#Pathfinder

1 messages · Page 64 of 1

clever cobalt
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On a similar topic I stick by my opinion that 2e Golarion is better than 1e Golarion

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Which isn't to say 1e doesn't have its appeal, but I think it's much more thought out in 2e

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And generally just has a higher, more nuanced view of things

keen raptor
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A lot of 1e was reflavored D&D. 2e branches off to do its own thing a lot more, especially post-remaster

clever cobalt
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Yeah

light gyro
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more on this monster. ohhhhh maaaaan

clever cobalt
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I think the OGL stuff was a good excuse to rework a lot of the setting imo

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Though I'm also of the opinion that, in the long term, the OGL stuff helped Paizo

surreal basin
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Oh yeah for sure

limber comet
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I haven't even played a pf adventure where they'd be present but I miss Remorhazes

clever cobalt
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Actually, question

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Hard to say when we haven't seen the effects of the Godsrain and whatnot on Golarion

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but

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How would you do an Alkenstar/Mana Wastes/Impossible Lands Mythic game?

sinful gyro
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Start in the city

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Gain mythic powers from weird science

clever cobalt
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Mhm

sinful gyro
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Head out into the wastes, fight the biggest scariest stuff there

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Come back to conquor / save / whatever the city

clever cobalt
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I'm thinking cause my main concept rn is a Fleshwarp Exemplar, who wants to create a safe nation for his people (and other outcasts)

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Fleshwarp King Arthur

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The Mana Wastes naturally makes a good place for this

sinful gyro
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For sure

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Also with the weird science thing, that can cover fighting other mythic things

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Cos the weird science was done to them to

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Some dude experiemented on a sand worm

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Now it's a mythic sand worm

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You could even tie in your fleshwarping to it

clever cobalt
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Actually there is a conspiracy in Alkenstar that mat fit

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Lemme find it

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The Exarchate of the Infinite Clock

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Seems like it may be a good excuse to include Mythic stuff in the Alkenstar/Mana Wastes

fossil temple
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So the new name of the Inquisitor is ||Vindicator||

surreal basin
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Mhm

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Why spoiler it

fossil temple
surreal basin
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I guess so, you probably don’t need to for non-ap books though

fossil temple
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And I had meet a lot of people in my life thar can be extremely anal about "spoiler" things

trail nova
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… hmm. I’m having weird musings about how Pazio made 2e in such a way that what were arguably their best designed classes in 1e - the 2/3rds casters - couldn’t exist in a recognizable way.

surreal basin
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Idk I think you could probably get away with something like it

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Probably more by limiting spell slots than spell rank

novel merlin
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They did just kinda blow most martial out of the water

surreal basin
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Kinda like a bonded

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Bounded?

trail nova
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1e martials should not have been a balance target

novel merlin
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A lot of the strength was that they could do martial stuff while being able to self-buff a whole bunch

echo briar
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It hasn’t been errataed is because there has been no APG errata

surreal basin
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That as well

warped orbit
trail nova
turbid dagger
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So thinking about War Of Immortals, going WAY on back to the playtest
For Epithets and other stuff that give your Ikons extra Immanences, are all of those active at the same time or do you choose an Immanence to activate when the divine spark zoops into it

warped orbit
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All of them for that ikon AIUI

turbid dagger
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Thats wild lmao

warped orbit
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each of the epithets IIRC adds to a different ikon

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but yeah you could IIRC stack quite a few extra Immanences onto your weapon

turbid dagger
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Mhm, but feats can give you more Immenences and Transcends too

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I hope Exemplar is in more or less a similar shape when it drops, I think I'm cooking with what I've got right now
Reap The Field with a Falchion or Greataxe is pretty 😳

warped orbit
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in the playtest, throwing had some really strong support

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a dual throwing build was pretty good, I built one of those I think

turbid dagger
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I remember Mated Birds In Paired Flight being a hideously strong Transcendence yeah

warped orbit
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yeah

ocean cobalt
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Scar of the Survivor, obviously

ocean cobalt
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(there's also them converting them into full casters, like with the bard, but that only really works for bards and maybe the one or two other 2/3 casters who are flavorfully indistinct from full casters anyway)

trail nova
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Yeah, and even then Bard has some pains around its more sword-included builds. Warrior Bard is better, but it’s still not an amazing fighter.

ocean cobalt
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yeah that's kinda what i mean, they rightly prioritized "good with magic music" over "pretty good with sword to compensate for not being wizards"

trail nova
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Yeah, though there were some awesome sword-dancer builds

ocean cobalt
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(i'm still mad that summoners ended up as casters at all, tbh! that isn't what the fantasy is for me and i don't like casting)

trail nova
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(That’s the other thing about 2/3rds casters - most were pretty damn versatile in build possibilities, with the exception of like… Magus.)

turbid dagger
trail nova
ocean cobalt
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i'm glad they preserved the most vital essence of the magus, being strange and finicky to build while also being good at exactly two things

ocean cobalt
trail nova
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To me it’s the guy in a basement with a summoning circle or opening rifts through which armies of the beyond walk.

ocean cobalt
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the boost and heal spells are cool bc they exist in relation to the eidolon but i don't want random mechanically mandated casting so i'm up to par. much rather have rogue-style extra skills or what have you

warped orbit
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wasn't PF1 Summoner also a caster?

ocean cobalt
ocean cobalt
limber comet
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2e Summoner just needs more magic, so it can feel like your eidolon isn't doing all the work

eager mountain
rustic cape
turbid dagger
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Personally I'm chill with it
Because like
You get Implement's Empowerment basically as your basic Immenence
Except it can go on a D12
And then the transcends are spicy
Double Slice but d12+2 damage dice yum yummmm

warped orbit
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my main thought about the playtest was that the weapon transcends just seemed to be the best thing to be doing on your turn mostly

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and it became a lot of stacking stuff onto your weapon and then finding ways to quickly swap back to weapon

ocean cobalt
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like i'd much rather it get more and better skill actions and One for All-type Aid improvements. if i wanted to play a weapon user or a caster i'd play a weapon user or a caster

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misty doesn't use water gun, staryu does

limber comet
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I feel like making the summoner themself helpless is a Bad idea

ocean cobalt
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i mean probably. i just wish they were helpful in a way that wasnt just spellcasting(TM) again

echo briar
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The problem is that summoning is an inherently magical thing

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For 90% of people, they want to be the spell caster with a bad ass minion

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Also, any ability you give the summoner that’s not spell casting (or striking) is probably best suited for its own class

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Like if you can make a character useful with just skill stuff, make that its own class instead of tying it to the summoner for some reason

limber comet
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The martial class archetype in Summoners+ is really cool

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Idk if it's any good

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But the idea of tag teaming with your eidolon is cool

ocean cobalt
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also to be clear it isnt that i object to magic on summoner writ large (i'm aware it's magical! lmao) it's specifically the Spellcasting class feature, with spell slots and a spell repertoire

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more eidolon's wrath/evolution surge less electric arc basically

echo briar
ocean cobalt
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making the summoner "the aid class" both gives the summoner something beyond The Intentionally Generic Class Feature That Over Half Of All The Classes Get and gives "the aid class" something to do for themselves on their turn

ocean cobalt
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you can play other spellcasters that summon things, even

echo briar
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Your just playing the eidolon with a very cool familiar at that point

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And to make it not boring goes back to my “it should be its own class at that point” idea

ocean cobalt
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sure, if it isn't your thing you aren't going to be interested in it

echo briar
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I don’t think most people would be interested. If you are that’s great, but as I said a very niche class at that point

ocean cobalt
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feel like that's actively a good thing at that point, narrow niches are good

echo briar
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I don’t remember any calls to get rid of spell casting during the playtest

ocean cobalt
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i have zero interest in playing a psychic but god knows that class does what it's intending to well

limber comet
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I feel like the draw of Summoner is playing both a martial and a caster, just in a different way than magus offers

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Could be wrong though

tough perch
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i think aid would work better as an archetype thing

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a class made around helping your allies like that would have to expand on what "aid" means and does

