#Pathfinder
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I'm going with Barrow's Edge; the damage may not be the best all the time, but I love me some self-healing
i am intrigued by the notion of hungerseed poppet with oni form
One of my players is describing how her father was out of town the night before the campaign starts. Little does she know I’m listening very closely because if he’s in the right spot at the right time, he is dead before the campaign starts
For a second I thought you meant the PLAYER'S dad, lol
If your father dies in the game, they die in real life.
Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/zoranthewizard
Game Master:
@ZoranTheWizard
Players:
@MichiMochievee
@FroggyLoch
@Kabhaal
@PapaMuttTV
https://2e.aonprd.com/Familiars.aspx?ID=168 is there any reason for this ability to ever not switch out itself?
The crafted body of your familiar allows you to make adjustments to it when required. Once per day, you can spend 10 minutes to change one familiar or master ability your familiar possesses. To select this ability, your familiar must be a construct, and you must be at least trained in Crafting.
Because it just seems like "you can decide this ability later in the day" with a lot more wording than needed
are any familiar abilities active detriments other than construct, which I don't think this can get rid of because its a requirement
Well presumably the intent is for you to swap out a less situationally useful ability with one more suited to what’s going on
yes, but what is less situational than itself after its been used?
Well at that point you can’t use it again
It’s about constantly having the flexibility
Rather than a one time new trait
No cause the ability doesn’t revert back
It’s a permanent change until you change it again
you can swap familiar abilities every day
"Instead of choosing two abilities only when you gain your familiar as you do with a normal pet, you can choose the two abilities each day during your daily preparations. " PC, pg 212
familiar: sheet of origami paper
abilities: construct, versatile form
just fold it into whatever shape makes sense for whatever ability you want to give it for the rest of the day 
yea, this just seems like it could just be worded as "swap this ability with any other as a 10 minuet activity"
unless it is unintended for it to work with itself
which makes this ability much less useful.
but like, this is an ability that requires 2 other abilities (it needs construct, and construct needs toughness) and you must be trained in crafting. it seems balanced to me
Still hate that
It's either that, or you don't let it be used in PFS
It still feels utterly out-of-character for Pharasma
But I stopped playing PFS a decade ago, so whatever
It’s that or also PFS pvp :p
It absolutely is, but the phrasing suggests that it’s, “we, Paizo, asked Pharasma to do us a solid here,” and I find that pretty funny.
This is not a missive from the diegetic PF Society, but from the real-life PF Society
Lmao it is funny from the perspective of Pharasma getting a message from HER boss
See, that would have made more sense. If Pharasma had stayed ambiguous, and the Society is saying "This is strictly disallowed"
it's obviously not ideal, but the only alternative i can think of is undead races just not being allowed in PFS
and i think bending the lore a bit is definitely preferable to banning fun
I never played 2E PFS, so I don't know how permissive it was with non-core ancestries compared to 1E PFS
But I wouldn't have blinked if they weren't allowed
I believe very, I think almost every ancestry is allowed
Yeah I also wouldn’t have been surprised at that
But I also have a negative opinion of organized play in general :p
I mean, I have fond memories of earning my Tiefling characters in PFS before the floodgates opened
Yeah according to AON every ancestry except shoony is unrestricted
And I believe shoony have to be earned cause they’re from extinction curse
Ah wait no
One of them went until retirement, and was a very interesting (if not optimized) Magus/Cleric/Mystic Theurge
Ah, that makes more sense
Undead stuff is all rare iirc, yeah
It’s a contingency saying “suspend your disbelief if this weird unlikely thing happens”
Yeah
Although Ngl I do kinda have a mental image of society play as the no fun allowed sign :p
I mean honestly
There is stuff that you Cannot Take in PFS
Skeleton could've handily been one of them
I mean then you’d have to include every other undead player option
Which like, is a solid amount of them
It’s a choice between two compromises and they made the one that allows more options
What class would you use for a paper Mario build?
Martial obviously, but it needs to be able to attack by jumping and using a hammer, which pulls it in two very different directions
1e could be a brawler, using feat swapping to represent badges.
I think fighter might work best because the shield feats represent blocks
And AoO represent perfect parries
actually, wait, spirit warrior swashbuckler
Yeah swashbuckler would be good
The problem I'm seeing is that spirit warrior seems necessary for jump+hammer, but it does not play nice with finishers
Why is it necessary?
parry on fists, 1d6 fists, only one set of runes
also swashbuckler has oddly little jumping feats.
Hey, anyone have advice for playing an Animist? Setting up for a game. I don't think we're doing any variant rules though.
Arguably could also do dragon stance
You are melee Gunslinger
Since it doesn’t lock you into the special unarmed attacks and they’re good and explicitly leg
?? That doesn't seem like it's actually the case
As in, DPS/support hybrid
I've been playing one at high level
In Strength of Thousands
So, a couple of things. @trail nova
- Play a Liturgist. It's better than the other subclasses, and more importantly, it has more weird fun tricks (especially once the dancing comes in at level 9).
- Your action economy is going to be pretty packed. By default, you're going to be casting a spell + sustaining a vessel spell on most turns. (Level 9+ liturgist eases this up a lot with the dancing.)
- Use your divine prepared slots to fill out what your apparition spells don't give you. Divine is a weak list, though, so if you can find the spare feats to dip into Time Mage a bit, that'll be great.
- Remember, all apparition spells are signature spells. This means Embodiment of Balance gives you heal and harm as signature spells for a 2nd-level feat. This is a very strong pick, and lets you essentially neglect whatever spells your apparitions provide you (probably don't do this but you can).
- My #1 apparition recommendation is Steward of Stone and Fire. Custodian of Groves and Gardens has great healing via the vessel spell but the spells are not amazing. Those two are a good start. From then on, probably don't worry too much about vessel spells until your sustain economy gets good (and it will get very good).
- I've mentioned the dancing. The dancing lets you sustain for free any time you step, leap, or tumble through. There are a ton of ways to optimize this by getting extra steps or by making your leaps crazy huge. My animist just backflips everywhere in a fight. Failing that, you can just tumble through empty air, effectively making the action a stride.
