#POKÉMON CENTER
1 messages · Page 17 of 1
And I can see ghost type platypus with a strong poison moveset too
so it's running away from fire, not quite realising that it's making the fire that's behind it
Ghost types often do
I can be down for that yeah
fire/electric does have coverage for both of the other lines, though
fire for grass/steel, electric for water/ghost
impeccable vibes tbh
Specifically red deer, bottle nose dolphin, and Irish setter
Yeah that's fine imo, it's ok for them not to balance off each other perfectly
the deer I think would be hmmmm
if at final stages I don't care too much, everyone is always gonna have coverage by then
or should
fair nuff
one earthquake will rock their shit anyway
And fire/electric is 4x weak to ground yeah
So both should be able to pick up ground coverage pretty easy
The grass steel miner kangaroo absolutely will
I was thinking physical for the emu and roo and special for the platypus
ye
the platypus starts as a duck and gets more twisted into a platypus as it becomes more ghostly
like you said that as a joke but I actually think there's something there with it being a ghost type
Oh what if the roo is grass/ground but gets Steelworker as a hidden?
throw off the shackles of blaze/torrent/overgrow
let me be able to access stuff
make it the natural
Yeah but starters always get the torrent/etc yeah
Yeah they're just pretty easy to access now tbh
yeah but I'm a born hater
you must learn to harness your hate for the things that deserve it
grass ground does take away some of the advantage to water, and also gives it a 4x weakness
like dynamaxing
doerry (grass/normal), doeblin (grass/normal), hartdiff (grass/ghost)
I think if it's steel those are unique starter typings though
normal -> ghost is a cute evo gimmick
and I like that
i like it
True
more grass/ghosts makes me a bit sad though
it goes from cute deer to mari lwyd
there are so many grass/ghosts and grass/darks now
Maybe it gets like reverse steel worker as a hidden
it felt wrong to not make the mari lwyd anything other than grass ghost
Ground worker
ok but what if it gets a funny signature move
i always like funny sigs
called wassail
especially on starters
Earthworks
I wouldn't mind if they all got that sort of ability as a hidden
the emu gets flying
and the platypus gets poison
Which works like hospitality (the ability) but also sets up grassy terrain
a support starter
They're themed after australian disasters: Bushfires, Mining, Floods
Mining is a disaster idc
not in like an edgy way themed, just sorta
there
I'd give the Mari lwyd water voice but for ghost type
drummow, whishle, harpfin
(water/normal), (water/normal), (water/fairy)?
This feels like retreading the alola evos tho
Water/psychic could also work
ooh all gonna be normal in first two stages?
Ye
especially after a grass ghost
Could leave one as normal and make the other two ghost and fighting
normal is the sound type
water normal final evo is funny actually
I will do that
Especially because the last one is the dog
And fire/fighting dog just feels right
XD
I can't downgrade people like that
Then again, fire/fighting starter is so done
fire fighting cops a lot of shit but like, it's a typing that does vibe very well
ghost/psychic/dark?
Wait no
psychic gets kicked over and over there
true
also it's just not really music vibes
You need something that is completely neutral to both normal and ghost
Normal/ghost/fighting works better I suppose
there's a lot of types that work there luckily
unfortunately I have used a spray bottle to touch you with a droplet of water
perish
dry skin
I'd make it also a type that's neutral to water and grass if possible
my lips were real chapped
I say this with a fire electric starter, but like, electric types deserve to have bad things happen
That way you keep a perfect triangle by virtue of the secondary types not effecting anything at all
Lmao
it's amazing how much EQ does to keep electric from seeming like the bullshit type it is
also the fact electric isn't the best offensively
That's... Only fairy
keeping Pikachu humble
So fairy/fire, water/normal, grass/ghost?
The original triangle is intact, water and ghost can't effect each other and fairy is neutral defensively and offensively into both
what region is best suited to have the starters all have dragon secondary
flareunt, setturn,
China maybe
Coming up with a third name there is hard
wolfhound right?
There's a lot of Chinese dragons of basically every element
you know the wolfhound that lots of people know right
that's what I figured
Irish dogs, first Evo is a terrier, then a setter, then a wolfhound
Hound of Baskerville?
Oh true yeah
Cucharlain
Oh that's SO GOOD
I'm not good at much but I can do names
I was thinking Charculain
Char as the front also has the Charizard problem
hadn't considered that but true
Yeah
I love reverse triangles btw
3 types that do nothing special to each other
And also don't modify the original triangle interactions
They're so neat to make
My other thought would be Germany maybe
Or one of the Nordic countries
Plenty of Nordic dragons
And you get to pull on yggdrassil for theming the region
that's taken
So that's
doeblin (grass/normal), edoeburr (grass/normal), hartdiff (grass/ghost)
drummow (water/normal), whishle (water/normal), harpfin (water/normal)
fareunt (fire/normal), setturnta (fire/normal), cucharlainn (fire/fairy)
It is?
