#Pathfinder

1 messages · Page 32 of 1

surreal basin
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and they're balanced as far as I can figure!

craggy thunder
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Oh my god Cobbled is awful

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XD

surreal basin
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it's only a 25% change to need to reload on a miss with Draconian firearms so I think it's reasonable

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and take damage but

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yknow

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youll be fine

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Anyway uhhhh feedback encouraged

craggy thunder
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I like em

light gyro
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strength of thousands book 4 spoilers
||hope my party are ready to walk without rhythm cus HOO BOY||

craggy thunder
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big fatal definitely makes sense

surreal basin
craggy thunder
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hhhh still stuck on wanting to make an academic fencer type swashbuckler

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but RK sucks as a combat action lol

barren cipher
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i think it's just mastermind rogue right

craggy thunder
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Kind of similar ye

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Though instead of off-guard you gain panache

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I think an Intswash has an interesting place

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especially given their near-rogue level of skill possession should they invest in Int

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also

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fun synergy I just discovered if you're in a dual class game

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mastermind rogue and investigator

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take known weaknesses as investigator

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'fuck you, free action RK into off-guard'

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which just

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feels nefarious

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even tho its nowhere near how bullshit you can be

turbid dagger
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I think dual class for interesting combos is better than dual class for raw effectiveness
Else everyone would just be doing like
Giant Barbarian Fighter or something

craggy thunder
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Ye!

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I just so happen to have found an interesting and powerful one

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combine both your precision damage gain actions into one action

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funtimes

craggy thunder
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I think this may be the most self-sufficient build I've made

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You've got very good damage, though ur not super tough

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and your skills and skill feats are coming out of your ears

craggy thunder
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You are analytical and measured, taking in the way your opponents move, recalling your lessons, and waiting for the opportune moment to deliver a strike that can only be described as textbook. You are trained in Society and one of the following skills of your choice: Arcana, Nature, Occultism, or Religion. You gain panache during an encounter when you successfully identify a creature using Recall Knowledge.

Exemplary Finisher
You gain a +1 circumstance bonus to AC against the foe until the start of your next turn.```
Attempt at intswash
trim grotto
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has anyone here played a dragon instinct barbarian at high levels?

frank crystal
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Goddamn one of my fellow players just double crit on twin takedown

craggy thunder
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eyyy

craggy thunder
eager mountain
craggy thunder
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fbish

eager mountain
solar tendon
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Pretty 🥺

eager mountain
turbid dagger
thorny berry
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boy that first feat is hilariously bad

craggy thunder
turbid dagger
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Yeah even in the Rare Underwater Game I feel like you'd just be on your shark at any given moment while dungeoneering

craggy thunder
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then again

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that lasts until the end of your next turn

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or for a minute on crit success

turbid dagger
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Anyway, RK semantics aside- it looks good
My only worry is that APs are a little too liberal with the Unique tag

craggy thunder
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such is the bane of all RK dependent features

turbid dagger
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So you may run up on a boss you simply Cannot Get Panache Off Of
Even moreso than most Swashes

craggy thunder
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also I just realized a fun way to twist naming conventions for the character this style is intended for

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She's a tengu from Kwanlai, meaning her surname is the first name written or spoken, who's taken the Aldori swordpact

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So Aldori is the name that comes first lol

turbid dagger
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The Unique stuff miffs me so much
Just because an Annis Hag has a name doesn't mean its Unique

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Its a named Annis Hag

strange nest
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wait wtf

craggy thunder
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I actually prolly need to change the exemplary finisher benefit

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since it's redundant with parry mechanics

turbid dagger
# strange nest wait wtf

Yep!!
If someone is an important dude they get unique, even if they're just a variant of an existing statblock
The one I'm talking about is a vague allusion to a certain AP (spoilers) ||Blood Lords||
||Iron Taviah in that is just an Annis Hag with some rituals||

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So you know
+10 to her RK DC
Naturally
Every +1 is important in PF2e ya know!!!

solar tendon
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I mean

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that's not necessarily a rules thing

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that's a thing AoN adds for convenience

worthy stump
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it's like that in the AP statblocks too

solar tendon
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plus it's like, yeah if you wanna know stuff about that person specifically that is much harder

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but there shouldn't be anything stopping you from getting an easier recall knowledge check but only being able to get more generic information

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like if you fight an orc ranger or something

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it's probably a normal rk check to find out about ork things or ranger things

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but it's a unique rk check to see if you know who their parents are just by looking

solar tendon
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I think? I might be thinking of something else actually

worthy stump
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ah, i see

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yeah, it's pretty vague, which does leave it up to the GM's discretion

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For a check about a specific creature, trap, or other subject with a level, use a level-based DC (adjusting for rarity as needed). You might adjust the difficulty down, maybe even drastically, if the subject is especially notorious or famed. Knowing simple tales about an infamous dragon’s exploits, for example, might be incredibly easy for the dragon’s level, or even just a simple trained DC.

gritty void
craggy thunder
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What’d be a good exemplary finisher for a recall knowledge Swash?

solar tendon
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create a weakness on the enemy maybe

craggy thunder
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I feel like that’s kinda stealing thaum’s lunch a bit

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Circumstance bonus to saves seems interesting actually

thorny berry
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bonus to AC and saves against th- yeah something like that

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though I guess AC bonus interacts badly with parry

craggy thunder
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Yeah it was an ac bonus lmao

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Then I was like ‘oh wait’

thorny berry
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it'd be cute for them to be The Riposte Swash but riposte swash is terminally kinda screwed by bosses

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and yeah RK is probably limited by like... well what if you already know what you want

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especially if you're already using it to get panache since you presumably ask the important questions first

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go the triggerbrand route and have your skill check inexplicably also inflict a dot or status or something

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actually, sickened because you hit a pressure point or something could be cute

craggy thunder
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lmao

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Would clumsy be too much?

thorny berry
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well, I suppose the closest comparisons are wit inflicting -2 to attacks against you and braggart re-enabling demoralize

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in terms of power level

craggy thunder
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Hmm

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Then yeah too much

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I’ll just have it be +2 to saves

trim grotto
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finally joined a Fist of the Ruby Phoenix game!!

turbid dagger
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Kickass!!!
Congrats, it seems like a really really cool module

trim grotto
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thanks!!

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just need to figure out what to play

strange nest
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Hell yeah!

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You leaning towards martial or caster?

trim grotto
frank crystal
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Effectively they’re kinda casters with a fully unique spell list and infinite resources

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But that’s only in the broad terms

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In practice they do kinda function on their own axis

trim grotto
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Are they good at damage?

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Cause the party is telling me they need someone who does high damage

frank crystal
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They are pretty good at damage

turbid dagger
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I would say kineticist is probably closer to martial in Feel than caster
And yes they are quire good at damage if built for it

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They can kind of do everything

frank crystal
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It depends on the element but they tend to be alright at the very least

turbid dagger
frank crystal
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I will say right now personally with a 2 action blast my kineticist is doing 2d8+8 at level 4

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And that’s not going into the AOEs as well

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But that’s also one build

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Kineticist can kinda fulfill any role if built for it

craggy thunder
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If you want good damage, gotta say I’m a fan of our boy the swashbuckler

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barbarian sounds fun too tho

trim grotto
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How do you play swashbuckler

turbid dagger
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What if rogue and magus had a baby
And it really liked skill actions

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Basically spam skill actions till you succeed, then lance a dude with a finisher for fuckloads of precision damage

strange nest
turbid dagger
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There has been, historically, a little bit of difficulty against PL+ enemies as you need to beat their reflex or will DCs to get your finisher prepped typically

trim grotto
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i see

craggy thunder
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It's the Zorro (the masked one, not the one piece one) class

trim grotto
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i think i've narrowed it down to Dragon Barbarian and Swashbuckler

craggy thunder
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what so far has the stronger character concept?

