#Pathfinder

1 messages · Page 62 of 1

sinful gyro
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I'd think that's leaning too close to a mech

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Which should be its own system

echo briar
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Size 1/2 mechs exist

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Starfinder caliban

clever cobalt
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Still thinking about my dual class

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Not sure if I wanna go Barb/Fighter or Thaum/Fighter

limber comet
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Got my mitts on the Tian Xia character guide

echo briar
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I heard there was a firebreather architype, but can't find anything about it. Is there one in the book or did I make that up?

limber comet
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Uhhh

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I gotta check

limber comet
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But it's about elemental martial arts

echo briar
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oh, that makes sense

limber comet
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I really like the yaksha and yaoguai ancestries

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Ohhhhhh there's little blurbs on some martial arts philosophies

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So cool

limber comet
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Chat

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I have a strong opinion

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Irori should be a dwarf

rustic cape
clever cobalt
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yeah, fair

warped orbit
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especially with the Barb buffs now, I think Fighter/Barb is probably one of the strongest martials in the game

trail nova
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I kind of want to try and build a Soldier/Operative in SF

warped orbit
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and the Fighter metastrikes still give you a lot of utility

rapid wagon
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metastrikes?

warped orbit
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like 2h Fighter with Ligneous is ruinous levels of damage

warped orbit
# rapid wagon metastrikes?

it's a general term for all those feats that have you make a Strike with some kind of rider or other upside

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ie Slam Down, Intimidating Strike, Lunge, etc

rapid wagon
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ahh ok

warped orbit
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could go Mauler I guess?

rustic cape
rustic cape
trail nova
# rustic cape Legendary In Goddamn Everything

Yeah, it's pretty hillarious. Also just "Dex+Con, get to ignore str, get great mobility to line up automatic fire cones, get great survivalbility to just wade in with Operative tools

warped orbit
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and because Knockdown/Slam Down is so good

rapid wagon
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fighters will generally be your better candidate for dual wielding right?

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i feel like in other cases, classes generally dont have alot of class feats to support it

warped orbit
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Flurry Ranger leans towards dual wielding

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Rogue has some stuff for it I think

rapid wagon
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ah neat, are there monks inclided towards it too? With like butterfly swords or something

warped orbit
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in general, anyone can also take the Dual Weapon Warrior archetype

rapid wagon
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i know rangers have generally kind of been seen as a dual wielding class for a long time, prolly since drizzt

warped orbit
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Monk doesn't as much IIRC
weapon Monk in general is a little odd

warped orbit
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and Drow alongside it

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and also that Rangers have animal companions

rapid wagon
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hmm maybe one could pull it off with weapon monk plus dual weapon warrior a lil; not that i plan on playing it

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but that might be the avenue

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to be a monk with butterfly knives or hook swords or whatever

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any of hte traditional monk paired weapons

rustic cape
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Quick draw’s not amazing but it’s something

rapid wagon
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dual weapon weapon monk with butterfly swords, and twin parry actually seems like it might have legs

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certainly not optimal

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but seems like it could definitely work

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probably want flensing strike to augment the not huge damage of the swords

clever cobalt
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So they can get a Thresher

rustic cape
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Or you could make this completely stupid

ocean cobalt
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machine pistol when

rustic cape
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It’s probably a deliberate exclusion to push soldiers towards 2 handed weapons

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The small number of classes in SF2e means equipment can be very much designed with specific classes in mind

rapid wagon
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Well, small number for now, no? Do we know if mechanic, nanocyte, precog, evolutionist, or biohacker in the full release?

limber comet
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Precog no longer exists as it did in 1e

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It's now a part of witchwarper

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Mechanic and Technomancer are coming in the first non-core supplement

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Biohacker, Vanguard, Nanocyte, and Evolutionist are maybe coming in future books

fossil temple
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I was about to ask that here haha
If Starfinder would have an 'sci-fi' inventor or something

limber comet
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Yes, 2025 gencon playtest will feature it

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In 1e it was almost like an animal companion ranger

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At least if you took drone focus

echo briar
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SF1, as of now, has 13 classes. PF2, on day 1, had 12

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SF2, on day 1, will have 6

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I feel like SF2 will continue SF1s legacy and have much less classes than pathfinder

fossil temple
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I see , because i was thinking which class would be better to be a Necron Cryptek, and inventor would feel tacky in starfinder 2e i feel

fossil temple
echo briar
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Well, I think part of it is SF1 just way less books than PF1

clever cobalt
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PF1 has a lot of books

limber comet
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Tbf the classes in pf2e are far more cross compatible with sf2e than pf1e with sf1e

echo briar
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I think PF2, a system halfway through development, has more books than SF1

worthy stump
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SF1 was always Paizo's side deal at best, yeah 😔

echo briar
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It was never meant to get expansionsn at all

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it was intended as a one and done thing. It just got way more popular than they expected

surreal basin
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Yeah

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It’s part of why I think the reaction from the people mad at the move to SF2e is kinda funny lol

echo briar
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Why do you think abadar let the massive gp to credits inflation happen?

silver geyser
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It is his portfolio.

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Also gold is everywhere in space.

rapid wagon
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sf was pretty fun imo, i enjoyed its sort of everything-and-the-kitchen-sink scifi/fantasyt

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so i was stoked about sf2

solar storm
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Is it actually inflation or are prices just indexed differently?

limber comet
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I have no idea honestly

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Also considering the long lifespan that 2e seems to have, I'm really hopeful we'll start seeing new sf2e classes sooner as opposed to later

heavy fulcrum
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compared to PF1, its broadly similar, though it does go higher overall

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its really funny when you compare it to PF2 values though because of how dramatically they changed prices

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it makes SF prices look insane but theyre actually just normal PF1 magic item prices for the most part

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and the inflation at the higher end is just because everything is magic items and youve got shit like spaceships to consider

dapper tusk
# silver geyser Also gold is everywhere in space.

i remember the first time i played Starbound, I found a big asteroid made of gold. I spent like ten minutes mining it all and I was so excited to be filthy rich when I took it back to town. But then it was nearly worthless and I remembered gold is only really rare on earth.

heavy fulcrum
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those damned worthless shiny rocks

limber comet
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Gold is really only rare on Earth/Earth analogous planets

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But

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Dwarves love it anyways

eager mountain
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the rest will probably be further in the future

upbeat ridge
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Do we have any pictures of what the new weapons from the tian xia character guide?

rapid wagon
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considering how you can sort of play a lot of the basic 2e classes in sf pretty readily, there's plenty of variety as is

eager mountain
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mechanic and technomancer are hitting playtest before full release I think, but thier books arent coming out till like 2026 possibly

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so thier atleast gonna be playable in playtest form by release

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we are also getting 1 more rulebook before release

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galaxy guide

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which will have a few ancestries and various stuff for the setting in it

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i think 6 ancestrties, but i cant remember

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i know astrazoan and dragonkin , and Kalos ?

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Kalo are fish people

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oh and Void elves, but im not sure thier an ancestry

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Void elves are a replacement for drow

rapid wagon
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i knew the dragonkin would be making a return

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astrazoan seem wild

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in a good way

eager mountain
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yeah astrazoan are cool, glad thier getting a makeover

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uhhhhh other thant that idk what the other 3 ancestries will be

rapid wagon
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my buddy is hoping for uplifted animal because he was playing one in an aborted sf campaign

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can a pf race be ported over for normal play?

