#Pathfinder
1 messages · Page 48 of 1
trans quinn would be fun
I see it
Speaking of investigator, I'm really excited to play mine in FotRP
nah your thinking of Yun
Not a detective, just a chassis of skills to represent 'college educated in alchemy and other subjects, trained as a patient swordswoman, extremely detail-oriented'
she was but a child in 1e.
I think shes like .....altest on the ass end of teenager years now ?
16-19? I cant remember
how so ?
she's a child
maaaaaaaiiiiiinly the fact she's straight up a child?
i think shes a young adult now ?
idk how old , I just know young adult
she has a bit of a noodle from Gorrilaz vibe
been about 9 and a half years since PF1e kinet came out, and since they progress the setting at real time, she's probably that much older?
yeah probably
so like 17-18
she bascially the youngest of the iconics
How does leshy gender work
how does normal gender work
She’s going to get up to mischief (light someone on fire)
Some leshies are exclusively male or female, while many consider themselves both. Others, particularly fungus leshies, tend toward far more complex expressions of gender, or eschew the concept entirely.
they're nature spirits inhabiting plant bodies, so they kinda just do whatever they want
Huh, that’s just how plant sex works
(as one should, really)
funny becuase theres ALOT of agender and nonbinary leshies
SHE SHOULD BE LEARNING MULTIPLICATION NOT KILLING GOBLINS
Some species have males and females, some have all members be both, some have neither, and funguses have like a thousand different sexes
for example, fluff fang is nonbinary 😄
same with Reaching Rings
but uhhh
yeah I think like , leshy gender is just a vibes based thing
up to each leshy lol
but thats just me
oh yeah did you guys hear that Yog Sothoth is no longer a part of the core pantheon of starfinder?
yeah, pretty much as far as i can tell
and makes sense, he's probably being replaced by the newborn then?
probably
I think they are transitioning to monotheism
they will slowly remove core gods until only one is left
You mean Nyarlathotep?
Yog wasn't a core member to my knowleedge
Playing through the ||library|| level of abomvaults and
Man
All these ||ghouls|| are chumps
They can be yeah ||although in hindsight the fact that I forgot about their attack’s on hit effect for the whole floor might have made things significantly easier for my players||
We got to do a chase sequence in outlaws today, which was a first for us! Some of us even got to use our lore skills (multiple times even), which almost never came up in our AV game. Though sadly my ||academia lore|| has yet to get it’s time in the spotlight
Is the Newborn replacing them?
i believe so ?
it was mentioned that hes no longer like ....as relevent as he was
but I could be wrong
unrealted
||the ghoul paralyze is also Incap, which can matter pretty quickly||
We have an dwarf AP, an Orc AP, and a elf AP. Which ancestry AP is next?
Goblin feels likely, but I feel like gnomes would be interesting
Halfling seems like it would be the hardest of the common ancestry’s, as the one thing I could think of that would cause tension is cheliax slavery, and they don’t want to talk about slavery anymore
Potentially joining a friend's pf2e game. GM has okay'd a concept I've wanted to do for as long as I've known golarion has the stuff to do it: a numerian hunter-killer android that's been dug out of a jettisoned pod and doesn't have any programming or memory. Current theory is it was uncovered by bandits, had an automated threat protocol, and then wandered into a village where it was adopted, treated like a curious stranger from parts unknown, and taught how to communicate and help out around town until it learned about this whole "adventurers" thing and now it's low key just creating a way to do it's subconscious programmed purpose with its free will in place of a command system.
Now I just gotta pick a class I like for it.
Goblin and Leshys are the only other core race, to my knowledge
well and humans but still
Wait they changed the Treasure by Level item levels? Level 20(and 19) characters just get level 20 gear by default?? That's really nice actually
.....Wait it's like that in AoN2Legacy too?? I swear it used to be like 1 level 19 item 2 level 18 items 1 level 17 item and 2 level 16 items at level 20 instead of just flat out 4 level 20 items
....Oh wait, sorry, I was thinking of the Treasure for New Characters table, I did not read the Treasure by Level rules correctly, whoops
oh i gotta do my starting gear
Which one's the Orc AP?
And after that we got the Elf/Treerazer AP
Can’t wait to go on a waaagh wit da boyz
I know but they don’t have charming catchphrases yet
Not wit dat attitude dey don’t ya git!
Can’t wait to go to war with the hold
Me and da ladz found dis cool axe in da skull o dat skelly-man dat dat whisperin git sent over ‘ere
Mmm point taken
Oh I was just rephrasing it to be more level headed haha
Asking the dangerous questions
how good is Sky King's Tomb?
It's pretty decent
What tradition would make for the best defender (as defined by lancer) caster?
Primal seems pretty good, lots of walls and protector tree
primal is very honest battlefield control
arcane gives you access to all that and other dishonest means though
and kineticists can do it all day long
arcane is the only tradition without the two defender cantrips, rousing splash and forbidding ward
divine is the only tradition with both, but also lacks walls
forbidding ward is terrible so i don't really mind that
Forbidding ward is ok for bosses
it's two actions
yea, so are other cantrips
guarantied +1 ac to the main melee can very easily be more impactful than 2d4 damage that can just miss
i mean yeah if you're in a solo fight where they are only able to attack one party member and they only do strikes sure
and you're out of spell slots
if that one ac on your main melee is going to make a difference, it's probably worth spending a spell slot
I really wanna figure out how to make a Summoner stand user but I'm not sure what Eidolon is best
I'd say probably one of the Phantoms
Occult list fits best and they're humanoid apparitions
True enough! I was just thinking yknow
The classic
Mmm!
But yeah, occult spells do weird stuff, and Anger Phantom is the classic yknow
Violent angry punch ghost
I mean the relatively human looking humanoid stands are great but my visual idea for a more humanoid stand eidolon is like
Soft And Wet
Anger Phantom also gets Survivor as its level 17 ability
Oh it does, doesn't it
......I wonder if Furious Strike doing extra dies of weapon damage would make Boost Eidolon do more damage (up to the cap)
I'm unsure, but given Seething Frenzy I feel like that may well be the intent
And would make a power-strike alike actually quite appealing
I guess any eidolon could be a stand with how varied they are
Basically!
