#Pathfinder

1 messages · Page 96 of 1

frank crystal
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All but like 2 crossbows fucking suck

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The arbalest, gauntlet bow and sukgung seem to be the only ones that actually like, have a niche

warped orbit
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those are the good ones, yes

frank crystal
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Unless there’s another free hand ranged weapon I’m missing

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Man I wish the backpack ballista was good so fucking bad

warped orbit
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Arbalest Gunslinger is funnily also one of the more consistent Gunslinger builds

frank crystal
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It’s such a funny weapon but it’s awful in practice

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Like, I’m fine with it being kinda just a one time use thing because reload 1 minute

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But you could have at least given it like deadly so that one shot counts

frank crystal
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D10 base damage and backstabber are nice

warped orbit
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it's mostly because of Crossbow Crack Shot

frank crystal
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Good consistency

warped orbit
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and the Arbalest having backstabber for that

frank crystal
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Oh yah I forgot about crackshot

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Kinda funny that is sorta Paizo’s bandaid fix for crossbows being so bad though

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Gunslingers have a feat that just says “if you’re using a crossbow, do more damage”

warped orbit
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it's a lot of damage is the thing

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which helps with ranged damage being a bit rough sometimes

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the bonus is big enough that even on crits, crossbows remain competitive
while having much higher regular hit damage

frank crystal
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On an off guard enemy it’s like:

1d10+2+2+1d4?

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At base with no runes

fast hill
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have a really cool character idea

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war mage captain

small meteorBOT
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Can I hear more?

fast hill
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was thinking a war mage captain who focuses on having a shieldbearer to protect him while acting as backline 10ft from the enemy

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staying close so you dont need to stride very much so you can use 2 actions for spells, one action for your follower

small meteorBOT
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Woagh, dat good. I like that. What kinda folk is it?

eager mountain
rustic cape
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@craggy thunder you’re a level 20 earth/air kineticist/monk dual class with two-element invocation. You can pick one of the following:

  • Desert Wind fuse stanced with Crowned in Tempest’s Fury, with Kinetic Pinnacle.
  • As above, but with Rebirth In Living Stone instead of kinetic pinnacle.
  • Desert Wind fused with Assume Earth’s Mantle, with Rebirth In Living Stone and Kinetic Pinnacle.
    Which do you choose?
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(The last of the three also opens up the chance to take a monk feat at 18th level.)

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(The first hypothetically opens up the ability to mix in fire shenanigans)

craggy thunder
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Uuuuuuuhhhh

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First one

frank crystal
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Chatroom, anything neat I can swipe from druid for my own druid villain?

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Mechanically

fast hill
rustic cape
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Hm. Does Taunting Strike work with Group Taunt?

frank crystal
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I don’t think so with how meta strikes normally work

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Also I didn’t realize until I looked them up for this question

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Guardian and commander are on AON

rustic cape
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Yep

craggy thunder
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They indeed are lol

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Also as a sidenote I'm sad I'm not gonna be able to get my partner into 2e lmao

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Cuz his pet favorite got axed

frank crystal
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What was it?

craggy thunder
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Forgepriest

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An archetype of a class that's become an archetype lmao

rustic cape
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Was that a 1e class?

frank crystal
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Ohhh an old 1e class

craggy thunder
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1e warpriest class archetype

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One of his oldest ocs is his dwarf forgepriest

frank crystal
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Also wait that’s an archetype?

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I can’t find it

craggy thunder
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Well 1e warpriest at first became a normal cleric doctrine

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But warpriest's mechanical chassis is much more similar to Battle Harbinger, a cleric class archetype

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i.e. much more martially focused to the point of no longer being a full spellcaster

rustic cape
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... might runepriest do what he wants?

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Er, runesmith.

frank crystal
craggy thunder
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And forgepriest is both a priest, which runesmith can be, but is Int based, and is very focused on crafting whole items not applying unique runes

craggy thunder
rustic cape
# rustic cape Er, runesmith.

Martial with magical powers, some ability at crafting, and strong fluff ties to dwarves is just why I thought of it.

craggy thunder
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Oh for sure

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If I was in his situation that's what I would do, but as I have said she's a bit picky lmao

rustic cape
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(Alternating pronouns?)

craggy thunder
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bigender lol

rustic cape
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(Gotcha.)

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(Just want to make sure I don't make an error.)

craggy thunder
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ur good lol

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they them is the closest to an error and even then she's like 'meh'

craggy thunder
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And like

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Battle Harbinger is cool

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It also is not what my partner would want

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XD

novel merlin
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The Infinite customization dials of pf1e does give people a lot of hangups on other games

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Archetype stacking and such

craggy thunder
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from what I understand she really just used forgepriest

vocal ember
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I think you could make something like that as a doctrine maybe.

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Well, maybe doctrine + class archetype like the battle harbringer

craggy thunder
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I might homebrew it for fun lol

vocal ember
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I'm trying to do that right now lol

craggy thunder
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Someone is 100% going to go war mage into bastion and become annoying as fuck for the GM

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not bastion, sentinel

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oh huh, sentinel doesn't offer greater proficiency than expert

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to war mage anyway

warped orbit
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Sentinel never makes your proficiency any faster

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It just gives you more

craggy thunder
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It also doesn't increase proficiency beyond expert unless your unarmored goes above expert

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which afaik wizard's doesn't lol

warped orbit
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Yeah that's what I meant

craggy thunder
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mm

craggy thunder
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god

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hobgoblins are so fucking cool

tribal steeple
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Hobgoblin Commander time

rustic cape
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Gnoll commander ftw

craggy thunder
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Gnoll is cool too but hobgoblin has that juice for commander imo

tribal steeple
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Anadi Commander whose tactics are communicated to people by tugging on silk threads attached to people in morse code

wooden orbit
frank crystal
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What are hobgoblins doing in Golarion?

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I know they’re generally militaristic and maybe kinda, imperial Prussia?

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That’s the vibe I got from their ancestry art anyway

craggy thunder
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So, there are two main big Hobgoblin nations

turbid dagger
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Most notably, they recently annexed some land and made a goblin country

craggy thunder
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The nation of Oprak, founded by Azaersi and her Ironfang Legion taking over areas of Molthune and Nirmathas starting in 4717 AR

warped orbit
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the Ironfang Legion specifically is doing that

turbid dagger
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They are trying to play nice to ensure that Oprak actually continues to exist, as their leader Azaersi specifically wants a permanent hobgoblin homeland in the inner sea

craggy thunder
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And their sister nation in Tian Xia's Darklands, Rahk Lo

frank crystal
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Ah neat

craggy thunder
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Which they are connected to via a series of paths through the Elemental Plane of Earth, the Stone Roads

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Accessed via the Onyx Key, an artifact in Azaersi's possession

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in fact, a well-kept secret about Oprak is the fact they have territory in the Plane of Earth

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Territory that is of a greater extent than Oprak's Material Plane territories

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Another Tian nation the Hobgoblins of Oprak have contact with is Kaoling, a nation ruled by a conquering hobgoblin minority

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though diplomatic relations are somewhat complex given Kaoling's radical traditionalism and regimentation even in comparison to Oprak itself

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Oprak has also started establishing ties with the Pathfinder Society, sending veterans of the Ironfang Invasion to join the Society and prove themselves a useful ally

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Which is the reason my current character is in my group!

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They're a veteran of the Ironfang Invasion, leader of a squad of the Barghest Corps, a crack group of saboteurs, siege experts, and assassins

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Mastermind Rogue with Alchemist archetype for bombs :3

craggy thunder
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Fun hobgoblin/goblinoid headcanon

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their ears can flick like cats

wooden orbit
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Oh, I see you mentioned it x-x

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My bad

craggy thunder
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lelel

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You fool! I am the hobgoblin master!

rustic cape
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Journey of the Sky Chariot, hm

clever cobalt
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The Hobgoblins in the the Tian Xia Darklands are mostly peaceful and, unlike the other two Hobgoblin nations, aren't expansionist, and actually want to cooperate with others

wooden orbit
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pensive_cry Shameful, they must be introduced to our peaceful imperialistic ways....

