#Pathfinder

1 messages · Page 55 of 1

thorny berry
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just brutal

warped orbit
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it's specifically good when you and the enemy are both ranged attacking each other

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and yeah just such a small area

thorny berry
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yeah

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similarly you'd need to really put in the work to get use out of tesseract tunnel

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it just feels like a subclass that got a lot of weird and potentially interesting tools that were all kept very week out of an overabundance of caution

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and that also don't really mesh with each other or the rest of the class

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would be sick on a psi warrior type class

echo briar
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Infinite eye is probably the best dip for every class

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It’s effectively +1 to every single check, because it only triggers when relevant

warped orbit
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Amped Guidance is pretty decent yeah

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Silent Whisper is I think overall one of the strongest

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largely because of Shatter Mind

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Wave is also pretty good
Grasp is fine

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Wave also benefitted a lot from changing Ray of Frost to Frostbite

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still kinda wish Wave used like, Primal list

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but the granted spells do a lot at least

thorny berry
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I really like infinite eye just because, like

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nearly all of its shit is one-action, has a super unique feel as casters go

rapid wagon
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question, do adventures and house campaigns expect the player to conscientiously choose to buy the equipment for their level with raw gold at all times or is there room for the usual loot reward system of getting gear via the GM and adventuring? Thinking about characters who are inclined not to "buy" goods or weaponry or whatever in that way

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i figure like, above board talks with the gm and like exchanging value of gold could help with that at a table level, just curious

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cause like, from what I undertand, a character stands no chance if they dont have some minimums for their level in terms of magic items, so if a character has taken a vow of poverty perse, narratively, they're just fucked

young chasm
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i think anyway you hand out loot is fine as long as it comes around the time the game assumes you to get these upgrades

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if you're worried about not being able to hand out loot however, you can check out the Automatic Bonus Progression variant rules

solar tendon
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the default assumption is loot is level appropriate gear and money and you sell the gear you don't want to plug the gaps in your equipment

rapid wagon
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ok that makes sense, i realize a vow of poverty is an extreme example, but just one that came to mind

solar tendon
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because of how selling works generally gear you find is better than gear you buy but if it's not applicable to your party what you gonna do

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as in because you get only 50% of the value

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expected treasure by level for a party of four is like 2 permanent items of the same level, 2 of the next level, a bunch of consumables and some raw gold

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there's a table

rapid wagon
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with a little spit and elbow grease you can "trade" for "gifts" too, to accomodate a character opposed to buying for whatever reason

solar tendon
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oh sure

turbid dagger
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So other than Fighter, Champ, and Monk, what are some solid tanks
I KNOW those are the big ones but

clever cobalt
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Defender :v

sinful gyro
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Barb?

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The real tank class is coming out in a future book

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Amulet thaum maybe?

rustic cape
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Kineticist can tank okay

turbid dagger
# clever cobalt Defender :v

Its guardian, but yeah
Real talk the serious answer for me is probably just 'continue to bang my head against those three until I find something I want to play'

rustic cape
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I feel like barb works well because its offensive threat level is really high

frank crystal
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Kineticists can get pretty tanky just because they focus on con baseline

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Especially with earth, wood and metal

turbid dagger
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I specifically want something that can survive a lot of attacks, mostly
Like, tank in the meaning of 'dude who soaks more damage than most'

frank crystal
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All of which have pretty good defensive impulses

rustic cape
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Wood also has healing, right?

frank crystal
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Yah but it’s janky healing

turbid dagger
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Now that Barbarian has (apparently) lost the AC malus is probably works very well for tanking honestly

frank crystal
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It basically makes a potion you need to give to another

frank crystal
turbid dagger
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Cuz it gets the most HP and you can fix its AC in all the same ways you can other martials

frank crystal
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Also heavy armor now

turbid dagger
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Wait do barbs get heavy armor by default now

frank crystal
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So you can grab like, fortress plate if you really want to

frank crystal
rustic cape
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It just occurs to me that “kill the white mage first” is a much less effective strat if the white mage refuses to die

turbid dagger
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Oh sick

rustic cape
turbid dagger
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Oh

frank crystal
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Yah it’s kinda high level

rustic cape
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They also get a level 8 feat to get a whole bunch of temp hp with an action at any time

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So like … level 8 seems like a good level for Barb defense

turbid dagger
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Yeah
I'm probably still gonna like
Snag sentinel
Or champ
If I'm going that direction specifically as a barbarian but

rustic cape
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Retrain it out later probably

clever cobalt
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I love Fighter as a class

frank crystal
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Always an option

clever cobalt
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It's the "mundane but practical" class

frank crystal
clever cobalt
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I like Falcata with S&B

frank crystal
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I was gonna use a kama

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But probably reflavor it as like, a scimitar

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Just because ngl a kama doesn’t fit the vibe of this character

turbid dagger
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I like fighter but I've played a lot of it recently

frank crystal
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I don’t think I’ve ever played one

clever cobalt
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Kineticist is my other favorite class

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Mechanically it's very fun and creative

frank crystal
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I’ve been adoring the kineticists I’ve been playing

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It’s a metal fire earth automaton kineticist

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He’s so fun

clever cobalt
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Nice

warped orbit
frank crystal
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Oh yah that one’s way easier to use

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Also ngl with that new feat I wanna try a giant barbarian fortress plate build

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And make a character that’s just the mountain from GOT

warped orbit
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heavy armor Barb is gonna be better than before I think

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since they also have Fast Movement as a base feature now

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which easily counters the speed loss from heavy

frank crystal
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Just some huge dude who can barely be described as competent but is so ridiculously strong it doesn’t matter

rustic cape
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Shit that’s hueg

frank crystal
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Oh shit

warped orbit
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yeah

frank crystal
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That is kinda sick

rustic cape
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Barb stay winning

frank crystal
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Damn everyone was to busy talking about free action rage

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When barb got so many other buffs

rustic cape
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Barb feels very strong now

warped orbit
novel merlin
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I think some barb features turn off when wearing heavy armor, but I might be wrong

warped orbit
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they don't get the free action Rage in heavy

frank crystal
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It seems the exact same

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You’ll never not be raging

frank crystal
warped orbit
rustic cape
frank crystal
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Oh wait right yah

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“While you’re raging”

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Nevermind it’s better

warped orbit
rustic cape
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My gf’s gonna love that

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Since Ligneous nerfs her speed

warped orbit
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it's also great for Ligneous especi- yeah

frank crystal
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Ligneous?

warped orbit
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it's a new Instinct that came out in one of the APs

rustic cape
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A new rage type released iirc with an AP

warped orbit
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hence why it's not known as much

rustic cape
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Giant-level damage

frank crystal
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Ohhhh

warped orbit
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it gives you Giant tier damage, but at the cost of 10 ft of speed instead of Clumsy

frank crystal
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Is it in AON yet?

rustic cape
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Yes

warped orbit
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oh that also reminds me, I should look up Claw Dancer now

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and some of the other Howl content

frank crystal
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It doesn’t seem to be there yet

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Or at least it’s not in the normal instinct page

rustic cape
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Huh, I thought it was

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Oh!

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You know what it is

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It’s in Pathbuilder

frank crystal
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Ohhhh

rustic cape
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And Foundry

frank crystal
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And yah I found it on pathfinder nexus

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Also wait this isn’t in howl of the wild right?