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all the right interactions rules wise exist right?

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like playing a dwarf or elf or what have you in sf2 will be fine?

eager mountain
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it uses the p2e rules as a base, all the ancestries for p2e are available

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albiet they dont have as many options that fully interact with starfinder

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the ancestries work the same way , they just might not fulllllly fit

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for example, no space themed/scifi themed stuff.

rapid wagon
eager mountain
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i supose you can just do that with awakened animal currently

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but idk when or if awakened bear will be coming back since awakened animal exists

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but who knows

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hoping for some starfinder themed p2e ancestry heritages and options tho

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really wanna play my gnome

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can do that till technomancer tho

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hoping technomancer will be cool

rapid wagon
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Yeah I think he could just use uplifted animal

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And say they are a bear

eager mountain
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thats what I said ?

rapid wagon
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Yeah I was agreeing with you

frank crystal
vast burrow
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Awwww Yaoguai can't actually turn into their original objects, it's just human form and slightly less human form

vast burrow
novel merlin
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There's even a feat that gives you an unarmed attack in the sword group

vast burrow
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Yeah I'm very excited for that one

echo briar
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Then again there’s thousands of stories of them, so in some stories they probably can

rustic cape
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Given the name is distinctly un-Japanese, I would suspect these are not based solely on tsukumogami

steel blade
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nah yaoguai are a chinese mythology thing

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Yāoguài (妖怪; yāoguài) are a class of creatures in Chinese mythology, folk tales, and literature that are defined by their supernatural (or preternatural) abilities and by being strange, uncanny or weird. A popular translation for them in Western texts is simply "demon", but this label can be very misleading, demons in the religious sense are ter...

novel merlin
vast burrow
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Also huh, it seems like the " if you have an ability that already does this, you instead turn crit failures into normal failures" clause of "turn normal successes into crit successes" abilities are like, PC2 only? Because some Heritages have that in TXCG and they don't get the crit fail clause

warped orbit
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As a replacement that's new yeah

echo briar
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are any of the TXCG ancestries large, or have the ability to become large?

clever cobalt
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The Half-Oni, but only temporarily

surreal basin
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So there’s a good chance my newly level 5 players are gonna try and push without sleep over the road in order to make it to town to get one of them incurred

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*uncursed

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I wanna make a scary encounter if they do that, but I’m not coming up with anything good

sinful gyro
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A scary encounter on the way to down

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Or in the town?

surreal basin
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On the way to town

sinful gyro
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What's the surrounding environment like?

surreal basin
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I have a map in mind which is a frozen over pond, with a collapsed carriage and dead horses
For context it’s the middle of the winter, in a Russian kinda area, with an eldritch curse over the land making shit weird and awful

sinful gyro
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Gotcha gotcha

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Have you considered a Drider?

surreal basin
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Huh, mayhaps

sinful gyro
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backed up with some Grothlut

surreal basin
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Any particular thought behind it?

sinful gyro
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Eldrich looking, Drider can be a sort of leader for the Grothlut setting up an ambush on the road

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Other options: Winter hag

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One of those is a moderate encounter on it's own

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Fits into the location, can use the frost / snow to it's advantage

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Allows you to bring in snow as a mechanic in combat

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Less horror themed, the Irriseni Owlbear

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It's basically a snow themed tougher owl bear

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Maybe it's got a tougher companion it's travelling with

clever cobalt
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What level is the party?

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Oh, 5

sinful gyro
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I'm assuming the party has 4 people to

surreal basin
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Balance wise yes

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Sorry, by this I mean

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3 actual PCs and an NPC companion

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Oooo

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Hold on

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So I typically prefer

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To do hags as like, malevolent arc villains

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But

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I could make this Hag like, maddened by the eldritch influence

sinful gyro
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She used to be part of the eco system

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A kid goes wandering into the woods

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The hag gets a meal

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A few lost hunters here and there, balanaced as it should be

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But now

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Like a wild bear, she has the venture closer to the town

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The food has dried up in the wilderness

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The eldrich ecosystem isn't made for her

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She strikes out to survive

surreal basin
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That’d be good for an extended plot and I’m saving it in my back pocket
But for a random encounter I’m thinking like more like, frenzied
She’s too sensitive to these things, the encroaching influence digs into her mind, twisting her even further

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Now

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What should I do to her statblock to make her like

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Fucked up and feral

sinful gyro
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Staff has fused with them

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The wood has overgrown into their arm

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(less a stat thing more a visual thing)

surreal basin
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Mhmhm

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Also gonna have her probably fuck off at low health because now that I’ve made her a basically feral hag is too good a plot idea to not have sitting around

sinful gyro
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Shouldn't be too hard to do

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Fly at will, Pass without trace

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And will have concealement cos snow

surreal basin
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I HAVE DONE MECHANICS

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And i gave her a bite that has a lower to hit but does bleed and persistent cold

sinful gyro
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No save for the first effect?

echo briar
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How powerful would quick bomber, but for administering elixirs be?

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so one action, make/draw and then administer/drink and elixir

surreal basin
sinful gyro
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Like, save take half damage and no slow, fail, full damage and slow imo

surreal basin
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Mhmhm

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Also

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Forgot that exhausted isn’t a thing in 2e but it’s fine

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I personally prefer a stage beyond fatigued
So I’ve just made the very simple condition, of being sickened 1 until you get a long rest

echo briar
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Missiles in sf2. currently, they take 2 actions to load, 2 actions to fire and deal... 1d8+1 damage.

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I'm not alone in thinking they are comically underwhelming right?

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grenades deal 1d8 damage per upgrade, take on average 2 actions to use instead of 4 (and if you start with one in your hand its 1 action), are a basic save so you do more damage on average on a "miss" (2.25 on a successful grenade save vs 1 splash from a missile miss) and a true AOE instead of splash

sinful gyro
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They should probably be changed yeah

echo briar
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I feel like they could triple the damage and it would be fine

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make it a marital focus spell by making it impractical to reload mid combat

surreal basin
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Yeah they’re currently just longer range grenades

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I think they could make them more expensive, and somehow limit their use, but make them big impact

limber comet
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I am sitting here thinking about mythic rules

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What is your ideal mythic adventure? Either as a player or gm

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Or both

surreal basin
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Much like WOTR I want some world changing shit

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I wanna like…. Permanently kill Tar Baphon

limber comet
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I mean tbf, closing the Sarkoris Scar and killing a demon lord is world changing

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Just not in the same way killkng Tar-Baphon would be

turbid dagger
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I'd say they'e roughly equal honestly
Tar Baphon certainly has more history behind him
But th worldwound was an active, extreme threat to the entire planet in its own right

limber comet
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I can't think of any world-threatening things beyond Tar-Baphon off the top of my head

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Me personally I want something out of classical myth or folklore

turbid dagger
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Maybe the pit of gormuz/tarrasque but hard to make a whole campaign out of that

limber comet
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I do hope the Godsrain causes...problems

surreal basin
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I want something like WOTR

sinful gyro
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There's the Eye of Abendego

rustic cape
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Still think they shoulda killed Rovagug >_>

heavy mesa
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They basically did in Starfinder and replaced him with Rovagug 2

rustic cape
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(My pet peeve in sci fi and the like is black holes being presented antagonistically)

vast burrow
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When do we get the antagonistic white hole god