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and once you do that i think you're gonna arrive at either the envoy or the commander

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or something like those

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if you don't expand what "aid" is, then it'd be kinda boring to base a class around

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but an archetype would work

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throw that into a summoner and you get a cool summoner with a bit more focus on aiding the eidolon

tough perch
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the fantasy appeal of the summoner is having a minion or a partner

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this is a bit frustrating for me because i love the fantasy of the magus but i didn't dig it's mechanics

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summoner is one of my favorites, but it's fantasy doesn't scratch the same itch, even when it's mechanics do

ocean cobalt
tough perch
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i wanted a spellblade with action compression to facilitate the use of utility spells, rather than the spellstrike machine

ocean cobalt
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if nothing else they do give the summoner proper some stuff to do that's more than one action so there's an actual decision point to be made wrt which of your characters you'll devote 2+ actions to for Act Together that round but like, we have cantrips and focuses and class activites and etc etc for that

tough perch
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someone already mentioned this but it'd probably be productive to check out summoner+

ocean cobalt
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yeah i'll look into it

vast burrow
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||>Thinks war is becoming too evil

Decides to kill himself (but like, in a cool cinematic way)
Death brings about even more evil war
Dozens of new gods of war rise to take his mantle||
Thanks Gorum

light gyro
carmine egret
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There's definitely an appeal to "my guy's trick is getting someone else to do things for him"

rustic cape
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What’s also true, however is that you can have multiple classes appeal to similar fantasies in ways that lean into an obvious playstyle or not

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See: alchemist, inventor, thaumaturge

echo briar
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No one plays the Pokémon trainer to play the trainer. They play it to play the Pokemon

rustic cape
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So on the one hand yes, that's exactly the point Genome was making -- some players want to play "summons a big monster that does all the work", that's not an odd fantasy; on the other hand, no, I think in many cases they play the Pokemon trainer to play the ability to switch between several Pokemon on command

echo briar
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And the summoner can’t do that either

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You would just be playing the eidolon at that point, with a kinda cool familiar

rapid wagon
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question from more experienced people; would a feature like the following be too strong/too weak? What kind of adjustments would make it more comfortable?

I guess to clean that up
A Momentum and Karma system
Momentum is a party wide point pool (up to a max of... 3?)
Karma would be a GM pool of up to also 3?

Momentum can be used to adjust a Critical Failure or a Failure on a Save, Check, or Attack Roll to a Success.

  • Momentum is gained via tracking Critical Failures amongst the party. For every 3 Critical Failures, the party would gain 1 Momentum,

Karma can be used by the GM to adjust a Critical Success or Success from the party to a Failure

  • Karma is gained via tracking the number of Critical Successes made by the party. For every 3 Critical Successes, the GM would gain 1 Karma.
rustic cape
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The argument seems to me to be "not enough people want this," but some people do want it and hitting niches is kind of what additional classes do at this point. And if the accompanying view is "well, if the Eidolon's the mechanical locus, why not just make them the actual character?" well ... yes, I could see a case for that in some contexts but it would require a pretty significant reshuffling of PF2e's paradigms in a way that kind of extends beyond the scope of a particular class

echo briar
solar tendon
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I think the eidolon is super important to the vibe of Summoner As Pathfinder Class

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cause it's their actually unique thing

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I don't think the pf2e eidolons quite hit the make your own guy aspect but it's still pretty cool

rapid wagon
echo briar
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Do the GM's need that? they can already do that whenever they want

rapid wagon
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well they can't just change a players outcome at will

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i mean i guess they could but if they just did so whenever, thats a fast way to not have a table

echo briar
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If you the GM want the players to fail, why are they rolling?

rapid wagon
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As far as intent goes its not so much wanting the players to fail, but the ability to complicate a string of successes

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like in the same vein of the players getting repeat failures, having a mechanic to help rebound away from that; it can be a bit non interactive for a GM to have players on a long string of crit successes

echo briar
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then I feel like it needs to be something outside of dice rolls

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Dice rolls mean that you just make the players fail. The grand Inquisitor of Asmodeus coming in for an inspection is a way to complicate things

rapid wagon
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valid, for a bit of background, i took some inspiration from Fabula UItima and a little bit from Wrath and Glory

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So feeling no issue with the player side, but feel like the GM side is largely unnescessary?

echo briar
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The player side feels kinda unnecessary when hero points exist

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I feel like instead of a new mechanic, just hand them out more/buff them

rapid wagon
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hmm hmm gotcha

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as a side note, I'm not the GM in this situation

solar tendon
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momentum is how a lot of ppl make hero points fwiw

rapid wagon
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just pitching around ideas

solar tendon
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cause a reroll that fails feels bad most of the time

rapid wagon
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think that might be a better/more productive approach to this idea?

warped orbit
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I have definitely been burned by hero points in the past

solar tendon
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as in making it a deterministic thing

rapid wagon
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shifting how hero points work might be a cleaner way

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instead of installing a new mechanic

solar tendon
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and yeah cause momentum is just doing what hero points are supposed to do and that's already a mechanic

rustic cape
silver geyser
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I would have hero point rerolls be 1-10 being treated as 11-20 instead, like Mutants and Masterminds

rapid wagon
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ok so toss out the OG idea, just change it so that a hero point can make a crit fail/fail into a success. Would that happen before a feature that upgrades successes kick in?

warped orbit
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I'm personally a fan of doing "add 10 if the new roll is lower than 10 with a hero point"
Which is also a pretty big boost, but at least avoids that awful feeling of rerolling into a crit fail

echo briar
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I prefer to keep HPs as rerolls, but they only get used when the new roll is a success

rapid wagon
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so like say you crit fail a reflex save, use a hero point to make it a success; is it then a crit success thanks to something like mastery?

rustic cape
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Yes

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Unless you mean it just automatically gets turned over

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On a reroll into success, yes

echo briar
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So for each roll, you can't guaranty a success, but if you fail you get the HP back

rustic cape
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Either way, PF2e combat can be challenging and swingy enough that upgrading hero points in one way or another is pretty sensible

clever cobalt
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I like the +10 if below 10 Hero Point rule

rapid wagon
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the catalyzing situation here is that a fellow player, who is new to the system and ttrpgs, got hit with phantasmal killer, and crit failed both rolls, and ultimately only survived thanks to a hero point; but were very clear that if they just got instant killed on their second session they were just out for good

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so i was thinking about how to slow down/address strings of failures

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(honestly save or die imo is not very interesting though, I'd personally consider changing the effect from instant death to automatically being set to dying)

worthy stump
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yeah, save or dies aren't very fun for anyone involved, really

rustic cape
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Yeah, my GM used to use "keep the point" but uses the +10 now

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Both have their virtues

worthy stump
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and likewise, i've also been using the M&M style rerolls for Hero Points for a while. although some of my friends do use the 'keep the point' version instead

rustic cape
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My GM also does devil's bargain: you can fail a save willingly to get a hero point

clever cobalt
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M&M does hero points well ywah

worthy stump
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mhm, it really does

rapid wagon
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to kind of collate
A. Hero point allows you to change a crit fail/fail into a success, no reroll involved.
B. Hero point adds a result of 1-10 is treated as 11-20
C. Hero points are rerolls, but are only actually spent when they result in a success.

are what ive seen here as ideas

worthy stump
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the whole 'trigger a complication to gain a hero point' bit has been something my group has taken from M&M and applied pretty liberally to PF2e as well

rapid wagon
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and maybe also " the gm doles them out more frequently"

rustic cape
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For B it's not +10 to any roll

worthy stump
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any roll below 11 on the dice, yeah

rustic cape
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It's "a result of 1-10 is treated as 11-20"

worthy stump
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right, yeah, that's better wording

rustic cape
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And you can set Foundry up to do that automatically, fyi

worthy stump
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since it means rolling a 1 isn't one degree lower anymore, and rolling a 10 does count as one degree higher

rustic cape
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Might need a mod

worthy stump
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yup, it's from... PF2e Workbench, i believe?

