#Pathfinder
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Like if avistan is europe, it’d be weird to ignore that asia is right there
There's also Sarusan which is
weird
basically it's canonically a big hole in the history of the world
Because anyone sent there never returns
So next to nothing is known of it
At least that’s mysterious in universe then
yeah
Also is it intentional that map is a kinda, vague recreation of earth?
Are they doing a warhammer fantasy thing?
Kinda sorta
(Minus Tian Xia which obviously doesn’t fit)
It’s not as explicit
That would add up yeah
an inspiration of an inspiration basically
That makes sense
It’s not straight up WH Fantasy though where Aztec lizard people live in not-South America though
They split up the continents more though
Oh shit forgotten realms is all one big continent?
I wonder who lives there?
Also honestly real as fuck
Including a bunch of continents with names and no descriptions
And one continent with a stone layer chart
Amusingly enough it is iirc, not where the cat people are from
Because the Tabaxi tribe of humans who migrated to Chult are from there
Oh my god that’s so dumb
lmao nice
To make matters worse the tabaxi tribe is named after the cat people
Why are a bunch of humans named after them?
I don’t know link rot claimed the source
I honestly strongly dislike a lot of the lore around Chult
So I don’t wanna look too hard
It’s apparently from dragon+ #11 if you want to look
Chult as a whole was mostly characterized by the old novel The Ring of Winter
What’s it like there?
Chult is kind of FR’s version of the mwangi expanse
Not-Africa with dinosaurs
The ring of winter I don’t want to be too hard on because I haven’t read it
But the plot summary isn’t encouraging
And the 5e era write up of Chult it bad
Oh yah I know what it is I was just wondering if that book is particularly egregious
Good write up
During an interview about the Tomb of Annihilation (ToA) with Kotaku’s Cecilia D’Anastasio, it was revealed that in the writing of this adventure, there were no POC involved, and when time came to determine if they should go into detail about Chultean culture and history, the decision was “no”, because it would be “boring”.
It shows
Oh no
I never really liked TOA when I played it
Though that was more due to how boring most of it is
That says more about the imagination of those people than anything about the place itself.
Anything is boring until you make it interesting... (this was not directed at Magma)
Parts of ToA are really good
Unfortunately the map is far too big and there’s only really 1 compelling “side mission” on it
Maybe fortunately or not idk, it is also more interesting than the main story
Which one do you think?
The plot line with the exiled princess with the Aarakokra and her Medusa aunt
I remember we got to an aarakokra village on the side of a mountain
And I think we did help return their Princess?
It’s been years though my memories of that campaign are hazy
I did admittedly gussy up Zalkore's arc some by letting the PCs do a complicated ritual to break or loosen the curse on her
But it was the high point of the module
Honestly my main memory of that campaign is just constantly running into stuff that quickly became disappointing as they were so quickly moved on to another couple sessions of random encounters tables
So uh more setting advice maybe.
I'm writing painting descriptions for a bunch of paintings in a castle. Any cool ideas for stuff that might be depicted on paintings in some castle in Ustalav?
My Ustalav lore is weak. I'm untrained.
I have joined a Kingmaker game and I made something very stupid for it https://pathbuilder2e.com/launch.html?build=1046157
Barbarian who takes six archetypes and throws bombs at stuff
Does it work?!
Yes
The only potentially questionable interaction is Shadow Sheath + bombs, which I think RAW is pretty unquestionably valid but some GMs will rule against
However my GM has ruled for it so
But yes, Raging Thrower can apply its damage bonus to bombs
She's also a medic
For, you know, reasons XD
they are healing shrapnel
I think a bomb counts as a 'limited use ability' if attached talismans do, but this topic has been done to death, back to life, and then into death again across all PF2e spaces 😔
woooow
The vesk word for Azlanti, translated literally, means "those fucking assholes."
#ThrowbackFacts
the azlanti are facists
I know
fair
It's just funny bc the Vesk are also conquerers
It's just that Azlant is even worse
Tacticians and battle-priests of Damoritash have a whole bunch of evidence to discredit the idea that "war never changes," starting with the invention of projectiles and going through nuclear war and cyberwarfare.
Instead, they say "Wars may end, but warfare is never gone."
#ThrowbackFacts
if i ever have a gm foolish kind enough to do unrestricted free archetype im gonna go greatsword fighter and dual weapon warrior [some parry weapon pair] ||so i can be degenbrecher arknights||. hook sword looks fun.
My build takes 6 dedications by level 20 >_<
No I mean it's not a problem
All of that is building towards a whole
It turns out there aren't a lot of good feat options for a thrower barbarian so from levels 4-16 it's all archetypes, all the time
question, anyone know any notable/established magical training places where a Magus might have gotten formal training around Ustalav?
Could there have been such an institution in Lepinstadt?
Lepidstadt would definitely train a magus imho
may(probably will) get more info on that in Rival Academies, which officially releases tomorrow
If you get invited to the big fuck off magic school gathering, you probably have a few maguses kicking around on campus
Lepidstadt is the biggest university in Ustalav, and they do teach magic as well presumaböy
hmm ok i could definitely run with Lepinstadt university as a background training place for a magus then
ty!
Lepidstadt has representation at the big magic school meeting, so they definitely teach magic--it's unclear if we're getting any specific wizard/other caster class stuff for them in the book or not though
magus could be educated from anything ranging from a classroom environment to a student/mentor 1 on 1 situation as well right?
cause with the info paizo has given us, it could be a wizard school, or it could just be some Inventor stuff 
itd just be tha their curriculum includes martial training as well
What's the go to approach for a magus to deal with enemies with attacks of opportunity?
Don't use spellstrike at all is an option, but eh...
you suffer
Ally with roaring applause
I miss holding the charge
spell
Oh that's a useful spell in this case yeah
Am in the middle of a fight though, soooo
Sustain spell which, on a successful save, still blocks reactions
If you want something in-class, the only option is the Steady Spellcasting feat
Or, in other words for how Magi deal with reactive strikers:
Having used Roaring Applause in one fight
I am never, ever not preparing it at mid-to-high levels again
Hideous Laugher and Roaring Applause are very good, yeah
The answer is indeed typically 'take that AoO in your mouth with a smile'
You will out trade!
