#Pathfinder
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it's only a 25% change to need to reload on a miss with Draconian firearms so I think it's reasonable
and take damage but
yknow
youll be fine
Anyway uhhhh feedback encouraged
I like em
strength of thousands book 4 spoilers
||hope my party are ready to walk without rhythm cus HOO BOY||
big fatal definitely makes sense

hhhh still stuck on wanting to make an academic fencer type swashbuckler
but RK sucks as a combat action lol
i think it's just mastermind rogue right
Kind of similar ye
Though instead of off-guard you gain panache
I think an Intswash has an interesting place
especially given their near-rogue level of skill possession should they invest in Int
also
fun synergy I just discovered if you're in a dual class game
mastermind rogue and investigator
take known weaknesses as investigator
'fuck you, free action RK into off-guard'
which just
feels nefarious
even tho its nowhere near how bullshit you can be
I think dual class for interesting combos is better than dual class for raw effectiveness
Else everyone would just be doing like
Giant Barbarian Fighter or something
Ye!
I just so happen to have found an interesting and powerful one
combine both your precision damage gain actions into one action
funtimes
I think this may be the most self-sufficient build I've made
You've got very good damage, though ur not super tough
and your skills and skill feats are coming out of your ears
You are analytical and measured, taking in the way your opponents move, recalling your lessons, and waiting for the opportune moment to deliver a strike that can only be described as textbook. You are trained in Society and one of the following skills of your choice: Arcana, Nature, Occultism, or Religion. You gain panache during an encounter when you successfully identify a creature using Recall Knowledge.
Exemplary Finisher
You gain a +1 circumstance bonus to AC against the foe until the start of your next turn.```
Attempt at intswash
has anyone here played a dragon instinct barbarian at high levels?
Goddamn one of my fellow players just double crit on twin takedown
eyyy
Does this work or is it kind of too niche? I think it works cuz Demoralize only works once unless you take a feat
feesh
fbish
Pretty 🥺
Personally I feel like you can just make it a normal RK rather than identify creature?
As iirc RK's are repeatable now?
But uhhhh RKs are my rules knowledge weak spot
boy that first feat is hilariously bad
the equivalent in mastermind insists it's identifying a creature
Yeah even in the Rare Underwater Game I feel like you'd just be on your shark at any given moment while dungeoneering
then again
that lasts until the end of your next turn
or for a minute on crit success
Anyway, RK semantics aside- it looks good
My only worry is that APs are a little too liberal with the Unique tag
such is the bane of all RK dependent features
So you may run up on a boss you simply Cannot Get Panache Off Of
Even moreso than most Swashes
also I just realized a fun way to twist naming conventions for the character this style is intended for
She's a tengu from Kwanlai, meaning her surname is the first name written or spoken, who's taken the Aldori swordpact
So Aldori is the name that comes first lol
The Unique stuff miffs me so much
Just because an Annis Hag has a name doesn't mean its Unique
Its a named Annis Hag
wait wtf
I actually prolly need to change the exemplary finisher benefit
since it's redundant with parry mechanics
Yep!!
If someone is an important dude they get unique, even if they're just a variant of an existing statblock
The one I'm talking about is a vague allusion to a certain AP (spoilers) ||Blood Lords||
||Iron Taviah in that is just an Annis Hag with some rituals||
So you know
+10 to her RK DC
Naturally
Every +1 is important in PF2e ya know!!!
I mean
that's not necessarily a rules thing
that's a thing AoN adds for convenience
it's like that in the AP statblocks too
plus it's like, yeah if you wanna know stuff about that person specifically that is much harder
but there shouldn't be anything stopping you from getting an easier recall knowledge check but only being able to get more generic information
like if you fight an orc ranger or something
it's probably a normal rk check to find out about ork things or ranger things
but it's a unique rk check to see if you know who their parents are just by looking
I'm not talking about the existence of the unique tag itself, I'm saying the actual rules are much more suggestion-y and vague than the formulaic rk dcs given on AoN
I think? I might be thinking of something else actually
but this is my point
ah, i see
yeah, it's pretty vague, which does leave it up to the GM's discretion
For a check about a specific creature, trap, or other subject with a level, use a level-based DC (adjusting for rarity as needed). You might adjust the difficulty down, maybe even drastically, if the subject is especially notorious or famed. Knowing simple tales about an infamous dragon’s exploits, for example, might be incredibly easy for the dragon’s level, or even just a simple trained DC.
I recently read through ||Age of Ashes|| and found out that there's not one, but multiple occasions where they have an enemy with a unique statblock, and then proceed to make it not actually unique by reusing the same enemy later on in the book with a generic name
What’d be a good exemplary finisher for a recall knowledge Swash?
create a weakness on the enemy maybe
I feel like that’s kinda stealing thaum’s lunch a bit
Circumstance bonus to saves seems interesting actually
bonus to AC and saves against th- yeah something like that
though I guess AC bonus interacts badly with parry
it'd be cute for them to be The Riposte Swash but riposte swash is terminally kinda screwed by bosses
and yeah RK is probably limited by like... well what if you already know what you want
especially if you're already using it to get panache since you presumably ask the important questions first
go the triggerbrand route and have your skill check inexplicably also inflict a dot or status or something
actually, sickened because you hit a pressure point or something could be cute
well, I suppose the closest comparisons are wit inflicting -2 to attacks against you and braggart re-enabling demoralize
in terms of power level
finally joined a Fist of the Ruby Phoenix game!!
Kickass!!!
Congrats, it seems like a really really cool module
Martial for sure, currently I'm looking at barbarian, inventor, gunslinger, and idk if kineticist is a martial but I am looking at it
Kineticist is it’s own weird thing
Effectively they’re kinda casters with a fully unique spell list and infinite resources
But that’s only in the broad terms
In practice they do kinda function on their own axis
Are they good at damage?