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or Toolbelt, one of those two

rapid wagon
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i suppose what ill do is present these ideas to the GM and see what tehy and the table like

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i do like that "choose to fail, get a hero point" idea

echo briar
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What do you think will happen first, PC2 comes out on Nethys, or Paizo tells us how many spells oracles are supposed to have?

rapid wagon
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thanks yall for the input!

clever cobalt
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Consider:
Fleshwarp with the Destined Monarch Mythic Path

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They're basically Fleshwarp King Arthur, who wants to establish a haven for the weird and outcast

ocean cobalt
echo briar
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Paizo has said nothing

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PF society has said something, but they've been wrong before

rustic cape
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It’ll happen when the rest of the PC2 errata happens, I suspect

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Which … it’s a tossup

turbid dagger
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God
October needs to arrive quicker
Exemplar rah
Reap The Field rah rah rah

limber comet
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Agreed

turbid dagger
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Lemme do the fuckin uh
https://youtu.be/RaMtsAe4kdI

testing out my new capture dingus on the greatest intro of all video games

from the no more heroes wiki:
Travis Touchdown crashes through the front gate of the Townsend Residence, and leaping from the Schpeltiger, decapitates two of Death Metal's thugs.
“ Fuckhead. ”

                                                                       ...
▶ Play video
fast hill
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Martial caster that isn't magus

craggy thunder
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FINALLY

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MY STARFINDER 1E GROUP IS MEETING AGAIN

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AFTER 3 WEEKS

echo briar
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I am a minotaur with stretching reach, and someone casts a 4th level enlarge on me. I have a 20ft reach right?

warped orbit
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yeah

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it's the same if you used a reach weapon

fossil temple
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You can roleplay like this but instead of huge log you use cargo countainer

warped orbit
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our Fighter rolled a nat 1 against a save, hero point, rolled another 1
they are now indefinitely blinded

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we can probably fix it once we get back and can buy a higher level scroll of Sound Body, but we are out of options rn

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they do have Blind Fight fortunately

tough perch
# warped orbit our Fighter rolled a nat 1 against a save, hero point, rolled another 1 they are...

Quest for Camelot movie clips: http://j.mp/24up9Bk
BUY THE MOVIE: http://j.mp/1WCqMxt
Don't miss the HOTTEST NEW TRAILERS: http://bit.ly/1u2y6pr

CLIP DESCRIPTION:
Garrett (Bryan White) sings about why he lives as a hermit in the woods.

FILM DESCRIPTION:
For this feature-length foray into Arthurian animation, screenwriters Kirk DeMicco (A Day i...

▶ Play video
sudden lark
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I mostly remember that movie for Gary Oldman rapping

tough perch
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gary oldman is in it????

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i have no idea who the voice actors are because i watched it dubbed

sudden lark
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Yes, he's Ruber.

limber comet
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What even indefinitely blinds you

warped orbit
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quite a few blinding effects on a crit fail actually

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I think it was some tengu?

limber comet
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Permanently?????

worthy stump
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blindness is a 3rd level spell that permanently blinds you on crit fail

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there's some fucked up effects like that out there

limber comet
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Jesus okay

warped orbit
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it's not too bad all things considered
we can just buy a sufficiently high level scroll of Sound Body once we are back in town

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ironically, their rolls while blind have been absolutely godlike so far lmao

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they have been critting left and right

rustic cape
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Real Zatoichi hours up in here

warped orbit
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just got another crit for the killing blow on the boss

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while still blind

turbid dagger
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Aw, Nahoa's a Sweetheart apparently

limber comet
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Nahoa is great

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Also they're making a guest appearance in Godsrain, apparently

clever cobalt
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Their adventures in Avistan

limber comet
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It's mentioned in the blog :p

clever cobalt
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Ah

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Got it, for some reason I thought you meant WoI

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My bad

limber comet
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Nah, no worries

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I assume the guest appearance will probably be at the end, when everyone teams up to jump the Spawn

surreal basin
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the end of the book

limber comet
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True and real!

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What's the cast again

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Rogue, Wizard, Cleric, Barb?

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Actually I really am curious to see how Amiri reacts to Gorum dying

turbid dagger
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https://2e.aonprd.com/Equipment.aspx?ID=1761
.....This would go so crazy with Barrow's Edge Exemplar
Crit with an attack, heal half the strikes damage with the reaction, heal half the strikes damage with Barrow's Edge Transcend
On a d10 Deadly d10 weapon
And the wounding stacking with Barrow's Immanence is also spicy

frank crystal
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“While this sinister-looking weapon isn’t inherently evil,”

Its only unique attribute is it’s ability to inflict as much pain as possible

turbid dagger
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You can slash a devil with it just fine though

silver geyser
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Violence is a inherently neutral act. 😛

frank crystal
worthy stump
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is it really undue, though? it's still damage, and you're inflicting the pain to (presumably) debuff your opponent, not to like. torture someone

frank crystal
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I mean, the description mentions "and the creature struck becomes sickened 1 from the agony."

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thats a lot of pain

limber comet
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You could probably also reflavor it, if your party doesn't really jive with that, or they want it as treasure

craggy thunder
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I have vomited from pain exactly once

limber comet
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This is art for the exemplar example builds

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We won, chat

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Unarmed Exemplar

frank crystal
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YEEEEEES

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BEOWULF BUILD GO

limber comet
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The final class archetype for WoI

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Is witch

frank crystal
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Oh neat

limber comet
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You become a patron at 20th level

novel merlin
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There's a witch in my current fotrp camapign 👀

limber comet
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The warrior of legend stuff is neat

novel merlin
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Anything else about it?

limber comet
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Uh, the warrior of legend basically allows you to become Achilles, giving you a weakness to a specific damage type (or a specific doom later on, like an arrow) and you get some different abilities from it

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They were cagey with the specifics

novel merlin
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Oh I meant the witch stuff

limber comet
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Uhhhh

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Not mechanically much? Your patron is dead or just gone, and you directly get their power

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They were similarly cagey

clever cobalt
limber comet
clever cobalt
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Neat

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Did we learn anything else about WoI?

limber comet
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Like

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In what sense

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We learned the final class archetype was for Witch, called Seneschal

solar tendon
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oh

limber comet
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I tuned in late so I mighta missed stuff

solar tendon
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are they the patron's senseschal

limber comet
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Pretty much

sudden lark
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God that just reminds me of Dragon's Dogma

clever cobalt
limber comet
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I tuned in late so idk

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I'll rewatch when the stream ends

clever cobalt
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Fair

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Wait is it still.going?

limber comet
limber comet
sudden lark
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I can't unhear Feiya as Stephanie Sheh

clever cobalt
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Oh, according to the PF2e discord

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Exemplars are getting Medium Armor prof

sudden lark
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I have been corrupted.

limber comet
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Oh, good

clever cobalt
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Accoridng to the PF2E discord, have info

solar tendon
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ooh valkyrie

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wow that last one is crazy if only there was a class that could battle and had a curse slash destiny

clever cobalt
limber comet
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Huh

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Anyways all the class archetypes have me excited

novel merlin
frank crystal
heavy fulcrum
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depending on the context, either the majordomo of a noble or otherwise wealthy household (the person who's in charge of daily operations and various related tasks) or someone appointed by royalty to administer a region

frank crystal
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I see

rustic cape
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Anything about animist in the stream?

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I love animist so much

echo briar
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Having a druid is interesting in strength of thousands. I just had to improvise a centipede jahid

limber comet
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I wonder if Gorum dying was chosen because his death would have a global impact, because he...was pretty much the global war god

eager mountain
eager mountain
eager mountain
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oh shit there was stream 9 hours ago

rapid wagon
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in pf2 is there a equivalent to leadership from 1e that ive just been missing?

warped orbit
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not really no

rapid wagon
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hmm, say, as a paladin i wanted to get a squire of some kind, how would i go about doing that?

