaller formations and still get the best use of them.
What do dangels get?
is legion imperialis the game for thos solar auxilia minis i've been seeing?
Hooo boy.
So Dark Angels have a complicated one that's ultimately okayish.
possibly! solar auxilia have more recently had plastic 28mm models announced
"Formation of the Hexagrammaton" is the name of it.
same designs though
They have a special rule where the opponent pays you 5 US Dollars immediately
And the TLDR is, you need to make your formations have three different types of units. So like Walkers, Vehicles, and Infantry.
If you do that, you pick one of three options they have to improve one type of unit.
So either your infantry get a couple special rules, your bikes get a rule, or your vehicles get a rule.
Since there aren't bikes yet, it's basically to make your infantry fight into buildings and not run away, or make your tanks ignore difficult terrain.
It's not too hard to make formations with different unit types, but not buffing all your units means you'll always be slightly unoptimal.
In theory you can pick a different choice every game, so if someone ran a tournament they might have some game on flexibility.
Interesting
I know CK want to spam war dogs but I'm not the biggest fan of dog park lists. I grudgingly respect them but would rather run lists with more than one of the big guys if I can. So what are you guys' thoughts on this chaos knights list?
Abominant, lord of dread
Despoiler, double thermal, aura of terror, warlord
Rampager
2x huntsman
2x karnivores
1x executioner
2000/2000 points
Take any of the big guys other than the Abominant.
What’s wrong with the abominant?
He's great until you hit anything anti-psyker and then he gets to take lots of damage.
I want to keep as close to 2000 as I can without relying on daemons (I don't like them tbh) so for close to the same cost I can get: atrapos, lancer, archeron, magaera, and desecrator. Which would you suggest?
Plus his volkite gun falls flat against other options you can bring.
A desecrator or a Magaera unless you really want to yolo forward with a lancer.
Its melee also is like, fine but not great
It gets a lot of attacks which is kinda nice though.
I just think it doesn't do well against anything you need a big Knight to fight.
It does have the advantage of being cool as fuck though.
And actually benefits/boosts the CK Detachment stuff centered around battleshock
True, but that's hard to rely on.
They’re both solid shooting and combat in a single package
The desecrator is the equivalent to the preceptor and those aren't in good standing right now correct?
https://pastebin.com/y0mxT7Bb did a thing
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
does this list make sense?
Kinda but you can’t have more than 900 points of Knights/Titans at 3k
and allies
Actually it’s worse because you also have marines/aux mixed.
Yeah it’s 70% Marines or Aux and 30% whatever else.
And flame templates!
for legion traits if you go marine main you can mix on a formation level but if you take marines as allies you only get one
It’s also important that you can only have an allied formation for each formation of your main faction
New recruit does a decent job enforcing all this.
ohhh ok
so wait, a single warlord is like 600 or so points
would that mean thats the only ally i cam bring pretty much?
shame the malcador infernus isnt out yet
Unless you play a larger game it’s two thirds your allies.
big flamer
was bored and decided to do some edits of impcat to do my napoleonic regimetn on a krieg model. not sure which version i prefer though lol
must be for very large fires haha
so bottom of coat red trim with red gun?
just to confirm its displaying the same for both of us lol
yup
mm mm
heavy flamer sponsons on a baneblade are just cover ignoring light weapons
that reminds me man i hope we get that flamer malcador
cuz i love the lil fuel wagon it has
peak gribbly tank vibes imo
Yeah I'm guessing its for the titans and such
then warhound inferno cannons break out the templates :)
its even called firestorm instead of flamer or template weapon haha
cause its all weapons which would use the firestorm template in classic apocalypse
Yeah looks like its just Warhound and Warmaster titans
or hellstorm rather
oh also occupying buildings is super good defensively
but certain heavy weapons can blow up buildings
I took another go at it
as can stuff like leviathans with drills
I figured I wouldn't go for the big robo
And instead bring a pack of knights
But I admit I tactically have no idea what I'm going
Doing*
Does each Detachment have to stick together?
uh yeah
they're analagous to squad
but a base can be independent, like assault marines, which lets them range a bit further away from the rest of their detachment
and take a different order
no split fire by default; entire detachment will shoot one other single detachment
independent gets around that, as do point defense weapons on vehicles
it depends kinda
mostly was trying to emulate a mixed pack and the ol terminator squad leaders n stuff lol
big detachments have a significant advantage in melee
the main idea was yeah, to get into the mix with the whole thing
and the assault bois and terminators would help out
and to get the biggest detachments youhave to mix
I'm honestly still confused why the legion astartes never did Jump Pack Marines With Special Weapons
jump up on a building
rain fire down
makes sense to me to have dudes who rush to garrison strong points fast, and then have the weapons to fight from it
laughing chaos raptors .wrp
lol
veterans can do jump packs plus combi weapons
ashen circle in word bearers are jump pack and flamers
and nasty power-chainaxes
destroyers can actually do mass volkite or hand flamers
which kinda counts in a more seraphim type way
but yeah then assault marines afterwards were flamer or plasma pistol only, raptors could do flamer, melta or plasma
I think upgunned destroyers are the closest in terms of all special weapon squad though. gets expensive
and then 1/5 gets either an acid flamer or a radiation missile launcher
That's the one I like too but I think it's also the most work for you
I think there’s some confusion above about how units are broken down in LI.