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Because I’m seeing people say it is but I didn’t see it anywhere in that

rustic cape
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It’s not in Howl

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It’s in an AP, but people are confused because it feels like it should be in Howl

frank crystal
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Ah ok

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And yah that makes sense

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It’s a wood rage

warped orbit
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there is also another Instinct, but Decay isn't great IMO

rustic cape
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The main issue is a lack of feat support

warped orbit
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also yeah, they both don't have any unique feats

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which is a bit unfortunate

rustic cape
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But on its own terms Ligneous is strong

frank crystal
rustic cape
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And fast movement will help a lot with it

frank crystal
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Also poison but like, idk if that’s better or worse then just normal damage types

turbid dagger
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Its Far Worse

frank crystal
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Ok sweet

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Just wanted to know

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I have a sorta inherent distrust of poison damage because of 5e but idk how accurate that is to PF2E

turbid dagger
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Constructs and undead are broadly universaly immune to it

rustic cape
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Yeah don’t use Decay

silver geyser
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Late to this, but I love Metal Kineticist as a tank

frank crystal
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I built mine to be one

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Unfortunately I don’t have shattershields yet

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But man it’s good for it

rustic cape
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We have a metal kineticist in our party

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I feel a bit underwhelmed by his kit but I’m also not sure how well he’s using it, I don’t really know the class

warped orbit
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Metal feels a bit unfocused to me

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still works I guess, but it doesn't super appeal to me

silver geyser
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Metal shines against enemies with equipment

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And things with a metal-based weakness

warped orbit
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ok I properly read through Ostilli Host now, and this seems exactly as strong as I thought it'd be

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this feels like an archetype practically anyone can and probably will go for

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casters especially

surreal basin
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Yeah

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It is the most every I’d be like “okay if you’re not a big boy you need to justify this in the plot”

warped orbit
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sudden upsurge in Surki casters

echo briar
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I mean, Surki are new. There’s a sudden upsurge of Surki everything

surreal basin
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Oh yeah

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I mean honestly I’m down for it

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Or adopted ancestry surki (I have never cared less how adopted ancestry works)

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Surki would actually be a terrible pick

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Since almost every feat of theirs is about their biology

echo briar
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Although it is uncommon, so not that bad

surreal basin
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OH it’s not rules locked to common ancestry’s anymore

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You just need to have access which is already gods biggest handwave it moment outside of like

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Society play

echo briar
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How, if at all, would you adapt archetypes that care about the schools of magic with new, school less spells?

surreal basin
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Tbh, in a home game I’d just say “you are restricted to spells that match the vibe and have to run them by me”

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For evocation, spells that do energy damage
For divination, maybe with the scrying trait

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Illusion is like the one school that still basically exists since it has its own tag

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Almost all mental spells were enchantment

rustic cape
turbid dagger
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So for that tank idea I did in fact settle on two options
Reachlord size large fighter
Or dragonblood temple sword monk

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I'm currently shopping for cool reach weapons
Thinking either the naginata or bo staff
Id take Nodachi but Advanced Moment

frank crystal
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There should be a reach greatsword that’s not advanced

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I want my comically large greatsword

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Let me guts

clever cobalt
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Was gonna say Odachi but

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that's advanced

frank crystal
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Injection spear?

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It’s weird but like, could be a funny thing

turbid dagger
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I would need to think about alchemy then 😱

frank crystal
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Fair

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Fauchard maybe?

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Classic reach+sweep combo but like, also with deadly d8 for fighter crits

turbid dagger
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Fauchard is probably the best option yeah
I like the Naginata but its kind of flatly worse alas

frank crystal
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Unfortunate

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If only forceful were better

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No wait that’s the glaive

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Naginata has versatile P

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Damn

warped orbit
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Fauchard is cool

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it and the guisarme are kinda the go to polearms IMO

frank crystal
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Yah

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Wish honestly the polearms game were more balanced

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But like, it really is just Fauchard, Guisarme, or Gill Hook

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Because the rest are just those three but worse

turbid dagger
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The Nodachi kinda fucks if you can actually get the damn thing

frank crystal
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Yah

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At least it’s uncommon so it’s not, super impossible

turbid dagger
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Deadly d12 and Reach on a class with AoO is Nefarious

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The real pain is getting it on a large race 😭

frank crystal
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Does adopted ancestry human work?

turbid dagger
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It does, but only comes online level 5

frank crystal
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Right

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That sucks

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Also suspiciously high number of centaurs with dragon blood in them adopted in human counties

turbid dagger
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lmao

frank crystal
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What ancestry are you thinking for your fighter btw?

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Minotaur or centaur?

turbid dagger
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Awakened Animal!

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Dire Wolf

frank crystal
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Ohhh

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That’s sick

turbid dagger
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30 foot land speed and Big HP

frank crystal
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Yagabi gaming

turbid dagger
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Wait A Fucking Minute

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Doesnt Mauler fix your profs in the remaster

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Everyone was popping off about that

frank crystal
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OH SHIT IT DOES

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NODACHI GAMING

warped orbit
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it does give advanced prof, yes

frank crystal
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MY NODACHI BUILD CAN FINALLY BE SOMETHING NON HUMAN

turbid dagger
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尋常に勝負

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This is groundshaking though, no joke

frank crystal
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Mauler is all two handed weapons to right?

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So that only leaves single handed melee advanced weapons as not having an easy way to get advanced

turbid dagger
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Yeah, though iirc Fighter heightened prof has had adjusted wording so taking it wont make all two handed weapons scale like your weapon group
Just two handed weapons in your weapon group

frank crystal
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Ah that’s fine

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Just choose the right one

turbid dagger
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How many other weapons even have deadly d12

frank crystal
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None I think

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There’s a lot with fatal d12 but none else with deadly d12

warped orbit
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Archer works the same way

turbid dagger
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I see I see

frank crystal
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Is it like a feat for that btw?

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Or is it just from getting the dedication feat?

turbid dagger
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Its the dedication

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So level 2 gaming

frank crystal
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Rad

echo briar
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I hope exemplar can use advanced weapons. like built in

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if any class (other than inventor) should be using unique weapons, its them

turbid dagger
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It definitely won't lol
If Inventor or Fighter isn't getting Advanced prof then Exemplar sure aint

surreal basin
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yeah

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honestly outside ty play i think gms should be very generous

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with advanced weapon prof

thorny berry
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honestly if anything exemplar would be a good deadly simplicity sort of candidate as they're, like

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migrating towards this archetypal embodiment of divinity moreso than whipping around a flickmace

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inventor not getting advanced on weapon innovations is the one that feels the most egregious

turbid dagger
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Humble Strikes

thorny berry
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ah, right

worthy delta
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Starfinder question. I’m possibly gonna be playing a Vanguard in an upcoming game, and I prioritized Con and Str in character creation. (The GM had us roll 4d6 keep highest for stats instead of point buy, and I only got two numbers above 13.) Should I prioritize Dex instead? Initially I thought Dex wouldn’t be as important since Vanguards get heavy armor, melee feats have Str requirements, and I’ll eventually add my Str mod to my entropic strikes…but then I read somewhere that powered armor can give you boosted Str and Vanguards should prioritize Con and Dex. Did I fuck my character over by putting my two highest scores in Con and Str instead of Con and Dex? If I were to switch over to Dex over Str (assuming the GM allowed it since I already finalized my sheet), I would be starting with no higher than a 13 in Str. It looks like that’s enough for initial melee feats, but is that gonna be enough later on?

