#Pathfinder
1 messages · Page 68 of 1
I see
its also kinda an editorial thing to move toward using endonyms more often for golarion stuff
Yeah kholo are actually people, whereas gnolls are just demonic clones of one big hyena demon
Because...wotc moment I guess
Unless it's Eberron, cause Eberron is based
Because a step away from Uncivilized Savages enemies.
I mean I guess but I would've preferred they step in the opposite direction
Make a change to the lore
Make it so gnolls rebelled against their progenitor and became their own people
https://paizo.com/store/pathfinder/adventures/adventurePath/triumphOfTheTusk God, October got a lot of good stuff coming out. DAVE (Dragon Age Veilguard), Metaphor: ReFantazio, this 
don't forget War of Immortals!
Pleased to see they’re moving away from 1-10 and 11-20 as the band all APs take place in
Man dragons demand still isn't funded 😭
15 days to get 100000
Of course it got 2/3rds of the way there in the first 15 days but
Kickstarters usually get most of their money in the opening and closing hours
Yeye, I'm hoping the closing rush gets it funded
It's just a nailbiter
Remind me which day is that coming out?
Godsrain should already be out yeah?
End of October
I’m probably getting my WoI pdf soon which is exciting
God I’m excited for WOI
I wanna play an exemplar so much
I need to wrestle a troll and rip off its arm
I'm eagerly awaiting Vindicator
It’s funky because a high-level animist has an outlandishly huge collection of things they can do on any given turn
WoI is supposed to have the writeups on the new gods, yeah? Has there been any talk of new domains or similar?
Ye they start shipping around the 16th iirc
You know what I kind of miss?
Double weapons
I'm honestly surprised they didn't make the jump, it seems simple to do in this system
One weapon with two statblocks, say it counts as two weapons for feats that call for that
Like a combination weapon but you don't need to switch (and both halves are melee)
Like-
Dwarven Urgrosh (Main)- d8 slashing, Weapon Group Axe, sweep
Dwarven Urgrosh (Secondary)- d8 piercing, Weapon Group Spear, backswing
For example 🤔
(That would be a pretty mid setup for a dual wielder mind but its what came to mind for this specific weapon)
Bloodborne Trick Weapons?
Well, not particularly
Less transforming and more just
Well there are tons of them in 1e
The twin bladed sword, orc double axe, the urgrosh I mentioned, gnome hook hammer, etc
They were a thing from D&D 3e
This is the urgrosh being referenced, for example
Ah
Basically all of them were sticks with a weapon at each end
Sometimes the same weapon, sometimes different
But yes they were a 1e thing that did not make the jump
It was basically just dual wielding but as a single weapon
You still needed to enchant each end separately, even
Wait you did?
So it's literally no different from just using two weapons then
Yes
To be honest, its mostly because I like the aesthetic
I've been playing the WOTR CRPG recently and I've fallen in love with the urgrosh
this post is daelan red tiger approved
the classic
https://cdn.discordapp.com/attachments/1248108958627921933/1293358323906904064/wwndungeonmockup.jpg?ex=6707be0d&is=67066c8d&hm=e088be59cca77023ecdfed210fc3d6a50124e21590a553db68e02bad08c137f7&
Sometimes even a background is great to set your players when talking
Are your PCs all furries?
Given how little they were used, it was easier to use different mechanics for the ones that were
OH double weapons
You are in charge of PF3. Playtests are showing that 4 types of feats are too many, and you need to get rid of either class, ancestry, skill, or general feats. Which one are you getting rid of?
general
yea, its either them or skill. probably makes sense to fully merge them.
General feats gotta go but we're keeping special shit like aftermath and deviant feats
I would get rid of skill, and just have a few general feats with skill prerequisites
Mostly because Aftermath and Deviant feats are great storytelling tools
Why yes
Well yeah but those aren’t general feats regardless lol
I’m adding background feats
I fell like whoever is in charge of page count will disagree lol
I will cut off their head
Before I cut general feats
Real talk: deviant feats do not remotely live up to their promise in part because you’re supposed to take them in place of class feats and thus lose out on essential synergies, and in part because failing the flat check fucks you over really badly
You’re safer not touching them
I just feel like background feats would mean we get like 10 backgrounds in the core book, and making it difficult to make your own.
I mean background feats would actually not be good because they would provide strong optimization incentives for a particular background
I think Cyan was making a jest
yea, and players are way more likely to want a background that doesn't exist than an ancestry that doesn't exist. You know about bankers, but you wouldn't know about fetchlings until you see it in a book
It’s true, but I would resist removing feats
So I do actually think
That this leads into an actual issue with the system
Which is that skill feats vary SO wildly
In how good/useful they are
i dont think theres any reason to not do any of them but they shouldnt all be called "feats"
Eh, it’s fine
Insofar as like
It’s such an immaterial issue
Calling skill feats “skill abilities” or something wouldn’t make any difference
they also all work the same way
only vaguely
like the pf1 equivalent was like, uhhh.... arcanist exploits/rogue tricks/whatever else? and no one got those confused with Feats
I think feat works as a piece of system terminology for “selectable option”
I do think that's an issue, yeah
but I mainly think there should be more impactful skill feats for all skills
instead of only Medicine, Athletics, Intimidation and one or two others getting all the attention
each of those was a slightly different system with like different levels of interchangability
Also please give everything a legendary feat
Several, even
You know what’s fun? Legendary Tattoo Artist gives you Legendary Crafting
i mean arguably the reason pf2 class feats dont work like that is just. that they aren't allowed to, otherwise itd be a weird interaction with other things called "feats"
So that any legendary magic skill can take it
Because it kinda makes arcana absolutely weirdly busted comparatively , right? And also the flavor of “arcana is the TRUE magic study that ties everything together” just sucks
(what specific weird interaction? idk but i imagine the devs have one in mind)
I endorse this
i think there are a certain number of concessions pathfinder (at least 1e and 2e) has to make to remain The Thing That It Is
Arcana motherfuckers can’t even heal frfr
and i think that The Thing That It Is is "generic brand dnd" and fundamentally not very good but any sweeping changes i would want made to pathfinder lore or mechanics would make it lose that identity
…… so I get what you’re saying but how does this relate back to what you replied to
which is just a thing i think generally and doesnt really function as a response but point being, i think "arcane magic" as a class of magic entirely separate from divine/primal/occult is both really bad and also really tied to the flavor and implications of Unified Theory
Ah okay
Well
Outside of stuff like unified theory it is positioned as an equal interpretation/tradition of magic as the others
And I don’t think it being the “real” one is tied to its identity necessarily, again outside of some specific stuff like UT
normally in like dnd proper that doesnt bother me as much bc i dont have any expectations beyond "its dnd and i dont like that its dnd" but when i see it crop up in like stuff that isnt dnd it makes me annoyed
yeah but we also have a bunch of lore on how magic works in Golarion, via Secrets of Magic
(this is secretly about Armour Astir)
and the idea that arcane magic is somehow more correct or more true doesn't really come up
oh, good then
Unified theory is just for people who have commitment issues /j
Pick a major smh!!!
but i still think arcane doesnt really "work" as an aesthetic like, say, occult does
Howso
It’s about like, math and equations and scientific study, it’s the clinical understanding of magic as a science
its a dndism to make wizards work
Okay
Ehm
I mean that is the PF lore on how arcane magic works
Speaking of wizards
Wizards+ is coming soonish
Divine is Magic from a deific source.