- Hilariously, as a prepared caster who is also a divine caster, you can go absolutely fucking crazy with a staff, effectively just adding a whole bunch of spells you can have at all times.
(The only part I disagree with is divine being a weak list but that’s a whole conversation)
Any recommendations for ancestry? I know there’s some ancestry specific leap tech
Tengu
If you had told me yesterday that Triggerbrand was going to be the best Gunslinger Way after the guns & gears remaster I would have laughed
And yet
wh-
why did they fix the proficiency on triggerbrand but not drifter lmao
oh spellshot getting a 3-action spellstrike thing is hot
(beastgunner was already a thing of course but it's nice to not be pigeonholed into it for that)
That IS unfortunate
But
Gun Sword is finally not only viable but like
SPICY spicy
I can play a gunblade fella! Finally!!
I feel like drifter didn’t get it because the gun is still supposed to be the star
God
Legendary prof gun sword...
I'm playing night of the grey death as a gun sword vanguard
And we'll be adopting the changes when it drops
I'm SO excited
Hope these come to foundry soon
One of my players is a drifter gunslinger
Unfortunately they will not be dropping before a massive boss fight next session
Well, 278 supressors
…. What
Oh, they're no longer single use?
No they are just why that many :p
Also their gun isn’t for specific reason, it’s always suppressed
Sustained fire against anything
Strix get longer leaps and can get into Winged Warrior for even longer longer leaps. Elves and Strix both get to make two steps as one action with a feat
Tripkee can increase leap distance with a feat
Tengu get leaps without AoOs but only vertical leaps, and most leap tech specifically doesn't improve those, so it ends up being about as good as stepping for pure horizontal mobility
IMO if you have absolutely no preference, Mage Automaton w/Adopted Ancestry elf is probably the pick
Oh, and of course the ghoul archetype lets you leap without taking reactions. But that's a pretty big character choice.
Still, if you need to clear a big creature's reach, it's pretty unrivaled
There's also monk-specific leap and step tech but most of it requires a stance and your stance will probably be spoken for with Channeler's Stance
(I'll note that in my own play I have not done even close to all this optimization, mostly I've just grabbed some leap stuff amd called it a day)
(Ultimately: you are a caster)
(With good sustain focus spells)
triggerbrand is the transforming weapon archetype, right? is it finally time for bloodborne cosplay?
It’s the hybrid weapon subclass for gunslinger
Sword guns and axe guns and other melee weapon guns
I wish exemplar worked better with combination weapons. It'd be cool if a gun sword could have the sword half be gleaming blade and the gun half be starshot
hrm. so they reduced the self damage on inventors, and made the check easier (? nethys already has the DC at 15, so I don't know if that already got updated), but still kept the failure chance. Is that enough to put inventor in a good place?
Yeah, its centered around Combination Weapons, which are getting a vast, vast buff with Gunslinger come the G&G update
the change to DC15 was already errata'd in before
going to 13 at Legendary is new
strength of thousands book 5 spoiler
||the party killed the King of Biting Ants by ONE NUMBER.||
lmao
how could i play a highly mobile spellcaster?
was thinking psychic with sixth pillar dedication but that doesn't really come online until very very late
I'd just pick buff spells that give you the movement you're looking for. Longstrider, fly, haste etc
Liturgist Animist at 9+
Sorcerer gets some mobility based blood magic
Seconding liturgist animist, you get to sustain and move as a single action, including various fancy ways of moving. My animist spends most rounds doing at least one backflip.
It is, yeah
I like this game a lot but it’s got some pain points
Some of them are odd legacy stuff like that
One is not just saying upfront, “we’ve got the mechanics we’ve got and that means some concepts just aren’t supported”
Yeah
It’s not as bad as D&D’s “you can do anything with this game”
But it is still there in limited form
What do you mean?
You can't afford it
Technically you can afford the +5/+1 stuff
theyre level 2 items and are worth 30 gp
I actually never noticed
you start with 15
If you don't buy much of anything else
i assume youve never made a heavy armor character at level 1 then lol
I don’t think I’ve ever played a heavy armor character so I never noticed they’re not level 0
Yah I don’t like the speed penalty
But if you're building for heavy armor there's a good chance you dumped dex
A decent number of builds can afford splint mail but not most of them yeeee
What I've heard rec'd for early levels is breastplate and armored skirt
I think personally I'd just give the level 1 PC plate
Like, you can have plate and your main weapon
Whatever
At least for champion
And probably for fighter as well
im wearing lattice armor and armored skirt
I forget, what are mummies’s resurrection tied to?
Nevermind found it
Their tomb has to be consecrated
My players have no way to do that
Looks like it won’t be the last time they see Alexander
Hmm, what’s the highest speed a PC can get?
Including any and all items, feats, and features you can add
Well over a hundred, due to dragon forms' fly speed
An exact figure is going to be very hard to find due to all the sources
Oh yah dragon form
For a second I thought I had stumbled into a discussion on the airspeed velocity of an unladen dragon
Luckily this is only the airspeed of a person who becomes a dragon
I believe it is 145 fly speed
Jerkin of liberation for +15 item, and then fleet step gives a +30 status bonus, and dragon form gives u a base fly speed of 100
Thanks
No way to my knowledge to get a circumstance bonus to speed
I think fleet step only applies to your land Speed? Swashbuckler's status bonus explicitly applies to all your Speeds tho so that could still work
It just says “to your speed”
Speed by default just means land Speed I think
Which I think would apply to all of them
Huh
That blows
Well in that case I don’t care about flying because the answer to that is boring, just be a dragon
The fastest land speed u can have is:
be a centaur tiefling with the nimble hooves feat, starting you off with a baseline of 35
Jerkin gets you up to 50, with the boost from fleet step getting you up to 80
Pick up adopted ancestry elf to grab nimble elf which adds as ADDITIONAL untyped speed bonus
85
Fleet is also untyped!
90
Oh wait! There’s more!
