#Pathfinder
1 messages · Page 69 of 1
The watee thing is a bit tougher
Maybe it keeps you from dehydration but you're still actually thirsty?
create water only makes like a gallon of water
2 gallons
which is barely enough for a person
oh no
half a gallon of water per day
damn I thought gallons were way less
A gallon is a lot lol
You'd probably be better of doing another system if you want to focus on pc survival exclusively
honestly it might not be a huge problem later but if they want to use a spell slot on create water that's up to them
oh it's not going to be exclusively but having it be an undertone is fun
You could also complicate things by having npcs the pcs have to care for
like, it's a thing they are actively doing but it isn't the primary issue
that is also a plan yeah
a gallon is like nearly four liters
I will note that create water only makes enough water for 2 medium creatures and doesn’t heighten
So it’s not a full solution to finding water
At least until fairly high level where your 1st level slots aren’t important
waters generally a lot cheaper than spell slots
Yeah
Just gotta think of a good place to set it
Actual setting doesn't matter too much I guess, just somewhere in golarion
Time to find somewhere cool
Localized I'm thinking
Hmmm
I'm thinking as well of something that keeps people from just going back up to the surface, perhaps the land is horribly tainted by void energy or something
Some dwarf fortress evil embark shenanigans
Numeria but you have to go underground bc of radiation
Ooo
Time to read up on my numeria lore
Numeria is very cool
Could even set it in parts of the Divinity, but that might not be the vibe I'm going for
Some people are getting the book
The book?
Are catfolk lactose intolerant
I am here to roll in with the "Depends on the region of Golarion"
How is the exemplars armor situation? Medium? Unarmed support?
Also, the MYthic Destinies (Apocalypse Rider is also there, but cut off)
Oh, I asked that already. They look good but they nerfed some ofthe Ephitats
So, medium, unarmed support?
Something to help str characters was confirmed, but the exact implementation was not
Also, how does the unarmed weapon ikon work? (I assume it’s a weapon ikon, but maybe it’s body)
asked as well
Thank you
np
Asking for someone in my group, what is broken chain?
"Fighting Tyrants and toppling evil empires" etc
Also theres a throwing weapon Ikon
Any fundamental changes to how any of the classes work?
What's new with animist?
im curious about the new epithets, since they implied they'll be a larger part of the class
Supposedly they're more general support now, as opposed to just combat
Which is probably for the best
For animist, or epithets?
Epithets
Gotcha
@rustic cape
They mention anything beyond that? New spirits? Changes to the baseline?
Due to spoiler rules on the server they literally cannot type more than 2 sentences
So it's hard to say
They did say this though regarding it
lol what? The server spoiler rule is “only two sentences”?
That’s
Really funny
Though it may also be because they're getting swarmed with questions and don't wanna spend too long on each one
Oh lol fair enough
Like under any circumstances?
Like I get that they don't want to host the pdfs so folks can pirate them or whatever
But its literally all on aon as well so...
They did confirm the book has cool art though
Well I’m sure lol
Pretty much?
I’d be surprised to hear “yeah the art is bad”
Hypothetically >_>
Well it's all on aon eventually
grumble grumble
so does having Hunt Prey mean you just get Sneak Attack against your Prey?
there might be more added
So honestly feels like a good trade
in either WoI or DM
Ragathiel has Bastard Sword
GAAAAAH I needs
is very thematic for Avenger too
Technically szerial or however you spell it also has a Graatsword
But she's on the cover so
I presume she's mentioned in the book somehow
Do any non god immortals die, like baba yaga
I think only Gorum has died so far
I doubt it since they’re p rare and usually favorites of fans and devs
Baba Yaga is cool
Also she hasn't done anything in 2e yet so killing her would be weird
Especially since she has an entry in the Legends LO
it's not called 'war of immortals' because only 1 of them is dying
they've made it clear they're using this event to clean up the pantheon a bit
I used her and an example
Fair
Guess so yah
I asked, let's see if they see it
Because I too am curious who died (aside from Gorum)
It's pretty shitty, especially since bosses tend to have ultra-high initiative
And also as a rogue you have a ton of ways to get off guard

Surprise Attack is fine IMO, but not super critical yeah
It might save you some action economy on one turn
But I find it just doesn't do much
Even considering my GM lets me use stealth for Initiative on most fights, just as an assumption
you can basically always just Avoid Notice, so that's pretty normal
Yeah, but even so a lot of the time it just doesn't do anything
Even if hunt prey doesn’t do much (and I’ve gotta assume it works into how the archetype works) I’d prefer it
Of course to get hunt prey I'd have to play a racket that isn't thief
Love thief
Thief is life
Honestly I can do without strength to damage
Sneak attack makes up for it handily
i wanna see a non-thief rogue in action
every time i've played the player who goes for rogue look at the rackets and almost instantly pick thief
If i ever play a martial, rogue is up there with thaum and fighter as my first options
but not thief
Being SAD is great, and if you get to higher levels precise debilitations is so cool
Ruffian really needs to be able to use more stuff
Ruffian that
they should make a con rouge
Including unarmed stuff
Please god give Ruffian martial d8 weapons
Please fuck I’m begging paizo
I will kill for it
Honestly I don't think it's terribly problematic to just let them use whatever
any non class architypes in WotI?
