#Pathfinder

1 messages · Page 83 of 1

astral prawn
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Not what the GM did, she gated the cold iron weakness and it was the first Demon we met period

frank crystal
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Like when one player was informed an evil serial killer was on the train we’re on and didn’t tell anyone else due to personal reasons

vital kiln
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Ah, okay, that makes more sense

frank crystal
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And that player still made a trap in his room for said serial killer because he passed a perception check to know the other PC was angry for some reason

fossil dome
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Ah, right

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Yeah, that's metagaming

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I think offering ideas OOC to that character would be fine, though

astral prawn
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Yeah my Ex once had someone in her first-time-running one shot mystery adventure find the adventure she was running, read the whole thing, and then immediately use that knowledge and openly spoil the twist

frank crystal
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Jesus Christ

astral prawn
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I think another thing is that the GM goes with once per hour, one random player gets a Hero Point. It is how rules are written, I personally give a Hero Point out to all players every hour

vocal ember
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Demons (and fey) being weak to cold iron is in the item description so like I don't that's supposed to be secret knowledge or something.

astral prawn
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That's more a difference of opinion/GM style though

fossil dome
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Was the Cold Iron bomb the first one tried?

astral prawn
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Honestly can't remember, might've been

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Still, they were applying metals to their bombs with the other creatures

rustic cape
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So, playing Strength of Thousands

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We're on the ||skyship, we started the fight with the Formian Queen, our counterspell-focused wizard throws a detonate magic at her, breaks the dominate, fight over XD||

fossil dome
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Oop

echo briar
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Actually, I think the academy training paid off in this case

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Plus ||you still have the king of bitting ants||

fossil dome
echo briar
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||the queen never went to school. Is she even educated?||

trim grotto
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can magus spellstrike with thrown weapons

warped orbit
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no

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has to be melee

trim grotto
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fuck

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i thought thrown attacks counted as melee

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I KNEW SOMETHING LIKE THIS EXISTED

fossil dome
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Well, that's terrifying

turbid dagger
trail nova
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You may choose to treat your ranged attacks with thrown weapons as melee attacks, using your melee attack bonus, including Strength bonus, feats, and other modifiers to determine your attack bonus as normal, but applying standard modifiers for range penalties. Attacking into melee, through cover, and other situations that penalize ranged attacks incurs the standard penalties. In addition, you may apply 1-1/2 times your Strength bonus to damage if you wield the thrown weapon with two hands, and you can use the Power Attack feat with your thrown weapon attacks.``` Things I wish was in 2e (or Pazio only 1e, tbh.)
vital kiln
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There any way to make a sword and staff-wielding spellcaster in PF1e

trail nova
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Uhhh... I guess a really bad Ocultist build?

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You really want a free hand as a non-Occult caster in PF 1e

vital kiln
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Hm

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Is it doable on a magus?

trail nova
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Actually, 1pp only, or 3pp? That will rapidly change how feasible it is.

vital kiln
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3pp?

trail nova
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Magus... I don't remember if they got a twf archetype

trail nova
vital kiln
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Ah

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I think?

trail nova
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Since I can think of 2-3 different options in 3pp.

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Legendary Magus (a re-write of the class by Legendary Games) has a subclass for twf, Spheres of Power doesn't require its casters to have a free-hand by default, and also Spheres of Might makes up for the fact that Sword and Staff kind of sucks as a style, even without casting.

vital kiln
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Huh, apparently the GM is using legendary classes

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Gestalt too, interestingly, apparently this is a REALLY high power campaign

trail nova
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Oh god. I like some of them, but some are also just insane.

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Wizard did not need buffs.

vital kiln
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"Hey let's take an already cracked class and make it EVEN MORE CRACKED"

trail nova
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Legendary Hunter's just badly written.

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But Legendary Magus is pretty solid and reasonable. Legendary Medium is kind of busted in Gestalt.

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Yeah. It's a case-by-case basis.

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(L. Magus trades the burst damage potential of spell-strike and the simple buffing of the arcane pool for more interesting things. It also gets more combat styles than 1-hander only.)

vital kiln
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Very nice

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I'll take more versatility over big bang spellstriking

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...what to gestalt it with though...

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Maybe a bloodrager, that seems funny

trail nova
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Magus pairs well with a full BaB class, and has somewhat free swift actions.

vital kiln
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True, fighter'd probably be my best bet

trail nova
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Bloodrager maybe isn’t a good bet, since rage kills magus spells.

vital kiln
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Does bloodraging only permit bloodrager specific casting?

trail nova
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IIRC yes

vital kiln
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Hm

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Makes sense I suppose

trail nova
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Fighter’s the generically safe option.

clever cobalt
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Fighters are never not useful

trail nova
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Slayer is also good, Occultist can fake being full-BaB with trappings of the warrior

clever cobalt
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Oh wait is this 1e or 2e

trail nova
clever cobalt
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Ah, fair enough

trail nova
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Though the Legendary Fighter is pretty solid

clever cobalt
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Thought we were talking 2e

vital kiln
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Naur, if this was 2e I'd be cooking that harebrained Twisting Tree magus sword and staff build

trail nova
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Legendary Medium gets some pretty insane stat buffs, which are… not completely insane in normal rules, but go wild in Gestalt.

vital kiln
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I'm guessing legendary wizard would let me get up to

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Shenanigans

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Tomfoolery, perhaps

trail nova
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Probably. I haven’t really looked.

vital kiln
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Maybe even bullshit

trail nova
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You’d be a lot more magic focused.

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Oh. How dedicated are you to using the staff as a weapon? The feats for staves kind of suck.

silver geyser
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1e fighter does have some good tricks late in the system's life.

vital kiln
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I'd like to get up to some Gandalf bullshit

trail nova
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And here’s the TWF subclass

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Honestly, I’d ask your DM if you can fluff your tome as a staff.

vital kiln
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Are staves that miserable as weapons?

trail nova
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Uhh, I suppose not, though IIRC they aren’t meant for TWF

vital kiln
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Which makes sense

trail nova
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They’re not great without outside help.

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There’s some great Spheres of Might equipment sphere support for them though.

vital kiln
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Right

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What would my best bet for a sword be?

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I assume a bastard sword? Since it's a one-handed d10 weapon.

trail nova
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Ehh, just go with longsword or rapier.

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The 1 average damage is not worth the feat.

vital kiln
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Wouldn't a fighter end up being capable of wielding it one handed though?

trail nova
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Not 1e.

vital kiln
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Hm

trail nova
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Though there’s an option or 2 to pick it up more cheaply.

vital kiln
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Such as?

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Only really wanting a bastard sword because one, d10 vs d8, and two, that is absolutely a bastard sword in this man's hand

trail nova
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Legendary Fighter has an archetype, IIRC.

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Tengu as well.

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But the +1 damage on average does not matter.

vital kiln
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Tengu still gets proficiency in all the good shit I see

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...actually

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Isn't there a feat that lets you use two handers in one hand

trail nova
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Probably. It’s almost certainly not worth it though.

