#Pathfinder
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oh wait intimidating prowess negates the language barrier too
Oh huh
but it could be hard to work into a wild shape build. unless you're maxing strength anyway for the unarmed bonus
When does str become better then wild shape actually?
for Druids, never except for specifically at level 4
yeah you don't need it
pretty much
it has no effects on polymorph, because any battle form has defined attack bonuses and damage
The homebrew race I'm tinkering with has a heritage that gives you basically the effects of intimidating glare, but its just 'you can make scary fucking noises because your an awful lion owl raptor thing'
Yah wild shape doenst really interact with your stats much in general
Other then con still being your health
it's better if your group is willing to include the +2 circumstance bonus if that brings you above the battle form's bonus
Yah it works like, you can use either bonus
But if you use your actual unarmed attack bonus
You get a +2 to damage then?
nah
it's +2 to hit
but you only get it (raw) if you are already higher
like your base hit bonus is +11 and the battle form's is +10
then you get to go to +13 with the circ bonus
but if it's +9 or even +10 you don't get it
except it's actually a status bonus but still haha
Ohhh
which is silly!
cause like Alaen said, druids only get it with an on level form at level 4
if you do that, it becomes somewhat viable to max Str, yeah
whereas martials or especially like, a fighter with their increased proficiency progression and str or dex key stat can just use it as a super cheap +2 status bonus
if they archetype druid
Fighter grabbing wildshape does some funny things yeah
tbh narratively I love the idea that like wild shape druids could benefit from being buff
like
"yeah, I don't wanna turn into a wimpy bear do I"
I do kinda wanna make like, halsin build druid yah
I know he only has like
12 strength
But still
Dudes bulky
How much AC and HP does a non champion martial tend to have at level 20?
probably 300ish hp
44-45 ac i think - 20 levels, 6 master prof, 5 or 6 total armour, +3 runes
(and 10 for showing up)
hmm alright
Pretty much that by the looks of things.
Couple more if you're someone who uses a shield.
There is a sixth person in our group, and I am blessed
and I am no longer the sole melee character
We got a champ
Hell yeah
In my Fatewalkers game we only have two Melee Optional Characters
An ice weapon Kineticist and a thrown weapon fighter
Is session of ghosts OGL or ORC?
An Azarketi Champ too
Archetypes! 'Wild mimic' that lets you imitate some creature abilities, swarmkeeper that has BEEEES
and then one that's basically 'hey we know the beastkin template is kinda lame we're going to do it right this time' lol
Werecreature Archetype 
`But by far the most anticipated addition to the Second Edition’s remastered ruleset is werecreatures — shapeshifting humanoid creatures inspired by werewolves and other mythical creatures. And Paizo’s system for creating these creatures, Case said, is even more nuanced than its other archetypes.
“This is double-length ancestry [in terms of page count] that gives you all of your classic stuff — shape shifting and healing, that sort of thing,” Case said. But it also offers additional abilities, like echolocation for werebats and pack attacks for werewolves in addition to “more general werecreature abilities.”`
Oh shit nice
also very curious if this is some kind of solution to consumable hand economy
One of the most unusual new creatures is called the Apothecary Bee, which when on the offensive can drain the potions carried by players. When allied, it can inject what it has gathered to help buff players.
or just a funky specific familiar or something
Looks like it
Furries keep winning
I'm totally gonna play a were-creature
Just need to decide what kind
(Also I wonder how they're gonna alter the lore cause iirc in 1e at least, werecreatues are Always Evil)
I'll be very curious to see what kinda stuff were creatures actually get
(I trust them to not fuck it up but I'm curious how they're gonna do it regardless)
will be interesting if it ends up rivaling martial artist for a 'hey what if I went unarmed with this character' splash
though presuming this is a picture of one it at least doesn't seem hard committed to that route
'Twice as long as an ancestry' is certainly a hell of an opening bid
I read it as twice as long as the average archetype
Kh wait
It's an ancestry :v
Thought it was an archetype for some reason
oh, me too
presumably because the previous two were
so it's a full ancestry instead of a versatile heritage like beastkin
makes sense
though slight lol at having both that and awakened animal in the same book
paizo just looking directly at furries and going 'never ask me for a god damn thing again'
I have no idea what you mean, I say, putting together my werecreature beastkin animal instinct barbarian with ursine avenger archetype
Oh shit werecreature is an ancestry?
honestly seems like the article is a bit contradictory
so wouldn't read too much into it ig
Oh on whether or not it’s an archetype or ancestry?
Fair
I would prefer it as an archetype personally
I'll just be interested to see what they do with that
I think they're an archetype? And the article was comparing them to an ancestry
But I could be wrong
with that kind of page count it at least seems beyond 'here's a natural weapon that's about as good as what you could have gotten somewhere else. shrug.'
" And, while ancestries have previously been revealed on the Paizo website, Case was able to share the book’s three new archetypes here for the first time."
Okay it’s an archetype sick
It's third party but I personally love Battlezoo Dragons for all the variety it gives the Dragon Ancestry
I wish Paizo did the same, though I understand why they dont
(Plus I love the Draconic Ravager archetype)
Also. Awakened Animal Beastkin Werecreature
I'm gonna be the most animal that ever animaled
Don't forget to Animal Barbarian too
I already made this joke!!! but yes also ursine avenger
Or Wild Order Druid
I think Wild order Druid minimises your actual animal levels
As you wildshape, which makes you only 1 animal
Werebear might let my Bear Monk shine true….
