#Pathfinder

1 messages · Page 23 of 1

barren cipher
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there's a firm difference between holding stuff and wielding it though

thorny berry
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'wielding' is only relevant to weapons and things isn't it

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I don't think you have to wield a scroll or potion unless I'm misunderstanding

turbid dagger
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I.... really don't see any reason you could not cast a scroll while raising a tome

barren cipher
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it's the 'wielding a shield tome' requirement of raise a shield

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if you're doing other things with that hand you aren't wielding your shield any more

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you might be able to hold it but raise a shield is naturally going to fall off

turbid dagger
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Either way, you could just hold the scroll in the weapon hand and cast it from there
(Though for the record I don't really buy that rules interpretation)

barren cipher
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i guess if you're weapon implement yeah

turbid dagger
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Yeah the idea is tome + weapon

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With free archetype, start with weapon and Scroll Esoterica, magus ded at 2, raise tome at 4, tome implement at 5, spell striker at 6 along with scroll thaum
The main issue is getting int +2 at level 1 on a notriously MAD class

barren cipher
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yeah it's not like you can dump much of anything else

turbid dagger
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The idea I have right now is Catfolk and going full finesse
Dex, Cha, Int, then I throw a free boost on it

barren cipher
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constitution is a stat for cowards anyway

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or you can drop a point of charisma i guess, +3 is supposed to be ok on thaum

clever cobalt
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tfw you see a game you wanna join, but you can't make it work with your schedule PensiveCowboy

turbid dagger
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Oh my God my abomvaults gang is C O O K I N G
Our beastkin bard just decided they wanted to ||be the daughter of Jaul Mezmin, the werewolf serial killer that terrorized otari 30 years ago, and who now is hiding out on the lower levels||

worthy stump
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whew

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what a backstory

turbid dagger
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Is there any better feeling as a GM than when a player rolls up with something that just perfectly fits into the existing adventure, like a jigsaw puzzle

sinful gyro
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The player guides help

clever cobalt
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Do you think we'll get more Beastkin stuff in Howl

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or will it stay a weird heritage

worthy stump
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i wouldn't be surprised if we did

clever cobalt
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I hope so

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Though I do know we're getting a Lycanthrope Archetype

sinful gyro
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I think we know all the ancestries in it

clever cobalt
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and Awakened Animals (furry)

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among other things yeah

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Aside from Ancestries and Heritages, what's in it?

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and archetypes

sinful gyro
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Not sure tbh

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Lore stuff for sure

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Maybe rules for that airship

clever cobalt
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Seems to be the whole shebang

sinful gyro
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Ah lots of monsters to

clever cobalt
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And general character options

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Forgot we were getting Merfolk though

carmine egret
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excited to see how they wind up

eager mountain
turbid dagger
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Unless we elect to get a fifth player, it seems like our lineup for Abomination Vaults is gonna be:
Half Elf Cleric of Desna who is besties with Wrin Sivinxi
Half Elf Thief Rogue whose narrative details are yet undecided
Beastkin (Dunno Ancestry) Bard who is the son of a werewolf that terrorized Otari decades ago
Duskwalker Human Monk who had been killed by cultists of Nhimbaloth in their first life, an event that shattered their lifeview so utterly that Narakaas deemed their soul unfit to present to Pharasma, reincarnating them 500 years later to complete their personal transformation

limber comet
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Just, vibes wise

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Immaculate

turbid dagger
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Yeah, I'm really looking forward to the Bard ||running into their dad||

turbid dagger
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Worried that the lack of int skills will hurt them with all the environmental deets, but I'm sure they'll be fine

clever cobalt
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Are we getting another "Dead God" today?

solar tendon
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kinda weird how rapier is the only d6 finesse weapon without agile

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(and one handed, and not advanced)

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I mean there are technically others

eager mountain
solar tendon
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but its like probing cane is a shortsword that loses agile for sweep and...bludgeoning damage I guess

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triggerbrand is interesting actually. rather than being a lower damage dice it loses deadly basically

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a couple monk weapons, nunchaku and monkey's fist, dont seem worth losing deadly either. especially the latter

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probing cane should just be simple tbh. its trading agile for worse agile and losing versatile (bad versatile but still)

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visually impaired ruffians and inventors and clerics :)

rapid wagon
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Has anyone ever run a ki focused monk? What's the usual stat spread there? Dex/wis primary?

unborn rain
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Depends on what Focus spells your going for I think

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Only 4 of the 14 Ki spells actually use your class DC

warped orbit
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a lot of them just augment your regular stuff, yeah

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like Ki Rush and Strike

surreal basin
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Blog updates on wednesdays

surreal basin
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hmmm

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trying to decide if I can reasonably make a non-shield champion and not suck

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like not use a shield

warped orbit
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still works fine yeah

barren cipher
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2h paladin is classic

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reach does a lot for you

warped orbit
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yeah

barren cipher
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freehand champ is probably a little rough

warped orbit
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they lack good feats for freehand, but you can probably make it up with archetypes

barren cipher
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dual wield probably has the best support

worthy stump
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free-hand does have the benefit of letting you grapple and use other maneuvers like that, which can be good for managing enemies as a champion

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but not much specific feat support in the class proper, yeah

barren cipher
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yeah actually thinking about it getting fighter metastrikes for freehand is going to be expensive

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but wrestler is right there

worthy stump
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wrestler is a good call for free hand champion, yeah

surreal basin
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Yeah I’d probably be doing glaive

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Glaive Redeemer maybe

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But I could also easily go shield cause I’m gonna be a champ of the prismatic ray

warped orbit
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unless you do glaive for Shelyn reasons, I would suggest considering a fauchard or guisarme instead

barren cipher
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guisarme is the classic

surreal basin
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Might not grab a specific holy weapon either

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It’ll be for kingmaker

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So I might just grab whatever magic weapons get thrown at us

worthy stump
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unless it's a specific magic weapon, it wouldn't be hard to transfer runes around anyways

surreal basin
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Ye

rustic cape
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I strongly endorse fishhook paladin

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This thing in the hands of a Paladin is wonderful

warped orbit
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Gill Hook is also pretty good, yeah

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not a lot of Grapple weapons

turbid dagger
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Gill Hook is what I'm taking for my Spirit Barbarian for Abomination Vaults
Run up to a ghost and put em in the Thingamajig

warped orbit
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getting hit with the doohickey

turbid dagger
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Belcorra Haruvex when I enter the room:

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I'm so excited because incorporeal creatures inevitably have dogshit fortitude saves
So I foresee many dudes getting Restrained

warped orbit
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yeah ghosts are really weak to grapples generally

turbid dagger
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This is usually made up for by str based checks not working on them but,

frank crystal
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They never expect the big fucking hook

turbid dagger
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But yeah in general making a dude have to Escape, and then Step, to get you is just
Fucked
God forbid you get a reach bigger than ten feet with that thing

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.....Gill Hook Giant Barb would probably whip....

frank crystal
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The ultimate fuck fishes build

turbid dagger
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At that point you really are just kind of swinging an anchor around

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If I ever get into some pirate campaign...........

surreal basin
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Ghosts being immune to precision damage even from. Ghost touch weapons makes me so I’ll

silver geyser
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Hey, at least they're not immune to crits anymore

turbid dagger
surreal basin
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Yeah

barren cipher
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yeah honestly precision immunity should probably be retired

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crit immunity is plenty

turbid dagger
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Dungeon Meshi won a special place in my heart in like the very first pages when Senshi was like 'I killed this slime by stabbing it in the brain'
'it has organs you just can't see them easily cuz they're made of slime'

silver geyser
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I would rather have precision immunity than crit immunity

turbid dagger
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I'm the opposite
Crits are little bonus thingies
Precision damage is some martial classes Entire Deal

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Even fighters don't bank on getting crits
They just get them on 17s or 18s instead of only 20s
But swashbuckler rolls up on a slime and just goes

solar tendon
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crit immunity pretty much affects everyone equally

