#Pathfinder
1 messages · Page 36 of 1
But he was also a very skilled fighter in his prime but is now very old
And I’m wondering if I should go with
A. Keep him at a very skilled level, maybe make him a fight later down the line
B. Just have him be an old man, originally skilled but now with age and rust he’s just not strong anymore
how wealthy is he?
Not very
is he like some runed-up regional power or just kinda handy with a sword
He basically lives alone on a ranch in the country
The new edicts/anathema also aren't really better
Handy with sword+gun
that is besides the point and not something I really am at all interested in discussing.
Do you want him to be cool despite being a dick or just a dick
if he isn’t capable of really influencing things, what’s the point of him showing up
Mostly a dick
Because my player is a vigilante and he was the one who held the title before him
My favourite "dude reunites with dick dad" is from wolfenstein
And also the player thought he was dead when he mysteriously got the vigilante suit in the mail
like if he doesn’t have any juice there’s no reason for the party to not just go “sod off you smelly peasant, you were a bad parent and if we see you again we’ll kick your teeth in”
Hmm true true
if he’s retired batman he should at least have the appearance of being very capable
Admittedly that is an inspiration for his character
Him and the deserter from disco Elysium
(Dude was the son of the former former vigilante who was a hero of a revolution)
what kind of bad parenting is he here to do
Forcing his son to follow in his footsteps from the tender age of 7
And resenting him for the rest of his life
i mean what bad parenting is he about to do right now
Oh
I mean just kinda be an asshole
The PC is 30 now he can’t really be a bad parent anymore
That ship has sailed
True
As for what he’s specifically here for
Essentially the PCs were recently in the news
Including that one in full vigilante gear
And this guy is here to question him why because he never actually gave him his mask
And it can’t just be a replica because suddenly he doesn’t have it
(Which plays into the whole conspiracy that this campaign is built around)
yeah i would totally give this guy juice
Fair enough
pl+4-5 or something
I’ll probably focus in on the idea that he’s skilled even if he’s physically weaker then the PC
he can be a jobber later
Like physically he’s like, +2 +3 in stats
But he’s master in all his skills and weapon proficiencies
someone beats him up or kills him to show off how crazy powerful the evil conspiracy is
In PF2E terms
i have learned that i am actually quite bad at combat
like mechanically or strategically?
yes
mostly stategically
but i have gone down in like.... every fight i've been in?
having fun but man i suuuck lmfaoooooo
Huh
What would you say your like
Weak spots are?
Is there any particular misplays you see yourself doing or are you just
Getting Crit Dead
getting crit dead, not spacing very well
not complaining mind you just noting that i got crit twice by the ogre lady
PL+ crits will do that
Here's hoping you get your time to shine!
(I assume PL+ cuz giants are typically deployed as chunky elite types)
PL+ enemies can down you quickly yeah, especially on a crit
...It would be funny to do a high level game where your fighting tons of PL-2 giant mooks or something
Campaign where mirror universe versions of the bad guys have teamed up with this universes bad guys, so every boss battle is against 2 of the same guy
Lamashtu got changed in PC right? What was the change?
I think its mostly this last line of the summary here but I'm not sure- I'll post the whole thing so you can compare and contrast if you want
ahhh okay that;s not accurately reflected in AON
Yeah....
they're unfortunately really common rn
the site still needs a loooot of work rn
hmmm im trying to decide if this is enough work on her to reasonably mark her safe
i don't think it really is
Topic change, but
Has anyone collated what like, percentage of enemies are immune to precision or bleed
Is there some 'immunities for fuckasses' reddit post of deeplore I can find
I'm still working on that level 10 char and I'm Scared
Of playing my Braggart Swash that goes all in on Bleeding Finisher
Cuz thats like all 3 common 'fuck you' immunities in one (mindless+precision+bleed)
any undead or constructs are immune to bleed
and that's about it outside of special cases
Even zombies and such?
yes, but theres a liiiiiittle wiggle room
I guess they don't need their blood but
if the gm thinks they should
but on foundry all undead are immune except like
vamps
Hmmmmmmmmmm
Maybe I should take at least one more finisher
So its not just confident/exemplary/bleeding
precision damage is oozes (rare) and incorporeal (lightly less rare)
it'll suck when it happens but it's not a huge deal
braggart is fine
you still have tumble
and almost nothing beyond golems has mindless AND AoO
Golems............................
They really are just designed to fuck with players
i was in a game once with a fully magic party except me and i was piloting an inventor constuct so i was basically in a mech fight 1 on 1 with a golem
That sounds hype narratively but also a complete nightmare from an actual at the table perspective lol
godsrain plot twist; ||lamasthu wasn't mentioned in any of the prophecies cus at the time of their supposed happening she's off on sabbatical - working on herself as a person, mellowing out a little. she'll be back when the god war ends like that one gif of donald glover with the pizzas||
those two are definitely tied together
they don't want to use her in stories cause she lends herself to really difficult stuff
Also uh
They should bring back Charybdis from 1e, since mythical/folklore monsters are becoming far more prominent
Also I think Seugathi should be in the next monster core/maybe aberration book
They may also see it as an opportunity to rid themselves of a god who is really extensively tied to the Bad Old Edgy stuff
Like I can try to make Lamashtu sound cool and interesting but
oh the 16th we will know
Yeah, won't be long
It's also possible they don't pay attention to her because she's, uh, her
But that's just my thought process
Also wondering how Lamashtu dying would lead to the War of Immortals
if lamashtu's divinity juice gets everywhere you might become an exemplar or you might become a bloodborne monster i suppose
Or both
lamashtu divinity being taken by a demon lord who isnt content to maintain the status quo
who doesnt themselves become a core god because of that
kinda thing
like urgathoa doesnt want an undead endgame like tar-baphon, cause she wants there to be people to eat
asomedeus is perfectly tolerated as long as he holds the key to rovagug
I'm personally kind of weirded out by trying to make Lamashtu's faith a supportive thing for some people. I kind of see her as preying upon outcasts, kind of like "who else do you have to turn to" stuff
and lamashtu kinda loses all her power, such as it is, if people stop being assholes (either cause theyre subjugated/dead and thus lose the power to be or because they stop being assholes)
rovagug themselves' presence in the core gods is kinda symbolic
but then another big demon plot not that long after the worldwound concluding might be kinda weird
maybe treerazer?
I never really like Lamashtu as THE demon lord and felt that the title or godhood could've gone to someone else, plus due to the chaotic nature of demons none should really be on top per say due again to consatnt and infanite infighting.
