#Warhammer and Such
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they released a lion book in addition to the arks of omen appearance right?
but he did have "the risen" with him, who were otherwise once Fallen
I think azrael chaffs at the idea of fallen serving the chapter, so i don't think thats a settled matter
but I don't think he'll outright challenge the lion either
Yeah it actually seems like the Dark Angels are MUCH less enthused than the Ultramarines
true
to have their primarch back
Heโs ruining their shadow war
I suspect it'd be a good source of narrative conflict to pull from for a bit
Azrael going renegade could be bad ass
I think also during arks, Luthor escaped right? Or was that well prior
We need more renegades in lore
I do wonder how Lion would approach encountering luthor and cypher
i don't think he would go renegade, he could go against his dad but considering how split the Imperium is already I don't think that would necessarily make him a traitor
didn't their conflict end with Chaos loosing it's s grasp on Luthor?
mmm might have, im not deeply lored up on that tho
I just know the cliffnotes on the arks
i gotta rewatch the adric episode on that
Though in general, the question of "what are the Dark Angels without their secret shame?" is a fun one
I just don't know if the actual narrative present and the tabletop rules reflection of their status is ready to solidly answer that question yet
they could go back to their pre-heresy days and use giant killer robots.
incidentally i don't think the removal of the source of their shame would at all stop them from being taciturn and secretive dicks about stuff
they still have deathwing and ravenwing haha
i suspect secrecy is so built into their chapter zeitgeist that they keep banal things secret just because they can
"Hey what time is it?
"That's a secret, brother"
Incidentally, I wonder if all the smoke and mirrors make them easier or harder to infiltrate by a group like the Alpha Legion
I kinda wanna build these GK models but I'm a smidge worried they'll go back to "Each of the different types of nemesis weapons has a different profile"
and I'm a little worried about drilling all of them and inserting magnets, lol
i think this skintone came out pretty well
Also very slick ass flagellent
honestly, i can't speak to others
but i would not enforce WYSIWYG on GK models, if you tell me what the loadout is
i work with that
I DO think that the current generalized profile is great for making aesthetic choices
u gotta oil up the flaguallants before battle
oil me up so i can slide through the ground with speed
incidentally, that IS a thing i kinda like about the current otherwise questionable "heirloom weapon" profiles on vets n stuff
in that you can give em whatever weapon visually
and not be penalized
like i love giving people power axes, especially on the space wolves, and there's no competing incentive to go "well this other power weapon is just better in every way, the power axes are a major compromise of efficiency"
the only regret is not my inner troll can take no pleasure in a mechanics head getting weirdly invested and annoyed that im not giving all of a unit only thunder hammers or whatever
but that inner troll needs no feeding
I do think thunder hammers are an exception, but I just think Thunderhammers and daemonhammers are cool and need to give the Big Smack
i loved the minutiae of loadouts, combiweapons, power weapons all that shit but i also had a but of bits and like modeling
however making all combiweapons a single profile was a crime
don't get me wrong, I like the minutae of picking loadouts and stuff, god im a fan of wolf guard and they had WAY too many options
however i disliked the "one true choice" crowd
where effectively one option was the only one that mattered, and you were objectively wrong if you didn't pick it
because fuck that
poweraxes had just flat better AP right?
at least as of 8th and 9th, less ap, more strength
so before the current way weapon profiles read; Power swords were +1 str, -3 AP; power axes iirc were +2 str, -2 AP
ah right
i admittedly never really used them in the day with wolves, because Sword and shield Varangian guard
i often went mixed loadout
because i really like the idea of wolfguard each picking their personal specialty from the chapter loadout
it made rolling combats annoying as hell tho
but it fit my fantasy for them
So like Hogar the Strong might have a thunder hammer, but Dane might bring an hierloom power sword
and Magni has got a sword and power axe because he's all business
(or shield and power axe)
hrm, Callidus Assasasin+Coteaz, or Coteaz+a big-ass squad of henchmen to roll with
rather than "Yeah, we all talked, and despite being brought into the wolf guard for our strong individual personalities and skill sets, we're all gonna bring the exact same kit"
lol
"Bjorn told us it makes the 'Shooting' and 'Fight' phases easier to 'Roll'. We do not question his wisdom despite not really understanding"
give em stormtroopers
Coteaz with henchman works i think
I've got 175 points to spare on this GK list
mostly calso cause the henchman KT/squad is so full of personality
also makes coteaz tougher to snipe out
Callidus is very good ofc, hitting em with the +1 cost to something like command rerolls can be fairly influential
but the henchman means that if any inquisitor is with them, the whole squad has -1 to wound on attacks targeting them
it is a bit funny to me that Coteaz gets the imperial authority rule to be able to board any transport his squad can board, but the henchman cant board any transports
That squad is just gonna sit in the back and camp on objective, but
voidsmen maybe?
for back camping i do honestly think the inquisitorial henchman would be good, the permanent -1 to wound + the 5+++ from coteaz against daemons and psychics makes them surprisingly reslient
A 10-man unit of voidsmen would also cost 100 and... camp in the back.
and they can also use the astropath to close off deepstrike within 12 inches
Just realized that the End and the Death book 3 releases a month from now 
I don't have the points for that, sadly, unless I go Coatez+5 man squad
ahh ok
mystic thats what i was thinking, sry
40 points could get you two enhancements on your GK leaders perhaps?
or are enhancements already accounted for
i actually managed to find all the little bastards, i should paint em for old times sake
I could get Inescapable Wrath and Daemonica, or I could slap Sigil of Exigence on a guy
I guess they could be like alright all you guys who wanna use hammer and shield you get into this pack
aaa fuck discord scroll
Sigil of Exigence on a librarian for survivability lol
sigil lets you nope-a-port out right?
hey not a terrible idea, so long as your enemy has no indirect fire or good deep striking
pretty easy to tuck a guy behind a wall
though im not personally a fan of it lol
if ur not gonna smack someone with that giant hammer
Thanks for the ideas, friendos. :>
๐
hmm, gut check, but what army would this be to yall?