It'd just be like Spice Girls with how your stand communicates with you
Or Dragon's Dream nbdhfhfhf
things that scale off number of weapon dice only consider the base number and Striking AFAIK
That's the usual standard yeah
Hrmg
Feels right though, and the wording of both doesn't really try to disallow it
Because outside of Furious Strike there isn't actually a way to make Eidolon strikes do more weapon dice outside of striking runes (runic body is just temporary striking runes and therefore totally does proc it)
the Tian Xia Character Guide will be under the ORC right?
yes
how does them publishing ORC content (like the magus subclasses) for a OGL class work?
Magus will likely get an errata on any moving parts that require it, either in that book or another
The pre remaster stuff is still legal otherwise
I more meant legally
They moved to the ORC and remastered some classes for legal reasons
does the mixing of the two licenses cause problems?
Almost certainly not
I am not aware of the minutiae but the issue was always making new books using OGL content, not continuing to produce existing ones, iirc
I always find it funny that the soulforger architype has all these additional rules https://2e.aonprd.com/Rules.aspx?ID=1560
Unrelenting commitment to a single purpose. Zealous compulsion to right a wrong. The inability to leave an important deed undone. These qualities have long served as primordial and potent components of magic. No starlet dropping, strand of spider's web, or poorly pronounced draconic sonnet can rival the power of belief. Tales of soulforged weapo...
it has 4 feats
This feels like it was designed to be part of a larger system that got scraped
probably was
did bespoke corruption mechanics need to be part of the summon a weapon archetype? was anathema not good enough?
yeah the corruption bit makes me think they were gonna reuse the soul powers for something else originally
I mean, I will say
Its not quite the summon a weapon archetype
People use it as that but its really like
'your convictions are so strong they take physical form'
For more just spellblade stuff thats mindsmith
I feel like the "your convictions are so strong they take physical form" architype needs more than 4 feats
what class can actually use mind smith well
I was planning on using Barbarian for it
d10 reach grapple is good, so is being able to leap well
(Yes I know the Gill Hook exists but mindsmith lets you make it blunt or slashing also)
Most martial are fine with mind Smith but it's more cool vibes than actual powet
well it'd be d10 grapple, trip
which is what makes it better than a gill hook
or you could make it modular BPS I guess
you also get free-ish ghost touch with Mind Smith, which is useful
and ranged attacks and/or a save based cone
it's pretty generally useful for a lot of builds IMO
Yeah I was thinking modular BPS
Because uhhhh
I really don't see myself making a grapple barb and electing to trip instead of grapple a lot of the time
And on Spirit Barb modular means even more undead nightmare
As you can swap to blunt for skeletons and slashing for zombies and utterly ruin like 40% of the enemy subtype your subclass is built towards
also you can Grapple them and then Trip
mind smith could be fun on magus perhaps
uh, hm
how do you deal with property runes on weapons you're picking up from the character wealth table
like a +2 striking impactful astral weapon is clearly a 10th level item, as is a +2 striking weapon
one of these is a touch more expensive than the other though
oh here we go
they must buy the property runes separately
yeah I believe fundamental runes stack together, but property go separate
levelled items really do put you quite a long way ahead of the lump sum
There are still some reasons to go lump sum
Like if you level 3 start a kinetecist then you want to take lump sum to start with an attenuator (60gp, level 3)
the gods are demanding i take psychic archetype on a magus
what's the play there, doesn't most of their stuff dig into your action economy?
essentially i want some extra focus points and access to either the occult or divine spell lists so i can cast heroism
i don't think we have, like, any status bonuses in the party so being able to cast heroism 3 out of a staff a few times seems very attractive
Honestly I’ve been thinking a class archetype that gives magus the divine list could be interesting
There’s quite a few things they can spell strike with, + a lot of self buffs
i feel like using your slots for buffs is quite a good way to play magus, so having more and better buffs would be nice yeah
if you're gonna take psychic dedi, go tangible dream for imaginary weapon when you eventually take psi development
such a strong cantrip
yeah it's just one of those things that feels a little bit too good
i could do witch instead but then i have to find my third focus point somewhere else
Wow tangible dream is crazy
there are lots of class feats open for starlit span as well
so you don't really lose much
That boosted shield they get is also kinda bananas
Choosing to interpret spellstrike imaginary weapon as you giving your sword another smaller sword
yeah there can be a lot of competition for focus points
i can see it being useful
I have finally realized what I should do with Clawdancer
Thaumaturge
Resident agile d6 lover
It doesn't get like ANY metastrikes for a martial so clawdancer being all funny attacks actually whips 😌
Wait did something cool come out today
Uhhhhhhh I don't think so
Clawdancer is a Howl thing
No I mean
People were talking as if there were something cool and new
Claw dancer is indeed very very cool
Oh I haven't seen anything to that effect? Paizocon is going on so you may have seen some hype from that
Oh okay
On a completely different note, I am increasingly certain that Orc Ferocity is the best level 1 ancestry feat
It’s easy to think “oh I’ll just not go down, useless”
But
You will
And then orc ferocity will stand you back up
And you will laugh
Hmmmmm
On the face of it it seems like 'reaction to go to dying 2 when you go down instead of dying 1' but it does draw an extra action out of dudes, and theres a chance of that missing and such
I like it, have gotten some good use out of it, but hm
I'd say the BEST is remorseless lash 👀
Because its like
Unduly build-defining compared to most
Orc Superstition is also very good
Part of it is that Ferocity is good on like virtually any character
there are a lot of really good 1st level ancestry feats
it's hard to beat an untyped +5 movespeed
Can you pickpocket in combat items that are in bags of many things?
Well assuming they’re unaware of you so steal doesn’t autofail
… yeah it says it works like a normal sack
Ok rad
It's just an interact to draw an item from a bag of holding, like anything else
Well I mean based off the pickpocket feat
cat nap is the best level 1 ancestry feat
it's pretty good actually yeah, the upgrade is also splendid
fr fr
Catfolk have so much going on its nuts
cha dex free got me acting unwise
Then you add being able to refocus by eeping and a climb speed at level 5 and like
nya
i want eldritch scion so bad
Yessssss
I love that sorcerors are just
Constantly refocusing
and catfolk sorcerer who just naps while the rest of the party are doing serious healing n shit is so vibes
Bumfucking around as you refocus
catfolk dance is sorta fucked up
throwing elf step in the ring for best ancestry feat
oh we talking level 1 feats
oops
it's pretty good though
ok my new entry for best level 1 ancestry feat is collapse
they've got forlorn, that's pretty good
forlorn is ALSO really good
For best outright........ hm
I have a deep affection for Second Toughness (mountain's stoutness)
Climbing Claws as mentioned earlier
I have a soft spot for Lizardfolk's Terrain Advantage because there are some niche lategame combos that make people just permanently flat footed against you in melee but otherwise its a lil mid
oh collapse is great
it's a basic answer but multitalented is up there for best outright imo
for dwarf feats i like defy the darkness: it's only 5th, the downside is negligible for almost everyone, and greater darkvision is hard to come by
it doesn't come up every day but i loathe hate despise darkness spells and effects
I play too much free archetype for it to come up a lot but its really nice
Especially with the frankly bizarre half elf rider
goblin song is pretty good too
the level 1 'now you can cheat at sneaking' feats are pretty good
the goblin and halfling ones, they change the rules in a very substantial way for level 1 feats
Hmmm
Trying to figure out a unique mechanic for the corrupted, fucked up imprisoned warlord shade I’m setting up
He’s a core wraith and rn has two shadow lackeys
maybe you can just tweak robes of welcome / void's embrace to be more evocative of him pulling you into his fucked up prison to fight to the death
what are the trappings of his imprisonment?