... Those are yggdrassil?
they're the stag and the eagle that reside in the world tree
and xerneas itself is the world tree with it's horns
How do we feel about these starters
I assume zygarde is meant to be the serpent at the roots
I think you're cooking with the normal type thing
makes the early game not suck as much as well
The idea is that they're normal because they're just really unassuming wildlife
But then they evolve into cultural symbols of pride
I don't have names yet but I also somehow have starter final stages
Oh?
Oh I think names are the hardest part tbh
correct
also have to come up with middle stages
which are harder than final stages
That's also why they're named after cultural symbols
sick
The roo is easy, you just go quadrupedal to bipedal but don't suck at it
Capitals, instruments, and heroes
Theme more off a different marsupial at first
you go from wallaby to grey kangaroo to red
emu is just emu chick to bigger emu to biggest emu
platypus is duck into weird duck into platypus
With the roo you also give it a tool that gets better and more modern with each evo
So it starts with like a toy shovel, then a real shovel, and finally some kind of industrial equipment
Maybe a jackhammer
my thinking was making it jump and use it's tail like a jackhammer in final evo
For whishle it has flute blowholes
Oh I like toy shovel into shovel into learning to use its tail as the jackhammer
it must
Middle stage has a hard hat too I think, but it's too big on it
it uses it's pouch to move the stuff it excavates
cutest alternate timburr line
also opinion on second type in middle evo? I like it personally
better than second type in third
I think I'd save for the third because I think we save for third on the other two
i like putting second type in either first or second
it's always more satisfying and makes starters pop more immediately
start monotype, then develop second type when evo
For the platypus then I think it's more a dead duck in the second one and starting to shift
I think the platypus getting ghost when it starts to be weirder duck makes sense
Make it more ghost mutationy
I don't know that the platypus is actually dead
I was thinking duck into mutant duck into dead mutant duck
As like a pollution allegory
I was going for a flood theme
Signature moves are tressail, sound waves, and sunspear
spears are peak
I think secondary fits your themeing better
I agree
sunspear sounds more fire
that takes the spot of other gimmicks, though
Fairy but it sets up sunny day
they're all support moves
That's cool
wow another broken weather setter /s
Tressail restores your side's hp and sets up grassy terrain
ahhh, that makes sense
polchaigeist?
sound waves lowers sp. Atk and blocks other Pokemon from using sound based moves for a few turns
poltchageist
and sunspear raises your sides sp atk and sets up sunny day
That last one sounds by far the most niche
they're all spread
Sorry, spdef
Not spatk on sound waves
Ok but blocking sound based move isn't nearly as good as sunny day or grassy terrain
it's hard to fit something in that doesn't cancel
Many Pokemon won't be effected by it at all
that is good but also I was thinking uh
I think boosts sound based moves for a turn is probably fine
first turn in it works as a spread flinch
Eh I think it should set up an effect like the other two
What if it put up the status screen?
thank you reggie
np
it could boost your sides sound moves and block the opponents
I have the pokemon brainrot
safeguard?
Yeah
Safeguard while lowering their sp def
I've got it
Lower SpDef, raises the power of sound moves for x turns, stops them using sound moves for same time
Don't think the last clause is a good idea
It's intensely punishing on the enemies it'll be good into
look I agree
I have no follow up statement
I just agree
oh I worked out emu thing that happens across evos, it gets more scared/surprised about the fire around it
works as safeguard and raises the power of sound based moves
Text is like
"harpfin's music prevented them from falling asleep"
"harpfin's ensemble is amplifying the power of sound based moves"
so like baby is chill, middle evo is shocked, final form is constantly running to avoid the fires
I think sunspear wants a different effect then
Yeah almost definitely
Than the stat change
What about working like haze?
but it cannot get ko'd the turn it uses it
Where it clears all stat changes
oh clearing stat changes?
Reset stat boosts...
with a sun theme
Yeah I like that
It also makes it less horrifying a setup move
Yeah lmao
Keep the always goes last on it though I think
So it's an anti set up move that puts up sunny day
But you can't use it and boost yourself either
make it set up sunny day at start of turn, then trigger attack at end
Attack?
the stat wipe
sunspear revealed the true natures of all Pokémon
that's got fun doubles potential
IDK I think just making it all go at end is ok too
and it's not like you can't already priority change weather by switching pokemon
And less complicated is ok I think
that's fair
good signature moves may
if I design any they will in fact not be that elegant
they're also all very thematic
I think generally starter signature moves should generally be fairly simple
tressail is just a bad pun
@sudden spade btw we're designing an Irish Pokemon starter trio
Mostly may but us helping lmao
The typing is also less important
Since none of these are attacking moves
Does haze fail on ghost types ATM? I don't remember
would someone collect these into one message
I think not?