Yah admittedly I do think people kinda overestimate just how bad taking AOOs are in general
Like
It’s one attack
That’s bad but nothing to not spellstrike over
If they crit you don't get to spellstrike though
cause it interupts it
You also waste the spell in such a case
If it crits that's truly tragic but
God didn't want that spellstrike, and what right do you have to back talk the king of heaven
True!
do yall have any like... pop culture examples of an Exemplar?
Maui was one i thought might work
Gilgamesh
Beowulf
MCU Thor kinda
You can designate your ikons as movable by only your own hand, leaving them fixed in place as surely as if they were lodged in stone. Whenever you Release an ikon, you can spend an action to command it to remain motionless. While motionless, the ikon can be moved only if 8,000 pounds of pressure are applied to it or if a creature uses Athletics ...
Sun Wukong, if Compliant Gold is anything to go by
I know it’s just because you can’t do it otherwise
But it is very funny that this feet specifies 8000 POUNDS OF FORCE
Or an athletics DC equal to your class DC
Which at level 4 is probably around 18ish if my math is correct
So either 8000 pounds or a guy who works out a lot
22?
as i thought, its a holdover from the immovable rod item. though idk if there's anything in the game the specifies how many pounds of force it imparts
No, wait, 20
Ah
The difference between lifting with your back and lifting with your knees, you see
Naruto
Hell, a lot of shonen protags
Yeeee, that's basically just a failsafe so no one tries to like
Do anything crazy with it
AFAIK
'that colossal boulder rolling down the mountain can't make checks, so I will simply lock my ikon in its path to keep it from crushing us'
Have “shard of something powerful lodges on me that I have to make my own”
Really eager to be playing an oops all martials game
Inventor, Barbarian, Exemplar, Ranger (the barbarian is the party medic)
Hilariously, battle medicine does not have concentrate
(tbh my interpretation of spellstrike is that the spell would be interrupted but you'd still get your weapon strike)
"BE! HEALED!"
It has limited times you can use it right?
Only limit is per person
And I'm going medic dedication to start out, which makes it increasingly easy to bypass the cooldowns
I've played a medic before, as a rogue
Good stuff
In this case it's less central to the whole schtick, and I believe the Exemplar is slated to pick up some healing slack as time goes on
Any tools online for xp budgets? PF2
Pathbuilder Encounters, iirc
Cool thx. Didn't know they had more than a character builder
Cross-compatible, even
Need to think of good encounters for a cursed castle. The location is pretty weird. It's almost like a dungeon crawl, except the place is functional as a home for a number of people. Most of the main building is relatively safe, but underground is a different story.
It's a bit outdated and doesn't have remaster monsters but it's ok
Yeah I don't need it to be perfectly accurate. Only enough to budget encounters
It is very funny to me that, for basic ancestry chassis, Centaur is so very good
30 foot speed, darkvision, large? Sign me up
Ancestry feats and heritages kinda suck, but
That’s when you just grab nephilim or something
Or dragonblooded
Probably dragonblooded
True!
Elves too
Orcish ferocity is always nice to have
The anti-spell stuff is also quite good
Jesus
How did I spell ferocity that poorly?
Yah
But yah the heritage system in general kinda means it isn’t super important if an ancestry has bad feats
You can always just get someone else’s
Rival academies is up on demiplane and pathbuilder, btw
New Lost Omens book about magic schools
Bunch of new player-facing options, including three new wizard schools
Oh cool
Looking through stuff now, one of the wizard Schools is Magaambya and the focus spells are pretty wild
The initial one gives an ally +(rank)d8 temporary hp and ends a source of persistent acid, fire, bleed, void, or poison
got a screenshot? 👁️
https://app.demiplane.com/nexus/pathfinder2e/classes/wizard-rm#ArcaneSchools Not of the book, but the new schools are on the wizard page
I'm cross-referencing the table of contents in the pfwiki with the stuff on demiplane
oh its free on demiplane. neat.
New hybrid study for magus which combines improvised weapons with water magic
Seems pretty good
Also: Victor Frankenstein as an archetype
Is in it
Inventor had that one before actually
Well the school of rooted wisdom is good for anyone who thought the existing schools were bad
Basically banger after banger after banger in terms of the curriculum spells
And the focus spells, again, are amazing
Too bad about no 9th-rank curriculum spell tho
"Turn off bleed and give you a pretty good amount of temporary HP" and "defensively buff party members and do some damage to enemies at the same time" are kinda wild
If I ever play a wizard, that's gonna be my pick
strength of thousands book 6 chapter 1 spoilers (speaking of the magaambaya hee hoo)
||gonna tip my players off that they'll be up against two adamantine golems in the next dungeon. if they go in without prep, that's on them!!!!||
Oh we just did that fight
how'd it go for your party? and did you have forewarning?
did you have issues with their ||self-repair gimmick?||
I don't think so?
... wait did we?
Remind me what the gimmick is?
Might jog my memory
||most of the time when they hit zero, they'll just become Slowed 1 and can only use their Self-Repair action until they're over 30hp again||
OH
Yes that was annoying
I forget what the counterplay was, we figured it out without too much hassle
They weren't terribly threatening
Mostly just very annoying to kill
In fairness though, we're a relatively optimized party
Animist with a silly number of actions, shapeshifting fighter with silly attack bonus, guardian(? the new class that tanks) with comically fuckhuge HP, psychic, wizard, druid
The most dangerous part of the ||king of biting ants|| fight was that we hit ourselves with falling stars twice
Wait is this place not Golarion?
to put the party's tactical acumen into perspective, the deadliest thing to my party in the same fight was when ||the wizard used ferrous form on themselves, meaning they couldn't be healed when they were on two-digit hp, then got knocked into dying.||
apparently the academy of cobyslarni is in the first world. ||on the back of a GIANT ELEPHANT??||
What’s the first world?
pf's equivalent to the feywilds
Feywild equivalent
Oh neat
It is literally the first draft of the world
So I think they do have a 9th rank, it’s just listed incorrectly
On demiplane
Because there’s something in the description about choosing a sub curriculum
Which I assume gives you the other half of your curriculum spells
ooooo
And is based on the…. School…. Things
I'll try in pathbuilder
They have 9th rank school spells
Well fuck, those ain't bad at all
implosion
god why is this spell so fucked up! why are they teaching this thing at the nice magic school!!