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It’s my first time playing Starfinder so I have very little clue what I’m doing lol

trail nova
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Probably. You can upgrade non-main stats really fast.

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And I forget exactly why, but Vanguards aren't very strength dependent IIRC.

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While Dex lets you shoot a gun, which is huge.

worthy delta
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They initially don’t need Str for their entropic strikes (which are melee) but eventually get to add both Con and Str to them

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Hmm, if ranged combat is important to be competent with, I might ask my GM if I can swap my Str and Dex then

trail nova
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It's "very good, but if you have mobility, not critical"

worthy delta
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As it is, I have 18 Con, 16 Str, and 13 Dex, if that helps

trail nova
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And also remember that a 13 in Str can be a 15 at very little cost at 5th level, since you can bump 4 stats.

worthy delta
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Alright

trail nova
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(Last stat is probably wisdom for the will saves.)

worthy delta
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Nods

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I might ask the GM if I can swap my scores around a little, then

trail nova
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It's not horrible, but yeah, Vanguards don't care a ton about strength. IIRC the general assessment is that it's a little worse, but not cripplingly so. I might also consider 18 dex, 16 con, since dex is your accuracy. But those are pretty minor adjustments

worthy delta
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Alright

frank crystal
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Wait is the starfinder 2e playtest already out?

trail nova
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No, this is 1e

frank crystal
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Oh yah sorry lol

turbid dagger
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I wish I could grok 1e
A friend of mine really likes it but its too
1e

worthy delta
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I’m hoping I can grok it, PF1e was a bit too much for me but that was partly because I was given way too many options right off the bat for making my character (first-party AND several large third-party expansions), whereas this time my options are more limited (I only have access to some of the books).

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I’m eager to see SF2e, but this GM isn’t fond of how PF2e works so his hopes are not high for SF2e

trail nova
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I like most of PF 2e, but I think Sf 2e isn't going to make enough changes for the new setting assumptions.

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Stuff like confirming that they are using the same Traditions for magic does not make me confident.

echo briar
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So, I just dealt 400 with 1 level 9 spell

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And prevented 300 damage at the same time

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Phantasmagoria is one hell of a spell

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Lots of crits when the NPCs attacked each other

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Double fight, no time to rest, the gm explicitly told us we may want to run, and now they are in a worse shape than we are

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And they say casters suck in this edition

barren cipher
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they lie

trail nova
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PF 2e didn't actually fix vancian casting.

echo briar
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other than imperial, is there any arcane only sorc bloodline in PC2?

turbid dagger
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Is genie getting reprinted?

echo briar
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no

frank crystal
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Isn’t dragon arcane?

echo briar
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I assume its pick a list now

worthy stump
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you get to pick now, yeah

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depending on your specific dragon bloodline

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is imperial still fully arcane?

turbid dagger
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Yup!

thorny berry
rapid wagon
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What's the exemplars niche again? I get the sense in broad vibes, it's kind of like a champion?

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But in its own way

thorny berry
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Thematically? The whole thing is supposed to be that you got a lil bit of god juice and you're kind of turning into a demigod or something, very classical heroes of myth

Mechanically it's kind of a thaumaturge/kineticist style build your own class

sinful gyro
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Yoooo

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This looks so good

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Starfinder Second Edition Playtest Deluxe Adventure Pack for Foundry Virtual Tabletop available August 1st!

This all-in-one package, exclusive to Foundry VTT, includes the three Starfinder Second Edition Playtest adventures A Cosmic Birthday, Shards of the Glass Planet, and It Came From the Vast, with Empires Devoured, Wheel of Monsters, and Rescue at Shimmerstone Mine to be added as free updates when they release in Fall 2024. Experience these adventures using the full suite of Foundry VTT features, using maps, tiles, tokens, sounds, and much more to bring you content which truly cannot be experienced in the same way anywhere else!

Includes:

  • High-resolution character artwork and tokens for all of the unique aliens, monsters, and NPCs in every adventure.
  • Highly detailed and immersive adventure maps with support for Foundry Virtual Tabletop's Overhead Tiles and Foreground Layer features, including brand-new maps created by Metamorphic Digital using textures from [ambientCG.com]
  • Journal Entries for the entire contents of the book with additional encounter notes and Foundry VTT tips.
  • Scenes pre-configured with walls, lights, sound, tokens, and hazards already placed to provide GMs the most convenient experience running the adventure.
  • Soundscapes provided as ambient playlists and local sound sources to immerse your players, created by [Michael Ghelfi Studios]
  • A full set of exclusive Starfinder Second Edition-themed digital dice, complete with custom skins and unique animations.
light gyro
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fifty united states dollars huh.
oh its like a season pass for assets for six playtest adventures

sinful gyro
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I wouldn't call it a season pass

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It's just you get half the adventures now, half later

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And it's the same quality as all the other ones they've done. With maps and token art and visual effects and sound tracks and journals etc

frank crystal
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Great, definitely gonna run that then

frank crystal
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Have they said how long these adventures are?

sinful gyro
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Not sure

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Can try and find out

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Scenarios tends to be 1-2 sessions

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Adventures tend to be a few levels

frank crystal
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Alright

sinful gyro
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So I'd expent something like level 1-5?

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Cosmic Birthday seems to be the best one for like, launching a campaign

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But Empires Devoured is probably better for more experienced players

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And the Scenarios are good one shots or things you can scatter in

frank crystal
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What are the classes we’ve got for this playtest?

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Like original to starfinder

sinful gyro
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Soldier, Mystic, Envoy, Solarian, Operative, Witchwarper
Soldier: Weapons guy, focus on explosives and laying down suppressive fire
Mystic: Space Cleric
Envoy: Rogue / Bard
Solarian: Space Jedi
Operative: Sneaky hacker assassin
Witchwarper: Reality warper and telepathic powers

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While you can play pf2e classes in sf2e, the playtest and final rule book won't include them

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Because it's more of a "technically you can play them" rather than a thing it's specifically designed for

frank crystal
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Yah, for my group I’ve asked they only use content original to SF2E

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So all the new ancestries, classes and backgrounds

sinful gyro
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Ancestries: android, barathu, human, kasatha, lashunta, pahtra, shirren, skittermander, vesk, ysoki
And for vesatile ancestries: borai, prismeni

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Ye

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And the final book may have more?

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This is just what the playtest is confirmed to have

frank crystal
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Honestly I’ll probably ask they don’t even use human or android

sinful gyro
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Android should be different mechanically I think

frank crystal
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Oh

sinful gyro
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One sec

frank crystal
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Then just no humans I guess

sinful gyro
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Human may be diffrent to but not sure

sinful gyro
frank crystal
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Oh ok

sinful gyro
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Hmm, some of the android stuff is the same

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Some is different

frank crystal
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Weird

sinful gyro
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If you pick Ancient Android, you can pick the pf2e heritages

frank crystal
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That’s neat

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Just grabbing an old android body from Golarion

sinful gyro
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Ye

frank crystal
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If anything I’ll just ask they don’t choose that one then

sinful gyro
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But there's like 4 new heritages for the modern age

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And the feats, all the old ones are there + a couple new ones

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Like this one can only be done in sf2e

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So i imagine humans will be similar

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Maybe like a "spaceborn" human heritage or something

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And some new sci-fi human feats

frank crystal
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Yah

steel blade
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i mean, computers exist in pf
[gestures broadly at numeria]

sinful gyro
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Yeah but the speak with computers spell doesn't

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Or at least it'd be so useless as to not be relevant

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And like, yeah I mentioned the pf2e android stuff 😛

frank crystal
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I wanna use that so bad

sinful gyro
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It'll have one in pf1e

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Not sure about 2e

frank crystal
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Fuck

steel blade
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i dont think we've gotten anything for numeria in 2e yet really

warped orbit
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Not yet yeah

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Beyond androids as an ancestry

steel blade
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dont think it's terribly difficult to convert stuff from 1e to 2e though rooThink

sinful gyro
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Yeah it's not crazy hard

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And they're gonna do a Numeria thing in 2e one day

frank crystal
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What is that things name in 1e then?

sinful gyro
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I'll try and see if it's a specific thing

frank crystal
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Thanks

sinful gyro
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There ya go

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The tip of this towering, scorpion-like construct’s tail thrums with otherworldly energy.

