#Pathfinder
1 messages · Page 33 of 1
Fire Poi Ruffian?
Im definitely biased in this discussion because ruffian Is so close to the underhanded fighter/shinobi type play style I’ve been looking for, but the weapon selection just doesn’t quite cut it for me
(aka I want to two-hand a katana or some other weapon lol)
cut it ;P
My gm just house rules that ruffians can sneak attack with anything
(Weapon or unarmed strike, I mean)
That’s neat
@warped orbit part of me wants to be a little shit and give it backswing or forceful
Would be fine honestly
Forceful isn't very great when actually factored into budget
How does the wakizashi scale compared to the shortsword?
cause at first glance it seems to fall behind during the gap between striking and greater striking, since deadly only gains more dice with greater and major striking runes
1st initiative of the 1st round of the 1st session of Quest for the Frozen Flame: Moose crits our psychic and kills him in one hit
:D
Moose are fuckin scary
first encounter being pl+2 is pretty rough though
On its second action it got a crit on me and rolled max damage
BUT
I have Orc Ferocity
is this like, a regular AP encounter
First fight
I think it’s just a moose with very lucky die rolls.
Yeah it got two nat 20s
There should be a recurring villain of “just a moose”
Yeah the first scene of frozen flame is a moose hunt
As you are Hunter Gatherers
Frankly, someone getting their head stoved in is probably narratively apt
quick how do I persuade a friend to play a thaumaturge/investigator duo with me?
Thaumaturge gets to swing d10 finesse attacks around with implements empowerment
they could also swing d8 fatal d12....
First session of bloodlords was today, got to take my skeleton kineticist for a spin
He's a bit silly
Lots of one word responses, didn't think to tell anyone in the party he had control of an element
like the Falcata?
yes
its also just really specific
requires you to go tengu and take their weapon familiarity feat
or the level 6 Fighter feat
we talking about thaumaturge here
true
i mean you could do that too but thats not until level 12 minimum
Tengu were kind of already my favorite ancestry but realizing the glorious fuckery that is their weapon feat makes me love them even more
...damn now I wanna make a Tengu
i have a tengu weapon thaumaturge after i learned this a long time ago
he's a messanger/courier who deliberately opens his packages to see whats inside (which is how i justify his esoteric lore in universe, because of all the shit he's learned)
'oh cool, dueling sword and butterfly sword' (admittedly if your gm lets you say you're from the broken lands but like c'mon)
you know what would be great fun
tengu swash
tengu works best for this because it considers the advanced weapon as a martial weapon for proficiency
dueling sword & umbrella injector
so the weapon proficiency general feat is slower
'fuck you I fight with my parasol too'
Not quite sure, though I'm leaning one from the upper planes
But a Demon Bird is also cool
well if their ancestor is from a more chaotic plane maybe multicolored?
more orderly plane maybe a supernaturally healthy sheen on the feathers, not a single one out of place?
Could work!
Part of me wants to be super cringe
and have a tengu who's proficient in dueling sword & spiral rapier
and picks what to use based on her opponent
I wanna make an offhand weapon for the aldori dueling sword
Which is kinda stupid, I know
Main-gauche 😛
hush you
XD
Uncommon, Agile, Finesse, Parry, Twin (Aldori Dueling Sword), Versatile P
Characters with access to the Aldori Dueling Sword have access to this weapon. When this weapon is wielded with the Aldori Dueling Sword, the Aldori Dueling Sword gains the Twin trait with this weapon.
Price 1 gp; Damage 1d4 S; Bulk 1
Hands 1
Type Melee; Category Martial; Group Knife
(yes this is a main-gauche with twin instead of disarm)
The Aldori Dueling Sword does have an off-hand thing already.
It's the dueling cape.
yes, but that sucks
https://pathbuilder2e.com/launch.html?build=704647
Workin on that Kobold Psychic
So did the first session of Quest for the Frozen Flame last night
It's good!
Punched a moose
Punched some birds
Beat a guy in a wrestling match
Orc Ferocity is awesome, it triggered twice
Did the psychic recover from being dead
Cause I know a lot of GM’s will retcon unlucky session 1 deaths
(Abomvaults Spoilers)
||Volluk's little miniVault is FUCKED||
||Last session the group beat Mister Beak............ only to head downstairs and immediately get into a fight with the Bloodsiphon, another PL+2 enemy, this time with Grab||
I’ve looked at some of your spoilers even though I haven’t played abomvault and this ap sounds scary lol
It is indeed very scary
Unless you're playing an undead character
In which case uh
l m a o
My group tended to be one level higher than they were supposed to so it ended up being less scary. But even they got their asses handed to them sometimes
I recall that fight Namoeleon mentioened being one such time
Yeah I wanted to do a zombie spirit barb for the one I'm playing in, but me and the GM collectively realized that would like
Make him totally crush a bunch of encounters
Though I did like the idea of ||using gauntlights negative energy beam as a bonfire||
I played a skeleton
Just having a quick moment to meditate in the ||cursed well of power from a soul-eating goddess||
I revealed that to the party by ||walking into the energy beam and taking off my mask, where a ghostly visage like how Celebrimbor looks in the Mordor games covered my skeleton||
||I made the rogue near shit himself||
This was after the cat was out of the bag ||when in the previous encounter a ghoul cast some sort of negative energy AoE and I got healed and cackled irl||
Nice
Nice indeed
first pathfinder character too lol
Yeah the GM allowed him to ignore the mass damage rules this once
PC death
our gunslinger died
Draconic fury just gives so many chances for criting
mostly lack of treat wounds as well so wounded stacking up
Even without that I think Draconic fury could lead to them going down, there were multiple crits
Oof, I'm sorry
it's okay he was gonna betray us sooner or later
I think I have more reason to be upset than his player because I had to print and paint him lol
but nah it's chill. My partner is gonna play a healer now as was the bet
warpriest or champion maybe
Crane (my Ant Gnoll Barbarian) took lots of hits but is yet to go down
Even without much Con investing
It's nice having health and dealing damage
my construct got low a few times but I kept repairing and then making the unstable roll haha
They actually died to a ||cactus leshy|| in the end
OH MY GOD
I'm playing Dawnsbury Days
Which has taught me that 'two 5 foot bursts' does not mean 'two spaces', but 'eight spaces'
Because bursts start from corners
I'm fucking losing my mind
Psychic kicks so much ass oh my god
Telekinetic Rend is just a God Cantrip
Yeah the origin point for a burst is an intersection
Dawnsbury is really fun btw
It does not have every option but it has enough that I can approximate what I want out of a given build
Like I can't do dueling parry or dual handed assault, and theres no bastard sword, but there is snagging strike and combat grab so I can still do a pretty solid free hand fighter build
No Ape Animal Barb but Wolf is close enough, etc
It seems like it will be really nice as like
A Build Demo System
I sure do like Psychic now, for example
yeah psychic cantrips really are strictly the best
Its sloppy and ugly but it WORKS
And thats what I need
A PF2e video game that WORKS
ITS HERE
I am Certainly doing Psychic for abomvaults now
Now that I am aware that Rend is not Spicy Electric Arc but like
A nuclear bomb
Well it scales slower (when not amped, the amp is definitely good), but you can potentially hit more targets
Its also versatile S/B
So it does horrifying things to, say, zombie hordes
Man
I am dunebrained
And that means trying to come up with character concepts but none make any sense in pathfinder lol
make lancer characters instead, it'll work better
lol ye
I actually had an idea for that
a local albatross leader spurned by the wider order fomenting uprisings by positioning themselves as a messianic figure to various oppressed populations in colonial Karrakin space
lisan al'gaib....
