#Pathfinder
1 messages · Page 78 of 1
didn't that setting also have america as a weird like
Roman empire X.0 (and boy howdy I am not wading into what number would be appropriate there)
I'm late but that's how 7th fleet plays Battlegroup and NSF
I remember one on the lancer subreddit that was complaining that RAW, the reload action reloaded the whole universe and not the PC who used the action
What
Yah
They said because it doesn’t specify it’s the player who reloads
It must be assumed everyone reloads everywhere
it's the Raleigh
and it is technically a valid point
it just says it reloads all loading weapons
I retired my gunslinger and I’m bringing in a new kineticist character for my game tonight
Kineticists are hard to build. There’s just infinite options at every decision point
I remember a rule that multiple circumstance bonuses don't stack. Is that correct?
That is correct
Follow up regarding the orc necksplitter: am I right that the Sweep tag doesn't do anything, because Forceful provides the same circumstance bonus or better?
Forceful gives a circumstance bonus to damage, not the to-hit roll
Sweep gives a bonus to the attack roll
Oh! I missed that
Thanks
Second follow up question: what are some good ways to reduce the multiple attack penalty
There aren’t all that many; in general the MAP is a central piece of balance and it’s hard to cheat it. There are some abilities like Double Slice, and using an agile weapon helps
What class are you thinking about?
An Orc Magus with a necksplitter
Ooh that’s an interesting one
I am hardly an expert on the Magus but my understanding is that they prefer to make one big Spellstrike on their turn, so you definitely don’t need to be making multiple strikes
I think you could look at taking a multiclass dedication for feats like Swipe?
But that’s just off the top of my head, maybe there’s a sweet combo other people know about to make it work
Oh! Also the Spell Swipe feat. It does exactly what you’re looking for
Yeah spell swipe is what that would be good for
Magus doesn’t ever get a way to cheat map tho
Probably because Spellstrike is like lighting a bomb in the enemy's face
It can do
SO MUCH damage
Spellstrikes are indeed Fight Defining Actions ime
More than once have I been in a situation where everyoe was obviously wordlessly thinking 'man we are doomed' until the magus hit that 20
late to the party but this rules
thank you!
like straight up call that campaign THE LICH KING MUST DIE and you're cooking
Been absolutely cooking with the premise, just need an opening in my regular playgroup
hell yeah
Had an idea for a coven of witches who would usually be villains to a regular adventuring group be alligned with the PCs because the Lich King is overindustrializing and cutting into their bottom line (being spiteful witches who trick people into shitty deals)
Like ultimately an overbearing totalitarian state does not leave room for u to go out into the woods and ask a witch to save your child (they turn it into a horrifying monstrosity, but it is still alive!)
I always feel uncertain of what to do for Free Archetype with a spellcaster
one good thing to do is ironically other spellcasters
mainly to open up scroll/wand access
Champion/Sentinel for armor prof, Captivator for extra innate spells, other casters to poach specific spells, Psychic for the amps and cantrips
Medic, Alchemist
Marshal is an option, but needs you to get fairly close
spellcasting dc still isn't considered to be class dc right, there's a small handful of somewhat unique archetypes that key off that but I guess it's not relevant
beastmaster's a classic
Rogue is often a good generic option
or, honestly: archer or something, if you take bespell weapon or similar the occasional cheeky third-action attack ain't bad (though of course most people prefer staves unless you're generally having short adventuring days)
geomancer or whatever it's called gives you some very minor spell riders iirc
How does Captivator work in light of the lack of spell schools?
rip
I still really liked the captivator/skysage concept of school-focused archetypes and was excited to have the cycle completed
time mage is decent
The answer is shrug unfortunately
It doesn't really
I'd probably just let it pick mental spells
Which is sad though, I did also really like Captivator
Mental and illusion probably
I like the heart shades
"peace and love through all the universe!" shoots you in the kneecaps
what would be simpler for a new player with option paralysis, kineticist or thaumaturge?
def not kineticst tbh
Yeah thaum
I forget, does pf2 have a meteor hammer?
Yes, it's in Treasure Vault
Nice, I think I'll go for it if I make a monk one of these days, saw some videos about them/ with them, they're pretty cool
Oh huh, it's legacy content
ye
you can still use legacy content
Ah OK cool, it wasn't showing up in pathbuilder is why I was confused
Is this in combat choice paralysis or when leveling up choice paralysis? If the former Kineticist, if the latter, Thaum imo
Neither of those are exactly short on either of those types of choice paralysis, though
I found kineticist was incredibly simple to play, almost mirroring my dnd experience with Warlock.
But you have to choose between a bunch of elements and even element combos, which is a lot of options. Then again if you just choose your element based on vibes, it's nice and quick
It is also possible to build a kineticist who has a bunch of different stuff to do in combat
It's a bit of a toolbox class
what kind of character are you wanting to play ?
Not me, a new player. And they have no clue
oh ok, always hard when the new layers dont really have a character in mind that they wanna play
Or like a concept
but fair I supose
I guess ask them if theyd rather know stuff and be able to like give things weaknesses and also use tools
OR if they wanna do cool elemental attacks
It's definitely a sort of... "give me an idea or two of vague character concepts that interest you" I think, rather than a option a or option b situation
End of the day you can help them with choices on the build side
ye
Does anyone else feel that class archetypes shouldn’t interfere with FA?
Like, to me class archetypes (the ones that are class exclusive at least) are like a more involved subclass, where those archetype feats are basically subclass exclusive feats
If I was dming a game with FA, I would probably rule that class archetype feats can only go in class slots, but waive the “two feats from this dedication” requirement on the class archetype, and let the player take an actual archetype in the FA slots. This would preserve the design conceits/opportunity cost of both class archetypes and FA, and wouldn’t be too strong imo?
fa?
Free Archetype?
There should be an option to turn on legacy content in pathbuilder
Yeah
Do we have any ancestries that could be shark people?
I know merfolk have a shark heritage. And ofc there's beastkin and awakened animal.
I dont think anyone will complain if you use Athamaru also
ok
Azarketi could prolly work too
I'm also pretty certain there's at least 1 homebrew shark ancestry out there
Hello, how is everyone
Hewwo
Me and my brother were theory crafting and i wanted your guys opinion
What would be the best class for a trap focused character?And would it even be fun?