A big stone dome with magical sealing that has been weakened by ritual sacrifice
what put him in and what broke him out? is he physically bound in any way? chains, vines, iron maiden?
mood
Apparently the Vesk-Azlant war is gonna be incited by a cult of the Devourer
Oh that's neat
Huh, is the Werecreature archetype supposed to be like, a replacement for the legacy Beastkin heritage?
I don’t think so
no why ?
it synergizes with beastkin
It just seems like they both occupy the same niche in character, you've got animal in your blood and can transform into one at will
With that said, being a Kitsune Beastkin Werecreature is funny as hell
For when one layer of furry isn't enough
I guess the question I'm asking is "What separates them flavor-wise" which, I assume the main one is that werecreatures are born of curse while beastkins just got animal in their blood somehow, but are there anything else?
is a asmodean justice champion just a combat lawyer?
Mmm gonna steal puzzles from the one hidden ultrakill level for my electricity dungeon
hm......
another for the pile
Clean a bunch of guts and viscera
Would an Eidolon be able to do Interact actions?
Specifically asking for things like Cornucopia/Fresh Produce
i dont see any reason why not
Do you guys think we'll get options for pathfinder classes in sf2e?
theyre meant to be cross compatible
Though I guess quite a few things from pf2e will port over without issue
Yes, I'm aware of that bit
Yeah that's what I was wondering
I doubt it personally
They are compatible in the sense that the math will be roughly similar
But they have repeatedly said this doesn't mean you can just take any class and pop it into the other game without issue
Mm fair!
There'll probably be some homebrew stuff for it, nbd
Was just wondering what everyone else thought
yeah they arent balancing for classes in the other game
Also bc playing a ranger in Starfinder would be fun I think
but im pretty sure they dont want to have classes that are super similar features wise
theyre never gonna do like
a fighter
~but in space~
Oh of course
iirc they've said that it's 100% viable to take classes from either game and play it in the other, but there might be some balance issues because of like
I mean they're probably still cross compatible to an extent so it probably won't be too bad to convert
pf is more melee-oriented, sf is more ranged-oriented
isnt the operative the closest thing to a rogue, and operative has somehting else instead of sneak attack?
¯_(ツ)_/¯
and as such theyre changing how the sf classes work from 1e to make them less '(PF class) in space)
yeah, thats what i mean
it's viable in that the math won't immediately break
but they don't balance for cross compatibility
I still think Ranger would work pretty well in sf2e from what we know
hence, Soldier is more focused on AoE attacks, Mystic gets its life network thing, Envoy is based around giving orders, etc
instead of just 'space fighter'/'space cleric'/'space bard'
its really funny, since it seems like commander is "prepared" and envoy "spontaneous" in terms of their tactics stuff
ye, i kinda wonder if the sf2e team knew commander was going to be a thing when they said theyre trying to avoid making any of the sf classes '(PF class) but space' 
yeah
but thats cool
like, if you dont like the commanders "prepared" tactics and you wish they were "spontaneous" you have that option
also i think theyve implied there will be books that give some options specifically for crossing between systems
oooh i see
but like, not as a main thing
yeah
i think the second tian xia book is gonna have some area weapons? so you can play solider in pf
think they basically said 'if it happens, it would be in a way where the options work in both systems' or something to that effect
so eg, a book on numeria would probably give us a lot of the more tech-y stuff from sf1e like technomancer, if they decide to just do it as a wizard subclass or w/e
its amazing that the ruleset for pf2e is SO SOLID that they can do this
Nah, technomancer is confirmed safe
It's still a thing
they havent said anything about how they'll introduce it in sf2e yet iirc
its not gonna be in the playtest/core book
Nope, but they said mechanic and technomancer are safe, they're just coming in a future book
In one of the paizocon panels if I'm not mistaken
i look forward to seeing how they manage to make them not just 'inventor in space' and 'wizard in space' 
not saying i doubt they can do it, just, legitimately im curious how they're going to handle them that wont just read as 'PF class but space'
Well, the obvious one is making Technomancer focus more on, well, tech
That's something I felt every time I read through technomancer in 1e, that it just
i have faith
they can cook
i wanna see 2e solarion
i missed their live play during paizocon but iirc the solarion they had was playing a subclass with a name that specified they were photon/graviton, implying there's other subclasses that use the electricity/resistance thing from 1e
and im kinda guessing vanguard may have also been absorbed into solarion, cause they could just have it be chaos/order
Evolutionist is really cool conceptually, even if it kinda sucks
I'd love a 2e version
Jessica is playing Zazi, a Defiant Shirren, Degradant Stellar Arrangement Solarian! With the Recluse Background! She wields a halberd!
Degradant Stellar Arrangement defaults to Graviton mode for their Solarian Photon/Graviton modes, before beginning to shift back and forth.
from https://docs.google.com/document/d/18rKAwQN5j9TW5lOWtNzHZUgFOKxNcLG6N9RLB3MXBh0/edit
stellar arrangement implies there are other arrangements
degradent would presumably be the part that means 'you start in graviton'
(presumably there's also an ascendent stellar arrangement where you start in photon)
I sincerely doubt we'll be seeing energy/resistance in star core
Also it would suck if Vanguard just got absorbed
I mean, at minimum that’s going to be feat
we already know for a fact that precog has been absorbed into witchwarper
solarion and vanguard are thematically similar enough it doesnt seem like a stretch or like it would be horrible if they were just mechanically the same class 
Evolutionist mention 
Lancer Effect
SSC has figured out dimensional travel
Wait actually
Starfinder is canonically in our universe
Fuck I need to write a lancer x starfinder fic now
Union encountering the starfinder factions
Oh I didn’t know the operative was queer
They/them pronouns
If it matters they're in different galaxies iirc
Any initial ideas?