Also did they rename the feat that gives you song of courage?
Because I can’t find it anymore
Oh yah it’s now courageous anthem
yeah the Bard focus spells got renamed
These devourers have literally not not rolled a crit this entire fight
It’s insane
Finished gatewalkers today
Was our fourth Adventure Path
And it is leading right into the fifth, which will be Stolen Fate
Been thinking about the potential of a hybrid fighter using free archetype rules and the lightning draw feat
Started pondering this after revisiting a character concept I had for a Leaf Leshy fighter based off Link, particularly their OoT incarnation as a “child of the forest” so to speak
The idea was to take the archer dedication and fight with a sword and shield while being able to quickly swap to a bow as needed
Having to budget for a whole other weapon and a shield is an issue, but I suppose that’s the price to pay for versatility
(literally)
Also this is cool, the new dragon form is available to all traditions and if you choose a dragon that matches your tradition you get extra resistances
Oh that is really cool
Also I'm up thinking about Season of Ghosts
I think it's Neat
i would love to play in a seasons of ghost game ...
I'm spoiled on the plot twists but I think I'd still get significant enjoyment out of it
I'm just weird like that
Yeah it's one of those APs you should go into bljnd
Don't do what I did!
do the existing APs for 2e have a chronological order or do they largely shift around in time
They are chronological in release order
Golarion and Real Time advance at the same rate
Save for special cases
gotcha gotcha
so if you were trying to be a diehard story progression person, you'd play them each in release order
you could yeah
i'd say except for strength of thousands
that AP doesn't have a definite timeline but it's heavily implied the AP takes place over several years
They stop matching up with timeline once they actually like
Start
Almost none of them last exactly a month per book
alright
maybe end of wizard tower tonight
which will be including my freakass full custom nightmare boy
Oh huh, kineticists can still use impulses while in battle form
he can cast fear
a LOT
also flense, paranoia, magic missile, and ELEMENTAL ANNHILATION WAVE
Cause he's a nightmare of magic gone wild
welp just locked in my build if I ever do a dual class game
Nice
||not really, kineticist is too action hungry||
Druid kineticist is already really thematic
at least elemental barb is still cool for just going set it and forget it on your choice of stance
well I mean in a white room impulse and third action strike is pretty decent
archetype and squeeze flurry of blows in there
You can flurry of blows a combat forms strike?
sure, why not
the last time I saw people argue about it they landed on yes
Hell yah
they're just unarmed strikes
but you could just do kineticist monk really
i don't think druid adds all that much juice, battle forms are ok but a lot of your budget is that you're a full caster
The funny combo I figured out is that Ranger Edges apply to all attacks, including Impulse Attacks
Ranger Edges are so weird
as they're like for some reason mechanically the only thing which works like that
I wish phalanx piercer worked with crossbow ace & running reload
wait it does work with running reload
I wish the Phalanx Piercer didn't have reload 1
I mean same
godsrain hint
Shelyn
Agile, Forceful, Versatile P
Price 1 gp; Damage 1d6 S; Bulk 1
Hands 1
Type Melee; Category Martial; Group Sword
```I made a sword for the ruffian fans
flurry ranger monk be like
this requires you be a dual class or
level 12
but
funni
Ranger/Kineticist 👀
Ranger Kineticist does sound fun
cool moe found the combo
man idk what I wanna plaaaaaaaaaaaaaaay
many decision
What's the campaign
I dunnooooooo
My friend is nebulously running a game
by nebulously I mean like
His partner can't play for a couple months
we need peeps
cuz our group was me
and him and his partner lmao
I just have
much brain
for pf
but no know what play
I kind of want to do a dueling sword martial
but
two of my three characters
have been dueling sword martials
I haven't played a full caster
So maybe a full caster
or a kineticist
Stumbling Feint flurry ranger seems legit and also distinctly possible for an 11-20
Psychic is pretty cool and a nice introduction to full casters
As it relies a lot on focus spells and cantrips and has fewer actual slots to track
Psychic could be fun
what day, if I may ask?