Rogue seems like at least a good bet
It seems like it would be hard to use traps in a combat situation
Anyone with the Snarecrafter archetype
But yeah the answer is snarecrafter
I like rogue with it for the skills and because rogues are generally sick
Ah yes, but which core class would be best with?
I think rogue in the end, i was thinking ranger
Both of those work
Time for
Character crafting then!
Kobold as base too because theyh ahve a lot of perks for snares right?
They get some benefits yeah
Thank will try with rogue first
Would it seriously harm my ability to function as a magus to go hard into diplo and cha so that I can also face? I figure I have to let another stat slip, figure it could be str or dex
as long as you're not sacrificing your key attribute it should be all good
it's pretty hard to kneecap your own Pathfinder character
I neat, I'm currently a champion who functions as a face and defender, and was lining a magus up for if I died, was worried about needing to fill my old role
oh yeah a magus can do that no problem
man i wish i knew how to remedy player apathy
one of my players is very down and he thinks that becuase we are entering the second part of cosmic birthday he wont have much to do
since hes not a character thats good at talking
i keep trying to tell him there will be things for everyone to do
and I want to try anbd help everyone enjoy, but it never works
What does his character do?
What is a good post-remaster form-fillable character sheet?
I’ve noticed that some players get thrown for a loop by Charisma stats in games, just in general
“I have a low Charisma so I should just not talk” — in real life very few people think this way!
mechanically its a valid sentiment though, which is the issue
I think very few people have an accurate assessment of their Charisma in real life
And in general people in real life aren't trying to optimize interactions for the best statistical odds on success
The problem is mostly how skills work in 2e lol
Where just going with the roleplay and rolling your untrained charisma is gonna be a crit fail past level like
5
I think that’s why things like the influence and investigation subsystems exist. If you’re gonna have sections heavily dependent on conversational npc interaction, they give the non-charisma characters things to do
Like the character with the academics background getting to use their academia lore to sway a historian
I think to some extent as a GM you have to allow that a lot of persuasive social interactions are not rolled
And that to some extent rolling should be saved for contexts where a character is trying to achieve a broad mechanical effect
Also failing upwards is totally a thing
Like, if you go up to a person and tell them something that is true that would motivate them to action, you don’t then have to roll diplomacy with a circumstance bonus or whatever
They just act
It is an issue yeah
One hopes that GMs aren’t auto-scaling the DC of normal social interaction every level
Yeah that as well I suppose
It can be hard to unknit narratively
Ultimately I think it’s a minor issue since yeah you shouldn’t be calling for a social roll every time someone talks
IMO
Its based on the level of whoever you are talking to
Although the scenarios in which you’d need to like
Use a skill on someone significantly lower level than you
Are quite low
But also yeah you should probably just auto succeed in those moments
(Unless you’re trying to do something with significantly increased scale but we’re starting to get into the stuff that’s GM fiat anyway)
specifically what i'm talking about above is when groups will decide that the only person who should ever talk to an NPC is the one with the highest Diplomacy
Not common, but I have seen it happen!
If you're addressing a specific challenge, then yeah, shine on Charisma based characters!
Yeah I’ve had that happen
(Thankfully our current statistical face is really bad at talking)
I am on page 5 of the season of ghosts AP, and I can already tell why this is considered the best AP.
||That is one hell of a twist||
Im not someone who’s gonna play it, what’s the twist?
||the party is dead, and their ghosts have been in a time loop for 100 years||
Oh sick
NOTE do not read this if you EVER plan to play this AP
this AP benefits immensely from not knowing things about it
Question about it, what’s the premise ||before the twist is revealed?||
Ghosts attack you.
Protect your small Asian village from The Horrors
a no good, very bad, horrible year of ghosts.
Neat
Really it should be called Several Seasons of Ghosts
uuuu i wanna play season of ghostssss
Yes
ye
I hear it's fantastic
Very much so. They brought in a lot of outside freelancers from the many cultures it was based on to help them recreate it (including our very own Winged).
I must've missed that, woa :o
She talked about it a bit before release
Do we know what sections Winged worked on?
Uhhhhh
Yes buit I forget the name
sec
I think Valash Raj?
Potentially Valashmai
The place with the clockwork plague
Could probably ask her, I doubt she’d be cagey about it
I forget the name offhand
Oh Nagajor
What’s that?
(The clockwork plague)
yeah it's Nagajor I'm pretty sure
But she was one of many people they brought in to help write a more genuine, more interesting Tian Xia
hoards of haunted clockwork mechanisms and whatnot
There’s a cave where once a year on the dot a fuck-ton of clockwork constructs emerge and cause Problems
yeah
Also ghosts and such
No one knows where they came from, in or out of the setting
It’s a local natural hazard basically
Also, question
Rad
if you could make the Gunslinger better
how would you do it?
what would their "gimmick" or mechanic be?
if there is one
personally, maybe better guns for one :v
(And along with Mwangi it’s a good reminder that bowing to the Woke Mob often just results in outright better stories and material)
they shoot guns out of slings
the name should be literal.
I’m not all that dissatisfied with Gunslinger
I often hear people complain about their crit dependency
Yeah, reload weapons not balanced around quick draw would be nice
Might be something to that
If I was gonna mess with them I’d give them a little more ability (rerolls?) to mitigate cold dice
Since they’re one of the most die heat dependent classes
“Cold dice” I like that phrase
Fair, maybe it's just me who finds the class a bit weird
actually
my friend has a book he's using in our game, with custom guns
Unironically, they need sling support.
Better metastrikes and other feats
How do these guns look?
Ironically, one of the most consistent Gunslinger builds rn uses an Arbalest
Where are these from?
Gunsmoke
yes actually
These are just the kinda guns I’m looking for
Awesome
what does speedloader do?
you just reload all barrels at once?
Those are definitely powercreeping the ones in official material
But that’s intentional since they’re like 2 generations more advanced haha
Not that bit it's basically for guns wtih like, 6 or 10 rounds
since you don't wanna spend all that actions to fully reload them
my biggest concern is actually the trappers knife
main ones that stand out to me is the semi auto pistol and rifle
but those are also rare I guess
Same
that is arguably too good for a marital weapon, but as a simple one?
it's martial
ah, misread it
unless I'm missing the point :V
ah fair
no worries
but yeah I'd love to run a Repeater Carbine, Frontier Repeater, or Semi-Automatic Rifle
on a Gunslinger
the rest seem fine mostly?
a lot more capacity, but Capacity also doesn't do all that much by itself
Especially on a two handed weapon where I think there’s literally no difference
yeah Capacity is basically "this long until you need to start reloading"
Hmm
has anyone made a Gunslinging Exemplar yet?