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Ruby Phoenix is the martial arts tourney right?

trim grotto
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yeag

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basically im trying to decide between sick martial arts barbarian that will later gain a dragon transformation, or duelist knight to serve as a lancer type character to the champion in the party

craggy thunder
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duelist knight could be a very fun type

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What ancestry would the duelist knight be?

trim grotto
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i have no idea what ancestry to do yet for either idea tbh

craggy thunder
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well if you want to do duelist knight

trim grotto
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atm im trying to flesh out the swashbuckler idea to see if i actually like it, trying to pick a style

craggy thunder
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fairs

trim grotto
craggy thunder
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I am an advocate for a certain weapon

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if you wanna play a character who's like 'my dueling style is the greatest in the world, I'm going to join this tourney so I can fucking kick all of your asses and show you' then being an Aldori and using an aldori dueling sword would be a cool way to do that

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The catch being the dueling sword is an advanced weapon

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and the two ways you can get it down to martial proficiency are by playing either a human and taking the unconventional weaponry feat and picking it

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or a tengu and taking tengu weapon familiarity, picking it as one of the advanced swords you gain proficiency in since you're proficient in all martial swords

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The reason I'm recommending it is mainly vibes based, though it is like the one finesse weapon that's a d8 damage dice

turbid dagger
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Simple can be good
A deadass human aldori swordlord swash would sure be fun

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You don't always have to be a duskwalker automaton twisting tree magus or something

craggy thunder
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but I could totally see an aldori swordlord going 'fuck it, I will travel halfway across the world to kick ass at this tourney and show the obvious superiority of my family/culture/school's dueling style'

turbid dagger
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Its a global event ye
I think theres folks from a lot of different places represented

craggy thunder
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It also opens up the martial arts movie classic of 'vaguely similar western and asian fighting style beat the shit out of each other'

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get matched up against a dao wielding monk or something

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or a Minkaian samurai

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etc etc

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I will say

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if you do tengu

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There is potential ~ drama ~ you could lean into

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especially if you get matched up against a character from tian xia

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because tengu are renowned in tian xia as swordsmiths

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and an aldori tengu is saying 'nah I like this sword more'

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which would be liable to piss a lot of them off

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(which is why I have an aldori tengu character)

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(she's kind of a bitch, admittedly)

trim grotto
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thats fun for sure

craggy thunder
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or your tengu could be from a family that at this point has forged aldori swords for generations, etc etc

trim grotto
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at one point i was considering doing a construct inventor from alkenstar and taking construct shell to be piloting a big punch robot, but honestly i think the two concepts im working with rn are much stronger cause either im going for "the sword of my homeland beats tian xia steel and i will prove it in the ring" or a pride thing relating to dragon stuff for the barb

craggy thunder
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"the sword of my homeland beats tian xia steel"

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the wholesome way to do a tengu swordlord

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meanwhile mine was like "lol fuck katanas I won a duel someone drunkenly challenged me to in university and this guy saw me and said 'yo lemme train you' so I left early to learn it"

turbid dagger
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Oh speaking of dragons-
My other idea for FotRP was a Battlezoo Draconic Diehard Sovereign Dragon Fighter
Just a dragon rolling up on the tourney and going 'None of the rules say I can't compete'

craggy thunder
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"No rules against a dog playing basketball" lookin ass

trim grotto
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what might be a good background reason for fighting if i were a dragon barbarian

craggy thunder
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uuuuuuuhhh

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are there any dragons in Fist?

turbid dagger
craggy thunder
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Maybe you're a dragon's representative?

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"Go my disciple, demonstrate my power by being obviously my servant and tearing shit up"

trim grotto
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herald of a dragon who herself is scheming to use the power contained within the vault to strike down her master and become queen

craggy thunder
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ooooooo~

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That's fun

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And gets into a draconic aspect that I wouldn't expect of a barbarian

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scheming, conniving motherfucker

trim grotto
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that would be really, really fun to play i think

craggy thunder
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A really unique energy for a barbarian too

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probably smug as hell

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What ancestry you thinking for this dragon barb concept?

trim grotto
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still unsure exactly

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i mean beastkin anything is perpetually on my mind because im a raging fucking furry but thats all i got

craggy thunder
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what region of the world would they be from you think?

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lmao

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very fair

trim grotto
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oh hmmmmmm

craggy thunder
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Could be a kobold

trim grotto
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could lol

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lizardfolk may also be neat

craggy thunder
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ye

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actually

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orc makes sense

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get an animal companion somehow

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get that orc feat that lets you make it a riding drake

trim grotto
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only problem i can see is that we're level 13 (joining slightly later than the beginning) and I have a fly speed rn

craggy thunder
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well

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at that level uh

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riding drake can fly

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XD

trim grotto
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oh fr thats funny

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well in one more level i get dragon transformation from dragon disciple lol

craggy thunder
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what level does fist start at?

trim grotto
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11 normally

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but im joining a little bit late

craggy thunder
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oh shit

trim grotto
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still in book 1

craggy thunder
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man now I wanna find a ruby phoenix game

trim grotto
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its so fuckin cool

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i forgor does rage specify no heavy armor

craggy thunder
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uuuuuhhh

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it do not lmao

trim grotto
turbid dagger
craggy thunder
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lmao

turbid dagger
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Barb notably does not start with it but Sentinel Moment

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And/Or Champion Moment

trim grotto
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can't do multiclass archetypes. Free archetype other than that though

craggy thunder
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oh no multiclass?

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hwy?

barren cipher
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sentinel is pretty much a no-brainer then

turbid dagger
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That's a restriction I've seen a few times and don't quite get yeah

barren cipher
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opens up a lot of otherwise difficult options

trim grotto
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idk exactly but im not at all complaining i don't like doing them very much

turbid dagger
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Yeah its not a BIG deal at all

craggy thunder
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I mean valid

trim grotto
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like it can be cool don't get me wrong, it just gets really clamplicated

barren cipher
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yeah multiclass archetypes are a real mixed bag

turbid dagger
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On one hand- Champion
On the other- Summoner

barren cipher
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int 8-10 dex 10 lets you do a whole bunch of stuff you couldn't do otherwise

craggy thunder
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man now that I know fist is a middle levels AP I rly wanna get in a game lmao

barren cipher
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hell you could even have some int if you really wanted

turbid dagger
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Its an 11-20 yeah

trim grotto
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its super fuckin cool. Its about a big fighting tournament. This campaign in particular the GM is using a lot of really fun and at times geniunely interesting pro wrestling tropes of all things like post match interviews and sponsorships

craggy thunder
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Huh!