Assuming they're looking for players :v apologies if I'm being pushy
lemme ask my gm
I’d be interested if possible 😅
It's friday nights 6 pm pst
I’d be interested as well. It’s been a long while since I last played and I’ve been rereading the rules vigorously
Fucking no idea
Fair :v
We were playing beginner's box to familiarize his girlfriend lol
Is it a custom setting or Golarion? Just purely curious
but her gf can't play for a while cuz starting new job
As for the time it may work with me but I gotta check
Mhm
to try it out
Actually looking at my schedule I may not be able to make it :v
F lol
And demiplane has the animist and exemplar playtest
but it otherwise works like D&D beyond so you have to put all that shit in by hand unless you buy the book
6pm does work for me, but I know not everyone’s open to randos
So far the game would def be set on Golarion I know that much
what character ideas have been catching your eye Finn, since I dunno what tone or AP it is lol
Ngl I wanna play but I also know I probably can't make it, I have commitments up to an hour after the game starts :v
My latest character idea is a Lizardfolk/Iruxi bandit
Probably a Fighter
I’ve mostly been interested in a martial class, particularly rogue fighter and monk, but I usually pick based on the adventure or other party members
I've seen you ruffianposting ye
speaking of, ruffian food xD
I've been looking to play a Custom Golarion game for a long time 
I love Golarion but would love to explore it outside the APs
Same here, it’s a really cool setting
Exemplar Lizardfolk, Gnoll, or Fleshwarp has also been on my mind
I’ve also entertained the idea of a sword and shield Leshy Fighter or Champion
as well as just ripping the bandaid off and playing a caster for the first time
lol
I've had a Mammoth Lords game in my head for a while now but I have yet to run a longform custom campaign
Not sure how people do it 
Witch seems like a good time, and having a little friend along for the journey is cool
Witch is pretty neat
You get a rat which is always a plus
I’m digging the idea of a Tengu with a crow
speaking of: anyone played the witch after the remaster?
If I took Familiar’s language I could also talk to birds, which is quite befitting given the more social nature of many species of crow
Hexes are a bit better, and some Patrons make your familiar a lot more useful
one of my ideas is a tengu so that could be fun
But otherwise it didn't change that much
What ways are there, if any, to change innate spells to use intelligence instead of charisma?
ehh, just Psychic I think?
I GMed for one very briefly
Its pretty neat! They did the ice patron
And yes the changes are very minor in the grand scheme
But 1 action damage hex is nice
(The very briefly is because it was a oneshot, not because they left or it died or anything)
(Just saying as that may color expectation of how fun Witch was)
Do Tengu witch or thaum or something, then we can say we’re twins lmao
If you do thaum we could even do a detective agency bit
Cuz my idea’s an investigator
Ooh, thaum is good too
Though Witch would also have quite a few unique tools to use for detective work thanks to their spellcasting
Familiars also kind of whip as a non combat tool
Getting a bird’s eye view of a locale before going in is a huge plus
This is true
Between a Witch and an Investigator we’ve got skills covered
Also I suggested thaum both for the detective bit as well as thaum having the option for a familiar
Oh, I didn’t know they got one. That’s really cool
Ye! It’s one of their unique little ‘I’m a weird martial’ things
Would you be doing a melee or ranged Investigator? Cause the 8hp martials tend to work better with at least 1 bulkier ally to support them in close quarters
Ooh, nice
Making coordinated characters is cool 
Either way, I hope your game goes well!
Do Death Effects bypass regen?
I think it does, since it bypasses Dying outright and regen just says they can't go to dying 4
So Head Burst on Psychic can bypass regen 👀
That seems accurate to me
Or put Tarrrasque to sleep for 3 rounds consistently
Regeneration prevents you from reaching a dying value that would kill you, but death effects ignore the dying condition completely
so yeah, it works
..........The person who killed Kothogaz the first time was a Psychic 🤔
She just exploded its head 40 times in a row while they were getting all the stuff together to destroy it lmao
Its combat side is very juiceless, which is the main thing
You devise a strat, shoot if its good for A Rogue Sneak Attack, do......
Um
Uhhh
Something! If you don't
But its undeniably pretty slick for narrative stuff, which is supposed to be its strength so
The main pain point is that as presented it neither has interesting stuff to do with good rolls, nor interesting things to do instead of attacking if its roll is bad
And it could have those things to be a really interesting and fun class both on and off the battlemap
But it doesn't
And that makes people sad
mm
Got any noteworthy examples of this theoretical stuff for them to do?
battle medicine or alchemical shit depending on your field
I’m interested in what people have thought up
pick up a caster dedication
ooh, yeah
My planned character is an alchemical sciences methodology
Metastrikes, for one
Like, any metastrike
A crumb of action compression or interesting riders on my smart stab
Lemme do Sherlock Holmes Discombobulate stuff
Put Clumsy on dudes or something as you kneecap them with a precise, calculated hit
I wonder how it'd play if, like
you got one free devise per round but you could still devise as an action against different targets afterwards
also yeah it's kind of funny how investigator is like. the one actual beneficiary of power attack lol
Maybe like
A big hit that applies a -2 or something to your attack, or a brace of special called shots that apply -1 penalties
So if you know that you will beat a dudes AC by 3, you can put one or two of them on to get the benefits
or even better (not really) https://2e.aonprd.com/Feats.aspx?ID=1742
You put all your force into a single mighty, carefully controlled blow. Make an unarmed Strike. If you spend two actions and this Strike hits, you deal an extra die of weapon damage. You can instead spend 3 actions to perform an even more powerful attack, dealing a second additional die of weapon damage on a hit. If you're at least 10th level, t...
monk having this when they're the flurry of blows class is wack incidentally
but I want to make it work someday
It seems made for Dragon Stance
probably
I might homebrew some Investigator metastrike feats lol
yeah power attack technically being 'bad' is a shame because it's the kind of thing that feels good on its face
i thought power attack was pretty ok with things like single-serving buffs
stuff like that, yeah
it just loses at baseline to '0/-5 attack' iirc
especially for- ironically- stuff like barbarian where you're tacking on bonus damage per hit
it's certainly not an every round thing
it's sort of sad how badly it folds to double slice
yeahhhh
Though I guess you can sort of brute force past resistances with it
though I suppose two-handers losing out to dual-wielding feels about as old as dnd by this point
except I wanna say 5e? But lord let's not go there
5e martial combat is certainly something
but anyhow uhh
I’m looking forward to core 2 and the other remaster stuff
yeah I've been on the edge of my seat about core 2 for ages I feel like they saved all of the spicy reworks besides witch/warpriest for it
Fuckit, gonna make some metastrike investigator feats
i am looking forward to barbarian, i hope they give it a little more identity
or at least properly scaling damage or something
I do feel like barbarian rage, how do I put it...