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BY FORCE

clever cobalt
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Having said that I love Oprak in the sense of it being a "Monster Nation"

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And, to their credit, are also trying to work with other Inner Sea nations, especially when it comes to fighting the Whispering Tyrant

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I recall Belkzen also doing something similar, especially post-Godsrain

wooden orbit
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Yeah, Belkzen is trying to be less like they've historically been with their neighbors and the current defacto leader of the region is doing a bunch of reforms and shit, and reaching out to the neighboring nations to form alliances.

clever cobalt
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Yeah

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IIRC they were actually one of the less impacted nations of the Godsrain, partially by virtue of the Orc Pantheon already being in upheaval by the time of Gorum's death

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Triumph of the Tusk goes into this, but I haven't played that AP

wooden orbit
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Its one of the APs I. REALLY. WANT. TO. FUCKING. PLAY!

clever cobalt
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It does seem neat

wooden orbit
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We're getting two APs for the Hellfire Crisis.

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First one is 1-10, and that's the Hellbreakers AP next year.

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I'm gonna try to get into the Pathfinder Society stuff for this coming up new season since it's all about the Hellfire Crisis.

clever cobalt
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Yeah

wooden orbit
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After the initial Warshard stuff.

clever cobalt
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Still need to read the lore on the War

fossil dome
clever cobalt
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I haven't gotten the chance to read Battlecry yet sadly

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I know vaguely its Andoran vs Cheliax but thats basically the extent of it

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But yeah the Hellbreakers AP did pique my interest

wooden orbit
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The ones I really want to play is SoT, ToTT, Myth-Speaker, Blood Lords, Tomb of the Sky-King, Season of Ghosts, Spore War, maybe Wardens of Wildwood. And definitely the new Runelord one later this year

clever cobalt
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Did any other nations get pulled into the war yet

wooden orbit
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Which may mean playing Seven Dooms of Sandpoint beforehand.

clever cobalt
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Yeah the runelord one also looks neat

fossil dome
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Yeah, it really does

wooden orbit
fossil dome
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I just hope we get remaster hardcovers of all the 1e APs

clever cobalt
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I feel like the Necromancer/Runesmith playtest kinda confirms that Nex and Geb are going to war again as well

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Probably involved in the Hellfire Crisis

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And taking sides

fossil dome
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Ooooh, possibly

clever cobalt
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Personally I kinda wanna see Nex with Cheliax and Geb with Andoran

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If partially because I like odd relationships

wooden orbit
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Right now its just steadily increasing tensions and then things going hot after the Battle of Hellknight Hill. Said battle resulting in Abrogail II deciding in response to the loophole Andoran exploited to claim all Hellknight Orders as hers. Which has resulted in the Orders who decided otherwise losing or intentionally dropping their titles, and distancing themselves from Cheliax. And everybody else becoming a part of the state.

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I'm hoping Taldor sides with Cheliax.

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Cause that makes for an interesting pair.

clever cobalt
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And Fantasy American Ideal allying with Nectomancer Nation may cause some interesting dynamics

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Especially when Geb is also where 90% of the Inner Sea's food is grown or something

wooden orbit
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Yeah the Inner Sea breadbasket is Geb.

clever cobalt
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Yeah it's the only reason basically anyone tolerates them

wooden orbit
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Which is why Geb is currently trying to stop a literal living plague from spreading further.

clever cobalt
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Yeah

wooden orbit
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Since they can't be having their undead workforce becoming fully living again.

clever cobalt
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Yeah

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Plus, yknow, undead supremacy also being challenged

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Since the upper class of Geb isnt immune to the disease either

fossil dome
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Oh, wait, is that what the living plague is?

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That's dope

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The un-zombie disease

clever cobalt
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My weird Political Team up idea is Geb (the person and/or the Nation) somehow allying with the Knights of Lastwall

craggy thunder
clever cobalt
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Because Geb, as evil as he may be, is pragmatic

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And also doesn't like the Whispering Tyrant

fossil dome
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So Zombie Lex?

clever cobalt
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Lex luthor?

fossil dome
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Yeah

wooden orbit
clever cobalt
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Geb is sorta like that

fossil dome
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He has helped Superman on several occasions

clever cobalt
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Hes basically the only one that rivals Tar Baphon in terms of Necormantic Power

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And in a weird way I think that can be used to the KoL's benefit

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Know your enemy and whatnot

clever cobalt
craggy thunder
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She is a Shelynite

clever cobalt
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Anyways im also wondering which sides will be picked in the first Golarion World War in general

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Neat

craggy thunder
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She has the highland cattle hair over her eyes going on

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and I decided her whole hair would be patchword dyed in rainbow colors

clever cobalt
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Ooh, I like that aesthetic

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Nice

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Also weird question

craggy thunder
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her name is Dulcinea :3

clever cobalt
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Does Geb have diplomats? And if so, are they alive or undead?

fossil dome
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Mhm

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Also ones, such as some Lexes, who have a deeper agenda than "kill Superman"

steel blade
craggy thunder
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XD

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He's even a dwarf and she's a stonemason and smith

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(for those worrying, no she is not harassing a gay guy he's like, dutysexual lol)

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"I am here to do a job, so while you flatter me I cannot let myself get distracted" type beat

wooden orbit
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Spoilers NAWWWH

solar storm
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Yeah I'll join that please don't post AP spoilers unspoiled

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Deleted the posts @clever cobalt (I am also playing through OoA rn haha)

clever cobalt
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gotcha, my bad

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apologies

solar storm
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nw

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I didn't read em closely

clever cobalt
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How is OoA? Never got past the first book myself

solar storm
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I'm near the end of book 2 and it's been pretty good

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Book 2 starts off whack but I really like the rest of it

tribal steeple
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It's 11ft long so you can use it to touch things you wouldn't touch with a 10ft pole

solar storm
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(It's a very extended skill challenge and it felt like the skill challenge system got a little stale before the task finished)

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I admittedly don't love skill challenges that much outside of like races and chases

clever cobalt
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neat

tribal steeple
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Speaking of alternate rule/ subsystems, has anyone tried the duel rules? We did it once in kingmaker and it was BORING. Each duelist just kept using the same option repeatedly because all other options were just objectively inferior

frozen flame
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We did a magic duel in the campaign I'm in now

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Which really wants you to be able to counterspell because it uses a variant of the duel subsystem based entirely on that

solar storm
tribal steeple
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Yeah. If you have your One Good Thing, there didn't seem to be any reason to ever not do that

wooden orbit
clever cobalt
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Still waiting on SROs PensiveCowboy

astral prawn
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I cannot understand why peeps find Counteract so damn hard to wrap their head around at times

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I'm with a group where easily half the group, no matter how often it comes up, seem to need a lot of help understanding how counteracting checks work

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Is it just me or something? Are they actually really odd and strange rules?

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I feel like an arse at times

frozen flame
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Because this chart is incomprehensible if you don't read the accompanying text

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And I think most people just look at it and go "ah, yeah, nope. not doing that"

clever cobalt
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Yeah reading that list would make no sense if I didnt know the context already

astral prawn
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Idk isn't that like arguing a game is complicated if you play it for the first time and skip the tutorials?

plucky snow
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Success also depends on both the counteract rank and the target's DC
I don't think anything else in the game really works like that

astral prawn
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Ngl I can see from the chart alone it being confusing

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The description of how counteracting work is simple enough for me

frozen flame
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And if you're not the one playing the spellcaster, you can easily just say "yeah I'm not learning how this works, ever"

astral prawn
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That's fair I suppose

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Then you got people who just walk into the rules and don't know how they work and are figuring it out on the fly

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Or do spells assuming they work a certain way and don't read the actual spell text

frozen flame
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"I really don't want this spell to land on the fighter so I'll counter it but I have never once done this oh no what do I do"

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(This is also how you discover things like "taking Quick Identification is important, actually!" They don't tell you this in Wizard School but it's true)

astral prawn
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This is also on a session where peeps were definitely getting frustrated, myself included

tribal steeple
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Every single time counteracting comes up, it's after long enough that I've totally forgotten how we figured it out last time.