Units are part of detachments which have coherency and take orders together.
Detachments make up formations which deploy together but then can do their own thing.
Whatever formations you have make up your army.
only independent models form units within a detachment
the rest of the detachment is then the 'detachment core' or just the detachment really if no independent models are present
it is confusing though. I mix up formation and detachment constantly
Yeah I really think detachment should've been called a unit, keep the term at "controllable set of models"
And the sub-unit groups of dudes on a base get called a fireteam or w/e
Technically they've still got an extended coherency with an Independent model, just that they get different orders.
GW reusing words to mean different things? This is my shocked face 😐
It's actively weird to me that buying individual Knight formations is generally better if you can get away with it.
I think they wanted to preserve like a "soldier < unit < detachment < company/regiment/etc" hierarchy and then had to invent "formation" to slide in there and fill a new level
yeah
but especially with the mixed detachments all moving together I like. can't not see that as a formation
But it's just so detached from non-40k meanings of the word, even swapping detachment and formation would've been better
yeah I think it would
especially since in previous 40k stuff we've had detachments be seperate force org charts
and formations being groups of units in apocalypse
like in apocalypse a bunch of contemptors and leviathans together would make a named formation of some sort
or a couple squadrons of tanks
and then in 7th edition that was just regular 40k
"Unit" is a funky word to use like this b/c in military parlance it's basically any coherent structured grouping, you have big units made up of medium units made up of smaller units. And in wargame/strategy terms a unit is just the smallest controllable set of whatever
mm
was making this while we were chattin @thin ibex @soft willow
I think you can do this more efficiently with more Demi-companies.
Otherwise seems like you’ve got solid air cover and a good mix.
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this would make a cool daemon prince or keeper of secrets Ngl
Deffo
not as of yet
might be a thing down the line
but rn if you wanna do all titans and knights that's what adeptus titanicus is for
The next book has a 6k point Titan/Knight focused game mode.
Here's my list for an upcoming game: https://www.newrecruit.eu/app/list/wKGgV
Mostly optimized to not having to buy an absurd number of infantry boxes right now.
boom
I like the volume of transports and the T-Hawks
Space Marines zoom zoom.
incubi look really cool
ive never fully understood their like
shtick
they're the most martial of the Drukharii?
and effectively us a more practical batleth?
They’re basically an Aspect Shrine (probably) founded by Arhra the fallen Phoenix Lord in commorragh
what distinguishes them from say striking scorpions or banshees?
Also tangent, but the start collecting box for stormcast in AOS comes with 3 retributors, but apparently minimum unit size for retributors is 5 guys?
They’re a different aspect shrine so they use different weapons and armor? I’m not sure what you’re asking
does that make those models unusable?
I guess I'm wondering what their specific niche/role is in practicing the aspects of war
since each aspect warrior generally targets some specific aspect
Oh, it’s like heavy shock melee stuff
They’ve got heavy armor like scorps or fragons but instead of being sneaky like scorps they carry heavy power weapons
They’re also a common choice of bodyguard for archons because they’re very dangerous and very apolitical
they are more about killing stuff rather than torturing aren't they?
i mean
they still probably kill u in a painful way
what's a batleth? 
klingon sword from star trek
Klaives look… less silly to me but it’s marginal
oooh
Batleth for context
there's even like a mini batleth called the mek'leth which they sometimes use in pairs
like demi-klaives
I'm glad you can attach them now
Could you not for a while?
its a less silly batleth, but its totally a batleth
I think the start collecting is technically just a bunch of the old 2e starter box stuff
which featured silly unit sizes
like the nighthaunt only got 5 grimghast reapers
Tbh the incubi weapons always read as like weird axes to me
If you're building a storm cast army best value is tracking down a dominions box, $100 for just shy of 1500 points of stormcast and then the other half of the box are krule boys
you also got only 2 evocators which are a 5 man unit too
if i terrify the shit out someoje by hunting them for sport does that feed Slaneesh?
dang, so its honestly not a great way t ostart an army?
Like its vaguely epislon axe shaped lol
people use the rets as a different paladin unit which are 3 base
annhilators with meteoric hammers
cause i remember an incubi doing that on a baldemort video
the rest is fine for the most part but the liberators don't have their 1 in 5 weapons
so I'd have something like this for my list with just a start collecting
But the batleth inspo is definitely also there lol
that seems like such an awkward weapon to wield
just elf things innit
ah wait the prosecutors would come with paired hammers id bet
add in questor soulsworn from warcry
and maybe judicators with bows
ah puts me just above 1000
Incubi are fun because another thing is that, IIRC, they don't give a shit about martial honour. Aspects Shrines have a sort of nobility to them and unless you're an exarch, it's a part of yourself that you put away when not at war. Incubi are All Murder, All The Time, by any means necessary
incubi shrine is like
making an aspect of rejecting the concept of an aspect
you have to prove your dominance by defeating an aspect warrior
This is where ive ended up on if i wanted to start a stormcast army, needing the start collecting box, a box of vindictors, and the questor soulsword warcry box; costing me 215 bucks altogether
yeh 
for 1k
Not bad
The Vanguard Ogors box give me enough models for 1k, but not enough battleline
since it only gives me 1 battleline unit
but tis only 170 bucks
My BoC 1k army is the Start Collecting, a Gorghon, and a Herdstone
to get the right amount of battleline, id need to buy 2 more units of gluttons
putting me at like 300 bucks
Woof
There is also the option of grabbing a beastlord and another set of Gors
But the Gorghon/Cygor is just cool
turns out runninh a sons of behamat army or buying it
isnt actually that much cheaper
for 3 mancrushers and 1 beast smasher
is 370 bucks
I was thinking they'd be cheaper because low model count but nahhh
Big and generally detailed
About 300 bucks for this
it looks like stormcast are prooobably the most affordable to start
That tracks
I should check and see how much Slaves of Darkness Vanguard gets you
140 bucks over there gets a Chaos Lord (110 pts), Knights (220), Warriors (180), and a Gorebeast Chariot (100 pts). So 610 already
The dominions box is 100 bucks for ~1400 points of storm casts and ~800 points of krule Boyz, have you looked at that?