'your Bonus Martial Damage has an action tax, but not in an interesting way'
'also you can't take caster dedications I guess'
There is room for 'flat damage haver' in this world tho, imo
Fighter's 'bonus martial damage' is literally +2 to-hit
sure but they don't have to spend an action on it every combat
not that one action is a lot, of course
I honestly don't think 'spend 1 action to rage' is that onerous though yeah
'the first round is the most important' yeah sure yeah but like
You'll rage, stride, and strike, there, thats a good turn
right it's just like
rage is a lot of extra damage, depending on your instinct. and the action itself gets some action compression in later levels
imagining two worlds of barbarian rage as-is vs 'barb just does some amount of extra flat damage all the time', I dunno, what's it bringing to the table design-wise.
Not much
But I dunno
I don't think everything has to be honed down to mathematic perfection
I don't think a Barbarian is getting tanked by the action tax, its slugging it out with on-level dudes just as intended
It would be fun if like
I dunno
Each instinct had a fun thing it did when it raged, maybe Dragon does a wave of their energy type, Spirit barb gives temp hp and damages undead or something
But Barbarian Works right now
(scouring rage is kind of that but Generic Brand)
yeah I don't think it's bad or anything and I don't think its downsides are, like, super onerous, I just don't think they're very interesting.
Gonna make some of this
Gosh I want the new monster core book so bad just got to wait tell Wednesday

any tips on getting the most out of sterling dynamo? particularly any good class synergies
Fighter or rogue would be obvious choices
saw a reddit thread asking whether it'd be imbalanced or not to let it count as a weapon for inventor and that sounds awesome
Yeah sounds cool
And honestly in my experience it’s pretty good without it
There’s enough there that doesn’t require an unarmed attack
yeah sterling dynamo doesn't contain anything particularly remarkable iirc
Sterling Dynamo + Thief Rogue = Sekiro
d8/d6 finesse silver weapon isn't bad but nothing to write home about
the modular feat is a nice flourish
swipe and power attack are still swipe and power attack
Investigator, Strategic Strike
Source Ianthe the Kobold’s Homebrew Emporium
Prerequisites Strategic Strike
You attack with a precise blow meant to unbalance your foe. Make a strike that benefits from Strategic Strike. If you hit and deal damage, the target is flat-footed until the end of your next turn.``` Hey moe I'm starting to make some metastrike feats
Cool! This is neat
I love Snagging Strike on Fighter and this is in the same vein
it's just unbalancing finisher from swash but for strategic strikes
Gator should get a version of Hunter's Aim
That would also be a decent option yeah
I feel moves that give you a malus or bonus to-hit have a lot of Juice on Investigator, since you will know if you need them
yeah more stuff to play around with your DeS roll would be nice
Since I'd have to gate it to strategic strikes, would a one action cost be okay as opposed to Hunter's Aim's two?
hmm
on the one hand, you do pay the same amount of actions, so it should be fine theoretically
on the other, that gives you very little reason not to use it, other than competing with other metastrikes
true
for now gonna stick it to two actions
Investigator, Strategic Strike
Source Ianthe the Kobold’s Homebrew Emporium
Prerequisites Strategic Strike
Your unerring eye extends to benefitting your aim. Make a ranged weapon strike that benefits from strategic strike. On this Strike, you gain a +2 circumstance bonus to the attack roll and ignore your target’s concealed condition and any lesser cover.
Bloody Strike - 1 Action - Feat 8
Investigator, Strategic Strike
Source Ianthe the Kobold’s Homebrew Emporium
Prerequisites Strategic Strike
Your blow inflicts profuse bleeding. Make a slashing or piercing Strike with a weapon or unarmed attack that allows you to add your strategic strike damage. If you hit, the target also takes persistent bleed damage equal to your precise strike damage.
Stunning Strike - 1 Action - Feat 8
Investigator, Strategic Strike
Source Ianthe the Kobold’s Homebrew Emporium
Prerequisites Strategic Strike
You attempt a dizzying blow. Make a melee Strike that benefits from strategic strike. If you hit, your foe must attempt a Fortitude save against your class DC with the following results; the save has the incapacitation trait.
Critical Success The target is unaffected.
Success The target can't use reactions until its next turn.
Failure The target is stunned 1.
Critical Failure The target is stunned 3.```Made three more
I think stunning strike is fine, though I do think you should change the name
Stunning strike is just, to connected to 5e monk imo
People read that and immediately assume 5e monk
yeah, fair
@turbid dagger I know you mentioned this yesterday
Discombobulating Strike
lol
I would say perhaps give the stun incap, but neat
As its an 'every round' kind of thing against bosses
Oh my bad, sorry
lol ur good
I was looking in the trait list, not the desc
ahhh
But thats the right way to do it
Because the trait list would imply the strike itself has incap
Which would be… weird
Honestly investigator and swash have the similar gameplay ideas of like, hit them once and hit them hard
So it’s not really a bad idea to take from swash’s ideas
iirc there's a spell thjat lets you see what a creature's next actions will be. does investigator have anything like that cus it'd be sick
I don't think so
The spell is basically a divination effect anyway- your less 'seeing what they do next' and more 'twisting fate so they have to do that next'
Y'all
I've been thinking
So we're getting rules for large ancestries in Howl ya
And the Surkis are insect-like
So consider
how much bleed damage?
Playable giant isopod folk
iif you give an ancestry more than two usable hands john paizo comes to your house and kills u
I heard if you say aposable tail 3 times in a mirror John Paizo curses you
I played it for a couple levels and it was fine
A sterling dynamo inventor I mean
John Paizo can't stop me
I would allow for it to be Inventor modded
not like you can really cheat hand economy with it anyway
DATE!
