#Pathfinder

1 messages · Page 57 of 1

fast hill
#

that sounds extremely dangerous

frank crystal
#

Why would that be an option?

#

“Our new design lets you empty a magazine in a single trigger pull! There’s no way to stop it!”

#

“Does it shoot faster that way?”

“Gods no are you crazy?”

craggy thunder
#

I think it's a very awkwardly worded 'you can squeeze the trigger and hold it and it'll keep firing'

fast hill
#

I assume that's squeezing the trigger to magdump on full auto

carmine egret
#

Greed Island arc

limber comet
#

I'm sorry but if I'm facing down a bigass dragon I wanna magdump

fast hill
#

and not like, pulling it once and it just keeps shooting

craggy thunder
#

yeah

fast hill
#

I assume it does eject the magazine when it's empty though

#

because that is insane

#

and perfect

#

jam prone scifi guns....

craggy thunder
#

It's actually fairly common

#

any weapon that uses the expelled gasses from firing a cartridge to cycle the action is technically a piston action

#

as the gas is being used to expand into an area and push something

#

And that just

#

Is fundamentally what a piston is

sinful gyro
#

Oh I guess i didn't know that was called a piston then

fast hill
#

there's no like, martial shotgun either

sinful gyro
craggy thunder
#

one piece

sinful gyro
#

Ah not bad then

fast hill
#

nevermind there's a breaching gun

craggy thunder
#

the gas piston system being mentioned in the weapon description is just paizo nodding at gun nerds and going 'yes, this is a space-m4'

#

or AK-47

warped orbit
#

cause the Greed Island arc is also inside a video game

sinful gyro
#

I will also accept hunter x hunter

craggy thunder
#

XD

sinful gyro
#

Hyper fixate on the soldier feats

limber comet
#

Cool WoI art I liked :]

craggy thunder
#

Okay so my group is changing to sf2e

barren cipher
#

p5 art

solar storm
craggy thunder
#

1e

#

So I need to figure out how 2e solarian works lmao

steel blade
#

2e solarion fucks imo

#

as someone who played a 1e solarion and spent way more time in photon mode than graviton

warped orbit
#

I'll need to look into the new Solarian, it's the main thing I'm interested in

steel blade
#

only thing in the playtest im not thrilled with is solar flare's damage auto-upgrades as you level, reaching 5d6/5d8 at level 17, but solar weapon needs you to buy crystals to upgrade your attack bonus and damage dice, and thus only gets to 4d8(+persistent fire damage and any bonus damage from orbital crystals ig)

sinful gyro
#

Yeah new Solarion looks cool af

surreal basin
#

man uh

#

they really didn't deliver on the new idea behind kobolds huh

sinful gyro
#

SF2E should be out on foundry as of 2 mins ago

surreal basin
#

reading pc2 and yeah these still just read as dragon fellas, since thats.... kinda what theres support for

frank crystal
#

Were kobolds meant to be changed?

warped orbit
#

they mentioned they wanted to make them lean more into the different traditions IIRC

steel blade
#

yeah the new fluff for them is that they absorb energy from more powerful beings near wherever they grew up

frank crystal
#

Oh

limber comet
#

To be more general worshippers of powerful entities instead of just dragons

steel blade
#

but most of their mechanics still lean towards lil dragon peeps

surreal basin
#

yeah i think you would struggle to make like

#

a fey kobold

#

or what have u

clever cobalt
limber comet
clever cobalt
#

Such as?

limber comet
#

Not too much more

clever cobalt
#

Also didn't Prey for Death come out today

steel blade
#

or rather, there's not a lot of support for non-dragonscaled kobolds

limber comet
#

There's a fighter archetype inspired by Achilles

#

Class archetype

#

Uhh, you get mythic skill bonuses and "mythic points" to do mythic actions

steel blade
#

there's like, a couple feats for spellhearts, but that's it really, the rest either require dragonscaled heritage or are pre-remaster feats that are still leaning into the draconic flavoring

warped orbit
#

Red Mantis Assassin seems like a pretty great archetype now

#

only issue is that it still requires sawtooth saber training

limber comet
#

I might pick up Feats+

echo briar
#

Is it just me, or does the new weapon tag boost seem terrible in its current form

warped orbit
#

what's it do?

limber comet
#

I'm. Intensely curious about the new Aftermath feats

echo briar
#

It’s one action to gain additional traits or damage on your next attack, but currently only boost 1 exists, which means your next attack deals 1 extra damage per damage die

warped orbit
#

ah

#

yeah that seems bad

clever cobalt
#

is taht the aim action or

echo briar
#

So at best, one action to do 4 extra damage if you hit

echo briar
#

In theory, if the reward was more than that, it would be fine. But the current rewards kinda stink

clever cobalt
#

Oh shit

#

Prey for Death says how and why Gorum dies

#

I can post it if anyone is interested

warped orbit
#

please do, I was curious

#

I read it also expands on Achaekek a bit

clever cobalt
#

Spoilers, obviously

warped orbit
#

interesting

clever cobalt
#

It's certainly not what I expected

sinful gyro
#

Yeah, kinda neat though

limber comet
#

Oh damn

#

Oh DAMN

craggy thunder
#

Oh that's fun

clever cobalt
#

||He commits suicide by cop because he realizes he's the bad guy, and wants to go out in style||

#

Somewhat, at least

limber comet
#

Our Lord in Iron

#

We miss you already

#

🫡

#

This has some fascinating implications for the war at large

clever cobalt
#

Yeah

#

As well as the nature of gods

limber comet
#

I'm really excited for Divine Mysteries now tbh

clever cobalt
limber comet
#

Honestly the gencon write up explains it better than I can with my paraphrasing

limber comet
sinful gyro
#

I have the Starfinder 2e Adventure Modules installed on Foundry

#

If anyone has questions about them, let me know

limber comet
#

Also light armor focus maybe

echo briar
#

Honestly, the lack of weapons are making me consider making a skirmisher, the pistol subclass, that doesn’t use pistols, because there’s literally one martial one handed ranger weapon, and it has boost

eager mountain
clever cobalt
#

Also Mythic stuff feels like it would work well with Kingmaker

sinful gyro
#

The lil guy pops up when you roll a 20 🙂

clever cobalt
#

Especially the Monarch Mythic Path

turbid dagger
#

Between this and Shadow Of The Erdtree this is the year of beaten allegations

rustic cape
#

Hey, folks. What items come to mind as good picks for a level 12 animist with ABP and 2,250 gold?

eager mountain
#

I lvoe him

limber comet
rustic cape
#

I gotta spend gold and pick spells and neither of these is where I excel

barren cipher
#

wands and a stave probably wouldn't hurt

turbid dagger
limber comet
#

It doesn't have to be so simple as one or the other

barren cipher
#

couple of spellhearts

sinful gyro
#

Would anyone be interested in doing some Starfinder on Saturday?

limber comet
#

Hmm

#

Yknow what

#

Sure

#

I'd love to

sinful gyro
#

I'll work out some times and post it here 🙂

limber comet
#

If you'll have me

sinful gyro
#

I just wanna GM it and try it out

limber comet
#

I wanna play a Borai honestly

fast hill
#

what time?

#

I'd be down

sinful gyro
#

<t:1722686400:f>

#

How's that sound?

