#Warhammer and Such
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oomph
not especially better at anything except movement speed compared to other custodes
and a bit spensive
The changes to devastating wounds had a lot of (probably unintended effects) on anything that was resistant to mortal wounds. Which hurt custodes the most
They didn't go up in toughness like other bike units so they're the same toughness as a dude on foot. They also lost their role as tank busters because salvo launchers got the melts treatment without getting melta. The fly changes hurt their mobility but it's manageable. Basically they're super fragile and not punchy enough for their points. They're massively overshadow by their points cost in literally every other non vehicle unit in the index
mm that makes sense
then i hope they get some love
cause they're fun
they feel like fun "main guy" options to sit opposite the more imposing allarus
Give them T7 and buff salvo launchers a little and they'll see more play. Either anti vehicle 4+ or just a straight strength buff. Custodes problems right now are needing melee to kill vehicles (unless you got the means to get the calladius from FW) and being so few wounds for our points that dev wounds is crippling. So having something fast and mobile that can shoot vehicles would provide a solution to those issues without needing to work around dev wounds as a solution to 2+ saves
incidentally i kinda wish that shining spears get a bit of a buff too
I'm surprised at how many lists are taking Hive Tyrants. I saw talk of them being overpriced
i could see anti vehicle 4+ being a thing on the jet bikers
All I want is:
- melta gun buff
- only a small bonk for CSM
whats their strength rn?
melta is s9
Salvo launchers are str 9 ap-2 3 damage. One shot per 90pt bike
cause a thought i had was they could also get a rr to wound effect instead
which has an appreciably increase on successful attacks on a 5+ wound
Lance's are str 7 with lance
mm thats a bit less impressive
Ap -2 2 damage
salvo launcher
one (1) shot
What did GW mean by this?
Anti elite is something the army already has in spades it's what every other melee weapon outside of misericordia already does
A single single shot.
But also Games Workshop doesn't know what they mean by the rules they write, so who knows.
let em go to str 9 with lance and sit at str 8, make give them a special rule of rr to wound on vehicles and monsters. Then you get str 9 shooting and melee against big monsters
with rr's
RR against monsters and vehicles is already the special rule on allarus
one (1) is just a meme
the point is tha salvo launcher fires a single shot and not a salvo of shots
Which is good, they're an auto include unit but they're also slow, expensive and eldar lock their lips looking at them
The gimmick of allarus has always been to drop in and kill the warlord/big scary thing in lore so they reroll wounds against anything with the vehicle, monsters or has a character in it
ok yeah that makes sense
it just feels like a decisive thing the riders would want
does anything have a impact mw's on the charge
for stodes?
might be cool if they got one of the heftier ones likes 1/d3/3 mw on the charge on a 4+ in the charge phase rules
Back in 9th they had the same rules as now. Str 7 with +1 to wound on the charge and salvos where str 8 ap-3 d6 damage. They could appreciably kill problem units back with the old toughness cap
There's an enhancement that gives the character impact hits and forces battleshock on impact
In the transition to 10th bikes actively got nerfed while everything else got buffed up to match the change in math
are the buckler guys any fun rn?
like on a scale of "no good/for themes/playable/competetive"?
Battleshock in the charge/fight phase is pretty weak with current rules
battleshock in teh charge phase is significantly better
cause it shuts off using fight interrupt stratagem
or any other reactive strats during the fight phase
A little overcosted, you want spears over bucklers on them but they're handy for secondaries and harrassment
hmm ok, so solidly playable, and edge a bit into comp, but generally not strongly competetive
id proab still run bucklers cause i feel like they're cooler, since i have no intent of going to a highly competetive scene
Because bikes are shit the venatari are comp by virtue of us having nothing else for semi reliable behind enemy lines or engage
big pistols and bucklers are kind of fun and i dont think anyone else gets that combo, or bucklers in general tbh
At least until GW gets off their asses and gives us the sisters bikers
tries to enters the warhammer store to look up a kit
there is a queue
the queue is paused
sos bikers would be cool
or an sos like spotlight unit in general
that doesnt dig into custodes spotlight
SoS got a bunch of new units in heresy but no models for them
oh neat
HH is so cool for that
They got elite melee infantry, scouts that bring war beasts, snipers, heavy weapon squads with null ammo, the kharon transport, bikes, bike hero, scout hero and captain version of the knight hero
ima make a theme stodes list using bikes and bucklers, mostly just for vibes, i think it'll just like.. be bad
Now if only we had kits for them
war beasts?! 
Not having to deal with 40Ks ultra-restrictive loadouts is gonna make me collect SoH or something I swear
sos sniper in 40k would be cool, i think stodes lack easy access to snipers beyond bringing a vindicare
Dogs, cats and war gators because cyber animals don't react as strongly as humans to nulls
The snipers are so cool in concept too. Infintrate and nemesis bolters with null rounds
sos characters that could join a stodes squad would be kinda cool i think
The heavy weapon squad can get psych-out missile launchers
ol anti psyker, null, joinee
They can in heresy at the cost of reducing the units leadership. But uh as if custodes didn't need help against psychers, adding an oblivion knight let's them punk on Magnus and any corrupted/daemon unit
It's all so expensive! Which I guess makes sense
HH has it set up so if your armies are close enough buddies you can attach squads and characters to each other
THE KROOT ARE GETTING A RANGE UPDATE
And their own detachment.
I've got a friend who wants my help trying to build a 2000 points list for sisters of battle but honestly I don't know much about them on the table. I did a little reading and was curious if you guys thought this could be a good list to suggest to my SoB friend?
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
I know SoB struggle with long range anti-tank but I'd throw in any you can get from tanks with lascannons
Couldn't find any lascannons for them.
Oh wait I just looked yah they have none
Ouch
I vaguely remember penitent engines being solid last time I played against them
I see I'll pass that along
SoB's historically used melta-guns almost exclusively for anti-tank, which isn't so good in 10th
I do find it funny when I was reading about them that the castigator battle cannon (you know the option you'd think would be better against vehicles) and the autocannons (what you think would work best against infantry) actually work best against their counterpart's preferred target. Battlecannon has blast+high shot count so good to potentially wiping squads of infantry while the autocannons have twin linked and rapid fire. Just a funny observation I saw.
I guess they use HE for the castigator
battle cannons as a term have sort of "traditionally" been anti-infantry
Legions Imperialis in fact gives them Light AT as an ability.
it is weird though cause of how it's ability works
I think the battle cannon had 2 shot types originally? a high explosive incedniary and an anti armour?
Not that I recall from early editions.
long long ago in the previous edition lol
Might have happened after I stopped playing for a while.
castigator only showed up a minute ago
Ah, I was thinking normal battle cannons, not specifically that one.