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and/or how would a gm approach having npc companions?

warped orbit
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do you want them to be relevant in combat?

rapid wagon
#

hmm for this hypothetical, lets say yes and no

frank crystal
#

Aren’t there hireling rules somewhere?

rapid wagon
#

maybe thats what i need

worthy stump
#

i believe so, yeah

#

they're not great ttho

frank crystal
#

Probably for the best

worthy stump
#

mhm, definitely

frank crystal
#

them having a skill your party may not have is an alright niche though

worthy stump
#

yeah

#

a +4 ain't gonna be relevant for too many levels tho

frank crystal
#

Just kinda sucks they don’t go past level 0 though

worthy stump
#

mhm

rapid wagon
#

hmm

warped orbit
#

In general, companion feats are basically the only way

#

But I don't think there is one for a generic humanoid companion

rapid wagon
#

Hmm, so for a squire, a hireling is probably my best choice if i just want a porter/helper outside of combat

#

and there isn't really any options for in combat

#

like having a hireling who will help put on heavy armor during the day is a simple enough reason i guess

rustic cape
#

Honestly? The best way is to have another player get on board with it and play the squire.

#

PF2e is pretty avoidant of giving you extra characters for very good reasons

trail nova
warped orbit
#

it would honestly be fine as an archetype, yeah

#

put a humanoid dude companion feat line into Marshall

rustic cape
#

You could always refluff an animal companion as a squire, I suppose

surreal basin
#

I doubt we’ll ever get it cause a fully sapient animal companion starts to run into issues lll

#

*lol

#

In terms of justifying all the stuff the minion trait entails + them being like a proper person

rustic cape
#

I do think the best thing would be to have another player do it and have the squire be a full person

#

Which would of course require agreement

trail nova
river flicker
#

Think I'm gonna have this character here, an Aasimar Exemplar, have a pathologic hatred for devils instead of undead. Specifically because people keep asking why I picked devils and not demons or daemons "because devils are too clever and scheming to be involved in battles" which is... silly, right? I feel like saying all devils are too silver tongued and clever to never fight ignores the part of their lore that talks about military conquest

(Art by SEOKHMET@Twitter)

rustic cape
#

I kinda feel giving players an option for a minion who’s not an animal or a cute little familiar is asking for trouble in several ways

solar storm
#

How so?

echo briar
#

Humans I get. Having your minion be sentient, but unable to act unless you command it is weird. But non animals should work fine

trail nova
#

See, I think you can handle it by just making them have a niche of "independent but weak"

echo briar
#

My opinion for humanoid minions is they get the “strike or stride whenever you don’t command them” baseline

trail nova
#

Yeah, that's sort of what I was thinking as well.

echo briar
#

To do anything more than that you need to command them

trail nova
#

And then I'd probably lean into "decent/good skill bonuses, probably not going to be as capable as an animal companion in a fight."

echo briar
#

You could probably start them out at level 6 as mature

warped orbit
#

starting them out at mature equivalent would make sense to me

warped orbit
trail nova
#

That's fair.

echo briar
#

Also, for that to be all human companions limits the concept by a lot

#

Actually, one idea that could make sense (and explains why they only get actions when you command them) is a spell caster that needs to leach off of your mana

#

You’re their proto Parton

rustic cape
# solar storm How so?

People would get weird about having a humanoid companion entirely under your command, and then people would get rightfully upset about them getting weird about it, and both groups of people would be at PFS games, and it would just not be a good scene.

#

It’s fine for a home game

#

But including it in the official product line would be incautious

#

Unrelated: what suggestions would y’all have for a level 6 metal kineticist angling for the party tank role?

warped orbit
#

in terms of impulses?

#

also pure Metal or dual gate?

rustic cape
#

Honestly I know little enough about kineticist’s specifics that any advice would be helpful

#

I’m trying to help another player who has not been as effective as a tank as they would have liked but

#

My own knowledge is limited

solar storm
warped orbit
#

in terms of tanking, Metal is a little tricky
the armor impulse it has shatters when you get crit, though it does give you a shield and free Shield Block

rustic cape
#

Aye, they're using that

#

Lemme ask if they're committed to just metal

warped orbit
#

Metal doesn't have a lot of tanky or supportive impulses early on unfortunately
there are a few, but they're mostly higher level

#

hmm, they do get Scrap Barricade at 6
making them with Wood the elements getting a wall impulse the earliest

rustic cape
#

Would diversifying help with that role?

warped orbit
#

yes, probably
branching out into Wood or Earth could give some extra option

#

Earth can give heavy armor equivalent via Armor in Earth, and also gives early armor spec

#

Wood has Timber Sentinel, which for damage prevention is probably one of Kinet's strongest impulses

rustic cape
#

Timber Sentinel is c-c-crazy

#

Instant tree

warped orbit
#

I've used it
it's really good, yeah

#

but also in general, a lot of the regular tank stuff applies

#

use a shield for the AC
maneuvers can help make enemies target you over allies

rustic cape
#

… elemental resistance to metal doesn’t apply to metal weapons, right?

#

That would be insane

warped orbit
#

It doesn't

#

Only against things with the metal tag

wooden orbit
#

I still ened to actually play a full SoT campaign

surreal basin
#

Although metal elementals are awesome and I’ve included them once or twice in my games already

warped orbit
#

Yeah

rustic cape
#

Seems like metal’s Aura Junction would be a solid defensive tool against warrior enemies

#

Although I guess status penalty limits it somewhat …

frank crystal
#

Yah but it’s a status penalty with no save attached

#

They just have it

rustic cape
#

Aye

surreal basin
#

Why is status penalty bad?

warped orbit
#

Because it doesn't stack with other status penalties is I assume the idea

rustic cape
#

Yeah

#

Kind of a shame there’s no construct master archetype

#

The player I’m helping went for Inventor dedication for the robot friend

warped orbit
#

Would be nice yeah

ocean cobalt
#

there actually is if you're a sicko and/or if you refluff it

#

Unlike normal construct companions, yours is a corpse animated by clockwork gears and technological prowess.
thats great man

rustic cape
#

Okay, that’s slick

solar storm
#

I am getting pranked my Nethys today

#

On a teleport trip from the Shackles to Trollheim

#

First shot: miss Macini by just enough to need to hike a few hours north for leg 2

#

Second shot: Macini to Riddleport: scattered into the ocean... on the fucking beach

#

I get wet and its not even dangerous

#

Third shot was nominal but also only 450 miles

solar storm
#

Help help we're contemplating traveling 1000 miles to buy beans

#

oh my god I'm so squishy

craggy thunder
#

wait how is the kineticist not the tankiest, Con is their KAC?

#

wait

#

class hp

#

I am dumb of ass

solar storm
#

Yeah its also kind of a lie because Cassandra is a Champion with Barbarian Free Archetype

surreal basin
#

oh are you preying for death

solar storm
#

Yeah

surreal basin
#

boggers

solar storm
#

This was just the first session

surreal basin
#

doing taht campaign soon ourselves

#

trying not to get spoiled :w

solar storm
#

Avoiding real spoilers we had a lot of teleporting at first

#

We have a:
Champion/Barbarian/Red Mantis
Fighter/Red Mantis Assassin
Wizard/Fan Dancer
Kineticist/Rogue

#

Champion is doing some complicated stuff with buffs and a giant mantis mount

#

I don't know all of it but I know the net is a gill hook setup with like 30' reach

#

Pretty obvious I think what Fighter/RMA does (kills things with swords) and crossing any type of terrain super fast

#

I did a sort of support/AOE/Debuffs setup

#

And Fan Dancer just whips in general

#

I'm not totally sure what the Kineticist/Rogue is doing

#

Beyond being a mirror image doppleganger who can fly and turn invisible

#

And turn into ash?

worthy stump
#

wild

fossil temple
#

Btw, I am indecisive of my next character , I played Wizard (legacy) for a good bit, how different Psychic plays?

solar storm
#

Psychic is pretty different from Wizard

#

Psychic is weird

#

Very few spells and very strong focus point cantrips

#

Well, very few meaning 2 per rank not 3-4

fossil temple
#

And how you play it?