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Pretty sure it's that

echo briar
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Post remaster, what’s a better “cantrip” for an alchemist, the free versatile vials or int based electric arc?

frank crystal
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Fits the description

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What does the EX mean on its abilities section?

barren cipher
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extraordinary, i.e. not magic

steel blade
frank crystal
sinful gyro
echo briar
#

Bonus splash damage that doesn’t work in a AoE on a miss anymore

solar tendon
#

Sadge

#

When is path builder allowed to add pc2 stuff?

turbid dagger
#

It was like, within a day of it dropping for Howl iirc

warped orbit
frank crystal
#

Is there a weapon in PF2E that’s a kinda kama on a chain?

solar tendon
#

Kusarigama exists yeah

#

Pretty decent too

frank crystal
#

Right that’s it’s name

solar tendon
#

Reach trip d8 damage

#

Versatile B for the other end

warped orbit
frank crystal
#

Oh shit yah

#

This actually competes with the bo staff for monk weapons

warped orbit
#

Kusarigama is pretty good, yeah

frank crystal
#

Also huh, I never realized it but monastic weaponry works for all monk feats, not just flurry of blows

#

I can one inch punch with that thing

solar tendon
#

10 ft punch

frank crystal
#

120 inch punch

echo briar
#

That’s such a huge amount of action compression that it fundamentally changes the formula

solar tendon
#

Wonder if reagents are less int based at lower levels now?

#

No idea

warped orbit
#

per day reagents is 4+Int now

#

but you also no longer make multiple of each item

#

though on the other hand it also seems like your Advanced Alchemy level isn't limited anymore, so you can do at level stuff now

#

for the archetype, to clarify

warped orbit
#

for Bombers, they definitely have the best odds since they have Calculated Splash built in now

frank crystal
#

So like, any particular difference between an unarmed stance that locks you into its unarmed attack and one that doesn’t?

#

Because stuff like crane stance doesn’t seem any stronger then any other stance

warped orbit
#

usually they tend to give some other bonus as well

#

like Crane's AC bonus

turbid dagger
#

Well, for Crane specifically its to keep you from assuming crane stance then just swinging a sword around with permanent +1 ac

warped orbit
#

but it's not really super consistent always

turbid dagger
#

Crane is basically Powerful Fist so its locking you out of stronger monk options

frank crystal
frank crystal
#

is diabolic related to demons, devils or fiends in general?

silver geyser
#

Diabolic is Devils

frank crystal
#

Thanks

limber comet
#

FINALLY

#

I HAVE PC2

frank crystal
#

YOOOOOOOOOO

limber comet
#

Mmm new Alchemist and Oracle go hard

#

Battle mystery being rendered almost unusable is sad but everything else is worth the sacrifice I think

thorny berry
#

is there any solid unified listing of the cursebound feats around yet? I feel like that's been my big question

limber comet
#

Not to my knowledge

frank crystal
#

Hmm, are there any particularly good archetypes for a kusarigama weapon monk?

#

Because I don’t really know any trip or reach based archetypes

rustic cape
#

It'd be funny to grab Mauler

#

I don't think anything in particular is outstanding for kusarigama, tho -- the usual stuff

frank crystal
#

Mauler would be funny yah

#

Huh

#

Honestly knockdown is kinda nice

#

It’s just sorta awkward to use with flurry of blows

rustic cape
#

Different use cases

frank crystal
#

For sure it’s just flurry of blows does kinda feel like one of those things you always want to use you know?

rustic cape
#

Yeah

#

It's pretty central to the class

frank crystal
#

Though still just for that+shoving sweep mauler seems solid for it

rustic cape
#

You could of course always just go Fighter for Reactive Strike

#

Not bad with kusarigama at all

frank crystal
#

Oh yah gonna wanna grab reactive strike too

#

I can’t think of many monk reactions either

#

At least that aren’t locked to certain stances

rustic cape
#

Fighter just brings a bunch of good stuff imo

frank crystal
#

Yah

#

And I can always get knockdown from it anyway

#

I’d only really be missing shoving sweep and like

#

If I crit I can trip em with an attack anyway

rustic cape
#

I suppose Acrobat is always solid?

frank crystal
#

Hopeful thinking but technically true

frank crystal
rustic cape
#

An extra maxed-out skill is nice on anyone

frank crystal
#

Man I’d love to grab dragging strike on this but press

rustic cape
#

Press is rough with flurry of blows

#

(My hot take is that if I were ever in a dual-class game I would go flurry ranger/monk because bwahahahahaha)

frank crystal
#

Just

#

Keep

#

Attacking

#

Who needs skills?

#

Your MAP is a -1

frank crystal
#

Huh, the anti-magical background doesn’t stop you from actually casting spells

carmine oyster
#

'Tis not magic, but purity of will!

echo briar
eager mountain
#

oh hey b dave

sinful gyro
clever cobalt
#

Nice

#

I'm very eager to learn more about the Newborn

#

also the Vesk/Azlanti war is gonna be interesting

turbid dagger
#

I want to see how zon shelyn shakes out personality wise

frank crystal
#

What do y’all think are some fun magic items to have in a magic item vault that are level 7 or lower?

rustic cape
turbid dagger
frank crystal
#

Oh that’s rad

#

I’m absolutely using that

limber comet
eager mountain
sinful gyro
#

Well they won't get rid of the content

#

My question is will the image automatically map to the new monster core

#

For example, if there's a new monster core goblin, will it use the image from the old pack

#

If I only own the old pack

#

Because foundry stores the legacy and new monster core stats separately

#

So they'd have to update the old pack to map to the new monster core stat blocks

turbid dagger
#

For Honor Sohei has got me wanting to do a Guisarme Fighter
I've never seen a polearm look so WEIGHTY in a game

sinful gyro
#

Looks like they said some will map some won't

eager mountain
frank crystal
#

Question about the plate of yeld, does it immediately kill its host with the curse or does that happen if it breaks and reforms itself?

turbid dagger
frank crystal
#

Ah ok

echo briar
#

Why do people keep trying to scam the Paizo forums with literal love spells? Are bots that dumb that they confuse TTRPGs with the occult?