Primal is tapping into the magic that naturally exists.
Arcane is applied magical science.
Occult is Other Things.
Occult is about storytelling
it's magic that works because people expect it to work
it's tapping into collective unconscious type stuff
Thaumaturge is a good example of it IMO
when the Thaum pulls out their esoterica to form a symbolic link to a target, it doesn't matter that the items themselves have no magical power
occult is tentacles because people think occult is tentacles
it's about the fact that it makes sense
It's a mixture of mind and symbolism
that the symbolism of what they do is correct
yeah that was a very humorous aside in the Occult writeup in SoM
yeah, it's unfortunately a very widespread misconception now
I do miss schools of magic due to the SoM stuff
Like, giving the different schools all sorts of thematic
i think it's very fitting, because the meme also mischaracterizes moon knight in a similar spirit, and it'd be a lot funnier if people actually understood the idea behind thaum and wouldn't fall for the misconception
moon knight also suffers some misconceptions due to memes
It can still be fitting and annoying
Fair
I wouldn’t pay it too much mind space tbh
It’s just a bit, and it’s not that serious? Yknow
It’s not worth getting upset about
My favorite moonknight meme is Kingpin looking so done with things because he hired Taskmaster to fight Moonknight
And it's because they just keep punching each other in the face for hours
No dodging, no cares. Just hitting each other in the face, while Taskmaster comments on how much he hates fighting him.
Did anyone post the new player's guide yet
i think that one wasn't a meme
or at least something like that does actually happen in the comics
No
Okay hold on
Ardax the White-Hair of Belkzen has extended an invitation to the Flood Truce—will you heed the call?
Download the Triumph of the Tusk's Free Player's Guide Today!
https://t.co/HCjJ4abvb2
Its really cool
A strongly rec'd race is 'hobgoblin' thats how you know its a banger
Kholo also being recommended
I do like the fact that dwarves are recommended as well
For obvious reasons
Dwarf who is overly apologetic the whole time
“Oh my god I’m so sorry. Ohhhh my god I’m sorry. Holy shit.”
This guy but two feet shorter, one foot wider, and mutton chops three times the size
LMAO yeah
TRUE AND REAL
Honestly the character reccs here are really good
I'd probably play a dwarf or a Matanji orc
Dwarvish diplomat who's a bagpipe bard
If I ever got in I'd bust out the bow champion of Skode who I played in a oneshot forever ago
I love this choice of patron
Iirc Oprak, the new hobgoblin nation, is next door and they want to make allies with nearby powers to establish their legitimacy
Oprak is very close to Belkzen yeah
also they are both looking for diplomatic connections, so that makes perfect sense
Oh trust me
I know
My Kingmaker character is Lieutenant Egar Kalt, Ironfang Legion
Ahem, I mean uh, Egar Kalt, retainer of Lady Alyssa Varn of Brevoy, ignore his prior military career please he was honorably discharged
lmaooooo
Yeah!!!
I like that its kind of geared towards the 'monster' races
Minus undead LOL
Though it would be kinda cool if you played as a disguised, unwilling undead
Like an Arazni worshipper
And you were helping the orcs to actively hinder Tar-Baphon
That'd be cool I think
Hobgoblin Investigator would be awesome for this I bet
They got blood lords, fairs fair!
OKAY
I have an idea inspired by tabletop chat for making guns feel better
First: apply the kickback trait more universally
Second: make kickback provide 1 (or even 2) flat damage per damage dice
Composite bows have already shown that adding a small amount of flat damage to a ranged weapon isn’t against the rules
And it would be a cool way to show that a gun isn’t really gonna leave you with just a scratch
Basically, decent chunk of flat damage in exchange for the reload + either small amount of strength investment or a set up
Wait but where is playable Hobgoblin?
Oh wait
X-X
My brain read that was bugbear
i was thinking doing the same thing in case i ever gm with starfinder's guns
though i was thinking of cooking up an attachment or mod or something like that added kickback, on those terms
something like heavy caliber, adds kickback, heavier caliber adds kickback 2
I haven’t seen enough of starfinder to know if that’s necessary since it’s a different space
where heavier caliber would also have a higher strength requirement
haven't played much beyond a singular test encounter
guns felt peashooty
i didn't feel particularly pulled towards using more ranged, and the intention was to have ranged meta right
adding something like propulsive damage to guns will allow them to feel a little heftier while keeping melee damagier
I’d probably wind up playing an orc from the Belkzen hold for this, or from the Mwangi Expanse
Matanji orcs :]
Matanji Orcs 
The new bloodrager is a Matanji orc
Love seeing how the Belkzen orc culture is starting to go through a major change, a noticeable shift.
A level 1 player casts illusionary object to make a wall of stone. How familiar with magic should a creature be to realize that wall of stone is a way higher level spell than the player is capable of casting?
reasoably intelligen characters should be allowed to recall knowledge
*reasonably intelligent
on the players
Dont they also just get a roll to disbelieve?
but inherently, no one
only if they interact
I feel like spending an action and rolling to disbelieve is enough of a cost that they don't also need to spend and action and roll to RK
the illusion still provides concealment even if they disbelieve
Yeah that would be Seek/interact
Thats up to gm discretion but yeah
and if a player immediately rolls to disbelieve because they know the NPC should not be high enough level to cast wall of stone, I'm not going to say no
They should still spend the action to seek in the process of disbelieving
rolling perception vs spell dc
yea, that has to happen anyways
That can easily have the flavor of "I dont believe that this person is a powerful enough spellcaster for this"
you can know something is an illusion, and you need to disbelieve it before you can fully ignore it
When most of your ancestral gods get merc'd change tends to happen
Did they get merc'd following Gorum's death and I missed it? x-x
Uh so like. When orcs die in a certain way, they get to challenge members of their pantheon, and several orc champions died recently
Was that how Mahja Firehair became a new deity?