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It simply isn't a common enough occurrence unless you're specifically looking to counteract things all the time, so it gets relegated to the dust-collecting corner where everyone forgets it until one player remembers they have JUST THE THING to save the day - but it calls for a counteract check and nobody remembers what the modifiers are supposed to be

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In my group there's a Wizard who recently got into all the big boy counterspelling feats and is ANTSY to counterspell enemy casters, so it's 100% his job to know how counteracting works and nobody else in the party has any reason to remember it because they can't counteract anything on a remotely regular basis.

craggy thunder
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battlecry added a fucking shield implement for thaum lmao

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b r u h

clever cobalt
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Yep

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Its actually decent, at least on paper

limber comet
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I feel like even the "bad implements" still have their uses just bc Thaum is cracked

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The three classes that got New Stuff are Sorc, Summ, and Thaum

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With some mount related feats for Champion and the Cavalier archetype

small meteorBOT
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thinking. With ABP and Free Archetype as an Exemplar, I am unsure what I should take for my level 6 class feat. Candidates are Flow of War, Reactive Strike, and Scout Dedication.

craggy thunder
rustic cape
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The forbidden tech is to take archetype feats with your regular class feats on levels where nothing interests you.

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Flow of War and Reactive Strike are both rock-solid, though.

eager mountain
rustic cape
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Kingmaker update: the Stag Lord is dead, now we just have to fight the owlbear I let out of its cage.

eager mountain
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one way this could happen is that geb might have a thing going with Galt.

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becuase Dranoch, the lady that runs galt now, IS undead

clever cobalt
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True

wooden orbit
rustic cape
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The exemplar is getting replaced with a yaoguai custom mixed heritage automaton dragon ancestry sorcerer. Which. Is probably a good idea. And also the epitome of PF.

eager mountain
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becuase she was killed by a final blade, but some how ressurected untrapped

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I think shes a dulahan

wooden orbit
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Bet Camillia would just love to have a chat with the leader of the Broken Ghosts.

eager mountain
wooden orbit
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If my minotaur dies in the middle of our first dungeon, in my friend's Extinction Curse campaign....I'm super tempted to bring the Contemplative Witchwarper I'm working on into the campaign, if allowed.

echo briar
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Battlecry was printed in the US.

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I guess us Americans won’t have to worry about tariffs

rustic cape
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Is psychic the only multiclass archetype that immediately grants a focus point?

warped orbit
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I think so yeah

vocal ember
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I guess teeeeeeechnically Witch Dedication can via the Familiar Focus familiar ability (but that is quite literally a focus point)

hasty dawn
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I rolled up a munitions master I'll probably never get to play, was very lol, lmao at having 8 bulk at lv1

rustic cape
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https://www.kickstarter.com/projects/epictellers/starfinder-afterlight Investigating this SF2e CRPG kickstarter, doesn't look like there's much to look out for yet. Teaser trailer sounds professionally voice acted, About page for them on kickstarter say they're a team of 30 headed by two triple A veterans, but only gives first names and no other details.

Not much to see on their website (screencaps from it) https://www.epictellers.com/news/starfinder-afterlight-announcement

Kickstarter

Gather your crew and save the galaxy in this party-based RPG featuring Starfinder 2e ruleset—where magic meets technology.

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Draws:

  • Turn-based
  • Allegedly done in partnership with Paizo
  • Professional-sounding VA in the teaser
    Risks:
  • Not much information on who these people are
  • First game from this studio
warped orbit
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not much to do but wait and see how it turns out for now

hasty dawn
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I do hope it's good, bc I'd be down to play a witchwarper mc

rustic cape
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Yeah I’m very hopeful

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But we’ll know more in the future.

limber comet
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I'm optimistic

tribal steeple
rustic cape
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So funny story. That exemplar was specced for fire damage. My barbarian is about to take exemplar dedication and become extremely fire oriented. I have proposed that she got the exemplar’s divine spark.

rustic cape
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... hm, is it possible to combine the shield from Hardwood Armor with Armor In Earth?

solar thorn
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Running this homebrew item by people real quick so that I don't snap my game in half. A necklace that gives the following reaction:

Reaction
1 / Day
Trigger: A fiend makes a save against one of your effects or spells.
Effect: The three eyes on your necklace flare with ruby light. If the fiend is equal or lower level to you, it treats its level of success on the save as one level worse. If the fiend is higher level than you, it is instead frightened 1 until the end of its next turn```
Very powerful, but my party faces many fights in a day and this can't body a boss.
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I want to give my casters something to make their save or die effects feel not quite as bad when I spike the dice with PL -2 and -3 mooks

rustic cape
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That's very powerful but I think somewhat manageable.

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If you wanted to tone it down a bit more, you could make the cap on the save reduction (level-1) instead of (level).

warped orbit
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it is pretty strong, but as a 1/day it's okay probably

solar thorn
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I'll probably do PL -1, yeah

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thank you!

limber comet
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Come get your slotless casting y'all

warped orbit
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Hmm, I am kinda curious what Team+ did for this
But not quite 20 bucks curious

turbid dagger
# warped orbit Hmm, I am kinda curious what Team+ did for this But not quite 20 bucks curious

I can tell you a bit
You can only cast spells up to your Essence Level- you usually start each encounter with your essence at any value of your choice up to 2 below the max rank of spell you can cast, with the pool capped at, well, the max ran of spell you can cast
Every time you cast a slot spell of 2 actions or more, your essence level goes up by 1
When it would go over your essence pool cap, it instead resets to 0, giving you a cycle benefit and requiring you to get your essence back up by casting a draw cantrip (any cantrip that is 2 actions or more), which increases your essence to a level up to the one I listed above
So if you can cast rank 9 spells, you start each encounter at essence 7 (or lower if you want), and if essence would go to 10 you reset to 0 and need to cast a cantrip to get it up to 7 (or lower if you want) again

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So the basic gist is you start combat having to cast a little under your max rank of spell, but build up to casting your most powerful spell before getting knocked back down to the low ranks

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To solve the issue of castin spells outside of combat, this system of essence castin only functions in encounters- spells cast this way end as soon as the fight is over
Instead, you cast out of combat by using Incantations, which are versions of your slot spells that take 20 seconds to cast
Whenever you cast an Incantation, your essence pool's max value is reduced by 1, and you need to refocus to reset it (if you have an Incantation with a duration active, you can dismiss it to free up that bit of essence)

rustic cape
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Looking at ancestries, in particular Surki, again and. Lantern Beam seems like a pretty wild ability?

warped orbit
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it's decent early on, and then gets outscaled pretty quickly
but for only being one action it's not bad

rustic cape
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Like yeah it's got a cooldown, and subsequent uses cost two actions but.

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It's a 1-action AoE that does (rank)d4 damage.

limber comet
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Essence Casting is super cool

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This is just the best team+ product

turbid dagger
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I do like it
I wonder how it combos with magitek inventor, if at all

limber comet
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Here's a flowchart I got from the Team+ server about how it flows

turbid dagger
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This is very helpful but I can already see my friends going 'this is not less complicated than spell slots'

limber comet
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The monkey's paw curls I suppose

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"We want a new casting system!"

Gets something balanced and unique but a little complicated

"Fuck, I was just hoping I could have free fireball whenever"

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I'm also in love with the new Summon/Battleform stuff

warped orbit
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also flowcharts IME always make things seem more complicated

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but yeah this doesn't seem too difficult in effect

fossil dome
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Did Gencon bring any new PF announcements?

limber comet
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No

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1 new SF announcement though

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An untitled Ancestry book and an untitled Adventure

turbid dagger
limber comet
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I also really like the power rings being a caster equivalent to a...uhhh

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Gate attenuator

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With some property runes too

rotund geode
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I think the next "Themed sourcebook" should be Expert themed

Like the whole world of the setting that Rogues, Swashbucklers, and Investigators exist in
"Guys who are good at skills and deal precision damage"

Basically everyone has got one instead except experts has gotten a book now, they deserve the love

fossil dome
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Ooooh, that would be cool

rotund geode
# fossil dome Ooooh, that would be cool

Arcane had secrets of magic
Occult had dark archive
Primal had rage of the elements
Divine had Divine Mysteries
Martials had Battlecry

Guns and gears... exists and feels in this tradition but is a lot more tennous

Experts have arguably the least treaded ground of any group too, and I could see a lot of potential with a new expert or two

fossil dome
rotund geode
#

I'm not really sure off the top of my head 😅
it is 2am for me, and im not good at thinking right now

fossil dome
#

More than fair, lol

rotund geode
#

I leave this as an exercise to the reader

However I feel like there is something to be done with "Guy who is good at wisdom and wisdom based skills"

fossil dome
#

Archivist, say?

rotund geode
#

Yeah!!!

fossil dome
#

Or Lorekeeper

rotund geode
#

I was gonna say some sort of Doctor could be cool

But I feel like there are multiple doctor flavored subclasses for existing classes

#

Existing experts even

fossil dome
#

Ooooh, Diplomat would be a cool class

rotund geode
#

Diplomat would be cool!

