#Pathfinder

1 messages ¡ Page 79 of 1

solar storm
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Assuming you get a cleric or something

balmy orchid
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I think I meant this originally as "any kind of Dracula" but I personally settled on Castlevania Dracula

rustic cape
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Aha

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I would focus on his standard moveset, I think. Gotta be able to throw three balls of lava :D

turbid dagger
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Now the question
What tank is gonna have me sufficiently enriched for a PBP
Barbarian is out because it mostly just makes strikes
So after that we've got like
Champion
Fighter
And then weird picks like sparkling targe magus or amulet thaum

balmy orchid
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Bloodrager?

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Oh wait right this might be PF2

turbid dagger
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It is in fact pf2e
Bloodrager exists in pf2e now, mind
But ehhhhh

warped orbit
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Champion seems like a decent idea there

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would also help with healing

turbid dagger
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Yeah, it's the best play and I like it mechanically
I like defensive advance a lot especially
But I suck at champ ideas 😔

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Esp. since this is a homebrew setting
But I should try and make it work

balmy orchid
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Champion seems like a really easy class to work with

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Find Country In Conflict

"I am good at that conflict"

turbid dagger
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Whuh

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Champion is 2es word for paladin if you are still operating off 1e voy

balmy orchid
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not gonna lie I just assumed it was like a D&D Champion

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i should probably not weigh in on stuff I don't know sag

turbid dagger
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😔

wooden orbit
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Looking at this table on StartPlaying that needs more players to start their Triumph of the Tusk campaign w_think

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Was working on an Empty Hand loyalist Orc Exemplar before I left the house. Just wasn’t sure on heritage yet. Almost considered Ifrit

novel merlin
turbid dagger
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I found some neat art that got me settled on Champ, fortunately!

turbid dagger
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I assume cuz it lets you mix up freehand/grappling/dual weapon feats

craggy thunder
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hmm

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fun idea

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tengu with a dwarf custom mixed heritage

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'I like smithing'

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'so do I'

novel merlin
# surreal basin Ooo elaborate

Bastard sword/gauntlet fighter can use two handed feats, one-handed feats, dual handed assault, dual wield feats like double strike, and open hand maneuvers like combat grab

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Basically anything except shield feats

warped orbit
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you could theoretically also wear a buckler if you wanted 😛

novel merlin
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You could, but you also have twin parry and dueling parry

craggy thunder
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man I'm rly happy they made dual weapon swash not

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kind of balls

thorny berry
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talking of shields I still want to do an everstand stance gnoll bite grappler at some point

craggy thunder
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Uncommon, Deadly D6, Finesse, Two-Hand D8, Versatile P

Price 1 gp; Damage 1d6 S; Bulk 1
Hands 1
Type Melee; Category Martial; Group Sword```This seem reasonable as a funky finesse katana?
turbid dagger
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Comparing it to the rapier, I'm not sure if a deadly die step makes up for two-hand d8 and versatile S

surreal basin
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Versatile S is pretty cheap

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And two hand D8 is fine IMO

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I think it’s still not Just Better than the rapier

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Which is kinda the only thing that matters for making new weapons IMO is not just making it a better version of an existing thing

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Also the rapier has disarm :p

surreal basin
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That gets to just make a katana finesse

craggy thunder
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I mean while fair I think there exists space for another weapon between a wakizashi and a katana

surreal basin
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Totally

craggy thunder
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Some dude in the pf discord was like 'umm this is just a better shortsword so why would shortswords still exist?' and just

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Man I have bugbears over how people present feedback

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Cuz their points

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Valid, at least at first blush

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Presentation of those points? extremely hostile

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I will admit I also had to extrapolate what their point was cuz they just

surreal basin
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Also they’re wrong

turbid dagger
craggy thunder
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listed my homebrew's traits and asked the question

surreal basin
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Short sword has agile

craggy thunder
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Oh no Namo

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Your presentation was 'hey this compares to x in y and z ways and I worry it compares explicitly better'

craggy thunder
turbid dagger
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Another useful comparison point may be the other d8 finesse twohanders

craggy thunder
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tis true

turbid dagger
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Dueling Spear is similar except it swaps deadly for disarm and can't be one handed
So thats another case of it maybe eking ahead of an existing weapon
But hey, maneuveur traits are at their most useful on two handers

surreal basin
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Tbh I think IF YOU WANTED you might be able to drop two handed?

turbid dagger
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You could be silly
And do
Deadly d4
seen on like two weapons

craggy thunder
surreal basin
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Yeah

craggy thunder
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Also jesus christ bladed scarf is kind of stacked

surreal basin
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Which is kinda the midpoint between the katana and the waki

turbid dagger
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I was gonna say
Wakizashi with better damage, worse deadly, and no agile is a different weapon
BUT
I do like the idea of a Two Hand trait finesse weapon

craggy thunder
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Fuckign

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The other advice I've gotten in the pf discord is

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'ball out, make it advanced and add agile'

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Amazing

turbid dagger
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nooooo 😭
d8 agile finesse is one of the Forbidden Combinations
I mean, do it if you desire but

craggy thunder
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d8 agile finesse but in two hands and advanced I think is fine

turbid dagger
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By all means!
Its just something that PF2e hasn't done
There are a few 'unspoken rules' like that
Like uhhhhh
d10 one handers
A one handed weapon has an increased power budget by being advanced, but you wouldn't see something like an advanced d10 sweep onehander
Even though the battleaxe is martial and a d8 sweep onehander

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But then again, the Aldori Dueling Sword uses advanced to break the 'onehanded finesse doesn't go above d6' rule so

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Weapon balancing is weird and arcane

craggy thunder
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fairs

clever cobalt
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I feel Weapon Balancing is sorta vibe based

craggy thunder
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Uncommon, Deadly D8, Finesse, Two-Hand D8, Versatile P

Price 1 gp; Damage 1d4 S; Bulk 1
Hands 1
Type Melee; Category Martial; Group Sword```Rejiggering
surreal basin
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Yeag that works out I think

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Low damage dice into high damage dice when you two hand it is VERY interesting

novel merlin
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Fatal Aim but melee

craggy thunder
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lmao

craggy thunder
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out here making a half halfling human investigator with a fighting stick and the wandering chef archetype

worthy stump
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a half halfling human... a three-quarterling...

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sounds like a fun build tho

craggy thunder
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lmao

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“You know what happened to the last genius who called me a quarterling?”

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“W-what?”