It's a shame the old beastclaw start collecting is gone, $120 for 700pts was a good deal
Beasts of Chaos Vanguard gets you 750
Bray-Shaman, 3 Dragon Ogors, Gors, Bestigors, and Ungor Raiders
The 4e launch box probably will have something good value, fingers crossed for skaven
Fingers crossed indeed
But yeah, 205 for the Vanguard and a Gorghon gets you a 980 point army for BoC. It's not Dominion, but it's still not bad
genuine question, why isnt he an iron warrior
oh nah i havent actually hadnt considered the starter box sets either
Cuz then won't match the rest
cause all the generic models get painted as either an imperial fist or shorus
cowards the lot of them
imperial fist would probably still fit better though
🙄
but maybe the imperial fist person was busy painting another model at the time
It's legit the best deal I think gw has. 2000+ points for 100$
This model has ironically made me rotate a primaris founding not iron warriors gene seed we swear homebrew chapter
That's a cool ass model, love the little console, though at first I thought it was AL colour scheme
Call them the Iron Pilgrims out some shit lol
I feel like the phosphex bombs ar a little too lowkey
oh he does have one on his belt too
I do like the up armoured mark 6 look
the greaves recall some of the old devestator legs
Lotsa folks in the HH discord complained about it not being Mk3
we already got a mk3 siege breaker they just called it a traitor champion for some reason
;P
i forget, is the most modern suit of power armor pre-primaris better or just hte best compromise between compromise and manufacturing?
I have heard Mk7 is generally The Best but it was also from someone still holding out hope that it becomes the default armor again lol
but like pretty much ever mark is better at it's specialties
mk 7 is like the best all rounder probably
although hm
iirc mk4 is one of the ones called out as being sought after, and iron hands ability to still produce it jealously guarded
mk4 is another kinda advanced all rounder but harder to manufacture
oh do the iron hands legitimately just have better armor?
is the better toughness out of the salamanders mostly their own personal fortitude rather than their armor crafting?
ahhh gotcha
I admit I was thinking "its funny this guy wears MK6 plate for this role"
iron hands are tough cause half of them is redudant bionics
mark 5, 6, 7 are all partially based on like, heresy and post heresy industrial capability
while mark 4 is like the expensive advanced suit. put that probably also makes it break down harder without maintenance
this all kinda became a thing when it got explored in the badab war series
which is also when fw started putting out the different squads
n it's stuff like mark 3 is still prized for boarding assault squads etc
raptors love getting their hands on mark 6 for its sensors and the like
i wonder how much MK6 was considered a status symbol in traitor troops even in something like the IW
most chaos models are in mk6
Are they? I thought mk5 was the iconic traitor suit
at least partially
mk5 is goated but not specifc traitor gear
mk 5 is complicated
iirc its more used by loyalists as a slap dash stopgap
it's basically a bunch of individual parts that are compatible with mark 4 and mark 6
because horus funneled mk6 to traitors beyond the turn
but there isn't like a unified design for a mark 5 suit
mark 4 was the funneled to traitors thing
mark 6 is a kinda...everyone was testing it and partway through the heresy was the easiest to make en masse on both sides
really? i couldve sworn he pushed the front line top of the list into his legions
maybe. it's kinda messy
I'ma try and make a full power armor only list themed after Ironhands. No gravis
mark 4 was the best armour, being rolled out just before the heresy as the shiny new update from the mark 2/3 system, which he pushed the bulk of that resupply to his traitor allies
mark 6 was in early testing at that point in the raven guard, and was rejected by the iron warriors
Makes sense, esp with MKX being based on MK4
uh and then mark 5 because there isn't one suit it's used as a catch all term for any mark 4-6 amalgam suit
but that also includes pieces that are like standalone kit which is where a lot of the more iconic mark 5 pieces are from like the helmet or the cables everywhere
its the one with the yell face and ball bearings 🙂
mk5 might be an ambigous term but they all yell real good
and torsos
and msot have a mark 6 chest plate with the straps
the ones with knee pads are arguably mark 5 but like, none have the leg cables so
just as easily could be mark 7
the arms are basically all chaos-d beyond recognition into their own style, as are the shoulder pads
figure if im 100% infantry and no advanced armor, the whole army would appreciate the stealth and cover benefits from vanguard
no phobos units so the stratagems uh, are less important
the lore for mark 5 is really messy because reasons but it basically shakes out as; there was a finished mark 4 set of armour, then there was a bunch of individual development and ad hoc parts and slapping shit together, which when the mark 6 design was completed (first by the loyalists trying to replace aging suits, then stolen by the traitors) were retroactively termed mark 5. Anything not designed as part of the mark 4 or mark 6 packages thus becomes mark 5, as does any suit armour using those parts
opinions on the book 'Master of Makind'?
some mark 5 suits were created bespoke but it was like taking advancements were it had happened and filling in the gaps with whatever finalised designs you had access to in post mark 3 design space
Read it a bit more than a year ago, but I remember enjoying it, has a good look at the breadth of Emp's vision
Thank, was seeking Custodes books and people recommended that one.
