#Pathfinder
1 messages · Page 11 of 1
Good to know thanks
God now I wanna knoowww
One of the basic enemies from the AP has like
A huge plot twist in their description
On AON
I know what you mean
Unfortunately
And yes, very spoilable
Caution: Highly fragile plot inside
It’s like
Not a spoiler to the point that you can’t roleplay past it
But it’s one of those things where it’s super meant to be a surprise
Yeah
You can play the AP in the know but you'll be sad about it
Emily can you DM me the enemy?
I don’t plan to play the AP and I wanna see how egregious it is
What's a good Dual Class for a Magus?
Could go Fighter to have more consistent like
Super duper crits
Or thaum for the maximum possible per hit damage
Witch, wizard, and psychic are nice on the 'more spells' end
And yeah fighter is good for just letting you land Spellstrike
fair fair
investigator
(psychic has less spells but good focus spells and cantrips)
you get full spellstrike and full devise a stratagem
That is pretty neat yeah
int based attacks and choosing spells based on your roll
there used to be a staff nexus trick where you would massively overcharge your staff of the magi, run up to someone, cast indestructibility and then snap it over your knee
then, when the dust settled, cast remake
Psychic is nasty for Magus
That’s raw as fuck actually
Anime moment
Imaginary Weapon is an amazing Spellstrike spell
Of learning to abuse your power
Rexsplode
i’m gonna sacrifice myself and my staff to kill you! only, i’m a wizard so not really, but it has the same effect
I guess staff nexus is the best at spamming true strike
god part of me wants my gm to have us dual class so bad xD
Do it. Do it. (My mind has been broken by lv. 30 3.5 tristalts. I have a Dual Class style rule for Lancer. I am beyond redemption)
whomst among us has not contemplated dual class optimization, really
(you can simply Put Champion On Anything. It's easy, legal, and free.)
Same thing with Fighter
I was thinking about that during that convo
Champion/Summoner
Devotion Phantom Eidolon
Tandem Stride to stick together
If they hit you, Devotion Phantom attacks
If they hit them, you do your champ reaction
Tandem Strike as you please
oh yeah tandem strike, like
not sucking
is certainly a potential benefit of dual class lol
Its so flavorful too
MF is a hollow Automaton and the phantom is just his own soul Lingering Will style
That’s fucking sick
The only sad part is that if you tandem stride into tandem strike, you can't act together that turn
What does this mean?
More class archetypes, mostly
That’s stuff like the wild magic archetype right?
Possibly ones that aren't weird and/or suck
Yeah
Or Spellshot
Ah ok
I love class archetypes conceptually, though I'd have a hard time thinking of any existing ones in particular that I'm too hot on
Eldrtich trickster seems the big obvious one with it disappearing as a racket but idk what they'd do with it really
I'm not really sure why most of em like
Need to be Archetypes
Like yeah flexible casting is a weird ass way to modify a druid but like
Why is the buy in a class feat you have to pre lock in like your exchanging promise rings
as in, why aren't they just subclasses?
I suppose that's a fair argument
Probably just because it makes sense for them to have an associated set of exclusive class feats
spitballing a bit, I'd be down for a summoner class archetype that dropped casting for a slightly more martial chassis
Or like
They a bit more complicated than subclasses but they could be like an 'optional rule' or something
Something you just decide to do for a char rather than something you 'buy' with a feat
Yes
Synthesist,
at a certain point I assume it's just because they didn't want to go 'we have archetypes, and archetypes but slightly different'
I just hope they're a bit less cautious with them
because the existing ones are all...... kinda bad
wellspring's decent but that's about it
elementalist has a potentially interesting spell list (and I'm still mad at losing spell schools robbing us of more tag-based ways of making spellcasting lists) but its actual feats are pretty anemic and then spellshot is just bad
A lot of spellshots stuff seems fine
RK reload is Decent
The draw and little teeny bit of damage is like
Okay, maybe a weakness will happen
The reaction is actually pretty dang cool
Dispelling bullet also seems like the same sort of thing as the draw
It may be useful a few times
Is it, though? Your class DC is only going to go to master
Clear off some buffs that are low level but annoying, like unmodified haste?
But yeah its definetely a 6/10 Way, which, yknow
Costs A Class Feat
That reminds me uhhh
Does Flexible Caster even have followup feats
Is there some little rules text I missed that says 'hey you can take another archetype after this even if you don't take 2 feats after'
I think it just doesn't have the clause about needing to take another two feats
which is technically specific per archetype and not a universal rule iirc
even though it's
really not in practice
Ohhh I see
Yeah thats odd
Anyway, now I'm making a thief rogue in pathbuilder, since the remaster dropped on there
Reminded how Catfolk just get a climbing speed at 5
A bad climbing speed but
Goodness
DUUUUAAAAAAL CLAAAAAAAAAAAAAAAAAAAAAASSSSSSS
HARD MOOOOOOOOOOOOOOOOOOOOOOOOOOOOODE
WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Wat?
our gm is letting us dual class in exchange for making the game hard mode
better make it good then, you’ll get no mercy
monk/swash all in on duelist-tanking
Sounds cute. Peafowl stance?
from a raw optimization stance that could be a pretty terrifying grappler
I am not grappling
Ye
looks like swash's base stuff still works with agile/finesse unarmed, though a lot of its actual feats might not
stumbling stance's free feint could trigger fencer panache
the gm is letting me use dueling sword with monastic weaponry
swanky
You can technically use free archetype, dual class and ancestral paragon all at the same time right?
you can do whatever you want in life
we are doing dual class in exchange for not doing FA
which honestly is a fair trade
You can just pick up and throw things at the miniatures on the table if you really want too
'what's your touch AC?'
