#Pathfinder

1 messages · Page 12 of 1

clever cobalt
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Starfinder Owlcat Game

sinful gyro
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That was a big rumor before they said rogue trader

clever cobalt
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Mhm

sinful gyro
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I don't think they ever said no to the idea

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But why would they say no

clever cobalt
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I am very eager for Starfinder 2e

frank crystal
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I’m still really interested in rogue trader

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An owlcat game not with 1e combat sounds

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Amazing

sinful gyro
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Yeah I hope its good

thorny berry
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I'm wary of warhammer as a setting but I'll probably check it out eventually

sinful gyro
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I might not play it till a few months after release

thorny berry
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given a month or twenty for bug fixing

sinful gyro
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Ye

frank crystal
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also ngl I’ve been avoiding playing Baldur’s Gate 3 because they keep updating the game with new story stuff and I don’t wanna play it until they’re done

craggy thunder
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Honestly same

sinful gyro
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I'd say you're probably safe now unless they do dlc Magma

craggy thunder
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Tyranny had such incredible vibes

frank crystal
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With how ||Karlach’s quest being unfinished means she’s still stuck in her bad ending||

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Endgame BG3 spoiler

sinful gyro
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I don't think they'll change it more than they did with the new epilogue

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Like that was the chance to do it

frank crystal
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I guess yah

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I’ll hold out hope though

sinful gyro
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Also I'd say it is finished but that's just me

frank crystal
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I know it’s finished

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And people still find it amazing

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But I hate the feeling of like, playing a game

sinful gyro
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Cos with the same logic ||astirion is stuck in the bad ending||

frank crystal
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It being updated

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And finding out I missed stuff because I already passed it in my current playthrough

sinful gyro
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Fairs

turbid dagger
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But yeah a PF2E actual rules adaptation would be sick
And SOT would be a great fit
It comes already set up with classmates who could be party members
Unfortunately the magic school conceit somewhat spoils it

sinful gyro
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The mythic levels one coming up would probably be good

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Whatever its called

turbid dagger
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I doubt a crpg would do free archetype even if everyone else does 😛

frank crystal
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It would seem like a good follow up to WOTR

sinful gyro
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Where a gods gonna die

frank crystal
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With how much that game dealt with the divine

turbid dagger
frank crystal
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If it’s not a base mechanic

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I will get a mod

sinful gyro
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But there is an AP to go along with the book right?

turbid dagger
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Like secrets of magic
There likely will be an AP that employs stuff introduced there
But it has yet to be announced

sinful gyro
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Secrets of magic, guns and gears, dark archive

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Etc

turbid dagger
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We are still on Season of Ghosts and Sky Kings Tomb AP wise

sinful gyro
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There's the Tian Xi one to

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And that 200 edition one

turbid dagger
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Yeah that's a Lost Omen book
Mwangi Expanse is kind of bundled with SOT but idk if Tian Xia will get that also
I think a core flaw with expecting an upcoming AP to be CRPG material is that they've stated that theyre leaning away from 1 to 20s
Cuz they don't sell well

sinful gyro
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I thought Tian Xi got two books confirmed

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One lost omens, one AP

turbid dagger
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Season Of Ghosts may be the AP

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It's set in Shenmen

sinful gyro
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Oh it is the AP then

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For the Tian Xi book

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Like as a pair

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The same way they pair a lot of books with an AP

turbid dagger
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Ye
Get Obsidian to channel Tyranny and do Blood Lords

thorny berry
sinful gyro
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Exactly

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It's tradition

thorny berry
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like I assume they dump the free archetype aspect for

sinful gyro
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Auto resolve school please

thorny berry
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some shit to that effect

turbid dagger
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Ohhhhhh my god
Fucking ACADEMIA
STUDYING PROJECTS
'would you like to disable the school system?'
(This locks out the best ending)

thorny berry
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see, now you're getting it

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owlcat attempt at persona school/life sim stuff lmao

sinful gyro
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You had to research the dinkle juice so you could feed it to Snarf to get the Snarfloxid ending where he sacrifices himself so you can live

frank crystal
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I just wanna play my cool orc barbarian

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Why must I wizard?

frank crystal
sinful gyro
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Maybe you got in on a sports scholarship

thorny berry
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(I know I know evokers weren't guns)

turbid dagger
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But yeah
Every classmate could make a good party member
Haibram monk
Chezire alchemist
etc

frank crystal
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Let me play a kineticist

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Please

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Please oh god

thorny berry
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0% chance

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for a first 2e game absolutely not

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summoner equally 0%, probably non-core/apg classes generally

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probably not alchemist

turbid dagger
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The 1e crpgs had like 49 classes or some shit no

thorny berry
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eventually!

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I forget what kingmaker launched with

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though even they still didn't have summoner funnily enough

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but that's what I'm saying they'd probably follow the same progression and have more classes in future dlc/games

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while they build out the engine

turbid dagger
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Summoner seems hard to implement like, mechanically
It's something that kind of wants a human brain

frank crystal
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Perhaps yah

thorny berry
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also probably no gunslinger/inventor anyway just because owlcat isn't big on that sort of thing tonally, they never did 1e gunslinger

frank crystal
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Baldur’s gate has summonable stuff

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But it also like

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Immediately used to break things

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So like, ehhhhhhhh

frank crystal
turbid dagger
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It's more like
Linked HP
The weirdness with AOE effects
Act Together

thorny berry
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please god let summoner someday receive a remaster that just gives them four actions

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act together is such gross design

turbid dagger
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You take that back damn you intensifeyes

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Act together is neat

thorny berry
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I will do no such thing, it's wildly convoluted all for the sake of... what, preventing you from using dragon breath and a spell on the same turn

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for a class that's firmly mid-tier

turbid dagger
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It would also let you cast two spells for no particular reason

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Like class concept wise

thorny berry
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at master proficiency with an almighty four daily spell slots

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I say let em

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even 'four actions and each body must take at least one action' would be pretty similar and wildly less complicated

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hell, body and eidolon each casting spells would at least give fey eidolon an actual niche

turbid dagger
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I've never really had issues with it really
It's a fun little gimmick
And I do feel there is value in like
Stopping you from doubling down on aoes

thorny berry
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I mean, I think double aoes sounds like a cool niche mechanically- off the top of my head, I don't think you can exactly spam them in any case.

Like to distill my take as a whole: it's a weird amount of mechanical complexity whose only function seems to be a nerf to specific corner cases for a class that... doesn't really need one.

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I say this mostly having seen newer players struggle with it

turbid dagger
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I think the main reason for it is like
Outside of quickened, the pf2e devs wanna stick tightly to the 3 action paradigm
And this lets you like, stick to that while still letting both summoner and eidolon do stuff each turn

silver geyser
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I'd rather they not break the 3 action thing, yeah.

turbid dagger
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(Mario my precious baby boy)

craggy thunder
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I think if my character dies in this game I’m gonna play my Azlanti Skeleton Magus

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But since it’s a dual-class game dual-classed with Wizard

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True Azlanti Swordmage time

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Also I'm trying to figure out what to name this archetypal nimble straight sword

silver geyser
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Throngler

craggy thunder
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lol

frank crystal
craggy thunder
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Trying to fluff it as a dueling sword becoming more popular in the Inner Sea region like in Taldor and Jalmeray for dueling etc

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having its roots in Tian Xia to call back to the inspiration being a jian sword

frank crystal
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Maybe something like “Arming Saber” or something?

craggy thunder
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eeeehhh

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It's not a saber

frank crystal
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Fair

craggy thunder
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I have had a fun idea for the name

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something associated with traveling