It's defintely got a lotta Custodes stuff!
But also the general figures around the Palace as a whole
Thank ya!
I quite like the banana bois
I liked it despite World Eater slander featured in it, lmao
oh the world eaters are the punching bag
better then than Iron Warriors
LOOK
i love their drip
And Kharn
but they can be a bunch of dumbasses
I often dislike portrayals of khornates as total mindless frothing, easily duped and easily led creatures. Sometimes they are exactly that though
What's a fun non-Raven-Guard chapter to do a vanguard company for?
Ok, this came up a while ago about minor chaos gods
Spiky Bits: Chaos Space Marines often add ornate and fearsome spikes to their armour. Why they do so, no one is sure, though some say it may be in praise of the minor Chaos powers Mo'rcck, Phraz-Etar and An'sl. Whatever the reason, a Chaos Space Marine adorned with spiky bits may re-roll one close combat To Hit dice per assault phase.
I didn't know this was the context for them
I am (very) slowly working on an Imperial Fists recon/sappers phobos kill team
Which I think is a similar concept at least
I found out I can get close to 2k points going all in on the theme, tho Infiltrators not being Battleline keeps me from meeting the 6 squads requirement :v
Nice, that was definitely one I had in mind
Bright yellow stealth teams
My personal favorite is a Wolfspear Vanguard Company
I think Carcharadons work for vnanguard
Wolfspears rock
...hey Vanguard units actually work alright with the Not IF detachment huh
Lotta Heavy in there
Yeah its a decent match
It works better for the World Eaters because you get to see their degeneration post-Butchers Nails and post-Khorne. I really need to read that Angron book that was released around Ark of Omens, since apparently one of the characters is a aspiring world eater
Maybe I should paint up some HH world eaters...
It's a great read despite the grey knight chapters being a bit dull. The aspiring world eater is actually a blood Angels successor, the book makes a point that a lot of blood Angels who don't want to resist the red thirst will join up with world eaters warbands. Spoiler for a short story at the end of the book || a berserker in a drop pod with other berserkers is confused why the others in his squad keep saying they saw the Red Angel fight on Terra despite them having joined his warband long after the scouring. It's left heavily implied that the other berserkers are traitor blood Angels suffering from the black rage and the nails make them see sanguinius as Angron in their visions. ||
i fuckin love Planet munchers, have the whole damn time but man have berserkers done damage to khrone as a whole because yeah khorne is the blood god but hes also the god of war and martial honor and such
a roman legion and a viking raiding band are equally Khorny to a fashion
The blood pact could be a really good example of that come to think of it
kinda dislike that the blood pact are portrayed as such an anomaly
God loves a madman sure, he may slay a hundred foes and gather a dozen fine skulls for the throne but a army? proper regimented and orderly? they can kill thousands and hundreds of thousands
they are very cool though
id like more chaos worshipping societys that arent all the way down at the bottom of the deldar pit
or specificly fucked up aliens
As ever, Age of Sigmar has this
as always bonereapers stand above
I like that those minor chaos gods are just Michael Moorcock, Franke Frazetta, and Brian Ansel.
when it comes to the nids intelligence
we know they are intelligent just not what kind of intelligence that they have right?
Yeah lol
They have a wholly alien intelligence that no other species in the galaxy shares.