I have to go get ready for the ballet and will be back later
steel type multi hit with flinch chance, hmm
I'm on a plane about to take off so probably not me since I'm about to lose Internet
Sunspear: Sets sun and wipes stat changes (maybe at negative prio)
Tressail: restores your side's hp and sets up grassy terrain
Sound Waves: works as safeguard and raises the power of sound based moves
@deft path
pinged for finding convenience
Thank you
np
I think normal into ghost/fairy is a really cute little thing
I need to make weaner into a Pokémon
and I think keeping one of them normal gives you a chance to show that off too
especially on the one that's the most... normal? human coded?
music as opposed to a mythic warrior or a rap battling skeleton horse
It's a fishstrument
yeah but like
music theme there just feels more
at home
it's less legendary
which I think is good
cucharlainn also has the tail be the spear
ah, glavenus
has a little drum that it beats with its fins
whishle is a fish that plays with flute blowholes
Oh, fun.
what did you think of them? If you saw
They sound fun. I do like spears.
which do you think you would pick
The one with Sunspear
It makes sense that you would pick cucharlainn
I mean I can just scroll up until I find it but so could you
thank you
So that's
doeblin (grass/normal), edoeburr (grass/normal), hartdiff (grass/ghost)
drummow (water/normal), whishle (water/normal), harpfin (water/normal)
fareunt (fire/normal), setturnta (fire/normal), cucharlainn (fire/fairy)
Tressail: restores your side's hp and sets up grassy terrain
Sound Waves: works as safeguard and raises the power of sound based moves
Sunspear: Sets sun and wipes stat changes (maybe at negative prio)
i like the secondary type triangle going on
Thanks that was my idea
They preserve the original triangle while all being "even* against each other
tohu suggested fairy, yeah, it was a very good suggestion
There was also the Aussie starters which was more on Reggie
I also suggested the keeping normal!
Oh yeah true
Why normal?
Seems like you're adding a ghost immunity and a fighting weakness for little upside
Other than STAB for early stuff like tackle
Sound based moves
Normal is honestly a really strong type
Normal stab is really good
correct!
they're small animals that then become cultural traditions
And it combos really good with water stab against everything but steel iirc
As far as coverage goes
normal is a fairly generically decent type to have
it has a moderate upside and a fairly unnoticeable downside
Yeah the main benefit of normal type isn't the type interactions is just that normal stab is good
im glad i clocked this it reads really well good job yall
Plus they tend to have just really varied moveset in general
And there's a million normal type utility movies
Moves*
normal types get both all the random bullshit util and fifteen types of coverage, yeah
Also since it's a sound based normal type it maybe gets boomburst which is just
A nuts move
Especially since it also has safeguard+buff sound type moves as its signature move
Boomburst is great. Though I am perpetually pissy that Noivern basicly gets that and supersonic as it's Only Sound Moves.
You're Noivern, you are a Sound-Themed Pokemon
does it not get hyper voice???
Only by TM.
It gets screech too
The input from others was very helpful for balancing
Without tohu I probably wouldn't have gotten the type triangle or sound waves
Nd Reggie contributed a crucial pun
noivern deserves perish song and grass whistle
And yeah, uproar/hyper voice/psychic noise/dragon cheer by tm
It gets more sound moves via TM but the level up pool of the sound dragon is remarkably low on sound moves. But then, there isn't many dragon or flying sound moves outside of Ones Specific To A Pokemon. XD
Clamorous yeah
No that's a signature move
No lmao
I was thinking scale shot
Entertainingly: Dragon Cheer is not a sound-based move.
I don't think it does get scale shot
You will get TM 169 and you will click Draco Meteor as much as possible.
Or hurricane maybe on a rain team
dare i ask the pun
It has a place on rain teams as neutral vs electric hurricane
it would if it got nasty plot...
like 90 other mons did in gen 8
Cucharlainn
What
for the fire line
it might some say
Do you mean swords dance
Scale shot is a physical attack
- spatk
ok i get it now
you now have a double dancer
Ok but the point of noivern is it doesn't need speed boosts to be faster than almost anything
You just put a scarf on it and hit draco meteor, hurricane, and boomburst
I mean yes and in the current era you don't use noivern
But when it was used that was why
oh also hidden abilities
- haunting voice (makes sound moves ghost type)
- storm drain
- white smoke (cannot have stats lowered by others)
yes, and when it was used, a million mons didn't have nasty plot
NVM I'm tired
and scale shot didn't exist
Sure
and other things
So like I said...
i don't really understand the nitpick
Let's end this, I feel like you're the one nitpicking
"noivern is bad, it should get boosting moves"
"but when it was good it didn't need boosting moves"
So there is clearly a communication error here
haunting voice sounds fun
I never saw anything about it having it, just that it would have used it if it did, which I'm not sure about
Er, about it should have it
But again yeah we're set
Noivern is cool though
I do like the 'make sound moves X type', though it would be fun if pokemon ever had like...Iron Fist But For Sound Moves. Though with Boomburst being Boomburst you'd never want this on a Normal-Type Pokemon, they already get STAB, they're fine 😛
the banshee Pokémon will also have it
Something for 'I learn a lot of sound moves but I don't have normal type but this gives me semi-stab'
that's why it Sound Waves exist
It has a setup move that does this
Nice!
these are designed to pair well with each other
Sound waves is on harpfin, actually
hartdiff has tressail
Oh yeah, different Pokemon have the ability vs the move
So they do different interesting things with sound moves
Storm drain feels like the least interesting of those to me?