Yeah let ruffian do stuff
Mastermind and Scoundrel are still definitely not bad though
You’re not giving up that much damage by leaving strength low tbh
it's a big difference early levels but very little later on when you're throwing a handful of dice
that said it's fine early levels too
I dunno, rolling a single d8 for damage with no modifier is not the best feeling
Thief effectively doubles its damage early on over Mastermind or Scoundrel w/o Strength
Surprise attack is pretty much JUST for 'oh I went first in init but thats bad for rogues since no one is in flanking positions yet'
(Yes I have a halloween icon now)
Frankenstein’s mech
True
That’s insane
Seems like they're Hero Points+ basically
Well, I guess when Mythic Stuff pops up it ought be impactful
TBH I've been in a few games where you can just upgrade your roll one tier (fail-success, success-crit) with a hero point so
Huh, I thought they said it was just for skills and saves
Which is... fine wjth me honestly
I guess I kinda get the idea of not making people juggle two currencies
although like
I hope they give more of a structure to distributing the mythic points
It's very ad-hoc as is
I'd like to see what it says in the book tbh
can mythic points do anything after you've rolled
Sorta? From the conversation going on over there it basically boils down to "act mythic and follow your path/calling"
And you'll be rewarded
cause if not you're gonna need like, more of them. to replace hero points
(insert Ru's rant about RP Rewards)
Is ru not a fan?
Honestly i wouldn't be surprised if there's a popular houserule ala the while "a hero point an hour" thing
isn't hero point an hour The Rule
I don't think that's true
(Well the latter is a variant but w/e)
Your heroic deeds earn you Hero Points, which grant you good fortune or let you recover from the brink of death. Unlike most aspects of your character, which persist over the long term, Hero Points last for only a single session.The GM is in charge of awarding Hero Points. Usually, each character gets 1 Hero Point at the start of a session and c...
Regardless yeah, I foresee people treating them like Hero Points in terms of meta currency
gms should be generous with hero points but not too much
I do 1 free at the start, and another one half way through the session
we've always played it exactly this way
hero points kinda just feel meh to me though tbh
I liked the system we did in the first session where we got a hero point after each combat
I felt more incentivized to spend them more frequently
Hmm yeah
I dunno
I think it really depends on your party and the needs of your group
My GM rarely gives extra hero points but house rules them to be significantly better
They get the 11-20 range and the "keep it if you fail"
I mean, bare minimum d8+d6 :p
Sure, but statistically the thief is still throwing around just shy of 2d8+1d6
and if the enemies have any resistance it's pain
I give out hero points very frequently
oh if it does actually fully replace Hero Points, I don't really like that
Yeah I’m not a huge fan
The mythic abilities are gonna need to be like
Totally fucking insane
notably AIUI, that +10 is your prof bonus for the roll
instead of whatever you would have normally
so it's basically just a fifth step of proficiency you can only sometimes access
Wait are mythic abilities tied to mythic point?
Yes
That kinda sucks
At least they implied some of them would be
Mythic spells definitely require a mythic point
I’m waiting to see what the book says directly because I’ve heard very conflicting info
At least you can probably homebrew it to be separate
Hero points and mythic points separately
I am curious about mythic monsters though
I wonder if it'll be possible for them to be used in a non mythic campaign as boss monsters
Is there any advice on how to handle gorum clerics and champions?
are there rules for dealing damage via colliding with walls?
Some specific feats have it but its not the default
ah ok
It is a little weird that the Battle Harbinger class archetype isn't in WoI, but a lost omens book instead
...a really big lost omens book, but still
I mean
The implication they’ve give is just that they couldn’t fit it all into WOI reasonably
That's fair
I mean 2 classes, 5 class archetypes, a metric ton of mythic rules, mythic monster templates, example mythic monsters, and lore
That's a lot
I do hope that Battlecry also has more class archetypes
I need brawler back
Brawler ❤️
Alas I feel Martial Artist is supposed to serve that purpose
(Ignore that the martial artist stances still require unarmored so realistically everyone is pretending to be either a gorilla or intoxicated)
I mean, I can see Skald and Brawler coming back as class archetypes for the "mortal war" book
It thematically makes sense
Hunter is kinda useless because of how Ranger just is now
I can't really see Mesmerist coming back in Battlecry, honestly
Can't you kinda do the brawler thing already with fighter or monk?
Since monk is a lot less Ki and stunning strike focused
I’m honestly surprised BotD didn’t bring back the vampire hunter.
That class was made to be an archetype
You can kinda but a full class archetype for fighter would be nice
Honestly? I think I'd prefer a general monster hunter, a mix of a thaum and ranger
I dunno, what would it add that’s not already in Martial Artist or Wrestler?
Yeah that's my thing
There are already avenues for it in the system so I can't see them doing another
As much as I want them too, as martial artist fighter largely doesn't actually work
Wait what’s wrong with martial artist fighter?
