#Pathfinder
1 messages · Page 39 of 1
making useful tools at need seems fun
but dealing a non-physical damage type also seems pretty useful
which element?
im single element metal
magnetic pinions seem fun but im ok without for now
single element metal gets access to electrical damage from versatile
electric is pretty good for getting around phys resist at least
still gets caught by skeleton resists, but still useful
though also recently a fighter lost their shield to damage
and i thought itd be cool to flashforge them a new, shitty one, for the fight
but being able to do my damage might be more important for consistency
which of your 1st level Impulses do you have already?
I assume Carapace and Shardstrike?
yeah those are the two i went with
I'd probably say go Versatile then
do you have Weapon Infusion already?
If not, that's also an option, but depends on how good your Str is
uhh probably so? but as a kineticist i pretty much always do
Oh that was not in relation to your stuff
I was asking for a character I'm building 😅
ohjhh my b
yes, a free hand and wearing your Healer's Tools
So probably not a good idea for barbarians outside of Animal, shame
Iterating upon my Fleshwarp Eldritch Anatomist Spirit Barb
I have just said I think the greatest self own I’ve ever said
And called my character ‘dark academia crow Sasuke’
Why would you do this to yourself
That’s so mean
XD
I've come up with a good backstory for an AV phoenix sorc, I'm so excited
I really love 'healer With A Gun' as a niche in games so a bloodline all about that greatly appeals
oh???
phoenix bloodline is for when you’re an ai programmed to optimise healing
sincerely hoping that the remastered chirurgeon heals with a gun hehe
Its got the primal list, so Heal with a bunch of blasts, its Blood Magic effect is temp HP on a target affected or extra fire damage on a target affected, and its initial Focus Spell is burning hands but it does less damage BUT allies you catch inside get healed instead
So if your in a tight dungeon knife fight you can just nuke the room without burning your pals
Yeah I just mean 'healer that can do damage'
Combat Medic
yeah it's cool
like how in dark souls std miracles are quite heal and support things but you can also just throw out a lightning spear
I get very sad when I am forced to just
Be a healbot
I need to be able to do more than make folks not fall over
But I'll be happy as the healer with this I think
And yes I love miracles for the same reason
our warpriest used restorative strike for the first time today
it was pretty cool
not super eventful but yeah
we finished the first book of outlaws today! we did it a bit out of order so we beat the 'final boss' a session or so ago
but we beat up a ||giant cobra today to assert our dominance over the powderkeg punks||
and my construct rolled two nat 20s beating it up
while I was lowkey dying from ||its venom||
How is construct inventor by the by? Is the construct like
Animal companion strong, or summoner eidolon strong
uh
I've always had trouble like
Envisioning that subclass in play cuz I don't know how impactful the robot is
It's strong from what I heard, but I dunno how those two play
Animal Companion for the most part.
don't really have the experience to answer in that but it's Good
haphazard repair with expert healing and crafter's eyepiece makes battle medicine look weak as well haha
and it's at least once per 'rest' instead of once per day
Sorry 😅
Good to hear its good though
I think compared to an animal companion you definitely lose out on customisability I feel
kinda ironically
just cause there's so many animals and then at later levels specialisations whereas construct modifications are quite focused?
but not to a problematic level
Correct.
now at level 4 it is super versatile though. it's good at stealth, athletics, and acrobatics for no additional investment or specialisation
Also, since Construct companions are specifically healed off of Repair, as you go up in levels you can get them back on their feet fast
like not "expert player skill" good but equal to our generally good skills easily
construct immunities have come up a lot as well
a lot of mental or poison effects
Oh yeah, Construct immunities are great.
construct inventor is basically doing what precision ranger does
Like being flat out immune to necromancy period.
your ideal turn is two full attack bonus attacks with a chonky bonus
overdrive itself is basically (rn at least) precision equivalent except sometimes it's fixed slightly below average and sometimes its fixed slightly above average
but fixed damage just feels good in general I think
Level 15 giving you your legendary crafting means with Quick Repair means you could easily drop a single action 25 healing every turn on your construct if you ride it/use it as a mech.
although I just realised repair requires two hands which is something
but like, it'd be worth
honestly I think the main struggle I've had with inventor is I still don't know what my overdrive looks like narratively haha
that and it felt really bad being a better gunner than the gunslinger but that's not an inventor problem necessarily
cause my inventor vibe just isn't like. covered in inventions
Gadgets are a blessing.
I've got my big one and my character is mostly just trying to look stylish
and it's kinda weird cause overdrive is just like uhhhh invention! do better! also my gun is crazy strong now!
But yeah, so long as your construct doesn't die die, it just is super easy to bring back up to full.
pretty sure construct companions do get dying though
was gonna say something about healing and waking up but I was thinking of other games/editions
cause you don't need magical healing to auto-wake in pf2e
just anything other than natural healing
looking back on other inventor concepts I think whether overdrive will be a problem is like 50/50 for me haha
I think armour inventor it's probably the most evocative
cause you've got some kinda power armour or whatever
I really like the sound of the inventors+ overdrive replacers, they add a lot more specfic flavour to overdrive and cool effects
I like the idea of weapon inventor but hmmmmmmmm
I struggle to think of ways to leverage Innovations such that you are competing on the power curve
But Complex Simplicity dagger with d6 agile finesse, a throw range, and Versatile for all physical damage types is sure funny
my favourite weapon inventor concept is basically just an archer who's invented the compound bow
Armor inventor is def the subclass I see as most likely to like
Be on equal footing with a barbarian or fighter or whatever
The nice thing about weapon inventor is being able to Explode/electrocute people as well. Just add in the save stuff, watch your DPR benefit.
Oh Jezail weapon inventor that Megaton Strikes all the time is also fun
explode is awesome but often I'm not positioned to use it
but it's saved us every time we get attacked by a swarm
I can't believe I forgot about megaton strike and its stuff with ranged weapons
I like having Tamper and Megavolt as well.
Tamper is just hilarious against anyone with weapons.