aka this
Are there any novels that show the intelligence of the Hive Mind? Obviously Tyranids are the sorta "waves of hungry beasts" faction but it'd be neat to see them being more obviously directed
Oh, a lot of 'Nid codex stuff will get into their tactics
Because they can pull off some advanced feints and the like
Any commander who treats the 'Nids as just animals will just lose
deathleaper does a funny trick where he kills every guy in a building except the boss
Yeah, that's what I mean! I feel like you could do some scary shit with the juxtaposition of each individual Tyranid's beastly nature and the overall tactics they employ
and then he's like ooh that's scary and he bring a bunch of new guys into the building
and deathleaper does it again and again every night
just to fuck with this one boss
and he goes all paranoid
Like, you get things like 'Nids forcing the enemy to waste ammo with gaunts, then sending in the shock forces
so the bossman would lose all hope and the forces would fall apart, rather than dying and becoming a rallypoint
That's pretty cool
I hope we'll get to see some of that in the new space marine game
this all happened before the main tyranid force even came into orbit too
Yuup
There's also Genestealer Cults
Which is the biggest indicator of 'Nid strategy
Zoats to
Like, "individual" nids like lictors and tyrants make somewhat sense as "oh these are the ones calling the shots" and GSC are for the most part human, so you expect "okay they'll have strategies" but it'd be pretty freaky to see a whole hoard of gaunts turn as one when their stop feigning a retreat, or throw themselves against a wall so their bodies pile up high enough for more forces to climb over
i generally feel like the opening minutes of a nid military strategy is on a macro level predictible, but the mid and late strategies would be much harder due to their adaptations being not just biological but tactical as well
A moment where you realise "I'm not fighting just individual creatures here, I'm fighting a macro-organism"
Never forget you ate still trying to outmaneuver an enemy commander
One of your generals gets his brain eaten and now the swarm knows what your battle plan is
just be ursurkar e creed
the most tactics of all tactics
or maybe imotekh
its too bad we never got an imotekh/ursukar face off
they could still write it tbf
There's definitely Custodes who could too
tigurius mind read the hive mind
I would pay money to have Peturabo sit down in front of 'Nids and dare them to try
a man whos never had a good model
imo
what does tiger boy look like? well basically every other librarian
truly
I just thought, it's kinda funny the secondary antagonists to space marine 2 being 1k sons, what with the Shadow in the Warp and all. I wonder if that's going to be the explanation why the main character isn't just blown up with mind bullets
smite becomes a dodge rollable attack
So a few hours old but my personal take on it
Where the Banshees' martial ideal is the harbinger of doom and screaming terror to their enemies, and the Scorpions are based on stealth and deception and striking at the perfect moment, the Incubi embody the martial philosophy of I Just Fucking Kill You.
Murder for its own sake, stripped of art or pretense, with skill being measured in terms of simple ability to turn enemies into corpses.
to quote Brain Guy, "My species has evolved beyond war, we only kill out of personal spite."
I think that may be intended as a proxy for the living harp lady
i mean theyre part of a line up of daemons that are a band
the modesl way too big to be the harp lady i think
It doesn’t look much bigger
you know what
why dont guard have an anti tank rifle unit
that would be rad as hell
id be friggin down for that
same tbh
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on a fucked up prone base
gotta be
love a fucked up prone sniper model thats a pain in the dick to paint
Str 6 BS5+ 1A AP -3 D3 Heavy, Anti Vehicle 4+, Sustained Hits 1
Button Vehicle: Each time this model has shot, choose one MONSTER or VEHICLE hit by one or more of those attacks. Until the end of the that players next command phase subtract 1 from that unit's To Hit roll.
I made a fun zero primaris list that I honestly think can do work
Many lascannons, all of which hey a reroll to either hit, wound, or damage from Ironstorm
And many wound rrerolls from razorback deployments
It's implied he started somewhere in the middle east
ah so Sumerian is only an aproximation, thanks
oh my god is the pot of beat
Helldivers good
yo, the new krootox melee guys facing up against skorpeks seem like a cool match up
(i think the krootox prolly lose, but its still cool)
They look so awesome
I wanna see one fucking bite the face off a space marine or ork or something
hmmm, which list to build now
Did/does abbadon have any people he cares for other than horus? I can't find Any examples and I wonder if that's because he changed after horus died, because otherwise I can't quite understand abbadon venerating hotus, who tried to look after and respect his troops, while Abby himself saw everyone around him as a pawn.
also like, abbadon's whole rhetoric is "we astartes are the ones who died to claim the galaxy, we shouldn't be governed by a man who treats us like expendable pawns"... while treating other CSM as expendable pawns. Does he believe in some rationalization for how he is actually going to be better for them, or is it just the rhetoric that works the best to sway people to his side?
It's important to remember that astartes, especially the traitor legions have only ever known war as a way of life. They're living weapons and they acknowledge that. Abaddon doesn't care for them in any fraternal sense but he does believe that astartes should be led by astartes, that they be a weapon of destruction like they were designed and the galaxy be put to the sword by astartes hands. He echos a specific version of Horus' rhetoric of astartes being unchained by the false pretenses of an imperium that would eliminate them the moment external wars ceased to be a threat. He doesn't inspire his men through respect or care but instead by offering them a freedom of purpose to be exactly what they were made to be with no resignations or pretenses.
And then you get into the hypocrisy and messiness of making a bed with the word bearers, and you having to follow in your father's footsteps as the undivided champion but at least conveniently the ideologies of "we exist to wage war" and "the dark gods demand blood" work wonderfully well together
so true
I'm kinda sad that it feels like the onager has fallen by the wayside
its one of my favourite admech models
defiler too
has the onager fallen through? I figure it still sees a fair amount of play still with its neutron laser
the defiler really does feel like its fallen through tho
one of my favorite chaos models lol
it mostly just has a not great special rule
Even when the Defiler first came out in the 3.5 'dex it had an awkward placement role-wise.
I think it kinda has yeah, compared to stuff like ironstriders and the hover tank
it's better now mechanically but like in terms of being the first admech tank it hasn't really informed further development
It can do a bunch of ranged attacks and dropping pie-plates was good, but it was a big-ass targert that wasn't AV14 and also kinda sorta wanted to get into melee? But it didn't have many attacks and an only-okay WS and initiative, so melee-specced stuff could trounce it.
during 9th it wasn't doing well at all
The defiler has I think always been cooler than it is good
But also 3.5 dex had Iron Warriors taking basilisks and also CSM had vindicators so if you needed pie-plates you had other, cheaper options.