#

I'm free all day so can go for a long time

limber comet
#

Whew 8 am for me, I'll try to be there

sinful gyro
#

I could start later

#

Its 1pm for me

limber comet
#

I mean that early isn't a huge problem for me, just gotta sleep earlier

#

2 hours later would be better for me but I'm also free all day that day

#

So whenever everyone else needs

sinful gyro
#

I'll see what responses I get

limber comet
#

Is there any class you'd like me to playtest in particular or free reign

#

I can also play a pf2e class for "control"

#

Control test

sinful gyro
#

Basically just play starfinder stuff

#

No pf2e

limber comet
#

Mmmk, gotcha

sinful gyro
#

I guess an exception for spells? Haven't had a good look at them

#

But like if you wanna take fireball take fireball

#

But classes, anceatries, keeping it sf2e

limber comet
#

Yeah some sf2e stuff does use pf2e spells and feats

#

If I'm not mistaken

sinful gyro
#

For sure

limber comet
#

Notably backgrounds

sinful gyro
#

Ye that seems alright

fast hill
#

for sure

sinful gyro
#

Nice

#

Could you do a bit later as well?

fast hill
#

yep

#

all day basically

sinful gyro
#

Good good

#

Nice

fast hill
#

might need to cook dinner later in the day but

#

it'll just be me putting some stuff in the oven

#

baked potato go brrrr

#

thinking I'll play an operator

sinful gyro
#

Nice

fast hill
#

Blamo, first and only Barathu Operative in the pact worlds...

carmine egret
fast hill
#

human has cool heritages now????

#

sf2e

turbid dagger
#

Huh, fascinating
Archaic weapon training might be solid honestly, considering once you get a rune archaic stops hurting you iirc

fast hill
#

I haven't looked at the archaic stuff yet

echo briar
#

So weapon balance in starfinder is all over the place

#

Like, I think this simple weapon may be the best sniper rifle in the game

fast hill
#

there's an advanced weapon that is also 1d10

echo briar
#

same base damage as the assassins rifle, but this has 6 shots while the assassins rifle only has 1, and the assassins rifle has volly and unwieldy

fast hill
#

interesting

#

anything else with the assassins rifle?

echo briar
#

fatal is good and all, but the ability to make more than 1 attack in a round makes the seeker rifle better in DPS i think

fast hill
#

assassin rifle is fatal and backstabber

#

also breakdown?

#

also better reload

#

I assume reload is number of actions to reload it

echo briar
#

yea

fast hill
#

will need to check

#

yea

#

assassin rifle is a sidegrade

#

not necessarily better for every situation but imo I'd rather have the Assassin Rifle than the Seeker

echo briar
#

but the Seeker is 6 shots for 2 actions, or 3 shots an action. Assassin is 1 shot for 1 action

fast hill
#

I need to read the combat rules

#

if that's how that works that's crazy

#

oh I like misread that

#

hm

#

feel like there are definitely reasons to take one or the other though

#

fatal is good

#

breakdown is goodf

echo briar
#

yea, due to how weird the current gun selection is, I think a skirmisher operative with the seeker rifle is a better sniper than a sniper operative, and probably better than a skirmisher with pistols, when the skirmisher is the pistol subclass

fast hill
#

backstabber is also good

echo briar
#

at least until level 9

fast hill
#

assassin rifle feels like a non-combat weapon

#

like a thing you might use to open a fight

#

and then switch to something else

#

or something where you really want to be constantly in stealth as a ghost operative

silver geyser
#

So it's for assassinations.

fast hill
#

exactly

echo briar
#

yea, it just feels weird that a simple weapon is better in most cases than a martial weapon

fast hill
#

also you cant use the seeker rifle twice in a turn (at base)

#

1 strike, 2 reload

echo briar
#

yea you can

fast hill
#

oh wait

#

am I silly

echo briar
#

it has 6 projectiles

fast hill
#

yeah sorry

#

pf2e firearm brained

sinful gyro
#

So anyone else for starfinder on saturday?

#

<t:1722686400:f>

rustic cape
#

I … might be able to do that

#

I’m always up early enough

#

How long a session were you thinking?

sinful gyro
#

Maybe like 4-5 hours?

#

I might start later to

#

Like 1-2 hours later

rustic cape
#

I have PF2e … 10 hours after that?

#

I also have PF2e the night before :D

#

Wall to wall finding

craggy thunder
#

That time requires I be up at 5 am

#

but I am perhaps willing so as to get my rpg fix lmao

rustic cape
#

Yeah I think if I do it right I can probably manage that, although I might need a 15-minute break at some point to take the dog out

craggy thunder
sinful gyro
#

Probably

rustic cape
#

And what client? Foundry? Roll20?

sinful gyro
#

Foundry

#

And yeah we'll have a break

rustic cape
#

That works. I can do her long walk first thing in the morning, come back, and play

fast hill
#

this is gonna just be a one shot right?

rustic cape
#

Lemme just check with the gf before I promise though

sinful gyro
#

Yeah just a one shot

#

I can only do saturday cos I have the whole day free

craggy thunder
#

Has anyone found a class other than a melee soldier that would make good use of strength melee weapons?

#

Like who's the dueling sword for?

sinful gyro
#

Enemies?

#

Or like a spellcaster taking on some melee

craggy thunder
#

fair lol

sinful gyro
#

Or maybe if you go Operator with the tech focus

turbid dagger
#

Operator has a solid melee subclass but it asks for Agile

sinful gyro
#

Ye

sinful gyro
eager mountain
sinful gyro
#

Hey it's patrick star

surreal basin
#

Can I share art from pc 2 that i really like

sinful gyro
#

I don't see why not

surreal basin
#

look at this shit

#

this fucls

silver geyser
#

Nuckalevee!

sinful gyro
#

Cooool

silver geyser
#

What a great monster!

rustic cape
#

It’s from Orcadian folklore

#

Oh, also: PF2e demon banes are wonderful

#

My party in Frozen Flame fought a jacked babau and we were giddy when healing wounds it had caused hurt it

sinful gyro
#

@limber comet @fast hill @rustic cape @craggy thunder
https://discord.gg/DsrSrrNt
Join up for starfinder 2e planning if you're still interested

eager mountain
#

Veskarium battlle armor

surreal basin
#

Oh wow

#

Raging is a free action at the start of a fight now

sinful gyro
#

Ye

#

Barb is eating good

limber comet
#

I feel like that's been said a lot but it never gets any less awesome tbh

warped orbit
#

Pretty huge buffs to Barb yeah

echo briar
#

is PC2 on foundry yet?

limber comet
#

Yes

echo briar
#

Is there a way to get PC2 content without upgrading to foundry v12?

#

because I need to stay on V11 for my PDF importer to work

surreal basin
#

No

#

If you want any future content you’re gonna need to update to 12

eager mountain
sinful gyro
#

1e, wasn't quiet my vibe

#

But the 2e playtest came out literally today

#

And looks like a lot of fun

scenic patio
#

I got player core 2 so I am interested in digging deeper to see the changes to some of the classes because a lot of them needed a significant boost like the alchemist/champion

surreal basin
#

Idk if I’d personally say champ needed much

#

They’re a tank so their damage doesn’t need any boosts, and they were a pretty effective defender

#

The way that shield ally works now is nice though

echo briar
#

I love the new spells

surreal basin
#

Idk how I necessarily feel about how memey a chunk of SF2e is tbh

#

Feats called 369 no scope and we do a little trolling got me cocking my head

echo briar
#

Also just slightly better electric arc

warped orbit
#

yeah just saw that one

limber comet
echo briar
#

two actions, find the stars, instantly winning starfinder

trail nova
#

I’m fine with a stupid feat that has fluff of “you used to be a vidgamer” or something. And master troll seems… okay.