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espeically since it only applies to damage

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but tbf I'd still rather slimes just had like twice as much health

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so they're just crit pinatas

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instead of lying crit pinatas

frank crystal
solar tendon
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true

frank crystal
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They do occasionally crit but most casters prefer save spells to attack roll spells

frank crystal
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It’d be a very fun experience

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If basically every hit was a crit

surreal basin
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Precision immunity does just turn off certain classes yeah

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There’s no way around it you just

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Don’t get to interact with the encounter

solar storm
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I think that’s overstating things, especially when there are situations where someone actually can’t interact with an encounter

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That said I don’t think there’s a problem with different classes having different amounts of difficulty with different things

surreal basin
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Okay

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That’s fair

solar tendon
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I think the thing with precision is that its kinda arbitrary

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like just turning off a class feature isn't engaging difficulty

surreal basin
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Especially when it’s the class feature that most classes are built around

solar tendon
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like I get overall there is a logic to precision damage and precision immunity

surreal basin
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Classes don’t really deal precision damage on the side

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It’s the thing you build around dealing

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Whenever I’ve played a precision damage based class I’ve avoided fighting things immune to it full stop lol

solar tendon
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I think it's also like when you roll high on damage is that not also a representation of hitting a weak spot?

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so shouldn't stuff with precision immunity just have resistance to damage instead

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at least golems were still interactive

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even if arguably insufficiently so

true delta
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GatewalkersSession2.png

solar tendon
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rip

solar storm
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Oof

solar storm
solar tendon
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definitely an argument for diverse encounters

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which are unfortunately uncommon in aps fwiw

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party comp discussions going well

barren cipher
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arf

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do they have medicine

solar tendon
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haha it's okay

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but no I don't think any of us do

thorny berry
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just go life oracle and blow yourself up, bing bong so simple

barren cipher
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the difference between 'we can top up to full between fights' and 'healing is for cowards' is that i can see you getting a full time healer pretty soon with the latter

solar tendon
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yeah

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we'll see!

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we're all pretty experienced so it's not like we'll be confused if it does go wrong haha

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as it is I'm playing a ranged character so hopefully won't be my problem ;)

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I can retrain into searing restoration too if necessary

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and construct companion is healable hp

barren cipher
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oh yeah if you're sending in the minion to get its little clockwork face pushed in every fight then that's a big buffer

thorny berry
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now I'm trying to think what the most 'you died? sounds like a skill issue' build is

bow monk or something

barren cipher
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'why are you using a longbow, they have volley, what if someone closes in on you'
lol, lmao

thorny berry
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wholeness of body and ki rush

nyoooom

surreal basin
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Like a build that shouldn’t die?

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Orc Champion

barren cipher
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i played sword and board orc paladin/cavalier, it's actually fairly dangerous a lot of the time

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you naturally put yourself in harm's way and when the going gets tough there's a lot of competition for your reaction

turbid dagger
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What irks me about volley is that the majority of fights I've been in have been in rooms that are smaller than the volley radius
So you literally can't get into your good range

barren cipher
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yeah it's weird

warped orbit
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it really depends on what kind of maps your GM runs

barren cipher
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i get that it's to give shortbow a niche but being in volley range is really damaging

warped orbit
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but Volley can be pretty tricky to manage yeah

barren cipher
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and the upgrade is so minor

warped orbit
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but then again, Point Blank Stance

turbid dagger
warped orbit
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agile shortbow might just be the best ranged weapon in the game tbh

turbid dagger
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To be clear, I don't mean like
As they exist now
In this hypothetical world both the shortbow and longbow would have fairly different stats

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I'm not saying 'slap agile on the shortbow'

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Because then it would just be a shortsword with Deadly

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And range

trail nova
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(Not that arrow spam was amazing unless you wanted to dump 7-9 feats into it.

frank crystal
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Is there any actual ranged agile weapons?

turbid dagger
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I don't think so

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Maybe some throwing weapons?

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Like the Hatchet

warped orbit
trail nova
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I think they're too afraid of turret-builds.

warped orbit
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but I think it's the only one

trail nova
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But those already exist, they just do something other than shoot for their 3rd action.

warped orbit
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or Triple Shot Fighter

frank crystal
warped orbit
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or Starlit Span Magus

turbid dagger
warped orbit
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and then you just Spellstrike and Recharge

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though tbf, uninterrupted uptime is really the main benefit of ranged

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because your damage is a good bit lower than melee

frank crystal
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Also safety from enemies

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Can’t get hit if you’re 30 feet away

turbid dagger
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Mhm, burning actions is always nice

trail nova
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I always get weirded out by 30 feet being a safe buffer, mostly because the 3pp I toy with when I'm having fun with 1e means that 30 feet is often well within "single melee attack as a standard action" range

warped orbit
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for some monsters, that's also still the case

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but it varies

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though really for maximum turret gameplay you probably wanna get yourself a mount, so you can move around for free

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though I am in general feeling recently that a mount is just pretty good for a lot of builds
once you hit mature it's basically a free Stride every turn

trail nova
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Stacks with Quickened too!

frank crystal
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Are creatures immune to mental effects immune to illusions?

silver geyser
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It depends on the spell.

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Not all illusions are mental effects.

turbid dagger
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Beastmaster monk would be cool huh
I just realized
Like, the whole thing with them is 'what do I spend all these actions on'

silver geyser
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Ooooo, that is nice!

thorny berry
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that and a lot of animal companion support abilities activate 'per-hit' iirc and, y'know, flurry

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like bear gets 1-2d8 free damage per strike

frank crystal
eager mountain
true delta
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Cursed

surreal basin
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My only character with volley I eventually let them upgrade their weapon to get rid of it

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But the answer is to find a way to get point blank stance

unborn rain
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Magic item which gives the volley weapon a sort of "close range" mode?

true delta
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New players for my shaky campaign have been found. 😌

solar tendon
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magic item that reverses volleys effect

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permanently

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for the entire setting

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made by firearm merchants

fossil temple
# eager mountain

A yes, Nephys
His devotees wear that image of him as Chris-chan wear Sonichu's medallion

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As the great god gave them the unspoken, unstoppable ability of "UHN ACTUALLY"

frank crystal
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There’s no PF2E equivalent to the inevitables right?

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The like, cosmic robots that enforce universal truths

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By punching the offenders in the face really hard

worthy stump
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what do you mean? inevitables are around in 2e, although they count as aeons now too

frank crystal
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Oh

worthy stump
frank crystal
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I thought they were a WOTC original, so not in the game

light gyro
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||satan is safe beelz_sweat||

turbid dagger
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Damn it
That was the one I was hoping for

clever cobalt
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||So is the wound canon, even if his death from it isn't?||

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||Also Ihys releasing Rovugug? Sounds like a bad idea||

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update, the Wound is canon

unborn rain
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||Ihys setting up a cold war to stop anyone fucking with him is sorta funny||

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||Also implication of the possibility of all the prophecies being true is interesting||

clever cobalt
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||Alternate timelines baby!||

unborn rain
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||I was thinking of a single mega fucked timeline but that's probably what they actually meant||

turbid dagger
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As noted by the scribe, Pharasma is alive in this so they are necessarily mutually exclusive

clever cobalt
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yeah I read that as wel

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doens't preclude alt timelines though

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Also I figured it out

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||Cayden dies, prohibition reigns across Golarion. The God War starts because even the gods want booze.||

unborn rain
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||Cayden dies, and the god of crime takes over his domaine||

light gyro
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i tried to frame my party with drugs and they responded by near-demolishing a building

echo briar
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The gods do not control the laws in most places, nor does their death destroy their domain

true delta
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So no God of War scenarios?

unborn rain
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When the god of animals got killeded all the animals started being mean because Lamashtu took over