I think Lamashtu is cool personally, I like her themes and I don't think it's neccicerally bad that she's gross
2e really needs more options for the existing classes.
Like, if I'm having trouble finding cool feats for a rouge, one of the most supported classes, then we have a problem
that has been a roaringly successful model for wizards
Yeah. One of my big complaints is that 2e doesn't know how to write flashy non-magic stuff.
Lots of class feats in 2e are just like, either no brainers or something no one would ever pick
Sometimes there's a mechanical reason, like "We have made it so that forced movement is so strong that you can't punt someone across the room"
Sometimes it's "We haven't really given ways to diversify combat routines, besides sometimes moving and sometimes doing something else with the 3rd action"
And sometimes it's just "We don't know what high level characters should look like"
it's an order of magnitude better than its predecessors in the genre
but that can still be a very small number
Like, there are no interesting rouge feats that are actually useful until lvl 4, and that’s pushing the definition of “interesting”
I really like the nimble dodge or whatever it is
the reaction for +2 AC?
thats neat
but only because I think reactions are awesome
i wouldn't say there's nothing interesting in the level 1 and 2 rogue feats, but that's a matter of opinion i guess
tumble behind is cool, twin feint is useful
in an FA game, if someone is going like ancient elf or eldritch trickster, is allowing them to take a level 1 feat from thier main class in the otherwise dead level 2 FA feat slot a good solution? or would that be too strong. Since theoretically FA slots are half the power/level of class feat slots cos of the “pick a feat that’s half your level” feats in every multi-class archetype but I’m not sure how well that holds up.
Free archetype? Maybe 🤔
The Ancient Elf free archetype would be mesured seperatly I think
yeah i'd just run it separately
that's the advice from strength of thousands iirc
just make them pay proper class feats for the ancient elf archetype
Hm? Could you show me the text of that if you have it?
that's how we've done it the campaigns i've played with FA too
Ok
FA slots are the same power as class feats
cause they are class feats haha
the restrictions that multiclass archetypes have is for niche protection
Ok
why does the fire warden background give you plane of fire lore? Like its just a fire fighter, no connection to the planes at all
also, it gives a non skill general feat, why is it common?
¯_(ツ)_/¯
tbf in a fantasy land significantly more fires are started by random planar nonsense than in the real world
Probably a mistake on the general fear thing but also not a huge deal probably
Yeah breath control is real situational so they probably figured it was fine
and it makes a lot of sense for the background
by rage of elements they're well off their established path
¯_(ツ)_/¯
The feat you get from your background has always been super ancillary to me I guess lol
Except for the one that gives battle medicine
Thats pretty hype
yeah
That reminds me
Someone out there has probably killed a party member by rolling critfail on a treat wounds or battle medicine at dying 3
Can you imagine how awful that would feel
that's what you save hero points for
Yeah that’s a hero pointable moment
either this is an Overwatch reference or it's referencing a third thing that Overwatch is also referencing
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It's been so long since I've seen the movie I forgot the maneuver was called Death Blossom.
these names are great LOL
Has anyone found that they can't make clerics/champions until they find out which gods are dying?
Like I have an idea for a cleric of abadar, but I can't bring myself to actually make it because it could be for nothing
Not necessarily
Not every cleric of Aroden just
Turned into dust
Writing a crisis of faith can be interesting if it shakes out that way
Also like, a gm may rule that the event hasn't or won't happen(ed)
No, but they did lose their magic
dead faiths still exist
they do, yes
but AFAIK any Aroden Clerics do not receive any spells anymore
nah but his relics still contain power
also still guessing iomedae
but abadar would be cool
mabye
i think you can convert pretty easily
Correct, but still, roleplaying that crisis would be extremely interesting
Starfinder 2e released?
thats from a playtest iirc
noice
Okay, so I'm looking at the pre-remastered community pregen for Amiri. It says her "Large bastard Sword" makes her Clumsy 1. But in both version of the core rulebook, I only find a "Bastard Sword" which does not do that and is otherwise identical. What's correct?
Part of giant instinct, it’s specifically a large and unwieldy bastard sword
Giant instinct can have a large version of any proficient weapon and it always adds clumsy 1
Ah, thank you
But how come it appears to deal the same damage? Like, where's the benegit in using such a large sword?
giant instinct gets the biggest rage damage bonus
The giant instinct’s increased rage bonus damage is tied to using large weapons. Clumsy is the trade off for the larger boost
Ah
So it does do more damage, but not just anyone can pick up your sword and do more damage
Thank ye
like fury is the 'standard' barb with no limitations on their rage damage and goes 2/6/12
giant goes 6/10/18
Oversized weapons by default have no benefit, its only through Giant Instinct that it does anything
for the most part, yeah
superstition and animal instincts are a bit weirder though
animal goes 2/5/12, but you get all the unarmed attack stuff it has access to
superstition is 4/8/12 against spellcasters, and 2/4/8 otherwise
I do think it’s too bad there’s not much for TWF barbs
yeah... especially since agile nukes your rage damage
“Two big swords/axes/hammers/etc” is a very barbarian fantasy I feel deserves support
you can always go into Dual Weapon Warrior, but yeah
poor Superstition, I hope it gets some buffs/changes in the Remaster
some interesting stuff here about the upcoming books
it seems there will be two new Hybrid Studies for Magus in Tian Xia
"Aloof Firmament" and "Unfurling Brocade"

Superstition getting the same damage as Dragon but only against one enemy is so weird
And dual weapon warrior is indeed super free
Literally gives you double slice out the gate!
o shit, I thought there was only gonna be the one
stop the fucking presses
very cute
sounds like they're gonna be pretty serious class DC users
'nother option for kineticist, I guess.
or just casters I forget how that works, do you use spell dc if you don't have a class dc?