I remember when SoB were all metal models and still used a codex that was two EDITIONS out of date.
hey the rhino chassis was plastic
All the SoB parts on it were metal.
yes but technically ;P
You literally got half the space marine Rhino and metal parts.
Also how the Razorback used to be boxed up.
Iirc SoB like to push melta through via miracles right?
Apropos of absolutely nothing, but while I'm often annoyed by primaris units breaking up the tidy 10x10 company organization, the more I think about it the more I like six Outriders and two Invaders as a Close Support "squad"
have one ATV built into the unit and the second one separate for Overwatch duties
The biggest thing I dislike about the built in ATV is that it loses the return fire feature right?
And also the $$$ per point
40k models hover somewhere around $0.40 per point overall, but AdMech has enough stuff above $1 per point to where it's not hard to put together a 2k that costs $2k
Oh, yeah outside of gameplay there is that ridiculous problem. It got worse when they split out the Dragoon into two datasheets.
"You know that really expensive model that is good because of how tough it is for its points? What if you could take even more!"
Yeah there was an ancedote about someone who ran a Kastellan heavy list in casual games and got ribbed for it (because Kastellans are hella meta), he pointed out that Kastellans are one of the decently affordable models and how much everything else costs and the ribbing stopped
Horde point cost with not horde price points
It's not even the battleline that hurts, it's all the point-cheap specialists
The Ironstrider is I think the worst offender 60$ for 50 points
(Okay the battleline aren't super cheap either but they're not the worst)
$60 for 45pts for the Dragoon with Radium Jezail đ
oofa doofa
yeah, I guess it's a tradeoff for having the wound buffer
Hmm someone hit me witha faction and theme or two? Pc gpu or psu died abs I'm bored
really don't understand why they don't just make the ironstrider units better
things have like the footprint of an armiger almost
taser lances used to absolutely melt in 8e
It's weird the sort of "hordification" of admech in 10e
it's a pretty old problem tbh
one that's kinda spread maybe
but ironstriders have had had a super bad points to cash ratio as long as I've known
onagers are like a weird spot of a relatively light tank
electro priests used to be 5-20 while coming in a 5 man box. and it was worth going to 20 if you wanted them to pop off
robots are alright, and sicarans I think
everything else came out since 8e
Ironstriders also used to be much stronger rules wise when they had the superior admech lascannon right?
balistarii were very aggressively priced with good lascannons yeah
it wasn't a lot better. it was mostly the fact you could take 9 for abt as much as they cost now
and then infiltrate them maybe
well actually it was 80 at the end of 8th vs 50 now but this was with 2 shot lascannons
admech messy
10e has quite a few factions getting "hordeified" because they got crap statlines but the only way GW will balance them is cutting points instead of giving them better datasheets. Poor admech/sisters players, they didn't deserve this.
Arguably even tau
Tau have always been sort of a horde imo
Fire Warriors are more expensive than guardsmen but not that much more expensive
crisis suits fluctuate a lot
posting some screen caps from the eons of battle vid where he paints some oldhammer dorfs
i still really dig the look of his nmm
Crisis have come and gone as a "must take" unit for the tau tbh
Very much fluctuating
Good in 10th, but I personally dislike "CIB for everyone"
I dont really mind the fixed at 10 squads for tau n sob tbh
growing to hate msu always being mechanically incentivised
or even more than msu minimum investment squads
I often kinda dislike the "being a minimum of "mainline" units to maximize as many sexy or special units. I know it's pretty much a baseline thing for optimization, but I do kinda dislike that the "main battle line " guys can so often be a minority in an army
They're by definition the basic unit of any army and meant to be the work horse
could be cool to have the option for 20 sister squads back
anyway found out xv25s and ghostkeels are contemporaries timeline wise so its not weird for a force to have limited 25 supply but access to 95s
ooh
i should use the old style xv22 as well. before shadowsunn got four arms
some kinda mixed conversion maybe
oh god that organ gun takes me right the fuck back
their perfect
This has always been a weird tension in 40K
I do think 10e has been decent about it though
Yeah I have noticed that when you build a fairly balanced list that looks out for good OC, you end up with a decent amount of battle line
I've always loved the specialist units and kind of begrudgingly taken grunts so 10e is perfect for me ngl
Admittedly Iâm on the bright side of this with CSM - who took worlds with a list which included 30 legionaries and 30 accursed cultists
Something just doesn't sit right with me when you have an TAC list that's just like... slamming units that are narratively rare and special and powerful
Like "yeah there are only 6 in existence and they are all here today"
Or some shit like that
theyre a vibe ye
I'm still confused how this list killed tanks, haha
Just OC the tanks off of objectives 5head
Yeah a combination of high OC and lethal hits does it.
Rolling enough dice will always get you there in 40k as long as you can help bypass some of the rolls.
DID it kill tanks?
Donno' someone might be able to find out in time for the Balance Dataslate to invalidate the list though.
They usually sneak in a forgefiend in those lists
i know that there are some lists that just have more targets than the tanks can kill fast enough and get outscored
My guess would be they had room for forgefiends/oblits or they just slapped a lascannon and missile launcher in every squad of 10 legionairies
Here was the LVO winning CSM list. Accursed cultists/dark commune + chosen rather than legionaries
did a quick ironhead impcat inspired by cosmonautas and coal miner uniforms
you could do that with like stone grey Ochre brown and black Grey
EZ
30 minute mini and slap some streaking grime on it
Love the look of those late Soviet space suits, beige with orange or blue accents
ye im fond of the orange with the white/cream
its just reads as like space blue laborer in the best way to me
i also like the idea of the group just referring to themselves as the "U.N.I.O.N"
stands for some nosense
Unified Negotiation Initiative of Ore Nabbers
sorted
its rather easy to field a LOT of firepower as the admech i noticed
i do kinda like the vibes of having quite so many riders
admech cav is a fun theme
My RT players paying millions of thrones to engrave all their bullets with prayers to the emperor
lol
Leaving out the literal party to end all parties
Did a fun lightning themed list
Really thought there would be room for more units but I guess not
4+ fnp fulgurites with a -1 to wound is a bit fancy
knows what's up
god the inappropriate comma really does a ton of work on the comedic timing
Might try to make a bit of a jokey full melee guardsmen list
The Dark Angels are well known to be covered in great big feathers, because they're ANGELS, right? Well, that's not how they started out, and not how those feathers got there. So let's dive into the history of the Dark Angels and see how they changed in the 1990s!
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it's tiiiiiiime
well no it's not but one day
not a huge amount of shattered legion details but blackshields have this oath thing
they used to have just one option I think?
yeah one wrought by war option
so a bit more mix and matchy which is kinda cool
Fuck yeah, I really love the blackshields as a concept. What's an empire collapsing into civil war without renegade units and opportunists?