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Their only goal is creation, no matter what, no matter how, sooner or later the universe is gonna fill up, they need to be stopped

rustic cape
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Black holes, meanwhile, are the core of all major universal structures

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Their gravity forms the bedrock for its organization

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Black holes are forces of order

silver geyser
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I feel that ignores the way more famous aspect of black holes

rustic cape
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That their incredible gravity can be used to extract maybe 40% of the total mass energy of an object? /j

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I know why science fiction likes to portray them as devouring everything

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It's very dramatic

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But the main things they do, cosmically speaking, is serve as orbital anchors for enormous numbers of stars and nebulae

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If you really wanted to lean into mixed symbolism you could lean into that as a sort of devil's bargain, I suppose

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"The price of holding everything together is a few small sacrifices"

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That kind of thing

clever cobalt
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I hope we get a Taldor AP in 2e

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Or at least developments in the area (maybe in WoI)

rapid wagon
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taldor is the godless land right?

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or the knight land?

clever cobalt
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Also a bit of Byzantine Rome

limber comet
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I mean maybe?

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There's going to be a war focused book coming out in 2025 as far as we know

rapid wagon
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i think my favorite thing about them are their lion blades i think they're called

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specialist agents

clever cobalt
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Yeah the Bard Secret Agents

trail nova
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Probably the big Soft Power of the Inner Sea area

echo briar
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How do you describe spells that are arcane and divine, but not primal or occult?

limber comet
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In what way

solar tendon
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arcane and divine are opposites, with primal and occult between them as a sort of square

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so something thats only the opposite poles is Different

echo briar
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yea, arcane is material things and mental things. Divine is bodily things and spiritual things. There is no overlap

fossil temple
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Be like a Cryptek or a Chronomancer in that matter

echo briar
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Wait, Tian Xia CG has inventor stuff?

novel merlin
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A little bit

echo briar
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And they reference everything from dragonball to the 70s Japanese spider man show?

limber comet
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Pretty much

echo briar
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whats the spiderman reference?

limber comet
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Oh no idea on that one

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I'm not knowledgeable about 70s Spider-Man

surreal basin
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oh

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my player decided to just give into being a ghoul last night for Plot Reasons so

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didn't get to use the feral hag idea

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but honestly i think the idea of checking in on a local hag coven, each of which is fucked up in a different way, sounds really cool

fossil temple
eager mountain
frank crystal
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Oh cool

eager mountain
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essentialyly smaller bipedal dragons

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( thier still large )

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the big yellow guys are dragonkin

frank crystal
# eager mountain

I know it’s just how their legs work but it is kinda funny how their default pose of standing is ass out

echo briar
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Something that may need correction: Barathu need to spend one action every turn to fly or else they fall. This means that if they sleep on their planet, they will die

frank crystal
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That seems, unoptimal for living

echo briar
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yea. They probably need some way to float while sleeping

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or the more specific but potentially more useful "can hover as free action in a dense atmosphere, even when unconscious"

frank crystal
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How do they survive in universe?

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Like I get they can fly but like, how do you fly normally when you’re asleep?

surreal basin
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They don’t have wings, they’re just a floating bag of gas

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So they just

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Float

frank crystal
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Ohhh

echo briar
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yea, they live in gas giant

keen raptor
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Could probably just say it's an involuntary process when they're asleep

sinful gyro
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They have a land speed

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So they can just, exist on the ground

surreal basin
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The flying rules

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All flying creatures without a hover speed need to spend an action each turn flying

sinful gyro
eager mountain
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oof

echo briar
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and is the crux of the problem

solar tendon
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do they sleep?

echo briar
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the rules don't say otherwise

sinful gyro
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I mean, we don't have rules for the gas giant planet

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So

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It could easily just say "treat this dense gas as ground"

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And hey presto they can sleep

echo briar
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but then it gets weird with like humans

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there is no gas dense enough to walk on

sinful gyro
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Well they'd float

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Assuming a suit designed to protect against pressure

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At a deep enough depth, the density would equal their bodies and they'd float around

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With enough pressure it'd turn into a liquid or liquid like substance to

sinful gyro
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If they work like a jellyfish, nah they'd be fine

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Intense ocean pressures and they can still survive

echo briar
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It feels weird if they need to fall a few miles every night

sinful gyro
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They probably float

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If anything, they float a long time before humans do

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Cos they have much less density

echo briar
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The point I'm making is they should probably do that mechanically

sinful gyro
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When we get mechanics for gas giants, they probably will

echo briar
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It feels like if the rules for gas giants need to call out the Barathu directly (because who else would these rules apply to) then it makes more sense to put those rules into the ancestry directly

sinful gyro
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I don't think it makes sense to add rules for environmental features onto ancestries when they're part of the GM rules

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Like you don't need to say that humans can't breathe under water or gravity makes fall damage

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And I don't think they will call them out specifically

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I think the rules for it will work such that people float or can use their land speed

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For example, it could use the already existing untethered rules

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This also seems like a very silly thing to get hung up on

rustic cape
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I see it as a "where should we put those rules so they actually get remembered" thing

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If they're in the ancestry they're just gonna get lost

limber comet
wooden orbit
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I believe subscribers got the PDFs early.

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I love the new Goblin heritage in the Tian Xia player guide. Also Hungerseed, and Yaoguai.

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And the Wayang. I am kinda tempted by the Yaksha, and the Peachchild Leshy maybe

turbid dagger
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I just had a brain blast
Chakram thaum? Once it gets a returning rune it seems great

true delta
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Request for clarification: Is there one Tian Xia book or are there two (a world guide and a character guide)? Some discussions have sounded as if the latter were the case.

novel merlin
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There are 2

warped orbit
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The world guide has been out for a while

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The character guide is just about to

limber comet
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Technically, in most time zones, it is out

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But that's time zone shenanigans

light gyro
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Im too used to tracked shipping that I've just subconsciously assumed my tian xia char guide has fallen off the face of the earth. Maybe if I post about it it'll just show up

turbid dagger
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ALERT
TIAN XIA CHARACTER GUIDE IS ON PATHBUILDER

rapid wagon
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Eyyy

light gyro
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Tome..........

rapid wagon
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what stuff does it add?