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Maybe something like that could happen to alcohol

light gyro
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lamashtu would make the beer evil?

surreal basin
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Lmao

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I expect lamashtu to be one of the prophecy ones

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Still betting on iomadae or Zon Kuthon

limber comet
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The god of humanity dies again

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Rip

ember bay
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Just have that slot in the Major 20 be a revolving door

trail nova
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Just have Rovavug die and have everybody going "uhhh, what?"

light gyro
ember bay
limber comet
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Rovagug dying would functionally end the cold war going on so

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Yeah, that tracks

surreal basin
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Yeah

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And as I’ve mentioned bbefore

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I don’t believe them when they say starfinder has no impact

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So that drop of “Zon-Shelyn” that they refused to elaborate on is

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Mighty suspicion

rustic cape
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Rovagug dies, everybody starts throwing hands

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War of Immortals

barren cipher
limber comet
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That being saif

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I really like this hypothetical for Asmodeus' demisw

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It's cool

frank crystal
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Is Rovagug even on the chart?

surreal basin
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Yeah

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Bottom right

limber comet
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Yesss

frank crystal
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Ohhh

limber comet
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I wonder how badly the world would suffer if Erastil died

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Like, idk if it's God War levels but it seems pretty important

ember bay
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Saw someone throw in a case for Irori to be the one. Apparently the death of the god is going to be reason why the new class Exemplar exists. And that does sound like a very Irori class.

limber comet
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Uhh, ehh

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It's more like you're imbued with a divine spark

clever cobalt
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Yeah

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The divine core got shattered

limber comet
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Like, Nahoa is specifically described as accidentally getting hit with a splash of god juice

clever cobalt
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And now people are picking up Fragments of it

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Becoming Exemplars

frank crystal
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Yah Exemplar’s divinity can come from anyone

surreal basin
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I do think people are forgetting that they’ve said non-core gods are also gonna die

clever cobalt
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Oh they did?

limber comet
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Granted, not all exemplars are like that but

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Yeah some minor gods too

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Well

surreal basin
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Yeah I’m pretty sure it was in Luis’s Reddit post

limber comet
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"Minor"

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As minor as a god can be lol

clever cobalt
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Groteus dies

limber comet
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PFFTHWHAJA

clever cobalt
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Ghlaunder, Alseta, Nivi Rhombodazzle, Kurgess

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At least one of these 4 is gonna die

ember bay
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Think I've only ever heard of Kurgess of that bunch.

clever cobalt
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Exactly

turbid dagger
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Balumbdar dies
Every monster of size large or higher goes down a size bracket, gargantuan creatures don't exist anymore

clever cobalt
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The world is now a smaller place

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Literally

turbid dagger
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Mounted builds the world over weep

clever cobalt
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But yeah I'm expecting some of the less relevant gods to die

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Like the ones I listed

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All the gods I listed are from the Gods and Magic book btw

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With their own pages and everything

ember bay
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Man, I'm still kind of chuckling over Asmodeus' hypothetical death. Just unceremoniously kneels over from a wound he got at the like beginning of time.

light gyro
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not read it yet, you're telling me he got androids-timeline goku'd??

limber comet
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Yes

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Heart virus attack

turbid dagger
ember bay
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Not even his heart, his leg.

clever cobalt
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Tbf it was a wound thst always hurt him

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Though that hurt ranged from "occasional mild aches" to "infected medical nightmare'

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Also

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Have we gotten any Taldor lore, aside from the new queen (due to War for the Throne)?

light gyro
barren cipher
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it often says explicitly that you have to meet prerequisites, but i'm not totally sure that the absence of that text is the same as the presence of its opposite

solar storm
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How has Abomination Vaults been for people? I've been running it and its been... a little disappointing and I'm wondering if I'm missing something or not running it right or if it's just not really my style

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There's been an awful lot of "filler" fights which feel sort of like pointless speedbumps and the dungeon itself has felt weird to explore

light gyro
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vaults has a reputation as a party-killer, so surprised to hear encounters described as speed-bumps. but that's all i know

solar storm
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There has been a couple of notably hard ones but there's been a lot of speed bump encounters between them

light gyro
solar storm
turbid dagger
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Well it's a mix
Some encounters are 'one fairy, it surrenders if it takes damage' and some are pl +3 hell beasts that can break your armor as part of its Strike

solar tendon
solar storm
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I think some of it is that my party comp has a lot of resourceless power and some really strong feats for a dungeon crawl

light gyro
solar storm
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Timber Sentinel might be balanced normally but in really cramped interior areas with almost entirely melee enemies it doesn't feel like it haha

turbid dagger
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I'm gonna be running and playing in abomvaults soon but cannot yet give input

barren cipher
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there's only purifying spell that has a prerequisite that isn't directly used by the metamagic itself i think

light gyro
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at least, its the only feat i've seen people stress over

barren cipher
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i'm not a great fan of permaflight at 8 either

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but timber sentinel has a lot of things that get people's hackles up yeah

turbid dagger
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Yeah tree sentinel is somewhat maligned
It do be a spell slot spell for free

clever cobalt
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My GM got upset over Flyinf Flame

barren cipher
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the spell is not really that good, honestly

clever cobalt
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Cause it's a line you draw

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So it doesn't need to be straight

barren cipher
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for a spell slot

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ah yeah flying flame isn't like a regular line is it

solar storm
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Yeah that's kind of the tricky spot for it - its kind of weak as a spell but very strong as a resourceless option which gives you thp

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(well, a tiny amount of thp in fairness)

clever cobalt
solar storm
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I think I need to fuck around with AV more to get what I want out of it, the dungeon is just not really my style as a GM and its chafing for sure

turbid dagger
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My thoughts on the wood impulse thp is like
You get it every round more or less
How much HP saved is that over a campaign

barren cipher
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i know it's conditional and all but timber sentinel and a ranged blast is a turn with almost no brain and quite a lot of power

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it works in most fights with zero adaptation required

solar storm
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Yeah, and its fairly action intensive to defeat

barren cipher
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it's ok if you can snag it in an aoe or something but not everyone has that

solar storm
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Admittedly, I am about to run a fight with slanted enough action economy that I can probably mess with it

light gyro
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the level scaling is NUTS

barren cipher
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yeah like i'm just going to cast the worst 10th level spell in the game every round

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is still an insane proposition

solar storm
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I'm not so worried about it for the "bigger" fights like it was pretty bad vs ||Mr. Break|| but it makes the minor combats go from "only a little attritional" to "0-2 damage expected to the party"

barren cipher
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also some player or another is going to go 'haha i'm going to put trees everywhere and at the least appropriate possible times'

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related: 'this negotiation seems too tense, the head of the necromancer's guild is now holding a fruit'

solar storm
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I haven't had that sort of issue, though the wood kinetist has been Earning Income by magically planting saplings for the local sawmill

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I do think any kind of unlimited use magical effect like that does invite using it as much as possible

light gyro
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yeah Make Forest is silly but ultimately harmless, and no game is immune to bad-faith play

turbid dagger
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My wood water kineticist just feeds our entire party for free with base kinesis

solar storm
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I think the "filler" encounters are just sort of demoralizing because there's not that much to do with 1 monster in a small room

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I'm looking forward to the next session because ||The players just followed the glowing ghost trail into the library and are probably gonna pull aggro from most of the cult of the canker||

turbid dagger
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Honestly depending on the encounter you could have trivial encounters like that try and talk it out, or run off and find help

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There's surprisingly few truly mindless creatures in the abomination vaults uirc

turbid dagger
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Thats something I really like, by-the-by- it feels less like a hack and slash kill cave and more like
A big fortress
There's like, a society of sorts down there

warped orbit
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AV definitely has a lot of encounters that are kinda filler, but I don't mind it too much personally

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but then it also has a bunch of actually really hard encounters mixed between

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lot of PL+2 or +3 encounters

solar storm
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I am really looking for some player perspective so this is helpful thanks