'that's not in this editio-'
KAPOW
If you wish to kill the boss you must fist fight me
The GM
Kill me and the BBEG dies
It’s the only way
I should write a shitty creepypasta where the spirit of the BBEG possesses the DM and the players need to actually beat them to death to stop the BBEG
My love of funky, complex character builds will be the death of me. I'm statting up a friendly NPC, one character's father; he's a centaur rancher that has been the subject of a running gag that any time his son is retraining for HP, he's going to the family ranch and wrestling
I'm statting him up as a combat maneuver cavalier
Charger archetype for centaurs, Order of the Hammer (free grapple on a charge)
our party is a monk/swashbuckler, a fighter/kineticist, a druid/alchemist, a bard/rogue, and a psychic and alchemist that haven't decided their dual class yet
are-
are they half centaur
which half
Decataur, from Bloodforged
lmao
Elf and centaur parent
that owns
It's actually one of my favorites in that book, which had a lot of hits and misses
His half-brother is also there, I'm going to stat him up as a switch hitter
Firearms ranger
I just realized
Weapon Infusion let's you shape a weapon out of the usual elements you control
And assumedly that covers both aspects, so you could do a wind sword or lightning spear
So aside from a wood sword, wood kineticist can make a Vitality lightsaber 

That makes me wanna do a wood Kineticist even more omg
Vitality lightsaber…
I know what I’m rolling up in my free time today
If I wanted to have my players run across a "mysterious egg" merchant where he will sell them 1 or more unspecified eggs what might I have as options? I know for example if they fork over 200 gold they'll get a hippogriff egg and 25 gold will get them a composaurus egg but what other eggs might they get for certain prices?
Mad expensive dragon egg
Alternatively, mad cheap dragon egg which someone (a dragon, I imagine) is looking for
Is monk in the remaster?
player core 2
All classes are in the remaster
Just some of them aren't being remastered
For example gunslinger still works as is
yeah, all the classes from Secrets of Magic onwards aren't getting the remaster treatment yet, just some errata to keep them up to date with the changes
So foundry treats champions as nephilim? or at least it has nephilim trait
My character that is
I don’t they should
That seems like a mistake
You should only have the nephilim trait if you are a nephilim
I guess just delete it from your character?
Maybe it's supposed to be sanctified? I didn't look at the champion errata
they'll be getting the full remaster treatment in a couple months anyway
I feel like most of the spicy class remasters got moved to the apg
other than like witch and warpriest
I also have unholy trait so yeah
Maaaaybe?
It could legitimately just be a mistake
The remaster did just come out
There’s probably some typos with the PF2E module
I wonder what enemy that is
its a skulltaker!
Swirling down from misty peaks and through howling mountain passes like an evil wind, the vortex of bones known as a skulltaker is a terrible manifestation of the delirium and agony experienced by doomed climbers and lost trailblazers just before they met their end. In some places, a skulltaker is also known as a saxra.
real nasty lads
MFer is 18, sweet lord
level 18, all the unsual undead immuinities, a 10 ft aura that counteracts death wards and deals slashing/negative, energy drain on both melee attacks, innate finger of death, horrid wilting and punishing wind at 8th twice each, a 60 ft effect that raises anyone who dies near it into a skeletal champion and it has a 100 ft emenation that makes the area painful to move through
splintered ground is mean
Splintered Ground [one-action] The skulltaker causes splintered bones to erupt from all solid surfaces in a 100-foot emanation, except for surfaces of worked stone. A creature moving through the bones takes 10 piercing damage and 10 negative damage for every 5 feet of movement. The first time each round a creature takes piercing damage from these splintered bones, it must succeed at a Reflex save or take a –10-foot circumstance penalty to all Speeds for 10 minutes, or a –15-foot circumstance penalty for 24 hours on a critical failure. The bones remain in place until the skulltaker uses this action again or the bones are manually removed, which takes 10 minutes for each 5-foot square.
Oh man I actually like the flavor a lot
The final act of that campaign concept I ramble about a lot is set on the Path Of Aganhei so these guys would fit in well
Holy shit and that’s only 1 action too
I'd say grind up the leftover bones for fertilizer after the fight
That feels like a 3 action action
But the fact that they deal negative energy damage is
and yeah, theyre what happens when lots of people die (usually on/near mountains) and all their negative energy fuses together into one really angry entity
Probably a sign that'd be a bad idea
including having access to all of their memories and knowledge
(it has every recall knowledge at +30 and can cast Legend Lore by itself)
so if it acquires a grudge against someone or something, it can be a nasty long term threat
Its the collective ghost of dudes like Green Boots
See, this leads me to a fun specialty job idea
Send parties to investigate dangerous to travel through areas
And have them recover bodies and give proper burials
Also an Ustalavian burial tradition that someone homebrewed
Which was "For gods sake, don't burn the bodies, we'd rather have any undead that happen be physical"
I kinda like the idea of someone who died by being abandoned or betrayed on a mountain and their hatred kinda overtakes the rest of the souls
So it’s just fully committed to revenge for that person in particular
I find the focus on lore and RKs kind of funny
Because I'm wondering what practical effect it has on the monster
I guess the idea is that you bargain with it for info
They have approximative knowledge on many things
Now if one of its innate spells was, you know
Organsight
Then maybe that big omnilore would be spooky
Organsight does seem evocative for this thing
For max flavor it'd be more like Bonesight really but I imagine that's probably still scary to deal with
MFer slashes you straight in your spine
Sneaks right by your ribs to get your heart
etc
I don’t think so?
ability boosts don't stack from both classes
I assume that also applies to the initial one
okay cool
I think I wanna play a dual class character just to get a character who can actually use tandem strike on summoner
they don’t stack if they’re the same but you do get two if they’re different yeah
Oh damn really?
What's a fun dual class frontliner in case my current character bites it?
Champ/Magus could be fun...