But would it be better than an awakened bear………
'imitate creature abilities' 😳
I think? it sounds odd. "Access to skills involving trampling, rending, and pouncing, but also generating electricity, regenerating limbs, and making shockingly loud vocalizations"
pictured: a wild mimic
OH MY GODDDD
PLAYER SIDE POUNCE AND REND ON WN ARCHETYYYYPE
Instantly 100% hyped for howl
Time to go apeshit (literally)
Trample monk?
this feels like opening one of the seven seals keeping pathfinder 1e contained
flying first strike double strike...

I always wanted to make a Monk who wasn't the standard Cultured, Stoic Warrior but instead more based on Maya/Meti
And this seems like a good excuse for it
Animal Barb with fucking rend
What does Rend do again?
If you hit twice use an action to do damage as if you hit without actually making an attack roll
If you hit twice in a row with an attack that has rend, you can just do the damage again with no roll for an action
Nice
Hmmm
Rend on monk, lmao
that sounds pretty nasty in general in player hands
Flurry ranger wild mimic
I wouldn't be surprised if it ends up being 'do [some smaller flat amount]'
True, and tbh I wouldn't mind that
Eh I mean
probably something like weapon dice with no modifiers
Tbh getting off tend is really hard
It does take your whole turn unless you have flurry
Yeah I assume it's tied to unarmed attacks
I wouldn't be surprised if it was a specific unarmed attack specifically to balance it a bit
D6 'troll claws' or something
We'll have to wait and see
As just fucking
Animal Barb d12 vibe check
Would be a little fucked
yeah unrestricted Rend would be nasty with Animal Barb
I wonder if they’ll make you having encountered certain enemies a prerequisite
Like with uhhhh
Aftermath Feats
it's probably gonna be an uncommon/rare archetype
Does anyone actually use those pre-reqs though
I mean sometimes yeah
Maybe it's just me but they mostly seem backstory terroratory or are ignored
honestly not had a lot survive animal barb starting a turn next to them in general
Especially if it’s a proper prereq like I’ve never had anyone take numb to death
Cause you have to die
Oh yeah an access requirement which you can usually
Like Dying seems more... idk, grounded then making a deal with a demon I guess?
But there’s like
Though I suppose that's where Uncommon and whatnot come in
Actual prereqs
I mean yeah
It’s not supposed to be a class feat, yknow
I’m just speculating it’d be a little weird to have a wild mimic mimic something they’ve never seen lol
that reminds me, I still wish curse maelstrom had a clearer trigger condition
it seems like a cool archetype but it's not clear if its main thing is supposed to happen, like
every round or almost never
Oh like if it’s just the initial failure or every subsequent one
But yeah regardless I'm really excited to see the final product now
I kind of blew off Howl before now because uhhhh
I'm not a furry
But the idea of taking monster abilities and adapting them for pcs has fascinated me for a while, and now I'm hearing 'rend and pounce on a monk'
"when you succeed at a check, the GM can offer to have you roll again, taking the second result"
it's not clear if that's supposed to be, like, every time you succeed or just when the GM feels like it or what
Ohhh
“Can”
Just when they feel like it
They don’t have to
If it was every time that would also be extremely annoying lmao
It's also 'offer' so if it was every time the PC could just say no
just a very weird phrasing that could render the entire archetype into dead text on your sheet. Or not!
Access is different from prerequisite
Prereqs are actually required, Access just makes something count as common
RAW anyway
Oh huh
Wild mimic is said to be inspired by Tarzan and Blanka
Cool
As a controversial Sidenote, I think this system works REALLY well with having NPCs tag along as companions with the players
What system?
Oh, PF2E in general I mean
Oh I see
Yeah that makes sense
With how codified encounter balance is you can give them a bestiary pal and know exactly how much you just shifted things in their favor
And can shift it back by boosting encounters with similar ease
Yeah exactly!