Large size awakened bird ranger with the winged warrior dedication. Albatross Samurai sorta guy.
I'm drafting up a Strix Clawdancer Thaum myself
BIG fan that we can be large by default now
In four flavors!
Bull
Honse
All other furries
And frankly silly looking fish people
Don't forget Mermaids
Can the mermaids become Large?
You launch a cone of glass shards, which embed in creatures to turn them partially to glass. The shards deal 8d6 piercing damage to creatures in the area, based on each creature's saving throw.
is this a misprint?
**Range **60 feet; **Area **15-foot cone
Airburst spells 👀
Afaik no - book is the same and errata mentions nothing
Grefu looks silly to you??? Shame
I really want to see more of Kalo-Mahoi in Starfinder
The who
A fey influenced "planet" that's entirely oceanic? Fucking awesome
The kalo are the fish people
In Starfinder
They live on one of the moons of one of the gas giants
Ah
The moon itself is called Kalo-Mahoi
It's inhabited by a LOT of linnorms and aquatic fey
Not to mention it's own wildlife
So how fast does kineticist unarmed attacks scale?
Goes to expert at 11 and stays there
Ah damn
WAIT WHAT
- I say as a level 6 kineticist
Yeah kinetic blasts are different things
Kineticists are bad at making Strikes
oh ok
I'm sad that the Winged Warrior archetype requires permanent wings, since that pretty much means for most characters they need to be at least level 17 to take it, except for like, Awakened Animal which can take it after level 13 I think
Oh wait full flight is at level 9
So basically for everyone except Awakened Animals and some very specific exceptions, Winged Warrior only comes online at level 18
Strix?
Do Strix gain permanent flight earlier?
Oh yeah also level 9
So those two ancestries are the exceptions(unless there are any more that I've missed)
Oh, Sprite get it at level 9 too, and apparently the Sprite and Strix flight options are eratta since they're not coming on PC2? So I'm guessing the other flying races are getting the same treatment
:3
That’s what I thought
So it just means you can’t take it if your wings are from like wildshaping
Undeniably
Did howl of the wild reprint beastkin? If I wanna play as an anthropomorphic animal should I just use awakened animal now?
Since I know beastkin didn’t get remastered
Beastkin I believe was reprinted?
Ok
Yeah
pretty sure it didnt? , it might have gotten errataed
but thiers some stuff for beast kin in howl of the wild and also it synergizes with wereanimal archetype
I remember something being reprinted
But yah it could have easily been something else
I don’t entirely remember
Ok
Beastkin was not reprinted
The only buff it got in howl was synergy with werecreature
but stuff doesn't need to be reprinted or anything
ancestry guide isnt going anywhere
Been reading JoJolion and it's making me wanna build a summoner
What would be a good stand name for a protean
Breaking The Law
it may have been a stand name I came up with years ago
"I have a name, mortal"
"Yeah, it's [BREAKING THE LAW]"
SIGH
Though tbh a protean would probably be like "rad i like it"
It's peak
You cooked
Have fun, hope they catch that lion
Are there spellcards for Remastered yet?
Is howl of the wild any good for Dm? Is the PDF worth it?
There's a cool bestiary including some very high level "protectors of the wild"
It's definitely a player oriented supplement though
Thank you yeah cash is tight I’ll wait for archive update than 😩
checking for my gm, though im sure they have it under control, but do yall have any good resources for for converting the old pf1e adventure path, the carrion crown path, to 2e?
i think we're switching to pf2e when we pick our ongoing game up
figure id look for things to make it easier for them
The world of Pathfinder Second Edition (2E) is fundamentally the same as First Edition (1E), except that it takes place after all published 1E content. However, the 2E system works just as well for running 1E materials, after making a few adjustments.
This is pretty good
ah didnt see this response, thank you
nw
we take a few conditions
Just a few
Ok I had the CRAZIEST bug updating Pathfinder to Foundry 12
Somehow the Fleshwarp party member lost their size flag entirely
And was just undefined in size
Which... makes Foundry very sad
So it wouldn't consistently load scenes which had the token present
But would occasionally and simply wouldn't allow tokens of the character to be made
Took me an hour to debug 😦
oh no
Oh no
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Unrelated, I have a silly character idea and I'd like to know if there's any way in pf2e to pull it off, at least with some amount of reflavoring
Can I flick bullets at people somehow
My initial thoughts are either
Reflavoring gunslinger
Throwing weapons on fighter
Metal kineticist?
Heya. Quick rules question about heightening spells. Caustic Blast is a rank 1 cantrip. The heightened effect is listed after a "+2". Does this mean that the effects of heightening are applied for every two ranks by which it is heightened? I.e. Caustic Blast needs to be heightened by 2 ranks, attaining rank 3, to gain the benefit once?
Is my interpretation correct?
We finished the first floor of the Beginner Box and the party is heading topside to report and resupply. They took most of the kobolds alive (funnily, both kills were from the rogue and his sling) and managed to coerce some information about the ||dragon||. They've stated their intention to consult with someone Arcana-savvy in town, so I'm looking forward to roleplaying a gay bookshop owner who's also a wizard.
I love how the resident magician has a stone tower just sticking out of his shop. Perfect mix of classic tropes and Just A Guy.
Ok so I’ve got a gimmick for this fight at level 6
Where the players are trying to stop a ritual there’s gonna be animated armors fighting them
They’re hella weak but have an impossible to turn off regeneration
So they’re just there to waste time as the ritual is completed
How do we feel about The Guardian and The Commander form the playtest for battle cry? Also do we know of the iconic characters for these classes?
We don't know the Iconics
I've heard good things about the Commander, but generally more iffy stuff on the Guardian
I figured
Having playtested them I think they're both pretty solid
Definitely some changes to be made but they both work pretty well
that's good I'm excited because i like melee classes and we have been long limited for various reason for a long time.