#

And very inkeping with the vibes actually

fossil dome
#

Only issue I see is overlap with Envoy

#

But I haven't read SF2 Envoy

rotund geode
#

The other angle to distance it from envoy is to make it about being like

A politican or firebrand

#

Similar vibe but with a more internal and ambitious tilt

fossil dome
#

oooh, Yeah

#

Issue is then Commander's toes

fast hill
#

GM wont let me take captain (we already have kingmaker companions) so instead I am going commander with marshal archetype

#

Marshal is a natural fit for Int/Cha commander

fast hill
#

Lotta marshal abilities that use Warfare Lore 🥳

small meteorBOT
#

Hm, that'd make a good thematic dedication for Bǎihé then. (We're thinking a lot about her)

fast hill
#

Yeah marshal is super thematic if you mix it with commander

#

And theres plenty of levels of commander without great feat choices to throw in the dedication

small meteorBOT
#

Mhm. She has Warfare Lore, and.. Well, pre-poisoning, she actually was a superb tactician and general. Now she has.. Nobody to command.

rustic cape
#

My experiences with Animist have led me to really enjoy spell slot management.

fast hill
#

Animist is very cool

#

Our kingmaker party is a champion, melee ranger, monk, commander and animist

#

Animist has put in work

rustic cape
#

Alseta says trans rights!

rustic cape
#

Can anyone tell me about elves in Tian Xia?

craggy thunder
#

They still partially inhabit the Darklands, particularly a region called Silver Tree, an area rich in veins of mithril ore that look like the roots of a silver tree

rustic cape
#

I'm doing a Ruby Phoenix game and my character is probably going to be an elf who was doing serene elf things until she got caught up in the Hao Jin fandom.

craggy thunder
#

amazing lol

#

My gm is going to start running in a homebrew world somewhat soon, and the vibes of the world he gave made me think of this post

rustic cape
craggy thunder
#

eh, ancient elf just requires one to be quite old

#

I have an ancient elf level 1 character, and her reasoning behind being level 1 is she spent most of that time being a courtesan and then pretty run of the mill mercenary

#

before joining a House of Perfection and becoming an Actual Level 1 Character

rustic cape
#

Aye, in this case she was just being a Normal Serene Elf until she got into the fandom.

craggy thunder
#

Level 1 characters are already kind of up there in terms of worldwide, average person capability

#

fair lol

warped orbit
#

when I played an ancient Elf, he was I think 182
and had quite a checkered past, changing careers every couple decades
with his latest thing being a surgeon in Alkenstar, and then turning to doing research into fleshwarps (which was my justification for getting involved in Abom Vaults)

craggy thunder
#

Mine is 358 lmao

rustic cape
#

Ruby Phoenix also takes place at level 11 so it's easier for me to psychologically justify.

#

Wood/Earth/Air kineticist :D

rustic cape
#

Hey, I feel like I'm missing something. Why is Earthquake/Rattle the Earth good? Is it just that it does fall damage and the fissures can be hard to get out of?

warped orbit
#

it's a big difficult terrain area, and the fissures I guess yeah

#

I feel like it's mostly something you use for the anti structure effect

#

...wait it only lasts one round?

tribal steeple
#

Striking the ground with the gravity of the deepest rocks, you cause an earthquake. This has the effects of earthquake but comes from you, with an area of a 60-foot cone or an emanation with the same size as your kinetic aura. You and your space are unaffected by the quake. The fissures are only 10 feet deep, and the DC of the flat check for a collapse is 4 higher.
Level (16th) Fissures are 20 feet deep, and the DC of the flat check is 2 higher.
Level (20th) The fissures and flat check are unchanged from the spell.
two action overflow.

The spell Earthquake does indeed only have a duration of 1 round.

#

for two actions (three really since overflow) you can make a very large area of difficult terrain and automatically debuff all creatures within that area with –2 circumstance penalty to attack rolls, AC, and skill checks.

#

the fissures it creates are permanent tho

#

not 1 round, so that's just instantly stamping down a huge area -10 feet

#

for a reusable two action impulse you get

  • massive AOE circumstance debuff and difficult terrain
  • reflex save or force creatures into lower elevation that they must Climb (not hard to climb but it's still action sink)
  • "I don't like that building, I will spend a few minutes violently shaking it apart" reusable demolition tool
rustic cape
#

Fair enough!

#

What do people think of Blessed Denial?

#

Basically a choice between picking it up or getting Mercy.

#

I already have Aura of Courage.

tribal steeple
#

If you don't have other reaction(s) to be using (and let's be honest, anyone concerned with mitigating conditions probably is caster-coded) then it's great. There's no limit to using Blessed Denial and all five of those trigger conditions are annoying at best and debilitating at worst.

rustic cape
#

Mm, I am using Redeemer champ's reaction, though.

tribal steeple
#

Mercy doesn't compete with your reaction, but also costs more actions and is a counteract check rather than a "no don't, -1" automatic effect

rustic cape
#

Mm, Blessed Denial seems like it may be the pick, then.

tribal steeple
#

depends on what you want to prioritize I guess:

  • mitigating annoying chip debuffs like sickened
  • saving the condition clear for the BIG ONES like when someone fails against Never Mind and gets Stupefied 4
rustic cape
#

Mercy's limitations by type are very annoying >_>

#

Maybe I just drop Blessed One altogether, since I don't seem to want to use most of it.

rustic cape
craggy thunder
#

moooostly that it's a mix of Avistani and Tien gods

rustic cape
#

Thanks

limber comet
#

Keep in mind that some gods are global

craggy thunder
#

fair

#

I will say tho, the case of Sarenrae, one of those global gods, is funny when specifically comparing her to the Tien pantheon

#

Cuz like

#

Shizuru exists

limber comet
#

Well the global pantheon usually includes like

#

Desna, Pharasma, and Shelyn

#

And Abdar sometimes

craggy thunder
#

I mean Sarenrae is also in there, no?

craggy thunder
#

man

#

what the hell class wants a liuyedao over a shortsword

#

I guess a critfishing rogue would like it thanks to deadly but rapier exists

warped orbit
#

Not sure anyone wants that tbh

craggy thunder
#

deadly?

#

or the liuyedao lol

warped orbit
#

The liuyedao yeah

rustic cape
#

I often feel that weapons like that should really just fall under the existing types.

warped orbit
#

Compared to a shortsword, you lose a die step for sweep and deadly d4

#

Which I feel is mostly just a bad trade

rustic cape
#

If they don't have anything that's actually mechanically compelling, they should just fold it into the mechanically compelling stuff that exists.

tribal steeple
#

imo most of the weapon traits are unremarkable if not entirely irrelevant

#

reach is obvious, crit damage increases are obvious

limber comet
craggy thunder
#

Huh, interesting

surreal basin
warped orbit
#

Forceful is almost never worth it IMO

#

mainly because its budgeted to cost a die step usually

#

you need to make three attacks just to break even really

surreal basin
#

Oh I’m not saying it’s good but it actually matters sometimes

rustic cape
#

Somehow I had never realized that Spirit Warrior fits extremely well with Laughing Shadow.

craggy thunder
#

you know

#

between spellstrikes, yeah lol

rustic cape
#

If for whatever reason a spellstrike is inexpedient at that time.