#

The Zo! Stuff and whatnot can be sectioned off, and if a feat’s basic concept is a little memey, I’m fine with the name being a meme as well. It’s when it’s a meme name on something otherwise normal that I get weirded out.

sinful gyro
#

I think the setting has always had a sillier looser feel

trail nova
#

It has, and I don’t mind that, but in 1e it always felt more like something you needed to at least poke around for.

turbid dagger
#

It being a lil silly has always been my biggest gripe with Starfinder
But it seems like something you can just ignore, largely

#

Like at your table
Its not impossible to run a Fully Serious Game

trail nova
#

That was definitely true in 1e, because the silly names had silly fluff as well. Here, we get stuff like 360 No Scope as a feat to do regular martial stuff

#

Also, I hope the final list of deities includes say… Desna a bit more centrally

#

Bit weird that the star goddess with a central place in 1e isn’t in 2e but stuff like Abadar is.

limber comet
#

Capitalism is a super popular thing in sci-fi/sci-fantasy media

#

Gestures vaguely at the corpo-horror of aliens

trail nova
#

Also Sarenae. Just weird that the sun and stars aren’t represented as strongly.

fast hill
#

starfinder's sillyness is actually what made me decide not to use it for a campaign concept

#

and instead decide on space pirates

trail nova
#

Yeah, I think “tone down the silly stuff, or at least not have it connected to non-silly mechanics/fluff.” Is good feedback.

turbid dagger
#

Oh I see the 360 no scope feat
Its a silly name but the effect is like
Very normal
So I don't see the problem honestly
Its not like taking it makes your char a Gamer Boy
Side Note: Man Operative is cool

#

I really wanna make a Striker knife dude

#

It letting you change the prereqs for a lot of feats to work with melee weapons lets you do funny stuff

#

OPENING VOLLEY [one-action] FEAT 8
OPERATIVE
Requirements You’re wielding a gun and melee weapon or a
combination weapon.
You shoot your target, then follow up with a melee attack
to keep the pressure on your foe. Make a ranged Strike with
the required weapon. If the Strike is successful, your next
melee attack this round against the same target gains a +2
circumstance bonus to the attack roll.

#

Stab someone, then get +2 to stabbing them again

sinful gyro
fast hill
#

It has a non silly effect that you would want to take for certain character types

#

But also "I have the feat 360 noscope" can kill the mood in more serious games

#

Well not kill it but yknow what I mean

turbid dagger
#

I suppose I get that
I guess my thought is
So long as what's happening in the narrative isn't ridiculous its fine

#

I am noticing something a little odd about Operative though
There are a few feats that are like 'aim and then stride', action compression to set up aim attacks, cool
......But like every Operative metastrike already has 'and aim' baked into it

#

Also Devastating Aim is a classic feat tax

limber comet
#

Aw man

#

I'm playing an Operative lol

turbid dagger
#

Oh fuck
All the agile melee weapons in the playtest are d4 💀 💀 💀 💀 💀

limber comet
#

Oh yeah I'm playing a Vesk Sniper Operative

#

Former Veskarium Sniper who deserted after seeing the atrocities on Pulonis

#

Now he's a pencil pusher on Absalom Station

vast burrow
#

They're so cute I'm going to cry

limber comet
#

Yaaa

#

I love the skittermander art

echo briar
#

As I am currently playing a skirmisher with a 2 handed simple weapon

#

because the martial weapons aren't great

turbid dagger
#

Is there actually a class that wants to like
Use a one handed non agile melee weapon by the by

limber comet
#

Envoy maybe

turbid dagger
#

Yeah I was thinking maybe from the front envoy

limber comet
#

But also keep in mind pf2e classes are cross-compatible so it's probably for those? Maybe?

eager mountain
limber comet
#

I feel getting too serious with Starfinder would be

#

Ehhh

#

But at the same time, too silly is

#

Bad

turbid dagger
#

My basic take is
Pathfinder is LARGELY serious
I just want Starfinder to be Pathfinder's Future
I think I can do games like that with the stuff we have now, but it definitely does feel a little sillier

thorny berry
vast burrow
#

That's funny

#

Oh wait, is that a DNA strand? Damn I thought that was an hourglass for a second

novel merlin
#

I highly doubt that they're designing anything with pf2e classes in mind.

sinful gyro
#

I think they specifically said they weren't, aside from trying to make the classes unique

novel merlin
#

It's neat that they're on the same mechanical framework but I'd probably not allow them in a campaign unless the gimmick was specifically like time travelers from golarion or something

limber comet
#

I mean I dunno man I think some classes could still fit in

#

With some very minor tweaking

sinful gyro
#

I think some can for sure

#

I just wouldn't treat it as the default

#

Same way you wouldn't default allow sf2e in pf2e

limber comet
#

Mmm yeah okay fair enough

turbid dagger
#

Operative and Envoy are what interest me most after having looked through
Mostly Operative
I should like Solarian mechanically but I have 0 interest in the class at all for some reason
I don't think the light/dark(gravity?) dichotomy is hitting for me
Soldier is like
Decent but I can't think of a good character concept, I don't do Beef Slabchest types well
Mystic and Witchwarper are 'literally who'

sinful gyro
#

Soldier has so many fun feats though

#

What if instead of beef mcslab, you're an influencer

#

You live stream fights, people donate to you to do trick shots

#

You get sponsored by weapon manufacturers

eager mountain
#

nethys worshiper

turbid dagger
#

I should give Soldier a closer look really
See if there's a good shotgun

thorny berry
#

I feel like soldier's in a weird place because relative to the rest of the party it's like

#

the guy that's good at guns. But they were like, shit, we can't just do fighter again so it has to be something else

sinful gyro
#

I think it's mechanically very distinct from fighter

warped orbit
#

reading through the doc rn
I am flabbergasted at Hair Trigger

sinful gyro
#

Yeah hair trigger seems nuts

warped orbit
#

it's Reactive Strike
but at 2nd level, at range

turbid dagger
warped orbit
#

they very much are

sinful gyro
#

Yeah, I'd argue Op is closer to fighter

warped orbit
#

Operative is very shootMcgunman

#

you get expert prof with guns

turbid dagger
#

Oh shitty d4 knives agile melee weapons if you go striker

thorny berry
#

even if that's sort of what the class fantasy of 'soldier' kinda suggests

sinful gyro
#

I think you're viewing the class fantasy wrong tbh

#

I hear it was more like fighter in 1e

#

But the class fantasy is going in a different direction in 2e

#

You're now a tf2 soldier

trail nova
#

I do like the 2e Soldier class fantasy, even if I think it lets a few things drop into the gap between it and Operative.

warped orbit
#

I think focusing Soldier on area damage and sorta debuff based tanking is cool

turbid dagger
#

And notably, Operative does
Do legendary weapon prof again
Though it also has the aim mechanic

trail nova
#

But Operative has moved into the "just a guy with a rifle and my guts and skills"

#

Operative seems very good and pretty fun. Just sucks it gets so few martial guns.