Something something good is not kind
they teach it because it's a terrible spell and they want you to understand that lighting people on fire is more efficient
"Now that you've reached nearly the pinnacle of magic, we need you to understand that you should still just use a 9th-rank fireball"
What if I have my villain reveal they’ve already imploded themselves as an eventuality for this spell?
Like years ago
I mean, implosion probably does more single target damage
But uhh
Fireball and implosion aren’t single target stars lol
Also like, why does implosion have that immunity clause?
Like not even for a minute or something
But forever
Once you’re imploded once you can never be imploded again
It’s just by the same casting of the spell
So basically a minute (sustained)
that sounds like lawyering to me
Yah you’re right Cyan
It does really hamper it though
Yeah it used to be SoD I think
I mean yah but I will say, 1 action 75 damage on a basic save every turn is probably to strong
Oh wait that’s not PF1
Like you cast it on the first turn and have basically a 1 action single target nuke for the rest of the fight
You create a destructive resonance in a corporeal creature’s body. For each round you concentrate, you cause one creature to collapse in on itself, killing it. (This effect, being instantaneous, cannot be dispelled.)
You can target a particular creature only once with each casting of the spell.
Implosion has no effect on creatures in gaseous form or on incorporeal creatures.
3.5
(Fort save negates)
Oh Jesus
3.5 is full of save or die
It also only lasted 4 rounds and passing a fort save isn’t necessarily hard
But it was a scary spell
definitely sounds like a legacy 'the gm has had enough of this party's shit' kind of spell
As a 9th level spell it was… fine
Lots of egregious BS at that level
Peep this though
Lmfao
oh i missed the CR 9. what the fuck
One of the most assholish stat blocks I have ever laid eyes on haha
Jesus
You fight some golem at 9nth level and your wizard buddy just implodes in front of you
It’s even got fucking at will Disjunction lol
What’s that?
what the fuck
Also wait
It’s a bugge
AT WILL?
(The black one in the back)
THESE ARE CANTRIPS?!
at will Disjunction is just diabolic
Disjunction is for destroying magic items iirc
fuck all your gear
Oh that’s mean
Disjunction dispels all magic on you, and IIRC also tries to dispel all items you have on you
Yeah Mordenkainen’s Disjunction was an very feared spell because it’s a save or die for magic items
A fate worse than death
You really only throw these at the party if you hate them huh?
2e has disjunction, but it "only" targets a single item/effect, with destruction on a crit success. (It's also uncommon)
3.5’s version is in a word, fucked
40’ radius lmfao
Can break artifacts and antimagic fields
ARTIFACTS?????
at a chance of basically retiring your character/getting your party splattered by Helm, sure
They get an extra save and I think a lot of published ones have special “immune to Disjunction” clauses but yeah
If a spell requires most artifacts be printed with a clause for it, it’s probably a problem
A lot of stuff has “can’t be changed except by Wish or divine intervention” and disjunction is in a similar spot as button for “get rid of Magic forever”
Yes definitely
This is sort of why I think of caster/martial discrepancies as more of a content roster thing than a system thing
Like naturally casters are gonna be strong when stuff like Disjunction makes it past the editors
That’s just the kind of magic the system is okaying
God, this is just someone coming up with the biggest bullshit possible.
I’m suprised they didn’t use it being adamantine to justify Hardness 15 or something stupid like that to also screw over the martials.
Although Disjunction “oops, sorry about the Magic items” is probably evil enough for basically every 3.5 character
It does have improved sunder and a weapon which
Against magic weapons and items, an adamantine horror's razor saw functions as a +5 weapon.
lol
Made to anger players
Legitimately just quietly telling your group to disband
Simply throw artifacts at it and hope it gets magic permabanned
This thing is a legitimate threat up until probably level 15 or higher. I don’t remember when 3.5 optimization advised “invest in Disjunction protection” but it was pretty high level, and fairly high optimization too. Since it’s just such a “campaign ender in a can” of a spell.
I gotta assume a lot of GMs just, ignored it unless they really wanted their players to be angry
Also a pain to resolve, since each magic item needs its own will save (thankfully using its wielder’s bonus, IIRC.)
Yeah. And players too. You probably don’t need this kind of heat until 17th level, and even then it’s kind of overkill.
If you break an artifact with it Things Will Go Badly For You though
Makes gods angry
Very
Very
Angry
But yes, in 3.5, dispel magic could temporarily turn off magic items
And disjunction, as the ultimate dispel magic
Could turn them off permanently
You'd probably see it used more for "all of your buffs are gone now"
Or "fuck your antimagic"
True, yeah
Remembering Order of the Stick's V vs Black Dragon rematch
I do find it really amusing how V is generally held in check by making absolutely godawful restricted school choices
Abjuration? What the fuck dude
You break the Helm of Helm and suddenly notice there’s a tall well armored knight standing directly behind you
Also wait
Is this where the Helm of Disjunction comes from in the dnd movie?
It was a joke about a broken spell the entire time?
i wouldnt be surprised. it was a movie made by people who Gave A Shit™️
Roughly yes
I have an NPC who secretly dabbles in ritual magic.
What kind of stuff could you be using magic for that you would use it secretly. The use is not nefarious
There is a room inside which there are traces of ritual magic.
I'm rewriting an adventure and the character used to be a non-evil vampire, but I want to change it so that she's just secretly using magic instead
Animal bones or other products. Relatively easy to ethically source, could conceivably be used for stuff other than necromancy, likely to raise eyebrows.
Non-nefarious uses... It's kind of hard to figure out unless either it's opposition to a tyranical government, or magic in general is feared, which isn't the standard in Pathfinder.
Context: NPC is a servant of a household. She likes her boss. She's probably the most capable servant.