Or armor.
my feats are haphazard repair/collapse contruct/advanced companion
so far
collapse construct is quite fun other than just being somewhat necessary sometimes
like just leave a suitcase somewhere and have it be pre-positioned for combat or whatever
I think mostly the fact that it only takes 1 action is what makes it so juiced? and the fact the construct and do it itself on command
It is a nice one.
oh so one thing is
I was originally gonna go folklorist and basically not plan to attack with my inventor all that much? I was worried how it would work out
but I think while it would definitely have been a like 'weaker' build so far at least I think it would've done just fine
I didn't need to often attack as Flopsies.
Which left me open to provided flanking and the like.
it might've been a problem at higher levels I guess but OoA only goes to 10 ish anyway
honestly when we start back up for book 2 I might see about trying out the original build for a session or two
I don't hate shooting a bit though
playing an ap with 3 players by starting at level 2 is also going fine so far
doesn't really feel any different in difficulty (which makes sense, since that is intention of the cr system)
Idk
Do you think any of the remaining PF1 classes have a shot of coming back as full classes?
I'm torn on if the shifter should be its own thing or not
Slayer is definitely not coming back
same with Hunter
all three of those have been adapted TBH. hunter and slayer are just the ranger, and animist is the shaman
actually kinda feels like there's brawler dna in the commander if 'prepared martial' is anything to go by
Brawler
"1a to swap all your class feats" 😛
Ninja and samurai could be interesting architypes, but I at least would want different names
completely drawing a blank on stuff lol
also the brawler was just folded into the monk
or a Barb CA
skald could work as a class, but it could also work as a class architype.
I guess Inquisitor is the big one
but I think Barbarian also already has a shared Rage feat line
but I think that's just been filtered into various upcoming options and is unlikely to return as its own thing
Mesmerist has some good DNA for a class, but the name and some of the themes would need to be broadened.
or even as a lore thing maybe
I have a feeling some of that is gonna get pulled into Avenger
just in terms of relgious following being less rigidly defined by classes for one
mm probably
since it's a Rogue archetype
inqusitor is basically pf1es version of 4e's avenger
very curious how that Cleric archetype is gonna work out
I believe they already confirmed it makes them lose Font
wonder if they're gonna get even more restricted on spellcasting after that
maybe wavecasting but full martial progression?
avenger is likely also to include any remaining slayer juice by way of deliverer
I just want self buffing magus equivalent haha
Brawler would be cool as a monk or fighter class Archetype
But also I think it's actual pf1e gimmick has a 0% chance of ever actually coming to pf2
It'd have to do something else
all the occult adventures stuff got blended up basically into various concepts
like phantom summoners and thaumaturges
I'm pretty sure Battle Harbinger will be that, at least theoretically
chances are good probably yeah
but yeah I think at this point there aren't any classes left
shifter
that haven't had in some way their influence on 2e
thats the only thing I can see being its own class
I mean I feel like shifter kinda influenced how battle forms work as a whole
and why wild shape has a somewhat weird martial synergy
shifter might also appear as druid's version of battle harbinger
i think there's space for an inquisitor, but i'm not sure paizo wants to do one
but i'm glad they started making more class archetypes
maybe we'll get eldritch scion yet
I'm salty
If anyone has played abomination vaults to completion, does it get easier or harder as the party descends? My party is on floor 5 and they're starting to struggle, death is a very real possibility in even medium fights.
Tian Xia hasn't been shipped yet and Paizo is going on a break from Shipping for a week starting tomorrow
I wish I could get Tian Xia 
How is the book anyways
Is it good?
hmm
It kinda varies
there are a lot of tough fights later too
I still find it a little easier later, just because you have more tools
though if they are really struggling that hard on medium fights it might be something a change in tactics could also help with
They have no way to grapple or intimidate and they're made of glass, as the general issues.
what's the party comp?
Anyone here got Tian Xia?
Ranger with beast, magus, thamaturge, war priest cleric
Huh
That seems like a pretty good lineup to me
Lot of frontline, the Cleric has plenty of healing
Is there something they are struggling with especially?
It feels like they get nuked pretty hard compared to their dps - may be bad stat allocation though, the war priest in particular can't hit anything
We've got a party with a Magus and a Thaumaturge, and they're having problems with DPR?
I think it's more an issue with all the incorporal enemies too
Cause that sets the Rangers damage to zero, and the others get the huge resistance issues
They did find the ||disrupting weapons blueprint on floor 3|| but haven't used it
assuming they're keeping up with runes and doing buffs and stuff i can't think of a good reason why they'd struggle
ah, yeah incorporeal is gonna be rough for the Ranger
ghost touch runes can mitigate it a little at least
ghost touch runes are 75g
ghost touch is a pretty generally sound investment in AV
level 5 is also a bit of a rough spot for casters accuracy wise
since they don't get the prof boost on casting until level 7
and their Strikes will be behind by a lot as well
Ok, I'll suggest the rune and see if the priest improves next level (they are 6)
it's worth checking their sheets to make sure they aren't missing something too
maybe the war priest can't roll above 6, maybe they forgot to add their level
Hunted Shot also combines damage for resistance purposes, so if the Ranger is using that it can also help punch through resistance if they get a double hit
Thaum and Magus both do a lot of extra damage so they should be fine generally
The Thaum's Exploit can counteract the resistance
Eldritch Scion is a magus right
I have a homebrew supplement for that
late to the convo but man i hope inquisitor gets a 2e conversion
That's probably what avenger is
Considering the irl baggage of inquisitors
Same reason why Shaman wasn't used for animist lol
Also samurai and ninja probably aren't coming back either
Due to their 1e versions being romanticized versions of a concept
Considering irl samurai were very different to what 1e portrays them as
And the term ninja is so broad that it could mean anything
avenger's being relegated to an archetype right
yeah
A class archetype specifically
Samurai and Ninja are already largely done by fighter and rogue
And that includes in 1e imo
I know they were separate classes but like, Samurai was pretty much just a big fighter archetype
Pretty much yea
i don't think you really need slayer any more either
I mean just make into an archetype or something
I want more unique stuff
Like Exemplar, give me more of that
I think there is a bit of a niche of challenge stuff, but Guardian might fix that.