One of the things that I find most compelling about the Heresy is the machinery of the imperium just shattering apart as the war wages on, with the legions as the representatives of that
shows that all the supposed glory of the great crusade was just a veneer on the flimsiest of foundations
reasonably so
Itâs kinda old 40k design taken further.
Individual loadouts and templates and all that.
pretty similar to 7th edition with apocalypse imperial armour stuff
but more faction options like rites of war n such
honestly i could go even harder on raw guardsmen bodies
but this actually feels a bit functional
the main idea is a horde o catachans with sustained hits 1 and fixed bayonets layered onto their increased str and ap on the charge
laying out a massive number of attacks
Yes!! The corrupt was most obvious in Angron and Curze but the whole thing was rotten to the core. Of course when things go fully off the rails some of the super soldiers you made would go "well fuck this, I'm just gonna do what I want"
Mechanics or lore wise?
Because the answer is yes to both, lol
got my answer i think, but yeah was about mechanics
Though the latter is still pretty flexible in some interesting ways
i almost wish that 40k brought up tank general lethality while also bringing back arcs and los limitations for armor
but i guess the main issue with assigning fire arcs is designing your vehicles with them in mind, which might be a limitation on some newer vehicles
You don't have dozens of custom chapters running around but also the founding legions were so numerous and not quite as centralized as you'd think
Yeah, legions had plenty of space for weirdness, especially during the heresy
@naive abyss Looks like C7 just released an orc supplement for GMs, for Warhammer Fantasy
Neat
Warhammer Fantasy Roleplay: Tribes and Tribulations now available to pre-order, the first of many new WFRP titles coming this year!
https://cubicle7games.com/warhammer-fantasy-roleplay-trials-and-tribulations-launch
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She looks friendly
I do find it funny the nipples are tactically hidden lol
Tactical nips
Just like the ones from the Orcs cheerleaders
Art be like, then the mini be like
Ooh new WFR book
Troll sexual dismorphism....are trolls mammals
What else did you think they were?
tried to find the answer and seems no one knows
Reptiles, or maybe just weird magical creatures that pop out of bogs and rocks
lexikanum basically goes "people believe they are corrupted ogres maybe perhaps đ€· "
I belive they are what happens if you dont feed a halfling after midnight.
Yeah no one knows exactly what trolls are
just an assumption that they're chaos-corrupted that turned into a semi-stable breed
Just like the skaven, I suppose!
and humans
first place didn't have any fussilers and was cav heavy, definitely an interesting list. And also looks like battlescroll update got delayed because of a point increase coming to command corps
The Freeguilds command corp looks really strong judging by its presence
the healing probably is going to be brought down officially+can't effect infantry and then only can deny a command once a turn
I donât know enough to say why itâs good but two different lists with two of them in top 5 indicates that theyâre very good
it also puts limits on modelling because model geometry becomes relevant
back when armor facings were a thing ork battlewagons were long and thin which made their frontal AV14 a lot worse than the equivalent on a different vehicle
Hey hoping this is the right place to ask, but I'm looking to run Dark Heresy 2e with a group online and was wondering how VTT support looks. I saw that Foundary might only have an unofficial system
most foundry systems are unofficial tbf
yeah i doubt theres any official vtt support
the sheet on Foundry looks perfectly playable. probably doesn't have much automation, and you'll have to fill out most content like stats and such yourself, tho
Cool yea looks like thats what I'll use, thanks!
Dark Heresy is also a pretty orphaned system - all support now is unofficial but pretty robust
You know what would be an awesome kill team? The Rogue Trader companions
like models of the video game characters?
The three officer team would be too strong đ
I am very close to buying wyrdhollow, since I adore Ephilim's unknowables
back in the day Dark eldar liked to rad Vulkan's home world 
probably because folks there are tough
alsoooooo
what's the lady eldar called in rogue trader?
Yrliet Lanaevyss
thanks thanks
After seeing them in action the meta way to run them is to use them as your screens. 18 self regenerative wounds for relatively cheap that deny commands is every gunlines wet dream.
Add on +1 to save and mortals on a 6 to hit from the alchemite and you've got a genuine problem
Full stealth raiding force for tau
Would almost be tempted to bring 3 fusion colliders on the ghostkeels since I didn't bring any heftier anti tank
really wish they would make xenos "knight" army rules
like wraithlords and armigers are sorta close in stats
Farsight's buddies The Eight would be very Lancer
i wonder how they'd approach the Eight in 10th
making them a combat patrol would be cool, but they're a bit too high tier
tau would love having that many new heroes added, but them all being farsight locked would suck
I wish the Enclaves weren't as mech-focused as they are with their heroes, but like
They're T'au
and their leader is kind of The Battlesuit Man so I get it lol
I do wish they had, as weird as this may sound
The equivalent of a volunteers unit and leaders?
Since they're the tiny, only faction of mostly good characters?
And I think a unit of volunteers would sell that vibe
Fighting for their little corner of the galaxy
I always thought it was weird that the Tau have never had a âlead from the back with strategiesâ type of HQ like Creed or something
Why do that when you can lead from the front with a hologram
Iâm not sure what volunteers means in this case
Oh yeah, Eldar have that at least, but the Tau are weird and have a hereditary military caste
may be the enclaves military in general in which case ignore me lol
I mean ye
But Farsight represents an at least partial break from that tradition
I wanna see some Earth Caste going 'no fuck you this is my home too, I'm picking up a gun'
I thought farsight was mostly ok with how tau do things?