trim grotto
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so the plot of the campaign has a really fun but surprisingly fascinating vibe

craggy thunder
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That's p cool

turbid dagger
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I seem to recall sponsors being an in-built aspect of the campaign rather than a GM thing but that sounds neat

trim grotto
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Because of course its pathfinder and not everything is what it seems about the tournament and the casters/sponsors are trying to make it seem like everything is normal

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so there's a subplot the GM is leaning into about that

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current party is a champion of Gorrum whos a skeleton, a washed up fighting champion who lost the last ruby phoenix tournament, and a somewhat stereotpical martial arts protagonist who believes (thought he may be wrong) he's a descendant of Hao Jin (the one hosting the tournament)

craggy thunder
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champ, ???, monk?

trim grotto
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Champ, Bard, and monk

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oh and there's a warpriest cleric but i actually haven't heard to much about them

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so party of 5

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OHHHH what if i chose umbral dragon for my instinct

craggy thunder
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ooo fun

trim grotto
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it would make my rage breath negative damage

turbid dagger
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That would be cool
Unsure if there are any undead in ruby phoenix
unbral dragon spirit barb is what I plan on doing for blood lords

trim grotto
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hell yeah

trim grotto
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hey so actually reading dragon form, i worry I might be misinterpretting cause of some weirdness on pathbuilders end; can dragon form, dragon instinct barbarian, and dragon discliple archetype actually choose umbral, cloud, sovreign, forest, sea, and underworld dragons?

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cause i feel like they should but i don't see what the stats would be

craggy thunder
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They can

trim grotto
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is there a place where i can find the stats for them? cause for example, this says burst of fire for underworld dragon but i don't see a measurement

craggy thunder
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oh it says that for all of em

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it just says 'aoe of type of damage'

trim grotto
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right but like, how bigs the aoe and whats the range

craggy thunder
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no sabes

craggy thunder
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Trying to figure out a FA version of my investigator/rogue dual class

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the obvious answer is FA rogue

clever cobalt
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I have the SUDDEN URGE

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To make a Gnoll Samurai or Ninja

rustic cape
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What is your vision of those

clever cobalt
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I dunno

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just a vibe I guess

silver geyser
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Gnoll Ninja is good alliteration.

barren cipher
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where it was line or cone only

The shape is a 30-foot cone or a 100- foot line

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underworld dragons were published later

craggy thunder
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Gnoll Gninja

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noll ninja

unborn rain
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Gninja? Aint' that that Frog pokemon /j

trim grotto
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hey so golarion lore question, is there anywhere that specifically involves dragons?

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any region or country or whatever

craggy thunder
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afaik they're kinda just everywhere?

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Not like, super common everywhere but like

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a globally spread species

light gyro
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there's some dwarvern civilisation that has a history with cloud dragons, idk if thats the one from the highhelm book

trim grotto
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i see

warped orbit
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Options:
Abadar
Gorum
Gozreh
Norgorber
Rovagug
Shelyn
Torag
Zon-Kuthon

clever cobalt
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Norgorber, Abadar, or Torag

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are my guesses

frank crystal
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I’m betting Shelyn

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I’ve got no reason to

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But I am

clever cobalt
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||It's Zon||

warped orbit
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noooo

worthy stump
light gyro
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when i run an original campaign im gonna find a way to shoehorn yivali into it.

worthy stump
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that's about it, though, iirc. dragons don't get involved with nations much or congregate, they just kinda vibe on their own

surreal basin
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Man this

clever cobalt
surreal basin
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Just made me wish this was real

clever cobalt
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Anyways |||Zon Kuthon death theories in shambles||

surreal basin
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This was a huge bet for me yeah lolol

clever cobalt
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I do.like this one though

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Even if it's a bit more... subdued compared to some of the others

warped orbit
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I was really banking on that one

clever cobalt
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||I do like the idea of Former God Zon just kinda, wandering the world||

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||Do we know what Zon's domains were before he was Zon?||

light gyro
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||maybe he went fishing||

surreal basin
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||p sure he was art and Shelyn was beauty||

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||and Shelyn took up art after he went fucking bananas||

clever cobalt
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||Yeah, same as Shelyn's from the looks of it||

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||damn now I wanna know what Dou-Bral does on Earth||

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Err

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Golarion

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||My first idea is inspire a revolution against Cheliax though||

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Anyways we got 3 more

light gyro
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||interesting that they don't really do anything with the divine power zon rips out of himself. if these are hints as to what actually happens, maybe someone willingly lets go of their divinity, and then that divinity has to go somewhere?||

turbid dagger
clever cobalt
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||Who are explicitly powered by sparks of the divine||

surreal basin
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Genuinely really worried about Shelyn biting it now

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I still have faith that Paizo wouldn’t pull that tho lol

light gyro
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||'art and music are kind of dead' doesn't really gel with the colourful vibe they're going for these days so im not too worried about that happening||

turbid dagger
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We're getting close too 'I am going to be disappointed by whoever dies'

surreal basin
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Yeah that fair

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That’s

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I mean tbh I don’t expect it to be someone who would like

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Inherently change the entire nature of the setting j guess

clever cobalt
surreal basin
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Like I didn’t ever think nethys was actually gonna die

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They aren’t doing a spellplague

clever cobalt
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Both in the sense of "Why did X die" and "Why didn't Y die instead"

surreal basin
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I mean I mostly just

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Think expectations should be set for it to not be the end all be all of setting changes

clever cobalt
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Yeah

light gyro
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if they dont get walkena im getting him myself

clever cobalt
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I think it's gonna be big, no soubt

surreal basin
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Oh he’s absolutely the motherfucker who is gonna die in an AP

clever cobalt
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But uts not a rework of the entire setting

surreal basin
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I genuinely think the new AP is gonna be mythic golden lions assassinating Walkena

clever cobalt
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New AP? Like the one after WoI?

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Cause the current list is uh

surreal basin
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The one after WOI yeah

clever cobalt
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The Nature One, Curtain Call, then mqybe War of Immortals

surreal basin
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They said there’s an unannounced AP where a gods death will be a major component

clever cobalt
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Curtain Call is pretty neat looking and fulfills a prophecy from Stolen Fate

surreal basin
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….. yes that’s what I mean

clever cobalt
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Ah

surreal basin
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They haven’t announced the plot for the WOI one

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So I think it’s gonna be murdering Walkena

clever cobalt
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I doubt it's gonna be limited to a single place imo

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Walkena seems a little small scale for the WoI AP

surreal basin
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Idk

clever cobalt
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Like I can totally see him getting got down the line but

surreal basin
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2e APs have been very low World impact mostly

clever cobalt
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Expecting the War of Immortals, one whose very premise shakes the setting, to be limited to a single relatively obscure place seems like recipe for disappointment imo

light gyro
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book 4, kill walkena

surreal basin
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Idk

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/shrug

clever cobalt
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Yeah I could see him being part of the AP but being based around him seems weird for the stakes involved in WoI

light gyro
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book 5, tea party with yival. book 6, kill groteus

surreal basin
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||one of the AP prophecies is “the sun will die” and unless you kill Saranrae Walkena is the next up||

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I think even mythic characters will never be able to fight motherfuckers like Geb or legit full gods