#

And its no other types of scams, just love spells every week

carmine oyster
#

Yes, bots are absolutely that dumb

#

They probably just keyword match for "spells", "occult", etc

echo briar
#

Also interesting but almost certainty not actually useful, the investigators pointed question now works on any creature, and forces the creature to respond to your question. You can use this in combat. Lying takes your entire turn

warped orbit
#

forcing them to respond was something it did before already

echo briar
#

yea, but you had to be in conversation with them

#

Now it can be used in combat effectively

#

realistically, they can just say "you will need to beat the information out of me", which is a true statement, but I think mid combat interrogations are fun

minor monolith
#

Pointed Question also causes Off Guard for the next Devised Stratagem strike now, making it a kinda Bon Mot-esque combat action. There's something very charming about being able to catch someone so off-guard with a question that they become easier to hit

rustic cape
#

Any thoughts for items for my gf to invest in? She has 90 or so GP and we're level 5

#

She's a barbarian

#

She hits things

#

(Basic runes are covered this is a game with ABP)

frank crystal
#

hows gun ranger?

echo briar
#

literally any weapon at will

limber comet
clever cobalt
#

who's Mark Meer?

limber comet
clever cobalt
#

Ah

limber comet
#

And also just generally a sort of star player in the Chaosium sphere

stuck bane
#

Wait that’s half of commander Shepard

#

He did the voice for the male version

#

I dunno why but at first I just assumed it was a different Mark Meer, even though there’s a bunch of voice actors doing ttrpg shows

#

Oh, we finished the first third of Outlaws tonight! The final encounter was very satisfyingly challenging

#

Now our gm is going to have a break while I run the first third of stolen fate

#

||we fought an alchemist, which had me feeling nostalgic for all the times our outlaws gm obliterated an encounter while they were playing a bomber alchemist in my AV game||

craggy thunder
#

So I had quite the day

#

I met my cousin for pretty much the first time (we've met before but I was a goldfish in the memory department) and his fiance

#

and I am now in their starfinder game

eager mountain
#

what the fuck is an Alitee

sinful gyro
#

Monolith

frank crystal
#

What do y’all think is a good way to mechanize a curse to die a violent death?

#

Rn all I’ve got is starting dying at dying 2 instead of 1

light gyro
# frank crystal What do y’all think is a good way to mechanize a curse to die a violent death?

you seen Inevitable Disaster?
https://2e.aonprd.com/Spells.aspx?ID=930

frank crystal
#

Ooo

#

How do you think that would translate to a curse though?

light gyro
#

well it is a curse. its got the curse tag :^)
i dunno, just hit the target with it at the worst possible moment

frank crystal
#

I see

carmine egret
#

Hey maybe I'm getting mixed up, but does PF2 still have the thing where wizards can learn spells from other spellbooks?

solar tendon
#

yeah

#

learn a spell activity

#

witches and maguses can do it also

carmine egret
#

aaahhh thank you, I expected it to be in the services section

craggy thunder
#

I'm rly excited for the starfinder game I'm joining

#

Finally adding some beef to the group

#

Lambent Vesk melee Solarian time

frank crystal
#

Hell yah

craggy thunder
#

We're starting at third

#

So my first revelation is stellar rush

#

which lets you bull rush if you're attuned to photons

#

and my armor has juggernaut boosters, which give me +2 to bull rush checks if I charge at least 20 ft directly towards them

frank crystal
#

I wanna run the playtest once the foundry playtest comes out

upbeat ridge
#

did the playtest drop?

frank crystal
#

its dropping soon

upbeat ridge
#

cool

wooden orbit
#

w_think Dragonblood Hobgoblin....Kineticist

sinful gyro
#

The playtest is dropping on August 1st

#

Pdf will be free

#

When it does I'm probably gonna be pogging out and posting shit from it here all day ngl

frank crystal
#

I think for my curse of a violent death I’m gonna name the curse the curse of Damocles

#

The hanging sword

young chasm
#

nah not yet

frank crystal
#

Part of me wants to just reuse a heavily nerfed version of a boss I made for a level 20 one shot but like

#

Several of my players in this game were in that one shot

vital kiln
#

Y'all know of any good rules for modern firearms in PF2e?

#

My GM's running a Vampire Hunter D inspired game and we're stumped on it at the present, since having nothing but flintlocks makes no sense for the setting

sinful gyro
#

They come out in like 3 days

#

The game is heavily range combat based and should have all sorts of guns, and will be balanced damage wise for pf2e

#

Just replace anything that's a laser with a bullet

frank crystal
#

And there’s even gonna be many new bullet based weapons

sinful gyro
#

For sure

#

And explosives

frank crystal
#

Hmm, anyone have any more ideas for a curse that’s meant to be you’re guaranteed to die a violent death?

echo briar
#

Being a PC

solar storm
#

You can't retire :p

#

Or something more open ended like being persued by calamity and violence

echo briar
#

Alternatively, everything makes it seem like the NPC is the BBEG

frank crystal
frank crystal
echo briar
#

If you want a double edged sword, doomed when in combat, unable to die inside of it

frank crystal
#

I do already have it so the curse starts you at dying 2

echo briar
frank crystal
#

Giving doomed as well seems like overkill

frank crystal
#

As they bring that NPC a violent end

echo briar
#

The trick is that you need to prevent them from dying in any other way

frank crystal
#

Yah, luckily this is pathfinder though

#

Other then terrible accidents with fall damage all ends are kinda inherently violent

echo briar
#

Disease. Other curses

#

Drowning

frank crystal
#

I mean disease is only really an issue if I infect them

frank crystal
echo briar
#

Lava

#

You could just have them be attacked right before they die

#

They fall in lava, lava monster comes in for the KO

frank crystal
#

Yah

silver geyser
#

"By Gawd, it's a Cherufe with a steel chair!"

frank crystal
#

Part of the curse is that if you attempt to die in any other way a respective elemental comes to murder you anyway

#

You ain’t getting out of this life except being beaten to death

echo briar
#

They sit there, on there death bed, ready to die of old age, and a kobold comes out and shanks them

frank crystal
#

God getting this curse was gonna come with visions of the lives and deaths of heroes before that held it

#

And god now I wanna make that one of their deaths

carmine oyster
# frank crystal Hmm, anyone have any more ideas for a curse that’s meant to be you’re guaranteed...

You could steal mechanics from Blighted Boons: https://2e.aonprd.com/Equipment.aspx?Category=104

frank crystal
#

Oh these are rad

barren cipher
#

honestly a curse of dying a violent death is just “being an adventurer”

#

being wounded 2 or something just speeds it up

#

the curse was the friends you made along the way

sinful gyro
#

Don't need to use wounded, you can use doomed

frank crystal
#

Like if the player chooses this they’re basically a guaranteeing even if their character survives the campaign their epilogue will be that they die to some monster or warrior or something

sinful gyro
#

Give them doomed

frank crystal
#

Yah doomed is probably fine

light gyro
#

Imagining a party of Spellcasters spamming Inevitable Disaster on a guy then spending the next 4 rounds keeping out of their reach chanting "wait for it... wait for it...."

frank crystal
#

The dooming circle

barren cipher
#

if it's a narrative device then don't give them permanent doomed, they will fucking die

#

like you're just going to pop them by accident

#

if you wanted them to die you would just kill them

surreal basin
#

Yeah

#

If it’s a narrative device just decide when it happens

#

Or like

#

Focus on them in combat or something

#

If it’s incidental/you don’t actually want them to narrativistically be fated to die than doomed is ideal

barren cipher
#

if what you want is for them to fight and fight and fight and then die, ideally pathetically, then what you do is you do them like they did the old greek heroes and make their lives and everyone else's lives miserable until they go and fight

frank crystal
#

That’s all pretty fair yah, and yah admittedly Doomed would just make them easier to die which doesn’t really accomplish what I want, which is the feeling of being doomed to violence for the rest of their life

#

Yah I’ll probably just make this a narrative curse

#

It’s for the best

frank crystal
#

What are the Minotaur ancestral weapons?

worthy stump
#

battle axe, falchion, glaive, and greataxe

silver geyser
#

Not a bad lineup

frank crystal
#

Yah that’s solid

frank crystal
#

Hmm, is there any unarmed monk stances that go well with weapon monk?