I think a lot of the negative buzz about Guardian didn't really bear out when I tested them
I'd like to see some changes for sure (like their pointless subclass choice changing) and some clean ups with their awkward many small sources of Resistance cleaned up
I appreciate the perspectives gang.
i haven't playtested guardian but the perverse incentives on taunt and the absolutely massive bundle of power that is hampering sweeps seem to suggest it needs more time to cook
the resistance stacking is probably the thing I'd like to see a bit tweaked the most
Taunt... I think works, but am personally not a huge fan of how it works currently
Taunt I think could be simplified some yeah
Hampering sweeps should not be tied to reach
And should probably have a save on it, but it wasn’t a huge problem in my game
Though it was strong
Some form of Hampering Sweeps is good for the class I think
But yeah it should probably be adjacency and have a save
I worry a save might over weaken it since you can move the guardian
Update, I found that this actually works the best as a reflavored shooting stars/flying blade stance monk
Just reflavor the shurikens and it's perfect
moving people costs a lot
that said i suppose a lot of the things that would raise an eyebrow by being stopped in their tracks by a halfling with a spear have tools that would work
free displacements like improved shove, good old swallow whole etc.
yeah I'm not sure about it
a save might make it too easily resisted, especially by big monsters which is probably when you want it the most
but you also can't really have it be nothing either I feel
though I guess if it was adjacency only you can at least always beat up the Guardian, so maybe it's fine
though also on a similar note
I kinda feel Taunt shouldn't be a save
Definitely agree
It’s 2 edged enough you have to be careful
The save mostly just made it annoying to remember exact numbers
I also generally don't really like that it penalizes the Guardian
I kinda get that it's supposed to increase the incentive to actually attack the Guardian, but it also basically negates your improved defense
so you're just even with everyone else in AC again
I don’t really have a problem with it - Taunt is for pulling people off of allies not a use all the time tool and the huge delta makes it hard for the GM to ignore and just take the debuff
this is honestly what i expected, i don't think gaurdian is as bad as some folks have been saying it was
that level 2 damage feat is incredibly sad and i can see why it might make people a bit skeptical if that’s one of the things that stays with them
I do think people who thought guardian was awful didn’t actually it
It’s damage negation and ability to protect the party is crazy
that should be a reaction or something
Honestly commander was the one I had the most problems with
Since it’s gameplay, in my tests, mostly just devolved into spamming the best two universally applicable strata
I think the only real problem with the guardian is it needs to do more, but that’s the case with most playtest classes
Taunt currently has an optics issue, where people see it and think it’s the guardians main thing like rage or hunters mark, but if you use it all the time you get killed
They need to make “this is one tool out of many” more obvious
Playing pf2e kingmaker in 2 days
Well, one day
It's sunday here now
Im really nervous honestly
do you have a working character? do you know what all your buttons do?
RIP, 6 week hiatus on my fists of the ruby phoenix campaign
if you have that then the rest will take care of itself, go get 'em tiger
fists is a cursed campaign i swear
i'm 0-2 on even starting
beginning to think i'm going to have to take matters into my own hands
Kineticist, and mmmostly? I know my main focus is channeling elements with an action and then spending the rest of my turns using impulses and re-attuning as necessary
I'm nervous but super hyped
Playing a mono wood kinet orc nephilim
i assume you're level 1 so it can't be that bad, if you know how to thug up bandits and what all your skill actions are then there isn't really much else to think about
Mm! I don't know all of it yet but I'm playing on roll20 so it shouldn't be sooo bad
When I'm not roleplaying or it's not my turn I tend to look at my char sheet
setting up sheets in r20 used to be a massive ballache, hope it's better now
Oh gosh I hope it's not bad
I tried to convince my gm to use foundry but they didn't really wanna
when i was on roll20 it was just a lot of manual labour, it'll probably be fine
ok i played my first session of commander
i think starting with two tactics as per your folio is stupid
it feels very limiting
i think animal companion ties a lot of things together for commander otherwise though
especially when they hit mature
being able to have your own animal companion a squatmate and then taking something like form up gives them a stride before mature companion
What's the campaign?
Finally got invited to play at a homebrew campaign
Gonna do a slightly laios inspired thaumaturge, in the sense that he's not the best warrior around but can compensate with his interests
But in this case it's trinkets and folklore
So I'm going for talismans and scrolls, plus fighter feats from FA
I misread that as "Latios inspired thaumaturge" and just accepted that you were somehow playing a Pokémon
Battlezoo got a thing to play as a pokemon trainer
Idk which one is latios but after hotw I think we probably can get close
I doubt we are getting close lol
the whole lack of feet is going to make finding an equivalent player ancestry hard
That looks like a weird flying animal to me
Awakened large flying animal or somethint
HEEEEEEEEELP HEEEEEEEEEEEEEEEEELP
😨
Oh bye bye
What level are you?
Oh dear
we're level 12
iiii don't think we're meant to kill the lesser death
rather keep it from interrupting a ritual
but we are getting our SHIT kicked in doing that
yeah I bet
we're actually getting somewhere
PL+4 lesser death is a real kick in the dick my lord
holy shit
even just trying to fight to a draw with a lesser death is gonna make your lives very very very hard haha
At PL+4
What's the Lesser Death's gimmick? It's reaction?
reaction, status sight, aura of misfortune
i wish you the best of luck at not becoming mincemeat 
For most fights is the reaction as the star but it’s all rough
It's just generally a fucker
It's gimmick is basically pushing the bounds of a legal level enemy with killing PCs power
WE'RE GETTING CLOSE
wow congrats
Hey, how's PF2 on Roll20?
Works pretty well
Nephilim orc, mono wood kineticist
I also have some story stuff but idk if I'm allowed to share
oh very cool
Don't wanna flood chat
Nah, just two paragraphs
Urvikk Omkaan never asked to be an adventurer. He never asked to be born a cambion, and he never asked to be touched by the re-emergence of the Plane of Wood. His mom, Arvalik Omkaan, went to war against devils invading from Cheliax, and when she returned home, before Urvikk was born, discovered that an infernal mage had cursed her firstborn. As the young orc grew up, he was ostracized for the long, goat-like horns sprouting from his head, and the way his pupils would also tend to look like a goat's when he got stressed or angry, though the local temple of Erastil in his village took care of him and accepted him. One day, while tending to his ailing mother, a burst of planar energy ripped through the village, destroying it in the process, and striking Urvikk. His mother passed from the shock, and the grief caused Urvikk to awaken to his powers as a kineticist. Now charged with finding a new home, Urvikk travels to find a place to call home, maybe one that'll finally accept him for who he is, not the powers that made him.