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Just because of how 2e is

clever cobalt
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There are plenty of sun gods

surreal basin
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They’d need to add extra class levels to the system

clever cobalt
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More than Walkena and Saranrae

light gyro
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but walkena is the most eminently killable

clever cobalt
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This is true, but I still don't think it will mean he's the antagonist

craggy thunder
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Shizuru is also a sun god right?

clever cobalt
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I belive so

light gyro
clever cobalt
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Regardless I feel we're going in circles

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Regarding Walkena

turbid dagger
surreal basin
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I mean idk I’m not debating you lol

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I’m just not in agreeance on like… any level

clever cobalt
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One figure I can see coming up is actually uh

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Nex

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Nex is iirc siphoning powers from gods in his weird demiplane

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Not necessarily the big bad but I can see him being relevant

turbid dagger
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But yeah I'd say taking out Walkena would be good level 20 fodder
And I wouldn't really call him obscure
He's a pretty big element of the Mwangi Expanse metaplot
Noted 'Got Its Whole Ass Book' world region the Mwangi Expanse

clever cobalt
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Is he?

surreal basin
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He’s

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*yes

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He’s literally a living god who regularly threatens neighboring nations, and he’s a big enough deal to get an entire book of a different AP dedicated to him

light gyro
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strength of thousands major spoiler ||during book 4 you can help ascend a new rival sun god whose whole deal is being the true saviour foretold in mzali prophecy||

clever cobalt
surreal basin
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Idk

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I just don’t understand your point

clever cobalt
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I think we're going in circles

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Of "yuh huh" and "idk"

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So I'm gonna drop it

surreal basin
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K

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I still think the most likely like

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“Major” core diety is iomedae

clever cobalt
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I do eagerly await the setting changes

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Last major god to die was uhhh

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Aroden

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I think

surreal basin
#

She kinda hasn’t done much in 2e that would break the setting if she died

#

But it’d still be a huge mixup

#

So it’s kinda the best of both worlds

clever cobalt
#

Eh, I feel that would be weird, given she's only been relevant in the setting for.... what, 400 years? I feel like a more entrenched god would make more sense personally

#

But who knows

turbid dagger
#

Iomedae feels like too much of a main character
and also I still don't think they're going to kill any gods that fuck up an iconic but thats just me

surreal basin
#

Eh I mean she’s been relevant for the whole time pathfinder has existed

clever cobalt
#

I suppose, still betting against it

surreal basin
#

So from the perspective of the audience it doesn’t make a difference

#

Rovagug is the other choice

echo briar
surreal basin
#

If it’s not one of those two I will be surprised

clever cobalt
#

I'm not gonna argue cause I'm feeling frustrated and feeding thst isn't gonna help anyone

turbid dagger
#

Rovagug is my bet now that zon is safe

clever cobalt
#

Rovugug, Saranrae, and Shelyn are my guesses

surreal basin
#

The spoiler for Erastil that was removed was for how the prismatic ray changed

#

Not for who died

#

Iirc

echo briar
#

I'm going with Gorum.

clever cobalt
#

Gorum feels too... "low brow" I guess?

#

But that mauy just be me

surreal basin
#

I also think it’s unlikely to be someone whose like….. absence would be weird from a list of deities

#

Like you can’t not have a god of magic

worthy stump
#

my money's on Abadar. we have to kill capitalism

surreal basin
#

You CAN not have a god of bdsm torture

#

Thus why I guess Zon

#

*guessed

#

Obviously there are multiple gods of magic in setting but I mean like

#

Taking the Core as the ‘main’ gods

barren cipher
#

surely it must be rovagug

ember bay
#

My guess was Zon because that would cause a change with Shelyn for the Prismatic Ray thing.

surreal basin
#

While the non-core gods are mostly for setting nerds tbh lol

worthy stump
#

other gods can always take another's domains too, tbf

surreal basin
#

I still think the change is Arazni kissing them

light gyro
#

rovagug dies and his corpse turns into a shit load of kaiju for the gods to deal with

barren cipher
#

what better way to highlight that prophecy is broken than offing the guy prophesied to destroy the universe

clever cobalt
#

yeah

surreal basin
#

Would also massively fuck up the Cold War

#

And also destabilize asmodeus as the ruler of hell

worthy stump
#

that could definitely be interesting, yeah

clever cobalt
#

yeah Rovugug dying makes sense in that regard

surreal basin
#

Since him holding rovagugs leash is the reason people don’t fuck with him

clever cobalt
#

it is War of Immortals

surreal basin
#

Yeyeye

clever cobalt
#

and a cold war going hot makes sense

surreal basin
#

Arazni becomes a core diety and then immidetly dies /s

worthy stump
#

lmao

echo briar
#

Honestly, I think each of the prophecies have a hint of truth to them. whoever it is, I think Arazni will kill them, or at least have a hand in killing them

worthy stump
#

that would be very funny

clever cobalt
#

also the God Eating Beast sounds interesting

#

and perhaps related to Rovugug?

echo briar
#

The fact that she maybe could was mentioned too much for it to be nothing, so its either a hint or a purposeful red herring

clever cobalt
#

yeah

#

same with the Beast from Erastil's part

surreal basin
#

Arazni kills Iomadae would prove that Paizo writes for me specifically

limber comet
#

This week was an interesting death

echo briar
#

I don't actually think Arasni has grudge against Iomadae. Like her followers betrayed her, but Iomadae had no involvement in it and punished them afterwards

limber comet
#

My money is on Sarenrae or Rovagug

light gyro
#

it's a bluff and they're killing asmodeus - "guess our prophecy was wrong too!" - paizo writing team

craggy thunder
trim grotto
#

as a barbarian, what are some good ways to raise my AC?

worthy stump
#

hmmm. a shield, sentinel dedication, getting a weapon with parry

barren cipher
#

animal barb with a shield is pretty tanky overall

turbid dagger
#

Animal Skin if you are an animal barb
And yeah it can take a shield alright
Though as always 'punching with one hand shield in the other' is cursed

barren cipher
#

i think it's fine if you're goring people to death with your head

solar tendon
#

everstand stance giant barbarian 😌

#

with a fortress shield so you like

#

actually reach neutral ac I think

rustic cape
#

Rovagug’s still in the running baaaaabyyyyy

light gyro
#

hypercognition. hypercognition. hypercognition. hypercogniti

trim grotto
#

Are there any magic items other than the hand wraps of mighty blows that have to do with unarmed attacks?

solar tendon
#

not really

#

unarmed speifically anyway, afaik

#

there's a monk specific rune that lets you do a ranged unarmed attack if your first flurry of blows strike drops someone

turbid dagger
#

There are specific magical handwraps also

#

Like the dragon handwraps (forget the exact name)

#

Titan's Grasps are gloves that help with grappling but they compete with handwraps for your hand slot so uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

frank crystal
#

Wait you can’t just wear them both?

turbid dagger
#

No, they occupy the same slot

frank crystal
#

oh huh

turbid dagger
#

So Titan's Grasps are really good but uh
Probably need to use them with a gill hook or something

frank crystal
#

Or just like a one handed weapon

silver geyser
#

Inventor calls once again.

craggy thunder
#

I like the idea of a tengu 'inventor' that's rly just a massive sword nerd

#

so takes weapon innovation to represent how they're forging themselves new and better swords

silver geyser
#

Yeeeee

surreal basin
#

Iirc

#

There are no slot rules

#

You can wear 10 pairs of magical gloves RAW unless I am unaware of something

warped orbit
#

there are

#

you cannot wear two worn items of the same type

surreal basin
#

Could you help me find where that’s said?

warped orbit
#

trying to find a citation rn

#

An item that needs to be worn to function lists “worn” as its usage. This is followed by another word if the character is limited to only one of that type of item. For instance, a character can wear any number of rings, so the entry for a ring would list only “worn.” However, if the Usage entry were “worn cloak,” then a character couldn’t wear another cloak on top of that one. It’s assumed that items are meant to be worn by humanoids; any item that can or must be worn by a different type of creature either states this in its description or has the companion trait. Most magic items a character must wear have the invested trait, as described on page 219.