Soundproof?
It's probably bulkier anyway from the vibes I'm getting so honestly torrent is good
So a more niche hidden ability is fine
Soundproof sometimes really good as a meta call but
Never an always pick
But having it as an option can scare people until they figure out what it has
oh shit it would
Remind me of the thematics here
urvh balancing
the Irish musical instruments
Fish
drum, whistle, and harp
Represents oceanic life
stalwart?
also it does, punk rock, its just stuck as a signature ability
Punk rock exists but I think it's a bit more than 'Iron fist for sound moves' as it's a fair bit beyond that.
Isn't stalwart also a signature ability?
What about insomnia?
Or a new ability that basically acts like uproar is up all the time
I think i just been to invent a signature ability for it
I kinda like synchronize even if it has a bit of negative synergy with safeguard
I could see serene Grace
Oh!
Tinted lens maybe?
Just for maximum Normal Moves All The Time?
WAIT LOL
SCRAPPY
the most normal to ever normal
sure it breaks the type triangle a little but who cares
Does scrappy fit the flavor?
I'm having an issue imagining this Pokemon visually tbh
it's a dolphin that's a harp
I can sketch it later
it's got strings that it plays with its fins
a lil harp... thats cute
it's based on the Irish harp and the old punt
Yeah scrappy probably works for that
@manic kindle I also brain stormed some starters for an Aussie region but they’re less fleshed out
Got a Grass steel mining kangaroo, a fire electric bushfire scared Emu, and a water ghost platypus that starts as a regular duck and gets twisted
that platypus one is such a great idea, like a irl mutation version of porygon z
duck that gets fucked up
credit to @arctic dagger for that, I was thinking platypus but they suggested the duck part
they all somewhat represent Australian disasters, in mining, bushfires, and floods
yes mining is a disaster don't @ me
the kangaroo jumps up and down and uses it's tail as a jackhammer
the emu runs around, fleeing from fires it accidentally starts/spreads
and the platypus is a weird ass little freak
plus, all unique starter typings
Scrubbaby (Grass) -> Kangatherer (Grass/Steel) -> Diggeroo (Grass/Steel)
Signature Ability: Earthmover (steel worker but for ground type)
Signature Move: Jumping Jacks (multi hit steel type move with fixed amount of hits, moderate power, and low chance to flinch)
names probably need some workshopping
...Diggeroo. God dammit. XD
for an australian mining themed kangaroo you know I had to do it
Perfect
So I guess it gets access to Toxic, as it just tosses asbestos at you.
Is there a Wombat one?
(More seriously: A Platypus as a Water/Poison type would be really fun)
Chickind (Fire) -> Smoldromai (Fire/Electric) -> Emmolate (Fire/Electric)
Signature Ability: Updraft ( steelworker but for flying type)
Signature Move: Dry Lightning (Good power electric type move with a chance to burn)
nah the starters are Grass Steel Kangaroo, Fire Electric Emu, Water Ghost Platypus
so my platypus starter starts seeming like it's a regular duck then it becomes more and more like a platypus
yep, the starter trio has that as an ability theme
and the platypus gets poison type for its
...I should think up a funner name for that Giant Wombat Creature I'm including in a game, it's just listed as Giant Wombat right now. XD
(These names are inspiring me)
their abilities effectively make them triple type from an offensive standpoint eh? pretty neat
Pudgle (Water) -> Platypeer (Water/Ghost) -> Ornithorror (Water/Ghost)
Signature Ability: Virulent (Steelworker but poison)
Signature Move: Unnatural Perception (moderate power ghost type sure hit move that sets an effect that means all the users moves will hit for some amount of turns barring effects like protect)
they're meant to be hidden abilities but I hate those so these guys will have the normal starter abilities but will have these other abilities available through an item around a gym after you're expected to fully evolve them
Is Unnatural on the User or on the Target?
So like, if they swap out do you lose it?
the user
Nice.
I don't want people doing bullshit guaranteed ko shit
can't stop what moves other pokemon get
Yeah, it could get nonsense in Doubles if it was on target.
