#Pathfinder
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Which doesn't have a ton of details, but there's strong suggestions that what led to the collapse and degeneration of the Cyclops was Daemonic intervention.
I know but I like I assume they’re at least related you know?
They’re called Jotunkin, they gotta have some relation to giants
Oh u I didn’t mean to add so many exclamations lmao
Who’s Thassilon?
Oh thank god you seemed kinda mad at me I was worried I brought up something really annoying
No lmao
But yah I know Jotunkin aren’t giants but I gotta assume they’re like, cousins at least
I think what happened to the cyclops was actually confirmed in the godsrain novel iirc
Hold on
||They used their prophetic powers to reach into the future and saw Rovagug break free and it made their leadership fucking crazy, thus the sudden descent into insane hedonism||
Oh, neat!
Gotta love that ||Chaotic Evil Radiation that always emenates from Rovagug and causes problems||
Thassilon was one of the ancient, pre-Earthfall empires of Golarion. It was an offshoot of the Aboleth experiment of Azlant, and consisted of a guy and his disciples who had the audacity to theorize that things other than humans might have great knowledge to contribute to magic and the management of society.
||One of my favourite lore things||
Oh, what did they do for magic then?
So beforehand, the Aboleth basically spoonfed humanity rune magic as part of a great experiment that got badly out of hand.
There is of course still Divine Magic and the like.
But yeah, Thassilon tried to integrate other knowledge bases into things. And then First King Xin tried to consolidate his reign via immortality and a very potent artifact.
And got killed by his apprentices, the Runelords.
And then things got bad in Thassilon.
As in Thassilon is the root of the defining seven deadly sins for Golarion.
Oh fuck
And there's extremely dangerous things that happen like "We can filter sins from the human soul and turn them into soldiers" and "So we figured out time travel" and "We decided to unleash a Qlippoth Lord into reality"
Those all seem like very bad ideas
Incredibly so.
yeah, golarion has the seven sins because Xin came up with seven "virtues of rule" and his apprentices went "lol, thats lame, you suck" and twisted them into the sins they represented
The Runelords were awful, awful people.
Oh huh they’re tied into the different magic schools too
Yep.
Before schools got changed
Thassilon was directly responsible for the modern understanding of schools of magic.
the only one who isnt completely awful anymore is Sorshen because she's actually decided she shouldnt be so awful anymore (especially after the others who re-emerged got pasted)
And pasted hard
"hmm, seems like a bad time"
But also to demonstrate just how bad a time the Runelords were
Wait are some of the runelords still alive?
yeah, a bunch of them got stasis'd and re-emerged as part of adventure paths
and all except those two got killed because they were supervillains
One of the hardest PFS adventures is squaring off against the Runelord of Sloth.
Ah
theyre some of the most powerful characters ever included as antagonists that arent gods or something similar
To further introduce how dangerous the Runelords were
Sorshen's last official statline had her with 30 character levels

Tar-Baphon, the Whispering Tyrant himself.
Based his knowledge of necromancy off of Thassilon
yeah

and he only has 20 character levels
but he also has a shitload of insane mythic stuff
like "can raise basically any undead for free as a single action with no costs" and "can control an unlimited number of undead"



One of the AP antagonists tries to get immortality using the same method Sorshen did at one point.
And gets dangerously close to doing so.
yeah, TB was CR 26/MR 10 when he showed up
Animate Touch (Su) As a standard action, the Whispering Tyrant can touch a dead creature and animate it as a skeleton or zombie, as if using animate dead. He can expend one use of mythic power when using this ability to animate the body as a different type of undead, as if using greater create undead. The Whispering Tyrant treats his total Hit Dice as his caster level for these effects. Undead created in this way are automatically under his control. The Whispering Tyrant does not need to expend any material components when using this ability. This ability replaces the creeping paralysis mythic lich ability.
Perfect Necromancer (Ex) The Whispering Tyrant can prepare spells from his opposition schools without needing to expend an additional spell slot. He always succeeds at concentration checks to cast spells. He can have any number of undead under his control, and he is not limited by the total Hit Dice of those undead. This ability replaces the enhanced spellcasting mythic lich ability.
Aroden himself considered the world getting a fraction of the knowledge that Thassilon had so bad that he directly intervened to stop it
He's hardly a paragon of moral virtue himself.
not to mention having a few million GP of magic items, including multiple artifacts, a full range of mythic spells, the mythic lich abilities, etc
The only other Caster in Sorshen's weight class is Baba Yaga.
Aroden intervening to stop anything on moral grounds is insane tbh
for an idea of how powerful TB is, he casts 1st level spells as if they were cantrips
What about Jatembe?
He is not as strong as Sorshen.
jatembe's is only CR 24/MR 6
I mean, baba yaga considers him an equal, and has too much pride to do so if he isn’t at her level
Oh, yeah SF2's getting that, innit?
So him only being CR 24 seems like statblock fuckery than an actual lore thing
SF has the part of Azlanti that went to space back in the day and then got stuck when Azlanti got exploded
(Not to be confused with the Azlanti empire)
Oh yeah!
That reminds me of the delegate from Eox to Thassilon you meet in one of the 1e APs lol.
and have just been developing and expanding and colonzing space ever since
Wait when did the Thassilon empire fall?
-5293 AR
During Earthfall, the same time the Azlanti empire fell.
about 10k years ago
The aboleth at large learned what the Golarion aboleth were doing
And immediately went "FIX THIS SHIT, NOW"
and they overcompensated a little
And it is only thanks to direct divine intervention that Golarion has any life on it.
because it was actually only supposed to fuck up azlanti and not blow up fucking everything
Wait I thought the Azlanti empire fell only a few centuries ago?
Which empire did Aroden do his stuff in?
Aroden, the Last Azlanti, died then.
But he was a survivor of the Azlanti Empire.
Ohhhh
But yeah, to circle back to the giant point.
him and some others survived, he led them to Avistan but eventually went off to adventure in the outer planes and the rest of the world and then in 1 AR he came back to the Inner Sea region and raised the Starstone and became a god
Giants are a fundamental part of Thassilonian magic, which means they're a fundamental part of golarion's understanding of arcane magic.
Ok I was very confused then with the timeline surrounding Aroden
(and yes, he lived >5000 years as a mortal, people just do that sometimes)
Aroden really do be the PF Big E, huh
like even Geb was ~1800 when he died and became a ghost
Yes
Nex is around 6000, Jatembe is over 8000, etc
and jatembe is explicitly mortal, at least they dont mention anything about it in his stats
(nex and geb have never been given full stats, afaik)
I'm not sure if they actually are
Except maybe very distantly
They're from 'another plane'- not sure which but my bet is the Ethereal Plane, with their spooky blue skin and the silk tattoos
We don't have a lot cuz obv Battlecry isn't out yet and I'm pretty sure they are wholly new- no attestation in old books
Oh dang wrong reply sorry emily
Meant to be a response to this
You know what they do remind me of?