Urvikk is a thirty-four year old orc male who uses he/him pronouns. He has raven-black hair, and forest-green skin. He wears loose, rugged clothing and wears an antler symbol around his neck, the symbol of Erastil. His eyes are dark hazel, with his regular pupils becoming goat-like when stressed. He also has black goat horns sprouting from his head, decorated and twined in flowers. He stands at 6'2" and is around 210 lbs. Despite being ostracized from the community growing up, his worship of Erastil has made him a relatvely friendly and approachable person, though he tends to get stressed and suffer from anger issues, especially when using his elemental powers.
Did I do good, did I cook,,
RAAAAAAAAAAAAAAAAAAAAA WE DID IT
Grats!!!
not a single death either
so fun Abomination vaults game this time
Players didn't want to ||cause a lethal fight in the Warped Brew to rescue the hostages, so they started a bar fight. Everyone is using nonlethal weapons. The Thamaturge is soloing the manager in fist fighting. Goddamn||
damn, Tham went down
glorious fist fight
Tham
I’m surprised RoE didn’t have any non caster focused archetypes
You would think they would introduce flavorful archetypes for the kinetisist
this definitely isn’t me planning my next character and getting jealous that a tongue based martial art got an archetype before fire
i feel like the class is pretty well loaded with content honestly
Without FA its hard to justify ever taking an archetype
like i don't think you can get more fire specialist than, you know, fire kineticist
the problem is I’m building an exemplar
It would be tough to make an archetype designed for kinetecists that wouldnt just be another element
It doesn’t need to be designed for kinetisist, just thematic
But we got 2 stone based archetypes in a AP
You can do a lot with the other elements
😄 all set for starfinder

Oh huh
Apparently Severed at rhe root has two new deviant classifications
I dont have the pdf but the two things are based on growth (more plant based) and decay (fungal)
gonna play a wizardball magus jock sports scholarship
in a homebrew magic university game
set in the same 'oops all small or smaller' setting
inexorable iron feels like the obvious study
splendid
inexorable iron is usually depicted as getting the short end of the stick, i don't know how it actually shakes out in play
It's fine
The main reason Laughing Shadow gets more spotlight is because of its conflux spell
But Iron does just fine IME
yeah thunderous strike is one of those things that looks absolutely terrible on paper
It's not great
laughing shadow might be good for wizardball
but I need to wait for my gm to come up with the rules of wizardball
but teleporting to avoid a tackle or something
II play as goalies, LS are the strikers (thats the generic term for 'messes around with the ball' type dudes right)
You just add a small amount of sonic to a strike
probably
90% of the time you're just going to force fang yeah
The temp HP on Iron is neat at least
that one time where the stars align and there are three swarms standing in a triangle though
With sustaining steel+temp HP Inexorable Iron honestly seems pretty tanky
also not sure what level we're talking
it doesn't really attract me because every time i look at doing a melee magus i can't get over sparkling targe
i just go 'haha, sure, but what if i did sparkling targe'
i built a ranged magus with sparkling targe once
grapple laughing shadow is a thing but I already played a grapple stabber
not really, unless you want to use DC spells
If you dump int you will fail your classes
I'll just study
can't you just win at sportsball
I'll find some cute nerd and ask them to meet after class and they'll be like 'oh no I'm gonna be beaten up' but then I nervously ask if they'll tutor me
cause coach says even on my scholarship I need at least an x gpa to stay enrolled
our standardised testing suggests you have an intelligence score of 4. have you considered going into medicine?
where's a good place to read all the HotW stuff? I unusually use nethys, but they don't have it yet, and pathbuilder is not designed for going over all the new options
PF2E tools probably has it
Nope
/shrug sounds like you’re shit out of luck then sadly
It’s in the Foundry system but that’s no better than pathbuilder
Yeah
i guess they haven’t changed that
in foundry 90% of it is just dragging and dropping stuff from the compendium onto your sheet
Oh my god
Yeah pf2e is pretty great on foundry
back in my day we had to calculate everything and we liked it!!!!
foundry's a much more polished experience that on roll20, yeah
Honestly I've never even needed to do that
Every foundry game I've been in I could just run pathmuncher
5e seems like you have to manually put in most things even in foundry unless you like to pay wizards of course 😒
they have a working import plugin now?
i think the import plugin for pathbuilder got recently brought up to date, yeah
for how long now, who knows
I'm still in a years-long 1e campaign on roll20 lol
automation? never met her
(we only just recently got around to automating our...... many, many many buffs)
on god consolidating half the bonus types into 'status' was probably the actual best change of 2e
as someone who has been trying to run 5e on foundry:
Aren't there 5e content packs for Foundry?
Do you know about Plutonium?
i do now!
Only uh, 🏴☠️ ways but yes
like, i already am using it but i wasnt at first
Ah good
Yeah that's what I meant
trying not to say the usual thing
supposedly it was updated recently to be more like 2es foundry
yeah ?
I thought p2e was updating to get something 5e had
which was the dynamic token borders
I believe that's becoming core to Foundry but I may be crossing wires
But the dynamic token borders are cool
Appreciate the messages and @‘s LMAO 😂 (I agree and appreciate them 🙂 )
you're not crossing wires, it's already core in v12
The Starfinder team proudly introduces the newest iconic: Dae! Read all about them and their story on today’s blog: https://t.co/crFcAZr66y
SCREAMS SCREAMS SCREAMS
I LOVE THEM
I bet they gave Miiyu a kiss
Doing a oneshot on a west march server soon (hopefully) and one of the players actually figured out a HUGE BRAIN use for Meld Into Eidolon
They're playing a Vampire and use their eidolon as sunscreen 😌
Right??
I was talking and they raised the idea and I was like
'oh my god'
'an actual use for meld into eidolon'
What eidolon type?
Angel Eidolon
Summoner is a naughty haughty vampire ojou and the Eidolon is a very patient celestial trying to redeem her
Oooohhhhh very good dynamic
Oh that’s cute
I like that a lot
Yeee, I'm real excited to play with them
Sigh
Looked at the quote tweets on the Dae post and immediately saw a Warhammer fan going "burn it with fire"
I feel nothing but hatred
Out of spite I now think that Dae is polyamorous and has kissed both Chk Chk and Miiyu
Really curious about how Starfinder ship combat will be added to the system
In 2e, I mean
Based on what they said earlier I think it seems likely there’s gonna be narrative and tactical ship combat
But they said they wanna keep something resembling the heavy ship customization in 1e at least
Ah so something similar to how it ended up being in 1e
Yeah
With the added narrative rules
Huh!