If you’re willing to except circumstantial bullshit
The potion of emergency escape has a +40 status bonus to all speeds as long as you’re fleeing
So as long as you are fleeing, you can run at 100
Now for how fast you can move in a single turn, we can blow dragon form out of the fucking water
You are a barbarian who has been quickened by the haste spell
You use furious sprint while all of this is happening, the three action version, to stride 8 times
And your quickened action, obvious, to stride a 9th
For 900 feet in 6 seconds
My friend was looking at Furious Sprint, it hilarious
All of this I assume can stack with that one spell that … fetchlings(?) can get as a 13th level ancestry feet that lets you traverse long distances at some big ratio? Like per… some smaller interval you travel the equivalent of a full day iirc?
I’d have to look it up, I just know one of my players has it
Oh yeah unreal journey
Most of these bonuses only last 1 minute
But umbral journey increases your speed to 3 days per hour which is a 72 times increase
But also that’s not really making you faster
So much as it’s like… using Minecraft nether travel
Yeah your speed doesn’t actually change, but you can effectively move ~122 miles in a minute
If I did that math right
Fuck yah
Cool. Have you seen the twist ™️ yet?
Nice!
Yeag they’re v upfront about it
In the GM books
spoiler it - what's the Twist ™️
Be forewarned that if you ever want to play the AP you really shouldn't know this
But I'll let Emily type it up
First I will note that it’s pretty core to the experience of the AP yeah
||yeah in more detail, you’re trapped in a purgatory esque timeloop because everyone in the AP died many many years ago in the inciting incident of the AP||
Again, DO NOT READ if u ever want to maybe play Season of Ghosts
mmm.
Yeah?
||in what manner of speaking||
|| I mean obviously i don't know the context ofc, just dead all along seems a little like a letdown||
||it’s a little more complicated, but explaining the whole thing would be a little hard lol||
ofc.
Aye, i don't know many who like running APs, so the risk of my playing it is low
and i'll either forget by then, or just play along
plenty more to do outside of a twist.
I will say i think the Player's Guides are some of the best things to ever happen with pathfinder products
I always love it when the players guide throws in a little "hey, this might be a good skill/background/ect." that leaves you going "what the fuck?"
best example of that?
None I can think of of the top of my head, I haven't read a lot of them
What are those?
I got the twist spoiled to me online, when I was still a player in the first book
Things you give players for guidelines for chargen, unique backgrounds, any mechanics to know
like here's the page for Season
Backgrounds, Appropriate Classes, Who you are and where you might come from
:<
There’s a funny one with stolen fate
When it recommends taking demon, devil, and daemon lores
And you’re like…. Uhhh… o-okay then
Oh nice
yeah i wish more things had that
even just a page on like - decent picks for character options
Which way?
minimum 22 maximum 34 at level 6 compared to everyone else's being lower than that
so fucked (high) xD
Ah, yeah
As opposed to being like, half any other class
It's realllllly squish, though, AIUI?
photon sheath, photon crystal and soulfire seal moment
I mean
Solarian's best save is Fortitude, it has 7 hp per level plus con
I got heavy armor proficiency with a feat
Not
Very squishy xD
I am in fact the tankiest in the party I think
Sorry, was meant to be a joke, forgot tone marker
all right, fair lol
in all seriousness no, I am not the main character lol
We've thankfully struck the balance where there isn't one really
I'm one of the two characters who's most directly involved with one of the two opposing factions in the story, but that's it
but we're all very personally invested in the plot through faction involvement or Adopting A Child About It
Heh, good
I'm in a game at the moment where we've been told that we'll be forming a minor clan, and we're all like "wait, who's gonna have to be daimyo?"
oooooooh I
thought that was in Starfinder
so I thought you were making the Book of Boba Fett joke
Ah, no, sorry
I mean you're fine lmao
we're fighting a weird flying thing with
a bunch of eyes
It is apparently natural
Beholder
animist is really really cool
Getting pressed by randomly remembering a small argument I got into online where I gushed about the player dossiers paizo gives out for it's APs and someone told me 'presenting all that info is the GM's job actually'
What, no!
Evil
Same person probably wonders why all their GMs get burnout
Especially since most of the value comes from “this skill is used a lot or not much” in this AP which is a lot to ask a GM to know about a 6 book adventure lol
Although sometimes Paizo also gets it wrong
weird thing to be precious about when you're using a pre-written adventure in the first place
If you're running a campaign that's not pre-made, usually the gm will adapt to your strengths and weaknesses as a party
These are so nice
Especially for lores
that's funny as fuck
because. I was reading "The Kobold Guide to Plots and Campaigns" a few years back, and there the author gushes about the AP guides and their utility. and how gms can emulate them for good effect.
I was doing some planning for the Exemplar I'm going to be playing in my upcoming 2E campaign and I realized that he is unwillingly turning into a demigod of life
Unwillingly being the key part; he only has the divine spark because an evil god of fertility tried to have him prepared as a possible host
Vow of Mortal Defiance is essentially the character's thesis statement
That's so cool
I’m building an exemplar, and I think between my planed Ikons of victors wreath, barrows edge, and scar of the survivor one of them needs to go, probably one of the last two as they both provide healing
In the campaign I’m currently in, my barbarian has spent too many turns at full hp, which if I was playing the exemplar would mean turns without transcending
Between the two, barrows edge is definitely better, but there are much better weapon ikons to replace it with, while the worse scar has less competition with the other body and worn ikons.
Barbarians at full HP feels wild to me.
Because man, are the enemies just not swinging at you?
Well barbs don't have the AC malus anymore, unless you are Giant
But yeah they're a big aggro puller
The problem isn’t that I’m going combat’s without damage. It’s that I’m going rounds without damage
Round one of combat, the boss targets my ally instead of me, there are multiple enemies but I one shot the only one near me
Oh I see
What you can do is fill the gaps with feats
Slap Blinding Of The Needle or Steel On Steel on Barrow's Edge, you now have a Transcend for when you are at full HP
Yea, but you can’t get that before level 4
Also, I’m not sure I need that much healing
You will need healing at the low levels. It will be great there.