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since this is meant to be a sort of 'archetype' of sword spreading about the Inner Sea

frank crystal
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Oh what’s that?

craggy thunder
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Wayfaring Blade

frank crystal
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Oh that’s cool

solar jacinth
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In regards to using Foundry VT, isn't the majority of PF modules out there free?

barren cipher
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system modules? absolutely

solar jacinth
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Oh awesome!

turbid dagger
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I think the ones for APs come with the AP they represent

paper juniper
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They have archetypes tho you have to do em manually

craggy thunder
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How does the capacity trait like

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work?

solar tendon
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reload one handed but only so many times

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effectively

craggy thunder
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But it doesn't count as a reload action

solar tendon
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it does

craggy thunder
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So it doesn't synergize with

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Oh

solar tendon
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it's been clarified

craggy thunder
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Well shit

solar tendon
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it's basically like

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single action revolver

frank crystal
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Effectively it’s a way to get 2 guns in your hand

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And still be able to reload

turbid dagger
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This also means capacity on two handed guns basically does nothing, which is funny
Bolt action rifle with the same statblock as an arquebus

frank crystal
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I already run my games like that tbh

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I don’t flavor them as flintlocks

craggy thunder
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I think that's reasonable given repeater technology exists for both firearms and crossbows

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Tho I would suggest making it more like those weird external magazine devices

solar tendon
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there's a specific magic item, the Liar's Gun which does something interesting with capacity though. it has the ability to do an aoe metastrike by using multiple ammo

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which means you can do stuff like combine running reload and gunslinger reloads

frank crystal
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That’s neat

solar tendon
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without shooting between each reload and still get value

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unfortunately the damage die is baddd

frank crystal
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What is it?

solar tendon
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d4 I think. it's a pepperbox

frank crystal
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Oh damn

solar storm
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New crossover episode just dropped

clever cobalt
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It's a good essay as well

barren cipher
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i don't think 'double slice is good actually' is quite the slam dunk they think it is

surreal basin
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As a sidenote

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Recently made a character who the cleric archetype who actively disliked gods

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Which is funny

solar storm
barren cipher
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"gorum sucks, I'm gonna beat up these gorum worshippers and his clerics"

"GORUM APPROVES, YOU ARE THE NEW CHOSEN OF GORUM!"

"well fuck."

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yeah i get the problem and i think lancer deals with it in a better way, it's a good fundamental idea

trail nova
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I think there’s maybe an interesting catagory of “build enabling” - those things that either flat out let you do something, or are enough of a buff to make it competitive

barren cipher
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they should have just picked one of the other feats they mentioned, like opportune backstab or something

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opportune backstab doesn't enable anything, doesn't have much in the way of competition in its space

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it's just massive quantities of damage for you to either take or leave on the table like a chump

trail nova
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Yeah, double slice is almost more “build enabling” for dual-weilders.

clever cobalt
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Regardless about specific examples I agree with the core points the post makes

trail nova
thorny berry
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tbh the thing that's more of a bugbear for me that I've generally seen pretty poorly received when I bring it up on the reddit is that pf2 doesn't really attempt at all to balance out of combat utility

trail nova
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Yeah, that’s definitely a thing

thorny berry
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like I think barb and champ are cool but uh on that front they have kinda Nothing

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compared to, y'know, any caster

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the skill monkey classes

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a swash that at least has a sidecar of CHA

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thaum

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etcetera

barren cipher
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i don't think barb utility is all that bad actually

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you're one up on the fighter usually

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(i don't wanna talk about thaum)

thorny berry
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I was going to mention fighter but I find people are even more hostile to the idea that fighter underperforms in any fashion whatsoever lol

clever cobalt
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Fighter is often seen as OP if anything yeah

unborn rain
barren cipher
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but double slice fighter isn't necessarily more powerful than, like, sword and shield fighter, free hand fighter, whatever

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all of those are useful and good fighters

clever cobalt
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Regardless I think you guys are getting caught up in the details

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Even if double slice isn't the best example

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The core point stands

solar tendon
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it's just that vertical progression exists. at all

thorny berry
# thorny berry like I think barb and champ are cool but uh on that front they have kinda Nothin...

I also want to get ahead of a common point I see in response to this which is that 'well it's fine for fighter to be better at combat and investigator to be better at out of combat'

with the fact that different campaigns vary wildly in how they value out-of-combat utility and it therefore either places the onus on the dm to run their adventure in an exact specific way or rebalance on the fly

(see also: how often your group gets to rest vs daily resource classes)

surreal basin
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also also

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not to interrupt but I wanna prod yall for some ideas on an upcoming thing for my game

frank crystal
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You can’t really fight them with war because they want that too

frank crystal
thorny berry
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prod away at this point I've just reverted to playing the hits

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if the adventuring day has one million haters I am one of them, if the adventuring day has one hater it's me etcetera

surreal basin
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so my players just won a tournament hosted by a demi-god

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and as a reward he brought them to his heaven villa

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now, they want something he has in his vault

thorny berry
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they go into the bathroom and he has four seashells

surreal basin
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but until then, I kinda wanna do a little bit of stuff in heaven

craggy thunder
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wait there's a new general feat that just

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gives you an animal

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XD

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That's amazing

frank crystal
warped orbit
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if you just want a little pet

surreal basin
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they're basically on a tiny mountain on the outskirts

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given to the favored child of the god of war

craggy thunder
frank crystal
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Ah ok

surreal basin
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oooo
maybe

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so the villains are a faction of rogue angels - maybe they try to assassinate the demigod and the players get caught up in the attempt?

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yeah okay i figured it out myself lol

frank crystal
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What’re doing?

surreal basin
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So the enemy angel faction is going to try to assassinate this guy to take him out of the equation, since he’s worryingly strong and they think he might try to stop them

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With the players help, he’ll only be wounded

frank crystal
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Oooo, are they just gonna send assassins or something else?

surreal basin
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I’m thinking assassin angels/fallen angels

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Not sure what else, I’m open to suggestions

frank crystal
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Hmm, could maybe do something like a small incursion into heaven

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From what it sounds like heaven is accessible besides just dying

surreal basin
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For context, this faction is basically the ultimate Utilitarians

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Who have realized there’s no way within the “rules” to fix this awful interplanar sigil esque city of suffering

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So they’ve resolved to just wipe it off the map

frank crystal
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Oh damn

surreal basin
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They’re also some of the first angels to break the bonds of alignment

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Their reasoning is that even though what they’re about to do is awful and abhorrent, ultimately it will cause less suffering than allowing the city to exist

craggy thunder
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You can use twin takedown with a sword and a shield boss, right?

surreal basin
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….