#

Rad defensive stuff, too.

warped orbit
#

Spirit Warrior goes great on a lot of things

rustic cape
#

The "break a sword to parry an attack" reaction is amazing.

warped orbit
#

It's really good yeah

rustic cape
#

Since spirit warriors can treat swords as interchangeable and focus on handwraps.

warped orbit
#

Since you don't really care about your weapons anyway

#

Spirit Warrior Thaum is also really good

#

Thief also

rustic cape
#

It's kinda the problem with Exemplar Spirit Warrior, though

warped orbit
#

Haha yeah

rustic cape
#

Unless you're willing to go without your damage feature on half of your attacks

echo briar
#

That’s where two weapon Ikons comes in handy

#

One for your fists, one for your other weapon.

eager mountain
warped orbit
#

one of the new whetstones gives you lifesteal for a minute

#

which seems really strong, despite the action econ issues with whetstones

rustic cape
rustic cape
light gyro
warped orbit
#

not really

#

it's just the usual things with consumables

#

you can get a Retrieval Belt/Prism to save the action of drawing it

light gyro
#

fair enough. also, reading the rules, im not sure whether or not you can put them on natural weapons/handwraps. i'd bet on 'yes' since they're described as similar to talismans, but its an unusually vague case. unless i've missed a rule.

warped orbit
#

I believe you can't as written

#

Since it says you can apply them to weapons, but handwraps and unarmed attacks aren't weapons

#

This was already a thing with oils too IIRC

#

I would personally allow it though

echo briar
rustic cape
#

I’m not certain if you can do a free action partway through another action, as opposed to before or after.

upbeat ridge
#

I guess not actually? Since to cast a spell at a certain level you gotta prepare it at that level, whereas spontaneous casters get signature spells

#

So I guess it balances out

#

Although I don’t get why you get fucked over if you cast a 1 action essence spell

#

Or as a free action/reaction

limber comet
#

Probably because you can cast multiple single action spells in a turn, therefore boosting your draw pool significantly

#

So it balances out

upbeat ridge
#

Yeah ig

#

I do get why that’s a thing, but it feels like a weird tactical limitation as opposed to like, just not getting essence from those spells

#

And it makes those spells seem kinda bad

limber comet
#

Not really? Idk

warped orbit
#

Well you can sharpen a lance or a bow

carmine oyster
#

Yeah, and I'd personally allow it on handwraps, it's just a very silly mental image

#

(Using it with a Mind Smith's weapon is the funniest though, you can literally sharpen your intellect)

craggy thunder
#

My newest character is a combination of Olrox Castlevania Nocturne, Dante DMC, and V1 Ultrakill

surreal basin
#

Do yall think construct eidolon is any good

fossil dome
#

I will say

#

I love the new Inventor archetype

frank crystal
#

Chatroom, for siege weapons, how do you tell how much crew is needed to operate them?

#

My players may be fighting some cannon using Fey soon

turbid dagger
frank crystal
#

I’m an idiot

#

I completely missed that

#

Also wait it requires weapon proficiency to use?

turbid dagger
#

Proficiency This entry shows the proficiency required to use your class DC when Launching a mounted weapon (see the Launch action) or the proficiency used for your attack roll with a portable siege weapon.

frank crystal
tribal steeple
# fossil dome I love the new Inventor archetype

https://2e.aonprd.com/Archetypes.aspx?ID=329
I didn't know this existed. Time to look into cosplaying as field artillery.

rustic cape
#

Desert Wind kineticist stance question:

When you use a damaging air impulse that affects at least one creature in your kinetic aura, that impulse deals 1 additional slashing damage, or 2 if the impulse has a single target.
Does this mean it deals 2 damage if there is only a single target in this case, or 2 damage if the impulse can only ever have one target?

wraith snow
#

I would rule it as the former, but I don't know of any official ruling for that situation.

rustic cape
#

Mm. This kinet has access to Fire, Air, and Earth, and has Desert Wind, so I'm trying to choose between the three different available teleport moves.

#

Ash Strider has about a ten point lead for average damage but is only ever single target.

light gyro
#

earth, wind, and fire you say...

rustic cape
#

And wood.

#

The build’s been going some odd places.

vocal ember
#

I also feel like it's the former, but I guess it depends on why exactly you feel like it would be the latter

light gyro
#

clawdancer; loving how if my grappled enemy tries to escape i get a free hit, and then if i still have them in my hands i get a two-for-one on strikes

warped orbit
#

Clawdancer is really good

#

playing a Clawdancer Thief is also still on my list at some point

rustic cape
#

Level 1 dice swinginess can be really frustrating.

warped orbit
#

low levels are definitely the most volatile

surreal basin
#

On one hand
I could sell the Draconian ancestry I’m working on on like pathfinder infinite or smth
On the other hand ugggh figuring out legal stuff…..

turbid dagger
#

That's where I'm at thinking on my martial homebrew

echo briar
#

What would you need to do to make a devil so pissed off that they offer no strings attached contracts to kill you?

surreal basin
#

I mean I kinda just don’t think they would lol

eager mountain
#

so I was just playing p2e

#

and we are fighting this devil

#

and the devil was asking us questions about various topic

#

dude looked at me

#

also other quotes

#

becuase he was like " im not an enemy of the LGBTQ , so i wont attack you first, instead ill attack your friend first! "

#

" rainbow capitalism is actualy a very important part of our business models in hell "

#

and another player was like " OH SURE , ATTACK THE AUTISTIC ONE FIRST! " " but what if we are allllll gay!"

#

" Well I dont know that "

true delta
#

Top tier dialogue

rustic cape
#

Do you mean just, "bring me the head of Willy the Mail Boy and I will give you 3000 gold pieces"? Because I don't even think that would be hard.

silver geyser
#

Devils are kinda only capable of thinking in Strings Attached ideas.

rustic cape
#

I doubt there's much to that for, say, a bounty — besides just having some incredibly obtuse excuse not to pay the successful killer.

errant roost
#

it feels more devilish to me that they'd pay out, but in a way that guarantees maximum suffering and damnation

#

like, a devil doesn't care about gold, gold is easy to get

silver geyser
#

But did you negotiate leaving with the money?

trail nova
errant roost
#

or you end up accruing debts that take your entire payment and more, so you go back to the devil for a new contract

carmine oyster
#

Cheliax would introduce payday loans to Golarion

rustic cape
#

But I think if a bounty hunter walked in, tossed a devil a head, collected their gold, and walked out; well, the devil would be irritated that they hadn't found a way to make the other party suffer for participating, but it wouldn't be A Problem.

echo briar
#

Alternatively, hiring someone no strings attached is the loophole in another contract

#

“The devil can not kill me, nor use claimed souls to kill me” devils just hired normal mercenaries to kill you

rustic cape
#

There's gotta be one mercenary out there who is just like ... immune to getting screwed by devils. It's become a competition at this point, devils hire the merc for no reason other than to try to get another chance to screw them.

#

Meanwhile the merc just keeps raising the price.

#

(This is at least partially a psyop by Asmodeus.)

#

(The merc managed to avoid getting screwed by Asmodeus once, and Asmo sat down and had a think and said, "how would you like to do this professionally?")

#

(This is probably all part of a lengthy scheme by Asmodeus to screw the merc in question, which the merc knows,)

silver geyser
#

Devils will hold to their deals, but fine print and things not included will be there to mess with you

light gyro
#

just popped into my head - a devil might be willing to forgo their bullshit if they're REALLY worried about another devil that could pull their own bullshit on them if they found out they fucked up

fast hill
#

I wish the lance was good 😭

echo briar
#

The lance is good, but only when mounted

frozen flame
#

The war lance also exists, but I'm not sure if it's good or not

echo briar
#

The trick is to use a medium mount with a small character

rapid wagon
#

in fairness, a lance, at least insofar as like the anachronistic ideal of one, was never meant to be used on foot

echo briar
#

You never want to use it 2 handed, but 1d6 reach deadly is really good for a 1 handed weapon, and if you move it becomes the equivalent of a d8

#

If you have a large mount and so can’t use that reach, than the war lance is still very good as a 1d6 deadly and parry one hander

fast hill
#

I'm not really a big fan of it even when mounted

#

it just feels bad to use when it feels like the lance should be a weapon that does high damage but is a pita to set up

#

feels wrong that jousting is kinda meh

#

I would love a much bigger bonus requiring more shenanigans to proc

surreal basin
#

Big arc starts tonight

frank crystal
#

A 2 handed d8 deadly 8 weapon isn’t the best on its own, but the parry tags helps a lot

upbeat ridge
#

Is there any good way to make toxicologist work well?

astral prawn
#

A player of mine has commented that their character reminds them of Mickey 17 which they're watching

#

So I have for the next session replaced their character portrait and token with this

#

They even have a naming convention that indicates they're the 14th iteration of the spirit, so I've updated it to be the 17th

#

I wanted to share this wicked prank before it is made manifest

tribal steeple
#

Cool to know these spirits work on K6BD angel mechanics

solar thorn
#

4 target reticules on a guy is pretty menacing ngl

#

"I am in danger"

stuck bane
#

Kinda looks like they’ve gathered four MacGuffin spheres and are about to use them to make evil plans happen

solar thorn
#

NEYHEHEHEHEHEHEHHE
BY THE POWER OF GRAYSKULL
(poor guy just got his skull blown apart by the druid)

true delta
carmine oyster
#

That's built-in to foundry

#

Each player can target their target by hovering over and pressing T

true delta
#

Cool

steel blade
#

you can also double right-click to target rooSit or right-click and then click the bullseye that pops up in the token ui

fast hill
#

god bastard sword fucking ROCKS

twilit escarp
#

Sigh
Sadlife.