The Mercane.
"Rumors and legends abound as to the origins of the mercanes and their reasons for seeking out and buying magical items. Their home plane is unknown, and they have wandered between the worlds for as long as any can recall. Stories claim the mercanes feed on the magic items they acquire, or even need them in order to reproduce. There are also tales of a war in a far corner of the planes, with the mercanes serving the roles of arms merchants, aggressors, or defenders, depending on who tells the story."
huhhhh
Right?!
yknow, stealing and rewriting the mercane from D&D would make sense
(Mercane are from Spelljammer originally)
Good ole OGL
Oh I didn’t see the another plane stuff
Mhm! Is why they haven't been present before
They got dragged into things somehow
Not even Jatembe?
Dang it I just saw the reply
Thinking about possibly making an Automaton that eventually becomes a Hellknight, if I ever play in a campaign where I can be a Hellknight.
Was told to look into the Godsclaw, and Torrent. Which coming from Mythkeeper's video sounded pretty neat. So does the Order of the Scourge.
The main thing Torrent has going for it is that they are actually pretty cool like morally
Their Thing among the orders is that they hunt kidnappers and find missing people, so they are basically the Anti Human Trafficking Order
And also helped in Kintargo's rebellion against Cheliax
Oh the Order of the Pyre sounds inter-...Oh
Wasn’t there also another order in Kintargo?
During Chelaxian reign, the Order Of The Torrent was expelled and replaced by the Order Of The Rack
......Damn I want to play in Hell's Rebels one of these days
I want a campaign that lasts more than a week
I’m assuming the AP coming out with the new meta event coming later this year is gonna take place in Isger. Since ||the AP is called Hellbreakers, and there’s a revolutionary group hidden in Saringallow called the Hellbreaker’s League||
I've recently become infatuated with a class I never expected too
Tempest Oracle is sooooo nice
Giving the divine list some of the best damage spells is lovely
And it's curse isn't THAT bad
Some good stuff here
Any changes to Automaton?
Thinking Isger gonna be the powder keg region where everything kicks off for the Inner Sea War.
Which one is the Tempest Oracle?
Granted Spells:
Curse
Air, Cold, and Lightning are all pretty good focus spells IMO, and Electric Arc as your Cantrip and Thunderstrike as your level 1 is a game changer on a divine spont caster
And then you eventually get CHAIN LIGHTNING
Hydraulic Torrent isn't as much of a standout but
It's fireball-level damage in a line, with a push effect
Neat!
Thunderstrike is a winner here
If there isn't an enemy that does Electric damage in an encounter you can push to cursebound 4 with essentially no downsides
You don't need to make ranged attacks ever and moving also isn't AS important
Picking up electric arc is nice too (if not necessarily hard for an oracle otherwise since innate spells are charisma based)
I'm definitely making one..... as soon as I find a good concept.....
Still annoyed there's no storm-based apparition for animist 😩
me and my two other forever gm friends have cooked up a party comp for when we find someone to run this game. Necromancer, Liturgist Animist, and Champion
I feel like those other two deserve an extremely complicated, fiddly martial :D
Alright, massive fight coming up for my players
A mummy lord, cursed king and their entourage
For my paper mario build, I think exemplar fits best surprisingly
hands of wilding for the jump attacks, titan breaker for the hammer, you can give your hammer thrown, get good jumps at level 2, and it can be str based unlike swashbuckler
Thats from an item
So I can just use this https://2e.aonprd.com/Equipment.aspx?ID=3020
Resembling frozen lava, an eternal eruption is made with the same type of time magic, but is built to loop through time, reforming itself after it's used. Determining the difference between the two requires a close examination to see a faint, repeating pattern of red runes. Activate—Lava Bomb [two-actions] (concentrate, manipulate); Effect Yo...
I love those items
With the threat of the undead being ever present, why don't most cultures cremate the dead?
You can't make a zombie out of an ash pile
Doylist explanation: Because then there would be fewer corpses for necromancers to raise to cause problems for the PCs with
And I can't find any ash undead
But let's see if we can fashion a Watsonian explanation: routine cremation, perhaps, trades one risk for another?
Perhaps increasing the danger of incorporeal undead appearing?
It's a case of picking one's poison
Malicious necromancers, or random wraiths?
Presumably cultures that do lots of cremation do have stronger safeguards against that kind of thing, but it's hard to make the switch
If you don't know the correct practices
And necromancers are a people problem, ultimately
The incorporeal undead is the real answer.
They're a lot harder to handle.
In places like Ustalav where negative energy will act upon any remains, it's better to leave something with a body.
A zombie is a trivial problem compared to a wraith
And if you've got some jerk raising them by the dozens to do domestic terrorism with, your actual problem is with domestic terrorism, not with the undead
Death rites are important for accidental undead more than purposeful.
That’d be my take yeah
I do actually have a country that had a history with necromancers in my setting and they do burn bodies
For the reason of undead denial
They also make super trapped tombs for the honored dead
I assume those tombs are occasionally broken into and robbed?
that's why you use decoy tombs
All the necromancers get caught in highly guarded tombs that don't actually have any dead in them
IIRC the Book of the Dead goes into golarion cultures and death rituals
And why people don't just burn everything
For sure
Recruited as research assistants in anticipation of a rare celestial event, the PCs arrive on a remote island in the remnants of Azlant. While there, a column of shadow erupts from the sea and washes across the sky, dimming the sun and unleashing shadowy monsters—but this test of Azlanti tech is only the beginning!
Pathfinder Adventure Path Sha...
Have we gotten a PG yet?

Nope
This isn't even releasing til April apparently, so they released this quite a bit early.
I'm still waiting for more news on the mythic AP.
Is that a Kholo character 
We going to Iblydos for this three part AP
And Acropolis Pyre releases in July.
I think so!
Kholo in Ibyldos let's go
Gonna be super tempted to make a Minotaur for this ap
I’ve been reading the animist subclasses and honestly alongside liturgist, medium is pretty good
Like imo equally so
What do they do?
how strong is exemplar?
Quite
They get two primary apparitions at once basically
Oh neat
It's fine, but the big value of that would be not having to use Circle of Spirits to switch apparitions to use another Vessel Spell
And that is, ironically, much more valuable to the liturgist with their sustain shenanigans
at later levels yes
from levels 1-8, they aren't great
Pretty
I LOPVE FINDING PATHS
i wish i could find paths...
been thinking about a paladin fa witch that has their paladin and witch powers from the two sides of nethys
liberator for the good side and the resentment for the evil side
idk what familair though
and is there anything in paladin that requires your diety's favored weapon? staff isnt amazing even with a d6 and d10 two handed
i guess its hidden "trait" is that you could make a spell stave out of one but then you cant have property runes on it
Wouldn't an arcane witch make more sense for nethys?
yeah but i felt like the resentment was more fitting for the evil side of nethys specifically
and nethys still covers all magic
Nethys's evil side isn't so much evil as it is just destruction. Like he just represents all the uses of magic, and some of those involve blowing stuff up.