I mean from what I understand his whole thing is 'the Ethereals are a bunch of fucking liars'
Which as a natural consequence would call the caste system the Ethereals created into question
farsight enclaves really only have one big character
they just decided to name all his bodyguards and diversify their chassis one day
Reading his backstory, it's pretty funny that Tau put prospective members into a Kobayashi Maru esque simulation where promotion requires you to "die"
Self sacrifice is the ultimate expression of the greater good
Farsight strongly supports the concept and ambition of the greater good, and even thinks the caste system is good. He does, however, think that the castes have much to learn from one another and that the Ethereals are liars
As the division between castes is strict and crossover of skills or duties is taboo in the empire, which he disagrees with
I'd be down for the Eight as like, just a specific loadout you can do with generic units, the one wrinkle is that a handful have unique gear
Not that it would be a betrayal of the concept to not give each one their Not-Relic
i think Farsight also constantly battles with the fear of breaking down too much of the barriers between th castes and the removal of ethereals
cadre fireblades do have a rifle
Yah, Farsight is like actively avoided all out war with the empire because he fears that war with it will just lead to its destruction
due to the Mont'au
but they are relatively lead from the back
cause they always used to spend their own shooting on markerlights usually
but yeah the fact there's no like
strategic commander type in longstrike type armour
there's a generational lesson taught amongst the castes that peace between the castes isnt possible without hte ethereals, pushed by the ethereals, and the enclaves are not yet total proof against that, but they're a very real and powerful start
farsight still has concerns about it iirc
in general darkstriders case kinda shows that like
the tau military is very vertically organised
in terms of progression involves changing specialties
iirc darkstrider would be a higher more distinguished rank if he wasn't such a loose cannon
like fireblades literally give up any form of career progression
darkstriders repeatedly refused promotions because it's the only way to stay a pathfinder
iirc fireblades also get a lot of informal respect, which gives them a fair amount of social clout
informal respect in some places, formal snubbing in others
i need to read the darkstrider shorts/books
It should be noted one of the eight is earth caste
o vesa the stone dragon
@untold swallow accidentally turned of the ping out of habit lol
lol
kept alive/young by nanomachines of his own design iirc
another one is a full engrammatic AI
oblatai would be a kill on sight entity for the admech
hmm, tau gun servitors for a radical ordo xenos inquisitor would look rad 
i do like how darkstrider was able to track and approach a vindicare un-detected
Live kin reaction
i think the running combat that ensued after the vindicares first shot ended up killing most of his pathfinder squad, but also resulted in him killing the vindicare (i don't fully remember)
ah no, he and his team ambushed the vindicare while it tried to make its escape
but he did lose 6 pathfinders and get wounded himself to put the assassin down
the same assassin that apparently dropped a whole squad of firewarriors, a crisis suit, a riptide, and a pirahana before trying to make their escape
I can only imagine him doing it on one shot, creating a horrifying rube goldberg machine of death.
Assasins are very scary
homeboy was trying to kill farsight, and might even have succeeded
No no it's fine, as an engram it's basically like an advanced servitor, right? (As fine as any xenos tech is)
no meat processor!
true AI! Men of Iron, panic panic!
btw i forget, how do servo skulls float?
anti grav right?
cherubs too?
Yes
But also that very directly led to the collapse of the former human space empire
Who went from just chilling to "Oh, I need to take drastic measures"
man imperium not making grav bikes for years and years, servo skulls, cherubs, land speeders all right there
cawl, making everything else grav
but deciding nah for bikes
Lost the midpoint engines
an underhive with grav bikes while space marines have such low clearanec on their ATV's and bikes that the machine gets fucked by a pothole
bottom out on any bump
Atlas finding the lowest res image of the cutters he could lol
needs a sidecar melta
i think the outrider bike LOOKS cool
but its so low clearance to make it like
not make any sense
same with the ATV
not make any sense for its intended role i should say
especially when their NON outrider/flanker/scout vehicles fly over terrain issues
also jesus christ the dread is to big
granted im used to being able to fit a dread in like a sandwitch box but jesus its the size of an armiger and twice as wide
give dreads grav roller blades
"Brother I am Fast Now"
alternatively, make a dread sized jump pack and staple it on their back
Yeah, just for Blood Angels
It was single-use so you could use it to deep strike OR do a big jump, then it detached
actual perfection
almost as good as the dread drop pod
i think i really wanted but never actually bought
I really adore the "90% of the vehicle is jet turbine" look
Orkz should get the unit from red alert 3, a transport that can launch orks out of a canon to their destination. Is it an air assault? Are they munitions? Who knows, it gets them into the scrum faster
Well thanks again to those who commented on the VTT stuff earlier, it seems like everyone became incredibly disinterested and doesn't want to do it anymore đ
i wonder how fun it would be to play a raw shot count admech list
as many heavy sybbers and flechette blasters as i can get
Fun until money enters the equation
i want a ballistus dread or redemptor dread with 2 onslaught gatling cannons, the chest heavy bolters, and the twin stubber from the brutalis
would bringing three vehicles to a 1k game be a dick move?
probably not but I suppose it depends on the vehicles and intent
Transports or light vehicles no, three tanks maybe, three rogal dorns almost definitely
title changes to horus heresy'd
I wonder if there's gonna be any significant twist or anything
There's been some interesting stuff in part 2
Mostly ||validating the Starchild stuff from way back when||
Which is wild because that stuff hasn't been meaningfully touched since... 3rd edition or so
Can't wait for them to make five hundred books about the scouring next lol
wasnt there starchild stuff as recently as the time guilliman fought mortarion?
I forget
If we get a novel which explains the Year of Ghosts in a cool way I'm down
If there is it's not on the wikis - I haven't read all the recent stuff but I just know of a weird vision a black templar had
Which wasn't that substantive
TTS SWEEP
LET'S GO BABY
There's a whole thing in part 2 about ||how when the emperor relinquishes his godhood he also breaks off the part of his soul that contains his humanity - honor, grace, compassion, hope etc, and sends it off as a "star" in the warp to hopefully be reclaimed later because he needs to be free of those things to do the things he's gotta do without hesitation|| and ||Malcador sees this happen and talks about how it'll grow in the warp||
OH MY GOD LMAO
Oh? (hasn't seen any TTS voice)
Gw just stealing tts lore lol
I feel that's not a thing you can expound on in a way that wouldn't lessen it but Idk
That's literally what we ended the show on
oh my god lmao
Either that's an incredible call/coincidence or Dan Abnett saw TTS and it was good
I've been pretty excited with part 2
Just got through the death of sanguinius and it managed to be pretty intense despite being the second most foreshadowed death in the franchise
ooh
heâs so fucking big and pretty
Two Repulsors and a Ballistus
I don't think that's a problem
Cool. For fun I've been workshopping an All Gravis list but to make it functional I need some armor lol
is that Papa lion? @final tide 
Yah~
looks awesome 
Robute Guilliman
Someone in another chat shared this beauty from the long distant past for Genestealer cults.
clown car limo
the GSC cars rule
checking out old codexes per use and was reminded pathfinders used to be dedicated mechanised infantry
Also this was 3rd ed so being open-topped means it could move 12" and units could assault out of it.
dunno if there's been any other unit like that
really wanna see this come back
So actually, kinda scary even if bolters could shoot it down easily.
yeah that's a credible delivery device for genestealers
it being a delivery mechanism for purestrain and other nasty melee stuff could be great
good niche they don't have exploited yet
a cult release that brings new directions for the cult would be neat
the proletariat insurget element is good but I'd love to see some posh GSC
after like three releases of mining focused labor militias
https://wargameexclusive.com/shop/?yith_wcan=1&product_cat=cars Do I have news for you!