Like
I have a game where I only have three players
But I don’t wanna downshift the encounters to account for that because, yknow, they could tell and it wouldn’t feel proper climatic and stuff
It’d feel like they were being soft balled
So they have an NPC companion slot! It’s just a bestiary NPC or sometimes a fella I edited
3 player encounters are very boring to build
I just put a DM PC into my game to make it more interesting combat wise
Their companions also never like
Input into decisions unless it’s like
Providing additional context their character would have
But they don’t ever get a vote in decisions
Cause they’re a companion
Arcade Ganon doesn’t get to physically stop you from turning on Helios One
Which I think is important
It’s also a cool reward to pass out for certain stuff
“You helped this guy so he can enter your companion roster”
my players got their DM PC because they convinced a gladiator fighter that communism was cool
LMAO
in my case they got a psionic gug because they Nat 20’s like
3 times
While talking to him
They talked him out of being the apprentice of a psionic worm and becoming the apprentice of the Lich wizard
Well
‘Lich’
Technically a living dream possessing an artificial body
How does Desna feel about that? If she's even about in that campaign
Oh no it’s in my home setting
But Desna does exist
Uhhh
Hmmm
I feel like she’d be against it but the God Court can’t do anything about it for now cause it’s like
Explicitly exploiting a loophole in planar law
Classic god court
Is Pharasma there
Is she the head of God court
Just banging her gavel constantly
She’s not the head but is there
She IS the head of the Court of Judgement
Which is the court that decides where you go when you die
The head of god court in general is the God of Law in my setting, Okhu, the Law and Tyrant
Literal embodiment of the concept of laws
Hmmm
Thinking about animist
And letting people swap divine for primal for my setting
Since spirits are more a primal thing
Bear in mind that that will produce some redundancy with apparition spell lists
Not the worst thing in the world, but something to have in mind
Fair yeah
Which was actually my major point of feedback from the playtest lol
“Hey these spirits feel like they’re JUST primal”
Yeah it fucks
I wouldn’t mind some arcane ones as well tbh
Limited access to all spell lists would fit the bill
tbh I wish animist had leaned into swapping spirits.... doing more
swapping your active spirit, rather
Yeah I had that also as a major point of feedback
Is that your primary spirit should matter a lot
Animist does kind of feel like its meant to be a divine/primal caster BUT
I would not oppose occult or even Arcane spirits
Your dancing partner is an archmage that accidentally annihilated their physical self
I summon a fragment of Geb or Nex
I do love the idea of a spirit contractually bound to you that otherwise doesn’t care to be there
Ye it fucks hard
I like that like
Summoner and Animist are two sides of the same coin lore wise
Summoner is just harder specialized
my hot take on animist is just that it runs into the unfortunate thing of four-slot casters in this system
where just Being A Four-Slot Caster eats up so much of the budget that their other unique class features are tragically juiceless
4 slot caster's just get the most important slots to have
The focus spells on Animist are pretty rad
And while some of the feats are anemic, others are quite strong
Sustaining Dance for the win
It does open up some interesting builds
Like Mauler Flurry
I ended up having that thought while looking at what weapon to best use for inexorable iron to emulate that one Dragon Age II trailer
The one where Mage Hawke grows a pair and uses the pointy end of his mage staff
Experience the stunning directorial cut version of the new Dragon Age 2 "Destiny" trailer, featuring extended footage more blood, more story, more action.
I just like objects that are both weapons and casting foci
and are very obviously both
Bo staff is also cool for that
And keeps them from Just Stepping and screwing with your spellstrike rotation
I have figured out my backup character in case the worst should happen; sparkling targe magus that is on the take of the aspis consortium, and uses an asp coil
I wonder if the upcoming werebeasts will also be compatible with the vampire archetype and/or the dhampir heritage… I wanna make a werepyre lol
Almost.applied for Morgue's SoT game
But I remembered I have another game at that time 

Yeah, I like that a lot too
My fighters got a +1 great axe from a boss and until he can transfer the rune over to his bastard sword he can kludge it by using Swap
Feels nice
My main reason it feels nice to me
Is my switch-hitter ranger
She's now fully viable the beautiful bitch
composite longbow & bastard sword
Ohhhh yeah
That's the good stuff yeah
Agile Shield Grip is such a cool fucking feat
just specialize in bullying the shit out of people with your shield
Oh sweet
So you can do something like, if you have a greatsword in hand
You can stow it and draw a bow in a single action now?
Aye
Radical
This is a really underrated buff yeah
I always wanted to do a golf bag fighter build
though I think there's still not any good way to do that rune-wise
ABP exists at least
shifting rune basically
and probably not being a fighter, although maybe you can get enough variety in polearm group?
Uhhhh tbh
I played that kinda
And I had a thousand blade thesis and just picked up weapons we found all campaign
Instead of selling them
It does kind of annoy me that Fighter uhhh
Gets pigeonholed into one weapon group after a(n early) point
Yeah I would personally prefer a master-of-all and don’t think it would be a balance problem
What are some good archetypes for kineticist? They don't really interact with... Anything other classes do
WRESTLER
But all it's stuff is unarmed attacks
Hm, I could have sworn there was synergy, haven't checked in a minute though
Whirling Throw mostly
Medic seems like probably my best bet, though taking it at level 2 would necessitate a specific background
With Wrestler you just grab all the athletics focused stuff and not the unarmed attack stuff
I like Rogue
If purely because of the passive stuff
it's sorta hard to beat a big bucket of skill increases
Yeah
They’re getting Martial Weapon proficiency too, from what I understand
The whip claw is a long tether affixed to clawlike daggers, allowing the wielder to fling and retract them with deadly precision. Catfolk developed this weapon to provide extended reach when hunting dangerous animals and wield them with unmatched expertise.
I think taking ancestral weaponry on a catfolk monk would be worth it for this
it really is
You think a 50 to AC is fine for a level 20 duo boss?
The other boss is an elite ancient red spellcaster dragon
champion
almost all of the kinnies get a single overflow reaction
so having something else to do with yours is real nice
Oh, that is a good idea
That takes charisma though................
Yah after making a test level 20 fighter
I lowered it to 48
Only 1 higher then the elite ancient red dragon
doing it up as level 22 puts you as severe
and that's high ac for a level 22 so you should be in good shape
Currently focusing on Wis as my mental stat so I can be the healer
Blessed One for Lay On Hands is probably just overkill with ocean's palm, fresh produce (after getting heightened anyway), dash of herbs, torrent in the blood, and medicine with ward medic and continuous recovery and doctor's visitation and

May do druid after medic so I can just pack a bunch of support primal spells
Heres the basic statblocks for both
they also have access to magic but the basic lists of the ancient red dragon and rune giant
I didnt change any of that
the giant's strikes seem kinda pathetic
i take it back, the giant's strikes are extremely pathetic
give the man some juice
Also I forgot to mention but I added an extra die and increased all their + damage to 20 or 18 depending on the attack
he's a striker with a two-handed weapon right
Technically yah but I’m kinda running him as holding his sword in one hand and his spear in the other
4d12+37 wouldn't be remotely out of order

assuming you want a severe encounter
Kinda yah
Though I will say
These two aren’t the complete end
I’m doing a Ornstein and smaug thing
Where once one dies the other gets stronger based on who’s dead
well, even if you tone it down to a midboss with two 20s, 4d12+32 is perfectly acceptable
show 'em you mean business
Fair
These two are meant to be like
Literal apocalypse starters
They can be a little cracked
xotani and kothogaz might be fun to look at for a parallel
Who are they?