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Shelyn’s Brush and the 3pp 1 handed polearm feats are fine.

vital kiln
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Hm, true

sacred bluff
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I helped write Legendary Shifter and Legendary Samurai ^^

rustic cape
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... I did it, I did the worst thing

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I retrained my animist out of Time Mage and into Ghoul and Sixth Pillar

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I hope your reach is 45 feet because I'm backflipping away from any and all reactive strikes >_>

echo briar
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Has calculus been discovered yet?

trail nova
echo briar
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I mean, it was discovered in the 1700s. It not being discovered would not be unlikely

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Has anyone in pathfinder solved the 2 body problem?

fossil dome
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Given there's a link to 1900's earth, there's probably some intellectual trade going on

trail nova
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I feel like there’s some aeons that do orbit/astronomy stuff, and their worshipers likely have.

craggy thunder
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I have also made a sword & stave class

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for magus

echo briar
trail nova
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Since that's what Wamly was building for IIRC.

craggy thunder
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son of a bitch

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no lol

vital kiln
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Shoot

echo briar
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Baba yaga probably knows calculus, but she isn’t telling anyone

vital kiln
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Hey even if it's for 2e I'm interested

craggy thunder
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Oh all right

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uhhhhh'

trail nova
craggy thunder
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hi all my magus homebrew

echo briar
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This is early 1900s Russia, who was generally a backwater nation

vital kiln
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Seems good, looks to emphasize using a stave as a casting tool more than a bonking implement

echo briar
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And there’s like less then 100 of them

craggy thunder
echo briar
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I don’t think you need calc to run a train

trail nova
craggy thunder
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it's actually not my favorite hybrid study I've written

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Vellum Panoply is

vital kiln
craggy thunder
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I mean I would tender that is to keep them away since it's a long stick, and not as a lethal implement

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but that's splitting hairs

vital kiln
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True

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Anyway

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Thank you Rhi, this looks very nice and I quite enjoy it

craggy thunder
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thank you lol

glossy ridge
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I had a cool idea for a staff where its more like a lacross staff that flings spells

craggy thunder
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I made vellum panoply for my pet magus oc

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inspired by a WotR aasimar portrait

trail nova
craggy thunder
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look at how perfect this is for an aasimar aldori magus

echo briar
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They just don’t know how orbits work

solar storm
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Nikolai Ivanovich Lobachevsky (; Russian: Никола́й Ива́нович Лобаче́вский, IPA: [nʲɪkɐˈlaj ɪˈvanəvʲɪtɕ ləbɐˈtɕefskʲɪj] ; 1 December [O.S. 20 November] 1792 – 24 February [O.S. 12 February] 1856) was a Russian mathematician and geometer, known primarily for his work on hyperbolic geometry, otherwise known as Lobachevskian geometry, and also for h...

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One example

echo briar
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Yes, but did the mathematicians get isikied?

solar storm
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No, isekai isn’t real

trail nova
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Oh hey, Lobachesky! Topic of a great song.

echo briar
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There is a very limited sample of earth people on golarian

trail nova
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There’s engineers though, who would have learned it

echo briar
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The odds that out of 100 or so people, what are the odds one of them knows calculus?

novel merlin
trail nova
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Russia was somewhat behind the times, but at least for the upper class was still well educated, IIRC.

solar storm
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“Russians are too backwards to know calculus” is stupid is what I’m saying

vital kiln
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So ultimately a d10 and a d8 are no different

novel merlin
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There's no runes at all

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The only time damage dice really matter is when you're doing oversized weapon jank

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Then they matter a lot

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Weapons are just +1/2/3/4/5 and have special properties like flaming which subtract a certain amount from the overall bonus

solar storm
novel merlin
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So a +1 flaming sword is equivalent price to a +2 sword

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@vital kiln if you're doing a gestalt game make sure that all the players are on the same page about the amount of optimization they're doing because the difference between a good gestalt combo and a bad one is massive

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Like game changing differences by level 3

fossil dome
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Oh

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PF has Gestalt?

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Oh, dear

novel merlin
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1e gestalt is terrifying

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In 2e it's called dual class and is a bit less broken

vital kiln
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I mean 1e at base is terrifying, gestalt is just positively eldritch horror

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You can get up to some absolute chicanery in 1e

novel merlin
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Gestalt in 1e easily gets to like all saves and AC getting a bonus from the same stat and having full BaB and spellcasting

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Monk paladin and sorcerer paladin are both gross

vital kiln
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Aye

novel merlin
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Or dragon fist monk / sorcerer

vital kiln
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I've seen how bad 5e gestalt is, knowing PF1e its gestalt is just an "I Win" state

fossil dome
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Yeah, I can Imagine

novel merlin
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Non gestalt becomes rocket tag around level 11 or so

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Gestalt is similar but the players usually just end up with almost no weaknesses

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So you're offensively marginally stronger but you end up with no bad saves, high hp, good AC, max accuracy, etc.

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It makes encounter design a nightmare

vital kiln
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Aye

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Sounds about like my experience with 5e's gestalt

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You'd get a wizard eldritch fighter combo and suddenly you have the spellcasting of a wizard with a fighter's inherent tankiness and it ended up just being goddamn near impossible to do anything because they always had SOMETHING up their sleeve

echo briar
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What AP book name spoils the most?

fossil dome
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Return of the Runelords

echo briar
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Book 1 of SoG “the summer that never was” ||kinda spoils the entire AP, as the summer never actually happened||

fossil dome
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"Rasputin must Die" is pretty self-explanatory

echo briar
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SoT 4, doorway to the red star || I mean, what else could that possibly refer to? ||

surreal basin
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Extinction curse technically refers to ||an event that only occurs in the last book||

echo briar
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Sky kings tomb 2, cult of the cave worm ||ok, I haven’t actually played this one, but golly gee willikers, I wonder who the antagonists are? The farming guild?||

fossil dome
echo briar
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Edgewatch 4, assault on hunting lodge seven ||really? Are we really expecting to not know the events of this book?||

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||it even tells you which hunting lodge it is.||

wary yoke
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I realized that the entire villainous cohort that serve as the BBEG and his lieutenants that the party in my campaign next session will be fighting tomorrow are spellcasters of some variety

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The BBEG is a Vilderavn that I have tweaked and given Path of War abilities (but still hexes like an 18th-level witch and has a decent amount of SLAs as well), his lover is a Wild Hunt Scout who brought a Steed and two Hounds (all of them have SLAs, even if they're just utility and probably won't be used much), there is the asshole quickling bard (quickling bard 11), and a human occultist collaborator (occultist 14, with PC wealth)

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If we had a superstitious barbarian in the party they would have a field day.

wary yoke
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Fuck me building a high-level occultist has a lot of stuff to do

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Implement schools times spell levels known just to get spells known...

surreal basin
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That’s the 1e thaum right

wary yoke
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Sorta

surreal basin
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I remember the occult classes were extremely dense lol

wary yoke
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The Thaumaturge took the implements, but the Occultist was an actual spellcaster

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Setting this one up to be support caster, lol

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The good thing is, as far as NPCs go, because Occultists get more spells known per level than any other spontaneous caster, once they get to this level, I can take RP-focused spells and not have to worry about it compromising the character

fossil dome
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How many do you have?

wary yoke
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This NPC has 6 implement schools, so 30

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Sorcerers cap at 5 per level

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Also, you always have a large suite of high-level spells, since your implement schools get you one spell per level

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The Occultist list isnt as expansive as a wizard's, but it has the important bits

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Also, Talismanic Implement, which is a level 3 Contingency, lol

fossil dome
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Oh, boy

wary yoke
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Downside is it only lasts a day and drains 2 mental focus to use, so its not a good idea to spam it

fossil dome
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I really should read into PF1

wary yoke
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Its A Lot

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But it was my first system, so I'm pretty familiar with it