When you want that much healing you'll really appreciate it though
Barrow/Scar loop is a time-honored and play-tested approach to exemplar
That said, nothing is wrong with swapping one out if you want too
Just don't feel as if you are hampering yourself if you take both
Low levels (3 or below) are still the cornerstone of Everything is Fine to Suddenly Everything is Fucked.
Also, steel on steel is going to be much better on victors wreath.
Its imminence is incredible, but while its transcendence is powerfully, it’s niche. Letting me cycle between that and edge is probably much stronger and more versatile
It is outrageously, unnecessarily cool
My only objections are (a) the subclasses really aren't even close to equivalent, and (b) where is the storm apparition with cold and lightning and weather spells
On (a) I'm not even necessarily talking about power, just
IMO Liturgist is more fun because of leaning into the sustain shenanigans
Liturgist + sixth pillar dedication allows you to sustain, cast a spell, and leap with only two actions
It's insane
Oh shit didn't notice that combo
And darkened forest letting you change your battle form with the same action you sustain it with is unbelievable
Literally chain polymorph
Yeah there's a lot of silly sustain optimization that is wonderful
Yeah it's a pretty insane combo
It could be toned down, frankly, and it would still be a lot of fun
Probably yeah
The closest we'll ever get to a 2e Shifter 
I really want Shifter for 2e
Oh and I just remembered that witness to battles let's you actually effectively gish
Witness to ancient battles +exemplar dedication for a weapon ikon would be really cool
Fr yeah
battle form animist is good then? I was always kinda iffy on the sustaining thing
my baseline assumption from druid is just that battle forms exist as a better alternative to cantrips when you don't feel like burning more spell slots
realy shit take
on thier part
From what I understand, absolutely
Definitely
That's the trade off really is that you have to focus your feats solely on that one apparition, so you no longer get the versatility of switching between them
I assume the power level is still, like, lower than A Martial for obvious reasons so it kinda remains a backup option as above?
just because even with no other features you're still a full ass caster
It’s unique, because it’s power level is actually about average, it’s just way less versatile
You are hard locked into grudge strike+ sustain every round
Ah. Probably not for me, then.
Yea, if you don’t do that you are burning actions for little benefit
the Grudge Strike rotation is actually quite good yeah, it's just also pretty much the only thing you can do
What’s grudge strike?
+2 circ to hit and some void/vitality damage
Oh shit that’s insane
Oh yeah that’s not bad
Combined with the other stuff rhat gets u functionally legendary prof for the attack yeah?
finished art of my vesk solarian by https://www.instagram.com/teakip/?hl=en
Hella based
Exemplar is so mean
The investigator and oracle almost went down
Meanwhile, me? Unscathed, with two one hit kills
Exemplar sweep
question, is it possible to play a dual wielding magus?
It's not really supported
Generally to dual-wield effectively you need specific feats or synergies
Magus doesn't have any, and doesn't mesh amazingly does Dual-Weapon Warrior
dang
Your actions are usually pretty spoken-for as a magus
hmm, is there a way to go like faux magus as a class that can dual wield?
spellsword it up with twin scimitars or something
Ranger, especially with archetypes, can do the gish fantasy pretty well so long as you give up on actually spellstriking
Rivethun Involutionist is a favorite
Hmm OK...
Still thinking about what a replacement for my champion will be if his head explodes due to a slugspawn infection
I would say there's no synergy with any sort of spellstrike build specifically because that's always going to be a single-weapon strike that increments your MAP, so from there your options are:
-get double slice or some equivalent, use magic for either single-action spells or occasional ranged/heal/buff turns
-get something like the ranger's twin takedown that lets you use both weapons with one action and then cast a spell
exemplar probably has space for some pretty 'magic-feeling' dual wielding without actual casting
What you can also do is snag the spells out there that cal for making a weapon strike
Like Warding Aggression and Blink Charge
Cast with your main weapon, follow up with your offhand
Still on a martial chassis, naturally
Ranger also eventually gets stuff like this, depends on character level obv https://app.demiplane.com/nexus/pathfinder2e/spells/pulverizing-wake
follow up question, is there a situation where crafting is worthwhile? it feels like it takes a LOT of time and you could earn income for the same time investment to just buy the good
rather than getting the feat investment and recipe acquisition
it seems as though there's very little reason to get into crafting unless your campaign doesn't have the option to buy stuff
investment vs reward seems a little wack
seems difficult to like buy into the sort of "my character is a badass blacksmith" fantasy
unless im missing some feats or class features
Pretty much, yeah
that's a shame
Well
Okay there is one case for crafting
If you would otherwise be doing Earn Income and the task level available is not equal to your level
We're just sort of running into the situation where a player was thinking they could craft themselves simple things, like replacement ammo, in the field; as they're playing a dwarven ranger from a craftsperson family. It seems like they might need to kinda put down that idea
any idea if there are any community suggestions for adjusting/engaging with the idea
i suppose crafting is still good as a skill
2 days minimum to like make 10 crossbow bolts is hilarious
Magus+ might have something
But that's 3PP
Crafting is good if you have a decent amount of time and don't have access to high level cities like absalom or goka
its one of these situations where he took magic crafting to move a rune, and we're realizing that it probably just wasnt worth the feat investment
Crafting gets at least ostensibly more important as levels go up, because you can usually only buy items and partake in services up to the settlement level of the settlement you are in
With some settlements having modifiers, like Highhelm the big dwarven city giving access to weapons and armor a few levels higher than settlement level because of it's massive forges
That said plenty of GMs won't bother limiting access to the magic item shop, so
It depends
I think you can move runes with normal crafting
Yeah I don’t believe it’s said u need magic crafting for that
Apparently you do
You can transfer runes between two items. This uses the Craft activity, and you must be able to craft magical items.