Rend is gonna be pretty sick for unarmed classes, unless it's tied to a specific attack
though it'll likely just be written as either/or
previously you did
but casters actually have class DC now in the Remaster IIRC
Yeah rend is just
Woah
so legendary class DC remains a kineticist-only niche, basically?
though fireworks technician at least is written as 'higher of class or spell dc' so it's not unprecedented
...honestly they could have saved a lot of hassle in the first place and just said 'everyone has a class DC, which you also use for spells'
real talk spells should just key off your class dc
especially given that spell DCs are tradition agnostic now
like I don't think giving martials archetyping into casters access to their non-legendary dc to cast their spells that are like two ranks behind would have broken anything
(though martials certainly don't need the help or anything)
Wild Mimic is gonna come down a lot to implementation I think
really it's just annoying that 'using your class dc at all' feels like one of the few trap options
especially with how appealing 'well, it would be cool if my fighter could throw a fireball sometimes' often is to new players and how the design of archetypes sort of subtly suggests it as a viable option
yeah archetype casting is a bit awkward
like it's good IF you follow the secret rules that the game doesn't state directly (don't cast anything with an attack or save)
some save stuff is also still okay
casting a Slow or Synesthesia still works pretty good even with worse DC
though I guess that's also colored by me doing it on an Investigator, so I still have Int KAS at least
Thaum can just buy being a full caster with money also
Ok, I remember there being some regional architype for a search and rescuer, but I can't find it. did I make it up?
there's uh bellflower tiller which is sort of related
more escape and evasion than search and rescue though
Gonna be playing in a firebrand games with friends, tempted to give my character an outfit like this
Firebrands are contractually obligated* to dress in the dopest fashion possible
*Citation needed
Howl is gonna be so fucking crazy, apparently Athmaru are getting a large heritage
Beeg fish
definitely some real spicy options from what they've shown so far, I'm excited
Wait where does that art of Addison come from?
I don’t remember that from K6BD at all
It probably was from a sketch page or concept art
Yeah Tom just puts stuff on twitter every so often
Or the old comic lol
Ah ok
I don’t think Allison was ever this cool in the old comic lol
She was unfortunately never this dripped out I think
I'm pretty sure its just concept art yeah
💀
Reddit moment I guess
Wonder what they're vagueposting about
I mean I kinda get it
but getting disappointed in advance doesn't do anything either
Well, it was under the Tian Xia/Howl Spoilers thing so
presumably that the new stuff might not turn out as cool as people are imagining it now
yeah
I do also think Paizo has been experimenting a bit more in the recent books, so we'll see
Then again you'll see grognards like this on the official Paizo website too
Yeah I'm glad Paizo is taking risks
things not turning out as planned is just a consequence of risk taking
I mean again, I kinda get it
there definitely has been some stuff that has a cool concept but was just a bit too conservatively balanced
but I do feel they've been taking some more risks in terms of balance in the more recent books
yeah
The only thing worse than a party pooper is impossible expectations.
I have no expectations
I read that comment as about that, not that everything they make is bad
I'm just happy magus is getting love
Well, Brocade is a type of silk garment so
Maybe something focused on unarmored/light armor
Idfk lol
Unarmed maybe?
a more dedicated unarmed Study could be something yeah
IIRC they previously hinted that one of the Studies might be jumping and/or mobility focused
that might be Aloof Firmament
cough triggerbrand
Takes a lot of effort to make me not want to play the gunblade class guys, congrats
to be fair: even if it were good triggerbrand is also wack for using thievery for some reason
on a fighting style textually called out as being used by nobles, no less
I think the rest of the book text emphasises the criminal aspect a lot more than the noble thing
like said nobles are just copying the emerging fighting style from the deprived streets of alkenstar
iirc
That’s also my recollection yeah
From the book the triggerbrand fighting style is actually a gangland thing
Smogside illegal gunsmiths bolt knives and pistols together and hand it off to gangsters, and thats where the tradition developed
The actual fancy 'triggerbrand' sword is just a noble recreation
I believe combination weapons are getting a buff via errata at some point, as swap kinda made one of its key strengths (one action to switch between range and melee) obsolete
they did mention something like that, yeah
If I am being honest
I still have 0 hope
A fairly recent talk on the PF2e discord made it seem very much like combo weapons are still gonna be kind of bad because the devs are very afraid of the fact that each half shares runes
glances at Blazons
I mean unfortunately that's what happens when you focus on balance in a crunchy system
Cool ideas get neutered
I kinda disagree. Cool things can still be implemented, it's just harder
I think they should introduce flintlocks. Guns that can’t be reloaded in combat, but pack a punch. Martial focus spells you can buy essentially
Balancing around econ just feels so
Bad
Though
What do I have over this stab and blast vanguard slinger with reinforced stock?
Uh
I saved 700 gold for a second impactful rune
All my damage dies are two steps lower though
itemisation is just straight up not interesting enough in pf2e for it to feel good
Yeah like
Its not the draw at all really
You spend gold cuz you have too, not cuz shopping is fun
All the guns in PF2e are flintlocks 😛
Never forget that when you are playing your cowboy in outlaws of alkenstar you are slinging this MFer around
Revolvers are ILLEGAL
I headcanon that all guns are cartridge based and breech loaded
don't question why magazines don't exist
yeah but more than just paper cartridges I mean
Springs were never invented in Golarion
there's a reason that revolvers uh. exist
That’s literally canon
I don’t think flintlocks use cartridges, but I may be wrong.
Its funny because the Slide Pistol is like
Just a revolver mechanically
If you wanted to stat out a colt peacemaker I imagine it would have all the same traits
I mean maybe increase capacity by 1 for the classic six-shooter but
irl they didn't
asterisk
it was mainly a case of like, gun technology got better before mass production of paper cartridges became widespread
because on golarion firearm technology was delayed until magic become non-viable for a population
industrial processes were already kinda at the point where they could go pretty much straight to catridges
I mean
I'm uncertain what exactly the internals are but 'flintlock musket' and 'flintlock pistol' are both existing weapons that function exactly the same as most other guns
Reload 1 and all that
And afaik the fancier guns are all assumed to be muzzle-loaders as well
(Meant in response to Polish not Penny's stuff)
paizo's argument for no revolvers is basically that they're only a decade or so out
aiui
gun tech is developing rapidly
When was Alkenstar first written? :v
honestly the real problem with guns is that pathfinder law means bows have to be the best
Yeah
I just find it kinda funny how they say stuff like that and then move the metaplot forward
anything not a bow has some realism based argument from which bows are suspiciously exempt
taking a hand off a big sword? that's an action
reaching into a quiver, nocking an arrow, drawing your bow, finding your anchor points, loosing an arrow? 2 secs max
This is only barely tangentially related because its 'weapon balancing talk' but you know what would be fun
If PF2e did the 4e 'weapon dice' thing and some weapons' base damage was like
2d4 or some shit
And a striking rune makes that 4d4, power strike striking hit makes it 6d4, so on
On one hand I do get what you mean
On the other hand, taking your hand OFF a sword is the worst example because it’s a free action :3
oh right yeah
Yeah
Also as a note
I have said it before but
Guns and Gears was Paizo’s Coward Design era in my eyes
Which they have firmly stepped away from
But they were extremely safe and cautious to a fault with their design choices, to the point that a lot of stuff from that time period doesn’t feel great
See: a dual wield pistol build just has no support despite being the most common gunslinger fantasy imo
Triggerbrand is from LO:IL so I'm still allowed to be mad :3
Oh I mean for sure
But it’s related to guns and gears so they had to keep it on par with all that stuff
But also yes it is weird that dnd and it’s related properties are like
Eternally obsessed even unconsciously with making bows the best
and I have no problems with like bows as a heroic fantasy
I just think everything else should also be treated as it's heroic fantasy version
Admittedly I think the reload stuff is as much an attempt at appealing to the fantasy of using an early modern firearm as it is a balancing lever
I think reload is actually pretty neat as a mechanic, especially with all the metareloads floating around
And far less of a downside that most games due to MAP/3 Action Turn
Oh for sure
Tbh my problem doesn’t rest with guns as much as it does gunslinger design wise
If I'm comparing a bow and a gun in Fantasy Heroland, I think swift elven archer for bow and a dwarf with a big exploding hog leg for guns
But yeah its a thorny issue
By and large I think like
Rifle Shooting Slinger is fine but also the least common fantasy?