Love that part of this AP is all about geopolitics
I'm really excited to see the new monsters and articles
It's really cool that every classic ancestry is getting an ap
Dwarves, elves, orcs
Technically not a classic but you could argue Wildwood is for leshies
I still need to play Sky King's Tomb 😔
They should make a halfling AP that is actually a new rules light system about tending a farm
In my PF1E campaign there is a recurring NPC adventuring party called the Half-Again Heroes that are all halflings
I feel like a gnome AP would be hard, if only because I’m pretty sure the guy in charge of APs hates gnomes
The person bankrolling the party kept their serviced retained by always having a full larder
It came from a concept I had for a full halfling party, there was one week where one player was absent that we ran a quick side session with the party playing the halflings
I think they were a mounted paladin, an arcanist that focused on battlefield control (and boosting up Irradiate), a duellist bard, a rogue who was also the cook (and whom the player played as being a conspiracy nut), a spellscar oracle, and a ranged warlord
Side effect, they all had great saves
I would have a frustrating time in a gnome AP just because of how the gnomes are. All the things they have to do to avoid the Bleaching with leads to some of the eccentric personalities they have x-x
Though I still think a Gnome AP would be cool, I just would probably play like a Halfling or whatever other ancestry works for the ap
Gnomes are interesting, but being a perpetual adhd goblin is already my irl existence

Remind me, the canonical ending of Kingmaker...was it ||the kingdom getting shifted over to the First World||?
I believe not
The kingdom is ||at least still there just ambiguous because it’s the creation of the players|| in 2e iirc
I think a Small AP would be able to get more steam behind it; mostly encourage a mix of gnomes, goblins, halflings and the like
||Creation of the players?||
||like…. The kingdom in kingmaker is inherently made my players so they refuse to canonize facts about other than that it exists||
ah that, gotcha
Hii hi there. How optimised do characters have to be to stand a chance in a game when using published modules? My Cleric is ahhh at best. I feel like I'm an utter hinderance to my party. I'm a Travel and Freedom Domains Cleric.
My Wisdom is a +6 without items.
What level are you?
This character is level 18
Did you start at level 18?
Wait, my WIsdom is 21, I have a +4 Headband, and +2 from my Ioun Stone that make it a 26. (DM ruled above 25 takes 2 points to increase the attribute)
No, I joined the campaign several levels ago.
Let me check my spell list.
Oh wait, are you playing PF1?
I am!
Oh
Yea, PF1 optimization is really based on the party. There should have been a session 0 to go over power expectations
I feel like I should have taken an architype for my class. I found out after playing for a little bit, that I'm the only one who doesn't have one.
I didn't even know about them until someone else mentioned they had one.
I mean, you are a cleric, one of the best classes in the game. You should be fine with good spell selection
Oh I found something on my sheet
Original rolls
10, 17, 10, 15, 17, 14
Racial ability score adjustments
-2 Str, +2 Dex, +2 Wis
Item bonuses
+2 Str, +2 Dex, +6 Wis
+2 perma to Dex (+2 Dex skill book)
1st level Feat (Eschew Materials)
3rd level Feat 2 (Selective Channeling)
Level 4 ability score increase +1 to Wis
5th level Feat 3 (Dimensional Agility)
7th level Feat 4 (Quick Channel)
Level 8 ability score increase +1 to Wis
9th level Feat 5 (Dimensional Assault)
11th level Feat 6 (Combat Casting)
Level 12 ability score increase +1 to Int
13th level Feat 7 (Skill Focus - Spellcraft)
15th level Feat 8 (Extend Metamagic)
Level 16 ability score increase +1 Dex
17th level Feat 9 (Spell Pen)
I don’t know enough about PF1 to tell you what good spell selection is, but if if you get it you should be fine
Teamwork optimization is much more important than character optimization
That's valid
Oh wait this is PF1
I normally just spend all my spells per day healing or buffing the party.
All bets are off for me haha
I've had a little look at PF2, but never played it.
In PF2, as long as your main stat is maxed you’re good, which is why I asked. PF1 is a whole different beast
My ability scores are this right now.
10, 24, 12, 16, 26, 14.
Other things that might be important.
162 HP
AC: 25 (28); Touch AC: 17; FF AC : 18 (21)
Brackets are for when I move, as I'm using Dancing Scarves.
Fort: 16; Ref: 16; Will:23
SR is 13 with my shield, or 30 when I use the SR spell.
This is after all my passive bonuses etc.
OK, so what feels unsatisfying about your character?
I think it's just that everyone else does what I do but twice as well, if not better.
Other than my Perception checks.
+60 on those checks go brrr with truesight. Provided I'm not in an antimagic field. Then it's only a +26
what are your other party members and what do you spend most combat rounds doing?
yea, thats a difference of expectations that should have been covered at session 0
Barbarian, Monk, Summoner, Bard, Rogue, and a class that gets to throw bombs, which I'm not sure what it's called.
I spend combat trying to either keep the party alive, or using movement spells to get us out of bad situations. Or I might Chains of Light, or Dimensional Lock the enemy.
a 7 player party is probably a huge part of that
Oooh. I also use Dispel Magic a LOT.
leaning more into debuffing could help
seems like you're doing a little of that already
Like, I'm having to cast spells like Life Bubble on the entire party in the City of Brass.
Luckily it's a spell I was allowed to get permanency on myself. So I only have to cast it for the other party members.
just making sure, you're aware that life bubble is 1 cast per party not 1 cast per person right
We needed it for whole days.
So I was spending like 3/6 of my 5th level slots each day just doing that.
you're level 18 right
ok so that's, at most, 1 cast of life bubble per day
The DM has a rule that spells end after we take a long rest, unless they have been permanency.
sure that makes sense but it still holds
Wait, I'm having to cast Life Bubble 4 times a day, not 3 times.
you will only be casting life bubble once per day barring very heavy use of dispel magic
I think I'm the only one using Dispel Magic.
you shouldn't have to cast life bubble any more than once per day
I recently found out I can hold an action to reaction cast Dispel Magic. That's fun.
Huh??
Target creatures touched, up to one/level
you can hit the entire rest of your party twice over
When you cast this spell it has a total duration of 2 hours per caster level. You can divide this duration up in any manner you wish, not necessarily equally, between up to 1 creature per caster level.
This is PF1e
ah
So Life Bubble only lasts 6 hours if I cast it on the rest of the party.
my bad then lol
it still sounds like you're filling an important niche tho
as in you're the only one in your party who can cast that spell
The Summoner can also cast it
how
Idk, they can also cast Greater Teleport
I got a Staff of Passage, just to be able to get us back and forth places.
teleport is a spell summoners get but life bubble definitely isnt
Oh
maybe they have an archetype or something
They have one, but I'm not sure what it's called. They also have the Fey Creature Template tooo.
ok it sounds like the majority of what you're doing is casting out-of-combat utility spells, which is important, but during the longest and most rules-intensive segments of the game can be boring because you aren't doing Your Thing
I'm completely fine with a support role. It's just feels hecks when other players do the only thing I'm okay at.