Cause the party is telling me they need someone who does high damage
They are pretty good at damage
I would say kineticist is probably closer to martial in Feel than caster
And yes they are quire good at damage if built for it
They can kind of do everything
It depends on the element but they tend to be alright at the very least
This is not an endorsement one way or another but:
If I ever get into Ruby Phoenix I've settled on Ape Animal Barb with Wrestler who is narratively just an Martial Artist Who Is Angry
I will say right now personally with a 2 action blast my kineticist is doing 2d8+8 at level 4
And that’s not going into the AOEs as well
But that’s also one build
Kineticist can kinda fulfill any role if built for it
If you want good damage, gotta say I’m a fan of our boy the swashbuckler
barbarian sounds fun too tho
How do you play swashbuckler
What if rogue and magus had a baby
And it really liked skill actions
Basically spam skill actions till you succeed, then lance a dude with a finisher for fuckloads of precision damage
You buckle swashes
There has been, historically, a little bit of difficulty against PL+ enemies as you need to beat their reflex or will DCs to get your finisher prepped typically
i see
It's the Zorro (the masked one, not the one piece one) class
i think i've narrowed it down to Dragon Barbarian and Swashbuckler
what so far has the stronger character concept?
Ruby Phoenix is the martial arts tourney right?
yeag
basically im trying to decide between sick martial arts barbarian that will later gain a dragon transformation, or duelist knight to serve as a lancer type character to the champion in the party
duelist knight could be a very fun type
What ancestry would the duelist knight be?
i have no idea what ancestry to do yet for either idea tbh
well if you want to do duelist knight
atm im trying to flesh out the swashbuckler idea to see if i actually like it, trying to pick a style
fairs
what were you saying?
I am an advocate for a certain weapon
if you wanna play a character who's like 'my dueling style is the greatest in the world, I'm going to join this tourney so I can fucking kick all of your asses and show you' then being an Aldori and using an aldori dueling sword would be a cool way to do that
The catch being the dueling sword is an advanced weapon
and the two ways you can get it down to martial proficiency are by playing either a human and taking the unconventional weaponry feat and picking it
or a tengu and taking tengu weapon familiarity, picking it as one of the advanced swords you gain proficiency in since you're proficient in all martial swords
The reason I'm recommending it is mainly vibes based, though it is like the one finesse weapon that's a d8 damage dice
Simple can be good
A deadass human aldori swordlord swash would sure be fun
You don't always have to be a duskwalker automaton twisting tree magus or something
but I could totally see an aldori swordlord going 'fuck it, I will travel halfway across the world to kick ass at this tourney and show the obvious superiority of my family/culture/school's dueling style'
Its a global event ye
I think theres folks from a lot of different places represented
It also opens up the martial arts movie classic of 'vaguely similar western and asian fighting style beat the shit out of each other'
get matched up against a dao wielding monk or something
or a Minkaian samurai
etc etc
I will say
if you do tengu
There is potential ~ drama ~ you could lean into
especially if you get matched up against a character from tian xia
because tengu are renowned in tian xia as swordsmiths
and an aldori tengu is saying 'nah I like this sword more'
which would be liable to piss a lot of them off
(which is why I have an aldori tengu character)
(she's kind of a bitch, admittedly)
thats fun for sure
or your tengu could be from a family that at this point has forged aldori swords for generations, etc etc
at one point i was considering doing a construct inventor from alkenstar and taking construct shell to be piloting a big punch robot, but honestly i think the two concepts im working with rn are much stronger cause either im going for "the sword of my homeland beats tian xia steel and i will prove it in the ring" or a pride thing relating to dragon stuff for the barb
"the sword of my homeland beats tian xia steel"
the wholesome way to do a tengu swordlord
meanwhile mine was like "lol fuck katanas I won a duel someone drunkenly challenged me to in university and this guy saw me and said 'yo lemme train you' so I left early to learn it"
Oh speaking of dragons-
My other idea for FotRP was a Battlezoo Draconic Diehard Sovereign Dragon Fighter
Just a dragon rolling up on the tourney and going 'None of the rules say I can't compete'
"No rules against a dog playing basketball" lookin ass
what might be a good background reason for fighting if i were a dragon barbarian
'to prove You Are The Strongest' is always a classic
'Currency Acquisition' is another
All depends on how Noble your dude is
Maybe you're a dragon's representative?
"Go my disciple, demonstrate my power by being obviously my servant and tearing shit up"
herald of a dragon who herself is scheming to use the power contained within the vault to strike down her master and become queen
ooooooo~
That's fun
And gets into a draconic aspect that I wouldn't expect of a barbarian
scheming, conniving motherfucker
that would be really, really fun to play i think
A really unique energy for a barbarian too
probably smug as hell
What ancestry you thinking for this dragon barb concept?
still unsure exactly
i mean beastkin anything is perpetually on my mind because im a raging fucking furry but thats all i got
oh hmmmmmm
Could be a kobold
ye
actually
orc makes sense
get an animal companion somehow
get that orc feat that lets you make it a riding drake
only problem i can see is that we're level 13 (joining slightly later than the beginning) and I have a fly speed rn
oh fr thats funny
well in one more level i get dragon transformation from dragon disciple lol
what level does fist start at?