Paradox of opposites could be interesting
It's been going on for a bit but we couldn't meet for a few weeks
We're getting close to the end of this part so I'm free firing because I have at least 12 actions of Bossfight Spells in the tank
||we left off literally right before we were about to assassinate ordulf||
Almost certainly fine for u to read cyan
Yeah we're in a similar spot
I’m further ahead, and I love how it is very clear that the moment the adventure ends, we are killing each other for political power
Lmaooo
My character is a dick hard religious zealot
Doesn’t care about anything but being the blade of the great mantis
Generally same for me but with a side of badly organized knowledge and being a spy
My character is a literal awakened mantis that is red
So literally chosen by god
Half-elf wizard here haha
We're actually very normie shaped here
- Half-elf wizard
- Elf Fighter
- Azarketi Champion (with giant mantis mount)
- Human Kineticist
Oh my gosh back to back caster crits
Damn
my starfinder character has been two steps from death for I think
three sessions
She is now at 2 hp
after waking up
Like you’ve been unconscious for 3 straight sessions?
Oh no, just Fucked Up ™️
Ah okay lol
Huh did not know the Red Revolution in Galt was already ended by now
Yeee
I'm playing through the deluxe adventure that ends it right now :3
How is it?
We're not super far, so I can't really say
We're basically doing a big investigation, going around to points of interest trying to glean details about a big masquerade coming up
paizo's hiring a designer, but only if you live in Colorado, Indiana, Maryland, Minnesota, Oregon, or Washington State

Get your ass onto a greyhound bus, quick
... huh, that's kind of a random list
Washington and Oregon makes sense, but the rest are all over
Wonder what legal quirk they're looking for.
Since I'm pretty sure Pazio only has an office in Washington state
Union regulations?
Moving to Maryland
I'd avoid getting on a greyhound bus these days, shit's bad now
can you link me this please
Designer (Starfinder)Permanent/Full Time
Do you have a passion for games and learning about how they work? Do you have an insatiable appetite for exploring and iterating within a rules system to create the most fun and engaging experiences possible? If so, then we would like to invite you to join the t
Thank you!!
For martials with focus spells, is the DC their class DC?
Looking over champion briefly, it looks like it basically is. There’s a note under devotion spells that they count as divine spells cast with charisma, and all the features that are class dc proficiency upgrades also call out spell attack and casting dc as having their proficiency increased
Ah ok
I forget if class dcs have key ability score factored in or if they’re just a raw proficiency + level number but either way the difference would just be adding charisma instead of any other stat
Yeah, the above is correct. The DC is their spell save DC plus the appropriate spellcasting ability modifier (e.g. Charisma for Champions). In all examples I can think of, the proficiency scaling is the same as their class DC, but it's probably gonna be a point or two lower because you're applying a stat that isn't your key ability modifier.
yeah, pretty much
I got a nat 20 on fracture mountains during today's session
Absolutely fucking insane
48 damage on a crit, and I one-shotted a lethal encounter
I feel high on adrenaline
When exemplar hits, it hits
i rolled 3 nat 1s in my session today
luckily i had a hero point to reroll each one
also we're kind of cooked, playing Prey for Death and we ||attacked Sister Maeri on top of the hospice, then proceeded to get attacked by 8 other red mantis assassins around the rooftop; there's 4 of us, a fighter, rogue, oracle, and wizard||
So question because I’m very confused, how do ghost characters work with unarmed melee attacks?
Because from what I can see, the implication is that they just, can’t strike corporeal creatures
it's part of how the incorporeal trait works
Ok
though it's always been a bit murky if it's really meant to apply to attacks as directly
Ok so I think I’m just gonna ask my player if they’re fine with doing that or if they want a workaround of some kind
Because yah those rules are unclear and if true, heavily limit the monsters I can use vs her character
Like I’m not keen on making the party fight exclusively wraiths for a while
if you have someone wanting to play with the Ghost archetype, it's probably fine to just let their attacks work normally
Yah that’s what I’m thinking
Ghost is... weird
because being incorporeal is mostly a lot of disadvantages for players
Yah especially when like, the ghost aspect isn’t even super important to their build
They’re an unarmed magus
The main benefit they get from ghost is the ability to ignore terrain
because you don't get most of the actually useful benefits
Ok seems like they’re going with raw and are just gonna take ghostly grasp
The character is starting at 9th due to her being a temporary replacement to her previous character
Baba Yaga considers old man Jatembe to be her only equal. Of the currently alive non divine beings, is this accurate?
Somewhat yeah
According to the PF wiki, Hao Jin is probably up there
Baba Yaga is Witch 20 Archmage 10
Old-Mage Jatembe is Wizard 20 Archmage 6
Hao Jin is Sorceror 20 Archmage 9
But maybe Hao Jin isn't as Wily
Jatembe is very Baba Yaga esque in that he likes being tricky
Stealing the head of Ydersius, taking his secrets, then keeping it with him so others can't use them for evil
Yeah Baba Yaga is said to respect wily-ness
I get the impression the mix of power, cleverness, and oddly enough, being principled
Could that also come from the context that those stat blocks where written?
Like if one of them was designed to be fought in an AP, they might make the statblook stronger/weaker to make a better fight, even if its not the most lore accurate
or as the years went on, there might have been power creap where beings of the same canonical power get higher and higher statblocks to make them seem more like a threat
I'm not sure if any of these characters have ever been canonically fought by someone
I know that like, two of them weren't even around until 2e APs
This is the cross-section of casters who generally think godhood would be a downgrade
Baba Yaga doesn't want people praying and worshipping her
Geb The Guy and Nex The Guy are up there yeah
They aren't statted though
So its hard to say
But yeah I think they're up there as well
He was presumably stronger than Arazni was when she was queen
Arazni was once a demigod and herald to Aroden. As the Red Crusader, she rode into battle during the Shining Crusade. Yet her bravery and might were of no avail against the Whispering Tyrant, who humiliated her before torturing her to death, throwing her broken form amid the ranks of her army to dishearten them. But even in death Arazni found no...
And she’s CR 26 mythic rank 8
Unrelated
Man I’m so hype to run season of ghosts
The more I read of the books the better it gets
i've heard real good things about it myself. one of my friends is running it and says it's one of his favorite APs. seems like it really goes places, too, given how often people say to avoid any spoilers for it, haha
:3
That's one of the APs I really wanna play

This is gonna come back to bite me in the ass, the dice karma is shifting against me as we speak
But fuck, was it cool
Really hoping that's the meta plot conflict of 2026
Cuz in 2024 it was Gorum dying, in 2025, it's Andoran and Cheliax fighting, so
Queer wizard beef for 2026?
yall see humble bundle for all the pathfinder/starfinder comics?