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“I tied him to a chair and used my stick to pop his balls like he was James Bond.”

limber comet
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AWFUL AHAHAHA

surreal basin
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Made a blasphemous inspired weapon based on

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This art

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Cruel Thorned Sickle
Level 10 Uncommon
+2 Striking Wounding Cold Iron Sickle
This sickle was created for penitent warriors on the front lines of the crusades against the demons, and turns their suffering into holy power
Two Action Activation - Penance Blade
One per 10 Minutes
The thorned handle bites into your flesh, drawing your blood onto the blade and crystallizes into a holy blade
(You become drained 1 or increase your drained condition by one if you already have it)
Increase the damage dice to a d8 and gain the Holy Rune for 1 minute, even if there is no property rune slot empty for it

limber comet
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Reugo al Alba

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I think I spelled that right

surreal basin
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?

limber comet
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I thought it was referencing the weapon in Blasphemous 2

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The like, razor sword

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It's called Ruego al Alba ?? I think

surreal basin
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Oh not really just the general vibes of both games lol

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I haven’t seen much of game 2 tbh

surreal basin
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Lolol

craggy thunder
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'Oh I became drained turning this sickle into a fucking sword?'

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"GIMME SOME SIIIIIIIIP"

balmy orchid
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What does Drained do?

surreal basin
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You lose some max HP and a penalty to fort saves

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Also chat, before I go to bed, what’re some necromorphy stat blocks good for a level 6 party?

stuck bane
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Maybe a bhanyada scavenger, possibly with the weak template (level 8 or 7 creature)? It’s got slashing weakness, a sudden charge, attacks that can deal bleed, the extraneous flesh ability could be flavored as cutting off unimportant parts like the head

craggy thunder
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Agile, Finesse, Parry, Versatile S