I dont like gambling
so I like a clear advanatage in a fight OR to avoid it completly
Losing a man and losing a unit is the same thing to me
so multi perso units are more likley to take losses and less likly for me to engage
I dont like to play risky in positioning
I'm bored and trying to make lists for friends based on their general tactical preferences
lol
Tau
how long has this person been playing btw?
that explains it
getting over the gutcheck of losing models is an important part of learning the game
oh yeah, this is less their game strat and like their broad general tactical prefence
give em some stodes or like ironhands
My read into it myself is like... ambush/ strike and fade elites
Losing a man and losing a unit is the same thing to me
Knights :p
heavy vehicles and assault elements
The boxes i see checked personally are like... Raven Guard, Knights, 'stodes, maybe Harlequins
id almost say thematically the LoV too, but i think she'd never accept dorfs
as cool as i think dorfs are
then she is weak
xD
yeah i was noticing the same
my big bro im doing one is so much easier, im making him a tempestus scions "helicopter cav" elite guard list
fun theme, obv not super meta
but based as hell none the less
hahah, follow up, she doesn't know a lot about 40k, but she was like "I figured the stodees might be good for that"
Maybe an aeldari list focused on rangers would work too
Valks and vultures start on the board in hover mode, marauder and 2 smaller scions squads start in reserve
Marauder as like an onstation ac130 feels kinda cool
I like seeing people ask "who would win, x vs y" but its between a faction that would roll the imperium, and the imperium
The usual "vs" honest answer is "it depends on who is writing the battle"
I saw someone ask "could the UEF (from supreme commander) beat the imperium" and idk how they thought that was a close fight
The UEF can make titan-sized robots every 7 seconds
Well, things get closer when we pull in the Imperial Navy.
40k space combat shifts things hilariously.
UEF also doesn't have literally thousands of planets right? Or do they? I have no idea
A lot of things even out when the Imperium starts aiming the space-grade weaponry down.
Heck, or if you're abaddon, just actually blow up the planet
They dont but the UEF also just teleports onto a planet and builds an entire Military Industrial Complex that would put a forge world to shame in a mstter of hours
When I was part of a group of people who thought about things like this, we had to institute a "no space support" rule so that the 40k factions didn't just stomp everyone.
By the time the order for exterminatus or whatever happens the ACU on the planet can just leave and the navy has just destroyed a planet
If you think the imperium cares about glassing a planet.
Sometimes I think about how, despite how scary the imperial weapons are, they're loaded by serfs, by hand
They will when they have to glass Terra or Macrage or whatever
In space I mean
UEF has like grey goo levels of bootstrapped industrial expansion
Yeah
Also I think the imperial navy would lose to an ACU building enough nukes to destroy the galaxy on every planet
I think also, being able to develop a military infrastructure in hours doesn't really account for the enemy already having established infrastructure in a planet in question that has no trouble being immediately hostile. It may not have hours to develop. That and there's no real way to comparatively measure the difference in actual firepower from the things that they produce to fight
A single knight is equivalent to a mechmarine imo
If you teleport in, right next to an imperial fortress, it's not going to wait and see what you do
But yeah. The big thing is if we're saying the Imperium as in the entire Imperium.
That's... That's a lot of things on the Imperial side there.
I think equating a knight to a mech marine is a gross under estimation
There's a lot of X-factors in play.
Like "What happens when a faction gets introduced to the Imperial Assassins?"
It's only armament is a machine gun
A mech marine is like a 60 meter tall robot with a 500mm assault rifle
A knight may not be equivalent to a mech marine but its equivalent to like 5 of them
There's also the question of "Can a faction afford the loss of life the Imperium is willing to commit?"
Because the Imperium has so many people it can just throw away without caring.
Question, I checked the wiki, where do those stats come from?
I think maybe another comparative idea is that none of the Bots demonstrate any tactical initiative regarding decision making. Aiui they'll attack whatever is in range or are commanded to attack and go where they are told; but conversely have no issue standing around and getting killed if left to their own devices while in the range of a weapon that can reach them out of their own range
I don't think they're 60m but they're at least armiger sized and the big SupCom bots are absolutely titan-sized
Yeah
Idk where I got 60m but they are hyooge
I think the ACU is 60?
Unless they are space marines and the ACU gets unlucky the ACU can probably solo some backwater imperial planet
Also yeah they're mindless robots that need direct control, the winning option is prolly a decapitation strike on the ACU
Which is easier said than done tbf
Also given that ACUs teleport in to their beachhead their strats is probably finding somewhere resource-rich and awkward to respond to
its slightly easier than KO'ing a titan, in that it doesn't seem to have a void shield equivalent but is otherwise incredibly resilient
Unless the imperial naval task group sent to blow them up has more cyclonic torpedos than they do strategic defences
Like some underlevel of a hive world where they can start recycling the walls
Oh my god that would be awful
Nah, you want the feral worlds that the Imperium doesn't have active contact with.
for some reason i read that as underwater hive world
and i was like "That actually sounds kind of cool"
The UEF would recycle the hiveworld into like, livable spaces lol
There's that underwater agri world in the Calixis sector.
oh yo? From a book or splat book of some kind?
what do they do, harvest loads of like algae and sea plants?
Feral worlds are kinda "easy cap, what's next?" for anyone who has a chance against the Imperium
Core DH 1e book, expanded on in some of the splats.
Mostly algae, a shitton of fish.
something i think about is, ultimately, the Imperium did win against the Men of Iron. Albiet they were in a stronger position than they are now I imagine
They also coat their buildings in native coral so the fuck-off huge sea creatures don't attack the installations.
thats some tasty flavor tbh
And UEF/etc are so ISRU-focused that a random world's resources isn't a big deal, they'd only want worlds for positional strategic value or denying them to the enemy
It took a Mechanicus Biologis specialist to figure out how to make use of the planet, because everything else got destroyed by the megafauna.
The man figured out that installations that were late on exterior cleanings lasted longer.
And developed some stuff to encourage the coral to grow on facilities.
So I think Imperium can win but them winning mostly looks like successfully swatting away incursions on hive/forge worlds to maintain their industrial base
Hive/Forge worlds incidentally tend to be the most defended worlds.
Forge worlds mean immediately having to deal with the Mechanicus.
And by Imperial doctrine, Hive Worlds are supposed to be able to arm their entire populations in the event of an emergency.