Runescars and Spiral of Bones are pretty decent ngl
Every AP has a set of "cannon" iconics that are depicted completing the AP. What set of iconics will have the hardest time?
Exemplar, Gunslinger, Inventor
SoG has 3 "casters" (witch, oracle, kineticist) and the only martial is the monk
If SoG wasn't one of the easiest APs combat wise, that would be a very squishy party
Also, every weapon in the AP will go to waste, as I don't even think any of them have the monk trait
I always thought it was funny how the sorcerer is in punks in a powderkeg
SoT is also somewhat squishy with champ, investigator, witch and druid, but investigator and druid can off tank way better than the SoG "casters" and the champ is the best tank in the game
That’s gonna be rough without eliding surgetime
What's SoG stand for?
Season of Ghosts
Season of Ghosts
Ah, thanks! I'm not up to date with the 2e APs
SoGgy
Question: Is there a way to make a Gandalf-esque "sword and staff" magus viable?
So far I'm thinking maybe Twisted Tree, but I hear that Laughing Shadow can also work kinda okayish
laughing shadow is probably the better option, though i believe you need a free hand for most of their abilities. you may as well invest a staff anyway as a caster.
There’s a fan which does but otherwise
The staff would unfortunately take up your free hand
Dual wielding as magus is just pretty close to unsupported
Gandalf is more of a wizard with fighter archetype or something than a magus
Ugh
There also just wouldn’t be any benefit to it with the way their class features would
*work
I'd say it's lame but it makes some degree of sense at least, I doubt most anyone wants to do a dual wielding magus with how action economy hungry they are
Yeah spellstriking alone takes like two actions
...Twisting Tree does seem like the best option, honestly
Getting Agile on a staff seems like it best supports actually smacking shit with your stave
You can also fuse a staff in to your weapon
Aye
Plus Spinning Staff seems not terrible
You can't combine Double Slice and Spellstrike, right?
Yeah, figured
How's the Magus subclass from Tian Xia with the cloth weapon?
Seems alright from a cursory glance
Kinda gimmicky but that doesn't preclude it from being good
Looks really focused on disarming and tripping
It's pretty good for a debuffing magus
it's good for focusing a bit more on maneuvers
Is a Kalis good enough to warrant taking Weapon Proficiency for?
On either a magus or a drifter gunslinger
Weapon training is almost never a worthwhile way to get a weapon because it only ever makes you xpert
In theory there are cases where expert-proficiency classes do okay in a punch up but slightly improving that potential by getting a better weapon is not usually going to be worth a general feat
Eh, yeah, what I figured
God I wish advanced weapons weren't in such a shit state of affairs
Better than regular weapons by and large stat wise but it's never worth investing in them
This is basically my homebrew setting
ohhh man that book sounds so fun
Reign of Winter, my beloved
what would... a dragonblood conrasu look like

Regular conrasu, but each of its additional frozen arms have formed into the shape of serpentine dragons
What would a dhampir conrasu look like
Nightmare fuel
I kinda wanna play Hell's Rebels in PF2E. Feel like that AP would be cathartic in this year.
Oh man I'd love to play that one eventually
Why does the orca animal form have a 20ft land speed?
How is beached whale the same speed as a dwarf
I assume because of how big it is it’s to mechanize it flopping around
Like yah it barely moves, but it’s huge so in effect it moves a lot more
where are you seeing the 20 ft speed? animal form just says Orca swim Speed 35 feet; Melee [one-action] jaws, Damage 2d8 piercing; can hold your breath for the duration of the transformation.
Where did I see it? I remember seeing it, but when I check back its not there
you might have mixed it up with Seal, which does have a 20 ft speed
Seal Speed 20 feet, swim Speed 30 feet; Melee [one-action] jaws (grapple), Damage 2d6 piercing; can hold your breath for the duration of the transformation.
Seal just really good at galumphing
Do you lot reckon that reflavoring Gouging Claw as slicing at someone with a great big chainsword would work?
yeah sure
Mhm, its very easy to reflavor
For my magus it's just making the sword vibrate so it cuts better, MGR style
on my Eldritch Archer Investigator, I usually flavored it as transmuting the projectile to becoming more serrated or extra acceleration
They're not Small, they're Medium, didn't you read what he wrote?
hyuckhyuckhyuckhyuckhyuckhyuck

Are there any canon temperate rainforests?
None that I'm aware of, but I'd imagine that the northern continents are covered in them
Any of the Starfinder 2e weapons worth using on a drifter?
Starfinder weapons aren't particularly balanced for pathfinder
Aren't they supposed to be compatible?
Compatible mechanically but not necessarily balanced
True
Basically like your GM could allow them and the game wouldn't break but there's no guarantee that the outcome would be fun or fair compared to the rest of your party.
The numbers are vaguely similar and the mechanical core is the same so it works but it's super gm discretion
Orcas are weird and should have a land speed, albeit much slower than 20 ft lol
Maybe like. 5 or 10
They're known to beach themselves to hunt so
Read February as Friday for a second and got very confused.
What in the Jasper Irinka is that?
Potentially a dumb question
Am I better off with a dueling pistol or a jezail as a drifter gunslinger?
Dueling pistol
Given my planned attack pattern will be "Melee -> Ranged -> Cast Shield", I figure a slightly better damage die might be worth more ultimately than Fatal? Since I doubt I'll be popping crits much after that MAP.
Can’t fire the Jezail if other hand is full
you can fire it with a single hand as long as the other hand isn’t holding a weapon, shield, or anything else you would need to move and position, to ensure the weapon doesn’t slip out from under your arm.
From fatal aim
Wouldn't it make more sense to use the ranged attack first for the better crit chance, then reload with the melee?
...lame
MAP means I'd be attacking with +1 to hit though, and at that point why even bother attacking with the sword at all beyond just using it to get a freeish reload?
Because you get a free reload and do more damage with the gun that the sword because of your higher accuracy
The whole point of drifter is the free reload
Mmm
Be nice if drifter could actually sword and pistol effectively and be more than just "Pistolero but more gimmicky"
The sword is still effective, you just use it for a second attack
If you want good melee then you can use a combination weapon which gets your gun proficiency on the melee too
Pistolero is very different because it's more charisma based and has no melee
If you want to melee primary and gun secondary in general then gunslinger isn't exactly the ideal class
Unless you just use stab and blast exclusively I guess
Or like a ranger or rogue since they get running reload
Hm
Ranger's probably worth looking into
Question is, how would I actually get proficiency in guns?
...well, gunslinger archetype, that's how lmao
Sorry for getting pissy
Guns are just normal weapons. You don’t need special proficiency
Guns are just uncommon martial weapons
Hm
So they are
Idk why I thought they needed special proficiency to use
...wait no I know exactly why, I mixed it up with 5e's gun rules
Yeah honestly a fighter seems like the better route for a sword and pistol build that actually makes proper use of both the sword and the pistol
You're thinking Star guns
Star guns?