I was talking up Champion/Summoner a while back
Devotion Phantom to give your enemy a no win situation when trying to attack you
Occult spells to buff yourself with
Actually functional Tandem Strike
Champ/Summoner sounds baller as fuck

Barbarian Inventor is also a fave
Numeria is right next door as well
This is just Sol Badguy
Elemental fire barbarian weapon inventor
Overdrive+Rage+Offensive Boost+Weapon Innovation = 😳 😳 😳 😳 😳 😳
Also known as:
Inventor/Alchemist actually sounds super fun
overdrive/rage/stance first turn
Now would fire elemental barb be better
Or red dragon barb
I feel like fire elemental
Oh actually
Red dragon barb does literally get fire damage rage
And wings
Oh also Champ/Thaum
Yah absolutely red dragon then
Also what about witch thaumaturge?
witch/thaum feels more midliner?
Yah fair
I kinda forgot you were asking for a frontliner
Not just another cool dual class
Monk/Barbarian
With ranged smite as a paladin that would go hard
become the ultimate grappler
Just shoot someone for hurting your friends
Hmm
I'm wondering how you would do like, the fantays equivalant of a close quarter shotgunner
but I guess a fighter or vanguard gunslinger works just fine
I feel like vanguard gunslinger kinda does fulfill that roll
hmm
I think what I'm gonna do is narrow down my focus to having Champ as a base
Unfortunately somewhat hampered by scatter weapons generally not being super good
do you think Fighter/Gunslinger would be a good multiclass, or would it be redundant?
And then sound out character concepts that help with that
and yeah, unfortunetly
And it being generally just better to grab the arquebus
I'm in a game with uh
Ancestry Paragon, Dual Class, and Gradual Ability boost
Holy shit
Goddamn
currently an Earth Kineticist/Earth Elemental Barbarian Lizardfolk
muh optional rules
But also my thing with that is just that, I don’t know exactly like, what it would do for each other
Depends on how you wanna run it I think
Like, Stab And Blast gunslinger fighter is going to cause many deaths
yeah, that's my concern
actually
Like, most of the ranged focused fighter feats don’t work super well with reload 1 weapons
This is a bit powergamey
Which is what gunslingers work with
blade ally triggerbrand lmao
👀 ❓
GUNBREAKER
oh nice
with paladin cause and ranged retribution
I mean I think triggerbrand is fine mostly
Oh
You mean the triggerbrand weapon
Not subclass
I mean the subclass yeah
Honestly may go Champ/Magus
And just be a basic-ass Mage Knight
For my backup character
You know what I'm surprised hasn't been made yet
A bomb sling
not the bomb launcher
a bomb sling
Goliath’s worst fear
I'm still obsessed with lingering will champsummoner
my spicy dual class pitch:
battle oracle/barbarian
halfway through the fight you just go 'motherfucker it is ON'
probably not actually very good but hey
https://mmoculture.com/wp-content/uploads/2017/10/Gigantic-Season-of-Souls-screenshot-1.jpg can't for the life of me remember the character's actual name so I can't find good pics but
aisling!!!
yeaaaahh
god I miss gigantic
that's champ/summoner for you
YEEEEAAAAAAHHHH AISLING GIGANTIC GOES HAAAAARD
I mained tyto...
there was some weird one-off revival event gearbox ran recently, there were rumors that it might point to a relaunch
god I miss Gigantic
oh shit tyto's a swashbuckler huh
...you can do a lot of Gigantic characters in PF2
...now I want a swashbuckler feat to imitate his finisher (panache) reset on kill talent lol
I mean
There is
Finishing Follow-Through
.....I am showing the exact amount of swashbuckler I've played (none)
lmao
As a person who has played at this point three characters
two of whom are swashes
l o l
Oh actually
Here’s an idea
Ancestor oracle rogue
So no matter what ancestor you get
You can always do it
Weird, probably stupid idea
Ranger/Magus
Precision Edge
You are only every attacking once on your turn
Be the weird nature swordmage dickweed
l m a o
Hunter’s Mark
Spellstrike
Hope to the gods above for a crit
Get a crit: delete someone from Golarion
the venerable magus-investigator
I forget are magus’s stat bonus to int or strength/dex?
Thanks
Yeah Magus in theory can do -1 int now
Since mod to spell damage no longer exists and you Will Not Cast Spells Normally
the main thing I see there is that managing both your Prey and recharging Spellstrike is pretty rough on your action econ
As I understand it Magus is usually fated to have a 'conflux turn' anyhow
champ magus strikes me as pretty good
magus has enough punch anyway
monk too, just ignore martial arts and take the defences
well if you take arcane fists you can spellstrike with a monk stance strike
yeah, cascade benefits are quite good for a lot of people though
you could just take weapon feats so you can flurry on your off turn, or just totally ignore it and take ki spells, some of them are quite good
Hm......
Laughing Shadow Magus/Thief Rogue.....
Lots of flat damage.... much flat footed....
I saw someone play that as a multiclass in a actual play show it whipped
(Occasionally literally)
you can definitely afford a d4 weapon
What's the best way of having your character on your phone?
Pathbuilder?
What parts of the character do you want most accessable
hmm
I want it to be beginner-friendly
It should include dice-rolling
Yeah, Pathbuilder is good. :)
So I had a fun idea this morning
an extension of the dual-class system where you have class combination feats
Fun fact Champ/Oracle dual class starts play with three Focus Points lmao
Dual class optimization is amusing, yeah
Fighter/Barbarian my beloved
Fighter/Monk
Fighter/Anything that hits stuff
Fighter/Monk or Fighter/Champ are both disgusting
Cuz they get expert in any weapon or strike they could conceivably want to use, and expert in their main defense
You know
Monk/Champ could be super fun
tbh
As I've said before
Fighter/Champ feels like you'd be a little squeezed on reactions. Up until lv. 10 or so when the free reaction feats come out.
I'm playing a Draconic Scion (thanks Battlezoo) Earth Kineticist/Earth Elemental Barbarian Dual Class in a game with Ancestry Paragon and Gradual Ability Boost as well
It's fun
our gm is kinda going fully balls to the wall
Dual Class Free Archetype Ancestry Paragon.
For us this is like
Also a kingmaker game
but like
it's weird
we're trying to prevent the colonization of the Stolen Lands
and create a mutual aid network instead
Not FA but otherwise yeah
Oh nice
Just joking about "way too much stuff."