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I have played an Occultist and really enjoyed it, though I went full gish

fossil dome
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I like A Lot, lol

wary yoke
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This is also for the finale of the campaign

fossil dome
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Any good PF1 tutorials out there?

wary yoke
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Not that I remember, though there are a lot of good guides for the classes. You don't need to follow them, but I like to keep it as a measuring stick

fossil dome
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Ah, cool

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There's, what, like 40 classes, right?

wary yoke
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Not that many, but archetypes were class-specific and could change a lot

fossil dome
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There's still quite a few

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Not as varied as PF2, IMO

wary yoke
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... Okay, there are 37 classes, not counting Unchained revamps and alternate classes

fossil dome
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Not that far off

wary yoke
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I thought that was exaggerating and then I checked AoN tto count for sure, lol

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And then on top of that I play with Dreamscarred Press stuff, which adds more classes and subsystems

fossil dome
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I see

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I suppose I can't complain, I have at least 32 CRB classes in my system, lol

wary yoke
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Though I have heard good things about, uh, what was it... Elephant in the Room, it was a PDF collection of house rules to (mostly) simplify feat requirements in the core book

fossil dome
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But why?

wary yoke
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Because Pathfinder 1E has a massive pool of feats and its featlines are ridiculous

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I was skeptical but I ended up liking it

wary yoke
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Oh fuck, I just realized that one of the players is gonna have a field day tomorrow

fossil dome
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Oh?

wary yoke
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Her characters gets a bunch of bonuses vs fey, and all but one of the enemies is a fey

fossil dome
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I see

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Cold Iron goes brrrrrrr, I guess

wary yoke
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Their weapons automatically count as cold iron, they get +5 attack/damage, and can ignore hardness when attacking magic walls, when one of the occultist's primary jobs is fencing people in with wall of force and resilient sphere

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And other walls

fossil dome
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I see

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Whoops

wary yoke
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Given that I am worried because they have done NO pre-buffing, I'm okay with it

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Its more a matter of evening the field

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And meanwhile, my NPCs are "before combat, extended Spell Resistance, Freedom of Movement, heroism on all named characters"

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(to be clear, only Heroism is on everyone, the others are the nastiest protections that each has)

fossil dome
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Icic

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And honestly, having a combat every now and then that lets a specific PC shine isn't a bad thing

wary yoke
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The players have done research, they know just about everything the Vilderavn can do! They've met everyone else!

surreal basin
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:p

wary yoke
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I mean, a decent amount of them do because they're high-level fey

surreal basin
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Fair I’m just never gonna not take an opportunity to snipe at OC game balance

wary yoke
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The token human is buffing himself with the SR though

surreal basin
wary yoke
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My players are gonna be pissed everyone is buffed with Resist Fire though

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When a lot of them for some reason decided to load up on necklaces of fireball

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(my reason is that the dedicated mage has fireball and wall of fire, so he'd definitely go ahead and buff everyone else with that, he has the spell slots)

fast hill
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VIDEOGAMES My GM is starting a kingmaker campaign and wont let me run commander playtest

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It's so joever

rustic cape
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If you are a specifically seeking out a PF1e video game, you probably have a sense of the game and its systems and how to optimize

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And with some amount of optimization, their PF1e games do feel just about right

warped orbit
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I think it's fine personally

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also just because a video game can apply different standards of balance than a regular tabletop

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because in the CRPG, you can just reload when something goes poorly, and you control the whole party

rustic cape
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Yeah, unlike at the table like

fast hill
rustic cape
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You are expected to die sometimes unless you have real system mastery and grasp of the game

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That's why ironman is a challenge mode

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Honestly sometimes I think tabletop could stand to roll that way as well, at least in a limited capacity

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Although this has tension against the practical realities of fights in a tabletop setting

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Time spent in particular

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BTW, I pulled the trigger and respecced into this + ghoul at level 18 just to see what it's like

fast hill
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but he has the right to say "respec to another class until commander releases"

echo briar
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I mean, playtests tend to by way weaker than the final release

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It should be fine

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Was any class in 2e nerfed by the final release? I don’t think any did.

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A feat or subclass sure, but not the class as a whole

sacred bluff
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Charisma was nerfed

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grumbling

fast hill
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has anyone played with the commander on foundry?

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wondering what a good way to put my Tactics down into my folio is without just like, writing them down in my notes section

echo briar
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Custom spells

vital kiln
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There any Ranger options that net you a monster companion in PF1e? Or something that could feasibly be reflavored into a monster?

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Like a griffon or something

turbid dagger
vital kiln
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Ooooooooooooo

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Thanks Namo

novel merlin
vital kiln
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I'm guessing monstrous mount is my best bet

novel merlin
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Monstrous mount seems way better than companion

vital kiln
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Aye

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It'd lock me into four options but I was just wanting a griffon anyway

frank crystal
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My exemplar player just picked it up and the thousand blade thesis is so goddamn cool

surreal basin
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Its p baller

turbid dagger
trim grotto
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i would probably use it on a gunslinger with barricade buster

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just like, a bunch of them pre-loaded so i don't have to take the action tax for running out of ammo

frank crystal
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That’s fucking rad

fast hill
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Commander statspread

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really struggling to do everything I want to do as a commander

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commander feels like it should be able to face

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Actually I plan on going courtly graces

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Which means I can society-int to talk to nobles

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And that might be my thing

fast hill
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my commander character is very normal and human and literally every other character is some sort of spellcaster and like, divine and very magical

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Champion Nephilim, Exemplar Half-Elf, Animinst Kitsune

echo briar
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You should make your character a follower of the laws of mortality

vital kiln
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Average TTRPG party

wary yoke
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Did the first half of the climax combat, players mostly shrugged off the lesser members of the Wild Hunt, so now just their scout is left.

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The annoying bard is temporarily indisposed via Reverse Gravity, lol

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One of my players was getting super angry about his stuff being blocked or circumvented, though

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Which brought the mood down a lot

fast hill
wary yoke
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He showed up rocking form of the dragon, so the scout shot him with her blindness ray

fast hill
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so I think my religious choice is going to be very relevant

wary yoke
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Either he was a dangerous melee combatant and had to be curbed, or a dangerous spellcaster, in which case blindness nullifies the threat.

vital kiln
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Like one of the Silver Mount god-AIs

fast hill
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I might make him atheist tbh

vital kiln
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Being an atheist in a world full of gods seems a bit odd

turbid dagger
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In Golarion atheist means less 'doesn't believe' and more 'doesn't worship'

heavy fulcrum
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yeah

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the specifics vary but basically nobody denies that the gods exist

vital kiln
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Oh, that makes more sense

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...could be fun playing an anti-theist

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Actively hates the gods for whatever reason

sudden lark
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In FR that would get you the Wall of the Faithless

heavy fulcrum
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Although the Laws do not refute the existence of the divine, they forbid anyone from worshiping or giving any form of obedience to any god or other divine being. They are most widely used by the nation of Rahadoum and were instrumental in the country's founding.12 According to those who follow the Laws of Mortality, religion represents a type of spiritual servitude, akin to trading one's eternal soul. Furthermore, faith is perceived as a source of conflict and division among mortals, blinding them to rationality. While the Rahadoumi are frequently labeled as atheists, they never question the existence of deities. Instead, they reject the act of worship, viewing the gods as potent and whimsical elites who manipulate mortals as playthings. In the Rahadoumi perspective, it is preferable to live in liberty, despite its accompanying challenges, rather than becoming an eternal thrall.