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like where do i look for the tian xia character guide content on pathbuilder?

light gyro
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new ancestries, some heritages for existing ancestries, new dedications, new uncommon feats with access for tian xia characters

rapid wagon
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cool cool ty

light gyro
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also just found the cultivator archetype. wuxia time???

rapid wagon
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i like it

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spirit warrior doesnt seem to combo nicely into monk i notice

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but cultivator kinda does

dapper tusk
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so

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does this work how I think it does?

worthy stump
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30 ft range gouging claw? indeed

dapper tusk
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huh

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Mr Fantastic arm, I guess

rapid wagon
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longclaw

limber comet
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I mean there's a number of different ways to do that sorta thing

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The claw could just apparate next to your target

ocean cobalt
rapid wagon
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elden ring beast magic, just apparated claws fly along the ground

light gyro
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Magus gouging claw to put the strength of a gorilla into your sword swing

warped orbit
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Gouging Claw is my go to for Eldritch Archer too 😛

turbid dagger
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Considering mechanically its literally just 'slashing damage and bleed' its very easy to reflavor

warped orbit
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as it should really
I think of the cantrips it's pretty clearly the best one

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*if you need a spell attack

turbid dagger
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For my Sparkling Targe magus he strikes his shield like a gong and his sword goes all vibro-blade for the slice

true delta
echo briar
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On of the new leshy feats lets you give an animal the benefits of striking runes. does this work with animal companions.

warped orbit
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oh wow

turbid dagger
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I expect it to really pop off at 7, with it truly getting Everything It Wants at 9

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The character is currently level 4, this is a rebuild

wary yoke
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My landsknecht magus's gauging claw is him temporarily turning the sword into a chitinous, spiky sword-shaped abomination

solar tendon
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why have paizo not updated their storefront in 20 years

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my cart doesn't even have a subtotal

surreal basin
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They’re working on it iirc

solar tendon
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okiii

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got both tian xia pdfs and first season of ghosts foundry module

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excited to see how they areee

worthy stump
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poggers

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have fun readin' 'em

solar tendon
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I don't think I have any tian xia character concepts so will be interesting to see what hooks there are

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kinda excited for an adventure that's just hometown adventurers

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no high concept

keen raptor
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I love that this is the picture they chose for the "Even-Tempered" Tanuki

warped orbit
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All the Tanuki heritages are the opposite of their name

solar tendon
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ooh peachchild leshy

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neat

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play a little peach kid who was raised by lesbian moms who couldn't have a baby

light gyro
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the new kitsune heritage is for all you manipulation-pilled tamamo-maxxers out there

keen raptor
#

There's a few interesting new Kitsune feats too. Star Orb is useful for more than casting Poison Cloud and being a pet rock now. You can also use it as a reaction to save an ally from being KOed now.

#

Still not sure if I'd take it, but it's nice that it actually has an extra option now.

warped orbit
#

oh neat

sinful gyro
#

My current pf2e session

keen raptor
#

You can also give Foxfire persistent damage at level 9, so I wonder if a ranged Foxfire Monk build would be viable

warped orbit
# warped orbit All the Tanuki heritages are the opposite of their name

Ascetic is better at finding food and drink
Courageous is better at running away
Even Tempered gets better successes and worse failures against emotion effects
Steadfast gets easier access to their shapeshifting feats
Virtuous gets a bunch of abilities protecting them from the downsides of being drunk

keen raptor
#

Amazing

warped orbit
#

funnily this makes Virtuous Tanuki the only ones mechanically capable of dying from alcohol poisoning

surreal basin
#

What

warped orbit
#

actually wait, you still can't

warped orbit
#

but its stage can only advance by consuming more alcohol

#

however, at stage 4 you become Sickened
and you can't consume most things while Sickened

#

so you can't actually drink any more alcohol once you get to that stage, and thus can't advance your stage anymore

#

Virtuous Tanuki however, can still eat and drink while Sickened
so they can continue
but stage 6 makes you unconscious, so they still can't get to stage 7 which is death

keen raptor
#

RAW says they can't be incapacitated by normal alcohol if they don't want to, so doesn't that mean they won't pass out either?

#

Being able to eat and drink while sickened is pretty crazy strong though. That heavily neuters one of the nastiest common status effects

light gyro
#

favourite new feat by name alone has to be 'Fox Arson'.

#

(your foxfire does persistent damage, and if another creature touches the victim, you can move that persistent damage to them as a reaction)

keen raptor
#

I really want to try and make a Foxfire-focused build now just to see if it's viable.

light gyro
#

I played a bit with using it on monk as a backup low-investment ranged option. There's a couple of decent stances that don't stop you from using it

solar tendon
#

ooohh

#

fan dancer

#

feint and stride 10ft

warped orbit
#

this is also pretty neat on Spirit Warrior

#

another way to attack at range with Str

rustic cape
#

Yeah that's rad

#

... honestly Spirit Warrior on barbarian could be a hell of a play

#

Oh but wait agile

#

It wants agile stuff

#

Never mind >_>

novel merlin
#

The jumpy magus combined with winged warrior on a strix is pretty cool

warped orbit
#

it only needs to be one of the three

keen raptor
fossil temple
#

I can't believe we can play as Waluigi now

sinful gyro
#

Replace "wanderer" with "luigi"

fossil temple
sinful gyro
#

Thank you

warped orbit
#

huh, Fan Dancer has some interesting stuff

#

they can get an aura that gives allies a speed boost, and counts as difficult terrain for enemies

#

just passively, as long as you hold a fan

#

and a reaction to give attacks against allies misfortune

rustic cape
warped orbit
#

true

rustic cape
#

Maaaaaybe you could do an end-run around that with a non-agile ancestry attack? Does it require fist specifically?

warped orbit
#

it has to be fist specifically unfortunately

tough perch
#

thaumaturge is the real winner with spirit warrior, i think

#

doesn't really let you apply weakness twice but it does open up action economy a lot

surreal basin
#

Set up a games bond ass infiltration for my players tonight

young chasm
#

is there any way to make ranged weapons work with swashbuckler?

#

or is it melee/throwing weapons only

novel merlin
#

Throwing is the best you're gonna get

#

It's quite good tho for anyone with a ranged way to get bravado

fossil temple
rustic cape
#

I think typically you use your faux-items for defense

warped orbit
#

you got medium armor, just wear a breastplate and that should be it for AC

fossil temple
#

Will do

worthy stump
tough perch
frank crystal
#

Hmm, is an agile build worth it for thaum?

#

Because like, you only really get the one weapon

echo briar
#

Tomorrow I need to fit 1 hour of an AP into a 3 hour session so that everyone is there for the very important scene that happens immediately afterwards

novel merlin
echo briar
#

The thing is, if you have the actions agile is very powerful on a thaumaturge due to how much damage each attack is doing

#

You can get the equivalent of a d10 agile weapon, which I don’t believe exists

#

If it existed, it would be one of the best 2 Handed weapons in the game, because the more damage each attack has the more valuable accuracy is

#

Just did the math: if you’re attacking twice in a turn, the agile weapon deals way more damage on a thaumaturge. But that’s a big if, because thaumaturges don’t have the best action economy

solar storm
#

You can probably build for it

#

Mostly more passive implements and such

echo briar
#

It also goes down in relative value if you have a map free reaction

#

Also, I wonder how long I can fool my other players with the tanuki feat that lets you permanently disguise yourself as a priest

#

What class can disguise itself as a divine caster without being a divine caster itself?

tough perch
#

which is still good

#

but if you want to maximize damage output an agile d6 weapon will still be the way to go

limber comet
#

The new Sea of Stars dlc trailer has me thinking of making a carnie character

#

A kineticist that's a firebreather would be cool

#

Or maybe same class but metal focus, and maybe they're a sword swallower

solar tendon
#

pondering season of ghosts characters and I kinda like the idea of playing into the seasonal theme

#

Like a kineticist who starts with Fire/Earth then goes into Metal, Water, Wood respectively