One of my players has
Gunslinger class exemplar archetype
Free victors wreath is pretty strong
Nice
It would be fun if gunslinger were the go-to class for making a slinger
But he’s also only 1 level into the archetype
Most of the game he took vigilante
So he doesn’t really have any exemplar feats yet
It’s very strong
This party just has Victor’s wreath now
Permanent +1 for everyone
Shadow Sheath is an amazing straight upgrade for throwers
I also have someone else who took exemplar archetype for bangles in his control kineticist build
So he would ice sheet, grapple, and bangles
Moving any enemies in a 15 feet radius around that guy was practically impossible
I picked up Gunsmoke but was generally unsatisfied that it basically replaced the existing firearms
Whereas I wanted advanced firearms that could exist alongside existing ones
So I just... Made my own
I think for someone who thinks the existing guns are a little anemic these guns are good
once a year on the dot. like clockwo-
Ok I'll get it then!
RAW, is there any way for a player to spread a disease to another player?
Not really something that’s covered in the rules
Like, it obviously works RAI or just narratively (unless miasma theory is true in Pathfinder)
Which to be fair, miasma would explain why skeletons can get sick
It’s not germs, it’s a literal curse caused by gross things
Keep your skeleton clean
It could be both; Ghlaunder is out and about fucking around
It would not surprise me if he made a sickness-curse
Or like, Apollyon
I mean, how do skeletons get sick under germ theory?
Miasma theory works, germ theory doesn’t
Negative energy consuming germs
It's a fantasy setting, both work
Magical diseases working via miasma theory is something I'm going to be carrying forward
I'm not a microbiologist idk man
Also this idea is really cool
I like the idea of there being specifically undead predators; like creatures that prey specifically on undead
1E umbral dragons fed on undead, specifically incorporeal ones
Given the diseases covered under the game rules do not really behave a ton like IRL diseases I'm willing to assume they are a slightly different class of thing
Miasma also explains why diseases work on every ancestry, when germs would likely only work on one or a few of them
Viruses are specialized. Plants and mammals are not getting sick from the same one.
It's also an easy explanation for why cure and purify spells work so universally
Attempting to answer this is madness because we must then ask
How do some skeletons get sick and others can’t
:p
Ghost
PC ghosts are more attached to life than NPC ghosts
Pc ghosts died very recently, as you can only become one at level 2
This is also what lets them get new items
why can only ghouls get the sudden leap feat
making them the best for leap optimization
I kinda wanna make a whip focused archetype
PC undead get psychosomatic illnesses
Sudden Leap is a trademark of pf2e ghoul statblocks, basically
Character for red mantis assassins adventure made
Oh what’d you make?
Kinda going for like a religious corvo attano
first character token is in for my rusthenge group
Kee Akee , played by Autumn.
5ft tall awakened Osprey Swashblucker
the borb
BIRD
Siiick
I’m playing a half elf red mantis school wizard in it
i really wanna play a bloodrager in a strength of thousands campaign but i havent found one yet
Bloodrager seems odd
why do u think so
A lot of its class mechanics encourage you to raw cast spell attack spells, with your non KAS casting stat and your non-caster scaling spell prof
i think the biggest appeal about Bloodrager, at least for me anyway, is Hemocritical
i do agree with the attack spells part. since it incurs and suffers from MAP, playing into using attack spells feels like a trap option unless u need hit someone far away, that and because your spell attack rolls suck in the first place
you know what they're real good at though compared to the other gishes? they can impose disadvantage on saves. that is huge because this means Bloodrager can actually take spells that target saves, which usually is a bad idea for multiclass casters and magi
What's Hemocritical?
I was looking at playing a Bloodrager/Warpriest combo in a game I'm possibly joining
I think that’s a mechanic in 2E bloodrager
It’s a lot more, blood themed
Rather then barbarian sorc
ah okay
sorc in general in pf2e, post-remaster, is big on blood magic
hematocritical is a level 10 feat for bloodrager, free action after critting with a strike you get adv on a spell attack or give a target disadv on a save, as a fortune/misfortune effect as normal with this kind of stuff 
Bards get some cool stuff
Just helped a friend build a bard
At level 8
Interesting class
f o r t i s s i m o
Yep!
my new favourite bard idea is a warrior bard to Multifarious's into Maestro to get fortissimo, while also wearing medium armour and also uses a few gish spells when available (like Blink Charge)
bonus points if Mauler archetype is available for the slam down
Automaton exemplar would go hard
None so far
I got Howl physically for Chrimma :]
WHY YA GOTTA HIT ME WITH A STRAY BULLET LIKE THAT
Wondering how a Fleshwarp who ascended via Starstone may affect Golarion and its internal political/religious structure
Since IIRC only humans have been ascended so far. And Fleshwarps are generally second class at best in a lot of places.
-rolls up sleeve- I got me a deity to fight. Nex wouldn't stand for this.
I think a Fleshwarp ascending to godhood would be pretty neat.
Or a Goblin
Depends on which fleshwarp ascends
If it happened to be evil, or even just kind of a jerk, I could see it hurting way more than it helps
only humans that we know of. whatever and whoever Norgorber was as a mortal, no one knows anymore
Norgorber was ||A human||
Alright, can mark down uhhh
Stolen Fate and Gatewalkers as finished campaigns by my group
Which one did you like more?
Def stolen fate
Ima be in eventually
Gatewalkers was really rough in places and had some structural issues
Stolen Fate had a lot of cool stuff and a really unique structure
Yeahhhh our game fell apart of that
Oh yeah did anybody (besides me) check out the new homebrew martials on Pathfinder Infinite?
These ones
This shit is rad
Also the iconics are an automaton and a surki
Two of my favorite (non-core) ancestries
What's their deal?