oh shit
still in book 1
man now I wanna find a ruby phoenix game

It does not, you just need to snag prof
lmao
can't do multiclass archetypes. Free archetype other than that though
sentinel is pretty much a no-brainer then
That's a restriction I've seen a few times and don't quite get yeah
opens up a lot of otherwise difficult options
idk exactly but im not at all complaining i don't like doing them very much
Yeah its not a BIG deal at all
I mean valid
yeah multiclass archetypes are a real mixed bag
On one hand- Champion
On the other- Summoner
int 8-10 dex 10 lets you do a whole bunch of stuff you couldn't do otherwise
man now that I know fist is a middle levels AP I rly wanna get in a game lmao
hell you could even have some int if you really wanted
Its an 11-20 yeah
its super fuckin cool. Its about a big fighting tournament. This campaign in particular the GM is using a lot of really fun and at times geniunely interesting pro wrestling tropes of all things like post match interviews and sponsorships
Huh!
so the plot of the campaign has a really fun but surprisingly fascinating vibe
That's p cool
I seem to recall sponsors being an in-built aspect of the campaign rather than a GM thing but that sounds neat
Because of course its pathfinder and not everything is what it seems about the tournament and the casters/sponsors are trying to make it seem like everything is normal
so there's a subplot the GM is leaning into about that
current party is a champion of Gorrum whos a skeleton, a washed up fighting champion who lost the last ruby phoenix tournament, and a somewhat stereotpical martial arts protagonist who believes (thought he may be wrong) he's a descendant of Hao Jin (the one hosting the tournament)
champ, ???, monk?
Champ, Bard, and monk
oh and there's a warpriest cleric but i actually haven't heard to much about them
so party of 5
OHHHH what if i chose umbral dragon for my instinct
ooo fun
it would make my rage breath negative damage
That would be cool
Unsure if there are any undead in ruby phoenix
unbral dragon spirit barb is what I plan on doing for blood lords
hell yeah
hey so actually reading dragon form, i worry I might be misinterpretting cause of some weirdness on pathbuilders end; can dragon form, dragon instinct barbarian, and dragon discliple archetype actually choose umbral, cloud, sovreign, forest, sea, and underworld dragons?
cause i feel like they should but i don't see what the stats would be
They can
is there a place where i can find the stats for them? cause for example, this says burst of fire for underworld dragon but i don't see a measurement
right but like, how bigs the aoe and whats the range
no sabes
Trying to figure out a FA version of my investigator/rogue dual class
the obvious answer is FA rogue
What is your vision of those
Gnoll Ninja is good alliteration.
normally they're in the dragon form description
where it was line or cone only
The shape is a 30-foot cone or a 100- foot line
underworld dragons were published later
Gninja? Aint' that that Frog pokemon /j
hey so golarion lore question, is there anywhere that specifically involves dragons?
any region or country or whatever
afaik they're kinda just everywhere?
Not like, super common everywhere but like
a globally spread species
there's some dwarvern civilisation that has a history with cloud dragons, idk if thats the one from the highhelm book
i see
noooo
Hermea is ruled by a dragon, there's a dwarven sky citadel near the Mwangi that's got a whole thing about cloud dragons, and Brevoy was created by a warlord who commanded red dragons unifying two nations in a war
when i run an original campaign im gonna find a way to shoehorn yivali into it.
that's about it, though, iirc. dragons don't get involved with nations much or congregate, they just kinda vibe on their own
Man this
Just made me wish this was real
Anyways |||Zon Kuthon death theories in shambles||
This was a huge bet for me yeah lolol
I do.like this one though
Even if it's a bit more... subdued compared to some of the others
my scheme 😔
I was really banking on that one
||I do like the idea of Former God Zon just kinda, wandering the world||
||Do we know what Zon's domains were before he was Zon?||
||maybe he went fishing||
||p sure he was art and Shelyn was beauty||
||and Shelyn took up art after he went fucking bananas||
||Yeah, same as Shelyn's from the looks of it||
||damn now I wanna know what Dou-Bral does on Earth||
Err
Golarion
||My first idea is inspire a revolution against Cheliax though||
Anyways we got 3 more
||interesting that they don't really do anything with the divine power zon rips out of himself. if these are hints as to what actually happens, maybe someone willingly lets go of their divinity, and then that divinity has to go somewhere?||
There's the dwarven civ in the mwangi expanse as mentioned, Xa Hoi in Tian Xia is openly ruled by Sovereign Dragons, Shadow Absalom is ruled by an umbral dragon, Brevoy as mentioned
||Exemplar foreshading, maybe||
||Who are explicitly powered by sparks of the divine||
Genuinely really worried about Shelyn biting it now
I still have faith that Paizo wouldn’t pull that tho lol
||'art and music are kind of dead' doesn't really gel with the colourful vibe they're going for these days so im not too worried about that happening||
We're getting close too 'I am going to be disappointed by whoever dies'
Yeah that fair
That’s
I mean tbh I don’t expect it to be someone who would like
Inherently change the entire nature of the setting j guess
Yeah this is inevitanle
Like I didn’t ever think nethys was actually gonna die
They aren’t doing a spellplague
Both in the sense of "Why did X die" and "Why didn't Y die instead"
I mean I mostly just
Think expectations should be set for it to not be the end all be all of setting changes
Yeah
if they dont get walkena im getting him myself
I think it's gonna be big, no soubt
Oh he’s absolutely the motherfucker who is gonna die in an AP
But uts not a rework of the entire setting
I genuinely think the new AP is gonna be mythic golden lions assassinating Walkena
The one after WOI yeah
The Nature One, Curtain Call, then mqybe War of Immortals
They said there’s an unannounced AP where a gods death will be a major component
Curtain Call is pretty neat looking and fulfills a prophecy from Stolen Fate
Is that not the WoI one?