#

or perhaps Wood/Fire -> Earth, Metal, Water

#

There's also the option of going monk and using the new five breaths archetype

#

oh that's kinda high level actually, there are some relevant benefits

#

I thought base monk had more support for stance dancing now

#

ooh TXCG has advanced weapon support for monk

#

level 6 feat tax but full scaling

worthy stump
#

indeed! advanced monk weapons are finally viable...

solar tendon
#

five breath vanguard seems really fun

#

though feels like it needs free archetype to really shine and lean into

#

otherwise it's probably best to go like 2-3 stances

#

but very good chance I'll play it

#

the way the feats work out going in strict order isn't ideal so I think I'll have my character born in winter and like, naturally water aspected kinda thing

#

and then she'll also start with fire, then pick up mountain level 4, iron level 8, forest level 14

#

and you don't really need to cycle every stance till level 10 anyway

#

shame we won't get to the capstone levels but hey, maybe we'll find a time portal/play our descendants and do fists of the ruby phoenix lol

clever cobalt
#

I'm a fan of Kaiju Stance admittedly

echo briar
#

After a SF2 playtest, glitching is weird

#

first, its a condition that can only effect some creatures. But on the creatures it effects, its an item penalty, which is basically never seen elsewhere.

#

every time you use an action that glitching effects, you need to make a flat check. Thats a lot of rolling.

#

If you get a crit success on the flat check the condition ends, but the DC is 10+the glitching value, so you can only crit succeed on a nat 20

#

if the source of the glitching condition doesn't have its own time limit, you kinda just need to wait until you get a nat 20 to end it

keen raptor
#

Flat check seems weird. Seems like it should be a Will save or similar.

solar tendon
#

stupefied is a flat check for casters too

#

although like stupefied it should always be given with a duration yeah

#

there's also plenty of creatures that don't cast or use mental stats so 🤷

#

I guess will saves

echo briar
#

yea, but you generally only cast 1 spell a turn

solar tendon
#

that dc is rough thoughh

sinful gyro
#

Lots of stuff is flat checks tbh

#

Concealed being a big one

warped orbit
#

To remove the condition it seems a bit odd

echo briar
#

it being a flat check isn't a problem. its just a lot of rolls

#

but yea, the removal is the main problem

warped orbit
#

Glitching seems to be kinda analogous to Sickened IMO

#

As a more persistent debuff

#

But Sickened you just make a Fort save against the source again

sinful gyro
#

My main concern with glitching is what it applies to

#

Like, tech stuff, sure

#

How does that apply to armor

#

Do you get -1 AC?

#

What about tech that just gives a passive buff like +1 to perception

#

Or is it only items with tech that have actions

#

Or are tied to an action like strike

ocean cobalt
#

there's that and that like the only things that interact w the tech trait are stuff for crafting gear and debuffs

#

so its suboptimal in actually kind of a big way bc using it exposes you to a whole dimension of bad things that can happen to not any particular benefit in actual gameplay

#

which maybe isnt the worst but its a little disappointing that using all the crazy scifi stuff is worse for you than like using a boring semiautomatic pistol would be

echo briar
#

there are some things that interact positively with the tech trait. they just all suck right now

craggy thunder
#

Have people played with the dragonblood's AC feat?

#

Does it seem overpowered?

rustic cape
#

Hey, gonna ask here first: anyone interested in a steam code for the Owlcat vidya version of Kingmaker?

clever cobalt
rustic cape
#

Pretty strong for some characters

#

In particular strength monks love it

clever cobalt
#

Nice

craggy thunder
#

Yeah I made a laughing shadow with it

rustic cape
#

And like ... wizards and psychics and whatnot get a fair bit out of it

#

I think it's ... a little overtuned until level 5, maybe?

#

But by that point it's fine

warped orbit
#

It gets casters and Monks slightly higher AC early

#

Which I think is fine personally

echo briar
#

Also funny thing I've noticed about SF2 discussions: most people find the combat very static and uninteresting, but people can't decide if its because cover is far too good and is not worth leaving or is because cover is far to bad and not worth flanking your opponents out

#

I feel like finding out which of these is the actual problem (if ether of them) will be one of the main things the playtest needs to find

craggy thunder
clever cobalt
#

Just curious for any DMs here- how's Curtain Call? And what's the plot?

rapid wagon
#

in pf2 and starfinder 2 theres no such thing as passive perception is there? It'd just be secret checks?

warped orbit
#

yeah

#

well you do also have a Perception DC

solar tendon
#

uh

#

yeah

#

which is how passive perception should really have been used in the first place

warped orbit
#

if someone is trying to sneak up on you, they'd roll Stealth vs your Perception DC

#

or you can make a secret check, either works

solar tendon
#

only opposed roll in pf2e is initiative

#

as they say

warped orbit
#

which is much cleaner overall

#

opposed rolls tend to be a bit of a mess IME

true delta
#

I only like them in games and situations where they are meant to simulate unpredictability.

solar thorn
#

I feel like its extra effort for mathematically the same result

#

When a Gug failed to meet the fort save of the ranger's notoriously fat and lazy snake when it tried to push through, twice, people were still able to celebrate that the snake was hard to move. We didnt need to roll for the snake as well to get that effect.

#

Side note, extremely excited for level 10 when her animal companion grows to large size and her fat, lazy python becomes fatter and lazier

true delta
#

Long Relaxo

echo briar
#

The GM designed a combat where the enemies had a huge weakness to one particular weapon, but resistance to everything else, with the intend that the rest of us focus on supporting whoever could get to the weapon first. Little did he know that illusionary creature applies weaknesses if the target thinks they apply

#

"duplicate ally" is the best spell in the game

worthy stump
#

the greatest enemies truly are the ones in your own head...

solar storm
#

Making a character for Prey for Death

#

This is gonna be fun

echo briar
#

My campaign is debating the plausibility of stage play telanovelas

worthy stump
#

as one does

#

i am for them, people would eat that shit up in Golarion

#

and they have newspapers and stuff in Absalom too, it's not that farfetched

limber comet
#

I am confident that would be a thing

limber comet
#

Man

#

I'm so excited for the new vampire ap next year

surreal basin
#

Vampire AP?

limber comet
#

Yeah

#

It's called Shades of Blood

#

It's a 1-10 ap set on Shattered Azlant, focusing on vampires

sinful gyro
#

It's like level 10-20 with someone making a play about your level 1-10 adventures

clever cobalt
sinful gyro
#

Oh my bad

worthy stump
#

indeed, Curtain Call

turbid dagger
#

Curtain Call seems so good
Really fun concept for a 10-20
And 10-20s in general are good to see more of

rapid wagon
#

scenario 1 playtest starfinder complete

#

players seemed to enjoy the whole thing

clever cobalt
#

Which may be because it's built on basically being after another adventure

#

But you get what I mean

turbid dagger
#

That would do it, yeah
Maybe I can do it for my abomvaults group some time down the line 🤔

echo briar
warped orbit
#

I wonder how long the actual opera part of Curtain Call will last

#

since it apparently also ties into the War of Immortals

clever cobalt
#

Last book releases next month

#

I'm interested as well but I know little about it

wooden orbit
#

Kinda excited for the orc AP coming out next year.

echo briar
#

Mammoth lord sterling dynamo

#

You have one more month to post PF1 and SF1 content on infinite

craggy thunder
#

judging by the title, blood lords is about vampires right?