Yeah, for 15 points, it does the job well.
not sure how suprised I actually am the cars don't have boobs xP
I was about to say, lol
also wow, surprised how far they've gone with lov proxies
My vote is land raider to get your aggressors in, twin linked on the fists makes them relatively dangerous against armor in melee
Or eradicators in a Repulsor
noted
yooooooooooooooooo
I was mostly thinking of the Repulsors ferrying H Intercessors around
now have your roomie draw him like they drew Sanguinius
That also works, for some reason I was thinking of anti armor when you said armor
unless I'm thinking of someone else lol
Nah ur correct
oh yeah, I just meant armor to move them around and fill out points lol
But I think lion is a bear not a Bakibod
admittedly when I said "like Sanguinius" I mostly meant "slutty"
this is just
Do the various cities of sigmar have the ability to bring along other factions like daughters or sylvanerh or are stormcastvtge only oof support they can bring?
Because a cities army backed up by daughters and dark elves seem super cool to me
I think they can do them as allies
The way Orruks can take like 500 points of Gloomspite
One of the cities is specifically this
Fyreslayers can easily bring in other dwarves, iirc.
they used to have special ally rules for stormcast and then specific cities had extra stuff. now they basicsally just do regular allies with pretty much all of order
notably, some of the cities have specific synergies with allied units of a particular faction
like living city gets outflank that allied sylvaneth units also qualify for
Cities are dark elves, humans, and basic dwarfs. You can bring dark elves as a battleline unit if you want though you kinda miss out on benefits if you mix and match
Misthaven yes?
mostly you just need to match up heroes and units
Are they just the dark elf misfit toys or ca they also bring sone daughters units?
And with high point costs, that's easy to do.
*Point limits
You could ally in Daughters easily.
And you get the fun toys of hydras.
all cities can ally daughters
misthavn is the main dark elf city
dont really have any specific daughters synergy
One of the big things I like about Cities is that you can bring in any of the other Order factions pretty damn easily from both lore and mechanical standpoints.
What are ally rules? Iâm guessing itâs not allowed in match play?
there used to be formerly anvilgard now har kuron which is the big dark elves/daughters city but it doesn't have rules atm
allies are allowed
It is, you're just limited on how much you can bring in from allies.
The Lion doesnât have the slut vibes Sanguinius has
You're allowed 400pts of an allied army. It's legal for matched play
points limit of 20% of your force and only 1 in 4 of your total units
I just canât imagine Sanguinius throwing it back
Allies also can't be your general.
they dont get any of their allegiance abilities is the big downside
Unless they're a coalition but that's basically chaos exclusive right now
even coalition kinda but they get new allegiance abilities yeah
Well no allegiances but they can be given artefacts as coalition and 1/2 units instead of 1/4
cities dont do coalition anymore but some of them do buff allies, alas not one for daughters anymore
I will say that putting in Stormcasts or Seraphon will never go wrong for Cities.
Have some stuff with some oomph on your side. đ
Because daughters burned bridges and commited a wee bit of genocide
more making the point that coalition lets allies take stuff from the main army, they still lose any stuff from their native ^^
Shame that anvilguard isnât a thing anymore then
cities actually can't ally seraphon weirdly. only thing they cant
i guess cause the rest of the factions kinda live everywhere or something but seraphon are off doing their own thing? idk
the only other restriction is sylvaneth dont get on with the gun shooting tree burning greywater fastness aha
Seraphon don't ally with most factions because of a lack of communication and literally thinking like an alien
Seraphon literally saved a town only to leave them for dead in beastmen territory because their slan read his stone tablet wrong
Cities have special rules for stormcast allying right?
not anymore
well. not in cities
stormcast still have special rules for cities allies
lethis specifically gives its unique prayer to stormcast priest allies
and hammerhal aqsha can take their boss, Aventis Firestrike and he basically gets to be a second general and gives you extra cp
Is that an Orc book I see?
no particular theme just trying my hand at a proper orky list
I think it works?
got enough fast and slow and tough
teleporting mob
is fun
i also like trukk fulla flamers
as an idea anyway
feel like ive also got a good number priority threats
easy to sink shots into the gorkanaut, but then you ignore the boyz mob, the meganobs, or the kans
Very important it is now Canon that the emperor does in fact play a children's card game
okay maybe it's an extrapolation of big Es tarot but I'll take what I can get in these fuckin books

he likes Tarot?
BTW
do Tempestus scionss do Commando stuff as well or is that reserved for some other kind of soldier?
Tarot was indeed playing cards before it got all mixed up in occultism but AIUI itâs games like spades or cribbage or bridge, not what Iâd call childrenâs card games even if children did play them
they are trained in special ops so yes
They do commando stuff, and are often recommended for it because they're the best of the best in terms of baseline humans.
cool
i like them a lot
Karskins are not scions right? Cadians just started training their own Special guys?
yeah, and acording to lexikanum do they train them even harder then scions
also found this picture of 2nd ed storm troopers, quite interesting to see them have heavy weapons and no armour
but still armed with hot-shot las
went on a look through old models and really wish I could get some of the old metal Catachan specialists 
I think before they got their next look they were just like
elite guardsmen
but still with basically the same organisation as regular guard
that's impressive
They were an elite choice and had similar equipment and stats in both IG and daemonhunters/witchhunters.
Troop choice in the latter two books.
i like their look
I dig that
We're being plagiarized
Gamers Workjoppe will pay...............
I badly need to paint my old Stormtroopers
Their just sitting on my desk primed and know where to go
its a đ€ but back in second it wasnt hotshot either, those were hellguns. hotshot was a term invented later by i THINK dan abnett in gaunts ghosts, as a way to dump most of a battery through a standard lasgun as a way to empower the shots at the expense of having to regularly replacing the barrel (like some, especially older, sniper weapons i think?) but got backformed into being a replacement term for hellguns
i am still mad about this as hellgun is a cooler word and hot shot las would be a GREAT term for something else. like an optional veteran upgrade that gave the the option to fire s5 lasguns, but then they had to spend a shooting phase not firing to change the barrle
wow, had completely forgotten about hellguns
technically they both still exist as seperate things
in that there is a difference between having a backpack ammo system with a cooled barrel and just having a modified charge pack that fucks up your gun like you can get in necromunda
but they did make them both called the same thing for some reason yeah
Oh jeez I didnât know gaunts ghosts dated back to 1999
yeah! gaunts ghost long running
we had book 1 of gaunts ghosts in our school library in like, 2002
I first ran into hot shot packs in Ravenor which was 2004
the sharpe movies were on tv over the holidays and they are pretty neat
(the books of which inspired gaunt's ghosts)
âThe defenders of Kazad Izor have weathered the ceaseless tempest of skaven onslaughts, compelled to recede into the shadows of their venerable halls. Unyielding, the dwarfs fight on in their desperate bid for survival, meting out a savage toll upon the endless hordes. Every inch of stone is bartered for with blood. Grudges voiced in thunderous ...