I want to make it so most of the staff have secrets
Yeah. She's been trying to contact people magically and she doesn't want her boss to know, since he doesn't like people in the household using magic
This is good, because it means she wants to be sneaky about it
I mean, this is at least implying the latter
Why reply like this if nothing is happening
lol
Not aware of the context for the quoted picture
I take it they're talking starfinder?
Yes
the picture is of a character from Doctor Who. She's a time traveler who keeps meeting the Doctor out of order in the personal timelines, so often has information from the Doctor's relative future. i.e. spoilers
Woah time lord ancestry
That would go hard actually
strength of thousands book 6 chapter 1 spoiler; ||OH THE ADAMANTINE GOLEMS DONT HAVE THEIR USUAL FIRE IMMUNITY. THE ALCHEMIST IS GOING TO EAT THEM||
One of the goblins in our Stolen Fate campaign has that cool "i can eat swarms and heal" item
It hasn't been useful often, but when it was it was awesome
We have two goblins in the party
Constant chaos
that's just when Jimbo dies so their player scribbles a "the 2nd" on their character sheet
the party has triggered three encounters at once
Hell yeah
speedrun strats
the party has survived the three encounters they triggered at once
for 180 exp also i am vory toird
Or Sniper, yeah
Personally my vote is Pistolero Rogue would be good for Sniper, yeah, get a bunch of sneaky actions that are well suited for sniping
Could do a funny and make a spellshot magus gunslinger
Especially if you do go Sniper, popping off that massive Fuck You-damage spellshot sounds fun as hell
Hit em with the 1d10 + 1d4 + 1d6 + 2d6 shot in the first turn and make em really shit themselves
(This is a noncrit)
And that's a non-crit, yeah
It'd be less stupid busted on a Pistolero but it's still look cool as hell thematically
Magus really likes that legendary proficiency, too
Tbf, magus substantially dislikes the words “reload 1”
Why you get a Barricade Buster
Snipe em with a fucking minigun
Would end up being kinda like Raleigh gameplay wouldn't it...
Rogue’s probably the best choice. Exemplar?
One turn spent dumping fuckloads of damage onto something, the next spent prepping to do it again
That's true, and really I think fighter would be my top pick for magus dual class.
I agree. Laughing Shadow +Rogue is theoretically interesting.
But fighter is a lot less actively painful than most pairings with “action taxes, the class”
Monk would also be good just because it has so many good passive feats, but I think fighter still wins out.
This is for a gunslinger dual class
Could do monk
Amusingly, Bullet Dancer lets you apply your legendary gun proficiency to unarmed stuff
TIL: there is a goddess of molotov cocktails who would be perfect for my mad bomber
Technically YIL I suppose
What god do you think an atheist (as in someone who does not believe the gods should be worshipped, not someone who doesn’t believe they exist) would respect the most?
I think it would depend on the atheist
It'd vary yeah
I feel like Gruhastha or Irori would appeal the most though
As two dudes who achieved godhood purely as a side effect of their attempts to be their best selves
Caiden?
Yeah the Ascended as a whole probably have the best shot
But like atheist is not a personality trait, it could very well be, I dunno, fuckin' Nethys depending on what the person values
Yeeeee
To some degree it's the same question as "what gods would a religious person worship", where the answer is "gods they like"
Stat block gripe: this might be the most underwhelming monster I've ever seen. CR19??? It doesn't do anything!!!!
https://2e.aonprd.com/Monsters.aspx?ID=1799
The First World still holds the first rough draft of many creatures in the Material Plane, but it's hard to tell what sort of creature the ta'apundo was ever intended to be. Its bark poses significant danger to metallic objects, as it converts any metal touching it into wood as fibrous and as flexible as its own body. Capricious and skittish, ta...
"turns your very expensive adamantine sword into wood" isn't nothing
Well, it's not permanent permanent at least. I'm biased because the party I threw this at only had one martial who was already hitting things with a wooden stick so it was hard-countered. (And I failed every single attack against the wizard and bard)
It was a very easy fight for us, but what's more significant is that the Ta'apundo is essentially an endangered species
So we got some hits in on it, and then our druid realized, "fuck," and had to persuade it to leave
The Green Mother, one of the erratic fey deities known collectively as the Eldest, planted the seeds for several ta'apundos across the world long ago. With the devastation of Earthfall and the destruction of natural places across much of the world, most ta'apundo seeds were destroyed. In the Mwangi Expanse, however, many seeds took root. Most ta'apundos that exist on Golarion—which are far fewer than the number in the First World—can be found in the Mwangi jungles.
But yeah, it ain't shit as an enemy to kill
The combat encounter immediately after it is pretty neat. ||Though it suffers a bit action economy wise||
Did the martial have a way of bypassing it's resistance to wood, or was it just not an issue?
another member of the party is a bomber alchemist, so you can imagine how it went
Pistolero monk would fucking RULE
Gun kata absolutely fucks
And you get legendary in offense and defense
Does gunslinger have any stances?
Can’t remember
No
How long do you think it will take AoN to implement SF2?
If they haven't started working on it at all, 6 months seems likely at their current rate, but I wouldn't be surprised if one of the reasons they are currently late is they are putting a bunch of time in the back end to make SF2 much easier than the remaster.
Has Curse of the Crimson Throne aged well?
It's been ages since I've run a Paizo module.
Because monk has fuse stance at high levels, which is way better if at least one stance is a non-monk stance
Sooo uh. Our GM is pretty good, but we were baffled by a ruling, and now we want to know how reasonable this is.
Inside darkness you can't see anything and you get a flat check on actions with a target within the darkness.
Does this include the darkness itself?
That is: If you want to dispel this darkness, do you have to roll a flat check to hit it?
…like the spell darkness?
Yes
Right. So we can target it without penalty?
I’d say so
That's what we thought too, but the GM thought otherwise... The battle is already over, though, but ehh
What effect was precisely targeted and counteracts darkness?