I'm really curious about Guardian
yeah I assume Guardian will be more of a Marking and taunting defender
instead of damage reduction like Champ
I mean we were in a bit of a "normal" martial drought
The last "normal" martial wassss
Gunslinger
I mean imo there’s like
Only so much you can do with it
And it’s pretty subjective
Like thaum isn’t super different from like
Ranger
TBF, that was two books ago.
Oops, sorry for the ping
The last primal or arcane caster was the summoner
And the last prepared full caster was the witch
Martials are getting an appropriate amount of attention
Anyone have any guesses for who the Iconics are gonna be for Commander and Guardian?
I think a Hobgoblin Commander could be neat
Commander iconic art drops and it's Generic Hero-Man... but the actual commander is the sprite on his shoulder
deserved
chain lightning is so good. every time i've seen it used it generates some insane value, haha
One will be a leshy or an orc. Both are now core ancestries, but non have iconics. As the inventor is a half orc, I'm leaning towards leshy
I think a pine or root leshy guardian would be cool. Give us more examples of intimidating leshys
diversify there image a bit
one of them will be a leshy
Pine Leshies are cool
Also this was teased but not confirmed
Also I really want another apg ancestry to get featured in the new playtest
Like how Korakai got put in as an Oracle
I would very much like it if the Commander was a Hobgoblin
I suspect it won't be! But
hm, wonder how long my players will try and figure out the way past the ||blade hallway on level 5 of abomination vaults||
We're at 20 minutes
I think we somehow completely missed that one
must've just pathed around it somehow
ok they choose to go to the arena instead
Pray for them
hope they don't get into trouble with the ||Shanrigol|| 😛
they did
They're level 6 and had time to prepare buffs, but goddamn this thing is scary
what the fuck they're doing it
ok the issue i had earlier may be that they weren't preparing for fights enough because they ate this dude
||it does have a decent vitality weakness, so that's something to exploit||
yeah they exploited that hard
yeah a Disrupting Weapons can go a long way there
though the Thaum can also do it anyway I suppose
Any strong opinions on regular vs pocket editions of PF2 books?
how often are folks challenging the sun that you'd have to put it at the front of your anathema list
You'd be surprised
Time for another ffd20 question: what are you guys' thoughts on taking the illusionist base class vs this archetype for said class?
https://www.finalfantasyd20.com/classes/base-classes/illusionist/
https://www.finalfantasyd20.com/classes/base-classes/illusionist/archetypes/phantom-blade/
Some hold truth to be the greatest virtue, but it can do more damage than fiction. Everyone lives in a constant state of deception. White lies, false smiles, and secret thoughts keep society running smoothly. Honesty is a virtue only [...]
There's an FFd20?
Neato
I kinda wish I was in a 1-10 AP, purely because of Curtain Call
Also thinking of how to make Jagganoth as an Exemplar
Though I'm also debating how to make a human peasant loser into an Exemplar
Someone else with the same name does heroic things, but enough people mistake the two of them that the peasant starts getting some powers from their belief
-1 😛
some god of urchins smiling on them
+7 Thievery
Gm stealing pants
did you know? champions have some of the worst perception and most expensive armour in the game
Urchins gotta make a living somehow
Also extremely funny to imagine a character who grew up as an urchin then becomes a level 1 rogue PC and loses their ability to be good at stealing
Its most likely a typo, as thats just the pickpocket feat, but the the word "can't" replaced with the word "can"
https://pathbuilder2e.com/launch.html?build=731885
How does this look for a Sorceror? Mostly looking at the spell list
Never really sure about spells
Well I’d look at it but it hates my phone resolution
If your dex is maxed, why the armour training?
I personally don't rate cantrip expansion very highly, you're spending a 4th level feat for 2 cantrips. You could take enhanced familiar, which lets you get 2 extra abilitys one of which you could spend on a cantrip and the other you could spend on something like an extra 2nd level spell slot.
Sorceror doesnt really get great option though I suppose
This is assuming, it's like you're starting at level 10 rather than this being a build you're going for from level 1
you can just get a couple of spellhearts and call it a day
If it's from level 1 or just below 9 I guess, You could get the psychic dedication a lot earlier
like Psychic dedication gives you extra cantrips which are just better than your normal ones
well you can only really use 1-2 spellhearts at a time, but yeah
I mean, that's how many cantrips you get from expansion so it's like perfectly balanced
primal's a pretty honest and straightforward list
Eat the Reich but you play Knights of Lastwall in Geb
This is abomination vaults
Stopped at 10 cuz I won't go further
Which I guess is actually inverse but still
the calculations are a bit different then
I did not realize there was a cantrip familiar ability tho, deffo taking that
okay then the armour training makes a lot of sense then. I highly unreccomend cantrip expansion, it's basically never the best option available to you
I ust have it set to 10 so you could see the spells I planned to take at each rank
If I'm being honest Ignition is mostly a flavor pick
It just feels odd to take a phoenix sorceror and not have a fire cantrip
But needle darts lets me do silver and cold iron damage and also is narrowly better than ranged ignition raw damage wise
i think having a wide range of damage cantrips is a good idea anyway
even if on paper you "only cast electric arc"
A wide range of damage is good but also, they're still cantrips
dispel magic is a good spell and if nobody else has it covered you should cover it
Mannnnn
Counteract checks 🤢
I guess....................
i'm not sure if positive attunement is good in a world where you can just cast rank 3 heal
I swapped it out for Haste, and replaced Bloodspray Curse with Dispel Magic cuz I didn't have a signature on rank 4
So it'll signature back into the 2nd level and 3rd level slots
Will I need dispel magic before level 7? Maybe
But I really don't want to use slots on something so boring so if that happens I'll simply suffer
you can always retrain anyway
It work or it works as screaming in a mug will eventually heat it?
oh, so the latter
I mean you'll be okay
but in melee being Dex doesn't have that many upsides if you don't have to do it
it still works, but you're generally limited to smaller die sizes, and your lower Str means less extra damage
and with access to heavy armor you can very easily not need Dex
stuff like Swash or Rogue is both limited to finesse via their class features, and also only has light armor prof
So how Swash does big damage?