#

oh huh it's not

surreal basin
#

Not really per say

#

Yes but no

#

Just general undead

#

Vampires play a significant role though

warped orbit
#

the Blood Lords are just the rulers of Geb, it's a title

craggy thunder
#

I'm looking for a vampire-focused ap if one exists because I got randomly recommended the Castlevania Nocturne trailer version of Divine Bloodlines lol

warped orbit
#

there is an upcoming AP that may be vampire focused

echo briar
#

You will need to wait a few months

craggy thunder
#

F

#

I was in a game that was going to start that kinda had Castlevania vibes

#

But that fell through

#

What's funny is one of the characters in Nocturne is just an Earth/Metal Kineticist

warped orbit
#

yeah

upbeat ridge
#

Can flurry ranger with a long air repeater be a real thing?

surreal basin
#

I don’t see why not, you would need some damage runes on it but otherwise sure

worthy stump
#

mhm. you might be better off with a normal air repeater for the Agile trait, tho, on Flurry Ranger

upbeat ridge
#

Nvm didn’t realize it was a simple weapon

surreal basin
#

I mean that’s fine

warped orbit
#

feel like with the amount of attacks you want on Flurry, you'd still run out of ammo too quickly

surreal basin
#

Simple weapons, for what it’s worth, don’t always have a martial counterpart

#

You can’t get a martial version of what the air repeaters offer really lol

turbid dagger
#

You could in theory do something like a tamchal chakram thrown ranger for ranged agile stuff but
Air repeater has better range

surreal basin
#

oh yeah I just mean theres no martial repeating ranged weapon to my knowledge

solar tendon
#

there's the barricade buster but it's not got a ton of ammo

surreal basin
#

That’s advanced

solar tendon
#

oh what

#

weird

#

it's just a weird composite longbow

surreal basin
#

There’s some kind of internal math they do

#

To determine the prof a weapon needs

solar tendon
#

oh wait nvm longbow is d8

#

barricade buster : )

turbid dagger
#

Yeye, for martial agile ranged pretty much the only thing that fits great is uhhhhhhhh
The light hammer oddly enough

#

And even then its only range 20

#

'only'

solar tendon
#

I think I just always made an ork with weapon familiarity without even thinking

surreal basin
#

it's so funny that paizo is so scared of repeating and yet reload 0 is absolutely fine :3

solar tendon
#

yeaH

surreal basin
#

if bows were made with the way guns and gears was, they would be two handed and you'd need to draw arrows as an action or something :3

solar tendon
#

how awful

worthy stump
#

Paizo’s love for bows has truly persisted through the years

keen raptor
#

Were bows in tabletop 1e as silly as they are in the video games? Lann carries pretty much the entire early game in WOTR, lol.

solar tendon
#

identically silly

worthy stump
#

They had x3 crit multiplier and a ludicrous amount of feat support

#

There were so many strong ranged feats that only applied to bows in 1e

warped orbit
echo briar
#

starfinder does not have this problem

#

but in pathfinder, air repeaters are clearly not doing a ton of damage, and everything else that would be repeating would obviously be advanced

#

but guns as a whole are fine, just niche, which is a decent spot to be in

#

They do stupid damage on a crit, but take an extra action to use

surreal basin
#

Well starfinder doesn’t have this problem because it’s a whole different ballgame with what’s cool ranged wise

#

It could be a thematics thing I just don’t think it really works out mechanically imo

#

But that’s just personally

turbid dagger
# warped orbit something something, Phalanx Piercer

I still remember how scarred I was by that
I was so so so wild hyped that Hobgoblins were getting a cool bow! I was gonna make an investigator hobgob! With eldritch archer
Then treasure vault dropped proper and The Reload 1 Appears,,

warped orbit
#

Yeah...

turbid dagger
#

Though honestly
Nowadays it might be workable? Since you can reload as a free action after eldritch shot now
Then get Running Reload off something for when you arent using eldritch shot

warped orbit
#

Oh right I forgot they get the free reload now

#

That's gonna be useful for my Investigator too

surreal basin
#

ooooo free reload

#

magic guns....

#

gun witch

warped orbit
#

I am using Eldritch Archer with guns currently (my GM okayed it, instead of having to use Beast Gunner)

fossil temple
#

Is just the size 1/2 Pegasus for Pathfinder, of course

trail nova
#

Looks like a summoner to me

clever cobalt
#

I have decided to do the funni

#

Fighter/Giant Barbarian dual class with dual wielded Falcatas

#

at level 7

#

I'll be playing them tomorrow

steel blade
limber comet
turbid dagger
#

Is 'riding puppet you control with wires' a trope or something
Its a thing in fire emblem too

fossil temple
fossil temple
#

Time to be a wooden construct that controls other wooden constructs

#

best background, thanks starfinder

#

Time to make a Witch and make her patron know only as "Chat"

limber comet
#

Thinking about porting D&D settings to pf2e

#

Specifically some Ravenloft domains

light gyro
# limber comet Specifically some Ravenloft domains

☝️🤓 umm achtually ravenloft is a domain in the demiplane of dread
shouldn't be too hard, pf2e has all the classic halloween monsters somewhere. the corruption mechanic from the ad&d should be easy enough to port over too. i need to actually knuckle down and read it.

tough perch
limber comet
#

The domain itself is called Barovia

#

The setting is called Ravenloft

#

It's named that way because of Castle Ravenloft in Barovia, which is the first domain of dread

turbid dagger
#

Weird question- is there any way to make your basic fist strike lose Agile? I could have sworn there was an ancestry feat like that

upbeat ridge
#

Are there any initial domain spells that buff an ally?

solar storm
#

Family does

upbeat ridge
#

Ok

trim grotto
#

I gotta play a kobold psychic

turbid dagger
#

Can a Scroll Esoterica Thaum serve as a spell repository for a wizard or witch
Since they can make a temporary scroll for any spell they have access too
So thaum makes scroll, gives it to wizard
It only lasts the day but learn a spell takes an hour per spell rank

novel merlin
turbid dagger
#

Aw drat, I missed that snuck in there 😔

fossil temple
#

"Alright I will perform into the Inn-" 9
"You know what, I will use my heroic point to play ag-"9

echo briar
#

What nation in starfinder has the best MREs?

trail nova
#

MREs specifically? Veskarium is probably up there

#

Uh, one of the pact worlds would be my second guess

trail nova
wooden orbit
#

Making a Primal Dragonblood Centaur for whenever I get the chance to play Wardens of the Wild AP...and kinda lost on what to do for a class at the moment x-x

turbid dagger
wooden orbit
#

Mostly trying to find something that fits the AP, and goes with the Moot Guard background o.o

frank crystal
#

For a dual weapon barb ranger y’all think barb with ranger dedication or the other way around?

ocean cobalt
#

ranger dedication yeah

#

barb dedication doesnt hve scaling rage damage

solar storm
#

Ok I'm being dumb right?