Man
Now I feel like a fool
I just realized I should have taken burning jets on my fire metal earth automaton kineticist
So I could describe thrusters appearing on his back and legs
Our group is still trying to figure out what kind of government we want
Funnily none of us particularly want to be like
The Ruler
Like the actual role in the kingdom sheet
We're all like 'but I don't want to overshadow the others by getting to be King'
So we're thinking about using that one feat that lets civil servants fill one role for you to slot into Ruler
Which I suppose would basically be a parliament
(Why we would then go on to be the permanent occupants of roles like General and so on while the policymakers are elected officials is 🤫 )
So one of the other players is an Alchemist/Witch
How does them having Alchemical Familiar while being a Witch like
work?
i don’t think there’s any mechanism for having two familiars, i guess you could roll them together
I think I figured it out
they're rolled together
but it's basically just a Witch amount of familiar abilities with the other alch familiar benefits
man
gentleman aldori duelist investigator sounds really fun
lmao
man I'm sad Phalanx Piercer sucks
Hey. Stare at a terrible feat for long enough and you might stumble upon an infinite damage build! That’s what I ended up doing!
I mean the Phalanx Piercer is a weapon lol
Ah, still.
I think it sadly isn't salvageable
It's a Reload 1 bow
and not a crossbow so ranger or gunslinger stuff wouldn't work with it
It also does not really do appreciably more damage than like, a composite longbow
And now that I think about it, compared to other advanced weapons the Taw Launcher is near universally better in its niche
Reload 1, d10, but deadly d10 also, no volley, modular BPS
No razing or propulsive but that is a small amount of damage with some niche reqs
Taw is good, yeah
You know
Speaking of the taw launcher
Conrasu Sniper
XD
I was thinking about the taw launcher independently and lo and behold I look in here
Yeah Conrasu kicks ass for a slinger
If you crit with a taw launcher the dude on the other end just dies
I really want to do reinforced stock taw stab and blast slinger
But unfortunately none of the melee Ways really want that
Vanguard wants str, Triggerbrand wants combo weps, drifter wants dual wielding
So I guess I'd just do Sniper Who Does Not Snipe
Or rather, Sniper Who Flexibly Transfers From Ranged To Melee
I wish Verdant Weapon was a ranger feat so bad
Look Rangers only get the weird nature spells
Like 'harness gravity itself to give you a small status bonus to damage'
Or, uh
Snare Hopping
Snare hopping is nature magic because the earth eats your snare before popping them out elsewhere
only on android
So, I've had a character in the tank for a while, Automaton Twisting Tree Magus
And I've finally found good art for them 
(Art by NN_EE_ZZ on twitter)
So I did the random egg lottery with my players and gave them the option to be privately told what they received or to keep it a surprise. Everyone seemed to enjoy the opportunity though I am waiting a few sessions before the eggs start to hatch.
The cavalier only bet 5 gold in the single gold box and ended up with 2 chicken eggs, a lizard, a trio of House centipedes (in a single egg), and an unusually large shrike egg which his possibly man-eating murderous horse has taken an liking to.
The oracle spent 200, 50, and 2 single told and got a hippogriff egg, an egg containing a ram, one with a donkey rat, and a rat (blue) egg.
The Rogue (eventually ninja due to playing Jade Regent) got a Deinonychus, a squirrel egg, and a donkey rat egg after buying a 500 and 2 single gold eggs
Our witch only bought a pair of 50 gold eggs which will be a crocodile and a bison when hatched.
All in all it seems like they enjoyed it and I will be interested in seeing what they'll do with the animals once they hatch. They also all expressed interest in the possibility of meeting the merchant again in the future.
Wait a minute
I just looked this up
PF calls capybaras 'donkey rats'?
wh
why
I mean look at em
ogl compatibility
So chat
I have made a very melee heavy unchained monk
I wish for feedback on my ki power choices
From anyone who knows abt them
Wait tjats what a capybara is also known as?
But to be more serious I believe this goes back to the earliest material where they were more inclined to use names like that for creatures that weren't familiar to European peoples
Like in Kingmaker it also refers to a thylacine as a "bush tiger" I believe
I didn't know that tbh
The Witch wanted to know what she got and agreed to keep it secret from the other players. She has already decided her crocodile is going to be named chompy and the bison Floof.
It's also ironic in her case because she is a winter witch and crocs hate the cold
judge my choices and give me reccomendations please
Im mostly worried whirlwind attack will like
Never come up
I am out here trying to conceptualize a sword my character's master originally used that combined aspects of the different sword styles he'd learned
What are the styles?
So far I have the aldori dueling sword (statistically what the weapon is), the temple sword, and the katana
and the dao actually
add the dao in there
Hmm, admittedly it is kinda weird to combine them because like, the way the temple sword is describe is that it’s kinda curved forward
It’s directly compared to a sickle
I think with the katana it's gonna be those little trinkets put under the handle wrap for both decoration and better grip
Oh yah that works
This image of Sajan has him using a temple sword
eyup lmao
Could steal from that kinda, large hand stop at the end of the grip
Idk what to call it
But something like it to make the sword more secure when being held as long as possible
It's some kind of pommel
I think I might just go aldori sword, katana, dao, temple sword, scimitar, and figure out a sixth curved blade
It's mainly little bits of the original weapons on top of an aldori sword
The dao is like eighty different kinds of sword, maybe look into different daos?
I'm specifically drawn to the liuyedao
specifically for the katana similarities it doesn't help that in some cases
a person's aldori sword is kind of just a katana lmao
which reminds me
why is a jian not statted out
like
its not hard
make it a monk version of a shortsword with like a feint based property and slightly better crit range
idk if it explicitly needs to be a monk weapon
It probably would be p similar to a shortsword tho
hmmm
deadly d6 instead of agile?
That feels wrong tho
This might be fucked but d4 damage dice in exhange for it being agile, finesse, parry?
Honestly, that feels fine
Because personally?