It can counteract the spell at least
I can see the RAW argument but that’s stupid
You can see the 20’ burst of darkness imo
you can absolutely cast magic missile at the darkness, this is a settled debate
https://www.youtube.com/watch?t=44&v=zng5kRle4FA&feature=youtu.be
Shining Kingdoms in May and then Battlecry in August is super hype
can speak with stone let me talk to ice, which is a rock?
I assume property rights vary by jurisdiction

Thinking of playing a Dragonblooded Orc Exemplar for this Triumph of the Tusk AP campaign.
And a friend is running Extinction Curse bi-weekly on Sundays starting soon, so trying to figure out the character for that one.
Anyone got suggestions for an Exemplar build for Triumph? Would Holy spirit damage be pretty good for that one?
On-call stupefied is nice
Man, Evangelize is feeling worse and worse all the time
Who are you evangelizing to? Are you bringing the good word of Sarenrae to the people?
I'm taking Evangelize on my Exemplar because that is literally his job, to spread dystheist philosophy and bring down organized religions
He from Rahadoum?
Our game isn't set on Golarion, but Rahadoum is the closest equivalent
Ahh
The main difference being there is a deity-level power backing up the Faithless Philosophy
I wound up choosing Sanctified Soul for the level 1 class feat, going with holy. Cause I think this orc is originally from the Burning Sun hold, and worships Sarenrae, or well Mahja Firehair and Sarenrae by extension. Though I went with the Empty Hand Loyalist background. I might change that depending on how the party shakes up. (Hoping everybody goes with an orc or half-orc pc. ORC ORC ORC!)
I of course am taking Vow of Mortal Defiance on my anti-theist character
we're using gradual ability boosts, and free archetype. So trying to figure out the free archetype right now.
But, due to the campaign setting area, there is an extremely slim chance he'll actually use it
Because I cannot imagine we will be facing many holy or unholy enemies
GM might keep that Vow in mind though, so who knows maybe you might?
What fighting style is your Exemplar going for?
My Vesk Solarian died last night it was awesome 😌
Probably strength, and I think I'll take the twin ikon ability eventually so two weapon fighting? I went with Titan's Breaker, Gaze Sharp as Steel (was tempted to go with the skin ikon), and Skybearer's Belt for those first three Ikons.
Since I kept hearing dex is more for a ranged build?
I almost went spear/polearm
I mean honestly going the two weapon fighter archetype might really help you out, but I have no idea how well it's supported in PF2E
My guy is going Medic (because he was the primary healer in 1E) and Mauler (because it lets him actually use a Nodachi)
Starfinder 2E playtest stuff, or 1e?
1e
Character idea: a fire/earth kinetisist who’s really annoyed that he can control every type of lava except one (water)
Just pure geologist rage that the elemental places are not based on geologic evidence
Oh, dystheist is a handy word
Yeah, characters that because they believe the gods are real, they're just assholes unworthy of worship getting called atheist is a pet peeve for me
Really excited for when Starfinder 2E comes out so I can play a Witchwarper in PF2E
We need a warper archetype so I can be a witchwarper with the witch and warper dedications
what book is this from?
Soldier continues to look amazing
Owl bag. Incredible
pssssssssttttttttttttttttt
rival academies
An Original Remix By Andy Makely. All Credit Goes To Him.
( the actual release is april 21st)
That was quick
chocolate chip cookies are canon.
We got into a really annoying fight in a demiplane we couldn't leave against a demon that could not be killed without silver weapons. We had none.
Thanks to some GM generosity we managed to win, but it was just pure luck (telekinetic projectile + silver tiara)
We got into another fight shortly after that against another guy we could not kill bceause of an annoying resistance. This one needed sanctified damage.
This bastard actually had another weakness we could capitalise upon.
Afterwards we talked about how great it would be to have a holy avenger.
Then we looted the bastard's chest and what do we find?
A holy avenger.
It might've just been the GM being generous with the loot, but I'm pretty sure he was playing according to the AP
(Stolen Fate is fun)
Resistance or regeneration? Because resistance at least shouldn’t stop them from dying and can be worked around
the second thing is a pinboard that operates as a monitor , showing wahtever its observing
technically can be used as a mirror for things without reflections
Villian of the upcoming vampire adventure
||Seeking to find her long lost lover after she wakes up from being imprisoned for 1000 years .... but she can sense her love is still alive... but she cant find it them if she has to wait on the sun to drop......||
|| clear solution....BLACKEN THE SUN||
Derro.
||The guy thats helping the Vampire lady blot out the sun with magi-tech||
cute lil guys
A poppet that loks like Akavna , the azlanti goddess of the moon.
the other one is Speckle, the homunculus
we dont have any like, starfinder 2e NPCs/monsters outside of the modules right?
Zo.
oh wait
I miss pronounced that
ZO!
Captain Concierge
( ya know the possibly spyware digital assitant )
but nah , not till we have a setting book
You really could just port and reflavour PF stuff for now
they would work
they just dont have any scifi abilities or anything like that
we wont see them till t he full release
If generic grunt, no ability needed
Yeah Alien Core won't be until the end of this year
I might just build an npc statblock, are there any guidelines on what an npc should look like?
For both pf2e and sf2e
So for my upcoming Diabolic dragon fight
I’m gonna have the dragon swap between grounded combat, moving through lava and flying
Trying to constantly force my players to swap how they fight it
Hell yah
Oh boy. ||how’s the table top?||
I haven’t run it yet, but that is my favorite part of the AP
We just got there
||finally, tabletop in my tabletop roleplaying game||
I wish they played the meta element of that harder — it would feel fitting, coming after ||a big victory against a legendary foe||
gonna be running a starfinder 2e playtest session for my players
goofy party
do NPCs need to reload in starfinder 2e?
I would assume so but also tracking that sounds like hell
They would, if they used a weapon with reload
Yah NPCs are still bound by reload rules
So also if they use a magazine weapon they gotta do that whole thing when out of ammo
get a gun with the same capacity and just unload it at a wall each time you fire in-game 😎
as with p much all capacity weapons sadly yes
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Watch the Full VOD here: https://youtu.be/I_N6ytrQtN0
Thanks to @TheADHDM for helping me edit this enormous video.