#

I kind of suspect every single Pistol operative is going to use the Card Caster.

sinful gyro
#

Hopefully the full book and tech book will add more

turbid dagger
#

The system truly
truly
Needs a d6 agile melee
No way am I pulling out the 2000 year old family heirloom +1 striking shortsword for my Striker Operative

#

I need my cool scifi knife

trail nova
#

It also needs a lot more martial 1-handed guns.

sinful gyro
#

Give them an uzi

#

Martial uzi

warped orbit
trail nova
#

Like, the Sniper options are okay, but the Ghost and Infiltraitor options are the Machine Gun (admittedly solid), Plasma Caster (Boost seems terrible), the Rotolaser (laser machine gun), and the Breaching Gun (Kickback).

rotund geode
#

Realized: You can cut bullets out of the air if you go Striker with deflecting fire

turbid dagger
#

I did see that
Depending on just how comprehensive the intent is for all the 'replace gun with knife' stuff for striker there might be some interesting stuff you can do

upbeat ridge
#

Idk why but the starfinder2e reddit seems to be pissed for no reason

eager mountain
turbid dagger
eager mountain
limber comet
#

I wonder if you could use Operative - Striker and Martial Artist archetype to make a John Wick type guy

eager mountain
turbid dagger
limber comet
#

Ah damn lame

turbid dagger
#

Mhm, I'd be rolling with ancestry unarmed attacks if that were an option

limber comet
#

It would've been a cool bit of a character there if you could

eager mountain
#

😄 its a heritage where instead of a doll, your a haunted house hold item

eager mountain
upbeat ridge
#

Like, this is a playtest

#

It’s gonna get ironed out

#

Although some of the pc2 stuff was wild

turbid dagger
# upbeat ridge Oh, like what

2e Soldier is nothing like 1e soldier, the weapon variety is really weird, lots of stuff with an unserious tone, those are the talking points brought up recently that I can recall

upbeat ridge
#

That’s fair

limber comet
#

The other two I can understand but 1e soldier was literally just space fighter

turbid dagger
#

I am very displeased that there is not one agile d6 weapon when theres a whole subclass that hinges on agile melee
There are agile d6 unarmed attacks

turbid dagger
limber comet
#

A little bit yeah

upbeat ridge
#

But don’t they get some skills stuff too?

limber comet
#

It more falls into fighter+rogue

trail nova
#

I do like where Operative and Soldier landed, even if I think Soldier should maybe be a little wider than just AoEs.

trail nova
#

Oh. Another "unserious name" is Action Hero

upbeat ridge
#

Since pf and sf are such similar environments now, I feel like they at least wanted the classes to feel different to pf classes

limber comet
#

...I liked the action hero name 😭

upbeat ridge
#

And give space for people to use pf classes if they want to, and vice versa

turbid dagger
#

Envoy is jam packed with them
Your clearly meant to be like
A han solo/star lord Schmoozy Space Criminal Dude

trail nova
upbeat ridge
#

Although the sf classes seem strong compared to most pf classes

trail nova
#

Armor Storm is a little weird, but it's not really a meme

turbid dagger
#

Armor Storm's name is directly lifted from a PF1e soldier subclass iirc
a WAY COOLER ONE

limber comet
#

I'm gonna be so real I will take every meme name ever just to use the 3 action system

eager mountain
#

I don’t get what people have against the “unserious” names. Imo they are fun and I love them

upbeat ridge
#

Yeah they’re funny but this many can just get a bit… ugh

#

Yaknow

eager mountain
#

I don’t, mostly cuz I like it

upbeat ridge
#

Like Doom Scroll was a funny pun, but 360 No Scope feels a bit much

limber comet
#

I mean

#

I see both sides tbh

eager mountain
trail nova
eager mountain
#

But I guess I’m easy to please

upbeat ridge
#

It’s fine, but I feel the bit has become over saturated

limber comet
#

Just something to write in your playtest respone lol

#

Response*

limber comet
#

Though tbh they seem to be shooting for a GotG vibe so maybe that's why all the silly names

rotund geode
#

GotG?

limber comet
#

Tbf I can see the names being a bit tonally disruptive in an AP like Signal of Screams or the like

limber comet
rotund geode
#

ah ok

eager mountain
#

Idk I feel the joke names on the same level as the epic feat names that they do in p2e

limber comet
#

I...disagree

eager mountain
#

That was just my opinion

#

I said I feel them on a similar level

limber comet
#

I mean fair enough I guess

#

I think that's a weird thing to relate "godbreaker" to "master troll" but idk

#

Anyways, I'm a little annoyed there's no hand to hand combat guy in sf2e

#

I wanna play space Kiryu

turbid dagger
#

Yeah.....
It would be SICK if Striker Operator worked with unarmed attacks
I'd be hooting and hollering
Maybe it will eventually get that

limber comet
#

I mean if I gmed I'd allow it

solar storm
#

I'm just trawling for interest, this chat has been moing insanely fast today

#

Would a Starfinder thread make sense now?

craggy thunder
#

Maybe? If only to prevent too much crosstalk

limber comet
#

Oh maybe

solar storm
#

We don't need to now but I have had trouble keeping up with the channel haha

#

Albeit I was also working for hours after SF2's playtest dropped

turbid dagger
#

This stuffs only be around for a day
So it seems inevitable that it would be hectic

solar storm
#

yeah 100%

worthy stump
#

to be fair, like

#

a lot of stuff was dropping today

#

not only the entire SF2 playtest, but the gencon stuff as well

solar storm
#

yeah haha

worthy stump
#

and Player Core 2, but there's been quite a bit of early access to that one already, haha

young chasm
#

yeah todays just a busy day in pf community

#

also tbf the sf1e community was mad in the same way pf1e was mad when pf2e dropped

#

its to be expected and largely ignored imo

solar storm
#

Yeah makes sense

thorny berry
#

I always forget that there's like

#

a dedicated brigade of people that show up on all pf2 announcements on the paizo site to talk about how pf2 sucks

#

like you'd think they would have found another game by now it's been a minute

#

and I say that as someone very much not without criticism of it

surreal basin
#

So

#

Is just a two handed weapon champion, specifically redeemer?

#

I feel like not using a shield on a champion is kinda a trap but it might just be brain rot

turbid dagger
# surreal basin Is just a two handed weapon champion, specifically redeemer?

This is worded a little weird but I assume you mean 'is a redeemer champ with a twohander good'
I'd say its probably fine
A shield is nice but throwing a big ol d12 around as the baseline tankiest dude is nice also
You can heal yourself with lay on hands, heavy armor AC, so on
In a way you have the privilege to forego a shield for more damage because your defenses are good

surreal basin
#

Oh sorry yes

#

Okay current thought

#

Swapping between sword and board and poke arm on a redeemer as necessary

#

Swap

rotund geode
#

New witchwarper is very hype for me, a distant witchwarper fan

frank crystal
#

For redeemer specifically though, I’ve had a player have a lot of success with a Naginata

cyan raven
turbid dagger
#

Oh sick!

frank crystal
#

Punch operator

#

Punch operator

#

Also I know it’s not super likely but god I hope operators get a good gunkata build because it would be sick

surreal basin
#

Yeah so thoughts currently are
Sword and Board who switches to polearms for some stuff

#

OR

#

gorilla stance

#

With a big shield

#

Since gorilla stance has no armor reqs

#

And I would be a follower of

frank crystal
#

That’s a very redeemer champion god

surreal basin
#

Yeah

#

And this is specifically like

#

A blackguard who was given a second chance at life by a god of redemption

#

The other build would be the prismatic ray

echo briar
#

Just finished my first starfinder playtest.