I’d never use that
That feels kinda weak imo
Hold on
Both being kinda short straight one handed swords
Two-Hand D8

We do need more two handed finesse weapons
Like not even specifically that trait
Just more finesse weapons that use two hands
But also that trait
I mean we have the two elven weapons, the dueling spear, bladed scarf, spiked chain, explosive dogslicer, dancer's spear, rope dart, and whipstaff
That's fair
making it agile with a two hand profile does actually sound super fun for fighter builds
or monks
It'd be fucked up on Monk
I feel like just two handed D8 works fine
Fair
So long as the one handed profile is weaker then the short sword
Because it turns into one of those things where if you actually use the two handed profile, it’s better then the short sword
But if you just care about it one handed it’s worse
Which is really the niche two handed weapons should fall into
well how would the one handed profile be weaker
the shortsword is also d6 agile finesse versatile s
The bastard sword loses out on the versatile damage type
for a comparative of 'version of a weapon that gains the two-hand DX trait'
Yah that’s probably fine then
I would be sad to have the jian lose the versatile s trait tbh
since I like it specifically as a cut-and-thrust sword
If I may float a possible alternative, what if they used THOUSAND BLADE THESIS or something like it
So re: jian not being statted up, PF has increasingly veered away from Exotic Asian Armaments in favor of the (true) position that a straight, double edged one handed sword is a a straight, double edged one handed sword
that's just a rapier
Fair
In that case I propose a new archetype of such swords exists to emulate a faster more duelist-oriented construction of said sword be they lighter jian, estocs, or the like
Cuz I just generally like that archetype be it a European sword or from somewhere else
Sure, sounds reasonable
What?
it's a scroll that can store weapons
This collection of lacquered rice paper scrolls mounted on flexible bamboo contains a wealth of calligraphic essays and paintings on the art of war, specifically focused on the use of various weapons in warfare and how to tactically deploy warriors using those weapons to the best possible advantage. Consulting the thesis grants a +2 item bonus t...
Yup. Gives you free action draws between a bunch of different weapons for a bit
Not the vibe tbh
Understandable
D8 agile doesn't exist outside monk stances, by the by
If I understand the convo properly
Oh right
I kinda forgot that’s a whole thing
Agile weapons aren’t really allowed to go over a d6
It's funny because finesse agile d8 is bug eyes crazy by pf2es traditional weapon balancing curve but is the baseline for monk stances
Yeah, Wolf Stance for example is that and much more
digging into class feats, druids get some cute stuff: https://docs.google.com/spreadsheets/d/1nPYD9bZ7t-WIX3b1yTgwfM94RQm5WCqLIq4PGD27mNE/edit#gid=41963025
unique druid animal companion feats, neat
nice subclass feats in general
I think since the d8 requires two hands it’d be fine?
Especially since the Two-Hand trait usually gives d10 or d12
True
D8 agile two-handed weapon sounds fun, yeah
D8 is the cap for 2hand finesse weps anyway
Unless you just mean d8 agile no finesse
Which may be within the curve but feels like a design taboo anyway lmao
fugg ur right
I so badly wanna make it agile lmao
Actually
Whipstaff is 2-handed agile finesse d6
But also has Parry and Sweep
So honestly
I think it’d be fine
If you want too
But typically I think by PF2e's balancing considerations you can only 'gain' so much budget by cutting ancillary traits
A d14 weapon with no traits at all might hypothetically be 'balanced' with the greatsword (versatile p) or greataxe (sweep) but its not Polite, yknow?
But this is not paizo's design floor so do what your heart tells you
I do genuinely think it’d be fine not even just for the numbers reasons
The three character classes I’d see as most likely to use this would be Fighter, Ranger, and Monk
Fighter just gets to straightforwardly have this be a great weapon, though we have to ask if the two-handed feats would work that well
Flurry Ranger would love this, but has no direct feats for two-handed weapons
Monk gets a new toy for Peacock Stance
I suppose Rogue gets this too
Rogue would like this thing too actually
This honestly might be best on Rogue
I don’t think it’d be one of those weapons that’s hypothetically balanced but clearly the best in class
I think it’d be good for specific builds, ideally like any weapon is
Ehhhh
d8 agile finesse does crowd out a lot of options for the dex classes, in my honest opinion
Getting that now requires two class feats
Of the 10-11 you get
What feats?
A dedication unless you are monk, such as Monk or Martial Artist
Then the stance feat
I will point out that stances leave your hands free for stuff like grappling
While this requires both hands be occupied
It being two handed does shake things up but not by a massive amount
As a dex char you are not particularly taken with maneveurs anyway most of the time
mm, that’s true
The main twist up I think is that a dude with a stance can rock a shield
Annoyingly
God that’s so weird but true
Because shield plus punch is mad lame
That's fun, yeah
Though, do you even two hand jians that much
Thats where this started right
There are varieties that you are able to two-hand
And this has evolved from a jian to a more generally nimble straight sword
Id honestly lean more towards finesse d6 two hand d8, with a funny trait like parry or sweep
Back swing or sweep would let you selectively replicate agile while staying in budget also
I can see that being another conception of the weapon
This one pleases my brain more tho;
1d4 Piercing
Uncommon, Finesse, Agile, Parry, Monk, Two-Hand 1d6, Versatile S
… yes, that works nicely imo
Jalmeri Dueling Sword
shortsword and call it a day imo
get yourself duelling parry if you want to be defensive with style
it's just also kinda worse than punching someone in the face if you're a monk
stances aside
you can just headbutt someone for d6 agile finesse and have two free hands
like
yeah and that's a problem IMO
Monk weapons just feel kinda underbaked currently
because most of them don't really have a reason to be used
Y’all
yeah, they are pretty bad
i think the wuxia jian fantasy probably needs a little more specific support, like a mixed armed/unarmed stance that does something about the runes, although monk isn't the worst chassis if you have abp and do duelist or fighter dedication or something
actually is disarming stance good now?