I think I'm just struggling with role clashing.
I think the most dumb thing I've done is Planeshift an enemy that was about to alert the rest of the dungeon while we where trying to stealth though it. Yes I have a Greater SIlent metamagic rod I used for it.
ok what are you routinely spending your spells on each day for non combat
you mentioned 3 5s for air bubble but what else
my recommendation is to start using Conditional Curse a lot more
What's Conditional Curse??
it doesn't sound like anyone in your party is huge on debuffing and that's one of the best ones
This spell functions as bestow curse, except that you must state a condition under which the curse is broken, ending its effect. An intelligent target, even one of animal intelligence, innately understands this condition even if it doesn’t understand your language. The condition must be possible for the target to bring about within a year and a ...
Restorations spells, Life Bubble, Spell Resistance, Word of Recall, Control Weather, Particulate Form, Discern Locations, Nine Lives, Miracle (Which I've only used for things the DM has gone, you will need a Miracle to progress the campaign).
that has the rest of the curses too which do the same thing but conditional just has major's beefy dc + distance and uses a lower spell level
wall of stone is the same amount of cracked in 1e that it is in 2e iirc
In combat I'm using Entropic Shield, Forbid Actions (and Greater), Sanctuary, Stone Shield, Protection from spells, Energy Resistance spells, Grace, Fly, Dispel Magic (and Greater), Dimension Door, Death Ward, Dimensional Anchor, Freedom of Movement, Breath of Life, Cleanse, SR, Chains of Light, Heal, Ethereal Jaunt, Regenerate, Dimensional Lock.
I missed Greater Stunning Barrier.
forbid action is good because it uses a really low level slot. idk how much you want greater if you're already on life bubble duty
I sometimes prepare Wall of Stone.
It just depends where we go, and if the area is made of stone or not.
right, forgot you need existing stone to cast it
Yeee. One thing 5e just yeets. Which I kind of hate.
then, idk it sounds like you're doing a pretty good job
Wait am I Liberation domain??
Or is that my PF Wrath of the Righteous character?
Veiloaria is my deity. and I just checked and she's a 3rd party deity. Ahh
Wait, Clerics get a weapon for free?
I'm going to ask if I can have other spells I can cast given permanency.
Stupid question, what happens to a permanency spell if dispell magic is used against it? Does it just end like normal?
It's the downside of permanency, and usually why you throw in some abjurations as well.
Oh shit WoI might be shipping
Aww, okiee. So if I get Greater Dispel magic'ed I be sad. It's okayy though.
I've not at all spent like 100k gp on permanency spells.
So
The play for cleric most of the time
Outside of niche busted builds
Is buffing
They get some fucking bananas buffs on their lists
Hit your party members with their respective ability score increase magics, blessed weapons, etc
But also the sheer volume of healing that can tumble out of a cleric is a huge boon on its own
The thing I love about Clerics, is that I can spontaneously convert spell slots for healing.
gonna be making a fighter with wizard dedication
Oh also
is there any way to make that work with a two handed weapon
I mean, what issues would you foresee there?
Yeah, there’s no rules about free hands being necessary to cast afaik
yeah
Nope
only for material components, but I'm not sure if those are actually a thing anymore
And if you still want a staff I would direct you to the spellstriking stuff
Which has shifting
might just be specific spells that need a free hand now
mmmm
oh?
ahhh ic ic
this is cool
the biggest thing about casting dedications is that you can use scrolls
so you can buy stuff like scrolls of Haste or Invisibility, which can be very handy
or the ever classic Wand of Tailwind
Exemplar is so close I can taste it
Animissssssst
It's gonna be so peak
So my GM made an argument that this is actually perfect for an anarchist
Enforce proper hierarchies (none)
Topple illegitimate hierarchies (all)
Lead when you're most suited to the task (when named by a committee)
Anathema also should never come up, as there is nobody who is lesser than you, since you are equal.
Yep
But also you hedge your bets because you never let anyone wield power over you or lead you
realised that a fighter/wizard might not be as good as a ranger character...
this is for a MOTW type westmarch
might make my character fighter/barb instead of fighter/wizard
fighter/barb looks like a lot of fun
its not very feat taxing, i.e I feel like I can just ignore most of the archetype feats
4 to 14 business days ...
It's between me and god Abadar Paizo the warehouse staff now
After looking at the new orc players guide, I am unreasonably happy that there is no special rules in it. I can actually use a normal background without needing to homebrew anything or feeling left out
Yay!
also it's a good guide
I eagerly await TotT
totally not biased by the fact Kholo are relevant for once
They’re very relevant in SoT
SoT gives us a Kholo as best character.
I won't ahve time to play TotT but I support anything with good orcs in it.
I forget in PF2E, are demons or devils named after sins?
Demons
Thanks
I’m trying to fit a character’s backstory into Golarion, and I’m kinda wondering what country would it make sense for an elf who was raised in a Druidic order to come from?
Specifically a country he left to become a sell sword
Kyonin always works
Its the Elf Country, and most of it is wilderness
Isn’t a lot of that wilderness fucked up due treerazor though?
Ah ok
Tanglebriar isn't that large
It's big, but Kyonin is still mostly in tact
With War of Immortals releasing at the end of the month, we've been revealing iconics and answering questions... Last week we touch on the topic of 'What is Mythic?' This week, we're breaking down mythic magic!
https://buff.ly/3BFC5S6
Oh cool
It's peak
if i'm making a one shot for 2e...
what's a good level
considering 1, but is there a case for higher?
I'd go a bit higher
Gets around low level lethality and let's players make more varied builds
Also makes healing between encounters easier
Opens up the enemy variety you can use
to sound incredibly cheap
i was hoping to avoid paying more than what i paid for the player and gm core 😅
you can also check out any of the oneshots they made for Free RPG Day
I will take this all under advisement, though. Thanks both.
How experienced are the players?
in 2e? not.
3 is good
in everything else? Anyone i'd be running it for has been dunked into the other rpg bucket as well as 5e.
Level 3 gives everyone a bit more stuff of various types but won't make them too complicated
Sick as heck
And if anyone's playing a caster it'll give them a few relative nukes
... I'll come back for tips later i think
campaign idea... a gang of dwarves working for a natural resource company in alkenstar in which they descend into dungeons, caverns and mines to extract various goodies from the earth...
deep rock galactic
sorry
deep rock fantastic
I think I can get it for you for free
Yeah I've got a humble bundle key with the beginner box in
You want it?
ah - it's like 1am right now sorry for not responding
that's very nice of you, are you sure?
holy shit
that second line is one of the funniest sentences i have ever seen in an RPG
I would save it for a nat 20
Hmm, I’m thinking of a homebrew monk stance called bull stance
And for the passive bonus, part of me was thinking a circumstance bonus to speed if you move in a straight line
Is there any easy to word that?