#

I start PF campaign and do 1st session. Next 2 are out bc I caught pneumonia and physically can't GM it.

Now I healed enough to continue.

...one of players isn't here.

fast hill
#

feels like it'd be good with a character who uses their other hand sometimes, but not always

#

magus maybe?

#

is there a feat that makes it cost less to put a weapon back into two hands?

vocal ember
#

Dual-Handed Assault I guess

fast hill
#

yea that works

#

I like the idea of using a bastard sword with dueling parry and dual handed assault...

warped orbit
#

Fighter is good with a bastard sword

#

Just take Dual Handed Assault, and Snagging Strike and Combat Grab

small meteorBOT
#

We actually made a bastard sword champion. Because we stumbled into making a Warmonger from For Honor.

craggy thunder
fast hill
#

seems like it's best for either or

#

since you'd probably want to dual handed assault on most turns

#

dueling parry would be very neat I think

craggy thunder
#

Ye I have a fighter build just like that

#

it also gives you the option of going full two-hand, using the flexible feats you get later for when you don't need the AC from parry

warped orbit
#

If you have a flank, you can Dual Handed into Combat Grab

fast hill
#

ahhhhh

#

that makes sense yeah

#

if you use dragging strike while adjacent you can move back 5 feet and that would drag them with you right?

small meteorBOT
#

Spiked gauntlet because deity. Also she has claws of her own, so.

Rhi the Kobold Bun (She/Her) ↩️

[Reply to:](#1161695831775248426 message) Did you give them the Bladed Gauntlet flavored as a clawed one as an offhand lol

craggy thunder
#

Making AU Hero's Shade from Ocarina of Time/Twilight Princess

#

What if he was just openly Link's mentor character and traveled with him

#

Exemplar with Captain dedi

#

and a Skeleton of course

rustic cape
#

In today's Kingmaker session, we spent the entire game looking at the kingdom rules >_>

#

(We are using the V&K fixes)

rapid wagon
#

oh could you link those?

#

my gm might love to look those over

tribal steeple
#

In my group we've collectively ignored the kingdom turns except the one player who actually likes doing it

echo briar
#

As the population grows, where does new soul energy come from?

#

Because it seems like the positive energy plane has a finite amount, and must be fed old souls to keep going.

#

Are there just less and less outsiders?

tribal steeple
#

This reads like one of those questions that 99% of people respond with "how the hell should I know?" and the party forms around a quest to find that 1% who can actually give the answer.

rustic cape
# rapid wagon oh could you link those?
wraith snow
#

Less resource management and more RP-driven scenarios where the players are given choices on what to focus on

fossil dome
#

See, I want the opposite direction

#

Give me Anno levels of economic simulation

wraith snow
#

I can appreciate the mindset there, but
-it's already been like 3 years of this without the added eurogame tactics portion
-good luck finding a group of 4 players who will keep focus whenever the game gets into it

fossil dome
#

That's where if you have one player nominated as the steward, they can go have fun with the GM over it between sessions

#

And then IC they can give a management report

wraith snow
#

See, we tried that for a bit but ran into scenarios where the in-RP implications of the choices made (even if optimal in the context of the kingdom rules) created very awkward narrative situations where there was realistically no way any of the characters would've signed off on it

#

(well, one probably would, but that's a different matter)

#

I find the kingdom is more interesting as a group narrative device to show what the ideals of the PCs are and how they try to implement them given the chance, and that only really works when all of the players have a vested interest in the direction the kingdom is taking and what means they have to influence it.

#

Letting one player manage everything works for the purposes of letting the people who are uninterested in the kingdom focus on the session-to-session classic elfgame gameplay, but it's an awful solution if every player has interest in the kingdom, just not the kingdom mechanics.

fossil dome
#

True

#

I will say, i am an outlier in that I really enjoy logistics sims

wraith snow
#

Like I said, we had a similar solution at first, it just lead to very awkward narrative RP moments

#

So unless the GM goes out of their way to keep the mechanics and narratives divorced (which is awkward for a whole host of other reasons) I don't think there's really a good solution for it.

#

Unless you just happen to assemble the 1/1000 table where every player wants to participate in the actual kingdom mechanics

rustic cape
#

But we did want to give it a try.

wraith snow
#

Yeah, same for my group

#

Speaking of, we uhhh, might have TPK'd

#

Or at least, TPK -1 PC

warped orbit
#

@turbid dagger
Sorry for the random ping, but I know you're a Disarm enjoyer and was just made aware of this item that lets you turn a success into a crit once per day

https://2e.aonprd.com/Equipment.aspx?ID=3439

turbid dagger
#

Ooooo yes!
I know of this item very well, I used it on a barbarian bac in the day

stuck bane
#

I’d been looking at that recently cause I’m playing FA with the bastion archetype (where I can get free disarm checks on shield blocks), but I’d only been looking at athletics skill bonuses, I totally missed the activations

wraith snow
#

This bonus can't apply to attacks made from a stance even if being made with the appropriate bodypart, right?

craggy thunder
#

It cannot

#

it specifies attacks gained with Living Weapon, which would be distinct from, say, Crane Wing attacks

echo briar
#

So one thing I’ve noticed is that in a lot of PF2 spaces, there is a very loud group that wants Paizo to slow way down on the amount of classes that they make. I never hear anyone say that they like the current amount of classes that come out, or even that they would prefer more, despite the sales numbers showing that books with classes in them sell way better.

warped orbit
#

I like new classes

#

I just also would like Paizo to backfill more content for older classes more often

rotund geode
#

I also like the new classes

#

This might be a Loud Minority situation

#

But yeah older “new classes” need more support

#

Like summoner still not having an abberation eidolon

#

Straight up how

#

Ive never gotten past this

How did we get construct before we got abberation

#

How did we get psychopomp before we got abberation

#

They are gonna announce a new eidolon and we are gonna get velstrac eidolons or a protean eidolon before we get a tentacle monster

#

sorry I have been stuck on this since I got into the game

vocal ember
#

The summoner also doesn't have a way to give its eidolon a climb speed.

#

Tho I think the reason for abberation not being there is pretty obvious, they wanted a couple eidolons for each tradition and occult had the couple of phantom eidolons.

rotund geode
#

yeah but no abberation in dark archive?

vocal ember
#

...fair enough

rotund geode
#

plus primal got like 3 or 4

#

in the intro book

#

yeah arcane got 2, occult got 2, divine got 3, primal got 3

echo briar
#

I think we’ll get at least one more when they remaster it, it only because dragon will no longer be arcane only

#

And then things get very lopsided

rotund geode
#

there are so many primal and divine eidolons

#

compared to occult and arcane

#

ssince all the new eidolons are either primal or divine

echo briar
#

We need a guy eidolon

rotund geode
#

we do have a sspell that Conjures A Man

#

Like ACTUAL "Summon humanoid" spell

echo briar
#

It’s like beast, except the animal it summons is a Homosapien

#

Actually, a hominid eidolon would be very interesting

rotund geode
#

not another primal eidolon noooooooo

echo briar
#

You summon a very, very distant ancestor

rotund geode
#

Consider: it either summons a fighter type guy or a rogue type guy

#

or maybe its just Strength fighter vs Dex fighter

#

and eeach upgrade gives you a selection of funny feats to give them

#

and then you make it Arcane

#

your like the two halves of being a magus

wary yoke
#

In my saturday campaign, our champions player was apparently unsatisfied with his character since he has rerolled to a gunslinger of some sort

#

Who uses jezails, plural

surreal basin
#

….