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Huh yeah

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I guess you can

craggy thunder
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Fucking pogging

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sword & board flurry ranger be like

frank crystal
surreal basin
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Yeah

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They’re trying to weaken the cities defenses

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Because they’re about to hit it with a thermonuclear anti-god spear

frank crystal
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But I then have a question: if he’s strong enough that he’s a genuine threat to their plans, what assassins could reasonably kill him?

surreal basin
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A bunch of angels launching a surprise attack where he thinks he’s safest

frank crystal
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Ah ok so it’s an ambush kinda deal

surreal basin
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Yeah

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They’re at his Villa in heaven

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And can get in undetected because they’re

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Still ostensibly allowed to be there

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No one knows they’re fucked up yet

unborn rain
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how does he treat his staff? If they're sentient and not like magic unseen servants or whatever?

surreal basin
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Very well actually

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Despite being the son of the god of war and hedonism, and the leader of a guild house, he’s a pretty cool dude

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He’s just also a bloodthirsty warlord

unborn rain
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A classic, Fun loving likable warlord

surreal basin
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Yeah

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He’s of a race built by said god who were intended to basically like

frank crystal
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Also like, his villa is just one peak of many right? Maybe they could do something like lock it down

surreal basin
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Live good and fight well

frank crystal
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If they’re angels it’d be reasonably they’d also be the ones to tell him he needs to stay put for some reason

surreal basin
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Fair yeah

frank crystal
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Doesn’t even need to be something worrying

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Just something that means he can’t leave for a bit

surreal basin
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I’m thinking the angels might also have a weapon from the old war to kill him with

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Same as the thing they’re gonna use to annihilate the city

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Even with the players help he’s still gonna get wounded pretty bad

frank crystal
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Makes sense

surreal basin
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They’re also planning on pinning it on the Devils I think

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Although obviously that won’t work

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Because people survive

frank crystal
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Yah unless the party TPKs it’d probably be hard for them not to know it’s devils

surreal basin
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Although heaven’s investigation won’t be able to figure out the truth in time since it’s both like

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A massive, unearthly slow bureaucracy

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And also celestials have never fallen on this scale before

frank crystal
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So if this is how they find out it’d be a massive shock then

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Like

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Ripples through heaven kinda shock

surreal basin
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Yeah for sure

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But again they won’t believe it until it actually happens

frank crystal
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Makes sense

surreal basin
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Which will lead to the in setting abolishment of alignment

unborn rain
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Old man who still defines himself as LG and his grand kids are like "You just have anethema and edicts which support the common good and ethics code based morality"

surreal basin
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This will also lead to the divine court case where devils will be reassigned from fiends

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Or rather

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They’ll be considered tentatively allies of heaven

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With this corrupted arch-angel being used as proof of more existential threats that Heaven are blind to in their idealism and Hell can’t deal with or detect while fucked up and sealed away

surreal basin
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So

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Do y’all think there’s a way to have summons not suck?

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Like a mechanical change that can be made?

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My group has started having just, all summons have the elite template

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Which has made them USABLE if you spend your highest slots on it

unborn rain
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I think summons might have to be like, changed to not being you summon an actual npc

but you summon a like, Wildshape style basic creature block balanced specifically for being a summon

surreal basin
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Yeah that’s what I was thinking

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I saw people say they’re worried good summons would overshadow martials but like

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Imo as long as they aren’t a HIGHER level than a player stats wise

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That is very rare

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It could happen in 1e but that’s because

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Well

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Look at 1e

unborn rain
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Everything overshadows everything in 1e

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if you bring up any given build someone will appear from behind and be like "Actually this builds stronger"

solar tendon
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summons are too many things at once so they're bad at all of them

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so make them do less things

unborn rain
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Summons are currently still useful though, like as HP blocker or thing to summon with spells in them

solar tendon
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or something like distant grasps' dancing blade where it can't do multiple things at the same time

surreal basin
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Imo like

surreal basin
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Like if a guy needs to roll an 18 to hit me I’m not gonna waste my time attacking him

solar tendon
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stuff like ostentatious arrival or the new wizard feat that mean they have a bit more immediate value kinda helps

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but also if you can just slap on a minor aoe for basically no cost and it's balanced then summons clearly aren't balanced

surreal basin
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I’m like

solar tendon
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even in paizo's opinion I mean

surreal basin
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Definitely of the opinion that summons should be better

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Just statistically

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Easiest fix, you can summoner higher level creatures, probably by 1 or 2 depending on level

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The elite fix works

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I also think some Conjuration spells that use the flavor of summoning stuff to do effects, like incarnates, would be nice

trail nova
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Summons probably shouldn’t be pulling from the bestiary yeah. It’s really weird that they do

unborn rain
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Like compared to a damaging spell of the level?

surreal basin
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Oh I haven’t like

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Done the math

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But imo they probably shouldn’t do more average damage than a spell of equiavlent level, at least per turn

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Because they provide other benefits

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But they need to be able to hit lmao

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Which even the highest level summons struggle with when you get them

solar tendon
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a summon which works like an animal companion support benefit would be neat

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like

silver geyser
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Summons are still quite usable.

warped orbit
solar tendon
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a buff to things that hit stuff next to them

silver geyser
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Like, even in 1e, the biggest use of them was as a mine sweeper.

warped orbit
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summons being actual NPCs is just really awkward

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making them templates would help adjust the power too

surreal basin
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Yeah

surreal basin
silver geyser
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Like, you send them into flanking, to eat AoO's, to trigger traps

surreal basin
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They have utility for sure

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But like, unless they can be even remotely a threat

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Any intelligent foe is gonna ignore them

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“Hey that guy is struggling to hit me, this Paladin is very much not”

silver geyser
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The flanking thing is actually really big at times.

warped orbit
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ehh, if flanking is the biggest contribution, then you are basically sustaining a spell that makes an enemy flat footed to one ally potentially

silver geyser
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There's also the body-blocking they're capable of.

warped orbit
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its also just weird that summons are at their best at level 1, and then get worse over time

unborn rain
surreal basin
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The scaling is strange yeah

warped orbit
frank crystal
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Just thought of a rogue build I really wanna run. Ruffian rogue dual wielding a club+brass knuckles

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Keep the ability to grapple and push while using dual weapon fighting feats

warped orbit
silver geyser
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To be perfectly frank, this was a problem most 1e summons had too.

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Unless you tapped into the likes of Lantern Archon Beam Spam

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Untyped damage on four different touch attacks just meant You Hit, and You Damage no matter what.

surreal basin
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Touch attacks my beloved

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(I mailed gunslinger)

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(Touch attacks are bad game design )

unborn rain
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Touch attacks are bad but they're fun

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like sugary drinks

frank crystal
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I’m not reading this wrong?

clever cobalt
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I don't believe so

warped orbit
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it's not limited, yeah

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just need to hit while they're Off Guard

clever cobalt
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I can't wait until they add SROs in Starfinder 2e so I can truly play a robot in PF2e

frank crystal
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Ok sick

clever cobalt
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(Yes I'm aware Automatons exist bear with me)

frank crystal
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Then yah probably grabbing the tekko cagi+some good one handed weapon

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Even if I flavor it as brass knuckles

thorny berry
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the ones that do exist are cool as hell

thorny berry
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let's not go back to 1e, 'tis a silly place

frank crystal
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It seems like the best agile weapon I can grab

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The thrown might be actually useful

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Also huh I never really realized, the brawling weapon’s actually do have a niche about a dual weapon build that wants to use all the free hand actions

turbid dagger
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Yeah Gauntlet+Axe that uses dueling parry/maneuveurs/double slice is def a thing

frank crystal
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I mean yah but I’ve never really connected to the dots until now

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Rogue doenst really have much stuff for dual weapons though right?