#

Testing just how compatible it is with PF2. I was a operative in an otherwise PF2 party

frank crystal
#

What are the results?

echo briar
#

The class itself is fine. Equipment was mostly fine, but I didn’t get to try out lvl 3 permanent flight via an item

#

That could have caused problems

#

But we were indoors

#

However the simple seeker rifle is probably better than every PF2 ranged weapon

#

Turns out, d10, no drawbacks is very good

#

Really wish there was a martial equipment

upbeat ridge
echo briar
#

In pathfinder

upbeat ridge
#

ah

#

i feel like youre supoosed to use pf items if youre doing it in pf

#

otherwise yeah the weapons are gonna be busted

echo briar
#

They said it was compatible. I was just testing that

#

And honestly it was fine

surreal basin
#

yeah that starfinder rangwed weapons are just collectively gonna be stronger than any 1e weaoin

#

weapon

#

of equivalent level

#

since starfinder is skewed signifcantly towards ranged combat

upbeat ridge
#

thing is, if it has the tech trait, thats basically a tier above rare id think

#

in pf

echo briar
#

It does not

#

Analog

upbeat ridge
#

yeah that too tbh

#

idk why people are saying the equipment selection is weird (/gen)

#

holy shit this is a really good feat

rotund geode
#

yeah its pretty crazy

upbeat ridge
echo briar
#

There is no marital equivalent of the seeker rifle

#

2 handed, high damage, vaguely good capacity, good range

echo briar
upbeat ridge
#

oh i see

echo briar
#

And it’s only real trait, boost 1, is very bad

#

Soldiers have a lot of guns, but operatives not so much

echo briar
#

But reaction attacks at 120 ft is insane

#

And the martial sniper rifles can’t do it at all due to unwieldy

limber comet
#

So I took a peek at Second Contact

#

Holy shit the new swarm art is rad

#

It's more

#

Generally arthropodal in nature

#

There's some crustacean and arachnid in there with the insectoid bits

rotund geode
#

alright so
Having given it some thought
Soldiers with esoteric weapons are so fun to me conceptually

Like a Soldier with that one evil violin

#

using a sword as the bow to be an edgy fuck

warped orbit
#

this one feels like it should be a Gunslinger thing as well

thorny berry
#

....wait I thought that Taking Cover while prone already did that

#

or the second half at least

#

ah nope that's a weird one

#

honestly a prone build for sniper gunslinger would be nice just for how janky relying on stealth can get

upbeat ridge
#

Is operative just Better Gunslinger rn?

warped orbit
#

Not quite sure, but they do have some overlap

#

Same attack progression

#

Operative also has a number of good metastrikes, and Aim damage

upbeat ridge
#

And gunslinger is more support right?

warped orbit
#

Though if Gunslinger could use SF guns, they would probably also be pretty good

warped orbit
upbeat ridge
#

But gunslinger has some utility instead of raw damage

warped orbit
#

Operative also has debuff metastrikes

upbeat ridge
#

Where operative seems to be focusing more on damage/self buffs

#

But I see the differences ig

novel merlin
#

They're for different games so they're not necessarily balanced against each other

surreal basin
#

Yeah I cannot stress enough that they are not the same game

#

They have different balance rules

thorny berry
#

both because I dislike aid on attacks in general and because treating an optional feat as a class cornerstone (and its balance allegedly reflecting as much!) suuuucks

#

certain specialized gunslinger builds can provide some amount of support

wooden orbit
#

Witchwarper gonna be so tempting

limber comet
#

Honestly all the sf2e classes are tempting

robust heron
#

has anyone posted carcinization yet?

limber comet
#

A few times

sinful gyro
#

So there is a hand to hand guy

sinful gyro
#

Change the first line of the striker’s exploit to read: “You have expert proficiency with unarmed and one-handed melee weapons with the agile trait instead of with martial guns."

#

Errata

fast hill
#

Imo

#

Simple weapons and martial weapons are rebalanced with a different design philosophy now rather than "simple bad, martial good, advanced great"

#

Advanced weapons are still cracked but simple are generalist weapons and martials are specialist weapons

rustic cape
#

Okay the kitty ancestry gets this, this is the sad cat chorale from homestuck

rustic cape
sinful gyro
#

Or its the ghost song from cats

#

(Movie not stage show)

upbeat ridge
#

Yeah I know pf2e and sf2e aren’t balanced to eachother, but I feel like they at least wanted the classes to be more unique so people have the space to use pf classes or vice versa

#

The power level in sf does seem a bit higher, so people are gonna have to be careful with using sf classes in pf

sinful gyro
echo briar
#

Thank you.

trail nova
#

You know, while I am glad that Weapon upgrades will be less of a mess than 1e, I'm sad that we'll loose the great names some of the upgrades had, they added some nice fluff.

turbid dagger
#

That's a very good change for striker
.....Now, to check the rules to see if unarmed attacks are archaic, and how to negate that if so

sinful gyro
#

I think archaic just means you use runes

#
and materials but is not suitable for striking modern armor.
All weapons from the Pathfinder Roleplaying Game have the
archaic trait. Weapon runes (GM Core 236) function normally
with archaic weapons.```
#

It's a weapon / item / armor tag

#

I don't see like, any actual mechanical downsides

turbid dagger
#

I believe non-runed archaic weapons also do very badly against non-archaic armor
Or at least that was the skinny in the prior playtests

sinful gyro
#

I don't see a mechanic for that but I could of missed it

#

Like it says is not suitable for striking modern armor

#

But I don't know if that's an actual mechanic

turbid dagger
#

Yeah, a cursory ctrl f does not show that either
It was DEFINITELY a thing in prior playtests though
Maybe they did do away with it and thats just a relic

echo briar
#

They also added occult mystics, something not in the field tests

#

I feel like multiple hands need a slight buff now that swap exists

trail nova
#

Yeah, the way 1e balanced it was making having multiple combat capable hands extremely expensive - hands that could just do interact/reload/ect stuff tended to not break the bank on balance.

echo briar
#

Not “use all hands at the same time”’buff, but some small bonus

#

Maybe you can change hands at the start of your turn as a free action. To change mid turn is an action still

trail nova
#

Right now the only advantage I can think of is that it's a boost to action economy if you have to swap 2 items out. I am also on record as thinking that Pazio's handling of drawing items RAW is horrible and actively infuriating

#

(On another "Probably didn't need such a big nerf" - environmental protections and that Android feat for holding your breath for an hour both strike me as kind of terrified that players will be able to do stuff like function in vacuums, despite this being science fantasy.)

echo briar
#

I believe that the devs said that they put somewhat conservative versions out in the playtest so they can see how much further, if at all, they need to take it

#

It’s usually better to start low and then buff, then start high and then nerf. Even if the results are the same, perception changes dramatically between the two

trail nova
#

Yeah. I'm just annoyed with 2e's insistence that inhaled toxins remain a threat. At least everything but the explorer's robes knock-off comes with vacuum protection for days per level. Still an issue before level 5.

The insistence that people breath toxic air strikes me as particularly hilarious in Starfinder, where "planet with toxic gasses" is a classic trope, and also adventure design can actually just assume that everyone has enviromental protections. At least in Pathfinder there's some logic to the argument that a skeleton not needing to breath can trivialize obstacles. Here it just feels like insisting that things remain obstacles at the cost of common sense.

echo briar
#

I feel like inhaled poisons should act like injury poisons in most armors. The poison leeks in whenever you take damage

trail nova
young chasm
#

idk if remaster has changed this but you get really good free runes out of weapon ally

#

at level 10 a free flaming rune fucks

#

that on a paladin hits like a truck

#

evil champs too

trail nova
#

Hmm. On the non-serious names note, I feel like "Additional Spoons" is maybe not a widely known enough reference, for a name that's such an obvious reference even if people don't get it?