People want to dual wield pistols, they wanna be a bloodborne hunter
Well
For me it’s more like
I think the gunslinger fantasy a lot of people want is high mobility, hitting hard, doing trick shots
Which…. Gunslinger is okay at those things, but they went way more charisma focused with it then I expected
Like there’s a LOT of deception, intimidation, etc
I think gunslinger could also use like
A core mechanic?
Like rogue or Barb have
presumably its meant to be their Fighter tier accuracy
Well, fair, but I mean like
fighters also get reactive strike at level 1
I think fighter can get away with that being it’s thing because it’s so versatile
But gunslinger needs a little something else imo
I do think Fighters have overall better feat selection than Slinger though
yeah fighters are like
I actually think Grit would be cool as a comeback
so good at feats there's an entire genre of archetype that's just fighter feats
Maybe I’ll make a redesigned gunslinger at some point
Fighters have all the good metastrikes and tricks
like I genuinely do kinda feel that Fake Out might be one of the best feats Gunslingers have
and that feels kinda wrong haha
its kinda class warpingly good
Spellguns are what you want
There ARE slinger feats that I feel are utterly heinous
Like stab and blast
Imagine flurry of blows, but no map and if the first hit lands the second gets +4 circ to hit
Stab and Blast is pretty good, yeah
bayonets
It's kinda y'know
Womp wimp
If that first hit doesn't land but that's Pf2e baybee
gaaah
Yes
As we all know rifle strokes hurt way more than bayonets
....A 'sword bayonet' attached weapon would be cool
Give me my Martini Henry Riposte in pf2e
at the same time it ends up being no different if a regular strike misses
so you might as well Every Single Turn
I just picked up risky reload
playing on sunday
I think risky reload is really funny cause the risk is that you just have to 'reload' that turn
I mean, not really
those are consumables, which are very different from once a combat
and are inherently magical instead of just being a cool thing for gun users
I'm gonna go one step further tbh, and say I wish focus points had just been a more universal thing instead of being so tied to casting
focus abilities for any class would have been cool
PF2e fighter with the Maneuver Dice
What sins will they commit 😳
I remember before pf2ecame out and focus points were revealed
with the detail that that was how ki was gonna work for monk in the new edition
and I remember so many people were mad about it haha
I think that’s part of the problem is gunslinger has like
Two classes of feat
Pretty bad or game warping powerful
hit the dirt! is kinda cool, and leaping fire is potentially awesome
and then you play the cowboy ap and no one shoots at you and paizo starts talking about starfinder and how its balanced differently because in starfinder, people will shoot at you and it's like oh
Yeah
There's a bunch of shit thats like
'yeehaw pardner: when someone crit misses you, you can unload your gun to make them flat footed until the start of your next turn'
And lmao
Yeah I guess I haven't seen many ranged-heavy comps in PF2e
Also oh my god
I never realized hit the dirt was ranged attack only until now 💀 💀 💀 💀 💀 💀
Oh noooooooooooooooo
omgg
not sure why it is tbh
it's not like it's that much better than Nimble Dodge or Flip or something
Well, I suppose the leap would consistently burn actions against melee attackers
you do get a free Leap at least
which is the only reason I'm not saying it's strictly worse lmao
the leap is great
but prone and ranged only
especially since in pf2e prone only lets you take cover
rather than inherently increasing your ac against ranged
it really is, I'm kind of eternally annoyed by people hanging arguments off it around the class's overall balance
if it's supposed to be core, it probably shouldn't be a feat!
but my issue with Leap and Fire is also that, while cool, you also still need to have a loaded gun
how reactive strike isn't a feat for fighter haha
Reload just makes a lot of stuff so much more complicated
but also I am the noted Aid Hater anyway
wwait you hate aid? i gotta know why
I made a double pistol thaumaturge who had one pistol (weapon implement) that was just for reactions
I think once you approach the mid levels, Aid is a little too strong maybe
oh thats true
especially if you have something like Fake Out
i can get behind that
goofy static DCs, high degree of 'mother may I' around what you're allowed to roll for what
fakeout would be weird as core because like
Its not really well
Core
To the slinger fantasy
I suppose you could say thats true of fighter and AoO but like
Fighters in RPGs hit people who run away from them
Slingers do not necessarily go 'bang' and spook people who their pals are trying to shoot
But yes its certainly quite powerful and polarizing as a result
man human gunslinger with cooperative nature & fake out is nuts
but no yeah i get what you mean
aid's really strong i just didnt think anyone would dislike it for that reason but i get it now lol
I think 'Slinger is okay
Because it's such a cool concept
but it also often ends up feeling worse because of how spikey gun output is
you go from dealing no damage on a normal hit, to a lot on a crit
I've found that if you get a flat bonus to damage guns are pretty fun
yeah that's the other thing is that at certain levels it's so strong (for classes that don't otherwise fight for their third action/reaction) that it just kinda obviates other options if you're playing ~optimally~
just that's a whole bunch of classes that aren't the gunslinger haha
and stuff like cooperative nature is just nuts if it's as universally applicable as some people treat it
once you're around like level 10 or so, Aid is super strong
you can Aid with master skills for a +3 very likely
At least Inventor is baller
I'm really enjoying inventor
I mean, it doesn't get much more universal than an unconditional +4 on any Aid check
if the aid action is as universal as some people treat it
oh that
I'm hoping that Gunslingers+ gives Gunslingers more juice
construct inventor is like if a barbarian was also a precision companion ranger and it's really fun
there is a lot of table variance on what does and doesn't work for aiding, yeah. do wish it was a bit more explicitly laid out in the rules
Aid definitely could stand to be a bit more codified
as is it's just very left up to the GM
Season Of Ghosts with my catboy magus is going well
Rip to Buso
#maguslife
https://2e.aonprd.com/Equipment.aspx?ID=1887
Just learned about this
Fucked up...............