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I’d need to pick that up from archetypes?

barren cipher
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there's a little

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but the dual weapon warrior feats aren't great on rogue generally

frank crystal
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Why not?

barren cipher
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you only apply precision damage once

frank crystal
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Oh you can’t do multiple sneak attacks with double slice?

barren cipher
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twin takedown is ok i guess

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yeah

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otherwise it'd be the only game in town

frank crystal
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Ah damn

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That kinda sucks

solar tendon
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twin takedown rogue is neat :)

frank crystal
barren cipher
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yeah ranger multiclass is pretty good i'd say

frank crystal
barren cipher
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and you can often hunt prey in advance or when you can't otherwise do much

solar tendon
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there are some though like rebounding toss or swipe

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if you can make two people off guard

trail nova
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Holy shit double slice is good.

barren cipher
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double slice is great

frank crystal
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It’s amazing

solar tendon
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double shot too

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on single target

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but again ranged off guard

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knockdown technically with harder they fall if you manage to crit the trip hehe

craggy thunder
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Is there a benefit to a character being off-guard if you aren't a Rogue?

solar tendon
#

I mean

#

-2 to ac

craggy thunder
#

Tru

solar tendon
#

uh but also there's the backstabber trait on some weapons

#

notably the new martial crossbow

#

which gives +1 damage against off guard enemies

#

+2 when you get to 3 damage dice off the top of my head

#

ah not greater striking, +3 potency

#

there's also laughing shadow magus

craggy thunder
#

tru

#

I ask cuz I'm buildcrafting

#

nature's edge from Ranger which makes enemies off-guard to you if they're in difficult terrain

#

plus rupture stomp from Stalwart Defender creating difficult terrain around you

solar tendon
#

assassin archetype gives access to d6 sneak attack and a buff to backstabber

#

but in general the ac penalty is the main thing and pretty potent

turbid dagger
craggy thunder
#

wait they do

#

When?

#

Cuz this is for a dual class character in case my first one bites it

turbid dagger
#

Lizardfolk get Terrain Advantage at 9
Champion gets Divine Wall as a feat at 12
Inventors get Automated Impediments as a revolutionary modification at 15
Inventor is a bit whatever if you aren't a weirdo like me but Lizardfolk Champion with terrain advantage and divine wall actually seems hype for an 11-20

craggy thunder
#

oh god damn

#

okay so I think that's how I'm going to build this character lmao

#

'everything around me is difficult terrain'

#

'everyone is easier for me to hit if they're in difficult terrain'

#

'I am a Flurry Ranger as well as a Champion'

#

'Fucking Die'

#

Traveling half-dwarf in stoneplate goes fuckin brrrrrrt

#

In all seriousness Champ/Ranger also seems really good even if you just do stuff like agile shield grip and quick draw

#

and you can do twin takedown with shield grip

turbid dagger
#

Oh man, agile shield grip flurry ranger champion
Thats actually genius

craggy thunder
#

The most aggressive tank you have ever seen

turbid dagger
#

Warden Spells and Devotion Spells means you can cap out your focus pool pretty easily also

craggy thunder
#

also naturally at least half-dwarf

#

"Is a shield a piece of armor?"

#

"NO, IT'S A DEFENSIVE WEAPON."

#

"PUNCH SOMEONE IN THE FUCKING FACE WITH IT."

trail nova
#

Could also do Lizardfolk Champion/Rogue

craggy thunder
#

You could but this build in specific is also taking stalwart defender

#

which requires you to be a Dwarf or 'Dwarf trained'

#

And also Rogue is taken for this group lol

trail nova
#

Fair

silver geyser
#

I like Inventor. It's got some juice.

craggy thunder
# trail nova Fair

Ruffian Rogue Stalwart Defender actually sounds fucking incredible though

#

Just take Dwarven Weapon Familiarity for the Long Hammer to be Simple

solar tendon
#

that only make it simple for proficiency

#

doesn't work for ruffian and the like

craggy thunder
#

F

rustic cape
#

Ruffian is weirdly limited

#

Too much so, imo

solar storm
#

It's a shame I really like Ruffian conceptually

turbid dagger
#

I kind of get it because like
Its perilously close to just being 'vanilla martial what gets sneak attack'
And the simple weapon thing is trying to make it more of a 'thug that uses dirty fighting to come out on top' but all it really results in is people running around with longspears which does not exactly fit the flavor either

solar storm
#

Yeah its real hard to balance

#

Honestly

#

I like it

#

I used it for a nasty soldier PC

solar tendon
#

I think longspears probably fit the vibe more than you'd think

#

I guess?

#

uh historically I mean

#

or in more grungy fantasy

#

but yeah I think rogue and ruffian was kinda the last interesting thing that pathfinder did with simple/martial/advanced and the remaster has given up on it

#

to an extent

#

which is fine but it makes the lingering elements of it kinda annoying

warped orbit
#

Ruffian can sneak with martial now, but only d6 or lower

trail nova
#

I want my 1e Greatsword sneak attack builds.

#

God, I can't believe 2e spellstrike doesn't have some sort of AoO protection. Just because not everyone gets it doesn't mean that it's not horrible to deal with when your class's core melee range mechanic provokes.

turbid dagger
thorny berry
#

is 🔔 also manipulate

#

update: yep

#

as is chalice

#

brutal

#

...now I'm kinda scrambling for what the most accessible 'turn off reactions' button is for them

turbid dagger
# thorny berry oh my god I never caught that

Me neither
It lost me the big tournament the PF2e discord was doing 😭
(I was gonna lose that anyway most of the folks were way better at charop but god it really felt I could have gone further without that)
(It SUUUUUCKED)

#

I think I had an answer to the reaction thing (which I was not able to implement due to my char being fixed) once I realized that but I cannot recall what

frank crystal
#

I have a magus in a game I run and while she uses a reach weapon

#

It would still feel extremely shitty to her if all my AOO monsters triggered when she used her core class action

turbid dagger
#

I guess it encourages sparkling targe a bit I guess
Get that shield up before you take the shot
But yeah it always feels a bit Spooky when you know theres a chance that an enemy can get a whole extra no map hit just for you existing

frank crystal
#

Yah, it especially feels weird because like, magus isn’t just normally casting

#

The spell is imbued into their weapon

#

I always say it flavor wise as you attacking normally, just with the spell happening as you strike

#

So then it just feels like they get AOOs for no reason

trail nova
turbid dagger
#

Per the class rules text itself there are visible components to your spells as a magus
IIRC it says you trace patterns with your weapon?
So instead of just 'swing, sword is now on fire', its 'raise your sword to the sky, do a little flourish that beckons forth sparks, then swing with the flames you conjure up'
And the fancy bit is the chance for the fighter to punch you in the mouth

silver geyser
#

What gets in my craw is Inventor being so weak to AoO

craggy thunder
#

Man my character's fashion is gonna be so cursed

true delta
#

When I ran a first session of Gatewalkers last Saturday, I had a PC have a nightmare about their youth where everything went up in flames. They enjoyed it and pushed their parents into the flames. I was not expecting that, but probably should have.

surreal basin
#

Man I’d love for there to be more uhhh

#

Celestial enemies

#

I guess War might offer that

turbid dagger
#

Lost Omens Divine Mysteries has also been discussed

surreal basin
#

O?

#

I’ve not heard of this

#

Or is this the book where they’re just reprinting the gods

turbid dagger
#

Its the one with the god remaster and Arazni becoming a core god yeah

silver geyser
#

Here's to hoping they ditch Lamashtu

#

Also rabble rabble hate the edict change rabble rabble

surreal basin
#

…. Lamashtu’s educt change or something about edicts in general

silver geyser
#

Lamashtu's specifically.

#

It's inherently more positive, which is awful for someone as vile as Lamashtu, and hysterically more limiting.

clever cobalt
#

Do you think an Inventor/Gunslinger Dual Class would be good at all?

craggy thunder
#

I would imagine so

#

If you did the obvious thing and made your innovation your, well

#

gun

clever cobalt
#

yep

craggy thunder
#

Then yeah it's just

#

more effects on top of your main weapon

#

the scope would be nice on a sniper I bet

turbid dagger
#

You'd be set up for some completely insane Megaton Strike crits, if nothin else

thorny berry
#

yeah any martial/martial that can benefit from both bonuses on the same attack is gonna be at baseline Very Good

craggy thunder
#

Like flurry ranger with Monk

#

or fighter with

#

any other martial

warped orbit
#

yeah lol

#

getting Fighter accuracy and feats on anyone else is huge

craggy thunder
#

Seriously I was this close to doing monk/ranger for my monk duelist

warped orbit
#

Fighter/Ranger can do some pretty gross stuff with Flurry

craggy thunder
#

The only thing that dissuaded me was Ranger having no weapon and free hand feats

frank crystal
#

So I think I’ve finished Tyrfing

#

My swordsman boss for my level 20 one shot

#

He has, including his reactions, 11 actions, 3 strikes, and 2 passives

#

Heres his sheet

#

Also, the separation of endless blue strike requires 2 actions

#

There’s just no way to show that in foundry

turbid dagger
# clever cobalt How so?