I'm sure there's a forge world out there that's the 40k equivalent of Unicron and any sufficiently large invasion will see it transform into a giant titan.
Yeah I think it's just a race against time, can you mobilize enough to fight 1 titan in the first 15 minutes? Or a titan legion by the end of the day?
The funny scenario is if a forge world takes one look at an ACU's capabilities and just defects
Indeed.
But I'm not sure that's a wholesale win for the ACU.
If there's AI around...
The Mechanicus is gonna get real unhappy.
So the question is now a simple: Can they hold worlds from an Imperial counterattack?
If Space Marines, Assassins, and orbital bombardments start happening, can they hold?
ACUs are manned and the bots all follow marching orders w/ low initiative, so it's a coinflip on if the bots are deemed friendly machine spirits
Marines probably, assassins depends on target access, bombardments not really
generally, because a lot of teleportations are effectively a single titan without void shields and powerful weaponry teleporting in, any sufficiently defended imperial world can respond in time I think.
(the ACU being a single titan without void shields i mean)
But there's also enough worlds that can't respond in time.
Oh, I just remembered.
There's one other force to take into account.
Can they stand Custodes coming in?
the uef in general? I think their basic combative unit does outmatch individual custodes
But a target strike against the ACU might be another matter.
yeah, does depend on if it has the tolls to block or answer a teleportation strike
because then even space marines can pull it off
But I am also in the camp that Imperial Assassins are the biggest tide changers in matters of Imperial wars.
ha, they killed aun'va and the Tau are totally fine (they're not)
we just have holographic aun'va now
who also... serves like no niche in a tau army
really
other than a surprise sub 100 point super tank for a turn
its such a strange model/hero
Yep
it, incidentally, is strange that ther e is no Tau ethereal supreme commander unit currently. At least one that is actually alive
But yeah. If you don't have a good answer to precision TP strikes, the Assassins, or the Imperium going "Fuck it, we glass the planet", your long term wins against the Imperium are fraught.
supreme commander units are relatively new as a concept
I think by and large it's important to realise that will take a long ass time to get done and by that time the entire planet might be crawling with units
and they already did a shadowsunn glowup for it
Just like Tyranids, except easier to behead. ๐
like a UEF fortress world looks like billions of imperial knights and baneblades and titans
yeah for sure, i don't think its BAD perse, just a bit weird
considering the ethereal's role in tau society
(not to mention anti-cloaking technology and perfect information fed to the ACU at all times
Yeah and honestly as cool as the models are I'm of the crowd that doesn't really like the named characters having rules and such
like the ethereal council's law supercedes the authority of shadowsun ultimately, but shadowsun is the overall military leader for the tau atm
ethereals are kinda another aspect of t'au that get left behind in general
(They're usually really cool models tho)
haven't really been updated in ever
well there's the plastic model on a hoverdrone but that didn't develop the concept
well, their models are straightfoward and do what they do. I think in 10th, their main role is some light cp generation
and their interaction with battleshock is a non thing
yeah I mean in the sense of like auxiliaries n such
they were brought it when establishing the faction and then when developing the faction they were just like mechs sell mechs sell mechs sell
i would like to see them developed a bit, though they are maybe a bit challenging from a unit design perspective of being a largely non combative, inspirational presence on the field
that is a thing i dislike about the tau's growth tbh
i know mechs sell and mechs are cool, hell i like mechs myself
but i feel like a lot get left to the side for mechs
heck i was crying wolf with the riptide
i still think it looks a bit goofy
but its grown on me
as has the stormsurge's goofiness
root for the kroot
but yeah, id like to see move development of the idea of the tau utilizing more auxiliaries to cover for their tactical gaps
i guess there's some overlap with the mixed regiments theming from the guard, but i think there's enough difference with totally alien species
Let me get my true rag-tag coalation of aliens army going, yeah.
Wish we had Vorgh auxiliaries for their titanic unit, even though their first lore mention was 9e
im very very keen to see what comes of the new kroot releases and what they'll be
cause i fully intend to incorporate kroot and vespid into my list regardless of meta
i have the farstalkers, despite their less than stellar stats on the 40k board
oh as far as the riptide, i do feel like the big burst cannon looks infinitely cooler than the ion gun
I thought you typed "releases in 2015"
and was like "I dunno how to tell you this..."
Not technically wrong if I was a time traveller
yeah riptide came first, and i remember strongly protesting the "bigger, and more, crisis suit"
because i felt like it was representative/indicative of a worrying trend of "more bots" in the tau
more bots, more big
ghostkeel is good
ghostkeel is good
this i agree
and i think it was post riptide too
even if it IS a more and bigger stealthsuit, it feels different enough
and i guess doesn't have the riptide stigma
Ah, and the FW release of the stupid-huge Taunar was also in 2015
Tau'nar did also feel egregious to me, mostly because im still riding that OG Combined Arms Tau with a military doctrine that didn't involve trying to match like for like in a tactial sense
in that they wouldn't try to build a giant robot to fight a giant robot, they'd create other assets like the AX-1-0 Tiger shark
instead of building their own titan
which they themselves thought was stupid
This is when you bring in the More Railguns strat, yeah.
Sure, it's a titan.
But can it handle MORE RAILGUNS?!
they also, generally, don't have a doctrine of holding ground and glorious last stands whenever they can help it
they value the lives of their soldiers more than inert ground generally
Ghostkeel is alright but I wish it was a bit smaller, like just above broadside size
i do think unde a while back did make a good case of the stormsurge representing an evolution of tactical doctrine, and accepting that they do need to hold ground sometimes
Looking at you, Tyranids.