#

Sure that build will help

#

Nothing potentially wrong there

wary yoke
#

We didn't get to see them in action but he has assured me "I know what I'm doing"

#

When I had to repeatedly remind him "please use your champion's reaction"

#

I am not high confidence

warped orbit
#

due to how very restrictive Fatal Aim is worded

#

unless they want to do some weird Quickdraw thing?

wary yoke
#

I don't know what he actually is planning, but when I told him that you can't dual-wield something with fatal aim, he said he knew that

#

That might be it

#

I'm most annoyed with his decision to retire the character and roll up another martial

#

When we have an exemplar (me) who doubles as the healer, an assassin rogue, a battle bard, and an armor inventor

craggy thunder
#

He

#

provably does not know what he's doing lmao

warped orbit
#

being martial heavy can be totally fine if people diversify appropriately IME, but I get what you mean

true delta
#

Huh. Hmm. My party consists of a barbarian, a rogue, a ranger, a cleric (with that, uh, battle cleric class archetype or what it's called) and an alchemist (chirurgeon, despite a backstory involving poisons).

Kinda martial-heavy too, huh?

craggy thunder
#

It is, but the cleric and alchemist help shore up on the healing front, and the ranger can as well

#

and rogue and ranger need only pick up a bow to provide range

#

It's less the martial/magic dichotomy that's the problem, moreso the damage/support dichotomy

true delta
#

Thank ye

light gyro
#

Related to double jezails; Maybe it's cus I'm an evil cantankerous GM but I hate the coy 'hmmmm, can I do... this?' poker thing. Just tell me what youre doing and why.

craggy thunder
#

yeah like

#

honesty is the best policy

#

even if in the moment the gm sounds annoyed

warped orbit
#

my AV party was full martial
Fighter, Ranger, Barbarian, Investigator (me)

#

and it worked absolutely fine

#

I just picked up casting dedications to use scrolls a bit

craggy thunder
#

my group is starting a homebrew campaign in november and I'm playing a bloodrager

#

another player is doing a swash

echo briar
#

In SoT, the magic school campaign, I only have one caster.

craggy thunder
#

l m a o

warped orbit
#

many such cases

wraith snow
#

(also tbf we did have someone on pre-remaster Alchemist and that did not help lmao)

#

We had Investigator, Swashbuckler, Barbarian and Alch

craggy thunder
#

I wish the ancestral weaponry feat was limited by die size and not whether they have the agile or finesse tag

wary yoke
#

Though I’m in the unenviable position of knowing the most about the system

wooden orbit
rustic cape
#

So I'm hearing crossbow guardian is a valid build?

warped orbit
#

lmaooo

#

did not expect the sudden EOV

rustic cape
#

Just anecdotally.

#

No idea how it works, hoping somebody else does.

wary yoke
warped orbit
#

Dragoon is I think one of my favorite tank classes in EO though

rustic cape
#

Yeah I loved it.

warped orbit
#

I should try out Bunker Dragoon build some time

turbid dagger
#

I'm not sure if crossbow guardian would work
You have str KAS so you are innately at a disadvantage, especially as among the ranged weapon types crossbow is the only one that doesn't have some kind of 'bonus for extra str' trait for any of its weapons
In its favor is the fact that most of its strike feats just call for a strike, not a melee strike, but
It doesn't seem like a great way to spend your days, especially when you need to hug your friends anyway

surreal basin
wooden orbit
#

agony I had the awkward experience during an Avatar Legends campaign I was in, of being the go to source for lore during sessions. So I always had the wiki open if I forgot something.

tribal steeple
#

I'm cool with deviating from rules to suit preferences, but I firmly believe that this needs to be done AFTER having a concrete grasp on what the norm is before modifying it.

#

Half the time he's just making shit up.

fossil dome
#

So he's just playing 5e RAI?

tribal steeple
#

🤮

#

There's been a few times where 5e topics have bled over and I have to remind him "no it doesn't work like that, you've ranted about this yourself in the past"

#

anyway long story short I keep winding up being the de facto Rules Knower in all my games and it gets exhausting

fossil dome
#

Yeah

#

Especially for PF

#

AoN is right there

tribal steeple
#

I think the minimum is if you want to do something or play a class or something, it is YOUR responsibility to look at the free rules available to everyone and know how your own character works

#

if you want to counteract things, you're the one who should have the counteract flowchart on hand.

fossil dome
#

Oh, no

#

Guardian Armour Break + Earth/Wood/Metal kineticist

frank crystal
#

Chatroom, what I just steal sweepers from PM and put them in pathfinder?

#

Actually I’m curious, are there any creatures who heal on like, their basic strikes?

wraith snow
#

Wights get temp HP on-hit

#

that's all I can think of off-hand

surreal basin
#

Yeah I don’t think there’s any creature that have straight up lifesteal on basic attacks

#

Maybe some AP exclusive weirdo

#

Probably intentionally, that would be very very powerful

thorny berry
#

alright lads new investigator weapon spotted https://2e.aonprd.com/Weapons.aspx?ID=226

#

either swapping to it or switch hitting with something hands-free

warped orbit
#

yeah Big Boom Gun has always been pretty good

frank crystal
surreal basin
#

Oh so

#

I think it could be fun for a gimmick fight absolutely

warped orbit
surreal basin
#

I’d say make it apply on crits only

#

And if it’s not, I’d say make it only apply the first time each round the creature hits a character

frank crystal
frank crystal
#

Like relatively weak but plentiful and hard to put down

#

Maybe as a bog down enemy while they’re trying to accomplish something more important

warped orbit
#

it's one of the new whetstones

#

basically gives you lifesteal for a minute

frank crystal
#

That’s crazy strong

warped orbit
#

you heal for half the damage dealt with the weapon

surreal basin
#

Most of the whetstones are pretty strong!

wraith snow
#

Obviously it depends on the flavour you want, I think making it work like Bloodrager's Harvest could be reasonable

surreal basin
#

Battlecry has some cracked items tbh

#

Like the banners

#

Basically my big piece of advice for a horde is

#

Don’t make every strike proc a save

#

That will make the fight last forever

wraith snow
#

Where they can take an action to heal after delivering an attack, rather than having it be tied 1:1 with the strike

frank crystal
#

Oh yah I’d probably wanna make it automatic

#

Probably not like, half the damage though

#

Honestly I’d imagine they do like, set healing on hit and give them features to do a lot of extra hits

#

Like a one action for 2 strikes kinda deal

thorny berry
fast hill
#

what pf2e APs do people reccomend? I wanna run some pf2e eventually but idk if I want to run an AP or my own stuff. Not looking for any in particular, just people's favourites

warped orbit
#

I've heard good things about Season of Ghosts

limber comet
#

There's only like one Adventure Path I wouldn't recommend and that's uhhh

#

Gatewalkers

surreal basin
#

Tbh it’s not actually that bad

#

I think people overblow it

#

It’s not worse than like

#

Age of Ashes

#

Which is effectively non-functional in several places

surreal basin
fast hill
#

I did try run blood lords!

#

might try it again

#

it's always kinda awkward running the same AP with the same group

#

we just had scheduling issues with people

limber comet
#

I forget Age of Ashes exists

#

I'm really partial to the new Vampire ap

#

Shades of Blood

#

It's got a lot of stuff I personally like

#

Ancient civilizations, vampiric cults, magitech machinery

fast hill
#

whats stolen fate about?

#

ah it's a high level AP

surreal basin
#

Yeah

#

It’s about collecting magic harrow cards

wraith snow
#

Also, I haven't had a chance to play it myself but everyone I know who has gives Abomination Vaults nothing but praise.

fast hill
#

abomination vaults to stolen fate could work maybe?