Price 2 gp; Damage 1d4 P; Bulk 1
Hands 1
Type Melee; Category Martial; Group Sword
```Is this anything?
warped orbit
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Looks like a shortsword with parry in exchange for one die step

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Probably fine

craggy thunder
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I'm actually just a liiiittle worried about how it compares to the liuyedao

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cuz the liuyedao has a another trait over this

upbeat ridge
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parry vs deadly d4 and sweep should be about equal

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actually

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mayb slap on one more minor trait

craggy thunder
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I am fermiliar

upbeat ridge
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also it should be deadly d6 probs

craggy thunder
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I actually was thinking 'what about no parry and fatal d6'

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XD

upbeat ridge
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maybe?

craggy thunder
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I do think if it becomes parry and deadly d6 then it

upbeat ridge
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but like

craggy thunder
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becomes better liuyedao

upbeat ridge
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yeah

craggy thunder
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because if I'm honest

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sweep

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is kind of ass?

upbeat ridge
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eh

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it isnt an exact science

craggy thunder
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like if you have two people on you and you don't kill one in your first strike then

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general wisdom, at least to me

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Would be to just hit them again

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in terms of how pf2e's game works, not real life of course

upbeat ridge
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but agile finesse versatile + a greater and a minor trait should work

craggy thunder
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ye

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I just need to find a minor trait that's about the same as sweep in terms of value

upbeat ridge
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parry and disarm?

warped orbit
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You could give it forceful

craggy thunder
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I was thinking disarm

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Forceful is

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Fucking hilarious um

upbeat ridge
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yeah that should work

warped orbit
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Disarm also works

upbeat ridge
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agile, finesse, versatile, parry, disarm at a d4 should be fine

warped orbit
craggy thunder
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forceful is just better sweep, no?

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Oh wait no these are completely different

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I thought they were both accuracy multipliers nvm

warped orbit
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You might be thinking of Backswing

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Which is the other discount agile trait

craggy thunder
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I was, aye

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which honestly would make sense for the liuyedao to have over sweep imo

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like iirc a lot of liuyedao techniques revolve around like

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well

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revolving or rotation

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Agile, Finesse, Forceful, Parry, Versatile S

Price 2 gp; Damage 1d4 P; Bulk 1
Hands 1
Type Melee; Category Martial; Group Sword
sacred bluff
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Jian being only d4 feels wrong

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Like I get what you're going for

craggy thunder
sacred bluff
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Is removing agile enough to swing it?

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My brain is not fully here rn

craggy thunder
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poooooossibly?

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Is Agile worth both forceful and parry?

wary yoke
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d4 feels odd in my mind when the examples I can think of are not short

craggy thunder
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and the way you fight with them is much more like

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'wide'?

wary yoke
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Oh definitely, but it feels weird they'd be doing less damage than much smaller weapons

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Or, be on par with a dagger

surreal basin
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Agile is pretty much the single most powerful trait

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It’s definitely worth:
a mediocre trait and a decent one

craggy thunder
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hmm

craggy thunder
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the liuyedao is a d4 and is certainly larger than a dagger, but the thing is of course light and etc

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the liuyedao not being a d6 is honestly weirder to me than the idea a jian isn't either

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But in their infinite wisdom they gave it deadly

wary yoke
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A lot of Tian/Asian weapons are like that, honestly

craggy thunder
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weirdly statted?

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XD

wary yoke
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Low-ish damage die+deadly

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Off the top of my head, naginata, nodachi, katana...

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(also wakizashi)

surreal basin
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Oh it’s because of the deadly eastern precision you see

craggy thunder
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l m a o

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As a side conversation, I think it would be fun to introduce multiple options for gods' chosen weapons

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Like a particular character picks only one still of course, but

craggy thunder
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Man all the homebrew weapons I've made have been swords and a single knife

rustic cape
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Tbh if I wanted to portray a jian fighter I would probably use a shortsword or longsword

craggy thunder
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Valid, I just thought I'd take a crack at it since a form of dao has been codified

thorny berry
craggy thunder
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Oh my god fuck off XD

thorny berry
craggy thunder
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You won't slip that shit by me lol

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I have approximate knowledge of many things

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Among them, sayings

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I was like "wait that sounds familiar" XD

surreal basin
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Question for chat

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Is there a Quivering Palm style like

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Ki Disruption make someone explode thing

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Somewhere in PF2e?

frank crystal
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Like classic “you are already dead” stuff?

surreal basin
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Yeah

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The delayed kill isn’t even necessary if you get me

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Ki Cutting Sight is the closest I’ve really found in my playtime

frank crystal
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I’m not really sure tbh

upbeat ridge
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Oh, nice

echo briar
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I really need to update that

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Partly because new traits have come out, and partly because one of the Paizo devs actually gave feedback that I need to implement

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Apparently, the formula is accurate, except some traits like finesse are cheap on low damage weapons, but very expensive on higher damage die weapons

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Although if I’m remembering it right, a d10 2 handed finesse is technically possible, but that would likely be it’s only trait

thorny berry
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I forget if it had a chance to just kill

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but I think it might have

rustic cape
turbid dagger
# surreal basin Somewhere in PF2e?
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Straight up yes

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It was outright called quivering palm before the remaster

surreal basin
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Oh wild

craggy thunder
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my gm is making me ~ c r y ~

craggy thunder
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in a good way to be clear

turbid dagger
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Oh?

frank crystal
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What’s happening?

craggy thunder
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So my character in starfinder is a vesk whose squad/polycule died on one of her last missions before she took the soldier's due and retired

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She entered into a new relationship and he makes her happy

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But visions she received while being healed from the effects of poison have revealed to her that she just

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Hasn't grieved her old partners yet