solar storm
#

Depends hugely on your Conscious Mind choice

#

And some on your Unconscious Mind choice

#

Psychic has like 24 possible subclass combinations

fossil temple
#

As in
"Of if X and Y, then you would play as Z"

craggy thunder
solar storm
#

Yeah that’s a good example

craggy thunder
#

your conscious mind switches the primary focus, your unconscious the secondary

fossil temple
#

Thank you

craggy thunder
#

oscillating and acceptance is to my mind the simplest and even then, oscillating is a liiiiittle funky

#

since you're switching, or oscillating, between fire and cold damage

#

finally reads the Tian Xia Magus options

fossil temple
#

And mostly focusing on focus cantrips, yes?

craggy thunder
#

God Aloof Firmament is so fucking weird but so fucking interesting lmao

fossil temple
#

Magic all the time, make cantrips stronker

#

Spam PK Starstorm every 2 rounds

turbid dagger
#

I really like Brocade
The more I look at it
If you grapple someone then hit em with Mulberry Leaves they are
Cooked

#

Have fun escaping twice you little punk

warped orbit
#

Brocade seems like a good setup for maneuvers yeah

turbid dagger
#

Its a very good on-off turn magus
As opposed to a 'spellstrike every turn if you can' magus

craggy thunder
sudden lark
#

Is Medium size still 5 ft by 5 ft?

rustic cape
rustic cape
echo briar
#

The hunger seed feat blood must have blood says that you can cast each spell once a day, once a day. It also calls it divine and primal

#

RaW, if I have a way to cast an innate spell twice as often, can I cast each of the spells twice, or four times because it would be twice a day twice

turbid dagger
#

I've still got Exemplar Brain Rot
Question: Do you think Reap The Field is supposed to do the damage of the triggering strike to both targets, or just do a normal strikes damage to the second target

#

I ask because a Magus I'm playing is likely to become exemplar with magus ded when WoI drops
And uhm
Better Spellswipe 👀
(Also far riskier spellswipe, but)

warped orbit
#

I think it would only deal the regular Strike damage to the secondary target

turbid dagger
#

My thought is that it specifically delays rolling damage because the second attack roll is for, basically, folding the target into the original strike
Its worded in a very peculiar manner
But thats maybe saner

warped orbit
#

my reasoning is that Reap the Field would only extend the Strike part of the Spellstrike to the second target, not the whole activity

#

it would however also mean, if you whiff the second Strike, the primary target would still take the spell damage

turbid dagger
#

So you'd say something like Titan's Breaker or another thing that enhances specifically the strike would still work?

warped orbit
#

yeah probably

rustic cape
#

Oh, did a Very Very Extreme Encounter in Strength of Thousands last night

clever cobalt
#

how'd it go?

rustic cape
#

Lotta fun despite three party members getting swallowed by worms

#

One of them, currently in the form of a shark, got swallowed twice

#

Which led to a shark biting its way out of a giant worm to kill another giant worm

fossil temple
rustic cape
# fossil temple never played that in 4e sadly <:3

Gotcha. So the big thing is that 4e psionic characters didn't have encounter powers: they had dailies, and then they had overpowered at-wills which they could throw per-encounter Power Points at to make them even more overpowered.

#

Psychic is the same thing but in PF2e: overpowered cantrips and the ability to "amp" your cantrips by using focus points, combined with normal daily spellcasting

fossil temple
#

That sounds a little like the Kineticist that I played
In the sense of consistency sending spells

eager mountain
true delta
#

I've pitched Frozen Flame to my newly formed group. But perhaps, I'll offer Strength of Thousands as another option. Btw, this channel/thread is absolutely the reason I'm into Pathfinder now. Y'all are an influence.

clever cobalt
#

Being me.im wondering how you'd do a Kholo in FF

#

Maybe one of those Cave Hyenas that existed ages ago

heavy mesa
eager mountain
#

jellyfriends incoming

heavy mesa
eager mountain
#

possibly

fast hill
#

decided I want to make a fleshwarp who was a (failed?) attempt at creating the perfect soldier

#

idk if they would be a fighter or barbarian

#

ooo Nex are on that fleshwarp legion type beat...

#

fighter/psychic would be cool

surreal basin
#

who escaped to the mammoth lands when shit went south

#

cause its nearby

fast hill
#

technological fleshwarp...

#

making a space marine in pf2e...

rustic cape
#

||There is a woman who will fireball the party from a literal mile away. Do not do this.||

turbid dagger
#

😭

frank crystal
#

Wait what huh?

rustic cape
frank crystal
#

Oh my god that’s so dumb lol

sudden lark
#

Is Frozen Flame from PF1e?

rustic cape
#

Nah

sudden lark
#

Cos I was gonna say. 1e Paizo is - oh

rustic cape
#

But PF2e APs have improved somewhat unevenly

#

I think it’s a consequence of the way they’re written — different writer on each book

limber comet
#

The idea is cool, the execution not so much

rustic cape
#

It would be fun if it also ||depowered the spell and so you had to like … run a gauntlet to get to the lady sniping you, and/or run out her spell slots||

#

Instead of ||possibly just killing everyone instantly||

limber comet
#

Yeah, a ||no man's land scenario seems much more fun||

surreal basin
#

||does the book tell you to snipe the players??||

#

||or is it just an unfortunate coincidence?||

turbid dagger
#

I can hardly imagine another scenario intended for ||'caster with fireball on top of a magic rune that boosts spell range by 10'||

surreal basin
#

||…. Maybe she has like…… scrying spells? I’m really trying to give the writer the benefit of the doubt lmao||

rustic cape
#

I think they probably imagined it as a ||”party survives and then approaches carefully” thing but the encounter as set up doesn’t generate that situation||

#

You could definitely expand it to make it a whole thing

sudden lark
#

Hm. Should I be a sorcerer or a wizard for this PF2e game...

rustic cape
#

But as is? Doesn’t really work out that way.

rustic cape
warped orbit
sudden lark
#

I greatly prefer spontaneous casting.

rustic cape
#

They’re not really “the other wizard” any more

warped orbit
rustic cape
#

You might also consider psychic

sudden lark
#

Gotcha

rustic cape
#

Psychic can also do the arcane list

sudden lark
#

I'll pick Sorc with a Martial Artist dedication

surreal basin
#

Why martial artist?

rustic cape
#

What’s the intended level range for play?

warped orbit
sudden lark
#

I think this is a lvl 3 start

rustic cape
sudden lark
turbid dagger
#

Mhm, what you may be thinking of is that psychic can be int or cha
But its always occult listwise

surreal basin
#

Ah okay
I’m sure you’re aware but the martial arts part might be a little rough? It’s workable though as a side thing

#

I would look into sixth pillar

#

even after they changed it grumble grumble

sudden lark
#

Gotcha

rustic cape
#

Because sorcerer will ultimately not keep pace for fighting as you get into mid levels

sudden lark
#

(To fuck with people, I might just use Ishtar from FGO as character art.)

#

Since Ishtar from FGO was summoned into the body of said obscure character's archrival

novel merlin
#

Taking one of the +1 AC stances wouldn't be the worst thing, but actually throwing punches won't do much

sudden lark
#

I see!

novel merlin
#

You don't get expert unarmed proficiency until about level 11, whereas most martial have it at 5 and fighters have it at 1

#

And it never scales higher than that

sudden lark
#

nods

novel merlin
#

You'll spend basically the whole game at -3 or 4 accuracy due to the proficiency gap and needing charisma to be your maxed stat still for casting. It doesn't make punching totally useless, but your first attack is about as accurate as everyone else's second.

sudden lark
#

Ah.

#

Well I just want to do flavor stuff with Martial Artist

#

BTW is the fluff for Sorc the same?

novel merlin
#

Taking like crane stance, turning it on for +1 AC, then just playing a sorc as normal is probably just fine

sudden lark
#

nods

novel merlin
sudden lark
#

Eeeeexcellent.

novel merlin
#

Your bloodline determines which spell list you use

sudden lark
#

🤔 what kind of dragon should I be descended from

novel merlin
#

When you cast spells from your bloodline, you get blood magic triggers which can give you little small buffs or debuffs to throw on enemies and allies. Some feats give you more blood magic options.

clever cobalt
#

The best kind

sudden lark
#

I'm thinking either white or green.