They have..m
Unusual hps
Daredevil has 14 hp per level with NO armor training beyond unarmored
Martyr has. 4 hp per level
I meant like, broad concept
"The barbarian is a guy who gets mad" type stuff
Although those names give me some ideas
At a glance, they seem a bit hard to sum up
Daredevils are stylish and hot-headed, imperiling themselves to recklessly lunge into the fray
Martyrs are touched by strange phenomenon that make them somewhat unkillable ala Lich
I’m gonna hope that means features that make them durable
Because otherwise 4 base HP seems quite killable
Each subclass gets a unique effect that occurs when they hit 0 that unkills them
Neat
Sorry, I should've summarized better
Both are what I'd call complex martials
Daredevil focuses on rushdowns and using advanced weapons, while having a unique feature called "marks" which you can apply to an enemy by using certain actions with the Mark trait. These marks can be taken away using the Reap action, while deals damage for each mark the enemy has
Martyr is a...hard to explain. It's a battlefield control type class, that, while very fragile, has a lot of ways to keep kicking, such as setting up "anomalies" which are functionally respawn points, though your wounded value does increase when you use them after going to 0 hp
The Martyr is basically the Lich but PF2e
Yeah, but you're gonna be doing a LOT of damage
Also Daredevil gets Limit Break, Three Sword Style, and the Marksman Pistol
I'm a little surprised there's no Royal Guard feat
I can reasonably see myself playing a Daredevil honestly
Hey this might be a question that comes up a lot but I'm pretty new to Pathfinder and I'm playing a sorcerer (undead). What magic items are there that are useful for spellcasters? Particularly like Martials can get plus one weapons, but as far as I can tell casters can't get anything like that? In a recent session we came across a magic item merchant and I looked through the list of things available and most of it seemed not useful for me.
1E or 2E?
2e
So, your first expenditures will probably be wands and staffs, just to give yourself more spells
You can of course invest in armor/robes, skill bonuses, utility items for flight and speed and such, etc
also generally any item that can give you more spells
preferably of your tradition
Hey gamers, do you have any names for like, mythological bulls?
Quick: What kind of penalty is the -2 penalty from a weapon's Volley trait?
seems like its untyped
Asterion would be the classic.
That’s the Minotaur right?
The Minotaur was just called the Minotaur
Where does that name come from?
Hades
Ah
Asterion is also a king of Crete
foster-father of minos
yeah
and the minotaur was occasionally referred to by that name as well
but its extremely uncommon
wikipedia gives two examples, Pausanias' Description of Greece (2nd century AD) and the Bibliotheca (1st or 2nd century AD)
ex: In the market-place of Troezen is a temple of Artemis Saviour, with images of the goddess. It was said that the temple was founded and the name Saviour given by Theseus when he returned from Crete after overcoming Asterion the son of Minos. This victory he considered the most noteworthy of his achievements, not so much, in my opinion, because Asterion was the bravest of those killed by Theseus, but because his success in unravelling the difficult Maze and in escaping unnoticed after the exploit made credible the saying that it was divine providence that brought Theseus and his company back in safety.
Ahhh, I always wondered where Hades got that name
Donn Cuailnge and Finnbhennach
Bulls from Irish mythology, specifically the Ulster Cycle
What are they like?
literally just a pair of bulls (i mean, worms magically transformed into bulls, but still)
Ah ok
well, actually guys who transform a bunch until turning into worms and then being eaten by cows and being reborn as bulls but largely just a pair of bulls from then on
who get caught up in the larger events of the Ulster Cycle where "two really cool bulls that used to be dudes" is fairly mundane
I see, hmm, do we have any kinda name for the golden calf in exodus?
Otherwise I’m probably gonna use Asterion
Because while those names are cool, they don’t seem super thematically relevant to what this name is gonna be for
It did not have a name, no
you could transliterate one of the hebrew terms but theres no specific name
There are varying beliefs about cattle in societies and religions.
Cattle are considered sacred in the Indian religions of Hinduism, Jainism and Buddhism, as well as in African paganism. Cattle played other major roles in many religions, including those of ancient Egypt, ancient Greece, ancient Israel, and ancient Rome.
In some regions, especial...
Fug
Yah that’s a good idea
I’m not sure if he Bull of Heaven from the epic of Gilgamesh has a name
Lengthy blog about today's session:
||My group had a very fun Frozen Flame session today. We're all noticeably improving. We played the Old Battleground. Mechanically, I replaced the Animated Blades with Animated Brooms in order to spare my group from tetanus. Our rogue is learning to impose Off Guard more regularly and has finally thrown the spear with the hand from the start. Our new Belkzen cleric recognized Yaguun. Shaggy Shemven immobilized Yaguun with his hair, exposing his everything in the process. And our ranger smartly used the opportunity to exit the fear emanation (or whatever the scarecrow's thing is called). Only our alchemist may have been a little frustrated because she had to leave early (hence Shemven, to compensate). She got stabbed by an animated broom knife, then tried to retaliate with a Dread Ampoule bomb, against which the brooms were immune. I'm making it my homework to understand alchemists and give her more fun challenges.||
Are there any canon examples of creoles?
Mixtures of two languages that turn into their own language
Taltien comes to mind
Derived from, well, Taldor and Tien
Spoken very commonly in Linvarre
Thank you
Another question for the chat:I have noticed that my ranger player's got a longbow with Deadly D10. But she rarely scores critical hits. My question is: What can a ranger player do to enhance their chances? She plays a level 2 ranger and her Hunter's Edge is... Precision? The thing where you get to shoot twice and have it count as one attack.
Off Guard is an easy way to improve your hit chance, but ranged has a harder time getting it
Hiding or being Invisible is an option
Or having melee allies Trip or Grapple the target
Also buffs are always good
Do any APs take place significantly (at least 20 years) in the past? Season of ghosts does not count due to spoilers
Why do you ask out of interest
I’m just curious
mostly just because of how old they are, some of the 3.5e/PF1e APs are technically set ~15-17 years ago(Rise of the Runelords, Curse of the Crimson Throne, Second Darkness, Legacy of Fire)
That’s why I specified 20 years
It has to have been purposely set in the past, not set in the present a decade ago
Remind me again is there a way in PF2e to simulate a drakewarden?
play a Ranger and take a riding drake animal companion I suppose
or anyone with the Beastmaster archetype
Also Wyvern Animal Companions are a thing now and they are REALLY good
???
pretty good advanced maneuver
What book is it from?
Finally I can do dragon rider shit
Well I could have used a riding Drake but that isn’t as cool
Yeah that’s a great question what IS this from
It’s not on nethys so must be newer
Is Howl of the Wind on Nethys?
Yeah
Its from Triumph Of The Tusk ( @surreal basin cuz you asked too )
The orc AP
Do orcs ride wyverns in Golarion?
Rad
There's also the Gorthek in 1e. https://aonprd.com/MonsterDisplay.aspx?ItemName=Gorthek
The gorthek is, without a doubt, one of the crankiest beasts found roaming in the wilderness. Appearing as a strange combination of primeval bison and ornery rhinoceros, but with a leonine head crowned with ramlike horns, a gorthek is both immensely powerful and preternaturally hard to injure. Its thick, battering-ram head and powerful body make...
I’m not super familiar with PF1E, but 18 AC at CR7 seems really bad
Like is it normal?
You have a NPC riding that, and they could potentially put some Barding on it. Or just use Mounted Combat.
Ah ok
AC is weird, though it should probably be higher. The big thing is that a full bonus attack is extremely likely to hit in 1e, it’s the follow ups that matter (and since natural attacks have at most a -5 penalty, it doesn’t matter that much for them.
And AC does change a lot as you go up, it's just through either "arbitrary numbers to make the math look okay-ish" on the monster side, or a bunch of magic items on the player side
Yknow
Sometimes
I wanna find the designer responsible for specific things
And asking them what the point is
Like the dancer swashbuckler
Like its value is mostly in performance being really easy to get panache with but
I can’t imagine that was supposed to be its niche lol
It is and it isn’t
Is this a monster or a PC?
Monster
Oh then whatever
Also technically AC doesn’t matter in Pathfinder 1e but that’s a higher level thing
The big thing with AC in 1E is not stopping a character’s first attack in most cases
It stops iteratives and limits the use of Power Attack
True
Although at high levels even that becomes like
Lesser
Is more what I meant
The first attack can generally be assumed to hit by mid levels
They pump something into the Paizo office ventilation that makes the devs think fascinate is a real effect that people want to apply
Yeah idk what’s up with it
It could be usable w a flat check on that hostile action clause or smth
But as it stands it’s only really good for making an escape or narrative stuff
its like theoretically usable against a caster to draw pseudo-aggro while focusing damage against another target
Nah
It also ends if u use a hostile action against their allies
lmao why bother
Yeah
No yeah it’s a really bad condition
I…. Honestly don’t know why it’s really in the game
Oh wow yeah it just exists for concentrate
Yeah it’s good out of combat
But it’s also really weird because that makes it…. Kinda the only condition that’s out of combat relevant
*exclusively
battledancer also got worse now that you get panache on a failure
like even a demoralize swash can still just trade 1 action for panache even on an enemy immune to fear
Yeah
Again I just want to know if like
We’re collectively missing something? Is fascinated supposed to have some application no one is seeing????
I still make my player make a roll against the save just to see if the scary thing they say is good enough to hype them up even a little
Lmao
Mostly because it's incredibly funny when she crit fails and ends up fumbling yelling at a golem.
Claws of the Tyrant is an anthology of three interconnected adventures set in the former nation of Lastwall, now known as the Gravelands. Gravelands Survivors is a Pathfinder Adventure for four 1st-level characters that follows a group of refugees as they race to keep a holy artifact out of Seldeg’s clutches. In Ashes for Ozem, an adventure for four 7th-level characters, the players assume the roles of agents assembled by Seldeg to infiltrate a stronghold of good and destroy it from within. In Of Blood and Faith, an adventure designed for four 18th-level characters, the Knights of Lastwall and their allies prepare for the final confrontation with Seldeg and end the graveknight’s machinations once and for all.
interesting coorelation
seldeg is a living guy in bloodlords appearently
oooo
hmm
orc exemplar who has orcs constantly trying to fight them cuz of their whole 'kill a god to become one' type thing
as someone playing an orc exemplar, i am concerned about this possibility
l m a o
upside is i have the gladiator archetype so if someone does ever challenge me, i get buffs for having an audience
I think my answer to 'gunslinger feels boring' is to give a centaur a gun
Save a horse, etc
Horse Rancher? No Horse, Rancher.
In our setting in 1E centaurs were very proficient with firearms and ranged weapons in general, and could use a size bigger
We're going to give them something that makes them better at using Kickback weapons
nice
They're pretty active in Starfinder currently
yeah
thier post swere from this
but yeah they seem a bit inflexable, but hey its reddit
They're certainly something
tactical breach wizards is directly responsible for half of the shenanigans that goes down in my pf2 games' combats
"mechanized infantry fireteam with attached specialist pyromancer"
SF2 would be a great system for a game in the TBW setting
Or a game inspired by it
Re: Reddit argument
I would argue that once your interlocutor is trying to convince third parties you harbour paedophilic tendencies, you can no longer win them over with arguments about the metagame.
definitely a good baseline
i've bounced back and forth between wanting to use SF2e and some combination of ICON and/or Lancer homebrew to do a TBW game 
I heard an idea that draw steel is close to what one might want
SF2e could definitely capture the setting I'd want out of it, but mechanically it's a lot less focused on tactics and stuff so im unsure
Lots of pushing and pulling and moving

For a streamlined, tactical fame of special forces, but with magic, check out Erebus on Itch. White abd red cover with a human-like figure.
Mechanically, It's built on Lancer but seems more streamlined. Vibes and setting are somewhere between X-COM and fighting the time- and dimension-hopping colonialism of Half-Life's Combine.
It may be less focused on the breaching part, out of the box. Unsure.

oooo
Friends! My group's campaign is to migrate to Foundry. We're going to use third-party hosting. How much storsage space will we need? So far, we're planning to run two APs, possibly in parallel.
I know people talk about how OP the exemplar dedication is, but isn't the animist dedication also way better than most?
it is literally every other spell casters dedication with a free master skill tacked on
haven't looked at Animist ded in detail yet
Doin a clock based minigame in my pathfinder session tonight
They’re in an El Dorado style hidden city and have to gain their trust before their patience runs out
6 book or 3 book APs?
The official modules are pretty hefty, averaging probably about 100-200 MB of data per book
3 books. It's Quest for the Frozen Flame, so I upload stuff manually.
Indeed!
Somehow they still managed to make a "Party up against a dragon" cover, kudos
Wdym sf2e is quite tactical
If pf2e is anything to go off of
Disagreeeee
In that it definantly has tactics
But it’s entirely up to how the dm and players run it
You can definantly play it without tactics
“For the dreadful foe we chose the laser-eyed Akashic dragon, a new creature designed for Starfinder Second Edition. For the battle’s setting we selected a futuristic museum full of artifacts from the era of Paizo’s other game, Pathfinder. There’s even a few easter eggs that longtime Pathfinder players might recognize!”
Ok so there areee new dragons
do we have a release date yet?
cant seem to find the core rulebook
Alien core will probably be a staggered release, unfortunately
huh
id assume sf2e gm core would come out at the same time so the game is like
playable?
Yeah I’d also assume so
but, player core is gonna have 6 classes right?
It’s gonna have all the classes from the playtest
Man skill challenges like victory points are really easy huh
Like I’ve rarely if ever seen my group struggle with them lol
presumably
Galaxy guide comes out in march
IIRC
correction
april
basically a setting guide kind of thing with some additional options
( artwork for the gmcore
I'm so glad Kent Hamiliton gets to do cover art
His art is so fucking sexy I just adore it arghhhh
I do hope Alien Core isn't Alien Archive levels of small though
I'm noticing an interesting like, demographic breakdown in my characters in terms of where they're from
5 are from the Impossible Lands (3 Jalmeray and 2 the Mana Wastes), 3 the Shining Kingdoms (2 Kyonin and 1 Taldor), 3 the Eye of Dread (Nirmathas, Belkzen, and Oprak), 2 the Broken Lands (Sarkoris Scar and the River Kingdoms), 2 Tian Xia (both Minata), 2 Old Cheliax (Isger and Cheliax proper), 2 the Shackles (Ushiwara Isles and Besmara's Throne), 1 Mwangi Expanse (Kutanju), and 1 Absalom
So far none from the Saga Lands, Golden Road, or Arcadia
I have four more classes to make concepts with
IIRC , lini is from the land of the linorm kings
so shes from the saga lands
Oh I meant the characters I'm making, sorry lol
oh ok
I know the cleric iconic is from Qadira on the Golden Road as well
I think the next character I'm gonna make is a shoanti/ulfen exemplar
God I'm so excited to steal monsters from Alien Core
Can't wait to see what the big war is
One of my friends will scream and die (positive) if it's Brevoy civil war
That same friend thinks its gonna be for rival academies though
yeah their initial tease from the playtest implied that it's not one war, but many, all being sparked by Gorum's death and the way that changes how people approach war on Golarion, iirc
I also bet they will announce the impossible book at the same time
Hell, there’s a small change battlecry and the impossible playtest are for the same book.
Making them one book would feel weird from a marketing/hype cycle perspective
Nah, the impossible book is slated for 2026
I made a god statblock for a character of mine that turned into an eldritch demigod at the end of our ruby phoenix campaign!
Nonergal, Sightseer
Areas of Concern: Science, Transformation/Transhumanism, Curiosity, Cosmic Exploration
Edicts: Discover New Things, Uncover the functioning of the universe, grow into something new
Anathema: Abandon Humanity entirely, Turn down an opportunity to learn, deny others knowledge
Divine Attribute: Intelligence
Divine Symbol: Gold-Edged Dodecahedron
Sacred Animal: Butterfly
Sacred Color: Jade
Devotee benefits:
Cleric Spells: 1st:Object Reading 3rd:Paralyze 5th: Abberant Form
Divine Font: Heal or Harm
Divine Sanctification: Choose Heal or Harm
Divine Skill: Occultism
Domains: Change, Knowledge,Magic, Star, Truth
Alternate Domains: Delirium, Nightmare
Favored Weapon: Claw/Fist
Fucking rad
If I had to guess, the war against t at baphon
So, what do you want out of being a zombie
I do not want to be a sexy revenant or anything
I just wanna be a walkin' corpse
The closer I can get to "I'm essentially just a sentient zombie" the better
Ok, so getting Undead is a bit tricky
But
There comes a point in nearly every campaign when someone—either one of the players or the GM—wants to create a new race. Sometimes the GM needs a new race to fill a story or ecological niche in her campaign world. Such races may be as simple as elves who dwell in an arctic climate or as complex as clockwork giants from another plane of existenc...
There's this
undead do be like that
Yes. It also technically makes you unable to benefit from morale bonuses because of the mind-affecting immunity
Human with this might be better. https://www.aonprd.com/FeatDisplay.aspx?ItemName=Necromantic Affinity
You resist necromantic effects and heal as if undead
Might also be worth considering Lich Curse Oracle
Perpetually malding that Vigilante got shunted into an archetype in 2e
It makes sense
It does make sense but also like, unlike cavalier I feel like the concept of Vigilante would work better as a class
But I'm just a whiny baby who wants to play fantasy Spider-Man so
Plus I feel like the way 2e is structured as a system could allow for Vigilante to be a really cool class
How so?
I just feel like the way classes are structured now, usually with one or two types of "subclasses" could make for an interesting approach to Vigilante
But I suppose it being an archetype makes sense, because the classes in the game already mostly cover the bases that a vigilante class would
Yeah was gonna say, a Rogue could do it well
Well, it depends on what type of Vigilante you're going for
1e vigilante was already cribbing pretty hard off of other classes, and the way 2e handles archetypes is perfect for just slotting in the only real mechanical conceit of the class
3rd party probably
ayone know if theres a way to get a animal companion in sf2e yet ?
Just the options from PF2e that allow it as far as I know
i get why most disarm feats stipulate you need to be one-handing, but also: booo!!!! disarm isnt even good!!!!
(was toying with the idea of a dual wield disarm build for vibes)
It is usable now
Though I still kinda wish they made it universally applicable and not dependent on them having a weapon
disarm is decent now. it's a -2 for an indefinite period of time until the target uses a manipulate action to interact. reactive strike go brrr free off-turn MAPless strike
it's like Trip in a sense, with a worse Success effect but with an even better Crit Success
it's something worth using now on humanoids but yeah it is kinda pointless when ur fighting against creatures that are unarmed
but Disarm is good now
If there's a necromancer in the party I absolutely have to play a clockwork reanimator
Shit if I play in a blood lords campaign that would be sick
It looks cool but I haven't had to chance to play it
Feels very Lancer Hydra but PF2 to me
And the Hydra is my favorite Lancer mech lol
Nice
Looks like a lot of fun, although there’s one or two minor tweaks it could use
It’s sort of a tower defense class?