fellow apocalypse starters, tarrasque's little siblings
Ohhhh
also, by happy coincidence, level 20 and 21
Oh very fun
Also huh
With how I increased this to level 20
I gotta include a tarrasque
They're Spawns if Roghuz?
Like, for the bit
Or something like that
rovagug yeah
I don’t even know where I’d put the tarrasque
they are horrible little bastards even if you file off the regen
But I gotta include it somewhere
dead but dreaming is the best place for it
Not even alive but still causing shit
i'm always in favour of enemies juiced up on tarrasque blood or whatever
Consuming a thing makes you like a thing
So consuming tarrasque blood just makes you an engine of destruction
and then you can always go "haha, foolish do-gooders, you can't kill me, if you do then it will wake up"
Oh that’s fucked up
Oh huh
I’m placing all these one shots on a single mountain
On just, various different parts of it
It’s base, it’s peak and under
I think I’m gonna place the tarrasque under the mountain
jesus christ ice yai are gross
What do they do?
they have 4 times a dat gone of cold
a day, even
greater darkvision
and once a day darkness
and are also extremely competent unarmed attackers that can inflict slowed on crits
they also have wall of ice
so presumably the play is
wall of ice -> darkness on yourself -> drop cone of cold if you can hit more than two people, if you can't, beat the hell out of one guy
rinse and repeat in your super arena
Jesus
they also have solid fog to fuck with ranged units
And the occasional crit slows a character
THUNDERDOME TIME! >.:D
Gotta do the three eyes for Oni
my players are about to fight two of them in a tournament fight
a younger, hotheaded, agressive one, and an older, protective strategist
Are they both using the same statblock?
yeah but one has a template that increases them to level 14 and gives them the ability to take hits for their brother as a reaction
Oh shit
and gives them higher than average hp
the party is level 13 so it should be fine
and are generally rocking this tourney so far
Ah ok
they have a decent stealth check and at will invisibility
after them is an upscaled bloodshroud
christ.
and then Crow Knight Ores
whos that?

thanks
Also holy shit
I’m looking at their statblock
Vilderavns have a +8 to strength?
that's not unusal for a 12+ level creature
I know it doesn’t actually affect much but goddamn I didn’t realize how strong they are
most creatures end up having way more stats than players get which is fine
because technially it doesn';t matter for anything
Twas the case over in 1e too.
I mean yah I just didn’t really associated the raven Fey people with being that strong
oh for sure!!
I just think it’s funny
sorry didn't mean to imply you were lol
It’s fine
but yeah the Vildravn in my setting are the Crow Knights
the children/knights of the fallen archfae Crowfather
who mostly now fuck around in the horrible extradimensional curse forest like
sitting in the middle of 'europe'
that their dad just layered onto reality
Ores left and became basically a black ops mercenary
wait like, earth europe?
no no just the europe equivalent of my setting
lolol no no
it's just a continent ruled by the a german inspired empire
so i tend to call it europe
Ah ok
Also I do like the idea of using Vildravns as a knight statblock
They are a very cool enemy
yeyeye
bloodbird is just
harsher than i want to hit them with offensively rn
i've also debuffed their ac and saves a little
Yah fair
which lore wise is just because they've abandoned their 'patron' father
they're the weakest crowknight of like, 4 or 5
Ah so they’re less crow like now?
yeah kinda
they don't have their fathers like
shadow fae blessings
also i spell fey like fae i'm sorry
idk why i do this
I mean I switch like every other time I spell it
Oh hey lemme hit y’all with the other challenger of tonight’s tournament arc
Goreknight Lysa who is a sentient necromantic warrior construct whose had their entire body reward to feel the same drive towards violence that living creatures feel for like
Eating
Or sleep
Yeah kinda
More like Guy Who Needs Violence to Stay Sane
Also is a horrifying experiment to replicate the first Lich dictator’s honor guard of bloodshrouds
Also
Have y’all ever fought a Cauthooj
In this game
The weird parry birds
Has Paizo said anything about the flat out removed Tiefling and aasimar feats?
Like final form?
I assume
That
They aren’t compatible with nephilim/the remaster rules
Like final form is heavily involved with alignment damage
Cauthoojes live in my head rent free
I have not ever played with one no but they seem tailor made to be The Most Annoying Enemy Ever
Oh Brother
They’re endearingly annoying
Are they as annoying as they seem
Yes
Very
They make you hit your own Allies and constantly confuse you
But if you’re smart you can work around them
I'm deeply sad they're Beasts and not animals
So you can't summon them
I assume by like
Making sure your never adjacent for hop dodge and staccato strike?
right so the party (11th level) have caught themselves between two moderate encounters at once. this'll be. messy.
they're a little attritioned already too. but to be fair to them, this is a paizo AP and they put these two encounters six squares from each other???
visual representation. spoilers for book 3 of the Strength of Thousands AP
That but also like
It’s an animal
You can bait those things out with weaker attacks
And then go in with the stronger ones
Or, a bear but
*beast
It’s not smart enough to know you’re holding back Yknow
This asshole bird has thoughtsense???