A scizore of the crab is a +1 scizore that has the grapple trait in addition to its normal weapon traits.Activate [one-action] Interact; Requirements Your last action was a successful Strike with this weapon, or you have a creature grabbed with this weapon; Effect The target is grabbed until the end of your next turn. A grabbed creature can us...
Am I blind or is the ability that just Gives You Grab an at-will with no recharge period
It does keep you from using it to strike until the grapple breaks admittedly
(From the 'as grab' text)
But
Lord
it's good for grappling, yeah
too bad the second ability sucks, they could have at least let it deal the full dice in damage
I always wonder a bit if those "equal to the number of damage dice" entries are intentional or just a wording mistake
because if it's intentional, dealing 1-4 damage with that second ability is just so sad
also weird that the scizore doesn't have a striking rune despite being level 5
Good thing you can slap fundamentals on specific items
I've been thinking about a scizore-flyssa dual weapon fighter recently
Parry check, agile check, same weapon group check
Seems real good for double slice
yeah you can just slap a striking on there thankfully
which just makes it even weirder though
hmm, that is pretty good yeah
......Can those dual wielding runeshare items let you put property runes on specific weapons
I imagine the answer is almost certainly no but
probably not
Okay that settles that
They really don't want property runes on specific weapons
But tbh I'm still vibing with crab scizore double slice
Lead with Flyssa, then Scizzore, do the grab
Thats 3 effective attack actions with no MAP baybee
(required- someone adjacent to you)
I'm looking at Automatic Bonus Progression. Players get +1 to attack rolls at level 2. Does this mean they would otherwise be supposed to be decked out with magic items which do that? Like, the whome party – at level 2 already?
I'm asking because the whole treasure thing is hard and I'm tempted.
Some where in the GM's advice theres a chart which says when PCs are supposed to have stuff
but trying to find it is a bit annoying because of how AoN is formatted
Oughtta read that, then. Thankies!
That chart might be bordeline identical to the auto bonus progression though
They should getting +1 weapons by the end of level 2 or during level 3 yes
everybody who attacks with weapon and unarmed attacks, basically
you don't really need to give your casters +1 weapons
unless they're like a warpriest or something
you also can award some of those items a level early
do you mean the treasure by level? it doesn't really spell out which permanent magic items are essential, but i also don't know which other chart it could be
for fundamental runes it's also the item level. for exemple the the +1 striking rune, which the party should have around level 4, is a level 4 item
though the ABP chart is the best reference for all this, since it has all the fundamental runes in one place
it just doesn't have kineticist gates or staves for casters (which are like, basically as important)
my party is playing blood lords
do you think a character who gets brought back as a zombie should have to spend their class feat taking the husk zombie dedication
To get the basic undead benefits probably yeh
iirc book of the dead basically suggests it being a free (instant) retrain
YeH
Oh yeah retrain I more meant
You should not force your level 9 wizard to spend their level 10 feat on zombie dedication or something lmao
path/starfinder infinite game jam until May 1st!
it's a one page limit (double sided so technically two)
So I’ve got a neat idea for an encounter
Where the players are being shot at by a custom zombie monster who has a bunch of rifles grafted to its body that it shoots
While they’re being surrounded by super weak skeletons
Who are not really threats (they’re CR 1)
But do body block and have a death effect to explode because they have pipe bombs in their chest
Strong the suffering vibe
Literally where I got the art from lol
Its such a cool monster design I gotta use it
So they’re releasing minis of the gods in pathfinder and they’re the gods left on the bingo kill list
Desna isnt
Is imodae going to die that be crazy LOL
Sarenrae preserved in plastic
I’m still hoping
Still chanting around my ritual circle
i hope its shelyn
Por que
i think it’d an interesting plot hook for the war of immortals; zon kuthon’s sibling gets murdered and he starts a war over it? sounds like the most poetic stuff ever
Yeah
With all the stuff about Shelyn trying to get Zon back it would kind of whip if she died and he was like 'oh fuck I actually care still'
But I dunno
Not likely at this point I think
My irl friend is malding over the thought lol 😂
There are various gods I would love to see bite it solely for the comedy
Irori’s off the table now, but Calistria and Iomedae are still here
Alchemist is gonna be in Player Core 2
the premaster version is still usable though
I have returned from runnign a session of Gatewalkers...
And I honestly don't know how to parse AP text and AoN stats quickly enough to facilitate a fluent game. I get stuck in not finding the right spots.
yeah, i'm just wondering if it was core to pre-master.
and they've switched it for witch cuz of how they felt Alchemist playeds.
the order has no implications no
no real implications, i was just reading and went "ah- wait wasn't the alchemist core?"
do you wanna vent or do you want suggestions, having been in this spot?
Both!
like it's not like champion and barb are no longer core or anything
Okie doakily - first off there's no shame in asking for a second opinion when you're needing to read new things. But how are you prepping your AP?
I'm hoping against it, I won't lie
She's in the same boat as Sarenrae to me where she's pretty much a purely positive deity with no interesting narrative angles they could push so her dying is just 'everything gets mildly worse'
Sarenrae is also a lesbian though so I'm more invested in her safety
Sarenrae dying is genuinely the worst outcome
Honestly, I don't prep it too much...? Which I guess is why I need to find stuff again in the text. Uhm... I suppose I should process it into a form I can actually run... ?
Most of what I've been doing in terms of prep has been musings about how to improve the overall story, but that hasn't factored into actual sessions so far.