Also thanks to @GabeDelaSoul for drawing the thumbnail!
and make sure to check out @VitaminDitter 's channel!
Merch, Disc...
XP to Level 3 is becoming based
Just call him 1000 the way he’s playing PF2
Amphisbaena handwraps strong
actually they're running pf2e on their AP channel
it's an ebberon game?
I was listening to it earlier, might keep that up
nah
it seems like all the feats are shield based
the only bonus from blessing of the devoted that scales is the shield one
paladin even encourages u with uhhhh
the fact that your reaction lets u hit
meaning a bigger weapon is better for it
mmm true
i do agree that it's like
encouraged for you to have on
one
but it's not necessary
its also the only one that scales cause its the only one that literally has to
There is a difference between encourages and requires
A champion is encouraged to have a shield with all the feats, but you can make a perfectly functional champion without one
ye we have a maul champ and they feel kinda undersupported
in our kingmaker game
but I think yeah; they should understand that they should be focusing on their aura
I am a commander, we have an animist, and they are a champion
three auras
and enough movement to all move as a single death blob
Weapon and free hand and also works very well. Compared to most martials you have bad damage, so grapple and trip to your hearts content
I also ran maul champ and it was good, but this was before the remaster where I didn't feel as encouraged to go shield
I have die hard from another source. Is scar of the survivor noticeably worse?
Actually crap, that source also gives me a +1 status bonus to fort, so now the immanence is useless
plus outside of combat you can just say you use it repeatedly to return to full health
Polearm champion of justice is amazing
is there a way to reduce the strength requirement of a set of armour, and or qualify without actually having the strength for the armour?
am playing a commander with no dex, so I want to go heavy armour
unfortunately I also have dogass strength
also as a commander: I can get mountaineering training to make climb checks with warfare lore, this would not apply my check penalty right?
Armored Skirt I think
but that makes it worse for plate
Idk then, might just have to eat the penalties
that's what my mount is for ig
god forbid I have to walk anywhere
luckily am playing kingmaker, so I can mount horsie often
I meant dumping dex and strength u kinda earned it :p
What’s ur wisdom :p
+0
…. Okay what does ur stat spread look like
+1 Strength, +0 Dex, +1 Con, +4 Int, +0 Wis, +3 Cha
Oh yeah con
I don't need Wisdom for much honestly
Yeah uh, just eat the penalty for now and up strength when u can
If I am using perception for Initiative at level 3 I can instead use warfare lore
U can’t start a campaign with plate anyhow
yeah we've already started
So u won’t be taking the worst penalty
I imagine u aren’t a dwarf
hyooman
Or in a situation where u could take adopted ancestry dwarf
I could
but that'd come into play by like level 5 and I feel like I can figure something out by then
Fair enough
could take like, fleet
Well if u can’t they have an ancestry feat to at least remove move speed penalty
oh that's good
if I cant horsie I'm indoors, and if I'm indoors chances are I don't need to move fast anyway
Can take horse indoors most times too
mostly because my banner isn't super useful indoors: need LoS so if there's a bunch of rooms am sol
Fair enough
That is
Interesting
I had a sword as a backup but switched to gouging claw cantrip this level (wizard dedication) and gave my +1 sword to another party member (nice bit of loot I found and they just joined the campaign)
If I'm not using my tactics to let my allies attack I am intimidating and using my tactics to let my allies move
well I am also probably also intimidating when I use strike hard, too
ultimately I could have gone for +3 strength but we have so many martials that i just didn't feel like it was going to be super important
so my character is a backline commander who tells other people what to do
Commander is awesome though, I do want to say
we have used delays and group tactics way more because of having a commander in the party than usual
as long as I roll decent on initiative I end up somewhere near the top of the turn order anyway (incredible initiative and expert perception go brr)
Could use a second opinion
Friend’s running Extinction Curse and this is what I currently have together for that
Decided on Minotaur just cause I like the idea of playing one in this region given the history with Minotaurs here
Why all the strength?
From a strict optimization perspective, going Int > Con/Dex/Wis is a better call, unless you're trying to qualify for some particular dedication
Not that I could think of off the top of my head
Just couldn’t decide if my character was the circus fortune teller, or one of the riggers
If you want a little strength for character reasons, I'd recommend +1/+2/+2/+4/+1/-1, personally. Otherwise, standard ability boosts and cancel out the strength and charisma to +0
It is, however, probably unnecessary optimization
But if you do want charisma, standard boosts will serve you better
Does anyone have experience with running narrative starship combat in starfinder? Does it work well? I have been dreading the next time my party leaves Absalom because of boy do I hate running starship combat
Any tips for making it run smoothly and be interesting would be great
(the tactical starship combat rules seem to be designed to make me pull my hair out, why is every NPC ship essentially a whole party you have to manage? Plus like some of the party is not really that engaged by the starship combat and everyone kinda stops being their characters and are just like a bonus applied to a roll)
I like to think this is what a beastkin conrasu looks like
you dont have to run starship combat if they leave absalom tho
Ah I phrased that badly
They are almost certainly going to end up in a combat for story reasons
do they own a ship?
yes
they have a ship I'll have to convert it to a narrative sheet
I'm just wondering if people who have tried it find the narrative rules to be fun basically and if you have any tips
dearly departed sf character inspo sheet
and her replacement's inspo sheet
you got a blank template for this?
it's in the pins in oc cantina now iirc
thanks
paizo's hiring again
Designer
Permanent/Full Time
Do you have a passion for games and learning about how they work? Do you have an insatiable appetite for exploring and iterating within a rules system to create the most fun and engaging experiences possible? If so, then we would like to invite you to join the team creating
go apply!!
I'm not a resident in any of that country, if it makes you feel better
Fug
Ok I decided to apply anyway because apparently paizo is known to accept employees outside of those states so long as the states laws they reside in are workable for their remote work
Apparently that specific list is primarily just because people from those states applied and it was found their states laws are fine
I’m applying because I’m willing to just move lmao
o7 good luck to y'all!
Has anyone run "Eyes of the Stone Thief" in PF2e?