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they dont really work against the gods, though

vital kiln
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I dig their vibe but I'm guessing they're actually super mega evil big bad guys or something

heavy fulcrum
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besides spreading their own beliefs and banning worship within Rahadoum

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no, not really

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also importantly they reject all gods equally but do not reject magic

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so occultism, druids, etc are totally fine, because those dont involve Worshipping Gods

vital kiln
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Hm

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Surprising

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Given how radical they are compared to most of the setting you'd figure that they would be portrayed as evil

heavy fulcrum
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and faithful are allowed to travel as freely as anyone else, as long as they dont try to spread their faith or worship openly

vital kiln
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Honestly I dig them quite a bit

heavy fulcrum
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basically, Rahadoum doesn't trust the gods

vital kiln
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...probably because their comparison of the gods to shithead elites playing around with lives like toys reflects uncomfortably closely to real world rich people toying with human lives like they mean nothing

heavy fulcrum
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and they feel that mortals are better off without (having to worship) them

vital kiln
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Honestly they aren't wrong

surreal basin
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Hey I think maybe every FR god is evil

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For allowing this

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Lmao

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“Yeah if you don’t worship a god, you get eternal torment”

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What the fuck

heavy fulcrum
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its one of those things thats almost entirely undiscussed

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and like 90% of it is from Mask of the Betrayer, which is, to a degree, specifically about how its fucked up

#

in BG3, Jergal Withers mentions at one point that the faithless just wander the Fugue Plane, with no mention of the Wall, but he's not exactly reliable, especially given how its indirectly his fault to begin with

vital kiln
#

Comically evil shit

#

Unless the gods just straight up can't do anything about it somehow, but even then, like

#

You're gods

#

You're the apex of existence

#

Do SOMETHING

fossil dome
#

Rovagug

vital kiln
#

Rovagug wouldn't build a wall, he'd eat the wall and then eat everything else

fossil dome
#

He exists, though

#

Despite the rest of the pantheon's best efforts

vital kiln
#

True

fossil dome
#

So the Wall could just be one god's effort

heavy fulcrum
#

oh its very specifically something that one of the gods installed

#

Myrkul installed it to punish atheists, Cyric kept it around because hes a jerk, Kelemvor was originally described as having torn it down, then later reinstalled it because "its important, actually" and he specifically refuses to allow you (the PC) to destroy it in Mask of the Betrayer

fossil dome
#

Hmmmm

#

(I have no baseline FR lore)

heavy fulcrum
#

a succession of death gods

fossil dome
#

Ah, cool

#

I presume none as cool as Pharasma?

heavy fulcrum
#

Jergal is the original but he retired because he was bored (canonical), Myrkul, Bhaal and Bane were his successors and they split his portfolio, Cyric is a mortal who ascended to godhood and fought them and functionally killed Myrkul and stole his domain, Kelemvor was another mortal who's soul got passed around due to godly shenanigans and he replaced Cyric as the Lord of the Dead, though Cyric retained his godhood with an altered portfolio

fossil dome
#

I see

heavy fulcrum
#

basically everyone except Jergal and Kelemvor are massive jerks

#

Jergal is a jerk by proxy for leaving Myrkul, Bhaal and Bane in charge and just sort of going into hiding

#

(notably, still a god! just refuses to actually do anything anymore)

fossil dome
#

Honestly, based

heavy fulcrum
#

less based when you account for all the shit his chosen successors got up to

fossil dome
#

True

heavy fulcrum
#

the worst were Bane, god of "tyrannical oppression, terror, and hate, known across Faerûn as the face of pure evil through malevolent despotism" and Bhaal, "Lord of Murder, the Faerûnian god of violence and ritualistic killing"

#

but Myrkul, nominally Faerun's grim reaper, wasn't much better

#

basically imagine if Pharasma was extremely pro-undead

#

and actively promoted the fear of death in all mortals everywhere

fossil dome
heavy fulcrum
#

basically yes

#

part of why even getting replaced by Cyric, a major asshole for other reasons, was generally regarded as an improvement

#

Cyric, a man so sociopathic and narcissistic that even ascent to godhood was insufficient and he continues to actively plot to murder all the other gods so he can become the only god

fossil dome
#

....I see

heavy fulcrum
#

which is why Jergal's "retirement" is generally viewed negatively

#

the most he ever does canonically is hang out with the party in BG3 and offer them cryptic advice and cheap resurrections

#

(because yes, Withers is a deity)

vital kiln
#

Should really hold an election to have a death god that isn't a complete tosspot wanker I reckon

fossil dome
heavy fulcrum
#

Kelemvor is mostly okay

#

he isnt Evil at least

fossil dome
#

LN deathgods are my favourite

heavy fulcrum
#

and his activities basically parallel Pharasma, he mostly cares about making sure the afterlife functions properly

#

(which is part of why Cyric "let" him take the job, because he certainly didnt want it)

fossil dome
#

I see

heavy fulcrum
#

but yeah, Jergal shows up during BG3 as a Totally Ordinary Friendly Undead that the party just happens to stumble upon and is basically just a merchant for some metagame features (resurrections, respecs, appearance changes) but he swears hes totally unrelated to all the plot stuff going on (he's totally involved because its his fault)

#

and importantly, the game never tells you (explicitly) that the undead merchant back at camp is a full power deity in hiding

fossil dome
#

But that guy's name is Withers

#

Not Jergal

heavy fulcrum
#

correct

#

anyway this is too much D&D chat for PF chat

#

and i should go to bed as well

fossil dome
#

Good night, then!

vital kiln
#

Guten nacht

#

Returning to the topic of Pathfinder, specifically Pathfinder 1e

#

Is a Fighter/Mage gestalt a decent idea for a spellblade, or am I better off just doing Magus/Fighter or Magus/Wizard?

fossil dome
#

Or just Magus?

vital kiln
#

My thing is, I wanna do a sword and staff build, but I know that PF2e's magus is VERY focused on "one big huge damage attack", and I don't know if 1e's follows that style or if it has more room for dual wielding

vital kiln
fossil dome
#

Ah, true

#

Could go Mastermind Rogue/Wizard?

vital kiln
#

Maybe? But I specifically want the fantasy of a knight in shining armor with a sword in one hand and a stave in the other.

fossil dome
#

Champion Sorc?

#

Actually. Sorcbuckler

vital kiln
#

Isn't swashbuckler practically antithetic to wearing anything heavier than leather?

fossil dome
#

It can be shiny leather

vital kiln
#

Lmao

fossil dome
#

But yeah, probably Champ cross with like, Wizard

#

Champ Cleric would be neat, actually

astral prawn
#

Bloodrager with Champ looks like a surprisingly neat combo

trim grotto
#

How so

trim grotto
#

Exemplar with a starshot sling might be sick as fuck

#

I just wish there were more feats for sling weapons from archetypes

novel merlin
echo briar
#

We need a slingslinger

vocal ember
#

yeah

surreal basin
#

I think a cool feat could be ranged power attack for a sling, like spinning it up

trim grotto
#

I agree

novel merlin
# vital kiln Maybe? But I specifically want the fantasy of a knight in shining armor with a s...