#

I’m kinda wondering how a hybrid weapon unarmed monk would work

barren cipher
#

ironblood stance is just resistances

craggy thunder
#

I'm glad Broken Cycle exists for Solarians in 1e

frank crystal
#

Oh shit yah that is strong

#

What’s that?

craggy thunder
#

Oh, Starfinder

#

forgot to clarify

frank crystal
#

Oh I meant what’s broken cycle

craggy thunder
#

Oh

#

You pick either graviton or photon

#

and can only use those revelations, skill bonuses, etc

#

But you of course get as many of that side's abilities as you like with no debuff to how your attunement functions

#

So I went with Solar because I want Fire ™️

#

lots and lots of fire

frank crystal
#

Ohhh it’s like their subclass

craggy thunder
#

Lambent Vesk with a photon crystal shard and a dragon gland amounts of fire

craggy thunder
frank crystal
#

Oh

craggy thunder
#

It technically changes how the whole class functions rather than being a subclass

#

As normally Solarians get access to both graviton or photon abilities

#

But must have a roughly equal amount of them

frank crystal
#

Ohhh do you choose one and you’re locked into only those but you get more of those instead of an equal number of both

craggy thunder
#

Ye, that's the reason for broken cycle solarians, people wanted to just have photon or graviton abilities, not both

#

Solarian is

#

A weird class

#

It has like

#

Bits and bobs of monk, paladin, and warlock

warped orbit
turbid dagger
frank crystal
#

Yah dragon not locking you is especially nice

#

Just because it’s a solid attack in its own right

worthy stump
#

stoked flame stance is nice for the move speed bonus too, and doesn't lock you into its unarmed attack

#

tiger stance as well, for 10 ft steps and a good agile unarmed for follow-ups

frank crystal
#

Part of me feels like stoked flames is overkill with monk but it’s really funny overkill

worthy stump
#

it is very funny to get 45+ft speeds at mid levels

#

nyoom

frank crystal
#

Extremely

rustic cape
#

10 foot steps stronk

wooden orbit
#

So what's the real world inspiration for Khaoling?

rustic cape
#

... oooooooh here's an idea

#

"If you hit me I get to take a 10-foot step"

frank crystal
#

That is insanely good yah

#

Especially since I’m gonna be using a reach weapon

#

So I don’t even have to worry about losing access to attacks

#

Oh wait

#

Medium armor training

#

This would require both fighter, barb or ranger archetype and another archetype to get access to medium armor

rustic cape
#

Yeah it would be tough to get

#

But good if you could get it

#

The gf took it as her 4th-level feat for her barb and it has been quite strong

#

Hm ... minotaur monk ...

frank crystal
#

What’s the synergy?

rustic cape
#

I'm just thinking about it since Minotaurs can start with boosts to all 3 physical stats

frank crystal
#

Ohhh

#

That’s especially good for monk yah

rustic cape
#

The feats don't do a ton for monk tho IMO

#

Well, Goring Charge does let you do Sudden Charge with your horns attack

#

Which is pretty strong

#

Some sort of Versatile Heritage might be good tho

frank crystal
#

Alarming disappearing could be fun for a stealth based monk

rustic cape
#

True!

frank crystal
#

Especially since the imagery is

#

Very funny

#

Hmm, any two handed monk weapons without reach?

rustic cape
#

If going for Goring Charge, unarmed monk is probably stronger, since Handwraps of Mighty Blows will synergize there

frank crystal
#

True yah

#

Also stone passage monk probably lets you just, ignore half of a dungeon with the right set up lol

#

Assuming it’s made of rock anyway

rustic cape
#

True!

#

I'm gonna build one as a Dual Class Monk/Ranger because I was thinking about that the other day and the idea amuses me

frank crystal
#

I assume flurry?

rustic cape
#

Yeah

#

Maybe take a stance with a weaker damage die since horns

frank crystal
#

Yah you don’t really need another d8 unarmed attack if you have horns

#

Actually you could go with the medium ancestry to get agile horns and then grab one of the stronger stances like dragon

rustic cape
#

True

#

Alternately for this particular nonsense character Farabellus Flip/Tiger Stance would be an option >_>

rustic cape
frank crystal
#

Yah

#

Agile horns+dragon or tiger

#

Or honestly Mountain stance would rock

rustic cape
#

True!

rustic cape
#

Wait no

#

Agile horns is a heritage

frank crystal
#

Golarion seeing a suspicious rise of monks with dragon heritage

rustic cape
#

I'm silly

#

Monk teacher: "Why are all these dragonblooded coming to learn from me, is there a new meta?"

turbid dagger
#

This isn't even the first time dragon-themed monks have become meta due to AC weirdness

surreal basin
#

This is explicitly why 1e didn’t have much in the way of dragon people

#

Which is funny because honestly I don’t really personally associate dragons with “oh my god they HAVE to have high ac”

#

But apperantly Paizo can’t imagine a world in which a Draconic option doesn’t have insane armor

frank crystal
#

I mean it’s definitely a trope

#

Smaug’s impenetrable hide comes to mind

#

Dragon’s being near unkillable besides one weak point

turbid dagger
#

Yeah thats like
A pretty common trait of dragons
A little secondary to their Main Deal but it def is there

surreal basin
#

I spose lmao

#

I moreso mean like

#

Statistically I think they have high but otherwise not super notable AC

rustic cape
warped orbit
#

it just lets you cap out unarmored AC for less Dex

rustic cape
#

And if you want it to cap out at level 1 it still has to be your #2 ability

#

I'm not saying it's not really good

#

It's really good

#

But it's not like unarmored is now equal to heavy

surreal basin
#

Fair enough

solar tendon
#

it just feels weird that half dragon scales dont need training while rhino person scales do

warped orbit
#

slightly on that note, I expect Alchemist archetype to go up in usage a lot with PC2

#

since AIUI your alchemy level isn't reduced anymore, though you get much less items per day

barren cipher
#

having access to on-level or honestly even near-level consumables would be a surprising boost but a welcome one

#

they were extremely reluctant to give those out last time around

solar tendon
#

they should make a Drake-erheart mutagen that requires heavy armour training but is one ahead

surreal basin
#

It does annoy me

#

That this isn’t armor

#

But a bunch of other stuff is

#

Like the conrasu stuff, the nagaji scales

#

It feels like an oversight or an inconsistency

solar tendon
#

yeah

#

i just want them all to work the same way

light gyro
#

they should make a drakengard mutagen that makes the game suck

solar tendon
#

and tbh I feel like 'nuh uh, you arent unarmoured despite being literally naked' is just dumb

rustic cape
#

(Or Spreadsheets Hell)

#

(Same place, really)

warped orbit
#

ehh, depends on which part you mean by that

rustic cape
#

Or rather, can it still be?