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And that she might not be ready for a new relationship no matter how happy he makes her in the moment

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This is not helped by the fact one of those dead partners' biotech modded corpses attacked the hotel they were all staying at three sessions ago as part of a clandestine black op

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That saw her and her new partner separated, which they have not been able to physically reunite from

turbid dagger
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I am designing a character for Night Of The Grey Death and wow
Combination weapons seem bad-feeling even at level 16
I can only use Stab And Blast in melee form, but I can only use Siegebreaker and Blast Tackle and Defensive Armament and Alchemical Shot and so on and so on in ranged form
The problem intensifies if I'm doing a Triggerbrand instead of a Vanguard because now my feat options are even more split
Though I guess the reload helps with that

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Right now I'm split between-
Triggerbrand Slinger that uses an Explosive Dogslicer, stacks loads of persistent damage with Break Them Down and Alchemical Shot
Vanguard Slinger that just goes full in on spamming Siegebreaker/Blast Tackle, with MAYBE Stab And Blast with a Reinforced Stock on a normal gun

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I want a functional gunblade 😭

echo briar
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I mean, stab and blast is possibly the best feat in the game

turbid dagger
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Its very nice
But Siegebreaker is so cool

echo briar
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That’s how trigger brand works after level 8, you double slice for one action

turbid dagger
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And this may well be the only time I ever get to use it

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Okay, now I think right now where I'm at is a Siegebreaker/Stab And Blast build
Use the former to get in, slug it out with bash and booms after
With either a dwarven scattergun with large bore mods or a taw launcher as the ranged component

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'highly configurable, bespoke made custom crossbow' probably fits the vibe more than 'the Super Shotgun from Doom' but

surreal basin
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IMO combi weapons should be like

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Free actions with the manipulate tag to switch the form of
It should be easier than swapping between a ranged and melee weapon lol

turbid dagger
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yeah...............
TBH the only reason theres even a faint trace of a bitter taste as I go for Actual Gun + Attached Weapon is that Reinforced Stock is blunt and the bayonet sucks
Stock smacking isn't as cool as sword gun

surreal basin
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lol

rustic cape
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Fluff it as a double-ended staff gun

rustic cape
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Hm, build questions. So I'm a liturgist animist in Strength of Thousands, and we just hit level 16.

Now my build plan had been:

  • 16: Monstrous Inclinations (I do generally have lurker equipped so this seems alright?
  • 18: Cycle of Souls
  • 20: True Channel Spell

But I'm pondering if Monstrous Inclinations is actually worth much, and if I might instead want to do:

  • 16: Spiritual Spellshape Stance (this would not do much yet, tbh)
  • 18: Cycle of Souls/Echoing Channel
  • 20: Echoing Channel/Cycle of Souls

The combination of these three feats would make my heal and harm spells much more potent and since I have those as apparition spells I already have some good versatility with those, but I would be missing out on Monstrosity Form as a focus spell and on a 10th level divine prepared slot. Thoughts?

craggy thunder
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I mean are you using monstrosity form much?

turbid dagger
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I've discovered something very interesting about Night Of The Grey Death's 16-18 level range

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Especially with regards to triggerbrand gunslinger

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ughhhhhhhhhh
I'm so stuck between vanguard and triggerbrand

turbid dagger
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Okay, I think I have settled on a Vanguard with a Gun Sword
Using Siegebreaker and sticking to gun form most of the time but able to swap to melee and stab and blast if they have a good opportunity to do so

craggy thunder
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I kinda wanna make more Elven weapons...

plucky snow
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That's easy, take any existing martial weapon and apply Finesse to it

craggy thunder
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fucking lmao

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I was thinking admittedly as a person coming from 5e in that like

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the scimitar is a classically elven weapon in that system

craggy thunder
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Uncommon, Agile, Backswing, Elf, Deadly D8, Finesse
Source Ianthe the Kobold’s Homebrew Emporium
Price 2 gp; Damage 1d6 S; Bulk L
Hands 1
Type Melee; Category Advanced; Group Sword```
echo briar
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Backswing is sort of inconsistently priced, but is at minimum a little under a full die size, which just takes this over the edge

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The closest is the tactical chakram, which only has deadly d6 but gains thrown 20

surreal basin
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It’s advanced so I think it’s fine

echo briar
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So is the chakram

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At most I would add sweep instead

craggy thunder
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I think if I reduce it to deadly d6 it's probably fine

turbid dagger
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Its a fiercely good weapon but broadly I agree

craggy thunder
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Uncommon, Deadly D8, Dwarf, Razing, Versatile B
Source Ianthe the Kobold’s Homebrew Emporium
Price 4 gp; Damage 1d6 S; Bulk 1
Hands 1
Type Melee; Category Advanced; Group Sword```And its dwarven competitor
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honestly that deadly should be changed for something else

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hold on

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Uncommon, Backswing, Dwarf, Razing, Shove, Versatile B
Source Ianthe the Kobold’s Homebrew Emporium
Price 4 gp; Damage 1d6 S; Bulk 1
Hands 1
Type Melee; Category Advanced; Group Sword```
echo briar
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I think both of these could be martial.

craggy thunder
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hmm

echo briar
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The top one especially. I think shove might put the bottom one out of martial range

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But just barely

craggy thunder
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I mean the intent is 'advanced and uncommon dwarf weapon'

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which I feel is humorously in line with the idea of a dwarven sword

echo briar
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You know, I don’t think there’s anything stopping you from just putting kickback on a sword.

craggy thunder
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there's technically not

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but over half its rules text interacts with it being on a ranged weapon of some kind

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well not over half

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about half

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it mentions recoil, mounting on a tripod or other stabilizer, etc

echo briar
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No, just the bipod stuff really.

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You can fire a sword

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Small amounts of black power explode every time you swing it

craggy thunder
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eeeehhh

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still feels awkward, imo

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I think for now I'm happy with it where it is, to me it feels like an attractive option amongst the dwarf weapons

echo briar
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Conclusive however makes no mention of ranged weapons at all, and feels very dwarven

rustic cape
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GM tragically ruled my animist can't take Mortal Herald just because she's not meaningfully religious ;_;

craggy thunder
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I mean unless mortal herald specifies it has to be a god

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The animist is the mortal herald class imo

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Like you are in some part the mortal instrument of divine spirits

craggy thunder
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It'd be a very odd use of concussive

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using it to gain the upper hand of using the piercing vulnerability of things that are immune or resistant to bludgeoning, not the other way around, but

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interesting

craggy thunder
#

c r i n g e

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Uncommon, Backswing, Concussive, Dwarf, Razing, Shove, Versatile B
Source Ianthe the Kobold’s Homebrew Emporium
Price 4 gp; Damage 1d6 S; Bulk 1
Hands 1
Type Melee; Category Advanced; Group Sword```
echo briar
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I was going instead of versatile, but in addition also works.

craggy thunder
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I mean if it was instead of versatile it then just

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wouldn't do anything?

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Since the weapon would deal neither bludgeoning or piercing

echo briar
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Well, in this version it deals piercing, which a lot of swords do

craggy thunder
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eh, not a fan

frank crystal
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Are there any monsters that are like, magical super powerful bulls?

solar storm
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Gorgon?

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Level 8 and its a bull

frank crystal