#

and handwraps are "worn gloves"

surreal basin
#

Wild

#

Man ngl I wish some things were in more logical places on nethys

#

Like this should be in the full rules for worn items

#

Not just in its own weird ass page lol

#

Hilariously I don’t think my group has like

#

Ever held to this

#

I don’t think it’s a consideration for item balance so it’s probably fine lol

silver geyser
#

You will never stop me from wearing multiple belts like the deranged Final Fantasy character I am.

craggy thunder
#

I wish there was a concealable wrist dagger

light gyro
#

its a bit drastic but i think automatons can integrate a weapon

#

not exactly subtle though

trim grotto
#

having just the hardest time deciding on an ancestry for this dragon barb

clever cobalt
#

What's their vibe

trim grotto
#

smug, scheming

#

still intimidating though

#

bastard character

clever cobalt
#

Human

#

Give them an evil mustache and goatee

turbid dagger
#

More seriously uhhhh
An orc might be cool
He's smart and highbrow but still understands Violence

barren cipher
#

orc ferocity is great

craggy thunder
#

I second orc

barren cipher
#

helps smooth out those turns where you get crit three times in a row

craggy thunder
#

cuz orc also lets you do fun stuff with beastmaster FA

#

i.e. lets you have a drake companion

trim grotto
#

i went with a beastkin kobold so i can alternate between large and small lol

craggy thunder
#

lmao nice

craggy thunder
#

what's a good archetype for alchemical investigator?

barren cipher
#

wizard

craggy thunder
#

forgot to specify nonmagical, fuck

barren cipher
#

medic, eldritch archer also pretty good

surreal basin
#

Uhhh

frank crystal
#

Satyr are Fey in Golarion right?

worthy stump
#

mhm

strange nest
#

How the heck does aiding attacks work

warped orbit
#

you prepare to Aid, and then when they make the attack you make your check to Aid

#

or what do you mean exactly?

strange nest
#

I guess it’s just the vagueness of how you can help the the difficulty of the dc

barren cipher
#

yeah this is unfortunately anyone's guess

#

they missed an opportunity to clarify what you are supposed to do with aid

#

some people set the DC to whatever DC the aided character is rolling against

#

some people leave it at 15 forever so that mid to high level characters virtually always crit

warped orbit
#

It's a bit messy

#

But the change to the base DC makes me think its intended to just be an auto success/crit eventually

warped orbit
#

It's more or less just what makes sense to you

#

I personally think being lenient with it is fine

solar tendon
#

ye

#

like after some awkward early levels you just become a good team

sinful gyro
#

Includes the foundry module for Outlaws and physical book for guns and gears

#

Very good deal

solar storm
#

oh jeeeez

solar tendon
#

oh nice

solar storm
#

That's tempting just for the Foundry content

clever cobalt
#

How much longer will this stay up?

#

Cause God I'm tempted but I can't afford it atm

barren cipher
#

21 days

clever cobalt
#

Cool

turbid dagger
#

So it seems like our Play By Post Abomvaults game is back on
Our GM booted one player what ghosted us and gave the other not-very-active one A Talking Too
And recruited a new player they are confident in
Now, the question
Do I play a Fleshwarp Spirit Barbarian or a Kobold Distant Grasp Psychic 🤔

rustic cape
#

Both of those things are cool

turbid dagger
#

My plan for the Kobold Psychic is that they're Wandering Reverie and all their spell visual manifestations are of phantom dragons doing stuff
Telekinetic Rend is like
Dragon claws manifesting from thin air to slash at dudes and so on

#

Dragon Disciple for Free Archetype naturally

#

Wheras the Fleshwarp is gonna have Mindsmith Archetype but their 'mental weapon' is just a mutating limb

scenic patio
#

Kobold Psychic go for that one 😁

strange nest
#

Love the kobold idea as well

rustic cape
#

Yeah that’s rad

#

Do the dragon psychic

turbid dagger
#

My only worry is that it may be a little one note
You know
'hee hee get it they're a kobold that likes dragons'
I've got some ideas for a backstory but need to double check the timeline

barren cipher
#

there are a variety of ways to play it

#

there's a whole spectrum from 'tee hee' to 'i intend to atttain dragon apotheosis'

frank crystal
#

What does dragon apotheosis looks like?

barren cipher
#

beating up apsu and taking his lunch money domains through will alone, probably

frank crystal
#

Hell yah

turbid dagger
#

I'm thinking they may be an orphaned remnant of the Stonescales?
They show up in the beginners box right

#

They show up in the FAR past of abomvaults timeline but

#

And I know they existed at least up until very recently

#

Maybe when the Thirsty Alpaca collapsed the search for survivors resulted in them getting pulled from the rubble
Unsure how recent is recent

surreal basin
#

You are sacrificing an action and your reaction to do it

#

That’s not a small price

#

The only time I keep it higher is in the scenario where the aid description is a bit of a stretch or when it’s something really crazy

barren cipher
#

i think it's fine if (lacking abilities to the contrary) you have whoever is doing the aiding also assume some of the risk

young chasm
#

i have a human gunslinger in my game that's taken cooperative nature and fakeout and honestly his character is the ONLY time i've ever adjusted the aid DC

#

otherwise it gets a little silly

warped orbit
#

Fakeout is very strong, but tbh just let Gunslingers have this one

barren cipher
#

yeah fake out is pretty ridiculous

warped orbit
#

it's like their best ability

surreal basin
#

Really amused by the fact that fake out requires the gun to be loaded

#

The enemy totally is keeping track of how loaded my gun is :3

turbid dagger
#

For the longest time I thought you actually shot the gun because of that
And was like 'wtf this sucks'

warped orbit
#

fortunately you can just have a gauntlet bow for that now too

turbid dagger
#

If someone was threatening to shoot me with a gauntlet bow I simply would not care

warped orbit
#

I have one of them on my Investigator just so I have a loaded weapon to fire in case I get good DeS rolls without being able to reload

turbid dagger
#

IT also seems good for defensive armaments
Scuffed buckler

#

Tho can you use the parry function while twohanding a gun?

warped orbit
#

yeah it's basically a gauntlet, a buckler, and an emergency gun all in one

warped orbit
#

well, you need to "wield" the weapon, so the gauntlet bow would take up the hand when you use Parry

warped orbit
#

does take 1 bulk though

rapid wagon
#

whats hte guns of alkenstar campaign all about?