#

The ||GIant skeleton|| fight in particular was a kind of "why is this here" one for me ||Since the players beat it mostly to death while it was still putting itself together||

surreal basin
#

It’s really crazy that AV is pitched as a good first adventure imo

warped orbit
#

though if the fight doesn't end quickly it can get tough

solar storm
#

Yeah I can see that one being more interesting if its a split party or a few people following the trail or something

sinful gyro
#

About him not dying?

eager mountain
#

Still hoping the prismatic ray all survive

turbid dagger
surreal basin
#

just the pretty crazy difficulty spikes

#

it seems like it's a really difficult place to start

silver geyser
#

You know, the crazy difficulty spikes are pretty on brand for PF2e as a system.

turbid dagger
#

I ask because uhhhhhhhhh
I am prepping to run it as my first longform game as a GM in the system, and one of the players is new
(I did a little homebrew beginners box esque level 1 dungeon FIRST first but)

surreal basin
#

oh that's fair just

#

I would look into some of the early encounters

#

and decide if you wanna run them as written

warped orbit
#

it has some hard fights, but until later most of them are at least kind of telegraphed

surreal basin
#

i know it has some pl+4 stuff which paizo almost never does

turbid dagger
#

Yeah, reading the module I do see some Spooks but most come with 'how to run' text to the effect of 'this thing kicks mean ass but does not leave the room its in'

warped orbit
#

though my experience is perhaps not entirely as standard, since our group was up a level for most of the AP which did definitely help a lot

warped orbit
turbid dagger
#

Thats the one I keep hearing about lol

surreal basin
#

yeah

turbid dagger
#

I should actually find where it is and read its room text

surreal basin
#

i've also heard it has a lot of incorp fellas

#

which seems rough

warped orbit
#

yeah

turbid dagger
#

I've been keeping my research to the floor the players are on and the one just below it, and then just getting the Vibes of the plot/dungeon after that
Because my brain can only hold so much

surreal basin
#

a precision heavy party can get really fucked up

warped orbit
#

though how much that impacts people depends a lot on class

turbid dagger
#

We have a uhhhhhhhhh
Cleric of Desna
Bard
Thief Rogue
Temple Sword Monk

warped orbit
warped orbit
turbid dagger
#

Yeah
And the rogue is going martial artist so they are hitting a little harder than most thiefs without precision

warped orbit
#

yeah especially as a Thief they should be fine

#

there is also another +4, but it's on a much later floor

#

||there's a Froghemoth on floor 8 I believe||

turbid dagger
#

The later monster that spooks me the most is the ||adamantine mole rat what breaks your armor||

#

Oh the armor breaking isn't as bad as I thought
I forgot what actually scared me about that thing
The ||Boss grade fortitude saves to avoid slowed and eventually MULTI HOUR PARALYZE||

warped orbit
#

hmm, I don't actually remember that one

turbid dagger
#

It's called a ||shuln||

#

And okay yeah I found the ||Voidglutton|| room and it does indeed say that it does not chase people outside of the room its in
It also offers a (grim) way to let your group off lightly if it beats them

eager mountain
#

meme from my p2e game

#

that i keep making

turbid dagger
#

Doing Dinner At Lionlodge via play by post
Would you say seeing ||a mounted humanoid head|| in a hunting lodge you've been invited too would be sufficient reason to jump instantly to 'lets kill this dude'

eager mountain
#

out of context abomination vault's session 11 notes

surreal basin
light gyro
#

||now im wondering if a gnoll would keep their taxidermied relatives around as a sign of respect||

unborn rain
#

||Isnt that more a diss, like "We won't eat you, in fact we will keep your corpse around to show we didnt eat you."||

light gyro
limber comet
#

Don't gnolls like

#

Not eat people anymore

sinful gyro
#

Yeah that's a dnd thing

eager mountain
#

oh no they do

#

, its just a burial ritual ]

limber comet
#

Ahhh that tracks

sinful gyro
#

They do "Keep a bone from a favorite relative to ask for advice."

#

Or at least there's
"Equally misunderstood is the gnoll practice of ancestor worship and endocannibalism. Gnolls consume their dead as a sign of reverence, holding a grand feast and transforming the bones of the fallen into art or weapons. Gnolls extend this honor to respected foes, hoping to bring their enemy's cunning or strength into the clan. While it's a sign of admiration, not everyone sees it that way."

limber comet
#

Ah okay right

#

I haven't read the whole entry in a while

#

Meant to say Kholo entry but whole entry works too

sinful gyro
#

My main point being, it's more a misunderstood cultural thing than like rabid savage cannibal thing

limber comet
#

Nah I gotcha

light gyro
#

Wonder what a kholo would think of Walkena's soldiers (I believe willingly usually) becoming undead to serve him further.

limber comet
#

Probably negatively

#

(Like most normal people reacting to Walkena)

unborn rain
#

They wouldnt care, Kholo believe in like practicality above most things

#

And I don't think any of the gods they generally worship have any big hullaboo against undeath

solar tendon
#

kholo like pharasma don't they

eager mountain
#

uhhh like all things depends on the group

#

just like depending on region, the kholo are seen different

fossil temple
#

Reload 1 = 1 Action to reload?

worthy stump
#

Correct

clever cobalt
#

What ancestry do you think is best for "got cursed by the woods, and becoming an animalistic monster"?

#

Fleshwarp?

unborn rain
#

Beastkin

#

Taking the animalistic monster literally

clever cobalt
#

True

#

Beastkin fleshwarp thonk

#

Though that may be overkill lol

light gyro
#

beastwarp (slightly taller dog) and fleshkin (literally just a guy)

fossil temple
#

or go Gnoll and grab Fey Influence (lv5) and say you got cursed into be a gnoll

#

Did we get more lore on Apsu?

surreal basin
#

thinking about using wights as the primary enemy in like

#

a ptumerian tomb kinda situation

#

where they're all the remains of a civilization

#

but idk if I should change drain life

#

if I want to use a bunch of them

#

it feels like that could quickly rip players apart? but also it could just be a dungeon/set of dungeons that they're encouraged to long rest in

fossil temple
#

I never knew Tombstone Troll was so cute

fossil temple
#

like, is thematic, is their look/drip, etc.

surreal basin
#

mostly their vibe but also that they're an intelligent undead that can be varied

fossil temple
#

To vary what you think about using other humanoid enemies but making them ghostly undead?

#

Still 'wights' lore wise

surreal basin
#

I think applying the wight block to some fellas would be useful cause it’s an existing statblock

unborn rain
#

You could maybe have the wights be controlling unintelligent dead? To reduce the amount of Drained coming out?

fossil temple
#

Just remember to pay proper respect for the grandaddy of all wights

unborn rain
#

You could also maybe reduce the DC on the fortitude a little bit in areas with lots of them

#

Recommend players take good con and stuff

surreal basin
#

yeah true

turbid dagger
#

My abomvaults group is doing so good integrating their characters into the plot
There's the duskwalker who ||was killed by Belcorra Haruvex in a previous life||
The beastkin whose dad was ||Jaul Mezmin the werewolf||
And now our half elf Cleric of Desna has decided that ||one of the Osprey Thieves that have gone missing|| is her half sister on her human dad's side

turbid dagger
#

I'm thinking so that final plot thread lasts a little longer I'll have them pull an Otari and ||escape capture only to head deeper into the vaults||
Where's a good place to have them wind up you think?
My first thought is ||captive of the voidglutton|| but thats probably way too mean
Some place they can be captured/trapped and need the PCs help to get out

#

And it should probably be before the ||Barrier you need the roseguard stuff to open|| because uhhhh
||The barrier||

turbid dagger
#

I have decided that they will be with ||vaulgrist the velstrac||
They are very excited to have a new subject after so many centuries

limber comet
#

Oh cool

#

The new aps are getting soundtracks

sinful gyro
#

Nice

#

I assume they'd go in the foundry modules to

limber comet
#

Yep!

eager mountain
turbid dagger
#

Hrmg
Double slice Rogue yes/no?
I really like Flensing Slice so I'm thinking about dual weapon warrior builds

#

Double slice barbarian might also be good but something in me recoils at doing half rage damage with an agile weapon
Could eat the -2 but

barren cipher
#

it’s ok, not amazing

#

for giant barb you just eat the -2, not sure about other instincts

turbid dagger
#

Can you get two Big Sticks as a giant

barren cipher
#

i think i’d rather do like ranger dedication or something on rogue

#

yeah, i did dual flickmace

#

it’s horrifying honestly

warped orbit
#

Giant Barb is pretty good for it honestly, thanks to all the reach you get

frank crystal
#

Honestly had an idea for an archetype about being entombed in a suit of armor

#

So you can’t take it off anymore

#

Inspired by warcaskets from the rimworld pirates mod

rapid wagon
#

question, thought on how to build a traditional samurai?