#

I'm not entirely opposed to it, it just strikes me as very non-descriptive if you don't know about Spoons as a mental health concept.

barren cipher
#

you get a bit less mileage out of it than a paladin or whatever they're calling it now but not having a shield raised does make you a bit more attractive a target

trail nova
barren cipher
#

rather than the lose/lose of attacking a shield raised champ with +3-5 ac more than the next guy in line, or attacking the next guy in line and getting champion's reactioned and taking -2 to half your shit forever

warped orbit
#

I read through the SF playtest doc yesterday
First impression of the classes is pretty good, though I'd need to see more how often Operative and Soldier need to reload

sinful gyro
#

Op gets a free reload don't forget

warped orbit
#

Eventually yeah

sinful gyro
#

No, at level 1

trail nova
#

Even at level 1 they get mobile reload

sinful gyro
#

Mobile reload

warped orbit
#

Oh yeah, though I don't count that as free

#

But I'm also mostly looking at Soldier
Since Area/Auto fire expends more ammo

#

And a lot of their weapons are also reload 2, though they have a feat for that fortunately

barren cipher
#

yeah i think it heavily depends on what you're doing, i think you should generally get through a fight without reloading unless you get super lucky

echo briar
barren cipher
#

if you can hit like five people with your machine gun twice in a row you're eating well in the first place

turbid dagger
#

The Magnetar Rifle is kind of speaking to me as a soldier option
Mostly because an automatic railgun sounds sick as hell
But it has the downside that it seems like one of the more punishing weapons ammo econ wise
Reload 2, and an ammo capacity of 6
So auto firing 3 people depletes it

barren cipher
#

you also can't use primary target with advanced weapons

#

well you can but you're untrained so why bother

turbid dagger
#

I assumed there was some way to get advanced weapon prof

barren cipher
#

if there is i can't find it

#

you can get advanced for some melee weapons the usual ways

warped orbit
#

Also while looking at the weapon table, I wonder if the Singing Coil has a misprint
It has 10 capacity, but also 10 expenditure

turbid dagger
#

I am going to make an executive decision and say that Unconventional Weaponry works with the Magnetar Rifle
If a prospective GM has an issue with this we will meet on the field of battle

warped orbit
turbid dagger
#

Also: Two handed chainsword as a martial weapon, Hell Yeah
And the grindblade is like a molecule-scale chainsword which is very nice
Its also just the falcatta but people love that

#

(Er, falcatta in the knife group, important distinction if you care about crit spec I suppose)

frank crystal
#

I mean, I do prefer the knife crit to the sword crit tbh

#

There’s so many other ways to get off guard

#

There’s less for persistent damage

carmine egret
#

(reformed Rovagug cultist)

turbid dagger
#

Right now the two chars I sort of want to play are
An unarmed Vesk Striker Operative
And a Human (maybe Borai?) Soldier with a Magnetar Rifle

limber comet
#

The borai art is so cool honestly

limber comet
#

I really hope we get a starship playtest sooner as opposed to later

#

I mean I don't want them to flood the ecosystem but

#

That's like one of the big draws of starfinder

worthy stump
#

same, but it'll probably be a while. the playtest PDF says that the starship tactical combat rules will come out in a future product after the full release, and have their own playtest period

#

hopefully that'll give them the time to cook up a nice system for it

limber comet
#

I mean honestly the fact that they're getting a playtest makes me hopeful

worthy stump
#

same, yeah

thorny berry
#

yeah that seems like a subsystem that would be

#

extremely vulnerable to fucking it up

#

and especially if it's meant to overlap meaningfully with the character rules I could certainly see wanting to have the latter locked down first before getting deep into it

echo briar
#

Also, guns and gears is getting remastered

#

The fact that there starting with G&Gs tells me that they may have bigger plans for SoM (unless SoM has already been reprinted while G&Gs has not, in which case they may just be doing it for the reprint)

surreal basin
#

Jesus we’re gonna be in the remaster mines forever huh

#

Good tho, G&G is in desperate need of reworks

thorny berry
#

I mean that sounds like he's talking about small scale stuff

#

so probably another six years of gunslinger discourse

sinful gyro
#

Yeah, its not a whole remake

warped orbit
#

it's mostly gonna be reprinting the errata and some smaller adjustments by the sound of it

sinful gyro
#

Probably just an errata re-release

#

I do wonder if anything we see from sf2e guns will go into pf2e

#

Not the gun themselves but some of the mechanics

warped orbit
#

I kinda doubt it

surreal basin
#

Oh yeah that’s fair

#

Idk

#

I still am gonna hold out hope they do something to gunslinger and guns cause

#

I’m still very much not happy

warped orbit
#

We do at least have Arbalest Gunslinger now I guess

#

Though it is a little funny that the best Gunslinger weapon is now a crossbow

thorny berry
#

seems to be the go-to for if you're dealing with standard paizo adventure design higher-level targets yeah

warped orbit
#

It has very comparable damage on crit too

#

And much higher on non crit

thorny berry
#

oh rip

#

is there a term for carcinization but it's like 'all systems that don't have feat taxes will gradually write their way into them'

warped orbit
#

The new Crossbow Crackshot is just that good

#

Assuming you can reliably enable Backstabber, but Sniper can mostly do that

young chasm
#

it's probably too early to ask but is there any sf2e playtest system on foundry yet?

frank crystal
#

there is

turbid dagger
young chasm
#

real shit? where can i find it

frank crystal
#

paizo website i think

turbid dagger
#

Advanced question: Is it currently possible to have starfinder classes and pf ones in the same foundry instance

frank crystal
#

That I do not know

sinful gyro
frank crystal
#

Im gonna ask the discord

young chasm
#

oh it's a module

sinful gyro
#

All the SF2e content will be in the compendium

turbid dagger
#

I can honest to god see my Fighter in Kingmaker becoming an Envoy

sinful gyro
#

When SF2e comes out fully, it will get it's own system

young chasm
#

yeah im sure it will

frank crystal
#

Oh cool

young chasm
#

i just wasnt expecting a module ig lol

sinful gyro
#

And yes you can have both classes

rustic cape
#

And Rage of Elements before that

thorny berry
#

surprised they didn't properly announce whatever battlecry is at gencon

#

I'm assuming they did the playtests early to give more bandwidth to people to playtest the sf2 rules?

surreal basin
#

They’ve said that yes

warped orbit
steel blade
#

I imagine there will be modules for the pf/sf systems to include content from the other game after the official release, but that's a long way off

warped orbit
# warped orbit The new Crossbow Crackshot is just that good

also to put some numbers on this
I'm only gonna calc at Striking, because I don't feel like doing the math for every amount of dice
target is assumed off guard for all of these (maybe unrealistic, but eh)

Arquebus regular hit: 2d8 [9] + 2 = 11 avg
Arbalest regular hit: 2d10 [11] + 7 = 18 avg
Arquebus crit: 2*(2d12+2) [30] + 1d12 [6.5] = 36.5 avg
Arbalest crit 2*(2d10+7) = 36 avg

#

the large amount of flat damage Crossbow Crackshot gives makes it very competitive even against fatal crits

craggy thunder
sinful gyro
#

Small stab weapons

frank crystal
#

I think it’s just meant to be a strength focused subclass

craggy thunder
#

Sure but is an operative gonna use a battleglove

thorny berry
#

harder limit on damage I guess? or at least I thought agile was limited to like d6

frank crystal
#

They’re very cancelable

thorny berry
#

whereas finesse goes up to d8

craggy thunder
#

my main issue is if it's supposed to be the Str subclass

#

Why didn't they do the thing they do with rogue rackets?

frank crystal
craggy thunder
#

Btw since pc2 is out, what're people's thoughts about dragonblood so far?

frank crystal
#

Haven’t looked at them yet

#

Probably should

#

Give me a sec

surreal basin
#

it's alright

#

v good but exactly as expected

#

yknow

frank crystal
#

Oh shit immediately with draconic aspect anyone can get a free trip attack tail at level 1 now

wooden orbit
#

For anyone who hasn’t seen it yet, Starfinder 2E playtest is live on DemiPlane

frank crystal
#

Also damn I thought the AC feat was 3 bonus+2 not 2+3

#

So not as crazy for monks it seems

thorny berry
#

still extremely good for monks tbh

warped orbit
#

it lets you cap out AC immediately for Str builds

thorny berry
#

and hopefully lets dragon stance feel like they can pump str + cha

craggy thunder
#

so dragonblood has an AC feat?