….. yes that’s what I mean
Ah
They haven’t announced the plot for the WOI one
So I think it’s gonna be murdering Walkena
I doubt it's gonna be limited to a single place imo
Walkena seems a little small scale for the WoI AP
Idk
Like I can totally see him getting got down the line but
2e APs have been very low World impact mostly
Expecting the War of Immortals, one whose very premise shakes the setting, to be limited to a single relatively obscure place seems like recipe for disappointment imo
book 4, kill walkena
Yeah I could see him being part of the AP but being based around him seems weird for the stakes involved in WoI
book 5, tea party with yival. book 6, kill groteus
||one of the AP prophecies is “the sun will die” and unless you kill Saranrae Walkena is the next up||
I think even mythic characters will never be able to fight motherfuckers like Geb or legit full gods
Just because of how 2e is
There are plenty of sun gods
They’d need to add extra class levels to the system
More than Walkena and Saranrae
but walkena is the most eminently killable
This is true, but I still don't think it will mean he's the antagonist
Shizuru is also a sun god right?
I belive so
there's a few
https://2e.aonprd.com/Domains.aspx?ID=92&Redirected=1
You harness the power of the sun and other light sources, and punish undead.
To be fair with some kind of mythic system I can totally see killing Geb or Tar Baphon or something as within a level 20 PF2e adventure's purview
One figure I can see coming up is actually uh
Nex
Nex is iirc siphoning powers from gods in his weird demiplane
Not necessarily the big bad but I can see him being relevant
But yeah I'd say taking out Walkena would be good level 20 fodder
And I wouldn't really call him obscure
He's a pretty big element of the Mwangi Expanse metaplot
Noted 'Got Its Whole Ass Book' world region the Mwangi Expanse
Is he?
He’s
*yes
He’s literally a living god who regularly threatens neighboring nations, and he’s a big enough deal to get an entire book of a different AP dedicated to him
strength of thousands major spoiler ||during book 4 you can help ascend a new rival sun god whose whole deal is being the true saviour foretold in mzali prophecy||
I feel like this works against Walkena being a big bad imo, at least in WoI
I do eagerly await the setting changes
Last major god to die was uhhh
Aroden
I think
She kinda hasn’t done much in 2e that would break the setting if she died
But it’d still be a huge mixup
So it’s kinda the best of both worlds
Eh, I feel that would be weird, given she's only been relevant in the setting for.... what, 400 years? I feel like a more entrenched god would make more sense personally
But who knows
Iomedae feels like too much of a main character
and also I still don't think they're going to kill any gods that fuck up an iconic but thats just me
Eh I mean she’s been relevant for the whole time pathfinder has existed
I suppose, still betting against it
So from the perspective of the audience it doesn’t make a difference
Rovagug is the other choice
So, the Erastil prophecy had a spoiler for the dead god that they removed. This makes me think its someone related to him.
If it’s not one of those two I will be surprised
I'm not gonna argue cause I'm feeling frustrated and feeding thst isn't gonna help anyone
Rovagug is my bet now that zon is safe
Rovugug, Saranrae, and Shelyn are my guesses
The spoiler for Erastil that was removed was for how the prismatic ray changed
Not for who died
Iirc
I'm going with Gorum.
I also think it’s unlikely to be someone whose like….. absence would be weird from a list of deities
Like you can’t not have a god of magic
my money's on Abadar. we have to kill capitalism
You CAN not have a god of bdsm torture
Thus why I guess Zon
*guessed
Obviously there are multiple gods of magic in setting but I mean like
Taking the Core as the ‘main’ gods
surely it must be rovagug
My guess was Zon because that would cause a change with Shelyn for the Prismatic Ray thing.
While the non-core gods are mostly for setting nerds tbh lol
other gods can always take another's domains too, tbf
I still think the change is Arazni kissing them
rovagug dies and his corpse turns into a shit load of kaiju for the gods to deal with
what better way to highlight that prophecy is broken than offing the guy prophesied to destroy the universe
yeah
Would also massively fuck up the Cold War
And also destabilize asmodeus as the ruler of hell
that could definitely be interesting, yeah
yeah Rovugug dying makes sense in that regard
Since him holding rovagugs leash is the reason people don’t fuck with him
it is War of Immortals
Yeyeye
and a cold war going hot makes sense
Arazni becomes a core diety and then immidetly dies /s
lmao
Honestly, I think each of the prophecies have a hint of truth to them. whoever it is, I think Arazni will kill them, or at least have a hand in killing them
that would be very funny
I agree with this
also the God Eating Beast sounds interesting
and perhaps related to Rovugug?
The fact that she maybe could was mentioned too much for it to be nothing, so its either a hint or a purposeful red herring
Arazni kills Iomadae would prove that Paizo writes for me specifically
This week was an interesting death
I don't actually think Arasni has grudge against Iomadae. Like her followers betrayed her, but Iomadae had no involvement in it and punished them afterwards
My money is on Sarenrae or Rovagug
it's a bluff and they're killing asmodeus - "guess our prophecy was wrong too!" - paizo writing team
That’d be dark but honestly cool
as a barbarian, what are some good ways to raise my AC?
hmmm. a shield, sentinel dedication, getting a weapon with parry
animal barb with a shield is pretty tanky overall
Animal Skin if you are an animal barb
And yeah it can take a shield alright
Though as always 'punching with one hand shield in the other' is cursed
i think it's fine if you're goring people to death with your head
everstand stance giant barbarian 😌
with a fortress shield so you like
actually reach neutral ac I think
Angy Captain Golarion
Rovagug’s still in the running baaaaabyyyyy
hypercognition. hypercognition. hypercognition. hypercogniti
Are there any magic items other than the hand wraps of mighty blows that have to do with unarmed attacks?
not really
unarmed speifically anyway, afaik
there's a monk specific rune that lets you do a ranged unarmed attack if your first flurry of blows strike drops someone
There are specific magical handwraps also
Like the dragon handwraps (forget the exact name)
Titan's Grasps are gloves that help with grappling but they compete with handwraps for your hand slot so uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
Wait you can’t just wear them both?