One dueling pistol in this paired set is etched with flames along its barrel, while the other is etched with icicles. In these separate forms, one gun comprising the Coldstar Pistols functions as a +3 greater striking greater flaming dueling pistol and the other as a +3 greater striking greater frost dueling pistol. When joined, the guns form a ...
Star Guns
Aaaaaaaaaaaah
Something to look for far later on I suppose
...yeah it's looking like slide pistol fighter will serve me better
Slide pistol neat, ye
True
...granted, I can just take a turn or two to take cover and reload my shit like a true gunfighter
Mostly going to be annoying to have to take two turns to completely reload
Ah well
is there a way to build around going really really fast
I mean you can just play a stoked flame monk but it doesn't have much payoff besides just being good at repositioning
My exemplar player is picking up animist dedication

He’s starting to hear “the spirits” after a near death experience
Aka “getting nearly killed by an undead Minotaur, getting healed up, and then almost killed by an undead Minotaur again”
Is he gonna aim for Grudge Strike long term?
I don’t know actually
I think he just took it because the party has been struggling with out of combat healing for a while
But yah I’ll probably direct him to it
... wait can animist dedication get vessel spells?
It's a level 8 animist feat so it'd be a late pickup if your campaign goes that far
But it's a nice reward for martials who decide to go into it
Oh shit I didn’t know that
i wish there was a sound kineticist that would kick ass
I wonder if they’ll ever explore different elements
They should make starfinder elements
one element for each element on the periodic table. I want to make a boron kineticist
I can definitely see a Radiation Kineticist being a thing tbh
Gotta figure out an archetype for my kineticist who did legend of Korra style sports
Current thought is acrobat
Someone in my group is making a class archetype for kineticist based around stars, radiation is one of the elements he just finished
Gravity and Radiation are the two it's focused on
does clawdancer work well on swashbuckler
There much of a difference between a d6 and a d8 weapon?
besides max damage, d6 usually has an extra trait iirc
Swashbuckler tends to be pretty basic in just getting panache and landing finishers so idk if all the extra abilities from claw dancer are all that useful since finishes block you from attacking more.
Yeah usually Deadly or something
You mostly want like extra non-attack 3rd actions
I have made a ruling
on kineticist
for my group
So yknow how kineticist is basically incompatible wth like
90% of the system
due to not making normal strikes or using spells
I have decided for my group that for the time being to allow strikes as sub actions to be substituted with one action blasts
weapon infusion elemental blasts should count as weapon strikes
Offers some so-so starting benefits early on but I can see it getting extremely good later
d8 finesse unarmed attack? Nice
Wheeling Grab letting you tumble through then Grapple with Derring Do? Unbelievably good for acrobat swash
The main disadvantage is that a lot of its benefits are giving you special metastrikes, which is anti-synergistic with swashbuckler wanting to do Finishers
that makes sense
im trying to build a mobile swashbuckler just because i like the idea of a leaping acrobatic character
Fortunately, with tumble behind you should pretty much always be Tumbling Through, so thats easy to pull off
Its a stride, its panache generation, its a Feint
I'm playing an Aldori Dueling Sword swash right now and its lovely, so I imagine talon stance swash performs similarly
I think this is good yeah
There's precious little reason not to do it
(And I think the fact that they couldn't just slot it in with a tag goes to how PF2e needs a metastrike tag desperately)
ppppppssstttt
"Greetings, friends! If you’re watching this, it’s because I’ve experienced an unexpected shutdown—in organic terms, I’m dead."
The discovery of their friend’s unexpected murder turns these strangers into a crew of unlikely investigators. To find the killer, they’ll need to outrun murderous robots, outwit clever foes, and analyze perplexing clues—all while wondering if they’re hunting the murderer, or if the murderer is hunting them! The streets of Striving can be an unforgiving place, and the investigators will need all their skills, resources—and no small amount of luck—to come out ahead, solve the murder, find the killer’s hideout, and bring them to justice!```
Murder in Metal City features:
Six new pregenerated characters with player handouts, one for each class from the Starfinder Player Core.
A double-sided tactical Starfinder Flip-Mat featuring key locations from the adventure.
Articles about the machine planet Aballon and the megaplex city of Striving.
One new playable alien ancestry: khizars, the plant-like protectors of Aballon’s jungle-filled Ice Wells.
An article detailing the tech faiths of the Starfinder universe, from deities like Triune and Lambatuin to the unique philosophies of the robotic anacites.
Multiple pages of creature stat blocks and NPC descriptions for the combat and roleplaying encounters in the adventure.```
a friend made a kobold supplement!
https://www.pathfinderinfinite.com/product/512189/A-Clatter-of-Kobolds-5-Unusual-Kobold-Tribes
They’re doing a starfinder stream
turns out this ISNT a beginner box
Interesting
whats a good spellcaster for damage/big aoe attacks
i wanna blow shit up
if someone says animist again
Kineticist.
okay thats fair but not technically spells
Sorcerer
but also yes, Kineticist and Animist are probably actually your best bet
Psychic can also kinda do it, but relies heavily on amp cantrips, meaning you need a subclass with an AoE for that
wait is animist actually good at it?
the Mountain vessel spell is pretty good for damage
and a few others too
also several apparitions have good blasting spells in their repertoire
Psychic (Oscwave) and Sorcerer
Sorcerer is better for AoE though
btw do you mean steward of stone and fire?
yeah
thanks
Sorc also has flat bonus damage, and some good blasty focus spells as well
animist is cool as hell then this class can just literally do anything
i'll check out sorc too
Elemental Sorcerer is fairly straightforward for blasting
one moment and ill tell you
( high level creature on the cover of Galaxy guide
Phantasmal fleet is back
being kinda like Phantasmal killer, but instead you summon a fleet of ships to orbitally bombard a person for mental damage
the target also has to run for cover
SkitterGM
Jhinsuls
gm guide , gonna have alot of stuff in it with monster creation rules and stuff
uhhhh Alien Core comes after
oh and Cinematic ship rules while theyu still work on the tactical ones
new deluxe adventure box, takes place at level 1
ISNT a beginner box
and has pregen characters that arent the iconics and are thier own characters
also has Khisars
getting the first ever starfinder novel.
main character is an android that wakes up a day after the gap.
but also has a second timeline of Dae and Chik Chik becoming starfinders
also the infinity deck while will be mentioned int he story aswell
atleast can be used for 4 different card games, and also a gambling game
which you can use as a prop
or an actual game
beyond that they showed this art of a yet un named adventure
Zo!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ye
an adventure involving zo!
oh yeah also ACTUAL HACKING rules
dynamic hacking rules will be in gm core
Ok, I'm honestly hyped
Do we have an ETA yet
I love how the setting book is coming before the core rules
becuase the galaxy guide is part of the playtest
the playercore comes out at gen con
Ah, I see
I'm doing prep for the climaxe of my 1E campaign, making the most annoying little shit enemy bard ever
Quickling
Quickling speed metal bard
Oh look, he's just high enough level to be able to cast freedom of movement
Making a character for a Tyrant's Grasp game, trying to think of some NPCs that might exist in Roslar's Cradle for him to have connections to
Any ideers?