fighters got plenty of unarmed focus feats
Every stance but gorilla and stumbling still needs you to be unarmored
And of those two, stumblings upgrade feat relies on an ability you can't get off martial artist
Which is not a deal breaker but IS mad lame
Oh I mean yah but it’s like unarmed is unworkable
You still progress in unarmored and if you’re going for one of the dex stances you wanna switch to unarmed eventually anyway
Not particularly
It's not like finesse means you can ONLY use dex
Str is more damage
As it stands if you want to play wolf stance fighter your going to have 2 less AC than a fighter ought too until level 10, upon which point you'll have only 1 less
And will also have to do dex kas
¯_(ツ)_/¯
Dipping into both strength and dex isn’t a huge deal
Dex KAS with a little strength on the side
It’s not optimal but it’s far from unuseable
Flat damage is not as important now
Yeah it’s v nice but not a dealbreaker to not have strength to damage
Also tbh I kinda hate using str with finesse weapons
Feels wrong lol
Realistically just taking gorilla or stumbling-and-nothing-else is perfectly fine
Stumbling doesn't actually need an upgrade
And there's plenty of other stuff to spend your feat on
So I feel like saying it "doesn't work" is pretty off-base
Or just take a different stance and go dex-unarmored, doing so isn’t really devastating
Like tiger or wolf
Yeah you might be a small amount less potent but
You'll be fine
You're still a fighter
I'd say fighter with martial artist and wrestler is actually pretty crazy
Also I do feel like dex melee characters that aren’t swash, rogue or investigator are still like, fine
Gotta make my flurry ranger clawdancer……
Hell, like
Yah you do less damage then your strength counterparts but acrobatics has some sauce to it and stuff like wolf, tiger and crane have benefits for that kinda playstyle while not sacrificing your AC
Hell a crane Dex build has better AC then a normal fighter
Okay, by 10th Stumbling Stance fighter is hanging around with legendary attack proficiency, -3 MAP, heavy armor, oh and if you hit it you're off-guard against its first attack the next round
Tbh I think people put way too much emphasis on armor maxing
Honestly I’m generally more inclined for medium armor then heavy in this game
I don’t like being slower
Like having a high AC is really good but realistically having a middling AC isn’t the end of the world
And 2 dex isn’t hard to get
if barb managed to be one of the best classes even before -1 ac went away then you're probably gonna be okayish
which imo should have stayed
yeah it's weird??
It was like
Barbs gimmick
You get hit and crit more often, and in return your damage is crazy
Now your damage is just crazy
See giant is the best barb because they retain the gimmick still
It would have given them at least some kinda gimmick
Oh fury barb
God I wish it was like
Anything
And not just a second level 1 feat on a class with a single good level 1 feat
I think for me, this winds up in the same territory that comes up a lot in PF2e where like
Martial Artist Fighter with one of the unarmored stances isn't bad
But I do feel it is strictly, subtly worse than other fighter builds you could have made
Which feels bad
Like yes it Works
But you do have lower AC and less damage for not as much tangible benefit as that deserves
Right but that’s fine
Maybe that would be the place of a brawler archetype then :p
(I assume a fighter archetype would mostly replace like…. Martial flexibility? And lock in your weapon choice for some extra benefit)
one could always just take an ancestry feat like Bestial Manifestation to get an unarmed attack other than Fist, and then simply use the existing fighter feats
your damage dice might not be as big but you get to wear heavy armor if you want
also, Wrestler exists
Yeah, that meanwhile I think is quite good
Like a Lizardfolk Wrestler Fighter with Razor Claws is going to open someone up like a tin can without sacrificing their stats or AC
But obv thats a bit of a different Class Fantasy
Honestly for peak 'I'm just a dude who punches you in the face and suplexes you until you die' vibes I'd go..... Ape Animal Barbarian
And refluff the transformation angle out
D10 fist attack and All Of Barbs Grappling Stuff
I mean I do think it’s probably for the best a barb subclass is better at unarmed then a generic archetype anyone can take
I don't know what to do with Brawler with PF2e that martial artist doesn't already satisfy
Yeah, thats the main sticking point for me
Martial Artist already feels like the systems attempt to go 'hey heres how you can do a brawler'
Much like Flexible Prep on a Wizard is explicitly 'hey heres arcanist'
What was arcanist again?
Sorceror/Wizard hybrid class
You had a weird prep/spont hybrid casting system where you had like 3 spell slots for each level you could prepare spells into, but then cast those 3 spells spontaneously
Huh
I mean like I said, I think it’d just be focusing on non-stance based unarmed
As an archetype
That would be cool!
They had DnD 5e spell prep, and could exploit magical laws.
Which isn’t really a thing per say in 2e rn, at least not regularly
Honestly yah some way to make powerful fist like, useful, would be neat
The closest you get is ancestry unarmed attacks that have useful trait like Kholo
Man if wrestler gave you full Powerful Fist instead of just removing the nonlethal tag.............................................................................
As we all know wrestlers exclusively kill their opponents
No wrestling match has ever ended with a knockout
And not cold blooded murder
Just look at Hell In A Cell
Lethal damage was being dealt there, that MF just made his recovery saves
Dude had diehard
Welcome to my new feat, your fists are still a d4 but they have fatal d12 now
Based
can a fighter gun unarmored mastery/expertise?
their unarmored goes up with their armor prof
oh yeah so you could totally play a more rough and tumble brawlery type
is there any sort of spiked knuckle duster or something to go with it?
Also just the knuckle duster
Wow brawling weapons are not good
What is even the point of using one over a fist
getting rid of non-lethal, using stuff that specifies 'weapon'(fists/unarmed dont count as weapons technically)
gauntlet has some niche as a freehand weapon
just like the idea of a sort of hard boiled knuckle duster using fist fighter over the more refined martial artist vibe; figured fighter with martial artist hits that a bit better than monk
I like the tekko-kaggi specifically
Because it’s basically a buckler you can disarm with
And is a free hand weapon so you can still do free hand stuff
That’s the big thing, if you’re a flurry ranger or something else tied to weapons you use them
That’s actually very funny the best class for knuckle dusters is ranger
Imagine you’re a poacher and you’re approached by this guardian of nature
And instead of a bow or a sword he pulls out two brass knuckles and starts beating your ass
ranger with bladed gauntlets, cosplaying as wolverine
But like for real if you do Ranger + Wrestler in particular that’s probably the play
Free hand economy is strong
Pick up medic just because you can
oh another one?
Anything in particular?