'Here is my slower friend with sheer cold'
also if anyone can tell me the etymology of the chosen names I'll be impressed
Am I allowed to or is that cheating?
also kangaroo is bulky physical, emu is speedy mixed, platypus is middling speed and bulk but special
you can try iki but I don't think it's so simple
not just the animal names either
ornithorror is a really good name
I mean, the playtpus is the ornithorhynchus anatinus (Yes, I did need to look up the spelling of that).
very cool (<also thinks hidden abilities should be more accessible)
So I think that's where the third one comes from.
ding ding
my first thought was 'ornithology' (the study of birds) but i was way off the mark cuz i dont think platypus are actually birds...?
they're not
iki has it for that one
I'm happy about these given I threw them together in a couple hours
i like emmolate a lot
thank you, that was probably the hardest of the third stages
this actually makes it even better, because the line starts as looking more like a duck and ends up as a ghostly fucked up platypus
does the region theyre the starters for have a name?
nope, I just brainstormed the three of them, it's obviously aussie inspired
Scrubbaby (Grass) -> Kangatherer (Grass/Steel) -> Diggeroo (Grass/Steel)
Signature Ability: Earthmover (steel worker but for ground type)
Signature Move: Jumping Jacks (multi hit steel type move with fixed amount of hits, moderate power, and low chance to flinch)
Chickind (Fire) -> Smoldromai (Fire/Electric) -> Emmolate (Fire/Electric)
Signature Ability: Updraft ( steelworker but for flying type)
Signature Move: Dry Lightning (Good power electric type move with a high chance to burn)
Pudgle (Water) -> Platypeer (Water/Ghost) -> Ornithorror (Water/Ghost)
Signature Ability: Virulent (Steelworker but poison)
Signature Move: Unnatural Perception (moderate power ghost type sure hit move that sets an effect that means all the users moves will hit for some amount of turns barring effects like protect)
just collating them in one message for referencing for me
giving the slowest of them the stun chance move might be a bad choice
the nefarious trick room:
trueeee
the weakest name is definitely kangatherer
also the only line I didn't use a scientific name
i thought it was cute
I remember making a Pokemon once for a tabletop game
it's definitely not bad
Steel/Poison, name was Purrous, evolved into Ferroline
Loosely based on the idea of Schrodinger's cat
It was a Pokemon that my players had to locate before the enemy Team could get to them
oh that's fun
I also had two Eeveelutions of my own in that game, too
Armeon and Mummeon
Steel and Ghost
I've seen some schrodinger's cat/cheshire cat normal ghost fakemon
We collectively decided that you could only get Armeon if you Evolved an Eevee with its Defense EVs maxed out
and Mummeon evolved via a Cursed Bandage item
ooh thats fun
i know its divisive in the games but i love it when they make you do weird esoteric shit to evolve stuff
I don’t mind it, but the game has to have hints about it
Or a way to find it out without googling
At least for the first game
Originally my thought behind Mummeon was that it had to faint while holding the item, and it would evolve upon Revive/Pokemon Center
But that was a bit grim
Other fun names we thought up, though:
Pineon: Flying
Chiteon: Bug
Meleon: Fighting
Meleon led to the question of whether we also got Brawleon
Champeon
Champeon is really good too holy
I am good with names
Eon
Eon is good, but my meme name was Veev
Which, now that we have Farigiraf
Isn't THAT silly
Normal Type Eveelution with like Extreme Speed or something would be fun.
i dont think its all that grim, feels in line with stuff like shedinja and runerigus
yes but eevee is cuter
I think for the pseudolegend of the aus region you’d probably go for a monitor lizard
That would be fun.
a non reptilian/draconic pseudo legend would be really cool
I am in support of giant spider
Also there’s the common belief that Aus is full of giant spiders
like that one monster hunter spider beastie
It's only just the one kind iirc
It’s not that big a deal
yeah it's only really the Huntsmans that are super big
But their venom's not even that bad
Like it sucks to get bit but you won't die
The rival is an immigrant from alola who has a komala
what Pokemon is representing the noble Dingo
And either gets a regional komala that’s a drop bear joke with some sort of explaining about nightmares, or that’s a regional evo
That’d have to be the regional dog
Not every region has them but they’re not uncommon
the rattata equivalent could be either a wombat or an echidna
or a possum
or a possum
i love possums theyre so sillyful
have you thought of what the fossil pokemon for the region would be? (<dinosaur kid)
australia has a really interesting record
Thylacine
i was thinking that too
I was actually thinking of a line that the thylacaine is the second stage
but its a bit too recent to be a fossil imo
Tasmanian Devil legendary tho?
Tassie devil into thylacaine into thycaleo
australia is famous for opalized fossils
🤔 do you think the legendaries can be based off native aussie folklore?
I am iffy about doing that
fair
It could step on toes and I am not of the cultures that would be effected
would the (in)famous magpie be the regional bird
And tbf I don’t ever actually intend to take this anywhere
Just enjoy brainstorming
I think a magpie for a fighting flying bird would be funny
magpie legendary
Considering how wombats famously defend their tunnels, they do feel like they'd be a High Defence pokemon that eventually leans Body Press (Though likely not a full on Fighting Type, likely a more defensive typing).