Swash has Panache and finishers
bleeding finisher basically
Rogue has Sneak Attack
Thank
xd6 scaling persistent bleed damage YIPPEE
dex primary is ok if you get some real benefit from it - doing a thrown build with dex primary might be worth it, the ability to keep away and still do damage should compensate for the assorted downsides
if you have access to heavy armour though it's pretty difficult to spend your stat increases on dex when you could just be in full plate and just pretend you have +3 dex a lot of the time
Is there going to be a remastered GM screen, btw?
I am an eternal hypeman for bow champ but if you are doing melee I am not sure if there is much reason for dex, no
I did Dinner at Lionlodge with custom characters recently and, not to to toot my own horn too much, but my Hornbow paladin champ of Skode was the MVP damage wise
You throw out so many attacks that deadly procs a fair bit
Bow is fun but saying 'lol' and 'lmao' face to face is fun
I also used uhhhhhhhhhhhhh
Splint mail with armored skirt for dex heavy armor
Well, 'dex'
Still need a fair bit of str but god gave me propulsive for a reason
actually didn't even realise champ could key dex haha
but armored skirt splint mail means you go s14
reducing your strength investment means you can put that into wis
or con
or I guess not if you would normally have zero dex lol
idk
dex champ sounds weird now
getting tripped all the time sucks but hey, at least they're tripping you and not someone else
(the calculation is slightly different for fighters)
Holy swash then
I think the one upside of dex champ is ranged reprisal
but even then that's only 15 feet
and if you want to react at 15 feet you can just... pick either of the other two good causes
A ranged Holy Weapon ? There are favored god weapons that are ranged
For what it’s worth on counteracting
Counteracting is really really good against lower level spells
Where you can fail the check and it doesn’t matter
There’s some high impact low level spells that can change the face of a combat
See: almost every monster prepares or knows haste at rank 3
If it knows it
And getting rid of that quicken on a creature higher level than you is great value
This is in reference to someone clowning on counteract checks somewhere above
you can also take reach
Yeah polearms let you get essentially the same reach as bow paladin
BUT
The advantage I found is that you can post up with the team and take potshots and enemies have to come to you and deal with your reactions
I'm gonna try and pitch the Beginner Box adventure but I forget what the inciting incident is, or rather who's getting their basement raided
I don't know if I remember there being one
there isn't much of an incident
fish keeps getting stolen from the basement of a fishery in Otari, and they want you to check it out
And what's the current situation with AoN being unreliable?
I think AoN is reliable again
It took them a long time to get stuff set up for the remaster but it’s done
Ah okay
the Remaster is up now, yeah
there's a few data entry errors still I think, but overall its all there
A lot of stuff is still legacy, like most, if not all, archetypes
anything that didn't get re-released explicitly is listed as legacy
does aon have an issues page? or somewhere to report issues at least?
oh its a DISCORD 
yeah it's a little rough at the moment
for those pages where you are expecting, like, spell lists or something and 99% of them seem to be missing, you have to go to the bottom and click the 'show all' button
And tags are usually messed up
....Huh
If you take dedication psychic and pick oscillating wave you don't inherit the weird damage type switching mechanic
So my phoenix sorc can just take Big Ignition
So, the PF2 discord just announced (or at least overtly hinted) that starfinder will have a beginners box by this time next year
speaking of psychic dedications, I was kinda thinking that tangible dream psychic might be a decent shot for life oracle
for the amped shield, basically, with oracle's focus point situation presently being in a weird spot
This is the exact image they used
Hi there, possibly joining a game here. Is Gunslinger w/ Fighter dedication at starting level 3 good?
Wardens if wildwood player guide is out https://downloads.paizo.com/WardensofWildwood_PlayersGuide.pdf
Very likely! What are you trying to get out of Fighter?
...oh. I just wanted sword weapon proficiencies but Gunslinger already gets those.
What can I get out of a Fighter dedication?
hp, point blank stance if you care about that
you may get more mileage out of other things though, do you want to be better at shooting people or do you want to branch out a bit
also do you have free archetype or are you thinking of paying class feats for it?
I do not have free archetypes. I have to pay the class feats.
a lot of the time with fighter theres another archetype with a better dedication
there are good level 2 feats for gunslinger iirc
altho archer which gets all the ranged feats isnt one of them really
oh, there's fake out
this would be a drifter slinger?
Would a Rogue dedication be better?
question is mostly what you're looking for out a dedication over class feats
TBH I rarely find a reason to take an archetype if not using free archetype
Yeah might just go straight Gunslinger
Also I learned that I'm partying with two Chrono Trigger references 💀
one thing fighter does is get reactive strike at level 4
which is not only normally earlier than other classes, but gunslinger doesnt get that at all
Not super useful for a gunslinger tbh
most martials have good feats, i generally only pay class feats for archetypes if i'm a spellcaster, a champion, or want like dual weapon warrior or something else super specific
but youre effectively paying two feats for that. and not starting with it
Get the chronoskimmer dedication then, fire your gun with a chrono trigger
Bang bang bang, pull my chrono trigger
unless you're Drifter, and even then tbh, think you are better off using Fake Out over most other reactions
So according to Michael Sayre, the commander is not "based around a sublass structure". This probably means it won't have options for other KSA, but definitely means the subclasses are going to be less prominent than say the champion.
that sounds like its more akin to fighter and monk, which change a lot based on which feats you pick but have no actual subclasses
It could be like ranger which have them, but are not based on them
I could also see thaumaturge or exemplar influences, where you have multiple minor subclasses
sweet
Help I saw clips of Burn the Witch and I wanna change my character in our supernatural investigation game to a witch like in the movie lol
specifically this guy
Because god damn I am taken by the idea of spraypainting your spell sigils
alright my players did some investigation and killed a heart spider
Nice
Was reading the comments below the Godsrain event stream, and damn. "Matt Colville literally said that 100+ page adventures suck! Wtf Paizo? You're trying to kill the hobby!"