Yeah you should definitely like
are you running it in person, or on a VTT?
read the statblocks of upcoming enemies in detail
In person, with a laptop
to have an idea of how they work and what their battleplan is
I've been thinking: it would be easier for me to use printouts of monster manual pages but those do not link to spells and stuff
You need to prep modules, to some it can be a bit more work- but it can be less too
when i was running an AP, it helped to have the PDF open but also just have the most critical and immediately necessary info available ASAP. over a VTT, that meant just having journal notes and such easily organized. in person, you could maybe make a Google Docs or print out index cards or something with what you need to know right away for the next session
IMO - read the chapter, try and prep the monsters for each encounter like you're doing it yourself
that might mean just knowing the important spells and having them written down somewhere, or it might mean writing bits of info as shorthand
If you're using a laptop - what do you do for your notes?
Word Docs, One Note, Evernote?
Just a Google Docs
I do have an unused installation of Obsisian on my device :P
huh
My Google Docs could stand to grow more well-ordered, I suppose. And have links.
I wasn't going to push for that, it's just important you have something you can quick reference
that is true
Yeah...
hey man - first thing to do when solving a problem is to find it
Abomvaults update:
MY GROUP ESCAPED
No losses
We love to see it
They backpedaled from the throne room through the thin tunnel, picked up the downed bard, and went into a side room
And as the ||morlocks attempted to follow||, ||the river drake in the water room attacked them||
Question:
Can you pre-poison the ammo in a Capacity or Repeating weapon?
Iirc, there’s no explicit duration for how long a poison lasts when applied. It seems reasonable to me, but up to the GM
I'm going to sound like a dolt probably, but where can I get a copy of the new 2.5e ruleset? Or is it even out?
player core, gm core, monster core are out as books
the former two are also incorporated into Archives of Nethys the official SRD
2.5 is strong though
it's mostly just an extensive errata and reprinting of Core Rulebook/Gm Guide/Advanced Players Guide
becoming Player Core 1/Player Core 2 (unreleased)/Gm Core
I'm just wondering which of the new books I should pick up for the new rules.
anything with core in the name is part of the remaster
all of which have rules that have changed
2.2e
v2.2
2 days until God Deathday
me just waiting for them to post mechanics spoilers

AoN hasn't implemented any APs sense October (for a very good reason lol). Has there been any cool AP architypes sense then?
October was the start of Seasonbof Ghosts right
oh I didn't realise the sandpoint ap was one book
yeah its one book but its also double size (200 pages for the 200th volume of APs)
yes
Wasn't it november?
It's a 4 part AP and Feburary was the last part
October I think was Sky Kings Tomb
No it started in October
They skipped a month or two to prepare for Seven Dooms
No archetypes unfortunately, though there are more...ap specific feats
Sorta
Can't get into it bc spoilers
Oh dud they? Huh
Fair enough though
Also do we know whatll be in the stream tomorrow, aside from which God is dying?
As I understand it it'll be a broad overview of What's In WoI
Like the tian xia stream a bit ago
hope we'll get some info on what the mythic system is gonna look like
yeah I think that's the big question mark
I assume the animist/exemplar stuff will just be mentioning they exist rather than going in on the changes
Maybe they'll showcase some new Ikons!
would be cool
Animist also seems to have gotten some semi substantial changes, so that could also be good to show
I mean we'll probably get more info on the novel (im buying) the ap (maybe buying) and what will be in War of Immortals itself
yeah I think I'm moderating my expectations that it's mostly going to be flavor stuff
They're definitely gonna tease some mechanics
Paizo is generally pretty good about teasing stuff
Almost time.
Namoleon: Shelyn
Emily: Iomadae
Gabriel: Abadar
Alaizia: Iomedae/Torag
Starduster: Sarenrae
Alaen: Iomedae (side bet, by Arazni)
Gkathellar:
Halo: Sarenrae
Cyan: Lamashtu (but if it is Zon-Kuthon, Cyan gets all the biscuits)
Mourge 40k: Lamashtu
Pennywen: Torag
Final bets
is this the final prophecy?
Dun-Dun-Duuuuuhhhh
I might change mine to Lamashtu honestly
I’m torn
Lamashtu feels more plausible but I’m kind of expecting a screwball result
Updated it
streams at midnight where i am so im not gonna find out til thursday 
Iomedae
Already on there
Oh ok
You're above Starduster
Bragging rights
you win the bet
Today is the first potential shipping day for my Tian Xia order 👀
excitiiing
So when is the stream?
tune in next week on Tuesday April 16th at 4pm Pacific for the result, plus information on how the War of immortals will impact Golarion moving forward!
Oh quite a while then
I mean it's tomorrow at... 6pm est?
Oh I thought it was today at 6pm est, so even later than I thought lol
I meant in the context of one day
Fair
Time is relative
Time is convoluted in Lordran
We say Drangleic now
you think they actually forgot?
I mean it just got errata'd to have sweep a bit earlier
also is this in the PC book too, or just on AoN?
mace spec isn't what it used to be either
pathbuilder doesn't have it either iirc
i still think it's good because 1h reach will always be a big offender imo
but man advanced weapons continuously catch flak lol
I would have kinda preferred some of the other crit specs being brought up a bit, but yeah it did kinda need it I guess
i think sword spec fills the niche better of unavoidable off guard
it being an action tax that triggered reactions with no save was killer
flail spec is really the only big upside the flickmace has anymore now
but otherwise you might as well use a breaching pike and not need to bother with advanced
asp coil as well, though Versatile P is also kinda nothing
in a world where you can get a d6 finesse sweep reach weapon, d6 reach for the same cost seems a little...
I do feel like Paizo really needs to reevaluate what they even want advanced weapons to be
Well, breaching is also advanced
no?
it's martial
Oh whoof
Brain fart
Sorry bout that
Huh, neat
Maybe I got mixed up since it released with the phalanx piercer
i agree
because rn advanced weapons are almost unusable without a corresponding ancestry feat
treasure vault was a bit of a bridge too far in my view
they're just too inaccessible and not worth the investment
and you usually get like, one extra trait for the trouble
Most of them are not worth the investment.
There are some standout advanced weapons.
Fire Poi, my beloved
Honestly my thought is like
Unconventional Weaponry should be a general feat, and also apply to any advanced weapons instead of its weirdass restrictions now
agreed
i also think more martial classes need better ways to access advanced weapons cause as it stands it's pretty much only fighter who considers it
Taw Launcher 🥺
Barrier Breaker ❤️
Honestly not even Fighter
Like they get that class feat to bump prof with advanced weapons at level 6 or some shit but who is taking that
Its pretty much solely humans or races that have good racial prof pools
yeah
Another advanced weapon I'm getting tempted by is the Bladed Hoop
If only for 0+ hands
one more reason why gnome is the best ancestry
God, why did the circus book give us some of the best Advanced weapons?
hoop is weird IMO
yeah im willing to believe they forgot to give flickmace sweep in remaster
i didnt even think about that and now i'm just perplexed by it
Why can’t we just have the gnomes death yo-yo in peace
but yeah a lot of advanced weapons are just kinda a comparable martial weapon plus one extra trait
with a few outliers like the falcata
Huh. You know, Kobolds get some rad ancestry weapons.