#

I like campaigns to start at low levels

wraith snow
#

The town where AV happens is very close to where Stolen Fates kicks off, for what that's worth

#

Though Stolen Fate has some unique background options you might want to consider pointing out to players

#

They can be safely ignored though, they're just nice flavour

novel merlin
#

Outlaws of alkenstar is good if your players don't mind being railroaded

#

Strength of Thousands is excellent even though the magic school part is really only the first half

#

Fists of the ruby phoenix is a banger and gets better the more effort you put into the side characters

astral prawn
#

Season of Ghosts is often regarded as the best one

#

Curtain Call seems really fun tho

frozen flame
#

Season of Ghosts is really good if your players don't already know The Twist

#

It loses quite a bit if they do

fossil dome
#

I don't know The Twist, so won't ask for it

sturdy lagoon
#

I was vaguely spoiled on it at some point which annoys me. Probably assures I'm better off just GMing it instead.

surreal basin
#

we are

#

level 2

warped orbit
#

RIP

#

what were you fighting?

surreal basin
#

no no that's the enemy

#

a player

#

did that damage

fossil dome
#

Magus?

surreal basin
#

nope

#

summoner of all things

fossil dome
#

Hiuh

warped orbit
fossil dome
#

How?

limber comet
#

The humble Summoner

surreal basin
#

eidolons can get fatal d10 attacks

fossil dome
#

Ah

#

Similar to an arquebus, then

#

I love in perpetual fear of a sniper GS getting Runic Weaponed

echo briar
#

I have a pick fighter

#

At level 3, she just fought her first opponent that was not one shot by a crit

#

It was instead left at 3 hp

fossil dome
#

Fighter feels so good

surreal basin
#

ANOTHER ONE

warped orbit
upbeat ridge
#

which would cook tbh

surreal basin
#

Hmmm

#

Thinking about combination weapons

#

And how to change them to make them, to be frank, suck less

astral prawn
#

A player I have is going into combination guns with their Vanguard Gunslinger

#

They've gone for Gunsword for now idk if they'll make something different down the line

astral prawn
#

What's wrong with combination weapons exactly btw?

rustic cape
clever cobalt
#

Update on our Mythic Game: Razmir got assassinated, 3 new gods(?) showed up, and Thronestep is being destroyed

craggy thunder
#

hmmm

#

How bad of an idea is a 15th level swashbuckler taking gunslinger and rogue archetypes?

warped orbit
#

what are you taking from Gunslinger?

craggy thunder
#

thought about it, but rogue is better

#

for the base class

turbid dagger
craggy thunder
astral prawn
craggy thunder
#

from witch I'm taking dedi, basic spellcasting, basic lesson, patron's breadth, expert spellcasting, and greater lesson

#

I'm trying to make Corvo Attano, p much

#

/Zorro

turbid dagger
craggy thunder
#

also fun thing is my character runs out of skills to train with her int bonuses at like level 12 lmao

astral prawn
#

Yeah fair enough, they're also a Mythic character with the dedication that necessecitstates they make all their equipment

craggy thunder
#

You can!

#

My character has four!

#

XD

frank crystal
craggy thunder
#

I mean the triggerbrand and various other combo weapons also exist

#

Also it is a very funny experience being a rogue with the witch arch

frank crystal
#

Yah but the triggerbrand is so weak on its own

craggy thunder
#

and scare to death

#

I should look into hexes that frighten...

#

There have to be some, right?

warped orbit
#

the best combination weapons are unfortunately all non finesse

craggy thunder
#

I'm so excited to play my creole Tengu Corvo/Zorro/Spike

#

My inspos promise a fun time

frank crystal
#

Which is

#

Of course

#

Advanced

warped orbit
#

Explosive dogslicer is pretty good, but unfortunately advanced yeah

#

guess you have to be a goblin

#

(or human, as always)

craggy thunder
#

explosive dogslicer triggerbrand way moment

#

well

#

you can also be a tengu

#

the explosive dogslicer is a sword

warped orbit
#

I suppose so, yeah

craggy thunder
#

Oh god wait

#

you'd only be proficient in the melee profile tho

frank crystal
#

Yup

#

No gun for you

craggy thunder
#

with Tengu

#

lmao

frank crystal
#

“I know how to swing this sword super well because of my bird dad, unfortunately he never taught me how to pull a trigger”

astral prawn
#

I asked bird dad why he didn't and he said "Boy you don't have fingers, only feathers!"

craggy thunder
#

boutta see if I can parlay two 13th level items for 15th level character creation into having a motorcycle instead (homebrew world, think DIshonored/Gotham By Gaslight/Hunt: Showdown tech level)

craggy thunder
#

I could not sadcowboy

#

No Akira slides for me

astral prawn
#

Damn

craggy thunder
#

Man

#

Dread Striker is a good feat

#

especially archetyped into an occult caster

errant roost
#

I wish transforming weapons were good, because I always find myself wanting to play a bloodborne hunter in games :P

craggy thunder
#

weird question

#

what knife seems most apt for summoning a mount

limber comet
#

In what fashion

craggy thunder
# limber comet In what fashion

I'm taking Ceremonial Knife on my rogue with witch archetype, and it needs a knife to act as the wand, with the spell contained in it being marvelous mount, in particular a skeletal horse

solar storm
#

A hoof knife might be interesting

craggy thunder
#

...huh

#

Well

#

It has to be a weapon in the knife group, feat text-wise

sturdy lagoon
#

Can't you reselect the spell and knife every day?

craggy thunder
#

you can

#

but idowanna XD

sturdy lagoon
#

Fair enough

craggy thunder
#

also skeleton horse

sturdy lagoon
#

Most commentary I see on it is "buy like 50 daggers so you can always overcharge whenever you need to"

solar storm
#

Yeah daggers are cheap and it makes the feat nearly 2x as good

turbid dagger
upbeat ridge
turbid dagger
#

YESSSS
I'VE BEEN SAYING THIS

#

I didn't even notice the taunt interaction, thats lovely
But punishing shove, raise haft, heavy armor, extra hp

novel merlin
#

in the comments they mention a centaur thing that makes your successful shoves auto crit

#

for even more punishing shove damage

#

ancestry feat* so you can just be adopted

light gyro
#

"yes I was raised by centaurs how could you tell"

turbid dagger
#

they taught me the deep cultural secrets of haymakering people as hard as I possibly can
I just ran the numbers in PB and at level 8 you are doing more damage with a shove than you are with a max damage non crit gunshot with a Hammer Gun (it has Shove for easier item to athletics and a good melee half)
Guaranteed 20 vs a max of 19

#

Honestly the brawn + punishing shove combo opens up so much stuff by itself
The funniest possible thing you could do with it is
Use shove instead of strike as your damage option on a str-boosting caster gish build
Since athletics prof is easy to get compared to weapon prof

tribal steeple
#

It took me a minute to realize what you were describing. I want to play a shove guardian girl raised by centaurs, now

  • +1 circumstance to athletics to shove, success upgrades to crit success automatically
  • deal STRx2 damage on a successful crit shove, scaling to (STR+2/6/12)x2 with athletics proficiency
  • literally any shove just dealing 8/12/20/34 damage at levels 1/3/7/15
#

That's nuts

#

I'm a sucker for fixed damage

#

Fixed damage and infinite ammo

rustic cape
#

Just things you can toss on virtually any character.

solar storm
#

This kicks ass

#

Either the adoptive one or just making a centaur gunslinger cowboy who kicks the fuck outta people

rustic cape
#

Today in Kingmaker: the ancient Egyptian accountant walked in and we immediately hired him as treasurer.

light gyro
# rustic cape

Having a spooky motherfucker helping out at camp is the new hotness in rpgs, apparently

rustic cape
#

He's a priest of Thoth who threw someone out of a window in Pitax for trying to stop him from stopping the king's embezzlement.

limber comet
#

Cinema

novel merlin
light gyro
solar thorn
#

punished for her sins

light gyro
#

Animal or druid

solar thorn
#

The druid.

rustic cape
#

Does Golarion have an ersatz Morocco specifically?

small meteorBOT
#

What do you quite mean by that? Like, what're you looking for?

wary yoke
#

I'm guessing they're looking for a nation that's culturally analogous to Morocco

small meteorBOT
#

Like, the nation that fills the physical equivalent locale is Rahadoum, but I'm not sure that's what's wanted.

rustic cape
#

Cultural approximation.

#

They drink an incredible amount of tea in Morocco, and I want to make up an expat-run teahouse in Goka.

wary yoke
#

Maybe Thuvia?

#

Riffs a bit on the "Thuvia alchemist" stereotype, but it's what I can think of

rustic cape
#

Is there anywhere in Garund that's strongly North African Arab nation-coded?

#

Rahadoum seems fine for this purpose, anyway.

wraith snow
rustic cape
#

This is in Goka, so I'm assuming functionally unlimited cosmopolitanism is on the table.

small meteorBOT
#

FWIW, Oppara (capital of Taldor) has a lot of tea houses, so it's not beyond reason that a Taldan might have moved to Goka to try and learn more?

rustic cape
#

The context here is that Ling is trying to find a tavern for them to all meet in (it's tradition!).

#

And she has a tourism book for Goka that serves as her Goka Lore XD

wraith snow
light gyro
#

shout-out to achaekek's cult being explicitly anti-discrimination

**Anathema ** kill a rightful ruler, become fixated on petty matters such as others’ gender or ancestry, abandon an assassination contract you agreed to pursue