warped orbit
#

they do still need to consult a bunch of different items
but you have much less upfront daily prep

light gyro
#

the big ticket is that you dont have to learn higher level versions of the same items

warped orbit
#

since a majority of their capacity is now shifted into encounter based rechargeable resources

rustic cape
#

Okay, so they get more spontaneity and flexibility but a player still benefits tremendously from system mastery?

warped orbit
#

yeah

rustic cape
#

Okay

warped orbit
#

knowing the right alchemical item for the situation will still be quite critical

#

but you don't have to do as much work distributing your reagents on daily prep
and you don't have the tension of deciding between daily prep and Quick Alchemy anymore

barren cipher
#

vending machine phase largely taking place in daily prep seems like a great idea

turbid dagger
#

I would not at all turn down all the 'you have a breastplate nailed to you' feats becoming more like Scales Of The Dragon
Nagaji and Conrasu str monks would be sick

#

I would however riot if scales of the dragon was made into armor

rustic cape
#

Yeah I don't want a scales nerf

#

But an upgrade to the other stuff seems good

warped orbit
rustic cape
#

Gotcha

warped orbit
#

anything made with a vial also only lasts 10 minutes if it would longer normally
so you can't just make a one hour elixir and get it back with the buff still active

echo briar
frank crystal
#

Can runes like crushing be applied to a weapon with versatile B but who’s base damage is slashing?

barren cipher
#

i'd probably do them like runes on combination weapons, shifting etc.

#

suppressed when not doing the required damage type

frank crystal
#

Fair enough

frank crystal
#

So like, for martial character who takes druid archetype to get access to the wild order, they would be able to still use their normal unarmed attack prof in animal form right?

thorny berry
#

yeah iirc the fighter/druid thing is cracked for a few specific levels and then falls off a cliff when the available battle form spells fall behind the leveling curve

frank crystal
#

Damn

craggy thunder
#

Huh

#

Mystic has a class kit that just

#

yoinks Solarian features lmao

scenic patio
#

Any cool fighter builds 🤔

frank crystal
#

Im making a dual weapon sword and board build

#

using a kama and shield boss

warped orbit
scenic patio
fast hill
#

do we know what's going to be in the starfinder 2e playtest?

barren cipher
#

Soldier, Mystic, Envoy, Solarion, Operative, Witchwarper, ten ancestries that i'm not sure if they've told us what all of them are yet

#

allegedly Android, Barathu, Human, Kasatha, Lashunta, Pahtra, Skittermanders, Shirren, Vesk and Ysoki, haven't verified though

fast hill
#

exciting

#

gonna run a game asap

#

space pirate dream...

turbid dagger
# scenic patio Any cool fighter builds 🤔

Mauler two handed fighter with Knockdown
Roll up to a dude, slap them and get them prone
To get to you they need to stand, eating your AoO, then move into adjacency, eating two of their actions and netting you an extra hit with no MAP
Not to mention you support your pals
A weapon with Trip works best but recently I've been fascinated by the Nodachi's Deadly d12

fast hill
#

is it going to have ship stuff in the playtest?

rustic cape
#

Joining a Strength of Thousands game at level 12

#

Playing an animist

fast hill
#

I was honestly expecting the playtest to be like, only a few levels

#

it's good to know it's a lot of content

trail nova
worthy stump
#

iirc Technomancer/Mechanic was said to be coming in a book after release focused on the tech/mechanical stuff? not sure if that's confirmed tho

#

hopefully the ship rules will be in the CRB tho

turbid dagger
#

I want Nanocyte and Evolutionst 😭
Maybe possibly so I can take Evolutionist into PF2e and call it Shifter

craggy thunder
#

lmao

limber comet
#

Technomancer and Mechanic are not nixed

#

They're likely coming in a later book

trail nova
#

Oh I know. I’m just worried a bit about what it means for the tech side of the system

surreal basin
#

So um

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One of my players ate ghoul flesh on a whim

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And are now cursed

limber comet
#

Why did they do that

turbid dagger
#

I must assume they wanted to be a ghoul

surreal basin
#

Oh uh

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No they’re just

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Mentally unstable and. Saw a ghoul eat another ghoul

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And were prompted to try it

frank crystal
#

Oh dear

#

What specifically happens if you do eat ghoul flesh?

surreal basin
#

Uhhh in golarion, unclear

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In my setting, with this specific kind of ghoul, they contracted the curse because they failed multiple saves

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So now a dead god of hunger is whispering to them

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To drink deep, devour, and descend

frank crystal
#

Oh

#

oh no

surreal basin
#

And they can’t counteract curses so they’re basically on a time limit to get back to town where there’s a church

warped orbit
surreal basin
#

oh cool okay i made the right call

frank crystal
#

Hmm, I need an ancestry for a quick witted punk monk

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str based weapon monk as well

sinful gyro
#

Got a preview of the operative subclasses

#

Infiltrator is Computers + Computers SF. Exploit: Sabotage, Computers or Crafting to give items or tech creatures Glitching 1. EE: on a crit hit, you can Sabotage as a free action or as a reaction if they crit miss you.

Ghost is Deception + Deception SF. Exploit: Aim is a free action against people unaware of you, if you strike someone unaware of you or has a friendly attitiude towards you they are slowed 1 for 1 round, on a crit they are stunned 1 for a round. EE: Ghost Tap Action: Two Actions, Ranged Strike, then Hide, if there are creatures around use Deception instead of Stealth, on a success you become hidden from the target.

Striker: Athletics + Athletics SF, Can choose Str as key attribute. Exploit: You get expert prof with 1-handed agile melee weapons instead of martial guns and they scale 1-handed agile melee and simple guns in place of martial guns. Aim applies to 1 handed agile melee,  and you can use 1-handed agile melee in place of make a ranged strike on your feats. They also have the Reactive Step Reaction, where if someone moves away from you, you Step twice after them. EE: you get the Overwhelming Strike free action, when you hit your mark you either off-guard, suppress or prevent them benefiting from cover until the end of your next turn.

Skirmisher: Acrobatics + Acrobatics SF, Exploit: Ranged strikes with 1H ranged weapons don't trigger reactions, you get Hair Trigger as a bonus feat. EE: When you Strike an adjacent Enemy with a 1H ranged weapon, you treat the lowest rolled damage dice as if it rolled the maximum result. At 17th level, do that for 2 dice.
 
Sniper is Training in Stealth, skill feat for Stealth, Exploit is ignore Volley on guns you wield, and one of the following Operative FeatsL Keep TheM In Your Sites or Scope Sight. Enchanced Exploit is is if you miss with your first ranged strike against your makr with a sniper rifle, you don't count that shot against your MAP and you ignore your weapons unwieldy until the end of the turn.
 
clever cobalt
#

Sniper seems neat

sinful gyro
#

Ghost is good to I think

frank crystal
#

So we got, tech operators, lying operators, melee operators, one handed gun operators, and shoot you with a bigass gun operators?

sinful gyro
#

Yes

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Hacker man, Sneaky Man, Stabby Boi, Shoot's McCowboy and Sniper Gal

frank crystal
#

admittedly I am worried about ghost being kinda weak

sinful gyro
#

I dunno, slowed is a very good condition. Free actions are good

frank crystal
#

just because unless starfinder has more means to get it, unaware is kinda hard to get in this game

clever cobalt
#

I'm gonna be playing an operative with a playtest game with friends, so I'm curious what Ancestry I should chose

#

Do we know anything about them?

sinful gyro
#

I think it'll be a lot easier to be unaware cos the game has a lot more cover and ranged combat

frank crystal
#

oh true

sinful gyro
#

That's just me theorising of course but

sinful gyro
clever cobalt
#

Ancestries

sinful gyro
#

So the ancestries will be:
Ancestries: android, barathu, human, kasatha, lashunta, pahtra, shirren, skittermander, vesk, ysoki
And for vesatile ancestries: borai, prismeni

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But we only have info for Android and Vesk atm

clever cobalt
#

What're the Versitile Heritages?