No, they occupy the same slot
oh huh
So Titan's Grasps are really good but uh
Probably need to use them with a gill hook or something
Or just like a one handed weapon
Inventor calls once again.
I like the idea of a tengu 'inventor' that's rly just a massive sword nerd
so takes weapon innovation to represent how they're forging themselves new and better swords
Yeeeee
Iirc
There are no slot rules
You can wear 10 pairs of magical gloves RAW unless I am unaware of something
Could you help me find where that’s said?
trying to find a citation rn
An item that needs to be worn to function lists “worn” as its usage. This is followed by another word if the character is limited to only one of that type of item. For instance, a character can wear any number of rings, so the entry for a ring would list only “worn.” However, if the Usage entry were “worn cloak,” then a character couldn’t wear a...
An item that needs to be worn to function lists “worn” as its usage. This is followed by another word if the character is limited to only one of that type of item. For instance, a character can wear any number of rings, so the entry for a ring would list only “worn.” However, if the Usage entry were “worn cloak,” then a character couldn’t wear another cloak on top of that one. It’s assumed that items are meant to be worn by humanoids; any item that can or must be worn by a different type of creature either states this in its description or has the companion trait. Most magic items a character must wear have the invested trait, as described on page 219.
and handwraps are "worn gloves"
Wild
Man ngl I wish some things were in more logical places on nethys
Like this should be in the full rules for worn items
Not just in its own weird ass page lol
Hilariously I don’t think my group has like
Ever held to this
I don’t think it’s a consideration for item balance so it’s probably fine lol
You will never stop me from wearing multiple belts like the deranged Final Fantasy character I am.
I wish there was a concealable wrist dagger
its a bit drastic but i think automatons can integrate a weapon
not exactly subtle though
having just the hardest time deciding on an ancestry for this dragon barb
What's their vibe
dragon
More seriously uhhhh
An orc might be cool
He's smart and highbrow but still understands Violence
orc ferocity is great
I second orc
helps smooth out those turns where you get crit three times in a row
cuz orc also lets you do fun stuff with beastmaster FA
i.e. lets you have a drake companion
i went with a beastkin kobold so i can alternate between large and small lol
lmao nice
what's a good archetype for alchemical investigator?
wizard
forgot to specify nonmagical, fuck
medic, eldritch archer also pretty good
Uhhh
Satyr are Fey in Golarion right?
mhm
How the heck does aiding attacks work
you prepare to Aid, and then when they make the attack you make your check to Aid
or what do you mean exactly?
I guess it’s just the vagueness of how you can help the the difficulty of the dc
yeah this is unfortunately anyone's guess
they missed an opportunity to clarify what you are supposed to do with aid
some people set the DC to whatever DC the aided character is rolling against
some people leave it at 15 forever so that mid to high level characters virtually always crit
It's a bit messy
But the change to the base DC makes me think its intended to just be an auto success/crit eventually
How you can Aid exactly is just kinda GM fiat
It's more or less just what makes sense to you
I personally think being lenient with it is fine
Includes the foundry module for Outlaws and physical book for guns and gears
Very good deal
oh jeeeez
oh nice
That's tempting just for the Foundry content
How much longer will this stay up?
Cause God I'm tempted but I can't afford it atm
21 days
Cool
So it seems like our Play By Post Abomvaults game is back on
Our GM booted one player what ghosted us and gave the other not-very-active one A Talking Too
And recruited a new player they are confident in
Now, the question
Do I play a Fleshwarp Spirit Barbarian or a Kobold Distant Grasp Psychic 🤔
Both of those things are cool
My plan for the Kobold Psychic is that they're Wandering Reverie and all their spell visual manifestations are of phantom dragons doing stuff
Telekinetic Rend is like
Dragon claws manifesting from thin air to slash at dudes and so on
Dragon Disciple for Free Archetype naturally
Wheras the Fleshwarp is gonna have Mindsmith Archetype but their 'mental weapon' is just a mutating limb
Kobold Psychic go for that one 😁
Love the kobold idea as well
My only worry is that it may be a little one note
You know
'hee hee get it they're a kobold that likes dragons'
I've got some ideas for a backstory but need to double check the timeline
there are a variety of ways to play it
there's a whole spectrum from 'tee hee' to 'i intend to atttain dragon apotheosis'
What does dragon apotheosis looks like?
beating up apsu and taking his lunch money domains through will alone, probably
Hell yah
I'm thinking they may be an orphaned remnant of the Stonescales?
They show up in the beginners box right
They show up in the FAR past of abomvaults timeline but
And I know they existed at least up until very recently
Maybe when the Thirsty Alpaca collapsed the search for survivors resulted in them getting pulled from the rubble
Unsure how recent is recent
Yeah tbh I keep aid at DC 15 because like
You are sacrificing an action and your reaction to do it
That’s not a small price
The only time I keep it higher is in the scenario where the aid description is a bit of a stretch or when it’s something really crazy
i think it's fine if (lacking abilities to the contrary) you have whoever is doing the aiding also assume some of the risk
i have a human gunslinger in my game that's taken cooperative nature and fakeout and honestly his character is the ONLY time i've ever adjusted the aid DC
otherwise it gets a little silly
Fakeout is very strong, but tbh just let Gunslingers have this one
yeah fake out is pretty ridiculous
it's like their best ability
Really amused by the fact that fake out requires the gun to be loaded
The enemy totally is keeping track of how loaded my gun is :3
For the longest time I thought you actually shot the gun because of that
And was like 'wtf this sucks'
fortunately you can just have a gauntlet bow for that now too
If someone was threatening to shoot me with a gauntlet bow I simply would not care
I have one of them on my Investigator just so I have a loaded weapon to fire in case I get good DeS rolls without being able to reload
IT also seems good for defensive armaments
Scuffed buckler
Tho can you use the parry function while twohanding a gun?
yeah it's basically a gauntlet, a buckler, and an emergency gun all in one
you need a hand free for it
well, you need to "wield" the weapon, so the gauntlet bow would take up the hand when you use Parry
just very handy to have on almost everyone
does take 1 bulk though
whats hte guns of alkenstar campaign all about?
like single phrase, would gunslingers vs zombies be a fit?