Since it’s such a muddled multirole light/medium platform
the defiler looks like it could pick up a rhino and eat it
Yeah. And not really a cheap multirole, historically--not expensive, but you had better value elsewhere.
I know it had a very funny if not that good niche where it could ignore screening melee in 9E
Or throw it, which would be a really funny ability.
Destroys a light vehicle/other walker in melee, gets a free "eat this fuckass" throw at an enemy unit within 12".
ohhh, penny you mean that the onager as a design hasn't really carried through to future admech stuff?
i forget, is the onager still included in the bigger admech boxes?
the current combat patrol as the flying guys n stuff
nd some dogs
it's also just a vibe I get more than anything haha
not really something I can put into words
well in any event, I think its still cool
its definitely not been like the mvp's of the admech's tourney lists any time recently i suppose
but i think its a bit of a workhorse
i do wish its alternative weapon options were bit more applicable
it's kinda partially like
admech have only gotten two new vehicle
but a ton of new skitarii infatry/cavalry
which means the balance from their initial lineup has changed quite a lot
I am surprised that there isn't a heavy ass armor model for admech
and it's kinda like how the fixing things part of admech is entirely gone from 10th edition
when cawl's Thing when he dropped was being able to fix literally anything
so you've kinda got this faction that represents the industrial might of the imperium and they're too busy making tanks for everyone else to really have an armoured lineup
gone all in on skirmishing cowboys from mars. Which I love too don't get me wrong but like
was abbadons veneration of horus ultimately due to horus's martial might and the respect he demanded, and the glory abbadon recieved serving under him, or did he have some mutual principles he shared in common with horus? I ask because everything ive heard of abbadon paints him as a complete manipulative egotistical sociopath, and that doesent sound like the type of person who would have gotten far in the luna wolves and would be the type of soldier horus would have loathed at that time.
His bartending skills helped cover that up obviously
Abaddon seems real close with the Ezekarion and the Chosen of Abaddon
The Ezekarion in particular are described as "sworn brothers" (which is kind of funny as Moriana and Ceraxia are members)
@jaunty dawn
hehe ty storm
Brother is a rank to the Astartes, they don't see it as gendered 🧠
He was one of Horus's closest advisors and was almost slavishly devoted to him, so I think Abaddon just learned a lot of that sociopathic tendencies both from Horus, and just general experience during the Heresy and centuries in the warp.
Abby was noted as being quick to anger and prideful, which wasn't exactly a negative for marines at the time and certainly not with the Sons of Horus. He's just had a lot of that tempered over the years.
Makes sense to me
He's also had time to think and figure out how much Horus failed and why, and has disowned Horus entirely. He wants to succeed where Horus failed and he's much more calculating and in control of his own actions, comparatively.
There's some good stuff around there in the death and the end 3
i kinda wish the eradication beamer has a bit more difference between modes, i like it a lot
but it feels like the neutron laser, the deadalus aa, and the onager phosphor guns have more going for em
Simple, direct, power pased
primary plan is to bulldoze the enemy in a fusillade of gunfire and ogryn smashing
i think if i re-imagine it, I could mount the mini demolisher gun and the meltas
OR i could replace all of them with 4 demolisher LR
Thoughts on this imperial knights list?
1990/2000
Knight Atrapos (mysterious guardian)
Knight Castigator (banner)
3x armiger helverins
4x armiger warglaives
Might make the armigers 2/5 to reach a flat 2000 points but unsure.
Atrapos is the one who leans more towards anti-vehicle/anti-titanic
Castigator is the one with the sword and twin linked gatling cannon
ahh kk
i like it, though you do got yourself a pretty hefty single target that will be fire magnet i imagine
which works out for you
cause if they hard focus the atrapos, your armigers will make a menace of themselves i think
Mysterious guardian does allow the atrapos to deep strike and then deep strike again afterwards if not in melee.
Castigator can also give sustaining hits and one additional AP to armigers.
Potentially AP5 thermal spears with sustained hits
Mostly plan on having the atrapos and castigator hunt major armored/infantry threats respectively while the armigers work on scoring points or assisting in killing when that is better.
i kinda like the vibe of using knights to burn down lighter threats en mass and hunting down heavies with armigers
Some do that well some not so much
Here are the profiles and special tricks or both of the big knights in the list.
(beams of light shooting out of my eyes) Medusa and the Gorgons, though monstrous, are also decidedly female. Ergo, the Iron Hands are butch-coded. Ergo, Ferrus Mannus and Fulgrim are toxic yuri.
Sorry my doctor said I can't afford to donate a kidney to afford a titan at the moment.
Also for questoris knights (like the warden) it's best to take the fist when you can.
I like the list you posted for a two big list.
Atropos is really gonna have to move in which is probably okay with Mysterious Guardian.
really the thing is that the chainsword has more attacks on sweep, and thats the mode i intend to use with the set up
Tank shock
true, though i believe the full benefit might be marginal
A CK list I was tinkering with might also be interesting:
1x Knight Tyrant (castellan loadout) with traitors mark
1x Knight abominant with panoply of the cursed knights
1x Knight abominant
2x brigands
2x karnivores
2000/2000 points
Abominants move up the field dealing mortals and causing battleshock while the tyrant sits back and devastates that which is battleshocked.
Thoughts on the CK list?