#

A red would be too much like my character's basis.

novel merlin
#

Chromatic dragons aren't in pathfinder anymore

sudden lark
#

...right.

#

I thought they weren't retconned out tho? Like they're just not going to be the focus for OGL reasons

novel merlin
#

They still have stats on nethys but they aren't technically a thing anymore

sudden lark
#

Naruhodo

novel merlin
#

Stuff like adamantine, diabolic, and conspirator dragons are the new ones

#

In terms of what you pick for your stats it's arcane/primal/occult/divine dragon

sudden lark
#

Ah

novel merlin
#

Then if you're like divine dragon flavor wise it would be emperyal or diabolic

sudden lark
#

I was going to pick Arcane.

novel merlin
sudden lark
#

Exemplar?

#

Huh, so we're not straight-up descended from dragons?

novel merlin
#

You have dragon magic in your bloodline, not necessarily actual heritage

sudden lark
#

Gosh the mirage dragon looks cool

novel merlin
#

If you want to have actual dragon lineage, then you would pick the dragon blood versatile heritage

#

Mirage and fortune are both arcane dragons

sudden lark
#

...I know this is 3pp content but is Battlezoo Ancestries Dragons getting updated to reflect the new PF2e dragons.

sinful gyro
#

Probably not

#

Just because typically that doesn't happen for 3pp

#

But you could see if the author has said anything about it

novel merlin
#

I doubt it just sense paizo has also since added thier own part-dragon heritage too

sudden lark
#

Gotcha

#

Are the new PF2e dragons still personality-locked?

novel merlin
#

No not really

#

They have quirks based on the type of dragon they are, kinda, but it's less set in stone

#

I'd just read the monster pages for inspiration

sudden lark
#

Gotcha!

#

I don't have Monster Core. I didn't even know it was out

rustic cape
#

Some of them are more specific than others, fwiw

novel merlin
#

But also as a sorcerer you're not at all locked to match your bloodline

rustic cape
#

Like ... conspirator dragons are uh

#

Conspiratorial

novel merlin
surreal basin
#

I’m gonna use a sick (like literally ill) mirage dragon in my horror campaign

novel merlin
#

One of the characters in my fotrp campaign is a changeling witch who thinks her hag mother is her patron, but her actual patron is an ancient conspirator dragon that is teaching her magic to protect herself from succumbing to the call

#

The dragon is also posing as one of the sponsors for the tournament

sudden lark
#

Neat!

surreal basin
#

oooo thats ball

novel merlin
#

The new senshal class archetype coming in war of the immortals does kinda want me to have the dragon and the hag mortally wound each other in a cinematic fight tho

#

Rather than just the players killing the hag and the witch going "oh shit I still have juice"

surreal basin
#

Can do both

novel merlin
#

Just gotta decide before 18 where patrons claim would have a big dragon hand snatch someone out of a portal

novel merlin
surreal basin
#

They have to go finish the hag off

sudden lark
#

Sometimes you just gotta get a big dragon hand.

novel merlin
#

Not a bad idea. I gotta see if senshal is actually cool before I go that direction

#

Luckily scheduling is making our game go a bit slow

worthy stump
# turbid dagger I ask because a Magus I'm playing is likely to become exemplar with magus ded wh...

a good bit late to this, but just a btw that Reap the Field wouldn't be able to trigger off of Spellstrike, since its requirement is that your last action was specifically a Strike. it's the whole subordinate actions thing that they clarified in the FAQ, that metastrikes like eg. Spellstrike or Vicious Strike don't work with abilities that require the Strike action specifically, and other similar situations

rustic cape
surreal basin
worthy stump
#

nah, CtfA is fine because it doesn't specifically mention the Strike 'action'. but i do agree that it's kind of a pain to parse

solar tendon
#

I think the difference is whether something is a reaction to a strike or an action you take at normal timing that has requirements

worthy stump
#

but anything that says 'if your next action is a Strike...' or 'if your previous action was a Strike...' and such don't work with metastrikes

solar tendon
#

I don't think pf2e actually has Strikes that aren't Strikes. anything else that makes you do strike is meta-action

#

you still make the strike action within that action

surreal basin
#

see but that implies stuff should say "your last action was the strike action" not "your last action was a strike"

solar tendon
#

strike is the name of an action

worthy stump
#

yeah

surreal basin
#

but its also the name of a non-action thing you can do as part of a different action

solar tendon
#

I don't think that's true

worthy stump
#

it's still a Strike action, you're just getting to do it as part of another action. but since the action you took was not Strike, it doesn't work for anything that has that as its requirement

solar tendon
#

I think there's like 'attack', which can be part of a strike action or a cast a spell action I think

#

as a first order action

#

but when a meta-action says 'Strike' it means you take the Strike action

#

it basically comes down to whether the thing you're looking to do is reactive (either a reaction or a triggered free action) or not

surreal basin
#

yeah i do get it I just think it's 's profoundly unintuitive

worthy stump
#

i do agree

surreal basin
#

you strike but you don't

#

because like.... logically, yes you did make a strike

#

power attack says "make a strike"

#

you made one

worthy stump
#

there were huge arguments about this before they made the FAQ clarification, and a lot of grumbling after too

solar tendon
#

you do strike, but the last action was a power attack

surreal basin
#

yes i understand

#

fully

#

100%

#

i'm criticizing paizo for this being weird lol

solar tendon
#

I don't think it is weird is the thing

#

but that's fine

surreal basin
#

then why was it such a huge point of confusion

solar tendon
#

I guess I mean like

#

I don't think it'd be weird if they ruled it the other way either

worthy stump
#

the intuitive thinking would be (at least for me) 'oh, this requires a strike to work, so it should work with this other action that's a strike+', but then it definitely goes against that. but i get why they did it for balance purposes. paizo really wants to avoid all the buff stacking from 1e happening again

surreal basin
#

yeah

solar tendon
#

I just don't really find it unintuitive

surreal basin
#

although i do think they're a little too cautious when it comes to that since 2e is such a different game

#

that's fair but I'm saying like

solar tendon
#

mostly cause it's self consistent I guess

surreal basin
#

think of it from the perspective of someone coming to the game

#

unless you were told this beforehand or read the faq

#

i think theres very little chance you would figure out it works this way

#

i really think it would be fixed by the wording literally being "you took the strike action"

#

or something to that effect

craggy thunder
#

tengu aldori firmament magus sounds like a good time

solar tendon
#

idk if I've ever been under the impression it worked the other way

#

so that is my perspective coming to the game

surreal basin
#

okay

#

¯_(ツ)_/¯

solar tendon
#

mhm :)

surreal basin
#

I guess i consider you an outlier then lol

solar tendon
#

I'm fucked up and evil

surreal basin
#

maybe

worthy stump
#

as someone who has helped guide new players through the game a lot. i could see either reaction, yeah

#

different players grasp things at different speeds and difficulties

surreal basin
#

anyway its also one of those rulings where like

solar tendon
#

I think sometimes though, abilities are designed as if it's not the case if that makes sense

surreal basin
#

i will generally abide by it but im not gonna be a rules lawyer about it

#

oh absolutely

#

paizo forgets how the game works like

solar tendon
#

which is a problem

surreal basin
#

all the time

worthy stump
#

yeah, i definitely get that

solar tendon
#

so I think which ability you encounter first is part of it

worthy stump
#

there's a reason whyzo is an emote, haha

surreal basin
#

i think if an ability makes sense to be allowed to break the rule ill allow it tbh

#

like this is def a rule i don't

#

really care about following to the letter

#

unlike it's sister rule "you can't do a metastrike when it says 'make a strike" which is super important

worthy stump
#

oh yeah, definitely

#

you don't want people doing reactive spellstrikes and other shenanigans like that, lmao

surreal basin
#

Yeah lol

#

Although I’ve also seen new players or people who don’t get the rules as well try to do that a lot too lol

worthy stump
#

yeahhh, that's not surprising, lmao

rustic cape
#

I agree with Emily that there’s Strike: The Rules Concept For Making A Non-Spell Attack, and then there’s Strike: The Action Which Includes Only That Concept And Nothing Else