#

Construct Companions are immune to mental or emotion things right?

frank crystal
#

I dont think so

#

They dont have the mindless trait

solar storm
#

lol

silver geyser
#

They are not immune to mental and emotional effects.

ocean cobalt
#

they have feelings too!

solar tendon
#

I'll take vulnerability to mental and emotion over like

#

having to program their behaviour lol

surreal basin
#

Yep they aren’t mindless

frank crystal
#

They don’t even have the construct immunities I think

surreal basin
#

… scroll up slightly :3

#

And by that I mean read the thing Cyan posted

solar tendon
#

I loved having construct immunities

#

so much poison damage against my big bot

frank crystal
solar tendon
#

season of ghosts party seems to be shaping up to be Thaumaturge maybe marshal, Five Breath Vanguard Monk, Warrior Bard with a bow

#

ranged warrior bard support does seem a bit hit or miss? but it's not like you have to take every warrior feat haha

#

oh right ancestries. Kitsune Thaumaturge, Human Monk, Yaksha Bard

rustic cape
#

Trading an action for +3 to the second attack and better ability to penetrate resistance is not a bad deal

surreal basin
#

Can barb not use agile weapons?

solar tendon
#

there's a damage nerf

#

that is like, absolutely not worth statistically

#

halved rage damage

#

but at the same time like, people really don't like making second attacks with non agile weapons ngl

#

even though the math is pretty concrete for the most part

surreal basin
#

Hmmm

#

Yknow

solar tendon
#

even the -2 from double slice on barb is worth I Believeee

surreal basin
#

I think it might be worth going barb and dual weapon warrior with one normal weapon and one agile weapon if you don’t wanna take the penalty to hit

#

Instead of going ranger

#

As your archetype

solar tendon
#

I kinda like there being a niche for dual wielding non agile weapons though tbh

surreal basin
#

Oh I mean for sure

solar tendon
#

it's also weird cause like animal barb gives you agile attacks

#

but at the same time they're discouraged by the halving

surreal basin
#

Well, I guess it’s less discouraged and more of just a trade off like

solar tendon
#

yeah

#

I think that's true in practice

surreal basin
#

“Do you want a better chance to hit but less damage” which I would absolutely take during say a like

#

+3 PL fight

solar tendon
#

I think it actually makes more of a difference the lower the target ac is cause then crits are a higher proportion of your damage

surreal basin
#

Because if that didn’t exist agile weapons would be cracked for barbs a little and the classic barb is using a two hander

solar tendon
#

oh yeah

#

the less the die size downgrade is a part of your damage the more agile is worth it

surreal basin
solar tendon
#

in practice like, barb just does ridiculous damage and the math doesn't matter haha

surreal basin
#

A little bit yeah

solar tendon
#

and I think missing 5% less often is more important for enjoyment than doing a little extra damage? missing sucks, it doesn't really matter if you missed cause you took the statistically higher expected damage option

surreal basin
#

It’s REAL hard to make a “bad” barbarian outside of either being obstinate, not raging, or deciding to go throwing build without knowing what you’re doing

solar tendon
#

I think the only thing that sucks more than missing is rolling 1d4 for damage and then losing it all to resistance

surreal basin
#

I can tell you what sucks more

#

Being a precision damage class, hitting a guy, and watching JUST your weapon damage go through

#

Because they’re immune to precision

solar tendon
#

oh yeah that sucksss

surreal basin
#

shakes fist at sky OOOZES

#

I will never except precision immunity as making sense

#

For anything

solar tendon
#

You have to use this type of weapon for flavour reasons, but needing to do less damage sometimes as a result is Very Important

warped orbit
#

precision immunity does suck a lot if your class relies on it

solar tendon
#

oh shit

#

I just realised how you fix golems and precision immunity at the same time (ignore golems already got removed) - a new monster type that only takes spell and precision damage

#

see now its fine

surreal basin
#

I wouldn’t be so mad about it if it didn’t like

#

Completely break precision classes

#

They are not…. Built with options to do stuff in fights where they can’t do precision

solar tendon
#

mm

#

I agree logically and my emotional feelings about it are pure hatred thanks to pathfinder kingmaker by owlcat games

warped orbit
#

we both had some trouble dealing with ghosts and other precision immune enemies

surreal basin
#

Ghost touch should let you do precision damage to ghosts

warped orbit
#

yeah

#

would genuinely help a lot

novel merlin
#

Fear immunity is #2 in terms of most infuriating imo

surreal basin
#

Really?

novel merlin
#

Maybe its just because I frequnetly play with like occult witches and stuff

#

Or other fear-based builds

echo briar
#

Mindless is worse than fear immunity simply because almost all fear effects are also mental

warped orbit
#

mindless can be tough if you rely on mental effects, yeah

echo briar
#

For the people who have playtested SF2, what are your thoughts on AoE weapons?

#

My playtests really make me think that they all probably should have a single target mode like automatic weapons

#

They just suck if you can't hit multiple targets, but they're so expensive and action intensive to use that using another weapon against single targets is usually not a great idea

#

and most of the solders stuff doesn't work if you don't use an Aoe

rapid wagon
#

mmm, i dont know that i hate them after the one combt ive run with one in it

#

soldiers with priority target already can sort of single target with em

#

as long as its not unwieldy

#

oh wait

echo briar
#

Yea, but should these be "soldier only" weapons?

rapid wagon
#

priorty ignores unwieldy too

#

nah, its that soldiers use them better

#

not only the soldier can use them

#

and i got no problem with the "aoe weapon class" being better with aoe weapons

echo briar
#

How would you make a character function whose entire initial motivation is to kill his sworn enemy… the first combatant in the adventure

surreal basin
#

… like his sworn enemy is the first guy you fight?

#

I mean I guess his character arc would become what happens after you get revenge

#

But if a player is actually interested in revenge I probably wouldn’t make it happen that early

worthy stump
#

recurring enemy that somehow always manages to avoid being killed in increasingly unlikely ways

fossil temple
#

Reading the Starfinder comic to get the lore and-

THE MACHINE GOD, IT EXISTS

echo briar
#

do you think in the G&G "remaster" they will make gunslingers work with slings?

worthy stump
#

yes, but only if you load the slings with firearms

echo briar
#

sling gunner

echo briar
#

lvl 4 feat: Gun Sling: 2 actions
reload a sling with a 1 handed loaded firearm, then strike with that sling. If that strike hits, you may strike a different creature with the loaded firearm with the same multiple attack penalty as the attack with the sling, tracing range and line of sight from the character you hit with the slings range.

eager mountain
#

( not actually what triune looks like but it could be

solar thorn
#

I love savage animal companion omg

surreal basin
#

So large……

warped orbit
#

snek

fossil temple
eager mountain
solar thorn
#

It's Abomination Vaults

eager mountain
#

same same

#

i dont know if we have made it to a fungal area , other than a few encounters

solar thorn
#

Won't spoil anything
There are mushrooms tho

limber comet
#

It is an underground megadungeon

#

There are probably a few mushrooms, just by...yknow how damp and dark it likely is

eager mountain
#

IIRC , we are too the brain layer

fossil temple
#

I can't believe RA gave info for pathfinder so starfinder can start

fossil temple
#

joke how, Lancer's RA that is Starfinder god, Triune

eager mountain
fossil temple
#

SP and RP are Starfinder 1e things right?