but i also still think that an evolving doctrine shouldn't evolve towards using the enemy's applied tech and strategies like they do
incidentally i think the stormsurge was invented to mount anti knight weapons and anti superheavy weapons
but ultimately my protestations will change nothing about the direction the tau were already taken, so i can simply hope that the expanded tau context will help round things out
content*
with Kroot
and hopefull with vespid in the future, and other races
side note, a thing that seperately actually bothers me a lot is that the lore never goes into answering how they get their bigger newer walkers around in space
they can't be carried by the core miltiary transport for the tau, the manta
unless they're carried in parts
and assembled on site
did they also develop specific transports just for the tau nar and stormsurge?>
i have a pretty clear idea of how most other combat elements in a coalition fit into mantas and orcas
but the tau nar, stormsurge, and even the riptide a bit, are somwhat mysterious to me
SMH then make the tidewall not trash
hahaha
the tidewalls were apparently used to great effect by shadowsun at golgatha bay
bamboozled the white scars iirc
by having a big defensive line that shifted and moved
not golgotha, thats armageddon
mugalath i think
only for the imperium to exterminatus in response
i think the white scar character korsarro has like a blood oath to hunt down shadowsun
side note, the tidewall with the drone port is honestly a bit interesting to me
moreso than the railgun wall
"attack literally everything in its range that it can see"
Whoever told me to try spruce glue is a king and itโs perfect
Here's my first go at a cagey, risk averse but suddenly striking list for eldar. Incidentally actually think its kinda fun just as is anyway. Not sure it fits with all her requirements but it does feel cool
"Sprue glue" is bits of plastic sprue and dropping it in plastic glue, typically Tamiya extra-thin cement.
You then use this goop to cover gaps in plastic models. Once dried it's basically plastic so you can sand it down smooth.
ohhhh
cool!
ill probably forget that i learned this today which sucks but its actually a great idea yeah
My favorite bit here is the Shroud Runners giving lethal hits to high volume shooting, so comboing up with windriders all kitted out with scatter lasers and getting full rerolls to hit against targets on objectives, i feel like you could really dish out surprising amounts of hurt
but aside from that larg amounts of stealth, fast movers, and deep strike means the army is readily able to maneuver and jockey for best position
hmm
another friend's army prompt tactic was just "minimize risk to myself"
which isn't a lot to go on
i think i might have fun interpreting that as "minimize risk to my warlord who is me"
cause there aren't really any armies that can play super risk averse
i may have made a mistake deciding that i want my new deldar models to be Extra Cool and on the spot making up lore to explain why i'm splicing them with extra sylvaneth bits i had lying around
on one hand: Cool Dudesโข๏ธ with unique models
on the other hadn: The Effort 
Spru using the excess spru and plastic cement to make a thick filler glue
I have bits from a vampire counts battalion so Iโm marking my leaders more clearly by putting skulls or ghoul heads
honestly i love even minor kitbashing so much, i dont think i have like, any models that are built exactly as the manual says
Kit bashing is wonderful
straight up my favorite part of the hobby
I like 10th, which makes kitbashing more convient when you're forced to play get to show off your models
Here's a scourge with a kabalite right arm and a spear made of a harlequin sword stuck on the end of a stormcast spear shaft
ooh
currently working on my archon who uh, has scourge, kurnoth hunter, treelord, and ylthari guardian bits on em so far i think? will show when they're built
killteam?
hell yeah cardboard terrain is best terrain
Necromunda
oho
A 3 way match between Cultists, Orlock bikers, and the enforcer precinct
I should have realized it - I know vaguely what orlocks look like even
It ended hilariously with my last orlock running for 4 turns while trying to unjam his gun only to get chased down by a ogryn with a harpoon launcher
oh no hahaha
I kitbashed the cultist team to be totally rule of cool before looking ip their equipment
Turns out a giant tanky ogryn slowly lumbering towards you and then pulling you in to itโs melee range with a harpoon is horrifyingly effective
He killed 3 of my poor orlocks
Nightmare fuel lol, desperately slapping your gun as the ogryn rumbles after you, harpoons flashing past you
I'm making a van saar team rn with all the bits
and I've just decided to disregard how expensive I'm making my models in game points and make something that looks cool sfgfk
Valid, running 5 to 7 van saar with all the cool toys makes you feel bad ass
didn't really think about it until recently but my og van saar team was basically my first step back into the hobby when they came out
honestly same, i dont think the scourges i just made are in any way table legal but they look cool af imo and that's what matters
uh, still mean necromunda 2018 just my last go around haha
- fuck
dunno why that's formatted like that but okay
It thinks you're doing a numbered list starting (and ending) at 2018
ohh
- makes sense
the ash waste backpacks are big but I consider them as including grav chutes so I think it works
gonna paint them white and then weather the fuck out of them. have some scrungly xcom ass guys
I'm imagining a big fucking marine face under that
Just a big bald space marine yelling face with arms and legs
Anyone got any advice for magnetizing a rock grinders
Itโs the last model I havenโt put together of my GSC cp
eheheheheheh
Finally finished assembling everything but the rock grinder
Man, with the skitarii hunter cohort, you really are fielding the skitarii legions
how many Spongebobs would it take to beat the Imperium of Man
mm, spongebob follows cartoon rules, so in the right place and at the right time, just one
Based on this chart no more than 20 billion
lmao, why does that exist
seems like its using some strong, thorough math there to assign those numbers
I think a single patrick in the imperial throne room would do it
custodes are beating up spongebob (cartoon style) and then patrick walks up with some shiny golden gear he 'found' 'over there'
boom, Eye of Terra
i also think Ed alone, from ed edd and eddy could destroy the imperium
if he's far enough to see it, he could jsut pluck terra out of space and eat it
You're assuming the matchups are transitive
This is a time-honored tradition in the vs-debate community
It is funny people bringing up silly characters like SpongeBob or Bugs Bunny as a joke when powers scaling, when itโs likely their power has already been calculated and yes they are in fact extremely strong
Funny gag characters typically are because they ignore physics, reality, and common sense.
Popeye solos Dragonball Super
Arale solos Super.
The more interesting match-up is Popeye vs Luffy.
Yes
so, something that occured to me is that gsc armies may not even believe space marines are real
some anyway
when your revolution is so great that your enemy has to break out the Myths to stand a chance
although idk. most cults end up at least somewhat vertically embedded I think
so better access to ifnormation than average ppl
which was it, malcador or macharius that are like the poor man's baneblade?
was thinking about doing gsc with like second hand baneblade
yeah
macharius is the superheavy
it's stc data is less tightly guarded because it's not as good
so more forge worlds have the like permission etc to make it
cool ty
cause mars keeps the good stuff to itself and people it trusts not to darkmech 2 electric boogaloo if another heresy happens
the malcador is more like rogal dorn sized I think
I hate warhammer fantasy fans
Now they are whining that tomb kings are "bad guys"
I do not understand this degree of parasociality
I mean. Tomb Kings are the biggest threat to other Undead because Fuck That Bastard Nagash.