#

But while those two things having the same name is a bit inelegant and obtuse, I think it’s probably a good design call

solar tendon
#

I don't think the first one exists called Strike in the rules

#

so it's more a meta issue

rustic cape
#

Because yes it will look odd to People Like Us, but People Like Us are also reading in enough detail to see the difference if and where it matters

#

The shared name is for people who are not reading at that level of detail

surreal basin
#

which is a different thing from the strike action because you aren't doing the strike action

solar tendon
#

no that is the strike action

surreal basin
#

but its not because rules wise you did not just do a strike

#

you did a power attack

#

which included a strike but not the strike action

solar tendon
#

nooooo

#

so compare this example

#

'You then Stride twice'

#

that's the stride action

surreal basin
#

right but you couldn't use something that says it can be used after a stride

solar tendon
#

no, but that's for a different reason

surreal basin
#

and the reason is

solar tendon
#

so like with power attack, by the time you get to the timing of a non triggered action, what it sees is like

#

power attack(strike), next action goes here

#

the strike is entirely contained within the power attack activity

#

so when you get to the timing of your next action, your last action was 'power attack'

#

you still made a Strike subordinate action

rustic cape
#

AFAICT that’s not explicit in the rules, but again, writing the rules at that level of logical granularity would be bad for the game

solar tendon
#

and anything that is directly triggered by a strike (action) still goes off

rustic cape
#

A strike is one concept that is two concepts

surreal basin
#

that is a good way of looking at it but it's not really explicit - yea

solar tendon
#

just not actions you take at normal timing with a requirement

#

wdym

surreal basin
#

like there's not really a rule that confirms what youre saying to my knowledge, it's either a way of conceptualizing the actions based on the way that things have been ruled, or it's an unstated assumption that you're expected to have

solar tendon
#

I think this is the main relevant section

#

I really don't agree that this is just a conceptualisation - this is literally why the rules work the way they do

surreal basin
#

okay

#

we just fundementally disagree on this I think so I'll just cede the arguement

solar tendon
#

fair

surreal basin
#

regardless i think it could be in a better place/the 'the last action you made was a strike" could be worded better

solar tendon
#

I mean I'm not claiming that I have total knowledge of the rules and there isn't something that contradicts my understanding, but I'm also not going to change my mind without being shown that

surreal basin
#

just because regardless of your personal understanding of it it is a point of common misunderstanding and is therefor not clear enough in some way

#

i'm not talking to you about that anymore, like i said

#

i have ceded that you are correct

#

what more do you want from me

solar tendon
#

why do you think I want more from you

surreal basin
#

I don't know, that last message just had the vibe that you thought i was still trying to change your mind

#

when i was just saying that, with the assumption that you are correct, maybe paizo should do something to make that more clear/evident

solar tendon
#

I think I misread 'cede the argument'

surreal basin
#

okay

#

oh man you can't even lik

#

like

#

look at the orgiinal players guide version of rules

#

on aon

solar tendon
#

weird

surreal basin
#

cause i was curious if that little subsection was added in core to clear it up or not

solar storm
surreal basin
#

oh wait no there it is its just not like

solar storm
#

Like if they said "gain the benefit of a Stride action" for those or something

surreal basin
#

there as an option

#

yeah that could be something

#

it is in core rulebook

#

I think the specific problem is moreso that it feels really weird that power attack isn't a strike

#

if that makes sense

#

like it feels like it should be

#

i suppose this is why dnd usually just says "make a weapon attack" and so on

#

it is silly that its in a sidebar though

#

since this is an incredibly important rule lmao

#

sanyway like i said this is the kinda rule that im like

#

eh on anyway

#

also
checks sure strike
doesn't involve strikes
this time im really gonna do it

#

(i know its because spells are strikes and sure strike is for spells but its funny given the name)

solar tendon
#

oh huh

worthy stump
#

sure strike
looks inside
not just for strikes
-cat image-

solar tendon
#

it works for metastrikes too

worthy stump
#

mhm

surreal basin
#

yeah it works for anything

solar tendon
#

which is good cause those are how they make gishes work lately

surreal basin
#

it works for uh

#

wait

#

it might work for manuevers

#

like trip

#

holy shit yeah

worthy stump
#

they do have the attack trait

surreal basin
#

anything with the attack trait makes an attack roll

#

wait no

#

god i despise rules text

#

of course attacking wouldn't explain what an attack roll is silly, that's in checks

#

an attack roll is only a spell attack or an attack made as part of a strike seemingy

#

seemingly

solar tendon
#

mmmm

#

if only there was some kind of trait system

surreal basin
#

see that only determines

solar tendon
#

that they could have used, instead of defining it as just two things

surreal basin
#

if it gets MAP

solar tendon
#

yeah

surreal basin
#

what else would we have used it for

#

silly

#

attack trait: an ability with this trait involves an attack

#

the trip action: WHAT AM I

echo briar
#

If I’m making a unionist archetype, what name can I use that’s the closest to strike without causing confusion?

solar tendon
#

work stoppage

#

uhh

#

more broadly 'collective bargaining'

#

broader in a different direction 'civil resistance'

echo briar
#
3 actions
frequency: once a day
linguistic, auditory, mental
 You use your powers of speech to divide your foes, and make the commanders to give into the commands of the underlings. Make a diplomacy check against the will dc of one foe within 30 feet.

Critical Success All of the characters allies that are of a lower level then them go on strike, and can not take any hostile actions until the chosen character spends 1 action to give into their demands, or you or your allies take any hostile action against a striking character.
Success Same as a critical success, but it only prevents characters 2 or more levels lower then them from taking hostile actions.
Failure There is no effect.``` what level class feat should this be?
novel merlin
#

What if thier underlings don't have demands?

#

Or the foes don't have a defined power structure

echo briar
#

You're just that good

#

Its a linguistic effect, so your foes must be smart enough to understand you for it to work

novel merlin
#

I mean it's effectively a stunned 3 on any number of creatures in turn order between you and the creature you target. What is the diplomacy check against? Will DC of the underlings? Of the single target?

echo briar
#

of the single target

novel merlin
#

Probably needs incapacitation and to be level 10+

#

Or no incap but like level 15

echo briar
#

I'm not sure it needs to be incapacitation due to the fact that it would only matter in extreme combats

novel merlin
#

It's super turn order dependent but removes a whole turn from a bunch of creatures that don't get a save against it themselves

#

You get to just wail on a bunch of kooks while they stand there u til thier boss takes a turn

echo briar
#

oh, I forgot the "or until you or one of your allies uses a hostile action against them" clause

#

revised the wording

novel merlin
#

The 5th level spell synaptic pulse is an aoe stun for comparison

ashen knot
limber comet
#

Chat

#

Do you allow water breathing spells to also compensate for like

#

Extreme pressure

echo briar
#

no. I do enforce the bends

#

You want to go deep? hope you have a few hours to decompress

limber comet
#

Hm, good to know

echo briar
#

I am also a scuba diver lol, so I will look up the diving charts if I need to

#

Generally, humans can survive a ton of pressures, if you give them time to balance themselves with the environment. The problem is moving too quickly in either direction

limber comet
#

I'm an aspiring diver

#

I just think for the fantasy of it, diving with magic probably makes it a bit easier

#

And some ancestries/heritages bypass it entirely

#

Azarketi and Merfolk specifically

#

Especially if you're doing a combat that quickly switches between depths

#

Like, a rapid ascent to escape a sea monster

echo briar
#

how rapid are we talking?