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Oh great that’s perfect actually

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The exact levels of my players

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Huh

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Question

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How do you get out of a permanent petrification?

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Because that’s what gorgons do on a crit fail

solar storm
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I don't think there's a lot of easy ways at level 8

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Stone to Flesh works

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Greater Salve of Antiparalysis (level 12)

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Oh I guess it's Sure Footing in the remaster

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But it needs rank 6 anyway

frank crystal
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What’s sure footing?

solar storm
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Hmm it might be dispellable I'm not sure

frank crystal
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Yah admittedly I may wanna like, replace the gorgon’s breath with something else

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Or maybe just the crit fail effect

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Because there’s a solid chance my entire party is petrified forever by that

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Only 1 of them has a good fort save

echo briar
frank crystal
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Resurrection magic is banned in this game

solar storm
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Yeah that is a brutal crit fail effect

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And I don't think it's got an "escape clause" like the basilisk

frank crystal
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Oh it does have incapacitation

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Does incapacitate work on equal level?

solar storm
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Where basilisk blood if fresh enough, cures petrification

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must be higher

frank crystal
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Crap

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…could make them weak?

solar storm
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Could just give 'baby incap' to them where crit fails and only crit fails upgrade

frank crystal
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They’re encountering them in the ruin of an ancient city so there’s grounds for them to be rusty as guardians

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Well ancient, the thing fell only 70 years ago

solar storm
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This is the world's easiest refluff but I'll note that Gorgons are also just cows with some metal on them even if they're frequently mistaken for constructs

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Which I love for them

frank crystal
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Yah I could just run them as like, metallic bulls

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Maybe describe them as bronze for additional flavor

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Honestly I think just making them weak so incap works for their breath is probably the most elegant solution for this

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And like I want them to fight a couple anyway

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Also genuine question, where did Gorgons even come from?

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Because yah they are just kinda cows with metal skin and petrification breath

echo briar
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Greek myth.

frank crystal
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Oh I meant in universe in Golarion

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Like did a wizard make them?

echo briar
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I believe the bull was the original, and the sisters came later

echo briar
frank crystal
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Wait actually?

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How?

echo briar
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Baba yaga exists

frank crystal
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Why did she bring them?

echo briar
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I’m not saying she did. I’m saying I don’t think there is an explanation in a tongue in cheek way.

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Sorry for any confusion

solar storm
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I’m think they’re just a fucked up kind of magic cow native to Golarion

frank crystal
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Just a fucked up cow

solar storm
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Yeah they’ve got the Beast tag and everything

echo briar
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I could see Paizo explaining mythical creatures that exist in IRL mythology by saying some of them are from earth, but went extinct.

solar storm
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Gorgons don’t really exist in Greek myth those

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They’re kind of a slurry of 3+ things

frank crystal
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Also I know alignment isn’t a thing anymore but they’re labeled as Neutral

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So they’re not even evil

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I assume they just act like normal territorial animals

echo briar
#

They exist I believe, but maybe it was from later bestiaries, I forget

solar storm
#

They also apparently derive sustainance from eating stone including petrified people

frank crystal
#

There’s gotta be easier ways to subsist off stone

#

There’s so many rocks in this world

echo briar
#

Normal stones don’t have the vitamin content it needs

clever cobalt
#

also anything new in the stream

eager mountain
clever cobalt
#

neat

limber comet
#

MYTHIC AP ANNOUNCED

#

LETS FUCKING GO

rustic cape
#

So my GM installed a new HUD mod in Foundry, and this is the top 2/3s of my animist's spellcasting option (I also have witch and druid archetype spellcasting, and time mage)

limber comet
#

Good lord

rustic cape
#

Animist gets all of its apparition spells as signature spells so

solar storm
#

We do a little casting

rustic cape
#

A bit

#

My GM botted this character two sessions ago and didn't use anything but vessel spells because my spell list traumatized her

#

(This module is really good, it's just called PF2e HUD)

trail nova
#

Ah. I see the throughline from 1e’s Shaman

#

(Whose gimmick kind of ended up being “the full caster with all the spell access”

rustic cape
#

tbf some of my all the spell access is from multiclassing

#

But yeah animist gets a lot of irregular stuff

#

In addition to the divine list

limber comet
#

Rest in peace Spiritualist and Medium

solar storm
#

PF2e hud is goated

limber comet
#

Awwn lame, no Battlecry announcement

frank crystal
#

Hmm, what would be some good enemies who are defending the tomb of a dead god?

#

I’m thinking undead with some of the place’s dead inhabitants being brought back by the divinity

turbid dagger
#

What are some items that help with hiding large weapons? I was looking at Sleeves Of Storage but you can't put items bigger than bulk 1 in them, and my characters gun sword is bulk 2

solar storm
#

How hidden does it need to be?

#
craggy thunder
#

I have come up with my pfs character's parents

#

hattori hanzo and his assistant but they're gay tengu swordsmiths

solar storm
#

https://2e.aonprd.com/Spells.aspx?ID=2002&Redirected=1
Higher level but incredibly good for smuggling contraband

craggy thunder
#

They are very proud their little girl got apprenticed to an aldori swordsman

frank crystal
#

I remember some item that my players use to smuggle weapons in a bunch but I do not remember the name

novel merlin
frank crystal
# turbid dagger What are some items that help with hiding large weapons? I was looking at Sleeve...
#

Here it is

#

Obviously it has its weaknesses to anything that can see through invisibility or has good perception but it’s better then nothing

turbid dagger
turbid dagger
#

.....Though the DC 15 to disbelieve if they seek is tough but surely they won't
Right

frank crystal
#

Yah like

#

This is for situations where people aren’t like

#

Checking if you have weapons

#

Low security security you know?

#

Yah if they wanted to its extremely easy to see through but like

#

Just don’t go to places where they’ll check

solar storm
turbid dagger
#

Oh, thats neat
If we have an arcane or occult caster I'll run it by them

#

Its funny to me that the gun component of the gun sword is like
A sidegrade to the Harmona Gun just by itself
Less range, but its Concussive instead of just bludgeoning

frank crystal
#

They are in a desert…

clever cobalt
#

Oh it's Iblydos as well

#

Nice

turbid dagger
#

1-10 though, or so I've heard

#

I assume an 11-20 mythic AP is coming

clever cobalt
#

Yeah, 1-10

#

Early mythic campaign

frank crystal
#

Hmm, what are some good NPC statblocks for psychics?

frank crystal
#

Ok I need to make statblocks for the following things:

A psychic

Assassins working for an empire

An ancient wizard/immortal celestial being

rustic cape
#

What are y'all's go-to armor property runes for casters?

wooden orbit
limber comet
#

1-10

clever cobalt
#

Party member decided to drink a random unknown li8quid

#

it was a Rebirth Potion

trim grotto
#

So what is animist

rustic cape
#

Divine caster that can select a number of "apparitions" during daily prep (2 to start, then eventually 3 and then 4) from which they get both a spontaneous spell list including non-divine spells (with its own slots), and very strong 1-action focus spells meant to be sustained.

#

They get a lot of cool tech and cool feats, too

#

Of note, one subclass can sustain any time they leap, step, or tumble through, which opens up some very nice optimizations for sustaining in general.

warped orbit
#

Wait it works on Tumble too?

echo briar
#

Oh no, not the “tumble through doesn’t actually require you to go through a person” problem

#

Other than the mythic AP, was anything else announced last night?

rustic cape
#

Like just fuckin' elf step

#

Hell, at high levels liturgist gets a feat that just grants them a free-action step + a stance change at the beginning of their turn

#

So to some extent it's intended

echo briar
#

Stepping twice for 10 feet of movement is still worse than tumbling through air for 25+ ft

rustic cape
#

True

#

But that's if you care about moving and not sustaining a ton of vessel spells

#

I mean it actually provides an interesting dynamic

#

Leap gives the most movement but is vulnerable to reactions

#

Tumble through gives you normal movement and is ... wait actually tumble through is still vulnerable to reactions, isn't it?