Wait, ahahaha
He has enough feats in the tank for me to give him both some Dirty Trick feats and Spring-Heeled Style
Oh god, he can focus on sickening people to make them vulnerable to his boss's hexes
so is the phalanx piercer any good?
the reload 1 is pretty rough but im a hobgobin precision ranger
To be real my answer is probably no
You can make builds out of it, some of them are perfectly workable, but you're working real hard to mitigate the weapons weaknesses when you could just be using a harmona gun
To get the best use out of it I'd probably roll Starshot Exemplar, cuz they get the funny reload epithet
Is there like
Any purpose in the revenant background
Like as far as I can tell it's just
"Here's two free lore skills. Also here's a massive permanent debuff that WILL negatively impact the way you play the game."
That’s not inherently a downside
As long as there is a way to heal yourself you should be fine
Not inherently
Soothe for example works, but heal will harm you.
Then again, harm will heal you
But if for example you are an unholy champion, then your focus spell turns from purely a damage spell into a flexible damage or self healing spell
Very common with undead
Like, it’s not busted. You do lose many sources of healing, and if your party has positive healing it can spread out your healing resources, but it does make you immune to a somewhat common damage type, weak to a very infrequent damage type, and turns some potent damage tools into flexible damage or healing tools.
Vitality damage amongst enemies is notably nearly nonexistent
I’m believe 3 1 action max level harms is the highest average damage you can do in a round, so having the ability to use them when you don’t have a reason to spend 3 max level spells in a single turn is very useful
I mean, it's the same thing you get for playing as a Dhampir or Skeleton, or becoming a Vampire or Ghost. It's not hard to get around it if you coordinate to get the whole party in on it.
I am compiling a bunch of post ww2 and anti-Vietnam War songs for a character playlist in starfinder
of songs she'd theoretically play for a Live Aid type concert to help the victims of a campaign the army she was a part of took part in
Hammer to Fall, All Along the Watchtower, etc
Fortunate Son?
A classic, but no
Shame
I mean part of it is it's too easy
another part is like
idk I feel weird about putting a song in the playlist about how much being a soldier sucks when the concert would hypothetically be about supporting
The people wronged by those soldiers?
might be reading too much into it but it feels odd
There are songs about how bad it got, but most of those are after the fact; WWII has a reputation of being "Americas last good war" for a reason.
There’s no shortage of “being a soldier sucks” songs but those are sort of different from anti war songs
There were conscientious objectors and people who opposed WW2 during its duration, but as a position that became less tenable as a result of (a) the Holocaust, and (b) emergent cultural narratives of the type Ninja raised
And if you look at propaganda that was distributed to soldiers during the conflict, there was a lot of concern about the American populace not being on board with the war in Europe specifically
I remember reading a pamphlet written as, like, a FAQ, basically
For soldiers in the European theater
And one of the questions was, "why are we fighting the Germans, aren't they our kind of people?"
And then this was addressed with an explanation of why that was not the case
But the simple inclusion of the question startled me
The idea that the U.S. was universally on board with the fighting was sort of invented after the fact
There was also the fact that early on before the US entered the war, isolationists were sort of synonymous with Nazi sympathizers.
Yep
I keep thinking of Woodie Guthrie's Miss Pavlichenko, lol
Prior to the US entrance into WW2, Humphrey Bogart starred in a propaganda film about being a merchant-marine fighting Nazis, because this was something people were fighting about a lot
I mean I will point out
I brought up post WWII songs
and Anti-Vietnam songs
In specific and separately
XD
Is the pathfinder kingmaker humble bundle worth it?
Kingmaker inspires some very mixed feelings ime, but some people do love it a lot
thats the bundle for those curious
15 bucks for all the 1e pdfs doesn't seem bad since a single pdf from paizo is more expensive than that. It seems good to me but what do you lot think of the AP?
$5 for the beginers box is also a great deal
plus $15 for player core, gm core, and two lost omens books
Even if you don't care about kingmaker this is a good deal
.....Selling the CRPG with the adventure path is a little oddly funny but neat
I don’t really like it but that’s because I don’t really like PF1E tbh
Somebody didn’t take a certain scar ability
Unfortunately we’ll never see Owlcat adapt a 2E AP
because apparently they don’t like PF2E
He did, unfortunately said undead Minotaur was +2 levels

I’m really sad the CRPG PF2E we are getting doesn’t look super good
Did they say that?
This is stuff I’ve been routinely told about Owlcat back when they only had Kingmaker and then Wrath
Just got the Order Email for NPC Core and Rival Academies 👀
Okay yeah looked it up, you have been routinely lied to
Their only statement on 2e was during an AMA where they said they’re interested but at the time the system was too new and they had other projects
Not in the next 3 years but eventually Mayhaps!
I could finally see the dream come true of SoT being adapted
Which one is that?
The one that's focused around the big god-machine AIs
That’s a thing?
Ugh, I want an IG2e remaster so bad
...I read that as Insect Glaive for whatever reason
I was about to ask why you wanted a remaster of a MonHun weapon
Anyway
I mostly just want a CRPG where you can be a like
Robot or something
Android, or Automaton?
I want Strength of Thousands, Season of Ghosts, Hell’s Rebels, Blood Lords (maybe Owlcat could improve it like they did Kingmaker) for the 2E APs (and the one 1E AP I’m kinda familiar with at this point outside of the two Owlcat adapted)
Would also love a Starfinder crpg
Speaking of Starfinder, who watched the stream yesterday?
I didn't, any big news from it?
Uhhhh
Engineer and Technomancer playtest coming soon, Engineer can have a turret and Technomancer can “overclock” spells
There’s a deluxe 64 page level 1 murder mystery adventure coming out
Alien Core officially announced for around the end of this year
Did we see the statistics on the turret? Curious to see how it differs from inventor
Yeah I’m assuming it stays in place
Maybe even shoots as a reaction like turret drones in lancer
Ok
Meet the Engineer, one of nine playable character classes in Team Fortress 2.
Name: Engineer
Role: Defense
Weapons: Shotgun / Pistol/ Wrench
Contraptions: Turret / Dispenser / Teleporter
This amiable, soft-spoken good ol' boy from tiny Bee Cave, Texas loves barbeque, guns, and higher education. Natural curiosity, ten years as a roughne...
I feel like lancer drones would be a unique design space
Kinda like how necromancer has been shaping up for pathfinder?