OK so I thought about this a bit and in pf1e this runs into a ton of road blocks but is doable after a few levels. At a level 1 start it might not work well for a bit.

Problem 1: Heavy armor means you'll have a high arcane spell failure chance unless you're a level 7 armored battle age magus. This means we're going to be a divine or occult caster.

Problem 2: You can't cast spells with somatic components with a sword in one hand and staff in the other. This means you either need to be an occult caster, have a feature like the warpriests fervor, or get an extra free hand via mischievous tail or a 2-level alchemist dip.

Problem 3: to effectively use both weapons, you'll want to be using two weapon fighting feats, which will require high dex, which your armor will negate most of the benefits of. To get around this you probably want to be a fighter (legendary fighter if the gm allows 3pp since it's less bad) to use armor training to increase the dex cap of your armor. (armored battlemage magus) also gets this at a slightly slower rate

From that youre locked to either like a funky occultist or psychic/X build which could be good if you're willing to learn occult magic stuff, or something like armored battlemage magus/X with a tail or extra arm or fighter/warpriest

#

Or use still spell metamagic on literally ever spell you cast I guess.

novel merlin
#

Oh lmao it gets even trickier because you need quarterstaff master to even wield one in one hand

trail nova
#

Legendary Magus can fairly easily fix problem 2. I… know there’s random 3pp ways to do str based TWF, but I can’t recall them off the top of my head, other than L. Ranger.

novel merlin
#

Ranger and slayer can both do it, true

trail nova
#

I… think? L. Magus has tools for problem 1?

novel merlin
#

Slayer/psychic would do everything other than heavy armor.

novel merlin
trail nova
#

I’ve never really done a heavy armor build but I think it has a good arcana or two.

novel merlin
#

Armored battlemage gets medium at 1 and heavy at 7

trail nova
#

Legendary Magus can spend an arcana (class talent, 1 every 3 levels, I believe there’s a feat for extras.)

#

And that arcana’s available at level 3

novel merlin
#

Slayer/magus could work but you'd need mischievous tail I think for somatic components if you're willing to wait a bit for heavy armor

#

Though twf with a 1h quarterstaff via quarterstaff master means you really really want a light weapon in your other hand so like a shortsword

#

It's a surprisingly difficult build to make come together

trail nova
novel merlin
#

Yeah I haven't read all of the legendary classes. I've only really read legendary fighter and skimmed a couple others that were of varying balance.

trail nova
trail nova
turbid dagger
#

Man
I wish double weapons were still a thing
I hope Haft Striker Stance opens the door for that kind of stuff

trail nova
novel merlin
#

I like the legendary classes when they helped some of the weaker martial get cool stuff but I feel a lot of them just give an already pretty good class a ton of extra stuff. I'd assume they're mostly balanced against each other and not the main game.

eager mountain
trail nova
#

It does this by completely pulling spellstrike out of the class, and adding in the tomes for more flexibility in combat style.

fast hill
clever cobalt
#

Similarily

turbid dagger
# fast hill

I always get annoyed by these, because they're in the cosmic caravan for what they represent thematically- Groetus is the end of every journey (death), and Yog-Sothoth is the unknown

true delta
#

Hello! I'm reading through Quest for the Frozen Flame and I've got a spoilery question:
||Would it even change much to leave out the curse on the Primordial Flame? I feel like it doesn't add much to the plot while while unnecessarily complicting Metuak's journey.||

#

||So far, it looks like it'll mainly make a difference if a PC has it stolen from them and suffers the debillitating effects of the curse.||

clever cobalt
fast hill
#

guhhh struggling to pick a god

#

dont want anything too out there

fossil dome
#

What's the concept?

silver geyser
fast hill
#

Kingmaker character,

character is a mercenary captain looking to become king in the river kingdoms. He got no inheritance from his family and so is kind of bitter (he would never admit that the reason he wants to be king is because he was denied lordship and land already) (It's because, clearly, he is the most suited for the position)

#

Gorum could work maybe

fossil dome
#

Abadar could work as well

fast hill
#

since it's before yknow

#

Abadar was smthn I was thinking of but it feels like a very generic option

silver geyser
#

Gorum will be a lot of interesting stuff.

fast hill
#

Gorum could be interesting actually

#

since it's before the war of immortals so

#

Gorum is a bit of an ass tbh

#

Not necessarily fitting a character who I think is also perfectly capable of civilian government

#

gonna look at pantheons maybe

fast hill
#

Might just make a list of deities he worships

#

Have a specific deity feels weird tbh

crystal walrus
#

that's an idea. Maybe list who he turns to in certain places?

astral prawn
# trim grotto How so

Way late reply, but could go full Divine Bloodrager with Champ dedication, be Svetocher Dhampir and pick up Touch of the Void for self healing, get the champ reaction and be a really tanky protector that can deal damage, prevent allies from going down and be a full-on blood-consuming creature of the night

#

Svetocher Dhampir is truly one of the best Heritages for a Bloodrager after all

surreal basin
#

I don’t think u can cast focus spells even with bloodrager

#

While raging

#

Also: man I hate that you have to invest so hard into your casting skill for bloodrager lol

#

That’s a really rough prerq

#

Kinda feels like your casting stat should be int or wisdom based on which then

fast hill
#

my character is quite out of place

echo briar
#

ahh, awakened horse

fast hill
#

lmfao

#

the horse with predator eyes...

limber comet
#

Something something cantal tilt or whatever

#

I'm not a looksmaxxer

vital kiln
#

It has forward facing eyes

#

run

fast hill
#

cooked with the GM that my character knows Cthonian because he was a mercenary fighting in the 5th Mendevian Crusade, but is only level 1 because he got hit with an awful demon disease that he still suffers long term symptoms for

#

(We are setting kingmaker in 4722 since it's when the remaster came out)

fast hill
#

Commander seems made for like, being a melee combatant in the thick of it

sudden lark
#

Tempted to make a Swashbuckler w/ Martial Artist dedication.

rustic cape
#

That would work well. Stumbling Stance is as always extremely extra super top tier.

fast hill
#

while it kind of barely scales off Int

#

I feel like I'm just not really using my INT bonus at all

solar storm
#

Yeah commander has weird scaling in the playtest

#

They do work fairly well both in the thick of it and kind of outside it ime

#

Admittedly I’ve only seen fairly in the think of it mounted Commander

fast hill
#

yeah

fast hill
#

it doesn't

#

it uses INT for:
Squad maximum, which is explicitly limited by the party size. Idk if I can even be apart of my own squad, so
Combat Medic letting you use INT instead of WIS for medicine (really nice, actually)
Warfare Lore for recall knowledge, climbing, swimming and feinting

#

and a few kinda neat but not worth 4 ability boosts things like extra temp hp on place banner and whatnot

#

I cant be apart of my own squad

#

it specifically says allies benefiting from my tactics, so I cant benefit from them

#

!!!! class DC

#

that's the real reason...

#

Wait I can use warfare lore for initiative it's peak

clever cobalt
#

The Kholo Stat allocation might work well for a Commander

#

same with Android

fast hill
#

yeah

#

am considering my options rn

#

I might dump strength for more cha?