Isn’t there text about these encounters interacting
It's smart enough to understand a language
That sounds like a table thing really
That’s fair I suppose
I still think you can reasonably juke it if your gm isn’t metagaming
Scanned the pages again, can't see anything.
Yeah it really depends on table culture I think
But then again a gm saving an ability like that specifically for, idk
Magus Spellstrike
Is cruel for reasons beyond metagaming lmao
Yeah
What would be some good actions for a super high level swordsman boss?
Like besides the obvious ones of AOO
If they have only a one handed sword, dueling dance?
dueling parry on all the time
Admittedly that does feel kinda wasted on a NPC
I mean it's a stance
Because like, that just effectively making it so the NPC has a higher AC
you could always give them multiple stances
All my praise unto you
parry on reaction, if it would cause the attacker to critical miss due to increased AC that's a paddlin'
Pilcrow is suggesting Saving Slash
Yah I think I like that
Except with an attack tacked on
Especially since I’m also like, already stealing from Emily here lol
Actually it's reverse saving slash with an attack stapled on
So that’s 3 cool reactions for different purposes
Actually
I think what I’ll do is give him that parrying stance
But make it so when attacks critically miss him in that stance
He can reaction attack
What sort of character is this?
Just a perfected swordsman type
Like fluff-wise
Like the greatest swordsman to ever have lived
Who single handedly lead his nation against the gods
And almost won
Resurrected in his original flesh
What level are you making him?
Give him an AoE attack which is him attacking with 100 swords maybe
naaaaah
don't make him gilgamesh
make him that deadly with just the one sword in his hand
Yah I do have like, one rule for how I’m making him
He doesn’t have any magic
The only magical thing he has is that he’s so attuned to his sword he doesn’t actually need a physical one anymore
He forms one in his hand
But only the one
I do think I’ll do an AOE attack though, just more justifying it with him extending that sword like you would with an extending rune
Max level Soulforger be like
Kinda tbh
The way I’m describing it is essentially him making a blade of lightning and smokeless fire. Mostly pulled from this guys art
When nature abruptly fell silent to him,
The Swordless Swordsman drew forth the 13th Lightning
From the cape bestowed by the cloud.
A.Shipwright
Deviantart https://www.deviantart.com/ashpwright
Twitter https://twitter.com/shipwrighta
Instagram www.instagram.com/a.shipwright
So I think then, this guy will have 3 stances
An AC boosting stance that he gets access to a counter attack reaction
A speed boosting stance where he gets access to a teleport action (though it’s just him moving very fast) and a move towards a ranged attacker
And an athletics stance where he gets access to a reaction that lets him trip, grapple or shove as a reaction whenever someone moves in his threatened area or critically misses an attack against him
He will always be in one of these stances
Probably fighting the fight in the speed boosting stance
Other then that, probably just a 2 action extended strike and a 2 action AOE strike
I mean, that’s kinda wanna I wanna flavor the extended strike as lol
Or at least him doing it fast enough you can’t tell wether the sword is giant or a slash was launched
Also I’m absolutely gonna describe his first attack as like, extending past the target and colliding with a mountain in the distance
So I've been thinking of a sword master type myself
A fun idea I had was to give him a two hand weapon, like the trait
Bastard sword katana etc
And give him some stuff he can only use in one or two hand mode, along with some stuff that gives you a way to swap handedness fancy like
My initial idea was a reflexive shield esque react that shifts to one hand, and an AoO equivalent that shifts to two
Oh that’s cool, could also pull from like gunbreaker gunslinger
Something like a step then change grip action
Just ways to condense it while not fully removing it
Is there a good way to build around using the bite attack obtained by being a Dhampir or having the Vampire archetype? Is it worth building around?
I may have asked this before but I forgor
I mean it’s an unarmed attack with the grapple trait, so it allows you to grapple with all your hands occupied
I’m very new to Pathfinder but that seems pretty useful
Other then that, they seem kinda average?
It is!
Grapple is an extremely strong ability
hands free Grapple is great yeah
The main reason I’m considering it is more for vampire flavor and roleplay reasons than mechanical optimization, but it’s good to know that it wouldn’t be a waste
Yah it’s legitimately useful for that alone
Just don’t expect it to keep up with actual weapons or unarmed stances in terms of pure combat ability
If you have a sword in hand, probably best to just use that
Nods
So use it when I want a hands-free grapple but not as my primary means of attacking
Yup
Even if you don’t grab anything like combat grab, it’s still nice to have
Because you can just use athletics and grab them like normal
Also if your GM gives you the cash you can grab some handwraps of mighty blows to get a +1 or higher to your athletics checks or attacks with combat grab
But that can be pricy if it’s not your main means of attacking
Because it basically gives you an extra weapon to invest into

Yeah so like
If you have a build with a two hand weapon like a scythe, that lets you grapple when it would normally be Totally Impossible
They were announced yesterday but god I already cannot wait for Werecreature Archetype
I'm gonna go so hard with my furry ideas
Saaaaaaame
Gonna stat out your main boy?
I mean yah but idk I kinda associate your OCs with that wolf guy specifically
Sorry for forgetting his name
What does it mean?