(From what I’ve heard of it)
Yeah necro thralls are similar to Lancer drones
In that they're an immobile targetable Thingy with special effects tied to them
The main diff is that outside of a few late abilities, thralls are all the same and the special effects come from you, using the thrall as a targeting point, rather than being something intrinsic to the thrall
Something to note re: Owlcat is that all of their games have had some sort of kingdom management/hexcrawl component
So if they did a PF2e AP, it would probably be one where they could fit in something like that
And it would probably be 1-20
Honestly I'd just kill for an Owlcat 2e game
they can have a custom story for all I care
Mana Wastes Kingmaker :v
If I had my way
The Owlcat 2e Game would be Strength Of Thousands
And the funny bad subsystem that the hidden ending is locked behind for some ungodly reason would be academia
It has party members ready to go with the dorm-mate NPCs
Its unlikely due to its caster focus mind but
It'd be soooo good
Gatewalkers Owlcat game :v
explode /j
What is with games and making engineers The Turret Class
Because the turret class is fun and "guy who builds turrets" is logically an engineer
Yeah
Tbh I really hope that they re-add a bunch of the old weapons from 1e
The selection in 2e feels so fucking cramped
The playtest weapon selection was really anemic, yeah
It felt like everything had to be "gimmic gun 10"
Like, yeah, half of them were just upgrades and another 25% were either redundant or worse than other options, but I miss the variety
Nothing was allowed to be generically solid and simple.
(At least that's what I recall for the martial stuff)
Was the pistol a simple weapon?
Aye
Tbh I miss the big pistols most
I yearn for my hand cannons
Yeah there's the gyrojet pistol but it's just not the same
I mean it was a playtest so I imagine we’ll get a fuller selection
What I'm hoping for is a way to reload pistols with a shield in the other hand
Riot Shield Operative actually looks really cool.... so long as you have ammo
Same, but I want it so I can engage in sword and pistol gameplay
By any chance are you looking for sword and hand cannon robots
Seems to be a reoccurring theme
We also got THE final Starfinder Society adventure for SF1E. With it being a high lvl adventure that has the potential to permanently remove your society PC from setting??? If I understood them correctly.
wait when were these announced?
The stream yesterday
So mystic, envoy, soldier, solarian, witchwarper, operative will be in the core rulebook
I kind of like the idea of starting with one class for each ability score
It's charming
with the sf2e playtest, wasnt the consensus that operative was pretty stacked?
It was a combination of every other class being undercooked, and a few feats being way to strong
Sniper was pretty bad
Until the skeeter rifle was nerfed, that was way better than any sniper
Yeah idk why they thought anyone would want pathfinder guns lol
No magazine is silly
I think unwieldy was the real problem
Yeah. I think Operative is on the strong but reasonable side with a few outliers, it's just that a lot of the playtest was very weird.
The SF martial weapons all being weird gimicks didn't help stuff, since it meant certain playstyles just... didn't have a weapon.
yeah i feel like theyre doing gng like
"safe" balance
which mostly just made things feel underwhelming imo
Which is weird cause some of the classes seem interesting conceptually
I'm really enjoying this coming from a site called "wargamer." show me the romance subsystem's tactical layer, cowards
Maybe I’m just too asexual for this, but the article feels off.
Like it’s focusing way to much on a very small part of a larger mechanic
But that could just be me
no, I'm with you. this sounds like a weird interpretation of relationship scales for the bit
No Agile d6 melee whatsoever in the play test blew my mf socks off
Well, agile d6 weapons
There are kitty claws
Also like 1 finesse martial weapon right?
I find that broadly more permissible but still silly
The reason agile d6 is important is because a whole subclass of operative relies on it
Yeah. It kind of felt like Pazio was either going “we know how to balance regular weapons, no need to include them” or “simple weapons are the generic basic ones, martial weapons have gimmicks” while ignoring how much simple weapons suck.
the weapon list was definitely a bit odd
I feel like the basic laser rifle is still kinda better than the sniper rifles in most cases
yeah you have a slightly lower die and don't get some extra tags, but not needing to reload every shot is a pretty big upside
especially since something like Hair Trigger is way harder to use with a 1 projectile magazine gun
and Hair Trigger is still super good, even post nerf
Of the selection in the platest, the magnetar rifle was probably the highlight for me
Also: it was funny to see all the one handed non agile melee weapons
Because afaik there is literally no class actually specced in using them
Those need 2 handed weapons IIRC
Plan on starting a new campaign with some friends soon and our group is torn between 2 campaigns: War for the Crown and the 3rd party AP Zeitgiest (longer than a normal AP but does go from levels 1 to 20 by the end.) Which would you recommend we go with as the party's currently tied in votes (well technically the votes are 2 for WftC, 2 for Zeitgeist, and 1 for Shattered Star+Return of the Runelords immediately after.)
For those who don't know what Zeitgiest is, here is the description I found for it online as well as a shorter description someone else gave about it:
Steam and soot darken the skies above the city of Flint, and winds sweeping across its majestic harbor blow the choking products of industrial forges into the fey rainforests that dot its knife-toothed mountains. Since the earliest ages when the people of Risur founded this city, they feared the capricious beings that hid in those fog-shrouded peaks, but now as the march of progress and the demands of national defense turn Flint into a garden for artifice and technology, the old faiths and rituals that kept the lurkers of the woods at bay are being abandoned.
The Unseen Court, the Great Hunt, and the many spirits of the land long ago conquered by Risur’s kings no longer receive tribute, but they cannot enter these new cities of steam and steel to demand their tithe. The impoverished workers who huddle in factory slums fear monsters of a different breed, shadowy children of this new urban labyrinth. Even their modern religions have no defenses against these fiends.
Times are turning. The skyseers – Risurs folk prophets since their homeland’s birth – witness omens in the starry wheels of heaven, and they warn that a new age is nigh. But what they cannot foresee, hidden beyond the steam and soot of the night sky, is the face of this coming era, the spirit of the age. The zeitgeist..
In the ZEITGEIST™ campaign saga, your characters serve in the Homeland Constabulary of the nation of Risur, protecting the country and its citizens from foreign threats lurking within Risur’s borders. During missions of espionage and assassination, your duty will be to root out hostile spies and pursue international conspiracies. As you learn more of your homeland’s own secrets, however, your loyalties may be tested, may even be turned, and you may find that it is you whose hand controls the gears of the turning age.
Alternatively
Sherlock Holmes meets James Bond. You are elite investigators during a fantasy industrial revolution wherein old religions, new philosophies, mighty nations, and obscure conspiracies vie to direct the spirit of the new age. Root out dark schemes and decide whether to defend the status quo or ally with reformers, radicals, or revolutionaries.
hate that they headlined with "dnd rival"
...y'know what would be an interesting system for combination weapons
Instead of having like, a set list you can pick from, have a like
Crafting system to make your own combination weapon
Would it be a massive pain in the ass to make and an even bigger pain to balance? No doubt.