Primary Fire now comes before Area Fire for soldier
And if you hit it they go down a degree of success on their save
Oh cool
And Solarion can make their weapon two hand d10
Am I crazy or does solarion feel kinda undertuned
At least photon
oh that's pretty cool
Oh that’s really cool
Love that
Action hero soldier stays winning
Also wow I took shattering impact on my solarion cause I thought it was power attack
No holy shit that’s an AWFUL ability
Effectively 3 entire actions
To make your weapon go up to a d10 for a single strike
Like Jesus that’s….. unbelievably, laughably bad
Like
That seems like it has a rider missing or something
Well they haven’t changed it in 3 errata’s!
The rider would have to be pretty nuts to make it ever worth using
Solarion is uh
I’ve not been enjoying it mechanically
As expected the flavor is nuts, the actual effectiveness is…. Insanely limited
Maybe they’re overvaluing the orientation towards melee?
I kinda don’t know what they’re supposed to be doing in combat because they’re the melee guy but don’t really get anything to make them worth doing over an operative
Other than blasting AOEs everywhere
Which
Uh
I don’t think was the intent lmao
What is the feat you’re talking about?
Shattering Impact
Is the specific one I mentioned
But not being sure what you’re supposed to do in combat is my overview of the whole class
Can you post it? I can’t find it online
Let's gooooooo
Oh wow yah that’s
oh it does have an attunement based rider but theye both med
meh
yeah
no i agree it should be power attack lol
Better power attack imo
power attack + the rider and damage die increase
because its - disharmony, breaks your weapon EVEN ON A MISS
Thank you Paizo for sending me "War of Immortals" to review. This is not sponsored content and all thoughts and opinions are my own.
If you like this video you can check us out at my twitch channel at https://www.twitch.tv/theebadluckgamer where we have other Pathfinder 2e games as well as some tabletop games you may have never heard of. You ca...
do you think they'll ever do bigger SF2 playtest errata? Like buffing every gun or something more broad
Actually I wanna ask, is the dual air pistol build still seems to be viable?
Because god that build was neat
Primarily asking for the feat that makes any weapon twin weapons
Next step up from fighter is a bold claim
Eh I just assume that’s some clickbait
Exemplar isn’t even really trying to be
It’s just another martial
Albeit one with a lot of flat damage
Really if anything it’s main competition is barb
I would actually say its main comparison is magus
Probably not
big flashy thing that you can do at will, but needs to be recharged, leading to spikey gameplay
I think that’s the realm of full release
the biggest difference being that for an exemplar to recharge, they need to do a different flashy thing, but it's not quite as flashy
So magus but more consistent due to flat damage instead of rolls?
Unfortunately I don’t think it plays super similarly to magus because it lacks the key feeling of magus of LETS GO CRIT FISHING
titan breaker says hi
anoyne willing ot drop playtest errata link?
Should be a link in there to the FAQ page with all the 3 errata waves
This looks good
Also theres some lore in the War of Immortals that connects to Starfinder supposedly
||The smoke that comes out of Gorum's armor as he dies is known as the Devourer, and is a fragment of Rovugug trapped in Gorum's armor/body||
Also the Dead Gods (aside from Gorum) are: ||Cermunnos, Grundinnar, Smiad, Sturovenen, Otolmens, and the entire Osirion and Hag pantheons||
I know someone asked about this yesterday
||wait, they actually killed all of the osirion pantheon? I've said that as a joke so many times, but it actually happening makes me so happy||
||Yeah they got a mutual kill with the Hag Pantheon from what I'm seeing||
||After the Hag Pantheon was trying something in Osirion||
||After Nethys killed Thoth, I should add||
||good. He deserved it||
although the fact that most of the other gods are so minor they don't have descriptions in 2e is kind of a let down
one doesn't even have a stat block
||Though maybe you can make a Devourer cleric in PF2e now||
Also apperantly we get some Casmaron lore
Woo, finally!
also ||the peace keeper of the dwarves is one of the few really interesting deaths mentioned. that feels very relevant for triumph of the tusk||
Yep
||alternatively, the god of peace dying causes peace to get out of control. Dwarves become way to pacifistic to deal with legitimist threats||
||all weapon ikons can be used with unarmed attacks that meet the requierments. For example, if an Ikon requires a slashing weapon, it also works with slashing unarmed attacks||
interesting
hm
Oof
Exemplar is so fucking peak
My main complaint is that ||Hands of the Wildling doesn't boost the damage dice of fists/gauntlets. I'd personally make it so it increases d4 unarmed attacks to d6 or even d8 to reflect how SWOLE you are||
I don't like the idea of having to take an archetype to use a feature that is baked in
What’s Hands of the Wildling?
Unarmed Ikon
did you get th4e book? 👀
Ahhh
party fighting 3 maruts. one guy has crit-succeeded like three aoe spells in a row. this isn't an 'uh oh' moment, just a weird fluke of statistics
Damn lucky
Wish I had it
I would ask if you could share it while I'm waiting for mine but no rush
Same tbh
||Note that Humble Strikes makes Gauntlets d6 for Exemplars anyhow||
ALSOOOOO
||I AM VINDICATED, DOUBLE WEAPONS ARE IN THE GAME EIBM4WIMB3PIMPBIBE||
Welcome back polearm master!
||double slicing with a maul....||
||Also a lot of the Ikons work with unarmed already||
My brain is reeling from all the information
I'm obssessed with the idea of Precision Ranger with the above feat and a maul
Double Slicing the heck out of people
(No not flurry, my thought is its more chances to apply the d8 precision proc, and flurry would be spamming the whimpy d4 end)
Let's not forget an important lore thing
||the Devourer from Starfinder is Rovugug's and Gorum's child||
Whuh??????