The Malcador is a long Leman Russ with a crappier turret.
I say parasociality to denote weird feelings that people have towards imagined image of a setting that was objectively dead and buried
I dont even know what happened. I think the tomb kings are being featured as the antags for the bretonnians in their old world reveals?
Tomb kings are undead tyrants. They are order leaning, but that doesnt make them ""good""
When you're being lumped in the same side as Chaos and Orcs
theres two initial rulebooks for the old world factions; split between 'good' forces and 'evil' forces
It does make a difference to faction fans.
I vaguely remember the Malcador also being faster and better vacuum proofed
Yes, that makes sense
so like empire and bretonnia and welves and helves and dwarves are all being labeled good while chaos orks and tk are being labeled evil
and my understanding of the upset is basically that the tomb kings aren't any more evil than most of the good factions, none of whom are really good
Thats nit really the case
like wood elves are just murdering everyone else and gaslighting another society for fun
Wood Elves would genocide the world outside of forests if given half the chance.
Wood elves are the major exception, i agree. Others are not as comparatively ""bad""
Tomb kings dont have a problem with genocide tho. While there are objectively good leaning tks, they are still majorly comically tyranical, even when compared to bretonnians
bretonnians love being peasants
malcador is same width as leman russ but I think about as long as a rogal and apparently taller
so weird middle ground
I'm not saying that Tomb Kings aren't evil bastards.
I'm saying they're lumped in with Chaos and Orcs.
And that's not the best feel.
really the core of the upset is less about tomb kings specifically and more that good and evil isn't really how people want the fantasy setting to be described
Its an entire society built on worshipping and slaving away to a leader-god, and, irc, in this period, dont they leave nehekhara to pillage the outside world because sonebody stole sone trinkets?
especially in an era that like doesn't even have everyone vs chaos to fall back on relatively speaking
isn't that literally what every other faction does
go pillage other people for trinkets
All the time.
Ill be real it feels like an extremely snobbish thing to care about
on some level gw probably recognises this because they edited an image in the article that revealed which factions would be in books and which would be in pdfs haha
It's not really a snobbish thing to care about.
It is.
This will go nowhere, got it.
"my guys are in the same book as the other guys and are called evil" is a weird thing to care to about to such a degree as the people i encountered do.
Thats why i called it parasocial
why care so much about other people getting upset about something you clearly don't give a shit about
sorry that we're all not cool and not caring about stuff
lmao
Because i had a shitty day and dislike people disliking things
like I couldn't care less that the tomb kings are in the evil book but I also get that it shows that GW doesn't give a damn about the vibes of old warhammer
the good guys vs the evil guys is a vibe for AoS
ultimately the decision has more to do with like. price per page at printers than any lore for gw
yea
I am unsure on how to handle it better? Like i think the good vs evil book fits given the circumstance
Imo welf and tk are more neutral than explicitly good-evil but making three books is weird
and I don't even mean that in a way to be like gw doesn't care I mean it literally doesn't matter cause it's not a decision where lore is actually relevant
but like given end times etc it's not surprising ppl are antsy
but also just the warhammer community at large is prone to doomerism
Iโm not really a WHF follower by any means but it seems like a weird axis to split the factions to me
I mean the only axis that kinda makes sense is going back to moorcocks order vs chaos, but then the faction list objectively doesnt fit together
Ill be real i am just excited to get new whf stuff, especially one that actually looks good 
I really dont like preemptive doomerism over minute stuff tho
When we're talking unreasonable, are we saying like people are sending death threats, ddoxing, digging up gw employee personal info about it?
at the end of the day the new models are what like. are the actual gamechanger haha
if the rules are bad use rules you prefer. if the lore is bad ignore it
No, but i the whole reason i went here is because i got a text longer than my phone screen talking about how tks are not evil actually
mm i can get how thats annoying, but then they're just passionate about it i think. I think many of us can post at length about a nerdy, mostly inconsequential topic if tested
Hopefully nothing like employee harassment happens, although i am pretty sure that it was a thing when girlknights were revealed
Thats true, yep -w-
i think stuff gets more inexcusable if people are threatening to kill people or mining personal info
This is the first time Iโve heard people say TKs arenโt evil ngl
I mean they are probably better than chais, but thats a low bar innit
God no, they're evil bastards
But being in the same book as Chaos is being lumped in with them.
Chaos is better than chaos
And nobody wants that.
TK are evil as compared to mortal factions, but they're practically saints compared to chaos or Nagash.
Like chorfs and norska are better than more abstract chaos
gestures at Chaos
Like that's the thing with fantasy: there's shades of grey for everyone except chaos, Nagash, and Skaven, who are so comically evil they make Skeletor blush.
Tomb Kings aren't that much more evil than Humans, Elves, or Dwarves, tbh
Oh this was said I was scrolled up
sorry
Yeah
Tomb Kings for the most part just want to be left alone to be insane in a hole in the ground
..i do need me some infernal guards tho...
Chorfs seem pretty bad but WHF chaos doesnโt seem so bad all in all
TK are the penultimate "get off my lawn" faction, and most of the rulers there are fine so long as they're left alone.
Settra being an exception.
They are.
SETTRA IS ALWAYS EXCEPTIONAL
Like Chaos is doing the same thing just without the same tools.
Chorfs are comically evil, and short and have funny hats
I do think that warriors of chaos in general are worse tho
I donโt really know their deal all in all
I mean they even get away with stuff that 40k isn't allowed to because of the age of the setting :v
They are the ultimate slave nation.
Maybe because they are less funny than chorfs
Chaos isn't any less evil than they are in 40k, but because they're not contrasting against the immensely oppressive system that is the Imperium of Man there's more nuance to them.
Capitalist slave nation, yeah.
Yeah important clarification whoops
WoC are just as bad as CSM though yeah
Worse in some ways.
Looking at you Archaeon's backstory
I know a bit about chorfs from one of the total war expansions
WoC is also weird because they arenโt really a nation
Theyโre essentially just the full mobilization of Norsca under the everchosen
Important thing about WoC is that most of them are individuals that are extremely deep down the line of falling into chaos.