Would it absolutely kick ass though? HELL yeah it would.
honestly, you could probably start with "everybody gets to swap between two weapons at will" and then figure out what makes swapping interesting. like, Monhun makes swapping weapons part of a combo, and usually has attacks in one form power up the other -- what does that look like for a TTRPG?
For Pathfinder I'd imagine it'd be an attack action... maybe a double action?
Though if it was a double action it probably would incentivize just manually swapping more
we also have the exemplar model now, where you have some kind of flashy attack/action that swaps your weapons
Tbh combo weapons are in an even worse place after the remaster
Yeah
The swap action makes them mostly pointless
They're GREAT for drifters but that's about it
Ah, Switch Axe mode
Yeah they’re good for the two subclasses designed to use them
And even then it's just a way to be a bit better at smacking shit with a melee weapon
unironically though. this is something I think about occasionally, 'cause it seems like catnip for the right kind of goofy-crunchy combat game. it's such a fun trope!
For real
How does the exemplar swap work? Could be a decent basis for a combination weapon swap.
https://app.demiplane.com/nexus/pathfinder2e/classes/exemplar-playtest?srsltid=AfmBOooD8jHx5AOBWz-nEtZe2HFoZRph4Vs8sPvfnVFoXwH1x067-DCk
you buff your equipment with different ikons. One ikon can be "immanent" and gets an extra buff. One/round you can do a super-special-awesome action with that ikon, in exchange you have to switch your immanence to a different ikon.
Alls fair in love and war( gaming)
WaywardSuns.jpg
Stab and blast is already a feat, as well as the critical fusion trait on combination weapons
Do 2E wizards have a rough equivalent for protection from arrows?
That's true
Aye, Drifters especially benefit from it because they now have Fighter-equivalent proficiency with combination melees, which is just real nice
Also there's a combination weapon archetype??
Oh, Triggerbrand you mean
Yeah
My GM said no I cannot change my actions, I failed to use my item and it's drained for the day because I failed the flat check, I can't change what I do. Fair.
Also GM: Ignore the last 10 minutes, I read this bit wrong so all the info you just learned is meta knowledge. Also this creature can do different actions so it's not going to open this door, it'll do something else instead
Now I the sorcerer am Drained 4 and Stupefied 4 because all the vampire things jumped me. If she lets someone else take back their action I'm gonna quit I swear to god
That is absolutely reasonable, I'd be pretty fucking mad too
if you otherwise like this GM/this game, could be worth talking it out after the game.
Tbf, I did rush out into the room alongside the Champion, who was basically ignored the whole round
She let a demon drop their disguise as a free action, move, then spit on me twice
Shouldn't have used a really good heal, made me a target for everyone and their grandma right out of the gate
Presently trying to cook something
Twisting Tree magus with a Staff Acrobat free archetype, use it as a sword and staff fighting style
Sword does the heavy lifting of doing damage, staff exists to cast spells, bonk stuff that's weak to bludgeoning, and engage in Tripping and Shoving with Staff Acrobat
How stupid is this idea
Nothing's a stupid idea imo, go for it it's one of my favourite archetypes
Also I think another player just rage quit on us
They were using a feat with their alchemical bombs to give them the traits of metals, cycling through silver and cold iron to see if it procs weakness
They used cold iron on their bombs, proc'd the Demon's weakness to cold iron, kept using it and then the GM decided it was metagaming because they wouldn't know a Demon would be weak to Cold Iron (Without using Recall Knowledge), thus never would have applied it to the bombs in the first place
He says he's gone on to do emails, wants us to ping him when it's his go
"metagaming" for figuring out a weakness methodologically
Read:
"my players are enjoying their victory too much and I think this is a competition"
I feel she's rather new to GMing tbh? Still frustrating and he got real pissed off about it
It's the trolls are weak to fire problem again. Everyone knows it. Some people get mad if you don't play act at finding it out every time.
Yeaaaah
I got kicked from a game for a similar issue
(I knew the weakness of a troll and recommended we used fire)
I get where they're coming from but like
idk
I get it too, but it's something they established they were doing with their bombs?
Not trying to justify it
just commenting on it
if they set it up beforehand, I honestly don't see a huge issue with that being metagaming
The whole "10 minutes thing didn't happen" was worse imo
Like if they were sacrificing actions trying out other metal types that's probably playing around knowing metainfo
Yeah like it makes sense for an alchemist to test things with their materials and seeing what works/what doesn't
Regardless yeah, sounds frustrating
honestly if I was in that position I'd leave but
how far are you in the campaign?
Honest to goodness the perception of metagaming as a problem is something that drives me a little nuts
Can it very slightly detract from the difficulty of some fights? Yes
But so long as it doesn't cause problems for the story, i.e. someone using knowledge of an APs plot to mess around
Like, who cares
Like halfway through a module-ish
How long have you been with the group?
Like a few months? I'm torn between toughing it out until the end and just leaving altogether now
mhm
IMO, talking through your frustration out of game is a win/win. Either you can reach an understanding and get a better game, or you can't and you know for sure it wasn't a great fit
If you have knowledge of an AP's plot and don't play along with the GM for the sake of other player enjoyment, tbh that's kind of a jerk move
Like obviously don't keep that secret from your GM because you're "trustworthy", but if you know, tell them, maybe offer to be a good sport about it, and respectfully bow out if they don't want to deal with the logistics of DMPC by proxy
Yea, as long as you aren’t literally looking through AoN mid fight it’s fine
I would only be peeved if my players were like “oh this guys lowest save is reflex everyone, I’ve seen his statblock once”
Just cause information like that not being public in PF2e is pretty intentional
But it’s whatever
I don’t think metagaming is a huge issue generally I guess
I mean, unless you play a Thaumaturge
Oh yeah the Alchemist player is so obviously done
Fair, tbh
Was a 210 xp Encounter so honestly it was gonna be a rough encounter
I destroyed the demon controlling the PCs but because it's a poison they're just standing there making fort saves or they can't do anything
Bruh
At least she's letting us potentially Treat Poison?
i feel like if a weakness is famous your just gonna know
Like yeah there was a legit hundred year war against demons that ended like four years ago right?
also do you really thing a book on well known monster weakness isnt gonna exist
that would be one of the first things i would buy if i was an adventurer
Mhm, mhm
its probally not gonna have something like brass kobolds 'left leg is weak to icecream
I feel like people conflate "metagaming" with "having literally any knowledge of anything in-game that isn't explicitly spelled out for your characters"
Yeah
Which fucking sucks
The worst I can imagine is like asking PCs to Recall Knowledge everytime you meet a new Demon in Wrath of the Righteous to know and properly exploit that they have Holy and Cold Iron weakness
...what do you mean Recall Knowledge to see if they're weak to HOLY
Yeah, if I was in that campaign, I would assume they were weak until presumed otherwise
I have played with a pretty bad metagamer before, and I do think the type he did did genuinely hurt the game several times
It was mostly in the “uses knowledge from scenes his character wasn’t in” though