Hey, tried to PM you the code but can't due to your PM settings, mind adding me so I can send it over?
7 turns of set up only to lose it all when the Boss uses reactive strike on your spellstrike
How the hell are most people playing magus? It’s like 1 turn of setup if that, often 0
focus spells are a scam invented by big paizo to sell you short rests
for the first time in my life i have GM writer's block. fuckin. what do i slap together as a low level dungeon adventure.
Yeah a lot of magus memes are 'i have never played with or played as this class, surely all the fumes I've huffed on reddit will make up for this'
the laughing shadow in my strength of thousands game constantly kicks ass even after they fail their deception checks to feint. skill issue on reddit's part tbh.
A friend has turned out to be a changeling and is seeking their mother in the Underbog. Go and find them before they are harmed by the great dangers there.
Or: A Sweet Hag and Hänsel & Gretel. A classic.
Fine. I will resume The Project
Onwards to Level 12. 51 creatures total The list of creatures is as follows:
Athach (Gets an extra reaction for RS for its claw)
Kokogiak
Valkyrie
Wight Commander
Total Creatures with Reactive Strike: 111/1,308. There are now 260 creatures left to go through, and this actually lowered the percentage to 8.4%
If this project has taught me anything so far, you have to worry about creatures hitting you when you Strike them about as much as you do Reactive Strike.
So many Dragons have a reaction for example, but slip the Manipulate trigger that I set out for this project
any stat blocks to capture the idea of like, a possessed corpse? low-level, specifically
I take it you want something more than a zombie?
Level 13 time. 46 creatures, these are the ones with RS or a manipulate trigger:
Adult Bronze Dragon (jaws only, but 15 foot reach)
Gelugon
Greater Chimera (Gets 2 extra reactions thanks to multiple heads)
Millindemalion (Can Hat Toss instead of a normal attack)
Shadow Giant
Snow Oni
Terra-Cotta Garrison (This is a troop!)
Total Creatures with Reactive Strike: 118/1,354. Percentage is at 8.7%
they dont have to be particularly strong, just able to pass as 'alive' until shit hits the fan. thinking a reskinned yellow musk thrall atm
Seems reasonable
Vermleks, also called worm demons, manifest from the souls of mortals who desecrated the dead, such as grave robbers or necromancers. These fiends take their violations to a new extreme, using their demonic powers to horrifically core their living victims and don the flesh-husk that remains.In its natural form, a vermlek resembles an oversized p...
oh god. good idea tho
also realising this one-shot has inadvertently warped into resident evil 4
Funny you should mention that, that's my boss monster for the oneshot
And Level 14. 50 creatures, yadda yadda:
Adult Red Dragon (jaws only)
Caldera Oni
Crag Linnorm (Tail only)
Graveknight Warmaster
Sunscale Serpent (Tail Only)
Vault Keeper
Total Creatures with Reactive Strike: 124/1,404. Still sitting over in 8 percent, but creeping up on 9!
So while I'm looking at level 15, I have found a really cool Lich type.
At first glance, a horde lich looks like a skeleton packed with too many bones. In combat, the true purpose of these extra parts becomes clear as limbs peel off, expanding and reassembling into another nimble skeletal form. Regardless of the number, the single lich mind controls them all, and if any of them survive an encounter, they can rebuild...
Like, excuse me, multi-body Lichdom? That's just rad.
A good choice tbh.
Onwards to level 15. We're in the final stretch here. 39 Creatures, the following with Reactive Strike:
Adult Diabolic Dragon
Adult Umbral Dragon (Jaws only)
Grand Defender (Our first Unique creature! Torag's Herald)
Jotund Troll (Gets an additional 8 thanks to multiple heads)
Marut
Shoal Linnorm (Tail only)
Toshigami
Total Creatures with Reactive Strike: 131/1,443. Officially at 9% now.
It's actually pretty consistent throughout so far.
The big thing is just that there's less creatures as you go up in level, so the ratio increases.
question
if im a shield paladin, and i put down a damaged shield, can it break instantly? Cause it might lose its reinforcing rune?
I think your shield ally retains its stuff even if you’re not touching it but if make it not your ally then yes it could blow up
ah my understanding is that when its in my hands
it gets the reinforcing rune, so i could pick up any shield and reinforce it BUT that shield doesn't stay reinforced outside of me holding it
(which is annoying to manage in a VTT)
Hmm, what do you get out of champion archetype?
Easy access to the reaction mainly
Also heavy armor prof (if you already have some armor prof)
Eh this will be for a dex character so that doesn’t really matter
The reaction is still super good
Generally you're poaching champ for the reaction
Level 16 is here. 29 creatures, and finally one of the creatures has something that triggers off of Manipulate!
Fjord Linnorm (Tail only)
Grootslang
Lesser Death (Did you make a ranged attack, move, concentrate, or manipulate while within 60 feet of this thing? Well then, eat shit.)
Prismhydra (7 additional reactions for Reactive Strike)
Rune Giant (Additional reaction each round for Reactive Strike. Also, this thing has a 25 foot reach)
Vilderavn
Warsworn
Zaramuun
Total Creatures with Reactive Strike: 139/1,472. Jesus, this level has some nasty things in it.
Also, the RS is the least dangerous part about the Zaramuun. That thing has Planar Ally
And another wild creature concept spotted.
The unholy terror known as the thruneosaurus rex is not a natural beast. They were created by Chelaxian diabolists who sought to combine the ferocity of dinosaurs with the power of Hell, infusing a clutch of tyrannosaurus rex eggs from Mediogalti Island with devil ichor and naming the monstrous hatchlings after their patrons. Although few records and fewer survivors tell exactly how the experiment went awry, the experimental subjects escaped, and their descendants are now most often sighted in the Whisperwood in eastern Cheliax.
Experimental Hell T-Rex goes hard.
Cheliax moment
homebrewing question; what kind of counterbalancing effect would you have to a narrative bonus feat that debuffs your ability to decieve, disguise, and effectively attempt to lie or deceive anyone?