Elaborate on that
I have some starfinder folks on another server and I'm curious to know if thats a shitpost
Pathfinder 2e's newest book is finally hear along with two brand new classes, new archetypes, and the much-anticipated Mythic System! Is the book worth picking up? Let's check it out and see.
https://www.patreon.com/Nonat1s/membership
This content is impossible without my Patreon supporters! If you want to see more, consider pledging here for j...
||Gorum had a fragment of Rovugug in him, and when he died it became free. It was initially an aspect of Rovugug, but grew into it's own thing||
Cool
Did you hear this from someone, do you have eyes on the book? That's wild
It was brought up a few times on the PF2e discord
It was explained a bit more in detail as well but it was a few hours ago
having skimmed the book, can confirm
God I really want the book
how's it look?
good, the mythic rules are cool
exemplar got some nice buffs, including shield block for free at level 1
ye I saw that
(which, having a shield-using exemplar, i'm stoked for tbh)
also their domain stuff from the playtest seems to be moved to one of the mythic destinies(Godling), or at least, there is no other way i see in the book for an exemplar to get domain spells
fair enoough
Cosmic Birthday?
War of Immortals
Oh, I for some reason thought you were talking Starfinder 2E x-x
||I sorta am, but the origin of the Devouruer (the Starfinder god) is in War of Immortals||
Can’t wait to play a Bloodrager, or Exemplar in the orc AP
I take it the new deity would be considered ||chaotic evil, if we were still using alignments?||
wouldn't srurpsie me
Bastionxemplar..........
Oh! Can someone go check about how mythic points work
they replace hero points, are regained/spent based on your mythic calling, and some of the feats give you extra ways to spend them
Are they still limited to 3
ye
And does every mythic ability require them to be used
mythic characters dont die on hitting dying 4; they gain 1 point of doomed and get back up at 1hp, and the book reasons that hero points are mostly intended to keep you from dying so you don't need them as much if you're mythic
there's also other ways to regain mythic points, from killing mythic enemies to 'mythic accomplishments' aka 'gm fiat'
and yeah it looks like all the mythic feats cost a mythic point to use
or else the feat just keys off of a check made with mythic prof, so, you'd spend the point to make a roll and then get that feat's thing
Have soem screenshots a friend hared
there is also a level 8 feat that's just, 1-action 'gain a mythic point' once/day
lmfao that art
o, level 2-10 mythic feats all either cost a mythic point or key off a mythic prof roll, but there's plenty of level 12-20 feats that don't cost a point
(and most of the feats that cost a point also say 'make a roll at mythic proficiency'/'use mythic prof to determine a DC')
I think my group is gonna chafe against the hero point thing
Since we tend to reroll a lot of stuff lol
I'd just allow players to have both
And maybe cut the ability for hero points to be used for death saves
So, how good are mythic monsters at being approximations of level 26+?
Like, can a mythic monster lower than lvl 25 reliably beat a level 25 non mythic monster?
Anyone know what all the new Nephilim heritages are?
Aphorite, Ganzi, Battleborn, and Faultspawn
battleborn?
Yeah, twas announced a lil while ago but it's basically a lineage about being touched by einherjar or valkyries

I need this heritage in my life now
I know the others but Battleborn is new to me
oh neat einherjar nephilim
Was there any art for these entries? 
I heard somewhere that the bloodrager has psychic spellcasting, is that true?
That seems so unlike the 1e version that I would expect it to have a different name (and for an archetype that can not cast divine spells to be in a book about a divine war)
They get divine and arcane list, and slotwise they have archetype casting
That might have been what the person meant- only two slots per spell level
yea, that makes way more sense
also, mythic fundimental runes are a thing now.
lvl 20, make your weapon +4 or add an additional damage die

I'm not entirely sure but we do get stats for a kaiju and, surprisingly enough, the ||Oliphaunt of Jandelay||
Though that latter one is
Whew, it's a doozy
The comparison between mythic and non mythic monsters is something someone more inclined with numbers would have to do but my answer is a solid maybe
Chat, fish react them
IT'S OUT
Well, not out- but you get what I mean
FUCK YEAHHHHHH
Also goddamn BLG is quick with it
NGL, ||the Osirion/Egyptian pantheon being killed off is really funny and reeks of wanting to make stuff that Paizo can copyright||
||seems kinda weird considering people are really into the golarion/earth connections I feel||
||That and I don't like the idea of explicitly real-world religious figures being killed off for an event||
Isn’t this busted as hell and outmodes any actual dual weapon build
Since you can just use a 2 handed weapon for more damage
Well, its certainly very good
But if I am to say there are downsides-
The other end is d4, yeah
It's a stance, so an action of out the tank at the start of every fight + you can't take other stances
You are restricted in the weapons, and therefore traits and magic items, you can use
There's an additional hidden cost for fighters specifically, where the haft strike is a club but the stance only works for hammers, spears, and polearms
So Standard Mastery Weirdness
yeah stance opportunity cost plus the power of dual weapons is already baked into feat requirements anyway
letting a ranger use twin takedown with a staff doesn't really take anything away from dual weapon ranger
To give an example, for my double slice fighter, I'd likely still do his weapon pair of Scizore + Kukri
Scizore has Parry so +2 AC from twin parry, and I can take the Scizore Of The Crab to both get its amazing Grab ability and get access to Grapple, Trip, and Disarm with full hands
yeah a lot of the utility in dual weapon is being able to have variety in tags
Its definitely VERY good though
I am already prepping for making a Maul Ranger once WoI drops
Yeah, and exemplar dedication seems busted too. I get that it’s rare but rarity shouldn’t make something more powerful
i think haft striker sounds kinda mid
the real benefit is just the rune economy
haft probably doesn't earn reach
best damage output is 1d12 and a 1d4 weapons, which is okay
it does do that
i think the real reason to take it is to enable rogue and ranger, classes with a lot of support for two weapon fighting, to work fine with two handed favored weapons
Ok I lied, it doesn’t out damage dual weapons
other than the rune economy it's more of a flavour pick
you do get bigger damage dice on your main weapon
Since you can do d8 + d8 which is 9 average damage, and you can get d12 + d4 which is the same
you do get the same average with the second weapon being agile, which is a bit better
Right
but thats taking your stance and a feat slot
not worth it at all, on a pure optimization mindset imo
yeah probs
the real benefit is using twin takedown with a greataxe on a vindicator of Angradd
theres some other wild shit in this book apparently?