Disarm is actually usable now
I would still consider Trip better overall, but Disarm is at least not a dead trait anymore
it's not amazing but i guess +1 to disarm and +2 to not be disarmed is nothing to sniff at
Disarming Stance also gives disarming twist +1 circ to hit
Which is actually nuts given both those are fighter feats
Like
Bro What
my remaining gripe with Disarm now is that it still only works against armed enemies
Flank a dude and your hitting like a no map any other martial with that press
which isn't that few, but it still feels a bit weird to me that it doesn't work on a lot of them
I guess the offset is like
If you do crit a guy, and crits do happen
You kind of just win
yeah its fair
Assuming someone can snatch the weapon up before they do
the crit success is definitely more debilitating for Disarm
disarm being good is a strong motivator to implement ABP or some fundamental rune alternative
I'm still all fucked up from last km session where I disarmed a boss, they tried to fix grip, and my AoO crit disrupted it
nice
'i got disarmed and can't access my blessed greased flaming freezing ghost-tickling hambane longsword, guess i'll hit him with this rock' is a different feeling from 'i got disarmed and can no longer play the game'
yeah I'm growing a lot more partial to ABP over time
or I guess I should say, ABP for fundamental runes only
skill items can stay as they are
fundamental runes on magic tattoos
you don't even have to change the treasure system
yeah making fundamentals imbue into the character also works
and magic tattoos becoming useful and powerful is a big plus
ABP?
Automatic Bonus Progression
This variant removes the item bonus to rolls and DCs usually provided by magic items (with the exception of armor’s item bonus) and replaces it with a new kind of bonus—potency—to reflect a character’s innate ability instead. In this variant, magic items, if they exist at all, can provide unique special abilities rather than numerical increases.
All this talk of jians has also got me thinking about that cultivator hybrid study again
So excited for the Tian Xia book 🥺
Wondering what its niche is gonna be- most of the hybrid studies cover a particular fighting style
Laughing shadow is already the 'weapon+free hand' one
oh that's a nice alternative to Backstab
makes me want to play a preperation rogue even more
Prep is already super good tbh
it isss
Opportunistic Backstab does work
Wait huh?
Is that a thing in player core
God so much cool stuff falls through the cracks whenever I look at new books
head stomp got buffed to do stupefied which is fun. also buffed by the thief buff
Okay yeah a punching thief seems very cool
lmao, kicking the shit out a caster
Gang Up also got buffed, which is pretty significant
your allies now also benefit from it, as long as you are adjacent to the enemy
Does head stomp do damage actually?
It does
I had the same confusion at first but its a metastrike that bolts effects onto an existing unarmed attack
Ah ok
Its got some weird wording, probably an edit pass failure
Near every other metastrike uses, well
Strike in its rules text
It uses 'melee attack'
horsechopper is so disappointing compared to dogslicer
It do be a Guisarme that trades a damage die for
For
For
Versatile P 🤢
and dogslicer is just there like trading versatile s for backstabber
I’ll never understand how Paizo thinks versatile is a good enough trait for how much certain weapons trade for it
horses don't even care what damage type you do
maybe if there was like
a series of damage type feats where being able to use two lines with the same weapon is useful
Versatile S or B can be occasionally useful, I am told
But Piercing is more often resisted than it is specifically not resisted or a weakness
(That is, there are more monsters that are resistant to piercing but not some other physical damage type than there are monsters resistant to S/B but not P, or monsters weak to P)
Notably zombies and skeletons are like
Some of the most stock RPG enemies ever
And skeletons are resistant to S/P but not B, and Zombies are weak to S
While all P gets is uhhhh
Do more damage to this one jellyfish
Fuck those jellyfish I guess
There are seven monsters weak to piercing that I can see
Two are jellyfish
One is level 21
tbh halberd should have trip
cause that's the closest pf2e comes to a dismount attack
or grapple I suppose
or a new trait for reposition
Anything to let it compete with the guisarme
especially cause like
guisarme's traits synergise so they're more than the sum of their parts
yeah I meant to say 'even more' for more emphasis haha
Blunt and Slashing are the significant types, yes
Blunt because its less resisted, slashing because it has some weaknesses
To be clear, I meant two jellyfish, and a third, seperate, level 21 enemy
I distinguish the jellies from the rest because they are only going to appear in the Mythical Underwater Game
Ahhhh
mythical underwater game already incentivises piercing I think
also yah wait they’re not even special jellyfish that can appear on land?
at least for ranged combat?
They’re underwater only jellyfish?
A level 21 jelly would be cool tho
Okay wait the Skrik Nettle, one of the two jellyfish, is in fact a flying jellyfish, my bad
yeah there's a penalty to making bludgeoning and slahsing attacks underwater unless you take a level 1 skill feat
The giant jelly is water only tho
Oh you can at least fight them on land then
And they're both weak to slashing also 😂
clearly you just play a desert campaign
convince everyone piercing damage is useless
But yes this is all to say
Versatile P is not often desirable, and it is NOT worth a die step
then bam. final boss is underwater and it's a jellyfish with no warning
Honestly I kinda hate the greatsword in this game just because it’s kinda boring
When like, I like making characters with greatswords
I just wish it had a trait other then versatile P
Or if you have a swim speed
Yeah, the Bastard Sword kind of winds up being Cooler Greatsword
Cuz it gets the hand interplay and is functionally identical even if you always two hand it
Maul is good
Having shove is actually nice
oh yeah I saw that, seems wild. Makes me wonder if swash riposte is getting some more juice with the remaster.
I think for two handed swords though, I think I just kinda prefer the falchion
I mean I mostly like it for trip
two handed axes are already my 'two handed fighter' weapon of choice in all media so I appreciate that there's some kickass ones in PF2e
I still need to do dwarf war axe duelist fighter.........