"In this campaign for Pathfinder Second Edition, you’ll create a 1st-level character and take on the role of a criminal outlaw in a steam-powered metropolis. To get revenge on the villains who ruined you, you’ll need to defeat clockwork creatures, collect fantastic firearms, and navigate industrial dungeons, magical wilds, and myriad social spheres"
Not many undead no
It's a steampunk cowboy revenge story
it also gets into a bit of political stuff near the end
side note, anyone know if opera GX just doesnt allow you to log into paizo?
Oh I'll note something if your gonna play or run
There's lots of constructs so gunslingers actually suffer a bit
Lamely
Because their low dice and lack of flat damage means their bullets tend to get gobbled up by Hardness
Does anyone know what this is referring too? Desnas 5th level spell is in the player core
along with all the rest of her spells
This being the pfs note?
yes
So Desna usually provides Dreaming Potential as a 5th level spell
But because of how PFS works Dreaming Potential does absolutely nothing in PFS play
So you get a different spell which actually can be used instead
there's a lot of this around unfortunately
which browsers do and do not work seems to be randomly determined on an irregular basis
unfortunate
not a huge problem to bounce to chrome or something
but inconvenient
i thought id been doing something wrong at first
what do yall think the best classes are for bow useage?
im not as learned as others here, but generally I think a Fighter is a shoe in, I imagine rangers are still handy with a bow
also starlit span magus if you want to shoot fireballs
fighters just generally the "if you want to focus on a weapon or weapons, they're usually pretty good at it"
also
sidenote
is there a way for a skeleton pc to get positive healing
similar to how there are a few ways for living pcs to get negative
i don't think so
you could be a summoner or something and get people to heal your eidolon
that's fair
i just wanna be a skeleton redeemer but am realizing that might uh
be bad
maybe I could just convince my gm to let me swap negative for positive healing since i am like
a divinely blessed creature in backstory
I'm more of a skeleton that's been reanimated by a plant
be a leshy instead maybe
don't leshy have to be small
I'd say double/triple shot Fighter is probably the BEST, but
I'm the local crazy person who loves bow champ with Ranged Reprisal
I'm playing one right now and he Fucks People Up
probably yeah
i don't think there's anything that lets you achieve permanent medium size off the top of my head
I guess i could reflavor ghoran.... might just
ask my gm to let me swap lol
since negative healing like
isn't inherently a good or a bad trait
ehhh, I do kinda want to be living.... this is weird
Negative Healing is fun
You are immune to a lot of enemies suddenly
At the cost of healing being kind of a pain in the ass
oh yeah I know lol
I played a vamp in bloodlords
but this is a kingmaker campaign where a party member is a life oracle
so it would mostly just kinda be a huge issue
Oh yes it would
Can you use sabotage to damage enemy armor? Cause it would pretty cool, albeit still niche
If your GM is down for that, that sounds good
Also, I would like to shake their hand
LMAO
i mean custom mixed heritage is just an uncommon option now with the remaster :3
That's still two rares and an uncommon just in the ancestry slot lmao
Yeah
weird
anyway we historically haven't really cared about that kinda thing
it's not like it's more powerful than baseline
There's like twelve of them in the deepest part of the mwangi expanse
Ten of them do not care about adventuring and just carve wood into cubes
Conrasu are rare because they are just actually super rare in setting yeah
there just aren't a lot of them
And also not prone to adventuring, a double whammy
makes sense
similar thing with Goloma for example
GMs response was in the tenatively positive
oh
tian xia book will have the nature spirit ancestry
that could also work
Oh kickass
Will that be out by the time yall are playing tho?
yeah, it's incapacitation though
yeah probably
we're still gonna go through stolen fate after gatewalkers
and were just about to finish GW
that forest spirit thing might be the winner tho
oh god why is heavy armor so expensive
No AC for u
I will say though
(Literal First/Second session Kingmaker spoils) ||there's a suit of half plate you can get like right away in Kingmaker as-written iirc||
noice
Just as loot lying around
My hobgob fighter is rocking it right now (he asked very nicely to keep it)
I sure do love swinging viciously!
I just like seeing big numbers
Question, the staff wizard gets to load a level 1 spell and a cantrip onto it, then can spend spell slots to give it extra charges.
Does that mean it only ever has 1 spell on it, but the idea is to cast that spell a lot?
it starts with one spell, but then you can upgrade it into another staff (with your extra cantrip and spell) through crafting
so you could have a staff of fire with, idk, a true strike in there
Hmm I may be a novice caster maker but I'm failing to see the scaling potential compared to the other thesises
I love the flavor though
the other benefits are more important iirc
At 8th level, you can expend two spells instead of one when preparing any staff, adding additional charges equal to the combined ranks of the expended spells.
A staff is excellent utility, there for either spells you want to repeat a lot or niche stuff you wouldn't prepare.