#

like single phrase, would gunslingers vs zombies be a fit?

light gyro
#

"In this campaign for Pathfinder Second Edition, you’ll create a 1st-level character and take on the role of a criminal outlaw in a steam-powered metropolis. To get revenge on the villains who ruined you, you’ll need to defeat clockwork creatures, collect fantastic firearms, and navigate industrial dungeons, magical wilds, and myriad social spheres"

turbid dagger
rapid wagon
#

hmm ok

#

that does sound pretty sickj

warped orbit
#

it also gets into a bit of political stuff near the end

rapid wagon
#

side note, anyone know if opera GX just doesnt allow you to log into paizo?

turbid dagger
#

Oh I'll note something if your gonna play or run
There's lots of constructs so gunslingers actually suffer a bit
Lamely
Because their low dice and lack of flat damage means their bullets tend to get gobbled up by Hardness

rapid wagon
#

seems a good opportunity to inject some environmental solution building

#

as a gm

echo briar
#

Does anyone know what this is referring too? Desnas 5th level spell is in the player core

#

along with all the rest of her spells

solar storm
#

This being the pfs note?

echo briar
#

yes

solar storm
#

So Desna usually provides Dreaming Potential as a 5th level spell

#

But because of how PFS works Dreaming Potential does absolutely nothing in PFS play

#

So you get a different spell which actually can be used instead

warped orbit
#

PFS removes a lot of more situational spells

#

similar thing for a lot of other gods

barren cipher
#

which browsers do and do not work seems to be randomly determined on an irregular basis

rapid wagon
#

unfortunate

#

not a huge problem to bounce to chrome or something

#

but inconvenient

#

i thought id been doing something wrong at first

surreal basin
#

what do yall think the best classes are for bow useage?

rapid wagon
#

im not as learned as others here, but generally I think a Fighter is a shoe in, I imagine rangers are still handy with a bow

solar tendon
#

hunted shot just seems fun

#

freeing up an action to do shenanigans

light gyro
#

also starlit span magus if you want to shoot fireballs

rapid wagon
#

fighters just generally the "if you want to focus on a weapon or weapons, they're usually pretty good at it"

barren cipher
#

yeah honestly it's hard to beat fighter

#

'shooting bows and' is a different affair

surreal basin
#

also

#

sidenote

#

is there a way for a skeleton pc to get positive healing

#

similar to how there are a few ways for living pcs to get negative

barren cipher
#

i don't think so

#

you could be a summoner or something and get people to heal your eidolon

surreal basin
#

that's fair

#

i just wanna be a skeleton redeemer but am realizing that might uh

#

be bad

#

maybe I could just convince my gm to let me swap negative for positive healing since i am like

#

a divinely blessed creature in backstory

#

I'm more of a skeleton that's been reanimated by a plant

barren cipher
#

be a leshy instead maybe

surreal basin
#

don't leshy have to be small

turbid dagger
#

I'm playing one right now and he Fucks People Up

barren cipher
#

probably yeah

#

i don't think there's anything that lets you achieve permanent medium size off the top of my head

surreal basin
#

I guess i could reflavor ghoran.... might just

#

ask my gm to let me swap lol

#

since negative healing like

#

isn't inherently a good or a bad trait

#

ehhh, I do kinda want to be living.... this is weird

turbid dagger
#

Negative Healing is fun
You are immune to a lot of enemies suddenly
At the cost of healing being kind of a pain in the ass

surreal basin
#

oh yeah I know lol

#

I played a vamp in bloodlords

#

but this is a kingmaker campaign where a party member is a life oracle

#

so it would mostly just kinda be a huge issue

turbid dagger
#

Oh yes it would

surreal basin
#

okay so

#

weird thing

#

conrasu with custom mixed heritage skeleton :3

strange nest
#

Can you use sabotage to damage enemy armor? Cause it would pretty cool, albeit still niche

turbid dagger
surreal basin
#

LMAO

#

i mean custom mixed heritage is just an uncommon option now with the remaster :3

turbid dagger
#

That's still two rares and an uncommon just in the ancestry slot lmao

surreal basin
#

fair enough yeah

#

.... are conrasu rare?

turbid dagger
#

Yeah

surreal basin
#

weird

#

anyway we historically haven't really cared about that kinda thing

#

it's not like it's more powerful than baseline

turbid dagger
# surreal basin weird

There's like twelve of them in the deepest part of the mwangi expanse
Ten of them do not care about adventuring and just carve wood into cubes

surreal basin
#

oh yeah fair

#

I'd be pretty heavily reflavoring it at least

warped orbit
#

Conrasu are rare because they are just actually super rare in setting yeah

#

there just aren't a lot of them

turbid dagger
#

And also not prone to adventuring, a double whammy

surreal basin
#

makes sense

warped orbit
#

similar thing with Goloma for example

surreal basin
#

GMs response was in the tenatively positive

#

oh

#

tian xia book will have the nature spirit ancestry

#

that could also work

turbid dagger
#

Oh kickass
Will that be out by the time yall are playing tho?

barren cipher
surreal basin
#

we're still gonna go through stolen fate after gatewalkers

#

and were just about to finish GW

#

that forest spirit thing might be the winner tho

#

oh god why is heavy armor so expensive

turbid dagger
surreal basin
#

noice

turbid dagger
#

Just as loot lying around
My hobgob fighter is rocking it right now (he asked very nicely to keep it)

strange nest
#

I sure do love swinging viciously!

strange nest
#

I just like seeing big numbers

rapid wagon
#

Question, the staff wizard gets to load a level 1 spell and a cantrip onto it, then can spend spell slots to give it extra charges.

Does that mean it only ever has 1 spell on it, but the idea is to cast that spell a lot?

light gyro
#

it starts with one spell, but then you can upgrade it into another staff (with your extra cantrip and spell) through crafting

#

so you could have a staff of fire with, idk, a true strike in there

rapid wagon
#

Hmm I may be a novice caster maker but I'm failing to see the scaling potential compared to the other thesises

#

I love the flavor though

fast hill
#

the other benefits are more important iirc

#

At 8th level, you can expend two spells instead of one when preparing any staff, adding additional charges equal to the combined ranks of the expended spells.

silver geyser
#

A staff is excellent utility, there for either spells you want to repeat a lot or niche stuff you wouldn't prepare.

rapid wagon
#

Oh so you could juice any staff, it's because I am not familiar with what kinds of staffs you can get huh

#

For me it seemed like "you can cast a level one spell a LOT"

fast hill
#

it means you can pick one really cool spell

#

that is a lvl 1 spell

#

and put it on any staff

solar tendon
#

and then over time sacrifice more of your top level slots to basically become a charge based caster

#

basically the opposite of spell blending

light gyro
#

staves tend to be pretty good too, but there's rules for making your one one - you just need to pick staves that share a thematic tag (e.g. water)

rapid wagon
#

I'm presuming there are worthwhile level one spells one may wish to cast with great frequency and/or magical staves that have very useful powers that making giving them loads of extra charges a huge boon?