Megaton Strike is an inventor feat which is basically Power Attack, but you can use it with ranged weapons, not just melee
It gives you additional damage dice
Slingers have fighter accuracy with guns, and guns get fatal
Which upgrade your damage dice on crit to the fatal value
So, if you gun crit with megaton strike
All your extra dice get upraded to the fatal value

clever cobalt
#

O h

silver geyser
#

THUNK

#

You can also give Inventor Weapons Deadly as well eventually.

turbid dagger
silver geyser
#

I think you mean fun

#

Unfortunately it is limited to Simple or Martial weapons

#

So you can't improve upon the Barricade Buster.

frank crystal
#

With 4-5 players?

#

As this immediately follows a phase 1 of a weaker monster

turbid dagger
solar tendon
#

honestly its like

turbid dagger
solar tendon
#

feels like if they wanted just one baseline before the inventor stuff is added then deadly simplicity should be automatically applied

#

not take up your initial

turbid dagger
#

Figured as much! I know nethys statblocks usually bolt on hit things like that onto the strike itself as reminders (the format is usually like 'Cut, 6d8+15 slashing plus Break Mortal And Divine', or Ball Python's 'Jaws, 1d8+3 piercing plus Grab), but not sure if Foundry does that formatting

#

But yeah that seems fine

frank crystal
#

thanks

eager mountain
silver geyser
#

Oooooh, found another fun thing for a weapon Inventor.

#

Scatter scales off of weapon damage dice

solar tendon
#

anything that scales of damage dice is only affected by striking runes unfortunately

silver geyser
#

Ah, shoot.

turbid dagger
#

464$ value of books for 30$

#

Including the entirety of Age Of Ashes

#

And the beginner box!
And Fall Of Plaguestone!
As well as a few other oneshots and some pre-remaster rulebooks

silver geyser
#

Excellent

turbid dagger
#

If I'm being honest
Selling the OG Player book, APG, and GMG in a bundle now is like
A scam
But! The rest of the stuff is cool and good and worth it

surreal basin
#

Yknow

#

I think I’m finally happy with Warpriest

#

The master prof comes real late, but at least at level 20 they have something that cloistered doesn’t

solar tendon
#

the new feats are really neat

#

divine rebuttal feels like it really gives warpriest a niche

surreal basin
#

Sidenote

#

I thiiiink that

#

Season of Ghosts, at least the first book

#

Is like, what people told me strength of thousands would be

#

IE a great campaign with a lot of roleplay opportunities and a sense of community

#

And they do a good job of now falling into the same pitfall as SoT UE making you feel like just a weird fantasy cop

clever cobalt
#

Yay?

rustic cape
surreal basin
#

oh

#

yeah

#

didn't even notice i fucked that up

rustic cape
#

Just wanted to clarify

surreal basin
#

sorry yeah they DON'T make you feel like weird cops

#

which was an issue in SOT

unborn rain
#

When I played SoT I never felt like a cop, I felt more like the mystery gang.

#

And I assume I played the 'copiest' part of it. As I think after book 2 we would've gone out of Nantabu

Not that I'll ever get to know, rip my SoT game

rustic cape
#

Ruh roh

turbid dagger
#

We've been solving problems but not really as part of any organized effort
Much to our chagrin at times
It's become a running joke in our game that the tempest sun mages are only dubiously real

surreal basin
#

BOOK 2 is the coppiest part yeah

#

i just don't really feel like it delivers on the student part of the campaign v well

#

imo

solar tendon
#

I think uh

#

the magaambya is not based on modern schooling haha

#

as an established fact from before sot n stuff

#

and I think reading that before I really read sot. and just having a background in criticising norms in education

#

means I got a very different read than a lot of people

#

and why I get a bit pressed when people describe it as like. hogwarts

#

but its also an issue with the nature of ap writing in general

silver geyser
#

The Magaambya focuses on the actually important part of magic

#

Which is in fact not learning magic.

#

It's learning when to not use magic and how to use magic right

#

And it's very, very much more caring about it students than most magical schools on Golarion.

#

Korvosa's Academae, for example.

#

Which has a standing policy of "If you fail graduation, we turn you over to the necromancers"

solar tendon
#

yeah there's like a billion authoritarian school environments

#

sot is cool cause you get to go to the school where you just do shit

#

where one of your professors takes a sabbatical to go fight in a tournament

unborn rain
#

Most magic schools in Pathfinder are just vague places Wizards get diplomas out of rather than actual places

silver geyser
#

Except for the ones we get details on, like the Academae and Magaambya

#

And the two approaches are fascinating to take a look at side by side.

unborn rain
#

There's also the one in Alkenstar which is essentially Wizard Prison

silver geyser
#

The Academae works incredibly hard to foster a sense of elitism in its students. You're not supposed to socialize with common folk anymore, you get all your supplies from preselected stores, you have basically no reason to leave campus ever.

turbid dagger
#

That's all well and good but I do kind of agree with Emily's point that the story has yet to really make clear what learning at the magaambya IS like
The closest we've gotten to an in plot lesson is the Perquisite challenges
We kind of abstract study rolls as 'mario wrote a treatise on infernal military tactics, +1 school rank'

silver geyser
#

This also ties into that Pathfinder is not a game that wants you to go in depth for classes.

solar tendon
#

yeah

silver geyser
#

Expecting it to do that is... Unrealistic.

#

Like, even Harry Potter just stops being about classes after a certain point.

#

They only come up if they're plot relevant.

#

Otherwise, they take a backseat to the story.

turbid dagger
#

I don't expect it to be all sitting in lecture halls listening to professors monologue but I see how Emily can feel like not a lot of school stuff actually happens

#

And how that might be sad if you started running or playing SOT because you were like yooo wizard school

silver geyser
#

Making classes that matter while also fitting in what the game is actually for would be too much work (and importantly, pagecount) for an AP.