My character had a 3rd party Flaw called Blatant back in pf1 and it was great for RP
would like to have it again
but not sure how id balance out the negatives
hero point whenever you fail a roll you have the relevant penalty to 
we storygames now 
effectively my character is absolutely trash at lying, disguising, bluffing, etc
he's painfully honest
tbh, just not having Deception prof will already mean you basically can't lie for shit
Yeah, I have just not taken any social skills but society on my animist
And not given her any charisma
And that’s more than enough
I wonder if Mythic rolls are gonna count as Fortune Effects
or if they can be Hero Point'd
I feel like they should occur on their own terms
But maybe I’m conceptualizing mythic wrong
it is also still a bit weird to me that the effective bonus from Mythic points goes down over time
I really like that
I see it as … almost like moments of a higher conceptual reality manifesting in the familiar one
And onwards, to level 17! 24 creatures, and we're back to just Reactive Strike.
Bandersnatch (Tail only)
Cuetzmonquali (Unique Creature again)
Ice Linnorm (Tail only)
Island Oni
Keketar
Marilith (Gets 5 extra reactions)
Total Creatures with Reactive Strike: 145/1,496.
Finally reached 1/10
But yeah my read is that it’s not “you get +8 to a roll”, it’s “for a moment, you can do the kind of crazy shit that happens in the mythic reality”
flavorwise I can kinda see it
but mechanically it's really weird to me that it becomes less effective at higher levels, instead of staying at the same effectiveness
Right? It only took 19 levels of creatures.
I figure they intend for you to progress towards you using the points on more interesting stuff
possibly
you will probably get some cool stuff to spend it on from your Mythic stuff
It has the fun effect of people who becoming good-good at their chosen stuff are inherently mythic. 😛
Yeah, that’s part of what I like
The diegetic implication is that a 13th level rogue’s reflexes border on divine
That kind of thing
They can not be hero pointed because they replace hero points.
I didn’t even know creatures even went to level 355,687,428,096,000
which, I do personally think making them replace Hero Points fully is not great actually
There’s gotta be a more regulated flow of them if so
Can you cite this? I haven’t seen this anywhere
Like even when they did the blogpost explaining mythic points they didn’t say that
And in all of the breakdowns people have done on Reddit I’ve not seen it said
Level 18 is here. 26 creatures, this is the list of RS
Ancient Bronze Dragon (Jaws only)
Cairn Linnorm (tail only)
Mocking Chorus (Gets 9 extra reactions for it per turn. Hail Hydra)
Simurgh
Urveth (Claw only, but it gets 3 extra reactions for it)
Total Creatures with Reactive Strike: 150/1522. At 9.8 percent. Just barely shy of 10.
Would 1d8 piercing, with the push tag and a bonus to speed if you move in a straight line be in line with the strength of other monk stances?
I think thats already a thing in the tian xia world guide
Rushing goat stance
Oh shit
I haven’t read that book yet
Oh huh
It even occupies a similar niche of moving before attacking I was planning for this stance
Gonna need to rework this whole thing then
😭
Hmm, also either way it seems actually the stance was super weak to begin with
1d8 with only push is super behind other monk stances
Hmm, besides charging bulls also are known for violently thrashing about
Could maybe incorporate some of that?
Just tossing people off you, like a push everyone adjacent to you 5 feet kinda deal?
And the passive being easier escapes from grapples?
Are there any other feats for ram stance besides Five-Gods ram?
Oh nice
Oh shit iron wine and rainbow vinegar are kinda crazy
They’re just additional damage dice
With penalties only coming up if you drink more then 1
yeah it's more or less free damage
Also rainbow vinegar just, seems kinda better tbh?
Like it’s the same damage but also gives electricity resistance and additional damage against vampires if you’re fighting them
Are there any monk stances that have 2 attacks like an animal barb stance?
It is 3 levels higher
I mean yah but it’s not a rune so it’s not like you can’t use it also with like, a flaming rune
Yea, but the complaint was that a level 4 item was better than a level 1 item. That is how item level should work
Oh, yah sorry I misunderstood
I thought you were saying the wine and vinegar were level 3
Not that the vinegar was a higher level item
I didn’t notice that I assumed they were the same level but just had different damage types
What would be a good name for a gunslinger way focused on shield and pistol?
Like classic riot shield loadout l
Oh my goddddd
I feel like a Bastard
Running Abomination Vaults
My team is fighting ||Volluk||
He casts Suggestion on our main martial
They fail, no hero points
Can't be self destructive
His suggestion?
||'leave the abomination vaults'||
OUR BARD COUNTER PERFORMED IT
POGGING MY GOURD OFF
😈
||For those not In The Know, you have to destroy every single worm for a worm that walks to stay dead, if you just leave them be after breaking the mass up they'll come back||
Update: He did the same thing on the bard himself and he failed the counter performance 💀
The team is thinking about running
I've built my new fighter character
fighter with barb multiclass
gonna use a greatpick
and take the giant instinct when I get to my dedication
just realised giant instinct barb with double slice would be crazy damage
Very
Yeah giant instinct is looking like the best option for fighter/barb
also looking at the idea of a dragon instinct lizardfolk
sharp fangs would be such a cool feat to take and do a primarily natural weapon option
Today sees us on the final stretch. Level 19 has 16 creatures
Ancient Red Dragon (Jaws only)
Grendel (Gets an extra reaction for a... Claw? But he doesn't have claws??)
Taiga Linnorm (Tail only)
Total Creatures with Reactive Strike: 153/1538
why do both of the characters in the Blood Lords art look so bored
Sajan has no clue what he's doing in this AP and that's just how Selytiel is
He's a freak of nature, he's a magus casting a spell without spellstrike
And it looks like a save spell too
Just horrid
They’re health inspectors
Boredom and civil service go hand in hand
Hmm, what would be the best way to word a gunslinger feat that like, plants a shield into the ground and gives you raise a shield until you move?
So like a portable cover sniper?
Yah
Those shields you’re supposed to put down
I don’t remember the name
Pavise?
Gain the benefits of Raise Shield until you have moved.
Yah a pavise
Thanks
Good Ole Fortify Position
Wait is that already a feat?
Does it free up the hand as well
But also second question, for this feat I also wanna include a thing that interacts with Fatal Aim, essentially swapping your weapon to two hands automatically if the weapon you’re wielding has the tag
Yah I was literally about to ask how to word that essentially
I know I played around with the idea of a sniper gunslinger Taking Cover behind a tower shield
Same
I wanna make this a whole way though
Shield gunslinger
Just need a name rn
'vanguard but good'
I like vanguard, I just wish scatter weapons were good
imo vanguard would be fine if it had that pseudo raise a gun/shield as its reload instead of shove
Funnily enough that is what I’m planning for this reload
or even just getting Running Reload instead of having to burn a feat on it
sounds cool
Honestly I do kinda wish running reload wasn’t so essential for most gunslinger builds
Also 3 feats for every set of levels is generally the minimum for ancestries right?