I still wanna do my everstand stance champion bite-grappler
It's a wolf/deer skull
Also I got into another game 😌
Gonna be a lizardfolk freedman water/wood kineticist in a fucked up apocalypse fantasy version of the Byzantine Empire
I applied a month ago but didn't make the cut
Unfortunately, some players had to drop out, and fortunately the GM looked through old applications when looking for replacements
But yeah, I'm playing Haziske, known as Horatius when a more imperial name is called for
He was the healer of a barbarian tribe, and became a prisoner of war and therefore a slave
Since he was ostensibly a noncombatant he was auctioned off to an elderly patrician as a personal doctor, with whom he established such a rapport that he was offered manumission
Rather than be returned to his homeland, he took imperial citizenship, so he could learn about the empire that threatens his people
Ooooh
Don’t worry it needed all three actions kick it’s ass
Alright my players
Have
Won the tournament
And went to the hosts Villa in heaven
Look out it’s a grippli monk
Morphed axolotl charging at you on all 4 legs
So, what's the opinion on Irori
The god?
Yeah
I need character ideas
I guess the vibe I get from Irori is kinda
so far I have a fetchling swashbuckler who is a gothic artist
Vaguely dickish?
Though he is LN so (by the old alignment stuff)
Also I can't help but compare him to Allison Killsixbilliondemons
Who is both exactly like him and completely opposite to him
I should be a psychic conrasu
strength of thousands final book spoiler!! ||oh fuck the final boss is a grim reaper and two cr 20 monsters oh FUCK||
Oh no
||they even give you a jrpg full heal just before you go in. fuckin. death touch final death. nightmare.||
- shrug * idk much about him other than “ monk god of self perfection “
Fair
He's a guy who was so great at being a monk he became a god
Which sort of means as a person he's pretty boring
||pitting a bunch of people who are probably at least partially casters against a Reaper is rough lmao. And it's still a nightmarish fight regardless ||
Irori focuses on self improvement, which is good, but for its own sake, which is... not bad, but kind of a waste
Irori s adherents just want to be better, there's no drive to really do anything, good or bad, with that talent
Which is what puts him at LN
Honestly, going back to K6BD
He gives Master of Ki Rata vibes
Attaining perfect forms for violence but to the end of never performing violence
||setup is currently wizard, bard, alchemist, magus. so fortitude-wise two experts and two masters. yikes!! !||
||yeah I meant also the super AoO it has, that disrupts on a hit and lets it teleport into range ||
||the upside is that they get a +2 bonus to any arcane/primal casting they do as long as they listen to jatembe so hopefully they understand they have to nuke them down asap||
I like him and think he's interesting
Especially cuz he considers the Test of the Starstone cheating
Considering if you're just good enough you can become a god that's a fair assessment
Also like he's from a place which has thousands of gods iirc
The most generous reading of Irori — and the one I would use — is that he is a shepherd to those who consider themselves unworthy, a guardian of those who have become lost within the maze of their own imperfections
He doesn’t tell you “you are worthy” or “accept your imperfections”, he tells you to strive, to push yourself, to improve
He tells you there’s a way out, and that way is hard but worth it
And he speaks from experience
He’s the god of strivers
God of the grindset, yes
Fair
I guess being a god there's also a lot of in-universe interpretations of him.lol
There's also a lot of ways 'god of self-improvement' can go
I bet you the greatest writer in the world does Irori proud, even if they worship Shelyn instead
And he'd point to such a person as a good example to his disciples
My character's master was Iroran, but a more 'typical' one
Who sought to become the greatest swordsman through studying all the techniques he could, including Aldori swordsmanship
There's a reason I said Allison feels like both the perfect exemplar and also a complete contrast
She feels like the opposite of him in terms of expected temperment but their ideologies aren't completely unlike eaxh other in the end
So I've been a little confused
I own the old pathfinder 2e corebook
Is that a useless pdf now?
i mean. the words are still on them.
it's still got lore that is mostly accurate
and pictures
and that's all the stuff that wasn't ogl anyway
There's a lot in it that still applies but that is also redundant to the new core
Okay so if i go to play a game with it now, is that going to be an incorrect game? Like sticking to an older revision?
More or less? There's a lot that didn't change but a bunch that did
it's not that much more outdated than like. a print edition change
I think it's feasible to play a game of PF2 without encountering any mechanical deviations from the original printing
like the original 1st printing pathfinder2e rulebook has stuff like bandoliers haha
But it's not something I would say is likely
oh for sure no. new content will be up for free on archive of nethys When It's Ready
Oh yeah with Nethys you can at the very least save some money
The Revised changes are like, one big step above errata
But a few steps below a new edition
yeah a lot of people who did get the book are just like oh wait that's it
I think Rules Lawyer's "2.1" title is fitting
question
You can smack people with a sword cane sheath while the sword is sheathed, right?
Unless it has a fancy mechanic you can just improvise weapon it, sure
the sheath is a weapon
but yeah should work
or wait is that just the expensive one
Eqxuite sword canes the one with twin
only the Exquisite Sword Cane has the sheath as a separate weapon
it's a bit of an odd one, because it basically only exists because of one specific magic item in Edgewatch
Where she has a sword hidden inside her fighting stick
Li Mu Bai (Chow Yun-Fat) faces his archenemy, Jade Fox (Pei-pei Cheng).