But I'm doing hobgob bastard sword fighter now so it may be too similar
Especially since like, trip and forceful actually have some synergy
You trip and suddenly you get a little extra damage on the effective only -3 attack
Also man the hook swords really feel like they could be d8 weapons
Monk Weapon balancing is genuinely an enigma to me
Most of the time I can vaguely see the angle being pushed but with them they just do not have any through line of logic I can spot
Yah like, they’re just worse then the basic fists monk get baseline
Why are they all like d4 twin parry sweep trip disarm or something
Let’s not even account for the stance unarmed attacks
Imo monk should at least
Make it so all monk weapons are d6s
Like how they make their unarmed attacks
It's not really super clear to me why monks even need to be restricted in weapons
I mean with ancestral weaponry they effectively aren't right
like in terms of available dice or whatever
other than usual for agile/finesse
ik the 1e history
What’s the 1e history?
flurry of blows was a more elaborate mechanic that basically worked as alternate two weapon fighting
Ohh, so it was a long stronger for weapon monks
yeah there was an archetype for archer monks which was basically one of the strongest martials in the game iirc
Monk weapons also got the damage due upgrade their fists got if that was higher than their base die iirc?
Oh yah mystic archer?
I do remember that from Wrath of the righteous
I remember the archer monk being very strong
oh yeah that was another thing was like rather than getting super good unarmed attacks from level 1 stance feats
your damage dice slowly upgraded over time
yeah he's that build
Lann of neatholm, machine running demons and approximately 50% of him looking good doing it
its the lizard part
True
His spider friend/rival honestly had the better deal
She was just all spider
Significantly less disturbing then half lizard half elf
Oh true actually
could be wrong
Yeah, Zen Archer was a blender. Ascetic Style builds also sometimes did silly stuff
I've been told that Wenduag looks way grosser in the original WOTR book, but every time I search 'wenduag art' I get deviantart hurt/comfort stuff that threatens to strike me blind
Though some of the issue was 1e making unarmed strikes annoying to build.
I always forget wrath of the righteous was an AP before it was a game
So all the companions are just originally NPCs
She's like
A spider monster in the AP
Not sure what the ratio of NPCs/Original is tho
I know Ember is an original
I think it’s this
Because yah
Goddamn her game design is toned down
Funnily enough a named body in the first dungeon, the one you find Camelia next too, is actually a fairly significant NPC in the AP
She’s mostly just blue and has spider legs
Oh neat
Oh really?
Handwraps came really late in the publishing cycle - the other unarmed strike enhancer took up a key slot for defense and cost double compared to weapon enhancements. And handwraps also had weirdness that made them undesirable for some builds.
I think he basically fills the role Seelah does
As your 'woah that was crazy, we gotta get to the surface' pal
Since Seelah is an Iconic she doesn't actually appear in WOTR the AP
Whole thread on it
As for this in specific: no
Oh cool
Is kinda funny that one of the few non original companions, Sosiel
Is also considered one of the most boring companions in the game though
Also Nenio
She’s great though
Nenio is not mentioned once in this one way or the other, so I assume they just forgot
Frankly I'd be quite surprised to learn she was in the AP lmao
I like her but no one else does
I mostly like her
Especially come the last leg of her quest when you find out her Deal
Ye
I think she’s fun
Like I guess people get annoyed she's very dismissive but she's fun
She's not just a weirdo, she's ||a hole that's trying to fill itself, with literally anything it can find||
She’s a little one note but it’s a funny note
Yeah it's a good counter point to like
Everyone else's serious shit
We need one goofball
I mean there’s also Daeran
Who isn’t necessarily goofy but like
He’s funny in a “he’s not joking” kinda way
Daeran/Ember/Nenio
The Chaos Comp
Then put Greybor in for contrast
He means everything he says
Greybor is so dull
Or Regill
And like, his conflict is so unexplored
Greybor has some cool bits
His central conflict is just resolved by picking one of three dialogue options in your last dialogue with him though, yes
Meant greybor not regill
Regill is all cool bits
And has no conflict
Straight up deadass the best evil party member ever written
Like he shouldn't have any, he thinks he's right and has 0 doubts
Regill is a bastard and should not be lawful neutral dude loves hurting people but he knows what he’s about
His deepest fantasy is 'fuck off demon mind trick'
He's lawful evil
Also the cannomically best / worst ending for him is if you play trickster which is great
I think we may still be having greybor/regill confusion
Greybor is dwarf assassin, LN
Regill is gnome hellknight, LE
I knew regill was the hellknights
Yeah lol
You literally save his life (negative)
I just had it in my mind he was marked as LN instead of LE
He'd almost prefer the wound staying open then trickster ending
But now he's forced to live longer to see it :p
But yeah I like greybor as like, a straight man
He has no weirdness too him really, he is occasionally snarky thats about it
I mean fair but also like
Regill annoyed the shit out of me because he has a passive aura where everybody around him gets 10% dumber so he can be the writer's pet smart boy
Idk he’s cool in a very
Watching a competent person work well is cool
Also I like straight men idk why
Wait
CAUGHT
I think that may be why I thought he was LN. he’s often presented as like, kinda right
Way more then you’d expect for a hellknight who actively enjoys cruelty
This is fair
He's very much the galaxy brain hellknight whose always right
'bleeding heart dumb NG wussies, we need to kill the wounded troops, I've run the numbers 😎 '
Me and Daeran, with like 15 channel positive energies between the party,
it sucks!!!
I don't think the game really presents Regill as always right?
but then anything to do with alignment in that game was kinda the worst
I think it’s especially bad in WOTR because like, the lawful options are so often “be an asshole for no reason”
I went azata and sucks air in through teeth
I didn’t even intend to make a CG character, I wanted to make a NG one
But I became CG because all the lawful options are so mean
Regill is wrong outside of Regill plot scenes I think yeah
Like he'll be like 'kill them they're a demon' when it's just some guy
Or say don't trust folks who genuinely help you etc
TRUE
I remember doing my dedicated CN run and having to just randomly insult people in dialogue whenever I got the chance
Because all the other evil dialogues are 'ARGGGGH (kill NPC, break local zones quest chain)'
And I was constantly having to keep my Good Score in check
It presents Regill as situationally right and a useful perspective but ultimately willing to defer to the Commander's judgment because he even knows he's not always right.