Options for both parties
Neat
That would definitely warrant a whole starship book I think
They also noted that they weren’t gonna keep the tactical ship combat the same, with them noting the common complaint that people didn’t like that only one person got to move the ship/shoot the guns
Yeah that seems
Unfun
Clearly the solution is to be a fighter squadron /j
Though I genuinely wonder how that'd work in sf2e
The x-wing squadron is a common fantasy
And one I genuinely enjoy, actually
I like space ship stuff, even if it isn't very streamlined
Having a customizable moving base is fun
im about to finish my campaign im hosting.... next session will be the one
Grats!
Huh wait they released more playtest material? Sweet
Also is the Commander kinda like the famed Lazylord build I've heard so much about?
And the Guardian is just a Champion if you replaced the religion with steroids from my first impressions
Baaaaaasically yeah
They go 'you, fight'
Maybe throw a strike out if they feel like it
idk , iiirc thier gonna go for more cinematic starship stuff for now
but idk
where's it at?
or do you mean commander and guardian
I assume they mean the latter yeah
makes sense
I love that the commander is all about flags
They are literally an Arknights flagbearer
God I've missed so much development on Pathfinder
Gorum's dead now, something is gonna happen to the lesbian polycule, and Zon-Kuthon and Shelyn fused???(I know it's technically Starfinder and not Pathfinder but still)
It was in his will
As he was dying, surrounded by friends and family, he said these final words
“Just, fuck each other up, for my sake”
Also Achaekek was the one who dealt the final blow? Did Granny Spider finally convince him to fuck up the gods?
Think so yah
Ohoh, this is interesting
Gorum technically isn’t dead yet
Just because of how the timeline works and WoI not being out
we'll find out why achaekek did the deed in Prey for Death(upcoming adventure where the PCs are Red Mantis Assassins)
All points in time are the same if you think about it too hard
So Among Us got it
lmao I missed this
Oh hah yeah that
Though I do think this qualifies as art enough to warrant a source mention for https://www.reddit.com/user/M5R2002/
Also just visited the subreddit and hmmm, shit went down the past month huh? I was wondering why I haven't seen a NoNat1s vid in a while
he was doing other stuff for a while
There was that whole creator thing which....I should probably not bring up here
Anyways yeah Gorum's dying soon innit
Y'all think the polycule is breaking up or getting a new member
New member. Namely, Arazni
She got abandoned by her man and turned into a lesbian, I get it I get it
I'm sure the rainbow trio can fix her
On the Zon-Shelyn thing
Zon-Kuthon saved Shelyn after she almost died fighting...Nyarlathotep? Presumably? On Aucturn
Oh huh was that in a playtest/Q&A or?
Did they fuse or did something else happen?
They fuse, yeah
And iirc this was just as Aucturn was hatching
Yeah Shelyn was trying to make it so Nyarlathotep couldn't...corrupt(?) the Newborn
Oh yeah the new god?
Yeah
So the new god was born, Nyarly tried to corrupt them, Shelyn stopped her, Zon saved her, and they somehow fused somewhere along the way
Probably due to the aformentioned corruption I'm guessing
More like fusing was the only way to keep Shelyn from dyinh
And I think the Newborn hatched after? It's not super clear
Ah yeah makes sense
Did my best to get as little pixelation as possible
So basically
Shit hits the fan
i cant believe this is revealed on the same spread as a baby crocodile alien in a tutu
It's their birthday
Mhm
It's both about kids on their birthday
Also "baby crocodile"
That's a Vesk
They didn't (presumably) escape a dictatorship regime and come to Absalom Station to be called a baby crocodile
Oh that art is cute as hell
the bard just crit-succeeded on belittling boast and now all the minions in this severe encounter are fleeing on round 1
dont worrry, i'll kill em next combat
oh my god the wizard is going to wall of stone them out the combat
they did it twice
So I've ensnared a bunch of coworkers to play and one has the neat idea to play a cleric of Rovagug who gets converted at Sarenrae, either during play or between adventures. I like the idea but I'm trying to figure out just how much trouble it could cause; if it's too much she's find making the conversion a backstory element instead. Any thoughts?
i think that could be tough.
it depends a lot on the group and its ideals but it's sort of hard for me to imagine an adventuring party that would accept a cleric of rovagug and then subsequently a cleric of sarenrae unless they really just didn't give a shit at all
"friends, I have had an epiphany and am putting my evil ways behind me to dedicate my life to truth, justice and the glory of—"
"i'm happy for you, or sorry that that happened, can you still prepare heal? yes? then let's move on"
If it helps i'm currently planning a BB/AV combo. My assumption so far is that she might start out hiding her affiliations, but that might be tricky given his edicts.
i personally probably wouldn't allow a cleric of rovagug yeah, there's just too much to make it work realistically - those are the kinds of dudes you'd kill on sight in universe
i mean you don't really have to do the edicts but it's pretty weird if you don't
it's like bug shamans in shadowrun
only the 'let material ties restrain you' anathema is really difficult in play
Gotcha. Yeah I feel like I could do it by just not taking the concept as seriously but I kind of want it to be able to to have weight, so it might be better for backstory.
yeah cult escapee is a lot easier to deal with
now wondering what other characters would fit in a rovagug > sarenrae arc
they got food poisoning and now they don't wanna consume all living things
The Player Core 2 causes are justice, liberation, and obedience (open to all); desecration and iniquity (open only to unholy champions); and redemption and grandeur (open only to holy champions)
You choose a focus spell based on your deity’s divine font options. As before the remaster, you can choose lay on hands if your deity allows the heal divine font or touch of the void (formerly touch of corruption) if they allow the harm divine font. However, there’s also a new option for a deity with any font, specially made for defense-minded characters. Introducing shields of the spirit!
Shields of the Spirit [one-action] Focus 1
Uncommon, Champion, Concentrate, Focus, Sanctified, Spirit
Requirements You are wielding a shield.
You Raise your Shield, causing ephemeral spirit shields to float within your champion’s aura. The shields last until the start of your next turn or until you’re no longer raising your shield, whichever comes first. While one of your allies is in your champion’s aura, the shields grant them a +1 status bonus to AC, and each time an enemy makes an attack against the ally, the enemy takes 1d4 spirit damage (even if it misses).
The benefit applies only while an ally is in your aura, ending for any ally that leaves and applying to any that enters later. As normal, you don’t count as your own ally and therefore don’t get the benefits of the spirit shields yourself.