Brigands went up in cost but are still great shooting platforms. Helps that they're mini-crusaders
Random brain worm happened to make totally not iron warriors loyalist ultima founding with celtic inspo lol
Thinking maybe to call them the Iron Boars. Specialized in brutal sieges
Does trazyn have a Detachment that might best fit his personality/ mission?
Or units who best fit?
He'd have lychguard I'm sure
Probably no triarchs
Hypercrypt seems fitting
me assembling Tzeench conhort and sorc with elmers glue to truely embody the chaos
I like those damned legionaries
ya know i wonder how LoD would look with matt black and then an underlight? of yellow and orange zenithal style
like shot form the bottom
Boom
For any Aledari players, how does this look for a casual 1k pts list of "things I have"
playing CoS Greywater fastness competitive list
Imagine being a tau stealthsuit team and you run into one of these
Be like
"Yo what? You got battlesuits?"
tbf tau (maybe) sold weapons to nobles on necromunda
they used personal battlesuits as part of a coming of age ceremony which basically involved larping as a ganger while using your advanced weaponry to slaughter poorer ppl
called Spyrer gangs
the way they implied this is actually pretty interesting, by the time tau came out necromunda wasn't really getting a lot of support. But the spyrer gangs had a specific name for each of their archetypes/suit variants and those names were tau-ified slightly, given definitions and included in a small glossary of tau terms in the first tau codex
for example the Orrus which was a dual fist guy became Or'es meaning powerful
Supposed to be a guvesa coldstar commander
Ahhaha
You can straight up buy shurikin launchers and neuron flayers in the hives
Granted it's called a "sling gun"
Anyone know what book this is from?
I’ve heard it’s the new pariah nexus crusade book
No idea. The Kognitar is Kill Team though.
So curious if it’s in a 40k crusade book.
chaos dwarves as a vashtorr based corrupted ironkin faction?
With chaos androids being back I can see it
do people in the imperial navy habe sea/space shanties
definitely
nice
@twilit island it's called dark mechanicum cause what they do is considered the most blasphemous deeds to the machine god
Thoughts on this Vanguard onslaught list?
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
Malceptor+haruspex duo move up the middle to reinforce the infiltrated leapers, lictors, and genestealers that scouted. The other set of genestealers will be in strategic reserves while the raveners are placed in deep strike. Biovore and exocrine provide fire support from deployment zone.
Ah yes, the Lumber Dog
I think it's from pariah nexus but but fully sure
Not the ironkin! Not the ironkin!!!!!
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seems like melee warriors got a pretty big glow up in the codex tbh
remember ppl being down on them in the index at least
tyranid warriors that is
maybe ppl just jumped to conclusions then though
mostly just in terms of underestimating the power of rerolls, ap and dumping more power into their 3+ ws instead of 4+ bs
does depend on target ofc
They're infantry blenders, which nids don't really lack for.
Synapse and being one of the few elite infantry choices does raise their appeal.
Not gonna compete with my pinchy turtle boys though
tbf my context here is just how to run shrikes haha
Shrikes... 😔
so I'm taking warriors either way
more surprised that they can at all justify the increased cost after how I remember the initial assessment of them
also attractive cause I don't have to deal with the nonsense of how their heavy weapons work now xP
iirc melee warriors arent bad perse, but they're not doing a lot that isn't done elsewhere and their special rule isn't amazing
generally i see them as solid but not big playmakers
personally
I mean I just don't think shooty warriors are necessarily any better in that regard
and like if you're running them in vanguard with a winged prime then they effectively get both abilities
and a reroll 1s is better than nothing
especially with a 3+
and then they also give that reroll 1s to the prime whose attacks are fairly lethargic too haha
needs all the help he can get
I do think rr1 is relatively persuasive
I think I mostly like tabbed because it means I can fight in both ranged and melee instead of just one
66% of a +1 to hit
Ranged* not tabbed
which stacks with +1 to hit from strat potentially
I think partially melee is pretty difficult in general though
Dismounted melee is usually kinda hard
Foot-slogging is hard.
uh and if you're not feeling like infantry blending is necessary I feel like shooty warriors can't really do anything else? especially since one of their big things is 2/3 weapons having blast
This is coming from the former Khornate player.
while rerolling wounds and the better ap does punch up a bit better
in vanguard they get advance and charge from prime at least
rr1s makes sustained hits slightly better too
Lmao
That's the "if you go down to 25% of your army, you pack up your toys and go home" rule, isn't it?
It is indeed.
And it was by model count so you basically had to run a shitload of warriors to avoid being tabled
very stupid rule
https://anvilindustry.co.uk/clearance Anvil is doing a clearance sale for anyone looking to pick up some 40k-ish bitz.
Anvil Industry makes high quality resin 28mm heroic scale sci-fi wargaming miniatures.
:o
picked up what daughters characters hadn't already sold out haha
I hope the daughters line gets a digital release.
the daughters actually look like fantastic Solar Auxilia proxies
Man I've been playing helldivers 2, and on harder difficulties, a bile titan mission has all the elements of a Tyranid battle
Shit is wild
kinda interested to see how well the parts scale up to modern sisters size if they do go digital
cause thats like the main thing stopping me doing even more of them haha
Do they not scale with each other?
the anvil industry stuff is all pretty short compared to modern gw minis
like the only thing abt the same size I have is van saar
cause they're also very short
Ah, probably closer to GW scale from like...a decade ago then.
it's just like actually 28mm whereas gw has moved away from heroic proportions by increasing scale
so that the oversized heads etc become normal sized heads
ye exactly
I guess if they go digital it'd be easier to scale them to modern SoB since you can adjust them as you like. Within reason anyway.
yeah :)
Tho I like Anvil's scale as-is, personally.