Oh so you could juice any staff, it's because I am not familiar with what kinds of staffs you can get huh
For me it seemed like "you can cast a level one spell a LOT"
it means you can pick one really cool spell
that is a lvl 1 spell
and put it on any staff
and then over time sacrifice more of your top level slots to basically become a charge based caster
basically the opposite of spell blending
staves tend to be pretty good too, but there's rules for making your one one - you just need to pick staves that share a thematic tag (e.g. water)
I'm presuming there are worthwhile level one spells one may wish to cast with great frequency and/or magical staves that have very useful powers that making giving them loads of extra charges a huge boon?
Perhaps a little bit loot dependant?
true strike is a bit of a meme spell, but probably worth it if you plan on taking anything with a spell attack roll
I'd actually say being able to use two slots is more useful for not having to use your top level slot for charges
I'm personally not too big on Staff Nexus, but it can probably be decent with the right staff
it strongly reminds me of like LotR and Gandalf when meeting with Theoden "You wouldn't part an old man from his walking stick?"
you can also use it to absolutely obliterate people by breaking your staff of the magi
But for Thesis it's IMO mostly Spell Blending, maybe Staff Nexus, and then maybe Spell Substitution
im guessing on the flipside, the spell weaving one is all about scoring more big casts at the cost of fewer smaller spells?
familiar not even mentioned 
Yes, Spell Blending lets you turn two slots into one slot of the next highest level
I find familiars kinda useless tbqh
And the Metamagic thesis is actually useless
early access to a spell shaping feat is totally useless?
It just applies to very little
You basically get Reach or Widen
And the extra feat scaling at only half your level means it can't really get any good spellshapes until way later
But just generally two free feats isn't that big of a draw for a Wizard
Caster feats don't exactly have much competition, if you want those feats just take them
If it possible to combo staff wizard with staff magus to be a wizard who knows how to scrap with a stick?
Or maybe monastic weapons monk with wizard
Martial artist and student of magic...
I guess that's just a staff magus
that is in fact just a staff magus
you could dual class i guess but the benefits are probably pretty modest compared to just being a fighter or something
til demiplane has the playtest classes
Oh hey pathfinder folks who have monster core how did they change giants?
actually genuinely forgot you even had that choice haha
My gm is switching us to demiplane and it's gonna annoy me I think
Cuz all the character options I use aren't in player core lmao
Demiplane?
d&d beyond but for not d&d
Hmm
I'm pretty sure all the player options are available in Demiplane
They are, but behind a paywall
Yeah you gotta officially own the books they're from iirc
I've just been using the compendium and they're all freely available there
Oh hey I know you have monster core, what changes did they make to giants if you mind me asking 😅
WOW yeah surprisingly
what was wrong with giants?
Very d&d connected
oh they're still hill/storm/fire/whatever?
At least in terms of elemental connections
Yeah the names didn't change
i wonder if there's some literary or mythological precedent
norse maybe
there are definitely fire giants and such
mm
yeah on review it seems there's a bunch of stuff in the eddas that lines up with the d&d giants
yeah frost and fire giants are already there-ish
stone/mountain giants feature in the hobbit
Hey gamers, I’m running an escape encounter soon where my players are running from a group of bounty hunters
You think that’s better handled on a map or no?
narratively probably
Yeah if your doing it on a battlemap it becomes uh
Stride Strangeness
you'd only really want a map for the combat i think
Oh yah probably
Alright then yah
I’ll prep a map for if they fight
But otherwise we’ll handle this escape narratively
Definitely via Narrative, However I think aspects of a map might be helpful
I would definitely use the chase rules
They're fun
And the battle rules don't work that well when one side wants to escape
Though if you want a combat encounter a "breakout" encounter where the PCs just need to get across the map can be fun
do bothhhh
like either breakout to start the chase or the breakout is the 'penalty' for being caught
What are chase rules?
they should be in the GM core
very simplified, basically both sides make checks against a DC based on some kind of obstacle
so if the players do well enough, they gain ground on their pursuers
yeah it works about the same whether you are the one chasing or running away
Ok great
the gm comes up with a series of obstacles
and then like example solutions with different dcs
with ofc the option of novel solutions using those dcs as a baseline
Ah that is neat
So for an idea for a monster who is fragile but has insane regeneration do y’all think it would be better represented by low HP but high resistance or low HP and super high passive healing?
there are guidelines for how much hp you have to take away for fast healing/regen
how do you see this fight playing out?
Kinda a swarm (or like, 3-4 enemies) that need to be one shot to kill then effectively
Definitely the fast healing then
Or at least killed within a short time frame
High resistances is the opposite, they will be slowly wittled down
yeah if you want the pcs to focus them down one by one put a good fast healing value on them

Also to be fair I was kinda imagining as like, more extreme then normal enemies
if you want to do it as an actual swarm you could do some, like, hp threshold thing i guess
Like a level 3 enemy with 5 HP but 20 physical resistance
Nah I was thinking individuals
I just said swarm because it conveys the image in my mind
hate them
I do use a lot of clockwork enemies tbh…
I'm not sure if a level 3 char can do 20 damage consistently enough to kill such an enemy, admittedly
What is like, your mental image for these dudes? What Are they in narrative?
they also just fold to like a cantrip
Some kinda monster that regenerates almost as soon as you wound it
Like you stab it and the wound closes around your sword
yeah fast healing on the upper end of the scale
Also that was like a quick math thing to get the idea behind
I dont actually know the specifics numbers I’d use yet
Probably like, level 5
so you could have a creature with like... 32(medium)-51(high) hp and 24 fast healing
High resistance means that one person had to do huge damage and 1 shot it
Fast healing means the party can focus on it together
True!
high resistance can be quite feelsbad for lower damaged characters too
Anyone have some good reasons to use the non-reach monk weapons for a monastic weaponry build?