turbid dagger
#

Yep, ancestry feat 1

#

2 item 3 dex unarmored

#

str monks thriving

craggy thunder
#

lol nice

#

str laughing shadows also thriving

frank crystal
#

I was planning to make a weapon monk soon…

frank crystal
#

Or other medium armors

barren cipher
#

you lose a little bit of the speed bonus

frank crystal
#

Oh right

#

I forgot laughing shadow has that

craggy thunder
#

ye

barren cipher
#

i mean it's a status bonus in the end so kinda whatever

frank crystal
#

I mean it’s a free status bonus

#

That isn’t super common outside of like, elf and nephilim

barren cipher
frank crystal
#

Oh

barren cipher
#

elf and nephilim give you untyped bonuses, that's why people care

frank crystal
#

I was thinking of fleet step

barren cipher
#

also you can buy tactical petrol in sf2, what the fuck

turbid dagger
#

I just realied the Khakkara is a d10 monk weapon
It and dragon stance are the only d10 monk options right
Dragon has backswing so its probably better but
Huh

clever cobalt
#

Wonder what changes will be made

#

Hopefully a Gunslinger buff videogames

limber comet
#

I am a little sad that only technomancer and mechanic are getting tested

#

I would've liked to see biohacker haha

#

Though I'd bet they'd put biohacker and evolutionist in the same book

#

Theme it around augmentations

craggy thunder
#

biohacker and precog not being in the playtest is the main reason our gm isn't switching us to 2e lmao

limber comet
#

Precog is gone

#

Reduced to atoms

warped orbit
#

Precog is folded into Witchwarper

limber comet
#

Ye

turbid dagger
#

I want Evolutionist and Nanocyte 😭

craggy thunder
#

Ahhhh

limber comet
#

I feel like nanocyte might get folded into Evolutionist

#

For some reason

craggy thunder
#

I can't wait to play my Kasatha devotee of Damoritosh

clever cobalt
#

Evolutionist is neat though

#

Love that class, at least conceptually

surreal basin
#

if everyothing in starfinder 1e was in 2e core the book would be the size of a house lmao

clever cobalt
#

Yeah

#

In a sense I'm glad they're starting over per se

limber comet
#

I mean I just almost wanted the next player facing book after sf2e Player Core to have like 4 classes

#

Like apg

#

So they can do new stuff

surreal basin
#

nah cause the uhhh

#

the apg classes weren't well balanced

#

generally

#

and ive seen it accepted that its because theres 4 of them in a single relase

#

release

#

like it wasnt a travesty but oracle and swash were complained about for years

limber comet
#

That's true

#

Well, alright

#

I just kinda wanted them to get some of the most wanted 1e classes back in

#

So some new stuff can get put in

#

I really want that heavy armor elemental caster they teased at paizocon (left it behind in 1e)

#

On the drawing board

dapper tusk
rustic cape
#

Uh, real quick, I don't think I fully understand how Halcyon Spells work -- can anyone clarify it for me?

#

Are they like ... atypical extra spells known that might not be with your normal spellcasting ability? Which you prepare in your normal slots? And you can't heighten?

solar tendon
#

basically combined primal arcane spell list

#

but you can only use halcyon slots to cast them

rustic cape
#

Oh, huh

#

Okay

#

Do you get a halcyon slot when you get a halcyon spell?

solar tendon
#

but they also get some additional benefits from feats in magaambyan attendant and halcyon speaker

rustic cape
#

I'm joining a Strength of Thousands game tonight and I have everything but halcyon spells and items figured out

solar tendon
#

the stuff that gives you the spells also gives you the slots

#

which I think is just halcyon speaker

rustic cape
#

Magaambyan Attendant gives me a cantrip

solar tendon
#

yeah thats just a cantrip

#

no special rules

rustic cape
#

But I don't have to prepare it in one of my normal slots? I also get another cantrip and a first level spell from Cascade Bearer's Spellcasting.

solar tendon
#

cantrips gained from feats dont take up slots no

rustic cape
#

Ahhhhhh

#

(I am new to casters and may be jumping in the deep end)

solar tendon
#

i dont think cascade bearers spellcasting gives a halcyon slot unfortunately

rustic cape
#

Okay, so I get a first level spell but have nowhere to use it

#

That's fine

barren cipher
#

it doesn't give you a slot no but you can prepare it as normal

rustic cape
#

Last question: am I reading correctly that arcane halcyon spells use int and primal halcyon spells use wis? I've misunderstood enough here that I want to double check

barren cipher
#

you can't heighten it so it's not likely to be terribly useful

solar tendon
#

oh wait yeah

#

pilcrow is right

#

I think that only applies to the attedant cantrip?

barren cipher
#

you'd just use the best one anyway right?

rustic cape
#

Well if the idea is that I can pick up a few arcane cantrips I couldn't otherwise

solar tendon
#

the stat for full halcyon spells is based on the class youre using to cast them

rustic cape
#

But not for cantrips? Or is it that one cantrip in particular that's weird?

solar tendon
#

yeah

#

dw it just is confusingly written haha

rustic cape
#

Alright. So ... that one cantrip uses int no matter what if I go with arcane, but the one from Cascade Bearer can use wis (I'm a channeler)?

sinful gyro
#

Cosmic Birthday Spoilers

#

||Rasputin must live||

limber comet
#

Bruh I can't unspoil cuz we're playing tomorrow!!!!

#

:[

frank crystal
sinful gyro
#

Its not really a spoiler

#

Just a cute character

echo briar
limber comet
#

Aw

#

Squox

surreal basin
#

okay has anyone played investigator in foundry recently

#

i cant get strategic strike to work

#

i had to add the old version of the feature to my new sheet

rustic cape
#

Animist is fuckin rad y’all

#

It gives you so many toys

clever cobalt
#

I do wish it worked a bit better on Foundry though

rustic cape
#

Yeah it’s a bit awkward

#

Even so I didn’t find it to be too bad

thorny berry
#

I still wanna see how the one gish spirit works out

#

people seemed real into it but I was skeptical of the playtest

#

and battle oracle is dead, so

echo briar
#

Tales from my campaign: the Knoll language is a 1920s New York accent

novel jacinth
#

sniper operative is really funny when your shots land. big damage.

#

solarian: yeah that's out of my range, I can't hit it this round
me, turn coming up, about 70ft away: (primes a shot) Not out of my range though!

#

also. one of our group is playing a solarian and man. solarian is kind of wild.

trail nova
#

So, one thing that came up but got burried under a lot of PC2 and SF2e stuff is that Pazio killed a lot of fan-made tools like Hephaistos for Starfinder, a lot of guides, and I'm sure several other things, with the switch from the Community Use Policy to Fan Content Policy.

silver geyser
#

This sorta comes with the change in liscense, tbh

trail nova
#

I think it kills some fully-ORC-era stuff as well. I think that if I wanted to make a guide to the Remastered cleric and threw in a sections of deities, I would only be able to distribute on Pathfinder Infinite, as far as I can tell. Or write homebrew using only ORC material and Golarion stuff, that would need to be on infinite, not a google doc link.

#

The later one is definitely true as far as I can tell.

vocal ember
#

yeah it seems restrictive

trail nova
#

Oh. Actually, forum/discord posts fall under free Use, so I can say write “Favored of Gorum: Fighter 20 Feat, 1 action, deal 9999 slashing damage to a target you can see” and have it be fine, but the second I put it on a google doc, it needs to be on infinite or I can’t share it

upbeat ridge
#

Yeah I feel like this is paizo trying to not get thier pants sued off by wotc

#

Which is valid!

#

But also is completely over complicating things

upbeat ridge
trail nova
#

Foundry does, but if another great vtt like foundry came along it couldn't have a fan project like the current foundry one build up before eventually getting an official license.

upbeat ridge
#

But like. What I’m not understanding is what prevents people from writing up some rules in a google doc and posting it on discord?