Because many good dialogues are just like
Smart
Playing an evil character in WOTR means either becoming an actual legitimate FUCKING LICH
Or just being an asshole murder hobo
Regill's characterized more than anything else by will, for better and for worse.
like I was kinda hoping to sign up for 'yeah you know what, beauty and the aesthetic experience of love and living IS important and we need to remember what we're fighting for if we don't want to-'
and everything was just 'hohoho, the lollipop guild renders its aid! we shall flip a coin to decide when to attack! also sosiel is there'
though on the flip side because I feel like I'm ragging on the game a good bit here, I will say-
Areelu was a GREAT villain
Sosiel is trying his best
one of the most egregious examples of getting hit by the regill aura imo
Like what?
I'm trying to remember, there were one or two particular exchanges I have that I can probably find-
Huh, I honestly thought part of the Azata mythic path was like
Getting folks to actually take things a little more seriously and use their heads
Like if you go full balls to the wall 'chaos!!!! XD' during the act 2 final mission doesn't like
Half your group die
It was more the fact that the azata specific group was a bunch of incredibly goofy unserious weirdos in the first place
Yeahhhh
A bunch of Desna priests that break the rules to follow portents from their dreams: Reasonable
Gnomish Cavalry Sculptors:
Also, I find it kind of funny that Iomedae and Galfrey kind of had their personalities swapped
With game Iomedae being a fairly like, reasonably cautious figure that comes down to ask you about your intentions and more or less accepts you continuing to use your mythic powers so long as you pick a good mythic path
And Galfrey trying to have you killed by stranding you in the abyss because she's jealous of your mythic powers
Whereas book galfrey is desperately tired of fighting Demon Hell War after a thousand years and is cautiously optimistic that you can clinch things for her
While book iomedae blasts divine trumpets into your skull hard enough to nearly kill you if you don't answer her questions when she asks them
I was kinda hyped for the legend path conceptually until it was the one that iomedae wanted lol
anyway I went gold dragon and the questline bugged out before I could finish it. Also I think a good portion of its abilities didn't actually work lmao
Regill sounds like kind of a dick lmao
Yah ngl, I really don’t like that tbh.
Presenting Sosiel as like, naive for not wanting the order of torture knights on the crusades side is
Very dumb
Like I get it’s literal demons
But like, the hellknights aren’t just zealous against demons
In game at least, they’re all just cruel assholes
Demanding a little better of them isn’t much
I went gold dragon too and I recall ionedaes reaction being fairly reasonable
She just kind of goes 'huh, I don't think you'll actually be a problem' and leaves
Also all I really wanted out of GD was the stat boosts, dodge AC from wings, and free no restriction feats so 😈
I was drinking that good sword saint juice by then anyway so it not working was kinda whatever (though I'm still annoyed at metamagic spells being ineligible for spellstrike in wotr??? such a weird house rule compared to tabletop)
I just wish WOTR was 2e based tbh. I just, don’t like 1e’s combat
I never finished WOTR because of it
yeah strong same
still on the edge of my seat waiting to see if they do pf2 stuff after rogue trader
I really hope so
Aww they don’t?
Damn
That sucks
Iirc the devs have specifically said they dislike 2e
eh I mean it's been years since they made that original comment and I don't think it was, like, that strongly negative. The system's matured a bit since then
and more cynically 2e's grown substantially in popularity post-OGL debacle if they're looking to move copies
I hope someone makes a 2e crpg
well, paizo is uh
But I honestly dunno if I want Owlcat to do it
Also I do really hope Owlcat doesn’t just, try and do Baldur’s Gate 3(2). I like their style a lot
presumably quite aware of the demand for it after how the last announcements were received lol
On that note, Dawnsbury Days, one man 2e levels 1-4 semi moddable CRPG is now available to wishlist on steam 😌
I want Obsidian to be given a crack at it
I.agine
The announcements for WOTR?
Strength of Thousands Owlcat game
nah for that abomination vaults thing
It could work
Just let Obsidian New Vegas the Pathfinder setting
please
What was that?
Listen I just want an excuse to play a Gnoll in an owlcat games
I would be utterly fascinated by Obsidian making a game in the Oprak, Molthune etc area
a hack and slash kinda game I forget when it's actually releasing
I think the Eye of Terror could make a neat Obsidian game yeah
s a m e
Ohh
What a fucking mess those announcements were
Pathfinder games!
they are a top down ARPG and A FUCKING VAMP SURVIVOR RIPOFFFFFFGF
Huh?
I am pretty strongly on the same page yeah
though I suppose to give them some credit
Cause a lot of the Lost Omens stuff has been more... distant I guess?
I am.... not sure who you actually find to do a competent crpg if you know owlcat's not interested it's a pretty niche genre
Honestly I’m Obsidian pirate game’d out
But a lot of the APs also take place in the Inner Sea or Aviatan
Which in 2e have changed but we don't know how much
For the most part at least
There’s so few CRPG companies yah
Obsidian
Like, Larian, Owlcat, and uhh…uhhhhh
Larian PF2e game 
They make 1st person RPGs
Obsidian
Any companies made by former BioWare peeps?
The people who did wasteland
They haven’t made one since NV
Obsidian made pillars of eternity
or you can just pick whoever and give the fuckin Dear Esther guys some gears of war veterans for your Vampire The Masquerade adaptation I'm still mad about it
And have made five games since
They made outer worlds
Also yah I always forget pillars is obsidian
Pillars and Tyranny
tyranny also
Yah
Dead fire
As outright unfinished as tyranny is
I am so sad no one talks about Tyranny
I’m glad it’s not just me who confuses them all the time
I wish Tyranny had turn based
Yeah this straight killed it for me 
RTwP is just
Just
SOUP
to my brain
Obsidian is one of the best game companies when they finish their games
in my pettiest heart of hearts I am hoping that BG3 serves to finally put a fork in rtwp compared to turn based
Consider:
