#Pathfinder
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And I'm worried I'll be a bit spoiled for choice playing others in the future >_>
Liturgist and Medium do seem to be the winning subclasses by a country mile tho
New weapons btw
squints
Besties I think we might be scraping the barrel a bit at this point
Perhaps there are Enough weapons
no such thing
wait, they finally did it, a simple axe
ye
Apologies please enjoy your combat oar and/or fishing pole
what is the "see description" on the fishing pole?
which can be upgraded with Exemplar or Rogue
well, with exemplar it is just a battle axe
Exemplar with the Combat Fishing rod
serendipity
I am angry at how it turns out the best class for the character I've been trying to convert to 2E is actually just Exemplar
haha
Nobody told me it literally has a "fuck the gods" level 1 feat!
Wow exemplar archetype is REALLY good
Yeah I'd rather this than something like Summoner where you just kinda... don't take it
It’s really cool if you want like…. Your character to be based around like
A special item
Conceptually
Like oh this is my father’s super awesome magic sword
I do think it's too powerful
it gives too much for almost no investment
Idk how you’d change it without making it terrible though
I guess you could make you not get the Immanence?
- permanent +2 damage per weapon die
- permanent +1 status bonus on attacks aura
- permanent -1 circumstance on attacks against you
- permanent +1 AC aura
for just a few
and that's not getting into the transendence either
just the transcendence would be better yeah
like I had honestly assumed it would be like, get an ikon with no abilities
and then just getting either of the abilities be a feat
like Thaum dedication
but I dunno
immanences are just pretty strong to just get for one feat
and they have basically no cost unless you use the transcendence
Oh bloodrager is awesome
Bloodrager is extremely rad yeah
I know people were upset that it changed from 1e's sorc×barb mashup but I'm a sucker for a good hemomancer
Thaum at least pays two feats for a basic level implement iirc
Women want him, fish fear him
I really like uhhh
That Paizo seems to have most gone with bold design choices for this book
Rather than playing it safe
It’s definitely my preferred like
Design mode
I have previously compared Exemplar and Animist to Incarnate and Binder from way back in 3.5 and I think, at the very least, they embody the same sort of "playing with mechanics" that a lot of weird 3.5 one-off subsystems did
👀 binder you say
Huh
So mythic points can reroll something at mythic prof
With seemingly no restriction
But your calling gives you the ability to…. Spend a point to roll a check with mythic prof
Which seems like a strictly worse usage than trying it without mythic prof first just to see if you like, nat 20
Thinking about removing the mythic reroll, and then using that to keep hero points for my group who really doesn’t like that mythic points replace them
At the beginning of your daily prep you attach a selection of quasi-deific spirits to yourself which grant you weird powers, and you can add more of them to yourself as you level.
I concur
Gon Freecss is online
i NEED to make a build around this
Mythic is incredibly based
So apparently mythic NPCs can add treat all saves as if the effect had incapacitation
That seems like a bad idea, especially as it’s actually better than incapacitation because it works on higher level effects
that seems agonizing if you rely on saves
Yep
There is a way to add mythic proficiency to your save dc, but that’s at most a +8, at worst a +2, and the resilience is effectively a +10
The gm has to take it for each save separately, but it still seems like a bad idea
But there needs to be a gentleman’s agreement for gms to not give it to every save
Oh that sounds, very unfun
I assume mythic NPCs are still like, meant to be fought?
Because that makes it sound like they’re not designed to be beaten
Yea, one suggestion is that it’s meant to be ignored by mythic characters like other abilities like it, but that would need errata
Yeah definitely
I’d need to see how it works out in practice
My gut feeling is that it’s intended to make mythic spellcasting cause fewer crit fails
That does also run into the whole bit of the Mythic bonus getting weaker as you go up in level
Since your natural prof 'catches up'
I don’t think that’s a huge deal personally but yes don’t take it for every save
I expect mythic to start edging into the realm of “we aren’t gonna systemize you not being a cunt”
I’m looking through the book and I think if there’s a typo it’s that simply being a mythic creature shouldn’t bypass Mythic Resistance
Which makes Mythics much more equal opportunity tough customers
(Which makes sense given Mythic is worth approx 2 levels)
The book has some weird editing issues for sure
Mythic Resistance does at least 3 things depending on where you find it
I think the Weaver of Web’s version is the correct one
Since otherwise this feat and some of the encounter design guidance doesn’t really make sense
Dromada are such silly guys
What this
which one ?
The Stewards
oh uhhh the stewards are a thing in starfinder
think of themmmm a spy dipliomats
They are both warriors who pursue criminals across the Pact Worlds, and diplomats who negotiate agreements to maintain the often complex and fraught relationships between member worlds.
They prefer the use of soft power over military might in an effort to maintain the fragile equilibrium of the Pact Worlds.```
think like..... uhhhh spectres , if they were a little less gungho
thier described as " warrior diplomats "
That sounds neat o.o
Thier one of the factions in starfinder
Also have thier own archetype
Kinda in the same way you can be a starfinder agent
Uhhh there’s also Hellknights
Knights of golarion/ iomedaen fleet
Xeno-wardens
Free captains
The sky fire legion
Annnnd some others I’m forgetting
Hell knights are a facist paramilitary organization
Knights of golarion are space paladins
Xenowardens are like… space druids
Free captains are pirates
Uhhhhh I think sky fire are mercs
Abadar corp: like the bigggest corporation in the galaxy .... runs on the ethos of the god Abadar, god of trade and civilization.
Android Abolitionist front: what it sounds like, they got an underground railroad and everything
aspis consortium: antagonist to the starfinder society , thier shady explorers and shit like that. like an indana jones villian
The augmented i dont know shit about
Corpse fleet: seperatist undead supremecist paramilitary faction of Eox. think a ultranationalist militia, but undead
cult of the devourer : cult to the god of destruction, always antagonists.
Free captains: Pirate coalition, could be an atagonist, could be afriend
Golden league ....SPACE MAFIA
Knights of golarian are literally just space knights out there fighting evil
The pact worlds of aliens is like the UN
Skyfire actualy are mercs also knowna s the dragon leigion.
The unseen are like .....all conspiracy aliens and shit
like the Gray , The mii go , other shit like that
used to be reptoids, but they got removed becuase anti-semetic conspiracy shit irl
but yeah the Unseen are less a solid faction and just various conspiracies
and last but not least, the XenoWardens
like actualy space druids
they fly around in fuckin tree space ships
real Hyprion moment
if anyone knows what i mean
Would the Bloodrager give archetype casting the rage trait?
Wait, finding some confusing stuff
One of the archetype feats calls for you to be legendary in Occultism or Religion, depending on your chosen tradition, but offers Arcana and Religion for arcane and divine respectively, with no other choices.
Typo, perhaps?
Probably
Tbh I think Paizo needs more edit passes on a lot of books
I think that was actually errataed
I don't even mean content, I mean just looking for inconsistencies and typos
I thought about this, but since its a temporary attack granted by a stance, do you think you'd be able to apply Modifications too it? Its very weird, 'the dudes who made Inventor didn't know this would eventually exist' territory
So
Having thought about it it
You absolutely can’t use any simple weapon damage increase on the haft for a couple of reasons
Either: it’s part of the original weapon and thus isn’t actually a simple weapon
Or it’s a separate weapon called “haft” which no god has as their divine weapon, and which can’t be made as your innovation because it’s…. Not real
hafts aren't real, but can hurt you
In my mind, Humble Strikes absolutely works
Off exemplar
Which applies to all simple weapons flat out
But thats the only one I think
Oh yeah that would do it
So at level 8, an Exemplar can dual wield a d12 and a d6! Yay!
What a weird but fun feat
That’s wild
Never happy those folk
I mean, I’ve seen worse. I’ve been on the forums
Does exemplar have any good dual-wielding options?
I have looked at it very little
What's going on now
Mostly just people reacting to stuff in really weird ways
Namely: I saw someone acting like the osirion pantheon was like, the centerpiece of the setting lol
Ngl I was barely aware of them
I always hate that “oh the same Egyptian Pantheon is in our fantasy setting too” stuff
(Forgotten Realms did that to - but in my campaign Tiamat killed them all)
Yeah it’s pretty dumb
It’s one thing when it’s one or two real world things from myth like, sure fuck it, sun wu kong, whatever
funnily enough, Anubis specifically was often considered a very strong god choice for Cleric
But whole pantheons has always made me squint lol
because he has Vigil Domain and Wall of Stone as granted spell
AIUI Anubismaxxing was rea- yeah that
Also the Osirion gods aren't necessarily dead...besides Thoth
They just disappeared
Also yah I wanna ask, in those post WOI world, can clerics still choose the dead gods as their god of choice?
No
Damn
You can't choose Aroden as a god, so the same applies here
Well…. You might still be able to pick the osirion or hag gods, that one is up to gm approval I guess lol
They’re gonna go into the consequences of all this in the divine mysteries book I think
I have less of a problem with the removal than the method; "and then our gods killed these public domain but cultural touchstone gods that were also worshipped elsewhere in the universe, for our event" gets on my nerves
That’s not actually what happened
I’ve read the book now
||They both got gated/gated themselves to somewhere else, implied to be earth||
what's his core mechanical identity? (besides "frog with a sword")
He's kinda a tank
I would say honestly
Probably just a grippli champion
Maybe a beastkin human considering his whole thing is he got princess and the frogged by Magus
Yah beastkin probably works better
Especially since he’s not super happy being a frog
lol
Lmao
Also yay one of the comments mentioned that the subreddit is like
80% whiteroom buildcrafters
Who complain about the balance of stuff
Pathfinder2ecirclejerk
I've gotta save that one
have they tried playing pathfinde
No that's nerd shit
I wanna play Animist so bad lmao
Meanwhile I'm over here on my Exemplar shit
I really do want a guardian of the grave/desecrator of the dead epithet
It's so funnnnnn
I just wanna become a possessed swordmaster
I'm playing mine tonight
oooooooooooooooooooooooo
Most Complicated Caster
I could make an Aldori Animist
(The) Gods Most Complicated Caster
I am a little sore that there's no archfey mythic destiny
Or elemental, for that matter
Everyone is quoting the "into nothingness" part and not the "a world like and unlike our own" part, lol
I'm still angry (positive) that the Exemplar actually fits my old character both mechanically and lore-wise with only a slight retcon (that actually makes things more interesting)
In 1E, he was a Veiled Lord Warlord specializing in Radiant Dawn; Akashic magic, martial arts, big sword, incidental combat healing, and now just picking 'the radiant' and the Scar ikon should cover that pretty well (though I should also be picking up Medic for extra healing, since the character has synergy with Godless Healing)
Lorewise he was just using Akashic magic; ancient soul magic, completely divorced from divine power, as befits someone who hates the gods (because he was a victim of one god trying to seize power, before the god was very publicly slain)
And his backstory had him almost sacrificed to the god before he was rescued by several harpy soldiers who adopted him; now, as an Ikon, that all happened, except he actually had a part of the god put in him
Although the funniest mechanical thing is that Ikon healing messes with the Mortal Healing feat, lol
Is it divine explicitly?
You get the trait and everything
Ah if it does have the trait yeah
It does create the implication that the reason my character was selected to venture off and explore/spy/spread the philosophy on a distant, isolationist, dangerous theocracy was because his superiors back home thought he was too weird
And it means that my character's biggest fear, the god coming back through finding a new host... is partially embodied by himself.
You could but idk how that would affect balance
I thought animist could already do primal casting
Ohhh
Do yall think elemental barb is any good?
It’s fine
Being able to use impulses when raging is the main benefit imo
So I feel like if you go it you should probably also kineticist archetype
It's decent
Fair
Turns out making a specific concept work is kinda hard if it wasn’t built with the game in mind
back in 5e i had this idea of a barbarian who was gonna get possessed by their ancestor spirits but during the ritual, a nhilistic cold themed wolf spirit entered them as well and has been devouring their ancestors
That's rad
I think elemental barb could work
It's not the best instinct but it's by no means bad
Because like
Barb, lol
Isn’t the gish build for animist pretty good
it seems pretty decent at least
with Grudge Strike you get to around or slightly higher than normal martial level accuracy (though part of that is a status bonus)
Do you get training in martial weapons at all?
While attuned to the Battle spirit yes
once you get Sustaining Dance, that's a pretty solid turn if you're not casting
just Sustaining Dance to Sustain and move, then Grudge Strike for 2a
they also have decent armor IIRC, so you aren't super squishy either
Isn’t there an ancestry feet that gives you access to aldori dueling swords/counts them as martial?
background
It's only when you cast the focus spell that the spirit gives you
Ah, background
so there are three ways; the aldori background, unconventional weaponry on Human
And Tengu Weapon Familiarity if you pick a class for the character that has all Martial swords
Ok
But yeah you could probably pull it off with the gish apparition and aldori duelist archetype
Honestly tengu would be a pretty good pick for that in general
What was this before it got deleted
It got deleted? lol
It was making fun of a bunch of other doom and gloom posts, mostly from people who haven’t actually read the new book
It was a post making fun of the tendency of the subreddit to get upset and whatnot
And yeah, that
Gotcha
Me when the roleplaying game adds new stuff to roleplay with and not just new math options
I agree on the 'this little mechanical foible is funny as shit' angle, but why otherwise lol
🥺
Dragons Demand is so close................................
Get access to all martial swords
For uh
The animist build
When you aren’t using your focus spells
Oh no you need access to all Martial swords to be able to pick the Aldori one
Which
Fuck
means Tengu Animist aldori wouldn't work <XD
I have been given the PDF from a friend. I forget, can I share screenshots here?
Gun exemplar let’s go
How much did Animist change?
Not much, I hear
I would adore any information you can give on new apparitions for animist, though
I am going through exemplar first. So any questions on that will be answered first
Fair!
Crafter in the Vault: a dungeon forge spirit
Echo of Lost Moments: a spirit of forgotten memories and chronomancy
Lurker in Devouring Dark: a sea monster/shipwreck/dark tapestry spirit
Monarch of the Fey Courts: a lingering fey spirit
Reveler in Lost Glee: a malicious performer spirit
These are all the new ones
The evil clown spirit
Ah, reveler was previewed way back, I’ve actually been playing with it
Did You Know: regenerating mirror images you can do retaliatory damage with are strong XD?
Anyway that’s fuckin rad
Thanks
Reap the felid is just a regular transcendence now
Yeah no problem
are transcendences powered by your focus pool/limited somehow?
Huh
Is Peerless Under Heaven still there and just something else now?
No
The only limit is that when you transcend, it shifts your spark into a different ikon
God what’s the name of the sword ikon that lets you heal with strikes?
ahh, okay, that makes sense as a limiter. I'm still dipping my toes in the rules, but that seemed like an action you shouldn't just get to spam constantly.
Barrow something
Thanks
Also this is actually way stronger than the old Reap the Field lmao
Since it can't whiff anymore
Immanence isn't great though
All epithets work whenever you spark transcendence any ikon
Peerless under heaven is force a creature to make a will save to be frightened 1
Also what’s the new unarmed ikon btw?
Interesting
So they aren't tied to specific ones anymore
No, but only one can trigger at a time
Hands of the Wildling, its kinda meh imo
What does it do?
There is a cool thrown weapon ikon
Oh shit, I mean just being able to do your weapon damage in an AOE is pretty nice
Unless I’m reading that wrong
It is, but the damage kinda sucks
Since it doesn't upgrade unarmed damage
So you're at d4 unless you use a stance
Oh yah but like, I assume if you’re going this you’re also going like martial artist or something
Fair
One million years of gorilla stance
IIRC there are... At least two generic ranged ikons
Oh also neat that means you don’t need returning
Ah ok
God I need to get this book already
I wanna make an exemplar so bad
I have a feeling Scar of the Survivor is going to be nerfed
Wait, did animist have medium armor in the playtest?
IIRC yeah
What is it?
Oh that seems fine
Wonder how it works outside of combat
Infinite healing is not rare anymore
Very quickly
But that's also fine
I'm building out a Mortal Harvester and its slowly growing on me
Its not much by itself but get a Wounding Rune on your Ikon and leverage its strengths, Reap The Field to go around applying 1d6+whatever your immanence damage is to tons of people
Right now what I'm doing is uhhhhhh
Mortal Harvest/Mirrored Aegis/Skin Hard As Horn
With an Orc Necksplitter
I think when I convert my Veiled Lord to Exemplar, he'll have Barrows Blade, Scar of the Survivor, and Thousand-League Sandals
Fun fact on the throwing
Javelins are light bulk
I'm thinking Pelt of the Beast/Titan's Breaker/Scar of the Survivor
The problem with mortal harvest is it literally can’t be used in solo boss fights
Yeah, so get another Trasncend
Through The Needle's Eye is what I plan on taking
Using a Maul
I'd probably still try to do a dual throwing build again
If none of of the important bits of that changed too much
Weird there aren't any options for a Flail in terms of Ikons
Blind peeps on hit, and removing it is an Interact action, that therefore has Manipulate
Yea, but the earliest you can do that is level 4
Harvest is flails
We are talking about one! Mortal Harvest allows them
Spirit Thresher is really good pick for it
D12 sweep
Oh huh it does
Axes, polearms, flails
True, I was hoping to use Spirit Thresher for Titan's Breaker but, alas
Cause i think it fits mechanically
But I suppose that's between me and the GM
It's probably fine IMO
(Which speaking of my friend is hosting a Mythic Game starting next month, after the book properly comes out and gets on Foundry)
Also I'm going Gnoll so that works actually
Err, Kholo
Barrow's Edge would also work well imo
Khololooooo
What weapon ikon do you think works best for a firefighter? I’m thinking noble branch with a firepole
lol
Also i feel Barrow's Edge and Scar of the Survivor synergize well
Healing basically every turn in combat
Anyways, dunno if I'd want this Kholo to go Eternal Legend or Godling
For a Mythic Path
is there any way to be a bit more of a real martial as animist outside of that one focus spell? i guess its fine since untamed druid fucntions similarly?
Not really I think
thats fair
I’m thinking this will be the ikon for my swordsman Exemplar
Who’s trying to find the greatest swordsman in the world
And kill them
I prefer Barrows Edge to Gleaming Blade, more useful ability IMO and the potential loss of damage is made up for
Also, information gathering potentially
(because relies on enemies being at half HP)
Though maybe I just like lifesteal, lol
I prefer Gleaming Blade slightly personally, but they're both good
though Titan Breaker is overall the best melee one I think
Agreed
I mean, noble branch has a much better transcendence
It’s risk free, and after you get striking runes it’ll deal about the same damage
I was looking at ones that could be a nodachi, lol
did they buff the Branch transcend?
it used to be kinda meh
It does the damage dice again, no roll or anything
yeah but only dice
Titan breaker is the same thing, but more risky
You can also miss
looking back, the extra damage on Breaker was slightly lower than I remembered, but still quite good
is Gleaming Blade still locked to swords (and knives)?
Or melee unarmed attacks that deal slashing damage
hmm, unfortunate
guess Branch ultimately still wins out due to bigger weapon selection
though you could go Gleaming Blade if you twin your weapon I suppose
There is no winner, only what's cool for the concept you're making
Noble Branch confuses me
If you have a striking rune, its Transcend does 2d(your Ikons dice), is that right?
yeah it's just your weapon dice without any of the flat damage
or extra runes
Gleaming Blade is in theory a lot better, but swords and knives is so much more restricted in terms of weapons
especially two handed
is that feat to twin your weapon ikon still a thing?
yes
Man Noble Branch kind of blows Titans Breaker out of the water then 😭
Outside of the construct bypassing thing but like
Get that one level 1 feat
depends on how large your dice are
Hmm, are there any good one handed polearms/spears that aren't simple?
breaching pike
Fair
Fair
Question to more experienced of yall
In a party of the following
- Justice Champion, shield focused
- Healing Oracle
- Intimidation focused two handed fighter
- Shield focused fighter
- Crossbow/ranged focused ranger
What are some good fits for balancing out the party if the champ were to die? Looking for options, my OG plan would be to play a Magus, but interested to see what else works
What's considered the best polearm, anyways?
guisarme, as a general purpose pick
fauchard if you're fine trading a die step for deadly and sweep
Yeah Guisarme is the big one
Arguments can be made for the scythe for certain classes
that one is a spear, but there is also the gill hook
notable for being a reach grapple weapon, with a d10
I mean, either work
generally the big thing to look for in weapons is
- reach whenever possible
- useful maneuver tags
- as high a die size as you can manage given the above two
- whatever miscellaneous tags you can snag along the way
Is scar of the survivor (transcend to heal 1d8 per 2 levels), radiant (heals an ally 2+2*lvl 1/10 minutes), dancer in the seasons (give yourself 1/2 level temp hp whenever you transcend, does not stack with radiant), and healer of the world (whenever you transcend, stabilize the dying and give the not dying 10 temp hp in a 30 foot radius, does not stack with radiant or dancer of the seasons) too much healing?
nah
I that’s narratively what fits my character best, but that’s a lot
although wait
forgot the epithets don't stack
Really, I think it’s just the last one that’s too much. Protect myself and protect others are two different situations
though radiant has a long CD, so might still be worth it
depends on what they're up against I suppose
Triumph of the tusk only goes to level 12 right?
It’s weird that sovereignty epithets only have 4 options when all the other epithets have 6
It’s also weird that healer of the world is just objectively better than dancer of the seasons. The others are better than lower level epithets, but the lower level ones have their niches
Where as healer of the world does what dancer of seasons does, but effects the whole team
Maybe they just couldn't fit anymore sovereignty epithets
How many weapon ikons are there anyway?
Caster
7 of each type
You have very, very limited AoE right now
I mean oracle can cover some ground but
Primal or arcane would help a lot here
yeah. a Primal or Arcane caster will do that party some good in filling out roles
For elemental weaknesses
I'd be tempted to say arcane is better here since you'll probably be okay for healing but arcane has weird utility shit
Would a Druid be good in that role?
I'm guessing magus wouldn't be ideal despite being a Caster?
Not really
Magus isn't really a caster proper
Druid will perform well
It's a good class
Witch, Wizard, and Sorcerer can also all fulfill the role
Could also go kineticist
They’ve got a lot of good AOEs
And obviously a lot of elemental damage
Flavor wise, what do y’all think is the difference between the stances between wolf and tiger?
Because both animals move pretty similarly
my take on it is wolf is more opportunistic, making and seizing any opening they can take, while tiger is more savage fury, just going for a full combo straight for the throat
a wizard or an arcane witch is your best bet
https://2e.aonprd.com/Spells.aspx?ID=1026 This seems fun for a liturgist animist
You can adjust how strongly gravity grips you, changing between low gravity, normal gravity, and high gravity with ease. Choose one type of gravity when you cast the spell. While the spell lasts, you can change the type of gravity with a single action, which has the concentrate trait. The spell doesn't alter your physical appearance, so it's imp...
Double your leap distance XD
I see the vision
Ok so I don’t play it but I’m super happy with alchemist remaster
Because a friend who’s been struggling to find a class he clicks with absolutely adores it
I will always miss the 1E body horror alchemist, but I am fond of the remaster alchemist as a class
Versatile Vials are great
Nice! What's he like about it? I have a big soft spot for alchemists, but it's hard to evaluate crafting versus more traditional spellcasting
He just loves the changes to way the quick crafting and daily prep work
Just because he always felt limited with old alchemist in that you didn’t really have access to that many daily preps and quick crafts took too long
But now you have so many more items and quick craft is actually way more useful in the middle of combat
do I get to decide where spring starts and ends?
like, RAW says nothing about it, but what is RAI?
Presumably
also, at first I thought this was terrible, but then I realized how bad non overflow kineticist damage was
this is slightly above rate
I think it's fine, but I also played primarily Fire Kineticists who excel in damage
So i may have a skewed view of things
Ah, fair
Yeah I ran into a similar thing
"Why would I spend two actions to blast- oh that's why"
Among other things
Huh, this is kinda weird
I wanna add a martial repeating rifle in my homebrew because it’s a weapon niche that just, isn’t in the game yet
And being a martial ranged weapon I want it to compare reasonably to the composite longbow
But I’ve noticed that the barricade Buster is an advanced repeating weapon, but if I do what I want to do I’d probably just make a better version of it
Which is essentially the composite longbow, missing deadly but also losing the volley trait
Also the penalties for repeating but ngl, it’s very unlikely those will come up with the magazine size I’m thinking for this which is like 10
So it’s kinda weird I feel like I’m implementing a martial weapon that’s just better then an advanced weapon of its type, but also in line with the power level of the game
And presumably without propulsive?
Also tbh Paizo tends to be extremely selective about firearms, if you don’t think the barricade buster needs to be advanced than by all means
Adding revolvers and lever-guns to our setting is also on my list of things to do
I’m fine with them being advanced though
Since gunslingers can learn to treat advanced as martial (and they already start proficient with advanced firearms)
Yah but with kickback so the difference isn’t to much
Unless you really invest in on strength for your archer
Which I guess you could
But I’ve never seen an archer build actually go to 18 strength for the extra 1 flat damage
Who?
THE HANAR SPECTRE
Who?
do great old ones still exist in pathfinder's cosmology?
They're public domain
i understand that, but i mean involvement in the actual narrative
as they pop up in at least one pf1e adventure
wasnt sure if they lean away in 2e
Man is mass effect that old already 💀
I never played it!
ahh gotcha
Lived through it though
i wonder, more explicitly, what iomedae's relation with great old ones like shub might be. I'd suspect opposition
... do folks think gods have to agree to form a pantheon? Or can a sufficient concentration of mortals with a sufficiently coherent ideology just kinda say "y'all are pals now"
IIRC all of the GOOs other than Yog were outright evil until the remaster
Yog was Chaotic Neutral in a distinctly prickish sorta way
A paizo original GOO is featured in an AP yes
Worshippers sticking their gods in a giant "get along" sweater
Wait, no, this leads to in-universe fake marriage god RPF* fanfic, that's amazing
*Real Pantheon Fic
I'd assume the gods don't necessarily need to agree
since the Godclaw is still pretty sus
"Asmodeus and Iomedae are aspects of the same cosmic principle" sure buddy, pull the other one
yeah
The godclaw is apparently quite unique as pantheons to but yeah
inb4 the reason the Hellknights get divine magic from it is because Asmodeus is providing all of it himself as a psyop
Well, there's also that one pantheon with like Desna and Yog
Which seems like a similarly unlikely pairing
Cosmic Caravan?
https://2e.aonprd.com/(X(1)S(pjg3qe45w35m2xqstxrqyi45))/Deities.aspx?ID=219 These jerks
A pantheon rapidly gaining popularity throughout the Inner Sea is the Cosmic Caravan. Astronomers and astrologers will tell you the Cosmic Caravan is a collection of constellations visible in the night sky, said to travel forever in a circle around the star Cynosure. The association of a diverse array of deities and demigods linked to the stars—...
Ashava, Black Butterfly, Desna, Ketephys, Pulura, Sarenrae, Tsukiyo, Yog-Sothoth
I get to share the fun fact that Yog-Sothoth is incredibly important to the setting existing. When a reality ends, there are two things left: The Survivor, and Yog-Sothoth.
And those two form the cornerstone of reality reforming.
Three Empyreal Lords, two members of the Prismatic Ray, a good elf god, a Tian god, and Yog
I don't think most Empyreal lords would caucus with him willingly
If I am under the effect of confused, and I hit a teammate, can i trigger my own retributive strike to give them resistance and then hit myself?
i guess id not consider them allies at the time
question, at level 9 what is giving my party its benefits against incap effects?
ah its incap itself
that is helping us out
Incap effects only work on lower level characters
It's strictly a limit on certain effects
Can't fuck people of your own strength up in certain ways
how does an incap effect gain ranks equal to or closer to teh rank of the players?
monster CR?
Monsters have levels, yeah
for incapacitation spells, it's "this gets weakened by a degree if the target is a level that is higher than twice the spell's rank"
for other effects, it's "this gets weakened by a degree if the target is a level that is higher than the generating item, creature, or hazard"
a level 5 creature with a non-spell incapacitation effect will be able to use it regularly against creatures that are level 5 or lower, it won't change anything there.
If used on something that is level 6 or higher, then either
- if the target is the one rolling, get a result one degree of success better for them.
- if the attacker is the one rolling, get a result one degree of success worse.
...which both generally result in the effect being weaker.
i specify non-spell there because like...
by level 5, you'd get access to rank 3 spells.
and a rank 3 incapacitation spell would work on a level 6 target just fine without the penalty.
so odd levels get a little bit of a boost there, but you still have to be casting your highest rank of spell there.
Requiring a crit fail to do full effect is rough
Can’t use reactions when confused
I kinda like this idea of the fighter archetype
You lose a lot, but gain a lot
From what I heard, the stuff you gain seems a bit meh except the resistance later
So this is Achilles?
Yeah basically
Tbh the gains don’t strike me as especially good
Yeah it has some weird tradeoffs imo
“You gain Doomed 2 every time you take 1/3 of physical damage uh”
Is more flavour imo
It has a few unique archetype feats too, but they vary in quality
Seems bad
Its not great, also the weakness
That too, yeah
The main big thing is at 14 they can get resist all equal to half level, except against their weakness
And a stance that gives you an extra reaction and a counter attack
Too late
Though the wording on that is apparently a bit jank, I'd need to see the exact text
tbh like
It also doesn't feel
Necessary
Its so... weird to make a whole archetype out of
I could see some Exemplar stuff
Give them some overdramatic self-dooming shit and then a dude can take skin hard as horn to lock the Achilles Build in
-1 AC, inability to dump Dex, weakness to a physical damage type, and frequent no-save Doomed is gonna hurt for many, many levels
13 of them before you get those resistances, in fact
Shame, love the flavour
As well the BloodRager
Really cool flavour
Let's see how an Exausted 1 barbarian casting spells with his CHA mod goes
Need to read the Exemplar a well, I was not very into the beta-version
How it fares today?
There are some new feats in the Fighter archetype that also just got added to the normal Fighter list also
Spear Dance is basically Skirmish Strike, but not a flourish. Letting you Strike and Step, or Step and Strike, as one action, just needs to be with a spear or polearm
Needle in the Gods' Eye is two actions, no traits. Leap up to your total Speed, horizontally or vertically, and make two Strikes. MAP only increases after you make both Strikes
You do get a lot of stuff which interacts with that later
Top part is the dedication
Can you post the text for that counter stance they have?
The weakness is kind of a lot
If you can find some way to handle it or get support through it it’s a LOT of no MAP swings
Ah okay I see what people meant with the requirement wording
Feels like they forgot again that requirements need to be met continuously to stay in a stance
I guess what it mostly amounts to is you get this big weakness but can do stuff when it's triggered
But like ... honestly even if you can make that work
In any fight where you don't take that damage type
You're kind of a worse fighter
I've seen a lot of people say it's probably designed around the Mythic Dying rules too
dear god
You've invested heavily around getting stabbed but if you meet a guy with a hammer you are down however many feats and your heavy armor proficiency
Or Free archetype
God imagine you get to the final boss of an AP and they just ... don't deal slashing damage
Cause Mythic characters apparently just get back up with an extra stack of Doomed if they would die
You are now a fighter with no metastrikes
I need to read the Mythic stuff carefuly i have noidea on that
Good luck
Mm, I suppose that helps somewhat
Clearly you choose piercing damage and wear one of those collars which can when initiative is rolled do 1 piercing damage
I see they are doing fan services for all kinds of tastes
Yeah I think that’s a big part of it
Yeah I was gonna mention the spider collar too lmao
Wait they have that?
The mythic rules seem generally neat but I think mythic resistance will need errata
Though from what I've seen, Spear of Doom and the omni resistance are still the best bits of Warrior of Legend
And hey, nothing is stopping you from self inflicting you the damage
This intimidating collar contains a hollow central tube and ends in twin metal points shaped like spider fangs. The collar can be filled with an alchemical mutagen as an Interact action. As a free action triggered when you roll initiative, you can activate the collar, causing the metal points to dig into your neck, inflicting 1 piercing damage a...
Most likely
I think the other stuff is pretty good but it’s explicitly for undoing the weakness you accepted
That's awesome
So maybe it’s not good enough
Piercing Doom I initially thought was pretty bad
With the knowledge that it can counteract the Doom increase from Dying, its a little better
mythic destinies is like a lv12 archetype?
Yeah
Burd
Thank ya
Question, what sets a Sorcerer apart from the other arcane casters?
Do you want to be a better Wizard?
I feel they are very flexible and easy of use
As well the subclasses gives avery interesting repertoire of spells
Mechanically or flavor wise?
My thought re: Warrior of Legend is that it should let you declare a doomed weakness
On initiative
So you can say "you, I am weak to you but I am still going to fuck you up"
That’s probably better for gamefeel yeah
It gets some really cool stuff but it depends on the GM obliging you, unless you want your allies to stab you
You could call out a specific person, perhaps?
i guess for the resistance to the other damage types it does
"I am weak to that fucker, that one over there"
idk I think part of the issue is that it relies on a game mechanic that is severely underbaked I guess
Yeaaaah
Concept because I’m tired of kinet being incompatible with everything
anywhere that strike is mentioned you can substitute a one action blast
Honestly that'd probably be fine
Is there a problem with allowing 2 action blasts too?
It could get weird depending on the specifics
Well you could but you’d need to add that it it adds an action to any given activity
Ahh true
It would be very strange with action-compression stuff that allows more than one attack
That might be weird with monk stuff and hand wraps
It might not be a problem though
I agree that Kineticist is too silod
True I didn’t think about hand wraps but to that end it is a house rule so I’d just say no lol
Anyway this comes from. Kinet being incompatible with a ton of mythic stuff
Yeah def
Yeah easy to just say no
I think making them strikes means fewer weird exceptions

sorry had to step up, but a bit of both
not hairy enough tbh
This... seems bad? You seem to lose a lot more than what you do gain which
From reading is basically just Diehard
Yeah, re-reading it's weak and mostly flavour
Ah well, shame
"Oh but at lv 16 you gain a great feat!"
We will be lucky to reach lv12 before the campaign dies
Or the character dies
Thinking about an oath breaker class archetype but focused more on the BG3 interpretation of oath breaking as not evil inherently
Basically “sometimes you must break you’re ideals and forge your own path”
I should also probably mention that whenever you cast a bloodrager spell you become drained
Yea, but you can clear that drain (and gain some useful other stuff) for one action
I do think that you should be able to clear they drained by sleeping however
Blood ranger casts 12 utility spells before they can fight someone and they just die
I heard they only get Drained when casting spells during a rage
That may be intended, but that is not what’s written
It should say “and when you cast a spell this way” or “while raging” if that was the intent
Bloodrager casts guidance once an hour, dead within the day
Oh bloodrager is a thing now?
Class Archetype for Barbarian
I thought bloodrager was just barbarian sorc
It was that in 1e, it no longer is
It is good? Flavour is amazing but dunno the viability
Debating if I wanna go Godling or Eternal Legend for my Mythic character
It seems pretty good other than the death by guidance thing
I love Godling thematically but I like the Eternal Legend's mechanics more
You get more spell slots than any other archetype caster
Godling or Bloodrager?
Bloodrager
Aw man I was gonna make a blood Barbarian subclass homebrew
Well actually I already did
But like, I was gonna plan to post it online
I'm not big on nu-Bloodrager's "literally drinking blood" thing
Also its action economy looks pretty restrictive
why does bloodrager even need to be action neutral with moment of clarity
like no spells during rage is more of a flavour thing isnt it
but also changing the narrative seems weird when its not like sorcerer remaster really changed
i guess they didnt want a class archetype to have its own subclass thing?
I suppose hypothetically it also limits their options, narrowing scope
But tbh I feel like using your actions on things that don't get a gigantic flat damage boost is probably a poor enough decision that it's not really necessary
for real
In some ways it's locking you out of making bad decisions >_>
PF2e: "I'm sorry, you're a barb and you're not playing like this? Absurd, no, I refuse."
and its not that I even necessarily disagree with the idea that by default barbs shouldnt be able to cast, as a flavour thing, its just weird cause its not really for balance reasons so extending that to the balance of the bloodrager is just unnecessary
Aye
Like, if the bloodrager is supposed to be "the barb who casts spells" maybe just ... let them do that and make it a reasonably good decision to do so
I'm not even opposed to the blood magic flavor per se
Although I wish it was more like "you can mess around with life energy through blood (usually), you do not have to lick the stuff off your sword"
But the dynamic as is seems awkward
And the action economy seems constrained
They changed the fluff mostly because I think you can do sorcerer/barb w archetypes technically
I'm unsure if I want to go Godling or Eternal Legend for my friend's Mythic game. I love the Godling thematically, but Eternal Legend seems much more up my alley in terms of mechanics.
Technically, in that a character can have feats that would be required to do that -_-
the rage thing has always been weird since like
barbarian as far as I'm aware isn't intended to be Just Better than martials that don't have rage restrictions
though I suppose it did get buffed a bit with remaster
I think it actually does serve as a guardrail though
As well as requiring slightly more investment to do certain things, like Demoralize
I like new Bloodrager but I'd have to see it in play to effectively gauge how fun it is
Also being actually blood themed is both cool and fitting considering the meta-event
Cause like
The Godsrain is blood
Tons and tons of it
it's mostly just weird to me
Because this new Bloodrager is an almost entirely different thing from the old Bloodrager, in terms of fluff

also blood magic
It’s just cool
Old fluff was basically just martial sorcerers anyhow
it was yes
but reusing the name for something different is still pretty jarring IMO
Blood magic is just cool in general
The old Bloodrager basically didn't have magic.
All your magical output was devoted to self-buffing if you wanted to be effective.
I wanna play a Bloodrager for the new vamp ap
And the real optimal way to play 1e Bloodrager was to just take the archetype that let you trade out bloodline powers for Rage Powers.
So you really were just a Barbarian with a free action buff as part of raging.
They both boil down to a barb that casts spells but I getcha
tbh, I already found Remaster Sorc doing more overt blood stuff a bit odd already as well
the magic is in their blood, they don't necessarily do blood magic
That’s mostly because that archetype had no trade off lol
Which isn’t great lol
Balance wise I mean
Bloodrager came from a... Not great era of balance in classes for 1e.
Yeah
I'm happy with a lore revamp.
Even if it is based as fuck
If you want a sorc barb, barbarians+ is eventually going to get remastered and that had 1e bloodrager ported
I also just like Barbarians+ because like. There's a zealot barb that actually is focused on worshipping a god
That is not what I'd want from a Barbarian that is empowered by a magical bloodline if I'm being perfectly honest.
Shrug
But as ever, we run into the true issue: What is a Gish anyways?
getting some self buffs when you rage was tbh what I had expected from Bloodrager
maybe some focus spells
I should make an exemplar
So for homebrew supplements, should I use alphabetic order for new class options?
Hmm, do you think Hands of the Wildling would work well with a Battlezoo Dragon Exemplar?
So uh
I realized something
Can you tell what I am thinking just from these two screenshots
(Also: Wounding Rune)
No, but do elucidate me
So
Persistent damage of the same type never stacks with itself, you take the higher
So hit once with mortal harvest, 1 spirit damage per die, hit again, still 1 persistent per
BUT
Take Energized Spark, get, idk, slashing from metal
Hit once with mortal harvest, 1 spirit, hit again, 1 persistent slashing
Take it again, add sonic to the list, and so on
Take twin stars, get double slice off an archetype
Stack tons of persistent damage on dudes super easily with a ton of attacks that don't take any MAP
1 persistent damage per dice isn't a lot but lets say your at level 7 or so, you have a striking rune and a wounding rune on your ikon
You are doing 1d6+2 persistent damage just from hitting someone once, 1d6+4 if you hit em twice
That's the average damage of, idk, a bow shot at that level
My brain is just Expanding
Since I'm doing a Mortal Harvest char soon
Was planning on being tanky with an orc necksplitter + shield but I may do dual Hatchets instead?
Have to think about it
For a second I was so full of hope that this was an animist feat
I still think Animist is good lmao
I found a lil guy
I'iko dragons are greedy bullies with long muscular bodies, stubby legs, small wings, and shimmering glass-like scales. From their treetop nests overhanging well-traveled rivers, i'iko dragons land on passing watercrafts and extort the passengers, threatening to capsize boats if not paid with bright treasure. When faced with a well-armed group g...
Is there still a true dragon/lesser dragon distinction like in 3.5
Dragon's Demand is
So
Close............
I think the final 48 hours push will probably get it over
I'm honestly surprised it wasn't one of those 'blow past all the stretch goals' kind of kickstarters
Do people have 0 confidence in Ossian? Do they hate the mini aesthetic that much????
It seems like people should be going Crazy for a 2e CRPG considering the reception the owlcat games got and the reception 2e's got over 1e
I mean 'yes' on the latter part for me at least though I did still end up backing
I think the minis aesthetic is part of it, I hate it a ton
I see
I suppose that's fair! It moves the needle literally 0 for me so I guess I'm just a lil shocked
I play TTRPGs so I'm used to seeing PNGs slide about a square grid 😭
It’s the worst possible choice they could have made imo, like 2D isometric would have been so much better
like it's a constant and never-ending reminder that you're playing a game and not interacting with a real story and characters that have stakes
Frankly I would prefer that
same tbh
I also think disappointment that it’s not Owlcat might be playing a role
definitely not insignificant
like 100% what people want is a wotr-scale game for 2e
and what's on offer is... not that, unfortunately
WotR was so good
Yeahhh
An owlcat 2e would be nice but iirc they've publically stated they aren't going to do 2e right?
Yeah
I heard they don’t like it?
Rogue Trader was really good though
And I think leaned into what they do like, mechanically
In terms of crazy effect-stacking action economy manipulating silliness
putting mythic rules under a box with stick + string setup to tempt owlcat back with unbalanced mechanics
I love 2e’s vibe but it is a different vibe
I do think it has more going on now than it did when owlcat last assessed it in that light
Tbh the best 3.P experiences I've had were all vidya
would actually not discount the possibility of them baselining free archetype if they did make one lmao
or just stapling on some weird archetype-like system of their own like they did with wrath of the righteous
Lmfao
I wonder if dawnsbury days stole any of the kickstarters thunder for a low budget 2e game. I could see the bar being raised for something closer to AA.
I'm not sure
If anything I should suspect the opposite
Because the only bad thing about Dawnsbury Days is that there isn't more of it
Its a tiny, tiny, tiny ass game
Well, I think that's what Polish Vampire is suggesting -- that people are less enthusiastic because like ... "look at Dawnsbury Days over there, can we get them to do a kickstarter?"
(I am not suggesting they should or should not, to be clear)
I guess to me Dragon's Demand is more or less just
That with more money?
Like it's a kind of cheapo 2e game (but less cheapo)
But I dunno, the minis thing just looks really bad
Like ... yes, I know this is based on PF2e, I don't need to be reminded
I would rather something low-fi and 2D than that
WOTR is so good I just wish it was a system I enjoyed playing
I really like 3.P in vidya format
I only got that far because all the combat before was really easy so it didn’t last long
Because vidya feels more conducive to like ... weird time management bullshit and twinking the fuck out of everything
I just can’t really stand how like, there’s so many potential pitfalls
And WOTR gets hard enough that those pitfalls really matter
(Also I was having issues with some of the character writing but that was mostly Ember and her related quests so I didn’t mind it to much)
yeah honestly like, give me straight up ff1 level sprites and I'd take them over the 3d minis
My experience going through a lot of WOTR was 'daeran and nenio use all their spell slots for buffs at the start of the dungeon, we full attack everything until it dies while nenio and daeran play pattycake behind us'
'daeran occasionally stops to use channel energy'
it's not a question of budget or production value I just don't like them
my WOTR impression is
'jesus christ this is the most Game per game I have ever consumed'
'that is too much please stop'
It is so ducking dense yah
oh yeah daeran was great I kinda regret writing him off a bit as an 'evil' companion my first run
Yeah thats the usual CRPG pitfall for me
I need to Do All
well, first and almost certainly only I should say I can't imagine doing another full playthrough
I am happy the only timer in the game is really lenient
Admittedly that is always something I struggle with in CRPGs
of course by the end my individual mythic questline (gold dragon) and multiple of my major companion questlines (Seelah and Sosiel who I was romancing) bugged out and were uncompletable so 🙃
They really benefit from multiple playthrough but they’re so fucking loooooooooong
strong regret on going azata tbh
I can’t make all these choices when the game takes 90 hours to complete for the first time
Why?
I was sold on 'you should actually care what you're fighting for' and received 'pip pip cheerio! time for the charge of the monkey cheese randomness brigade!'
starward gaze is still a v good theme
Also yah if I’ve got one major issue with WOTR’s writing, I really don’t like how they handle the divine aspects of Golarion
Well like, besides the demons themselves
The demons were fine
lol I also very distinctly remember going 'hell yeah legend path sounds awesome, love to defy my fate'
and then having iomedae push it super hard and just going
which is cool!
Why does every god want me to become one?
They should want me to become like, an Angel
but I thought it was 'fuck your designs upon my fate' mortal and not 'know your fucking place' mortal
That’s the clearly stated good aligned divine path
Like I’m fine with Iomadae not like, abandoning me if I go legend
But I don’t think she would encourage it when there’s other paths far more aligned with her
They don't
Iomedae specifically doesn't trust the demonic origins of your power and suggests an alternative
But she also respects your decision if you choose not to take it
The gods in general do not give two shits about whether you're level 40 or level 20 w/mythic
I guess so, still I don’t really like how the divine is handled in general in WOTR
Iomadae is just handled kinda weirdly and I got annoyed by ember every time she talked when we were interacting with anything god adjacent
I really liked Iomedae's appearance
shoutouts to the insane way they handled alignments lol
you were too Good you're a fallen paladin now
I mean ultimately atonement scrolls were easy to get
How you become too good and lose your paladin oath
So while it was stupid the impact was negligible
Especially when every lawful dialogue choice is some form of “you should just starve, stupid orphan who stole a single apple”
I thought she came across as a reasonable, cautious, and intelligent
I feel bad for lawful good characters in general in that game
The lawful dialogue choices sucked
yeah from what I heard it really does kinda sounds like angel was the best supported
I am curious about a like, swarm playthrough
I thought some of the more evil/stupid companions stayed?
My current playthrough is Sable Company Mercenary (Ranger but you get a Hippogriff Companion which is like Ulbrig's griffon form but worse basically)
My idea is to retrain into Sable Company Merc 1 and go Wildlands Shaman for the rest of my levels
So I get divine casting and the hippogriff scales off its animal companion levels
Take angel, pick the option where its spells just become part of your divine casting
Cuz I hear that's hilariously overpowered
But also this is cool in concept but I don't want to start up playing WOTR again because building the character is the only actual fun part of the gameplay
Its like that INTJ 'I have calculated the taste of this french fry in my head' meme but for real
“Mmm… perhaps a little more small encounters next time”
I feel like I'd get turned off by the 1e games because a ttrpg veering too hard into math and not into the roleplay stuff makes me go ehhh
They should make a 10e Crpg. Give the devs creative license for what they think pathfinder will be in 100 years
Are there any mythic arexhtypes for Gish class like magus