Weird
Honestly my GMs tend to just handwave it whenever we're in a place with a crafter
"Yeah you got it added in downtime"
Yeah it just seems too demanding in terms of feats, time, and training to really be worthwhile. Great skill to repair, really not great for actually crafting anything
Unless you hand wave stuff
Or make adjustments
Also sometimes it's useful for lore sfuff
Yeah tbh if u aren’t doing crafting as a subsystem then it’s still useful as a skill
The problem is to some extent the skill feats, which are focused around it as a subsystem
And again, if you don't have access to whatever magic shit you want, it's useful
Thats fair
I kinda forget skill feats most of the time since they’re
IMO kinda tacked on
Even when they aren’t it’s surprisingly often either a thing I think you should be able to do without a feat, or it’s just personally infuriating
Fuck you unified theory
RAW, you can only ever take the bard archetype
The archetype rules state you can take archetypes listed on page 216 of PC1, which only has the bard archetype
heehee
full kineticist party would be sick ngl
rival team showdown with a full thaumaturge party
though I suppose exemplar possibly has it beat in build versatility now?
Semi stupid item ability pitch
So I want a pair of hand wraps that can build up energy to eventually release in a huge fuck super punch or a buff mode
Current stupid idea is that when you have damage negated via hardness or resistances, you mark that damage into a seperate pool that you can release later
Up to a maximum
This is an artifact level item so the complexity isn’t a problem
That seems pretty cool
The guy who owned them in my lore was famous for like
Literally just exploding his way through city walls
Adamantine ki blast?
Uuuuuuugh the GM for our upcoming 2E campaign is still on the fence about allowing free archetype
Because he doesn't want players with system mastery overshadowing new players
for whatever reason that comes to mind is some weird quicken alternative that 'banks' an action each turn that can can only be used to contribute to a One-Inch/One-Millimeter Punch
My Lancer brain says "just steal Gunslinger 3" (or thundergod Mjolnir)
Pathfinder is so fun when a bitch isn't in yo ear going "spellcasters are too weak"
FWIW I think FA is pretty neutral for who it favors
On the one hand you can make more potent combinations with it and knowing the system well
But on the other hand having more feat slots dilutes the strength of knowing which ones to pick and skip
Like one of my friends is saying that casters can't be damage dealers
I'm just sat here, absolutely perplexed
Magic Missile, brother
Casters have more ST stuff than martials ever will
So less need to be MAP-conscious
"Oh but at level 5-7 they're locked into being utility only"
Sorry, wha?
That's what he's saying to me
In general casters are not gonna be able to match martials for sustained or single target damage
There’s some exceptions which can keep up but there’s still martials above them
But martials usually suck at AoE at least until very high levels and usually aren’t good at targeting weaknesses
So it sorta balances out on the damage front
(I assume it's because he and his players came from 5e and were expecting casters to be the same)
But who knows
5e players need to learn themselves the Tier List
Ok now he's saying that throwable bombs can circumvent weaknesses and AoE attacks
There’s also some talismans which can but those, like bombs, burn money
What does he even mean by that?
I don't know anymore
I think I'm just gonna drop this conversation because I'm getting tired of whining
Shining Kingdoms soonish, yay
Sorry, feel like I killed the mood in chat
Casters totally suck.
Do you know how many spells pull things in?
Sucking things up is incredible battlefield control
Admittedly I've always chafed with the utility angle
Because when I think of magic I think of a fell incantation to smite someone with a stroke of lightning, not like
Creating some stairs, or letting someone swim better
BUT regardless the idea that all casters are utility only beyond a point is beyond ridiculous
My spell casters have traditionally been the MVPs
My GM has explicitly stated they make combats harder because of them.
At mid levels, synesthesia, wall of force, and quandary can just solve combats by themselves
Solo boss? Synesthesia. Hoard? Wall of force. Boss with minions? Quandary
It’s not nearly the old days but there is some level of gentleman’s agreement I think to like
Not spam some spells like synesthesia or quandary lol
At least in my group
Quandary isn't exactly mid level
Well true
My group just realized synesthesia is good at level 14 lol
Which felt fair in that fight because I hit the monk with quandary and he spent the whole fight trying to solve a rubics cube
Yeah it’s really strong
My GM nerfed it (which is why I used it so much) and it was still stupid good
RAW you can only make 1 check a round, but my GM said they can make 1 check an action
Oh, quandary?
Fair
I thought u meant synesthesia for a minute lol
I was like “what the fuck are you talking about”
But it still at worst wasted an action and denied reactions, and was still regularly wasting an entire turn or more
I’ve thought about nerfing synesthesia tbh
But my players were v against the idea and they haven’t like
Spammed it
Luckily I'm doing fists of the ruby phoenix so the fights are actually fairly difficult and have a good even spread of mid level enemies
Oh yeah FRP is real hard
This is the fourth time my gm has asked me to look at my solarian sheet cuz he thinks my damage is crazy
and this is the fourth time he has gone 'no this is all good, I cannot believe a class does this much damage'
XD
I am having
A very hard time filling out a list for a primal sorceror
Sacred Beasts, Sudden Bolt, and Heal are neat, those are an easy pick for signatures
But what do I do with these other 6 slots
So many of these spells are so niche I can't imagine ever casting them
lvl 4 I assume
lose the path and gust of wind are evergreen, albatross's curse and loose times arrow are really good support on a list that doesn't have a ton of that
if your level 5 then using a 2nd level slot for tailwind is also very good
Oh lose the path is actually top notch, thanks for pointing that out
Together with Acid Grip that's some vicious shit
wall of thorns and wall of water are very potent control effects
Minute long cast time on thorns though
Oh wait what
??????????????????????????????
No it doesn’t actually take a minute to grow
It’s referencing the minute duration
Just flavor text
Yeah it was phrased real weird
Either way Wall Of Water seems better, since afaik Swim being a different action means they need to stop and spend a whole other action to cross
Oh I assume since its not flowing it's an automatic crit success
As is standard for calm water
You attempt an Athletics check to move a maximum distance of 10 feet through water. The GM determines the DC based on the turbulence or danger of the water; in most instances of calm water, you get an automatic critical success.