Yeah
Ikr?
😉
What are they towing?
fuel!
Seems precarious lol
based on the curchill crocodile basically
tbf part of the reason is so you don't have a bunch of fuel in the hull
if it goes up you're in an armoured vehicle
in real life it was an armoured trailer with like sloped plates n stuff not a big barrel too
wha
Oh, company of heroes lied to me about the crocodile
kinda interested to see how the cyclops works
does feel like it's one of those things that makes a lot more sense on epic scale
oh also I don't think the combi flamer was previewed before
Does not-epic have rules for building destruction?
also like that they describe one of the head varianats as "helmeted"
wonder if a plasma will be there and the edition we get more combi weapons in kits is the one they lose rules lol
yup
garrisonable buildings become ruined instead and everything inside takes a hit
occupying buildings is also really powerful and desirable so there's a reason to spec into it
but stuff like demolisher cannnons do it
somewhat random but is it weird to anyone else we dont have a sigmar model for aos?
A bit weird but there's not a lot of gods taking the field in AoS.
There's what, two I think?
three because im inclined to count archaon for chaos lol
or well four
cuz morathis a god now
which ironically means per capita theres more elf gods with models than anyone else lol
i just thought sigmar getting a model as like him being a big active element in the dawnbringer crusades would be cool
though i do get why they dont to a degree
Does Sigmar do stuff on the front lines lore wise?
hes use to at the very least
like its super unclear what he does atm lol
also random but i wonder how viable it is to give yndrasta bastians hammer
Probably administration lol
i sorta doubt that lol
like sigmar is not well suited to that and like everytime he could hand off a thing he first did himself, like making stormcast, he did lol
i think its just gw is sorta trying to circle around putting the settings namesake on the field as a model lol
which i do get ultimately
though honestly bastian sorta fills the visual vibe i imagine sigmar would in aos
i think i sorta just want like black fire pass sigmar
like this sorta energy
but this is also me thinking it wouldve been cool to get a game in the time of legends
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#warhammer #warhammer40k
SKINKS SKINKS SKINKS!
sigmar has like. mellowed somewhat
partially cause when he tried leading from the front, everything went to shit and chaos took over everything but azyr, I imagine
but thats what the celestant prime is for
Yeah Sigmar acknowledged that he kinda goes berserker rage when he fights and it cost him ghal maraz for a while because Archaon learned to abuse it. Now Sigmar coordinates from azyr so he can take a kind of detached approach and not get too caught up in the battle to win the war
I assume there are some things only he can do. Does he have to hand pick people to become storm casts?
Sigmar as someone promoted to their level or incompetence would be funny >.>
Sigmar does or at least is implied to still be directly involved in the "recruitment" of souls into the stormcast
Like we do know at least some of the stuff he does can also be done by stormcast he's trained to carry out those duties like creating soulbindings
Do stormcast ever attrit out? Or should their numbers hypothetically be strictly increasing?
Yeah there's a few ways they lose numbers. The most obvious is losing their humanity from too many reforgings and becoming a lightning gheist. But Nagash has created some magic items and curses mainly used by the nighthaunt to capture their souls, chaos warshrines also suck their souls into the warp when they try to escape and the cursed storms created by belakor trap the souls of any stormcast that die under them that aren't wearing thunder strike armour
Basically anything that can trap a soul stops a stormcast from returning
is it the warp in aos? i swear ive seen it referred to as the realms of chaos/magic like in oldhammer for aos
didnt sigmar lose ghal for a long ass time cause he hurled it into another realm
Well when the fixed locations and overall mechanics are the same
Yeah Archaon tricked him into throwing it at him by creating an illusion of himself around a portal of I remember correctly
i mean the realms of magic work pretty different to the warp imo
The realm of chaos exists outside the mortal/magic realms. Functionally it's the space between the realms
Nagash does get a little bit of soul every time a Stormcast dies, iirc.
Ooo this is gonna be perfect for my lugft conversion
Oh wait, are the terminators Primaris or not?
yes
oh so it is different to oldhammer
as in both
haha
they're primaris scale
bigger than chaos terminators or heresy ones
but they have don't have any new design features other than scale
lore wise primaris can just use terminator armour or firstborn now use little stilts to be the same size as the others or something idk
to clarify in oldhammer all magic comes from the realm of chaos
Oh, that's alright then! I'm mostly concerned about scaling, but as long as he'd look suitably big
@thin ibex
It's astounding how well this game executes the feeling of being a mook.
Fight bots
Fight bugs
You are but a cog
Also ogres can eat them
Is helldivers good?
Yes but.
The theming is great
The moment to moment gameplay feels great
This game is as my friends have put it "a better Terminator game than the Terminator game, and a better Starship Trooper game than the Starship Trooper game."
It is certainly the best Imperial Guard shooter out there.
It has some issues with the enemies.
The progression feels... weird.
Overall it is defintely a game to play with buddies.
Me and the homies been playing a lot of deep rock