#

well 2 options, the traditional movie samurai and then the more historical samurai

turbid dagger
rapid wagon
#

can the fighter be built to function in clothing or very light armor?

#

i was figuring a movie samurai might be done well with a swashbuckler

turbid dagger
#

It could, you could always go dex fighter or swash, but the issue is Katanas aren't finesse

#

Could pull a zatoichi with a cane sword tho

rapid wagon
#

Oh that would be kinda sick

#

Think it's viable to play a blind character?

turbid dagger
#

There are rules on playing one I believe

eager mountain
#

also a beastkin can get like . echolocation at higher levels

#

plus like, ya know, cane sword

#

also

fossil temple
trail nova
#

Was reading a PF adventure path, and was struck by one part where it almost expects one of the PCs to fake being the leader of a spy-ring to his underlings? TBF, the guy is a shapeshifter, but still. Seems very, very high risk.

light gyro
#

"I'm totally your boss" is a pretty common gambit in my experience

unborn rain
#

What's the point of disguise self if not "I'm totally your boss"

rustic cape
#

Paizo's AP writers are generally good but they are not immune to Writer Syndrome

light gyro
#

and i love it when aps pre-empt weird shit the author can see the party trying

trail nova
#

I guess I always shy away from trying to impersonate people that the target knows. Too high a chance that they ask about something I have no knowledge of.

light gyro
#

That's why you pretend to be their boss. "I'm the one asking questions here!"

solar tendon
#

"that's a stupid question"

true delta
#

I just know my Starfinder-affine friend complained about an AP ||where you're space Amazon, you constantly lose money (and HP) and when your boss fires you from this unprofitable and terrible job, the AP expects the players to seek revenge on their former boss.||

rustic cape
#

More broadly I use Writer Syndrome to refer to when the GM/adventure writer doesn't quite realize that they're not writing a novel

true delta
#

Ah, I see.

trail nova
#

War for the Crown

eager mountain
#

Wierd

trail nova
#

TBF, it's probably the AP where I'd most expect someone to be able to pull off that sort of disguise.

#

And it's not required for plot advancement, just makes stuff easier.

#

(Apparently some people made the horrible decision to try and play War for the Crown without anyone having Sense Motive. Which is... certainly a choice.)

trail nova
#

"I'm playing War for the Crown with my 6 Int Barbarian who doesn't know how to read and only has climb as a trained skill."

silver geyser
#

"I am here to ruin plans. Ours, the enemies, anyones."

turbid dagger
#

Beef Slabchest vs House Targaryen

thorny berry
#

I'm still a little sad that you definitionally Cannot be untrained in the sense motive equivalent in 2e

I'm still tempted to say give that function to society (outside of stuff like Feint) just because that skill also seems kinda undercooked but admittedly that would similarly not work with a lot of character concepts

solar tendon
#

hmm

#

I think it should be wisdom based though

silver geyser
#

Some people should be gullible

#

Perception itself is a thing everyone should have though

trail nova
#

I get the perception change (enough people going "always max perception"). Folding Sense Motive in was a bit weird.

solar tendon
#

n it's weird cause now there's no like

#

wisdoming skill

trail nova
#

I also feel like 2e "high proficiency" skill counts are a bit sparse. Maybe not to the "all named skills at max-rank" that I've hit in 1e or Starfinder, but uhhh.... the current number of proficiency bumps feels a bit low.

#

Particularly how important hitting max-bonus is for a lot of stuff.

solar tendon
#

I think it's like

#

too vertical

#

you have a bunch of trained and then abt two at max

thorny berry
#

int giving trainings but not advancements still feels weird

#

and also not great for int as a stat

solar tendon
#

as opposed to like a bunch trained 30% expert 10% master or something

thorny berry
#

though on the flip side the training paradigm is also weird in the, like

#

astronomical jump from untrained to trained vs trained to expert

#

(I know untrained improviser exists don't @ me)

trail nova
#

It feels like they expected Trained skills (and lower profficiencies in general, see the weapon proficiency feats) to be more relevant than they are.

#

Which is weird given how much the rest of the game goes "a +2 is a massive swing"

thorny berry
#

yeah I was sort of hoping they'd do more with those in the remaster they feel like 1e-style trap feats

solar tendon
#

I mean trained is relevant

#

that's why untrained improvisation is one of the most valued feats if you wanna have optimisation brain

silver geyser
#

Training at least makes help reliable

fossil temple
#

Pathbuilder let sme make my dragon a half orc
DRAGON ORC IT IS

rustic cape
true delta
fossil temple
#

Poppet is currently the only way to play as a quadruped right?

barren cipher
#

there's uh

#

beast automaton?

#

or something

#

hunter automaton

light gyro
#

You were designed to serve as a scout or assassin and have a body resembling a pack hunter like a large cat or wolf. Though you typically move like a quadruped, you can still stand and fight like a biped, allowing you to use all equipment normally
yea

frank crystal
#

They even get bonuses for not holding anything

turbid dagger
#

Hunter automaton monk seems hype
Speedy as fuck robot wolf with wolf stance

frank crystal
#

There’s stuff like the ancestry that gives you an animal form

#

That’s still useable to be like, using weapons and stuff

#

I don’t remember the name though

frank crystal
#

I wish there was a way to use a weapon without using a hand

#

Just to properly make that build

fossil temple
#

Chainsaw tail
Chainsaw tail
Chainsaw tail

frank crystal
#

Exactly

barren cipher
#

there's the uh Sif rune as well

turbid dagger
#

fanged rune clockwork macuahuitl in the mouth of a hunter automaton
Do you think the speed boost would still kick in in an animal form

fossil temple
#

Would Magus work with this? mmh

rapid wagon
#

oh follow up quesiton, Pf1e had a samurai archetype called the ironbound sword which heavily focuses on nonlethal damage and preserving their foe's lives

barren cipher
#

do you still need to be able to speak to cast spells in remaster?

rapid wagon
turbid dagger
warped orbit
#

You can make any attack non lethal, it just takes a penalty if the weapon doesn't have the trait

turbid dagger
#

But there's not much with an actual FOCUS on it

warped orbit
#

But yeah there's also some feats to do it more easily

#

Also some runes I think

silver geyser
#

Merciful is still a thing, right?

rapid wagon
#

yeah its a bit less just doing nonlethal damage i think, which i understand you can just do

fossil temple
rapid wagon
#

but yeah i just like the flavor, incidentally i really liked the various samurai archetypes they released

The ironbound sword’s fighting style, focused on incapacitating opponents rather than killing them, is founded on a philosophy that cares both for the samurai and for her attacker. This style became prevalent during the peaceful and stable periods of Lung Wa, and reflected those values. Using these techniques, an ironbound sword can subdue a foe without causing permanent harm, leaving the soul of the samurai unstained by deaths of her enemies.