#CrouchingTigerHiddenDragon #MichelleYeoh #hdclips #moviescenes
Watch Crouching Tiger, Hidden Dragon Now: http://AAN.SonyPictures.com/CrouchingTigerHiddenDragon
Named "Best Picture of the Year" by over 100 critics nationwide! Two master warriors (Chow Yun Fat and Michelle ...
I'd probably just treat a non exquisite as cheaper without twin tbh
yeah I mean using the sheath profile as well
I might be a nutjob and make my monk have 14 Charisma so I can multiclass swashbuckler instead of fighter
swash is a pretty interesting archetype I think
Or I could do Swash instead of Barb...
honestly swash dedication isn't bad on its own for a near-permanent if minor skill and speed boost
and then riposte could be pretty spicy on a monk
yeah exactly
(though the swashbuckler speed thing wouldn't stack with monk speed I think?)
They're not any specific type of bonus they're just more speed
i think they're status
F
They are
I cri
So turns out it'd be a great idea
If my gameplan was more than 'hit, and hit hard'
But
I am a weapon monk
So that is kinda just my gameplan
hit hard and never get hit is a pretty good gameplan honestly
Its true
Thats the first rule of boxing
Hit and don't get hit, you'll win every fight
yes but swash doesn't really give me more of that
In a way I don't already have access to
+1 damage on Monks pretty cool
I still really wanna do sword and board peafowl monk
Just the most sturdy, annoying shitter ever
You know, fair
and specialized finishers might be useful
I was just thinking cuz most of my turns I wanna flurry
But tactical options can't hurt
strength of thousands party currently consists of a wizard, bard, alchemist and laughing shadow mogus. book 3 spoiler. ||one of the big items they get at the end of this is an oathbow, which is pretty useless to them. any suggestions on better items?||
||large pile of cash, gems or similar is hard to beat, is there a particular narrative reason that it's an oathbow? can you put in a fancy elven sculpture or other objet d'art?||
||its a gift from an NPC they helped earlier - their white oak bow gets transformed into a magic item after they redeemed themselves in the eyes of erastil. I'll consider shinies since they've moaned about being broke recently.||
||yeah they're gonna have to pawn it otherwise||
||the final dungeon ends with a 'vault' thats just being used as a prison cell. i'll just dump a shit load of cash in there||
This has got me looking through specific magic weapons now
Why are there so many Simple ones
When is a dude gonna use the Lionfish Spear
I guess all the daggers might be something for rogues but
yeah it's... weird
there's a lot of specific magic weapons with mediocre base types
Ruffian rouges I guess
Honestly, I don't think we need simple weapons.
Like in the game
There should just be weapons and martials should get some other boost.
like weapons having a mastery trait that only unlocks with a class feature
would also make advanced weapons usable.
Like uhhhh
More to-hit, maybe
And feats that let them make special strikes that do extra effects
🤔
Ok so I’ve thought of something very funny for one of my players starting scenes
Essentially in what he’s told me of his character’s backstory, he used to own an airship that he used as a gambling hall
Packing up and flying away whenever the laws became disadvantageous to business
But also he’s a frivolous spender and comes into and out of money quickly
And he’s told me that he already loses the airship by the time the game starts
So what I think I’m gonna run for his first scene is essentially his financials guy telling him that they’re in the red, politely requests that he puts a hold on any large expenditures until their financials stabilize
Hard cut to his airship being reposed and him being forced to sell off all his remaining assets, which just so happens to be worth exactly the starting gold of a level 3 adventurer
Our game starts tomorrow I am extremely excited
i may have found some paths
here comes my girl
next character
for
pathfinder game i am in
i apologize for the quantity of pixels
Level 16 Unchained monk
yes our dm is insane and cooking something fierce
this is sharing but also asking for feedback on stuff
plus maybe also gushing and nerding out that it came out this good :3
It’s so fucked curse maelstrom gives your GM permission to just say “you know, I didn’t actually like that you succeeded on that roll. Fuck you roll again”
Taking this archetype just gives you GM a massive “fuck you” button and it’s very funny
I think I might change my monk from a tasmanian devil beastkin
to a squirrel beastkin lmao
This squirrel's gonna fucking kick your ass
So while I’ve got phase 2 mostly figured out
I still need phase 1 for my swordsman boss fights
Before he regains his composure and summons his sword
So instead he’s just feral and fighting barehanded
And I’m kinda wondering what would be good for that?
I feel like one thing I probably wanna do at least is give him a shit ton of different unarmed attacks
A punch, a kick, a bite, a claw
Also maybe a way to regenerate health from damaging?
Give him Rend and Pounce 
YES
Well that isn’t what I was trying to search at all google

What monster has rend and pounce?
Trying to look it up has mostly just been like, forum boards asking if the PCs can pounce
giant solifugid and giant badger both have 'em

Wolverines, Giant Solifugids, Weretigers, the Grisantian Lion
That may well be it
it's mostly those two, the other monsters in their family and weretigers
yeah, the others are unique
The Grisantian Lion is actually intended to be a high level superboss so it may be a good reference point
Oh nice
Oh, I mean the Grogrisant
The Grisantian Lion is a deleveled 'minor' version of the Grogrisant
Which is indeed basically the nemean lion
THIS LION CAN CAST FIRE SHIELD
It’s a good typo
Monsters Of Myth does not fuck around
Dual Pounce into Rend 
As is the Spawn of Rogrouz
Holy shit this thing can damage armor
Yep
I thought like, only black slimes could
Be afraid
That’s fucked up
Monsters of Myth is a good book
Honestly I’m just gonna throw these guys at my PCs
Yah they’re kinda weak by their level
But they’re still cool
Also with how i want this guy’s main motif to be like, eyes of a predator
Giving him a fear action makes sense
Remaster is out on Pathbuilder
As a beta release, right?