In many ways, I prefer Fantasy/Age of Sigmar to 40k
The rumours are true! Forge of the Chaos Dwarfs will be arriving in Total War: WARHAMMER III on April 13th! ๐ฅ Pre-order today and receive 10% discount!
๐ Read more and meet our first Legendary Lord, Astragoth Ironhand, in our official blog post: https://www.totalwar.com/blog/tww3_thechaosdwarfs_astragoth/
PRE-ORDER FORGE OF THE CHAOS DWARFS NO...
Because there's a lot of fun texture there.
Man this rules
Yeah, any given chaos warrior is all-in on chaos in the same way techbros are all-in on crypto.
Oh I thought Norsca was another group
Ish
Like there are norscan marauders, who are chaos aligned because life is shit, but actual champions are extremely depraved and wish for nothing but apocalypse
Nah Norsca is a country
And WoC were like, the people on the (rest of the) border of the polar realms of chaos portals
There's just a lot of different takes on the Gods of Chaos in Fantasy.
Yeah.
Norsca isn't even MOST of the WoC
Mhm
Let us not also forget the Beastmen.
Not even counting Beastmen
I thought the beastmen werenโt in the warriors?
Who are Fucking everywhere
I mean the Hung are to Norsca what Norsca is to the South
There are nations north of norsca which are just explicitly just evil people
Like with norscans there is some nuance, etc, etc
But then theres hung
The WoC encompasses basically a vast swathe of territory around the arctic rim that has dozens to hundreds of tribes and ethnicities
Lots of the northern tribes worship chaos but their own interpretation of them, with varying names for the big 4 and lots of little other gods; and to them it's just a way of life, a means to endure the hardship, not dissimilar to a man of the empire saying a prayer to Ulric or Taal.
But because Norsca is closest it gets tied to WoC the most
It's when they get hopped up on Chaos Juice that things get bad.
Yuuuup
I actually adored the books describing the norscan gods, it was very cool
Lmao thereโs a country called Hung?
A tribe
Are they you know
Do they eat a lot of garlic?
Goddamn
Good for them
Oh I went another way with that at the same time haha
I'm here to rep the true winners of Warhammer Fantasy.
Ogres.
Ogres are just out there
living their best life.
https://whfb.lexicanum.com/wiki/Hung They're ah, hm.
The Hung are a nomadic oriental race of hunters and gathers, shorter and squatter than the people of Cathay but otherwise resembling them. [4a]
The Hung are perhaps the most easternly of all the Northmen tribes, inhabiting the lands of the Chaos Wastes to the north of Cathay and the chilly lands of Naggaroth in the New World. The Hung are consid...
Oh wait
I did not mean the Hung
who the fuck did I mean
I'm just getting Tome of Corruption out
KURGAN
Ah yes, Tome of Corruption, a book that somehow got to print with a bad copy-paste job under the beastmen section.
Oh so I guess theyโre sort of fantasy huns or something instead
(I still like ToC)
That is the Hung, yes.
The Kurgan are presumably still hung though?
I recognize that illustrator
Meanwhile Kislev is just sitting in the way going "Yes yes, you're angry"
Average Ostlander hearing a distant CYKA BLYAT followed by a gunshot every 20 minutes
Kislev is just like if you lived in the Zone but you had a bardiche and a flintlock instead of an AK-47
You guys think Kislev will occasionally shoot little groms at Norsca?
Not even for a battle
Forever find it funny how badly chaos performed in Storm of Chaos and had to be deus ex machina'd past Kislev.
Just to piss them off
Kislev doesn't fuck around.
They sure fucking don't!
Was that one of those world campaign things?
Especially since their army list had bear cavalry.
Yup.
Those are always so funny
It was the BIG world campaign thing and the thing they fucked up so bad they stopped doing them entirely
Around the same time as Eye of Terror, which had similarly hilarious results w/r/t chaos.
See, I'm glad that I was arond for Medusa V and that one crown.
only 40k had orks going "fuck no we're not with chaos" and just collectively got up to Shenanigansโข๏ธ
I like how in their canon the only thing which has kept the Imperium staggering along is the Imperial Navy for the 40K ones
Sadly theres a giabt empty wasteland between kislev and norsca proper
Grimgor always has the best motives for the world campaigns.
Oh Iโm aware
I still think they do it though
"IF I GET ENOUGH PEOPLE MAD, THEN EVERYONE WILL FIGHT ME!"
Which you would think norscans would move and settle into if the life up north is so shit but i guess not xd
It was kinda funny how they were both basically done again completely narratively
Just for 40k it ended in the fall of Cadia
And for fantasy
The end times
So one of these settings got a way better deal
Yeah, fantasy :v
Hey, the End Times led into the Age of Sigmar.
Chaos has to watch itself now.
The worst thing they could have done happened.
The slann are looking at the world
And going "We can't make this worse for the Great Plan"
"They destroyed our way to see the future, and the world is fucked. Time to come back and hit Chaos harder than they ever thought possible"
They really saw this and said
I reread the journal entries i made to explain warhammer more to my players all those years ago, and there I said that the norscan witches are most comparable to hedge wizards and not chaos sorcerors, but i cant tell if i made it up or not
Depends on the witch
I remember taking the description from tome of corruption but i cant find the source, since i translated the bit to russian back in the day
It was talking about norscan wisefolk/priests, and the word i used is "vikti" (victi?) and i have no idea where i even pulled it out of
But yeah
Fantasy Chaos is fun because you had "People who worship Chaos" and "people who are slaves to Chaos' will" as two distinct varieties of people
And I think it's way more fun than in 40k because like
Fantasy Chaos is much more about CHOICE
You have other gods that will answer and help you.
Yeah 40K chaos is kind of
Every Chaos Warrior you encounter conciously chose every step of the way to do what they did
Really, this just means if Lorgar were in fantasy heโd be thriving
Flat
Flattened, I'd say.