That's crazy bro
Also saw someone saying that "every player wants to become a deity, give us rules for" unironically and I just deflated
For once I disagree with Matt
Ok, but the difference between a pc and a diety is that gods don’t have stats in payhfinder
It's why I'm hesitant about mythic levels but I trust Paizo to cook
This may be more of a Foundry question than a Pathfinder one, but: if I wanted to run Beginner Box on Foundry with the potential to segue into Abomination Vaults, could I have both modules within the same Foundry "world"?
yeah, they're just like any other *Foundry module
similarly to how adventure path modules are broken up into their respective books
It's not that hard to recreate folks characters if you need to as well
speaking of, i co-own a foundry server with four other people and we all used the same world instance to run 5e games. would NOT recommend, that shit chugs. one world per campaign.
Goddamn
Also, remind me, which PF wiki is the good one?
AoN is good for getting all the in game info
but the "pathfinder wiki" might be more useful if you're looking for lore
Agreed
Like how the undead goddess became a thing because she partied so hard she dodged the death moon and pharasma
Gotcha, I knew there was that and... Golaripedia I think?
That might a fandom one maybe
seems to be
That’s not even what Matt said, he was just saying that huge, long adventures shouldn’t be the norm and that folks should try more episodic stuff instead 
Youtube Commenters are not to be trustsd
Reading comprehension devil strikes again…
What do you mean I piss on the poor?
Hey hypothetical every player name 1 elf game where you can become a god and not need to replace your character sheet with a complex linked excel sheet or 3
Please, it already was a set of linked excel sheets.
Would it be too on the nose to give a duskwalker tengu a nosoi mask
har har
Really? Damn lmao
I am a primarily oneshot based DM myself
When I run campaigns its usually prewritten stuff
I run a lot of one shots but that’s just because I have a lot of friends who want to play and don’t have consistent enough schedule to do these longer campaigns with a lot
So when an Ancestry Weapon Familiarity feat gives access to uncommon weapons with the ancestry tag, does that mean, for example, an orc can justify buying a barricade buster in town?
Yes
Don't ask me how
He knows the secret orc gunsmith
But yes
All orcs inherently know how to make automatic weapons
This fucker just shows up
Deep in their DNA
Honestly I love having RE4 merchant style NPCs in wilderness or outlaw campaigns
Just a weirdo who occasionally shows up and suddenly the PCs can buy whatever they need
I personally have been toying with the idea of having sold an heirloom weapon to cover expenses and buying it back once you have the money
Honestly I appreciate that kind of straightforwardness
that's the use of access, it means you don't need GM approval like uncommon stuff normally does
it's thee Waaagh energy
So do we have the deets on that new Magus stuff yet?
not yet
I was about to clarify I meant from the Tian Xia book but I was going to abbreviate it to TX
it comes out tomorrow I think?
And then I realized that means Texas
Looking forward! Seems like it's loaded with cool stuff
Oh, unrelated: if I was running a Certain Module with a green wyrmling in it, do you think it would be easy enough to convert or just fluff as the new horn dragon?
AFAIK the horned dragon is literally just a green dragon, flavor wise and mechanically, except its called that and has a horn charge ability now
So yes
Like, its design didn't even change
Its just instead of 'green dragon with a horn' its 'horn dragon that is green'
Great lol
Clearly a wyrmling wouldn't have a developed horn for charging with anyway
Maybe I made a mistake tying colored dragons into my setting :3
our thaumaturge is a chelaxian man his player's compared to the merchant like four times
are there any animal companions that would be considered fitting for a ghost hunter character?
Bird (fluffed as raven)
Dog (reacts to ghosts)
Ghost animal lmao
wild
you could probbaly ignore that if you wanted for your character
considering that... uh.... i think most duskwalkers would probably not survive childhood if they were just dropped into the woods lmao
They appear in cemeteries or temples, so areas where a person is likely to show up eventually
And I have an idea where that actually would work in favor of my character's writing
She's found by a lord's retainer, a lord who wants an heir but he and his wife failed to create any children before she died
So he adopts her, and soon after sends her off to get an education, thinking he's instilled enough loyalty in her that she would get that education and return
She has instead decided 'nah'
and fucked off from college to learn Aldori fencing before becoming a ghost hunter
Her Aldori fencing master was also her girlfriend
I've got a Duskwalker in our Abomvaults game and yeah she just got like
Minecraft new world spawned into the middle of absalom at like 7 or what have you
It would be a very funny conversation they had between them about their respective natures
I take it given the module your duskwalker takes her status more seriously than mine does
Cuz mine is doing the whole exorcist thing as almost a hobby
She takes it dead seriously
Considering her past self ||was killed by Belcorra Haruvex||
Well damn lol
Follow-up to Foundry question: I realized that I'm still at version 9 and PF2 needs version 10, but there are multiple patches of version 11 available... should I just go to the latest one or would that screw up other stuff?
PF2 works great with version 11 for me
Will give it a shot then!
https://gyazo.com/5c3986993d26993bd3459204ed4c0848 seem to have hit a snag?
It seems like it's timing out when I try to update PF2, or else it's already updated
definitely not fully updated, PF2 system on Foundry is on 5.15
might need to uninstall the system then reinstall?
that sounds like it'd do the trick
oh nvm, it's 5.15 now. either it was just delayed or it needed me to update my modules too
aw yeah I'm in baby. thank all y'all!
ooo
Anyone here got it?
I'm not in a position to buy it atm, but I'm very interested in it's content
Enjoying all the war of the immortals marketing but unleashing the blood horse in London might be going too far
How did they lose them, how the fuck do you lose a blood covered horse
From the Lifeguards and Blues & Royals apparently
Basically ceremonial military stuff
Can a non-monk class use a weapon with the Monk tag?
in 2e yes, in 1e probably
I really want Tian Xia but I can't afford it 
Thank ya, becuase i sometimes just try to recreate a drip and
I was thinking if I needed to go stealth monk to do it or
rogue would be able to do it
Yeah i’m debating whether or not i should risk the expense
Admittedly I kinda wanna ask someone if I could borrow their copy until I can afford it myself, but that may be a bit cheap :V
I'm really curious what PC2 is gonna do about monk weapons
Monk weapons exist in PC1
I'm just waiting for the magus hybrid study leaks tbh
Wait what?
The two new ones are in tian xia
Huh, really?
I'm surprised there's two seperate ones
I figured they'd do a LO Impossible Lands and say 'setting book can have little a character options, as a treat'
Nope, two separate releases
Well drat
I was really excited to see if the hybrid study's would fit my SOG character
yea, this book just has some pantheons, monsters, and maybe some items mechanics wise
So people have been going through the monster core, and it appears that AC is going down by a lot
by a lot I mean a lot of things are losing 1-2 ac, not that the AC changes are huge
that's still a big difference tbh
but still, its like .5 ac on average
theres no other defensive buffs to make up for it, just lower ac
most of the time no.
https://paizo.com/threads/rzs482qv?Monster-Core-Numbers-Changes#18 here are the numbers
Fighters continue to eat good off of this
seems like it's mostly lower level monsters
a lot of fellas had high-extreme across the board
Makes sense
which is a little silly lol
I sure won't turn down more dead monsters
and dragons, except green/horned which got an AC buff
weird
they know dragons are the most likely boss monster to be employed in solo encounters
why are you crossing that out? thats the most likely answer lol
bosses having too high ac has been a common complaint, and dragons have been noted as being slightly stronger than their level suggests. This solves two birds with one stone
no they didn't
bears and boars did, and that's mostly it
weirdly, lions lost ac, catfolk lost hp.
maybe this will make pl+3 a bit more achievable early on
the graveknight champion; i cant believe they gave this dude a whole-ass spell strike and exactly one spell to use with it. and its just flame strike scorching ray. SIR. YOU ALREADY DO FIRE DAMAGE.
do i need to maintain this grapple?
The armor needs to maintain the grapple
but it doesnt have actions
Yeah uh
Not sure how that would work
I think it can’t maintain it
It lets go in a round
But it’s a grapple so it would still interrupt movement
So like it’s certainly not bad
It’s just not for holding someone for multiple turns
yeah, that's what im thinking. this is happening literally right now so im happy with this
Incredible
Well
Actually
@light gyro grapple says they’re grappled until the end of your (the grapplers) next turn
The armor arguably never takes a turn
So RAW it grapples you until you escape
There’s definitely an argument that it ends on the graveknights turn
But like
Idk, it specifically says it’s not the GRAVEKNIGHT doing it at all
I'd still make the Graveknight spend actions to maintain the Grapple personally
and have it time out on its turn
not like im low on options with this guy
That is a fair interpretation that I wouldn’t argue with
Just interesting that there’s definitely a case for the other side
Lordy this is a long book
the Tian Xia World Guide?
Tian Xia world guide
Yeah I wanted to give it a skim real quick but there's so many places it covers
Be sure to give Winged a kiss when you read the sneks
crit -> wooden double -> attack of opportunity wooo
my skeleton isnt immune to sickened 
I like that section I think the snakes are pretty weird in a good way
...
why tf does Wooden Double have manipulate
There's an interesting thing where most of the "notable people" section is castes not individuals which I think does a lot of lifting for how the government is set up
I think Winged wrote that part, actually
yep
I like how Street Fighter-esque Arcade games are canon
lmao that's great
waiting for Alley Basher II Super Turbo Edition
isnt the new tian xia book adding some area weapons like what weve seen with soilder in sf2e?
Ah fair, I thought I heard something about that
I think most of that is gonna be in the other Tian Xia book
It's just monsters and ships in here near as I can tell
Ah ok
In 1e if you had any creature as a bodyguard that was limited to 3hd or 2 bodyguards with 2hd what would you pick? Requirements are they have to have 3 or more int and a language.
least powerful hero point reroll
was that a spellstrike?
unfortunately not, just a dimensional assault
This is in strength of thousands yes
wait did winged actually write for the new tian xia book?
Yes
||_________yeag||
oh, hell yeah
yes
||I can tell because the rod of wonder as a weapon is only in that AP||
this AP im running has two back-to back +2 solo spellcaster bosses, and both have crit-failed against the bard's stupify
lmao
I JUST LOST A FINGER OF DEATH TO STUPIFY 
augh augh augh
(its ok im the GM, that means its awesome and cool)
i just lost an 8th level harm to stupify ITS SO OVER
and thats another chapter of strength of thousands down! ||the party has successfully ascended a new sun god.||
Hmm I have a little bit of a criticism for the Tian Xia world guide I think
Though it also applies pretty well to the Impossible Lands one
These books feel weirdly light on adventure hooks
Which is something I really wanted them to have
Lots of gazetteer stuff but less "here's some Trouble to throw adventurers at" hooks
It's not impossible but its clearly not a focus, and I guess with Paizo's "release tons of first party modules" release model not so important
But I have run into some issues with interesting places which leave me wondering what exactly I should have the PCs do here
Shoutout to Nagajor for having 2 really clear ones though
These are so weird though I love them
Does anyone know why the Beginner Box Foundry module would be listed as "unavailable"? I have the PDF
The one it links in its description. I was able to put it in my cart but when I try and check out it... doesn't? And I noticed it's listed as unavailable when I do.
Huh I have no idea
Might be Paizo's web store fucking up
I've heard clearing cookies and relogging can help
I think that was it actually, danke lol
I had a similar issue before haha
paizo's store is, uhh... sometimes (often) not very functional
Been reading the Tian Xia world guide and
https://youtu.be/D_V1bF0f7Gw?si=HQjiFN6YelmkfKR9 me n the homies pullin up to Chu Ye
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I think LO Absalom was really good on the adventure hook front
Also I like the Three Headed God
I wonder if Makapatong wrote this God
They did work on this book right?
Yeah
Yep!
They wrote Minata
Which is based on SEA
You can definitely see some GB influence in it
Binturong jumpscare
I definitely wanna make a Minatan Iruxi, as supposedly there's a lot of them there
I mean there's explicitly a reference to Bakunawa, the serpent who swallows the moon
There's not as much kaiju information as I was hoping
Yeah, I think Mwangi was also stronger
Ok I like 4e and I like the inspiration a lot of games have taken from it
But admittedly I am kinda annoyed people look at any tactical TTRPG and say “wow this is just like dnd 4e!”
4E DIDNT INVENT THE IDEA OF A TACTICAL FOCUSED TTRPG
THERE ARE OTHER GAMES
ye
its very clicky baity
It really does feel like, because 4e was so controversial when it came out comparing every tactical TTRPG to it is like
A good way to stoke that controversy
Because most people know 4e was in some way controversial but don’t know what it actually played like
4e will cause engagement to this day because grognards are still mad.
Is this actually common
I more commonly see someone being like “hey is this balanced: completely bugfuck insane house rule” or something similar lol
yes I definitely feel like I see them regularly
So I just changed my character sheet over to the remastered rules and it changed my spell list slightly
It gave me void warp
And uhhhhh I think I can now heal myself with a Cantrip?
My character has the revenant background
So I heal from void damage
Funnily enough it was my GM that noticed this
Void damage only heals undead if it states as such
You channel void energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 void damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and ...
You call upon the Void to harm life force. The target takes 2d4 void damage with a basic Fortitude save. On a critical failure, the target is also enfeebled 1 until the start of your next turn.
Two spells to compare to show what I mean
It turns out Void Warp can't even target undead
I'm a revenant I'm technically still living
Pathfinder rules about a given thing are like half in the revelevant section and then the other half is spread evenly throughout all the different books
As little Easter eggs
I found that in starfinder as well
Turns out half the rules for radiation are under the armor section
Basically the rule around void damage is never actually stated its merely implied in the absence. Shadows on the wall, Plato's dungeon
Oh I see so there's "negative damage," and "negative effects that heal undead" I get it
Now here's a real head scratcher: can I cast my favorite spell Helpful Steps in an occupied square? Is this another one with hidden rule clarifications?
It doesnt say not which is weird as it usually would
But also if you put in a occupied square I don't think it'd do anything
other than just being nearer to you
Cast it under your feet and have it lift you 40' in the air
Cast under someone else's feet then dismiss it once they are 40' in the air
They are extremely helpful steps
I don't think I'd allow that
I'm normally a rule of cool person but that seems cheap lmao
Then again if I was a DM I would say dismissing them means they disappear in the same manner they appeared gently lowering the person to the ground
Still a very useful spell everyone laughed when I took it but darned if we don't need to reach things a lot
LMAO
Imagine if you got all excited about the gm allowing your plan only for the monster or enemy to be gently sat back down on the ground
I don't even think I'd be frustrated
I do think in the right circumstances casting it at your own feet could be cool as hell, like if there are some people on a balcony and you just rise up beside them
It's all fun and games until you realise that to climb a 40 foot ladder you need to make 8 consequitive climb checks
(ladders are the easiest level DC suggested in the climb check rules)
Oof that's why the stairs option is superior
Subtly? Nah spiral staircase I'm a dignified mage I don't climb
it's so funny that like, a halfing or gnome with -1 strength can bearly climb a ladder
Rungs are too far apart
And they've got a 5% chance every time that they'll fall off
A level 10 PC with maxed out strength and athletics is the start of when you can just climb a ladder and never fail
people die on ladders all the time
Wanna create a self insert (perhaps an isekai self insert) character for Golarion, but I'm unsure of what class to go
I think that new one with the weapons and items would be good for it
Not animist, the other one
Exemplar!
Yeah exemplar seems like a natural fit for isekai
True
Isekai but your past life you were 🥔
When I say Isekai I broadly just mean like, transported from modern earth to golarion
If that mattrrs
As opposed to strictly "reborn in another world with special powers" sorta deal
isnt golarion-earth in the early twentieth century atm? ww1-style gunslinger?
isekai can be time travel
I think oracle works quite well too
maybe more in the pf1e lore though
How's Oracle in PF1e?
And possibly!
It’s a spellcaster
no the difference is that in pf1e the oracle lore is you've had divine power thrust upon you and the curse is a side effect of that
in pf2e the oracle lore is that you are investigating a mystery and the curse is a consequence of that understanding
1e Oracle is a spont caster with a list that isn't great for spontaneous casting. The mystery and curse have a lot more variance, and one of my favorite tricks with it is taking a truly crippling curse and slapping it on opponents
Gunslinger is the obvious example
being the only person in the world with a 1911 is enough to make you on par with any other adventurer
a 1911 is still good enough IRL 113 years later.
I’m a Stranger in a Strange Place… Sure, you could play as a dungeon, a dragon, a slime, or even an intelligent weapon... but how about playing YOURSELF? What if you were sucked into a fantasy TTRPG world and had to survive? What would you do, and how could you use your knowledge of the game and whatever cheat powers y
(it's not particularly serious or useful, alas)
Got to level 6 in my Kingmaker game
Eldrich archer mode activate
Time to do 6d6+2+4 bleed each turn
I got the stag helm to
So I can make someone off guard to my ranged attacks once a day
as a free action
So I just show up to the fight and absolutely murder 1 guy
ye
Apparently, the guardian couldn't be called the Aegis "for reasons that will become apparent". What could this possibly mean?
Does it explode when it touches a shield?
perhaps something in Starfinder
Imagine if it’s because guardians don’t use shields
But guardians are shields. The name would still be fine
I assume they'll be able to use shields at least
though probably have other options too
DSP Aegis port????
Maybe Aegis is a mythic destiny
or more likely "[insert mythical word like adamantine or celestial] Aegis"
Oh yeah that would make sense
That seems most plausible to me
I do really hope alchemist get martial prof with bombs when the remaster 2 comes out
It’s such a weird decision to me they don’t
I still think Alchi needs some more fundamental changes than just a bit of prof shuffling
Feel like they probably won't get that though
Honestly I wouldn't mind if they just got martial prof with like
martial weapons 😛
I mean yah but martial prof is just something that would be really nice
And kinda make it less complicated
Because even with the worst of players, they can at least just throw bombs around and get good results
the problem with that is that it takes up a good chunk of class budget that non bomb based subclasses can't use as much
On the other hand, bomb based characters kinda need it.
I kinda want the subclasses to be more specialized, though I don't think they will actually do that
each item should have its own subclass
but my main thing is that Alchi needs better at-will options way earlier
Perpetual helps, but it's too late and also only really fills the role of at-will option for Bombers
You need to chose between being a moderate alchemist fire alchemist or a greater alchemist fire alchemist at level 1, when you can use nether
they could tho
Its from a developer. I can only assume its official
You heard it here first, the new class is Pedro Pascal
In seriousness, I hope commander has PF1 leadership feats but balanced
Also on that note
The PF2 subreddit is seems to be having some issues with moderation, or at least major issues with communication from the mod team https://www.reddit.com/r/Pathfinder2e/s/tXK7Oreewf
I feel like theres very interesting discussion to be had there, but when you start banning threads for talking about it, no one learns anything.
I'm honestly not sure what its about its been so clamped down on
We've been watching it some as mods in case it blows up in a way which effects pnet
What's going on exactly?
(Cyan please let me know if this is too far and I will delete it) this is probably more enlightening https://www.reddit.com/u/luck_panda/s/3R6iGfHew9
Check their recent comments
This is the mod that’s causing most of the drama
I don't think it is its basically public record
“No it's not. Everything you would want for "samurai" is already in the game. The thing that makes it flavorful for people is the racism.” Is probably the most damming thing
I understand it has... something to do with Samurai but idk what it actually is
for me it's "monks are always physically weaker than the euro coded classes"
like what
that's just wrong
yeah I mean there's.... not really an iajitsu thing
every now and then somebody asks about that and gets disappointed by 'uhhhh quick draw I guess?'
The thing is, I agree with like 90% of what they're saying. Its just how their saying it (and the other 10%) thats making me raise eyebrows
I do think Samurai are in a sort of weird spot where their historical reality is... basically all stuff you could do with Fighter or maybe PF2 ranger. But there's also a kind of mythos around them which is partially orientialism and partially like Japanese self-mythologizing
yeah, like
I don't think it's racist to go hey that anime, from japan, about samurai had cool shit I wanna do that
well okay I guess you kinda get into cross racial roleplaying maybe which is kind of a separate can of worms but
oh hmmmmm
wonder if ink is still here
I just don't think a samurai class or a knight class would offer anything
ink is one of the mods from the p2e reddit
yeah I mean samurai could probably be archetype-sized tbh
i don't think it's racist i just don't think there's anything they could have
I personally don't feel much need for a "Samurai" class in PF2 but I wouldn't mind a lightning draw themed archetype since its a cool thematic play space for a lot of concepts
i don't even think theres enough missing to need an archetype like
what would it add
I just say "lightning draw" to indicate its more than quick draw
it wouldn't. But homebrews of them shouldn't be removed
ooh yeah not a huge fan ofthat
wrong reply sorry
I agree I think nearly all of the "Samurai play fantasy" is well encapsulated in already existing martials
I mean the iajitsu thing seems like a very specific thing that is very much a big trope not served by the present system but also that could easily be A Feat
Yeah that's true, archetype is probably too broad anyway
I mean that's just quickdraw right
I mean not really
hearing it from ink themselves , atleast a few times becuase theres been alot of discussion lately about this over there.
( the p2e discord I mean 0
there's generally more gravitas and such on it to me that suggests a higher-action, higher-damaging attack
its like stuff about ninjas and other things not being in the book, and some people being upset about that
I'm thinking something more like the Sekiro iaijutsu techniques
balance wise idk if there's anything that would be balanced about making quickdraw but stronger
and some of the mods feeling that ninjas pop culture wise feed into a racist mustical characture of asian people.
power attack but it does more damage and has the additional requirement of being sheathed so you can't spam it seems balanced
yeah i mean ninjas are just rogues
Honestly I think the best "samurai" architype would be a faction architype, but I'm not sure if any such factions exist
I mean in popular fiction don't they tend to have more explicitly supernatural abilities
don't necessarily think the people who want these things are racist but
yeah , but dudes were like getting upset that there werent ninja options and all that I cant remember the exact particulars
take a magic archetype as a rogue
shadowdancer or something
anyway yeah this person is being overzealous
Particularly when many of the people who want this are Japanese
idk if there's much more to it though
id at ink, but I dont know if I should
becuase they are one of the mods dealing with this
yeah no
yeah its come up quite a bit over there.,
These aren't just popular in America, they are popular in Japan
so its a tired topic
thye have enough on their plate with this already lol
I don't think it'd be a good idea
I do agree though I think Rogue has most ninja stuff in hand
but yeah , essentially there was a post about like , the devs saying they didnt want to play into stereotypes about asian cultures and people while making the setting anddd thats kinda why they avoid just making a bunch of ninja and samuria stuff
Outside of like idk
and some dudes took exception to that
Naruto stuff but those fellas aren't really playing pathfinder
if you wanna be a 1e ninja play a rogue with the monk archetype
aren't they
that's literally what 1e ninja was
anyway in conclusion play gubat banwa
yeah idk, this person is being overzealous but getting mad at paizo for not including samurai or ninja is weird
The thing is, I'm not sure any one is doing that
demanding them DOES start to veer into racism insofar as the asian themed continent does not have to have those two things
or at least not in enough numbers to actually be a problem
yeah I think that was one of the explinations
I think they're kind of outside the system norms by being essentially full casters and full martials at the same time I guess
I mean I've been banging the bring swordsage back drum for ages personally
you can make a samurai or a ninja
yeah just play a fighter or a rogue XD
I'm amenable to the idea that Naruto is mostly dual-classed characters though
without leaning into racist tropes
ye
I wouldn't mind a "big list of regional feats" at some point
i just have a soft spot for " ninja-y " characters aka ...basically what rogue does
like if your samurai archetype has the "be honorable" edict that's maybe a little sus lol
wonder if I can track down the actual reddit post.
Lowkey you can already do that with a Samurai themed Champion really well I think
yeah