#

Anyway step gives you a ton of action compression on sustains, which the animist really likes

craggy thunder
#

I hadn't read the surki lore til now

#

They seem very cool

clever cobalt
#

The Bug Guys from the Scar of Sakoris right?

craggy thunder
#

Aye

clever cobalt
#

ye they're cool

craggy thunder
#

I made one my free archetype wizard character concept

#

Protean form school & magaambyan attendant into halcyon speaker

rapid wagon
#

are there pathfinder novels out in the wild that yall would recommend?

craggy thunder
#

I think this process of making character concepts for every class, then every class with an archetype, then every class dual class

#

has revealed I don't like charisma casters very much lmao

rustic cape
#

Is that because they're all spontaneous

craggy thunder
#

I don't know I just

#

I'm not that taken with any of them I guess?

rustic cape
#

I think I like bard the most of the set

craggy thunder
#

I've never really liked sorcerers that much, even before switching from 5e

#

Oracle is

#

conceptually very cool

rustic cape
#

Sorcerer ... does not feel like it has a ton of identity, weirdly enough?

craggy thunder
#

so idk why I don't

#

It's odd but yeah

rustic cape
#

"You have magic for reasons"

craggy thunder
#

I feel like Witch does its thing more interestingly

rustic cape
#

Like there's very little there and not much mechanical identity either

craggy thunder
#

Psychic isn't meh but I find the int based subclasses more appealing

rustic cape
craggy thunder
#

Bard I actually have the biggest problem with <XD

#

I do not like 2e Bard

#

Like fully in terms of it not being my cup of tea

#

I don't think it's bad, just

rustic cape
#

Because you have magic for A Specific Reason with Witch, and you have a strong mechanical identity in the familiar stuff

#

Also: spirit familiar is a fucking insane feat

craggy thunder
#

lol

#

And then Summoner is

rustic cape
#

I don't think I'd realized until I looked at it last night how completely ridiculous it is

craggy thunder
#

A half caster and cool I guess

rustic cape
#

Summoner is

#

Summoner certainly is

craggy thunder
#

Eh I kinda like summoner, thinking on it

rapid wagon
#

does summoner still have vestigial brokenness vibes from its 1e reputation?

surreal basin
#

Summoner is cool

#

And no

rapid wagon
#

not actually broken but curious to see if people still think so from the sidelines

#

on like rep alone

surreal basin
#

Not that I’ve seen

#

I’ve never seen that opinion

#

It’s pretty immediately dispelled if you even look at them a little bit and see they’re a bounded caster

#

So they immediately bypass Summoner’s 1e rep of basically just being a full caster + full martial

rustic cape
#

I think there's one eidolon type which is mechanically a bit broken (and not in a fun way)

surreal basin
#

?

rustic cape
#

One of the spellcasting ones IIRC

surreal basin
#

Oh Fey?

#

That got fixed recently

#

If you mean the remaster incompatibility

rustic cape
#

Oh cool

craggy thunder
#

did summoner get any more feats for the 'becoming your eidolon' type beat?

surreal basin
#

No

#

It just got errata no new content

craggy thunder
#

bruv

surreal basin
#

I mean idk why they would have gotten new stuff from the book getting errata :p

#

They might get something from uhhhh

craggy thunder
#

I meant in like literally any book since SoM lmao

surreal basin
#

Rival Schools

craggy thunder
#

I have made One Summoner XD

#

And not looked at it beyond that

surreal basin
#

Since that’s kinda SoM2

craggy thunder
#

I hope they do, they deserve it

surreal basin
#

Yeah I don’t expect it’s gonna get a ton of support personally

#

Fair

#

It’s just one of those things where I don’t know how it’d be good

#

As it stands it’s not totally useless, you can use it as a source of infinite out of combat movement types like flight and swimming

craggy thunder
#

I had not considered that actually

#

Huh

echo briar
#

Personally, my bard was one of my favorite characters, but that could be due to it being my only character to go to level 20

#

Also the fact that that character was by far the most optimized character

clever cobalt
#

The only Charisma martial iirc is the Thaumaturge

#

At least in PF2e

echo briar
#

Swashbuckler

#

At least most of them

clever cobalt
#

Aren't they Dex?

echo briar
#

Most subclasses are cha based

#

Its a mad situation, with dex and cha being very important

craggy thunder
#

charisma martials are fine, though admittedly only thaum and battledancer overtly pique my interest in and of themselves

#

and that is admittedly cuz

#

battledancer is very easily only reliant on dex

surreal basin
#

Battledancer unfortunately is also kinda bad

echo briar
#

Acrobatic performer doesn’t actually work for battle dancer if that’s what you’re going for

surreal basin
#

But being dependent on two ability scores is fine

craggy thunder
#

I mean

craggy thunder
#

"You can use Acrobatics instead of Performance for the Perform Action"

#

"For you, Perform gains the bravado trait"

#

"When you Perform, compare your result to the Will DC of one observer."

#

etc etc

echo briar
#

Ah, it did not work pre remaster

#

As it explicitly calls for a performance check to perform.

#

Post remaster, it does work

craggy thunder
#

I mean even pre remaster if the text was 'use a performance check to perform' since acrobatic performer said 'you can use acrobatics instead of performance to perform' it would still work

echo briar
#

So you don’t use performance to perform, you use acrobatics

craggy thunder
#

under a circumstance where you as a character could substitute the performance skill for the acrobatics skill?

#

Yes?

surreal basin
#

Yes

echo briar
#

But it doesn’t really matter in a post remaster world

surreal basin
#

Yeah it’s a moot point

#

Who cares

craggy thunder
#

Sure, this is pedantry at this point lol, I apologize

surreal basin
#

Also it’s not just vampire who was saying this, that was the opinion of p much the entire community

craggy thunder
#

man that's

#

fuckin weird, ngl

surreal basin
#

Yeah it’s weird and probably wasn’t intended

echo briar
#

It seemed purposeful

surreal basin
#

But that’s what u get with rules heavy systems

echo briar
#

Why else would they use that wording

craggy thunder
#

I mean I don't wanna get

#

vampire if we continue on this path I'm going to bow out so I would like to switch topics

echo briar
#

Sure

#

Anyways, bards are cool and I will not accept any slander

craggy thunder
#

I'm gonna commit sacrilege

surreal basin
#

I’m personally fine with not every magic user being like

#

Incredible themed

craggy thunder
#

5e's concept for the class is better

surreal basin
#

Sorcerer not having a ton of heavy themeing is fine

#

Because the themeing in the bloodline

#

I wouldn’t want Sorcerer to be all about blood magic, for example, because if I wanna be a demonic mage but not a blood mage I’m fucked now

echo briar
#

Sure, most of my praises of the bard are actually praises of the occult list, but the occult list is enough to carry it

craggy thunder
#

idk bard in 5e has the jack of all trades appeal 2e bard just

#

doesn't have

#

which ironically gave it a solid identity

#

Not that 2e bard doesn't have one, just one I like less conceptually

#

polymath muse is basically that concept, and I like polymath muse

#

the other muses are just

#

meh as fuck, tbh

trail nova
#

Yeah, I prefer 1e’s take, in part because 4e bard is another fav of mine, and that did the more combat types of bard better.

#

I’m also not a giant fan of “just 4 spell lists” since it kills a really good avenue for interesting class stuff

echo briar
#

But you fail to consider, maestro is one of the best build is the game, and powerful= good.

craggy thunder
#

I don't fail to consider that I just don't powerbuild lmao

echo briar
echo briar
craggy thunder
#

I actually quite like the four lists system conceptually but can see why the weaknesses built into its conceit can lead to it being unappealing for others

#

and fair vampire lmao

trail nova
craggy thunder
#

I think the best way to translate my favorite class in 5e, the college of lore bard, would just

#

be doing multifarious polymath & enigma

#

Like that just becomes a lore bard

trail nova
#

Technomancer is another “this should not be a 1 of the 4 caster”

craggy thunder
#

bard being an 'occult' caster is weird, yeah

#

occult in general is just

#

odd

#

Oh I very suddenly just realized

#

My issue isn't with charisma casters natively speaking

#

It's actually mostly occult casters

#

cuz psychic and bard I just cannot rly vibe with that hard

trail nova
#

At least for me, as a big fan of Psychic and the other 1e Occult Mysteries classes, at least in vibes.

craggy thunder
#

I think it would have been best if Bard was part of a probably small cadre of classes that picked from like one or two of the spell lists

#

Or if you wanna get spicy with it, like I would cuz it'd be fun

#

Let it be one that picks from all four

#

As in like how sorcerer or witch does it

#

cuz like

#

occultist bard?

trail nova
#

I think that if I was committing to 4 spell lists, I’d be a lot more intentional about list access based on class

craggy thunder
#

sure, cool concept, if amongst other types of bard

#

If that's just

#

Bard in general now

#

Kind of odd

#

Like 5e bard feels like a greatest hits of what would be, if 5e had them, the arcane, primal, and occult lists

#

And then there of course is space for a divine bard!

#

music and religion are linked very, very much

plucky snow
#

If you put a gun to my head and made me design a bard class, I would make it the class that could access any spell

surreal basin
#

I feel like that would be really strong though

craggy thunder
#

(I would too if I was brave enough to try that)

#

It would yeah

surreal basin
#

And kinda just make them the best caster

#

To the point that I would say remove composition spells

#

Because otherwise you’ve made a special boy best caster class

trail nova
#

My Bard would look a lot like the 4e one

plucky snow
#

Wizards get access to more spell slots

#

Sorcerers do more damage

craggy thunder
#

I think the healthiest paradigm for this new bard would be you pick one list at character creation divorced from your muse

#

and then there would be a feat chain where you pick like

#

a spell or two

#

from other lists

surreal basin
#

Yeah I wouldn’t say you can pick from all 4 but maybe like

#

Pick one yeah

craggy thunder
#

(halcyon speaker hello yes I see you)

surreal basin
#

Although I’m not a huge fan of “pick a tradition” classes being the norm personally but

craggy thunder
#

I mean there's four of them currently

#

3 if you wanna not count summoner

#

in comparison there are 6 that are restricted to a single list, 5 again if you don't want to count that group's bounded caster, the magus

surreal basin
#

Yeag

#

That’s about the ratio I prefer it at :p

craggy thunder
#

however you actually have another and in my opinion stronger argument against altering bard to be a pick a list caster

#

it would make the vast majority of charisma casters be ones that could pick a list at creation

#

there would be one in that case that couldn't