... this is reminding me of my pf1e build of "we will be using the underwater combat rules and you will like it"
That just aimed to stack the deck by forcing underwater combat penalties and complications on random fights
the faces along with their necks make me laugh
“Jotunborn hail from an alternate plane of existence, where they tend to giant beetles whose silk is used to create subdermal, ritualistic markings that glow on command.”
there's something to the proportions of these guys that makes me go hmmmm
“These are natural protectors and custodians,” Keeley said. “However, with the Godsrain, the War of Immortals, that caused a lot of chaos. So a lot of Jotunborn are coming out to help sort of clean up and they’re finding that they can’t go back home. A lot of them are just trapped in our setting and are getting introduced to the wider world.”
they got small face vibes
Blog yeah
Looks like the Iconics are gonna be a Jotunnborn for a Guardian, and Orc for a Commander
My gnome, Alaizia is gonna feel a way about this
how so?
She’s from Brastlewark
Her parents live there, it’s a chelaxian held gnome enclave pretty much the front line against Andorran
mhm
( also she hates the chelish government
also, this
"WW1 Inspiration" makes me think of a Web of Alliances causing the war to go from a war between Andoran and Cheliax to a War that Everyone will get involved in
also
This sounds like an Anti-Cheliax Campaign
"potion seller, I require your strongest potion" type face
._. type beat
gotta do a starfinder 2e game inspired by DRG...
Excited for both announcements. And it's a funny parallel to the setting my group plays in, which has the latest international development be an extremely large war
I think they probably wanted to make them like
Not just big humans
Proportionally
But yeah it’s a look
yeah IO agree
... ah damn, these guys look cool, though as an unabashed "fancy human" fan I probably will never play one
I mean I’m sure u could also just be a big human lol
Probably. Big fan of D&D Goliaths
I'm now thinkiing about the Inner Sea sidepicking
I can easily see Alkenstar being Profiteers and selling to both sides
especially with newly-invented dynamite pyronite
Gotta throw it to as many people assss possible
Arms proliferation
( atleast that’s one of the theoretical endings toooooo outlaws)
Taldor... probably is backing up Andoran, they've got bigger issues with Cheliax
I think one of the books highest on my wishlist is an intrigue book focusing on Taldor-Kelesh international relations, maybe with accompanying metaplot of either rising tensions or a peace treaty.
Then Taldor goes “fuck it, new shining crusade, who’s on board” and everyone suddenly remembers that even if Taldor’s mostly the premier soft power, they still have some remarkable military capabilities.
(It’s so funny to me that Taldor isn’t on the list of remarkable naval powers despite incredible shipbuilding recently)
It amuses me that one and only one of the women has boobplate (and also somehow makes it more believable)
Huh, that's kinda weird
I mean it's hardly unique
Same situation with gnomes
Just gnomes are far enough removed from it to feel the cultural pain
Oh, two then
Yeah
I meant the elf on the right
The orc is the commander
Ah fair
Boobplate is a fantasy version of the historical codpiece, which where absolutely used by real knights despite serving no combat advantage
The lil orc is the other iconic
What really?
Yep
Nice
Alchemist Archetype art specifically
Reminds me of Smiledog tbh
Beeg grin
Y'know, the theory that the Necromancer and Runesmith classes are for a Nex v Geb grudge war makes even more sense now
I was wondering what Class Iconic a Kholo would fit as
It just amuses me that the two women on the left have normal plate, and the orc and the elf have boobplate
I am not expressing mockery or an opinion about boobplate
necromancer
Necromancer would fit
I feel like the Necromancer iconic is probably gonna be an Undead of some sort
But heres hoping
Kholo are basically consumate pragmatists
Who worship their ancestors via their bones and whatnot
I also feel like they could do something to soften their image, like how the inventor is a half orc. They could make a Anchor root inspired iconic bard or other spell caster
Kholo thaum for a class archetype that makes Thaum about Int
Could be neat
I do feel like the Kholo Ancestry would work better as a -Cha instead of a -Wis
If that makes sense
Given they're canonically offputting and also pragmatic
(Kholo thaum in general seems fitting but)
What's a good weapon for a level 2 rogue, thieves' racket, who is not super optimised? She's got a sickle for roleplaying reasons. Gourd leshy with quickdraw, trapfinder and the feat which renders enemies off-guard to her if they haven't gone yet on the first turn.
Thief practically optimizes itself, tbh
I feel like the necro iconic HAS to be the crazy scythe lady in the playtest
The art is A Lot
Honestly? A good old shortsword is hard to go wrong with
If there's a Versatile Bludgeoning/Slashing agile finesse weapon that would probably be the king of kings
Since those are the superior physical damage types
Doesn't look like there is though
So like
Anything bludgeoning or slashing, agile, finesse, preferably 1d6
Could also be a battlecry situation where the ancestry isn't revealed yet
I meant to reply to this lmao
reach can be good instead of agile
Dancers spear kinda has agile with backswing and sweep
Dancer's Spear and Elven Branch Spear are very good for Thief
Also, there is an unannounced AP between the mythical AP and hell breakers that was announced today
This is the first time they have announced the APs out of order
Hopefully it's an 11-20 so we don't go four 1-10 aps
Yeh true
Neat
Hellbreakers at the very least starts at 1
Though tbh if there was ever a 1-20 AP again, I feel hellbreakers is valid
At least going by the name and assumed content
I know
I feel like it depends on what the story needs
And yeah that
I just feel if it's "go after Thrune" a 1-20 or at least 11-20 works best
But yeah, depends on the content
Yeah apperantly people like
Only play/review 1-10 adventures
Or the first 3 books in 1-20s
Is what they’ve said before
I remember that’s why they said they were only gonna be doing 1-20s v rarely going forward
I mean it's possible but who knows
This deeply amuses me
AreJotunborn like the big blue guy on the cover?