I'm perilously close to making an sf2e riot shield operative build thats actually good
It just needs a way to reload without a free hand
Liskarm................................................................................
What’s a liskarm?
Ohhh
She can also shoot lightning out of the gun
Because guns in AK are a form of wizardry
Sorry, the only Arknights character I know os Tachanka
if a check requires "any lore", can you use esoteric lore?
oh that one, yeah. Esoteric Lore should work just fine then, it is still technically a Lore
Do yall do any homebrew lores?
plenty. Lore is already fairly open ended as a category, and especially in my homebrew world there's plenty of stuff for specific Lores to support
I run a fully homebrew setting
Oh wait lore skills
Nah not really
I sometimes do
Just get your beautiful fox wife to reload for you
Had a friend who was considering playing an asmodean advocate cleric with pact savant (so not to be evil or evil aura) in an upcoming Hell's Rebels game and I was curious if their idea would actually work mechanically and in the adventure path? https://www.d20pfsrd.com/classes/core-classes/cleric/archetypes/paizo-cleric-archetypes/asmodean-advocate-cleric-archetype/
What is pact savant?
I think it’ll be fine mechanically
It works but you don't lose the aura
Pact servant only changes Asmodeus's alignment in relation to your own; you could be LG and take that trait, but since the head devil is still LE, you still have auras of Evil and Law.
It would be really rough in that AP IIRC.
That's what I figured
party's gone to akiton, looking for vaguely marsy music. currently combing through fallout 1 and 2's osts
bit of a dungeon im working on for a horror one-shot
Wow, that’s one messed up ring finger
First WotI leaks ||the word “the” appears on page 37||
I learned this second hand, and so can not directly confirm it
big if true
Yea, the implication that ||there are at least 37 pages|| is crazy
||I said at least||
InB4 page 37 is full page artwork 
If I was to subscribe for the rulebooks today would I get the pdf tomorrow?

👀
All of them eh
I hope it’s take 2 and they pretend Gatewalkers didn’t happen :P
Gatewalkers is overall fine but has some specific glaring issues
||mainly that there’s 0 art of Rittleson in even remotely trustworthy lights, sakawachi (I do not know how her name is spelled) and her visions being extremely strange plot points in book 2, and the general vibe that it should’ve been higher level||
Its odd because its a 1 to 10 right?
It seems like a fairly easy issue to avoid by making it an 11-20
Unless they were like, badly overdue for a 1 to 10?
I think they said that they were discouraged from doing too many 11-20s
Because they don’t sell as well
Very IIRC
😔
And now we're getting a lot more of them
I love 11-20s...........................
Please let me skip the wait to all the cool stuff
I wish more people would play 1-20’s, I’m extremely said they’re not doing them much anymore
I mean we just had curtain call and then immediately after triumph of the tusk we go RIGHT into spore war
I mean I think that’s more a result of WOI being more on the high level scale of world events
It's also ... disjointed
Like weird shit keeps happening and it doesn't feel extremely connected
Doing my part, playing SOT!
But like
I get it, honestly
That's soooooo much RPG
I want 1-6s, 7-14s, and 15-20s
Oh also Kingmaker!
…. I think every 1-20 except for age of ashes and edgewatch
At this point
And kingmaker but that’s soon
Though where we left off uhhhhhhhh
I fear for my Kingmaker group
We may wipe, or at least lose people
(I also don’t really considering kingmaker a 2e AP per say but that’s neither here nor there)
They could call them expert, master, and legendary
Since those are what you can get up to with skills at those levels
It'd be rad
That’s fair but those would also be like
Single book adventures
They would be cool but I wouldn’t really want them to be like
The primary release format
Nah I'm not saying they should be all
I just think they should establish various patterns
Also I'm eager to see what the Mythic items are
More WotI spoilers ||despite popular demand, they did not rename the animist to "spooky Dan"||
||whether or not the exemplar is now called "You know, the guy who did the thing, no not that thing the other thing, the one with the weapon and the body and the item. That thing" is still unconfirmed, but I hope it is the case||
Chat
How do we feel about archetypes centered around specific weapons
Like
Making bad/unimpressive weapons good
Like the whip or spear
S P E A R
Belmont moment
Honestly it would go a long way to the spear being good if it could be martial one handed
Aldori Duelist does not inspire confidence in Paizo's ability to make them good
Oh sorry yeah I mean I was thinking about making them
Probably would make them stance based
lmao fair
Like a spear and shield stance and a free handed whip stance
Attack and Shield Raise action compression be like

The free hand stance for whip would actually be based on the way Trevor Belmont uses the whip in the castlevania anime
Where he uses his arm as a lever
/pivot point
(Make it Two Hand D8 essentially but you don’t literally need two hands, you need a hand free to be in the stance?)
the problem is that thats a focus spell https://2e.aonprd.com/Spells.aspx?ID=1041
As you attack a foe, warding magic transforms your momentum into action and lifts your shield. Make a melee Strike. You can then either Raise your Shield if you're wielding one or cast shield if you have the spell.
Could make it like once per 10 minutes or only while you’re in this specific stance I guess
Adori Duelist is so funny because in the lore they're brilliant swordmasters and duelists, completely unmatched, while in both editions of PF they have some of the worst mechanics I've ever read. (1e Aldori Swordmasters had probably some of the worst feats in the system. And basically no gems. Trust me, I've looked.)
It is really funny yeah cause they keep like
Making the archetype a thing
And then making it not about dueling
(And I'm the person who insists that 1e Performance Combat feats are secretly broken good once you invest.)
It has worse progression as a one handed and empty hand duelist
Than the classes who are most likely to take this archetype
Agony
We need an "Altdori Marketer" Archetype
The only time I've genuinely considered Aldori Duelist a good pick
Is as a fucking Investigator
I was also just thinking of making a weapon that’s identical to a longspear but it’s martial and one handed
Or just making a Pike that’s a martial longspear but with- THE POINT IS
I want more good spears
I think a Sarissa could be interesting
Unfortunately Paizo thinks a good spear is called a polearm :p
But is probably not a good fit for Pathfinder
Oh the crazy long pikes
I mean counterpoint the falcata is in Pathfinder and fits fine
so a pre errata flickmace?
Was that all that was
They're more just spears but yeah the notable thing is just being VERY long
1d8 reach 1 handed weapon
Something like reach 20' volley 10'
/shrug sure
Tbh I think it not being a flail is also like
Erasing 90% of why it was everywhere
no, that was the reach
I guess it would be better to go D6 reach then
that would likely be the best advanced weapon in the game
that already exists, with razing
Oh yeah right it’s just specifically a hobgoblin weapon
Which always fucks with me
god
Always forget that thing exists
Yeah I think take hobgoblin off that spear, replace razing with bracing, and like
That’s a p good like, representation of a spear for like, a lineman
Like a phalanx spear
If you don't homebrew that phalanx piercer works with crossbow reload feats
you're no fun lol
And then for an actual pike,
Take a longspear and maybe… make it d10 with shove?