#

the brawling blademaster was also cool

silver geyser
#

That is a good vibe.

barren cipher
#

there's a rune for it now yeah

turbid dagger
barren cipher
#

grappler, obviously

turbid dagger
#

I think what Stormtalus wants is a character option with a fantasy that is specifically about preserving people's lives from a moral standpoint, not just mechanically capable of making attacks nonlethal

barren cipher
#

redeemer champ is kinda there i guess?

#

pf2 is generally pretty reluctant to give out bonuses in exchange for restrictions

rapid wagon
#

could do a champ/bounty hunter or champ/gladiator with a samurai theme

#

or go a swashbuckler and heavily feat into nonlethal perhaps

silver geyser
#

It woud be neat to make stuff for this I feel.

turbid dagger
#

This archetype does make me wish you could use wrestler stuff with weapons tho
Grab a dude with one hand and Elbow Breaker them with your sword
Gill Hook Suplex

echo briar
barren cipher
#

i feel like if you're in a place where you're implanting magical weapons in your face mostly just for the vibes, eating is probably not really that big a problem

turbid dagger
#

Smilodons managed it, I trust this guy

unborn rain
#

pick up the food, drop it in your gullet

turbid dagger
#

My question is how this guy is melting stuff onto its face
I assume its using its breath
The three shields over its eyes seem hard to reach with that

#

Unless its premelting them and slapping them on its forehead with its hand like a sticker

carmine egret
#

They melt as a result of the arcane energy being drawn through them

warped orbit
#

speaking of dragons, my party encountered one in our game yesterday
fortunately I've been keeping a few consumables on hand for just such an occasion, thanks to having casting dedications on my Investigator
two scrolls of Heroism 6 on our frontliners (Barb and Fighter) and two scrolls of Synesthesia (they crit succeeded against the first one) later, and we got a dead dragon on our hands in only two rounds

#

Scrolls of Heroism 6 are only 300 gold a pop
a good thing to keep in mind 😛

surreal basin
#

what should a big amalgam of diseased animals be weak to

light gyro
#

Criticism

#

Fire's a classic (see The Thing)

surreal basin
#

gave it

#

weakness 7 to fire

#

and

silver geyser
#

Perfection

craggy thunder
#

Finally continuing our homebrew testing beginner box game tonight

surreal basin
#

Secondary question: I want to leave this off with a like

#

Horror note

#

That this disease that doesn’t effect humans was starting to evolve to infect them

#

the only thing I can think of is like

#

Them coming across a humanoid corpse nearby the source with signs of infection

turbid dagger
#

Maybe throughout the scenario your encountering various infected animals, but the capstone amalgamation boss has a human in it

surreal basin
surreal basin
#

Started book 3 of gatewalkers

#

This first chapter is genuinely like

#

On par with some of the best stuff from 1e

turbid dagger
#

Does it feel Too High Level like I've heard

surreal basin
#

Oh absolutely

#

It should have been a full 1-20 imo

#

Buuuuut barring that

#

Which is honestly a very mild issue

#

It’s pretty good

clever cobalt
#

Mechanically or narratively?

surreal basin
#

The second book is kinda weak but has some cool moments to even it out

clever cobalt
#

For the uh

#

First chapter of book 3

surreal basin
#

Oh narratively

#

But the mechanics reinforce the narrative and are also good

clever cobalt
#

Fair fsir

surreal basin
#

There’s a whole investigation subsystem

#

Where you like

#

Detective around

turbid dagger
limber comet
#

I think it should've been 1-20 too actually tbh

#

I think that there's some post adventure stuff that could be substituted for early game stuff instead

#

Like, gatewalkers spoiler ||The post adventure ideas mention a cult in the desert which would make an infinitely better starting point than...straight up going to another planet lmao||

turbid dagger
#

To be fair
It's not like ||Castrovel|| has a reason to be a High Level Zone
If you have a portal there why not
It's weird rainbow bears and slime tigers aren't any more dangerous than Golarions wildlife

solar tendon
#

yeah

#

weird stuff can happen to normal (relatively) people that's okay

surreal basin
#

It’s more the

#

Stuff that the plot is related to

#

Feels like high level issues

#

It’s not a weirdness thing it’s a scale thing

solar tendon
#

yeah no I get that

surreal basin
#

Like

#

Spoilers but

#

||You fight a dark Fae lord in the first book, in the second book you create the first godcaller in centuries, it’s some wild shit||

solar tendon
#

in a way my point I guess is that gatewalker's uh. elevator pitch I guess can work perfectly well for a low power party

surreal basin
#

The pitch yes

#

But the places that pitch goes

solar tendon
#

but the actual story does not

surreal basin
#

Are CRAZY

#

it goes some BANANAS places

solar tendon
#

and it's that dissonance that causes that feeling

surreal basin
#

But it also kinda fucks so like

#

Does it matter?

solar tendon
#

yeah

#

as in no it does not

surreal basin
#

Also

#

Book 3 has the smartest idea ever

#

After binding an outsider

#

Use the inveigle ritual on it

#

Which is long lasting charm and suggestion

heavy fulcrum
#

yeah inveigle is a nasty trick

#

"set targets disposition to helpful for 1 year"

eager mountain
#

we were about to get to kanepo

rustic cape
#

I think the first big clue that it was originally an 11-20 is Kanepo

#

Because according to my GM, Kanepo's description discusses how even the Bogeymen fear him

#

Bogeymen are level 10 enemies

#

You fight Kanepo at level 2

clever cobalt
#

Yeah, lol

rustic cape
#

It's a good AP but the level weirdness definitely shows

unborn rain
#

What're some good Alkenstar names for a gnoll

solar tendon
#

filling out a physical character sheet while exhausted has started my penny hates pathfinder arc

#

hopefully it's over soon :P

rapid wagon
#

I've been using pathbuilder

solar tendon
#

will probably end up doing that tbh

#

it's just the principle of the matter

stuck bane
#

Okay barring any last minute complications today is the day my group wraps up Abomination Vaults

#

There’s only one encounter left

#

Nothing else to do but prep for it

sinful gyro
#

Nice

stuck bane
#

The party is a Strix fate witch, a Fetchling art thief bomber alchemist, battle Oracle kobold, and an eldritch bloodline sorcerer kitsune

#

They’ve done really well so far, managed to hit level 11, endeared themselves to the town despite being chaos gremlins, made various underground allies

#

But somebody may die today

turbid dagger
stuck bane
#

Okay one spoiler for AV 10th floor: ||the irlgaunt hidden boss feels a lot like a big bag of big numbers||

#

As a warning for other gms

limber comet
#

So

#

Is it just me, or do the new dragons personify mythological, folkloric aspects of dragons?

solar storm
#

Yeah I think that’s a fair assessment

worthy stump
#

that seems to be a direction Paizo is heading in for creatures in general now, yeah

stuck bane
#

Oh no the witch critically failed against phantasmal killer

#

This is the first time I’ve killed a player

warped orbit
#

they failed both saves?

surreal basin
#

Also check to see if incap would apply

stuck bane
#

Do death effects count as incapacitation effects? I’m not finding any text in the tag descriptions on aon

#

And yeah they failed the follow up save

solar storm
#

ooof

#

I'd say pack those death wards but death ward is kind of weak in pf2

worthy stump
#

i think generally not, but iirc the second save on phantasmal killer is explicitly incap?

warped orbit
#

it does, yeah

#

Critical Failure The target is so afraid it might die. It must attempt a Fortitude save; if the target fails, it dies. On a successful Fortitude save, the target takes 12d6 mental damage, is fleeing until the end of its next turn, and is frightened 4. This effect has the incapacitation trait.

stuck bane
#

Oh good

#

Thanks for that!