#

Perhaps a little bit loot dependant?

light gyro
#

true strike is a bit of a meme spell, but probably worth it if you plan on taking anything with a spell attack roll

warped orbit
#

I'm personally not too big on Staff Nexus, but it can probably be decent with the right staff

rapid wagon
#

it strongly reminds me of like LotR and Gandalf when meeting with Theoden "You wouldn't part an old man from his walking stick?"

barren cipher
#

you can also use it to absolutely obliterate people by breaking your staff of the magi

warped orbit
#

But for Thesis it's IMO mostly Spell Blending, maybe Staff Nexus, and then maybe Spell Substitution

rapid wagon
#

im guessing on the flipside, the spell weaving one is all about scoring more big casts at the cost of fewer smaller spells?

light gyro
#

familiar not even mentioned wah_dust

warped orbit
warped orbit
#

And the Metamagic thesis is actually useless

rapid wagon
#

early access to a spell shaping feat is totally useless?

warped orbit
#

It just applies to very little

#

You basically get Reach or Widen
And the extra feat scaling at only half your level means it can't really get any good spellshapes until way later

#

But just generally two free feats isn't that big of a draw for a Wizard

#

Caster feats don't exactly have much competition, if you want those feats just take them

rapid wagon
#

If it possible to combo staff wizard with staff magus to be a wizard who knows how to scrap with a stick?

#

Or maybe monastic weapons monk with wizard

#

Martial artist and student of magic...

#

I guess that's just a staff magus

barren cipher
#

that is in fact just a staff magus

#

you could dual class i guess but the benefits are probably pretty modest compared to just being a fighter or something

craggy thunder
#

til demiplane has the playtest classes

scenic patio
#

Oh hey pathfinder folks who have monster core how did they change giants?

solar tendon
craggy thunder
#

My gm is switching us to demiplane and it's gonna annoy me I think

#

Cuz all the character options I use aren't in player core lmao

rapid wagon
#

Demiplane?

craggy thunder
#

d&d beyond but for not d&d

rapid wagon
#

Oh huh

#

Isn't pathbuilder free though?

craggy thunder
#

idk if I can import pathbuilder characters

#

and we're playing online

rapid wagon
#

Hmm

solar storm
craggy thunder
#

They are, but behind a paywall

solar storm
#

Oh are they?

#

Weird

clever cobalt
#

Yeah you gotta officially own the books they're from iirc

solar storm
#

I've just been using the compendium and they're all freely available there

scenic patio
solar storm
#

I don't remember seeing much in the way of giant changes

#

Was kind of surprising

scenic patio
#

WOW yeah surprisingly

rapid wagon
#

what was wrong with giants?

scenic patio
#

Very d&d connected

light gyro
#

oh they're still hill/storm/fire/whatever?

scenic patio
#

At least in terms of elemental connections

solar storm
#

Yeah the names didn't change

scenic patio
#

I’m legit surprised

#

Especially considering how much dragons changed

barren cipher
#

i wonder if there's some literary or mythological precedent

#

norse maybe

#

there are definitely fire giants and such

solar tendon
#

mm

barren cipher
#

yeah on review it seems there's a bunch of stuff in the eddas that lines up with the d&d giants

warped orbit
#

yeah frost and fire giants are already there-ish

barren cipher
#

stone/mountain giants feature in the hobbit

frank crystal
#

Hey gamers, I’m running an escape encounter soon where my players are running from a group of bounty hunters

#

You think that’s better handled on a map or no?

barren cipher
#

narratively probably

turbid dagger
#

Yeah if your doing it on a battlemap it becomes uh
Stride Strangeness

warped orbit
#

you could use the Chase rules

#

or just more generally a narrative challenge

barren cipher
#

you'd only really want a map for the combat i think

frank crystal
frank crystal
#

I’ll prep a map for if they fight

#

But otherwise we’ll handle this escape narratively

scenic patio
solar storm
#

I would definitely use the chase rules

#

They're fun

#

And the battle rules don't work that well when one side wants to escape

#

Though if you want a combat encounter a "breakout" encounter where the PCs just need to get across the map can be fun

solar tendon
#

do bothhhh

#

like either breakout to start the chase or the breakout is the 'penalty' for being caught

frank crystal
#

What are chase rules?

scenic patio
#

they should be in the GM core

warped orbit
#

very simplified, basically both sides make checks against a DC based on some kind of obstacle

#

so if the players do well enough, they gain ground on their pursuers

frank crystal
#

Ah cool

#

And I assume it’s similar then for running away?

warped orbit
#

yeah it works about the same whether you are the one chasing or running away

frank crystal
#

Ok great

solar tendon
#

the gm comes up with a series of obstacles

#

and then like example solutions with different dcs

#

with ofc the option of novel solutions using those dcs as a baseline

frank crystal
#

Ah that is neat

#

So for an idea for a monster who is fragile but has insane regeneration do y’all think it would be better represented by low HP but high resistance or low HP and super high passive healing?

barren cipher
#

there are guidelines for how much hp you have to take away for fast healing/regen

#

how do you see this fight playing out?

frank crystal
#

Kinda a swarm (or like, 3-4 enemies) that need to be one shot to kill then effectively

fast hill
#

Definitely the fast healing then

frank crystal
#

Or at least killed within a short time frame

fast hill
#

High resistances is the opposite, they will be slowly wittled down

barren cipher
#

yeah if you want the pcs to focus them down one by one put a good fast healing value on them

frank crystal
frank crystal
barren cipher
#

if you want to do it as an actual swarm you could do some, like, hp threshold thing i guess

frank crystal
#

Like a level 3 enemy with 5 HP but 20 physical resistance

frank crystal
barren cipher
#

we have those, they are constructs

#

and they suck to fight honestly

frank crystal
#

I just said swarm because it conveys the image in my mind

barren cipher
#

hate them

frank crystal
#

I do use a lot of clockwork enemies tbh…

turbid dagger
barren cipher
#

they also just fold to like a cantrip

frank crystal
#

Like you stab it and the wound closes around your sword

barren cipher
#

yeah fast healing on the upper end of the scale

frank crystal
#

Also that was like a quick math thing to get the idea behind

barren cipher
#

maybe a bit more and take off some hp

#

what level are we looking at?

frank crystal
#

I dont actually know the specifics numbers I’d use yet

frank crystal
barren cipher
#

so you could have a creature with like... 32(medium)-51(high) hp and 24 fast healing

frank crystal
#

That sounds good yah

#

Thanks

fast hill
#

High resistance means that one person had to do huge damage and 1 shot it

#

Fast healing means the party can focus on it together

frank crystal
#

True!

solar tendon
#

high resistance can be quite feelsbad for lower damaged characters too

strange nest
#

Anyone have some good reasons to use the non-reach monk weapons for a monastic weaponry build?

#

I know the flurrying rune exists, but I was wondering if there was some other stuff for weapons too

turbid dagger
#

peafowl stance is kinda sexy

#

A lot of the time its forcing an enemy to spend an action to keep attacking

barren cipher
#

if you wanna spend a lot of feats on ki powers, i guess?

#

bow staff is quite good

strange nest
#

like, what does the Kama do for a monk

turbid dagger
#

Nothing!
Deadly Fists are d6 blunt agile finesse trip grapple shove
Kama is d6 slashing agile trip

strange nest
#

lmao

clever cobalt
#

Kama have reach iirc?