or twin feint on an avenger of angradd
doesnt a class archetype get ranged reactive strike?
haven't heard about that yet
I have heard the Exemplar Dedication is busted
But I haven't seen the book myself yet, alas
it was made rare by erratta but even then, say if a GM wanted to do an FA exemplar archetype only game, things might get a tad too strong for normal enocunter balancing
(say all the pcs of whatever class get some kind of divine spark through whatever event, avoids any main charcter syndrome from one person being a full exemplar)
rarity shouldnt affect power
You're basically trading agile for an action to get into the stance
Really it'll be best on agile grace fighters
But like ... that's a bunch of investment
To get some good stuff
Vindicator has one against magic specifically apparently
Does also disrupt on hit already
thought this was warhammer talk for a half second
got me confused
lol
thoughts on good classes to dual wield?
fighter seems a given
maybe monk
ranger?
can a dual wielding barbarian be a thing?
Ranger is good
Barbarian is good but agile lowers their rage damage
Also re: WoI lore ||the Knights of Lastwall got fucked. Again.||
||hundreds of Knights of Lastwall died and came back as undead Lost Knights, so now the undead have perfect knowledge of the Knights' tactics and plans||
They just can't catch a break
Barb with Dual Weapon Warrior works quite well
You just have to either accept lower Rage damage on offhand, or take the -2 for no agile
As for the osirion thing ||if we’re worried about being respectful to the religions from which they hailed I think that ship probably sailed when we used them as deities in this fantasy setting, 1 to 1||
||At least we're getting some KoL APs soon||
As I said on the PF2e discord:
This is every metaplot event for Lastwall https://tenor.com/buURG.gif
Hopefully the KoL AP will fix some of this
||It just feels like "yeah, this pantheon was strong enough to be worshipped between multiple worlds for tens of thousands of years and THIS THING WE MADE UP KILLED THEM"||
Also RE: Haft Striker
The build that really entices me for it is precision ranger
Because you get the big dumb damage dice to slap your big hit onto
But if you miss with the d12 you still have the agile followup to potentially proc your damage for that round
What are the class archetypes in the book?
Bloodrager (barb), Vindicator (ranger), Avenger (rogue), Warrior Of Legend (Fighter), Seneschal (Witch)
I believe
||I guess so. Idk, I guess I just don’t think it’s a huge deal - this was basically already their status quo in the setting after getting clowned on by Nethys and Geb to my understanding||
Oh yeah is warrior of legend good at all btw if anyone had the book
*has
Wasn’t there a cleric one?
Who here has the book, anyways?
Thats coming in Divine Mysteries
Ah
it has a feat that non-WoL Fighters can take, that lets you step and strike(or vice versa) with a polearm for 1 action
no flourish or other usage limit, so you can do it multiple times a turn
as far as the archetype itself, it's neat, has stuff playing with the Doomed condition(you do extra damage with polearms equal to your Doomed)
Warrior of legend seems like exemplar lite? In terms of flavor
GOD I NEED THIS BOOK AGGGGH
Saaaame
I am fiending yes
My friend who normally sends me the paizo books can’t rn because they’re, god listen to this, on their honeymoon
God, what a loooser
Unbeliavable 🙄
My normal method of getting them early isn’t applicable for WOI….
What is it?
Secret ;3

My gf is playing one and it's really strong
Using agile weapons or biting the accuracy loss?
Accuracy loss
The damage is so good
are agile weapons bad?
only on barbs
a bad murder blames her tools
No but barb gets half their rage bonus to damage with them
ahh
A good murderer uses the biggest tool possible
Agile is very good
I don't know if this will be balanced, but I've been converting a Harpy heritage and I realized I could make a really fun Talon Dive feat that weaponizes the falling rules
And if you're a ligneous barb or something that works out to a lot of missed damage, especially later on
So because Barb has high flat damage, they are discouraged from using it
But double slice is double slice either way
Have you looked at anthropomorphic animal? The stuff for winged animal might give you some ideas
Honestly
I think w double slice a good thing would be a normal weapon + agile weapon
If you so desired
For barb
You’d only get half rage damage on the second hit but you’d avoid the penalty
Yeah I'd agree
axe/tomahawk + dagger seems a cool thematic combo
I've mostly been going off of Strix
Probably be decent with the new stance feat if you could get it via dedication
Although really I think it depends on your instinct
Giant is usually the one most inclined to Double Slice
id have thought fury for bigger damage bonus no?
Because of the high bonus, and also the extra reach from getting big
I dunno, I'd be interested in seeing actual math on it
does someone have a list of all the new Ikons? There are 7 of each type in the book, so there should be 2 new weapons, and 3 new body and worn ikons.