Chad chin
well, codpieces were born out of groin protection, then were made to look like dicks as a fashion statement
They still did that job
I agree with your point about boobplate tho
I like their weird proportions
People always compared boobplate to ab armor and I was like 'no that's wrong cuz the abs aren't about them being hot it's about them being strong and that's an important difference'
Same
And a lot of combat armor afawct didn’t have the outrageous codpieces, it was parade armor where they showed up more
A lot of surviving period armor is parade stuff
I’m mostly fine with boobplate if it doesn’t look glued on
But it usually looks painted on, which is 100% undesirable
And also mostly not feasible
Also armor makes you pretty top-heavy as is if we’re being strict
But mostly there’s no need to
My greater contention is that even today, 90% of the time when I see boobplate in fantasy art, I know why it’s there, and it’s not a reason I like
oh same
Big ass chins
They don't have cleft chins!
It is Jotunkin, a new ancestry
presumably
Theory: the Jotunblood might be from Axis
They come from a different plane, and they are guardians and custodians
My first guess had been the ethereal plane with their blue skin and the funky silkbeasts
My guess was Galorian or something
They said they are from a different plane
https://2e.aonprd.com/Sources.aspx?ID=232 WotI is on nethys
They are slowly but surely catching up
Is there anything exempt some AP stuff they’re missing?
APs should be out shortly then. They aren’t that big. Unless curtains call introduced a 300 page subsystem or something
WAIT divine mysteries
and theeeen they’re caught up
Also
Looking at the WOI armors
Guys please stop making new armors
Please just add more specific magic armors, we don’t need more base sets, please
Yeahhhhh
“Galorian” being a like parallel plane golarion sorry that wasn’t clear I was very sleepy
they need like, more bulwork level traits. traits that really change how the armor works
light, ac +1, Dex cap +3, Warding
Warding: you may use your Int or Dex to calculate your ac. If you use int, the AC bonus is still limited by this armors Dex cap.```
X-stat-to-Y-bonus does not seem to be a slope they want to go down, beyond Thief
bulwark is essentially that
And bulwark, yeah
I don't know that it needs to be a rigorously avoided as it is
But it's clear that it is being avoided
I could see something like the above working within the current framework given the lower total AC though
Random thing but ya know what would be really cool? An Expert Book
Like for that Rogue/Investigator/Swashbuckler sphere of classes as opposed to normal martials
With like a bunch of new skill feats
I’m not sure what setting layer occurrence one would use to justify such a book
But ya know since we have gotten an occult book, a divine book, an arcane book, a primal book, and will soon get a martial book
I feel like experts deserve their own spotlight book
I’m not sure what would be fun ideas for new experts, or if you would even want to add new experts
instead of a direct expert book, make it a book based on something that really helps experts, like an intrigue book
Magic of secrets.
XD
I think one of the things that impedes that, and one of PF2e's weakpoints, is that it doesn't seem to know exactly what it wants skill feats to be
And to some extent that liminality means they can be a couple of different things but
throws up hands
They feel a little weird sometimes
Political Intruigue and soft-power nonsense.
It doesn’t help they bounce between “most niche effect humanly possible” to “makes or breaks entire build types”
I agree. I kind of feel like general feats and skill feats are doing very similar things.
One thing that bugs me is you'll get stuff like, "oh, yeah that actively-used, two-action skill feat is really good (for a skill feat)" but ... when exactly do I have two actions to spare for a skill feat
Like religion has these really strong skill feat actions that I cannot imagine ever having time to activate
I feel like they should get rid of general feats, and shake up skill feats quite a bit
all skill feats should be battle medicine levels
there's only one 2-action religion feat though? reveal true name
only like 7 general/skill feats with 2 or 3 action cost
Golarion is golarian becuase I keep switching the a and o ‘s around all the time
I tried changing all the vowels to make it clearer haha
WEYYYYYY!!!
great success
Everyone who has not had a chance to look at Animist should look at Animist
My favorite class in PF2e
The only problem with the animist is it’s subclasses
Animist is peak
?
oh huh, nethys just doesn't have practices
Basically, Litturgist is both a lot stronger, and more interesting, compared to the others
Liturgist is comically better than the others, seer is comically worse than the others, medium sucks at lower levels but gets very good at higher levels (but not better then Liturgist) and shaman is kinda just ok
Oh yeah wasn’t that also the case in the playtest
shaman is the only well designed subclass, because most of liturgist should just be part of the base class
yes, but the impressive bit is that its now for mostly unrelated reasons.
It's never this bad though
sure, maestro is the best, but its not too good. plus if you need to take the best option, you can get it at level 2. Wizard schools are all equally poor, and you have at least 3 real choices for thesis. and none of the others are even close
I can't believe this is an official product
Incredible
Part of the trouble is that Liturgist is what them not struggling with caster subclasses looks like
But the other ones are
Liturgist is exciting
More than just power
Liturgist makes me go "this is so cool"
Yeah. Liturgist is very interesting in a way most pf2e material doesn't feel to me
It's arguably worse because they made sustaining dance into a subclass feature instead of a Feat That Everyone Will Take
Before you had The Subclass That Can Change Apparitions Mid-Combat and The Subclass Which Is Insubstantial
Now you have The Subclass Which Does Backflips While Casting Spells, The Subclass Which Eventually Gets Two Primary Apparitions At A Time, and The Other Two.
I do very much think making Sustaining Dance a subclass feature was a mistake
it just feels so extremely important to the class, with how important sustaining is for you due to vessel spells
Seer is ass but the other 3 are pretty neat
My only other complaint about Animist is that Circle of Spirits used to have the infinitely cooler name Apparition's Whirl
Broke: "I use Circle of Spirits"
Woke, bespoke, and Smoke: "I use Apparition's Whirl"
What astonishes me about Animist is that in the year of our lord 2024 Paizo decided to release a subclass whose Thing is 'you get flat numerical bonuses against undead and no one else'
What are some effects that let me make clones of myself
Only thing that comes to mind is mirror from thaum
Finally. L5R Crab Shugenja, the class
Like this is some 1e shit, huh
Appropriately Flavoured Summoner
If you want mirror-image type stuff, uh ... animist XD
Seer is just not good man, it sucks
I feel like seer should've just been cut ngl
The apparitions should be the big draw
I think all the animist subclasses should have sustain shenanigans
Animist is The Sustain Class, even more than Witch
Wow yeah Jesus seer sucks
That’s insane
It wouldn’t even be fun in an undead focused game cause it’s JUST incorporeal undead
Those bonuses are so insanely specific
Also
I’m really peeved that this thread was the second thing I saw after just looking up PF2e on google after AoN
Like I know it’s an algorithm but fucking seriously
No fucking way does that class do everything
One of the vessel spells is regenerating mirror image — starts with just one image, gets another each time you sustain
And breaking the images can cause retaliation damage
(Up to a maximum number of images, to be clear)
So just Dusk Wing?