#

I was looking in all the wrong places

limber comet
#

Looking at Magus+

#

The unarmed hybrid study has time jump, and immediately I'm thinking

#

Imagine hitting the dragon with "This is a test...wouldn't you agree, Jean Pierre Polnareff?"

frank crystal
#

So for my PCs abusive dad, I wanna play him like ||the deserter|| from disco Elysium (endgame spoilers)

#

He’s gonna be a bitter, angry old man who’s otherwise resigned himself to completely leave the world he hates

#

Finding solace only in being correct in his ideology

limber comet
#

Cool ass Wardens of Wildwood cover

clever cobalt
#

When does that come out, next month?

limber comet
#

Next month is...Sandpoint?

#

Yeah

#

Seven Dooms for Sandpoint

clever cobalt
#

Faur

#

Wait does it come.out a month before Howl?

limber comet
#

Wildwood is April to June iirc

clever cobalt
#

That's weird

limber comet
#

Huh

#

You're right

#

That is weird

#

I mean I guess it doesn't matter too much

#

There's already quite a few primal options to make it still viable

#

Also most people don't play the APs as soon as they come out so it's proooobably fine

#

Season of Ghosts came out well before Tian Xia, after all

clever cobalt
#

True

limber comet
#

Playtest Animist maybe

#

Cleric of Gozreh or something

#

Or Erastil

#

I think you can do a nature themed spin on every class except maybe Inventor

#

But if you have Inventors+ you can take the "Organic" alt class feature that replaces explode and overdrive, then you're golden

solar tendon
#

oh does inventors+ have suggested errata for unstable?

#

oh shit and impossible lands+,,,

turbid dagger
solar tendon
#

uh mostly that like

#

it's a focus point adjacent system

#

from before a fairly significant change to how focus spells work

turbid dagger
#

How would you say unstable should be changed?

solar tendon
#

no idea, that's why I'm interested in a potential errata suggestion lmao

limber comet
solar tendon
#

oooh

#

that makes sense

turbid dagger
#

I guess I just don't really see Unstable as needing a change
Though that's neat

#

Inventor is a class I like a lot but its kind of fiddly
Maybe Inventor+ is worth a look
I liked Barbarians+ mostly

solar tendon
#

I mean I was fully comfortable playing without any change

limber comet
#

Both Inventors+ and Witches++ are kino

silver geyser
#

Invntor was plenty fine on its own.

limber comet
#

The alternate options for explode and overdrive slap

#

Also they give you two new innovations

#

A healing device and a magitek device

solar tendon
#

I'm also very interested in impossible lands+ because we defnitely felt like there was a lack of content for fleshwarps and the wastes mutant vibe in general making my partner's character

limber comet
#

Generally, the team+ stuff is really good

solar tendon
#

it's like. You're a craaaazyyy guy! your options to represent this are darkvision or an unarmed attack, both fairly normal things to get,,,

silver geyser
#

Low level fleshwarps don't get much, yeah.

limber comet
#

I don't know much about IL+

#

I don't have either of the Lost Omens+ books

#

I only have Archetypes+

solar tendon
#

that's fair!

#

definitely intrigued enough to support the devs and find out myself haha

limber comet
#

I'm just waiting for Oracles++

#

Which won't be for a while but...y'know

#

I'm curious how Summoners+ will go down

turbid dagger
#

Which is somewhere above a 4 on the weird little dude scale

solar tendon
#

yeah that's fair

#

the combination of them all on the same ancestry is notable

limber comet
#

Okay so

solar tendon
#

but that's just really hard to see at level 1 when you're picking one of them

limber comet
#

IL+ does not have Fleshwarp stuff

#

I am so sorry

solar tendon
#

to represent the body of that person they've had their entire life

turbid dagger
#

Inventor+ and Barbarian+ both have weird mutant options tho right
(I know barb does)

solar tendon
#

(potentially)

#

yeah IL didn't mention fleshwarp stuff on it's page! its okay! was more interested in it's cool archetype thing

limber comet
#

Inventor+ doesn't necessarily make you a mutant but you can definitely flavor it that way

turbid dagger
#

Oh I heard mentioned earlier that there was like a biopunk subclass in that

solar tendon
#

to maybe double down on mutanty stuff

limber comet
#

If you take the Organics Unconvention, yeah

solar tendon
#

over time

limber comet
solar tendon
#

cause there also wasn't an archetype that super stood out to them either they just took duelist because one handed weapons

unborn rain
#

you add a beer holder for you construct, get a little TV in your construct to watch the footie

limber comet
#

HELL YEA

warm shadow
#

I am incredibly into biopunk, so I am certainly looking forward to this!

limber comet
#

Tl;dr your innovative is made out of organic materials

#

And the explode/overdrive replacements deal acid damage

#

There's a replacement that corresponds to every elemental damage type

#

There's one that's literally based on smog lmao

#

Your smog clouds deal poison damage

solar tendon
#

making a diesel/steampunk mech is really cool yeah

#

feels like my character's nemesis from the clockfighting world should be a steam engineer ngl

#

dropping hot coals and blasting people with steam

turbid dagger
# limber comet There's one that's literally based on smog lmao

I'm suddenly reminded of this shitty gas station candy they have on offer at my nearest convenience store
Its called Smog Balls, and on the label in big text underneath the name it says 'FROM THE CREATORS OF TOXIC WASTE'
And every time I see it I just think
'this should be an ad in Cyberpunk 2077'

limber comet
#

It tracks

solar tendon
#

filling the ring with smoke and making all the spectators cough their guts out like the heel he is

limber comet
#

I'm a fan of the visual of a gnome/elf inventor literally growing their gadgets like plants

#

I ALMOST FORGOT MAGUS+ EXISTED

#

That one's good too

#

A little less so than the others but still

surreal basin
#

The only thing about the + set is that it’s

#

Very very powerful

#

It tends towards making stuff much stronger than the base game imo

#

At least for clerics + is what I remember

solar tendon
#

it's also for better or for worse made by ppl with a lot of pf1e experience

#

I imagine

#

in that they're quite into old style archetype design philosophy

#

which is cool, nothing inherently wrong with that, but it is potentially a taste thing

#

like giving devise to a cleric subclass for example

warped orbit
#

that seems fine to me tbh

turbid dagger
#

Barbarians+ has a lot of like
Bizarre options
There's some solid stuff like 'fists become d8 two handed d10 while raging' or 'stride+shield strike+raise shield' for two actions
And then there's like
this

warped orbit
#

it's not like Devise is really that much of an upside

solar tendon
#

oh that's cool

surreal basin
#

That’s…. Fair but it does feel kinda bad for investigator imo

#

I guess as long as they don’t also get strategic strike

solar tendon
#

this is exactly what I mean by it being a taste thing lmao

barren cipher
#

devise is great if you can expend resources on strikes

warped orbit
#

I dunno
I personally see Devise more as a hoop that Investigator has to jump through than a big upside

solar tendon
#

I like that feat a lot

barren cipher
#

if you have a fat channel smite or something you save a lot in the long run

warped orbit
#

yes it does have its benefits, but its also a big drain on action econ unless your GM is very lenient with Leads

turbid dagger
#

Now mind I do like the idea of bow barbarian but
Gweh
I don't like it as a metastrike

#

That can break your bow on critfail

solar tendon
#

I think its like

warped orbit
#

that feat seems weird compared to just... Raging Thrower

solar tendon
#

idk I think the level 6 nature discourages it being your only attack option

warped orbit
#

like yeah Bows have a lot more range

barren cipher
#

that is a terrible feat yeah, raging thrower is right there

turbid dagger
#

I do get that its meant as like
'well damn how do I get that flying varmint'
But like- yeah raging thrower

warped orbit
#

but the upsides are pretty minor

solar tendon
#

raging throw doesn't let me have a big bow and be really strong so I shoot good and the guy is knocked back