What’s this from?
new blog post, one sec
Also, for additional inventor context
I started at level with a gauntlet as my weapon
Saying it was a prototype
And then when I got sterling dynamo it p much just all worked as standard
Admittedly I was using the upped damage die version so it didn’t give me a free hand lmao
oh thats a nice way to smooth it over actually
ok i cant operate paizo's antediluvian website, it's the latest post: https://paizo.com/community/blog
My character was also a gigantic web
*weeb
So when she did stuff like gigaton strike she’d shout “SIXTH STAR MANEUVER: FIST TO SHAKE THE HEAVENS”
And all my abilities had names like that
based
only reason i dont do this with my monks is that like... i have no special moves like this
itd be doing a normal attack
and then yelling some complicated name
I mean, good ol' stunning fist is also every round with no incap https://2e.aonprd.com/Feats.aspx?ID=442
The focused power of your flurry threatens to overwhelm your opponent. When you target the same creature with two Strikes from your Flurry of Blows, you can try to stun the creature. If either Strike hits and deals damage, the target must succeed at a Fortitude save against your class DC or be stunned 1 (or stunned 3 on a critical failure). This...
I'm smart.
Same mistake I made, we are geniuses
great minds think alike, I'm told
Equal to your precise strike, as it says
My PF1E campaign finally hit a note I've been waiting on for months
The magic dungeon with entrances all over the world that theyve been exploring just opened a tunnel into a flying city
So
A creature that so above your level already has a higher Chance to succeed than fail, right?
Well if it succeeds on an incap spell, literally nothing happens. You wasted a spell
And now they have to roll a Nat 1 essentially to get JUST the failure effect
Meaning big dramatic spells with incap….. are best used on random mooks
It basically forces the spell to target weaker monsters essentially
Which kinda sucks
Like no I don’t really wanna feeblemind that guy 3 levels below me
The fighter can literally kill him in a single turn
A good variant rule is that incap triggering just prevents them from crit failing
I will say, AoE incap is basically no incap
Since most of the time it’s only the crit fail that justifies Incap
calm emotions is super strong at all levels (if you up cast it)
Calm Emotions is kinda bananas yeah
There are no options that interact with incap
i like th idea of incapacitating enemies tbh, which makes that unfortunate
At least to my knowledge
playing a character who favors nonlethal or whatever and incapacitating has appeal for me
Yeah you’re not gonna be able to just turn off a boss fight with one spell
Is the point of incap
That just isn’t supposed to happen in 2e
He's probably cheekily alluding too the wording of 'precise strike finisher damage'
a crumb of swash got left in
this honestly makes a lot of sense, as a logc to it to me
but i do like th idea of beating up a gang of ruffians and leaving them for the constables ot pick up
or sparing an important npc and setting them o na path to redemption or something
Well the thing is that Incapacitation does not necessarily mean that
Like incap is a mechanical thing
Its effects range from 'paralyzed for 24 hours' to 'stunned 3' to 'dies instantly'
Incap spells incapacitate in the very literal meaning of rendering dudes incapable of doing things
If you wanna spare dudes just take -2 for nonlethal I guess
How's Seven Dooms of Sandpoint?
Yah incapacitation’s only real overlap is that they all end the fight early
Either by making them unable to act, or fucking murdering them
so when an effect has the Incapacitation trait, it means that if an enemy is a higher level thant the effect, they improve their roll result by one step
Actually what happens if it already has a feature that does that?
increasing the result of a check does not stack
Ah ok
so if you had a feature that turns a success into a crit success, and you roll a fail against an incap effect
you would upgrade that fail into a success, but not further into a crit success
Ah
So peeps have been found for the game
and so far our party is a thaum, an investigator, and a witch
well, so far
there are three people, that's what we have in terms of classes
looking like new character for our outlaws of alkenstar game is gonna be a Kitsune Warpriest of Shizuru
I am struggling to pick an archetype lol
How do you pick in archetype in pathbuilder??
pay the one time 5 dollar fee then hit the burger menu in top left > character options > allow gamesmastery guide free archetype
Can you take animal companion actions at any point in your turn after commanding them?
Like, can I do Command, Trip, (Strike), Strike, (Stride)
With parantheses being the companions actions
i believe so yes
Cool
Working on a short adventure, a festival of ritual combat to commemorate an alliance between a tribe of Kellid humans and a tribe of Forest Giants
||That gets interrupted by an Urdefhan invasion spearheaded by a tamed Remorhaz||
I want the penultimate fight to be an Elite Forest Giant riding a Weak Triceratops (two level 7s, level 6 party, severe encounter)
With the Triceratops using Lumbering Charge, Frill Defense and its horns' big threat to keep its rider safe while she pelts out arrows (I'm giving her Ranger stuff too, hunted shot and flurry edge)
While the true final battle is ||an elite Remorhaz, a weak Urdefhan Tormentor, and 4 Urdefhan Warriors, which is a level 8, a level 4, and 4 level 3s, an Extreme encounter with the balancing lever that I'll have the Forest Giant reenter the fight if things seem dire||
Thank you
I often have trouble picking
ye
yep, this time it's a ||prismatic ray member||
Rovagug still in the running baaaabeeeey
I’m considering ritualist, but I’m taking a look at the ritual options first
and I’ll ask the gm if it’s ok
Snrrrk
man I really wanna like ritualist if only because I'm super down for something just doubling down on out of combat utility for classes that don't have much going on in that department
but rituals in general are
eh
they are pretty jank yeah
you cannot
Your minion acts on your turn in combat, once per turn, when you spend an action to issue it commands.
So our group is a bunch of exorcists in service to a crime family
lmao
I like this setup
The wording here is vague enough I'm still not sure
That just seems like 'you can't command twice'
what's a good occult/ghosty archetype for an investigator?
can't beat psychic
Exorcist can probably work
especially if you expect to encounter more ghosts/other incorporeals
There's some feat that lets you try to commune with spirits whenever but I can't remember what it's called
knight reclaimant only starts at 6 but is kind of ridiculous
(I could be a Living Vessel)
(We're supposed to have a reason we're associated with the family, and my character has a debt)
Found it, might step on investigator's other feats, I'm not an expert
https://2e.aonprd.com/Feats.aspx?ID=2117
You have learned rites or meditations that enable you to perceive minor, invisible spirits within a place. Choose Nature, Occultism, or Religion when you select this feat. Nature allows you to contact the spirits of nature that form leshies, who are born of pure life essence rather than spiritual energy and can answer questions about natural fea...