Smoothed
Extremified
Flattened for sure
Flat isnโt really the term Iโd use
I think itโs kind of turned into something sort of unrelatable because itโs so corrupting and subsequently awful now
You still have that in 40k, its just not portrayed as actively
Or at least that my cope
eh
The only person I think has much of an interesting tie with their god so far is like
Abbadon
Abbadon's fine now
Now that he finally got a win, yeah.
he has literally not stopped winning for like 6 years
Itโs hard to imagine people getting seduced by chaos when itโs like โyeah this shitโll turn you into a Rick and Morty extra which was โrejected for looking too much like a diseased ballsackโ and itโll hurt the whole time
Shit has only carried over via meme-mentum
Because it doesnt really make sense for it to not have the "people that worship chaos", like thats a huge ass jump to go from a guy on an agriworld joining a cult to having spikes inserted into you because you hate existence that much
Abaddon is solo dragging the setting out of stasis kicking and screaming for a while now yeah
ADB also just vibes with Abbadon on an exceptional scale
This is basically my opinion
I feel like until every former 40K fan is dead and a brand new group of people find the remains of the settings will Abaddon be known as a fraud
Also like
40k has more boring Chaos because the "mundane" forms of Chaos have to be super organized to be able to be explained going anywhere
A chaos spawn can just WALK to your house in Fantasy
In 40k one of your betentacled piles of ooze has to somehow run a starship
You are always within 10 feet of at least 10 Skaven.
Iโd beat it tbh
Thats prolly the case in 40k too, but yea, i get your point
Its also that when the scale of the cult shifts from city to planet, things get funky
I mean in 40k, if chaos spawn are on the same planet as you
Shit has already gone very bad
In 40k you got a chaos spawn on your planet all the time and anyone thinking otherwise is lying.
There are probably a few running around in the underhive at any point of time
Necromunda has a chaos spawn the size of a small kaiju down there
Fair
And that's an Imperial Fist recruiting world
I mean letโs not act like Necromunda is ever ok
Itโs always in some state of falling apart
Necromunda is as ok as any other hive world
Everywhere is kind of chaos tainted
Me and Alfabusa had a necromunda game where we both fought trying to hunt down a giant monster
the giant monster began to kill us so hard our last standing 2 guys decided to team up and kill it
and it's still probably one of the top 5 40k experiences I ever had
That's pretty good yeah
We fucking killed it with a giant drill too
By stunning it underneath and activating it
peak
I've been telling stories all day so I'm really phoning this one in
but please understand that it was probably the best experience I had on tabletop simulator
I mean it sounds sick
But yeah a feudal world can have a chaos spawn just show up at your door from outta the woodworks easily too
Paradise world ls probably have a few cooked up ulby slaaneshi cults at any given time
Chaos spawn, sump kaiju potateo potateo dont worry about it ๐
Yeah but 40k fans can barely get hard if you keep things to just one planet.
everything is going fine on necromunda right now
the lights are definetly not going out one by one
not to necro, but arent TK canonically slavers?
I mean yeah
But their slaves at this point are all mindless skeletons
(Also literally every faction practices some form of slavery)
You get killed FIRST at least.
And you're not able to process the issues.
To quote one of the most morally bankrupt characters I've played
"Is it really slavery if they don't have free will anymore?"
i just mean compared to dwarves at least dont have slaves
I mean dwarves do have forced labor for no compensation under punishment of violence/death.
To be fair dwarves also have an extremely rigid near castelike hierarchy in which any big enough step left or right is punished via heroic suicide
If the step is small enough to not have you literally killed - there are enough punishments which are almost a death sentence
Thats why i find chorfs so funny, as they also have their take on slayers
Except their slayers get cool armor, halberd-guns and can actually redeem themselves
Did the rogue trader rpg have rules for playing drukhari?
yes
Neat, I know imperial characters were life paths, how did drukhari work
skipped it I think
Huh, did you pick incubi, wych, kabalitte or haemonculi I would guess
Necromunda does have special rules to play a campaign in a Hive that's falling to Chaos!
Halfway through the campaign you get to the "cannibalism" phase of the collapse.
You're just a Kabalite for the most part
backpacks rule
Shame, the incubi bodyguard to a rt feels like it could be fun
Also someone a human rt could trust to not cause problems
A haemonculi hired as a rejuvenator could also be cool
Admittedly I do not have Hostile Acquisitions
and it's one of the few books I did not like
read much
They're a tie in for an adventure
Huh, no kabalite strangely
Oh I wish I'd known about this
I was thinking of playing a DE in a Rogue Trader game but decided against it because I didn't want to Kaballite
You cannot recover Shock by spending Wrath, or through the Medicae skill. However, you recover 1d3+Rank shock
sometimes I forget how absolutely indecipherable TTRPG rules are when you're not familiar with the system
Iโd shock hp?
I'd assume so from context, but that seems like a weird term for HP
I imagine shock is more like morale?
Shock is basically like toughness
the more willpower you have the more shock you can take
before you take REAL health wounds
And I guess wounds arenโt so easily replenished
yaya
@floral herald They added Alpha Beta and Gamma level psykers as talents lmao
oh lordy
Can get a talent to be an Alpha+ Psyker
reaching levels of "fuck balance" previously not thought possible haha
In a good way
You MUST be tier 5
If you tier up a basic human dude to that level, is he really running with the big boys?
Probably pretty easily
Skill stacking and such will make any T1 upgraded to T5 a freak of skill with poor stats
Being able to get an Elite is great
Feels less "and here's jimmy redshirt, the walking corpse"
I member this from dark heresy
For the low low price of 3 mortal wounds and a +30 to your perils test, roll 11 guaranteed icons!
I forget if Exalted count for 2 actually
If they do that's an automatic, what
13?
Exalted Icons are 2 yeah
eversor are that powerfull psykers?
Nah
Eversor aren't psykers but they are really strong
Eversor are just balls of violence
sorry, I meant whichever assasins are the psykers, culexus?