#

It would be nice to be able to intimidate

#

and +2 strength isn't exactly like, martially capable

#

even with feint on warfare lore

#

feels like those two actions are probably better off giving another character who deals more damage an attack

echo briar
#

I feel like you will need con way more

#

or dex. you only get medium armor

vital kiln
#

No, commander gets all armor

fast hill
#

I dont really plan on like, getting in the thick of things

#

I might even grab a halberd or other reach weapon and just stab people from over the heads of my frontliners

vital kiln
#

That too, this isn't a frontline build in any capacity it looks like

#

Might be better to get a gun and shoot a mf

fast hill
#

oh facts

#

oh that would go so hard

#

oh it would be so awesome...

vital kiln
#

Only real issue being

#

Guns need decent dex

fast hill
#

I could totally go dex instead of str

vital kiln
#

Since they rely heavily on hitting that sweet sweet Deadly crit

fast hill
#

ah yeah

#

I should go dex and get an aldori dueling sword and a pistol

fast hill
#

2 action, make friend do extra attack
1 action, shoot/reload

#

sure they wouldn't deal too much damage but like

#

it's there to deal some damage yknow

#

mmmmmm

vital kiln
#

True

#

Biggest issue is how fuckass expensive guns are

fast hill
#

facts

#

nah ima take a halberd and just like

#

stab people from behind my allies from horseback

#

wear heavy armor because I dont actually need good movespeed if I'm mounted!

vital kiln
#

Commander Niall-lookin headass

fast hill
#

lmfao

errant roost
fast hill
#

maybe

#

I think it actually uses warfare lore enough

#

I changed my mind

surreal basin
#

Man armor is such a weird vestigial mechanic huh

fast hill
#

I could honestly just go 3 cha, take some other armor, and intimidate people with my 3rd action

#

And then take plant banner or smthn

#

Mmm

#

Something my friend mentioned that I feel is true is a problem with pathfinder (for them and for me to an extent) is that I never feel like my character is good at smthn

#

Being specced into something makes me feel like I'm not bad at it

#

The maths is generally built around you having as many bonuses as possible outside of circumstantial stuff like spell buffs so you regularly have like a 60%-50% chance to hit someone of equal level (or like, do anything to someone of equal level)

#

Which doesn't feel like being good at a thing, just not bad at a thing

frank crystal
surreal basin
#

Just that like

#

There’s an armor for pretty much any level of dex that gets you to 18 ac
So the only part of armor that really matters is “how much dexterity do you need vs how much strength” as well as if you’re proficient

vital kiln
#

You're not wrong

echo briar
#

they need way more armor traits.

surreal basin
#

Made a lot worse by armor traits and property runes being…. Weirdly bad and unimportant

echo briar
#

Good ones too, like bulwark

vital kiln
#

Yeah armor ought to be more interesting than just "This prevents you from being hit"

fast hill
#

yeah honestly they need better armor

surreal basin
#

Nah they’ll never make a good armor trait again

#

I don’t know why but they’re terrified of armor doing stuff lol

echo briar
#

they've added some stuff

#

the one that lets you spend an action for +1 ac is not bad

#

hands free buckler

surreal basin
#

They also refuse to make specific magic armors that aren’t heavy above level 5

fast hill
#

gonna do this and focus on recall knowledge, giving my allies free attacks, and intimidation

surreal basin
#

Which is a weird complaint but it’s related!

fast hill
#

will probably wind up getting plate when possible since mounted, entirely just for the tankiness

#

I could even shift my strength to con

surreal basin
echo briar
#

even if you aren't on the front lines

fast hill
#

yeah the con is honestly more important than strength

fast hill
#

yea being able to get +1 AC as an action is really neat, even if it's only vs certain stuff

#

really good for two handers without a shield

surreal basin
#

I mean yeah I was more so just saying I think it’s a strange restriction is all

vital kiln
#

Only issue I can think is that if shit hits the fan or any of the enemies target you, you're kinda shit outta luck since you have no real means of fighting back

echo briar
#

cantrip

vital kiln
#

Yeah absolutely take a damaging cantrip from something

echo briar
#

I also think armor specialization should give you an ability when someone crit misses you

fast hill
fast hill
#

+2 strength is not enough to be a real threat

#

can you get a cantrip with a general feat actually...

echo briar
#

plate makes someone next to you take damage as the attack is bounced away, melee weapons get stuck in chain, you can step in leather

fast hill
#

ooooh strength might be good I could use set-up strike and then use strike hard to really fuck someone's day up on my turn

#

okay this class is so cool there's so many ways to build them

worthy stump
fast hill
#

human prolly does

#

human does not unless I already have spellcasting!

#

awesome I will rely entirely on my allies

#

commander hours

#

maybe at level 2 I take a caster dedication but like

#

idk I like not using magic

novel merlin
true delta
#

Hi! Is there a way to represent the Leadership subsystem on Foundry? I have discovered a "PF2e Subsystem Helper" which implements a number of subsystems but not Leadership.

trim grotto
#

i wanna try and make a build out of the powered full plate or bone dreadnought plate plus the alchemical gauntlet

#

i feel like there's potential for a sick build there

#

i imagine alchemist would be the way to go

#

mutagenist probably for the war blood mutagen

vital kiln
#

Is the Staff Acrobat archetype any good?

warped orbit
#

Yeah its pretty good

frank crystal
#

I’m thinking of grabbing it on my staff exemplar build

rustic cape
#

Staffs good

vital kiln
#

Mostly wanting it for this dumbass sword and staff magus build

#

Give the staff more of a reason to exist

rustic cape
#

Have you looked at bo staff

#

Because bo staff is rad

#

Although I guess strictly 2handed

#

So moot point

vital kiln
#

Aye, aye

#

That and I'd like a casting staff to offhand later on so I can cast more magic

#

What I'm thinking so far is an Android or Elf Amnesiac so I can get 3/3/2 in STR, DEX, and INT respectively (assuming my GM doesn't decide that the third stat boost should go into WIS or something), Twisting Tree magus to give the staff some semblance of utility and use, and then Staff Acrobat to make it more useful

#

Use a nice sword for my main damage-dealer weapon

#

All I have so far, unfortunately

echo briar
#

Magus really does not want to lower its hit chance

#

you do not need that much int as a magus

#

you could make it like a +1 and just not use save spells.

rustic cape
#

If you want to invest heavily in Int you probably want to aim for heavier armor

#

But your attacking stat needs to be priority

echo briar
#

New lore just dropped

trim grotto
#

so eldritch archer seems really cool but my question is what class does it actually slot into effectively?

#

my first thought is maybe thaumaturge?

vital kiln
#

Gunslinger's always a safe bet for anything shooting related

#

...though then again, you are an ARCHER specifically, not a gunner...

#

Still, gunslinger does get plenty of crossbow support

trim grotto
#

yeah but i don't wanna be reloading really

vital kiln
#

Fair

trim grotto
#

the big thing that i think acts as the limit here is the charisma requirement of magic archer technically

#

although

vital kiln
#

Maybe Starlit Span Magus?

#

Get a daikyo and pop off that massive damage crit

trim grotto
#

hold on

#

that could work

#

cause if i only use attack roll spells and don't concern myself with saves, my dex stat is the only one that matters

fossil dome
#

Oh. Oh, yeah, right

vital kiln
#

Aye, aye

fossil dome
#

Oh dear

trim grotto
#

hm?

vital kiln
#

And you'd get some extra magical goodies to support the magical archer flavor even better too

novel merlin
trim grotto
#

exemplar seems like a pretty decent choice as well

novel merlin
#

Magus also has a magical archer subclass if you want it without the archetype

vital kiln
#

Exemplar's just a good pick in general tbh

novel merlin
#

Exemplar is really action intensive and so is eldritch archer

novel merlin
vital kiln
#

...