Reclaimant has some fun stuff yeah
it also doesn't rly help another character is a thaum lmao
soul warden maybe?
it's quite hard to get away from spellcasting though, you have to go into familiar
undead slayer is pretty good actually
alas as they go
my pbp starfinder game seems to have lost steam
i guess in time to consider waiting on starfinder 2
to launch a new game
I got the monster core, tbh I am a little disappointed by the new devil names but otherwise the changes made are pretty cool excited to throw a "sweet hag" at players sometime
So our gm is changing the timeline where Taldor has conquered Andoran and Druma
Oh he's not changing the timeline he's going 'fuckit we ball this is 100 years in the future'
me as a shylen fan
||she's getting a lot of mentions in these prophecies for someone not marked safe....||
||Desna dies and just everything just is kinda sucky||
ten prophecies, right?
Yeah
The Ray's almost definetly safe because it'd be such a bummer for one of them to die
||I mean, she's a very social goddess. She interacts with the other gods a ton, unlike Abadar or Gorum||
and not in a like, tragedy way but in a just "This feels bad"
I mean I feel like that's going to be a reaction from some people no matter what
Someone I'm talking too is like
'man it would suck if Torag dies, he's one of the only non-human-presenting/representing core gods'
Idk I feel like it’s different
yeah she is
oh one of
not the only
sorry
now its my turn to have shite reading comprehension lmao
Honestly
Like I don't want them to die either but I definitely feel like 'will be a bummer' is not a priority WRT who lives and dies
Calistria dying would be very interesting
Eh moreso like
It wouldn’t be interesting AND it would just suck
Like I just don’t think they gonna have a setting where art and beauty is broken
I feel like brand wise, the prismatic ray seems like a bad idea to kill. I know the writers have a lot of freedom, but thats a hard sell to the executives
where as Torag or the like is a much easier sell
As a fan of Calistria and Calistrians
i mean i don't think art and beauty will break exactly
Depending on the mechanism of death
I just think the fan base would very obviously dislike a prismatic ray death
Zon has been deconfirmed as dying so 'zon dies and shelyn goes goth' is out BUT
Shelyn dying and Zon turning away from evil out of grief is not
So they could do it that way
With the Zon-Shelyn stuff
And I don’t think they’re aiming to like
Calistria's would be very intriguing in terms of process and reaction
Legitimately make people upset I guess
It’s less of “this is a bummer” and more “they’ve regularly used the ray as a symbol of being progressive in 2e and killing them would be kinda awful”
Yeah
The Prismatic Ray is one of Paizo's big examples of that since
they're a lesbian polycule of kind of universally good goddesses
Also I just don’t think that Luis would have said “the prismatic ray is changing” if the way it changes is one of them dies just cause
That’s kinda
A little obviously imo
Like I'd be p pissed off
And they’re really trying to keep it hidden
I think Shelyn with dye. That is the shake up of the prismatic ray, a new haircut
I just think it would both suck and like
It'd be kind of a middle finger honestly
Not be interesting
But yes ^ regardless this is why I don’t think they will anyway lol
Is because people will generally have this reaction
And I think that would be self evident to the PR guys
yeah
Like as an auteur
I would respect the move if it was handled well I suppose
But as a polyamorous person
Bro
Fuck you
XD
for the executives to approve this, they have to believe that the hype of a god dying+ the new interest from a shaken up setting generates more money than they will lose from disgruntled players leaving the system.
We'll have to see
My basic opinions so far of the dudes we have left is
-Iomedae dying would be boring, and she's An Iconic's God
-Sarenrae dying would be lame, and she's An Iconic's God
-Shelyn dying might be interesting but could also be super lame
-Abadar, Torag, Irori, or Gozreh dying would be boring
-Calistria, Norgorber, Gorum, or Rovagug dying might be interesting depending on how they do it
-Lamashtu dying would basically just be her retconning her out cuz she's nasty, which like, good? But uhhhhh
I still think if they killed an Iconic’s god they’ll just use that Iconic to like
Show stuff that happens in WOI
Gozreh dying and giving that power to the elemental lords they set up in rage of elements could be a good payoff
like I’m sure there’s gonna be a whole thing about “my god exploded”
I'm just not sure what they'd like
Do
With Seelah
If Iomedae died
Would they have a new Champion iconic? Does Seelah start worshipping Arazni or something??
An Iconics god dying is like, perf for a comic or something
Champions don’t have to be tied to gods in 2e so I don’t think her class would change
Yes they do
I thought they did? Yeah
You need a patron deity as a champ
And also world effect wise it seems like the major change would be 'the knights of lastwall are even stinkier and sadder and more fucked up than before'
Which would be funny
Really just hit them with the fucking
well Arazni is still there at least
Yeah
They might not need to be anymore in Player Core 2
I'm playing a champ of Skode and its good fun
SO TRUE
If we look at the other books that came out before it/ will come out after it as a tie-in, theres Gozreh with RoE, and Irori with Tain Xia, and Torag with Highhelm and thats everyone that hasn't been eliminated yet
They get domain spells so I'm unsure but
I guess they could de-religion it
But given Clerics are mandated to have gods I don't see why they'd be driven too
Its not like 'de religioning the religious classes' is like
A move they're making
Idk, I always felt like Champ was way more about the cause than the god
I am team Irori or Calistria should die because it'd be fun to go hogwild with what that does
Now the god of vengeance getting killed by someone does seem like the setup to a wild time
Rovagug’s still in the runnnnnning
Rovagug is my vote!!! He's my vote!!
Kill the universal WMD
Complete planar disarmament
And break the stalemates that came with it
I still think that one would be funny mostly so asmodeus can be in the worst position imaginable
unless...?