Heightened (+2) The damage increases by 1d4.
more active use of focus spells is a great change
oh, actually this is just a lay on hands option, hm
it's an alternative to LoH
i got excited for nothing
most applicable for deities who only have Harm font I guess, if you don't want Touch of Corruption
I do like shields of the spirit a lot honestly
Raising shield as part of it is nive
I must assume it will be getting Mercy-esque enhancements also
Going off this, one of the iconics is a kobold, hobgoblin, merfolk or popet commander, or a minotaur, sprite, dragonblood, or popet guardian
I'm pretty sure all of those are remaining uncommon in PC2, so thats interesting
so does a hobgoblin
Hobgoblin Commander makes sense to me
dragonblood or minotaur would be good advertising
They'll reveal at gencon right
sprite is unlikely, as Jason also said they aren't small, and tiny would be misleading.
When's Gencon?
same with the poppet guardian
August 1st-4th
also someone guessed that one of them was a leshy or an orc, but I don't think thats it as it never mentioned which class it would be
Or maybe it'll be announced when the playtest drops
The playtest dropped like a month ago
Praying its a hob commander
We need more hobgoblin art
(the monkeys paw curls) its a oven hob commander
used to advertise the new "awakened object" ancestry
my grab was pretyt clear
It'd be funny if Zon-Shelyn ended up as the Newborn's frustrated babysitter and/or wine-aunt
I'm realizing that a great square one point for me when making a new PF character is basing them partially off a a game character. Preferably one that's typically silent in the game. It gives me a strong focus, but it's open enough to allow for lots of growth during a game.
That's kind of my issue with making PF characters. I need a concept before I can even start.
Query: could a cloister cleric with fighter dedication get comparable benefits to a war priest?
No, they'll never get the same armor or weapon proficiency
Gotcha
Me sharing Guns and Gears for the Inventor rules: "You know, you can play as a robot too."
My Gen Z coworker who I think is on the spectrum: 🤩
Didn't mention it earlier because I got the vibe he wanted to be more of a cyborg but now he's going straight for the "Automaton trying to build another one of themself" route, which I adore
This seems neat?
Woah, inscriber seems really cool
Hemalurgist is also neat but 'wave caster that needs to trigger a special state to fight good in melee' worries me a little bit
Depends on how easy getting into Frenzy is I suppose
Wave caster?
Magus and Summoner
They get the highest two ranks of spells a caster of their level has access too but lose the lower ranked ones
It has been, so far, how PF2e does 'half martial half casters'
Ahhh ok
oh thats what wave casting means?
I thought it was some kind of term equivalent to gish
like older than pf2e
In PF2e they're basically synonyms cuz the wave casters we have are gishes
But they are called that specifically because, as CM noted, their spell ranks per level are a 'wave', new spell ranks rising as old ones disappear
mm
A scizore of the crab is a +1 scizore that has the grapple trait in addition to its normal weapon traits.Activate [one-action] Interact; Requirements Your last action was a successful Strike with this weapon, or you have a creature grabbed with this weapon; Effect The target is grabbed until the end of your next turn. A grabbed creature can us...
Hm
Would you be able to attack with this while grappling someone with it
What about if you use its special activation that functions 'as the Grab monster ability'
I believe you can?
Old Grab specified that the monster can't use the attack with Grab while grappling in that way (iirc) but nuGrab seems to lack it
ah I thought there had been a thing on this, but couldn't find it
That's why snakes and such get Wrap In Coils
But maybe that has been specifically undone in remaster
wasn't it that you can only use the grabbing appendage against the grabbed enemy?
but yeah RAW it seems the new Grab has no such restriction
I'm unsure
Unlike legacy player stuff Nethys doesn't have a legacy grab page 💀
Well neat
Its still not perfect because RAW I can't double slice into the activation unless I do the Scizore second and eat the -2 penalty
But on a Fighter thats not much of a problem in exchange for a MAPless grapple after two strikes
okay I found it
the old Grab text about it was
Grab
Requirements The monster’s last action was a success with a Strike that lists Grab in its damage entry, or it has a creature grabbed using this action.
Effect The monster automatically Grabs the target until the end of the monster’s next turn. The creature is grabbed by whichever body part the monster attacked with, and that body part can’t be used to Strike creatures until the grab is ended.
Using Grab extends the duration of the monster’s Grab until the end of its next turn for all creatures grabbed by it. A grabbed creature can use the Escape action to get out of the grab, and the Grab ends for a grabbed creatures if the monster moves away from it.
Flyssa slice -> Crab slice -> pinch 😌
Knife fighter grapple brawler
So yeah, that's a lot of text that is pointedly not in the new grab entry so I am inclined to think that it is just
Gone
Thank Heavens
(There is something to be said for the Crab Scizore having been designed with the old intent in mind and thus maybe not being balanced in the eyes of Paizo now BUT)
ehh, it's probably fine
I just wish the second activation on the crab claw was actually worth using
They do typically want to avoid the 'attack three times' paradigm but yeah I'll take my food
but dealing 1-4 damage is just kinda....
And yeah its Really Bad Thrash
I always wonder if they just messed up the wording on those
In a system where you know exact health values I could see it getting some clutch uses
OR
Say,
If you are fighting something with Ferocity
same with the swarming rune
yeah but if it was just, base weapon dice in damage no modifiers
that would still be fair I think
What is MAP?
Multiple Attack Penalty
Multiple Attack Penalty
Ah ty
But yeah if a double slice fighter uses this and is adjacent to an enemy at turn start they can do 3 MAP actions and none actually get a penalty
(Aside from the -2 on Scizore but that's not technically MAP)
Its a really cool weapon
And a rare example, I think, of a Specific Magic Weapon that actually earns not being able to put extra property runes on it
Because like
An extra trait on a weapon + Grab is well worth two property runes
(And I can just put Impactful + Thundering on my other weapon anyway :3 )
I do like the crab scizore
the only tweaks I'd personally make is just
- make it Striking; it's level 5 it really has no excuse not to be
- make the damage on the second action a bit higher. As I said above, I think just rolling flat base damage dice seems fair to me
re. striking a lot of weapons are like that
all the level 12 specific weapons i just checked are only striking
it sort of makes sense from a budget perspective
property runes and such being purchased individually and all
It’s impressive how much less you roll when you play a caster. Foundry tracks all of your d20 rolls, and after 8 levels of stolen fates, my bard has rolled 98 d20s, while everyone else is in the 300-400s
i imagine you're a big source of the gm rolling d20s though
The good news is my median is like 15 and my mode is 20 due to me having the hero points to reroll most of my bad rolls
Where as the monk, with his last 25 rolls, has a median of 5 and 17 4s
god dammit swarms are immune to precision too?