Don't barter in blood with Skaven for god's sake.
They'll thin they're getting a good deal!
In the lore for old world, dragon ogres are quite rare and deadly right?
yes
Can they be fielded on AOS?
Believe so
Though they're called dragon Ogors
Because copyright is important, allegedly
for the ogor mawtribes?
For Beasts of Chaos.
Yeah
It's a truly huge model
all the cities and stormcast ally talk yesterday made me think a stormcast list built around a core of 3 steam tanks would be kinda neat
lord ordinator is able to give them +1 to hit
the bravery buff from stormkeeps isn't necessarily super relevant but it does at least give some incentive to have redeemer units marching alongside them
I have no idea what I'm doing but heyo dragon Ogors
Excellent stuff there.
Dragon Ogors are surprisingly resilient, especially by BoC standards.
And the traditional deployment strategies that you can pull off as Beasts will serve well with that muscle behind them.
I like that they can regenerate, and then the shaggoth with raging storm can regenerate them even more
Indeed!
Seems like they do a little bit of everything too
Indeed they do. They're a nice solid unit.
The flaw with them is objective contesting.
Only count as 6 models
I dunno what I'm doing but the free guild guys seem like the most guys that have ever guy'd
they're guys :)
I figure the steam tanks and luminark are more than enough ranged power, so my front line needed to all be lads
Sometimes I think we all forget that Warhammer 40k is TRULY a terrifying horror setting... even if you're one of the 'good guys'.
So in this video I'm going to share with you my personal favourite freaky, spooky, and just plain strange Loyalist space marine chapters which will remind you just how creepy the Imperium of Mankind can truly be...
...
Is the implication of that tumbnail that a dark secret of one of the space marine chapters is that they have youtubers?
Use my code PANCREAS to get $5 off your delicious, high protein Magic
Spoon cereal by clicking this link: magicspoon.com/PANCREAS
Support the channel! (If you can and are feeling incredibly generous do not feel obligated plz)
https://www.youtube.com/channel/UCgleHPPvl9LD7jeU2G-XNWw/join
Skeleton pun.
0:00 - Intro
1:15 - Magic Spoon Sponsorsh...
How well regarded are the bonereapers? My brother is a skeleton and old tk fan and he doesnât like them
wdym?
personally i think their a great evolution of the undead aestetic that AoS needed to shoot for
love the old undead but uh AoS aint the kinda setting where some old boney bones can show up without something extra goin on
mechanically they kinda just stand there and wait for someone to charge them, then eat them fucking alive
I think the models look fun, but the studio paintjob does them no favors.
Skeletons arenât my tging, theyâre his thing but he doesnât like them, I was wondering what the wider community sentiment was
I mean I don't think bonereapers are trying to be skeletons necessarily
that's deathrattle's job
bonereapers are like hey we have all this bone and souls lying around but why make a shitty skeleton when we can soup them all together and make an abomination that sees itself as having transcended mortal foibles entirely
they're a vision of death which is no longer reliant on the living
Bonereapers are basically trying to be a mix of undead marines and tyranids
And they achieve that I think
imo they look awesome for the most part. some weird models, some weird paintjobs but overall just really cool I think
they kinda have the sentinel vibes from xmen too like
Real big Shrike from the Hyperion Cantos vibes
i think you are the sole living person ive ever heard refrence the cantos
it is a
well
its a helluva book series
a series just a little to weird to hit the mainstream and lacking the real depths of weirdness something like the foundation sequels have
i conceptually really like the ossiarchs
i just wish they didnt have cartoon skeletor smiles lol
so if i ever collected them id greenstuff them to be mouthless tbh
thers a kick ass model like that in underworld for them
like this is the vibe i wish the whole range had lol
instead they kinda are like chad meme skeletors baseline lol
A whole army of Skeletors.
Imagine a chaos or renegade knight doing this
reminds me i need to paint some Tartan on my next knight project
because Nemo me Impune Lacessit
come to think of it i wonder how a knight would stand up to getting nuked
twice
I like that one bomereaper strategist
Their big character
I wanna make free guild armies now
free guild are cool
My favorite thing about the Bonereapers is the Orc description of them
"It's always a nice change of pace when someone just walks up and asks to fight"
About the Tithe
"Bones. Give me your Orruk Bones."
"NOT WITHOUT A FIGHT FIRST, YA GIT!"
dinner and a movie first buddy (translation)
Might have to take a stab at making an Bonereaper army.
I bet the candle makers get alot of work
like ALOT of work
Cities list!
An inordinate amount.
OK, finally finished the Bonereapers list. Boy oh boy, are these some resilient bois.
With the Harvesters around, I can pretty reliably regain Mortek.
And Vokmortian and the Liege-Kavalos can do a number on enemy morale.
-2 Bravery while you're within 12" of the Master of the Bone-tithe, and the Helm of Tyranny makes it so that you lose an extra d3 models every time you fail a battleshock test while within 3 inches of the person who has it.
Also, Show of Superiority is nuts
Roll a dice every time your opponent tries to do a command. On a 5+, it costs 2 command points instead of 1.
kavalos is a big time presence on the board right?
I find it a bit annoying that for some reason darkspears and dark ark corsairs are cheaper and weaker than an average freeguild steelhelm
druchii feel like they should be more elite than a human conscript
the helmet steel just that good
It's nice that the Druchi have one more bravery and an extra inch of movement.
10 points a model gets you the same weapon statblock, saves, and wounds as Steelhelms, 1" extra of movement, and one more bravery. This is the same cost as Steelhelms per model.
The big difference is the Battlepriest and being able to consecrate an objective.
So without the power of faith and sigmar on their side, the elves are just better.
I think I need to paint up some Word Bearers now
Erebus is such a sublime hater in the death and the end...
lol
holy fuck...
"when they go low you go-"
Erebus: "-lower? Yeah, and and I'm never going to change"
How sublime we talkin
OG, certified, bonafide, crossed T, dotted I, real deal
||Kills most of the long company, convinces Abaddon to use chaos and has some hand in his role as the Despoiler, defeats Constantine Valdor, ||||Kills Loken||
Extensive spoilers
Not just A schlub, The shlub
Novel Spoilers: Penitent by Dan Abnett
||Valdor do be still put putting around in the modern era||
||Mostly warp magic and dark prayers and shit, but he uses the Athame on Loken||
||He beat the stodes by using warp magic to flip gravity for them but not their opponents and basically tumble them in space||
||It's a constantine POV chapter||
That's gotta be a Guild kind of deal.