I know the flurrying rune exists, but I was wondering if there was some other stuff for weapons too
peafowl stance is kinda sexy
A lot of the time its forcing an enemy to spend an action to keep attacking
like, what does the Kama do for a monk
Nothing!
Deadly Fists are d6 blunt agile finesse trip grapple shove
Kama is d6 slashing agile trip
lmao
Oh yeah, that
Most monk weapons are inferior to stances
Anyways
A shackles campaign is on my mind
I hope we get some Pirate stuff in PF2e at some point
the sickle is simple
and the kama is literally just a japanese sickle lol
It's Martial
honestly i kinda think it would be cool if the 'monk weapon' concept was moved out of monk into it's own class that is also the multi weapon master ppl want
Sword Saint 👀
but also axe how 'monk weapons' are currently done i feel ,,,,
in terms of what is considered one
Any notable changes in the Shackles from 1e to 2e?
Aside from the Massively Failed Cheliax invasion and the election of a new Hurricane Queen/King
It's fun that the Unarmed Monk has circled back around to being the better choice.
Because in 1e, it was the worse choice, because enhcanting your fists was more expensive than enchanting weapons
Thank God for handwraps
Rest in Piss, Amulet of Mighty Blows.
Wasn’t bow monk the like, best monk build by a mile too?
There was some competition.
But generally, it was monks with weapons.
Not even necessarily monk weapons.
Ah
perhaps if they added more monk weapon stances it could work better, but then you still have the issue of needing to spend a feat on monastic weaponry and a stance
also why does peafowl stance only work with swords lol
unchained weapon monk was pretty nutso in 1e, yeah
Also Sohei monk.
What class is the most cowboy other than the gunslinger?
I am trying to make BDG's pumpkin cowboy, who is explicitly stated to be "no outlaw and he won't quickdraw"
Ranger
i saw there wer a few weapon usable stances higher leveled for monk
also i will say, just from personal play experience, the bow monk or weapon monk being "better" than unarmed monk didn't in any way make the unarmed monk styles nonviable. In the games I'd played I never really felt the sentiment i see online more of like... needing to aim for the "best" version of any class
in 1e i mean
Today I discovered what meteor hammers are
What the fuck I wanna make a char who uses one
They're great
I made a character who used one for a good 5/6ths of a campaign
The first part I used a whip
Cause they were a Belmont expy
Played a meteor hammer Fighter for a while, it was great
They fucking destroyed and were probably my best performing character
Knockdown 😌
Also flail crits
also back in the days when a flail crit didn’t proc saves
Even if they're nerfed now
You were just prone
The funniest thing was Tripping someone, then when they Stand Up you crit them on the AoO
And knock them right back down
YEAAAAH
the classic
Also at the end of the campaign getting to use overwhelming blow to just fuckin annihilate enemies
But yeah Knockdown in general huge stonks if you got AoO/Reactive Strike
Especially if some of your allies do as well
And Trip also sets up off guard for any ranged allies
My uhhh
Rogue friend in the party had opportune backstab and a wolf animal companion
We 3 were a fucking menace
Agile, Backstabber, Finesse
Price 1 gp; Damage 1d4 P; Bulk L
Hands 1
Type Melee; Category Martial; Group Sword
```Is this kinda just better Dogslicer?
tru
I think I'm gonna go for Fatal d8 instead of Backstabber
Bsckstabber is a really weird tag
my main worry was like, this is neither uncommon nor ancestry-locked, so even with the lesser damage I was a bit worried
I mean extra flat damage is never bad
And like, making your target flat footed is something you want anyway
uncommon isnt supposed to denote quality at all, it's supposed to be narrative
Uncommon gear is a bit silly sometimes
I mostly find the scaling on it weird
Probably a damage die on average
Because its just 1 danage, and only scales to 2 at +3 potency
That is fair
I do wish it just was equal to your potency rune
Or just 1 precision per weapon die
Yah
I ask cuz I'm p much trying to make a shortsword without finesse but keeping agile
Ohhh
Yah agile is very much most of the budget in that weapon
I think agile is generally locked to d6s on one handed weapons?
Ye
I intend to keep the damage at d6
but what would be an equivalent trait to Finesse in this case?
Could go for athletics action trait?
You’d be using this on a strength character anyway
so Trip, Shove, etc?
Yah
Agile, Disarm, Versatile P
Price 1 gp; Damage 1d6 S; Bulk L
Hands 1
Type Melee; Category Martial; Group Sword
Isn't that just a Shortsword with Disarm instead of Finesse?
Fair
It do be a shortsword with disarm instead of finesse yes lol
Its kinda funny that because of how ruffian rogue works, you can sneak attack with a lance as long as you’re mounted to one hand it
I know it’s all in the name of balance, but I still find it amusing that you’re perfectly capable of exploiting a foe’s compromised defense with a Gnome Hooked Hammer in one hand, but as soon as you put your other hand on it you lose that capability
I do think they were a little too strict on Ruffian
Especially since Thief gets to use stances now
it's kinda pointless yeah
Ruffian is undertuned
Like, using two hands should give you more control to do precise strikes
And sneak attack already encourages agile weapons so you can proc it multiple times
also you can already get a bunch of good weapon traits on finesse weapons
And if I’m not mistaken, traits like agile and finesse apply to maneuvers done with weapons
Oh, they finally clarified that?
agile does now
finesse is not supposed to
though I think finesse maneuvers is cool actually personally
because as is it makes the maneuver traits on finesse a bit awkward
though I suppose they still get to benefit from potency runes
yeah
getting a general item bonus to athletics is problematic before you get to +2 haha
scratch that apparently lifting belt does it
as well as spiny lodestone. dunno how I missed them
dex+str is not a bad way to go though tbh
especially cause skills progress faster than weapon prof