#

charisma based psychic

#

and that's not even all psychics that's roughly half by textual rules

#

(and less if we account for the strength of the intelligence based ones)

#

Honestly I think what would fix a lot of my bugbears with bard is just

#

making the polymath spellbook thing just

#

a thing bard can do

#

They're a wandering knowledge gathering caster!

#

Why can only polymaths do it!

#

Cringe!

surreal basin
#

I mean I think the problem is that you’re conceptualizing all bards as that

#

When that’s not 2e’s bard. 2e’s bard is just the artist mage, the performing caster

#

If you want the wandering knowledge guy, that’s specifically polymath

craggy thunder
#

eh, fair

rustic cape
#

I like bard but it being the principal occult caster is a bit odd

#

I also like the occult list a lot

#

Honestly psychic as the main occult caster feels more sensible to me

clever cobalt
#

Same

#

I need to play a Sorcerer at some point

solar storm
#

I haven’t read it but I’ve some friends who did

clever cobalt
#

Godsrain is the name

rapid wagon
#

I'm picking up an e reader soon and thinking I'm gonna voraciously consume some novels

#

Thank you

trail nova
craggy thunder
#

it feels more

#

representative?

eager mountain
eager mountain
#

like I hope that technomancer is still a full caster, but also possibly gets some cool gimmicks

#

love a cool gimmick

#

like animist or necromancer get neat stuff.

warped orbit
#

occult works the way it does because people expect it to

#

it's about the perception of things, drawing connections

limber comet
#

Occult was my least favorite magic type for a while

#

Now I don't have a least favorite

true delta
#

What's some good loot for a level 2 alchemist?

rustic cape
#

Are you playing with ABP?

true delta
# rustic cape Are you playing with ABP?

Currently not, even though it's Gatewalkers Quest for the Frozen Flame. I thnk we could start using ABP. So I'll say yes.

Edit: I had been confused between the two campaigns I've run.

rustic cape
#

The reason I ask is because level 2 is when the basic potency rune is estimated to come in, but ABP covers that

rustic cape
#

Huh, okay

echo briar
#

They would not normally get runes

#

They get that via bombs.

true delta
#

There are runes for bombs? Are they special ones or do regular weapon runes work?

craggy thunder
#

The items have bonuses to attack and damage at higher levels

#

it's how lesser greater and etc are distinguished as upgrades

true delta
#

Alrighty, thanks

warped orbit
#

weapons bombs have inherent bonuses that keep them roughly equivalent to weapons

surreal basin
#

*bombs

balmy orchid
#

*ropes?

#

*lamp oil?

warped orbit
#

sorry yeah I meant bombs there, mb

balmy orchid
rustic cape
#

Huh, bomb item bonuses are one level behind basic potency

#

Interesting

craggy thunder
#

I think I have an interesting thesis to share

#

The best place for a Western-style story in terms of narrative structure, character types, traditional setpieces, etc

#

is not Alkenstar

#

But the Broken Lands

rustic cape
#

That seems fair

craggy thunder
#

Now this is heavily reliant on westerns narratively having a lot in common with samurai movies ("Then why not Minka-" shut the fuck up I'm getting there)

#

The Broken Lands has the frontier spirit kinda thing going on

#

Which you know

#

roots in colonialism etc etc

clever cobalt
#

Ye that tracks

#

also a displaced native population (albeit mostly unrelated to the resettling of the lands)

craggy thunder
#

But yeah the best western style story on offer in Golarion is a travelling aldori beefing with a local bandit lord, fight me

clever cobalt
#

i agree

rustic cape
#

I'd also just say a Western is not defined by guns

#

It's defined by vast landscapes and lonely, isolated settlements; by the struggle of individuals against illegitimate power structures; by the dignity of man in the face of hardship

plucky snow
#

I've always thought seven samurai/magnificent seven would be a good setup for a TTRPG campaign

craggy thunder
#

I mean I agree

#

I am a Western Aesthetics Radical

rustic cape
#

And an industrial megacity called The Grand Duchy of Alkenstar just isn't doing it for the Western vibe

craggy thunder
#

You could set a western anywhere on Golarion or Earth

#

now

rustic cape
#

You know what Alkenstar is?

#

It's Victorian/Dickensian London

craggy thunder
#

Ye

#

You can do a western well enough in the Mana Wastes imo

rustic cape
#

Place literally has pea soup fog

craggy thunder
#

But it's gonna almost necessarily be a Weird Western

#

what with the weird magic crap

rustic cape
#

Which is fine, I think

#

One of my favorite Westerns is Pale Rider

craggy thunder
#

Oh yeah, weird westerns fuck

rustic cape
#

In which the main protagonist is a ghost

craggy thunder
#

hello it is I, the Dark Tower fan

rustic cape
#

A legit vengeful spirit

#

But like Alkenstar itself, not really Western material

#

Maybe "antagonist faction in a Western"

#

Or "power base that's off doing its own thing over there"

clever cobalt
#

fleshwarp protagonist

solar storm
#

I think the spellscar desert is pretty western

#

But my sort of hot take is that going a little further north into Nex's western frontier might be more western

craggy thunder
#

as representing the encroachment of that more limiting, 'civilized' lifestyle

#

Since it's not really expanding and is just kinda there

#

You know what I bet would fuck

#

Some Mongolian filmmaker going 'wait'

#

and making a western genre film set in Mongolia

#

Set it in the soviet era or something

rustic cape
#

Modern or steppe archer er--aha

#

Yes

craggy thunder
#

You could also do it in medieval mongolia, lots of complicated clan politics and isolation

#

but I think soviet era mongolia is an underrepresented aspect of mongolian history

rustic cape
#

I like it, yeah

#

Feels like good Western material

wooden orbit
rustic cape
#

I would say either, personally

echo briar
#

Because abadar controls the price of goods via divine banking, is the narrative event that separated 1e and 2e secretly abadar reducing the money supply?

craggy thunder
#

So this is something that's always confused me in pathfinder

#

Do the elves have links to the fey or do they not?

silver geyser
#

Elves are aliens.

#

They just don't mind dealing with Fey in the areas they dwell in.

craggy thunder
#

yeah I looked up elves on the wiki cuz I realized I could just look it up

#

That's fuckin weird lmao

stuck bane
#

Love it when fantasy just has aliens

clever cobalt
#

Yeah they're from uhhh

#

the planet closer to the sun than Golarion

#

Castrovel

craggy thunder
#

I'm trying to decide for when I do my series of dual class builds

#

if I do 25, equal to the number of classes

#

Or pair as many as I can and leave one out

echo briar
#

Just do 625, every single combination

#

This could be your hobby for the next decade

eager mountain
#

ccame through a portal ages ago

#

left when the earthfall was gonna happen

#

and came back

#

( same map but starfinder)

#

( except for the idari and aucturn )

rustic cape
#

Oh wait you weren't soliciting opinions whoops

craggy thunder
#

I think for monk it's gonna be either that or flurry ranger

#

I mean ur fine lmao

#

shooting the shit about fun dual class concepts sounds like a good use of time

rustic cape
#

Why not start with 25 as a goal and then do more if you want to keep going?

craggy thunder
#

fair and true

#

Oh, speaking of funny shit

#

You know all those discussions about how dual class gms should ban fighter/martial?

#

simply do fighter/animist with witness to ancient battles

rustic cape
#

yeee

craggy thunder
#

Expert martial and +1 bonus

#

Fuck you

rustic cape
#

Animist even has a metastrike

craggy thunder
#

It do?????

rustic cape
#

Yeah it's one of those caster metastrikes that I'm positive exists for multiclassing

#

And it's fuckin' strong

craggy thunder
#

PFFFFFFFFFFFFFFF

#

wtf is this shit bro

rustic cape
#

Like honestly this might be worth multiclassing for normally

#

Fuckin ... context-sensitive bonus damage and a circumstance bonus

craggy thunder
#

yeah it looks

#

cracked

#

Like

#

cracked as fuck

rustic cape
#

Now of course the flipside for using this with Witness to Ancient Battles is

#

This is all you can do

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Since Witness requires sustain

craggy thunder
#

yeah it's a sometimes food

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But if you do this on a fighter/animist dual class

rustic cape
#

There are ways to get optimize sustains as an animist

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But yeah it's really strong

craggy thunder
#

that sometimes is now more often lmao

rustic cape
#

"Hello I am the critfishing class now with more crits and bonus damage"

craggy thunder
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I think so far the ideas going through for me rn are monk/ranger, fighter/animist, and magus/witch

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I wanna run a dual class game lmao

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And just kind of let people revel in the power

rustic cape
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I want to play in one >_>

craggy thunder
#

sounds like a grand old time

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I would have to come up with one and probably drop one of my current games tho

rustic cape
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My main GM occasionally does "I turn all of the optional power bonus rules on but I can also go all out" sessions

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I have not played in one

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But I hear they're great

craggy thunder
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lmao

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nice

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what dual class have you mainly been itching to try?

rustic cape
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Monk/Thief Rogue would be the big one, if only because I'm doing a Thief Rogue w/Martial Artist as is and the power bump would be ... substantial

craggy thunder
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I do get the hype of monk/thief but I can't help but feel monk/flurry ranger would be more consistent

rustic cape
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It would be solid, yeah

craggy thunder
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and also has the fun dual class power trip of augmenting your already compressed actions

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'flurry of blows is now very accurate, fuck you'

rustic cape
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Yeah, and dual class does ameliorate the issue of needing Strength and Dex at least a bit

craggy thunder
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mm mm

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speaking of

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do you get two class ability boosts?

rustic cape
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Pathbuilder seems to think so

craggy thunder