#

this is why the feat is cool

warped orbit
#

pushing a guy 5 feet is pretty eh for investing a whole other action

thorny berry
#

I do feel kinda iffy on just getting devise as a class thing just because like

solar tendon
#

I do think its weird it doesn't have them both at the same MAP though

thorny berry
#

that's what the archetype system is there for

solar tendon
#

I think that's a problem with Shove and not with this action tbh

thorny berry
#

and the 1e thing of every class having a custom archetype to make it like every other class feels a little tiresome

turbid dagger
#

I like the idea of it for sure
Bowbarian is rad
But the mechanics make me sad
And 'cool concept but the mechanics make me sad' is like terrible poison to me

warped orbit
barren cipher
#

i mean if it auto shoved with the same degree of success it would still be pretty mid

warped orbit
#

but unclear

solar tendon
#

oh

#

yeah just weird templating kinda

#

idk the thing is 2 actions to do a strike and a maneuver is pretty Standard

#

having that include bonus damage and the maneuver is normally impossible to do that way is pretty cool

#

shove is just kinda. bad

#

but the feat is specifically worded kinda that if you made shove good the feat doesn't need to change haha

turbid dagger
#

I've got a bowbarian in my Solasta Crown Of The Magister playthrough thanks to a mod, its pretty cool
It being an instinct rather than a feat would be kind of sexy
Being the Flat Damage Ranged Guy

solar tendon
#

like if this was a trip instead of a shove I think it would be good no???

warped orbit
#

and also the general issue is kinda that using a bow on a Barb is rough, because your Dex will be lower

clever cobalt
#

Hercules Barbarian

solar tendon
#

ranged knockdown with extra damage?? that's cool as heck

barren cipher
#

yeah that would almost be worth risking constantly breaking your weapon

solar tendon
#

like I don't think shove being bad should be fixed by making the metastrikes that include it better. it should simply be worth the action and map in the first place

turbid dagger
#

Ranged trip tied to a bowshot would absolutely be strong
You could cripple some dudes bigtime at the start of fights

warped orbit
#

also yeah that crit fail just makes it a real dealbreaker IMO

#

it's really unneccesary

solar tendon
#

I would simply Deal with it haha

#

if you fail or crit fail on a raging throw your thing is gone unless it's returning

turbid dagger
#

I am a fan of 'str bowman' as an archetype in general
I'm playing a ranged reprisal champion in a game right now, runs around with a Hornbow

limber comet
#

I would also simply just deal with it

barren cipher
#

i mean if you hit it’s gone unless you have returning

solar tendon
#

yeah str bowman is really cool, and I'm a big fan of giant barbarian for golarion barbs

#

just because amiri is so iconic

#

and dragonhunter bow style bowman should be a barb option

turbid dagger
#

I love the fantasy of just some ripped dude with a 500 pound draw bow
When he looses there's a sonic boom and the arrow explodes when it hits

barren cipher
#

yeah, i think it’s just a massive struggle to implement without breaking everything but still feeling satisfying

turbid dagger
#

I will say there is something in PF2e already that has the MECHANICS of that, just not the flavor
And its Megaton Strike Weapon Inventor

solar tendon
#

like. find quick draw and pretty much all the mechanical downsides of that crit fail are gone, but you get to go I am Too Strong for even the Strongest Bows available and that is actually really cool

#

and cause it's your choice to build into it and not like, a universal rule crit fumble deck teehee

clever cobalt
#

Hercules was an archer, was he not?

#

Arguably the prototypical barbarian

barren cipher
#

i think he’s more specifically renowned as a clubber and wrestler but he was probably good at everything

limber comet
#

Hercules was a lot of things

clever cobalt
#

Fair

turbid dagger
limber comet
#

He literally choked the Nemean lion to death

solar tendon
#

suppose that's true

surreal basin
#

I would probably go wrestler yeah

#

Probably unarmed expemplar westler but barring that, a fury Barb works

#

A divine rage would be cool actually

clever cobalt
#

I know we're getting an unarmed exemplar

surreal basin
#

Oh yeah for sure

#

By barring that I just meant

#

If you don’t wanna count exemplar as a class yet

turbid dagger
#

.....Bow Exemplar? I seem to recall that being possible

#

Because that will get you ranged flat damage

#

Still sad ammo thaumaturgy doesn't allow bowthaum
Eldritch archer thaum.......

limber comet
#

Bow Exemplar is definitely viabl

#

Viable

solar tendon
#

I'm kinda cool with how it makes pistol thaum pretty relatively good without bows outclassing it

#

but that shouldn't be on thaum to fix

turbid dagger
#

All this is to say-
If thief rogue gets to do dex to damage there should be a class that uses Str for ranged attacks galaxybrain

solar tendon
#

if thief gets to do dex to damage there should be a class that gets str to ac

warped orbit
turbid dagger
#

What would you call a bow based barbarian instinct 🤔
I'm thinking Hunter Instinct, or something in that vein

solar tendon
#

I'd give it flavour about like

#

taking out flying things

#

so like Grounder?

#

but that sounds bad,,,

#

Hunter is pretty good haha

turbid dagger
#

The barbarian path in that Solasta mod is called path of the yeoman but that doesn't really Work for an instinct

#

I kind of want to sketch this up
For my own satisfaction more than anything else lol

limber comet
#

I don't really find pathfinder barbarian interesting for whatever reason

turbid dagger
#

I love it mechanically
I find the early feats wicked boring but that lets me archetype

solar tendon
#

I like giant barbarian

#

because after so many years of titan mauler being not great and kinda a mess

#

it's just neat : )

limber comet
#

I'm a flavor kinda guy

solar tendon
#

tbf my point here is that big weapon is cool

limber comet
#

Flavor is super important to me

solar tendon
#

I just also find big weapon not making you terrible also cool haha

turbid dagger
#

I love animal barbarian so much
Animal Skin and Predator's Pounce ❤️
I usually take Ape and remove the shapeshifting aspect though

#

So your just Angry Brawler
Doing heat actions on dudes

solar tendon
#

animal barbarian is really cool

#

I play it straight usually (and one of my players did) and the idea of like having a magical power as your main thing without being a spellcaster is really neat

#

just good at doing a little shift

turbid dagger
#

That's fair! Shifter vibes are cool

turbid dagger
# solar tendon Hunter is pretty good haha

Also: I'm thinking Hunter Instinct yeah
Make its Anathema centered around like
Aiming to humanely kill creatures you fight, not prolonging their suffering?
I dunno, the anathema may be hard

solar tendon
#

I like dragon instinct just cause I kinda like the throughline of draconic power sources

#

sorcer, dragon disciple, etc

#

I like that as an anathema yeah!

limber comet
#

Praying that Shifter will come back

solar tendon
#

or something about using the whole animal

#

or both

turbid dagger
#

I'm now thinking about it in the context of like
Mammoth Lords
Because I've got them on the brain
With my bow Champion of Skode in that game

solar tendon
#

which obviously doesn't have to mean "you MUST eat people" but rather as a philosophy

#

literally and metaphorically

#

don't waste a life you've taken

turbid dagger
#

Something to the tune of: Eat what you kill (this does not force you to eat creature that are unhealthy or viewed as untouchable by your culture, such as undead or intelligent beings)
Might be cool indeed

solar tendon
#

tbf the main thing with using the whole animal is finding a use for even bits you find too icky to eat

#

in practice a lot of the time

#

which to some extent is often finding ways to prepare those parts tasty but it's also practices that involve processing material

#

so you're not greedily taking the one thing you're after and then wasting a bunch of other stuff

surreal basin
#

Pistol thaum and pistol investigator are both scenarios is which guns have like

#

A niche that can’t be filled by just using a bow

solar tendon
#

mm

surreal basin
#

Keeping your other hand open while also doing

#

Absolutely batshit crit damage

turbid dagger
#

While that is true
I feel like undead may not be salvagable

solar tendon
#

well that's where the like

#

metaphor comes in

#

so yeah you're not seeking to use the corpses of things you kill in self defence as efficiently as possible