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Never heard of them

sinful gyro
#

Borai and Prismeni?

clever cobalt
#

Yeah

sinful gyro
#

You're a ghost puppeting a corpse for Borai

clever cobalt
#

Mhm

sinful gyro
#

Ah hang on

#

There ya go

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I think you should play a Barathu

clever cobalt
#

Perhaps

sinful gyro
#

And then you can be Blasto

clever cobalt
#

Vesk, Android, Phatra, and Shirren interest me

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Sniper bug

sinful gyro
#

Yeah Shirren are cool af

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If you want to see android, it's in field test #3

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As is Vesk

clever cobalt
#

Oh neat

#

Imma read thst

sinful gyro
warped orbit
frank crystal
#

Wait is undetected harder or easier to get then unaware?

sinful gyro
#

This is second hand wording of a playtest doc so not sure what the real text is

#

I imagine it means undetected

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Cos I don't think "unware" is a thing

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Unless they mean unnoticed

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Undetected seems the most likely

turbid dagger
# frank crystal Wait is undetected harder or easier to get then unaware?

Unnoticed, which I assume is what unaware is supposed to be, is 'this chili sure is good, I hope a sniper doesnt shoot me while im eating it'
While undetected is 'that was a gunshot, I better put my chili down and find that sniper'
Typically, its possible to get back to undetected using stealth, but not unnoticed

frank crystal
#

Ahh right

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Then yah I’m kinda worried for ghost still then

#

Things that required you be unnoticed tend not be super strong in PF2E, and I doubt that’ll change much in SF2E

turbid dagger
#

As stated, this is a second hand retelling, so it could just as easily be undetected

frank crystal
#

Yah if it’s undetected it’s probably fine because like, that works so long as you start a fight hidden I think

warped orbit
#

You can become Undetected via Hide and then Sneak

frank crystal
#

Yah that’ll be fine then

#

Also do we know what aim does specifically?

#

Because it keeps referencing it

turbid dagger
#

Skirmisher fascinates me
Gun kata
And Striker too, str based Agile melee dude is cool
Knife fighter!

limber comet
#

It's a new action I'm p sure? It's been mentioned once or twice

#

But there's not much detail on it

frank crystal
#

That’s not super common in this game

warped orbit
#

I'd assume Aim gives you a small circumstance bonus on a ranged attack or something

frank crystal
#

Most of the time it’s either str or dex or dex specifically for agile based classes

#

Makes sense

warped orbit
#

And might enable some other keywords

turbid dagger
#

Admittedly, striker says you CAN take str
You can still be a dex knife ninja with striker
But you can also be a commando with a big ass bowie knife and I think thats neat

frank crystal
#

Big ass Bowie knives just feel sci-fi to me

#

Idk why

#

Well I mean like

#

Techy Bowie knives

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Plasma or high frequency knives

limber comet
#

I think the idea for me is something like raiden's sword from MGR

frank crystal
#

Yah that’s another idea

limber comet
#

Plasma blades are neat but

#

Cold, unwavering metal is too good to pass up

frank crystal
#

Plasma blades cannot bathe in the blood of their enemies

sinful gyro
#

BTW, I'm hearing that aim makes you do extra damage

#

1d4 scaling upwards

frank crystal
#

Ooooo

sinful gyro
#

So it's not a lot of damage but it's likely not a roll to aim correctly or anything

#

And I assume other feats and abilities will interact with it

frank crystal
#

Probably

sinful gyro
#

Maybe something like whenever you aim, you can ignore cover

limber comet
#

I'm really interested to see Witchwarper and Solarian

sinful gyro
#

Yeah they both seem very interesting

#

I want to see how Solarians swapping between modes feels

#

And the anchoring management for Witchwarper

frank crystal
#

do we know when the pf2e remaster 2 is coming to foundry?

clever cobalt
#

The 1st I believe

frank crystal
#

sick

sinful gyro
#

Same with sf2e

limber comet
#

So like

#

What is the general opinion on the Rascal style for Swash

rustic cape
#

Goes well with Awakened Animal rabbit

#

(This is a jest)

limber comet
#

Im gonna obliterate you

turbid dagger
#

Similar territory to Gymnast I'd say
Dirty Trick has a nice effect but it has Attack
So its a bit tricky to work into finisher loops

limber comet
#

Ah damn

warped orbit
#

It is Dex based at least

frank crystal
#

Did they buff alchemist’s bomb profs?

warped orbit
#

they get Master prof at 15 now

frank crystal
#

Great

#

Also I just wanna clarify something on focus spells

#

All focus spells only cost 1 focus point right?

#

The number associated like focus 3 or focus 5 is just their spell rank?

warped orbit
#

yes

frank crystal
#

Ok great

rustic cape
#

And spell rank for focus spells increases automatically with levels

frank crystal
#

oh sick

light gyro
#

they're basically Cantrips 2

frank crystal
#

Yah, just with an extra resource

#

I’m planning out a flame druid so I was making sure

#

Because combustion is pretty damn good

frank crystal
#

I think I wanna try making my druid a strix

frank crystal
#

Any particularly good fire spells in the primal list?

rustic cape
#

Fireball?

turbid dagger
#

Blazing Bolt, too!

#

Dehydrate

rustic cape
#

There’s that one cantrip

#

It’s pretty good

#

Stronger in melee

#

Which is fun

warped orbit
#

Dehydrate is good for hitting fire weaknesses

frank crystal
#

Dehydrate is fun and also just terrifying to imagine

turbid dagger
sinful gyro
#

People getting the physical book early

#

On the pathfinder discord

turbid dagger
#

I see!

sinful gyro
#

I don't know if there's a published full list of "here's what's in it" but its 10 ancestries, 2 versatile heritages, 6 classes, details on skills (its mostly just computers and piloting), 27 backgrounds, a bunch of feats (not counting at the moment), equipment, spells, and some rules stuff

#

So if you want monsters, you want the stuff in the playtest docs already released, the stuff in the adventures coming out, and the ones in the Second Contact free rpg day pdf

limber comet
#

Computers and Piloting getting skills is rad

fast hill
#

writing up some homebrew starfinder stuff for the free captains because there is a serious lack of free captain lore...

sinful gyro
#

I wonder if any preexisting skills will get new actions

clever cobalt
#

Free Captains are neat

#

I hope we get a space pirate AP in 2e

echo briar
#

I bet craft is getting an overhaul

clever cobalt
#

Like, spaceships or

fast hill
#

prob refering to what rance said

fast hill
#

Pirate Lords have free captains under them who pay tribute and are expected to mobilise if they are needed, but are otherwise free to do what they want. Conversly, the Pirate Lords have a duty to help their captains when required

#

If you and your crew are imprisoned, the Pirate Lord has to help you out, etc