But presented with Diablo 2 necromancer vibes
Neat
My main complaint is that it has way too many focus spells, like 12 or something
It really clogs up the class feats
I like the focus spells
I honestly kinda wish they had gone even more all in on being a focus only caster, no regular spellcasting
That would have been wild yeah
balancing that would be screwy probably
Kinetisist
which has no focus spells
idk, it depends how much you want them relying on focus spells vs feats i guess
The only thing I don’t like about Necromancer is that they’re still trying to give casters weird gish trees
that said, actually, if they'd made them play like a kin but with some focus spells, still themed around occult magic and all that, that'd be pretty sick
that's basically what I would have preferred
just only at-will and some focus stuff
because I feel like the current version of Necro is already kinda there
im still holding out hope we eventually get a kineticist-like class tied to the outer planes
it just also still has that two slot casting, but isn't really that focused on it I feel
as in like, kin but divine or occult, i guess
I suppose my hot take is also that I generally wish slot casters weren't a thing really
but it's far too late for 2e for that
maybe if we ever get 3e
(i just really want a pf2e warlock tbh
psychic is cool but psyche cantrips dont really hit the right spot for me, since at best they're just cantrips+, and i like witch's thematics but it doesn't work as well mechanically for warlock shenanigans imo)
People would try to make them gishes anyways, might as well enable it some.
It doesn't really enable it though is the thing
If this were a different chat, I'd talk about how Warlock is a pale imitation of the actual 4e Warlock.
Automaton Hungerseed fascinates me as an idea
im playing around with character ideas rn and im kinda fixated on the concept
I think the closest we're gonna get to warlock is an archetype
maybe an oracle or witch class archetype
hmmm
spirit warrior thaumaturge....
We never got the domain spell archetype they promised for WotI right?
Did they move it to divine mysteries?
Domain Spell archetype?
I feel like these feats are generally intended for martials multiclassing in
Weird but I guess so!
It’s the only explanation I can find and some of these feats are pretty attractive for a martial
Gives a little something something to the guy who wants to play a fighter with sorcerer archetype rather than just magus
In the exemplar play test, there were class feats to get domain spells. They removed them from the final version saying that they were going to put them in an archetype so anyone can take them.
Oh idk then
Imaginary weapon is cracked on a lot of classes that aren’t psychic
Yeah, I think imaginary weapon is not one of those
It's just a high-risk, high-reward option
We out here making a pantheon for the liuyedao cuz why not
Liuyedao?
Type of sword
The liuyedao or "willow-leaf saber" is a type of dao that was commonly used as a military sidearm for both cavalry and infantry during the Ming and Qing dynasties. A descendant of the earlier Mongol sabre the liuyedao remained the most popular type of single handed sabre during the Ming dynasty, replacing the role of the jian as a issued weapon ...
Also oh my god we finally have a depiction of a tengu gale blade
Not sure if it means something else in Tian Xia
no that's what it is in tian xia
Though I will be a nerd and point out wikipedia has tagged that article's preview image as technically inaccurate/controversial
someone is contesting it's a yanmaodao instead
hi I have a weird hyperfixation on chinese swords
But yeah this pantheon is gonna include Hei Feng and Cayden Cailean
(The tricky part is of course that swordsmiths rarely cared much about fitting into a category, if that category even existed when they were making the weapon)
Ye lmao
But yeah it's the standard military saber of China
hei feng, cayden cailean
Strong spine, good cutting edge, decent thrusting ability, pretty intuitive to use at a baseline level while having lots of room to improve
Very 'be boisterous and loud and obnoxious to the evil whose ass you're kicking'
Not that different from the saber of any other part of the world :D
ye at a point a saber is a saber is a saber
(the katana is a variety of saber but some [mostly westerner] sword nerds aren't ready for that conversation)
The main distinction is that the katana is sometimes a little longer than your average saber and is meant to be used comfortably with two hands
In terms of blade shape, it is absolutely a standard permutation of saber, yeah
a lot of Asian sabers can be used in two hands, to be fair
Right down to the strong spine, which is often noted as a specific quality of swords like this
several varieties of dao, in fact XD
the panabas, though idk how much 'lineage' that has with other sabers
the panabas might be a case of convergent evolution than anything
Anyways
Yeah
That tracks
Thinking about making an archetype around the katana - maybe a swashbuckler archetype?
Mostly based in my own setting lol
I would be interested to see it!
Would be based around dueling, not wearing armor, using poison, and maybe have something to do with keeping your panache for a while BEFORE using your finisher
Since their dueling philosophy in lore is to weaken your opponent with multiple lesser attacks before going in for the finishing blow
inchresting
You could use Wolf Sekiro as a touchstone, and build a mechanic around breaking enemy posture
https://paizo.com/products/btq08pvw/discuss?Pathfinder-RPG-Treasure-Vault#tabs remastered treasure vaults
Which is really making it seem like SoM is not getting remastered, at least not in this minimal way
Oh this is nice
Nice, love the Shining Kingdoms
Even if they can be a bit generic fantasy at times
Eager to see 2e Taldor
Also reminds me of one of my dumb character concepts
The Godsrain displaced some people across the globe riggt? In the sense of teleportation and whatnot
I said real early on that I would love to see the same creative lens that produced Mwangi Expanse and Impossible Lands applied to the most bog-standard high fantasy region of Avastan
Same
Wooo! Taldor time!
if rondelero doesn't feature I riot
Taldor, Andoran, and Galt are what I wanna see the most rn
Same
Is it just me or are the Shining Kingdoms a good place for Mythic Campaigns
Lots of classical fantasy/Mythological stuff to do there
I think they are a little too down to earth - mythic stuff there is going to be a much bigger deal than elsewhere
My player has an undead animal companion - is it fair to just like it heal/come back on a long rest?
I'm chomping at the bit for Arcadia, and Casmaron for their next Lost Omen regional books
Especially Arcadia.
I meant from the Shining Kingdoms :p
I think everyone here wants those
I think I have come up with the most Animal™️ character concept
What is it?
Awakened Animal Animal Order Druid with Familiar Master and Order Explorer to go into Untamed Order
All of the mythic stuff looks so cool
Out here making a way of the drifter red mantis
How solidly does pf2e scale to two player characters? Did they actually manage to make that doable this time?
Like just 2 PCs?
Yeah
I think it works ok but you need to be more careful with encounter design than normal
I don’t have a lot of experience with 2 PCs but three works fine
I would personally allow them one or two NPC companions
They can p pretty simple functionally, but allow you to be loser with the balancing
gonna try making a drifter gunslinger hussar using cavalier
What are the consequences for not drinking blood as a vampire?
thats a good question because the game doesnt really define it!
though most would read it as "equal to not eating and drinking for a living person"
Undead Hunger: While you don't eat or drink the same food as humanoids do, you usually have thirsts and hungers related to your undead state, such as a ghoul's hunger for humanoid flesh, a zombie's craving for brains, and a vampire's desire for blood. Additionally, while you don't sleep, you enter a state of quiescence for at least 4 hours a day to recuperate, which lets your undead flesh reknit and recover naturally. Many undead choose to rest when the sun is at its highest.