My most cancellable take is that I don’t care much about legends
Ghost pokemon
it's a used christmas cracker
I know that's not UNIQUELY australian
The mandatory rock ground type
but they didn't do it in the england region
We’re not allowed to call white people that anymore Alice
It's okay I'm white
Nah, it's reasonable to go 'this is not my area to step on and also not an area I super care about'. I know for Fulda Rift I did the same 'Hey, I'm not Aboriginal Australian, I can't speak for their myths'. XD
Ah, 'legends' as in the pokemon term, not the concept of myths.
It’ll be Burawn
Burning prawn
...now I want prawns. I know what I'm ordering for dinner.
Professor Acacia: A Steve Irwin Expy
Jacaranda
The regional enemy team is just actual poachers
and they all use pokemon matching with various invasives (purloin, tauros, ect)
The DLC for the region takes you to New Zealand
This came about from a discussion last night about where folks would like to see Gen X
And my take was of course Aus
The thing I want to see from Pokemon atm
australia is 100% one of the coolest places they could base a region off of imo
Unironically I think you could do a good Normal Type based on Brumbies. Maybe Normal + Something. As there's a few horse-inspired Pokémon but none of them are normal type and Brumbies are one of those things that like...it's iconically australian to people in australia but less known outside of it.
See I don’t like asshole rivals
I want a MEAN rival, like, not one who's just a little misunderstood
I want a Rival who's like "Oh you picked FIRE? Are you an idiot or something? Tch, I'm gonna pick Water, show you just how stupid your choice was."
And you just get the satisfaction of beating their ass again and again
Silver and Blue came around eventually
Brambie - Normal/Grass
The rival in my mind doesn’t even get one of the starters
I say all of this but I did actually like Nemona
She really decided to go New Game + on you
I would argue Gen IX didn’t even have a rival
Nemona was fun in that she was one of the few rivals who felt both friendly and like they had a reason to fight you.
They’re just your friends
A lot of the 'nice' rivals are often just 'We'll fight becasue that's what pokemon characters do'
But Nemona clearly liked fighting
I hope I'm remotely coherant?
TBH I would love if they did like they did in Sword/Shield again
where Pokemon Battling was like, a big sporting event
Those vibes were immaculate imo
The gym theme where you had fans chanting
Big, spacious arenas
Even if the story could have used more work, I adored the theming of that gen
Honestly, if I was doing a Pokemon game, my thing for a Rival
would be to go all in on the asshole who doesn't understand what Pokemon's about
But in an inverse of X and Y, instead of you having a bunch of friends, the Rival has a bunch of groupies
and every defeat makes one of them ditch the rival
Until he's all alone, with nothing but his Pokemon, but he realizes that his Pokemon stick with him because they're his friends, tried and true
and his groupies who gradually leave his side along the way are the source of stuff like HMs or important key items
Iki's thoughts on an Aussie Pokemon
Brambie -> Equiplex
A pony with shrub-like brambles on the skin -> A horse where the brambles have become saltbush.
Normal/Grass. Fast Physical Attacker.
Abilities: Scrappy, Reckless
Hidden Ability: Wind Rider
R1: You beat them the first time and one of them makes a joke at rival's expense. Rival flips out and is a jerk to them, and they leave, tossing you your first 6 Pokeballs along the way. If you lose this, you get them from the professor.
R2: After the first Gym or so, Rival comes back saying he's totally caught some wicked Pokemon that they're going to thrash you with. You beat them, and Rival tries to battle with one of his groupies' Pokemon, but that Pokemon won't listen, and Rival is mean to them, so the groupie leaves, gives you an HM equivalent on the way out.
R3: Rival tries to intervene when you take on the regional antagonist team, since THEY want the glory, and one of their Groupies' pokemon got nabbed by the villains. After you win, they say something callous about just leaving the dumb Pokemon behind, that Groupie gets mad, and when you deliver it back to them, receive key item.
R4: Double-battle with Rival and final Groupie before the Elite Four. After winning, Rival grows more and more frustrated, blaming the Groupie's weak Pokemon for their loss. Groupie gives you a final key item. Rival is now alone.
R5: Rival took on the Elite Four behind you, and managed to scrape by with the victory. Now you have to battle it out to see who takes on the Champion. After you win, one of the Rival's pokemon comforts them. Despite everything, their Pokemon still has their back and trusts them. In this moment, the Rival has a realization about the nature of being a Pokemon trainer.
nifty idea
got a smile out of me
I remember as a kid
when Silver's Pupitar became a Tyranitar in the games
I lost my DAMN MIND
Like that was such a cool moment
Regional Tinkerton that rather than constructing a hammer slowly puts on more and more ned kelly armour 😛
Also, something I'd love to see
Bringing in the concept of trainer abilities from the Manga
Just like, areas of expertise/actual strengths a Trainer can have for some mechanical benefit
Take the ability Crystal has for a slightly increased catch rate
Yellow's ability has a gradual heal over time as you walk
Blue's is slightly higher EXP yields under certain conditions
or like, slightly increased EV gain
Gold's eggs hatch faster
They got a little more esoteric as things went on iirc but like, that's cool stuff
that sounds really interesting!
and then you can have vaguely ecofascist elite four like the manga
lol
Lance: "We've hurt Pokemon enough, humans are the real problem."