It's another case where the infamous dual flickmace came up a lot
XD
Tbh I think with the change to the crit spec flickmaces would be less prevalent
Well
I don’t think they were ever actually prevalent but
Yknow
The other thing is that barb loses less than some classes by using a weapon with low damage dice
Flail has less of an advantage now
Since flat damage
It’s the precision thing I was talking about earlier yeah
I do still think Hammer and flail are still some of the best crit specs even after the nerf
Classes that add additional damage really couldn’t give a shit
About the damage die/modifier of the base weapon setup
That’s no excuse, I had a guy answer random undergrads asking about his research day after his wedding.
Real real real I’m not sure how big of a thing they were outside of reddit boards and discussions
That’s what I’m saying!
Yeah I don't think it was that widespread, but it was part of the bits of it often cited
But yeah either way I'd probably still say the regular setup of one agile and one non agile is probably best
If you are just Double Slicing
Honestly the only reason I don’t think it was that common is because a flick mace isn’t exactly a cool sounding weapon
And I feel like hardly anyone makes martial gnomes
they just made humans instead
And I know you don’t have to make a gnome to use it but like, I feel like the average PF2E player don’t really look at ancestral weapons unless they’re that ancestry
cause unconventional weaponry
which also prompts ppl to look at ancestry advanced weapons
Haft striker stance maul barbarians incoming?
so, if we're in spoiler posting territory, how's animist looking? Mostly as far as like, what did the subclass situation end up shaking out to and how's that one gish spirit work rip battle oracle
Admittedly I'm trying really hard not to beg for someone to gimme a loook
And from what I'm hearing. Mostly unchanged but still good
I'm in favor since animist is almost certainly my favorite class
Any word on what new spirits have been added?
I feel like we need a storm spirit
There we some but alas I forget what they were
I also heard a rumor that sustaining dance was becoming a class feature instead of a very, very obligatory feat. Any word on that?
Yeah, though iirc it's later in the class
its a subclass feature
https://paizo.com/threads/rzs55aqj?All-Things-Animist#29 this should have most of what is known
Hmm, what’s the best spelllist for a pure blasting sorc?
Rn I’m kinda thinking either arcane or primal
primal
Any particular spells from primal?
Thanks! Good stuff
Notably though, Vanguard of Roaring Waters lets you spoof it a bit
Chain lightning is the gold standard
specifically only with that one vessel spell
Yeah
Chain lightning is super strong yah
What’s out?
holy that's a necropost haha
Anyways I meant WoI
Which is why I said "not technically out" because it's not, some people just have early access
We've had mythic rules, yes. But what about alternative mythic rules?
https://t.co/3D5HydYt8T
I mean the mythic rules as they are, are fine enough
And this is moreso like having a party full of non-mythic pcs with one mythic pc
Also there's some errata in there too
Not a lot
Huh, polearms are apparently eating good in WoI
One of the new feats added to Fighter, which I assume Warrior of Legend also has, is Needle in the Gods' Eyes at 16
2a, Leap up to your speed, vertical or horizontal, then make two attacks at the same MAP
Oh wait, that one doesn't even require polearm or spear
Dragoon build support?
Huh, for a homebrew blood sorc bloodline, y’all think primal, occult or arcane fits the best?
Okay Exemplar dedication apparently just straight up gives you a single ikon
That’s a bit insane
Including its immanence and transcendence
Blood themed specifically? Probably occult
So you can just take a weapon ikon for the +2 damage per die
It’s more your blood specifically
Not like, blood rituals
Alright
If I'm not mistaken you can use non-occult spells for granted bloodline spells but I could be wrong
I think so?
Yup, you can
Phoenix sorcerer, for instance, has See the Unseen at rank 2, which isn’t in the Primal list iirc
Can we get a little more specificity? Is the idea that like, you've made yourself a sorc by messing with your own blood for power?
Hmmmm
Might have a game where I run free archetype AND mythic side by side coming up
nice
It’s more like due to your bloodline you can manipulate your blood and flesh
Rn I’m thinking some kinda connection to like, a sorta homunculus deal
slightly baffled by the Vindicator mark spells being a spell attack and a saving throw
Oooof
... Huh. That's worrying.
their Edge is also +1 spell attack and -1 penalty for enemy saves against their spells, increasing to +2/-2 later
but still weird
Are people starting to get their WoI pdfs?
So wait, instead of something really powerful like Flurry or even Precision, vindicators get... a slight bonus to their focus spells?
yeah
Lovely.
the bonus type is the important thing honestly
well, to all spells
it will actually have a decent spell dc
and share prey is going to be huge
to all divine spells AFAIK
I have not seen anyone say the type of bonus/penalty yet
if its status it's probably pretty useless unfortunately
at least, not super special
I'd hope circumstance bonus
status bonus to spell dc is unheard of
I don't think it's a dc bonus?
it's a penalty to your Prey's saves , not a bonus to your DC
ah, unfortunate
preliminary math seems to show that with the Edge, the Vindicator about keeps up with casters in terms of accuracy
which is... okay
if you also mainline Wis at every opportunity, of course
I guess that's
pretty decent
like give up edge to be a magus
better than a magus?
idk
but share prey is the big deal if it's any good
there's good save focus spells I think
share the pain is fun
You can also use religion for pretty much all social checks... if you're in a settlement that has a church to your deity
yeah
sorry, you can not use it in the woods
Everything I'm hearing is making the vindicator more and more useless (for my purposes)
wot if I'm erastil
is the woods a settlement? if so yes
the best thing Vindicator gets is Disrupt Opposed Magic
which is at 8th, when an enemy casts a spell, as a reaction make a Strike with your deity's favored weapon (must also be within first range increment if ranged), if it hits the spell is disrupted
also I just saw a comment indicating the Edge benefits may be status bonus/penalty
which is a little unfortunate
I'll wait till I see the actual text
So why would that be a problem?