#

Does it just not have to have any setting content (ie reference a specific diety) or can people not do that at all now

trail nova
upbeat ridge
#

I see

#

I’m sure there’s a good reason for that

#

Copyright law is fucked up and weird

#

I mean it sucks but oh well

#

Paizo needs to be able to cover their ass

trail nova
#

See, I'm not sure that it's actually covering their ass, it's just forcing the content into tighter association with Pazio by forcing it onto Infinite

upbeat ridge
#

Ok so

surreal basin
#

Okay to be clear

#

Can you post ORC stuff outside of infinite

#

What is the literal change

upbeat ridge
#

For content that uses the golarion/pact worlds setting, they want that on infinite. If it’s just rules stuff then you can post it anywhere and still use the ORC, or at least the part of the ORC that covers the rules

surreal basin
#

That makes sense

trail nova
upbeat ridge
trail nova
#

I'm just mad Pazio's trying to force stuff onto Infinite.

upbeat ridge
#

Yeah

surreal basin
#

Eh

#

It’s only paid stuff so

#

Whatever

trail nova
#

It's also free content.

#

Like, I can't write up an expansion on the Red Mantises or whoever with rules, share the link for free on the Pazio forums.

#

I'd need to make it a Pathfinder Infinite product, even if I had 0 interest in it costing money.

upbeat ridge
#

WOTC is looking for ANY reason to sue them.

trail nova
#

You just can't do a lot of common community projects, a lot of homebrew is cut off, ect. I get the hard splits on ORC/OGL stuff, I'm not mad about that.

upbeat ridge
#

Tbh

#

I’m waiting till ruleslawyer puts out a video on this to try and understand it lol

trail nova
#

Yeah. So Homebrew, online tools, ect. I think this will kill the Dyslexic character sheets as well as a lot of assesibility stuff as well.

#

It's a very weird chunk of "no, this is very suddenly getting disallowed", even if other stuff, like being able to sell handmade stuff using the Pazio IP, are great changes.

upbeat ridge
#

They have said they’re working to carve out space for translations, and I’m sure they’re gonna do that for accessibility tools also

trail nova
upbeat ridge
#

Looking on the pf2e discord, I have seen that a mod(?) has said that paizo said the dyslexic character sheets are fine

#

Take that with a grain of salt

upbeat ridge
#

But i think google docs are a weird legal grey area they don’t wanna fuck with

trail nova
#

See, I could buy a lot of this if it was a hard ban for anyone besides Pazio to mix setting and rules, or an attempt to stop people from selling 3pp, or whatever. But it's not. It's a forcing of that content onto Infinite. So long as Pazio is very clear about "OGL and ORC must not mix" and stop people from mixing OGL and ORC themselves, they are well and clear of Wizards coming after them for anything.

#

It's also completely crippling for PF and SF 1e communities, since they basically can't interact with the setting at all, even if they never even look at post-ORC materials.

upbeat ridge
#

Yeah…

trail nova
#

The big SF 1e character builder got told explicitly it could either completely stop any alterations to the site, or strip out all Pazio IP to become OGL compliant rather than live under the CUP.

upbeat ridge
#

I’m reading more on the 2e discord, and it seems like this was just basically poorly conceived

#

And now they can’t do much immediately cos gencon

#

But i feel like paizo is gonna fix it and get it into the best spot they can

wooden orbit
#

Opted to make a Dex, Charisma, Int focused Borai Vesk Witchwarper bounce3

#

Just not sure what armor or weapon to equip them with

surreal basin
#

I believe that Paizo will fix this after backlash

#

I have faith

eager mountain
#

choosing to play a precog

limber comet
#

I really love Obozaya's new art

sinful gyro
#

Your blorbos in action

limber comet
#

A wonderful selection of blorbos

#

God I love the iconic art for sf2e

#

It's sleek but still stylish

light gyro
limber comet
#

Also

#

I'm just gonna say it

#

Every sf2e iconic is attractive

#

Did the team know what they were cooking?

sinful gyro
#

Yes

limber comet
#

Like

#

If I was in the same room as Dae I think I'd spontaneously combust

#

And not bc of their literal star power

wooden orbit
# surreal basin I have faith

Yeah, considering Pathbuilder is still going strong when Pathfinder 2E nexus exists. Can’t imagine they’ll keep this up for Starfinder 1E starbuilder

sinful gyro
#

I don't think some of the claims said here are true?

wooden orbit
#

I’m also trying to find info about it at the moment and still confused.
Is it related to the Starfinder Infinite thing? Did see some chatter about that. But that seems to be more an issue of Infinite using things that are related to the OGL? I think

sinful gyro
#

This is the best infoi can find on it

#

With one of the devs in the comments explaining things

#

From what I can tell, the only issue is if you release something that does the following:

  1. combined OGL and ORC content
  2. that has mechanics
  3. is distributed in a digital file format like a pdf
#

Mainly cos Paizo doesn't own the OGL

silver geyser
#

Yeah, I figured that's what the overlap looked like.

trail nova
#

“Your product can’t be an RPG or other game product (adventure module, sourcebook, character builder, rules database, video game, board game, etc.) If you want to release an RPG product that uses any of Paizo's IP including both rules and non-rules elements, you’ll need to use the ORC/OGL, Compatibility License, or Pathfinder and Starfinder Infinite community content programs.” This is pretty clear that homebrew needs to be either fully de-settinged (OGL/ORC), or on Infinite.

#

Since FCP is the new thing letting fans use the setting for non-commercial stuff like the wikis.

#

And the issue with Infinite is that DriveThroughRPG storefronts are not good interfaces, particularly for smaller homebrew.

craggy thunder
#

tfw the mystic is the most heavily armed in the space elevator

rustic cape
craggy thunder
#

MAY I HAVE SOME CHEESE

#

XD

trail nova
#

There’s kind of two different things hit very hard by the new FCP - Digital tools, and homebrew that references content with Pazio’s IP. The first is understandable but disappointing, given that’s how AoN and the foundry project got started, prior to their licensing, and this is Pazio effectively killing any chances of similarly valuable fan projects. The second is really painful - Pathfinder Infinite just is not a good platform for distributing small projects, and it kills a lot of the playtest and refine loop in homebrew projects.

upbeat ridge
#

I at least wish they put their changes up for like, public comment before they went live?

trail nova
#

Also that, yeah. Or gave some sort of warning before killing the CUP.

#

Like this is a rugpull, but instead of hitting people profiting from their stuff (who used ORC, OGL, or Infinite licenses anyways), it hits the community who was making tools and content out of love and for free.

#

I think the only people who were already making money that this effects strongly are people publishing 1e material (And some 2e stuff, there's weirdness around "de-OGL-ifying" content), to Infinite.

sinful gyro
#

There is warning cos it doesn't go into effect right away tbh

cyan raven
#

no it did go in to effect right away. the "no more ogl stuff" had a warning

#

the stuff JMS is talking about in particular at least they've specifically responded to about fixing? i think?

sinful gyro
#

"So, if you have a Pathfinder product in the works featuring chuuls, the eight schools of magic, or yes, even drow, you have until the end of August to release them. We won’t be removing OGL-based content from the marketplace in September, but you won’t be able to release new material using the OGL after that point."

#

There's a couple months notice for it to come into effect

#

Also finish a sf2e session

#

Got through 80% of part 1 of Cosmic Birthday

#

Was fun!

#

For anyone GMs running it, I highly recommend removing or changing the ||animated statue|| encounter

#

It does not play well for level 1 players

warped orbit
#

Hardness making trouble?

sinful gyro
#

Yup

#

||Anyone using a gun will just deal 0 damage to it||