#

That's just going to have to rely on the individual table.

turbid dagger
#

My summoner asserted that fate doesn't exist since Aroden is dead, while his eidolon asserted that the inevitable consequences of the circumstances one is born into is it's own kind of predestination

unborn rain
#

Does the pathfinder setting have an understanding of Chaos theory?

barren cipher
#

they either have a profound understanding of it to the extent that it's baked into fundamental magical theory, or they don't care about it at all because you have gods and functioning divination magic so modelling chaotic systems is probably not really worth the effort

clever cobalt
#

They had a functioning divination magic system

#

Things kinda went pear shaped since Aroden died

turbid dagger
#

Well it's still semi functioning

barren cipher
#

yeah you can still do divination, just not prophecy

clever cobalt
#

I'm mostly regarding prophecy magic but yeah, fair

#

I do like Alkenstar for this reason

#

cause it also stands as an example of like, what happens when magic isn't present in a magic heavy setting

solar tendon
#

im looking forward to playing ooa

#

alkenstar and dongun hold are just neat

clever cobalt
#

ye

#

I also love Gnolls >_>

#

who are prevelant in the Mana Wastes

#

though iirc Alkenstar doesn't like them?

turbid dagger
#

They don't like just about anything that comes out of the wastes because mutants live there and, iirc, prejudiced hysteria has led folks to just assume over generations that its contagious
Been a while since I read that bit of Impossible Lands

clever cobalt
#

yeah\

#

I mean I sorta get it

#

but Alkenstar also reminds me of like, british/american racism and careless capitalism

#

which is probably intentional, admittedly

#

especially cause they outright bring up stuff like "a lot of the seemingly eglitarian stuff exists just to give the rich a veneer of respectability and make sure the poor populace stays distracted" and whatnot

warped orbit
#

today on my Investigator
roll Stratagem, 19 against a big enemy we're fighting, but 3 off from a crit
use Gloves of Storing to retrieve a scroll of Synesthesia and use it
they succeed, still get Clumsy 3 for a round
fire my pistol now that its a crit
72 damage off a regular attack 😌

turbid dagger
#

Investigator Gaming
The pre-dice knowledge actually coming in useful, very cool

unborn rain
#

Which is really weird because everywhere else in the game is like "everyone knows what an Assimar is and they think they're lit"

eager mountain
#

mutant guides into t he manawastes have become a commadity lately ( after the results of outlaws ) , to the point a micronation of mutants in the manawastes is forming

craggy thunder
#

One of our players wants to change his ancestry when the game's technically already started

#

and it'll have to involve changes to two other characters' backstories

#

well at least one

#

And I just

#

bro you made the character already

barren cipher
#

stab them to death

#

cast reincarnate ritual

#

repeat until desired ancestry is achieved

craggy thunder
#

man this guy is just giving me bad vibes

frank crystal
#

Oh no

craggy thunder
#

Dude is trying to justify another player changing their backstory so he can switch to another ancestry

#

For context he was an azarketi whose community saved the other character and gave them the ability to breathe underwater

#

Cuz that character was in a shipwreck my character's family was also on

#

So if he switches to not an Azarketi

#

Who tf saved the other character?

#

Like to be clear this was all already agreed upon

#

So this is just real bad vibes

frank crystal
#

yah thats, weird

#

especially since Im assuming this is like, session 1?

#

Or at least after session 0?

craggy thunder
#

There was like

#

session 0.5

#

We have started roleplaying as our characters

frank crystal
#

oh yah thats super weird then

turbid dagger
#

Just to try the simplest options first- have you already talked to them about why it would be an issue to allow this?

craggy thunder
#

The gm and the player whose backstory would be affected sort of have

turbid dagger
#

Probably would not hurt to make your own feelings on the matter clear too
So they understand that no one in the group's really on board with this
Sometimes players are bad but more often I feel they're usually just thick headed and don't realize they're harshing the vibe
Now obv I haven't seen this group in person but

true delta
#

I have an odd question: Are these AP covers on Amazon correct? Because they don't look like the PDF covers at all, and quite a bit less pretty.

#

These are the Gatewalkers books, FYI.

#

And supposedly the covers of the print versions.

#

The PDF covers for comparison.

clever cobalt
#

That does not look right

#

Who's selling them?

true delta
#

Yeah, it doesn't. Very odd.

clever cobalt
#

Is Amazon selling them or a third party?

true delta
#

Oh, it's third parties

#

Thanks

clever cobalt
#

There you go

true delta
#

Yeah, I hadn't caught that.

clever cobalt
#

Probably meant to scam you tbh

#

Wouldn't be surprised if they were made before the actual books came out and they never bothered to change the images

true delta
#

Ah, lol

frank crystal
#

hey what do yall think are good NPCs to represent a rogue, ranger and magus?

#

They can be high or low level, I can always bump up their stats

turbid dagger
frank crystal
#

Hmm alright. And yah I could probably just make a new strike that includes elemental damage for the magus

turbid dagger
#

The actual level 7 Hunter NPC has hunt prey with precision edge, for example

frank crystal
#

And call it spellstrike

frank crystal
#

What about sneak attack NPCs?

warped orbit
#

But honestly just take a different base NPC and give it Spellstrike

frank crystal
#

Oh I didn’t know I could do that

turbid dagger
#

Just went through with "sneak attack", "hunt prey", and "spellstrike" and all came up with multiple hits, so have fun

frank crystal
#

Thanks dude

turbid dagger
#

🫡

unborn rain
#

lots of enemies get sneak attack

turbid dagger
#

There were more magus-alikes than I was expecting

surreal basin
#

Yeah there’s some fellas with spellstrike

#

Including a literal magus from Ruby Phoenix

turbid dagger
#

I was surprised to see two NPCs who are explicitly Twisting Tree Maguses
In two seperate APs even

unborn rain
#

There's also a undead magus who gets 3 spell slots of a level higher than they'd usually be able to cast

#

which looks terrifying to fight

turbid dagger
#

The bloodshroud dude, right
They looked terrifying to fight on level yeah
Fucking
Polar Ray and heightened Disintegrate on a level 13 dude

frank crystal
#

That’s fucked up

#

I know vampires can also cast spells at a higher level then normal

#

But normally it’s like, mind manipulation spells

#

Not disintegrate

unborn rain
#

Disintegrate is at least on level

#

They get 3 slots for Polar Ray

frank crystal
#

THATS 8TH LEVEL?

#

HOLY SHIT

unborn rain
#

yep 10d8 and Drain

#

And that's used in conjection with a spellstrike

frank crystal
barren cipher
#

polar ray is pretty mean

unborn rain
#

It's also got fly speed, it's only low thing is Fort save as far as I can tell?

warped orbit
upbeat ridge
barren cipher
#

rage trait

craggy thunder
#

art

frank crystal
#

So I just realized

#

The tarrasque had regeneration and no means to stop it

#

Can it die?

solar tendon
#

play to find out

#

but likely involves coming up with a relic designed for the purpose

frank crystal
#

I’m putting a tarrasque in my game

#

And I wanted to know if it can die to not or if I need to include something else

solar tendon
#

play to find out is a gm principle ;P

frank crystal
turbid dagger
frank crystal
#

Ah IC

solar tendon
#

the tarrasque is unsolved problem yeah

#

it's imprisoned for now

turbid dagger
#

But yes, as the GM you have the ability to decide what that method is
Maybe it's actually real simple and no one's tried orichalcym yet

solar tendon
#

on golarion anyway

frank crystal
#

Yah I think if that’s the case, the entire point of this one shot is to stop it from being unsealed

#

Where the players fight it if they fail at that

#

So I guess then the fight is just about resealing it

solar tendon
#

yeah for a one shot that makes sense :)

#

steppy

turbid dagger
#

That's a very small castle given tarrasques mechanical size

craggy thunder
#

god I forgot our gm does narrator voice

#

it's like

#

simultaneously cringe and cool

silver geyser
#

As someone who has natural narrator voice

#

It's the latter.

craggy thunder
#

lol

craggy thunder
#

We out here being the only character not taking damage yet

#

19 AC 21 with Dueling Parry and Expert in all saves Be Like That ™️

turbid dagger
#

I'm really looking forward to my chars own heavy armor (monk AC for you probably)+duelin parry AC upgrade

#

I love dodge tanking 😌

craggy thunder
#

Also sidenote I think have the most HP

#

Cuz my ancestry is Orc

#

and everyone else has an 8 or 6 hp ancestry

paper juniper
#

Upgraded one of my gm's magic items to do the following
how can i word it better so it fits with how rules are in vanilla and is understandable