There isn't a psychic assassin for the IoM, culexus are blanks
They are pretty strong blanks and use amplifiers
Oh there's an entire new subsystem for companions and familiars
they added Black Templar Neophytes as an option lmao
If I played a 40k rpg, I'd probably play a drukhari, a navigator, or a xeno tech smuggler
in the one rogue trader game i played i was a tau bodyguard for our actual rogue trader
Sounds like you should pick the rogue trader rpg
I already have too many other games I don't get groups together for
Oh ye here's my archon I was working on so far
Ooooh coool
The Kurnoth/Sylvaneth bits looks like a great fit with the Voidscarred Corsair look
Just got paid, gotta decide if I pick up the kasrkin kt to get started on my big brothers gift
i think i will, just so that the box is in my hands
don't have to get it all done immediately
hmm
what color would kroot be in a hive...
https://www.warhammer-community.com/2023/12/28/whats-coming-to-the-horus-heresy-in-2024/ looks like ||solar auxillia|| was the secret plastic army 
if my tau armor is going to be silver, that's effectively a grey, so pretty much any strong primary color will work with my kroot
stone-y blue
my accent color for my tau are pinks and purples...
yeah i was thinking maybe a purply color
or blue
and the beaks might be a dark blue/grey
along with the spines on their head
maybe?
(Aethermatic Blue)
my dad painted their ones similar to that. looks good
wonder if the ball will roll onto plastic admech in '25
would a contrast brown work well for leathers?
hmm i also gotta decide what colors the kroot capes are
obviously not the same color as their skin
Tan of some sort would look good
what color is this?
its called snakebite leather
but i cant tell if its like a greenish brown or whatever
brown and its shades are difficult for me
Consider instead: blue and pink for v a p o r w a v e flavor.
hahaha
might actually fit since i already have a bright pink
Friend is doing that with his lizardmen.
im using for my tau accents
Thereโs not much green in it
Anyone have any reccomendations for a 2mm magnets and 2 mm pin vice?
https://www.amazon.com/gp/product/B075PMRBWJ/ 2mmx5mm magnets. You might want to find smaller diameter ones if 5mm is too big.
https://www.amazon.com/Swivel-Head-Drill-Reversible-Collets/dp/B09VK5CMR8/ I've been using a similar pin vice for uuuuh almost 2 goddamn decades.
MAXOPRO Swivel Head Pin ViseOur manual hand push drill adopts an ergonomic design, the texture is smooth and delicate, and the grip is comfortable and not rough. The drilling is simple and easy to use. The drilling efficiency is high, which makes your daily work more convenient.Features:-For high...
Your a G
https://www.amazon.com/JFOGO-Titanium-Aluminum-0-5MM-3-5MM-JF-TDM/dp/B09QLRLC4J/ Drill bits in bulk is never a bad idea, especially the very small ones which can break easily if you brute-force it.
Go for the 3/64" - 1/8" option, those'll be the typical sizes for pinning and magnets etc.
what do you use to pre-set to make your drill not deviate btw?
just use the exacto first?
They'll definitely have Dremel products at Home Depot tho, so if there's one close by it's worth a look.
Yeah I just nick it with the x-acto.
Not my first pick but I'm not unhappy either; they'll probably have some really cool models of the unfortunate little blighters
AP has pretty decent products, if a bit more expensive compared to other options.
Yeah
I legit don't know where I got this or what brand but I've had it for a loooong time and damn if it doesn't just do its job.
Also, since we're on drill bits, COOL SLIM TIP: the 3/64" is perfect for pinning floral wire, which is a touch rare but can crop up for really thin and fiddly parts; the 1/16" is what you'll use for pinning with paper clips. These get the most use for me.
3/32" is for 2mm magnets.
I've been in the hobby since I was like 16-17.
I'm gonna be 40 in a few days.
I know a lotta shit.
im still in the realm of getting as close to paint by numbers as possible
well ok thats uncharitable
i am magnitizing my crisis suits
I can say with a good deal of certainty that it's never been better or easier to get into model painting.
Like flat-out this is a fucking golden age.
that is very good to hear, i just placed an order for more paints xD
also picked up the kill team im gonna paint for my big bro
he doesn't have too much interest in actually playing, so it'll mostly just be for him to have and to display, and maybe play when i visit
When I started the only options for paint were GW, shitty craft paint, or Testors enamel paint.
a thing i keep noticing is that its easy to fall into needing a new paint for everything! So I try to use the same paints in a lot of different ways
We didn't have washes, just inks, unless you thinned the paint down yourself. No contrast stuff. No one even considered doing oil washes for miniatures (meanwhile train and WW2 hobbyists were a billion years ahead of us lmao)
im usin and abusing contrast paints, for good or ill
Oh by all means use them, I do too from time to time.
as i understand it the train and world war diorama crowd are like the elder martial masters sitting atop the mountain
Absolutely.
Those guys have forgotten more painting tricks than we'll ever learn lol
xD
old warriors for context if anyone needs it
something i realized
i really like LoV aesthetic right
but i realized one thing they DO lack
is goofiness
I'm not ๐
even space marines still have the fucking go-kart and lil dude in the backseat for the storm speeder
and the main transport pickup truck
absolutely goofy asses
LoV lack the goof
I can't agree Vanpanel Wizard Grimnyr exists
Not just a tactical rock but a whole stack of 'em
But none of the LoV look like they're gonna do the devil trigger
So, very weak on the goofy rating.
God I just do not like Stern's hair.
they need a white dwarf single model of an ogryn with darktides tactical rock
The Hekaton is also kinda goofy even if it also looks amazing at the same time
"hey man what's your weapon of choice?"
Straight hands, homie
"I'm gonna punch a space marine to death today"
I also love the little lore for different kill teams and their basic melee weapon
For Vet Guard and Kasrkin and such its "gun butts"
For Drukhari its "many blades"
For Space Marines it's just "fists"
Explains why so many chapters are hand/fist focused.
rules wise, space marines punch as hard as a bolter round dont they?
Arbites get the "Repression Baton" and most of them are horrible in melee
Space Marines just wired for punch.
Strength 4 yup.
i miss the days where catachans achieved space marine strength just by pumping iron
"genetic modification? Power armor? Pfft, I lift"
Yeah the problem in always having a 1-6 scale for things.
Weirdly enough the Darktide Rejects Inquisitorial Agents is a KT with "Fists" for generic melee weapons
Which is maybe lore accurate for how hard the rejects go
they get taught kung fu
Instead of generic "Fists" Space Marines should have a cool tactical-religious named martial arts
Oh, Navy Breachers are another unique one, they all get the "Navis Hatchet" if nothing else
It's just the weapon name
Fist of Rogal style
Leman Claw style
Sanguine Blossom arts
Iron Blood cultivation
Flamefist style