#

Shit you're right

#

Inexorable Iron maybe...?

#

Since bows are two handed weapons

novel merlin
#

Not melee

vital kiln
#

Wait yeah, fuck

novel merlin
#

Actually bows are 1+ handed lol

vital kiln
#

Laughing Shadow could work

trim grotto
#

wait hold up eldritch reload actually makes phalanx piercer worth using

warped orbit
#

It also works quite well for Investigator, but difficult to fit the actions sometimes

trim grotto
novel merlin
#

Eldrich reload is awesome once you get it, before it using reload is super rough since its 3 actions for eldrich shot

trim grotto
#

right but like if this was a character that started at level 13 for one of those APs it would be really cool

vital kiln
#

All things considered

novel merlin
#

Eldritch shot is basically 1 action worse than spellstrike because you can take it from archetype. Archetype magus gets like 1/10 min spellstrike

vital kiln
#

Aye

plucky snow
#

Consider: sorcerer?

vital kiln
#

Oh shit yeah

plucky snow
#

The potency damage appears to apply

trim grotto
#

again, the to-hit of the bow is more important than the charisma score for magic archer

vital kiln
#

There's also Thaumaturge like Juno had originally considered

trim grotto
#

so i think fighter, ranger, rogue, etc. are better suited for eldtritch archer

plucky snow
#

Perhaps, but sorcerer gets access to cool spells to use

novel merlin
#

You also have to be expert in bows which means you need to be like level 11 on any caster and somehow get martial proficiency

plucky snow
#

oooh

vital kiln
#

Ancestral familiarity?

novel merlin
#

Eldritch archer also gives archetype spellcasting benefits so you can still get slotted spells

#

Plus if you're making a 3 action attack you absolutely want the highest possible accuracy or you'll have some painfully sad turns

turbid dagger
echo briar
#

What are the best choices for the EAs magical ammunition feat?

#

Beacon shot is well worth the action when it’s appropriate

#

Trustworthy round is a free action, and so you might as well

#

Trip line arrow would be the best, but the feat only works on common ammo

surreal basin
#

Magnetic Shot

upbeat ridge
#

does the impossible lands have any sort of middle eastern inspiration or is it mostly indian?

turbid dagger
upbeat ridge
#

i see

clever cobalt
#

In both 1e and 2e it's a major unknown

#

Despite uh

#

Being bigger than the Inner Sea

#

And bordering Avistan

#

And also having plot relevant civilizations (we know little about)

surreal basin
#

I’m hoping we’re gonna get like

#

Arcadia and Casmaron world guides soon

upbeat ridge
#

doesnt vudra have some development?

clever cobalt
#

Yes but not much

#

It's mostly from their relationship to other nations/factions/characters/etc than anything direct

turbid dagger
#

Yeah, for Vudran cultural our main touchstone is Jalmeray, really
A former colony of Vudra

upbeat ridge
#

@warm folio

limber comet
#

It's possible that an Arcadia book comes first, mostly because I personally hear and see more want for that than Casmaron (for now)

surreal basin
#

I think it’s likely we’ll get a casmaron book around the time of mythspeakers

wooden orbit
surreal basin
#

Fair but they also tend to release APs before the big books that make sense for them

#

I do agree is unlikely I guess lol

warped orbit
frank crystal
#

Can you apply poisons for weapons in the shadowsheath?

trim grotto
#

so what does witch do?

novel merlin
trim grotto
#

interesting

#

but what is it... good at?

novel merlin
#

Having a familiar with unique abilities, having strong focus cantrips and focus spells, also gets a good bit of support for sustained spells

#

Otherwise it's still a caster of any tradition you want, so the same things as other full casters

novel merlin
turbid dagger
# trim grotto but what is it... good at?

So basically, its big Thing that sets it apart from most casters is its Hexes
These are one action spells you can only use 1/round, so basically the core plan for a witch is to 'double cast' a normal spell and a hex
And yes, they also get a juiced familiar

trim grotto
#

interesting

#

so if i wanted to go pure damage witch what are some good patron options

novel merlin
#

Silence in snow is probably the best for pure damage, though witch isn't the best blaster option

trim grotto
echo briar
#

More spell slots.

#

higher level ones at that

#

unless you have a 1 combat adventuring day, a blaster wants as many spell slots as possible, or very good blasting focus spells.

novel merlin
trim grotto
#

i hear elemental sorcerer is good for this

echo briar
#

Spell blending wizard is probably the best due to how many it can get, but sorc is definitely up there, trading shear slots with some bonus damage and better focus spells

novel merlin
fossil dome
#

Kinet is good as a sustained Blastercaster

#

Like, they can literally just do it all day

echo briar
#

Yea, they effectively have infinite max level -1 slots

fossil dome
#

Pop, blast, overflow

#

Repeat ad mortum

solar storm
#

I'm really digging some of the art in NPC core

fossil dome
#

Ooooooh

turbid dagger
echo briar
solar storm
#

I have the PDF now

clever cobalt
#

Did you get the PDF of Rival Academies as well?

solar storm
#

No I don't have the lost omens subscription

clever cobalt
#

Ah, fair

solar storm
#

I haven't really finished reading it yet so I don't have a lot of thoughts on it

#

But I wish there were more casters since that's what I've really been feeling the pinch on stat wise

#

They're also pretty low level slanted

#

But there are a ton of stats in here

fossil dome
solar storm
#

Oh how so?

#

Ok while I was skimming by the end I've at least looked through it

#

There's a lot of kind of... meh stat blocks

#

but

fossil dome
#

That sure, magic is common

#

But a lot of low-level casters just... join adventuring parties?

solar storm
solar storm
#

Along with flavor tables and "how to use" sections and various other neat little things

#

And some of the good stats are Good

frank crystal
frank crystal
solar storm
#

Yeah that's a really fun ability

#

I think this one might have been in a promo but this whips

#

Oh this is cool

solar storm
frank crystal
solar storm
#

I also like the various little flavor tables

upbeat ridge
solar storm
#

Honestly, it needs to be now

#

Class archetype plz

#

You can probably make it kinda work with spellshot and witch but

trim grotto
solar storm
surreal basin
#

Is NPC core out????