You think they can properly die from that or just waste away but still technically live?
Like, they become spy’s, but the school doesn’t want you to know that, and how much could spying help with demons
“I’ve infiltrated the demon horde. Apparently they want to eat souls and have not plan except incredible violence. I’m not sure what else I was expecting”
Well they're also bards and spell casters
And Demons have mortal allies/servants too
Plus yknow, they may just wanna show off to the other big schools in the Convention
That’s why I asked if they even teach magic, because the article does not say that
If they do, then yea it makes perfect sense
Destruction is a goal that can vary in scope. As ever, look into demon lords to see the variety
Have you ever known theater kids who weren't engaged in fighting demons? :P
At a baseline mechanical level, undead want to satisfy their hungers in order to pick up satiated benefits for their feats
That's the main thing
No satiated without eating stuff
... wait does that mechanic only appear on ghoul
I could have sworn it showed up elsewhere
Yeah ghouls specifically get a resource that they can refuel by consuming flesh
but why would you bother with that sudden leap works just fine without it
Yeeee Ghoul is the only thing that cares about Satiated
Also Swift Leaps satiated benefit is crazy
Because High Jump and Long Jump have a Stride baked in, but Swift Leap is still just one action
Though that does mean my vampire character can not have drunk blood in decades, be barely held together and not be mechanically useless at least
I mean with leap optimization basic leaps can be pretty crazy
Yeah, base swift leap is really nice, you can basically stride without proccing reactions forever fairly easily
But with satiation it also becomes action compression
also the trick is you take it on a liturgist animist to make it extremely silly forever
Yah true
Though the rest of your feats do suffer for being hungry
Mostly you just don't take a ton of ghoul stuff, I think
Yah true
Actually got me thinking
How would you make a player character as Dracula as possible in PF1
Brawler/Cruromancer Dhampir is what me thinks
from todays blogpost, is that an owlbear?
With a redesign obviously, but I could totally see piazo slapping a different name and changing which parts are witch and claiming it’s a new, legally distinct thing
beorwl
“See, these are a mixture of any Ursoidea and any Tellurave, not just bears and owls. It’s a totally new thing”
I have given one of the fantasy central africa demon-hunter elves metal skin and a giant gun
And told them thus
(I named the region of Africa I thought was the main inspo of the Mwangi Expanse but I was correct, right? Or did I completely misidentify it?)
presumably they do
since like your not just 1 class if you go into the Kitharodian
@frank crystal also consider that lepistadt college I think is also gonna be here, they focus more on sciences than magic
that being said they still use Stasian coils which are a form of magitech
also neat design sketches
Did you ping the wrong person here?
I don’t know what you’re talking about
i responded to the vampire thing then started talking about something else
uhhh having played a vampire theres not really much other than fluff reasons to drink blood
at low level atleast
presumably tho , vampires NEED blood to revitalize or heal
other than negative magic
if you dont feed, you start looking worse
and becoming more feral
Are we talking book Dracula?
Because book Dracula does a lot of spellcaster stuff
How would you simulate buying a used item for cheaper?
I wouldn't because of WBL
If there’s no downsides, no one would pay full price. So either used items are cheaper with a downside, or new ones are more expensive with an upside
This is what the shoddy trait is for imo
(I’ll note most things are used when you buy them anyway, so you only need a rule for “used up” items really)
I feel like the cost of a pair of Boots of Bounding is more a function of their effectiveness than how nice-looking they are
Like, I just wouldn't include a difference between used and new items
Because they both do the same stuff
Maybe a couple of GP for fresh polish and some work done on the inlay
If players cared about stuff like that
It's not like a half-price book where the expectation is that the object will last a physically shorter amount of time
I could see it for a few items that should be crafted for each user. Someone else using it will encounter some problems
Sure, that seems reasonable
lol give used items slightly less price, but come with side effects
Ultimately at that point you can just say, "in XYZ's hands this item would be more powerful"
“ this leather armor smells wierd, less cost, but a penalty to stealth
Probably a circumstance penalty if you're doing something like that
Indeed
Yeah that’s an option
This armor smells wierd.
Also I will say, maybe it’s just the groups I play with but in my experience players do tend to care if their character is in universe looks like shit
On the flipside there's a subset of players who, if you told them they can get the shabby cloak for 120 gp or the nice cloak for 125, will actually spring for the nice cloak and feel good about themselves for doing it
But the traditional elfgame aesthetic is, in fact, "what the fuck are you wearing?" "the best stat boosts I could find"
Yah that’s who I’m referring to
My players are those types
Classic MMO fashion before you unlock the glamour system
"fashion? that's for my item of disguise self"
D&D3e (and less so 3.5) actively went for that look in a lot of its art
Oh interesting
Just people who look like they found their outfit in ten different tombs
Because they did
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Yissss
I do remember in the treasure vault crafting rules seeing a table of item quirks that things could get
They were a fun part of the alchemist player trying to constantly rush non-daily alchemical crafting
I love a good old-fashioned list of clothing prices
"I'm going to splurge and get the nice pants"
Though I also like the granularity because it puts the ideas in people's heads they can, y'know, change clothes
Like after a questing fighting sewer monsters
I own three outfits 😄
Hungerseed is such a cool heritage
I'm glad it's a unique thing and not new stuff for Nephilim
Now we just need a Beastblood heritage
So
I might be playing in a PBP soon
I kind of want to play a psychic because I like the focus spell dynamic but I find myself worrying whether I would have more fun and be more effective as a martial of some sort
Having trouble selling myself on being so fragile in exchange for spell DPS when I could just do sword DPS and be tanky
Psychic is the least utility-leaning caster so it really lives or dies on its ability to kill bad dudes
What level is the PbP?
Starts at 1!
The comp is looking like
-A dude who said he'd play a full healer if no one else did
-A druid who has been upfront about how they do not plan on slotting heals
-A chirurgeon alchemist that probably is not sufficient to cover the full healer role at level 1
-A gunslinger and/or rogue
.......So I should probably actually go for someone tankier
Psychic will get its day
Eventually 😭
Yeah that’s more of a play a martial or champion party comp