The 13th Age module?
yea
https://cbsky.app/profile/officialhoneybun.bsky.social/post/3lk52vgy6zc2q A starfinder dev retweeted the manticore homebrew my friend did <3
That's brilliant
Every book with a woman on the cover is on sale right now
Or at least the covers that predominantly show women, not just in the background
I am running SoT and SoG. What would be more relevant, rival academy’s or one of the TX books?
I already have the Mwangi expanse book, so getting something for SoG makes sense, but SoGs takes place 100 years in the past, so most of the lore will be set way too far in the future.
On SoT: rival academies might be more useful if you expect your party to really dig into the roleplay aspect. there's a couple of books where you're far from the school, though so keep that in mind (4 and 5 specifically)
Also book ||3||

I really wanna get my hands on Rival Academies
Are there standard rules for designing haunts for PF2?
Insane how good it is
Building hazards designed for your game allows you to customize them to match your story, location, and needs, as well as to surprise the other players at every turn. There’s no wrong way to create a hazard, but this guide presents the information in the order you might see it in a hazard stat block.
I'll have to roll my own haunts. I'm terrified
Spooky crows in an abandoned dovecot.
wait is the rival academies book out?
looking at doing SoG myself later this year closer to Halloween 🙂
Yep, and up on Pathbuilder and Demiplane
Hell yeah
TX for SoG, Rival Academy for SoT
I only have the budget for one
Which campaign has been going for a while?
WHAT THE FUCK IS THAT!? ( abomination vaults spoilers)
holy shit that thing is scary
Oh god I remember that fight oooohoo
just don't fight it :)
There was a fight earlier that stomped us completely
Against a certain wormy thing
(no, not RFK jr)
An abomination.
They were not lying. Those vaults do have abominations
we didnt
lol at rfk and that dynamic lighting is fantastic
A friend
Need a version of this which adds Moses further to the right with 500 toads
Are there any established "health establishments" in Golarion and what are they typically called in universe? I take it they're not called hospitals
probably are called hospitals
There are indeed hospitals
though the difference between a hospital and a church is probably pretty slim in golarion
Right. Maybe there's a fancier word I could use hmm... Eccentric doctor moves to a distant place and builds an establishment to care for people with money.
It might make more sense in lore if he were a cleric too
So some nations (Ustalav and Rahadoum come to mind) do hospitals that are more traditional therapy and medicine.
How convenient. Since this IS Ustalav I'll just call it "The Hospital" then
There's also asylums
500 frogs is free
If you want an eccentric/old sound word there’s sanatorium
Is the current pathfinder mega bundle in humble bundle worth it if I already have part 1 and part 2?
Although hospital is much older word
It feels like the Tiffany problem, where the correct word feels too recent
Fuck I would love a job like this
Same
I really hope they accept someone from Florida
This would be fucking perfect for me
I applied and really hope I hear back at all lol
I wrote a paper on this, medical institutions very similar what you would expect from a hospital started showing up in the Byzantine Empire
Because they went in on the whole “Christian charity” thing
They were public institutions, though usually sponsored by a rich family. Doctors worked there half the year and as private doctors the other half.
They should really make more unique weapons have the shifting rune, particularly in APs.
I’m playing pray for death, and it is so nice to be able to actually use one of the rewards, because my build only works with a 2 handed reach grapple weapon.
particularly at high levels, shifting just seems like such a quality of life improvement for loot
Yeah, and/or specific magic weapons shouldn't be attached to just one type of weapon like they are now.
i would rather they still be but just make a greater variety of them lol
need to name my horse animal companion
I want to name it after a god
gimme name options
Loki
In universe?
Aroden
Cause he’s a horses ass
yeahhhhh
So maybe I shouldn't make squishy characters, I seem to be taking the most damage in encounters
we're fighting an owlbear in our kingmaker camp 😭
What’s the character?
Bard, got smushed while the party (rogue, swashbuckler and magus) melee'd the creatures that brought me to dying 2 and killed my familiar
I was the furthest away in the small room we were in, the creature kept coming up to swipe at me
I love commander because the entire party can stick to an enemy with high mobility without using up a bunch of actions
Why did they target you specially
real great way of hacking the action economy that feels good
owlbear charged our backline, I was immediately after the owlbear: so I just used form up and the entire frontline moved up to the owlbear
I was providing some buffs with courageous anthem, and spells it kept crit saving against because I was stupedied 2 and sickened 3 by it
Does this happen a lot or just this specific fight
Last time I was the sorcerer and absolutely got targeted a lot, a caster creature even fired an attack and disintegrate over a Barbarian ally to hit me in the corridor behind them
I probably should, but I don't wanna be that player who whines about being targeted
I do play particularly gutsy characters who usually get too close lol, but idk feels like a lot of enemies are "smart" enough to target the smallest, weakest character at all times
tis looking quite grim...
Oof
the 10 minute meditation into lay on hands for champion is so funny to me
healing factory
Blessed One my beloved
A creature has skin, but no other organs. Is that enough for organ sight?
Say a mummy for example
commander is really cool but I'm realising I am doing the exact same thing on my turns, which is form up and strike hard
It's a lancer, which means you're supposed to stick it in a mechanised chassis and point it at space-facists
I believe that image is in melee form. It probably changes when you use it as a ranged weapon
... Yeah if I ever make a character that uses a Lancer I'm just linking an image of the Afentis from warframe
yeah strike hard is very cool
cool enough to the point where I wonder what the actual benefit of like... being a martial frontline myself is
when I could instead build to just have someone else attack instead and I can do other things on my turn like recall knowledge
had a genius idea
giving all the frontliners different damage type property runes so that I can use strike hard on the one who has the enemy weakness
i forget, which 2e adventure path proceeds carrion crown from 1e? or was there another one inbetween?
Oh man
The non-placeholder covers for Myth-Speaker go hard
I really hope this ap is good
Nice
If a creature is commanded to flee into a dangerous place (in this case lava) do they move into it?
Command says they run away as if they were Fleeing, and Fleeing states they try to escape as expediently as possible
So if that way is across lava then yes
Now that said, I would say that if there was a route out of the area that did not lead through lava the fleeing target would probably use that
Thanks
This XPto3's game?