So not mines, but conceptually yeah, similar. The vibe is that these are fragmentary mirror images and when a foe breaks one it sort of shatters, dealing mental damage
Note if all your images break, the spell ends, so it needs ramp time for durability
You are surrounded by up to 3 mirrors that reflect twisted and distorted images of you, making it hard to tell where you actually are within your space and potentially causing those who attack you to hit one of the mirrors instead. You start with 1 mirror and gain an additional mirror each time you Sustain this spell, up to a maximum of 3 mirror...
This
The crazy thing is its not good in season of ghosts, which is very ghost heavy
because even an AP with the word ghost in the name does not have enough ghosts to make it worth it.
huh
Exemplar is under common classes on aon
prolly cuz they don't have a rare category lmao
Yah it’s kinda unnecessary lol
Shit does the list of ikons for exemplar not specify what weapon type a weapon ikon works for?
That’s so annoying
Oh it does specify it’s usage
In the preview when you have your mouse over an option
Animist also just doesn’t have its practices yet
Only it’s apparitions
Also am I reading noble branch’s transcendence right?
It basically adds the max damage from the damage die+any striking rune bonuses to your strike?
I don't think it's max damage
it's just the die rolled again without any modifiers
Ah ok
It’s still extremely good.
It’s like mathematically better than titan wreckers transcendence
At least at like 70% of levels
With 0 chance of failure
Yah I do wish titanbreaker was better
Better power attack is fine but there’s a lot of really strong stuff in exemplar
And that’s just kinda underwhelming
I have an exemplar player in my game and he’s having a great time
It’s so funny
Also speaking of, what weapon ikon would y’all go with for a dual weapon exemplar build?
Oh there’s a feat for it?
Oh twin stars right
Can’t believe I forgot about it when I’m basing a build around it
I think as a whole Shadow Sheath might be best, once you get Mated Birds
What’s that?
It's a later feat that gives you this https://app.demiplane.com/nexus/pathfinder2e/feats/mated-birds-in-paired-flight-rm
Dual thrown weapons
Oh fuck
Dual weapon strike for throwers
+they’re offguard and take extra damage?
That’s amazing
Hmm, how should make the dual air pistol build work?
Exemplar ration
*question
If I took, say, red gold mortality
Would I get the immanence of it AND my weapon immenance at the same time?
Both benefits?
I believe so
Yes
So the reap the fields transcendence is worded kinda kinda weirdly
It has to be done after a normal strike right?
Because it doesn’t mention that anywhere
hmmm
Because it calls out the action, I think it does need to be the Strike action specifically
Ohh
Must be a mistake on AON then
Ok second question, would y’all say you could do the bloodgorger scythe root in blood action after the mortal harvest transcendence?
Requirements Your previous action was a successful Strike with the mortal harvest
this is what I'm seeing
which, while not entirely clear, would make me say its the action probably
Yah just a mistake on AON then
since they both require your last action to be a Strike, I don't think you can trigger both
Couldn’t reap the harvest count as a strike though?
There's something to be said for metastrikes not counting for actions that require your previous action to be a Strike, due to subordinate action stuff
But that's wicked dumb and makes all those latter abilities bad because most martials should be metastriking as often as they can
So I've always just
Ignored that
Yeah same
The whole "there's Strikes and then there's Strikes" is frequently a bit awkward tbh
Somehow Pazio managed to make it worse than 1e
(As a spheres enjoyer, the mess of "attack action", "vital strike empowered attack" and "Attack Action" is fun)
Yeah, in my own brief dev work on a 3.5 heartbreaker, sorting out the language of attacks was a significant hurdle
Also an attack made as part of an Attack Action that doesn't get to be boosted by vital strike and such. Spheres of Might has some fun and weird cans of worms.
Were I in Paizo's shoes, I would probably do something like eliminate the Attack trait, create a Strike trait, and make "attack" the generic term for, you know, making an attack roll
Yeah, same.
Or maybe have something like a "basic attack"
That's just the old strike.
So the old strike action just reads "Make a basic attack with a weapon you are wielding"
Tbh I just like some stuff like “you last action was a strike” use meta strikes
Just cause it’s intuitive to me and hardly game breaking
Did y'all see the Jotunnborn?
Yeeeeees
They're cool
Awoken if they lifted, down to being from a weird sidereal space
Yeah, I think in some ways the mechanical issue is that "metastrike" is clearly a thing in the game, but it's not defined in the rules text
And if it were an actual term the game could reference it

Easy enough to fix at an individual table but
Really hard to address without a system-level adjustment in the book itself
I am waiting for meta strike to be the main feature of a new class.
because that definitely sounds like the name of a gish mechanic
okay it doesn't say it but
you can presumably instead of firing both barrels at once, fire each barrel of a double barrel rifle individually
yes, that's how you normally use it
firing both together just increases the damage die and fatal by one step
coolio
Is there any way for forensics investigator to use int for medicine checks out of combat?
So with Jotunkin, I never really paid attention to them but how are giants in Golarion?
Jotunkin aren’t really traditional giants!!!!!
But to address the question: Giants vary over the world of course, but one of the very important things is that their knowledge does serve as a fundamental building block of modern wizardry, thanks to Thassilon!
Annnnd after the death of First King Xin, the repayment they go for that was the Runelords enslaving them.