I was told by one of my fellow players in our SOT game to be sure to back up chars first
I don't think so
I heard about a beta release but didnt see one, So I assume this is the actual release
in the crimbo pathfinder game
Santa Claus just expanded his domain
oh god oh fuck
Holy fuck
Is his domain his workshop
Hence why it cannot actually be located by searching the north pole
Domain Expansion: The Saint’s Workshop
Someone is trying to convince our gm to use dual-class instead of free archetype lol
I do wanna run a dual class game one of these days
Just not like, for any normal game
I’m intrigued to see if she goes for it lmao
Dual Class is very funny
I mean if she goes for it
Monk/Swash baby
I’ll take the free full features of the duelist class for my dueling monk
Without the Charisma requirement for archetyping
Fuck it
Okay now I kinda want my gm to go for it
Monk Rogue dual was always insane but with the remaster thief I want to see it even more
Nah, Swash fits more for the one handed weapon duelist build
Oh no I don't mean in your context
Just in general
But yeah the mild skornegy between flurry and finishers aside monk swash seems cool
Yeah
I mean I just get to have a passive damage bonus for my attacks until I finish someone off
oh yeah that would slap
And also maneuvers like leading dance and etc
literally lmao
If she goes for dual class of course
That's true! And maybe you can do something silly with combination finisher
Combo finish on a flat footed target shakes out to a standard Agile MAP attack so that's pretty good
Especially if you go Braggart to bring the number back up further with demoralizes
Elf monk rogue for maximum speed build
you could do it with unarmed before
the change is that Thief can get Dex to damage on unarmed now
God I bet dual class magus/witch fucks
like unarmed?
I feel like the fundamental issue with dual class is that martial/martial lets you double dip your, idk, rage damage and legendary prof on a single strike but casting has no real equivalent (besides maybe loading up magus/summoner with a proper caster chassis)
.....well, okay absolutely not 'the' lol
but A Thing that constrains it and how a group plays with it
I suppose the idea is that you can hurl out top level slots constantly
… I think my experience with lv. 30 3.5 Tristalt makes me a bit more fine with dual class than other people are.
you get way more spells with dual caster, but each one is still the same power
while dual martial is actually additive, because you can stack your Strike boosters together
especially Fighter dual just makes any other martial way stronger
I guess my thought is that like
Being able to use your top slots every fight instead of every other fight is the damage boost there
Yah dual class profs basically go to the highest possible right?
tbf this is. exactly why the dual class rules recommend adjudicating martial/martial
lmao
honestly doubling up on caster is pretty strong
being able to just spam top level spell slots is hard to beat
staff nexus wizard/ twisting tree magus 🤔
Your whole arcane study culminates in this: the perfect stick
you can even split the difference and do like wizard/war cleric
Uh, on the topic of staff nexus
What is its actual benefit? I'm having trouble parsing the staff rules, the staff nexus' specific rules, and how it shakes out to a benefit
staff nexus is... kinda weird
Personally I think internal party balance in dual class is pretty fair.
basically what it really does is let you add one cantrip and one 1st level spell to any staff
and later on you can spend more slots on staff charges
Did the remaster intertwine PF2e heavier with Golarion?
On the face of it it seems like 'one cantrip and a level 1 spell slot you have to fill with other spells, that you can slap onto other staffs later'
Yeah
Or is it roughly the same
Roughly the same
Cause I know some wizard schools reference Golarion schools
that's basically all it does, yes
and the being able to expend multiple slots on staves
The new wizard schools of study are fairly generic
overall its still not really that great of a thesis IMO
but its generally hard to contend with Spell Blending
Its like
'you use magic to build things'
'you use magic to kill'
'you use magic to FLESH'
Flesh! Flesh!
officialpaizo went live on Twitch. Catch up on their Pathfinder: Gallowspire Survivors VOD now.
" MORE GOOGERT "
Okay, most of the schools do mention actual Golarion magic schools, but they also have a wider theme that is more important
Its more suggestions of where you may have studied than 'you are a Magaambya Wizard what does Magaambya Magic'
mm
I like unified magic theory for a cascade bearer
battle magic and tempest sun are buds ofc
Are they the ones that get to take halcyon spells from any tradition
eventually yeah
civic wizardry feels very magaambya in general but emerald boughs especially
Makes sense
(Apropos to nothing but am I the only dude who feels like Uzunjati should be bards)
How is this anyways?
I'm debating making a Fleshwarp wizard with this school
Ngl universal theory seems like the best one
I think it’s good that there isn’t a “Magaambya School” since it probably encompasses a bunch of them
It always has been yeah
I dunno, I ain't never playing wizard lmao
My summoner in SOT is one, and our gm let me pick bard as my normally wizard or druid only free archetype
Both for more Cha casting and because it fits the Uzunjati
And because inspire heroics kind of whips with act together 👀
one thing I think is funny about druid and wizard
is that druids immediately know all their spells
It was revealed to them in a dream
and then the stat bonuses also encourage that to be like
the wizard leaning players are like super studying to learn spells while the druid leaning ones are just breezing through like a leaf on a wind sdfkjf
really sad my sot game fell through :T
Awww
Yeah, that's a shame