status is more common via spells
and other conditions
so it wouldn't stack with those
ie if your party Bard uses their Courageous Anthem, that also gives you a +1 status bonus on attacks
or similarly if you Frighten 1 an enemy with Demoralize, it would also inflict a -1 status penalty
Ah
in other news
Avenger looks pretty good
gain Hunt Prey, you can Sneak Attack with your deity's favored weapon against your Prey
it seems like you still need them off guard though, the Prey just lets you do it with favored weapon
they also get access to most of the Ranger dual wield feats
oh and also medium armor
they apparently also have some unique feats about inflicting Doomed, and that potentially leading to an instakill
but that seems very gimmicky, and they also have Incap naturally
do they get str as a key stat?
didn't mention
I would probably assume it lets you choose at least
especially with granting medium
Embodiment of Battle Animist also seems to have made it through largely unchanged
except for Sustaining Dance moving to 9th level class feature for one of the subclasses instead of a feat now
that's a little disappointing, I wasn't crazy about it before
like even with sustaining dance you are not casting a two-action spell and attacking without being quickened
having to sustain in general is just brutal, there's not a lot of bonuses I would take in exchange for 'you have to cast this initially and also you're slowed 1 unless you move throughout'
but hey still better than battle oracle
Tbh I kinda think they should stop making these weird psuedogishes
There’s quite a few of them and none of them are very good lol
I mean I like 'em they just need to be on the level of wild druid and (new) warpriest cleric
like I think those two are fine
yeah
probably also the one bard where you just snap off the occasional shot to extend your cantrip
like if they dont want them to be possible in the system doing weird trap options is just mean
strong agree
I think Pazio knows people want to be Gishes, but for some reason didn't set PF 2e up to make Gishes very possible. Which as I've commented before, is somewhat baffling given how 1e had Gishes as the vast majority of fan-favorite classes.
I feel like they just vastly overrate the power of a full cater making a third-action single 'still not really good as a martial' attack
like even if you straight slapped master proficiency on there they still might or might not have specialization, they won't have any sort of legendary prof/additional damage feature, they'd have to pay feat costs to get good meta strikes (please do not balance casters around casters just having bad feats I beg)
Honestly, I think you're underestimating the power of a 3rd action mapless attack
although it is way better with a bow
I mean there's certainly not much of a revealed preference for most casters taking a ranged weapon to sneak them in there
just about everyone favors staves
(personally I find pistol + raconteur's reload a bit cute on cha casters)
Does PF2E have a way to have a different weapon count as a favored weapon?
... Besides Syncretism?
Player crit fails a check to RK about the bellflowers. Falls for Cheliax propaganda
Oh apparently there's a free supplement pdf of alternate mythic rules
That's cool of paizo
it's basically just a few bits on what to do if you want to run a group of mixed Mythic and non Mythic
or high Mythic abilities at lower levels
more suggestions
it also has some day 0 errata
So uh
I just learned something
Haft Striker's haft attack
Is a simple weapon
So simple damage boosts let you
Sling a d6 and a d12
Is there a way to poach the damage die boosts from cleric or champion?
👀
Inventor can also improve simple weapons
Oh hey animist gets 8 HP
that’s unusual for casters no?
That’s the standard. Only 3 have 6
Huh okay
it's only Wizard, Sorc, and Witch at 6 I believe?
Psychic too
but yeah Animist has quite good defenses
Oh shit animist has Learn a Spell
Also I wanted Exemplar to have an undeath/death themed epithet so I could be Zagreus
yeah spontaneous casters have Learn A Spell mostly for uncommon access
Oh so garden of healing got "nerfed"
Nerfed evaded we stay time efficient spiritual bros
looks like it got buffed to me 
well, emotion and mental traits added, but text-wise the +1 to saves against emotion effects is new
I think it was buffed in normal use cases
The only nerf is if you cast it and immediately cast it again
You might under some circumstances want to drop it and then restart it the next round
That is no longer viable
It commits you now
The only other thing is that it falls into the scope of "time pressure means you can't do thing more than once" wrt how the game and GMs generally treat time
No no no animist bros we got too cocky
(This is an extremely reasonable nerf I think)
Or rework
Kinda both
... I mean that's not a nerf
Used to be a 2nd level feat
Yeah
It used to be Leap only
Its been buffed but takes 7 more levels to get and is now a subclass benefit not a feat
And yeah, I think moving it back is very reasonable
Which is good because it was way too good of a feat
Absolutely
And one of the other subclasses gets two simultaneous primary apparitions at the same time
At 9th
I'm reworking my Rivethun Dwarf from Oracle to Animist
Yeah there's a serious choice between those two now
As opposed to just "channeler is best"
Since I think Animist is probably the best option for Rivethun
So, having been playing an animist for the last few weeks
I fucking love animist
It is so much fun
I desperately want to know about the new apparitions
Given that Shaman was the OG Rivethun class and Animist takes a lot of notes from it, makes sense.
The class is enormously dynamic and will be absolute murder to players who get option paralysis
It'll be like getting a shot of botulism straight to the heart, they'll keel over dead
But if you relish having so many fucking ways to break down your turns at any given time?
One thing I just realized, they forgot you don’t actually need to tumble through a creature to use the tumble through action again
I've been running a game for one for a while and its super fun
This is the fuckin' best
Very exciting and dynamic caster
It’s super simple errata/ house rule, but it’s funny they made this mistake twice