Which gives it a different niche than glance
*glaive
So ultimately
I think this would work in the context it was being discussed
Because you would be forced to use a spear which isn’t a super optimal weapon
https://2e.aonprd.com/Weapons.aspx?ID=138 exists in polearm form
Taking the form of a longspear fitted with crossbars or hooks, a boarding pike provides its wielder a sharp implement that's as adept at shoving enemies off a ship's railings as facilitating the boarding of other vessels. This is a martial melee weapon.
Huh
Wild
Anyway make that a spear!!!!
Why is that a polearm? It’s literally a longspear fitted with hooks
grumble grumble
That is a good weapon for a dragoon tho, I was trying to find something along these lines a bit ago
I think I combined it and the hobgoblins breaching spear in my head
Because a spear is a “long stick with a sharp bit”, and a polearm is a long stick with things other than a sharp bit, but can exist in addition to a sharp bit
I can guarantee that is the dividing line to Paizo, is there something other than a spear head on the other end
😦
Also because like, a spear is a type of polearm
It is a weapon (an arm) that primarily consists of a pole
Oh I mean for sure
They should be probably be merged
But if they ARENT a pike not being a spear is silly
There should just be 3 weapons, pole arms, blades, and blunt objects
whacks you
Axes?
blade/blunt object hybrid
I will say- champion gets stride+shield+strike for two actions as a level 1 feat, so an Archetype solely devoted to spear and shield getting shield+strike for one is probably fine
Since you would be getting it at a minimum of level 4 (unless it's part of the dedication like spirit warriors flurry I guess)
Confluxes are weird because they all also have the unstated extra effect of 'recharge Spellstrike'
Nah it’s supposed to be axes, swords, and polearms
Blunts fall under axe
Today's the day!
When someone gets WotI ping me
Will do
Absolute Destiny Apocalypse
WotI spoilers ||there is a war. It may include immortals. My sources are not quite sure||
WotI spoilers ||https://m.youtube.com/watch?v=dQw4w9WgXcQ||
The official video for “Never Gonna Give You Up” by Rick Astley.
Never: The Autobiography 📚 OUT NOW!
Follow this link to get your copy and listen to Rick’s ‘Never’ playlist ❤️ #RickAstleyNever
https://linktr.ee/rickastleynever
“Never Gonna Give You Up” was a global smash on its release in July 1987, topping the charts in 25 countries includi...

HotW spoilers ||there’s some cool new advanced animal companions you can get at higher levels, including some flying mounts at level 14 and 16||
Lmao
Does anyone else find it kinda odd that we have been given 0 official information on how the classes changed in the playtest? Usually they use that to build excitement
Do they? I admittedly forgot that, it's been a while since the last class came out
yea, although to be fair they did do it with the class architypes, so maybe they though 3 class architypes were more hype than 2 classes
or they're saving them for like now
War of Immortals Playtest Wrap-up Blog
Thursday, October 12th, 2023
Hey folks, Michael Sayre here again.
Thanks for an exciting playtest of the animist and exemplar classes! We had a ton of responses that we’re busy sifting through as we open these classes back up and start delving into...
So yeah, over a Year ago
no, they also do something closer to release
Shrug
also there is a spear fighter class architype coming
We heard a while back that there will be more spirits for animists and that's all that matters to me XD
spear being "bad" perse, there's nothing saying you can't be effective if you wanted to focus on spear usage with a character right?
i just want previews of the new Exemplar stuff
we got a new Animist spirit a while back iirc, but we havent gotten a look at any of the new Ikons or anything i dont think
I'm waiting so impatiently for Divine Mysteries
It seems like every god is getting sacred colors and sacred animals, not just the core 20
Pretty rad ngl
We did get a bit of it in the wrapup way back
Notably they did go 'yeah an unarmed ikon is coming'
And in the most recent stream they showed the art and name for that Ikon!
Hands Of The Wildling
Enkidu catfolk
After millennia of infighting and exploitation, many of Belkzen’s orcs crave prosperity and reform. Ardax the White-Hair, a bold orc leader, has invited delegates from across the world to visit Belkzen during its most spectacular natural event: the Flood Truce When disaster strikes, several guests of honor must take up arms against Belkzens’ ene...
the basic spear mostly suffers from the fact its simple
i mean it's not unusable. it's just a simple weapon. the only ways to build around it i can think of though are deadly simplicity or playing ruffian
outside of those two situations you probably can pick something better, but using a spear isn't going to make you useless
if you wanted to use a spear, and you have martial prof (which you likely do), there's basically no reason not to use a trident instead
it's the same thing, but just better
the spear group as a whole has some good weapons, but most of the good ones are two handed
trident doesn't really have anything tridenty besides it's name, you can just pick it and reskin it as a fancy spear if you don't like the poseidon aesthetics
poseidon/gladiator
though there is also the breaching pike now
which is probably overall the best choice if you wanted to do a shield and spear type thing
I see orc wedding in that trailer, therefore I expect to be able to take part in an orc wedding in the ap
it's also uncommon, so it depends on GM and how much you want to invest to get that reach
You can take part in an orc wedding in any AP if you just romance an orc
I will hit my gm with a glove if we do not get to take part in a wedding in the ap
become the orc wedding you want to see in the world
our sot game probably would've had an orc wedding :(
it did get to have orc parents propositioning other parents though
Like when you say this....was it "The couple across the room likes your vibes" vibe?
Mud bacon
umm, pretty much
That's apparently a spoiler for Triumph of the Tusk vol 3
I don't know what it means
Mud bacon?
Yeah
Mud bacon....I got no clue what that means
I'm pretty sure the implication was that we get to dungeon meshi a sand leviathan
Ahh
Yummers...
-grabs head and neck, drops to the floor-
Average orc vs megafauna fight
Also
Just found out he's the god of kissing your homies gn
Gotta worship him tbh
It's only right that a buff furry would serve the role
A werebear giant too
been having some thoughts towards a pf2e game where the players are part of a group that fled underground to escape some apocalyptic event and think it would be very cool for a survival oriented game but idk if pf2e can really do that
create water and create food kinda breaks it down
You can always just ban those spells for the sake of the game
Just explain to your players "hey this is the vibe I'm going for, so these spells can't be used, or are extremely rare in the context you find yourself in"
cant find the ingredients for the potion you want to craft? potions are usually made from edible but unappealing ingredients...
You could also say that the food created by spells isn't nourishing enough to be consumed repeatedly