#

30-60 ft isn't going to be pleasant, but you should be fine

limber comet
#

Mmm that's probably fine

echo briar
#

And by "fine" I mean like drained 2, sickened 2

rustic cape
#

If it's just gonna be a punitive thing, I think that would suck? But on the other hand if it's something the players are forewarned about and can be forearmed against, that could be fun

limber comet
#

Okay! It was mostly just for fiction I'm writing involving my pf sona

wooden orbit
#

thisisfine Begging for the GMs running games on days I can potentially sign up for a table to run something other than Abomination Vaults.

Also can you play APs like Strength of Thousand through society?

solar tendon
#

yeah

#

except agents of edgewatch

rustic cape
#

Was it banned?

eager mountain
rustic cape
#

I know

#

I was just wondering if that caused it to be banned from PFS

silver geyser
#

That's avoiding arguments in advance

echo briar
#

when your making high level characters, particularly when not using lump sum, do you have a harder time chosing what higher level stuff to take, or what lower level stuff to take?

warped orbit
#

I generally find lower level harder personally

echo briar
#

I'm making a 14th level character for prey for death, and it feels like there's so much more useful stuff between levels 7-11 than 12&13

#

or at least its stupid easy to prioritize the 12&13 stuff

warped orbit
#

Well 12 is like Greater Striking IIRC

echo briar
#

yea, which is why its very easy to prioritize it over everything else

rustic cape
#

Low to mid level stuff can be very build defining

#

If there’s no levels you can free up later on that can be constricting

echo briar
#

Luckily, prey for death has a way to get more gp at level 1, but the entire party needs to agree to it

echo briar
#

why does Irori's moderate and major boons give you occult spells?

rustic cape
#

Monks can get focus spells as occult or divine

#

And occult is generally where "psionics" falls

craggy thunder
#

Is there a like

#

magic secret police faction? <XD

#

I have a character from a dead 5e game set in Wildemount who was a Volstrucker (mage stasi)

clever cobalt
#

Depends where

craggy thunder
#

I suppose if I wanted the location to be culturally similar it'd have to be uuuuhhhh

#

fuck what country is lepidstadt in

#

Ustalav

#

and the closest seems to be the Bureau of Special Affairs

#

Which just seems to be general spookery

#

Oh wait

#

Order of the Palatine Eye

craggy thunder
#

Meet Faulkner, a member of the Order of the Palatine Eye sanctioned to operate within Numeria

echo briar
rustic cape
#

Fireball

#

I cast fireball two rounds in a row in my party's last fight and it was absolutely worth it

limber comet
#

I hate this meme template

#

I don't get it

sinful gyro
#

The 3rd panel doesn't follow the original comics format, which messes it up a bit

#

But the general idea is, Calvin stays awake thinking of something that doesn't make sense in their head

rustic cape
#

"here's an oversimplification that doesn't actually make sense but that you will find sort of haunting because it almost seems to"

#

In practice though it's less haunting and more infuriating

#

because in most cases it does not, in fact, even vaguely seem to make sense

craggy thunder
#

are there any techy archetypes that would fit a character exploring numeria?

sinful gyro
#

Aside from inventor?

rustic cape
#

I think we need more information

warped orbit
#

Ostili Host, but reflavor it to a cool gun or cyber arm or something

craggy thunder
#

The character idea is a magus investigating tech that they find in Numeria

sinful gyro
#

Scrounger?

#

Archeologist?

craggy thunder
#

ostilli host definitely has the vibes

#

but sadly seems beetlefolk exclusive

warped orbit
#

eh, Surki have access but it's just uncommon

#

especially if you reflavor

sinful gyro
#

Oh if it's like, body mod stuff

#

Sterling Dynamo

craggy thunder
#

Honestly I think ostilli host wins out, this is rly fuckin cool lol

warped orbit
#

it's an amazing fucking archetype

#

it's kinda cracked tbqh

#

I think it's a top tier archetype for quite a few characters now

#

especially great on Investigator too, because it's a reliable non Strike action for bad DaS turns

craggy thunder
#

soothing pulse feels like an amazing 'oh shit' button

#

in particular

craggy thunder
#

we are out here making a werefox fighter

surreal basin
#

What’s an idea for a cool water themed treasure I could give a level 15 party that’s hidden behind a puzzle

#

It can be an existing item or a concept for a custom one

sinful gyro
#

Torrent Spellgun

#

Fish gun (major)

surreal basin
#

Yknow I could also make a relic

keen raptor
#

I'm disappointed that it's single-use, but that can easily be workshopped

wooden orbit
#

Had Seven Dooms for Sandpoint recommended to me recently. Is that one a pretty good ap?

sinful gyro
#

For pf1e? I think so? It's good enough that they're bringing it to pf2e as well

solar tendon
#

im pretty sure its entirely new

#

its just the first sandpoint adventure in a while

sinful gyro
#

Ah my bad

#

But yeah it's probably good?

limber comet
#

I've read thru it

#

It's pretty neat

#

Can't really speak on the mechanical content but the story and encounters are cool

worthy stump
#

One of my friends is running it atm, I think their group’s enjoying it

#

But they’ve also played through pretty much all the Sandpoint/Runelord APs so that probably influences it, heh

craggy thunder
#

I wish the armored coat was 2 gp like it was probably meant to be instead of 20 sadcowboy

solar tendon
#

yeah it's dumb

#

especially since early on is when it / other comfort stuff is most reasonable

wooden orbit
#

Was told it's a good substitute for Season of Ghosts if I can't get into a table for that.
I haven't played any of the PF1E APs. Though I've seen two DMs running Curse of the Crimson Throne converted to 2E over on StartPlaying.

clever cobalt
#

I've played SoG (couldn't finish it as I had to leave the campaign for IRL reasons) but what i did play was pretty good

wooden orbit
#

Yeah, same here

#

I haven't had a chance to play the full SoG AP, and I want to.

clever cobalt
#

I had to leave midway through book 3

wooden orbit
#

I was originally playing as a Scalekeeper Vishkanya Forensic Investigator

#

I didn't get to complete book 1

craggy thunder
#

tfw two of your characters are human but they're both very different cuz one's scalybait and the other furrybait

wooden orbit
#

Think my background was Northridge Scholar, but the idea for my Vishkanya was that her/their family was like second generation in Willowshore, and it was a small group of Vishkanya families that kinda kept to themselves, other than helping in the logging industry. My PC was kinda tied into the garrison as their detective so to speak, so she was pretty familiar with Zheng Peng, commander of the barracks.

clever cobalt
#

I was playing a Nephilim Kitsune Fighter

#

I forget which background thougg

wooden orbit
#

This time I'm probably gonna play either a Yaoguai, Hungerseed, or maybe Wayang?

wooden orbit
# clever cobalt I was playing a Nephilim Kitsune Fighter

Think we had a Duskwalker Cleric in our group. We also had a human magus who didn't fare too well in some of our combat encounters. A kitsune, and then a rather tall human barbarian, she was flavored as a ronin and was dating Luo Xi Yang. My character was also friends with Luo since she often helped Luo track down information on old cases, laws, etc for Willowshore.

craggy thunder
#

hmm

#

I wonder if you could reflavor a firbolg from 5e into 2e

limber comet
#

That is one thing 2e is missing

#

Playable giantkin

wooden orbit
#

Wonder when we'll get Lost Omen books covering Casmaron, or Arcadia

clever cobalt
#

Hopefully

#

We know next to nothing about either

#

Which is odd cause Casmaron borders Avistan, and has plot-relevant entities there

#

Like the Kelish Empire or Vudra

warped orbit
#

I was surprised to find out Casmaron has so little info on it

limber comet
#

Casmaron definitely needs a book yeah

clever cobalt
#

Yep, I hope it's the next "major' LO book

wooden orbit
#

Same

#

I am kinda excited though far as new APs go for the stuff involving Treerazer and Kyonin, and the Orc focused AP

clever cobalt
#

Yeah, they're neat

#

I also can't wait for WoI

#

Which is next month

wooden orbit
#

Yeah!

#

Was also not expecting a certain someone to be the cause of Gorum’s death. …Cause I thought they weren’t allowed to harm deities Sweat

clever cobalt
#

I mean I don't think it's spoilers, we've known it's Acherak since they revealed Gorum died