Casting Ability Mod times per day

Spirit animal / familiar locks onto a living being within 50ft, swapping positions with it as a swift action or reaction once per turn.If the target is unwilling they must succeed on a Will Saving Throw with a DC = (10 + 1/2 class level rounded up + Casting Ability score) , on a failed save they switch positions with the spirit animal/familiar and become flat-footed for 1 round as they are disoriented by the sudden positional switch.
upbeat ridge
silver geyser
#

Yes, for Shaman. Specifically because they're different than a familiar

paper juniper
#

Ye

paper juniper
worthy delta
#

Do ancestry unarmed attacks work well for monks, or do the monk stance unarmed attacks make them redundant?

rustic cape
#

Stance attacks are way stronger

worthy delta
#

Nods

rustic cape
#

Like the reason you’re spending a whole class feat on your unarmed stance is because it’s generally better spec than weapons or ancestry unarmed

worthy delta
#

Are ancestry unarmed attacks useful for any other classes, then?

turbid dagger
#

And if you for whatever reason are not inclined to take a stance feat, just the base Powerful Fist is roughly equivalent to the best ancestry unarmed attacks (agile d6 bludgeoning)

turbid dagger
worthy delta
#

Oooooooh

turbid dagger
#

I consider Razor Claws one of the best ancestry feats in the game honestly
Because you get built in free hand Shortswords you can use for all the unarmed stuff like Elbow Breaker or Head Stomp

worthy delta
#

I do like lizardfolk so that's very tempting now

#

I also adore gnolls but sadly they're not an option in my GM's homebrew setting

turbid dagger
#

I've hyped up Lizardfolk claw inventor on here before, its a neat build option

worthy delta
#

I think I remember seeing that a while back!

surreal basin
#

Oh what’s the innovation?

turbid dagger
# surreal basin Oh what’s the innovation?

Armor
Overdrive and Offensive Boost applies to one weapon of choice and all you unarmed attacks, so you get a d8 onehander and alternate between it and Agile claw strikes to apply the overdrive damage
Or just take the bite feat also if you want to only be runing one item
Take the athletics booster to be better at grappling and Wrestler Archetype because tbh Inventor has a lot of dead class feat levels imo

barren cipher
#

the other notable ancestry attacks are the ranged ones, which mostly suck unless you’re already using handwraps at which point they can be quite good

#

on animal barb especially since you essentially have no other ranged options while raging

turbid dagger
#

The kitsune rogue in a game I'm gonna run soon is using foxfire for 'opportunistic sneak attack if I can't otherwise reach a dude who winds up on their ass'

barren cipher
#

wolf stance has a definite advantage over stumbling there

light gyro
#

speaking of finessing flat-footed, one of my favourite feats is one from the weapon improviser dedication where you can surprise a creature by whipping a brick at it
https://2e.aonprd.com/Feats.aspx?ID=2101

craggy thunder
light gyro
#

Potentially silly question: does Foxfire require you to not be in a tailless form?

turbid dagger
#

Yes, one of this feats benefits is to allow you to use tail related abilities in tailless form https://2e.aonprd.com/Feats.aspx?ID=2623

paper juniper
#

so the magic item for 1e i mentioned

SpiritSlide Ring

Aura: moderate necromancy; CL 9th; Slot : ring; Price ??? + 18,000 gp; Weight —

Description:

This mystical ring, meticulously modified by Drake while in Nicholas' snow globe resonates with the arcane essence of spirit manipulation.Once per round, as a free action, the wearer can seamlessly exchange the positions of their familiar (or spirit animal) and a living being within 50 feet.

This ring's ability may only be used a number of times per day equal to the wearer's spellcasting ability modifier.

If the targeted individual resists this otherworldly swap, they must successfully resist the enchantment through a Will Saving Throw.The DC of this saving throw is 10 + half the wearer's class level (rounded up), + the wearer's relevant spellcasting Ability modifier. Failing the save results in an instantaneous positional switch, leaving the unwilling target flat-footed for 1 round. This effect is classified as a teleportation effect.

The SpiritSlide Ring has the additional feature of imparting to the wearer the names of those involved in the most recent positional exchange.

i think i made the description better

craggy thunder
#

Oh god wait you could make a switch hitter build and not have to spend actions switching as a foxfire kitsune

#

Oh no

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Oh so many build ideas

thorny berry
#

Oh yeah I have foxfire on my martial arts thaum

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Makes hand economy of passive implements way simpler

turbid dagger
#

Just completed my first game of PF2e (as a GM)
The team defeated the Dragon Tooth Kings and their wrathful pet dragon (two tooth fairies and a Weak Deinonychus that they have goaded into chasing them by pulling some of its teeth)
They also discovered a massive herd of Vegetable Lambs tending to a flower garden and discovered the grave of a T-Rex, with a mated pair of velociraptors living in the ribcage
A magic wand was acquired from the nest, as well as Too Much Alchemist's Fire
All in all, a good time was had, though a player unfortunately was not able to attend the game due to an issue with one of their eyes 😔

silver geyser
#

Yay for fun, boo for eye problems.

surreal basin
#

Mmmmm

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I feel like the early part of SoT gets talked up way too much personally

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My group had an awful time with it lol

solar storm
#

Had a very funny issue with Abomination Vaults last session

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My players finally fought ||mr. Beak and because foundry had shifted over to the remaster he didn’t have Vampiric Touch|| which I had completely missed because of not realizing that he was a bestiary enemy

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||I gave him some extra spells anyway but it was really funny to realize afterwards||

warped orbit
#

||he's supposed to have Phantom Pain l2 instead of Vamp Touch||

solar storm
#

Wait really?

#

Is that errata or something

warped orbit
#

It was an errata at one point IIRC yeah

solar storm
#

Hmm ok I think the module got it right cause he did have that

#

||and it made a great opener where it almost one shot the Kineticist who crit failed||

carmine egret
heavy fulcrum
#

only if you update the server itself

carmine egret
#

gotcha

#

well that's pretty damn convenient for me still

solar storm
#

I’ve run into issues on the player side of things though where feats did not update because the system still had the old one tucked away and kept it

#

And I assume something similar could happen on the AP side

turbid dagger
#

I did notice that the Esipil Sakhil's Evil damage has already been changed to Spirit, so thats neat

craggy thunder
#

Our gm has fully clocked all his players as having terminal designer brain

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So there is now an official pipeline for talking about homebrew feats and shiz lol

barren cipher
#

you’re already dual class, it’s not like you can do much more than that

craggy thunder
#

lol yeah

paper juniper
#

Session 1 of level 16 game
Riding on the back of our form of the Dragon'd party mate to go fight a Kaiju

turbid dagger
#

Is there a list of like, actual, straight up NEW new stuff from the remaster
Our SOT GM is offering rebuilds for ORC and I'm trying to figure out if there are any non class specific things my summoner might want, since obv summoner isn't getting a remaster version anytime soon
Like, general/skill feats, spells (my summoner is primal), so on

barren cipher
# turbid dagger Is there a list of like, actual, straight up NEW new stuff from the remaster Our...
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anyone's guess how complete it is

turbid dagger
#

Maybe I'm blind but this does not seem to have spells?