surreal basin
#

Yes

fossil temple
#

thank ya

surreal basin
#

That’s a 1e Starbucks for sure

#

Statblock

#

Thanks autocorrect

fossil temple
#

Weird how the Starfinder comic was released in 2023 used the 1e stat blocks (with new 1e content inside) and didn't wait a few more months to release with 2e tester stuff
But I guess it would be kinda hellish to hold it even more

#

Comic's fun tho, I recommend

solar tendon
#

oh damn

#

I didn't realise how many of fan dancer's feats are skill feats

#

this archetype is kinda wild

#

I think swashbuckler (fencer) is the natural fit?

warped orbit
#

Fan Dancer seems pretty cool yeah

solar tendon
#

the fan isnt awful with a little strength and precise strike either

#

backstabber is just fun to have little a off guard synergy as a treat

#

and deadly d6 is orite

solar tendon
#

oh this is awesome

#

nodachi has Brace - so does +2 damage per dice if you ready an attack

warped orbit
#

that is pretty neat

#

also this just has to be flavored as a iaijutsu trick

solar tendon
#

I love magic items that are just new cool abilities and not generic aoe that falls off after a level

#

this is also a pretty nice build around

carmine egret
#

finally, a sword for Tortuga pilots

dapper tusk
surreal basin
#

so

#

I have a funny familiar ability for my player who is carrying around the super fucked up shade of a sorcerer king

#

which is that once per day i want the familiar to be able to sustain specifically a summon spell for him

#

because the wizard really likes casting animate undead

echo briar
#

what class could disguise itself as a cleric the best? ideally a non divine caster

sinful gyro
#

Some kinda oracle?

trail nova
#

Druid or another primal caster? Or Thaumaturge.

carmine egret
#

Wood Kineticist is oddly cleric-adjacent at times

echo briar
#

I'm trying to see how long I can trick the rest of the party with the new tanuki feat that lets you disguise yourself as a priest and use deception in place of religion

carmine egret
#

oh that's a funny one

#

picturing a goblet thaumaturge that uses a gourd bottle

steel blade
#

druid or primal witch/sorc would be my suggestions; might have to claim to worship a nature deity to explain spells depending on what you take, but primal and divine have enough overlap it shouldn't be too difficult, and the best part is you can still take Heal/Harm

trail nova
#

“Isn’t that Call Lightning?” “No, it’s divine judgment”

rapid wagon
#

rogue with a disguise kit and some slight of hand

#

and maybe medical knowledge

#

and religious knowledge

#

in the mastermind racket probably

#

and then being opportunistic in your trickery

echo briar
#

the problem is that the other players will wonder why I never cast any spells

#

and how I do so much damage with my strikes

steel blade
#

i mean, i will point out that if you're using any kind of VTT, it'll probably show the traits on any actions you use when you roll, so any class feats will be a dead giveaway
and if you use foundry and the GM gives observer permissions to other players, they can just straight up see your class

#

deceiving the other characters is more important than deceiving the other players when it comes to basic mechanical shit

echo briar
#

just change the "sorcerer" tag to the "cleric" tag

steel blade
#

not sure if you can do that without being the gm

solar tendon
#

first time you make a perception check and your wis isn't 4 probably

#

I mean a warpriest might do that but then the question would be why you aren't using the warpriest feats

#

either that or when they ask why you can cast so few max level spells

echo briar
solar tendon
#

second one then

surreal basin
#

Druid is probably the only thing you could actually get away with

steel blade
#

oh, you can edit traits as a non-gm OhIPanda (just tested it on one of my own)

surreal basin
#

Because like

#

You need to be able to cast heal

echo briar
#

primal sorc also works

surreal basin
#

Fair enough

#

Now I will say

#

I don’t think actually doing this is a good idea :p

solar tendon
#

like if you're level 1 the difference between casting 2 spells and throwing out 4+ heals a day is gonna be noticeable

echo briar
#

this however is a oneshot

surreal basin
solar tendon
#

hence why it's such a giveaway lol

steel blade
solar tendon
#

if your wildest dreams are one session that makes a big difference yeah

echo briar
solar tendon
#

what level is the one shot

rapid wagon
echo briar
rapid wagon
#

i think also choosing which god youre a "cleric" of can really help sell the charlatan choices

solar tendon
#

I think the best option if you just want to use the tanuki feat in the most effective way is to not pretend to be a Cleric, and just play a magic-less priest, in effect hiding your ancestry rather than your class

#

if you want cleric specifically it's probably druid, and there is some thematic intrigue there as the tanuki also gives you divine spells as primal innate spells

#

if you want to max the charade, then I think a Charlatan based build is the go big or go home of the concept

rapid wagon
#

oh wait is charlatan a whole dedication?

solar tendon
#

no it's a skill feat that lets you trick onlookers into thinking you cast a spell when you actually used a magic item

rapid wagon
#

ah! that certainly might come in handy

frank crystal
#

So what are hobgoblins deal compared to normal goblins exactly?

warped orbit
#

they are very orderly and hierarchical
which, they were basically made to be soldiers

sinful gyro
#

They were also made from experiments i think?

#

But yeah, basically very militaristic

echo briar
#

what does the hob even refer to?

warped orbit
silver geyser
#

So there are basically three larger categorizations of Goblinoid

#

You've got your Goblins, with their generally manic energy.

#

They like fire, they like song.

#

There's your Hobgoblins, which are basically magically altered goblins that breed true.

#

They also like fire, but are generally interested in a good conquest.

surreal basin
silver geyser
#

And then there's Bugbears, who are essentially serial killers.

surreal basin
#

But that’s got very little to do with Pathfinder, whose hobgoblins are essentially entirely based on dnds hobgoblins

echo briar
#

where there non mischievous goblins they needed to distinguish them from?

silver geyser
#

There are the eat a baby goblins, yes.

surreal basin
#

Goblins are just another term for like

#

Sprites

#

They’re all mostly interchangeable

#

As far as modern historians are aware

frank crystal
surreal basin
#

Oh my bad, no actually I got that the wrong way round

#

Hob comes from the original European term for faeries and shit

#

(Thus Hobs in ICON)

frank crystal
#

Oh

surreal basin
#

Yeah sorry this isn’t really relevant

#

The point is that stuff like gnomes, faeries, goblins

#

Their folkloric origins are

#

Muddy

echo briar
#

how does this relate to hobnobber?

surreal basin
#

I have no clue

echo briar
#

which allows you to gather information in half the time

solar tendon
#

to hobnob is to gossip

echo briar
#

where fae really good at Columboing people?

surreal basin
#

Seemingly unrelated
Hobknobing is a real term that basically means to buddy up with people

#

Which comes from a term which has to do with drinking with people

sinful gyro
#

Which is why we have a biscuit called a hobnob

surreal basin
#

Oh to eat while you’re drinking?

echo briar
#

aren't all British biscuits eaten while you're drinking something?

frank crystal
#

So with starlit sentinel coming out finally my party wants to run an all magical girls game

#

But admittedly I’m not super into magical girls

#

What do y’all think would be a good villain for a magic girls one shot?

echo briar
#

anti magic boy

novel merlin
#

Superstition barbarian misogynist

carmine egret
#

hm

limber comet
#

That one Ben 10 villain