#

pathbuilder

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yeah lmao

#

like

rustic cape
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The actual text in the book is ... vague

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Like I've had the same question

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"How exactly does this work?"

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And I cannot find an answer on AoN at least

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Maybe there's some clarifying dev remark

craggy thunder
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mebbe

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what do you think would make a fun exemplar dual class?

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I was thinking champ or thaum

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both have juice for 'warrior with defining items/traits'

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combine thousand league sandals with blessing of swiftness

rustic cape
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Barbarian >_>

craggy thunder
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gleaming blade with blade ally

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etc etc

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ooooooo

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I like that

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also speaking of barbarian

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It should have expert unarmored defense

rustic cape
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Actually were you around when I was talking up my GM's weird idea re: throwing barb w/ exemplar

craggy thunder
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I was not I was probably in D&D

rustic cape
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Fun fact: if you put an alchemist's fire or other bomb in Shadow Sheath from exemplar

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That works

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Fun fact: with Raging Thrower, you can get rage damage bonus on thrown alchemical items

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Fun fact: you can combine these two things

craggy thunder
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amazing

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and also

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since dual class

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vaguely

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allows you to do class ability boosts twice

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you wouldn't be behind on dex

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that's fucking funny

rustic cape
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I did a full dual-class barbarian/alchemist build

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Lemme find it

craggy thunder
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I think for my barbarian though

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It has to be barbarian inventor

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my inner sol badguy

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it calls

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either that or a weird ass champventor of casandalee

rustic cape
craggy thunder
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Why an anadi?

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oh do fuck off XDDDDD

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gross

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XD

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this is amazing and so beautifully stupid

rustic cape
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Ye

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Re: fighter/animist, I do think if you can find another way to get a consistent status bonus to attack and damage (and you probably can), witness to ancient battles is probably a bit of a trap

craggy thunder
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this is fair

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idea's cool though

rustic cape
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Spending your sustain on it every round and nerfing your spells is painful

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It's sorrrrrta worth it for animist proper because it comes with reactive strike

craggy thunder
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Though of course you don't necessarily need to have the witness spirit to make fighter/animist into a spirit warrior character

rustic cape
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Yep

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I'm just saying better to grab something else and get your status bonus elsewhere

craggy thunder
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mm mm

rustic cape
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(I do find Embodiment of Battles more than a bit anemic in general)

craggy thunder
#

fair enough I suppose

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what would you combine druid with?

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ranger seems the obvious choice

rustic cape
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Hm

craggy thunder
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from a flavor standpoint

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but I actually think monk again would be quite fun

rustic cape
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Druid/fighter of course lets you do shenanigans with your attack bonus, but personally I feel like leaning into the caster side of things could be more fun

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Oh, yeah, monk too

craggy thunder
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you could but your options would be cleric or animist at least if you wanted to be single ability dependent though

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again

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dual classing might allow you to not be concerned by that

rustic cape
#

... is there a way to spellstrike while transformed

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Druid/Magus could be deeply funny if we could figure that out

craggy thunder
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if you can gain the abiliyt to cast a spell while transformed, yes

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spellstrike follows the restrictions for being able to cast spells

#

while not itself being the Cast a Spell action

rustic cape
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Yeeeeeah

craggy thunder
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my first instinct for that would actually be making shillelagh twisting tree

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though that might just not be necessary

#

dump intelligence and just make all your magus slots devoted to attack spells

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and let your druid be your mean casting side with a side of healing and summons and whatnot

#

Druid Witch sounds like great fun honestly

rustic cape
#

Primal is an incredible list, really

#

It has heal and it has fireball

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The two most important spells XD

craggy thunder
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I have my bandaids and I have my glock

rustic cape
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Kind of the obvious combo if you want to focus on casting is primal + occult

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Which I think will cover most stuff

#

Magus/Psychic is of course really nice

craggy thunder
#

Oracle/Animist has great narrative potential, though the list overlap is

#

not great

rustic cape
#

Animist does ease that a little with apparition spells

craggy thunder
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tru

rustic cape
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My SoT character is an animist with Witch and Druid archetypes

#

All in on multiclass spellcasting

craggy thunder
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sweet jesus

craggy thunder
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my fucking eyes

rustic cape
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This is about 2/3 of my spell selection

craggy thunder
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you have three lists don't you

rustic cape
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Yes

craggy thunder
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you don't have arcane I take it?

rustic cape
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Yeah

craggy thunder
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god that's

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kath that's fucking gross

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XD

rustic cape
#

Although between Primal and Occult most arcane spells are covered

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Three lists + apparition spells XD

#

Oh I grabbed Time Mage too

#

XD

craggy thunder
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bro you really wanna be in a dual class game huh

#

How many actual base class feats do you have

#

it cannot be that many

rustic cape
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A fair number! Strength of Thousands is free archetype

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So that helps a lot

craggy thunder
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I mean yes, but even with that

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unless you're just taking the spellcasting benefit feats for your two archetypes and nothing else

rustic cape
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Mostly just those, yeah

#

I also grabbed Cackle from Witch

craggy thunder
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fair enough

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as one does

#

So depending on level that's 3-9 of your like 6-16 class feats if my memory is right

rustic cape
#

At level 16 I have 5 class animist class feats + 1 from natural ambition

craggy thunder
#

since I am also assuming you're taking the feats for your archetypes that expand your spells per day

rustic cape
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Yep

craggy thunder
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okay you do actually have a fair amount

rustic cape
#

Oh! Monk | Thaum?

craggy thunder
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monk thaum was also a good shout

rustic cape
#

Monk gets a lot of good passive stuff that won't compete with Thaum's heavy action needs

#

And helps you keep your hands open

craggy thunder
#

mm mm

#

perhaps very weird

#

gunslinger/summoner?

rustic cape
#

Any particular theory?

craggy thunder
#

mostly thinking the idea is cool but thinking that of the martials to pair with summoner, gunslinger would be the easiest due to it being primarily ranged and relying on action compression

#

then again