Lorelei: "Pokemon deserve a paradise away from humanity."
Agatha: "man FUCK professor oak, bitch ahh"
Bruno: "I WANNA FIGHT STRONG PEOPLE"
agatha is just a hater LMAOOO
maybe i should read the manga at some point
i think i read about half of the kanto part some time ago and thought it was neat
and i own some of the BW books because i love hilbert's design
I also really liked Crystal
A shame about his name
She kicks her Pokeballs instead of throwing them
Because she had to learn how to catch/battle with broken arms
Selene is an archer
i think his eng name is really cute even if it's kinda dorky
Gold shoots his Pokeballs with a pool cue
thats neat
i like unique throwing styles for pokeballs
Yellow can just straight up heal Pokemon
also fun fact pokemon bw made me realize i was transgender
That was a thing in the alola games
You could change your throwing style
Of course I never throw
its in scarvio too but iirc only via the second dlc
i had a lot of fun with indigo disk
because i did something that ive never done before and drafted a whole new team for it instead of just using my base game team
oh and every member of the new team had to be shiny
made the DLC pretty hard! actually lost a couple of the elite 4 fights
slow :)
Helps that the new elite four were no joke
yeah they had some pretty mean tricks iirc
im also no competitive player (i did breed quite a bit during the 3ds era though! god i miss the gts, warts and all)
i think the only one i didnt lose at least once to was the fire guy
and that was only because most of my team was pretty decent against fire
I think Hydrapple is a beyond inspired design
its really fun
And I’m glad they made it
i love the applin line
almost makes me want to get a copy of swsh second hand since i didnt play those
Eveeve, just the dudundundparce it up
I stick by eon as a name
Oh Tohu did you see that I did some more work on the stuff we spitballed about Aussie starters?
And moves yeah
I wish we saw more rival evolutions in game
Yeah I saw those
I think I'd make the roo secondary effect a def down
Rather than flinch
Similar wall breaking effect but it matters if it ends up triggering multiple times
That’s, an excellent idea
Also matters if it triggers early in the hits
Sorta like power up punch was for mega kangaskhan.
Which is fun
Pokemon Theming: Kangaroos do multihit moves to wallbreak
Doeblin (Grass/Normal) Lv. 16 -> Edoeburr (Grass/Normal) Lv. 36 -> Hartdiff (Grass/Ghost)
Based on: Red deer and capital cities, evolves into a Mari lwyd
Ability: Haunting Voice, makes all sound based moves ghost type
Signature move: Tressail - PP 10, restore 25% HP to all Pokémon on your side of the field, create Grassy Terrain
Drummow (Water/Normal) Lv. 16 -> Whishle (Water/Normal) Lv. 36 -> Harpfin (Water/Normal)
Based on: Atlantic fish and Irish instruments, evolves from fish on the coinage into the Irish harp
Ability: Scrappy
Signature Move: Sound Waves - PP 5, establishes Safeguard and boosts the power of friendly sound based moves by 50%
Fareunt (Fire/Normal) Lv. 16 -> Setturnta (Fire/Normal) Lv. 36 -> Cucharlainn (Fire/Fairy)
Based on: Irish dog breeds and legendary heroes, evolves into cu chulainn and uses its tail as a weapon
Ability: White Smoke
Signature move: Sunray Spears - PP 10, -1 Prio, clears all stat changes and establishes Sunny Weather
they're in SV too
they were USUM tier imo
Max EV trained 😭
I assume those abilities are the hidden ones?
yeah, obviously they have the generic starter abilities
Because of the law
just checking
I have a question for region design
are you like building up the region, going here's what you're likely to encounter early
or are you just designing the cool stuff that pops into your brain
because I'm the latter
I'm tossing about my pseudo legend concept now
I've been thinking about making a romhack that I would like
been building up
Would people be willing to contribute fakemon if I actually do it?
i would
So the idea for the region is that obviously its based on Ireland, but also that all trainer battles are doubles
I can do stats
Stats are easy
stats are the hard part for me
My big problems are concepts and names
Once I have concepts I'm good at coming up for what they should do
oh names and concepts flow out of me like the rest of my verbal diarrhoea
I'm good at concepts but not stats. I am guilty of trying to optimise statlines overmuch.