Get caught doing unauthorized dribbly candles and ominous wax seals, they'll render you to tallow.
whats the normal points limit for hh games?
I've heard that 2500 or 3000 pts is pretty standard
ive always loved the WB just being covered in weird ass runes
Hehehe placed second at a tourney
Funniest win was
Punching
An inceptor unit to death
It gives some great modelling opportunities if nothing else!
What I like most about HH, at least for Space Marines, is that all the legions are getting up to some weird stuff you wouldn't necessarily expect. WB have possessed guys, possessed dreadnaughts, but also jump-pack flamer guys and scary magic plasma. Ultramarines have a bunch of cool melee units despite mostly leaning into shooting.
I specifically started collecting HH Alphas because I can steal the cool stuff from other legions
What is this, a battlefleet for ants?
Worse
a merchant vessel
Printing this, a pirate cruiser and an imperial battleship to remind my players of the love and grace of god
i should post my battle fleet gothic fleet at some point
awww, don't be mean
So I keep having this idea for a planet where the GSC has gone basically mainstream and everyone is just more or less cool with it when a big chunk of their neighbors are openly waiting for the day the Great Devourer descends to gather all the world into its terrible perfection.
Which is supposed to be a joke about some of the more... enthusiastically apocalyptic denominations in politics here in the States but I can't shake the feeling that it comes across as "damn you diversity"
got a really dumb idea, I want to build a space marine army but on square bases and movement trays a la warhammer fantasy
The death and the end 3 is really blowing out my âso silly itâs cool againâ meter
really hope they show off some chaos stuff for old world next week 
'Eresy Fursday...
What's glazing mean for power scaling people?
What do you mean?
im not actually sure, i saw it in a comment section
when someone pitched a battle royale between several franchises
and someone was like "you brought the best glazing communities in for this one" or something like that
was a hypothetical battle royale between some star wars, warhammer 40k, and destiny characters
so i presume it means communities that like... hype their universe hard or something
thought abby's mace was the head of a guitar for a minute
Wait horrible copy-job
Thatâs the other glowering terminator guy
Yeah itâs the bookâs illustration for Oll Persson v Horus
mm
kinda bothers me jump pack assault intercessors aren't battleline
guess it means they can be only 5 points more than foot ones?
i think battleline with built in deep strike would be pretty hefty
as it is for the gk a lil bit
at like 85 points anywho
I would just make them cost more haha
why's it bother that they're not battleline btw?
sjust the point of battleline and oc2 is to make kinda wimpy units have a unique role
to represent the fact they are the line unit of the army
the jump packers already are more reliably able to get into melee and fly over obstructions iirc
so they're less battleline and more the old fast attack imo
that doesn't exist anymore
and I feel like with assault intercessors existing in general the like new codex line is that battleline stuff isn't necessarily tactical
like thats why assault intercessors and heavy intercessors exist yknow
it feels weird to be like assault marines are troops now! and then next edition go Uh unless they have a jump pack though!
within the primaris range I mean
and it's just like. boltguns and chainswords are bad sjkfdkhj
i suppose, to me it makes sense that the foot ones are battle line and the jumpy ones are not as much
apparently the jumpy ones have impact mw's so have more baseline threat
the stuff they do is unsuited for the game 40k actually is. and the whole point of troop incentives is to make it worth taking units that don't do a lot
it's not really enough to make the difference imo
i dunno about unsuited for 40k
esepcially since rerolling wounds is really good as well
from what i understand they're a decent performer in general for their cost
(okay but I've been doing this since 3rd Edition tho)
I think they're used occasionally cause they're a cheap deep strike unit
so they can deploy do an objective and then die
competetively I mean
they also go into lighter infantry well, and get units into melee well
i.e. tying up dangerous units in melee
and then have access to the impact mw's as well as the grenade strat
but they don't do that any better than assault intercessors, which are battleline
they are faster yeah
both the stormlance and the gladius force can also ensure adv/charge
but I'd rather they be a faster option for the basic troop of an assault focused space marine army
in general its just a thing where 40k incestivises units with a much higher threat
so if you want to make like a cool jump pack force
assault marines are rarely part of that at least as far as the game incentivises
i feel like thats not the case? like inceptors are incredibly competetive, possibly a must take, and they're not an incredibly high threat unit
i suspect its gonna be dorfs
it doesn't exclusively incentivise high threat units no but like that's. my point
idk!
I'm just saying I think it would be good if the basic jump pack troop was a basic troop xP
nah i feel ya, i don't fully agree but i feel where you're coming form
since the new lore no longer has any reason to make tactical and scouts the only troop
but tbh I'd probably go further and say outriders should just be battleline too
fingers crossed for goblin hewer
i think generally the battleline stuff offer more utility and objectives while the non battleline tend to be more reliably threatning; so comparative between asault intercessors who get rerolls on objectives, the jumpers get impact mw and are fast enough to reliably charge
somewhat random but does anyone happen to know the source for this art? cuz im getting nothing really on my reverse searches lol
i can see saying the jump intercessors are utility tho, since they can be used to clear backline enemy objectives
but also, i think the heavy bolt pistol/chainsword isn't honestly terriblew
I think mechanically speaking the only niche jump intercessors have is giving up meteoric descent for being like 30 points cheaper
and like my point is ofc that that's a bad thing; I think the game mechanics should incentivise making armies that at least resemble the lore for the factions. They just very rarely succeed in doing so
Assault Intercessors are Close Support
oh you mean the mechanical battleline designation
kinda yeah
see I'm annoyed at Infiltrators being batteline in fluff but not mechanics
lore wise it makes no sense to me that assault intercessors are assault but heavy intercessors aren't devestator
Also I really expected Detachments to shuffle the Battleline role around more
kinda disappointed in that respect
that too tbh
If there's one thing that consistently frustrates me about Primaris, it's all the little ways they jumble up the very straightforward Codex Astartes force organization
it just should be one way or another. and also they shouldn't have replaced assault and devastator with terms that both have support in them
I get why they did to avoid confusion n all
specially at first
Yeah, a lot of the range's shortcomings arise from not trying to be redundant with Firstborn
Battleline is just you can take 6 though, it doesnât seem like a very big deal
even though the plan was clearly to replace them eventually
Idk if I'm the subject or the object of this gif
it definitely isn't a big deal
but mechanically speaking I was also talking about the implicit OC2 that comes with it
Oh thatâs fair
ironically idk if I'd really have the probem if they weren't called intercessors?
So you think marneus had an easier time crossing the Rubicon on account of only being a torso?
maybe
I wonder if marneus has a like
xcom style civvies bionics
for when he's painting or whatever
like these ones
I think he had the hardest time out of anyone
Since like, the process wasn't refined at all
what if the survival rate for crossing the rubicon is so high is because they just remove your head and puts it on a primaris body?