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Oh its work in progress

thorny berry
#

hopefully aonprd has a tag or something when it updates

light gyro
#

I know aon already has the ability to link new newer versions of items/stat blocks at least.

turbid dagger
#

Huhhh
I just realized Healing Plaster is
Much Less Good than I thought it was
You can't use it for battle medicine RAW, and it takes an extra action to summon unless you are just continuously refreshing it every 10 minutes

barren cipher
#

it's more or less just worse healer's tools yeah

warped orbit
#

It is free Expanded after a few levels

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But yeah it's not amazing

turbid dagger
#

I was happy with it as 'healers tools I don't need to buy' but its a downgrade from that now that I look closer, alas

barren cipher
#

it's not a cantrip for everyday use

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cantrip slots are a lot scarcer than gold in my experience

turbid dagger
#

Yes, unfortunately it seems like my healer kineticist will have to buy healers tools and see about retraining their ancestry cantrip

clever cobalt
#

Do you think a Magus/Wizard dual class would work well?

unborn rain
#

it gives you more spell which you can afford to use on spell strikes

rustic cape
#

Also better spell proficiency, that ain’t bad either

trail nova
#

And Wizard’s pretty light on action economy other than “cast spells” IIRC

thorny berry
#

Magus/any four slot caster is gonna be pretty juiced

#

having 12 top rank or rank-1 slots to spellstrike with is pretty spicy

rustic cape
#

Witch would be nice because you can have your pick of traditions

craggy thunder
#

one of my dual-class builds is a Magus/Divine Witch

thorny berry
#

'best' choice might be sorceror if you're spellstriking only so you can get dangerous sorcery in? But obviously wizard would be better if you plan to actually use your spell dcs

rustic cape
#

Magus doesn’t actually have very many spells it can use with normal spellstrike, so grabbing another tradition might make Expanded Spellstrike less mandatory

frank crystal
#

What would be the best tradition for normal spellstrike?

rustic cape
#

Huh, in Player Core 1 there’s actually only one spell that has a spell attack roll and isn’t arcane

solar tendon
#

arcane is the best tradition already

#

yeah

#

but getting the ones arcane misses could help

rustic cape
#

Spiritual Armament is the only one in core

#

But that could interact with Spellstrike in very strange ways, as a sustain spell

solar tendon
#

idk if that's a spell that requires an attack roll

rustic cape
#

It does

solar tendon
#

as much as a spell that allows you to make a new type of Strike

#

it's the remaster version of spiritual weapon right

rustic cape
#

RAW it definitely meets spellstrike’s requirements

warped orbit
#

Most of the time you're fine just Spellstriking with cantrips or focus spells

solar tendon
#

like it's kinda the same as draconic barrage

#

though the wording is slightly different pre remaster at least

rustic cape
#

Going through AoN, Arcane has overwhelmingly got you covered though

#

Divine or Primal can get you Purifying Icicle XD

solar tendon
#

ah no they changed the wording on spiritual armament a lot

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sorry

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you're right

rustic cape
#

It’s a weird one

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Divine nets you Deity’s Strike? That could be amusing

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Although that one still has alignment-based rules text, so, hard to use

craggy thunder
#

I'd mainly go divine witch with magus for the support spells tbh

#

Become a weird Not A Paladin

surreal basin
#

Personally I’d do a similar thing but go primal for more offensive shit + some buffs

turbid dagger
#

I wish you could filter by spell attack roll on nethys or something
There's probably some way to set it up using complex queries but

unborn rain
#

You can get rid of save spells

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which cuts down on the search a little

rustic cape
#

But most of what I was seeing was Arcane

thorny berry
#

Still looking forward to hopefully playing my thaum with the straight up 'has strike as a subordinate action' spells

#

iirc the best list I saw for those was arcane when I dug into it

rustic cape
#

There were definitely things I saw on my search that I don’t see on that one

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I think because there are spell attack roll spells that don’t have the attack tag

limber comet
#

I saw Magus+Witch talk here and...that's actually a really neat combo

#

I've never thought of that before

#

I always thought Magus+Wizard but Witch works well

unborn rain
#

God damn there are bearly any attack roll spells

surreal basin
#

Yeah

#

Tbh

#

I suggesting taking other things and grabbing expansive spellstrike

#

There’s something to be said for spellstriking with Slow and getting an attack alongside the spell

#

Or spellstriking an AOE

unborn rain
#

There's like 30 attack spells and 1/3 are cantrips

#

And only 2 of those cantrips arent Arcade

turbid dagger
rustic cape
barren cipher
#

i'm not sure it is

rustic cape
barren cipher
#

it's great on starlit span

rustic cape
#

So there are more than it appears

warped orbit
#

Expansive Spellstrike does give up one if the main advantages of Spellstrike, so it's a bit awkward

#

But generally you're just fine using just cantrips for Spellstrike

#

Or dipping for a good focus spell

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Psychic is good for that

light gyro
#

it doesnt seem too bad - you trade higher average damage for more flexible action compression

#

although i'll admit its a lot to remember in-combat

solar tendon
#

I think the thing is you're not necessarily spending spell slots on spellstrike

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and even then you have signature spells

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or wait no not signature spells thats summoner

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just heightening in general

craggy thunder
#

man I want Animist to be out already

#

lemme make my witch-warrior damn it!

clever cobalt
#

I can't wait for Exemplar 🥺

thorny berry
#

For both I'm gonna be quite curious to see how they change from playtest versions

clever cobalt
#

Same

warped orbit
#

I hope Exemplar gets medium armor but otherwise doesn't change too much

frank crystal
#

I really wanna see what the unarmed/brawling exemplar looks like

#

It’s kinda my ideal aesthetic for the class

surreal basin
#

We already know the only exemplar news I needed and that’s that it’s getting the unarmed one

frank crystal
#

I need to make a Beowulf character Emily

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I need to be able to rip off a Troll’s arm and beat them with it

thorny berry
#

I just want animist to have a bit more than just the focus spells resting on the choice of active spirit

frank crystal
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Idk if that’s gonna be included but I wanna do that

thorny berry
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I miss 1e spirit dancer.....

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(I was never actually insane enough to play a medium in 1e it just sounded cool)

clever cobalt
#

I wanna play Lizardfolk Hercules

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Via Exemplar

thorny berry
frank crystal
#

I have like several exemplar ideas rn.

An elf swordsman looking to kill the greatest swordsman in the world

A pistolero who’s attempting to start an global workers revolt

A Beowulf type Minotaur who after obtaining their divine spark is trying to bring down the monsters carving out their own little nations (think dragons, vampires and other monsters who’s goals are larger then just eating people)

thorny berry
#

pistolero exemplar sounds like it has some pretty hot thematic room generally tbh

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...Though I suppose it's one of those things where I'd feel incredibly awkward if there was an actual pistolero around lol

#

exemplar.txt I guess

frank crystal
#

Which is the dual air pistol build in the playtest

thorny berry
#

right, right

frank crystal
#

Which will probably stick around by the full release

warped orbit
#

Air repeater Exemplar is neat yeah

frank crystal
#

Assuming that the dual weapons feat is still generally the same

craggy thunder
#

what build is the elf swordsman exemplar?

#

I will admit I mostly paid attention to Animist

frank crystal
#

The swords weapon ikon. I don’t remember the name but I want to use that+the various ways to get flat damage to make a dex based swordsman with a finesse weapon

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Not agile

#

I mistyped

#

I don’t really care about agile for this build

craggy thunder
#

so using the curved blade I would surmise

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Is the idea they're Calistrian?

frank crystal
#

With how the ikon swapping works on exemplar, they’re kinda strapped for actions already

frank crystal
#

These are more rough ideas I’m think I’d just adapt to the setting my GM chooses

craggy thunder
#

fair

frank crystal
#

The actual details I’d decide more when I know the games premise

craggy thunder
#

speaking of adapting to the game's setting, or the setting adapting to the group

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our party is having a fun time being thematic in an unexpected way

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all of us have Death Problems ™️

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One got revived after drowning, two are undead (also both of the undead are gnomes, which was coincidence), and my character's parents and teacher are dead

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And the latter is possibly possessing her sword

frank crystal
#

Love a group that’s always close to death