Hmmmm
Been thinking of maybe opening cheap commissions for custom magic items/monsters
is there perhaps interest in such a thing
I would, but it does depend on how cheep they are sadly.
fair fair lol
What's a good monster to use as a frankenstein's monster kinda creature?
PF2
In PF1 I used a flesh golem, but those have been phased out in PF2
I guess... I kinda don't like how their resistance stuff works, but I'll take a look at the sheet and see
https://2e.aonprd.com/Monsters.aspx?ID=2878&Redirected=1
Interesting. They've been replaced I guess
Made of odd scraps of skin and muscle, a charnel creation is a grotesque parody of life. Though it has no mind, it can still go into a berserk rage when harmed, giving it a faint semblance of emotion. These constructs are often fashioned to guard the secret laboratories, unhallowed funerary grounds, and bloody charnel houses of fleshwarpers and ...
Damn the CR is high though
All the golems were renamed, for obvious reasons
yeah they were renamed and split up because without the magic immunity they dont really have anything linking them that doesnt also apply to other constructs
I really like they got rid of that magic immunity thing
It was causing major issues in our Abomination Vaults campaign
Is that gone too?!
No
Right... Our rogue would be happy
Precision immunity sucks for everyone
So many classes rely on it
Precision resistance would be better but still
The great bane of my magus is enemies with attack of opportunity
Thankfully I have a reach weapon, which helps a bit
i figured out my eventual starfinder character
canis glorpus unfamiliaris
Glip who comes from... somewhere. Enjoys the carbon based foodstuffs
The Venomtail Kobold claims that "you were born with a vestigial spur in your tail that secretes deadly venom". If the spur has a use (secreting venom), its by definition not vestigial right?
It's also not inherently something that you inherited due it it existing because you were born near venomous creatures, and thats another requirement for something to be vestigial.
I don't understand the second one.
Aren't vestigial traits inherited from an organism's parents, rather than from creatures nearby?
Might be specific to kobold biology because I believe they pick up the traits of things around them when born
yes, which is why the spur is not vestigial despite what the description claims
Idk like how this matters
It doesn't, I just think its funny
Thank you
Throwing out here that I'm willing to do PF2E design work on commission, price depending on the ask but generally something like 5$ for something simple like an item or simple monster, 10$ for a complex item or monster, and like 15+ for something more complex like a boss monster or something
I'm quite good at it and have made items and monsters for my own game to good effect!
tip for starfinder npcs
just glance around the room and do this one simple trick with whatever your eyes land on
behold my new npc: boter wattle
Okay chat
I need some build help
I’m running a Conjuration Wizard (I know summons suck but bear with me) and I’m currently level 9
What’s the best creatures for Summon Animal, Elemental, Construct and Dragon at this level?
My current go-to is just Kinzaruk Canine
Tbh go for utility and support over combat
can someone help me w animist i feel like i don't "get" it really
to clarify: i know how the mechanics and rules of the class work this isn't that. but i feel like there's some build stuff i'm missing
is the idea that you're supposed to be building for athletics stuff? bc it seems like most of their focus spells want you to be up close and it has standard caster attack proficiency so far as i can tell
(also does anyone know the range on earth's bile)
they also give you some really nice-looking RK stuff w the seemingly pretty broad lore skills that you can also swap day-to-day but i'm not sure how much i should be paying attention to that bc i can't find any stuff that they give you for Recall Knowledge The Action
re this: storm snake is really good if you're expecting to be around plants, like, at all
Static Field is amazing area control
and also one of those things you can find really interesting uses for, narratively
yeag i think this is a good workin spell
BUDDY YOU ARE FIRING TOO CLOSE TO MY SHOULDER
Not really, the “idea” is mostly just that you’re gonna be sustaining your special spells from your ghost fellas
Beyond that it doesn’t have much skill investment
i mean more like
a significant number of your focus spells expect you to be like, within 10 feet of the enemy
like uhh Nymph's Grace and Discomfiting Whisper
like once you're there do you just proceed to cast as normal or what
Embodiment of Battle seems to suggest you do want to be making strikes but animists have the standard weapon expertise at 11 thing so like is that just defunct for uhh
however many levels that is once you hit 5
and then there's Darkened Forest and Devouring Dark Forms at higher levels i guess but for both Devouring Dark and Embodiment its just like. so if you invested in strength do you just not use your secondary once you hit level 3
which like, if the skill issue is investing in strength then the skill issue is investing in strength, but that also seems like a thing the class wants from me
The math behind it jumps around a bit as it heightens
8th level is still a bit of a hop for another +1 but it's not like a bad deal or anything. People used to run battle oracle with nothing more than hopes, dreams, and free martial weapon proficiency.
You probably wouldn't use your secondary apparition in combat if you've got one you want to focus on, yes. Though some vessel spells do have utility uses you'd might want to have handy.
I'm personally still not quite sure what exactly animist wants myself, but they get medium armor and a few of their feats involve melee, combat maneuvers, or help with spellcasting in direct combat.
For what it is worth, though, you can also just not focus that much on your focus spells. You are still a full caster, and really focusing on your focus spells means you're probably playing liturgist, as otherwise sustaining can get prohibitively expensive when you also have to catch up with your enemy.
yeah i figured the way it worked no matter what you did was "sustain whatever in combat then Circle of Spirits swap to Garden of Healing once you're done"
it seems like not a great deal even at 8th level tbh. you're trading an action per turn and the equivalent of a proficiency grade for your spells for -2 to hit compared to a [ranger/barb/etc] instead of -4 and reactive strike. which isn't nothing but i can't imagine it's like, stellar
at 9th level you get a free move with it so that does kinda change things
from what i can tell the other subclasses seem distinctly worse. seer's level 9 thing seems pretty good but not in the ballpark of liturgist 9
and then shaman gets a free familiar, which, yknow, not nothing, but also spirit familiar also seems way worse than just grabbing a familiar from somewhere else
Liturgist is v good yes
Liturgist is incredible but like, just don't pick seer and you should be good tbh
I've been playing an animist! I have observations
It's a really good class