It'd be a fun time to prove if Cayden Cailean did it partially to get with her
Cuz it'd then be thematic as hell for him to pick up the revenge stuff
Also like
Every Calistrian would be out for blood
Calistrians getting revenge is absouletely something which could start a war
Rovagug dies, but only Asmodeus knows about it, and he needs to weekend and Burnies the rough beast
WHAT IS IT GOOD FOR
driving narratives
building thematically itneresting narritives!
One point in favor of Shelyn dying: Zon-Kuthon gets fucking pissed.
Yes I noted this above
We had a whole convo about the prismatic ray and the merits and demerits of harming someone in the pantheon
I haven't played in Golarion for almost a decade, I'm just a former fan looking in
I didn't even know what the hell Prismatic Ray referred to until the other day
also, does anyone else find it strange the prismatic ray does not grant any prismatic spell?
This
This this this
the Prismatic spells also aren't in Player Core
nether was the prismatic ray pantheon
but despite them being in the CRB, they don't have any
Dark Tapestry Mention 
I wonder if on a meta level that creature is similar (or even the same one) as Erastil's entry
following the "each story has a grain of truth" theory
I think if there's one more mention of an existential thing like that I'd take that as true
We'll see I suppose
or, it was actually Arazni who is controlled by Ihys who drank from Caydens flask that he got when creating 2 new schools of magic broke the cycle of souls. It all fits together!
you know what I mean
are there any archetypes that boos weapon proficiency?
cause i wanna play a warrior bard but they get kinda ass proficiency scaling

Warrior Bard is okay so long as you understand that you’re still a primary spellcaster
fair enough
sixth pillar used to
But Sixth Pillar was too obvious a pick
yeah
even meh scaling is still better than a -5 attack
and martials make those all the time
without having powerful riders like battle bard and warpriest have now
It was cool but ultimately any archetype that does that is gonna be a default
second question, can bards fulfill a more offensive role in fights?
Yes
neat
The occult spell list has plenty of offense
Some of your power budget will always be support
But you’re plenty able to contribute damage
hell yeah
It’s one of the edges of the typed spell list model
My rec for making a warrior bard that swings sword is to take Marshal
Set up Inspiring Marshal at the start of each fight, and use Dirge Of Doom instead of courageous anthem for your Composition Cantrip
You now have an effective +2 to hit anything in your melee reach (effectively a prof rank!!) and so do all your pals
(Unfortunately martial performance only works for some composition cantrips, not all 😔 )
Working on encounters:
The Bosun is so cool..............
Just a really neat statblock
I'm thinking of adapting them to represent Kellid hunters
Revert the 'naval pike' back to a spear and all that
This is the full comp
Virtuous Defender is an ex-Worldwound Crusader who joined the tribe, Executioner is a tribesman with a bigass axe
Both Bosuns should be elite but
Wait a second
This week's godsrain says that stars are dying in the background
And the SF Prophecy says the sun will go out
Is this related?
What program is this?
This is the Pathbuilder Encounter Builder Beta
Also sweet lord the sajam pfp
you know on the gods dying thing, i feel like there are gonna be negative reactions no matter what to any motion to make the setting shift in a big way like that
There are negative reactions to every lore change, no matter how minor
Orcs are no longer a harmful stereotype? Angry grognards on the paizo site crying about it
Drow getting nixed? The floodgates
For sure
Just thinking that like... every God is sometimes favorite, of course it's gonna suck for someone when their favorite God dies
And of course there would be a zillion reasons why any other God should have died in their stead
5e paladins dont, you might be thinking of that
I dont get this one
ahhhh
Minata, aiui
Trying to figure out what advanced sword to pick for Tengu Weapon Familiarity
Falcata
Not useful for the class 😔
Investigator
Ah
chain sword
Could be
Chainsword is really cool
Valued by duelists and soldiers alike in Nirmathas and Molthune, which are quite close to where we’ll be starting I believe
They're arguably close
idk if falcata had agile (I get why it doesn't lmao)
I could also say she learned Rondelero
Ooh wait!
Oh sorry, I was about to suggest something before realizing it wasn’t a sword 💀
lmao, what is it?
Karambit
lol
Nodachi :3
Is this the second proficiency to go alongside the Aldori sword?
Ye
Also huh? The Falcata is great for investigator imo
You literally can’t strat strike with it Em
l o l
Sorry I forgot investigator had like
Limits
On what they could strat strike with
Mine has been carrying around a GUN
So I’ve been kinda high on power
Probably just go with chainsword
Or Spiral Rapier for something thematic, since it’s a traditional Taldan dueling weapon
Sidenote
If you take the weirdness of being an archetype off of spellshot
It’s not a garbage way
Specifically recall bullet and Dispelling Shot are pretty great
If it wasn't an archetype Spellshot would be okay yeah
Still not
Entirely sure why it is
Class archetypes are cool…. When they like
Violently change the class
also this isn't a fuckin falcata lmao
The blade isn't exactly right, but it's still pretty tip heavy so ehhh
this is a rondelero, a practitioner of the fighting style of the same name, a form of taldan dance-dueling that makes use of a falcata and buckler
technically a rondelera, this is a woman
though that's
assuming things about the Taldane language
Isn't this pic from Tian Xia
and also this person's gender I guess
Nope
It is from Taldor, the First Empire, the Melee Tactics Toolbox, or Weapon Master's Handbook
I would guess Weapon Master's Handbook
Since rondelero is a 1e swashbuckler archetype
regardless
I am going to make a rondelero falcata
For I
Am a fucking nerd
This art did show up in a fairly recent 2e blogpost to be clear
Not Tian Xia I believe but its not like they just forgot about it
Agile, Deadly D8, Finesse
Price 3 gp; Damage 1d6 S; Bulk 1
Hands 1
Type Melee; Category Advanced; Group Sword
agile instead of disarm
Have the incorporeal undead gotten any changes in the new monster core? I’m mainly asking cause of spirit damage being added and wanted to know if it bypasses their resistance
I would hope so
are they still technically immune to str based strikes?
For being advanced u can probably make that fatal d8
Spirit damage bypasses it yes
I will check if they have rephrased the strength check thing
Also recently I have realized how baffling it is that of all things, mental doesn’t bypass incorp
they don't have brains.