#

But yeah

turbid dagger
#

You are thinking of kusarigama

#

Which is very different and fairly solid iirc

clever cobalt
#

Oh yeah, that

#

Most monk weapons are inferior to stances

#

Anyways

#

A shackles campaign is on my mind

#

I hope we get some Pirate stuff in PF2e at some point

solar tendon
#

kama being a martial weapon is kinda funny

#

but I guess scythe is too

strange nest
#

the sickle is simple

clever cobalt
#

As is the Hatchet

#

Well

strange nest
#

and the kama is literally just a japanese sickle lol

clever cobalt
#

It's Martial

solar tendon
#

honestly i kinda think it would be cool if the 'monk weapon' concept was moved out of monk into it's own class that is also the multi weapon master ppl want

clever cobalt
#

Sword Saint 👀

solar tendon
#

but also axe how 'monk weapons' are currently done i feel ,,,,

#

in terms of what is considered one

clever cobalt
#

Any notable changes in the Shackles from 1e to 2e?

#

Aside from the Massively Failed Cheliax invasion and the election of a new Hurricane Queen/King

silver geyser
#

It's fun that the Unarmed Monk has circled back around to being the better choice.

#

Because in 1e, it was the worse choice, because enhcanting your fists was more expensive than enchanting weapons

clever cobalt
#

Thank God for handwraps

silver geyser
#

Rest in Piss, Amulet of Mighty Blows.

frank crystal
silver geyser
#

There was some competition.

#

But generally, it was monks with weapons.

#

Not even necessarily monk weapons.

frank crystal
#

Ah

strange nest
#

perhaps if they added more monk weapon stances it could work better, but then you still have the issue of needing to spend a feat on monastic weaponry and a stance

#

also why does peafowl stance only work with swords lol

worthy stump
#

unchained weapon monk was pretty nutso in 1e, yeah

silver geyser
#

Also Sohei monk.

echo briar
#

What class is the most cowboy other than the gunslinger?

#

I am trying to make BDG's pumpkin cowboy, who is explicitly stated to be "no outlaw and he won't quickdraw"

frank crystal
#

Ranger

rapid wagon
#

i saw there wer a few weapon usable stances higher leveled for monk

#

also i will say, just from personal play experience, the bow monk or weapon monk being "better" than unarmed monk didn't in any way make the unarmed monk styles nonviable. In the games I'd played I never really felt the sentiment i see online more of like... needing to aim for the "best" version of any class

#

in 1e i mean

limber comet
#

Today I discovered what meteor hammers are

#

What the fuck I wanna make a char who uses one

warped orbit
#

They're great

surreal basin
#

I made a character who used one for a good 5/6ths of a campaign

#

The first part I used a whip

#

Cause they were a Belmont expy

warped orbit
#

Played a meteor hammer Fighter for a while, it was great

surreal basin
#

They fucking destroyed and were probably my best performing character

warped orbit
#

Knockdown 😌

surreal basin
#

Also a fighter

#

YEAH KNOCKDOWN

warped orbit
#

Also flail crits

surreal basin
#

also back in the days when a flail crit didn’t proc saves

warped orbit
#

Even if they're nerfed now

surreal basin
#

You were just prone

warped orbit
#

The funniest thing was Tripping someone, then when they Stand Up you crit them on the AoO

#

And knock them right back down

surreal basin
#

YEAAAAH

#

the classic

#

Also at the end of the campaign getting to use overwhelming blow to just fuckin annihilate enemies

warped orbit
#

But yeah Knockdown in general huge stonks if you got AoO/Reactive Strike

#

Especially if some of your allies do as well

#

And Trip also sets up off guard for any ranged allies

surreal basin
#

My uhhh

#

Rogue friend in the party had opportune backstab and a wolf animal companion

#

We 3 were a fucking menace

craggy thunder
#
Agile, Backstabber, Finesse

Price 1 gp; Damage 1d4 P; Bulk L
Hands 1
Type Melee; Category Martial; Group Sword
```Is this kinda just better Dogslicer?
unborn rain
#

no it's worse dogslicer

#

less damage and 10 as expensive

craggy thunder
#

I think I'm gonna go for Fatal d8 instead of Backstabber

warped orbit
#

Bsckstabber is a really weird tag

craggy thunder
frank crystal
#

And like, making your target flat footed is something you want anyway

unborn rain
#

uncommon isnt supposed to denote quality at all, it's supposed to be narrative

strange nest
#

Uncommon gear is a bit silly sometimes

craggy thunder
#

question; how much is finesse like

#

'worth'

#

in terms of traits

warped orbit
frank crystal
warped orbit
#

Because its just 1 danage, and only scales to 2 at +3 potency

frank crystal
#

I do wish it just was equal to your potency rune

warped orbit
#

Or just 1 precision per weapon die

frank crystal
#

Yah

craggy thunder
frank crystal
#

Ohhh

craggy thunder
#

To represent smaller knightly swords

#

that adventurer's probably use as like

frank crystal
#

Yah agile is very much most of the budget in that weapon

craggy thunder
#

'generic one handed sword' which

#

as a nerd

#

longsword doesn't do for me lol

frank crystal
#

I think agile is generally locked to d6s on one handed weapons?

craggy thunder
#

Ye

#

I intend to keep the damage at d6

#

but what would be an equivalent trait to Finesse in this case?

frank crystal
#

Could go for athletics action trait?

#

You’d be using this on a strength character anyway

craggy thunder
#

so Trip, Shove, etc?

frank crystal
#

Yah

craggy thunder
#
Agile, Disarm, Versatile P

Price 1 gp; Damage 1d6 S; Bulk L
Hands 1
Type Melee; Category Martial; Group Sword
clever cobalt
#

Isn't that just a Shortsword with Disarm instead of Finesse?

solar tendon
#

is that not just like

#

how weapons work haah

clever cobalt
#

Fair

craggy thunder
#

It do be a shortsword with disarm instead of finesse yes lol

strange nest
#

Its kinda funny that because of how ruffian rogue works, you can sneak attack with a lance as long as you’re mounted to one hand it

#

I know it’s all in the name of balance, but I still find it amusing that you’re perfectly capable of exploiting a foe’s compromised defense with a Gnome Hooked Hammer in one hand, but as soon as you put your other hand on it you lose that capability

warped orbit
#

I do think they were a little too strict on Ruffian

#

Especially since Thief gets to use stances now

solar tendon
#

it's kinda pointless yeah

rustic cape
#

Ruffian is undertuned

strange nest
#

Like, using two hands should give you more control to do precise strikes

solar tendon
#

and like

#

sneak attack isn't even that much damage

#

barbarian exists

strange nest
#

And sneak attack already encourages agile weapons so you can proc it multiple times

#

also you can already get a bunch of good weapon traits on finesse weapons

#

And if I’m not mistaken, traits like agile and finesse apply to maneuvers done with weapons

solar tendon
#

finesse doesn't

#

it kinda used to

#

I think agile does though?

strange nest
warped orbit
#

agile does now

#

finesse is not supposed to

#

though I think finesse maneuvers is cool actually personally

#

because as is it makes the maneuver traits on finesse a bit awkward

strange nest
#

though I suppose they still get to benefit from potency runes

solar tendon
#

yeah

#

getting a general item bonus to athletics is problematic before you get to +2 haha

#

scratch that apparently lifting belt does it

#

as well as spiny lodestone. dunno how I missed them

#

dex+str is not a bad way to go though tbh

#

especially cause skills progress faster than weapon prof