Tail weapons?
tricky pick is pretty decent yeah
In this case, I'm looking at the Tricky Pick
I like kobold's fangwire but I liked the version in my head
The bladed hoop is basically a hoola hoop, yeah.
cause I thought it was two handed for some reason
Gonna spin my hoop and walk toward you, if you get hit, it’s on you
I'm also kind of interested in the Dwarven Scattergun for having both scatter and kickback
which means it does an extra 3 flat damage effectively
oh shit what
that's so cool
interesting middle ground between the harmona gun and the blunderbuss
OH SCATTER SCALES WITH DICE??
Yep!
that's actually kinda a gamechanger damn
Sawtooth Sabers still make me happy with their statline. Could definitely make a fun TWF build with 'em still.
Sawtooth and fun yeah
Just hard to access
There is also dandpatta now though
Which are basically sawtooth without finesse
Yes, but red mantis cool
For sure
Scatter being AoE isnt something I knew
the fact it scales with striking is actually wild
just in terms of the fact that means it's much more worth the damage die step
Decent secondary option for if you're fighting swarms
What I really want is a gun with kickback and parry
As Vanguard wants both but they're mutually exclusive
(Defensive Armaments sure but I feel like you really want to get a gun that already has parry to make it into a scuffed shield)
PC gives it sweep. This is a AoN issue
okay I figured that was the case
Give us a shield gun
MH heavy bowgun with the shield 😛
you mean the shield bow?
These unique firearms are designed to attach to shields while still firing normally. Shield pistols are popular among Firebrands in the Shackles as they allow them to hold a blade and a firearm in each hand without giving up on defense. As is normal with firearms, a character doesn't have access to shield pistols unless they separately have acce...
nope
shield pistol
Ohhh
ironically still doesn't work for Vanguard though, because that needs a weapon with the parry trait and not a shield
lmao
.....
huh yeah
it's about wielding a two handed parry gun
for some reason
man guns and gears is a mess lmao
build a subclass for a weapon category that doesn't exist
I mean it definitely felt more like a future proofing mechanic for future crossbows and guns
Because like, the parry trait isn’t required to get a benefit
Well nah, its more about wielding a two handed kickback gun
Its top level Way just has a bonus for Parry
Which you can get through defensive armamanets
It’s just additional if you already having something that would give you a +1
Yah vanguard is based around kickback weapons which there’s still plenty of
would be like if rogue had a subclass gave you a bonus for using a reach dagger
like that mostly doesn't exist lol
ahhh okay
Yah but like, if that feature gave a knife reach
Then yah you would want to specify reach knives get extra
oh wait
living fortification and defensive armaments synergise
Defensive Armaments does exist, I didn't know about that
okay, slightly less egregious
idk why that didn't occur to me till now
yeah alright, my b
it's kinda wierd cause it's like for vanguard mythril tree saves you a feat? I guess?
because mythril tree and defensive armaments doesn't stack for the vanguard stuff
but does stack for Actually Parrying
yeah that's wild
okay yeah so like.... the shield pistol is still bad for it tho lmao
it's a one handed weapon
shield pistol seems more fun for some kinda weird sword and board drifter
Oh that sounds fun
Combination weapon+dual wielding build using a triggerbrand and shield pistol
Have a normal sword and board build that switched to a dual gun build
I spent last night fantasizing about my pref'd vanguard weapons
d8 kickback parry Fatal d10
And a d6 piercing finesse sword bayonet (two handed guns only, maybe with a cute little bit of text that says it can be used as a shortsword when not attached)
That would be neat
I wonder if a Fatal die step is actually worth Parry but tbh I'd take like Deadly d8 or something
I think it's fine
Idea: when Paizo said some minor gods were dying, they actually said miner. Torag and his family all die in a mine collapse
Abadar claims the mine wasn't to code, but Gozreh says that they shouldn't have been mining at all, causing a war
abadar did the mine collapse
alternatively, are there any gods who are minors? How does childhood work with divinity?
I think all the gods are real old
no no it's definitely this
Walkena both has the body of a child and is referred too as such but that's about it
walkena is a child
like he's unable to mature
there are some fairly recent apotheoses but afaik most of them were by entities who were like superhumanly old in their own power
I feel like a child god of childhood exists somewhere
Is that
A fighting game character with a kendama?
nah tales of symphonia
Wonder if we'll get any new gods
Almost certainly
I gotta say I feel like a flickmace works more like a yo-yo
Like it’s in the name
You flick it
And the force and way it’s constructed makes the flick extend and reel back in the head
Like a yo-yo
I wonder if it’s a new Starstone ascendee killing the god who’s gonna die
idk all the startsone gods are core
but
it would also be pretty funny to have a new god who also dies
That’s some war of the spark ass shit
The cube
Every time I hear war of the spark
I have to remind myself that’s mtg
Cuz my mind instantly hears Optimus Prime
Having been wrong about Rovagug I am joining the Lamashtu train
Choo choo
Namoleon: Shelyn
Emily: Iomadae
Gabriel: Abadar
Alaizia: Iomedae/Torag
Starduster: Sarenrae
Alaen: Iomedae (side bet, by Arazni)
Gkathellar: Lamashtu
Halo: Sarenrae
Cyan: Lamashtu (but if it is Zon-Kuthon, Cyan gets all the biscuits)
Mourge 40k: Lamashtu
Pennywen: Torag
Rhi: Calistria
Polish Vampire: Lamashtu (Gozreh)
Matt: Sarenrae
Positiveaura: Iomedae
Put me down for Calistria
Hell ye
I am here for the comedy
put me down as Lamashtu or Gozreh
SAME
Can I get uhhh Sarenrae?
not too surprising, given that they upgraded Wish to Ritual 10 and made it stronger as well
a ritual that just makes you immortal is reasonable at that power level
Can I get an Imodea (I can’t spell her name)
Can do
So,
If the next "big" Lost Omens book is an inner sea region, which one would y'all want
golden road or cheliax
I kinda want the Saga Lands or the Golden Road myself yeah
I think the Golden Road could definitely use an update away from all the "gnoll slaver" stuff of 1e
Plus, desert adventures are cool and underrated
Saga Lands for me deffo
More Realm Of The Mammoth Lords 🥺
I wanna learn about Icestair and Tolguth and Kaer Maga
But also I uh
Maybe don't, cuz then I'm Confined By Canon
Running back all the weird stuff from 1e Kaer Maga's book would be good tho
Yearly reminder that the 1e Kaer Maga book has 3 separate slang terms related to halfling-human sex
There's a page of 'kaer maga slang!' and thats a third of it
Truly
But there's so much stuff there that I can see being Awesome when uh
2e-ified
Oh absolutely
I want the Saga Lands for Irrisen
I've heard it described as a Russian horror folktale which is really good
I don't think the Sarkoris Scar is included in the saga lands but more detail into post-Worldwound Sarkoris would be nice
Demonic High Fantasy S.T.A.L.K.E.R
numeria book... one day...
golden road would be pretty cool yeah
Hmmm
Thinking about that Scizore/Flyssa double slice fighter more
Lightning Swap and he also rocks a Kusarigama 👀
ABP required but
Funny that Knife is like the most varied weapon group aside from maybe swords lol
More seriously, suggestions for archetypes for Double Slice fighter? Dual Weapon Warrior is mostly good but one or two things turn me off
Maybe gladiator with the weapon choice
dww is fairly redundant if you're already a fighter yeah
play a gnoll and take wrestler
The provocator is a gladiator who mixes brilliant performance with mastery of weapons.
speaking of gladiator though I saw this high level archetype and it's got some wild stuff
Stepping 10 feet every time you succeed a reflex save is pretty crazy
it's also got combat grab but it's two actions but it's not press and it's restrained
Thats..... genuinely pretty canny, but probably not what I'll go for
I am a sad man who does not like just spending a whole action doing nothing but setting up a grapple
love how they have that and then went 'but we can't give them scaling proficiency in their advanced weapon that would be too much'
goddamn
Honest to goodness I may set this fighter idea aside for 'I get into a non-free archetype game'
Because there genuinely just
Doesn't seem to be much it really needs
Its basically fully online by level 4
You just Double Slice, Twin Parry, and vibe
mood
Dual Weapon Warrior has some sleek unique stuff thats fun but I have to contend with the fact that I'll have dead free archetype slots somewhere in the level 4 to 6 range
Because uh
Uh
Definitely what I'm getting into this archetype for yes
dead slots suuuck
the other thing that bothers me is that pathbuilder doesn't let you take skill feats with archetype slots
which is probably raw n all but like
Yeah I don't mind that because like
Yeah you sure can't take a skill feat with a class feat slot
Thats correct
Those are dual weapon feats
Just
Not the ones you want
class feats are like pretty strictly worth more than a skill feat though
it's just
idk free archetype is weird a little
I may wind up taking Gladiator for the double whammy of 'no nonlethal penalty' and 'performance to demoralize'
(Performance to demoralize does not matter but its fun, lets me invest in less skills for more value, and opens up new archetypes sooner since its a skill feat)
like on one hand it's an optional rule but on the other hand it's like it really does feel weird when an archetype doesn't have 2 sequential feats from its dedication
Ah so that's where Pin To The Spot is from
Waiting for Howl of the Wild to get a "how to cook monsters" follow up on PF Infinite
We always play with it.
But my DM is very straightforward about it.
"If you use it and abuse it, I will up the anty as well."
I can imagine playing without it but I think it does like ... introduce build versatility of a sort that is pretty fun
yeah no it's just weird cause paizo didnt really predict how popular a rule it would be and some archetypes play weird in it as a result
yeah.
And some archetypes are mostly for flavour and a small plus in extremely specific scenarios
But add great flavour
GMing i do kind of feel the need to make players either all pick flavour options or combat efficiency ones
so if it's for flavour i'd vetto combat styles and certain multiclass combinations
if they want dual weapon warrior or something like that they'd need to use their class feats
The trouble with doing that is that by default free archetype locks out other multiclassing until you have the requisite three feats
Obviously you can adjust that rule
But
As always it’s important your table has a centered notion of what level of optimization they’re going for
yea i do that
i think doing it this way kind of centers everybody on more or less on the same optimization level
Yeah it’s just the kind of thing you gotta talk about
people tend to optimize with their class feats when i do that, even when they're not big optimizers
plus the game is actually pretty tolerant of different levels of optimization, in my experience the biggest factor that throws this off is unrestricted FA
I thought free archetype ignored the feat tax rule
Oh it's recommended.
If the group all has the same archetype or draws from a limited list, you might want to ignore the free archetype's normal restriction of selecting a certain number of feats before taking a new archetype. That way a character can still pursue another archetype that also fits their character.
I think one thing that's fun about restricted free archetype is you can add freedom within it
like if you restrict it to a few archetypes but add new feats to them
So after buying my starting weapon and armor I am left with 30 gold pieces (didn't roll too well for starting cash) and I was wondering what you guys would suggest as good gear/supplies to get with what's leftover as a martial class in 1e?
Ima sleep through the god death
There's the standard adventurer kits. https://www.aonprd.com/EquipmentMisc.aspx?Category=Kit
Any class' kit better than the others? I was thinking either the fighter, ranger, or pathfinder kit.
God I can't wait to see who it is
I don't think I guessed right
But I am still carrying a torch for Big Calistria Biting It
Who would be missed the least out of those still in the running for dying?
Lamashtu probs ye
That's the goddess of monsters right?
Would the godsparks that drop from her body create Fleshwarped Exemplars 
Yeah
basically
Maybe less monstrous mutations in the world?
or maybe more, sporadically. like with urgotha's death
Urgotha died?
I hope we also learn more about the Exemplar and/or Animist
sorry, i mean her death prophecy
She was one of the Godsrain prophecies
Ah
So a folding chair is only 2 gold and I'm incredibly tempted to take one...so why shouldn't i?
Do it
do it. if only for the vergil memes
Not me
Most of them I imagine
Urgathoa is prolly the most prominent skeleton haver
I mean, do the gods even have anatomy or are they just divine energy in the shape of a person
Probably divine energy
I would guess the mortal-born ones have internals because they think they should
Schrodinger's Skeleton
Also, if this is an official hint, we know the god can have a grave, so no explosion or fade into nothing
<t:1713308400:f> is the stream time for the war of immortals which god dies stream