#

@solar storm

solar storm
#

It is for me

#

(book shipped 2 hours ago)

surreal basin
#

So how much of it is reprinted adventure path NPCs do u think

#

I’ve kinda been curious if they’ve been doing a lot of that

solar storm
#

I don't think there's a ton of that but I don't really have the AP ones committed to memory

frank crystal
surreal basin
#

I don’t see why not but it would be consumed like normal

#

I think it would be v GM dependent tho

frank crystal
#

Ah ok

surreal basin
#

@solar storm I actually really like a lot of the Meh statblocks

#

I think they’re really good for their purpose

#

Like having specific skills useful to the npc be really high

solar storm
#

Yeah upon closer inspection these are more interesting than I realized

eager mountain
heavy fulcrum
#

those are some pretty heavy toads

vital kiln
#

Perhaps they're those really big ones

#

Cane toads, those ones

#

Instant Ecological Apocalypse

solar storm
#

Assuming average weight common toads it's ~55 lbs or 25 kg of toads

surreal basin
#

Okay yeah with access to NPC core myself: it’s peak

vital kiln
#

Is that the new NPC romancing stuff?

surreal basin
#

No it’s just the book with all the new npc statblocks

#

I mean it might HAVE those rules I haven’t read v far

vital kiln
#

Ah, I see

#

Sorry, I just recall something of a new NPC romancing system being introduced

fossil dome
eager mountain
#

wish i had npc core

surreal basin
#

I mean in a fight it’s just spawning a 15 foot difficult terrain burst

eager mountain
#

awwwwww

#

spud boi

echo briar
#

its a "how much does this NPC like me" systems, not a romance system

eager mountain
#

its just that theres a standing thing where you can romance them

echo briar
#

it can cover romance, but it also covers way more than that

vital kiln
#

I see

eager mountain
#

its just an extra stage of how much they like you

vital kiln
#

Sorry

eager mountain
#

nah your fine

frank crystal
#

I wanna ask, when an ability says the target is frightened 2, can that make them frightened 4 if they’re already frightened 2?

thorny berry
#

To my understanding, no.

frank crystal
#

Ah ok

surreal basin
#

yeah not unless it says it increases their frightened condition

#

also

#

npc core confirms something ive long thought

#

which is that not everyone in universe conforms to the level system the same way adventurers do

echo briar
#

That’s been the case since the GM guide

surreal basin
#

a surgeon can be level 2 but have a +16 medicine

#

fair

echo briar
#

I think NPC core just formalized it a little bit

surreal basin
#

and expanded it

#

a lot of npcs have like

trim grotto
#

SPUD BOY!!!!!!!!!!

surreal basin
#

an entry that says they count as level x for x type encounters

#

like a star lawyer counts as level 15 for courtroom encounters

limber comet
#

Yeah they mentioned that in the stream

#

Would you say that's an accurate rating?

surreal basin
#

also this is great

limber comet
surreal basin
#

yeah they've been p good so far about that

#

they're usually 3-5 levels above their "real" level with those feats

#

that was a fake example to be clear i just came up withthat to express the idea lol

summer void
trim grotto
#

Bro I wanna play a gunwitch whaaaat

limber comet
surreal basin
#

Nah they’ve all got different stuff

stuck bane
#

I showed the gunwitch to my sister and she also really wants to play one

fossil dome
#

Gunwitch?

stuck bane
#

There’s a statblock for an npc witch that uses a gun

fossil dome
#

Ah

#

So a spellshot?

stuck bane
#

It’s got some tweaks that normal player witches don’t have access to aiui

#

Like gun familiar, I think was one

fossil dome
#

Oh, neat

#

New subclass time?

stuck bane
#

Ah, here’s the message about it: #1161695831775248426 message

#

Sounds like the people are definitely craving one now, if nothing else

clever cobalt
#

Is there any Kholo in the book

surreal basin
#

Yes they have I think like 3 npc blocks

#

Uhh there’s a mounted outrider one I remember

clever cobalt
#

Neat

rustic cape
fossil dome
#

Ooh, ok

#

For Witch class?

rustic cape
#

I mean no confirmation either way

fossil dome
#

Or for Gunslinger class?

rustic cape
#

Right now it's just an NPC thing

fossil dome
#

True

rustic cape
#

But that seems a concept they would do something with

fossil dome
#

I will say, this is sorta similar to a SW5e subclass I had an idea for

#

Engineer, with the ability to make "spell grenades" and underbarrel launchers

rustic cape
fossil dome
#

Pretty much

#

Idea was in downtime could turn slots into charges, and distribute them

#

Everybody gangsta till the fighter rolls up with 8 Fireball grenades and a 40mm

#

Well, similar in the whole "your gun is your focus" thing

surreal basin
#

This would absolutely be for witch

#

If they made it into an archetype

#

The witch part is significantly more important

#

They basically just get some cool gun based abilities but

#

They’re v much a full caster

rustic cape
#

Maybe something along the lines of warpriest

carmine egret
# solar storm

I really like stuff that addresses magic-users being enough of a known factor to be used like this

solar storm
#

Yeah big same

surreal basin
#

There’s a lot of stuff like that in this book

#

There’s an archmage type statblock that gets

#

Fucking insane

#

Like, having teleport as just a standard movement speed levels of crazy bullshit

carmine egret
#

Yaaay

#

I think a big strength of 2E is ditching the whole "PCs and NPCs are built with the exact same rules" paradigm. My inner 4E Defender is vindicated yet again.

#

Any fun examples of nonhumans in the illustrations?

echo briar
carmine egret
#

Niiice

wary yoke
#

Nice, Apport Object was a fun utility spell in 1E

#

Pity there's no sending variant through

warped orbit
#

There is a spell to teleport an object to an ally already

wary yoke
#

That's not what Apport Object was

light gyro
echo briar
#

They should make thoughtless gift.

#

teleport a contact poison directly into someone's hand

solar storm
#

Telekinetic Projectile :p

wary yoke
echo briar
#

what if my problem is to many toads?

frank crystal
#

Also admittedly I am kinda disappointed that for a spell who’s effect is summons 500 fucking toads the actual effect is a 15 foot burst of difficult terrain that lasts a round and triggering any traps in the area

solar storm
errant roost
#

the 500 toads will eat the smaller toads

surreal basin
#

It’s also 500 toads

#

Like yes but also

#

I don’t think they could come up with a satisfying mechanical explanation for all the things u could do with 500 toads

frank crystal
#

I mean some kinda description would be nice

trail nova
#

I... think the toads only last a round?

frank crystal
#

Especially since it only lasts a round

frank crystal
#

So the toads show up and disappear in 6 seconds

solar storm
#

That part is disappointing

trail nova
#

The spell makes no note of them hanging out for longer.

solar storm
#

I want 60 seconds of toads

frank crystal
#

I assume they work like most summons when their timer runs out and they go back to whatever spirit world they live in

solar storm
#

Being a spirit toad must be very confusing

trail nova
#

If this was a longer duration, I'd love it. I've learned well never to underestimate "button for random animals"

frank crystal
#

Atm the only thing they actually seem good for is throwing them in a room that then explodes from a fireball trap

#

Which is admittedly pretty funny

trail nova
solar storm
#

Hmm I guess you could read it as “the magic keeps summoning the toads to 500 for 1 round”

#

But that’s probably not the intent

frank crystal
#

Yah I read that as like, if the toads die within those 6 minutes more are summoned to replace them

#

Which is important for a spell made to trigger traps

#

As most traps would instantly kill toads

solar storm
#

Wonderful out of context line

frank crystal
#

I believe in the effectiveness of a spike trap vs 1 million toads

trail nova
surreal basin
#

I mean at least in 2e u can make horse show up for 1 minute

#

With a first level spell

fast hill
#

ITS PEAKKKK

#

ITS PEEEEEAAAAK

errant roost
#

Has anyone other than wargamer covered that? Because I remember reading their description and thinking it sounded exactly like the reaction tracker from pf1e adventures

#

(granted, I only know about those because I remember a thread where someone broke down how weird and broken the mechanics were)

echo briar
#

Yea, it really seems like the article is very misleading

#

Like, it can be used for that, but thats not the main thing