Cawl is actually three orks in holy robes
now I want to build a blood axes Orkdeptuz Mekanikuz army 
puppetswar has some real good ork techpriest models recently
very rough but concepting the karak symbol for my homebrew hold
oh nice
problem is more that blood axes dont have any special rules yet and that meks cant join flash gitz 
Has anyone else had trouble with the WanG requisitions system?
the idea with the symbol is when besieged a runepriest took multiple days to forge a powerful runic axe and on the sunrise of the final day it was complete and the priest wielded the axe to lead the dwarfs to victory
I find itâs more suited to being a system to get a cool big shiny thing but I just want to get multiple cheap things like a radio and space ipad
Anyone have a work around?
Yeah I donât love it
I just kind of elide it for getting the basics
It's still kinda sinking in but I'm really impressed with the whole death and the end as a book
I admittedly skipped the bulk of the HH series but it was cool
I reallike how how it made ||all of the stories about Ollanius Pious throughout the years true||
Ah don't worry it's human nature to only get into a thing at the end
I didn't start reading KSBD until Breaker of Infinities
and I didn't go back and read stuff from before that until after it was done
||Does he die a true death after Hours bonks him?||
||So there's 3 of them there, Caecaltus Dusk (the last surviving member of the Emperor's Hetaeron Guard which teleported aboard the Vengeful Spirit with him), Garviel Loken, and Oll Persson. Which neatly maps with the confused tellings about how "Ollanius Pious" was a random guadsman, a space marine (probably an imperial fist?) or a custodes). But they're all present and all at one time interpose themselves between Horus and the Emperor||
||Huh, neat||
I've read... a few but it was pretty scattershot lol
I think there's a lot of callbacks in the last one I didn't get
okay cool because I saw there were specific packs you could get with basics as a bundle but it pains me how un-sandboxy this game is despite it being the generic 40k rpg
Yeah getting gear is the weakest part of the game
The rules are weird and surprisingly un-granular
What I'd give for a rerun of Deathwatch's Requisition or Dark Heresy 1e's actual money
Deathwatch requisition is shockingly smooth, considering the rest of the game
Deathwatch Requisition was great.
Yeah it makes sense for the type of game you would be playing but if the game focuses on less structured characters I would like normal currency
Normal currency is too granular for 40k imo
It works pretty well for Dark Heresy - albeit the DH system has problems because a lot of the prices are weird nonsense
I mean people still use money in the setting
I think it works for Dark Heresy where youâre kinda broke bitches in the Emperorâs service
Itâd be weird for Rogue Trader
Which IMO should have had something more granular than Profit Factor
Specifically like a trade goods system to fill your holds with and wheel and deal between star systems
Whatâs the deal with contrast paints?
They didnât really exist when I was learning to paint so I guess Iâm old school
They're a kind of base coat + wash mixture, but also a little more than that.
Made of ink
If you go with a white primer and then add contrast you're basically getting the first two done. They're...interesting to play around with. Applying them over different coats can get different results.
Interesting
I do like the Vallejo Xpress line as it's much more matte, but they're also not as intense so there's a trade-off there.
Haven't tried the Army Painter Speedpaints myself, though the 2.0 line is apparently a huge step up.
One of the big things about contrast et al. is how easy it is to just...get painting. Prime white, do contrast, and if you just want some basic painting done then you're good to go. And it'll look fine!
Won't win any awards but when you're painting a coupla dozen dudes, who cares.
Slap chop is a god send for army painting
I use neither and fully paint every dude in defiance of god and my free time
(Do not do this you get nothing for it)
I do think contrast is actually like the best bet for painting an entire army reasonably-time-wise in a way that looks good
Slap chop is the âget âer doneâ option
AIUI they're just thicker than a wash and thinner than a solid coat, so they tend to give interesting gradients with how they coat and pool
In this updated post, you will find all my hand-painted and professionally photographed paint swatches for all 61 old & new Citadel Contrast paints, all 89 Speedpaints 2.0 by The Army Painter, 24 Dipping Inks by Green Stuff World, and now also all 59 Xpress Colors from Vallejo. This should make it easy to find the perfect "one coat" colour for y...
This article shows off two hundred of them by 4 different paint companies, so you can see how they behave on white
And you can see how they have a lot of color but are way more interesting than a solid coat
And people will also put them over non-white basecoats to get cool color combos going
they also airbrush really well
Painting classic Warhammer Old World Chaos Dwarf Sorcerer on Lammasu miniature. A full painting guide for Warhammer Fantasy Chaos Dwarfs.
Patreon link below:
www.patreon.com/AnvilofDoomMiniatures
Music by Karl Casey @ audio bat
#warhammer #warhammer40k
tbh the newer take on her is my pref lol
just an absolute unit and no weird pointy nipples
prefer the scrunglier bolter but yeah
mm
There's also some really interesting techniques when you do zenithal + contrast + oil washes, followed by highlights.
In this video we look at two different schemes to paint up your armies of Seraphon or Lizardmen in.
#ageofsigmar #seraphon #lizardmen
Paints Used:
GW - Mantis Warriors
GW - Plaguebearer Flesh
GW - Fleshtearers Red
GW - Ratling Grime
GW - Dreadful Visage
GW - Kabalite Green
GW - Thondia Brown
GW - Aeldari Emerald
GW - Gryph Hound Orange
GW...
cult of paint has this really great vid where they do blending n stuff with contrast paints
When Malerion finally shows up do you think theyâll add them to daughterâs or make them their own faction
i mean im pretty sure it would be a distinct faction
like he rules a whole realm and the umbraneth have a pretty distinctly different look from the daughters
specially with crone lady adding more support for non morathi aligned dok
Kreuthesa has a very cool model
i like her model i just sorta wish they not anchored her to daughters
if in part due to me liking the idea that malekith is secretly actually working to help the visions of the hag goddess and being "good tm" in a very roundabout sorta way
I wish daughters let both men and women become half naked murder cultists and sexy monsters
i mean her introductory storybeat doesnt really have anything to do with daughters
helping some guys
i mean sure but shes still like at least mechanically stapled to the daughters atm
sure but that can definitely change
fair enough
ultimately with daughters i like the lamias with some actual armor on and sorta just dont like anything else in the range lol
those too
He's got shadow-elves
but those just exist as "prototype umbraneth" in my head lol
i like the underworlds sisters of slaughter
Death and the end 3 spoilers ||this is honestly maybe the highlight of the book for going beyond goofiness back into cool for this book. Up there with âSanguinius moved at the speed of light but Horus moved at the speed of darknessâ||