making things that are bad is hard, I get it
Boggard for a poison/grass type
I'm trying to think what I want the secondary type on my pseudo legend to be, and that's hard
primary will be bug, I think, maybe
bug type is not good
I always liked bug/dragon
it's probably the worst offensive/defensive typing in the game
too many pseudo legend dragons
looks at ice for defense
I want one of the early route mons to be dragon, a two stage bearded dragon into monitor lizard thing
Ok true ice exists
bug isn't the worst type but I do agree it's not very good
this does not matter to me though
I think I'd make my legendaries grass type
rolling green hills
what types haven't been pseudolegends
Dragon, Flying, Rock, Dark, Steel, Psychic, Ground, Fighting, Ghost, Ice all have
i want a poison pseudo
that leaves me with Normal, Fire, Water, Grass, Poison, Electric, Rock, Bug, Fairy if I don't want overlap
we need more poison dragons
If I'm doing a spider I might do poison but bug feels more likely
If I want a unique, or mostly unique type Normal Bug, Ice Poison, Poison Fairy seem like the options
scorpion pseudo
region idea is australia based so I'm going for a big spider
I don't think I'm gonna go for unique typing because I don't like those
Bug Poison is the most fitting but by god that's dull
gonna exclude rock for reasons
not using dragon makes this harder it seems
I like poison fairy
It's a fairly strong typing, big steel weakness but
That's fine
You then make a complimentary steel/poison or something pseudo that represents the destruction of the natural and industrialization, while this represents the natural Australia and the wonder thereof maybe?
Give the steel/poison an ability that makes poison type moves at worst 1x effective against any target
's what corrosion should've been...
not that that would've made salazzle better, but
it would've been way more fitting with the name to me
I mean salazzle is fine mostly imo
It has niches, fire/poison is a really strong offensive stab
I was thinking of doing an ocean based pseudolegend as a pair with the land based one
That's neat
so on land there's the poison/fairy spider line that can heal and can harm
Oh what if you did something about your politician that just up and disappeared into the ocean one day
harold holt hahaha
Water I was thinking of doing something to do with sharks
Sharktopus
no
I'm not powerful enough
Water/flying sharknado
nah, that has to be in a mexican region
Australia has tornados right?
Cyclones but yes
It has two evos, a water type shark that evolves into a water/flying sharknado when it levels up in a sky battle
Or something
wait no
I know what I'm doing for the other one
Normal Fighting line that starts as a tasmanian devil then becomes a tasmanian tiger then becomes a thycaleo, the marsupial lion
I knew I wanted two pseudo lines but this works better
I made a sheet so we can record these
Feel free to move columns around or add them or whatever
Maybe worth pinning?
I put every column i thought could be relevant
In basically the order I thought of them lmao
@deft path we have a sheet now if you want to put things in there?
@sudden spade I know you like homebrew
Yar 🫡
also yeah tohu if you do get around to making a romhack, feel free to take any of my stuff
I believe the latter
Just all
For my region I'd probably do NW America or Boston
Since those are the ones I'm most experienced in
bawston
And therefore could do must authenticallyish
I wouldn't be comfy doing a central Asian one since I'm so divorced from my heritage
I wonder what kind of cultural consultant the pokemon company does when they set their games somewhere that's not japan
As much as I really want one to exist
NW America gives more room to play I think since the NYC region already covers a lot of the stuff I think?
boston you gotta have a baseball themed fighting type
But IDK I'm still in theming
And thinking
If I do an Oregon one I'm definitely making fun of twilight with a fairy/dark vampire line
Maybe rock/fairy or rock/dark
Have them sparkle because literal diamonds in their skin
Carbink regional form that's dark type because they're vampire rocks
Remember that you don’t have to design all new Pokémon
Oh yeah for sure
You can have stuff from other regions
I'd steal a bunch from B/W in particular either way
How many is new in a regional dex these days
Since they'd be nearby regions
Paldea was 350
Before we got paradox and so forth
And how many of those were new
A hundred is really not all that hard when you think about it
Yeah
Especially once you get through all the regional staples
I'm gonna go grab my laptop so I can do this on a computer instead of my phone
Your pseudolegend should be Bug/Normal just because.
I think I'm gonna commit to Boston
I ended up with poison fairy, but the second pseudo legend is normal fighting
Designing starters is easy once you decide what sort of themeing you’re working with
Like what is common across the three
Ok so B/W has 69 regional lines
For starters I'm thinking of just color shifting the gen5 starters
B&W was also unique
in that it very deliberately included no older mons
in its regional dex
and used entirely new lines
Water pig, fire serpent, grass otter?
b2w2 loosened up, but you should definitely not feel obligated to repeat that
I definitely will
i would be down with like a water buffalo
I want to do some regional forms of some other Pokemon
That aren't in b/w or fakemon
Cutting samurott already makes sense to me I think
Since it already has a regional form
fire/poison rattlesnake?
french nobility, japanese samurai, and emboar is themed after chinese empire