Like, a lot of mental damage could rely on the actual brain, hence why its usually lethal
I guess but shouldn’t they be resistant to mental effects also
I’ll also fully admit that I don’t like that they’re immune to precision
Like I get they’re ghosts and they don’t have organs but I feel like they should have like
Ghost organs
If a skeleton can be hit precisely then a ghost touch rapier should be able to sneak attack a ghost
eeeeeehhh
I feel like that might push it
I don’t think adding agile to a rapier is worth pushing it into Advanced, but that’s just me. You can probably add like, another minor trait or something, idk
Or, rather, you probably have the allowance to do a little more
And while it is technically better in reality, slashing isn’t an upgrade in terms of balance
Will fully admit that I think non-ancestral advanced weapons should be cracked tho lmao
I mean, as is its perfectly in line with advanced weapons. Advanced weapons gain +1 trait over marital weapons, and agile is worth 2 traits
I should know, I made a guide to custom weapons that one of the devs said was very close to the one they used
also, did they re-errata the gnomish flickmace to remove sweep?
without sweep, it is literally a worse asp coil
Can anyone with PC1 tell me if its like this there too, or if this is a AoN error?
The phrasing has not changed
But I think it would take an actively malicious gm to interpret it that way lmao
You can easily just flavor "ghost organs" as points in their manifestation that are weak
Kinda like ghostbusters
Yeah for sure
Idk I think precision immunity is just dumb in general
Considering they made 3 classes and a subclass that rely on it
I think with how cool disable device can get at higher levels
they should apply that logic to more things haha
at least, ghost touch should let you ignore precision immunity on incorporeal IMO
RAAAAAHHH I HATE PRECISION IMMUNITY
(I played the Slithering as a precision ranger as my second ever adventure)
fuck precision immunity all my homies hate precision immunity
yeah that's where I'm at
What are the best tools Occult casters have to deal with Haunts and undead of the incorporeal variety?
My Witch is gonna be dealing with them quite a bit I suspect
Vitality damage generally
for Haunts you mostly just roll Religion/Occultism and/or Haunt specific skills
does detect magic help find em’? Or do I need a more specialized spell
problem:
i think a high enough rank detect magic will warn you of haunts, yeah
I think magic in general bypasses their resistances generally, so that's already a step up from martials without ghost touch
Oh, do runes not make your strikes magical?
Incorporeal is usually resist all except force, vitality, or ghost touch
And it's doubled against non magic, but that almost never matters
Because a potency rune makes your weapon magical
Not RaW and probably not RaI, but Needle Darts with a metal ghost touch weapon could arguably work?
Also it’s a cool mental image imo
if you give them an inch they'll start applying other property runes
tfw chain sword remains your best option mechanically but narratively makes no sense
Ah yes, this noble, straightforward duelist
Totally favors the same weapon Ivy from Soulcalibur uses
Uncommon, Deadly D8, Finesse, Two-Hand 1D8, Versatile P
Price 1 gp; Damage 1d6 S; Bulk L
Hands 1
Type Melee; Category Advanced; Group Sword```weeb time
I mean,
Shame they didn't have that alt in 6
Spirit damage
For occult
Idk probably personally let the ghost touch metal darts thing work since it’s specifically cool, and isn’t like, game breaking or even particularly strong lmao
And metal darts is kinda specially already about using stuff on hand to bypass resistance
My first instinct was to check if there was a metal with ghost-touch properties, but alas 
Does this by & large pass the vibe check?
Seems fine to me
Occult list does have Spiritual Armament at level 2 and Spirit Blast at 6, but unfortunately they don’t have Vitality Lash or Divine Lance as cantrip options for dealing with ghosts
out here asking the gm if the tech level has advanced enough in Golarion in 100 years post current canon that there are record players
record players are already an emerging technology tbf
clockworks use crystals
and can like replay sounds
Nice
I hope the answer is yes
Cuz the setting she's having us start in is giving Zaun vibes
but like
ghosts
instead of drugs
Timeline wise you can have imported record players in Irrisen
Hold on
This small, enchanted bone (most often a jaw) is usually capped with metal at its ends. It's activated by striking it against a hard surface.Activate [one-action] Interact; Effect The bone begins recording the next 1 minute of ambient sounds (including speech) that require a DC 15 or lower Perception check to hear. The bone's recording doesn't...
THESE could be used as such
Could this be used to programme doom?
what level magic item does it take to make doom work
Probably quite low level, just a lot of them and it’d take up an amount of space
My understanding is that you need something that can exist in one of two states which takes very little magical power, is easily changeable between those states, and can be observed
You also need something to observe what state each of these little pips are in, and interpret it as data
Magic Street Fighter is canon and used for leisure by children according to a recent tian Xia blog post so it'd probably be pretty easy
I feel like the nature of magic is like
you don't really need to combine miniature magic items into a computer you just cast Play Doom
and it doesn't make much sense but
clockworks make zero sense haha
pathfinder is like idk don't worry about it
Yeah its very soft
The thing is in real life we did cast just play doom, that was the original doom
Then since we've been combinging minature magic items like calculators to cast the same spell for no reason
like clockworks can wind each other
so they're just casually shitting on entropy at all times
It's magic I don't gotta explain shit
lol lookin at the universe for starfinder
A lot of concerning cosmic shit
Like old Rovagug and pharsma’s coil
Old Rovugug is "just" the name of the black hole at the center of the galaxy iirc
it shoots tendils light years wide
aside from that
pharasma's coil is fuckin cool tho
i like t he detail of See invisibility allow you to see a whole fuckin galaxy crashing through ours in the astral plane
Our gm has said phonographs exist
Wax coils ftw
could you lie about who you are when you cast sending? Like would the recipient (you you need to know well for the spell to work) automatically know its you, or could you claim to be someone else they know well?
I’d note that the target doesn’t need to know you well
I don’t think RAW answers this but I’d say that it’s possible but would be sort of like impersonating someone in a normal context
It does feel weird to use another voice for like, your mind directly interfacing with another mind